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- import { hash_fnv1a32, random_mulberry32 } from '../utils/random';
- /* Enhanced filament-colour rendering helpers (#1154).
- *
- * Pure (non-component) exports that drive `<FilamentSwatch>` and any caller
- * that needs the same composed background as a CSS string. Lives in its own
- * file so `FilamentSwatch.tsx` can stay component-only and satisfy the
- * `react-refresh/only-export-components` ESLint rule.
- *
- * Inputs the swatch composes:
- * 1. `rgba` — RRGGBBAA hex (the Bambu/AMS canonical form)
- * 2. `extraColors` — comma-separated 6/8-char hex stops; turns the swatch
- * into a gradient. Conic when either `subtype` or
- * `effectType` is `multicolor`, otherwise linear.
- * 3. `effectType` — visual variant. Some carry a CSS overlay (sparkle,
- * wood, marble, glow, matte, silk, galaxy, metal),
- * others are categorical labels only.
- *
- * Alpha < 0xFF on any layer is shown against a checkerboard so the user can
- * actually see the transparency they configured.
- */
- export type FilamentEffect =
- // Surface effects with their own CSS overlay
- | 'sparkle'
- | 'wood'
- | 'marble'
- | 'glow'
- | 'matte'
- // Sheen / finish variants (categorical labels; some carry an overlay)
- | 'silk'
- | 'galaxy'
- | 'rainbow'
- | 'metal'
- | 'translucent'
- // Multi-colour structures (mostly drive the colour-layer choice)
- | 'gradient'
- | 'dual-color'
- | 'tri-color'
- | 'multicolor';
- /** Intended target swatch type for effect rendering. */
- export type SwatchType = 'table' | 'preview' | 'card' | 'bar' | 'groupheader';
- export type EffectLayer = string | string[];
- /** Presets for the different swatch types */
- export const SWATCH_TYPE_PRESETS: Readonly<Record<SwatchType, {
- dotCount: number;
- dotScale: number;
- }>> = {
- table: { dotCount: 5, dotScale: 1 },
- preview: { dotCount: 8, dotScale: 1.5 },
- card: { dotCount: 40, dotScale: 2 },
- bar: { dotCount: 20, dotScale: 2 },
- groupheader: { dotCount: 80, dotScale: 2 },
- };
- /** Public list of all known effect/variant values, in display order. Shared
- * by the spool form's ColorSection dropdown and the colour-catalog editor
- * so the two stay in lockstep. Each value pairs with an i18n key under
- * `inventory.colorEffect.<value>` (kebab → camel: `dualColor`/`triColor`). */
- export const FILAMENT_EFFECT_OPTIONS: ReadonlyArray<{
- value: '' | FilamentEffect;
- labelKey: string;
- }> = [
- { value: '', labelKey: 'inventory.colorEffect.none' },
- // Surface effects
- { value: 'sparkle', labelKey: 'inventory.colorEffect.sparkle' },
- { value: 'wood', labelKey: 'inventory.colorEffect.wood' },
- { value: 'marble', labelKey: 'inventory.colorEffect.marble' },
- { value: 'glow', labelKey: 'inventory.colorEffect.glow' },
- { value: 'matte', labelKey: 'inventory.colorEffect.matte' },
- // Sheen / finish
- { value: 'silk', labelKey: 'inventory.colorEffect.silk' },
- { value: 'galaxy', labelKey: 'inventory.colorEffect.galaxy' },
- { value: 'rainbow', labelKey: 'inventory.colorEffect.rainbow' },
- { value: 'metal', labelKey: 'inventory.colorEffect.metal' },
- { value: 'translucent', labelKey: 'inventory.colorEffect.translucent' },
- // Multi-colour structures
- { value: 'gradient', labelKey: 'inventory.colorEffect.gradient' },
- { value: 'dual-color', labelKey: 'inventory.colorEffect.dualColor' },
- { value: 'tri-color', labelKey: 'inventory.colorEffect.triColor' },
- { value: 'multicolor', labelKey: 'inventory.colorEffect.multicolor' },
- ];
- // Checkerboard pattern shown beneath the colour layer so alpha < FF is
- // actually visible to the user. Kept as a pure gradient (no position/size)
- // so the value parses cleanly inside `background-image:` everywhere.
- //
- // Density is controlled by ``CHECKERBOARD_TILE_SIZE`` applied as
- // ``background-size`` on this layer specifically — without that,
- // ``backgroundSize: 'cover'`` would stretch the gradient to the whole
- // element and a card-sized swatch would only show 4 huge cells (#1154
- // follow-up reporter feedback). Per-layer sizing is supported by every
- // modern browser via comma-separated ``background-size``.
