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D.getSnapshotBeforeUpdate!="function"||j===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),h.memoizedProps=S,h.memoizedState=Ke),D.props=S,D.state=Ke,D.context=Se,S=Je):(typeof D.componentDidUpdate!="function"||j===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=4),typeof D.getSnapshotBeforeUpdate!="function"||j===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),S=!1)}return D=S,bx(u,h),S=(h.flags&128)!==0,D||S?(D=h.stateNode,v=S&&typeof v.getDerivedStateFromError!="function"?null:D.render(),h.flags|=1,u!==null&&S?(h.child=rd(h,u.child,null,T),h.child=rd(h,null,v,T)):Nr(u,h,v,T),h.memoizedState=D.state,u=h.child):u=sl(u,h,T),u}function aI(u,h,v,S){return Ju(),h.flags|=256,Nr(u,h,v,S),h.child}var FM={dehydrated:null,treeContext:null,retryLane:0,hydrationErrors:null};function zM(u){return{baseLanes:u,cachePool:Xk()}}function BM(u,h,v){return u=u!==null?u.childLanes&~v:0,h&&(u|=$a),u}function sI(u,h,v){var S=h.pendingProps,T=!1,D=(h.flags&128)!==0,j;if((j=D)||(j=u!==null&&u.memoizedState===null?!1:(Ei.current&2)!==0),j&&(T=!0,h.flags&=-129),j=(h.flags&32)!==0,h.flags&=-33,u===null){if(hn){if(T?Ac(h):Tc(),(u=Kn)?(u=pU(u,hs),u=u!==null&&u.data!=="&"?u:null,u!==null&&(h.memoizedState={dehydrated:u,treeContext:yc!==null?{id:bo,overflow:_o}:null,retryLane:536870912,hydrationErrors:null},v=zk(u),v.return=h,h.child=v,Cr=h,Kn=null)):u=null,u===null)throw _c(h);return SE(u)?h.lanes=32:h.lanes=536870912,null}var te=S.children;return S=S.fallback,T?(Tc(),T=h.mode,te=_x({mode:"hidden",children:te},T),S=Zu(S,T,v,null),te.return=h,S.return=h,te.sibling=S,h.child=te,S=h.child,S.memoizedState=zM(v),S.childLanes=BM(u,j,v),h.memoizedState=FM,Fm(null,S)):(Ac(h),jM(h,te))}var Se=u.memoizedState;if(Se!==null&&(te=Se.dehydrated,te!==null)){if(D)h.flags&256?(Ac(h),h.flags&=-257,h=HM(u,h,v)):h.memoizedState!==null?(Tc(),h.child=u.child,h.flags|=128,h=null):(Tc(),te=S.fallback,T=h.mode,S=_x({mode:"visible",children:S.children},T),te=Zu(te,T,v,null),te.flags|=2,S.return=h,te.return=h,S.sibling=te,h.child=S,rd(h,u.child,null,v),S=h.child,S.memoizedState=zM(v),S.childLanes=BM(u,j,v),h.memoizedState=FM,h=Fm(null,S));else if(Ac(h),SE(te)){if(j=te.nextSibling&&te.nextSibling.dataset,j)var ze=j.dgst;j=ze,S=Error(i(419)),S.stack="",S.digest=j,Am({value:S,source:null,stack:null}),h=HM(u,h,v)}else if(Li||Hf(u,h,v,!1),j=(v&u.childLanes)!==0,Li||j){if(j=Hn,j!==null&&(S=ur(j,v),S!==0&&S!==Se.retryLane))throw Se.retryLane=S,Yu(u,S),Ma(j,u,S),IM;_E(te)||Nx(),h=HM(u,h,v)}else _E(te)?(h.flags|=192,h.child=u.child,h=null):(u=Se.treeContext,Kn=ms(te.nextSibling),Cr=h,hn=!0,bc=null,hs=!1,u!==null&&Hk(h,u),h=jM(h,S.children),h.flags|=4096);return h}return T?(Tc(),te=S.fallback,T=h.mode,Se=u.child,ze=Se.sibling,S=el(Se,{mode:"hidden",children:S.children}),S.subtreeFlags=Se.subtreeFlags&65011712,ze!==null?te=el(ze,te):(te=Zu(te,T,v,null),te.flags|=2),te.return=h,S.return=h,S.sibling=te,h.child=S,Fm(null,S),S=h.child,te=u.child.memoizedState,te===null?te=zM(v):(T=te.cachePool,T!==null?(Se=Oi._currentValue,T=T.parent!==Se?{parent:Se,pool:Se}:T):T=Xk(),te={baseLanes:te.baseLanes|v,cachePool:T}),S.memoizedState=te,S.childLanes=BM(u,j,v),h.memoizedState=FM,Fm(u.child,S)):(Ac(h),v=u.child,u=v.sibling,v=el(v,{mode:"visible",children:S.children}),v.return=h,v.sibling=null,u!==null&&(j=h.deletions,j===null?(h.deletions=[u],h.flags|=16):j.push(u)),h.child=v,h.memoizedState=null,v)}function jM(u,h){return h=_x({mode:"visible",children:h},u.mode),h.return=u,u.child=h}function _x(u,h){return u=ja(22,u,null,h),u.lanes=0,u}function HM(u,h,v){return rd(h,u.child,null,v),u=jM(h,h.pendingProps.children),u.flags|=2,h.memoizedState=null,u}function 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GM(u,h){return(u.lanes&h)!==0?!0:(u=u.dependencies,!!(u!==null&&tx(u)))}function iQ(u,h,v){switch(h.tag){case 3:De(h,h.stateNode.containerInfo),Sc(h,Oi,u.memoizedState.cache),Ju();break;case 27:case 5:Ae(h);break;case 4:De(h,h.stateNode.containerInfo);break;case 10:Sc(h,h.type,h.memoizedProps.value);break;case 31:if(h.memoizedState!==null)return h.flags|=128,mM(h),null;break;case 13:var S=h.memoizedState;if(S!==null)return S.dehydrated!==null?(Ac(h),h.flags|=128,null):(v&h.child.childLanes)!==0?sI(u,h,v):(Ac(h),u=sl(u,h,v),u!==null?u.sibling:null);Ac(h);break;case 19:var T=(u.flags&128)!==0;if(S=(v&h.childLanes)!==0,S||(Hf(u,h,v,!1),S=(v&h.childLanes)!==0),T){if(S)return lI(u,h,v);h.flags|=128}if(T=h.memoizedState,T!==null&&(T.rendering=null,T.tail=null,T.lastEffect=null),re(Ei,Ei.current),S)break;return null;case 22:return h.lanes=0,eI(u,h,v,h.pendingProps);case 24:Sc(h,Oi,u.memoizedState.cache)}return sl(u,h,v)}function 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j=h.memoizedState;if(S=j.cache,Sc(h,Oi,S),S!==D.cache&&rM(h,[Oi],v,!0),Dm(),S=j.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:j.cache},h.updateQueue.baseState=D,h.memoizedState=D,h.flags&256){h=aI(u,h,S,v);break e}else if(S!==T){T=us(Error(i(424)),h),Am(T),h=aI(u,h,S,v);break e}else{switch(u=h.stateNode.containerInfo,u.nodeType){case 9:u=u.body;break;default:u=u.nodeName==="HTML"?u.ownerDocument.body:u}for(Kn=ms(u.firstChild),Cr=h,hn=!0,bc=null,hs=!0,v=eL(h,null,S,v),h.child=v;v;)v.flags=v.flags&-3|4096,v=v.sibling}else{if(Ju(),S===T){h=sl(u,h,v);break e}Nr(u,h,S,v)}h=h.child}return h;case 26:return bx(u,h),u===null?(v=bU(h.type,null,h.pendingProps,null))?h.memoizedState=v:hn||(v=h.type,u=h.pendingProps,S=Ux(me.current).createElement(v),S[si]=h,S[wi]=u,Pr(S,v,u),Re(S),h.stateNode=S):h.memoizedState=bU(h.type,u.memoizedProps,h.pendingProps,u.memoizedState),null;case 27:return 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h.pendingProps}throw Error(i(156,h.tag))}function ol(u){u.flags|=4}function $M(u,h,v,S,T){if((h=(u.mode&32)!==0)&&(h=!1),h){if(u.flags|=16777216,(T&335544128)===T)if(u.stateNode.complete)u.flags|=8192;else if(II())u.flags|=8192;else throw id=ax,lM}else u.flags&=-16777217}function uI(u,h){if(h.type!=="stylesheet"||(h.state.loading&4)!==0)u.flags&=-16777217;else if(u.flags|=16777216,!EU(h))if(II())u.flags|=8192;else throw id=ax,lM}function Sx(u,h){h!==null&&(u.flags|=4),u.flags&16384&&(h=u.tag!==22?yt():536870912,u.lanes|=h,eh|=h)}function zm(u,h){if(!hn)switch(u.tailMode){case"hidden":h=u.tail;for(var v=null;h!==null;)h.alternate!==null&&(v=h),h=h.sibling;v===null?u.tail=null:v.sibling=null;break;case"collapsed":v=u.tail;for(var S=null;v!==null;)v.alternate!==null&&(S=v),v=v.sibling;S===null?h||u.tail===null?u.tail=null:u.tail.sibling=null:S.sibling=null}}function Yn(u){var h=u.alternate!==null&&u.alternate.child===u.child,v=0,S=0;if(h)for(var T=u.child;T!==null;)v|=T.lanes|T.childLanes,S|=T.subtreeFlags&65011712,S|=T.flags&65011712,T.return=u,T=T.sibling;else for(T=u.child;T!==null;)v|=T.lanes|T.childLanes,S|=T.subtreeFlags,S|=T.flags,T.return=u,T=T.sibling;return u.subtreeFlags|=S,u.childLanes=v,h}function rQ(u,h,v){var S=h.pendingProps;switch(Qw(h),h.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:return Yn(h),null;case 1:return Yn(h),null;case 3:return v=h.stateNode,S=null,u!==null&&(S=u.memoizedState.cache),h.memoizedState.cache!==S&&(h.flags|=2048),il(Oi),he(),v.pendingContext&&(v.context=v.pendingContext,v.pendingContext=null),(u===null||u.child===null)&&(jf(h)?ol(h):u===null||u.memoizedState.isDehydrated&&(h.flags&256)===0||(h.flags|=1024,tM())),Yn(h),null;case 26:var T=h.type,D=h.memoizedState;return u===null?(ol(h),D!==null?(Yn(h),uI(h,D)):(Yn(h),$M(h,T,null,S,v))):D?D!==u.memoizedState?(ol(h),Yn(h),uI(h,D)):(Yn(h),h.flags&=-16777217):(u=u.memoizedProps,u!==S&&ol(h),Yn(h),$M(h,T,u,S,v)),null;case 27:if(Be(h),v=me.current,T=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&ol(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return Yn(h),null}u=ce.current,jf(h)?Vk(h):(u=vU(T,S,v),h.stateNode=u,ol(h))}return Yn(h),null;case 5:if(Be(h),T=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&ol(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return Yn(h),null}if(D=ce.current,jf(h))Vk(h);else{var j=Ux(me.current);switch(D){case 1:D=j.createElementNS("http://www.w3.org/2000/svg",T);break;case 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e=n=>{switch(t.type){case"failed":return{...n,fetchFailureCount:t.failureCount,fetchFailureReason:t.error};case"pause":return{...n,fetchStatus:"paused"};case"continue":return{...n,fetchStatus:"fetching"};case"fetch":return{...n,...nG(n.data,this.options),fetchMeta:t.meta??null};case"success":const i={...n,...a4(t.data,t.dataUpdatedAt),dataUpdateCount:n.dataUpdateCount+1,...!t.manual&&{fetchStatus:"idle",fetchFailureCount:0,fetchFailureReason:null}};return this.#t=t.manual?i:void 0,i;case"error":const r=t.error;return{...n,error:r,errorUpdateCount:n.errorUpdateCount+1,errorUpdatedAt:Date.now(),fetchFailureCount:n.fetchFailureCount+1,fetchFailureReason:r,fetchStatus:"idle",status:"error"};case"invalidate":return{...n,isInvalidated:!0};case"setState":return{...n,...t.state}}};this.state=e(this.state),er.batch(()=>{this.observers.forEach(n=>{n.onQueryUpdate()}),this.#n.notify({query:this,type:"updated",action:t})})}};function nG(t,e){return{fetchFailureCount:0,fetchFailureReason:null,fetchStatus:QV(e.networkMode)?"fetching":"paused",...t===void 0&&{error:null,status:"pending"}}}function a4(t,e){return{data:t,dataUpdatedAt:e??Date.now(),error:null,isInvalidated:!1,status:"success"}}function s4(t){const e=typeof t.initialData=="function"?t.initialData():t.initialData,n=e!==void 0,i=n?typeof t.initialDataUpdatedAt=="function"?t.initialDataUpdatedAt():t.initialDataUpdatedAt:0;return{data:e,dataUpdateCount:0,dataUpdatedAt:n?i??Date.now():0,error:null,errorUpdateCount:0,errorUpdatedAt:0,fetchFailureCount:0,fetchFailureReason:null,fetchMeta:null,isInvalidated:!1,status:n?"success":"pending",fetchStatus:"idle"}}var tne=class extends qp{constructor(t,e){super(),this.options=e,this.#e=t,this.#a=null,this.#o=E2(),this.bindMethods(),this.setOptions(e)}#e;#t=void 0;#n=void 0;#r=void 0;#i;#s;#o;#a;#m;#f;#h;#c;#u;#l;#p=new Set;bindMethods(){this.refetch=this.refetch.bind(this)}onSubscribe(){this.listeners.size===1&&(this.#t.addObserver(this),o4(this.#t,this.options)?this.#d():this.updateResult(),this.#y())}onUnsubscribe(){this.hasListeners()||this.destroy()}shouldFetchOnReconnect(){return T2(this.#t,this.options,this.options.refetchOnReconnect)}shouldFetchOnWindowFocus(){return T2(this.#t,this.options,this.options.refetchOnWindowFocus)}destroy(){this.listeners=new Set,this.#b(),this.#_(),this.#t.removeObserver(this)}setOptions(t){const e=this.options,n=this.#t;if(this.options=this.#e.defaultQueryOptions(t),this.options.enabled!==void 0&&typeof this.options.enabled!="boolean"&&typeof this.options.enabled!="function"&&typeof Es(this.options.enabled,this.#t)!="boolean")throw new Error("Expected enabled to be a boolean or a callback that returns a boolean");this.#S(),this.#t.setOptions(this.options),e._defaulted&&!e_(this.options,e)&&this.#e.getQueryCache().notify({type:"observerOptionsUpdated",query:this.#t,observer:this});const i=this.hasListeners();i&&l4(this.#t,n,this.options,e)&&this.#d(),this.updateResult(),i&&(this.#t!==n||Es(this.options.enabled,this.#t)!==Es(e.enabled,this.#t)||bu(this.options.staleTime,this.#t)!==bu(e.staleTime,this.#t))&&this.#g();const r=this.#v();i&&(this.#t!==n||Es(this.options.enabled,this.#t)!==Es(e.enabled,this.#t)||r!==this.#l)&&this.#x(r)}getOptimisticResult(t){const e=this.#e.getQueryCache().build(this.#e,t),n=this.createResult(e,t);return ine(this,n)&&(this.#r=n,this.#s=this.options,this.#i=this.#t.state),n}getCurrentResult(){return this.#r}trackResult(t,e){return new Proxy(t,{get:(n,i)=>(this.trackProp(i),e?.(i),i==="promise"&&(this.trackProp("data"),!this.options.experimental_prefetchInRender&&this.#o.status==="pending"&&this.#o.reject(new Error("experimental_prefetchInRender feature flag is not enabled"))),Reflect.get(n,i))})}trackProp(t){this.#p.add(t)}getCurrentQuery(){return this.#t}refetch({...t}={}){return this.fetch({...t})}fetchOptimistic(t){const e=this.#e.defaultQueryOptions(t),n=this.#e.getQueryCache().build(this.#e,e);return n.fetch().then(()=>this.createResult(n,e))}fetch(t){return this.#d({...t,cancelRefetch:t.cancelRefetch??!0}).then(()=>(this.updateResult(),this.#r))}#d(t){this.#S();let e=this.#t.fetch(this.options,t);return t?.throwOnError||(e=e.catch(ca)),e}#g(){this.#b();const t=bu(this.options.staleTime,this.#t);if(ef||this.#r.isStale||!S2(t))return;const n=KV(this.#r.dataUpdatedAt,t)+1;this.#c=Dd.setTimeout(()=>{this.#r.isStale||this.updateResult()},n)}#v(){return(typeof this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#x(t){this.#_(),this.#l=t,!(ef||Es(this.options.enabled,this.#t)===!1||!S2(this.#l)||this.#l===0)&&(this.#u=Dd.setInterval(()=>{(this.options.refetchIntervalInBackground||NN.isFocused())&&this.#d()},this.#l))}#y(){this.#g(),this.#x(this.#v())}#b(){this.#c&&(Dd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Dd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let d={...c},f=!1,p;if(e._optimisticResults){const I=this.hasListeners(),P=!I&&o4(t,e),O=I&&l4(t,n,e,i);(P||O)&&(d={...d,...nG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(d.fetchStatus="idle")}let{error:m,errorUpdatedAt:y,status:b}=d;p=d.data;let x=!1;if(e.placeholderData!==void 0&&p===void 0&&b==="pending"){let I;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(I=r.data,x=!0):I=typeof e.placeholderData=="function"?e.placeholderData(this.#h?.state.data,this.#h):e.placeholderData,I!==void 0&&(b="success",p=M2(r?.data,I,e),f=!0)}if(e.select&&p!==void 0&&!x)if(r&&p===a?.data&&e.select===this.#m)p=this.#f;else try{this.#m=e.select,p=e.select(p),p=M2(r?.data,p,e),this.#f=p,this.#a=null}catch(I){this.#a=I}this.#a&&(m=this.#a,p=this.#f,y=Date.now(),b="error");const g=d.fetchStatus==="fetching",M=b==="pending",w=b==="error",E=M&&g,A=p!==void 0,R={status:b,fetchStatus:d.fetchStatus,isPending:M,isSuccess:b==="success",isError:w,isInitialLoading:E,isLoading:E,data:p,dataUpdatedAt:d.dataUpdatedAt,error:m,errorUpdatedAt:y,failureCount:d.fetchFailureCount,failureReason:d.fetchFailureReason,errorUpdateCount:d.errorUpdateCount,isFetched:d.dataUpdateCount>0||d.errorUpdateCount>0,isFetchedAfterMount:d.dataUpdateCount>l.dataUpdateCount||d.errorUpdateCount>l.errorUpdateCount,isFetching:g,isRefetching:g&&!M,isLoadingError:w&&!A,isPaused:d.fetchStatus==="paused",isPlaceholderData:f,isRefetchError:w&&A,isStale:PN(t,e),refetch:this.refetch,promise:this.#o,isEnabled:Es(e.enabled,t)!==!1};if(this.options.experimental_prefetchInRender){const I=B=>{R.status==="error"?B.reject(R.error):R.data!==void 0&&B.resolve(R.data)},P=()=>{const B=this.#o=R.promise=E2();I(B)},O=this.#o;switch(O.status){case"pending":t.queryHash===n.queryHash&&I(O);break;case"fulfilled":(R.status==="error"||R.data!==O.value)&&P();break;case"rejected":(R.status!=="error"||R.error!==O.reason)&&P();break}}return R}updateResult(){const t=this.#r,e=this.createResult(this.#t,this.options);if(this.#i=this.#t.state,this.#s=this.options,this.#i.data!==void 0&&(this.#h=this.#t),e_(e,t))return;this.#r=e;const n=()=>{if(!t)return!0;const{notifyOnChangeProps:i}=this.options,r=typeof i=="function"?i():i;if(r==="all"||!r&&!this.#p.size)return!0;const a=new Set(r??this.#p);return this.options.throwOnError&&a.add("error"),Object.keys(this.#r).some(s=>{const o=s;return this.#r[o]!==t[o]&&a.has(o)})};this.#w({listeners:n()})}#S(){const t=this.#e.getQueryCache().build(this.#e,this.options);if(t===this.#t)return;const e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#y()}#w(t){er.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function nne(t,e){return Es(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function o4(t,e){return nne(t,e)||t.state.data!==void 0&&T2(t,e,e.refetchOnMount)}function T2(t,e,n){if(Es(e.enabled,t)!==!1&&bu(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&PN(t,e)}return!1}function l4(t,e,n,i){return(t!==e||Es(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&PN(t,n)}function PN(t,e){return Es(e.enabled,t)!==!1&&t.isStaleByTime(bu(e.staleTime,t))}function ine(t,e){return!e_(t.getCurrentResult(),e)}function c4(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let d=!1;const f=y=>{Object.defineProperty(y,"signal",{enumerable:!0,get:()=>(e.signal.aborted?d=!0:e.signal.addEventListener("abort",()=>{d=!0}),e.signal)})},p=ZV(e.options,e.fetchOptions),m=async(y,b,x)=>{if(d)return Promise.reject();if(b==null&&y.pages.length)return Promise.resolve(y);const M=(()=>{const N={client:e.client,queryKey:e.queryKey,pageParam:b,direction:x?"backward":"forward",meta:e.options.meta};return f(N),N})(),w=await p(M),{maxPages:E}=e.options,A=x?Xte:qte;return{pages:A(y.pages,w,E),pageParams:A(y.pageParams,b,E)}};if(r&&a.length){const y=r==="backward",b=y?rne:u4,x={pages:a,pageParams:s},g=b(i,x);o=await m(x,g,y)}else{const y=t??a.length;do{const b=l===0?s[0]??i.initialPageParam:u4(i,o);if(l>0&&b==null)break;o=await m(o,b),l++}while(l<y)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function u4(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function rne(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var ane=class extends tG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||iG(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=eG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),er.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function iG(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var sne=class extends qp{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new ane({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=Qx(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=Qx(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=Qx(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=Qx(t);return typeof e=="string"?this.#t.get(e)?.find(i=>i!==t&&i.state.isPaused)?.continue()??Promise.resolve():Promise.resolve()}clear(){er.batch(()=>{this.#e.forEach(t=>{this.notify({type:"removed",mutation:t})}),this.#e.clear(),this.#t.clear()})}getAll(){return Array.from(this.#e)}find(t){const e={exact:!0,...t};return this.getAll().find(n=>n4(e,n))}findAll(t={}){return this.getAll().filter(e=>n4(t,e))}notify(t){er.batch(()=>{this.listeners.forEach(e=>{e(t)})})}resumePausedMutations(){const t=this.getAll().filter(e=>e.state.isPaused);return er.batch(()=>Promise.all(t.map(e=>e.continue().catch(ca))))}};function Qx(t){return t.options.scope?.id}var one=class extends qp{#e;#t=void 0;#n;#r;constructor(e,n){super(),this.#e=e,this.setOptions(n),this.bindMethods(),this.#i()}bindMethods(){this.mutate=this.mutate.bind(this),this.reset=this.reset.bind(this)}setOptions(e){const n=this.options;this.options=this.#e.defaultMutationOptions(e),e_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&tf(n.mutationKey)!==tf(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??iG();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){er.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},lne=class extends qp{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??CN(i,e);let a=this.get(r);return a||(a=new ene({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){er.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>t4(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>t4(t,n)):e}notify(t){er.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){er.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){er.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},cne=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new lne,this.#t=t.mutationCache||new sne,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=NN.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=t_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(bu(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=Gte(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return er.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const e=this.#e;er.batch(()=>{e.findAll(t).forEach(n=>{e.remove(n)})})}resetQueries(t,e){const n=this.#e;return er.batch(()=>(n.findAll(t).forEach(i=>{i.reset()}),this.refetchQueries({type:"active",...t},e)))}cancelQueries(t,e={}){const n={revert:!0,...e},i=er.batch(()=>this.#e.findAll(t).map(r=>r.cancel(n)));return Promise.all(i).then(ca).catch(ca)}invalidateQueries(t,e={}){return er.batch(()=>(this.#e.findAll(t).forEach(n=>{n.invalidate()}),t?.refetchType==="none"?Promise.resolve():this.refetchQueries({...t,type:t?.refetchType??t?.type??"active"},e)))}refetchQueries(t,e={}){const n={...e,cancelRefetch:e.cancelRefetch??!0},i=er.batch(()=>this.#e.findAll(t).filter(r=>!r.isDisabled()&&!r.isStatic()).map(r=>{let a=r.fetch(void 0,n);return n.throwOnError||(a=a.catch(ca)),r.state.fetchStatus==="paused"?Promise.resolve():a}));return Promise.all(i).then(ca)}fetchQuery(t){const e=this.defaultQueryOptions(t);e.retry===void 0&&(e.retry=!1);const n=this.#e.build(this,e);return n.isStaleByTime(bu(e.staleTime,n))?n.fetch(e):Promise.resolve(n.state.data)}prefetchQuery(t){return this.fetchQuery(t).then(ca).catch(ca)}fetchInfiniteQuery(t){return t.behavior=c4(t.pages),this.fetchQuery(t)}prefetchInfiniteQuery(t){return this.fetchInfiniteQuery(t).then(ca).catch(ca)}ensureInfiniteQueryData(t){return t.behavior=c4(t.pages),this.ensureQueryData(t)}resumePausedMutations(){return t_.isOnline()?this.#t.resumePausedMutations():Promise.resolve()}getQueryCache(){return this.#e}getMutationCache(){return this.#t}getDefaultOptions(){return this.#n}setDefaultOptions(t){this.#n=t}setQueryDefaults(t,e){this.#r.set(tf(t),{queryKey:t,defaultOptions:e})}getQueryDefaults(t){const e=[...this.#r.values()],n={};return e.forEach(i=>{c0(t,i.queryKey)&&Object.assign(n,i.defaultOptions)}),n}setMutationDefaults(t,e){this.#i.set(tf(t),{mutationKey:t,defaultOptions:e})}getMutationDefaults(t){const e=[...this.#i.values()],n={};return 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e},une=({client:t,children:e})=>(C.useEffect(()=>(t.mount(),()=>{t.unmount()}),[t]),_.jsx(rG.Provider,{value:t,children:e})),aG=C.createContext(!1),dne=()=>C.useContext(aG);aG.Provider;function fne(){let t=!1;return{clearReset:()=>{t=!1},reset:()=>{t=!0},isReset:()=>t}}var hne=C.createContext(fne()),pne=()=>C.useContext(hne),mne=(t,e)=>{(t.suspense||t.throwOnError||t.experimental_prefetchInRender)&&(e.isReset()||(t.retryOnMount=!1))},gne=t=>{C.useEffect(()=>{t.clearReset()},[t])},vne=({result:t,errorResetBoundary:e,throwOnError:n,query:i,suspense:r})=>t.isError&&!e.isReset()&&!t.isFetching&&i&&(r&&t.data===void 0||JV(n,[t.error,i])),xne=t=>{if(t.suspense){const n=r=>r==="static"?r:Math.max(r??1e3,1e3),i=t.staleTime;t.staleTime=typeof i=="function"?(...r)=>n(i(...r)):n(i),typeof t.gcTime=="number"&&(t.gcTime=Math.max(t.gcTime,1e3))}},yne=(t,e)=>t.isLoading&&t.isFetching&&!e,bne=(t,e)=>t?.suspense&&e.isPending,d4=(t,e,n)=>e.fetchOptimistic(t).catch(()=>{n.clearReset()});function _ne(t,e,n){const i=dne(),r=pne(),a=Hr(),s=a.defaultQueryOptions(t);a.getDefaultOptions().queries?._experimental_beforeQuery?.(s),s._optimisticResults=i?"isRestoring":"optimistic",xne(s),mne(s,r),gne(r);const o=!a.getQueryCache().get(s.queryHash),[l]=C.useState(()=>new e(a,s)),c=l.getOptimisticResult(s),d=!i&&t.subscribed!==!1;if(C.useSyncExternalStore(C.useCallback(f=>{const p=d?l.subscribe(er.batchCalls(f)):ca;return l.updateResult(),p},[l,d]),()=>l.getCurrentResult(),()=>l.getCurrentResult()),C.useEffect(()=>{l.setOptions(s)},[s,l]),bne(s,c))throw d4(s,l,r);if(vne({result:c,errorResetBoundary:r,throwOnError:s.throwOnError,query:a.getQueryCache().get(s.queryHash),suspense:s.suspense}))throw c.error;return a.getDefaultOptions().queries?._experimental_afterQuery?.(s,c),s.experimental_prefetchInRender&&!ef&&yne(c,i)&&(o?d4(s,l,r):a.getQueryCache().get(s.queryHash)?.promise)?.catch(ca).finally(()=>{l.updateResult()}),s.notifyOnChangeProps?c:l.trackResult(c)}function zn(t,e){return _ne(t,tne)}function Rn(t,e){const n=Hr(),[i]=C.useState(()=>new one(n,t));C.useEffect(()=>{i.setOptions(t)},[i,t]);const r=C.useSyncExternalStore(C.useCallback(s=>i.subscribe(er.batchCalls(s)),[i]),()=>i.getCurrentResult(),()=>i.getCurrentResult()),a=C.useCallback((s,o)=>{i.mutate(s,o).catch(ca)},[i]);if(r.error&&JV(i.options.throwOnError,[r.error]))throw r.error;return{...r,mutate:a,mutateAsync:r.mutate}}const Sne=t=>t.replace(/([a-z0-9])([A-Z])/g,"$1-$2").toLowerCase(),wne=t=>t.replace(/^([A-Z])|[\s-_]+(\w)/g,(e,n,i)=>i?i.toUpperCase():n.toLowerCase()),f4=t=>{const e=wne(t);return e.charAt(0).toUpperCase()+e.slice(1)},sG=(...t)=>t.filter((e,n,i)=>!!e&&e.trim()!==""&&i.indexOf(e)===n).join(" ").trim(),Mne=t=>{for(const e in t)if(e.startsWith("aria-")||e==="role"||e==="title")return!0};var Ene={xmlns:"http://www.w3.org/2000/svg",width:24,height:24,viewBox:"0 0 24 24",fill:"none",stroke:"currentColor",strokeWidth:2,strokeLinecap:"round",strokeLinejoin:"round"};const 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Kne=[["path",{d:"m15 18-6-6 6-6",key:"1wnfg3"}]],nf=ot("chevron-left",Kne);const Yne=[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["line",{x1:"12",x2:"12",y1:"8",y2:"12",key:"1pkeuh"}],["line",{x1:"12",x2:"12.01",y1:"16",y2:"16",key:"4dfq90"}]],iv=ot("circle-alert",Yne);const Zne=[["path",{d:"M21.801 10A10 10 0 1 1 17 3.335",key:"yps3ct"}],["path",{d:"m9 11 3 3L22 4",key:"1pflzl"}]],sS=ot("circle-check-big",Zne);const Jne=[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["path",{d:"m15 9-6 6",key:"1uzhvr"}],["path",{d:"m9 9 6 6",key:"z0biqf"}]],oG=ot("circle-x",Jne);const Qne=[["path",{d:"M12 6v6l4 2",key:"mmk7yg"}],["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}]],rv=ot("clock",Qne);const eie=[["path",{d:"M17.5 19H9a7 7 0 1 1 6.71-9h1.79a4.5 4.5 0 1 1 0 9Z",key:"p7xjir"}]],DN=ot("cloud",eie);const tie=[["path",{d:"m18 16 4-4-4-4",key:"1inbqp"}],["path",{d:"m6 8-4 4 4 4",key:"15zrgr"}],["path",{d:"m14.5 4-5 16",key:"e7oirm"}]],nie=ot("code-xml",tie);const iie=[["rect",{width:"14",height:"14",x:"8",y:"8",rx:"2",ry:"2",key:"17jyea"}],["path",{d:"M4 16c-1.1 0-2-.9-2-2V4c0-1.1.9-2 2-2h10c1.1 0 2 .9 2 2",key:"zix9uf"}]],N2=ot("copy",iie);const rie=[["line",{x1:"12",x2:"12",y1:"2",y2:"22",key:"7eqyqh"}],["path",{d:"M17 5H9.5a3.5 3.5 0 0 0 0 7h5a3.5 3.5 0 0 1 0 7H6",key:"1b0p4s"}]],aie=ot("dollar-sign",rie);const sie=[["path",{d:"M12 15V3",key:"m9g1x1"}],["path",{d:"M21 15v4a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2v-4",key:"ih7n3h"}],["path",{d:"m7 10 5 5 5-5",key:"brsn70"}]],rf=ot("download",sie);const oie=[["path",{d:"M12 22a7 7 0 0 0 7-7c0-2-1-3.9-3-5.5s-3.5-4-4-6.5c-.5 2.5-2 4.9-4 6.5C6 11.1 5 13 5 15a7 7 0 0 0 7 7z",key:"c7niix"}]],lie=ot("droplet",oie);const cie=[["circle",{cx:"12",cy:"12",r:"1",key:"41hilf"}],["circle",{cx:"12",cy:"5",r:"1",key:"gxeob9"}],["circle",{cx:"12",cy:"19",r:"1",key:"lyex9k"}]],uie=ot("ellipsis-vertical",cie);const die=[["path",{d:"M15 3h6v6",key:"1q9fwt"}],["path",{d:"M10 14 21 3",key:"gplh6r"}],["path",{d:"M18 13v6a2 2 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This will interrupt the print and may damage the printer.`:`Are you sure you want to turn OFF the power for "${t.name}"?`,confirmText:"Power Off",variant:"danger",onConfirm:()=>{R.mutate("off"),y(!1)},onCancel:()=>y(!1)}),b&&_.jsx(Nae,{printerName:t.name,errors:g?.hms_errors||[],onClose:()=>x(!1)})]})}function kae({onClose:t,onAdd:e}){const[n,i]=C.useState({name:"",serial_number:"",ip_address:"",access_code:"",model:"",auto_archive:!0});return C.useEffect(()=>{const r=a=>{a.key==="Escape"&&t()};return window.addEventListener("keydown",r),()=>window.removeEventListener("keydown",r)},[t]),_.jsx("div",{className:"fixed inset-0 bg-black/50 flex items-center justify-center z-50",onClick:t,children:_.jsx(_i,{className:"w-full max-w-md",onClick:r=>r.stopPropagation(),children:_.jsxs(Ri,{children:[_.jsx("h2",{className:"text-xl font-semibold mb-4",children:"Add 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i=e._x,r=e._y,a=e._z,s=e._w,o=this.dot(e);o<0&&(i=-i,r=-r,a=-a,s=-s,o=-o);let l=1-n;if(o<.9995){const c=Math.acos(o),d=Math.sin(c);l=Math.sin(l*c)/d,n=Math.sin(n*c)/d,this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this._onChangeCallback()}else this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this.normalize();return this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=2*Math.PI*Math.random(),n=2*Math.PI*Math.random(),i=Math.random(),r=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(r*Math.sin(e),r*Math.cos(e),a*Math.sin(n),a*Math.cos(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},Ge=class kG{constructor(e=0,n=0,i=0){kG.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(N4.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(N4.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=ln(this.x,e.x,n.x),this.y=ln(this.y,e.y,n.y),this.z=ln(this.z,e.z,n.z),this}clampScalar(e,n){return this.x=ln(this.x,e,n),this.y=ln(this.y,e,n),this.z=ln(this.z,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ln(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return VE.copy(this).projectOnVector(e),this.sub(VE)}reflect(e){return this.sub(VE.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(ln(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const VE=new Ge,N4=new lf;let nn=class LG{constructor(e,n,i,r,a,s,o,l,c){LG.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const d=this.elements;return d[0]=e,d[1]=r,d[2]=o,d[3]=n,d[4]=a,d[5]=l,d[6]=i,d[7]=s,d[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],d=i[4],f=i[7],p=i[2],m=i[5],y=i[8],b=r[0],x=r[3],g=r[6],M=r[1],w=r[4],E=r[7],A=r[2],N=r[5],R=r[8];return a[0]=s*b+o*M+l*A,a[3]=s*x+o*w+l*N,a[6]=s*g+o*E+l*R,a[1]=c*b+d*M+f*A,a[4]=c*x+d*w+f*N,a[7]=c*g+d*E+f*R,a[2]=p*b+m*M+y*A,a[5]=p*x+m*w+y*N,a[8]=p*g+m*E+y*R,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8];return n*s*d-n*o*c-i*a*d+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=d*s-o*c,p=o*l-d*a,m=c*a-s*l,y=n*f+i*p+r*m;if(y===0)return this.set(0,0,0,0,0,0,0,0,0);const b=1/y;return e[0]=f*b,e[1]=(r*c-d*i)*b,e[2]=(o*i-r*s)*b,e[3]=p*b,e[4]=(d*n-r*l)*b,e[5]=(r*a-o*n)*b,e[6]=m*b,e[7]=(i*l-c*n)*b,e[8]=(s*n-i*a)*b,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(GE.makeScale(e,n)),this}rotate(e){return this.premultiply(GE.makeRotation(-e)),this}translate(e,n){return this.premultiply(GE.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const GE=new nn,P4=new nn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),D4=new nn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Tse(){const t={enabled:!0,workingColorSpace:Sp,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===kn&&(r.r=Wl(r.r),r.g=Wl(r.g),r.b=Wl(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===kn&&(r.r=lp(r.r),r.g=lp(r.g),r.b=lp(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===uu?s_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return y0("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return y0("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[Sp]:{primaries:e,whitePoint:i,transfer:s_,toXYZ:P4,fromXYZ:D4,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:As},outputColorSpaceConfig:{drawingBufferColorSpace:As}},[As]:{primaries:e,whitePoint:i,transfer:kn,toXYZ:P4,fromXYZ:D4,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:As}}}),t}const xn=Tse();function Wl(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function lp(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let uh,Cse=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{uh===void 0&&(uh=l_("canvas")),uh.width=e.width,uh.height=e.height;const r=uh.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=uh}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=l_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Wl(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Wl(n[i]/255)*255):n[i]=Wl(n[i]);return{data:n,width:e.width,height:e.height}}else return Ht("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},Rse=0,GN=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Rse++}),this.uuid=av(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push($E(r[s].image)):a.push($E(r[s]))}else a=$E(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function $E(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?Cse.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Ht("Texture: Unable to serialize Texture."),{})}let Nse=0;const WE=new Ge;let vo=class Fb extends Tf{constructor(e=Fb.DEFAULT_IMAGE,n=Fb.DEFAULT_MAPPING,i=Fl,r=Fl,a=ks,s=Od,o=lo,l=Bo,c=Fb.DEFAULT_ANISOTROPY,d=uu){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Nse++}),this.uuid=av(),this.name="",this.source=new GN(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Qt(0,0),this.repeat=new Qt(1,1),this.center=new Qt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new nn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(WE).x}get height(){return this.source.getSize(WE).y}get depth(){return this.source.getSize(WE).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Ht(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==SG)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case $2:e.x=e.x-Math.floor(e.x);break;case Fl:e.x=e.x<0?0:1;break;case W2:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case $2:e.y=e.y-Math.floor(e.y);break;case Fl:e.y=e.y<0?0:1;break;case W2:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};vo.DEFAULT_IMAGE=null;vo.DEFAULT_MAPPING=SG;vo.DEFAULT_ANISOTROPY=1;let Bi=class IG{constructor(e=0,n=0,i=0,r=1){IG.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],y=l[9],b=l[2],x=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(y-x)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(y+x)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,A=(g+1)/2,N=(d+p)/4,R=(f+b)/4,I=(y+x)/4;return w>E&&w>A?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=N/i,a=R/i):E>A?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=N/r,a=I/r):A<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(A),i=R/a,r=I/a),this.set(i,r,a,n),this}let M=Math.sqrt((x-y)*(x-y)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(x-y)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=ln(this.x,e.x,n.x),this.y=ln(this.y,e.y,n.y),this.z=ln(this.z,e.z,n.z),this.w=ln(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=ln(this.x,e,n),this.y=ln(this.y,e,n),this.z=ln(this.z,e,n),this.w=ln(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ln(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},Pse=class extends Tf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:ks,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Bi(0,0,e,n),this.scissorTest=!1,this.viewport=new Bi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new vo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:ks,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new GN(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},cf=class extends Pse{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},UG=class extends vo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=ns,this.minFilter=ns,this.wrapR=Fl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},Dse=class extends vo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=ns,this.minFilter=ns,this.wrapR=Fl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},uf=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(Ys.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(Ys.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=Ys.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,Ys):Ys.fromBufferAttribute(a,s),Ys.applyMatrix4(e.matrixWorld),this.expandByPoint(Ys);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),ty.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),ty.copy(i.boundingBox)),ty.applyMatrix4(e.matrixWorld),this.union(ty)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Ys),Ys.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(og),ny.subVectors(this.max,og),dh.subVectors(e.a,og),fh.subVectors(e.b,og),hh.subVectors(e.c,og),jc.subVectors(fh,dh),Hc.subVectors(hh,fh),cd.subVectors(dh,hh);let n=[0,-jc.z,jc.y,0,-Hc.z,Hc.y,0,-cd.z,cd.y,jc.z,0,-jc.x,Hc.z,0,-Hc.x,cd.z,0,-cd.x,-jc.y,jc.x,0,-Hc.y,Hc.x,0,-cd.y,cd.x,0];return!qE(n,dh,fh,hh,ny)||(n=[1,0,0,0,1,0,0,0,1],!qE(n,dh,fh,hh,ny))?!1:(iy.crossVectors(jc,Hc),n=[iy.x,iy.y,iy.z],qE(n,dh,fh,hh,ny))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Ys).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Ys).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(ml[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),ml[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),ml[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),ml[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),ml[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),ml[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),ml[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),ml[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(ml),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const ml=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],Ys=new Ge,ty=new uf,dh=new Ge,fh=new Ge,hh=new Ge,jc=new Ge,Hc=new Ge,cd=new Ge,og=new Ge,ny=new Ge,iy=new Ge,ud=new Ge;function qE(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){ud.fromArray(t,a);const o=r.x*Math.abs(ud.x)+r.y*Math.abs(ud.y)+r.z*Math.abs(ud.z),l=e.dot(ud),c=n.dot(ud),d=i.dot(ud);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const Ose=new uf,lg=new Ge,XE=new Ge;let dS=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Ose.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;lg.subVectors(e,this.center);const n=lg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(lg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(XE.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(lg.copy(e.center).add(XE)),this.expandByPoint(lg.copy(e.center).sub(XE))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const gl=new Ge,KE=new Ge,ry=new Ge,Vc=new Ge,YE=new Ge,ay=new Ge,ZE=new Ge;let $N=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,gl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=gl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(gl.copy(this.origin).addScaledVector(this.direction,n),gl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){KE.copy(e).add(n).multiplyScalar(.5),ry.copy(n).sub(e).normalize(),Vc.copy(this.origin).sub(KE);const a=e.distanceTo(n)*.5,s=-this.direction.dot(ry),o=Vc.dot(this.direction),l=-Vc.dot(ry),c=Vc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,y;if(d>0)if(f=s*l-o,p=s*o-l,y=a*d,f>=0)if(p>=-y)if(p<=y){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-y?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=y?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(KE).addScaledVector(ry,p),m}intersectSphere(e,n){gl.subVectors(e.center,this.origin);const i=gl.dot(this.direction),r=gl.dot(gl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,gl)!==null}intersectTriangle(e,n,i,r,a){YE.subVectors(n,e),ay.subVectors(i,e),ZE.crossVectors(YE,ay);let s=this.direction.dot(ZE),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Vc.subVectors(this.origin,e);const l=o*this.direction.dot(ay.crossVectors(Vc,ay));if(l<0)return null;const c=o*this.direction.dot(YE.cross(Vc));if(c<0||l+c>s)return null;const d=-o*Vc.dot(ZE);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Gi=class SR{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){SR.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=y,g[11]=b,g[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new SR().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/ph.setFromMatrixColumn(e,0).length(),a=1/ph.setFromMatrixColumn(e,1).length(),s=1/ph.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-y,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=y*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=y*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+y,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(kse,e,Lse)}lookAt(e,n,i){const r=this.elements;return qa.subVectors(e,n),qa.lengthSq()===0&&(qa.z=1),qa.normalize(),Gc.crossVectors(i,qa),Gc.lengthSq()===0&&(Math.abs(i.z)===1?qa.x+=1e-4:qa.z+=1e-4,qa.normalize(),Gc.crossVectors(i,qa)),Gc.normalize(),sy.crossVectors(qa,Gc),r[0]=Gc.x,r[4]=sy.x,r[8]=qa.x,r[1]=Gc.y,r[5]=sy.y,r[9]=qa.y,r[2]=Gc.z,r[6]=sy.z,r[10]=qa.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],y=i[2],b=i[6],x=i[10],g=i[14],M=i[3],w=i[7],E=i[11],A=i[15],N=r[0],R=r[4],I=r[8],P=r[12],O=r[1],B=r[5],U=r[9],W=r[13],k=r[2],$=r[6],q=r[10],G=r[14],K=r[3],Q=r[7],se=r[11],H=r[15];return a[0]=s*N+o*O+l*k+c*K,a[4]=s*R+o*B+l*$+c*Q,a[8]=s*I+o*U+l*q+c*se,a[12]=s*P+o*W+l*G+c*H,a[1]=d*N+f*O+p*k+m*K,a[5]=d*R+f*B+p*$+m*Q,a[9]=d*I+f*U+p*q+m*se,a[13]=d*P+f*W+p*G+m*H,a[2]=y*N+b*O+x*k+g*K,a[6]=y*R+b*B+x*$+g*Q,a[10]=y*I+b*U+x*q+g*se,a[14]=y*P+b*W+x*G+g*H,a[3]=M*N+w*O+E*k+A*K,a[7]=M*R+w*B+E*$+A*Q,a[11]=M*I+w*U+E*q+A*se,a[15]=M*P+w*W+E*G+A*H,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],y=e[3],b=e[7],x=e[11],g=e[15];return y*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+x*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],y=e[12],b=e[13],x=e[14],g=e[15],M=f*x*c-b*p*c+b*l*m-o*x*m-f*l*g+o*p*g,w=y*p*c-d*x*c-y*l*m+s*x*m+d*l*g-s*p*g,E=d*b*c-y*f*c+y*o*m-s*b*m-d*o*g+s*f*g,A=y*f*l-d*b*l-y*o*p+s*b*p+d*o*x-s*f*x,N=n*M+i*w+r*E+a*A;if(N===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const R=1/N;return e[0]=M*R,e[1]=(b*p*a-f*x*a-b*r*m+i*x*m+f*r*g-i*p*g)*R,e[2]=(o*x*a-b*l*a+b*r*c-i*x*c-o*r*g+i*l*g)*R,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*R,e[4]=w*R,e[5]=(d*x*a-y*p*a+y*r*m-n*x*m-d*r*g+n*p*g)*R,e[6]=(y*l*a-s*x*a-y*r*c+n*x*c+s*r*g-n*l*g)*R,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*R,e[8]=E*R,e[9]=(y*f*a-d*b*a-y*i*m+n*b*m+d*i*g-n*f*g)*R,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*g+n*o*g)*R,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*R,e[12]=A*R,e[13]=(d*b*r-y*f*r+y*i*p-n*b*p-d*i*x+n*f*x)*R,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*x-n*o*x)*R,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*R,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,y=a*f,b=s*d,x=s*f,g=o*f,M=l*c,w=l*d,E=l*f,A=i.x,N=i.y,R=i.z;return r[0]=(1-(b+g))*A,r[1]=(m+E)*A,r[2]=(y-w)*A,r[3]=0,r[4]=(m-E)*N,r[5]=(1-(p+g))*N,r[6]=(x+M)*N,r[7]=0,r[8]=(y+w)*R,r[9]=(x-M)*R,r[10]=(1-(p+b))*R,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=ph.set(r[0],r[1],r[2]).length();const s=ph.set(r[4],r[5],r[6]).length(),o=ph.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],Zs.copy(this);const c=1/a,d=1/s,f=1/o;return Zs.elements[0]*=c,Zs.elements[1]*=c,Zs.elements[2]*=c,Zs.elements[4]*=d,Zs.elements[5]*=d,Zs.elements[6]*=d,Zs.elements[8]*=f,Zs.elements[9]*=f,Zs.elements[10]*=f,n.setFromRotationMatrix(Zs),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Oo,l=!1){const c=this.elements,d=2*a/(n-e),f=2*a/(i-r),p=(n+e)/(n-e),m=(i+r)/(i-r);let y,b;if(l)y=a/(s-a),b=s*a/(s-a);else if(o===Oo)y=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===o_)y=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=p,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Oo,l=!1){const c=this.elements,d=2/(n-e),f=2/(i-r),p=-(n+e)/(n-e),m=-(i+r)/(i-r);let y,b;if(l)y=1/(s-a),b=s/(s-a);else if(o===Oo)y=-2/(s-a),b=-(s+a)/(s-a);else if(o===o_)y=-1/(s-a),b=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=0,c[12]=p,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const ph=new Ge,Zs=new Gi,kse=new Ge(0,0,0),Lse=new Ge(1,1,1),Gc=new Ge,sy=new Ge,qa=new Ge,O4=new Gi,k4=new lf;let Pu=class FG{constructor(e=0,n=0,i=0,r=FG.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(ln(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-ln(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(ln(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-ln(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(ln(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-ln(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:Ht("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return O4.makeRotationFromQuaternion(e),this.setFromRotationMatrix(O4,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return k4.setFromEuler(this),this.setFromQuaternion(k4,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Pu.DEFAULT_ORDER="XYZ";let zG=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},Ise=0;const L4=new Ge,mh=new lf,vl=new Gi,oy=new Ge,cg=new Ge,Use=new Ge,Fse=new lf,I4=new Ge(1,0,0),U4=new Ge(0,1,0),F4=new Ge(0,0,1),z4={type:"added"},zse={type:"removed"},gh={type:"childadded",child:null},JE={type:"childremoved",child:null};let ss=class zb extends Tf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Ise++}),this.uuid=av(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=zb.DEFAULT_UP.clone();const e=new Ge,n=new Pu,i=new lf,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Gi},normalMatrix:{value:new nn}}),this.matrix=new Gi,this.matrixWorld=new Gi,this.matrixAutoUpdate=zb.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=zb.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new zG,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return mh.setFromAxisAngle(e,n),this.quaternion.multiply(mh),this}rotateOnWorldAxis(e,n){return mh.setFromAxisAngle(e,n),this.quaternion.premultiply(mh),this}rotateX(e){return this.rotateOnAxis(I4,e)}rotateY(e){return this.rotateOnAxis(U4,e)}rotateZ(e){return this.rotateOnAxis(F4,e)}translateOnAxis(e,n){return L4.copy(e).applyQuaternion(this.quaternion),this.position.add(L4.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(I4,e)}translateY(e){return this.translateOnAxis(U4,e)}translateZ(e){return this.translateOnAxis(F4,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(vl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?oy.copy(e):oy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),cg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?vl.lookAt(cg,oy,this.up):vl.lookAt(oy,cg,this.up),this.quaternion.setFromRotationMatrix(vl),r&&(vl.extractRotation(r.matrixWorld),mh.setFromRotationMatrix(vl),this.quaternion.premultiply(mh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(Ci("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(z4),gh.child=e,this.dispatchEvent(gh),gh.child=null):Ci("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(zse),JE.child=e,this.dispatchEvent(JE),JE.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),vl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),vl.multiply(e.parent.matrixWorld)),e.applyMatrix4(vl),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(z4),gh.child=e,this.dispatchEvent(gh),gh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(cg,e,Use),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(cg,Fse,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};ss.DEFAULT_UP=new Ge(0,1,0);ss.DEFAULT_MATRIX_AUTO_UPDATE=!0;ss.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Js=new Ge,xl=new Ge,QE=new Ge,yl=new Ge,vh=new Ge,xh=new Ge,B4=new Ge,eA=new Ge,tA=new Ge,nA=new Ge,iA=new Bi,rA=new Bi,aA=new Bi;let ug=class qh{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),Js.subVectors(e,n),r.cross(Js);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){Js.subVectors(r,n),xl.subVectors(i,n),QE.subVectors(e,n);const s=Js.dot(Js),o=Js.dot(xl),l=Js.dot(QE),c=xl.dot(xl),d=xl.dot(QE),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const p=1/f,m=(c*l-o*d)*p,y=(s*d-o*l)*p;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,yl)===null?!1:yl.x>=0&&yl.y>=0&&yl.x+yl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,yl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,yl.x),l.addScaledVector(s,yl.y),l.addScaledVector(o,yl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return iA.setScalar(0),rA.setScalar(0),aA.setScalar(0),iA.fromBufferAttribute(e,n),rA.fromBufferAttribute(e,i),aA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(iA,a.x),s.addScaledVector(rA,a.y),s.addScaledVector(aA,a.z),s}static isFrontFacing(e,n,i,r){return Js.subVectors(i,n),xl.subVectors(e,n),Js.cross(xl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Js.subVectors(this.c,this.b),xl.subVectors(this.a,this.b),Js.cross(xl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return qh.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return qh.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return qh.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return qh.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return qh.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;vh.subVectors(r,i),xh.subVectors(a,i),eA.subVectors(e,i);const l=vh.dot(eA),c=xh.dot(eA);if(l<=0&&c<=0)return n.copy(i);tA.subVectors(e,r);const d=vh.dot(tA),f=xh.dot(tA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(vh,s);nA.subVectors(e,a);const m=vh.dot(nA),y=xh.dot(nA);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(xh,o);const x=d*y-m*f;if(x<=0&&f-d>=0&&m-y>=0)return B4.subVectors(a,r),o=(f-d)/(f-d+(m-y)),n.copy(r).addScaledVector(B4,o);const g=1/(x+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(vh,s).addScaledVector(xh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const BG={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},$c={h:0,s:0,l:0},ly={h:0,s:0,l:0};function sA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let fn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=As){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,xn.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=xn.workingColorSpace){return this.r=e,this.g=n,this.b=i,xn.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=xn.workingColorSpace){if(e=Ese(e,1),n=ln(n,0,1),i=ln(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=sA(s,a,e+1/3),this.g=sA(s,a,e),this.b=sA(s,a,e-1/3)}return xn.colorSpaceToWorking(this,r),this}setStyle(e,n=As){function i(a){a!==void 0&&parseFloat(a)<1&&Ht("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:Ht("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Ht("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=As){const i=BG[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Ht("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Wl(e.r),this.g=Wl(e.g),this.b=Wl(e.b),this}copyLinearToSRGB(e){return this.r=lp(e.r),this.g=lp(e.g),this.b=lp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=As){return xn.workingToColorSpace(Wr.copy(this),e),Math.round(ln(Wr.r*255,0,255))*65536+Math.round(ln(Wr.g*255,0,255))*256+Math.round(ln(Wr.b*255,0,255))}getHexString(e=As){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=xn.workingColorSpace){xn.workingToColorSpace(Wr.copy(this),n);const i=Wr.r,r=Wr.g,a=Wr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=xn.workingColorSpace){return xn.workingToColorSpace(Wr.copy(this),n),e.r=Wr.r,e.g=Wr.g,e.b=Wr.b,e}getStyle(e=As){xn.workingToColorSpace(Wr.copy(this),e);const n=Wr.r,i=Wr.g,r=Wr.b;return e!==As?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL($c),this.setHSL($c.h+e,$c.s+n,$c.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL($c),e.getHSL(ly);const i=HE($c.h,ly.h,n),r=HE($c.s,ly.s,n),a=HE($c.l,ly.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Wr=new fn;fn.NAMES=BG;let Bse=0,Yp=class extends Tf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Bse++}),this.uuid=av(),this.name="",this.type="Material",this.blending=op,this.side=Nu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=k2,this.blendDst=L2,this.blendEquation=Ad,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new fn(0,0,0),this.blendAlpha=0,this.depthFunc=yp,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=E4,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=ch,this.stencilZFail=ch,this.stencilZPass=ch,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Ht(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==op&&(i.blending=this.blending),this.side!==Nu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==k2&&(i.blendSrc=this.blendSrc),this.blendDst!==L2&&(i.blendDst=this.blendDst),this.blendEquation!==Ad&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==yp&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==E4&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==ch&&(i.stencilFail=this.stencilFail),this.stencilZFail!==ch&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==ch&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},WN=class extends Yp{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new fn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Pu,this.combine=IN,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const Ui=new Ge,cy=new Qt;let jse=0,Is=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:jse++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=A4,this.updateRanges=[],this.gpuType=zl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)cy.fromBufferAttribute(this,n),cy.applyMatrix3(e),this.setXY(n,cy.x,cy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyMatrix3(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyMatrix4(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyNormalMatrix(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.transformDirection(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=sg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Ea(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=sg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=sg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=sg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=sg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array),a=Ea(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==A4&&(e.usage=this.usage),e}},jG=class extends Is{constructor(e,n,i){super(new Uint16Array(e),n,i)}},HG=class extends Is{constructor(e,n,i){super(new Uint32Array(e),n,i)}},fo=class extends Is{constructor(e,n,i){super(new Float32Array(e),n,i)}},Hse=0;const vs=new Gi,oA=new ss,yh=new Ge,Xa=new uf,dg=new uf,mr=new Ge;let Yo=class VG extends Tf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Hse++}),this.uuid=av(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(DG(e)?HG:jG)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new nn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return vs.makeRotationFromQuaternion(e),this.applyMatrix4(vs),this}rotateX(e){return vs.makeRotationX(e),this.applyMatrix4(vs),this}rotateY(e){return vs.makeRotationY(e),this.applyMatrix4(vs),this}rotateZ(e){return vs.makeRotationZ(e),this.applyMatrix4(vs),this}translate(e,n,i){return vs.makeTranslation(e,n,i),this.applyMatrix4(vs),this}scale(e,n,i){return vs.makeScale(e,n,i),this.applyMatrix4(vs),this}lookAt(e){return oA.lookAt(e),oA.updateMatrix(),this.applyMatrix4(oA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(yh).negate(),this.translate(yh.x,yh.y,yh.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new fo(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Ht("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new uf);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ci("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Xa.setFromBufferAttribute(a),this.morphTargetsRelative?(mr.addVectors(this.boundingBox.min,Xa.min),this.boundingBox.expandByPoint(mr),mr.addVectors(this.boundingBox.max,Xa.max),this.boundingBox.expandByPoint(mr)):(this.boundingBox.expandByPoint(Xa.min),this.boundingBox.expandByPoint(Xa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Ci('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new dS);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ci("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(Xa.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];dg.setFromBufferAttribute(o),this.morphTargetsRelative?(mr.addVectors(Xa.min,dg.min),Xa.expandByPoint(mr),mr.addVectors(Xa.max,dg.max),Xa.expandByPoint(mr)):(Xa.expandByPoint(dg.min),Xa.expandByPoint(dg.max))}Xa.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)mr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(mr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)mr.fromBufferAttribute(o,c),l&&(yh.fromBufferAttribute(e,c),mr.add(yh)),r=Math.max(r,i.distanceToSquared(mr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&Ci('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){Ci("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Is(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let I=0;I<i.count;I++)o[I]=new Ge,l[I]=new Ge;const c=new Ge,d=new Ge,f=new Ge,p=new Qt,m=new Qt,y=new Qt,b=new Ge,x=new Ge;function g(I,P,O){c.fromBufferAttribute(i,I),d.fromBufferAttribute(i,P),f.fromBufferAttribute(i,O),p.fromBufferAttribute(a,I),m.fromBufferAttribute(a,P),y.fromBufferAttribute(a,O),d.sub(c),f.sub(c),m.sub(p),y.sub(p);const B=1/(m.x*y.y-y.x*m.y);isFinite(B)&&(b.copy(d).multiplyScalar(y.y).addScaledVector(f,-m.y).multiplyScalar(B),x.copy(f).multiplyScalar(m.x).addScaledVector(d,-y.x).multiplyScalar(B),o[I].add(b),o[P].add(b),o[O].add(b),l[I].add(x),l[P].add(x),l[O].add(x))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let I=0,P=M.length;I<P;++I){const O=M[I],B=O.start,U=O.count;for(let W=B,k=B+U;W<k;W+=3)g(e.getX(W+0),e.getX(W+1),e.getX(W+2))}const w=new Ge,E=new Ge,A=new Ge,N=new Ge;function R(I){A.fromBufferAttribute(r,I),N.copy(A);const P=o[I];w.copy(P),w.sub(A.multiplyScalar(A.dot(P))).normalize(),E.crossVectors(N,P);const B=E.dot(l[I])<0?-1:1;s.setXYZW(I,w.x,w.y,w.z,B)}for(let I=0,P=M.length;I<P;++I){const O=M[I],B=O.start,U=O.count;for(let W=B,k=B+U;W<k;W+=3)R(e.getX(W+0)),R(e.getX(W+1)),R(e.getX(W+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Is(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,d=new Ge,f=new Ge;if(e)for(let p=0,m=e.count;p<m;p+=3){const y=e.getX(p+0),b=e.getX(p+1),x=e.getX(p+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,x),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,x),o.add(d),l.add(d),c.add(d),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(x,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)mr.fromBufferAttribute(e,n),mr.normalize(),e.setXYZ(n,mr.x,mr.y,mr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,y=0;for(let b=0,x=l.length;b<x;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[y++]=c[m++]}return new Is(p,d,f)}if(this.index===null)return Ht("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new VG,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const j4=new Gi,dd=new $N,uy=new dS,H4=new Ge,dy=new Ge,fy=new Ge,hy=new Ge,lA=new Ge,py=new Ge,V4=new Ge,my=new Ge;let jo=class extends ss{constructor(e=new Yo,n=new WN){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){py.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(lA.fromBufferAttribute(f,e),s?py.addScaledVector(lA,d):py.addScaledVector(lA.sub(n),d))}n.add(py)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),uy.copy(i.boundingSphere),uy.applyMatrix4(a),dd.copy(e.ray).recast(e.near),!(uy.containsPoint(dd.origin)===!1&&(dd.intersectSphere(uy,H4)===null||dd.origin.distanceToSquared(H4)>(e.far-e.near)**2))&&(j4.copy(a).invert(),dd.copy(e.ray).applyMatrix4(j4),!(i.boundingBox!==null&&dd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,dd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(o.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=o.getX(E),R=o.getX(E+1),I=o.getX(E+2);r=gy(this,g,e,i,c,d,f,N,R,I),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=o.getX(x),w=o.getX(x+1),E=o.getX(x+2);r=gy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(l.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=E,R=E+1,I=E+2;r=gy(this,g,e,i,c,d,f,N,R,I),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=x,w=x+1,E=x+2;r=gy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}}};function Vse(t,e,n,i,r,a,s,o){let l;if(e.side===Pa?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Nu,o),l===null)return null;my.copy(o),my.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(my);return c<n.near||c>n.far?null:{distance:c,point:my.clone(),object:t}}function gy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,dy),t.getVertexPosition(l,fy),t.getVertexPosition(c,hy);const d=Vse(t,e,n,i,dy,fy,hy,V4);if(d){const f=new Ge;ug.getBarycoord(V4,dy,fy,hy,f),r&&(d.uv=ug.getInterpolatedAttribute(r,o,l,c,f,new Qt)),a&&(d.uv1=ug.getInterpolatedAttribute(a,o,l,c,f,new Qt)),s&&(d.normal=ug.getInterpolatedAttribute(s,o,l,c,f,new Ge),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const p={a:o,b:l,c,normal:new Ge,materialIndex:0};ug.getNormal(dy,fy,hy,p.normal),d.face=p,d.barycoord=f}return d}let qN=class GG extends Yo{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new fo(c,3)),this.setAttribute("normal",new fo(d,3)),this.setAttribute("uv",new fo(f,2));function y(b,x,g,M,w,E,A,N,R,I,P){const O=E/R,B=A/I,U=E/2,W=A/2,k=N/2,$=R+1,q=I+1;let G=0,K=0;const Q=new Ge;for(let se=0;se<q;se++){const H=se*B-W;for(let X=0;X<$;X++){const re=X*O-U;Q[b]=re*M,Q[x]=H*w,Q[g]=k,c.push(Q.x,Q.y,Q.z),Q[b]=0,Q[x]=0,Q[g]=N>0?1:-1,d.push(Q.x,Q.y,Q.z),f.push(X/R),f.push(1-se/I),G+=1}}for(let se=0;se<I;se++)for(let H=0;H<R;H++){const X=p+H+$*se,re=p+H+$*(se+1),ce=p+(H+1)+$*(se+1),ye=p+(H+1)+$*se;l.push(X,re,ye),l.push(re,ce,ye),K+=6}o.addGroup(m,K,P),m+=K,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new GG(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function wp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Ht("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function oa(t){const e={};for(let n=0;n<t.length;n++){const i=wp(t[n]);for(const r in i)e[r]=i[r]}return e}function Gse(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function $G(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:xn.workingColorSpace}const $se={clone:wp,merge:oa};var Wse=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,qse=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;let ec=class extends Yp{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Wse,this.fragmentShader=qse,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=wp(e.uniforms),this.uniformsGroups=Gse(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},WG=class extends ss{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Gi,this.projectionMatrix=new Gi,this.projectionMatrixInverse=new Gi,this.coordinateSystem=Oo,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const Wc=new Ge,G4=new Qt,$4=new Qt;let Rs=class extends WG{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=_R*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Ub*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return _R*2*Math.atan(Math.tan(Ub*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){Wc.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Wc.x,Wc.y).multiplyScalar(-e/Wc.z),Wc.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Wc.x,Wc.y).multiplyScalar(-e/Wc.z)}getViewSize(e,n){return this.getViewBounds(e,G4,$4),n.subVectors($4,G4)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Ub*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const bh=-90,_h=1;let Xse=class extends ss{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Rs(bh,_h,e,n);r.layers=this.layers,this.add(r);const a=new Rs(bh,_h,e,n);a.layers=this.layers,this.add(a);const s=new Rs(bh,_h,e,n);s.layers=this.layers,this.add(s);const o=new Rs(bh,_h,e,n);o.layers=this.layers,this.add(o);const l=new Rs(bh,_h,e,n);l.layers=this.layers,this.add(l);const c=new Rs(bh,_h,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Oo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===o_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}},qG=class extends vo{constructor(e=[],n=bp,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},Kse=class extends cf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new qG(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new qN(5,5,5),a=new ec({name:"CubemapFromEquirect",uniforms:wp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Pa,blending:$l});a.uniforms.tEquirect.value=n;const s=new jo(r,a),o=n.minFilter;return n.minFilter===Od&&(n.minFilter=ks),new Xse(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},Dg=class extends ss{constructor(){super(),this.isGroup=!0,this.type="Group"}};const Yse={type:"move"};let cA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Dg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Dg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Dg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const x=n.getJointPose(b,i),g=this._getHandJoint(c,b);x!==null&&(g.matrix.fromArray(x.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=x.radius),g.visible=x!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&p>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Yse)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Dg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},Zse=class extends ss{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Pu,this.environmentIntensity=1,this.environmentRotation=new Pu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},Jse=class extends vo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=ns,d=ns,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const uA=new Ge,Qse=new Ge,eoe=new nn;let nu=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=uA.subVectors(i,n).cross(Qse.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(uA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||eoe.getNormalMatrix(e),r=this.coplanarPoint(uA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const fd=new dS,toe=new Qt(.5,.5),vy=new Ge;let XN=class{constructor(e=new nu,n=new nu,i=new nu,r=new nu,a=new nu,s=new nu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Oo,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],d=a[4],f=a[5],p=a[6],m=a[7],y=a[8],b=a[9],x=a[10],g=a[11],M=a[12],w=a[13],E=a[14],A=a[15];if(r[0].setComponents(c-s,m-d,g-y,A-M).normalize(),r[1].setComponents(c+s,m+d,g+y,A+M).normalize(),r[2].setComponents(c+o,m+f,g+b,A+w).normalize(),r[3].setComponents(c-o,m-f,g-b,A-w).normalize(),i)r[4].setComponents(l,p,x,E).normalize(),r[5].setComponents(c-l,m-p,g-x,A-E).normalize();else if(r[4].setComponents(c-l,m-p,g-x,A-E).normalize(),n===Oo)r[5].setComponents(c+l,m+p,g+x,A+E).normalize();else if(n===o_)r[5].setComponents(l,p,x,E).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),fd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),fd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(fd)}intersectsSprite(e){fd.center.set(0,0,0);const n=toe.distanceTo(e.center);return fd.radius=.7071067811865476+n,fd.applyMatrix4(e.matrixWorld),this.intersectsSphere(fd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(vy.x=r.normal.x>0?e.max.x:e.min.x,vy.y=r.normal.y>0?e.max.y:e.min.y,vy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(vy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},XG=class extends Yp{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new fn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const c_=new Ge,u_=new Ge,W4=new Gi,fg=new $N,xy=new dS,dA=new Ge,q4=new Ge;let noe=class extends ss{constructor(e=new Yo,n=new XG){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)c_.fromBufferAttribute(n,r-1),u_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=c_.distanceTo(u_);e.setAttribute("lineDistance",new fo(i,1))}else Ht("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),xy.copy(i.boundingSphere),xy.applyMatrix4(r),xy.radius+=a,e.ray.intersectsSphere(xy)===!1)return;W4.copy(r).invert(),fg.copy(e.ray).applyMatrix4(W4);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(d!==null){const m=Math.max(0,s.start),y=Math.min(d.count,s.start+s.count);for(let b=m,x=y-1;b<x;b+=c){const g=d.getX(b),M=d.getX(b+1),w=yy(this,e,fg,l,g,M,b);w&&n.push(w)}if(this.isLineLoop){const b=d.getX(y-1),x=d.getX(m),g=yy(this,e,fg,l,b,x,y-1);g&&n.push(g)}}else{const m=Math.max(0,s.start),y=Math.min(p.count,s.start+s.count);for(let b=m,x=y-1;b<x;b+=c){const g=yy(this,e,fg,l,b,b+1,b);g&&n.push(g)}if(this.isLineLoop){const b=yy(this,e,fg,l,y-1,m,y-1);b&&n.push(b)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function yy(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(c_.fromBufferAttribute(o,r),u_.fromBufferAttribute(o,a),n.distanceSqToSegment(c_,u_,dA,q4)>i)return;dA.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(dA);if(!(c<e.near||c>e.far))return{distance:c,point:q4.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const X4=new Ge,K4=new Ge;let ioe=class extends noe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)X4.fromBufferAttribute(n,r),K4.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+X4.distanceTo(K4);e.setAttribute("lineDistance",new fo(i,1))}else Ht("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},KG=class extends vo{constructor(e,n,i=of,r,a,s,o=ns,l=ns,c,d=v0,f=1){if(d!==v0&&d!==x0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const p={width:e,height:n,depth:f};super(p,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new GN(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class YG extends vo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let KN=class ZG extends Yo{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],y=[],b=[],x=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const E=w*f-a;y.push(E,-M,0),b.push(0,0,1),x.push(w/o),x.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,E=M+c*(g+1),A=M+1+c*(g+1),N=M+1+c*g;m.push(w,E,N),m.push(E,A,N)}this.setIndex(m),this.setAttribute("position",new fo(y,3)),this.setAttribute("normal",new fo(b,3)),this.setAttribute("uv",new fo(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ZG(e.width,e.height,e.widthSegments,e.heightSegments)}};class roe extends Yp{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new fn(16777215),this.specular=new fn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new fn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=NG,this.normalScale=new Qt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Pu,this.combine=IN,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let aoe=class extends Yp{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=hse,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},soe=class extends Yp{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},JG=class extends ss{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new fn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const fA=new Gi,Y4=new Ge,Z4=new Ge;let ooe=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Qt(512,512),this.mapType=Bo,this.map=null,this.mapPass=null,this.matrix=new Gi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new XN,this._frameExtents=new Qt(1,1),this._viewportCount=1,this._viewports=[new Bi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;Y4.setFromMatrixPosition(e.matrixWorld),n.position.copy(Y4),Z4.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(Z4),n.updateMatrixWorld(),fA.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(fA,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(fA)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},QG=class extends WG{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class loe extends ooe{constructor(){super(new QG(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class J4 extends JG{constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(ss.DEFAULT_UP),this.updateMatrix(),this.target=new ss,this.shadow=new loe}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let coe=class extends JG{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},uoe=class extends Rs{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},Q4=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=ln(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(ln(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class doe extends ioe{constructor(e=10,n=10,i=4473924,r=8947848){i=new fn(i),r=new fn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let p=0,m=0,y=-o;p<=n;p++,y+=s){l.push(-o,0,y,o,0,y),l.push(y,0,-o,y,0,o);const b=p===a?i:r;b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3}const d=new Yo;d.setAttribute("position",new fo(l,3)),d.setAttribute("color",new fo(c,3));const f=new XG({vertexColors:!0,toneMapped:!1});super(d,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class foe extends Tf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Ht("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function eF(t,e,n,i){const r=hoe(i);switch(n){case TG:return t*e;case RG:return t*e/r.components*r.byteLength;case BN:return t*e/r.components*r.byteLength;case jN:return t*e*2/r.components*r.byteLength;case HN:return t*e*2/r.components*r.byteLength;case CG:return t*e*3/r.components*r.byteLength;case lo:return t*e*4/r.components*r.byteLength;case VN:return t*e*4/r.components*r.byteLength;case Ob:case kb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Lb:case Ib:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case X2:case Y2:return Math.max(t,16)*Math.max(e,8)/4;case q2:case K2:return Math.max(t,8)*Math.max(e,8)/2;case Z2:case J2:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Q2:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case eR:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case tR:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case nR:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case iR:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case rR:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case aR:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case sR:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case oR:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case lR:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case cR:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case uR:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case dR:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case fR:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case hR:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case pR:case mR:case gR:return Math.ceil(t/4)*Math.ceil(e/4)*16;case vR:case xR:return Math.ceil(t/4)*Math.ceil(e/4)*8;case yR:case bR:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function hoe(t){switch(t){case Bo:case wG:return{byteLength:1,components:1};case m0:case MG:case Kp:return{byteLength:2,components:1};case FN:case zN:return{byteLength:2,components:4};case of:case UN:case zl:return{byteLength:4,components:1};case EG:case AG:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:LN}}));typeof window<"u"&&(window.__THREE__?Ht("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=LN);function e$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function poe(t){const e=new WeakMap;function n(o,l){const c=o.array,d=o.usage,f=c.byteLength,p=t.createBuffer();t.bindBuffer(l,p),t.bufferData(l,c,d),o.onUploadCallback();let m;if(c instanceof Float32Array)m=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)m=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?m=t.HALF_FLOAT:m=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)m=t.SHORT;else if(c instanceof Uint32Array)m=t.UNSIGNED_INT;else if(c instanceof Int32Array)m=t.INT;else if(c instanceof Int8Array)m=t.BYTE;else if(c instanceof Uint8Array)m=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)m=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:m,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const d=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,d);else{f.sort((m,y)=>m.start-y.start);let p=0;for(let m=1;m<f.length;m++){const y=f[p],b=f[m];b.start<=y.start+y.count+1?y.count=Math.max(y.count,b.start+b.count-y.start):(++p,f[p]=b)}f.length=p+1;for(let m=0,y=f.length;m<y;m++){const b=f[m];t.bufferSubData(c,b.start*d.BYTES_PER_ELEMENT,d,b.start,b.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const d=e.get(o);(!d||d.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var moe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,goe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,voe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,xoe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,yoe=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,boe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,_oe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,Soe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,woe=`#ifdef USE_BATCHING
- #if ! defined( GL_ANGLE_multi_draw )
- #define gl_DrawID _gl_DrawID
- uniform int _gl_DrawID;
- #endif
- uniform highp sampler2D batchingTexture;
- uniform highp usampler2D batchingIdTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- float getIndirectIndex( const in int i ) {
- int size = textureSize( batchingIdTexture, 0 ).x;
- int x = i % size;
- int y = i / size;
- return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
- }
- #endif
- #ifdef USE_BATCHING_COLOR
- uniform sampler2D batchingColorTexture;
- vec3 getBatchingColor( const in float i ) {
- int size = textureSize( batchingColorTexture, 0 ).x;
- int j = int( i );
- int x = j % size;
- int y = j / size;
- return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
- }
- #endif`,Moe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
- #endif`,Eoe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,Aoe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,Toe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,Coe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Roe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Noe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,Poe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Doe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,Ooe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,koe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,Loe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Ioe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- varying vec3 vColor;
- #endif`,Uoe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif
- #ifdef USE_BATCHING_COLOR
- vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
- vColor.xyz *= batchingColor.xyz;
- #endif`,Foe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,zoe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,Boe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,joe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,Hoe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,Voe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
- emissiveColor = sRGBTransferEOTF( emissiveColor );
- #endif
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,Goe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,$oe="gl_FragColor = linearToOutputTexel( gl_FragColor );",Woe=`vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferEOTF( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,qoe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,Xoe=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- #endif`,Koe=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,Yoe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,Zoe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,Joe=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Qoe=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,ele=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,tle=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,nle=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,ile=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,rle=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,ale=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,sle=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,ole=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,lle=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,cle=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,ule=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,dle=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,fle=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_DISPERSION
- material.dispersion = dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,hle=`uniform sampler2D dfgLUT;
- struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- float dispersion;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 uv = vec2( roughness, dotNV );
- return texture2D( dfgLUT, uv ).rg;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
- vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
- vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
- vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
- float Ess_V = dfgV.x + dfgV.y;
- float Ess_L = dfgL.x + dfgL.y;
- float Ems_V = 1.0 - Ess_V;
- float Ems_L = 1.0 - Ess_L;
- vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
- vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
- float compensationFactor = Ems_V * Ems_L;
- vec3 multiScatter = Fms * compensationFactor;
- return singleScatter + multiScatter;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,ple=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,mle=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,gle=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,vle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,xle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,yle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,ble=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #endif`,_le=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,Sle=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,wle=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,Mle=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Ele=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,Ale=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,Tle=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,Cle=`#if defined( USE_MORPHCOLORS )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Rle=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Nle=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #endif`,Ple=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Dle=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,Ole=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,kle=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Lle=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Ile=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,Ule=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Fle=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,zle=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Ble=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,jle=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,Hle=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Vle=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
- const float Inv255 = 1. / 255.;
- const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
- const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
- const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
- const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
- vec4 packDepthToRGBA( const in float v ) {
- if( v <= 0.0 )
- return vec4( 0., 0., 0., 0. );
- if( v >= 1.0 )
- return vec4( 1., 1., 1., 1. );
- float vuf;
- float af = modf( v * PackFactors.a, vuf );
- float bf = modf( vuf * ShiftRight8, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
- }
- vec3 packDepthToRGB( const in float v ) {
- if( v <= 0.0 )
- return vec3( 0., 0., 0. );
- if( v >= 1.0 )
- return vec3( 1., 1., 1. );
- float vuf;
- float bf = modf( v * PackFactors.b, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec3( vuf * Inv255, gf * PackUpscale, bf );
- }
- vec2 packDepthToRG( const in float v ) {
- if( v <= 0.0 )
- return vec2( 0., 0. );
- if( v >= 1.0 )
- return vec2( 1., 1. );
- float vuf;
- float gf = modf( v * 256., vuf );
- return vec2( vuf * Inv255, gf );
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors4 );
- }
- float unpackRGBToDepth( const in vec3 v ) {
- return dot( v, UnpackFactors3 );
- }
- float unpackRGToDepth( const in vec2 v ) {
- return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
- }
- vec4 pack2HalfToRGBA( const in vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( const in vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Gle=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,$le=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,Wle=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,qle=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Xle=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Kle=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,Yle=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- return step( depth, compare );
- #else
- return step( compare, depth );
- #endif
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float hard_shadow = step( distribution.x, compare );
- #else
- float hard_shadow = step( compare, distribution.x );
- #endif
- if ( hard_shadow != 1.0 ) {
- float distance = compare - distribution.x;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec3 lightToPosition = shadowCoord.xyz;
-
- float lightToPositionLength = length( lightToPosition );
- if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
- float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- shadow = (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- #endif`,Zle=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,Jle=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Qle=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,ece=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,tce=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,nce=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,ice=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,rce=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,ace=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,sce=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,oce=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 CineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- const float StartCompression = 0.8 - 0.04;
- const float Desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min( color.r, min( color.g, color.b ) );
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max( color.r, max( color.g, color.b ) );
- if ( peak < StartCompression ) return color;
- float d = 1. - StartCompression;
- float newPeak = 1. - d * d / ( peak + d - StartCompression );
- color *= newPeak / peak;
- float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
- return mix( color, vec3( newPeak ), g );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,lce=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,cce=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec4 transmittedLight;
- vec3 transmittance;
- #ifdef USE_DISPERSION
- float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
- vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
- for ( int i = 0; i < 3; i ++ ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
- transmittedLight[ i ] = transmissionSample[ i ];
- transmittedLight.a += transmissionSample.a;
- transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
- }
- transmittedLight.a /= 3.0;
- #else
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- #endif
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,uce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,dce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,fce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,hce=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const pce=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,mce=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,gce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,vce=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,xce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,yce=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,bce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,_ce=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