- export const CHECKERBOARD_BG =
- 'repeating-conic-gradient(#979797 0% 25%, #f5f5f5 0% 50%)';
- export const CHECKERBOARD_TILE_SIZE = '12px 12px';
- /** Optional CSS overlay layer for variants that have a visual treatment.
- * Variants without an entry are categorical labels only — they don't paint
- * an overlay, just sit in the data. `multicolor` is special: its visual
- * effect is to switch the colour layer to a conic-gradient (see
- * `buildColorLayer`), not to add an overlay layer. */
- export const EFFECT_OVERLAYS: Partial<
- Record<FilamentEffect, (effectSeed?: number, effectSize?: SwatchType) => EffectLayer>
- > = {
- // Sparkle: bright flecks — positions seeded from spool color+extracolors+subtype+effectType.
- // to give identical spools the same sparkle pattern while different spools get different patterns.
- sparkle: (spoolSeed = 0, effectSize = 'table') => {
- const rand = random_mulberry32(spoolSeed);
- const preset = SWATCH_TYPE_PRESETS[effectSize] ?? SWATCH_TYPE_PRESETS.table;
- const sparks: string[] = [];
- for (let i = 0; i < preset.dotCount; i++) {
- const x = rand.intBetween(1, 99);
- const y = rand.intBetween(1, 99);
- const s = rand.floatBetween(1.0, preset.dotScale);
- const a = rand.floatBetween(0.65, 1.0);
- sparks.push(`radial-gradient(circle at ${x}% ${y}%, rgba(255,248,220,${a}) 0 ${s/2}px, transparent ${s}px)`);
- }
- return sparks;
- },
- // Wood: subtle horizontal banding to mimic grain.
- wood: () =>
- 'repeating-linear-gradient(90deg, ' +
- 'rgba(0,0,0,0.18) 0 1px, transparent 1px 6px, ' +
- 'rgba(0,0,0,0.08) 6px 7px, transparent 7px 12px)',
- // Marble: soft diagonal swirls.
- marble: () =>
- 'repeating-linear-gradient(135deg, rgba(255,255,255,0.18) 0 2px, transparent 2px 8px), ' +
- 'repeating-linear-gradient(45deg, rgba(0,0,0,0.10) 0 1px, transparent 1px 7px)',
- // Glow: bright center fade — visual hint for glow-in-the-dark filaments.
- glow: () =>
- 'radial-gradient(circle at 50% 50%, rgba(255,255,255,0.35) 0%, rgba(255,255,255,0) 70%)',
- // Matte: very subtle inset shadow to flatten the highlight.
- matte: () =>
- 'linear-gradient(180deg, rgba(0,0,0,0.10) 0%, rgba(0,0,0,0) 50%, rgba(0,0,0,0.10) 100%)',
- // Silk / Galaxy: diagonal sheen to suggest the lustrous finish those
- // filaments have. Galaxy uses a slightly stronger highlight.
- silk: () =>
- 'linear-gradient(110deg, rgba(255,255,255,0) 30%, rgba(255,255,255,0.30) 50%, rgba(255,255,255,0) 70%)',
- galaxy: () =>
- 'linear-gradient(110deg, rgba(255,255,255,0) 25%, rgba(255,255,255,0.40) 50%, rgba(255,255,255,0) 75%)',
- // Metal: brushed-metal look via tight horizontal striations + soft sheen.
- metal: () =>
- 'repeating-linear-gradient(90deg, rgba(255,255,255,0.10) 0 1px, transparent 1px 3px), ' +
- 'linear-gradient(180deg, rgba(255,255,255,0.18) 0%, rgba(0,0,0,0.18) 100%)',
- };
- /** Normalize a hex token (with or without `#`, 6 or 8 chars) → CSS hex string. */
- export function toCssHex(token: string): string | null {
- const t = token.trim().replace(/^#/, '');
- if (t.length !== 6 && t.length !== 8) return null;
- if (!/^[0-9a-fA-F]+$/.test(t)) return null;
- return `#${t}`;
- }
- /** Parse extra_colors string into an array of CSS hex strings. */
- export function parseStops(extra: string | null | undefined): string[] {
- if (!extra) return [];
- return extra
- .split(',')
- .map((s) => toCssHex(s))
- .filter((s): s is string => Boolean(s));
- }
- /** Build the colour layer (gradient or solid) given rgba + stops + subtype/effect.
- * - ``multicolor`` (subtype OR effect): conic gradient — the swatch reads as
- * a colour wheel pie, distinct from a stripe.