- #else
- float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
- #endif
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #elif DEPTH_PACKING == 3202
- gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
- #elif DEPTH_PACKING == 3203
- gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
- #endif
- }`,Sce=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,wce=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,Mce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Ece=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Ace=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Tce=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Cce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Rce=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Nce=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Pce=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Dce=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,Oce=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,kce=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,Lce=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Ice=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Uce=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Fce=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,zce=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_DISPERSION
- uniform float dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Bce=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,jce=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Hce=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Vce=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Gce=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,$ce=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Wce=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix[ 3 ];
- vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,qce=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Zt={alphahash_fragment:moe,alphahash_pars_fragment:goe,alphamap_fragment:voe,alphamap_pars_fragment:xoe,alphatest_fragment:yoe,alphatest_pars_fragment:boe,aomap_fragment:_oe,aomap_pars_fragment:Soe,batching_pars_vertex:woe,batching_vertex:Moe,begin_vertex:Eoe,beginnormal_vertex:Aoe,bsdfs:Toe,iridescence_fragment:Coe,bumpmap_pars_fragment:Roe,clipping_planes_fragment:Noe,clipping_planes_pars_fragment:Poe,clipping_planes_pars_vertex:Doe,clipping_planes_vertex:Ooe,color_fragment:koe,color_pars_fragment:Loe,color_pars_vertex:Ioe,color_vertex:Uoe,common:Foe,cube_uv_reflection_fragment:zoe,defaultnormal_vertex:Boe,displacementmap_pars_vertex:joe,displacementmap_vertex:Hoe,emissivemap_fragment:Voe,emissivemap_pars_fragment:Goe,colorspace_fragment:$oe,colorspace_pars_fragment:Woe,envmap_fragment:qoe,envmap_common_pars_fragment:Xoe,envmap_pars_fragment:Koe,envmap_pars_vertex:Yoe,envmap_physical_pars_fragment:ole,envmap_vertex:Zoe,fog_vertex:Joe,fog_pars_vertex:Qoe,fog_fragment:ele,fog_pars_fragment:tle,gradientmap_pars_fragment:nle,lightmap_pars_fragment:ile,lights_lambert_fragment:rle,lights_lambert_pars_fragment:ale,lights_pars_begin:sle,lights_toon_fragment:lle,lights_toon_pars_fragment:cle,lights_phong_fragment:ule,lights_phong_pars_fragment:dle,lights_physical_fragment:fle,lights_physical_pars_fragment:hle,lights_fragment_begin:ple,lights_fragment_maps:mle,lights_fragment_end:gle,logdepthbuf_fragment:vle,logdepthbuf_pars_fragment:xle,logdepthbuf_pars_vertex:yle,logdepthbuf_vertex:ble,map_fragment:_le,map_pars_fragment:Sle,map_particle_fragment:wle,map_particle_pars_fragment:Mle,metalnessmap_fragment:Ele,metalnessmap_pars_fragment:Ale,morphinstance_vertex:Tle,morphcolor_vertex:Cle,morphnormal_vertex:Rle,morphtarget_pars_vertex:Nle,morphtarget_vertex:Ple,normal_fragment_begin:Dle,normal_fragment_maps:Ole,normal_pars_fragment:kle,normal_pars_vertex:Lle,normal_vertex:Ile,normalmap_pars_fragment:Ule,clearcoat_normal_fragment_begin:Fle,clearcoat_normal_fragment_maps:zle,clearcoat_pars_fragment:Ble,iridescence_pars_fragment:jle,opaque_fragment:Hle,packing:Vle,premultiplied_alpha_fragment:Gle,project_vertex:$le,dithering_fragment:Wle,dithering_pars_fragment:qle,roughnessmap_fragment:Xle,roughnessmap_pars_fragment:Kle,shadowmap_pars_fragment:Yle,shadowmap_pars_vertex:Zle,shadowmap_vertex:Jle,shadowmask_pars_fragment:Qle,skinbase_vertex:ece,skinning_pars_vertex:tce,skinning_vertex:nce,skinnormal_vertex:ice,specularmap_fragment:rce,specularmap_pars_fragment:ace,tonemapping_fragment:sce,tonemapping_pars_fragment:oce,transmission_fragment:lce,transmission_pars_fragment:cce,uv_pars_fragment:uce,uv_pars_vertex:dce,uv_vertex:fce,worldpos_vertex:hce,background_vert:pce,background_frag:mce,backgroundCube_vert:gce,backgroundCube_frag:vce,cube_vert:xce,cube_frag:yce,depth_vert:bce,depth_frag:_ce,distanceRGBA_vert:Sce,distanceRGBA_frag:wce,equirect_vert:Mce,equirect_frag:Ece,linedashed_vert:Ace,linedashed_frag:Tce,meshbasic_vert:Cce,meshbasic_frag:Rce,meshlambert_vert:Nce,meshlambert_frag:Pce,meshmatcap_vert:Dce,meshmatcap_frag:Oce,meshnormal_vert:kce,meshnormal_frag:Lce,meshphong_vert:Ice,meshphong_frag:Uce,meshphysical_vert:Fce,meshphysical_frag:zce,meshtoon_vert:Bce,meshtoon_frag:jce,points_vert:Hce,points_frag:Vce,shadow_vert:Gce,shadow_frag:$ce,sprite_vert:Wce,sprite_frag:qce},_t={common:{diffuse:{value:new fn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new nn},alphaMap:{value:null},alphaMapTransform:{value:new nn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new nn}},envmap:{envMap:{value:null},envMapRotation:{value:new nn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new nn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new nn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new nn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new nn},normalScale:{value:new Qt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new nn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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iF=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,n=0,i=.1,r=100,a={}){const{size:s=256,position:o=nue}=a;hA=this._renderer.getRenderTarget(),pA=this._renderer.getActiveCubeFace(),mA=this._renderer.getActiveMipmapLevel(),gA=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const l=this._allocateTargets();return l.depthBuffer=!0,this._sceneToCubeUV(e,i,r,l,o),n>0&&this._blur(l,0,0,n),this._applyPMREM(l),this._cleanup(l),l}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return 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e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(hA,pA,mA),this._renderer.xr.enabled=gA,e.scissorTest=!1,Sh(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===bp||e.mapping===_p?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),hA=this._renderer.getRenderTarget(),pA=this._renderer.getActiveCubeFace(),mA=this._renderer.getActiveMipmapLevel(),gA=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:ks,minFilter:ks,generateMipmaps:!1,type:Kp,format:lo,colorSpace:Sp,depthBuffer:!1},r=rF(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=rF(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=iue(a)),this._blurMaterial=aue(a,e,n),this._ggxMaterial=rue(a,e,n)}return r}_compileMaterial(e){const n=new jo(new Yo,e);this._renderer.compile(n,hg)}_sceneToCubeUV(e,n,i,r,a){const l=new Rs(90,1,n,i),c=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],f=this._renderer,p=f.autoClear,m=f.toneMapping;f.getClearColor(nF),f.toneMapping=_u,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new jo(new qN,new WN({name:"PMREM.Background",side:Pa,depthWrite:!1,depthTest:!1})));const b=this._backgroundBox,x=b.material;let g=!1;const M=e.background;M?M.isColor&&(x.color.copy(M),e.background=null,g=!0):(x.color.copy(nF),g=!0);for(let w=0;w<6;w++){const E=w%3;E===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+d[w],a.y,a.z)):E===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+d[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+d[w]));const A=this._cubeSize;Sh(r,E*A,w>2?A:0,A,A),f.setRenderTarget(r),g&&f.render(b,l),f.render(e,l)}f.toneMapping=m,f.autoClear=p,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===bp||e.mapping===_p;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=sF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=aF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Sh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,hg)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),d=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-d*d),p=.05+c*.95,m=f*p,{_lodMax:y}=this,b=this._sizeLods[i],x=3*b*(i>y-pu?i-y+pu:0),g=4*(this._cubeSize-b);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=y-n,Sh(a,x,g,3*b,2*b),r.setRenderTarget(a),r.render(o,hg),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=y-i,Sh(e,x,g,3*b,2*b),r.setRenderTarget(e),r.render(o,hg)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&Ci("blur direction must be either latitudinal or longitudinal!");const d=3,f=this._lodMeshes[r];f.material=c;const p=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Td-1),b=a/y,x=isFinite(a)?1+Math.floor(d*b):Td;x>Td&&Ht(`sigmaRadians, ${a}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${Td}`);const g=[];let M=0;for(let R=0;R<Td;++R){const I=R/b,P=Math.exp(-I*I/2);g.push(P),R===0?M+=P:R<x&&(M+=2*P)}for(let R=0;R<g.length;R++)g[R]=g[R]/M;p.envMap.value=e.texture,p.samples.value=x,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=y,p.mipInt.value=w-i;const E=this._sizeLods[r],A=3*E*(r>w-pu?r-w+pu:0),N=4*(this._cubeSize-E);Sh(n,A,N,3*E,2*E),l.setRenderTarget(n),l.render(f,hg)}};function iue(t){const e=[],n=[],i=[];let r=t;const a=t-pu+1+tF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-pu?l=tF[s-t+pu-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,y=6,b=3,x=2,g=1,M=new Float32Array(b*y*m),w=new Float32Array(x*y*m),E=new Float32Array(g*y*m);for(let N=0;N<m;N++){const R=N%3*2/3-1,I=N>2?0:-1,P=[R,I,0,R+2/3,I,0,R+2/3,I+1,0,R,I,0,R+2/3,I+1,0,R,I+1,0];M.set(P,b*y*N),w.set(p,x*y*N);const O=[N,N,N,N,N,N];E.set(O,g*y*N)}const A=new Yo;A.setAttribute("position",new Is(M,b)),A.setAttribute("uv",new Is(w,x)),A.setAttribute("faceIndex",new Is(E,g)),i.push(new jo(A,null)),r>pu&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function rF(t,e,n){const i=new cf(t,e,n);return i.texture.mapping=uS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Sh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function rue(t,e,n){return new ec({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:tue,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:fS(),fragmentShader:`
- precision highp float;
- precision highp int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform float roughness;
- uniform float mipInt;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- #define PI 3.14159265359
- // Van der Corput radical inverse
- float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
- }
- // Hammersley sequence
- vec2 hammersley(uint i, uint N) {
- return vec2(float(i) / float(N), radicalInverse_VdC(i));
- }
- // GGX VNDF importance sampling (Eric Heitz 2018)
- // "Sampling the GGX Distribution of Visible Normals"
- // https://jcgt.org/published/0007/04/01/
- vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
- float alpha = roughness * roughness;
- // Section 3.2: Transform view direction to hemisphere configuration
- vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
- // Section 4.1: Orthonormal basis
- float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
- vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
- vec3 T2 = cross(Vh, T1);
- // Section 4.2: Parameterization of projected area
- float r = sqrt(Xi.x);
- float phi = 2.0 * PI * Xi.y;
- float t1 = r * cos(phi);
- float t2 = r * sin(phi);
- float s = 0.5 * (1.0 + Vh.z);
- t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
- // Section 4.3: Reprojection onto hemisphere
- vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
- // Section 3.4: Transform back to ellipsoid configuration
- return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
- }
- void main() {
- vec3 N = normalize(vOutputDirection);
- vec3 V = N; // Assume view direction equals normal for pre-filtering
- vec3 prefilteredColor = vec3(0.0);
- float totalWeight = 0.0;
- // For very low roughness, just sample the environment directly
- if (roughness < 0.001) {
- gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
- return;
- }
- // Tangent space basis for VNDF sampling
- vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 tangent = normalize(cross(up, N));
- vec3 bitangent = cross(N, tangent);
- for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
- vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
- // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
- vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
- // Transform H back to world space
- vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
- vec3 L = normalize(2.0 * dot(V, H) * H - V);
- float NdotL = max(dot(N, L), 0.0);
- if(NdotL > 0.0) {
- // Sample environment at fixed mip level
- // VNDF importance sampling handles the distribution filtering
- vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
- // Weight by NdotL for the split-sum approximation
- // VNDF PDF naturally accounts for the visible microfacet distribution
- prefilteredColor += sampleColor * NdotL;
- totalWeight += NdotL;
- }
- }
- if (totalWeight > 0.0) {
- prefilteredColor = prefilteredColor / totalWeight;
- }
- gl_FragColor = vec4(prefilteredColor, 1.0);
- }
- `,blending:$l,depthTest:!1,depthWrite:!1})}function aue(t,e,n){const i=new Float32Array(Td),r=new Ge(0,1,0);return new ec({name:"SphericalGaussianBlur",defines:{n:Td,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:fS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:$l,depthTest:!1,depthWrite:!1})}function aF(){return new ec({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:fS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:$l,depthTest:!1,depthWrite:!1})}function sF(){return new ec({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:fS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:$l,depthTest:!1,depthWrite:!1})}function fS(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function sue(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===V2||l===G2,d=l===bp||l===_p;if(c||d){let f=e.get(o);const p=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==p)return n===null&&(n=new iF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||d&&m&&r(m)?(n===null&&(n=new iF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function oue(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&y0("WebGLRenderer: "+i+" extension not supported."),r}}}function lue(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const y in p.attributes)e.remove(p.attributes[y]);p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const m in p)e.update(p[m],t.ARRAY_BUFFER)}function c(f){const p=[],m=f.index,y=f.attributes.position;let b=0;if(m!==null){const M=m.array;b=m.version;for(let w=0,E=M.length;w<E;w+=3){const A=M[w+0],N=M[w+1],R=M[w+2];p.push(A,N,N,R,R,A)}}else if(y!==void 0){const M=y.array;b=y.version;for(let w=0,E=M.length/3-1;w<E;w+=3){const A=w+0,N=w+1,R=w+2;p.push(A,N,N,R,R,A)}}else return;const x=new(DG(p)?HG:jG)(p,1);x.version=b;const g=a.get(f);g&&e.remove(g),a.set(f,x)}function d(f){const p=a.get(f);if(p){const m=f.index;m!==null&&p.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:d}}function cue(t,e,n){let i;function r(p){i=p}let a,s;function o(p){a=p.type,s=p.bytesPerElement}function l(p,m){t.drawElements(i,m,a,p*s),n.update(m,i,1)}function c(p,m,y){y!==0&&(t.drawElementsInstanced(i,m,a,p*s,y),n.update(m,i,y))}function d(p,m,y){if(y===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,m,0,a,p,0,y);let x=0;for(let g=0;g<y;g++)x+=m[g];n.update(x,i,1)}function f(p,m,y,b){if(y===0)return;const x=e.get("WEBGL_multi_draw");if(x===null)for(let g=0;g<p.length;g++)c(p[g]/s,m[g],b[g]);else{x.multiDrawElementsInstancedWEBGL(i,m,0,a,p,0,b,0,y);let g=0;for(let M=0;M<y;M++)g+=m[M]*b[M];n.update(g,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=d,this.renderMultiDrawInstances=f}function uue(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:Ci("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function due(t,e,n){const i=new WeakMap,r=new Bi;function a(s,o,l){const 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- `)):(x=[bF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,y,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+d:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV "+n.bumpMapUv:"",n.normalMapUv?"#define NORMALMAP_UV "+n.normalMapUv:"",n.displacementMapUv?"#define DISPLACEMENTMAP_UV "+n.displacementMapUv:"",n.metalnessMapUv?"#define METALNESSMAP_UV "+n.metalnessMapUv:"",n.roughnessMapUv?"#define ROUGHNESSMAP_UV "+n.roughnessMapUv:"",n.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+n.anisotropyMapUv:"",n.clearcoatMapUv?"#define CLEARCOATMAP_UV "+n.clearcoatMapUv:"",n.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+n.clearcoatNormalMapUv:"",n.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+n.clearcoatRoughnessMapUv:"",n.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+n.iridescenceMapUv:"",n.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+n.iridescenceThicknessMapUv:"",n.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+n.sheenColorMapUv:"",n.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE 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- `].filter(Og).join(`
- `),g=[bF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,y,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",p?"#define CUBEUV_TEXEL_WIDTH "+p.texelWidth:"",p?"#define CUBEUV_TEXEL_HEIGHT "+p.texelHeight:"",p?"#define CUBEUV_MAX_MIP "+p.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==_u?"#define TONE_MAPPING":"",n.toneMapping!==_u?Zt.tonemapping_pars_fragment:"",n.toneMapping!==_u?lde("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",Zt.colorspace_pars_fragment,ode("linearToOutputTexel",n.outputColorSpace),cde(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
- `].filter(Og).join(`
- `)),s=wR(s),s=vF(s,n),s=xF(s,n),o=wR(o),o=vF(o,n),o=xF(o,n),s=yF(s),o=yF(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
- `,x=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
- `)+`
- `+x,g=["#define varying in",n.glslVersion===T4?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===T4?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
- `)+`
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- Material Type: `+B.type+`
- Program Info Log: `+$+`
- `+se+`
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s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Ade(e),n.set(e,i)),i}},Ade=class{constructor(e){this.id=Mde++,this.code=e,this.usedTimes=0}};function Tde(t,e,n,i,r,a,s){const o=new zG,l=new Ede,c=new Set,d=[],f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const y={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(P){return c.add(P),P===0?"uv":`uv${P}`}function x(P,O,B,U,W){const k=U.fog,$=W.geometry,q=P.isMeshStandardMaterial?U.environment:null,G=(P.isMeshStandardMaterial?n:e).get(P.envMap||q),K=G&&G.mapping===uS?G.image.height:null,Q=y[P.type];P.precision!==null&&(m=r.getMaxPrecision(P.precision),m!==P.precision&&Ht("WebGLProgram.getParameters:",P.precision,"not supported, using",m,"instead."));const se=$.morphAttributes.position||$.morphAttributes.normal||$.morphAttributes.color,H=se!==void 0?se.length:0;let X=0;$.morphAttributes.position!==void 0&&(X=1),$.morphAttributes.normal!==void 0&&(X=2),$.morphAttributes.color!==void 0&&(X=3);let re,ce,ye,me;if(Q){const Ct=No[Q];re=Ct.vertexShader,ce=Ct.fragmentShader}else re=P.vertexShader,ce=P.fragmentShader,l.update(P),ye=l.getVertexShaderID(P),me=l.getFragmentShaderID(P);const be=t.getRenderTarget(),De=t.state.buffers.depth.getReversed(),he=W.isInstancedMesh===!0,Ae=W.isBatchedMesh===!0,Be=!!P.map,le=!!P.matcap,ut=!!G,z=!!P.aoMap,V=!!P.lightMap,ne=!!P.bumpMap,J=!!P.normalMap,ee=!!P.displacementMap,ae=!!P.emissiveMap,ie=!!P.metalnessMap,we=!!P.roughnessMap,ve=P.anisotropy>0,F=P.clearcoat>0,L=P.dispersion>0,Y=P.iridescence>0,pe=P.sheen>0,xe=P.transmission>0,fe=ve&&!!P.anisotropyMap,Ye=F&&!!P.clearcoatMap,Le=F&&!!P.clearcoatNormalMap,$e=F&&!!P.clearcoatRoughnessMap,rt=Y&&!!P.iridescenceMap,Ue=Y&&!!P.iridescenceThicknessMap,Pe=pe&&!!P.sheenColorMap,dt=pe&&!!P.sheenRoughnessMap,et=!!P.specularMap,Qe=!!P.specularColorMap,st=!!P.specularIntensityMap,ue=xe&&!!P.transmissionMap,tt=xe&&!!P.thicknessMap,de=!!P.gradientMap,ke=!!P.alphaMap,Ee=P.alphaTest>0,ge=!!P.alphaHash,je=!!P.extensions;let at=_u;P.toneMapped&&(be===null||be.isXRRenderTarget===!0)&&(at=t.toneMapping);const yt={shaderID:Q,shaderType:P.type,shaderName:P.name,vertexShader:re,fragmentShader:ce,defines:P.defines,customVertexShaderID:ye,customFragmentShaderID:me,isRawShaderMaterial:P.isRawShaderMaterial===!0,glslVersion:P.glslVersion,precision:m,batching:Ae,batchingColor:Ae&&W._colorsTexture!==null,instancing:he,instancingColor:he&&W.instanceColor!==null,instancingMorph:he&&W.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:be===null?t.outputColorSpace:be.isXRRenderTarget===!0?be.texture.colorSpace:Sp,alphaToCoverage:!!P.alphaToCoverage,map:Be,matcap:le,envMap:ut,envMapMode:ut&&G.mapping,envMapCubeUVHeight:K,aoMap:z,lightMap:V,bumpMap:ne,normalMap:J,displacementMap:p&&ee,emissiveMap:ae,normalMapObjectSpace:J&&P.normalMapType===mse,normalMapTangentSpace:J&&P.normalMapType===NG,metalnessMap:ie,roughnessMap:we,anisotropy:ve,anisotropyMap:fe,clearcoat:F,clearcoatMap:Ye,clearcoatNormalMap:Le,clearcoatRoughnessMap:$e,dispersion:L,iridescence:Y,iridescenceMap:rt,iridescenceThicknessMap:Ue,sheen:pe,sheenColorMap:Pe,sheenRoughnessMap:dt,specularMap:et,specularColorMap:Qe,specularIntensityMap:st,transmission:xe,transmissionMap:ue,thicknessMap:tt,gradientMap:de,opaque:P.transparent===!1&&P.blending===op&&P.alphaToCoverage===!1,alphaMap:ke,alphaTest:Ee,alphaHash:ge,combine:P.combine,mapUv:Be&&b(P.map.channel),aoMapUv:z&&b(P.aoMap.channel),lightMapUv:V&&b(P.lightMap.channel),bumpMapUv:ne&&b(P.bumpMap.channel),normalMapUv:J&&b(P.normalMap.channel),displacementMapUv:ee&&b(P.displacementMap.channel),emissiveMapUv:ae&&b(P.emissiveMap.channel),metalnessMapUv:ie&&b(P.metalnessMap.channel),roughnessMapUv:we&&b(P.roughnessMap.channel),anisotropyMapUv:fe&&b(P.anisotropyMap.channel),clearcoatMapUv:Ye&&b(P.clearcoatMap.channel),clearcoatNormalMapUv:Le&&b(P.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:$e&&b(P.clearcoatRoughnessMap.channel),iridescenceMapUv:rt&&b(P.iridescenceMap.channel),iridescenceThicknessMapUv:Ue&&b(P.iridescenceThicknessMap.channel),sheenColorMapUv:Pe&&b(P.sheenColorMap.channel),sheenRoughnessMapUv:dt&&b(P.sheenRoughnessMap.channel),specularMapUv:et&&b(P.specularMap.channel),specularColorMapUv:Qe&&b(P.specularColorMap.channel),specularIntensityMapUv:st&&b(P.specularIntensityMap.channel),transmissionMapUv:ue&&b(P.transmissionMap.channel),thicknessMapUv:tt&&b(P.thicknessMap.channel),alphaMapUv:ke&&b(P.alphaMap.channel),vertexTangents:!!$.attributes.tangent&&(J||ve),vertexColors:P.vertexColors,vertexAlphas:P.vertexColors===!0&&!!$.attributes.color&&$.attributes.color.itemSize===4,pointsUvs:W.isPoints===!0&&!!$.attributes.uv&&(Be||ke),fog:!!k,useFog:P.fog===!0,fogExp2:!!k&&k.isFogExp2,flatShading:P.flatShading===!0&&P.wireframe===!1,sizeAttenuation:P.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:De,skinning:W.isSkinnedMesh===!0,morphTargets:$.morphAttributes.position!==void 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yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt}function g(P){const O=[];if(P.shaderID?O.push(P.shaderID):(O.push(P.customVertexShaderID),O.push(P.customFragmentShaderID)),P.defines!==void 0)for(const B in P.defines)O.push(B),O.push(P.defines[B]);return P.isRawShaderMaterial===!1&&(M(O,P),w(O,P),O.push(t.outputColorSpace)),O.push(P.customProgramCacheKey),O.join()}function M(P,O){P.push(O.precision),P.push(O.outputColorSpace),P.push(O.envMapMode),P.push(O.envMapCubeUVHeight),P.push(O.mapUv),P.push(O.alphaMapUv),P.push(O.lightMapUv),P.push(O.aoMapUv),P.push(O.bumpMapUv),P.push(O.normalMapUv),P.push(O.displacementMapUv),P.push(O.emissiveMapUv),P.push(O.metalnessMapUv),P.push(O.roughnessMapUv),P.push(O.anisotropyMapUv),P.push(O.clearcoatMapUv),P.push(O.clearcoatNormalMapUv),P.push(O.clearcoatRoughnessMapUv),P.push(O.iridescenceMapUv),P.push(O.iridescenceThicknessMapUv),P.push(O.sheenColorMapUv),P.push(O.sheenRoughnessMapUv),P.push(O.specularMapUv),P.push(O.specularColorMapUv),P.push(O.specularIntensityMapUv),P.push(O.transmissionMapUv),P.push(O.thicknessMapUv),P.push(O.combine),P.push(O.fogExp2),P.push(O.sizeAttenuation),P.push(O.morphTargetsCount),P.push(O.morphAttributeCount),P.push(O.numDirLights),P.push(O.numPointLights),P.push(O.numSpotLights),P.push(O.numSpotLightMaps),P.push(O.numHemiLights),P.push(O.numRectAreaLights),P.push(O.numDirLightShadows),P.push(O.numPointLightShadows),P.push(O.numSpotLightShadows),P.push(O.numSpotLightShadowsWithMaps),P.push(O.numLightProbes),P.push(O.shadowMapType),P.push(O.toneMapping),P.push(O.numClippingPlanes),P.push(O.numClipIntersection),P.push(O.depthPacking)}function w(P,O){o.disableAll(),O.supportsVertexTextures&&o.enable(0),O.instancing&&o.enable(1),O.instancingColor&&o.enable(2),O.instancingMorph&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),O.dispersion&&o.enable(20),O.batchingColor&&o.enable(21),O.gradientMap&&o.enable(22),P.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.reversedDepthBuffer&&o.enable(4),O.skinning&&o.enable(5),O.morphTargets&&o.enable(6),O.morphNormals&&o.enable(7),O.morphColors&&o.enable(8),O.premultipliedAlpha&&o.enable(9),O.shadowMapEnabled&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),O.decodeVideoTextureEmissive&&o.enable(20),O.alphaToCoverage&&o.enable(21),P.push(o.mask)}function E(P){const O=y[P.type];let B;if(O){const U=No[O];B=$se.clone(U.uniforms)}else B=P.uniforms;return B}function A(P,O){let B;for(let U=0,W=d.length;U<W;U++){const k=d[U];if(k.cacheKey===O){B=k,++B.usedTimes;break}}return B===void 0&&(B=new wde(t,O,P,a),d.push(B)),B}function N(P){if(--P.usedTimes===0){const O=d.indexOf(P);d[O]=d[d.length-1],d.pop(),P.destroy()}}function R(P){l.remove(P)}function I(){l.dispose()}return{getParameters:x,getProgramCacheKey:g,getUniforms:E,acquireProgram:A,releaseProgram:N,releaseShaderCache:R,programs:d,dispose:I}}function Cde(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function Rde(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function _F(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function SF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,y,b,x){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:x},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=y,g.renderOrder=f.renderOrder,g.z=b,g.group=x),e++,g}function o(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||Rde),i.length>1&&i.sort(p||_F),r.length>1&&r.sort(p||_F)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function Nde(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new SF,t.set(i,[s])):r>=a.length?(s=new SF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Pde(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new fn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new fn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new fn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new fn,groundColor:new fn};break;case"RectAreaLight":n={color:new fn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function Dde(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Qt};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Qt};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Qt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Ode=0;function kde(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Lde(t){const e=new Pde,n=Dde(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new Gi,s=new Gi;function o(c){let d=0,f=0,p=0;for(let P=0;P<9;P++)i.probe[P].set(0,0,0);let m=0,y=0,b=0,x=0,g=0,M=0,w=0,E=0,A=0,N=0,R=0;c.sort(kde);for(let P=0,O=c.length;P<O;P++){const B=c[P],U=B.color,W=B.intensity,k=B.distance,$=B.shadow&&B.shadow.map?B.shadow.map.texture:null;if(B.isAmbientLight)d+=U.r*W,f+=U.g*W,p+=U.b*W;else if(B.isLightProbe){for(let q=0;q<9;q++)i.probe[q].addScaledVector(B.sh.coefficients[q],W);R++}else if(B.isDirectionalLight){const q=e.get(B);if(q.color.copy(B.color).multiplyScalar(B.intensity),B.castShadow){const G=B.shadow,K=n.get(B);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,i.directionalShadow[m]=K,i.directionalShadowMap[m]=$,i.directionalShadowMatrix[m]=B.shadow.matrix,M++}i.directional[m]=q,m++}else if(B.isSpotLight){const q=e.get(B);q.position.setFromMatrixPosition(B.matrixWorld),q.color.copy(U).multiplyScalar(W),q.distance=k,q.coneCos=Math.cos(B.angle),q.penumbraCos=Math.cos(B.angle*(1-B.penumbra)),q.decay=B.decay,i.spot[b]=q;const G=B.shadow;if(B.map&&(i.spotLightMap[A]=B.map,A++,G.updateMatrices(B),B.castShadow&&N++),i.spotLightMatrix[b]=G.matrix,B.castShadow){const K=n.get(B);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,i.spotShadow[b]=K,i.spotShadowMap[b]=$,E++}b++}else if(B.isRectAreaLight){const q=e.get(B);q.color.copy(U).multiplyScalar(W),q.halfWidth.set(B.width*.5,0,0),q.halfHeight.set(0,B.height*.5,0),i.rectArea[x]=q,x++}else if(B.isPointLight){const q=e.get(B);if(q.color.copy(B.color).multiplyScalar(B.intensity),q.distance=B.distance,q.decay=B.decay,B.castShadow){const G=B.shadow,K=n.get(B);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,K.shadowCameraNear=G.camera.near,K.shadowCameraFar=G.camera.far,i.pointShadow[y]=K,i.pointShadowMap[y]=$,i.pointShadowMatrix[y]=B.shadow.matrix,w++}i.point[y]=q,y++}else if(B.isHemisphereLight){const q=e.get(B);q.skyColor.copy(B.color).multiplyScalar(W),q.groundColor.copy(B.groundColor).multiplyScalar(W),i.hemi[g]=q,g++}}x>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=_t.LTC_FLOAT_1,i.rectAreaLTC2=_t.LTC_FLOAT_2):(i.rectAreaLTC1=_t.LTC_HALF_1,i.rectAreaLTC2=_t.LTC_HALF_2)),i.ambient[0]=d,i.ambient[1]=f,i.ambient[2]=p;const I=i.hash;(I.directionalLength!==m||I.pointLength!==y||I.spotLength!==b||I.rectAreaLength!==x||I.hemiLength!==g||I.numDirectionalShadows!==M||I.numPointShadows!==w||I.numSpotShadows!==E||I.numSpotMaps!==A||I.numLightProbes!==R)&&(i.directional.length=m,i.spot.length=b,i.rectArea.length=x,i.point.length=y,i.hemi.length=g,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=E,i.spotShadowMap.length=E,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=E+A-N,i.spotLightMap.length=A,i.numSpotLightShadowsWithMaps=N,i.numLightProbes=R,I.directionalLength=m,I.pointLength=y,I.spotLength=b,I.rectAreaLength=x,I.hemiLength=g,I.numDirectionalShadows=M,I.numPointShadows=w,I.numSpotShadows=E,I.numSpotMaps=A,I.numLightProbes=R,i.version=Ode++)}function l(c,d){let f=0,p=0,m=0,y=0,b=0;const x=d.matrixWorldInverse;for(let g=0,M=c.length;g<M;g++){const w=c[g];if(w.isDirectionalLight){const E=i.directional[f];E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(x),f++}else if(w.isSpotLight){const E=i.spot[m];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(x),m++}else if(w.isRectAreaLight){const E=i.rectArea[y];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),s.identity(),a.copy(w.matrixWorld),a.premultiply(x),s.extractRotation(a),E.halfWidth.set(w.width*.5,0,0),E.halfHeight.set(0,w.height*.5,0),E.halfWidth.applyMatrix4(s),E.halfHeight.applyMatrix4(s),y++}else if(w.isPointLight){const E=i.point[p];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),p++}else if(w.isHemisphereLight){const E=i.hemi[b];E.direction.setFromMatrixPosition(w.matrixWorld),E.direction.transformDirection(x),b++}}}return{setup:o,setupView:l,state:i}}function wF(t){const e=new Lde(t),n=[],i=[];function r(d){c.camera=d,n.length=0,i.length=0}function a(d){n.push(d)}function s(d){i.push(d)}function o(){e.setup(n)}function l(d){e.setupView(n,d)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function Ide(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new wF(t),e.set(r,[o])):a>=s.length?(o=new wF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const Ude=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,Fde=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function zde(t,e,n){let i=new XN;const r=new Qt,a=new Qt,s=new Bi,o=new aoe({depthPacking:pse}),l=new soe,c={},d=n.maxTextureSize,f={[Nu]:Pa,[Pa]:Nu,[Po]:Po},p=new ec({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Qt},radius:{value:4}},vertexShader:Ude,fragmentShader:Fde}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const y=new Yo;y.setAttribute("position",new Is(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new jo(y,p),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=_G;let g=this.type;this.render=function(N,R,I){if(x.enabled===!1||x.autoUpdate===!1&&x.needsUpdate===!1||N.length===0)return;const P=t.getRenderTarget(),O=t.getActiveCubeFace(),B=t.getActiveMipmapLevel(),U=t.state;U.setBlending($l),U.buffers.depth.getReversed()===!0?U.buffers.color.setClear(0,0,0,0):U.buffers.color.setClear(1,1,1,1),U.buffers.depth.setTest(!0),U.setScissorTest(!1);const W=g!==Rl&&this.type===Rl,k=g===Rl&&this.type!==Rl;for(let $=0,q=N.length;$<q;$++){const G=N[$],K=G.shadow;if(K===void 0){Ht("WebGLShadowMap:",G,"has no shadow.");continue}if(K.autoUpdate===!1&&K.needsUpdate===!1)continue;r.copy(K.mapSize);const Q=K.getFrameExtents();if(r.multiply(Q),a.copy(K.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/Q.x),r.x=a.x*Q.x,K.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/Q.y),r.y=a.y*Q.y,K.mapSize.y=a.y)),K.map===null||W===!0||k===!0){const H=this.type!==Rl?{minFilter:ns,magFilter:ns}:{};K.map!==null&&K.map.dispose(),K.map=new cf(r.x,r.y,H),K.map.texture.name=G.name+".shadowMap",K.camera.updateProjectionMatrix()}t.setRenderTarget(K.map),t.clear();const se=K.getViewportCount();for(let H=0;H<se;H++){const X=K.getViewport(H);s.set(a.x*X.x,a.y*X.y,a.x*X.z,a.y*X.w),U.viewport(s),K.updateMatrices(G,H),i=K.getFrustum(),E(R,I,K.camera,G,this.type)}K.isPointLightShadow!==!0&&this.type===Rl&&M(K,I),K.needsUpdate=!1}g=this.type,x.needsUpdate=!1,t.setRenderTarget(P,O,B)};function M(N,R){const I=e.update(b);p.defines.VSM_SAMPLES!==N.blurSamples&&(p.defines.VSM_SAMPLES=N.blurSamples,m.defines.VSM_SAMPLES=N.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),N.mapPass===null&&(N.mapPass=new cf(r.x,r.y)),p.uniforms.shadow_pass.value=N.map.texture,p.uniforms.resolution.value=N.mapSize,p.uniforms.radius.value=N.radius,t.setRenderTarget(N.mapPass),t.clear(),t.renderBufferDirect(R,null,I,p,b,null),m.uniforms.shadow_pass.value=N.mapPass.texture,m.uniforms.resolution.value=N.mapSize,m.uniforms.radius.value=N.radius,t.setRenderTarget(N.map),t.clear(),t.renderBufferDirect(R,null,I,m,b,null)}function w(N,R,I,P){let O=null;const B=I.isPointLight===!0?N.customDistanceMaterial:N.customDepthMaterial;if(B!==void 0)O=B;else if(O=I.isPointLight===!0?l:o,t.localClippingEnabled&&R.clipShadows===!0&&Array.isArray(R.clippingPlanes)&&R.clippingPlanes.length!==0||R.displacementMap&&R.displacementScale!==0||R.alphaMap&&R.alphaTest>0||R.map&&R.alphaTest>0||R.alphaToCoverage===!0){const 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Ye=xe?s_:xn.getTransfer(pe);Y===t.FLOAT&&(fe=t.RGBA32F),Y===t.HALF_FLOAT&&(fe=t.RGBA16F),Y===t.UNSIGNED_BYTE&&(fe=Ye===kn?t.SRGB8_ALPHA8:t.RGBA8),Y===t.UNSIGNED_SHORT_4_4_4_4&&(fe=t.RGBA4),Y===t.UNSIGNED_SHORT_5_5_5_1&&(fe=t.RGB5_A1)}return(fe===t.R16F||fe===t.R32F||fe===t.RG16F||fe===t.RG32F||fe===t.RGBA16F||fe===t.RGBA32F)&&e.get("EXT_color_buffer_float"),fe}function E(F,L){let Y;return F?L===null||L===of||L===g0?Y=t.DEPTH24_STENCIL8:L===zl?Y=t.DEPTH32F_STENCIL8:L===m0&&(Y=t.DEPTH24_STENCIL8,Ht("DepthTexture: 16 bit depth attachment is not supported with stencil. 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Le=t.getParameter(t.UNPACK_ROW_LENGTH),$e=t.getParameter(t.UNPACK_SKIP_PIXELS),rt=t.getParameter(t.UNPACK_SKIP_ROWS);t.pixelStorei(t.UNPACK_ROW_LENGTH,L.width);for(let Ue=0,Pe=fe.length;Ue<Pe;Ue++){const dt=fe[Ue],et=Math.floor(dt.start/4),Qe=Math.ceil(dt.count/4),st=et%L.width,ue=Math.floor(et/L.width),tt=Qe,de=1;t.pixelStorei(t.UNPACK_SKIP_PIXELS,st),t.pixelStorei(t.UNPACK_SKIP_ROWS,ue),n.texSubImage2D(t.TEXTURE_2D,0,st,ue,tt,de,Y,pe,L.data)}F.clearUpdateRanges(),t.pixelStorei(t.UNPACK_ROW_LENGTH,Le),t.pixelStorei(t.UNPACK_SKIP_PIXELS,$e),t.pixelStorei(t.UNPACK_SKIP_ROWS,rt)}}function me(F,L,Y){let pe=t.TEXTURE_2D;(L.isDataArrayTexture||L.isCompressedArrayTexture)&&(pe=t.TEXTURE_2D_ARRAY),L.isData3DTexture&&(pe=t.TEXTURE_3D);const xe=re(F,L),fe=L.source;n.bindTexture(pe,F.__webglTexture,t.TEXTURE0+Y);const Ye=i.get(fe);if(fe.version!==Ye.__version||xe===!0){n.activeTexture(t.TEXTURE0+Y);const Le=xn.getPrimaries(xn.workingColorSpace),$e=L.colorSpace===uu?null:xn.getPrimaries(L.colorSpace),rt=L.colorSpace===uu||Le===$e?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,L.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,L.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,L.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,rt);let Ue=b(L.image,!1,r.maxTextureSize);Ue=we(L,Ue);const Pe=a.convert(L.format,L.colorSpace),dt=a.convert(L.type);let et=w(L.internalFormat,Pe,dt,L.colorSpace,L.isVideoTexture);X(pe,L);let Qe;const st=L.mipmaps,ue=L.isVideoTexture!==!0,tt=Ye.__version===void 0||xe===!0,de=fe.dataReady,ke=A(L,Ue);if(L.isDepthTexture)et=E(L.format===x0,L.type),tt&&(ue?n.texStorage2D(t.TEXTURE_2D,1,et,Ue.width,Ue.height):n.texImage2D(t.TEXTURE_2D,0,et,Ue.width,Ue.height,0,Pe,dt,null));else if(L.isDataTexture)if(st.length>0){ue&&tt&&n.texStorage2D(t.TEXTURE_2D,ke,et,st[0].width,st[0].height);for(let 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if(L.isData3DTexture)ue?(tt&&n.texStorage3D(t.TEXTURE_3D,ke,et,Ue.width,Ue.height,Ue.depth),de&&n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Ue.width,Ue.height,Ue.depth,Pe,dt,Ue.data)):n.texImage3D(t.TEXTURE_3D,0,et,Ue.width,Ue.height,Ue.depth,0,Pe,dt,Ue.data);else if(L.isFramebufferTexture){if(tt)if(ue)n.texStorage2D(t.TEXTURE_2D,ke,et,Ue.width,Ue.height);else{let Ee=Ue.width,ge=Ue.height;for(let je=0;je<ke;je++)n.texImage2D(t.TEXTURE_2D,je,et,Ee,ge,0,Pe,dt,null),Ee>>=1,ge>>=1}}else if(st.length>0){if(ue&&tt){const Ee=ve(st[0]);n.texStorage2D(t.TEXTURE_2D,ke,et,Ee.width,Ee.height)}for(let Ee=0,ge=st.length;Ee<ge;Ee++)Qe=st[Ee],ue?de&&n.texSubImage2D(t.TEXTURE_2D,Ee,0,0,Pe,dt,Qe):n.texImage2D(t.TEXTURE_2D,Ee,et,Pe,dt,Qe);L.generateMipmaps=!1}else if(ue){if(tt){const Ee=ve(Ue);n.texStorage2D(t.TEXTURE_2D,ke,et,Ee.width,Ee.height)}de&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,Pe,dt,Ue)}else n.texImage2D(t.TEXTURE_2D,0,et,Pe,dt,Ue);x(L)&&g(pe),Ye.__version=fe.version,L.onUpdate&&L.onUpdate(L)}F.__version=L.version}function be(F,L,Y){if(L.image.length!==6)return;const pe=re(F,L),xe=L.source;n.bindTexture(t.TEXTURE_CUBE_MAP,F.__webglTexture,t.TEXTURE0+Y);const fe=i.get(xe);if(xe.version!==fe.__version||pe===!0){n.activeTexture(t.TEXTURE0+Y);const Ye=xn.getPrimaries(xn.workingColorSpace),Le=L.colorSpace===uu?null:xn.getPrimaries(L.colorSpace),$e=L.colorSpace===uu||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,L.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,L.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,L.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,$e);const rt=L.isCompressedTexture||L.image[0].isCompressedTexture,Ue=L.image[0]&&L.image[0].isDataTexture,Pe=[];for(let ge=0;ge<6;ge++)!rt&&!Ue?Pe[ge]=b(L.image[ge],!0,r.maxCubemapSize):Pe[ge]=Ue?L.image[ge].image:L.image[ge],Pe[ge]=we(L,Pe[ge]);const dt=Pe[0],et=a.convert(L.format,L.colorSpace),Qe=a.convert(L.type),st=w(L.internalFormat,et,Qe,L.colorSpace),ue=L.isVideoTexture!==!0,tt=fe.__version===void 0||pe===!0,de=xe.dataReady;let ke=A(L,dt);X(t.TEXTURE_CUBE_MAP,L);let Ee;if(rt){ue&&tt&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,st,dt.width,dt.height);for(let ge=0;ge<6;ge++){Ee=Pe[ge].mipmaps;for(let je=0;je<Ee.length;je++){const at=Ee[je];L.format!==lo?et!==null?ue?de&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,et,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,st,at.width,at.height,0,at.data):Ht("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,et,Qe,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,st,at.width,at.height,0,et,Qe,at.data)}}}else{if(Ee=L.mipmaps,ue&&tt){Ee.length>0&&ke++;const ge=ve(Pe[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,st,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ue){ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Pe[ge].width,Pe[ge].height,et,Qe,Pe[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,st,Pe[ge].width,Pe[ge].height,0,et,Qe,Pe[ge].data);for(let je=0;je<Ee.length;je++){const yt=Ee[je].image[ge].image;ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,yt.width,yt.height,et,Qe,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,st,yt.width,yt.height,0,et,Qe,yt.data)}}else{ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,et,Qe,Pe[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,st,et,Qe,Pe[ge]);for(let je=0;je<Ee.length;je++){const at=Ee[je];ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,et,Qe,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,st,et,Qe,at.image[ge])}}}x(L)&&g(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,L.onUpdate&&L.onUpdate(L)}F.__version=L.version}function De(F,L,Y,pe,xe,fe){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),$e=w(Y.internalFormat,Ye,Le,Y.colorSpace),rt=i.get(L),Ue=i.get(Y);if(Ue.__renderTarget=L,!rt.__hasExternalTextures){const Pe=Math.max(1,L.width>>fe),dt=Math.max(1,L.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,$e,Pe,dt,L.depth,0,Ye,Le,null):n.texImage2D(xe,fe,$e,Pe,dt,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,F),ae(L)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,xe,Ue.__webglTexture,0,ee(L)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,xe,Ue.__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function he(F,L,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,F),L.depthBuffer){const pe=L.depthTexture,xe=pe&&pe.isDepthTexture?pe.type:null,fe=E(L.stencilBuffer,xe),Ye=L.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=ee(L);ae(L)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,fe,L.width,L.height):Y?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,fe,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,fe,L.width,L.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ye,t.RENDERBUFFER,F)}else{const pe=L.textures;for(let xe=0;xe<pe.length;xe++){const fe=pe[xe],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),$e=w(fe.internalFormat,Ye,Le,fe.colorSpace),rt=ee(L);Y&&ae(L)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,rt,$e,L.width,L.height):ae(L)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,rt,$e,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,$e,L.width,L.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function Ae(F,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not 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L=i.get(F),Y=F.isWebGLCubeRenderTarget===!0;if(L.__boundDepthTexture!==F.depthTexture){const pe=F.depthTexture;if(L.__depthDisposeCallback&&L.__depthDisposeCallback(),pe){const xe=()=>{delete L.__boundDepthTexture,delete L.__depthDisposeCallback,pe.removeEventListener("dispose",xe)};pe.addEventListener("dispose",xe),L.__depthDisposeCallback=xe}L.__boundDepthTexture=pe}if(F.depthTexture&&!L.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");const pe=F.texture.mipmaps;pe&&pe.length>0?Ae(L.__webglFramebuffer[0],F):Ae(L.__webglFramebuffer,F)}else if(Y){L.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)if(n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[pe]),L.__webglDepthbuffer[pe]===void 0)L.__webglDepthbuffer[pe]=t.createRenderbuffer(),he(L.__webglDepthbuffer[pe],F,!1);else{const xe=F.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=L.__webglDepthbuffer[pe];t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}else{const pe=F.texture.mipmaps;if(pe&&pe.length>0?n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer===void 0)L.__webglDepthbuffer=t.createRenderbuffer(),he(L.__webglDepthbuffer,F,!1);else{const xe=F.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=L.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(F,L,Y){const pe=i.get(F);L!==void 0&&De(pe.__webglFramebuffer,F,F.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&Be(F)}function ut(F){const L=F.texture,Y=i.get(F),pe=i.get(L);F.addEventListener("dispose",R);const xe=F.textures,fe=F.isWebGLCubeRenderTarget===!0,Ye=xe.length>1;if(Ye||(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=L.version,s.memory.textures++),fe){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(L.mipmaps&&L.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let $e=0;$e<L.mipmaps.length;$e++)Y.__webglFramebuffer[Le][$e]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(L.mipmaps&&L.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<L.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(Ye)for(let Le=0,$e=xe.length;Le<$e;Le++){const rt=i.get(xe[Le]);rt.__webglTexture===void 0&&(rt.__webglTexture=t.createTexture(),s.memory.textures++)}if(F.samples>0&&ae(F)===!1){Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let Le=0;Le<xe.length;Le++){const $e=xe[Le];Y.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le]);const rt=a.convert($e.format,$e.colorSpace),Ue=a.convert($e.type),Pe=w($e.internalFormat,rt,Ue,$e.colorSpace,F.isXRRenderTarget===!0),dt=ee(F);t.renderbufferStorageMultisample(t.RENDERBUFFER,dt,Pe,F.width,F.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),F.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),he(Y.__webglDepthRenderbuffer,F,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(fe){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),X(t.TEXTURE_CUBE_MAP,L);for(let Le=0;Le<6;Le++)if(L.mipmaps&&L.mipmaps.length>0)for(let $e=0;$e<L.mipmaps.length;$e++)De(Y.__webglFramebuffer[Le][$e],F,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,$e);else De(Y.__webglFramebuffer[Le],F,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);x(L)&&g(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ye){for(let Le=0,$e=xe.length;Le<$e;Le++){const rt=xe[Le],Ue=i.get(rt);let Pe=t.TEXTURE_2D;(F.isWebGL3DRenderTarget||F.isWebGLArrayRenderTarget)&&(Pe=F.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Pe,Ue.__webglTexture),X(Pe,rt),De(Y.__webglFramebuffer,F,rt,t.COLOR_ATTACHMENT0+Le,Pe,0),x(rt)&&g(Pe)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((F.isWebGL3DRenderTarget||F.isWebGLArrayRenderTarget)&&(Le=F.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,pe.__webglTexture),X(Le,L),L.mipmaps&&L.mipmaps.length>0)for(let $e=0;$e<L.mipmaps.length;$e++)De(Y.__webglFramebuffer[$e],F,L,t.COLOR_ATTACHMENT0,Le,$e);else De(Y.__webglFramebuffer,F,L,t.COLOR_ATTACHMENT0,Le,0);x(L)&&g(Le),n.unbindTexture()}F.depthBuffer&&Be(F)}function z(F){const L=F.textures;for(let Y=0,pe=L.length;Y<pe;Y++){const xe=L[Y];if(x(xe)){const fe=M(F),Ye=i.get(xe).__webglTexture;n.bindTexture(fe,Ye),g(fe),n.unbindTexture()}}}const V=[],ne=[];function J(F){if(F.samples>0){if(ae(F)===!1){const L=F.textures,Y=F.width,pe=F.height;let xe=t.COLOR_BUFFER_BIT;const fe=F.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ye=i.get(F),Le=L.length>1;if(Le)for(let rt=0;rt<L.length;rt++)n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer);const $e=F.texture.mipmaps;$e&&$e.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer);for(let rt=0;rt<L.length;rt++){if(F.resolveDepthBuffer&&(F.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),F.stencilBuffer&&F.resolveStencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[rt]);const Ue=i.get(L[rt]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ue,0)}t.blitFramebuffer(0,0,Y,pe,0,0,Y,pe,xe,t.NEAREST),l===!0&&(V.length=0,ne.length=0,V.push(t.COLOR_ATTACHMENT0+rt),F.depthBuffer&&F.resolveDepthBuffer===!1&&(V.push(fe),ne.push(fe),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,ne)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,V))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let rt=0;rt<L.length;rt++){n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[rt]);const Ue=i.get(L[rt]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,Ue,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer)}else if(F.depthBuffer&&F.resolveDepthBuffer===!1&&l){const L=F.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[L])}}}function ee(F){return Math.min(r.maxSamples,F.samples)}function ae(F){const L=i.get(F);return F.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function ie(F){const L=s.render.frame;d.get(F)!==L&&(d.set(F,L),F.update())}function we(F,L){const Y=F.colorSpace,pe=F.format,xe=F.type;return F.isCompressedTexture===!0||F.isVideoTexture===!0||Y!==Sp&&Y!==uu&&(xn.getTransfer(Y)===kn?(pe!==lo||xe!==Bo)&&Ht("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Ci("WebGLTextures: Unsupported texture color space:",Y)),L}function ve(F){return typeof HTMLImageElement<"u"&&F instanceof HTMLImageElement?(c.width=F.naturalWidth||F.width,c.height=F.naturalHeight||F.height):typeof VideoFrame<"u"&&F instanceof VideoFrame?(c.width=F.displayWidth,c.height=F.displayHeight):(c.width=F.width,c.height=F.height),c}this.allocateTextureUnit=W,this.resetTextureUnits=U,this.setTexture2D=$,this.setTexture2DArray=q,this.setTexture3D=G,this.setTextureCube=K,this.rebindTextures=le,this.setupRenderTarget=ut,this.updateRenderTargetMipmap=z,this.updateMultisampleRenderTarget=J,this.setupDepthRenderbuffer=Be,this.setupFrameBufferTexture=De,this.useMultisampledRTT=ae}function Vde(t,e){function n(i,r=uu){let a;const s=xn.getTransfer(r);if(i===Bo)return t.UNSIGNED_BYTE;if(i===FN)return t.UNSIGNED_SHORT_4_4_4_4;if(i===zN)return t.UNSIGNED_SHORT_5_5_5_1;if(i===EG)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===AG)return t.UNSIGNED_INT_10F_11F_11F_REV;if(i===wG)return t.BYTE;if(i===MG)return t.SHORT;if(i===m0)return t.UNSIGNED_SHORT;if(i===UN)return t.INT;if(i===of)return t.UNSIGNED_INT;if(i===zl)return t.FLOAT;if(i===Kp)return t.HALF_FLOAT;if(i===TG)return t.ALPHA;if(i===CG)return t.RGB;if(i===lo)return t.RGBA;if(i===v0)return t.DEPTH_COMPONENT;if(i===x0)return t.DEPTH_STENCIL;if(i===RG)return t.RED;if(i===BN)return t.RED_INTEGER;if(i===jN)return t.RG;if(i===HN)return t.RG_INTEGER;if(i===VN)return t.RGBA_INTEGER;if(i===Ob||i===kb||i===Lb||i===Ib)if(s===kn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===Ob)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===kb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Lb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===Ib)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===Ob)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===kb)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Lb)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===Ib)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===q2||i===X2||i===K2||i===Y2)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===q2)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===X2)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===K2)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===Y2)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===Z2||i===J2||i===Q2)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===Z2||i===J2)return s===kn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===Q2)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===eR||i===tR||i===nR||i===iR||i===rR||i===aR||i===sR||i===oR||i===lR||i===cR||i===uR||i===dR||i===fR||i===hR)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===eR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===tR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===nR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===iR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===rR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===aR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===sR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===oR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===lR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===cR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===uR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===dR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===fR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===hR)return s===kn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===pR||i===mR||i===gR)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===pR)return s===kn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===mR)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===gR)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===vR||i===xR||i===yR||i===bR)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===vR)return a.COMPRESSED_RED_RGTC1_EXT;if(i===xR)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===yR)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===bR)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===g0?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const Gde=`
- void main() {
- gl_Position = vec4( position, 1.0 );
- }`,$de=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
- void main() {
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
- if ( coord.x >= 1.0 ) {
- gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
- } else {
- gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
- }
- }`;class Wde{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new YG(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new ec({vertexShader:Gde,fragmentShader:$de,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new jo(new KN(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let qde=class extends Tf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,y=null;const b=typeof XRWebGLBinding<"u",x=new Wde,g={},M=n.getContextAttributes();let w=null,E=null;const A=[],N=[],R=new Qt;let I=null;const P=new Rs;P.viewport=new Bi;const O=new Rs;O.viewport=new Bi;const B=[P,O],U=new uoe;let W=null,k=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(me){let be=A[me];return be===void 0&&(be=new cA,A[me]=be),be.getTargetRaySpace()},this.getControllerGrip=function(me){let be=A[me];return be===void 0&&(be=new cA,A[me]=be),be.getGripSpace()},this.getHand=function(me){let be=A[me];return be===void 0&&(be=new cA,A[me]=be),be.getHandSpace()};function $(me){const be=N.indexOf(me.inputSource);if(be===-1)return;const De=A[be];De!==void 0&&(De.update(me.inputSource,me.frame,c||s),De.dispatchEvent({type:me.type,data:me.inputSource}))}function q(){r.removeEventListener("select",$),r.removeEventListener("selectstart",$),r.removeEventListener("selectend",$),r.removeEventListener("squeeze",$),r.removeEventListener("squeezestart",$),r.removeEventListener("squeezeend",$),r.removeEventListener("end",q),r.removeEventListener("inputsourceschange",G);for(let me=0;me<A.length;me++){const be=N[me];be!==null&&(N[me]=null,A[me].disconnect(be))}W=null,k=null,x.reset();for(const me in g)delete g[me];e.setRenderTarget(w),m=null,p=null,f=null,r=null,E=null,ye.stop(),i.isPresenting=!1,e.setPixelRatio(I),e.setSize(R.width,R.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(me){a=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(me){o=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(me){c=me},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f===null&&b&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async 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y(x,g){g.matcap&&(x.matcap.value=g.matcap)}function b(x,g){const M=e.get(g).light;x.referencePosition.value.setFromMatrixPosition(M.matrixWorld),x.nearDistance.value=M.shadow.camera.near,x.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function Yde(t,e,n,i){let r={},a={},s=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(M,w){const E=w.program;i.uniformBlockBinding(M,E)}function c(M,w){let E=r[M.id];E===void 0&&(y(M),E=d(M),r[M.id]=E,M.addEventListener("dispose",x));const A=w.program;i.updateUBOMapping(M,A);const N=e.render.frame;a[M.id]!==N&&(p(M),a[M.id]=N)}function d(M){const w=f();M.__bindingPointIndex=w;const E=t.createBuffer(),A=M.__size,N=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,E),t.bufferData(t.UNIFORM_BUFFER,A,N),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,E),E}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return Ci("WebGLRenderer: Maximum number of 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Z=ie.autoReset,_e=Ue.enabled,Ne=Ue.autoUpdate,Re=Ue.needsUpdate,Me=Ue.type;de(),ie.autoReset=Z,Ue.enabled=_e,Ue.autoUpdate=Ne,Ue.needsUpdate=Re,Ue.type=Me}function je(Z){Ci("WebGLRenderer: A WebGL context could not be created. 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tn(Z,_e,Ne){Z.transparent===!0&&Z.side===Po&&Z.forceSinglePass===!1?(Z.side=Pa,Z.needsUpdate=!0,wi(Z,_e,Ne),Z.side=Nu,Z.needsUpdate=!0,wi(Z,_e,Ne),Z.side=Po):wi(Z,_e,Ne)}this.compile=function(Z,_e,Ne=null){Ne===null&&(Ne=Z),w=$e.get(Ne),w.init(_e),A.push(w),Ne.traverseVisible(function(Me){Me.isLight&&Me.layers.test(_e.layers)&&(w.pushLight(Me),Me.castShadow&&w.pushShadow(Me))}),Z!==Ne&&Z.traverseVisible(function(Me){Me.isLight&&Me.layers.test(_e.layers)&&(w.pushLight(Me),Me.castShadow&&w.pushShadow(Me))}),w.setupLights();const Re=new Set;return Z.traverse(function(Me){if(!(Me.isMesh||Me.isPoints||Me.isLine||Me.isSprite))return;const Ze=Me.material;if(Ze)if(Array.isArray(Ze))for(let lt=0;lt<Ze.length;lt++){const mt=Ze[lt];tn(mt,Ne,Me),Re.add(mt)}else tn(Ze,Ne,Me),Re.add(Ze)}),w=A.pop(),Re},this.compileAsync=function(Z,_e,Ne=null){const Re=this.compile(Z,_e,Ne);return new Promise(Me=>{function 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Ne=w.state.shadowsArray;Ue.render(Ne,Z,_e),be===!0&&rt.endShadows(),this.info.autoReset===!0&&this.info.reset();const Re=M.opaque,Me=M.transmissive;if(w.setupLights(),_e.isArrayCamera){const Ze=_e.cameras;if(Me.length>0)for(let lt=0,mt=Ze.length;lt<mt;lt++){const pt=Ze[lt];Vr(Re,Me,Z,pt)}ut&&Pe.render(Z);for(let lt=0,mt=Ze.length;lt<mt;lt++){const pt=Ze[lt];Ar(M,Z,pt,pt.viewport)}}else Me.length>0&&Vr(Re,Me,Z,_e),ut&&Pe.render(Z),Ar(M,Z,_e);O!==null&&P===0&&(ve.updateMultisampleRenderTarget(O),ve.updateRenderTargetMipmap(O)),Z.isScene===!0&&Z.onAfterRender(N,Z,_e),ue.resetDefaultState(),B=-1,U=null,A.pop(),A.length>0?(w=A[A.length-1],be===!0&&rt.setGlobalState(N.clippingPlanes,w.state.camera)):w=null,E.pop(),E.length>0?M=E[E.length-1]:M=null};function dr(Z,_e,Ne,Re){if(Z.visible===!1)return;if(Z.layers.test(_e.layers)){if(Z.isGroup)Ne=Z.renderOrder;else if(Z.isLOD)Z.autoUpdate===!0&&Z.update(_e);else if(Z.isLight)w.pushLight(Z),Z.castShadow&&w.pushShadow(Z);else if(Z.isSprite){if(!Z.frustumCulled||me.intersectsSprite(Z)){Re&&Be.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(he);const lt=xe.update(Z),mt=Z.material;mt.visible&&M.push(Z,lt,mt,Ne,Be.z,null)}}else if((Z.isMesh||Z.isLine||Z.isPoints)&&(!Z.frustumCulled||me.intersectsObject(Z))){const lt=xe.update(Z),mt=Z.material;if(Re&&(Z.boundingSphere!==void 0?(Z.boundingSphere===null&&Z.computeBoundingSphere(),Be.copy(Z.boundingSphere.center)):(lt.boundingSphere===null&<.computeBoundingSphere(),Be.copy(lt.boundingSphere.center)),Be.applyMatrix4(Z.matrixWorld).applyMatrix4(he)),Array.isArray(mt)){const pt=lt.groups;for(let Rt=0,St=pt.length;Rt<St;Rt++){const ft=pt[Rt],jt=mt[ft.materialIndex];jt&&jt.visible&&M.push(Z,lt,jt,Ne,Be.z,ft)}}else mt.visible&&M.push(Z,lt,mt,Ne,Be.z,null)}}const Ze=Z.children;for(let lt=0,mt=Ze.length;lt<mt;lt++)dr(Ze[lt],_e,Ne,Re)}function Ar(Z,_e,Ne,Re){const{opaque:Me,transmissive:Ze,transparent:lt}=Z;w.setupLightsView(Ne),be===!0&&rt.setGlobalState(N.clippingPlanes,Ne),Re&&ae.viewport(W.copy(Re)),Me.length>0&&Di(Me,_e,Ne),Ze.length>0&&Di(Ze,_e,Ne),lt.length>0&&Di(lt,_e,Ne),ae.buffers.depth.setTest(!0),ae.buffers.depth.setMask(!0),ae.buffers.color.setMask(!0),ae.setPolygonOffset(!1)}function Vr(Z,_e,Ne,Re){if((Ne.isScene===!0?Ne.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Re.id]===void 0&&(w.state.transmissionRenderTarget[Re.id]=new cf(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?Kp:Bo,minFilter:Od,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:xn.workingColorSpace}));const Ze=w.state.transmissionRenderTarget[Re.id],lt=Re.viewport||W;Ze.setSize(lt.z*N.transmissionResolutionScale,lt.w*N.transmissionResolutionScale);const mt=N.getRenderTarget(),pt=N.getActiveCubeFace(),Rt=N.getActiveMipmapLevel();N.setRenderTarget(Ze),N.getClearColor(q),G=N.getClearAlpha(),G<1&&N.setClearColor(16777215,.5),N.clear(),ut&&Pe.render(Ne);const St=N.toneMapping;N.toneMapping=_u;const ft=Re.viewport;if(Re.viewport!==void 0&&(Re.viewport=void 0),w.setupLightsView(Re),be===!0&&rt.setGlobalState(N.clippingPlanes,Re),Di(Z,Ne,Re),ve.updateMultisampleRenderTarget(Ze),ve.updateRenderTargetMipmap(Ze),J.has("WEBGL_multisampled_render_to_texture")===!1){let jt=!1;for(let Ot=0,Kt=_e.length;Ot<Kt;Ot++){const rn=_e[Ot],{object:cn,geometry:Dt,material:Gt,group:Wt}=rn;if(Gt.side===Po&&cn.layers.test(Re.layers)){const pi=Gt.side;Gt.side=Pa,Gt.needsUpdate=!0,si(cn,Ne,Re,Dt,Gt,Wt),Gt.side=pi,Gt.needsUpdate=!0,jt=!0}}jt===!0&&(ve.updateMultisampleRenderTarget(Ze),ve.updateRenderTargetMipmap(Ze))}N.setRenderTarget(mt,pt,Rt),N.setClearColor(q,G),ft!==void 0&&(Re.viewport=ft),N.toneMapping=St}function Di(Z,_e,Ne){const Re=_e.isScene===!0?_e.overrideMaterial:null;for(let Me=0,Ze=Z.length;Me<Ze;Me++){const lt=Z[Me],{object:mt,geometry:pt,group:Rt}=lt;let St=lt.material;St.allowOverride===!0&&Re!==null&&(St=Re),mt.layers.test(Ne.layers)&&si(mt,_e,Ne,pt,St,Rt)}}function si(Z,_e,Ne,Re,Me,Ze){Z.onBeforeRender(N,_e,Ne,Re,Me,Ze),Z.modelViewMatrix.multiplyMatrices(Ne.matrixWorldInverse,Z.matrixWorld),Z.normalMatrix.getNormalMatrix(Z.modelViewMatrix),Me.onBeforeRender(N,_e,Ne,Re,Z,Ze),Me.transparent===!0&&Me.side===Po&&Me.forceSinglePass===!1?(Me.side=Pa,Me.needsUpdate=!0,N.renderBufferDirect(Ne,_e,Re,Me,Z,Ze),Me.side=Nu,Me.needsUpdate=!0,N.renderBufferDirect(Ne,_e,Re,Me,Z,Ze),Me.side=Po):N.renderBufferDirect(Ne,_e,Re,Me,Z,Ze),Z.onAfterRender(N,_e,Ne,Re,Me,Ze)}function wi(Z,_e,Ne){_e.isScene!==!0&&(_e=le);const Re=we.get(Z),Me=w.state.lights,Ze=w.state.shadowsArray,lt=Me.state.version,mt=fe.getParameters(Z,Me.state,Ze,_e,Ne),pt=fe.getProgramCacheKey(mt);let Rt=Re.programs;Re.environment=Z.isMeshStandardMaterial?_e.environment:null,Re.fog=_e.fog,Re.envMap=(Z.isMeshStandardMaterial?L:F).get(Z.envMap||Re.environment),Re.envMapRotation=Re.environment!==null&&Z.envMap===null?_e.environmentRotation:Z.envMapRotation,Rt===void 0&&(Z.addEventListener("dispose",at),Rt=new Map,Re.programs=Rt);let St=Rt.get(pt);if(St!==void 0){if(Re.currentProgram===St&&Re.lightsStateVersion===lt)return vc(Z,mt),St}else mt.uniforms=fe.getUniforms(Z),Z.onBeforeCompile(mt,N),St=fe.acquireProgram(mt,pt),Rt.set(pt,St),Re.uniforms=mt.uniforms;const ft=Re.uniforms;return(!Z.isShaderMaterial&&!Z.isRawShaderMaterial||Z.clipping===!0)&&(ft.clippingPlanes=rt.uniform),vc(Z,mt),Re.needsLights=qe(Z),Re.lightsStateVersion=lt,Re.needsLights&&(ft.ambientLightColor.value=Me.state.ambient,ft.lightProbe.value=Me.state.probe,ft.directionalLights.value=Me.state.directional,ft.directionalLightShadows.value=Me.state.directionalShadow,ft.spotLights.value=Me.state.spot,ft.spotLightShadows.value=Me.state.spotShadow,ft.rectAreaLights.value=Me.state.rectArea,ft.ltc_1.value=Me.state.rectAreaLTC1,ft.ltc_2.value=Me.state.rectAreaLTC2,ft.pointLights.value=Me.state.point,ft.pointLightShadows.value=Me.state.pointShadow,ft.hemisphereLights.value=Me.state.hemi,ft.directionalShadowMap.value=Me.state.directionalShadowMap,ft.directionalShadowMatrix.value=Me.state.directionalShadowMatrix,ft.spotShadowMap.value=Me.state.spotShadowMap,ft.spotLightMatrix.value=Me.state.spotLightMatrix,ft.spotLightMap.value=Me.state.spotLightMap,ft.pointShadowMap.value=Me.state.pointShadowMap,ft.pointShadowMatrix.value=Me.state.pointShadowMatrix),Re.currentProgram=St,Re.uniformsList=null,St}function $s(Z){if(Z.uniformsList===null){const _e=Z.currentProgram.getUniforms();Z.uniformsList=Bb.seqWithValue(_e.seq,Z.uniforms)}return Z.uniformsList}function vc(Z,_e){const Ne=we.get(Z);Ne.outputColorSpace=_e.outputColorSpace,Ne.batching=_e.batching,Ne.batchingColor=_e.batchingColor,Ne.instancing=_e.instancing,Ne.instancingColor=_e.instancingColor,Ne.instancingMorph=_e.instancingMorph,Ne.skinning=_e.skinning,Ne.morphTargets=_e.morphTargets,Ne.morphNormals=_e.morphNormals,Ne.morphColors=_e.morphColors,Ne.morphTargetsCount=_e.morphTargetsCount,Ne.numClippingPlanes=_e.numClippingPlanes,Ne.numIntersection=_e.numClipIntersection,Ne.vertexAlphas=_e.vertexAlphas,Ne.vertexTangents=_e.vertexTangents,Ne.toneMapping=_e.toneMapping}function oe(Z,_e,Ne,Re,Me){_e.isScene!==!0&&(_e=le),ve.resetTextureUnits();const Ze=_e.fog,lt=Re.isMeshStandardMaterial?_e.environment:null,mt=O===null?N.outputColorSpace:O.isXRRenderTarget===!0?O.texture.colorSpace:Sp,pt=(Re.isMeshStandardMaterial?L:F).get(Re.envMap||lt),Rt=Re.vertexColors===!0&&!!Ne.attributes.color&&Ne.attributes.color.itemSize===4,St=!!Ne.attributes.tangent&&(!!Re.normalMap||Re.anisotropy>0),ft=!!Ne.morphAttributes.position,jt=!!Ne.morphAttributes.normal,Ot=!!Ne.morphAttributes.color;let Kt=_u;Re.toneMapped&&(O===null||O.isXRRenderTarget===!0)&&(Kt=N.toneMapping);const rn=Ne.morphAttributes.position||Ne.morphAttributes.normal||Ne.morphAttributes.color,cn=rn!==void 0?rn.length:0,Dt=we.get(Re),Gt=w.state.lights;if(be===!0&&(De===!0||Z!==U)){const hr=Z===U&&Re.id===B;rt.setState(Re,Z,hr)}let Wt=!1;Re.version===Dt.__version?(Dt.needsLights&&Dt.lightsStateVersion!==Gt.state.version||Dt.outputColorSpace!==mt||Me.isBatchedMesh&&Dt.batching===!1||!Me.isBatchedMesh&&Dt.batching===!0||Me.isBatchedMesh&&Dt.batchingColor===!0&&Me.colorTexture===null||Me.isBatchedMesh&&Dt.batchingColor===!1&&Me.colorTexture!==null||Me.isInstancedMesh&&Dt.instancing===!1||!Me.isInstancedMesh&&Dt.instancing===!0||Me.isSkinnedMesh&&Dt.skinning===!1||!Me.isSkinnedMesh&&Dt.skinning===!0||Me.isInstancedMesh&&Dt.instancingColor===!0&&Me.instanceColor===null||Me.isInstancedMesh&&Dt.instancingColor===!1&&Me.instanceColor!==null||Me.isInstancedMesh&&Dt.instancingMorph===!0&&Me.morphTexture===null||Me.isInstancedMesh&&Dt.instancingMorph===!1&&Me.morphTexture!==null||Dt.envMap!==pt||Re.fog===!0&&Dt.fog!==Ze||Dt.numClippingPlanes!==void 0&&(Dt.numClippingPlanes!==rt.numPlanes||Dt.numIntersection!==rt.numIntersection)||Dt.vertexAlphas!==Rt||Dt.vertexTangents!==St||Dt.morphTargets!==ft||Dt.morphNormals!==jt||Dt.morphColors!==Ot||Dt.toneMapping!==Kt||Dt.morphTargetsCount!==cn)&&(Wt=!0):(Wt=!0,Dt.__version=Re.version);let pi=Dt.currentProgram;Wt===!0&&(pi=wi(Re,_e,Me));let Mi=!1,Sn=!1,Ws=!1;const Mn=pi.getUniforms(),fr=Dt.uniforms;if(ae.useProgram(pi.program)&&(Mi=!0,Sn=!0,Ws=!0),Re.id!==B&&(B=Re.id,Sn=!0),Mi||U!==Z){ae.buffers.depth.getReversed()&&Z.reversedDepth!==!0&&(Z._reversedDepth=!0,Z.updateProjectionMatrix()),Mn.setValue(V,"projectionMatrix",Z.projectionMatrix),Mn.setValue(V,"viewMatrix",Z.matrixWorldInverse);const Tr=Mn.map.cameraPosition;Tr!==void 0&&Tr.setValue(V,Ae.setFromMatrixPosition(Z.matrixWorld)),ee.logarithmicDepthBuffer&&Mn.setValue(V,"logDepthBufFC",2/(Math.log(Z.far+1)/Math.LN2)),(Re.isMeshPhongMaterial||Re.isMeshToonMaterial||Re.isMeshLambertMaterial||Re.isMeshBasicMaterial||Re.isMeshStandardMaterial||Re.isShaderMaterial)&&Mn.setValue(V,"isOrthographic",Z.isOrthographicCamera===!0),U!==Z&&(U=Z,Sn=!0,Ws=!0)}if(Me.isSkinnedMesh){Mn.setOptional(V,Me,"bindMatrix"),Mn.setOptional(V,Me,"bindMatrixInverse");const hr=Me.skeleton;hr&&(hr.boneTexture===null&&hr.computeBoneTexture(),Mn.setValue(V,"boneTexture",hr.boneTexture,ve))}Me.isBatchedMesh&&(Mn.setOptional(V,Me,"batchingTexture"),Mn.setValue(V,"batchingTexture",Me._matricesTexture,ve),Mn.setOptional(V,Me,"batchingIdTexture"),Mn.setValue(V,"batchingIdTexture",Me._indirectTexture,ve),Mn.setOptional(V,Me,"batchingColorTexture"),Me._colorsTexture!==null&&Mn.setValue(V,"batchingColorTexture",Me._colorsTexture,ve));const Ki=Ne.morphAttributes;if((Ki.position!==void 0||Ki.normal!==void 0||Ki.color!==void 0)&&dt.update(Me,Ne,pi),(Sn||Dt.receiveShadow!==Me.receiveShadow)&&(Dt.receiveShadow=Me.receiveShadow,Mn.setValue(V,"receiveShadow",Me.receiveShadow)),Re.isMeshGouraudMaterial&&Re.envMap!==null&&(fr.envMap.value=pt,fr.flipEnvMap.value=pt.isCubeTexture&&pt.isRenderTargetTexture===!1?-1:1),Re.isMeshStandardMaterial&&Re.envMap===null&&_e.environment!==null&&(fr.envMapIntensity.value=_e.environmentIntensity),fr.dfgLUT!==void 0&&(fr.dfgLUT.value=Jde()),Sn&&(Mn.setValue(V,"toneMappingExposure",N.toneMappingExposure),Dt.needsLights&&Ie(fr,Ws),Ze&&Re.fog===!0&&Ye.refreshFogUniforms(fr,Ze),Ye.refreshMaterialUniforms(fr,Re,se,Q,w.state.transmissionRenderTarget[Z.id]),Bb.upload(V,$s(Dt),fr,ve)),Re.isShaderMaterial&&Re.uniformsNeedUpdate===!0&&(Bb.upload(V,$s(Dt),fr,ve),Re.uniformsNeedUpdate=!1),Re.isSpriteMaterial&&Mn.setValue(V,"center",Me.center),Mn.setValue(V,"modelViewMatrix",Me.modelViewMatrix),Mn.setValue(V,"normalMatrix",Me.normalMatrix),Mn.setValue(V,"modelMatrix",Me.matrixWorld),Re.isShaderMaterial||Re.isRawShaderMaterial){const hr=Re.uniformsGroups;for(let Tr=0,yo=hr.length;Tr<yo;Tr++){const Zo=hr[Tr];tt.update(Zo,pi),tt.bind(Zo,pi)}}return pi}function Ie(Z,_e){Z.ambientLightColor.needsUpdate=_e,Z.lightProbe.needsUpdate=_e,Z.directionalLights.needsUpdate=_e,Z.directionalLightShadows.needsUpdate=_e,Z.pointLights.needsUpdate=_e,Z.pointLightShadows.needsUpdate=_e,Z.spotLights.needsUpdate=_e,Z.spotLightShadows.needsUpdate=_e,Z.rectAreaLights.needsUpdate=_e,Z.hemisphereLights.needsUpdate=_e}function qe(Z){return Z.isMeshLambertMaterial||Z.isMeshToonMaterial||Z.isMeshPhongMaterial||Z.isMeshStandardMaterial||Z.isShadowMaterial||Z.isShaderMaterial&&Z.lights===!0}this.getActiveCubeFace=function(){return I},this.getActiveMipmapLevel=function(){return P},this.getRenderTarget=function(){return O},this.setRenderTargetTextures=function(Z,_e,Ne){const Re=we.get(Z);Re.__autoAllocateDepthBuffer=Z.resolveDepthBuffer===!1,Re.__autoAllocateDepthBuffer===!1&&(Re.__useRenderToTexture=!1),we.get(Z.texture).__webglTexture=_e,we.get(Z.depthTexture).__webglTexture=Re.__autoAllocateDepthBuffer?void 0:Ne,Re.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Z,_e){const Ne=we.get(Z);Ne.__webglFramebuffer=_e,Ne.__useDefaultFramebuffer=_e===void 0};const Xe=V.createFramebuffer();this.setRenderTarget=function(Z,_e=0,Ne=0){O=Z,I=_e,P=Ne;let Re=!0,Me=null,Ze=!1,lt=!1;if(Z){const pt=we.get(Z);if(pt.__useDefaultFramebuffer!==void 0)ae.bindFramebuffer(V.FRAMEBUFFER,null),Re=!1;else if(pt.__webglFramebuffer===void 0)ve.setupRenderTarget(Z);else if(pt.__hasExternalTextures)ve.rebindTextures(Z,we.get(Z.texture).__webglTexture,we.get(Z.depthTexture).__webglTexture);else if(Z.depthBuffer){const ft=Z.depthTexture;if(pt.__boundDepthTexture!==ft){if(ft!==null&&we.has(ft)&&(Z.width!==ft.image.width||Z.height!==ft.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");ve.setupDepthRenderbuffer(Z)}}const Rt=Z.texture;(Rt.isData3DTexture||Rt.isDataArrayTexture||Rt.isCompressedArrayTexture)&&(lt=!0);const St=we.get(Z).__webglFramebuffer;Z.isWebGLCubeRenderTarget?(Array.isArray(St[_e])?Me=St[_e][Ne]:Me=St[_e],Ze=!0):Z.samples>0&&ve.useMultisampledRTT(Z)===!1?Me=we.get(Z).__webglMultisampledFramebuffer:Array.isArray(St)?Me=St[Ne]:Me=St,W.copy(Z.viewport),k.copy(Z.scissor),$=Z.scissorTest}else W.copy(re).multiplyScalar(se).floor(),k.copy(ce).multiplyScalar(se).floor(),$=ye;if(Ne!==0&&(Me=Xe),ae.bindFramebuffer(V.FRAMEBUFFER,Me)&&Re&&ae.drawBuffers(Z,Me),ae.viewport(W),ae.scissor(k),ae.setScissorTest($),Ze){const pt=we.get(Z.texture);V.framebufferTexture2D(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_CUBE_MAP_POSITIVE_X+_e,pt.__webglTexture,Ne)}else if(lt){const pt=_e;for(let Rt=0;Rt<Z.textures.length;Rt++){const St=we.get(Z.textures[Rt]);V.framebufferTextureLayer(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0+Rt,St.__webglTexture,Ne,pt)}}else if(Z!==null&&Ne!==0){const pt=we.get(Z.texture);V.framebufferTexture2D(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,pt.__webglTexture,Ne)}B=-1},this.readRenderTargetPixels=function(Z,_e,Ne,Re,Me,Ze,lt,mt=0){if(!(Z&&Z.isWebGLRenderTarget)){Ci("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let pt=we.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&<!==void 0&&(pt=pt[lt]),pt){ae.bindFramebuffer(V.FRAMEBUFFER,pt);try{const Rt=Z.textures[mt],St=Rt.format,ft=Rt.type;if(!ee.textureFormatReadable(St)){Ci("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(ft)){Ci("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}_e>=0&&_e<=Z.width-Re&&Ne>=0&&Ne<=Z.height-Me&&(Z.textures.length>1&&V.readBuffer(V.COLOR_ATTACHMENT0+mt),V.readPixels(_e,Ne,Re,Me,st.convert(St),st.convert(ft),Ze))}finally{const Rt=O!==null?we.get(O).__webglFramebuffer:null;ae.bindFramebuffer(V.FRAMEBUFFER,Rt)}}},this.readRenderTargetPixelsAsync=async function(Z,_e,Ne,Re,Me,Ze,lt,mt=0){if(!(Z&&Z.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let pt=we.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&<!==void 0&&(pt=pt[lt]),pt)if(_e>=0&&_e<=Z.width-Re&&Ne>=0&&Ne<=Z.height-Me){ae.bindFramebuffer(V.FRAMEBUFFER,pt);const Rt=Z.textures[mt],St=Rt.format,ft=Rt.type;if(!ee.textureFormatReadable(St))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(ft))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const jt=V.createBuffer();V.bindBuffer(V.PIXEL_PACK_BUFFER,jt),V.bufferData(V.PIXEL_PACK_BUFFER,Ze.byteLength,V.STREAM_READ),Z.textures.length>1&&V.readBuffer(V.COLOR_ATTACHMENT0+mt),V.readPixels(_e,Ne,Re,Me,st.convert(St),st.convert(ft),0);const Ot=O!==null?we.get(O).__webglFramebuffer:null;ae.bindFramebuffer(V.FRAMEBUFFER,Ot);const Kt=V.fenceSync(V.SYNC_GPU_COMMANDS_COMPLETE,0);return V.flush(),await Mse(V,Kt,4),V.bindBuffer(V.PIXEL_PACK_BUFFER,jt),V.getBufferSubData(V.PIXEL_PACK_BUFFER,0,Ze),V.deleteBuffer(jt),V.deleteSync(Kt),Ze}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Z,_e=null,Ne=0){const Re=Math.pow(2,-Ne),Me=Math.floor(Z.image.width*Re),Ze=Math.floor(Z.image.height*Re),lt=_e!==null?_e.x:0,mt=_e!==null?_e.y:0;ve.setTexture2D(Z,0),V.copyTexSubImage2D(V.TEXTURE_2D,Ne,0,0,lt,mt,Me,Ze),ae.unbindTexture()};const We=V.createFramebuffer(),bt=V.createFramebuffer();this.copyTextureToTexture=function(Z,_e,Ne=null,Re=null,Me=0,Ze=null){Ze===null&&(Me!==0?(y0("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Ze=Me,Me=0):Ze=0);let lt,mt,pt,Rt,St,ft,jt,Ot,Kt;const rn=Z.isCompressedTexture?Z.mipmaps[Ze]:Z.image;if(Ne!==null)lt=Ne.max.x-Ne.min.x,mt=Ne.max.y-Ne.min.y,pt=Ne.isBox3?Ne.max.z-Ne.min.z:1,Rt=Ne.min.x,St=Ne.min.y,ft=Ne.isBox3?Ne.min.z:0;else{const Ki=Math.pow(2,-Me);lt=Math.floor(rn.width*Ki),mt=Math.floor(rn.height*Ki),Z.isDataArrayTexture?pt=rn.depth:Z.isData3DTexture?pt=Math.floor(rn.depth*Ki):pt=1,Rt=0,St=0,ft=0}Re!==null?(jt=Re.x,Ot=Re.y,Kt=Re.z):(jt=0,Ot=0,Kt=0);const cn=st.convert(_e.format),Dt=st.convert(_e.type);let Gt;_e.isData3DTexture?(ve.setTexture3D(_e,0),Gt=V.TEXTURE_3D):_e.isDataArrayTexture||_e.isCompressedArrayTexture?(ve.setTexture2DArray(_e,0),Gt=V.TEXTURE_2D_ARRAY):(ve.setTexture2D(_e,0),Gt=V.TEXTURE_2D),V.pixelStorei(V.UNPACK_FLIP_Y_WEBGL,_e.flipY),V.pixelStorei(V.UNPACK_PREMULTIPLY_ALPHA_WEBGL,_e.premultiplyAlpha),V.pixelStorei(V.UNPACK_ALIGNMENT,_e.unpackAlignment);const Wt=V.getParameter(V.UNPACK_ROW_LENGTH),pi=V.getParameter(V.UNPACK_IMAGE_HEIGHT),Mi=V.getParameter(V.UNPACK_SKIP_PIXELS),Sn=V.getParameter(V.UNPACK_SKIP_ROWS),Ws=V.getParameter(V.UNPACK_SKIP_IMAGES);V.pixelStorei(V.UNPACK_ROW_LENGTH,rn.width),V.pixelStorei(V.UNPACK_IMAGE_HEIGHT,rn.height),V.pixelStorei(V.UNPACK_SKIP_PIXELS,Rt),V.pixelStorei(V.UNPACK_SKIP_ROWS,St),V.pixelStorei(V.UNPACK_SKIP_IMAGES,ft);const Mn=Z.isDataArrayTexture||Z.isData3DTexture,fr=_e.isDataArrayTexture||_e.isData3DTexture;if(Z.isDepthTexture){const Ki=we.get(Z),hr=we.get(_e),Tr=we.get(Ki.__renderTarget),yo=we.get(hr.__renderTarget);ae.bindFramebuffer(V.READ_FRAMEBUFFER,Tr.__webglFramebuffer),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,yo.__webglFramebuffer);for(let Zo=0;Zo<pt;Zo++)Mn&&(V.framebufferTextureLayer(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,we.get(Z).__webglTexture,Me,ft+Zo),V.framebufferTextureLayer(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,we.get(_e).__webglTexture,Ze,Kt+Zo)),V.blitFramebuffer(Rt,St,lt,mt,jt,Ot,lt,mt,V.DEPTH_BUFFER_BIT,V.NEAREST);ae.bindFramebuffer(V.READ_FRAMEBUFFER,null),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,null)}else if(Me!==0||Z.isRenderTargetTexture||we.has(Z)){const Ki=we.get(Z),hr=we.get(_e);ae.bindFramebuffer(V.READ_FRAMEBUFFER,We),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,bt);for(let Tr=0;Tr<pt;Tr++)Mn?V.framebufferTextureLayer(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,Ki.__webglTexture,Me,ft+Tr):V.framebufferTexture2D(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,Ki.__webglTexture,Me),fr?V.framebufferTextureLayer(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,hr.__webglTexture,Ze,Kt+Tr):V.framebufferTexture2D(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,hr.__webglTexture,Ze),Me!==0?V.blitFramebuffer(Rt,St,lt,mt,jt,Ot,lt,mt,V.COLOR_BUFFER_BIT,V.NEAREST):fr?V.copyTexSubImage3D(Gt,Ze,jt,Ot,Kt+Tr,Rt,St,lt,mt):V.copyTexSubImage2D(Gt,Ze,jt,Ot,Rt,St,lt,mt);ae.bindFramebuffer(V.READ_FRAMEBUFFER,null),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,null)}else fr?Z.isDataTexture||Z.isData3DTexture?V.texSubImage3D(Gt,Ze,jt,Ot,Kt,lt,mt,pt,cn,Dt,rn.data):_e.isCompressedArrayTexture?V.compressedTexSubImage3D(Gt,Ze,jt,Ot,Kt,lt,mt,pt,cn,rn.data):V.texSubImage3D(Gt,Ze,jt,Ot,Kt,lt,mt,pt,cn,Dt,rn):Z.isDataTexture?V.texSubImage2D(V.TEXTURE_2D,Ze,jt,Ot,lt,mt,cn,Dt,rn.data):Z.isCompressedTexture?V.compressedTexSubImage2D(V.TEXTURE_2D,Ze,jt,Ot,rn.width,rn.height,cn,rn.data):V.texSubImage2D(V.TEXTURE_2D,Ze,jt,Ot,lt,mt,cn,Dt,rn);V.pixelStorei(V.UNPACK_ROW_LENGTH,Wt),V.pixelStorei(V.UNPACK_IMAGE_HEIGHT,pi),V.pixelStorei(V.UNPACK_SKIP_PIXELS,Mi),V.pixelStorei(V.UNPACK_SKIP_ROWS,Sn),V.pixelStorei(V.UNPACK_SKIP_IMAGES,Ws),Ze===0&&_e.generateMipmaps&&V.generateMipmap(Gt),ae.unbindTexture()},this.initRenderTarget=function(Z){we.get(Z).__webglFramebuffer===void 0&&ve.setupRenderTarget(Z)},this.initTexture=function(Z){Z.isCubeTexture?ve.setTextureCube(Z,0):Z.isData3DTexture?ve.setTexture3D(Z,0):Z.isDataArrayTexture||Z.isCompressedArrayTexture?ve.setTexture2DArray(Z,0):ve.setTexture2D(Z,0),ae.unbindTexture()},this.resetState=function(){I=0,P=0,O=null,ae.reset(),ue.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Oo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=xn._getDrawingBufferColorSpace(e),n.unpackColorSpace=xn._getUnpackColorSpace()}};const MF={type:"change"},YN={type:"start"},a$={type:"end"},Sy=new $N,EF=new nu,efe=Math.cos(70*Ase.DEG2RAD),Zi=new Ge,Aa=2*Math.PI,Un={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},xA=1e-6;class tfe extends foe{constructor(e,n=null){super(e,n),this.state=Un.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:sp.ROTATE,MIDDLE:sp.DOLLY,RIGHT:sp.PAN},this.touches={ONE:ep.ROTATE,TWO:ep.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new lf,this._lastTargetPosition=new Ge,this._quat=new lf().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new Q4,this._sphericalDelta=new Q4,this._scale=1,this._panOffset=new Ge,this._rotateStart=new Qt,this._rotateEnd=new Qt,this._rotateDelta=new Qt,this._panStart=new Qt,this._panEnd=new Qt,this._panDelta=new Qt,this._dollyStart=new Qt,this._dollyEnd=new Qt,this._dollyDelta=new Qt,this._dollyDirection=new Ge,this._mouse=new Qt,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=ife.bind(this),this._onPointerDown=nfe.bind(this),this._onPointerUp=rfe.bind(this),this._onContextMenu=dfe.bind(this),this._onMouseWheel=ofe.bind(this),this._onKeyDown=lfe.bind(this),this._onTouchStart=cfe.bind(this),this._onTouchMove=ufe.bind(this),this._onMouseDown=afe.bind(this),this._onMouseMove=sfe.bind(this),this._interceptControlDown=ffe.bind(this),this._interceptControlUp=hfe.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(MF),this.update(),this.state=Un.NONE}update(e=null){const n=this.object.position;Zi.copy(n).sub(this.target),Zi.applyQuaternion(this._quat),this._spherical.setFromVector3(Zi),this.autoRotate&&this.state===Un.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Aa:i>Math.PI&&(i-=Aa),r<-Math.PI?r+=Aa:r>Math.PI&&(r-=Aa),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(Zi.setFromSpherical(this._spherical),Zi.applyQuaternion(this._quatInverse),n.copy(this.target).add(Zi),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=Zi.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=Zi.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(Sy.origin.copy(this.object.position),Sy.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Sy.direction))<efe?this.object.lookAt(this.target):(EF.setFromNormalAndCoplanarPoint(this.object.up,this.target),Sy.intersectPlane(EF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>xA||8*(1-this._lastQuaternion.dot(this.object.quaternion))>xA||this._lastTargetPosition.distanceToSquared(this.target)>xA?(this.dispatchEvent(MF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Aa/60*this.autoRotateSpeed*e:Aa/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){Zi.setFromMatrixColumn(n,0),Zi.multiplyScalar(-e),this._panOffset.add(Zi)}_panUp(e,n){this.screenSpacePanning===!0?Zi.setFromMatrixColumn(n,1):(Zi.setFromMatrixColumn(n,0),Zi.crossVectors(this.object.up,Zi)),Zi.multiplyScalar(e),this._panOffset.add(Zi)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;Zi.copy(r).sub(this.target);let a=Zi.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new Qt,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function nfe(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function ife(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function rfe(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(a$),this.state=Un.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function afe(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case sp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Un.DOLLY;break;case sp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Un.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Un.ROTATE}break;case sp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Un.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Un.PAN}break;default:this.state=Un.NONE}this.state!==Un.NONE&&this.dispatchEvent(YN)}function sfe(t){switch(this.state){case Un.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Un.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Un.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function ofe(t){this.enabled===!1||this.enableZoom===!1||this.state!==Un.NONE||(t.preventDefault(),this.dispatchEvent(YN),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(a$))}function lfe(t){this.enabled!==!1&&this._handleKeyDown(t)}function cfe(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case ep.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Un.TOUCH_ROTATE;break;case ep.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Un.TOUCH_PAN;break;default:this.state=Un.NONE}break;case 2:switch(this.touches.TWO){case ep.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Un.TOUCH_DOLLY_PAN;break;case ep.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Un.TOUCH_DOLLY_ROTATE;break;default:this.state=Un.NONE}break;default:this.state=Un.NONE}this.state!==Un.NONE&&this.dispatchEvent(YN)}function ufe(t){switch(this._trackPointer(t),this.state){case Un.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Un.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Un.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Un.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Un.NONE}}function dfe(t){this.enabled!==!1&&t.preventDefault()}function ffe(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function hfe(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function pfe(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new Yo;let c=0;for(let d=0;d<t.length;++d){const f=t[d];let p=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),p++}if(p!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,d),c+=m}}if(n){let d=0;const f=[];for(let p=0;p<t.length;++p){const m=t[p].index;for(let y=0;y<m.count;++y)f.push(m.getX(y)+d);d+=t[p].attributes.position.count}l.setIndex(f)}for(const d in a){const f=AF(a[d]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" attribute."),null;l.setAttribute(d,f)}for(const d in s){const f=s[d][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[d]=[];for(let p=0;p<f;++p){const m=[];for(let b=0;b<s[d].length;++b)m.push(s[d][b][p]);const y=AF(m);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" morphAttribute."),null;l.morphAttributes[d].push(y)}}return l}function AF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const d=t[c];if(e===void 0&&(e=d.array.constructor),e!==d.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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M}},{"./support":30,"./utils":32}],2:[function(n,i,r){var a=n("./external"),s=n("./stream/DataWorker"),o=n("./stream/Crc32Probe"),l=n("./stream/DataLengthProbe");function c(d,f,p,m,y){this.compressedSize=d,this.uncompressedSize=f,this.crc32=p,this.compression=m,this.compressedContent=y}c.prototype={getContentWorker:function(){var d=new s(a.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),f=this;return d.on("end",function(){if(this.streamInfo.data_length!==f.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),d},getCompressedWorker:function(){return new s(a.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(d,f,p){return d.pipe(new o).pipe(new l("uncompressedSize")).pipe(f.compressWorker(p)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var d=0;d<8;d++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,d,f,p){var m=s,y=p+f;c^=-1;for(var b=p;b<y;b++)c=c>>>8^m[255&(c^d[b])];return-1^c})(0|l,o,o.length,0):(function(c,d,f,p){var m=s,y=p+f;c^=-1;for(var b=p;b<y;b++)c=c>>>8^m[255&(c^d.charCodeAt(b))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function d(f,p){l.call(this,"FlateWorker/"+f),this._pako=null,this._pakoAction=f,this._pakoOptions=p,this.meta={}}r.magic="\b\0",o.inherits(d,l),d.prototype.processChunk=function(f){this.meta=f.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,f.data),!1)},d.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},d.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},d.prototype._createPako=function(){this._pako=new s[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var f=this;this._pako.onData=function(p){f.push({data:p,meta:f.meta})}},r.compressWorker=function(f){return new d("Deflate",f)},r.uncompressWorker=function(){return new d("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(n,i,r){function a(m,y){var b,x="";for(b=0;b<y;b++)x+=String.fromCharCode(255&m),m>>>=8;return x}function s(m,y,b,x,g,M){var w,E,A=m.file,N=m.compression,R=M!==c.utf8encode,I=o.transformTo("string",M(A.name)),P=o.transformTo("string",c.utf8encode(A.name)),O=A.comment,B=o.transformTo("string",M(O)),U=o.transformTo("string",c.utf8encode(O)),W=P.length!==A.name.length,k=U.length!==O.length,$="",q="",G="",K=A.dir,Q=A.date,se={crc32:0,compressedSize:0,uncompressedSize:0};y&&!b||(se.crc32=m.crc32,se.compressedSize=m.compressedSize,se.uncompressedSize=m.uncompressedSize);var H=0;y&&(H|=8),R||!W&&!k||(H|=2048);var X=0,re=0;K&&(X|=16),g==="UNIX"?(re=798,X|=(function(ye,me){var be=ye;return ye||(be=me?16893:33204),(65535&be)<<16})(A.unixPermissions,K)):(re=20,X|=(function(ye){return 63&(ye||0)})(A.dosPermissions)),w=Q.getUTCHours(),w<<=6,w|=Q.getUTCMinutes(),w<<=5,w|=Q.getUTCSeconds()/2,E=Q.getUTCFullYear()-1980,E<<=4,E|=Q.getUTCMonth()+1,E<<=5,E|=Q.getUTCDate(),W&&(q=a(1,1)+a(d(I),4)+P,$+="up"+a(q.length,2)+q),k&&(G=a(1,1)+a(d(B),4)+U,$+="uc"+a(G.length,2)+G);var ce="";return ce+=`