- * - ``dual-color`` / ``tri-color`` (effect): hard-split horizontal bars with
- * no diagonal blend. A 2-stop Dual Color renders as left/right halves of
- * distinct colour, matching the way real dual-colour spools look on the
- * reel — without this, Gradient and Dual Color produced the same diagonal
- * blend and were visually indistinguishable (#1154 follow-up).
- * - everything else (``gradient`` and the default): a smooth 135° linear
- * gradient across the stops, the original visual for blended-stop spools.
- */
- export function buildColorLayer(
- rgba: string | null | undefined,
- stops: string[],
- subtype: string | null | undefined,
- effectType?: string | null,
- ): string {
- const baseHex = rgba ? toCssHex(rgba) : null;
- // No stops → solid colour (or default grey when nothing is set at all).
- if (stops.length === 0) {
- return `linear-gradient(${baseHex ?? '#808080'}, ${baseHex ?? '#808080'})`;
- }
- // With stops we ignore the single rgba and gradient across the stops.
- const allStops = stops.length === 1 ? [stops[0], stops[0]] : stops;
- const subtypeLower = (subtype ?? '').toLowerCase();
- const effectLower = (effectType ?? '').toLowerCase();
- if (subtypeLower === 'multicolor' || effectLower === 'multicolor') {
- const n = allStops.length;
- const segments = allStops
- .map((c, i) => {
- const start = ((i / n) * 360).toFixed(3);
- const end = (((i + 1) / n) * 360).toFixed(3);
- return `${c} ${start}deg ${end}deg`;
- })
- .join(', ');
- return `conic-gradient(from 0deg, ${segments})`;
- }
- if (effectLower === 'dual-color' || effectLower === 'tri-color') {
- // Equal-width hard-split bars: each stop occupies its own contiguous
- // segment with no blend across the boundary. CSS double-position stops
- // (``c X% Y%``) collapse the transition zone to zero so the colour
- // change is a hard vertical line rather than a diagonal smear.
- const n = allStops.length;
- const segments = allStops
- .map((c, i) => {
- const start = ((i / n) * 100).toFixed(3);
- const end = (((i + 1) / n) * 100).toFixed(3);
- return `${c} ${start}% ${end}%`;
- })
- .join(', ');
- return `linear-gradient(to right, ${segments})`;
- }
- return `linear-gradient(135deg, ${allStops.join(', ')})`;
- }
- /** Resolve the CSS overlay string for an effect key. */
- export function resolveEffectOverlay(
- effectKey: string,
- effectSize: SwatchType,
- effectSeed?: number,
- ): EffectLayer | null {
- const fn = EFFECT_OVERLAYS[effectKey as FilamentEffect];
- return fn ? fn(effectSeed, effectSize) : null;
- }
- /** Public helper: produce a CSS background-image value (list of layered
- * <image>s) for a filament, for callers that want to paint a banner or
- * large area instead of using the swatch element. Returns a
- * ``CSSProperties``-compatible object with ``backgroundImage`` and
- * ``backgroundSize`` so the checkerboard underlayer keeps a fixed tile
- * density regardless of element size — without per-layer sizing, a
- * card-sized banner only shows 4 huge checker cells.
- */
- export function buildFilamentBackground(opts: {
- effectSize: SwatchType;
- rgba?: string | null;
- extraColors?: string | null;
- effectType?: FilamentEffect | string | null;
- subtype?: string | null;
- }): { backgroundImage: string; backgroundSize: string } {
- const stops = parseStops(opts.extraColors);
- const colorLayer = buildColorLayer(opts.rgba, stops, opts.subtype, opts.effectType);
- const effectSeed = hash_fnv1a32(opts.rgba, opts.extraColors, opts.subtype, opts.effectType);
- const effectLayer =
- typeof opts.effectType === 'string'
- ? resolveEffectOverlay(opts.effectType, opts.effectSize, effectSeed)
- : null;
- // Layer order (top → bottom): effect overlay → colour layer → checkerboard.
- // Per-layer background-size: 'cover' on the painted layers (so they fill
- // the element) and the fixed tile size on the checkerboard so the cell
- // count scales with the element rather than the element scaling the cells.
- const layers: { image: string; size: string }[] = [];
- if (effectLayer) {
- const effectImages = Array.isArray(effectLayer) ? effectLayer : [effectLayer];
- effectImages.forEach((image) => {
- layers.push({ image, size: 'cover' });
- });
- }
- layers.push({ image: colorLayer, size: 'cover' });
- layers.push({ image: CHECKERBOARD_BG, size: CHECKERBOARD_TILE_SIZE });
- return {
- backgroundImage: layers.map((l) => l.image).join(', '),
- backgroundSize: layers.map((l) => l.size).join(', '),
- };
- }
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