- \0`,ce+=a(H,2),ce+=N.magic,ce+=a(w,2),ce+=a(E,2),ce+=a(se.crc32,4),ce+=a(se.compressedSize,4),ce+=a(se.uncompressedSize,4),ce+=a(I.length,2),ce+=a($.length,2),{fileRecord:f.LOCAL_FILE_HEADER+ce+I+$,dirRecord:f.CENTRAL_FILE_HEADER+a(re,2)+ce+a(B.length,2)+"\0\0\0\0"+a(X,4)+a(x,4)+I+$+B}}var o=n("../utils"),l=n("../stream/GenericWorker"),c=n("../utf8"),d=n("../crc32"),f=n("../signature");function p(m,y,b,x){l.call(this,"ZipFileWorker"),this.bytesWritten=0,this.zipComment=y,this.zipPlatform=b,this.encodeFileName=x,this.streamFiles=m,this.accumulate=!1,this.contentBuffer=[],this.dirRecords=[],this.currentSourceOffset=0,this.entriesCount=0,this.currentFile=null,this._sources=[]}o.inherits(p,l),p.prototype.push=function(m){var y=m.meta.percent||0,b=this.entriesCount,x=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:b?(y+100*(b-x-1))/b:100}}))},p.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var y=this.streamFiles&&!m.file.dir;if(y){var b=s(m,y,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:b.fileRecord,meta:{percent:0}})}else this.accumulate=!0},p.prototype.closedSource=function(m){this.accumulate=!1;var y=this.streamFiles&&!m.file.dir,b=s(m,y,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(b.dirRecord),y)this.push({data:(function(x){return f.DATA_DESCRIPTOR+a(x.crc32,4)+a(x.compressedSize,4)+a(x.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:b.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},p.prototype.flush=function(){for(var m=this.bytesWritten,y=0;y<this.dirRecords.length;y++)this.push({data:this.dirRecords[y],meta:{percent:100}});var b=this.bytesWritten-m,x=(function(g,M,w,E,A){var N=o.transformTo("string",A(E));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(g,2)+a(g,2)+a(M,4)+a(w,4)+a(N.length,2)+N})(this.dirRecords.length,b,m,this.zipComment,this.encodeFileName);this.push({data:x,meta:{percent:100}})},p.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},p.prototype.registerPrevious=function(m){this._sources.push(m);var y=this;return m.on("data",function(b){y.processChunk(b)}),m.on("end",function(){y.closedSource(y.previous.streamInfo),y._sources.length?y.prepareNextSource():y.end()}),m.on("error",function(b){y.error(b)}),this},p.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},p.prototype.error=function(m){var y=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var b=0;b<y.length;b++)try{y[b].error(m)}catch{}return!0},p.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,y=0;y<m.length;y++)m[y].lock()},i.exports=p},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var d=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(p,m){f++;var y=(function(M,w){var E=M||w,A=a[E];if(!A)throw new Error(E+" is not a valid compression method !");return A})(m.options.compression,l.compression),b=m.options.compressionOptions||l.compressionOptions||{},x=m.dir,g=m.date;m._compressWorker(y,b).withStreamInfo("file",{name:p,dir:x,date:g,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(d)}),d.entriesCount=f}catch(p){d.error(p)}return d}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),d=n("./nodejsUtils");function f(p){return new s.Promise(function(m,y){var b=p.decompressed.getContentWorker().pipe(new c);b.on("error",function(x){y(x)}).on("end",function(){b.streamInfo.crc32!==p.decompressed.crc32?y(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(p,m){var y=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),d.isNode&&d.isStream(p)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",p,!0,m.optimizedBinaryString,m.base64).then(function(b){var x=new l(m);return x.load(b),x}).then(function(b){var x=[s.Promise.resolve(b)],g=b.files;if(m.checkCRC32)for(var M=0;M<g.length;M++)x.push(f(g[M]));return s.Promise.all(x)}).then(function(b){for(var x=b.shift(),g=x.files,M=0;M<g.length;M++){var w=g[M],E=w.fileNameStr,A=a.resolve(w.fileNameStr);y.file(A,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(y.file(A).unsafeOriginalName=E)}return x.zipComment.length&&(y.comment=x.zipComment),y})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(d){c.push({data:d,meta:{percent:0}})}).on("error",function(d){c.isPaused?this.generatedError=d:c.error(d)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var d=this;o.on("data",function(f,p){d.push(f)||d._helper.pause(),c&&c(p)}).on("error",function(f){d.emit("error",f)}).on("end",function(){d.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(A,N,R){var I,P=o.getTypeOf(N),O=o.extend(R||{},d);O.date=O.date||new Date,O.compression!==null&&(O.compression=O.compression.toUpperCase()),typeof O.unixPermissions=="string"&&(O.unixPermissions=parseInt(O.unixPermissions,8)),O.unixPermissions&&16384&O.unixPermissions&&(O.dir=!0),O.dosPermissions&&16&O.dosPermissions&&(O.dir=!0),O.dir&&(A=g(A)),O.createFolders&&(I=x(A))&&M.call(this,I,!0);var B=P==="string"&&O.binary===!1&&O.base64===!1;R&&R.binary!==void 0||(O.binary=!B),(N instanceof f&&N.uncompressedSize===0||O.dir||!N||N.length===0)&&(O.base64=!1,O.binary=!0,N="",O.compression="STORE",P="string");var U=null;U=N instanceof f||N instanceof l?N:y.isNode&&y.isStream(N)?new b(A,N):o.prepareContent(A,N,O.binary,O.optimizedBinaryString,O.base64);var W=new p(A,U,O);this.files[A]=W}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),d=n("./defaults"),f=n("./compressedObject"),p=n("./zipObject"),m=n("./generate"),y=n("./nodejsUtils"),b=n("./nodejs/NodejsStreamInputAdapter"),x=function(A){A.slice(-1)==="/"&&(A=A.substring(0,A.length-1));var N=A.lastIndexOf("/");return 0<N?A.substring(0,N):""},g=function(A){return A.slice(-1)!=="/"&&(A+="/"),A},M=function(A,N){return N=N!==void 0?N:d.createFolders,A=g(A),this.files[A]||a.call(this,A,null,{dir:!0,createFolders:N}),this.files[A]};function w(A){return Object.prototype.toString.call(A)==="[object RegExp]"}var E={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(A){var N,R,I;for(N in this.files)I=this.files[N],(R=N.slice(this.root.length,N.length))&&N.slice(0,this.root.length)===this.root&&A(R,I)},filter:function(A){var N=[];return this.forEach(function(R,I){A(R,I)&&N.push(I)}),N},file:function(A,N,R){if(arguments.length!==1)return A=this.root+A,a.call(this,A,N,R),this;if(w(A)){var I=A;return this.filter(function(O,B){return!B.dir&&I.test(O)})}var P=this.files[this.root+A];return P&&!P.dir?P:null},folder:function(A){if(!A)return this;if(w(A))return this.filter(function(P,O){return O.dir&&A.test(P)});var N=this.root+A,R=M.call(this,N),I=this.clone();return I.root=R.name,I},remove:function(A){A=this.root+A;var N=this.files[A];if(N||(A.slice(-1)!=="/"&&(A+="/"),N=this.files[A]),N&&!N.dir)delete this.files[A];else for(var R=this.filter(function(P,O){return O.name.slice(0,A.length)===A}),I=0;I<R.length;I++)delete this.files[R[I].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(A){var N,R={};try{if((R=o.extend(A||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=R.type.toLowerCase(),R.compression=R.compression.toUpperCase(),R.type==="binarystring"&&(R.type="string"),!R.type)throw new Error("No output type specified.");o.checkSupport(R.type),R.platform!=="darwin"&&R.platform!=="freebsd"&&R.platform!=="linux"&&R.platform!=="sunos"||(R.platform="UNIX"),R.platform==="win32"&&(R.platform="DOS");var I=R.comment||this.comment||"";N=m.generateWorker(this,R,I)}catch(P){(N=new l("error")).error(P)}return new c(N,R.type||"string",R.mimeType)},generateAsync:function(A,N){return this.generateInternalStream(A).accumulate(N)},generateNodeStream:function(A,N){return(A=A||{}).type||(A.type="nodebuffer"),this.generateInternalStream(A).toNodejsStream(N)}};i.exports=E},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var l=0;l<this.data.length;l++)o[l]=255&o[l]}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data[this.zero+o]},s.prototype.lastIndexOfSignature=function(o){for(var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.length-4;0<=p;--p)if(this.data[p]===l&&this.data[p+1]===c&&this.data[p+2]===d&&this.data[p+3]===f)return p-this.zero;return-1},s.prototype.readAndCheckSignature=function(o){var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.readData(4);return l===p[0]&&c===p[1]&&d===p[2]&&f===p[3]},s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return[];var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],18:[function(n,i,r){var a=n("../utils");function s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). Corrupted zip ?")},setIndex:function(o){this.checkIndex(o),this.index=o},skip:function(o){this.setIndex(this.index+o)},byteAt:function(){},readInt:function(o){var l,c=0;for(this.checkOffset(o),l=this.index+o-1;l>=this.index;l--)c=(c<<8)+this.byteAt(l);return this.index+=o,c},readString:function(o){return a.transformTo("string",this.readData(o))},readData:function(){},lastIndexOfSignature:function(){},readAndCheckSignature:function(){},readDate:function(){var o=this.readInt(4);return new Date(Date.UTC(1980+(o>>25&127),(o>>21&15)-1,o>>16&31,o>>11&31,o>>5&63,(31&o)<<1))}},i.exports=s},{"../utils":32}],19:[function(n,i,r){var a=n("./Uint8ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data.charCodeAt(this.zero+o)},s.prototype.lastIndexOfSignature=function(o){return this.data.lastIndexOf(o)-this.zero},s.prototype.readAndCheckSignature=function(o){return o===this.readData(4)},s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],21:[function(n,i,r){var a=n("./ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return new Uint8Array(0);var l=this.data.subarray(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./ArrayReader":17}],22:[function(n,i,r){var a=n("../utils"),s=n("../support"),o=n("./ArrayReader"),l=n("./StringReader"),c=n("./NodeBufferReader"),d=n("./Uint8ArrayReader");i.exports=function(f){var p=a.getTypeOf(f);return a.checkSupport(p),p!=="string"||s.uint8array?p==="nodebuffer"?new c(f):s.uint8array?new d(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function o(){a.call(this,"Crc32Probe"),this.withStreamInfo("crc32",0)}n("../utils").inherits(o,a),o.prototype.processChunk=function(l){this.streamInfo.crc32=s(l.data,this.streamInfo.crc32||0),this.push(l)},i.exports=o},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataLengthProbe for "+l),this.propName=l,this.withStreamInfo(l,0)}a.inherits(o,s),o.prototype.processChunk=function(l){if(l){var c=this.streamInfo[this.propName]||0;this.streamInfo[this.propName]=c+l.data.length}s.prototype.processChunk.call(this,l)},i.exports=o},{"../utils":32,"./GenericWorker":28}],27:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataWorker");var 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this._listeners[s].push(o),this},cleanUp:function(){this.streamInfo=this.generatedError=this.extraStreamInfo=null,this._listeners=[]},emit:function(s,o){if(this._listeners[s])for(var l=0;l<this._listeners[s].length;l++)this._listeners[s][l].call(this,o)},pipe:function(s){return s.registerPrevious(this)},registerPrevious:function(s){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.streamInfo=s.streamInfo,this.mergeStreamInfo(),this.previous=s;var o=this;return s.on("data",function(l){o.processChunk(l)}),s.on("end",function(){o.end()}),s.on("error",function(l){o.error(l)}),this},pause:function(){return!this.isPaused&&!this.isFinished&&(this.isPaused=!0,this.previous&&this.previous.pause(),!0)},resume:function(){if(!this.isPaused||this.isFinished)return!1;var s=this.isPaused=!1;return this.generatedError&&(this.error(this.generatedError),s=!0),this.previous&&this.previous.resume(),!s},flush:function(){},processChunk:function(s){this.push(s)},withStreamInfo:function(s,o){return this.extraStreamInfo[s]=o,this.mergeStreamInfo(),this},mergeStreamInfo:function(){for(var s in this.extraStreamInfo)Object.prototype.hasOwnProperty.call(this.extraStreamInfo,s)&&(this.streamInfo[s]=this.extraStreamInfo[s])},lock:function(){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.isLocked=!0,this.previous&&this.previous.lock()},toString:function(){var s="Worker "+this.name;return this.previous?this.previous+" -> "+s:s}},i.exports=a},{}],29:[function(n,i,r){var a=n("../utils"),s=n("./ConvertWorker"),o=n("./GenericWorker"),l=n("../base64"),c=n("../support"),d=n("../external"),f=null;if(c.nodestream)try{f=n("../nodejs/NodejsStreamOutputAdapter")}catch{}function p(y,b){return new d.Promise(function(x,g){var M=[],w=y._internalType,E=y._outputType,A=y._mimeType;y.on("data",function(N,R){M.push(N),b&&b(R)}).on("error",function(N){M=[],g(N)}).on("end",function(){try{var N=(function(R,I,P){switch(R){case"blob":return a.newBlob(a.transformTo("arraybuffer",I),P);case"base64":return l.encode(I);default:return a.transformTo(R,I)}})(E,(function(R,I){var P,O=0,B=null,U=0;for(P=0;P<I.length;P++)U+=I[P].length;switch(R){case"string":return I.join("");case"array":return Array.prototype.concat.apply([],I);case"uint8array":for(B=new Uint8Array(U),P=0;P<I.length;P++)B.set(I[P],O),O+=I[P].length;return B;case"nodebuffer":return Buffer.concat(I);default:throw new Error("concat : unsupported type '"+R+"'")}})(w,M),A);x(N)}catch(R){g(R)}M=[]}).resume()})}function m(y,b,x){var g=b;switch(b){case"blob":case"arraybuffer":g="uint8array";break;case"base64":g="string"}try{this._internalType=g,this._outputType=b,this._mimeType=x,a.checkSupport(g),this._worker=y.pipe(new s(g)),y.lock()}catch(M){this._worker=new o("error"),this._worker.error(M)}}m.prototype={accumulate:function(y){return p(this,y)},on:function(y,b){var x=this;return y==="data"?this._worker.on(y,function(g){b.call(x,g.data,g.meta)}):this._worker.on(y,function(){a.delay(b,arguments,x)}),this},resume:function(){return a.delay(this._worker.resume,[],this._worker),this},pause:function(){return this._worker.pause(),this},toNodejsStream:function(y){if(a.checkSupport("nodestream"),this._outputType!=="nodebuffer")throw new Error(this._outputType+" is not supported by this method");return new f(this,{objectMode:this._outputType!=="nodebuffer"},y)}},i.exports=m},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(n,i,r){if(r.base64=!0,r.array=!0,r.string=!0,r.arraybuffer=typeof ArrayBuffer<"u"&&typeof Uint8Array<"u",r.nodebuffer=typeof Buffer<"u",r.uint8array=typeof Uint8Array<"u",typeof ArrayBuffer>"u")r.blob=!1;else{var a=new ArrayBuffer(0);try{r.blob=new Blob([a],{type:"application/zip"}).size===0}catch{try{var s=new(self.BlobBuilder||self.WebKitBlobBuilder||self.MozBlobBuilder||self.MSBlobBuilder);s.append(a),r.blob=s.getBlob("application/zip").size===0}catch{r.blob=!1}}}try{r.nodestream=!!n("readable-stream").Readable}catch{r.nodestream=!1}},{"readable-stream":16}],31:[function(n,i,r){for(var a=n("./utils"),s=n("./support"),o=n("./nodejsUtils"),l=n("./stream/GenericWorker"),c=new Array(256),d=0;d<256;d++)c[d]=252<=d?6:248<=d?5:240<=d?4:224<=d?3:192<=d?2:1;c[254]=c[254]=1;function f(){l.call(this,"utf-8 decode"),this.leftOver=null}function p(){l.call(this,"utf-8 encode")}r.utf8encode=function(m){return s.nodebuffer?o.newBufferFrom(m,"utf-8"):(function(y){var b,x,g,M,w,E=y.length,A=0;for(M=0;M<E;M++)(64512&(x=y.charCodeAt(M)))==55296&&M+1<E&&(64512&(g=y.charCodeAt(M+1)))==56320&&(x=65536+(x-55296<<10)+(g-56320),M++),A+=x<128?1:x<2048?2:x<65536?3:4;for(b=s.uint8array?new Uint8Array(A):new Array(A),M=w=0;w<A;M++)(64512&(x=y.charCodeAt(M)))==55296&&M+1<E&&(64512&(g=y.charCodeAt(M+1)))==56320&&(x=65536+(x-55296<<10)+(g-56320),M++),x<128?b[w++]=x:(x<2048?b[w++]=192|x>>>6:(x<65536?b[w++]=224|x>>>12:(b[w++]=240|x>>>18,b[w++]=128|x>>>12&63),b[w++]=128|x>>>6&63),b[w++]=128|63&x);return b})(m)},r.utf8decode=function(m){return s.nodebuffer?a.transformTo("nodebuffer",m).toString("utf-8"):(function(y){var b,x,g,M,w=y.length,E=new Array(2*w);for(b=x=0;b<w;)if((g=y[b++])<128)E[x++]=g;else if(4<(M=c[g]))E[x++]=65533,b+=M-1;else{for(g&=M===2?31:M===3?15:7;1<M&&b<w;)g=g<<6|63&y[b++],M--;1<M?E[x++]=65533:g<65536?E[x++]=g:(g-=65536,E[x++]=55296|g>>10&1023,E[x++]=56320|1023&g)}return E.length!==x&&(E.subarray?E=E.subarray(0,x):E.length=x),a.applyFromCharCode(E)})(m=a.transformTo(s.uint8array?"uint8array":"array",m))},a.inherits(f,l),f.prototype.processChunk=function(m){var y=a.transformTo(s.uint8array?"uint8array":"array",m.data);if(this.leftOver&&this.leftOver.length){if(s.uint8array){var 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function d(f){this.files=[],this.loadOptions=f}d.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var p=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(p)+", expected "+s.pretty(f)+")")}},isSignature:function(f,p){var m=this.reader.index;this.reader.setIndex(f);var y=this.reader.readString(4)===p;return this.reader.setIndex(m),y},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),p=c.uint8array?"uint8array":"array",m=s.transformTo(p,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,p,m,y=this.zip64EndOfCentralSize-44;0<y;)f=this.reader.readInt(2),p=this.reader.readInt(4),m=this.reader.readData(p),this.zip64ExtensibleData[f]={id:f,length:p,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,p;for(f=0;f<this.files.length;f++)p=this.files[f],this.reader.setIndex(p.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),p.readLocalPart(this.reader),p.handleUTF8(),p.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var p=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var y=p-m;if(0<y)this.isSignature(p,o.CENTRAL_FILE_HEADER)||(this.reader.zero=y);else if(y<0)throw new Error("Corrupted zip: missing "+Math.abs(y)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=d},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),d=n("./compressions"),f=n("./support");function p(m,y){this.options=m,this.loadOptions=y}p.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var y,b;if(m.skip(22),this.fileNameLength=m.readInt(2),b=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(b),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((y=(function(x){for(var g in d)if(Object.prototype.hasOwnProperty.call(d,g)&&d[g].magic===x)return d[g];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,y,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var y=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(y),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var y,b,x,g=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<g;)y=m.readInt(2),b=m.readInt(2),x=m.readData(b),this.extraFields[y]={id:y,length:b,value:x};m.setIndex(g)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var y=this.findExtraFieldUnicodePath();if(y!==null)this.fileNameStr=y;else{var b=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(b)}var x=this.findExtraFieldUnicodeComment();if(x!==null)this.fileCommentStr=x;else{var g=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(g)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileName)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileComment)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null}},i.exports=p},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(y,b,x){this.name=y,this.dir=x.dir,this.date=x.date,this.comment=x.comment,this.unixPermissions=x.unixPermissions,this.dosPermissions=x.dosPermissions,this._data=b,this._dataBinary=x.binary,this.options={compression:x.compression,compressionOptions:x.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),d=n("./stream/GenericWorker");a.prototype={internalStream:function(y){var b=null,x="string";try{if(!y)throw new Error("No output type specified.");var g=(x=y.toLowerCase())==="string"||x==="text";x!=="binarystring"&&x!=="text"||(x="string"),b=this._decompressWorker();var M=!this._dataBinary;M&&!g&&(b=b.pipe(new l.Utf8EncodeWorker)),!M&&g&&(b=b.pipe(new l.Utf8DecodeWorker))}catch(w){(b=new d("error")).error(w)}return new s(b,x,"")},async:function(y,b){return this.internalStream(y).accumulate(b)},nodeStream:function(y,b){return this.internalStream(y||"nodebuffer").toNodejsStream(b)},_compressWorker:function(y,b){if(this._data instanceof c&&this._data.compression.magic===y.magic)return this._data.getCompressedWorker();var x=this._decompressWorker();return this._dataBinary||(x=x.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(x,y,b)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof d?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],p=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=p;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,d=new l(y),f=a.document.createTextNode("");d.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var b=a.document.createElement("script");b.onreadystatechange=function(){y(),b.onreadystatechange=null,b.parentNode.removeChild(b),b=null},a.document.documentElement.appendChild(b)}:function(){setTimeout(y,0)};else{var p=new a.MessageChannel;p.port1.onmessage=y,s=function(){p.port2.postMessage(0)}}var m=[];function y(){var b,x;o=!0;for(var g=m.length;g;){for(x=m,m=[],b=-1;++b<g;)x[b]();g=m.length}o=!1}i.exports=function(b){m.push(b)!==1||o||s()}}).call(this,typeof Zx<"u"?Zx:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],d=["PENDING"];function f(g){if(typeof g!="function")throw new TypeError("resolver must be a function");this.state=d,this.queue=[],this.outcome=void 0,g!==s&&b(this,g)}function p(g,M,w){this.promise=g,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(g,M,w){a(function(){var E;try{E=M(w)}catch(A){return o.reject(g,A)}E===g?o.reject(g,new TypeError("Cannot resolve promise with itself")):o.resolve(g,E)})}function y(g){var M=g&&g.then;if(g&&(typeof g=="object"||typeof g=="function")&&typeof M=="function")return function(){M.apply(g,arguments)}}function b(g,M){var w=!1;function E(R){w||(w=!0,o.reject(g,R))}function A(R){w||(w=!0,o.resolve(g,R))}var N=x(function(){M(A,E)});N.status==="error"&&E(N.value)}function x(g,M){var w={};try{w.value=g(M),w.status="success"}catch(E){w.status="error",w.value=E}return w}(i.exports=f).prototype.finally=function(g){if(typeof g!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(g()).then(function(){return w})},function(w){return M.resolve(g()).then(function(){throw w})})},f.prototype.catch=function(g){return this.then(null,g)},f.prototype.then=function(g,M){if(typeof g!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==d?m(w,this.state===c?g:M,this.outcome):this.queue.push(new p(w,g,M)),w},p.prototype.callFulfilled=function(g){o.resolve(this.promise,g)},p.prototype.otherCallFulfilled=function(g){m(this.promise,this.onFulfilled,g)},p.prototype.callRejected=function(g){o.reject(this.promise,g)},p.prototype.otherCallRejected=function(g){m(this.promise,this.onRejected,g)},o.resolve=function(g,M){var w=x(y,M);if(w.status==="error")return o.reject(g,w.value);var E=w.value;if(E)b(g,E);else{g.state=c,g.outcome=M;for(var A=-1,N=g.queue.length;++A<N;)g.queue[A].callFulfilled(M)}return g},o.reject=function(g,M){g.state=l,g.outcome=M;for(var w=-1,E=g.queue.length;++w<E;)g.queue[w].callRejected(M);return g},f.resolve=function(g){return g instanceof this?g:o.resolve(new this(s),g)},f.reject=function(g){var M=new this(s);return o.reject(M,g)},f.all=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,E=!1;if(!w)return this.resolve([]);for(var A=new Array(w),N=0,R=-1,I=new this(s);++R<w;)P(g[R],R);return I;function P(O,B){M.resolve(O).then(function(U){A[B]=U,++N!==w||E||(E=!0,o.resolve(I,A))},function(U){E||(E=!0,o.reject(I,U))})}},f.race=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,E=!1;if(!w)return this.resolve([]);for(var A=-1,N=new this(s);++A<w;)R=g[A],M.resolve(R).then(function(I){E||(E=!0,o.resolve(N,I))},function(I){E||(E=!0,o.reject(N,I))});var R;return N}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),d=Object.prototype.toString,f=0,p=-1,m=0,y=8;function b(g){if(!(this instanceof b))return new b(g);this.options=s.assign({level:p,method:y,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},g||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var E;if(E=typeof M.dictionary=="string"?o.string2buf(M.dictionary):d.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,E))!==f)throw new Error(l[w]);this._dict_set=!0}}function x(g,M){var w=new b(M);if(w.push(g,!0),w.err)throw w.msg||l[w.err];return w.result}b.prototype.push=function(g,M){var w,E,A=this.strm,N=this.options.chunkSize;if(this.ended)return!1;E=M===~~M?M:M===!0?4:0,typeof g=="string"?A.input=o.string2buf(g):d.call(g)==="[object ArrayBuffer]"?A.input=new Uint8Array(g):A.input=g,A.next_in=0,A.avail_in=A.input.length;do{if(A.avail_out===0&&(A.output=new s.Buf8(N),A.next_out=0,A.avail_out=N),(w=a.deflate(A,E))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);A.avail_out!==0&&(A.avail_in!==0||E!==4&&E!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(A.output,A.next_out))):this.onData(s.shrinkBuf(A.output,A.next_out)))}while((0<A.avail_in||A.avail_out===0)&&w!==1);return E===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):E!==2||(this.onEnd(f),!(A.avail_out=0))},b.prototype.onData=function(g){this.chunks.push(g)},b.prototype.onEnd=function(g){g===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=g,this.msg=this.strm.msg},r.Deflate=b,r.deflate=x,r.deflateRaw=function(g,M){return(M=M||{}).raw=!0,x(g,M)},r.gzip=function(g,M){return(M=M||{}).gzip=!0,x(g,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),d=n("./zlib/zstream"),f=n("./zlib/gzheader"),p=Object.prototype.toString;function m(b){if(!(this instanceof m))return new m(b);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},b||{});var x=this.options;x.raw&&0<=x.windowBits&&x.windowBits<16&&(x.windowBits=-x.windowBits,x.windowBits===0&&(x.windowBits=-15)),!(0<=x.windowBits&&x.windowBits<16)||b&&b.windowBits||(x.windowBits+=32),15<x.windowBits&&x.windowBits<48&&(15&x.windowBits)==0&&(x.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new d,this.strm.avail_out=0;var g=a.inflateInit2(this.strm,x.windowBits);if(g!==l.Z_OK)throw new Error(c[g]);this.header=new f,a.inflateGetHeader(this.strm,this.header)}function y(b,x){var g=new m(x);if(g.push(b,!0),g.err)throw g.msg||c[g.err];return g.result}m.prototype.push=function(b,x){var g,M,w,E,A,N,R=this.strm,I=this.options.chunkSize,P=this.options.dictionary,O=!1;if(this.ended)return!1;M=x===~~x?x:x===!0?l.Z_FINISH:l.Z_NO_FLUSH,typeof b=="string"?R.input=o.binstring2buf(b):p.call(b)==="[object ArrayBuffer]"?R.input=new Uint8Array(b):R.input=b,R.next_in=0,R.avail_in=R.input.length;do{if(R.avail_out===0&&(R.output=new 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g===l.Z_STREAM_END&&(M=l.Z_FINISH),M===l.Z_FINISH?(g=a.inflateEnd(this.strm),this.onEnd(g),this.ended=!0,g===l.Z_OK):M!==l.Z_SYNC_FLUSH||(this.onEnd(l.Z_OK),!(R.avail_out=0))},m.prototype.onData=function(b){this.chunks.push(b)},m.prototype.onEnd=function(b){b===l.Z_OK&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=b,this.msg=this.strm.msg},r.Inflate=m,r.inflate=y,r.inflateRaw=function(b,x){return(x=x||{}).raw=!0,y(b,x)},r.ungzip=y},{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Int32Array<"u";r.assign=function(l){for(var c=Array.prototype.slice.call(arguments,1);c.length;){var d=c.shift();if(d){if(typeof d!="object")throw new TypeError(d+"must be non-object");for(var f in d)d.hasOwnProperty(f)&&(l[f]=d[f])}}return 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e;for(ye=0;z=$[G+ye++],k.head&&z&&k.length<65536&&(k.head.name+=String.fromCharCode(z)),z&&ye<Q;);if(512&k.flags&&(k.check=o(k.check,$,ye,G)),Q-=ye,G+=ye,z)break e}else k.head&&(k.head.name=null);k.length=0,k.mode=8;case 8:if(4096&k.flags){if(Q===0)break e;for(ye=0;z=$[G+ye++],k.head&&z&&k.length<65536&&(k.head.comment+=String.fromCharCode(z)),z&&ye<Q;);if(512&k.flags&&(k.check=o(k.check,$,ye,G)),Q-=ye,G+=ye,z)break e}else k.head&&(k.head.comment=null);k.mode=9;case 9:if(512&k.flags){for(;X<16;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(H!==(65535&k.check)){U.msg="header crc mismatch",k.mode=30;break}X=H=0}k.head&&(k.head.hcrc=k.flags>>9&1,k.head.done=!0),U.adler=k.check=0,k.mode=12;break;case 10:for(;X<32;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}U.adler=k.check=g(H),X=H=0,k.mode=11;case 11:if(k.havedict===0)return U.next_out=K,U.avail_out=se,U.next_in=G,U.avail_in=Q,k.hold=H,k.bits=X,2;U.adler=k.check=1,k.mode=12;case 12:if(W===5||W===6)break e;case 13:if(k.last){H>>>=7&X,X-=7&X,k.mode=27;break}for(;X<3;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}switch(k.last=1&H,X-=1,3&(H>>>=1)){case 0:k.mode=14;break;case 1:if(O(k),k.mode=20,W!==6)break;H>>>=2,X-=2;break e;case 2:k.mode=17;break;case 3:U.msg="invalid block type",k.mode=30}H>>>=2,X-=2;break;case 14:for(H>>>=7&X,X-=7&X;X<32;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if((65535&H)!=(H>>>16^65535)){U.msg="invalid stored block lengths",k.mode=30;break}if(k.length=65535&H,X=H=0,k.mode=15,W===6)break e;case 15:k.mode=16;case 16:if(ye=k.length){if(Q<ye&&(ye=Q),se<ye&&(ye=se),ye===0)break e;a.arraySet(q,$,G,ye,K),Q-=ye,G+=ye,se-=ye,K+=ye,k.length-=ye;break}k.mode=12;break;case 17:for(;X<14;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(k.nlen=257+(31&H),H>>>=5,X-=5,k.ndist=1+(31&H),H>>>=5,X-=5,k.ncode=4+(15&H),H>>>=4,X-=4,286<k.nlen||30<k.ndist){U.msg="too many length or distance symbols",k.mode=30;break}k.have=0,k.mode=18;case 18:for(;k.have<k.ncode;){for(;X<3;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}k.lens[ie[k.have++]]=7&H,H>>>=3,X-=3}for(;k.have<19;)k.lens[ie[k.have++]]=0;if(k.lencode=k.lendyn,k.lenbits=7,ne={bits:k.lenbits},V=c(0,k.lens,0,19,k.lencode,0,k.work,ne),k.lenbits=ne.bits,V){U.msg="invalid code lengths set",k.mode=30;break}k.have=0,k.mode=19;case 19:for(;k.have<k.nlen+k.ndist;){for(;he=(ee=k.lencode[H&(1<<k.lenbits)-1])>>>16&255,Ae=65535&ee,!((De=ee>>>24)<=X);){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(Ae<16)H>>>=De,X-=De,k.lens[k.have++]=Ae;else{if(Ae===16){for(J=De+2;X<J;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(H>>>=De,X-=De,k.have===0){U.msg="invalid bit length repeat",k.mode=30;break}z=k.lens[k.have-1],ye=3+(3&H),H>>>=2,X-=2}else if(Ae===17){for(J=De+3;X<J;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}X-=De,z=0,ye=3+(7&(H>>>=De)),H>>>=3,X-=3}else{for(J=De+7;X<J;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}X-=De,z=0,ye=11+(127&(H>>>=De)),H>>>=7,X-=7}if(k.have+ye>k.nlen+k.ndist){U.msg="invalid bit length repeat",k.mode=30;break}for(;ye--;)k.lens[k.have++]=z}}if(k.mode===30)break;if(k.lens[256]===0){U.msg="invalid code -- missing end-of-block",k.mode=30;break}if(k.lenbits=9,ne={bits:k.lenbits},V=c(d,k.lens,0,k.nlen,k.lencode,0,k.work,ne),k.lenbits=ne.bits,V){U.msg="invalid literal/lengths set",k.mode=30;break}if(k.distbits=6,k.distcode=k.distdyn,ne={bits:k.distbits},V=c(f,k.lens,k.nlen,k.ndist,k.distcode,0,k.work,ne),k.distbits=ne.bits,V){U.msg="invalid distances set",k.mode=30;break}if(k.mode=20,W===6)break e;case 20:k.mode=21;case 21:if(6<=Q&&258<=se){U.next_out=K,U.avail_out=se,U.next_in=G,U.avail_in=Q,k.hold=H,k.bits=X,l(U,ce),K=U.next_out,q=U.output,se=U.avail_out,G=U.next_in,$=U.input,Q=U.avail_in,H=k.hold,X=k.bits,k.mode===12&&(k.back=-1);break}for(k.back=0;he=(ee=k.lencode[H&(1<<k.lenbits)-1])>>>16&255,Ae=65535&ee,!((De=ee>>>24)<=X);){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(he&&(240&he)==0){for(Be=De,le=he,ut=Ae;he=(ee=k.lencode[ut+((H&(1<<Be+le)-1)>>Be)])>>>16&255,Ae=65535&ee,!(Be+(De=ee>>>24)<=X);){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}H>>>=Be,X-=Be,k.back+=Be}if(H>>>=De,X-=De,k.back+=De,k.length=Ae,he===0){k.mode=26;break}if(32&he){k.back=-1,k.mode=12;break}if(64&he){U.msg="invalid literal/length code",k.mode=30;break}k.extra=15&he,k.mode=22;case 22:if(k.extra){for(J=k.extra;X<J;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}k.length+=H&(1<<k.extra)-1,H>>>=k.extra,X-=k.extra,k.back+=k.extra}k.was=k.length,k.mode=23;case 23:for(;he=(ee=k.distcode[H&(1<<k.distbits)-1])>>>16&255,Ae=65535&ee,!((De=ee>>>24)<=X);){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if((240&he)==0){for(Be=De,le=he,ut=Ae;he=(ee=k.distcode[ut+((H&(1<<Be+le)-1)>>Be)])>>>16&255,Ae=65535&ee,!(Be+(De=ee>>>24)<=X);){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}H>>>=Be,X-=Be,k.back+=Be}if(H>>>=De,X-=De,k.back+=De,64&he){U.msg="invalid distance code",k.mode=30;break}k.offset=Ae,k.extra=15&he,k.mode=24;case 24:if(k.extra){for(J=k.extra;X<J;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}k.offset+=H&(1<<k.extra)-1,H>>>=k.extra,X-=k.extra,k.back+=k.extra}if(k.offset>k.dmax){U.msg="invalid distance too far back",k.mode=30;break}k.mode=25;case 25:if(se===0)break e;if(ye=ce-se,k.offset>ye){if((ye=k.offset-ye)>k.whave&&k.sane){U.msg="invalid distance too far back",k.mode=30;break}me=ye>k.wnext?(ye-=k.wnext,k.wsize-ye):k.wnext-ye,ye>k.length&&(ye=k.length),be=k.window}else be=q,me=K-k.offset,ye=k.length;for(se<ye&&(ye=se),se-=ye,k.length-=ye;q[K++]=be[me++],--ye;);k.length===0&&(k.mode=21);break;case 26:if(se===0)break e;q[K++]=k.length,se--,k.mode=21;break;case 27:if(k.wrap){for(;X<32;){if(Q===0)break e;Q--,H|=$[G++]<<X,X+=8}if(ce-=se,U.total_out+=ce,k.total+=ce,ce&&(U.adler=k.check=k.flags?o(k.check,q,ce,K-ce):s(k.check,q,ce,K-ce)),ce=se,(k.flags?H:g(H))!==k.check){U.msg="incorrect data check",k.mode=30;break}X=H=0}k.mode=28;case 28:if(k.wrap&&k.flags){for(;X<32;){if(Q===0)break e;Q--,H+=$[G++]<<X,X+=8}if(H!==(4294967295&k.total)){U.msg="incorrect length check",k.mode=30;break}X=H=0}k.mode=29;case 29:V=1;break e;case 30:V=-3;break e;case 31:return-4;case 32:default:return m}return U.next_out=K,U.avail_out=se,U.next_in=G,U.avail_in=Q,k.hold=H,k.bits=X,(k.wsize||ce!==U.avail_out&&k.mode<30&&(k.mode<27||W!==4))&&B(U,U.output,U.next_out,ce-U.avail_out)?(k.mode=31,-4):(re-=U.avail_in,ce-=U.avail_out,U.total_in+=re,U.total_out+=ce,k.total+=ce,k.wrap&&ce&&(U.adler=k.check=k.flags?o(k.check,q,ce,U.next_out-ce):s(k.check,q,ce,U.next_out-ce)),U.data_type=k.bits+(k.last?64:0)+(k.mode===12?128:0)+(k.mode===20||k.mode===15?256:0),(re==0&&ce===0||W===4)&&V===p&&(V=-5),V)},r.inflateEnd=function(U){if(!U||!U.state)return m;var W=U.state;return W.window&&(W.window=null),U.state=null,p},r.inflateGetHeader=function(U,W){var k;return U&&U.state?(2&(k=U.state).wrap)==0?m:((k.head=W).done=!1,p):m},r.inflateSetDictionary=function(U,W){var k,$=W.length;return U&&U.state?(k=U.state).wrap!==0&&k.mode!==11?m:k.mode===11&&s(1,W,$,0)!==k.check?-3:B(U,W,$,$)?(k.mode=31,-4):(k.havedict=1,p):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(d,f,p,m,y,b,x,g){var M,w,E,A,N,R,I,P,O,B=g.bits,U=0,W=0,k=0,$=0,q=0,G=0,K=0,Q=0,se=0,H=0,X=null,re=0,ce=new a.Buf16(16),ye=new a.Buf16(16),me=null,be=0;for(U=0;U<=15;U++)ce[U]=0;for(W=0;W<m;W++)ce[f[p+W]]++;for(q=B,$=15;1<=$&&ce[$]===0;$--);if($<q&&(q=$),$===0)return y[b++]=20971520,y[b++]=20971520,g.bits=1,0;for(k=1;k<$&&ce[k]===0;k++);for(q<k&&(q=k),U=Q=1;U<=15;U++)if(Q<<=1,(Q-=ce[U])<0)return-1;if(0<Q&&(d===0||$!==1))return-1;for(ye[1]=0,U=1;U<15;U++)ye[U+1]=ye[U]+ce[U];for(W=0;W<m;W++)f[p+W]!==0&&(x[ye[f[p+W]]++]=W);if(R=d===0?(X=me=x,19):d===1?(X=s,re-=257,me=o,be-=257,256):(X=l,me=c,-1),U=k,N=b,K=W=H=0,E=-1,A=(se=1<<(G=q))-1,d===1&&852<se||d===2&&592<se)return 1;for(;;){for(I=U-K,O=x[W]<R?(P=0,x[W]):x[W]>R?(P=me[be+x[W]],X[re+x[W]]):(P=96,0),M=1<<U-K,k=w=1<<G;y[N+(H>>K)+(w-=M)]=I<<24|P<<16|O|0,w!==0;);for(M=1<<U-1;H&M;)M>>=1;if(M!==0?(H&=M-1,H+=M):H=0,W++,--ce[U]==0){if(U===$)break;U=f[p+x[W]]}if(q<U&&(H&A)!==E){for(K===0&&(K=q),N+=k,Q=1<<(G=U-K);G+K<$&&!((Q-=ce[G+K])<=0);)G++,Q<<=1;if(se+=1<<G,d===1&&852<se||d===2&&592<se)return 1;y[E=H&A]=q<<24|G<<16|N-b|0}}return H!==0&&(y[N+H]=U-K<<24|64<<16|0),g.bits=q,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var ae=ee.length;0<=--ae;)ee[ae]=0}var c=0,d=29,f=256,p=f+1+d,m=30,y=19,b=2*p+1,x=15,g=16,M=7,w=256,E=16,A=17,N=18,R=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],I=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],P=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],O=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],B=new Array(2*(p+2));l(B);var U=new Array(2*m);l(U);var W=new Array(512);l(W);var k=new Array(256);l(k);var $=new Array(d);l($);var q,G,K,Q=new Array(m);function se(ee,ae,ie,we,ve){this.static_tree=ee,this.extra_bits=ae,this.extra_base=ie,this.elems=we,this.max_length=ve,this.has_stree=ee&&ee.length}function H(ee,ae){this.dyn_tree=ee,this.max_code=0,this.stat_desc=ae}function X(ee){return ee<256?W[ee]:W[256+(ee>>>7)]}function re(ee,ae){ee.pending_buf[ee.pending++]=255&ae,ee.pending_buf[ee.pending++]=ae>>>8&255}function ce(ee,ae,ie){ee.bi_valid>g-ie?(ee.bi_buf|=ae<<ee.bi_valid&65535,re(ee,ee.bi_buf),ee.bi_buf=ae>>g-ee.bi_valid,ee.bi_valid+=ie-g):(ee.bi_buf|=ae<<ee.bi_valid&65535,ee.bi_valid+=ie)}function ye(ee,ae,ie){ce(ee,ie[2*ae],ie[2*ae+1])}function me(ee,ae){for(var ie=0;ie|=1&ee,ee>>>=1,ie<<=1,0<--ae;);return ie>>>1}function be(ee,ae,ie){var we,ve,F=new Array(x+1),L=0;for(we=1;we<=x;we++)F[we]=L=L+ie[we-1]<<1;for(ve=0;ve<=ae;ve++){var Y=ee[2*ve+1];Y!==0&&(ee[2*ve]=me(F[Y]++,Y))}}function De(ee){var ae;for(ae=0;ae<p;ae++)ee.dyn_ltree[2*ae]=0;for(ae=0;ae<m;ae++)ee.dyn_dtree[2*ae]=0;for(ae=0;ae<y;ae++)ee.bl_tree[2*ae]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function he(ee){8<ee.bi_valid?re(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function Ae(ee,ae,ie,we){var ve=2*ae,F=2*ie;return ee[ve]<ee[F]||ee[ve]===ee[F]&&we[ae]<=we[ie]}function Be(ee,ae,ie){for(var we=ee.heap[ie],ve=ie<<1;ve<=ee.heap_len&&(ve<ee.heap_len&&Ae(ae,ee.heap[ve+1],ee.heap[ve],ee.depth)&&ve++,!Ae(ae,we,ee.heap[ve],ee.depth));)ee.heap[ie]=ee.heap[ve],ie=ve,ve<<=1;ee.heap[ie]=we}function le(ee,ae,ie){var we,ve,F,L,Y=0;if(ee.last_lit!==0)for(;we=ee.pending_buf[ee.d_buf+2*Y]<<8|ee.pending_buf[ee.d_buf+2*Y+1],ve=ee.pending_buf[ee.l_buf+Y],Y++,we===0?ye(ee,ve,ae):(ye(ee,(F=k[ve])+f+1,ae),(L=R[F])!==0&&ce(ee,ve-=$[F],L),ye(ee,F=X(--we),ie),(L=I[F])!==0&&ce(ee,we-=Q[F],L)),Y<ee.last_lit;);ye(ee,w,ae)}function ut(ee,ae){var ie,we,ve,F=ae.dyn_tree,L=ae.stat_desc.static_tree,Y=ae.stat_desc.has_stree,pe=ae.stat_desc.elems,xe=-1;for(ee.heap_len=0,ee.heap_max=b,ie=0;ie<pe;ie++)F[2*ie]!==0?(ee.heap[++ee.heap_len]=xe=ie,ee.depth[ie]=0):F[2*ie+1]=0;for(;ee.heap_len<2;)F[2*(ve=ee.heap[++ee.heap_len]=xe<2?++xe:0)]=1,ee.depth[ve]=0,ee.opt_len--,Y&&(ee.static_len-=L[2*ve+1]);for(ae.max_code=xe,ie=ee.heap_len>>1;1<=ie;ie--)Be(ee,F,ie);for(ve=pe;ie=ee.heap[1],ee.heap[1]=ee.heap[ee.heap_len--],Be(ee,F,1),we=ee.heap[1],ee.heap[--ee.heap_max]=ie,ee.heap[--ee.heap_max]=we,F[2*ve]=F[2*ie]+F[2*we],ee.depth[ve]=(ee.depth[ie]>=ee.depth[we]?ee.depth[ie]:ee.depth[we])+1,F[2*ie+1]=F[2*we+1]=ve,ee.heap[1]=ve++,Be(ee,F,1),2<=ee.heap_len;);ee.heap[--ee.heap_max]=ee.heap[1],(function(fe,Ye){var 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No color space conversion applied."),e}}let Lhe=0;class _${constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Lhe++}),this.uuid=ql(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(CA(r[s].image)):a.push(CA(r[s]))}else a=CA(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function CA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?b$.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Ihe=0;class Oa extends Cf{constructor(e=Oa.DEFAULT_IMAGE,n=Oa.DEFAULT_MAPPING,i=io,r=io,a=Ns,s=b0,o=Ps,l=Mu,c=Oa.DEFAULT_ANISOTROPY,d=Ds){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Ihe++}),this.uuid=ql(),this.name="",this.source=new _$(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Vt(0,0),this.repeat=new Vt(1,1),this.center=new Vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new an,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof d=="string"?this.colorSpace=d:(Gg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=d===Vd?Fr:Ds),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==o$)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case CR:e.x=e.x-Math.floor(e.x);break;case io:e.x=e.x<0?0:1;break;case RR:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case CR:e.y=e.y-Math.floor(e.y);break;case io:e.y=e.y<0?0:1;break;case RR:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return Gg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===Fr?Vd:m$}set encoding(e){Gg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===Vd?Fr:Ds}}Oa.DEFAULT_IMAGE=null;Oa.DEFAULT_MAPPING=o$;Oa.DEFAULT_ANISOTROPY=1;class Fn{constructor(e=0,n=0,i=0,r=1){Fn.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],y=l[9],b=l[2],x=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(y-x)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(y+x)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,A=(g+1)/2,N=(d+p)/4,R=(f+b)/4,I=(y+x)/4;return w>E&&w>A?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=N/i,a=R/i):E>A?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=N/r,a=I/r):A<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(A),i=R/a,r=I/a),this.set(i,r,a,n),this}let M=Math.sqrt((x-y)*(x-y)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(x-y)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Uhe extends Cf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new Fn(0,0,e,n),this.scissorTest=!1,this.viewport=new Fn(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(Gg("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===Vd?Fr:Ds),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Ns,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new Oa(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new _$(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class df extends Uhe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class S$ extends Oa{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Ur,this.minFilter=Ur,this.wrapR=io,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Fhe extends Oa{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Ur,this.minFilter=Ur,this.wrapR=io,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class ff{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3];const p=a[s+0],m=a[s+1],y=a[s+2],b=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o===1){e[n+0]=p,e[n+1]=m,e[n+2]=y,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==y){let x=1-o;const g=l*p+c*m+d*y+f*b,M=g>=0?1:-1,w=1-g*g;if(w>Number.EPSILON){const A=Math.sqrt(w),N=Math.atan2(A,g*M);x=Math.sin(x*N)/A,o=Math.sin(o*N)/A}const E=o*M;if(l=l*x+p*E,c=c*x+m*E,d=d*x+y*E,f=f*x+b*E,x===1-o){const A=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=A,c*=A,d*=A,f*=A}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],y=a[s+3];return e[n]=o*y+d*f+l*m-c*p,e[n+1]=l*y+d*p+c*f-o*m,e[n+2]=c*y+d*m+o*p-l*f,e[n+3]=d*y-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),y=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"YXZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"ZXY":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"ZYX":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"YZX":this._x=p*d*f+c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f-p*m*y;break;case"XZY":this._x=p*d*f-c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f+p*m*y;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(zr(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),d=Math.atan2(c,o),f=Math.sin((1-n)*d)/c,p=Math.sin(n*d)/c;return this._w=s*f+this._w*p,this._x=i*f+this._x*p,this._y=r*f+this._y*p,this._z=a*f+this._z*p,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ce{constructor(e=0,n=0,i=0){Ce.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(mz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(mz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return RA.copy(this).projectOnVector(e),this.sub(RA)}reflect(e){return this.sub(RA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(zr(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const RA=new Ce,mz=new ff;class Us{constructor(e=new Ce(1/0,1/0,1/0),n=new Ce(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(Qs.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(Qs.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=Qs.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,Qs):Qs.fromBufferAttribute(a,s),Qs.applyMatrix4(e.matrixWorld),this.expandByPoint(Qs);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Ey.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Ey.copy(i.boundingBox)),Ey.applyMatrix4(e.matrixWorld),this.union(Ey)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,Qs),Qs.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(pg),Ay.subVectors(this.max,pg),Th.subVectors(e.a,pg),Ch.subVectors(e.b,pg),Rh.subVectors(e.c,pg),qc.subVectors(Ch,Th),Xc.subVectors(Rh,Ch),md.subVectors(Th,Rh);let n=[0,-qc.z,qc.y,0,-Xc.z,Xc.y,0,-md.z,md.y,qc.z,0,-qc.x,Xc.z,0,-Xc.x,md.z,0,-md.x,-qc.y,qc.x,0,-Xc.y,Xc.x,0,-md.y,md.x,0];return!NA(n,Th,Ch,Rh,Ay)||(n=[1,0,0,0,1,0,0,0,1],!NA(n,Th,Ch,Rh,Ay))?!1:(Ty.crossVectors(qc,Xc),n=[Ty.x,Ty.y,Ty.z],NA(n,Th,Ch,Rh,Ay))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Qs).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Qs).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(_l[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),_l[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),_l[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),_l[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),_l[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),_l[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),_l[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),_l[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(_l),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const _l=[new Ce,new Ce,new Ce,new Ce,new Ce,new Ce,new Ce,new Ce],Qs=new Ce,Ey=new Us,Th=new Ce,Ch=new Ce,Rh=new Ce,qc=new Ce,Xc=new Ce,md=new Ce,pg=new Ce,Ay=new Ce,Ty=new Ce,gd=new Ce;function NA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){gd.fromArray(t,a);const o=r.x*Math.abs(gd.x)+r.y*Math.abs(gd.y)+r.z*Math.abs(gd.z),l=e.dot(gd),c=n.dot(gd),d=i.dot(gd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const zhe=new Us,mg=new Ce,PA=new Ce;class Uo{constructor(e=new Ce,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):zhe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;mg.subVectors(e,this.center);const n=mg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(mg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(PA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(mg.copy(e.center).add(PA)),this.expandByPoint(mg.copy(e.center).sub(PA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Sl=new Ce,DA=new Ce,Cy=new Ce,Kc=new Ce,OA=new Ce,Ry=new Ce,kA=new Ce;class tP{constructor(e=new Ce,n=new Ce(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Sl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Sl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Sl.copy(this.origin).addScaledVector(this.direction,n),Sl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){DA.copy(e).add(n).multiplyScalar(.5),Cy.copy(n).sub(e).normalize(),Kc.copy(this.origin).sub(DA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(Cy),o=Kc.dot(this.direction),l=-Kc.dot(Cy),c=Kc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,y;if(d>0)if(f=s*l-o,p=s*o-l,y=a*d,f>=0)if(p>=-y)if(p<=y){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-y?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=y?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(DA).addScaledVector(Cy,p),m}intersectSphere(e,n){Sl.subVectors(e.center,this.origin);const i=Sl.dot(this.direction),r=Sl.dot(Sl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Sl)!==null}intersectTriangle(e,n,i,r,a){OA.subVectors(n,e),Ry.subVectors(i,e),kA.crossVectors(OA,Ry);let s=this.direction.dot(kA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Kc.subVectors(this.origin,e);const l=o*this.direction.dot(Ry.crossVectors(Kc,Ry));if(l<0)return null;const c=o*this.direction.dot(OA.cross(Kc));if(c<0||l+c>s)return null;const d=-o*Kc.dot(kA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class qn{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){qn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=y,g[11]=b,g[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new qn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Nh.setFromMatrixColumn(e,0).length(),a=1/Nh.setFromMatrixColumn(e,1).length(),s=1/Nh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-y,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=y*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=y*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+y,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Bhe,e,jhe)}lookAt(e,n,i){const r=this.elements;return Ka.subVectors(e,n),Ka.lengthSq()===0&&(Ka.z=1),Ka.normalize(),Yc.crossVectors(i,Ka),Yc.lengthSq()===0&&(Math.abs(i.z)===1?Ka.x+=1e-4:Ka.z+=1e-4,Ka.normalize(),Yc.crossVectors(i,Ka)),Yc.normalize(),Ny.crossVectors(Ka,Yc),r[0]=Yc.x,r[4]=Ny.x,r[8]=Ka.x,r[1]=Yc.y,r[5]=Ny.y,r[9]=Ka.y,r[2]=Yc.z,r[6]=Ny.z,r[10]=Ka.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],y=i[2],b=i[6],x=i[10],g=i[14],M=i[3],w=i[7],E=i[11],A=i[15],N=r[0],R=r[4],I=r[8],P=r[12],O=r[1],B=r[5],U=r[9],W=r[13],k=r[2],$=r[6],q=r[10],G=r[14],K=r[3],Q=r[7],se=r[11],H=r[15];return a[0]=s*N+o*O+l*k+c*K,a[4]=s*R+o*B+l*$+c*Q,a[8]=s*I+o*U+l*q+c*se,a[12]=s*P+o*W+l*G+c*H,a[1]=d*N+f*O+p*k+m*K,a[5]=d*R+f*B+p*$+m*Q,a[9]=d*I+f*U+p*q+m*se,a[13]=d*P+f*W+p*G+m*H,a[2]=y*N+b*O+x*k+g*K,a[6]=y*R+b*B+x*$+g*Q,a[10]=y*I+b*U+x*q+g*se,a[14]=y*P+b*W+x*G+g*H,a[3]=M*N+w*O+E*k+A*K,a[7]=M*R+w*B+E*$+A*Q,a[11]=M*I+w*U+E*q+A*se,a[15]=M*P+w*W+E*G+A*H,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],y=e[3],b=e[7],x=e[11],g=e[15];return y*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+x*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],y=e[12],b=e[13],x=e[14],g=e[15],M=f*x*c-b*p*c+b*l*m-o*x*m-f*l*g+o*p*g,w=y*p*c-d*x*c-y*l*m+s*x*m+d*l*g-s*p*g,E=d*b*c-y*f*c+y*o*m-s*b*m-d*o*g+s*f*g,A=y*f*l-d*b*l-y*o*p+s*b*p+d*o*x-s*f*x,N=n*M+i*w+r*E+a*A;if(N===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const R=1/N;return e[0]=M*R,e[1]=(b*p*a-f*x*a-b*r*m+i*x*m+f*r*g-i*p*g)*R,e[2]=(o*x*a-b*l*a+b*r*c-i*x*c-o*r*g+i*l*g)*R,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*R,e[4]=w*R,e[5]=(d*x*a-y*p*a+y*r*m-n*x*m-d*r*g+n*p*g)*R,e[6]=(y*l*a-s*x*a-y*r*c+n*x*c+s*r*g-n*l*g)*R,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*R,e[8]=E*R,e[9]=(y*f*a-d*b*a-y*i*m+n*b*m+d*i*g-n*f*g)*R,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*g+n*o*g)*R,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*R,e[12]=A*R,e[13]=(d*b*r-y*f*r+y*i*p-n*b*p-d*i*x+n*f*x)*R,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*x-n*o*x)*R,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*R,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,y=a*f,b=s*d,x=s*f,g=o*f,M=l*c,w=l*d,E=l*f,A=i.x,N=i.y,R=i.z;return r[0]=(1-(b+g))*A,r[1]=(m+E)*A,r[2]=(y-w)*A,r[3]=0,r[4]=(m-E)*N,r[5]=(1-(p+g))*N,r[6]=(x+M)*N,r[7]=0,r[8]=(y+w)*R,r[9]=(x-M)*R,r[10]=(1-(p+b))*R,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Nh.set(r[0],r[1],r[2]).length();const s=Nh.set(r[4],r[5],r[6]).length(),o=Nh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],eo.copy(this);const c=1/a,d=1/s,f=1/o;return eo.elements[0]*=c,eo.elements[1]*=c,eo.elements[2]*=c,eo.elements[4]*=d,eo.elements[5]*=d,eo.elements[6]*=d,eo.elements[8]*=f,eo.elements[9]*=f,eo.elements[10]*=f,n.setFromRotationMatrix(eo),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=ko){const l=this.elements,c=2*a/(n-e),d=2*a/(i-r),f=(n+e)/(n-e),p=(i+r)/(i-r);let m,y;if(o===ko)m=-(s+a)/(s-a),y=-2*s*a/(s-a);else if(o===S0)m=-s/(s-a),y=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=d,l[9]=p,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=y,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=ko){const l=this.elements,c=1/(n-e),d=1/(i-r),f=1/(s-a),p=(n+e)*c,m=(i+r)*d;let y,b;if(o===ko)y=(s+a)*f,b=-2*f;else if(o===S0)y=a*f,b=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-p,l[1]=0,l[5]=2*d,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=b,l[14]=-y,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const Nh=new Ce,eo=new qn,Bhe=new Ce(0,0,0),jhe=new Ce(1,1,1),Yc=new Ce,Ny=new Ce,Ka=new Ce,gz=new qn,vz=new ff;class sv{constructor(e=0,n=0,i=0,r=sv.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(zr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-zr(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(zr(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-zr(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(zr(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-zr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return gz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(gz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return vz.setFromEuler(this),this.setFromQuaternion(vz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}sv.DEFAULT_ORDER="XYZ";class w${constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let Hhe=0;const xz=new Ce,Ph=new ff,wl=new qn,Py=new Ce,gg=new Ce,Vhe=new Ce,Ghe=new ff,yz=new Ce(1,0,0),bz=new Ce(0,1,0),_z=new Ce(0,0,1),$he={type:"added"},Whe={type:"removed"};class ha extends Cf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Hhe++}),this.uuid=ql(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ha.DEFAULT_UP.clone();const e=new Ce,n=new sv,i=new ff,r=new Ce(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new qn},normalMatrix:{value:new an}}),this.matrix=new qn,this.matrixWorld=new qn,this.matrixAutoUpdate=ha.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new w$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Ph.setFromAxisAngle(e,n),this.quaternion.multiply(Ph),this}rotateOnWorldAxis(e,n){return Ph.setFromAxisAngle(e,n),this.quaternion.premultiply(Ph),this}rotateX(e){return this.rotateOnAxis(yz,e)}rotateY(e){return this.rotateOnAxis(bz,e)}rotateZ(e){return this.rotateOnAxis(_z,e)}translateOnAxis(e,n){return xz.copy(e).applyQuaternion(this.quaternion),this.position.add(xz.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(yz,e)}translateY(e){return this.translateOnAxis(bz,e)}translateZ(e){return this.translateOnAxis(_z,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(wl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Py.copy(e):Py.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),gg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?wl.lookAt(gg,Py,this.up):wl.lookAt(Py,gg,this.up),this.quaternion.setFromRotationMatrix(wl),r&&(wl.extractRotation(r.matrixWorld),Ph.setFromRotationMatrix(wl),this.quaternion.premultiply(Ph.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent($he)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(Whe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),wl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),wl.multiply(e.parent.matrixWorld)),e.applyMatrix4(wl),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(gg,e,Vhe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(gg,Ghe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ha.DEFAULT_UP=new Ce(0,1,0);ha.DEFAULT_MATRIX_AUTO_UPDATE=!0;ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const to=new Ce,Ml=new Ce,LA=new Ce,El=new Ce,Dh=new Ce,Oh=new Ce,Sz=new Ce,IA=new Ce,UA=new Ce,FA=new Ce;let Dy=!1;class no{constructor(e=new Ce,n=new Ce,i=new Ce){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),to.subVectors(e,n),r.cross(to);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){to.subVectors(r,n),Ml.subVectors(i,n),LA.subVectors(e,n);const s=to.dot(to),o=to.dot(Ml),l=to.dot(LA),c=Ml.dot(Ml),d=Ml.dot(LA),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const p=1/f,m=(c*l-o*d)*p,y=(s*d-o*l)*p;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,El),El.x>=0&&El.y>=0&&El.x+El.y<=1}static getUV(e,n,i,r,a,s,o,l){return Dy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Dy=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,El),l.setScalar(0),l.addScaledVector(a,El.x),l.addScaledVector(s,El.y),l.addScaledVector(o,El.z),l}static isFrontFacing(e,n,i,r){return to.subVectors(i,n),Ml.subVectors(e,n),to.cross(Ml).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return to.subVectors(this.c,this.b),Ml.subVectors(this.a,this.b),to.cross(Ml).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return no.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return no.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return Dy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Dy=!0),no.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return no.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return no.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return no.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Dh.subVectors(r,i),Oh.subVectors(a,i),IA.subVectors(e,i);const l=Dh.dot(IA),c=Oh.dot(IA);if(l<=0&&c<=0)return n.copy(i);UA.subVectors(e,r);const d=Dh.dot(UA),f=Oh.dot(UA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(Dh,s);FA.subVectors(e,a);const m=Dh.dot(FA),y=Oh.dot(FA);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(Oh,o);const x=d*y-m*f;if(x<=0&&f-d>=0&&m-y>=0)return Sz.subVectors(a,r),o=(f-d)/(f-d+(m-y)),n.copy(r).addScaledVector(Sz,o);const g=1/(x+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(Dh,s).addScaledVector(Oh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const M$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Zc={h:0,s:0,l:0},Oy={h:0,s:0,l:0};function zA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Ut=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Fr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,In.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=In.workingColorSpace){return this.r=e,this.g=n,this.b=i,In.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=In.workingColorSpace){if(e=eP(e,1),n=zr(n,0,1),i=zr(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=zA(s,a,e+1/3),this.g=zA(s,a,e),this.b=zA(s,a,e-1/3)}return In.toWorkingColorSpace(this,r),this}setStyle(e,n=Fr){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Fr){const i=M$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=up(e.r),this.g=up(e.g),this.b=up(e.b),this}copyLinearToSRGB(e){return this.r=TA(e.r),this.g=TA(e.g),this.b=TA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Fr){return In.fromWorkingColorSpace(Xr.copy(this),e),Math.round(zr(Xr.r*255,0,255))*65536+Math.round(zr(Xr.g*255,0,255))*256+Math.round(zr(Xr.b*255,0,255))}getHexString(e=Fr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=In.workingColorSpace){In.fromWorkingColorSpace(Xr.copy(this),n);const i=Xr.r,r=Xr.g,a=Xr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=In.workingColorSpace){return In.fromWorkingColorSpace(Xr.copy(this),n),e.r=Xr.r,e.g=Xr.g,e.b=Xr.b,e}getStyle(e=Fr){In.fromWorkingColorSpace(Xr.copy(this),e);const n=Xr.r,i=Xr.g,r=Xr.b;return e!==Fr?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(Zc),this.setHSL(Zc.h+e,Zc.s+n,Zc.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(Zc),e.getHSL(Oy);const i=Vg(Zc.h,Oy.h,n),r=Vg(Zc.s,Oy.s,n),a=Vg(Zc.l,Oy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Xr=new Ut;Ut.NAMES=M$;let qhe=0;class Jp extends Cf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:qhe++}),this.uuid=ql(),this.name="",this.type="Material",this.blending=cp,this.side=Du,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=MR,this.blendDst=ER,this.blendEquation=Cd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ut(0,0,0),this.blendAlpha=0,this.depthFunc=d_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=cz,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Eh,this.stencilZFail=Eh,this.stencilZPass=Eh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==cp&&(i.blending=this.blending),this.side!==Du&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==MR&&(i.blendSrc=this.blendSrc),this.blendDst!==ER&&(i.blendDst=this.blendDst),this.blendEquation!==Cd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==d_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==cz&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Eh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Eh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Eh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class E$ extends Jp{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ut(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ZN,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Fi=new Ce,ky=new Vt;class is{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=NR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Bl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)ky.fromBufferAttribute(this,n),ky.applyMatrix3(e),this.setXY(n,ky.x,ky.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix3(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix4(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyNormalMatrix(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.transformDirection(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Do(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Ln(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Do(n,this.array)),n}setX(e,n){return this.normalized&&(n=Ln(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Do(n,this.array)),n}setY(e,n){return this.normalized&&(n=Ln(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Do(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Ln(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Do(n,this.array)),n}setW(e,n){return this.normalized&&(n=Ln(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array),r=Ln(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array),r=Ln(r,this.array),a=Ln(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==NR&&(e.usage=this.usage),e}}class A$ extends is{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class T$ extends is{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Ni extends is{constructor(e,n,i){super(new Float32Array(e),n,i)}}let Xhe=0;const xs=new qn,BA=new ha,kh=new Ce,Ya=new Us,vg=new Us,gr=new Ce;class na extends Cf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Xhe++}),this.uuid=ql(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(y$(e)?T$:A$)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new an().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return xs.makeRotationFromQuaternion(e),this.applyMatrix4(xs),this}rotateX(e){return xs.makeRotationX(e),this.applyMatrix4(xs),this}rotateY(e){return xs.makeRotationY(e),this.applyMatrix4(xs),this}rotateZ(e){return xs.makeRotationZ(e),this.applyMatrix4(xs),this}translate(e,n,i){return xs.makeTranslation(e,n,i),this.applyMatrix4(xs),this}scale(e,n,i){return xs.makeScale(e,n,i),this.applyMatrix4(xs),this}lookAt(e){return BA.lookAt(e),BA.updateMatrix(),this.applyMatrix4(BA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(kh).negate(),this.translate(kh.x,kh.y,kh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Ni(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Us);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ce(-1/0,-1/0,-1/0),new Ce(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Ya.setFromBufferAttribute(a),this.morphTargetsRelative?(gr.addVectors(this.boundingBox.min,Ya.min),this.boundingBox.expandByPoint(gr),gr.addVectors(this.boundingBox.max,Ya.max),this.boundingBox.expandByPoint(gr)):(this.boundingBox.expandByPoint(Ya.min),this.boundingBox.expandByPoint(Ya.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ce,1/0);return}if(e){const i=this.boundingSphere.center;if(Ya.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];vg.setFromBufferAttribute(o),this.morphTargetsRelative?(gr.addVectors(Ya.min,vg.min),Ya.expandByPoint(gr),gr.addVectors(Ya.max,vg.max),Ya.expandByPoint(gr)):(Ya.expandByPoint(vg.min),Ya.expandByPoint(vg.max))}Ya.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)gr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(gr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)gr.fromBufferAttribute(o,c),l&&(kh.fromBufferAttribute(e,c),gr.add(kh)),r=Math.max(r,i.distanceToSquared(gr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new is(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],d=[];for(let O=0;O<o;O++)c[O]=new Ce,d[O]=new Ce;const f=new Ce,p=new Ce,m=new Ce,y=new Vt,b=new Vt,x=new Vt,g=new Ce,M=new Ce;function w(O,B,U){f.fromArray(r,O*3),p.fromArray(r,B*3),m.fromArray(r,U*3),y.fromArray(s,O*2),b.fromArray(s,B*2),x.fromArray(s,U*2),p.sub(f),m.sub(f),b.sub(y),x.sub(y);const W=1/(b.x*x.y-x.x*b.y);isFinite(W)&&(g.copy(p).multiplyScalar(x.y).addScaledVector(m,-b.y).multiplyScalar(W),M.copy(m).multiplyScalar(b.x).addScaledVector(p,-x.x).multiplyScalar(W),c[O].add(g),c[B].add(g),c[U].add(g),d[O].add(M),d[B].add(M),d[U].add(M))}let E=this.groups;E.length===0&&(E=[{start:0,count:i.length}]);for(let O=0,B=E.length;O<B;++O){const U=E[O],W=U.start,k=U.count;for(let $=W,q=W+k;$<q;$+=3)w(i[$+0],i[$+1],i[$+2])}const A=new Ce,N=new Ce,R=new Ce,I=new Ce;function P(O){R.fromArray(a,O*3),I.copy(R);const B=c[O];A.copy(B),A.sub(R.multiplyScalar(R.dot(B))).normalize(),N.crossVectors(I,B);const W=N.dot(d[O])<0?-1:1;l[O*4]=A.x,l[O*4+1]=A.y,l[O*4+2]=A.z,l[O*4+3]=W}for(let O=0,B=E.length;O<B;++O){const U=E[O],W=U.start,k=U.count;for(let $=W,q=W+k;$<q;$+=3)P(i[$+0]),P(i[$+1]),P(i[$+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new is(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ce,a=new Ce,s=new Ce,o=new Ce,l=new Ce,c=new Ce,d=new Ce,f=new Ce;if(e)for(let p=0,m=e.count;p<m;p+=3){const y=e.getX(p+0),b=e.getX(p+1),x=e.getX(p+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,x),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,x),o.add(d),l.add(d),c.add(d),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(x,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)gr.fromBufferAttribute(e,n),gr.normalize(),e.setXYZ(n,gr.x,gr.y,gr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,y=0;for(let b=0,x=l.length;b<x;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[y++]=c[m++]}return new is(p,d,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new na,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const wz=new qn,vd=new tP,Ly=new Uo,Mz=new Ce,Lh=new Ce,Ih=new Ce,Uh=new Ce,jA=new Ce,Iy=new Ce,Uy=new Vt,Fy=new Vt,zy=new Vt,Ez=new Ce,Az=new Ce,Tz=new Ce,By=new Ce,jy=new Ce;class co extends ha{constructor(e=new na,n=new E$){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){Iy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(jA.fromBufferAttribute(f,e),s?Iy.addScaledVector(jA,d):Iy.addScaledVector(jA.sub(n),d))}n.add(Iy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),Ly.copy(i.boundingSphere),Ly.applyMatrix4(a),vd.copy(e.ray).recast(e.near),!(Ly.containsPoint(vd.origin)===!1&&(vd.intersectSphere(Ly,Mz)===null||vd.origin.distanceToSquared(Mz)>(e.far-e.near)**2))&&(wz.copy(a).invert(),vd.copy(e.ray).applyMatrix4(wz),!(i.boundingBox!==null&&vd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,vd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(o.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=o.getX(E),R=o.getX(E+1),I=o.getX(E+2);r=Hy(this,g,e,i,c,d,f,N,R,I),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=o.getX(x),w=o.getX(x+1),E=o.getX(x+2);r=Hy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(l.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=E,R=E+1,I=E+2;r=Hy(this,g,e,i,c,d,f,N,R,I),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=x,w=x+1,E=x+2;r=Hy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}}}function Khe(t,e,n,i,r,a,s,o){let l;if(e.side===Da?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Du,o),l===null)return null;jy.copy(o),jy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(jy);return c<n.near||c>n.far?null:{distance:c,point:jy.clone(),object:t}}function Hy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Lh),t.getVertexPosition(l,Ih),t.getVertexPosition(c,Uh);const d=Khe(t,e,n,i,Lh,Ih,Uh,By);if(d){r&&(Uy.fromBufferAttribute(r,o),Fy.fromBufferAttribute(r,l),zy.fromBufferAttribute(r,c),d.uv=no.getInterpolation(By,Lh,Ih,Uh,Uy,Fy,zy,new Vt)),a&&(Uy.fromBufferAttribute(a,o),Fy.fromBufferAttribute(a,l),zy.fromBufferAttribute(a,c),d.uv1=no.getInterpolation(By,Lh,Ih,Uh,Uy,Fy,zy,new Vt),d.uv2=d.uv1),s&&(Ez.fromBufferAttribute(s,o),Az.fromBufferAttribute(s,l),Tz.fromBufferAttribute(s,c),d.normal=no.getInterpolation(By,Lh,Ih,Uh,Ez,Az,Tz,new Ce),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ce,materialIndex:0};no.getNormal(Lh,Ih,Uh,f.normal),d.face=f}return d}class ov extends na{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Ni(c,3)),this.setAttribute("normal",new Ni(d,3)),this.setAttribute("uv",new Ni(f,2));function y(b,x,g,M,w,E,A,N,R,I,P){const O=E/R,B=A/I,U=E/2,W=A/2,k=N/2,$=R+1,q=I+1;let G=0,K=0;const Q=new Ce;for(let se=0;se<q;se++){const H=se*B-W;for(let X=0;X<$;X++){const re=X*O-U;Q[b]=re*M,Q[x]=H*w,Q[g]=k,c.push(Q.x,Q.y,Q.z),Q[b]=0,Q[x]=0,Q[g]=N>0?1:-1,d.push(Q.x,Q.y,Q.z),f.push(X/R),f.push(1-se/I),G+=1}}for(let se=0;se<I;se++)for(let H=0;H<R;H++){const X=p+H+$*se,re=p+H+$*(se+1),ce=p+(H+1)+$*(se+1),ye=p+(H+1)+$*se;l.push(X,re,ye),l.push(re,ce,ye),K+=6}o.addGroup(m,K,P),m+=K,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ov(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Tp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function la(t){const e={};for(let n=0;n<t.length;n++){const i=Tp(t[n]);for(const r in i)e[r]=i[r]}return e}function Yhe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function C$(t){return t.getRenderTarget()===null?t.outputColorSpace:In.workingColorSpace}const nP={clone:Tp,merge:la};var Zhe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,Jhe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;class Ou extends Jp{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Zhe,this.fragmentShader=Jhe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Tp(e.uniforms),this.uniformsGroups=Yhe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class R$ extends ha{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new qn,this.projectionMatrix=new qn,this.projectionMatrixInverse=new qn,this.coordinateSystem=ko}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class Ja extends R${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=w0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Hg*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return w0*2*Math.atan(Math.tan(Hg*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Hg*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const Fh=-90,zh=1;class Qhe extends ha{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Ja(Fh,zh,e,n);r.layers=this.layers,this.add(r);const a=new Ja(Fh,zh,e,n);a.layers=this.layers,this.add(a);const s=new Ja(Fh,zh,e,n);s.layers=this.layers,this.add(s);const o=new Ja(Fh,zh,e,n);o.layers=this.layers,this.add(o);const l=new Ja(Fh,zh,e,n);l.layers=this.layers,this.add(l);const c=new Ja(Fh,zh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===ko)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===S0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}}class N$ extends Oa{constructor(e,n,i,r,a,s,o,l,c,d){e=e!==void 0?e:[],n=n!==void 0?n:Mp,super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class epe extends df{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(Gg("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===Vd?Fr:Ds),this.texture=new N$(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Ns}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new ov(5,5,5),a=new Ou({name:"CubemapFromEquirect",uniforms:Tp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Da,blending:Su});a.uniforms.tEquirect.value=n;const s=new co(r,a),o=n.minFilter;return n.minFilter===b0&&(n.minFilter=Ns),new Qhe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const HA=new Ce,tpe=new Ce,npe=new an;class iu{constructor(e=new Ce(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=HA.subVectors(i,n).cross(tpe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(HA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||npe.getNormalMatrix(e),r=this.coplanarPoint(HA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const xd=new Uo,Vy=new Ce;class vS{constructor(e=new iu,n=new iu,i=new iu,r=new iu,a=new iu,s=new iu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=ko){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],d=r[5],f=r[6],p=r[7],m=r[8],y=r[9],b=r[10],x=r[11],g=r[12],M=r[13],w=r[14],E=r[15];if(i[0].setComponents(l-a,p-c,x-m,E-g).normalize(),i[1].setComponents(l+a,p+c,x+m,E+g).normalize(),i[2].setComponents(l+s,p+d,x+y,E+M).normalize(),i[3].setComponents(l-s,p-d,x-y,E-M).normalize(),i[4].setComponents(l-o,p-f,x-b,E-w).normalize(),n===ko)i[5].setComponents(l+o,p+f,x+b,E+w).normalize();else if(n===S0)i[5].setComponents(o,f,b,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),xd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),xd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(xd)}intersectsSprite(e){return xd.center.set(0,0,0),xd.radius=.7071067811865476,xd.applyMatrix4(e.matrixWorld),this.intersectsSphere(xd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Vy.x=r.normal.x>0?e.max.x:e.min.x,Vy.y=r.normal.y>0?e.max.y:e.min.y,Vy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Vy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function P$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function ipe(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,d){const f=c.array,p=c.usage,m=f.byteLength,y=t.createBuffer();t.bindBuffer(d,y),t.bufferData(d,f,p),c.onUploadCallback();let b;if(f instanceof Float32Array)b=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)b=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else b=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)b=t.SHORT;else if(f instanceof Uint32Array)b=t.UNSIGNED_INT;else if(f instanceof Int32Array)b=t.INT;else if(f instanceof Int8Array)b=t.BYTE;else if(f instanceof Uint8Array)b=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)b=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:y,type:b,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,d,f){const p=d.array,m=d._updateRange,y=d.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&y.length===0&&t.bufferSubData(f,0,p),y.length!==0){for(let b=0,x=y.length;b<x;b++){const g=y[b];n?t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p,g.start,g.count):t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p.subarray(g.start,g.start+g.count))}d.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p,m.offset,m.count):t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p.subarray(m.offset,m.offset+m.count)),m.count=-1),d.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const d=i.get(c);d&&(t.deleteBuffer(d.buffer),i.delete(c))}function l(c,d){if(c.isGLBufferAttribute){const p=i.get(c);(!p||p.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,d));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,d),f.version=c.version}}return{get:s,remove:o,update:l}}class iP extends na{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],y=[],b=[],x=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const E=w*f-a;y.push(E,-M,0),b.push(0,0,1),x.push(w/o),x.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,E=M+c*(g+1),A=M+1+c*(g+1),N=M+1+c*g;m.push(w,E,N),m.push(E,A,N)}this.setIndex(m),this.setAttribute("position",new Ni(y,3)),this.setAttribute("normal",new Ni(b,3)),this.setAttribute("uv",new Ni(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new iP(e.width,e.height,e.widthSegments,e.heightSegments)}}var rpe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,ape=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,spe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,ope=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,lpe=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,cpe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,upe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,dpe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,fpe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,hpe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,ppe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,mpe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,gpe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,vpe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,xpe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,ype=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,bpe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,_pe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,Spe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,wpe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,Mpe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Epe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,Ape=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,Tpe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,Cpe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,Rpe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,Npe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,Ppe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,Dpe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,Ope=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,kpe="gl_FragColor = linearToOutputTexel( gl_FragColor );",Lpe=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,Ipe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,Upe=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,Fpe=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,zpe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,Bpe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,jpe=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Hpe=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,Vpe=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,Gpe=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,$pe=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,Wpe=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,qpe=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,Xpe=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,Kpe=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,Ype=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,Zpe=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,Jpe=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,Qpe=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,eme=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,tme=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,nme=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,ime=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,rme=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,ame=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,sme=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,ome=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,lme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,cme=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,ume=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,dme=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,fme=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,hme=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,pme=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,mme=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,gme=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,vme=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,xme=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,yme=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,bme=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,_me=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,Sme=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,wme=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Mme=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Eme=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,Ame=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Tme=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,Cme=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Rme=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,Nme=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,Pme=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Dme=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Ome=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,kme=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,Lme=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,Ime=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Ume=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Fme=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,zme=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,Bme=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,jme=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Hme=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,Vme=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Gme=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,$me=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Wme=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,qme=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,Xme=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Kme=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,Yme=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,Zme=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,Jme=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Qme=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,ege=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,tge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,nge=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const ige=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,rge=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,age=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,sge=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,oge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,lge=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,cge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,uge=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,dge=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,fge=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,hge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,pge=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,mge=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,gge=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,vge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,xge=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,yge=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,bge=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,_ge=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,Sge=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,wge=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,Mge=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Ege=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Age=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Tge=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,Cge=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Rge=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Nge=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Pge=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Dge=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Oge=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,kge=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Lge=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Ige=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Jt={alphahash_fragment:rpe,alphahash_pars_fragment:ape,alphamap_fragment:spe,alphamap_pars_fragment:ope,alphatest_fragment:lpe,alphatest_pars_fragment:cpe,aomap_fragment:upe,aomap_pars_fragment:dpe,batching_pars_vertex:fpe,batching_vertex:hpe,begin_vertex:ppe,beginnormal_vertex:mpe,bsdfs:gpe,iridescence_fragment:vpe,bumpmap_pars_fragment:xpe,clipping_planes_fragment:ype,clipping_planes_pars_fragment:bpe,clipping_planes_pars_vertex:_pe,clipping_planes_vertex:Spe,color_fragment:wpe,color_pars_fragment:Mpe,color_pars_vertex:Epe,color_vertex:Ape,common:Tpe,cube_uv_reflection_fragment:Cpe,defaultnormal_vertex:Rpe,displacementmap_pars_vertex:Npe,displacementmap_vertex:Ppe,emissivemap_fragment:Dpe,emissivemap_pars_fragment:Ope,colorspace_fragment:kpe,colorspace_pars_fragment:Lpe,envmap_fragment:Ipe,envmap_common_pars_fragment:Upe,envmap_pars_fragment:Fpe,envmap_pars_vertex:zpe,envmap_physical_pars_fragment:Zpe,envmap_vertex:Bpe,fog_vertex:jpe,fog_pars_vertex:Hpe,fog_fragment:Vpe,fog_pars_fragment:Gpe,gradientmap_pars_fragment:$pe,lightmap_fragment:Wpe,lightmap_pars_fragment:qpe,lights_lambert_fragment:Xpe,lights_lambert_pars_fragment:Kpe,lights_pars_begin:Ype,lights_toon_fragment:Jpe,lights_toon_pars_fragment:Qpe,lights_phong_fragment:eme,lights_phong_pars_fragment:tme,lights_physical_fragment:nme,lights_physical_pars_fragment:ime,lights_fragment_begin:rme,lights_fragment_maps:ame,lights_fragment_end:sme,logdepthbuf_fragment:ome,logdepthbuf_pars_fragment:lme,logdepthbuf_pars_vertex:cme,logdepthbuf_vertex:ume,map_fragment:dme,map_pars_fragment:fme,map_particle_fragment:hme,map_particle_pars_fragment:pme,metalnessmap_fragment:mme,metalnessmap_pars_fragment:gme,morphcolor_vertex:vme,morphnormal_vertex:xme,morphtarget_pars_vertex:yme,morphtarget_vertex:bme,normal_fragment_begin:_me,normal_fragment_maps:Sme,normal_pars_fragment:wme,normal_pars_vertex:Mme,normal_vertex:Eme,normalmap_pars_fragment:Ame,clearcoat_normal_fragment_begin:Tme,clearcoat_normal_fragment_maps:Cme,clearcoat_pars_fragment:Rme,iridescence_pars_fragment:Nme,opaque_fragment:Pme,packing:Dme,premultiplied_alpha_fragment:Ome,project_vertex:kme,dithering_fragment:Lme,dithering_pars_fragment:Ime,roughnessmap_fragment:Ume,roughnessmap_pars_fragment:Fme,shadowmap_pars_fragment:zme,shadowmap_pars_vertex:Bme,shadowmap_vertex:jme,shadowmask_pars_fragment:Hme,skinbase_vertex:Vme,skinning_pars_vertex:Gme,skinning_vertex:$me,skinnormal_vertex:Wme,specularmap_fragment:qme,specularmap_pars_fragment:Xme,tonemapping_fragment:Kme,tonemapping_pars_fragment:Yme,transmission_fragment:Zme,transmission_pars_fragment:Jme,uv_pars_fragment:Qme,uv_pars_vertex:ege,uv_vertex:tge,worldpos_vertex:nge,background_vert:ige,background_frag:rge,backgroundCube_vert:age,backgroundCube_frag:sge,cube_vert:oge,cube_frag:lge,depth_vert:cge,depth_frag:uge,distanceRGBA_vert:dge,distanceRGBA_frag:fge,equirect_vert:hge,equirect_frag:pge,linedashed_vert:mge,linedashed_frag:gge,meshbasic_vert:vge,meshbasic_frag:xge,meshlambert_vert:yge,meshlambert_frag:bge,meshmatcap_vert:_ge,meshmatcap_frag:Sge,meshnormal_vert:wge,meshnormal_frag:Mge,meshphong_vert:Ege,meshphong_frag:Age,meshphysical_vert:Tge,meshphysical_frag:Cge,meshtoon_vert:Rge,meshtoon_frag:Nge,points_vert:Pge,points_frag:Dge,shadow_vert:Oge,shadow_frag:kge,sprite_vert:Lge,sprite_frag:Ige},vt={common:{diffuse:{value:new Ut(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new an},alphaMap:{value:null},alphaMapTransform:{value:new an},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new an}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new an}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new an}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new an},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new an},normalScale:{value:new Vt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new an},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new an}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new an}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new an}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new 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an},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Jt.background_vert,fragmentShader:Jt.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:Jt.backgroundCube_vert,fragmentShader:Jt.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Jt.cube_vert,fragmentShader:Jt.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Jt.equirect_vert,fragmentShader:Jt.equirect_frag},distanceRGBA:{uniforms:la([vt.common,vt.displacementmap,{referencePosition:{value:new Ce},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Jt.distanceRGBA_vert,fragmentShader:Jt.distanceRGBA_frag},shadow:{uniforms:la([vt.lights,vt.fog,{color:{value:new 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r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const R=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(R.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(R){if(R==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";R="mediump"}return R==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),d=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),p=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),y=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),b=t.getParameter(t.MAX_VERTEX_ATTRIBS),x=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=p>0,E=s||e.has("OES_texture_float"),A=w&&E,N=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:d,maxTextures:f,maxVertexTextures:p,maxTextureSize:m,maxCubemapSize:y,maxAttributes:b,maxVertexUniforms:x,maxVaryings:g,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:E,floatVertexTextures:A,maxSamples:N}}function jge(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new iu,o=new an,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,p){const m=f.length!==0||p||i!==0||r;return r=p,i=f.length,m},this.beginShadows=function(){a=!0,d(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,p){n=d(f,p,0)},this.setState=function(f,p,m){const y=f.clippingPlanes,b=f.clipIntersection,x=f.clipShadows,g=t.get(f);if(!r||y===null||y.length===0||a&&!x)a?d(null):c();else{const M=a?0:i,w=M*4;let E=g.clippingState||null;l.value=E,E=d(y,p,w,m);for(let A=0;A!==w;++A)E[A]=n[A];g.clippingState=E,this.numIntersection=b?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function d(f,p,m,y){const b=f!==null?f.length:0;let x=null;if(b!==0){if(x=l.value,y!==!0||x===null){const g=m+b*4,M=p.matrixWorldInverse;o.getNormalMatrix(M),(x===null||x.length<g)&&(x=new Float32Array(g));for(let w=0,E=m;w!==b;++w,E+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(x,E),x[E+3]=s.constant}l.value=x,l.needsUpdate=!0}return e.numPlanes=b,e.numIntersection=0,x}}function Hge(t){let e=new WeakMap;function n(s,o){return o===AR?s.mapping=Mp:o===TR&&(s.mapping=Ep),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===AR||o===TR)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new epe(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class Vge extends R${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const tp=4,Cz=[.125,.215,.35,.446,.526,.582],Rd=20,VA=new Vge,Rz=new Ut;let GA=null,$A=0,WA=0;const Sd=(1+Math.sqrt(5))/2,Bh=1/Sd,Nz=[new Ce(1,1,1),new Ce(-1,1,1),new Ce(1,1,-1),new Ce(-1,1,-1),new Ce(0,Sd,Bh),new Ce(0,Sd,-Bh),new Ce(Bh,0,Sd),new Ce(-Bh,0,Sd),new Ce(Sd,Bh,0),new Ce(-Sd,Bh,0)];class Pz{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){GA=this._renderer.getRenderTarget(),$A=this._renderer.getActiveCubeFace(),WA=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=kz(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Oz(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(GA,$A,WA),e.scissorTest=!1,$y(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Mp||e.mapping===Ep?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),GA=this._renderer.getRenderTarget(),$A=this._renderer.getActiveCubeFace(),WA=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Ns,minFilter:Ns,generateMipmaps:!1,type:_0,format:Ps,colorSpace:tc,depthBuffer:!1},r=Dz(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Dz(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=Gge(a)),this._blurMaterial=$ge(a,e,n)}return r}_compileMaterial(e){const n=new co(this._lodPlanes[0],e);this._renderer.compile(n,VA)}_sceneToCubeUV(e,n,i,r){const o=new Ja(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],d=this._renderer,f=d.autoClear,p=d.toneMapping;d.getClearColor(Rz),d.toneMapping=wu,d.autoClear=!1;const m=new E$({name:"PMREM.Background",side:Da,depthWrite:!1,depthTest:!1}),y=new co(new ov,m);let b=!1;const x=e.background;x?x.isColor&&(m.color.copy(x),e.background=null,b=!0):(m.color.copy(Rz),b=!0);for(let g=0;g<6;g++){const M=g%3;M===0?(o.up.set(0,l[g],0),o.lookAt(c[g],0,0)):M===1?(o.up.set(0,0,l[g]),o.lookAt(0,c[g],0)):(o.up.set(0,l[g],0),o.lookAt(0,0,c[g]));const w=this._cubeSize;$y(r,M*w,g>2?w:0,w,w),d.setRenderTarget(r),b&&d.render(y,o),d.render(e,o)}y.geometry.dispose(),y.material.dispose(),d.toneMapping=p,d.autoClear=f,e.background=x}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Mp||e.mapping===Ep;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=kz()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Oz());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new co(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;$y(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,VA)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=Nz[(r-1)%Nz.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const d=3,f=new co(this._lodPlanes[r],c),p=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Rd-1),b=a/y,x=isFinite(a)?1+Math.floor(d*b):Rd;x>Rd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${Rd}`);const g=[];let M=0;for(let R=0;R<Rd;++R){const I=R/b,P=Math.exp(-I*I/2);g.push(P),R===0?M+=P:R<x&&(M+=2*P)}for(let R=0;R<g.length;R++)g[R]=g[R]/M;p.envMap.value=e.texture,p.samples.value=x,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=y,p.mipInt.value=w-i;const E=this._sizeLods[r],A=3*E*(r>w-tp?r-w+tp:0),N=4*(this._cubeSize-E);$y(n,A,N,3*E,2*E),l.setRenderTarget(n),l.render(f,VA)}}function Gge(t){const e=[],n=[],i=[];let r=t;const a=t-tp+1+Cz.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-tp?l=Cz[s-t+tp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,y=6,b=3,x=2,g=1,M=new Float32Array(b*y*m),w=new Float32Array(x*y*m),E=new Float32Array(g*y*m);for(let N=0;N<m;N++){const R=N%3*2/3-1,I=N>2?0:-1,P=[R,I,0,R+2/3,I,0,R+2/3,I+1,0,R,I,0,R+2/3,I+1,0,R,I+1,0];M.set(P,b*y*N),w.set(p,x*y*N);const O=[N,N,N,N,N,N];E.set(O,g*y*N)}const A=new na;A.setAttribute("position",new is(M,b)),A.setAttribute("uv",new is(w,x)),A.setAttribute("faceIndex",new is(E,g)),e.push(A),r>tp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function Dz(t,e,n){const i=new df(t,e,n);return i.texture.mapping=mS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function $y(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function $ge(t,e,n){const i=new Float32Array(Rd),r=new Ce(0,1,0);return new Ou({name:"SphericalGaussianBlur",defines:{n:Rd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:rP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Su,depthTest:!1,depthWrite:!1})}function Oz(){return new Ou({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:rP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Su,depthTest:!1,depthWrite:!1})}function kz(){return new Ou({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:rP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Su,depthTest:!1,depthWrite:!1})}function rP(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Wge(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===AR||l===TR,d=l===Mp||l===Ep;if(c||d)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new Pz(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||d&&f&&r(f)){n===null&&(n=new Pz(t));const p=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,p),o.addEventListener("dispose",a),p.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function qge(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let r;switch(i){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=t.getExtension(i)}return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(i){i.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture")},get:function(i){const r=n(i);return r===null&&console.warn("THREE.WebGLRenderer: "+i+" extension not supported."),r}}}function Xge(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const y in p.attributes)e.remove(p.attributes[y]);for(const y in p.morphAttributes){const b=p.morphAttributes[y];for(let x=0,g=b.length;x<g;x++)e.remove(b[x])}p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const y in p)e.update(p[y],t.ARRAY_BUFFER);const m=f.morphAttributes;for(const y in m){const b=m[y];for(let x=0,g=b.length;x<g;x++)e.update(b[x],t.ARRAY_BUFFER)}}function c(f){const p=[],m=f.index,y=f.attributes.position;let b=0;if(m!==null){const M=m.array;b=m.version;for(let w=0,E=M.length;w<E;w+=3){const A=M[w+0],N=M[w+1],R=M[w+2];p.push(A,N,N,R,R,A)}}else if(y!==void 0){const M=y.array;b=y.version;for(let w=0,E=M.length/3-1;w<E;w+=3){const A=w+0,N=w+1,R=w+2;p.push(A,N,N,R,R,A)}}else return;const x=new(y$(p)?T$:A$)(p,1);x.version=b;const g=a.get(f);g&&e.remove(g),a.set(f,x)}function d(f){const p=a.get(f);if(p){const m=f.index;m!==null&&p.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:d}}function Kge(t,e,n,i){const r=i.isWebGL2;let a;function 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P.toneMapped&&(be===null||be.isXRRenderTarget===!0)&&(yt=t.toneMapping),{isWebGL2:d,shaderID:Q,shaderType:P.type,shaderName:P.name,vertexShader:re,fragmentShader:ce,defines:P.defines,customVertexShaderID:ye,customFragmentShaderID:me,isRawShaderMaterial:P.isRawShaderMaterial===!0,glslVersion:P.glslVersion,precision:m,batching:he,instancing:De,instancingColor:De&&W.instanceColor!==null,supportsVertexTextures:p,outputColorSpace:be===null?t.outputColorSpace:be.isXRRenderTarget===!0?be.texture.colorSpace:tc,map:Ae,matcap:Be,envMap:le,envMapMode:le&&G.mapping,envMapCubeUVHeight:K,aoMap:ut,lightMap:z,bumpMap:V,normalMap:ne,displacementMap:p&&J,emissiveMap:ee,normalMapObjectSpace:ne&&P.normalMapType===dhe,normalMapTangentSpace:ne&&P.normalMapType===g$,metalnessMap:ae,roughnessMap:ie,anisotropy:we,anisotropyMap:pe,clearcoat:ve,clearcoatMap:xe,clearcoatNormalMap:fe,clearcoatRoughnessMap:Ye,iridescence:F,iridescenceMap:Le,iridescenceThicknessMap:$e,sheen:L,sheenColorMap:rt,sheenRoughnessMap:Ue,specularMap:Pe,specularColorMap:dt,specularIntensityMap:et,transmission:Y,transmissionMap:Qe,thicknessMap:st,gradientMap:ue,opaque:P.transparent===!1&&P.blending===cp,alphaMap:tt,alphaTest:de,alphaHash:ke,combine:P.combine,mapUv:Ae&&b(P.map.channel),aoMapUv:ut&&b(P.aoMap.channel),lightMapUv:z&&b(P.lightMap.channel),bumpMapUv:V&&b(P.bumpMap.channel),normalMapUv:ne&&b(P.normalMap.channel),displacementMapUv:J&&b(P.displacementMap.channel),emissiveMapUv:ee&&b(P.emissiveMap.channel),metalnessMapUv:ae&&b(P.metalnessMap.channel),roughnessMapUv:ie&&b(P.roughnessMap.channel),anisotropyMapUv:pe&&b(P.anisotropyMap.channel),clearcoatMapUv:xe&&b(P.clearcoatMap.channel),clearcoatNormalMapUv:fe&&b(P.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ye&&b(P.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&b(P.iridescenceMap.channel),iridescenceThicknessMapUv:$e&&b(P.iridescenceThicknessMap.channel),sheenColorMapUv:rt&&b(P.sheenColorMap.channel),sheenRoughnessMapUv:Ue&&b(P.sheenRoughnessMap.channel),specularMapUv:Pe&&b(P.specularMap.channel),specularColorMapUv:dt&&b(P.specularColorMap.channel),specularIntensityMapUv:et&&b(P.specularIntensityMap.channel),transmissionMapUv:Qe&&b(P.transmissionMap.channel),thicknessMapUv:st&&b(P.thicknessMap.channel),alphaMapUv:tt&&b(P.alphaMap.channel),vertexTangents:!!$.attributes.tangent&&(ne||we),vertexColors:P.vertexColors,vertexAlphas:P.vertexColors===!0&&!!$.attributes.color&&$.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:je,vertexUv3s:at,pointsUvs:W.isPoints===!0&&!!$.attributes.uv&&(Ae||tt),fog:!!k,useFog:P.fog===!0,fogExp2:k&&k.isFogExp2,flatShading:P.flatShading===!0,sizeAttenuation:P.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:W.isSkinnedMesh===!0,morphTargets:$.morphAttributes.position!==void 0,morphNormals:$.morphAttributes.normal!==void 0,morphColors:$.morphAttributes.color!==void 0,morphTargetsCount:H,morphTextureStride:X,numDirLights:O.directional.length,numPointLights:O.point.length,numSpotLights:O.spot.length,numSpotLightMaps:O.spotLightMap.length,numRectAreaLights:O.rectArea.length,numHemiLights:O.hemi.length,numDirLightShadows:O.directionalShadowMap.length,numPointLightShadows:O.pointShadowMap.length,numSpotLightShadows:O.spotShadowMap.length,numSpotLightShadowsWithMaps:O.numSpotLightShadowsWithMaps,numLightProbes:O.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:P.dithering,shadowMapEnabled:t.shadowMap.enabled&&B.length>0,shadowMapType:t.shadowMap.type,toneMapping:yt,useLegacyLights:t._useLegacyLights,decodeVideoTexture:Ae&&P.map.isVideoTexture===!0&&In.getTransfer(P.map.colorSpace)===Zn,premultipliedAlpha:P.premultipliedAlpha,doubleSided:P.side===kl,flipSided:P.side===Da,useDepthPacking:P.depthPacking>=0,depthPacking:P.depthPacking||0,index0AttributeName:P.index0AttributeName,extensionDerivatives:Ee&&P.extensions.derivatives===!0,extensionFragDepth:Ee&&P.extensions.fragDepth===!0,extensionDrawBuffers:Ee&&P.extensions.drawBuffers===!0,extensionShaderTextureLOD:Ee&&P.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:P.customProgramCacheKey()}}function g(P){const O=[];if(P.shaderID?O.push(P.shaderID):(O.push(P.customVertexShaderID),O.push(P.customFragmentShaderID)),P.defines!==void 0)for(const B in P.defines)O.push(B),O.push(P.defines[B]);return P.isRawShaderMaterial===!1&&(M(O,P),w(O,P),O.push(t.outputColorSpace)),O.push(P.customProgramCacheKey),O.join()}function M(P,O){P.push(O.precision),P.push(O.outputColorSpace),P.push(O.envMapMode),P.push(O.envMapCubeUVHeight),P.push(O.mapUv),P.push(O.alphaMapUv),P.push(O.lightMapUv),P.push(O.aoMapUv),P.push(O.bumpMapUv),P.push(O.normalMapUv),P.push(O.displacementMapUv),P.push(O.emissiveMapUv),P.push(O.metalnessMapUv),P.push(O.roughnessMapUv),P.push(O.anisotropyMapUv),P.push(O.clearcoatMapUv),P.push(O.clearcoatNormalMapUv),P.push(O.clearcoatRoughnessMapUv),P.push(O.iridescenceMapUv),P.push(O.iridescenceThicknessMapUv),P.push(O.sheenColorMapUv),P.push(O.sheenRoughnessMapUv),P.push(O.specularMapUv),P.push(O.specularColorMapUv),P.push(O.specularIntensityMapUv),P.push(O.transmissionMapUv),P.push(O.thicknessMapUv),P.push(O.combine),P.push(O.fogExp2),P.push(O.sizeAttenuation),P.push(O.morphTargetsCount),P.push(O.morphAttributeCount),P.push(O.numDirLights),P.push(O.numPointLights),P.push(O.numSpotLights),P.push(O.numSpotLightMaps),P.push(O.numHemiLights),P.push(O.numRectAreaLights),P.push(O.numDirLightShadows),P.push(O.numPointLightShadows),P.push(O.numSpotLightShadows),P.push(O.numSpotLightShadowsWithMaps),P.push(O.numLightProbes),P.push(O.shadowMapType),P.push(O.toneMapping),P.push(O.numClippingPlanes),P.push(O.numClipIntersection),P.push(O.depthPacking)}function w(P,O){o.disableAll(),O.isWebGL2&&o.enable(0),O.supportsVertexTextures&&o.enable(1),O.instancing&&o.enable(2),O.instancingColor&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),P.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.skinning&&o.enable(4),O.morphTargets&&o.enable(5),O.morphNormals&&o.enable(6),O.morphColors&&o.enable(7),O.premultipliedAlpha&&o.enable(8),O.shadowMapEnabled&&o.enable(9),O.useLegacyLights&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),P.push(o.mask)}function E(P){const O=y[P.type];let B;if(O){const U=Ca[O];B=nP.clone(U.uniforms)}else B=P.uniforms;return B}function A(P,O){let B;for(let U=0,W=c.length;U<W;U++){const k=c[U];if(k.cacheKey===O){B=k,++B.usedTimes;break}}return B===void 0&&(B=new uve(t,O,P,a),c.push(B)),B}function N(P){if(--P.usedTimes===0){const O=c.indexOf(P);c[O]=c[c.length-1],c.pop(),P.destroy()}}function R(P){l.remove(P)}function I(){l.dispose()}return{getParameters:x,getProgramCacheKey:g,getUniforms:E,acquireProgram:A,releaseProgram:N,releaseShaderCache:R,programs:c,dispose:I}}function mve(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function gve(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function qz(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function Xz(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,y,b,x){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:x},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=y,g.renderOrder=f.renderOrder,g.z=b,g.group=x),e++,g}function o(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||gve),i.length>1&&i.sort(p||qz),r.length>1&&r.sort(p||qz)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function vve(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new Xz,t.set(i,[s])):r>=a.length?(s=new Xz,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function xve(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ce,color:new Ut};break;case"SpotLight":n={position:new Ce,direction:new Ce,color:new Ut,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ce,color:new Ut,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ce,skyColor:new Ut,groundColor:new Ut};break;case"RectAreaLight":n={color:new Ut,position:new Ce,halfWidth:new Ce,halfHeight:new Ce};break}return t[e.id]=n,n}}}function yve(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let bve=0;function _ve(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Sve(t,e){const n=new xve,i=yve(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let d=0;d<9;d++)r.probe.push(new Ce);const a=new Ce,s=new qn,o=new qn;function l(d,f){let p=0,m=0,y=0;for(let U=0;U<9;U++)r.probe[U].set(0,0,0);let b=0,x=0,g=0,M=0,w=0,E=0,A=0,N=0,R=0,I=0,P=0;d.sort(_ve);const O=f===!0?Math.PI:1;for(let U=0,W=d.length;U<W;U++){const k=d[U],$=k.color,q=k.intensity,G=k.distance,K=k.shadow&&k.shadow.map?k.shadow.map.texture:null;if(k.isAmbientLight)p+=$.r*q*O,m+=$.g*q*O,y+=$.b*q*O;else if(k.isLightProbe){for(let Q=0;Q<9;Q++)r.probe[Q].addScaledVector(k.sh.coefficients[Q],q);P++}else if(k.isDirectionalLight){const Q=n.get(k);if(Q.color.copy(k.color).multiplyScalar(k.intensity*O),k.castShadow){const se=k.shadow,H=i.get(k);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,r.directionalShadow[b]=H,r.directionalShadowMap[b]=K,r.directionalShadowMatrix[b]=k.shadow.matrix,E++}r.directional[b]=Q,b++}else if(k.isSpotLight){const Q=n.get(k);Q.position.setFromMatrixPosition(k.matrixWorld),Q.color.copy($).multiplyScalar(q*O),Q.distance=G,Q.coneCos=Math.cos(k.angle),Q.penumbraCos=Math.cos(k.angle*(1-k.penumbra)),Q.decay=k.decay,r.spot[g]=Q;const se=k.shadow;if(k.map&&(r.spotLightMap[R]=k.map,R++,se.updateMatrices(k),k.castShadow&&I++),r.spotLightMatrix[g]=se.matrix,k.castShadow){const H=i.get(k);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,r.spotShadow[g]=H,r.spotShadowMap[g]=K,N++}g++}else if(k.isRectAreaLight){const Q=n.get(k);Q.color.copy($).multiplyScalar(q),Q.halfWidth.set(k.width*.5,0,0),Q.halfHeight.set(0,k.height*.5,0),r.rectArea[M]=Q,M++}else if(k.isPointLight){const Q=n.get(k);if(Q.color.copy(k.color).multiplyScalar(k.intensity*O),Q.distance=k.distance,Q.decay=k.decay,k.castShadow){const se=k.shadow,H=i.get(k);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,H.shadowCameraNear=se.camera.near,H.shadowCameraFar=se.camera.far,r.pointShadow[x]=H,r.pointShadowMap[x]=K,r.pointShadowMatrix[x]=k.shadow.matrix,A++}r.point[x]=Q,x++}else if(k.isHemisphereLight){const Q=n.get(k);Q.skyColor.copy(k.color).multiplyScalar(q*O),Q.groundColor.copy(k.groundColor).multiplyScalar(q*O),r.hemi[w]=Q,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_FLOAT_1,r.rectAreaLTC2=vt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_HALF_1,r.rectAreaLTC2=vt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=p,r.ambient[1]=m,r.ambient[2]=y;const B=r.hash;(B.directionalLength!==b||B.pointLength!==x||B.spotLength!==g||B.rectAreaLength!==M||B.hemiLength!==w||B.numDirectionalShadows!==E||B.numPointShadows!==A||B.numSpotShadows!==N||B.numSpotMaps!==R||B.numLightProbes!==P)&&(r.directional.length=b,r.spot.length=g,r.rectArea.length=M,r.point.length=x,r.hemi.length=w,r.directionalShadow.length=E,r.directionalShadowMap.length=E,r.pointShadow.length=A,r.pointShadowMap.length=A,r.spotShadow.length=N,r.spotShadowMap.length=N,r.directionalShadowMatrix.length=E,r.pointShadowMatrix.length=A,r.spotLightMatrix.length=N+R-I,r.spotLightMap.length=R,r.numSpotLightShadowsWithMaps=I,r.numLightProbes=P,B.directionalLength=b,B.pointLength=x,B.spotLength=g,B.rectAreaLength=M,B.hemiLength=w,B.numDirectionalShadows=E,B.numPointShadows=A,B.numSpotShadows=N,B.numSpotMaps=R,B.numLightProbes=P,r.version=bve++)}function c(d,f){let p=0,m=0,y=0,b=0,x=0;const g=f.matrixWorldInverse;for(let M=0,w=d.length;M<w;M++){const E=d[M];if(E.isDirectionalLight){const A=r.directional[p];A.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),A.direction.sub(a),A.direction.transformDirection(g),p++}else if(E.isSpotLight){const A=r.spot[y];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),A.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),A.direction.sub(a),A.direction.transformDirection(g),y++}else if(E.isRectAreaLight){const A=r.rectArea[b];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),o.identity(),s.copy(E.matrixWorld),s.premultiply(g),o.extractRotation(s),A.halfWidth.set(E.width*.5,0,0),A.halfHeight.set(0,E.height*.5,0),A.halfWidth.applyMatrix4(o),A.halfHeight.applyMatrix4(o),b++}else if(E.isPointLight){const A=r.point[m];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),m++}else if(E.isHemisphereLight){const A=r.hemi[x];A.direction.setFromMatrixPosition(E.matrixWorld),A.direction.transformDirection(g),x++}}}return{setup:l,setupView:c,state:r}}function Kz(t,e){const n=new Sve(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function wve(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new Kz(t,e),n.set(a,[l])):s>=o.length?(l=new Kz(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class Mve extends Jp{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=che,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Eve extends Jp{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const Ave=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,Tve=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function Cve(t,e,n){let i=new vS;const r=new Vt,a=new Vt,s=new Fn,o=new Mve({depthPacking:uhe}),l=new Eve,c={},d=n.maxTextureSize,f={[Du]:Da,[Da]:Du,[kl]:kl},p=new Ou({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Vt},radius:{value:4}},vertexShader:Ave,fragmentShader:Tve}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const y=new na;y.setAttribute("position",new is(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new co(y,p),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=s$;let g=this.type;this.render=function(A,N,R){if(x.enabled===!1||x.autoUpdate===!1&&x.needsUpdate===!1||A.length===0)return;const I=t.getRenderTarget(),P=t.getActiveCubeFace(),O=t.getActiveMipmapLevel(),B=t.state;B.setBlending(Su),B.buffers.color.setClear(1,1,1,1),B.buffers.depth.setTest(!0),B.setScissorTest(!1);const U=g!==Nl&&this.type===Nl,W=g===Nl&&this.type!==Nl;for(let k=0,$=A.length;k<$;k++){const q=A[k],G=q.shadow;if(G===void 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R=e.update(b);p.defines.VSM_SAMPLES!==A.blurSamples&&(p.defines.VSM_SAMPLES=A.blurSamples,m.defines.VSM_SAMPLES=A.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),A.mapPass===null&&(A.mapPass=new df(r.x,r.y)),p.uniforms.shadow_pass.value=A.map.texture,p.uniforms.resolution.value=A.mapSize,p.uniforms.radius.value=A.radius,t.setRenderTarget(A.mapPass),t.clear(),t.renderBufferDirect(N,null,R,p,b,null),m.uniforms.shadow_pass.value=A.mapPass.texture,m.uniforms.resolution.value=A.mapSize,m.uniforms.radius.value=A.radius,t.setRenderTarget(A.map),t.clear(),t.renderBufferDirect(N,null,R,m,b,null)}function w(A,N,R,I){let P=null;const O=R.isPointLight===!0?A.customDistanceMaterial:A.customDepthMaterial;if(O!==void 0)P=O;else if(P=R.isPointLight===!0?l:o,t.localClippingEnabled&&N.clipShadows===!0&&Array.isArray(N.clippingPlanes)&&N.clippingPlanes.length!==0||N.displacementMap&&N.displacementScale!==0||N.alphaMap&&N.alphaTest>0||N.map&&N.alphaTest>0){const B=P.uuid,U=N.uuid;let W=c[B];W===void 0&&(W={},c[B]=W);let k=W[U];k===void 0&&(k=P.clone(),W[U]=k),P=k}if(P.visible=N.visible,P.wireframe=N.wireframe,I===Nl?P.side=N.shadowSide!==null?N.shadowSide:N.side:P.side=N.shadowSide!==null?N.shadowSide:f[N.side],P.alphaMap=N.alphaMap,P.alphaTest=N.alphaTest,P.map=N.map,P.clipShadows=N.clipShadows,P.clippingPlanes=N.clippingPlanes,P.clipIntersection=N.clipIntersection,P.displacementMap=N.displacementMap,P.displacementScale=N.displacementScale,P.displacementBias=N.displacementBias,P.wireframeLinewidth=N.wireframeLinewidth,P.linewidth=N.linewidth,R.isPointLight===!0&&P.isMeshDistanceMaterial===!0){const B=t.properties.get(P);B.light=R}return P}function E(A,N,R,I,P){if(A.visible===!1)return;if(A.layers.test(N.layers)&&(A.isMesh||A.isLine||A.isPoints)&&(A.castShadow||A.receiveShadow&&P===Nl)&&(!A.frustumCulled||i.intersectsObject(A))){A.modelViewMatrix.multiplyMatrices(R.matrixWorldInverse,A.matrixWorld);const U=e.update(A),W=A.material;if(Array.isArray(W)){const k=U.groups;for(let $=0,q=k.length;$<q;$++){const G=k[$],K=W[G.materialIndex];if(K&&K.visible){const Q=w(A,K,I,P);A.onBeforeShadow(t,A,N,R,U,Q,G),t.renderBufferDirect(R,null,U,Q,A,G),A.onAfterShadow(t,A,N,R,U,Q,G)}}}else if(W.visible){const k=w(A,W,I,P);A.onBeforeShadow(t,A,N,R,U,k,null),t.renderBufferDirect(R,null,U,k,A,null),A.onAfterShadow(t,A,N,R,U,k,null)}}const B=A.children;for(let U=0,W=B.length;U<W;U++)E(B[U],N,R,I,P)}}function Rve(t,e,n){const i=n.isWebGL2;function r(){let de=!1;const ke=new Fn;let Ee=null;const ge=new Fn(0,0,0,0);return{setMask:function(je){Ee!==je&&!de&&(t.colorMask(je,je,je,je),Ee=je)},setLocked:function(je){de=je},setClear:function(je,at,yt,Ct,tn){tn===!0&&(je*=Ct,at*=Ct,yt*=Ct),ke.set(je,at,yt,Ct),ge.equals(ke)===!1&&(t.clearColor(je,at,yt,Ct),ge.copy(ke))},reset:function(){de=!1,Ee=null,ge.set(-1,0,0,0)}}}function a(){let de=!1,ke=null,Ee=null,ge=null;return{setTest:function(je){je?he(t.DEPTH_TEST):Ae(t.DEPTH_TEST)},setMask:function(je){ke!==je&&!de&&(t.depthMask(je),ke=je)},setFunc:function(je){if(Ee!==je){switch(je){case Bfe:t.depthFunc(t.NEVER);break;case jfe:t.depthFunc(t.ALWAYS);break;case Hfe:t.depthFunc(t.LESS);break;case d_:t.depthFunc(t.LEQUAL);break;case Vfe:t.depthFunc(t.EQUAL);break;case Gfe:t.depthFunc(t.GEQUAL);break;case $fe:t.depthFunc(t.GREATER);break;case Wfe:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}Ee=je}},setLocked:function(je){de=je},setClear:function(je){ge!==je&&(t.clearDepth(je),ge=je)},reset:function(){de=!1,ke=null,Ee=null,ge=null}}}function s(){let de=!1,ke=null,Ee=null,ge=null,je=null,at=null,yt=null,Ct=null,tn=null;return{setTest:function(Pt){de||(Pt?he(t.STENCIL_TEST):Ae(t.STENCIL_TEST))},setMask:function(Pt){ke!==Pt&&!de&&(t.stencilMask(Pt),ke=Pt)},setFunc:function(Pt,wn,jn){(Ee!==Pt||ge!==wn||je!==jn)&&(t.stencilFunc(Pt,wn,jn),Ee=Pt,ge=wn,je=jn)},setOp:function(Pt,wn,jn){(at!==Pt||yt!==wn||Ct!==jn)&&(t.stencilOp(Pt,wn,jn),at=Pt,yt=wn,Ct=jn)},setLocked:function(Pt){de=Pt},setClear:function(Pt){tn!==Pt&&(t.clearStencil(Pt),tn=Pt)},reset:function(){de=!1,ke=null,Ee=null,ge=null,je=null,at=null,yt=null,Ct=null,tn=null}}}const o=new r,l=new a,c=new s,d=new WeakMap,f=new WeakMap;let p={},m={},y=new WeakMap,b=[],x=null,g=!1,M=null,w=null,E=null,A=null,N=null,R=null,I=null,P=new Ut(0,0,0),O=0,B=!1,U=null,W=null,k=null,$=null,q=null;const G=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let K=!1,Q=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(Q=parseFloat(/^WebGL (\d)/.exec(se)[1]),K=Q>=1):se.indexOf("OpenGL 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he(de){p[de]!==!0&&(t.enable(de),p[de]=!0)}function Ae(de){p[de]!==!1&&(t.disable(de),p[de]=!1)}function Be(de,ke){return m[de]!==ke?(t.bindFramebuffer(de,ke),m[de]=ke,i&&(de===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=ke),de===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=ke)),!0):!1}function le(de,ke){let Ee=b,ge=!1;if(de)if(Ee=y.get(ke),Ee===void 0&&(Ee=[],y.set(ke,Ee)),de.isWebGLMultipleRenderTargets){const je=de.texture;if(Ee.length!==je.length||Ee[0]!==t.COLOR_ATTACHMENT0){for(let at=0,yt=je.length;at<yt;at++)Ee[at]=t.COLOR_ATTACHMENT0+at;Ee.length=je.length,ge=!0}}else Ee[0]!==t.COLOR_ATTACHMENT0&&(Ee[0]=t.COLOR_ATTACHMENT0,ge=!0);else Ee[0]!==t.BACK&&(Ee[0]=t.BACK,ge=!0);ge&&(n.isWebGL2?t.drawBuffers(Ee):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Ee))}function ut(de){return x!==de?(t.useProgram(de),x=de,!0):!1}const z={[Cd]:t.FUNC_ADD,[Efe]:t.FUNC_SUBTRACT,[Afe]:t.FUNC_REVERSE_SUBTRACT};if(i)z[LF]=t.MIN,z[IF]=t.MAX;else{const 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Ee=de.side===Da;ke&&(Ee=!Ee),ee(Ee),de.blending===cp&&de.transparent===!1?ne(Su):ne(de.blending,de.blendEquation,de.blendSrc,de.blendDst,de.blendEquationAlpha,de.blendSrcAlpha,de.blendDstAlpha,de.blendColor,de.blendAlpha,de.premultipliedAlpha),l.setFunc(de.depthFunc),l.setTest(de.depthTest),l.setMask(de.depthWrite),o.setMask(de.colorWrite);const ge=de.stencilWrite;c.setTest(ge),ge&&(c.setMask(de.stencilWriteMask),c.setFunc(de.stencilFunc,de.stencilRef,de.stencilFuncMask),c.setOp(de.stencilFail,de.stencilZFail,de.stencilZPass)),we(de.polygonOffset,de.polygonOffsetFactor,de.polygonOffsetUnits),de.alphaToCoverage===!0?he(t.SAMPLE_ALPHA_TO_COVERAGE):Ae(t.SAMPLE_ALPHA_TO_COVERAGE)}function ee(de){U!==de&&(de?t.frontFace(t.CW):t.frontFace(t.CCW),U=de)}function ae(de){de!==_fe?(he(t.CULL_FACE),de!==W&&(de===PF?t.cullFace(t.BACK):de===Sfe?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):Ae(t.CULL_FACE),W=de}function ie(de){de!==k&&(K&&t.lineWidth(de),k=de)}function we(de,ke,Ee){de?(he(t.POLYGON_OFFSET_FILL),($!==ke||q!==Ee)&&(t.polygonOffset(ke,Ee),$=ke,q=Ee)):Ae(t.POLYGON_OFFSET_FILL)}function ve(de){de?he(t.SCISSOR_TEST):Ae(t.SCISSOR_TEST)}function F(de){de===void 0&&(de=t.TEXTURE0+G-1),H!==de&&(t.activeTexture(de),H=de)}function L(de,ke,Ee){Ee===void 0&&(H===null?Ee=t.TEXTURE0+G-1:Ee=H);let ge=X[Ee];ge===void 0&&(ge={type:void 0,texture:void 0},X[Ee]=ge),(ge.type!==de||ge.texture!==ke)&&(H!==Ee&&(t.activeTexture(Ee),H=Ee),t.bindTexture(de,ke||De[de]),ge.type=de,ge.texture=ke)}function Y(){const de=X[H];de!==void 0&&de.type!==void 0&&(t.bindTexture(de.type,null),de.type=void 0,de.texture=void 0)}function pe(){try{t.compressedTexImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function xe(){try{t.compressedTexImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function fe(){try{t.texSubImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ye(){try{t.texSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Le(){try{t.compressedTexSubImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function $e(){try{t.compressedTexSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function rt(){try{t.texStorage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ue(){try{t.texStorage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Pe(){try{t.texImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function dt(){try{t.texImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function et(de){ye.equals(de)===!1&&(t.scissor(de.x,de.y,de.z,de.w),ye.copy(de))}function Qe(de){me.equals(de)===!1&&(t.viewport(de.x,de.y,de.z,de.w),me.copy(de))}function st(de,ke){let Ee=f.get(ke);Ee===void 0&&(Ee=new WeakMap,f.set(ke,Ee));let ge=Ee.get(de);ge===void 0&&(ge=t.getUniformBlockIndex(ke,de.name),Ee.set(de,ge))}function ue(de,ke){const ge=f.get(ke).get(de);d.get(ke)!==ge&&(t.uniformBlockBinding(ke,ge,de.__bindingPointIndex),d.set(ke,ge))}function tt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),p={},H=null,X={},m={},y=new WeakMap,b=[],x=null,g=!1,M=null,w=null,E=null,A=null,N=null,R=null,I=null,P=new Ut(0,0,0),O=0,B=!1,U=null,W=null,k=null,$=null,q=null,ye.set(0,0,t.canvas.width,t.canvas.height),me.set(0,0,t.canvas.width,t.canvas.height),o.reset(),l.reset(),c.reset()}return{buffers:{color:o,depth:l,stencil:c},enable:he,disable:Ae,bindFramebuffer:Be,drawBuffers:le,useProgram:ut,setBlending:ne,setMaterial:J,setFlipSided:ee,setCullFace:ae,setLineWidth:ie,setPolygonOffset:we,setScissorTest:ve,activeTexture:F,bindTexture:L,unbindTexture:Y,compressedTexImage2D:pe,compressedTexImage3D:xe,texImage2D:Pe,texImage3D:dt,updateUBOMapping:st,uniformBlockBinding:ue,texStorage2D:rt,texStorage3D:Ue,texSubImage2D:fe,texSubImage3D:Ye,compressedTexSubImage2D:Le,compressedTexSubImage3D:$e,scissor:et,viewport:Qe,reset:tt}}function Nve(t,e,n,i,r,a,s){const o=r.isWebGL2,l=r.maxTextures,c=r.maxCubemapSize,d=r.maxTextureSize,f=r.maxSamples,p=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,m=typeof 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Ye=In.getPrimaries(In.workingColorSpace),Le=L.colorSpace===Ds?null:In.getPrimaries(L.colorSpace),$e=L.colorSpace===Ds||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,L.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,L.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,L.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,$e);const rt=L.isCompressedTexture||L.image[0].isCompressedTexture,Ue=L.image[0]&&L.image[0].isDataTexture,Pe=[];for(let ge=0;ge<6;ge++)!rt&&!Ue?Pe[ge]=w(L.image[ge],!1,!0,c):Pe[ge]=Ue?L.image[ge].image:L.image[ge],Pe[ge]=ve(L,Pe[ge]);const dt=Pe[0],et=E(dt)||o,Qe=a.convert(L.format,L.colorSpace),st=a.convert(L.type),ue=I(L.internalFormat,Qe,st,L.colorSpace),tt=o&&L.isVideoTexture!==!0,de=fe.__version===void 0||pe===!0;let ke=P(L,dt,et);be(t.TEXTURE_CUBE_MAP,L,et);let Ee;if(rt){tt&&de&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,dt.width,dt.height);for(let ge=0;ge<6;ge++){Ee=Pe[ge].mipmaps;for(let je=0;je<Ee.length;je++){const at=Ee[je];L.format!==Ps?Qe!==null?tt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,Qe,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,ue,at.width,at.height,0,at.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,Qe,st,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,ue,at.width,at.height,0,Qe,st,at.data)}}}else{Ee=L.mipmaps,tt&&de&&(Ee.length>0&&ke++,n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,Pe[0].width,Pe[0].height));for(let ge=0;ge<6;ge++)if(Ue){tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Pe[ge].width,Pe[ge].height,Qe,st,Pe[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Pe[ge].width,Pe[ge].height,0,Qe,st,Pe[ge].data);for(let je=0;je<Ee.length;je++){const yt=Ee[je].image[ge].image;tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,yt.width,yt.height,Qe,st,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,ue,yt.width,yt.height,0,Qe,st,yt.data)}}else{tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Qe,st,Pe[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Qe,st,Pe[ge]);for(let je=0;je<Ee.length;je++){const at=Ee[je];tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,Qe,st,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,ue,Qe,st,at.image[ge])}}}N(L,et)&&R(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,L.onUpdate&&L.onUpdate(L)}F.__version=L.version}function Be(F,L,Y,pe,xe,fe){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),$e=I(Y.internalFormat,Ye,Le,Y.colorSpace);if(!i.get(L).__hasExternalTextures){const Ue=Math.max(1,L.width>>fe),Pe=Math.max(1,L.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,$e,Ue,Pe,L.depth,0,Ye,Le,null):n.texImage2D(xe,fe,$e,Ue,Pe,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,F),ie(L)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,xe,i.get(Y).__webglTexture,0,ae(L)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,xe,i.get(Y).__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(F,L,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,F),L.depthBuffer&&!L.stencilBuffer){let pe=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(Y||ie(L)){const xe=L.depthTexture;xe&&xe.isDepthTexture&&(xe.type===Bl?pe=t.DEPTH_COMPONENT32F:xe.type===mu&&(pe=t.DEPTH_COMPONENT24));const fe=ae(L);ie(L)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,fe,pe,L.width,L.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,fe,pe,L.width,L.height)}else t.renderbufferStorage(t.RENDERBUFFER,pe,L.width,L.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,F)}else if(L.depthBuffer&&L.stencilBuffer){const pe=ae(L);Y&&ie(L)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,L.width,L.height):ie(L)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,L.width,L.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,F)}else{const pe=L.isWebGLMultipleRenderTargets===!0?L.texture:[L.texture];for(let xe=0;xe<pe.length;xe++){const fe=pe[xe],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),$e=I(fe.internalFormat,Ye,Le,fe.colorSpace),rt=ae(L);Y&&ie(L)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,rt,$e,L.width,L.height):ie(L)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,rt,$e,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,$e,L.width,L.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ut(F,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,F),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),se(L.depthTexture,0);const pe=i.get(L.depthTexture).__webglTexture,xe=ae(L);if(L.depthTexture.format===Hd)ie(L)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0);else if(L.depthTexture.format===Ap)ie(L)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0);else throw new Error("Unknown depthTexture format")}function z(F){const L=i.get(F),Y=F.isWebGLCubeRenderTarget===!0;if(F.depthTexture&&!L.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");ut(L.__webglFramebuffer,F)}else if(Y){L.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[pe]),L.__webglDepthbuffer[pe]=t.createRenderbuffer(),le(L.__webglDepthbuffer[pe],F,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer=t.createRenderbuffer(),le(L.__webglDepthbuffer,F,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function V(F,L,Y){const pe=i.get(F);L!==void 0&&Be(pe.__webglFramebuffer,F,F.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&z(F)}function ne(F){const L=F.texture,Y=i.get(F),pe=i.get(L);F.addEventListener("dispose",U),F.isWebGLMultipleRenderTargets!==!0&&(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=L.version,s.memory.textures++);const xe=F.isWebGLCubeRenderTarget===!0,fe=F.isWebGLMultipleRenderTargets===!0,Ye=E(F)||o;if(xe){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&L.mipmaps&&L.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let $e=0;$e<L.mipmaps.length;$e++)Y.__webglFramebuffer[Le][$e]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&L.mipmaps&&L.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<L.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(fe)if(r.drawBuffers){const Le=F.texture;for(let $e=0,rt=Le.length;$e<rt;$e++){const Ue=i.get(Le[$e]);Ue.__webglTexture===void 0&&(Ue.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&F.samples>0&&ie(F)===!1){const Le=fe?L:[L];Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let $e=0;$e<Le.length;$e++){const rt=Le[$e];Y.__webglColorRenderbuffer[$e]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[$e]);const Ue=a.convert(rt.format,rt.colorSpace),Pe=a.convert(rt.type),dt=I(rt.internalFormat,Ue,Pe,rt.colorSpace,F.isXRRenderTarget===!0),et=ae(F);t.renderbufferStorageMultisample(t.RENDERBUFFER,et,dt,F.width,F.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+$e,t.RENDERBUFFER,Y.__webglColorRenderbuffer[$e])}t.bindRenderbuffer(t.RENDERBUFFER,null),F.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),le(Y.__webglDepthRenderbuffer,F,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(xe){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),be(t.TEXTURE_CUBE_MAP,L,Ye);for(let Le=0;Le<6;Le++)if(o&&L.mipmaps&&L.mipmaps.length>0)for(let $e=0;$e<L.mipmaps.length;$e++)Be(Y.__webglFramebuffer[Le][$e],F,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,$e);else Be(Y.__webglFramebuffer[Le],F,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);N(L,Ye)&&R(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(fe){const Le=F.texture;for(let $e=0,rt=Le.length;$e<rt;$e++){const Ue=Le[$e],Pe=i.get(Ue);n.bindTexture(t.TEXTURE_2D,Pe.__webglTexture),be(t.TEXTURE_2D,Ue,Ye),Be(Y.__webglFramebuffer,F,Ue,t.COLOR_ATTACHMENT0+$e,t.TEXTURE_2D,0),N(Ue,Ye)&&R(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((F.isWebGL3DRenderTarget||F.isWebGLArrayRenderTarget)&&(o?Le=F.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,pe.__webglTexture),be(Le,L,Ye),o&&L.mipmaps&&L.mipmaps.length>0)for(let $e=0;$e<L.mipmaps.length;$e++)Be(Y.__webglFramebuffer[$e],F,L,t.COLOR_ATTACHMENT0,Le,$e);else Be(Y.__webglFramebuffer,F,L,t.COLOR_ATTACHMENT0,Le,0);N(L,Ye)&&R(Le),n.unbindTexture()}F.depthBuffer&&z(F)}function J(F){const L=E(F)||o,Y=F.isWebGLMultipleRenderTargets===!0?F.texture:[F.texture];for(let pe=0,xe=Y.length;pe<xe;pe++){const fe=Y[pe];if(N(fe,L)){const Ye=F.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Le=i.get(fe).__webglTexture;n.bindTexture(Ye,Le),R(Ye),n.unbindTexture()}}}function ee(F){if(o&&F.samples>0&&ie(F)===!1){const L=F.isWebGLMultipleRenderTargets?F.texture:[F.texture],Y=F.width,pe=F.height;let xe=t.COLOR_BUFFER_BIT;const fe=[],Ye=F.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=i.get(F),$e=F.isWebGLMultipleRenderTargets===!0;if($e)for(let rt=0;rt<L.length;rt++)n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Le.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglFramebuffer);for(let rt=0;rt<L.length;rt++){fe.push(t.COLOR_ATTACHMENT0+rt),F.depthBuffer&&fe.push(Ye);const Ue=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ue===!1&&(F.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),F.stencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),$e&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[rt]),Ue===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ye]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ye])),$e){const Pe=i.get(L[rt]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Pe,0)}t.blitFramebuffer(0,0,Y,pe,0,0,Y,pe,xe,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,fe)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),$e)for(let rt=0;rt<L.length;rt++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,Le.__webglColorRenderbuffer[rt]);const Ue=i.get(L[rt]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,Ue,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function ae(F){return Math.min(f,F.samples)}function ie(F){const L=i.get(F);return o&&F.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function we(F){const L=s.render.frame;y.get(F)!==L&&(y.set(F,L),F.update())}function ve(F,L){const Y=F.colorSpace,pe=F.format,xe=F.type;return F.isCompressedTexture===!0||F.isVideoTexture===!0||F.format===PR||Y!==tc&&Y!==Ds&&(In.getTransfer(Y)===Zn?o===!1?e.has("EXT_sRGB")===!0&&pe===Ps?(F.format=PR,F.minFilter=Ns,F.generateMipmaps=!1):L=b$.sRGBToLinear(L):(pe!==Ps||xe!==Mu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",Y)),L}this.allocateTextureUnit=K,this.resetTextureUnits=G,this.setTexture2D=se,this.setTexture2DArray=H,this.setTexture3D=X,this.setTextureCube=re,this.rebindTextures=V,this.setupRenderTarget=ne,this.updateRenderTargetMipmap=J,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=Be,this.useMultisampledRTT=ie}function Pve(t,e,n){const i=n.isWebGL2;function r(a,s=Ds){let o;const l=In.getTransfer(s);if(a===Mu)return t.UNSIGNED_BYTE;if(a===c$)return t.UNSIGNED_SHORT_4_4_4_4;if(a===u$)return t.UNSIGNED_SHORT_5_5_5_1;if(a===the)return t.BYTE;if(a===nhe)return t.SHORT;if(a===JN)return t.UNSIGNED_SHORT;if(a===l$)return t.INT;if(a===mu)return t.UNSIGNED_INT;if(a===Bl)return t.FLOAT;if(a===_0)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===ihe)return t.ALPHA;if(a===Ps)return t.RGBA;if(a===rhe)return t.LUMINANCE;if(a===ahe)return t.LUMINANCE_ALPHA;if(a===Hd)return t.DEPTH_COMPONENT;if(a===Ap)return t.DEPTH_STENCIL;if(a===PR)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===she)return t.RED;if(a===d$)return t.RED_INTEGER;if(a===ohe)return t.RG;if(a===f$)return t.RG_INTEGER;if(a===h$)return t.RGBA_INTEGER;if(a===_A||a===SA||a===wA||a===MA)if(l===Zn)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===_A)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===SA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===wA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===MA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===_A)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===SA)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===wA)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===MA)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===FF||a===zF||a===BF||a===jF)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===FF)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===zF)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===BF)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===jF)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===p$)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===HF||a===VF)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===HF)return l===Zn?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===VF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===GF||a===$F||a===WF||a===qF||a===XF||a===KF||a===YF||a===ZF||a===JF||a===QF||a===ez||a===tz||a===nz||a===iz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===GF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===$F)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===WF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===qF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===XF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===KF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===YF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===ZF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===JF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===QF)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===ez)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===tz)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===nz)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===iz)return l===Zn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===EA||a===rz||a===az)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===EA)return l===Zn?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===rz)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===az)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===lhe||a===sz||a===oz||a===lz)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===EA)return o.COMPRESSED_RED_RGTC1_EXT;if(a===sz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===oz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===lz)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===jd?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class Dve extends Ja{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Lg extends ha{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Ove={type:"move"};class XA{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Lg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Lg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ce,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ce),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Lg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ce,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ce),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const x=n.getJointPose(b,i),g=this._getHandJoint(c,b);x!==null&&(g.matrix.fromArray(x.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=x.radius),g.visible=x!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&p>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Ove)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Lg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class kve extends Cf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,y=null;const b=n.getContextAttributes();let x=null,g=null;const M=[],w=[],E=new Vt;let A=null;const N=new Ja;N.layers.enable(1),N.viewport=new Fn;const R=new Ja;R.layers.enable(2),R.viewport=new Fn;const I=[N,R],P=new Dve;P.layers.enable(1),P.layers.enable(2);let O=null,B=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(re){let ce=M[re];return ce===void 0&&(ce=new XA,M[re]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(re){let ce=M[re];return ce===void 0&&(ce=new XA,M[re]=ce),ce.getGripSpace()},this.getHand=function(re){let ce=M[re];return ce===void 0&&(ce=new XA,M[re]=ce),ce.getHandSpace()};function U(re){const ce=w.indexOf(re.inputSource);if(ce===-1)return;const ye=M[ce];ye!==void 0&&(ye.update(re.inputSource,re.frame,c||s),ye.dispatchEvent({type:re.type,data:re.inputSource}))}function W(){r.removeEventListener("select",U),r.removeEventListener("selectstart",U),r.removeEventListener("selectend",U),r.removeEventListener("squeeze",U),r.removeEventListener("squeezestart",U),r.removeEventListener("squeezeend",U),r.removeEventListener("end",W),r.removeEventListener("inputsourceschange",k);for(let re=0;re<M.length;re++){const ce=w[re];ce!==null&&(w[re]=null,M[re].disconnect(ce))}O=null,B=null,e.setRenderTarget(x),m=null,p=null,f=null,r=null,g=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(A),e.setSize(E.width,E.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(re){a=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(re){o=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(re){c=re},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async function(re){if(r=re,r!==null){if(x=e.getRenderTarget(),r.addEventListener("select",U),r.addEventListener("selectstart",U),r.addEventListener("selectend",U),r.addEventListener("squeeze",U),r.addEventListener("squeezestart",U),r.addEventListener("squeezeend",U),r.addEventListener("end",W),r.addEventListener("inputsourceschange",k),b.xrCompatible!==!0&&await n.makeXRCompatible(),A=e.getPixelRatio(),e.getSize(E),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?b.antialias:!0,alpha:!0,depth:b.depth,stencil:b.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),g=new df(m.framebufferWidth,m.framebufferHeight,{format:Ps,type:Mu,colorSpace:e.outputColorSpace,stencilBuffer:b.stencil})}else{let ce=null,ye=null,me=null;b.depth&&(me=b.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=b.stencil?Ap:Hd,ye=b.stencil?jd:mu);const be={colorFormat:n.RGBA8,depthFormat:me,scaleFactor:a};f=new XRWebGLBinding(r,n),p=f.createProjectionLayer(be),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),g=new df(p.textureWidth,p.textureHeight,{format:Ps,type:Mu,depthTexture:new D$(p.textureWidth,p.textureHeight,ye,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:b.stencil,colorSpace:e.outputColorSpace,samples:b.antialias?4:0});const De=e.properties.get(g);De.__ignoreDepthValues=p.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function k(re){for(let ce=0;ce<re.removed.length;ce++){const ye=re.removed[ce],me=w.indexOf(ye);me>=0&&(w[me]=null,M[me].disconnect(ye))}for(let ce=0;ce<re.added.length;ce++){const ye=re.added[ce];let me=w.indexOf(ye);if(me===-1){for(let De=0;De<M.length;De++)if(De>=w.length){w.push(ye),me=De;break}else if(w[De]===null){w[De]=ye,me=De;break}if(me===-1)break}const be=M[me];be&&be.connect(ye)}}const $=new Ce,q=new Ce;function G(re,ce,ye){$.setFromMatrixPosition(ce.matrixWorld),q.setFromMatrixPosition(ye.matrixWorld);const me=$.distanceTo(q),be=ce.projectionMatrix.elements,De=ye.projectionMatrix.elements,he=be[14]/(be[10]-1),Ae=be[14]/(be[10]+1),Be=(be[9]+1)/be[5],le=(be[9]-1)/be[5],ut=(be[8]-1)/be[0],z=(De[8]+1)/De[0],V=he*ut,ne=he*z,J=me/(-ut+z),ee=J*-ut;ce.matrixWorld.decompose(re.position,re.quaternion,re.scale),re.translateX(ee),re.translateZ(J),re.matrixWorld.compose(re.position,re.quaternion,re.scale),re.matrixWorldInverse.copy(re.matrixWorld).invert();const ae=he+J,ie=Ae+J,we=V-ee,ve=ne+(me-ee),F=Be*Ae/ie*ae,L=le*Ae/ie*ae;re.projectionMatrix.makePerspective(we,ve,F,L,ae,ie),re.projectionMatrixInverse.copy(re.projectionMatrix).invert()}function K(re,ce){ce===null?re.matrixWorld.copy(re.matrix):re.matrixWorld.multiplyMatrices(ce.matrixWorld,re.matrix),re.matrixWorldInverse.copy(re.matrixWorld).invert()}this.updateCamera=function(re){if(r===null)return;P.near=R.near=N.near=re.near,P.far=R.far=N.far=re.far,(O!==P.near||B!==P.far)&&(r.updateRenderState({depthNear:P.near,depthFar:P.far}),O=P.near,B=P.far);const ce=re.parent,ye=P.cameras;K(P,ce);for(let me=0;me<ye.length;me++)K(ye[me],ce);ye.length===2?G(P,N,R):P.projectionMatrix.copy(N.projectionMatrix),Q(re,P,ce)};function Q(re,ce,ye){ye===null?re.matrix.copy(ce.matrixWorld):(re.matrix.copy(ye.matrixWorld),re.matrix.invert(),re.matrix.multiply(ce.matrixWorld)),re.matrix.decompose(re.position,re.quaternion,re.scale),re.updateMatrixWorld(!0),re.projectionMatrix.copy(ce.projectionMatrix),re.projectionMatrixInverse.copy(ce.projectionMatrixInverse),re.isPerspectiveCamera&&(re.fov=w0*2*Math.atan(1/re.projectionMatrix.elements[5]),re.zoom=1)}this.getCamera=function(){return P},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(re){l=re,p!==null&&(p.fixedFoveation=re),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=re)};let se=null;function H(re,ce){if(d=ce.getViewerPose(c||s),y=ce,d!==null){const ye=d.views;m!==null&&(e.setRenderTargetFramebuffer(g,m.framebuffer),e.setRenderTarget(g));let me=!1;ye.length!==P.cameras.length&&(P.cameras.length=0,me=!0);for(let be=0;be<ye.length;be++){const De=ye[be];let he=null;if(m!==null)he=m.getViewport(De);else{const Be=f.getViewSubImage(p,De);he=Be.viewport,be===0&&(e.setRenderTargetTextures(g,Be.colorTexture,p.ignoreDepthValues?void 0:Be.depthStencilTexture),e.setRenderTarget(g))}let Ae=I[be];Ae===void 0&&(Ae=new Ja,Ae.layers.enable(be),Ae.viewport=new Fn,I[be]=Ae),Ae.matrix.fromArray(De.transform.matrix),Ae.matrix.decompose(Ae.position,Ae.quaternion,Ae.scale),Ae.projectionMatrix.fromArray(De.projectionMatrix),Ae.projectionMatrixInverse.copy(Ae.projectionMatrix).invert(),Ae.viewport.set(he.x,he.y,he.width,he.height),be===0&&(P.matrix.copy(Ae.matrix),P.matrix.decompose(P.position,P.quaternion,P.scale)),me===!0&&P.cameras.push(Ae)}}for(let ye=0;ye<M.length;ye++){const me=w[ye],be=M[ye];me!==null&&be!==void 0&&be.update(me,ce,c||s)}se&&se(re,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),y=null}const X=new P$;X.setAnimationLoop(H),this.setAnimationLoop=function(re){se=re},this.dispose=function(){}}}function Lve(t,e){function n(x,g){x.matrixAutoUpdate===!0&&x.updateMatrix(),g.value.copy(x.matrix)}function i(x,g){g.color.getRGB(x.fogColor.value,C$(t)),g.isFog?(x.fogNear.value=g.near,x.fogFar.value=g.far):g.isFogExp2&&(x.fogDensity.value=g.density)}function r(x,g,M,w,E){g.isMeshBasicMaterial||g.isMeshLambertMaterial?a(x,g):g.isMeshToonMaterial?(a(x,g),f(x,g)):g.isMeshPhongMaterial?(a(x,g),d(x,g)):g.isMeshStandardMaterial?(a(x,g),p(x,g),g.isMeshPhysicalMaterial&&m(x,g,E)):g.isMeshMatcapMaterial?(a(x,g),y(x,g)):g.isMeshDepthMaterial?a(x,g):g.isMeshDistanceMaterial?(a(x,g),b(x,g)):g.isMeshNormalMaterial?a(x,g):g.isLineBasicMaterial?(s(x,g),g.isLineDashedMaterial&&o(x,g)):g.isPointsMaterial?l(x,g,M,w):g.isSpriteMaterial?c(x,g):g.isShadowMaterial?(x.color.value.copy(g.color),x.opacity.value=g.opacity):g.isShaderMaterial&&(g.uniformsNeedUpdate=!1)}function a(x,g){x.opacity.value=g.opacity,g.color&&x.diffuse.value.copy(g.color),g.emissive&&x.emissive.value.copy(g.emissive).multiplyScalar(g.emissiveIntensity),g.map&&(x.map.value=g.map,n(g.map,x.mapTransform)),g.alphaMap&&(x.alphaMap.value=g.alphaMap,n(g.alphaMap,x.alphaMapTransform)),g.bumpMap&&(x.bumpMap.value=g.bumpMap,n(g.bumpMap,x.bumpMapTransform),x.bumpScale.value=g.bumpScale,g.side===Da&&(x.bumpScale.value*=-1)),g.normalMap&&(x.normalMap.value=g.normalMap,n(g.normalMap,x.normalMapTransform),x.normalScale.value.copy(g.normalScale),g.side===Da&&x.normalScale.value.negate()),g.displacementMap&&(x.displacementMap.value=g.displacementMap,n(g.displacementMap,x.displacementMapTransform),x.displacementScale.value=g.displacementScale,x.displacementBias.value=g.displacementBias),g.emissiveMap&&(x.emissiveMap.value=g.emissiveMap,n(g.emissiveMap,x.emissiveMapTransform)),g.specularMap&&(x.specularMap.value=g.specularMap,n(g.specularMap,x.specularMapTransform)),g.alphaTest>0&&(x.alphaTest.value=g.alphaTest);const M=e.get(g).envMap;if(M&&(x.envMap.value=M,x.flipEnvMap.value=M.isCubeTexture&&M.isRenderTargetTexture===!1?-1:1,x.reflectivity.value=g.reflectivity,x.ior.value=g.ior,x.refractionRatio.value=g.refractionRatio),g.lightMap){x.lightMap.value=g.lightMap;const w=t._useLegacyLights===!0?Math.PI:1;x.lightMapIntensity.value=g.lightMapIntensity*w,n(g.lightMap,x.lightMapTransform)}g.aoMap&&(x.aoMap.value=g.aoMap,x.aoMapIntensity.value=g.aoMapIntensity,n(g.aoMap,x.aoMapTransform))}function s(x,g){x.diffuse.value.copy(g.color),x.opacity.value=g.opacity,g.map&&(x.map.value=g.map,n(g.map,x.mapTransform))}function o(x,g){x.dashSize.value=g.dashSize,x.totalSize.value=g.dashSize+g.gapSize,x.scale.value=g.scale}function l(x,g,M,w){x.diffuse.value.copy(g.color),x.opacity.value=g.opacity,x.size.value=g.size*M,x.scale.value=w*.5,g.map&&(x.map.value=g.map,n(g.map,x.uvTransform)),g.alphaMap&&(x.alphaMap.value=g.alphaMap,n(g.alphaMap,x.alphaMapTransform)),g.alphaTest>0&&(x.alphaTest.value=g.alphaTest)}function c(x,g){x.diffuse.value.copy(g.color),x.opacity.value=g.opacity,x.rotation.value=g.rotation,g.map&&(x.map.value=g.map,n(g.map,x.mapTransform)),g.alphaMap&&(x.alphaMap.value=g.alphaMap,n(g.alphaMap,x.alphaMapTransform)),g.alphaTest>0&&(x.alphaTest.value=g.alphaTest)}function d(x,g){x.specular.value.copy(g.specular),x.shininess.value=Math.max(g.shininess,1e-4)}function f(x,g){g.gradientMap&&(x.gradientMap.value=g.gradientMap)}function p(x,g){x.metalness.value=g.metalness,g.metalnessMap&&(x.metalnessMap.value=g.metalnessMap,n(g.metalnessMap,x.metalnessMapTransform)),x.roughness.value=g.roughness,g.roughnessMap&&(x.roughnessMap.value=g.roughnessMap,n(g.roughnessMap,x.roughnessMapTransform)),e.get(g).envMap&&(x.envMapIntensity.value=g.envMapIntensity)}function m(x,g,M){x.ior.value=g.ior,g.sheen>0&&(x.sheenColor.value.copy(g.sheenColor).multiplyScalar(g.sheen),x.sheenRoughness.value=g.sheenRoughness,g.sheenColorMap&&(x.sheenColorMap.value=g.sheenColorMap,n(g.sheenColorMap,x.sheenColorMapTransform)),g.sheenRoughnessMap&&(x.sheenRoughnessMap.value=g.sheenRoughnessMap,n(g.sheenRoughnessMap,x.sheenRoughnessMapTransform))),g.clearcoat>0&&(x.clearcoat.value=g.clearcoat,x.clearcoatRoughness.value=g.clearcoatRoughness,g.clearcoatMap&&(x.clearcoatMap.value=g.clearcoatMap,n(g.clearcoatMap,x.clearcoatMapTransform)),g.clearcoatRoughnessMap&&(x.clearcoatRoughnessMap.value=g.clearcoatRoughnessMap,n(g.clearcoatRoughnessMap,x.clearcoatRoughnessMapTransform)),g.clearcoatNormalMap&&(x.clearcoatNormalMap.value=g.clearcoatNormalMap,n(g.clearcoatNormalMap,x.clearcoatNormalMapTransform),x.clearcoatNormalScale.value.copy(g.clearcoatNormalScale),g.side===Da&&x.clearcoatNormalScale.value.negate())),g.iridescence>0&&(x.iridescence.value=g.iridescence,x.iridescenceIOR.value=g.iridescenceIOR,x.iridescenceThicknessMinimum.value=g.iridescenceThicknessRange[0],x.iridescenceThicknessMaximum.value=g.iridescenceThicknessRange[1],g.iridescenceMap&&(x.iridescenceMap.value=g.iridescenceMap,n(g.iridescenceMap,x.iridescenceMapTransform)),g.iridescenceThicknessMap&&(x.iridescenceThicknessMap.value=g.iridescenceThicknessMap,n(g.iridescenceThicknessMap,x.iridescenceThicknessMapTransform))),g.transmission>0&&(x.transmission.value=g.transmission,x.transmissionSamplerMap.value=M.texture,x.transmissionSamplerSize.value.set(M.width,M.height),g.transmissionMap&&(x.transmissionMap.value=g.transmissionMap,n(g.transmissionMap,x.transmissionMapTransform)),x.thickness.value=g.thickness,g.thicknessMap&&(x.thicknessMap.value=g.thicknessMap,n(g.thicknessMap,x.thicknessMapTransform)),x.attenuationDistance.value=g.attenuationDistance,x.attenuationColor.value.copy(g.attenuationColor)),g.anisotropy>0&&(x.anisotropyVector.value.set(g.anisotropy*Math.cos(g.anisotropyRotation),g.anisotropy*Math.sin(g.anisotropyRotation)),g.anisotropyMap&&(x.anisotropyMap.value=g.anisotropyMap,n(g.anisotropyMap,x.anisotropyMapTransform))),x.specularIntensity.value=g.specularIntensity,x.specularColor.value.copy(g.specularColor),g.specularColorMap&&(x.specularColorMap.value=g.specularColorMap,n(g.specularColorMap,x.specularColorMapTransform)),g.specularIntensityMap&&(x.specularIntensityMap.value=g.specularIntensityMap,n(g.specularIntensityMap,x.specularIntensityMapTransform))}function y(x,g){g.matcap&&(x.matcap.value=g.matcap)}function b(x,g){const M=e.get(g).light;x.referencePosition.value.setFromMatrixPosition(M.matrixWorld),x.nearDistance.value=M.shadow.camera.near,x.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function Ive(t,e,n,i){let r={},a={},s=[];const o=n.isWebGL2?t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS):0;function l(M,w){const E=w.program;i.uniformBlockBinding(M,E)}function c(M,w){let E=r[M.id];E===void 0&&(y(M),E=d(M),r[M.id]=E,M.addEventListener("dispose",x));const A=w.program;i.updateUBOMapping(M,A);const N=e.render.frame;a[M.id]!==N&&(p(M),a[M.id]=N)}function d(M){const w=f();M.__bindingPointIndex=w;const E=t.createBuffer(),A=M.__size,N=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,E),t.bufferData(t.UNIFORM_BUFFER,A,N),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,E),E}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}function p(M){const w=r[M.id],E=M.uniforms,A=M.__cache;t.bindBuffer(t.UNIFORM_BUFFER,w);for(let N=0,R=E.length;N<R;N++){const I=E[N];if(m(I,N,A)===!0){const P=I.__offset,O=Array.isArray(I.value)?I.value:[I.value];let B=0;for(let U=0;U<O.length;U++){const W=O[U],k=b(W);typeof W=="number"?(I.__data[0]=W,t.bufferSubData(t.UNIFORM_BUFFER,P+B,I.__data)):W.isMatrix3?(I.__data[0]=W.elements[0],I.__data[1]=W.elements[1],I.__data[2]=W.elements[2],I.__data[3]=W.elements[0],I.__data[4]=W.elements[3],I.__data[5]=W.elements[4],I.__data[6]=W.elements[5],I.__data[7]=W.elements[0],I.__data[8]=W.elements[6],I.__data[9]=W.elements[7],I.__data[10]=W.elements[8],I.__data[11]=W.elements[0]):(W.toArray(I.__data,B),B+=k.storage/Float32Array.BYTES_PER_ELEMENT)}t.bufferSubData(t.UNIFORM_BUFFER,P,I.__data)}}t.bindBuffer(t.UNIFORM_BUFFER,null)}function m(M,w,E){const A=M.value;if(E[w]===void 0){if(typeof A=="number")E[w]=A;else{const N=Array.isArray(A)?A:[A],R=[];for(let I=0;I<N.length;I++)R.push(N[I].clone());E[w]=R}return!0}else if(typeof A=="number"){if(E[w]!==A)return E[w]=A,!0}else{const N=Array.isArray(E[w])?E[w]:[E[w]],R=Array.isArray(A)?A:[A];for(let I=0;I<N.length;I++){const P=N[I];if(P.equals(R[I])===!1)return P.copy(R[I]),!0}}return!1}function y(M){const w=M.uniforms;let E=0;const A=16;let N=0;for(let R=0,I=w.length;R<I;R++){const P=w[R],O={boundary:0,storage:0},B=Array.isArray(P.value)?P.value:[P.value];for(let U=0,W=B.length;U<W;U++){const k=B[U],$=b(k);O.boundary+=$.boundary,O.storage+=$.storage}if(P.__data=new Float32Array(O.storage/Float32Array.BYTES_PER_ELEMENT),P.__offset=E,R>0){N=E%A;const U=A-N;N!==0&&U-O.boundary<0&&(E+=A-N,P.__offset=E)}E+=O.storage}return N=E%A,N>0&&(E+=A-N),M.__size=E,M.__cache={},this}function b(M){const w={boundary:0,storage:0};return typeof 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at(oe,Ie,qe){oe.transparent===!0&&oe.side===kl&&oe.forceSinglePass===!1?(oe.side=Da,oe.needsUpdate=!0,Vr(oe,Ie,qe),oe.side=Du,oe.needsUpdate=!0,Vr(oe,Ie,qe),oe.side=kl):Vr(oe,Ie,qe)}this.compile=function(oe,Ie,qe=null){qe===null&&(qe=oe),x=fe.get(qe),x.init(),M.push(x),qe.traverseVisible(function(We){We.isLight&&We.layers.test(Ie.layers)&&(x.pushLight(We),We.castShadow&&x.pushShadow(We))}),oe!==qe&&oe.traverseVisible(function(We){We.isLight&&We.layers.test(Ie.layers)&&(x.pushLight(We),We.castShadow&&x.pushShadow(We))}),x.setupLights(w._useLegacyLights);const Xe=new Set;return oe.traverse(function(We){const bt=We.material;if(bt)if(Array.isArray(bt))for(let Z=0;Z<bt.length;Z++){const _e=bt[Z];at(_e,qe,We),Xe.add(_e)}else at(bt,qe,We),Xe.add(bt)}),M.pop(),x=null,Xe},this.compileAsync=function(oe,Ie,qe=null){const Xe=this.compile(oe,Ie,qe);return new Promise(We=>{function 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bt=V.isWebGL2;me===null&&(me=new df(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?_0:Mu,minFilter:b0,samples:bt?4:0})),w.getDrawingBufferSize(De),bt?me.setSize(De.x,De.y):me.setSize(m_(De.x),m_(De.y));const Z=w.getRenderTarget();w.setRenderTarget(me),w.getClearColor(W),k=w.getClearAlpha(),k<1&&w.setClearColor(16777215,.5),w.clear();const _e=w.toneMapping;w.toneMapping=wu,dr(oe,qe,Xe),ae.updateMultisampleRenderTarget(me),ae.updateRenderTargetMipmap(me);let Ne=!1;for(let Re=0,Me=Ie.length;Re<Me;Re++){const Ze=Ie[Re],lt=Ze.object,mt=Ze.geometry,pt=Ze.material,Rt=Ze.group;if(pt.side===kl&<.layers.test(Xe.layers)){const St=pt.side;pt.side=Da,pt.needsUpdate=!0,Ar(lt,qe,Xe,mt,pt,Rt),pt.side=St,pt.needsUpdate=!0,Ne=!0}}Ne===!0&&(ae.updateMultisampleRenderTarget(me),ae.updateRenderTargetMipmap(me)),w.setRenderTarget(Z),w.setClearColor(W,k),w.toneMapping=_e}function dr(oe,Ie,qe){const Xe=Ie.isScene===!0?Ie.overrideMaterial:null;for(let We=0,bt=oe.length;We<bt;We++){const 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Re=Xe.programs;Xe.environment=oe.isMeshStandardMaterial?Ie.environment:null,Xe.fog=Ie.fog,Xe.envMap=(oe.isMeshStandardMaterial?we:ie).get(oe.envMap||Xe.environment),Re===void 0&&(oe.addEventListener("dispose",Ee),Re=new Map,Xe.programs=Re);let Me=Re.get(Ne);if(Me!==void 0){if(Xe.currentProgram===Me&&Xe.lightsStateVersion===Z)return si(oe,_e),Me}else _e.uniforms=Y.getUniforms(oe),oe.onBuild(qe,_e,w),oe.onBeforeCompile(_e,w),Me=Y.acquireProgram(_e,Ne),Re.set(Ne,Me),Xe.uniforms=_e.uniforms;const Ze=Xe.uniforms;return(!oe.isShaderMaterial&&!oe.isRawShaderMaterial||oe.clipping===!0)&&(Ze.clippingPlanes=Ye.uniform),si(oe,_e),Xe.needsLights=vc(oe),Xe.lightsStateVersion=Z,Xe.needsLights&&(Ze.ambientLightColor.value=We.state.ambient,Ze.lightProbe.value=We.state.probe,Ze.directionalLights.value=We.state.directional,Ze.directionalLightShadows.value=We.state.directionalShadow,Ze.spotLights.value=We.state.spot,Ze.spotLightShadows.value=We.state.spotShadow,Ze.rectAreaLights.value=We.state.rectArea,Ze.ltc_1.value=We.state.rectAreaLTC1,Ze.ltc_2.value=We.state.rectAreaLTC2,Ze.pointLights.value=We.state.point,Ze.pointLightShadows.value=We.state.pointShadow,Ze.hemisphereLights.value=We.state.hemi,Ze.directionalShadowMap.value=We.state.directionalShadowMap,Ze.directionalShadowMatrix.value=We.state.directionalShadowMatrix,Ze.spotShadowMap.value=We.state.spotShadowMap,Ze.spotLightMatrix.value=We.state.spotLightMatrix,Ze.spotLightMap.value=We.state.spotLightMap,Ze.pointShadowMap.value=We.state.pointShadowMap,Ze.pointShadowMatrix.value=We.state.pointShadowMatrix),Xe.currentProgram=Me,Xe.uniformsList=null,Me}function Di(oe){if(oe.uniformsList===null){const Ie=oe.currentProgram.getUniforms();oe.uniformsList=jb.seqWithValue(Ie.seq,oe.uniforms)}return oe.uniformsList}function si(oe,Ie){const qe=ee.get(oe);qe.outputColorSpace=Ie.outputColorSpace,qe.batching=Ie.batching,qe.instancing=Ie.instancing,qe.instancingColor=Ie.instancingColor,qe.skinning=Ie.skinning,qe.morphTargets=Ie.morphTargets,qe.morphNormals=Ie.morphNormals,qe.morphColors=Ie.morphColors,qe.morphTargetsCount=Ie.morphTargetsCount,qe.numClippingPlanes=Ie.numClippingPlanes,qe.numIntersection=Ie.numClipIntersection,qe.vertexAlphas=Ie.vertexAlphas,qe.vertexTangents=Ie.vertexTangents,qe.toneMapping=Ie.toneMapping}function wi(oe,Ie,qe,Xe,We){Ie.isScene!==!0&&(Ie=Ae),ae.resetTextureUnits();const bt=Ie.fog,Z=Xe.isMeshStandardMaterial?Ie.environment:null,_e=R===null?w.outputColorSpace:R.isXRRenderTarget===!0?R.texture.colorSpace:tc,Ne=(Xe.isMeshStandardMaterial?we:ie).get(Xe.envMap||Z),Re=Xe.vertexColors===!0&&!!qe.attributes.color&&qe.attributes.color.itemSize===4,Me=!!qe.attributes.tangent&&(!!Xe.normalMap||Xe.anisotropy>0),Ze=!!qe.morphAttributes.position,lt=!!qe.morphAttributes.normal,mt=!!qe.morphAttributes.color;let pt=wu;Xe.toneMapped&&(R===null||R.isXRRenderTarget===!0)&&(pt=w.toneMapping);const Rt=qe.morphAttributes.position||qe.morphAttributes.normal||qe.morphAttributes.color,St=Rt!==void 0?Rt.length:0,ft=ee.get(Xe),jt=x.state.lights;if(ce===!0&&(ye===!0||oe!==P)){const Mi=oe===P&&Xe.id===I;Ye.setState(Xe,oe,Mi)}let Ot=!1;Xe.version===ft.__version?(ft.needsLights&&ft.lightsStateVersion!==jt.state.version||ft.outputColorSpace!==_e||We.isBatchedMesh&&ft.batching===!1||!We.isBatchedMesh&&ft.batching===!0||We.isInstancedMesh&&ft.instancing===!1||!We.isInstancedMesh&&ft.instancing===!0||We.isSkinnedMesh&&ft.skinning===!1||!We.isSkinnedMesh&&ft.skinning===!0||We.isInstancedMesh&&ft.instancingColor===!0&&We.instanceColor===null||We.isInstancedMesh&&ft.instancingColor===!1&&We.instanceColor!==null||ft.envMap!==Ne||Xe.fog===!0&&ft.fog!==bt||ft.numClippingPlanes!==void 0&&(ft.numClippingPlanes!==Ye.numPlanes||ft.numIntersection!==Ye.numIntersection)||ft.vertexAlphas!==Re||ft.vertexTangents!==Me||ft.morphTargets!==Ze||ft.morphNormals!==lt||ft.morphColors!==mt||ft.toneMapping!==pt||V.isWebGL2===!0&&ft.morphTargetsCount!==St)&&(Ot=!0):(Ot=!0,ft.__version=Xe.version);let Kt=ft.currentProgram;Ot===!0&&(Kt=Vr(Xe,Ie,We));let rn=!1,cn=!1,Dt=!1;const Gt=Kt.getUniforms(),Wt=ft.uniforms;if(ne.useProgram(Kt.program)&&(rn=!0,cn=!0,Dt=!0),Xe.id!==I&&(I=Xe.id,cn=!0),rn||P!==oe){Gt.setValue(le,"projectionMatrix",oe.projectionMatrix),Gt.setValue(le,"viewMatrix",oe.matrixWorldInverse);const Mi=Gt.map.cameraPosition;Mi!==void 0&&Mi.setValue(le,he.setFromMatrixPosition(oe.matrixWorld)),V.logarithmicDepthBuffer&&Gt.setValue(le,"logDepthBufFC",2/(Math.log(oe.far+1)/Math.LN2)),(Xe.isMeshPhongMaterial||Xe.isMeshToonMaterial||Xe.isMeshLambertMaterial||Xe.isMeshBasicMaterial||Xe.isMeshStandardMaterial||Xe.isShaderMaterial)&&Gt.setValue(le,"isOrthographic",oe.isOrthographicCamera===!0),P!==oe&&(P=oe,cn=!0,Dt=!0)}if(We.isSkinnedMesh){Gt.setOptional(le,We,"bindMatrix"),Gt.setOptional(le,We,"bindMatrixInverse");const Mi=We.skeleton;Mi&&(V.floatVertexTextures?(Mi.boneTexture===null&&Mi.computeBoneTexture(),Gt.setValue(le,"boneTexture",Mi.boneTexture,ae)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}We.isBatchedMesh&&(Gt.setOptional(le,We,"batchingTexture"),Gt.setValue(le,"batchingTexture",We._matricesTexture,ae));const pi=qe.morphAttributes;if((pi.position!==void 0||pi.normal!==void 0||pi.color!==void 0&&V.isWebGL2===!0)&&rt.update(We,qe,Kt),(cn||ft.receiveShadow!==We.receiveShadow)&&(ft.receiveShadow=We.receiveShadow,Gt.setValue(le,"receiveShadow",We.receiveShadow)),Xe.isMeshGouraudMaterial&&Xe.envMap!==null&&(Wt.envMap.value=Ne,Wt.flipEnvMap.value=Ne.isCubeTexture&&Ne.isRenderTargetTexture===!1?-1:1),cn&&(Gt.setValue(le,"toneMappingExposure",w.toneMappingExposure),ft.needsLights&&$s(Wt,Dt),bt&&Xe.fog===!0&&pe.refreshFogUniforms(Wt,bt),pe.refreshMaterialUniforms(Wt,Xe,G,q,me),jb.upload(le,Di(ft),Wt,ae)),Xe.isShaderMaterial&&Xe.uniformsNeedUpdate===!0&&(jb.upload(le,Di(ft),Wt,ae),Xe.uniformsNeedUpdate=!1),Xe.isSpriteMaterial&&Gt.setValue(le,"center",We.center),Gt.setValue(le,"modelViewMatrix",We.modelViewMatrix),Gt.setValue(le,"normalMatrix",We.normalMatrix),Gt.setValue(le,"modelMatrix",We.matrixWorld),Xe.isShaderMaterial||Xe.isRawShaderMaterial){const Mi=Xe.uniformsGroups;for(let Sn=0,Ws=Mi.length;Sn<Ws;Sn++)if(V.isWebGL2){const Mn=Mi[Sn];Qe.update(Mn,Kt),Qe.bind(Mn,Kt)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Kt}function $s(oe,Ie){oe.ambientLightColor.needsUpdate=Ie,oe.lightProbe.needsUpdate=Ie,oe.directionalLights.needsUpdate=Ie,oe.directionalLightShadows.needsUpdate=Ie,oe.pointLights.needsUpdate=Ie,oe.pointLightShadows.needsUpdate=Ie,oe.spotLights.needsUpdate=Ie,oe.spotLightShadows.needsUpdate=Ie,oe.rectAreaLights.needsUpdate=Ie,oe.hemisphereLights.needsUpdate=Ie}function vc(oe){return oe.isMeshLambertMaterial||oe.isMeshToonMaterial||oe.isMeshPhongMaterial||oe.isMeshStandardMaterial||oe.isShadowMaterial||oe.isShaderMaterial&&oe.lights===!0}this.getActiveCubeFace=function(){return A},this.getActiveMipmapLevel=function(){return N},this.getRenderTarget=function(){return R},this.setRenderTargetTextures=function(oe,Ie,qe){ee.get(oe.texture).__webglTexture=Ie,ee.get(oe.depthTexture).__webglTexture=qe;const Xe=ee.get(oe);Xe.__hasExternalTextures=!0,Xe.__hasExternalTextures&&(Xe.__autoAllocateDepthBuffer=qe===void 0,Xe.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Xe.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(oe,Ie){const qe=ee.get(oe);qe.__webglFramebuffer=Ie,qe.__useDefaultFramebuffer=Ie===void 0},this.setRenderTarget=function(oe,Ie=0,qe=0){R=oe,A=Ie,N=qe;let Xe=!0,We=null,bt=!1,Z=!1;if(oe){const Ne=ee.get(oe);Ne.__useDefaultFramebuffer!==void 0?(ne.bindFramebuffer(le.FRAMEBUFFER,null),Xe=!1):Ne.__webglFramebuffer===void 0?ae.setupRenderTarget(oe):Ne.__hasExternalTextures&&ae.rebindTextures(oe,ee.get(oe.texture).__webglTexture,ee.get(oe.depthTexture).__webglTexture);const Re=oe.texture;(Re.isData3DTexture||Re.isDataArrayTexture||Re.isCompressedArrayTexture)&&(Z=!0);const Me=ee.get(oe).__webglFramebuffer;oe.isWebGLCubeRenderTarget?(Array.isArray(Me[Ie])?We=Me[Ie][qe]:We=Me[Ie],bt=!0):V.isWebGL2&&oe.samples>0&&ae.useMultisampledRTT(oe)===!1?We=ee.get(oe).__webglMultisampledFramebuffer:Array.isArray(Me)?We=Me[qe]:We=Me,O.copy(oe.viewport),B.copy(oe.scissor),U=oe.scissorTest}else O.copy(se).multiplyScalar(G).floor(),B.copy(H).multiplyScalar(G).floor(),U=X;if(ne.bindFramebuffer(le.FRAMEBUFFER,We)&&V.drawBuffers&&Xe&&ne.drawBuffers(oe,We),ne.viewport(O),ne.scissor(B),ne.setScissorTest(U),bt){const Ne=ee.get(oe.texture);le.framebufferTexture2D(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,le.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,Ne.__webglTexture,qe)}else if(Z){const Ne=ee.get(oe.texture),Re=Ie||0;le.framebufferTextureLayer(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,Ne.__webglTexture,qe||0,Re)}I=-1},this.readRenderTargetPixels=function(oe,Ie,qe,Xe,We,bt,Z){if(!(oe&&oe.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let _e=ee.get(oe).__webglFramebuffer;if(oe.isWebGLCubeRenderTarget&&Z!==void 0&&(_e=_e[Z]),_e){ne.bindFramebuffer(le.FRAMEBUFFER,_e);try{const Ne=oe.texture,Re=Ne.format,Me=Ne.type;if(Re!==Ps&&dt.convert(Re)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Ze=Me===_0&&(z.has("EXT_color_buffer_half_float")||V.isWebGL2&&z.has("EXT_color_buffer_float"));if(Me!==Mu&&dt.convert(Me)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Me===Bl&&(V.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Ze){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ie>=0&&Ie<=oe.width-Xe&&qe>=0&&qe<=oe.height-We&&le.readPixels(Ie,qe,Xe,We,dt.convert(Re),dt.convert(Me),bt)}finally{const Ne=R!==null?ee.get(R).__webglFramebuffer:null;ne.bindFramebuffer(le.FRAMEBUFFER,Ne)}}},this.copyFramebufferToTexture=function(oe,Ie,qe=0){const Xe=Math.pow(2,-qe),We=Math.floor(Ie.image.width*Xe),bt=Math.floor(Ie.image.height*Xe);ae.setTexture2D(Ie,0),le.copyTexSubImage2D(le.TEXTURE_2D,qe,0,0,oe.x,oe.y,We,bt),ne.unbindTexture()},this.copyTextureToTexture=function(oe,Ie,qe,Xe=0){const We=Ie.image.width,bt=Ie.image.height,Z=dt.convert(qe.format),_e=dt.convert(qe.type);ae.setTexture2D(qe,0),le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,qe.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,qe.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,qe.unpackAlignment),Ie.isDataTexture?le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,We,bt,Z,_e,Ie.image.data):Ie.isCompressedTexture?le.compressedTexSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Ie.mipmaps[0].width,Ie.mipmaps[0].height,Z,Ie.mipmaps[0].data):le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Z,_e,Ie.image),Xe===0&&qe.generateMipmaps&&le.generateMipmap(le.TEXTURE_2D),ne.unbindTexture()},this.copyTextureToTexture3D=function(oe,Ie,qe,Xe,We=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const bt=oe.max.x-oe.min.x+1,Z=oe.max.y-oe.min.y+1,_e=oe.max.z-oe.min.z+1,Ne=dt.convert(Xe.format),Re=dt.convert(Xe.type);let Me;if(Xe.isData3DTexture)ae.setTexture3D(Xe,0),Me=le.TEXTURE_3D;else if(Xe.isDataArrayTexture)ae.setTexture2DArray(Xe,0),Me=le.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,Xe.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Xe.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,Xe.unpackAlignment);const Ze=le.getParameter(le.UNPACK_ROW_LENGTH),lt=le.getParameter(le.UNPACK_IMAGE_HEIGHT),mt=le.getParameter(le.UNPACK_SKIP_PIXELS),pt=le.getParameter(le.UNPACK_SKIP_ROWS),Rt=le.getParameter(le.UNPACK_SKIP_IMAGES),St=qe.isCompressedTexture?qe.mipmaps[0]:qe.image;le.pixelStorei(le.UNPACK_ROW_LENGTH,St.width),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,St.height),le.pixelStorei(le.UNPACK_SKIP_PIXELS,oe.min.x),le.pixelStorei(le.UNPACK_SKIP_ROWS,oe.min.y),le.pixelStorei(le.UNPACK_SKIP_IMAGES,oe.min.z),qe.isDataTexture||qe.isData3DTexture?le.texSubImage3D(Me,We,Ie.x,Ie.y,Ie.z,bt,Z,_e,Ne,Re,St.data):qe.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),le.compressedTexSubImage3D(Me,We,Ie.x,Ie.y,Ie.z,bt,Z,_e,Ne,St.data)):le.texSubImage3D(Me,We,Ie.x,Ie.y,Ie.z,bt,Z,_e,Ne,Re,St),le.pixelStorei(le.UNPACK_ROW_LENGTH,Ze),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,lt),le.pixelStorei(le.UNPACK_SKIP_PIXELS,mt),le.pixelStorei(le.UNPACK_SKIP_ROWS,pt),le.pixelStorei(le.UNPACK_SKIP_IMAGES,Rt),We===0&&Xe.generateMipmaps&&le.generateMipmap(Me),ne.unbindTexture()},this.initTexture=function(oe){oe.isCubeTexture?ae.setTextureCube(oe,0):oe.isData3DTexture?ae.setTexture3D(oe,0):oe.isDataArrayTexture||oe.isCompressedArrayTexture?ae.setTexture2DArray(oe,0):ae.setTexture2D(oe,0),ne.unbindTexture()},this.resetState=function(){A=0,N=0,R=null,ne.reset(),et.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return ko}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===QN?"display-p3":"srgb",n.unpackColorSpace=In.workingColorSpace===gS?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===Fr?Vd:m$}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===Vd?Fr:tc}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class Uve extends kR{}Uve.prototype.isWebGL1Renderer=!0;class aP{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Ut(e),this.near=n,this.far=i}clone(){return new aP(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Fve extends ha{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class zve{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=NR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=ql()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ql()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ql()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const sa=new Ce;class gu{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyMatrix4(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyNormalMatrix(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.transformDirection(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}setX(e,n){return this.normalized&&(n=Ln(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=Ln(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=Ln(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=Ln(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Do(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Do(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Do(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Do(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array),r=Ln(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=Ln(n,this.array),i=Ln(i,this.array),r=Ln(r,this.array),a=Ln(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new is(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new gu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Bve extends Oa{constructor(e=null,n=1,i=1,r,a,s,o,l,c=Ur,d=Ur,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function jve(t,e){return t.z-e.z}function Hve(t,e){return e.z-t.z}class Vve{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const jh="batchId",Jc=new qn,Yz=new qn,Gve=new qn,Zz=new qn,KA=new vS,Wy=new Us,yd=new Uo,xg=new Ce,YA=new Vve,Kr=new co,qy=[];function $ve(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class Wve extends co{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new na,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new Bve(n,e,e,Ps,Bl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:d,normalized:f}=l,p=new c.constructor(i*d),m=new l.constructor(p,d,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new is(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(jh,new is(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(jh))throw new Error(`BatchedMesh: Geometry cannot use attribute "${jh}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===jh)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Us);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,Jc),this.getBoundingBoxAt(r,Wy).applyMatrix4(Jc),n.union(Wy))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,Jc),this.getBoundingSphereAt(r,yd).applyMatrix4(Jc),n.union(yd))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),d=c!==null;if(d&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,p=this._active,m=this._matricesTexture,y=this._matricesTexture.image.data;f.push(!0),p.push(!0);const b=this._geometryCount;this._geometryCount++,Gve.toArray(y,b*16),m.needsUpdate=!0,s.push(r),o.push({start:d?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new Us,sphereInitialized:!1,sphere:new Uo});const x=this.geometry.getAttribute(jh);for(let g=0;g<r.vertexCount;g++)x.setX(r.vertexStart+g,b);return x.needsUpdate=!0,this.setGeometryAt(b,e),b}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===jh)continue;const y=n.getAttribute(m),b=i.getAttribute(m);$ve(y,b,l);const x=y.itemSize;for(let g=y.count,M=c;g<M;g++){const w=l+g;for(let E=0;E<x;E++)b.setComponent(w,E,0)}b.needsUpdate=!0}if(r){const m=o.indexStart;for(let y=0;y<s.count;y++)a.setX(m+y,l+s.getX(y));for(let y=s.count,b=o.indexCount;y<b;y++)a.setX(m+y,l);a.needsUpdate=!0}const d=this._bounds[e];n.boundingBox!==null?(d.box.copy(n.boundingBox),d.boxInitialized=!0):d.boxInitialized=!1,n.boundingSphere!==null?(d.sphere.copy(n.boundingSphere),d.sphereInitialized=!0):d.sphereInitialized=!1;const f=this._drawRanges[e],p=n.getAttribute("position");return f.count=r?s.count:p.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let d=c.start,f=c.start+c.count;d<f;d++){let p=d;o&&(p=o.getX(p)),a.expandByPoint(xg.fromBufferAttribute(l,p))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,Wy),Wy.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let d=0;for(let f=c.start,p=c.start+c.count;f<p;f++){let m=f;o&&(m=o.getX(m)),xg.fromBufferAttribute(l,m),d=Math.max(d,a.center.distanceToSquared(xg))}a.radius=Math.sqrt(d),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Kr.material=this.material,Kr.geometry.index=l.index,Kr.geometry.attributes=l.attributes,Kr.geometry.boundingBox===null&&(Kr.geometry.boundingBox=new Us),Kr.geometry.boundingSphere===null&&(Kr.geometry.boundingSphere=new Uo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const d=a[c];Kr.geometry.setDrawRange(d.start,d.count),this.getMatrixAt(c,Kr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Kr.geometry.boundingBox),this.getBoundingSphereAt(c,Kr.geometry.boundingSphere),Kr.raycast(e,qy);for(let f=0,p=qy.length;f<p;f++){const m=qy[f];m.object=this,m.batchId=c,n.push(m)}qy.length=0}Kr.material=null,Kr.geometry.index=null,Kr.geometry.attributes={},Kr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,d=this._multiDrawCounts,f=this._drawRanges,p=this.perObjectFrustumCulled;p&&(Zz.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),KA.setFromProjectionMatrix(Zz,e.isWebGPURenderer?S0:ko));let m=0;if(this.sortObjects){Yz.copy(this.matrixWorld).invert(),xg.setFromMatrixPosition(i.matrixWorld).applyMatrix4(Yz);for(let x=0,g=l.length;x<g;x++)if(l[x]){this.getMatrixAt(x,Jc),this.getBoundingSphereAt(x,yd).applyMatrix4(Jc);let M=!1;if(p&&(M=!KA.intersectsSphere(yd)),!M){const w=xg.distanceTo(yd.center);YA.push(f[x],w)}}const y=YA.list,b=this.customSort;b===null?y.sort(a.transparent?Hve:jve):b.call(this,y,i);for(let x=0,g=y.length;x<g;x++){const M=y[x];c[m]=M.start*o,d[m]=M.count,m++}YA.reset()}else for(let y=0,b=l.length;y<b;y++)if(l[y]){let x=!1;if(p&&(this.getMatrixAt(y,Jc),this.getBoundingSphereAt(y,yd).applyMatrix4(Jc),x=!KA.intersectsSphere(yd)),!x){const g=f[y];c[m]=g.start*o,d[m]=g.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class lv extends Jp{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ut(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const Jz=new Ce,Qz=new Ce,eB=new qn,ZA=new tP,Xy=new Uo;class qve extends ha{constructor(e=new na,n=new lv){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)Jz.fromBufferAttribute(n,r-1),Qz.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=Jz.distanceTo(Qz);e.setAttribute("lineDistance",new Ni(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Xy.copy(i.boundingSphere),Xy.applyMatrix4(r),Xy.radius+=a,e.ray.intersectsSphere(Xy)===!1)return;eB.copy(r).invert(),ZA.copy(e.ray).applyMatrix4(eB);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ce,d=new Ce,f=new Ce,p=new Ce,m=this.isLineSegments?2:1,y=i.index,x=i.attributes.position;if(y!==null){const g=Math.max(0,s.start),M=Math.min(y.count,s.start+s.count);for(let w=g,E=M-1;w<E;w+=m){const A=y.getX(w),N=y.getX(w+1);if(c.fromBufferAttribute(x,A),d.fromBufferAttribute(x,N),ZA.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const I=e.ray.origin.distanceTo(p);I<e.near||I>e.far||n.push({distance:I,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const g=Math.max(0,s.start),M=Math.min(x.count,s.start+s.count);for(let w=g,E=M-1;w<E;w+=m){if(c.fromBufferAttribute(x,w),d.fromBufferAttribute(x,w+1),ZA.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const N=e.ray.origin.distanceTo(p);N<e.near||N>e.far||n.push({distance:N,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const tB=new Ce,nB=new Ce;class yS extends qve{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)tB.fromBufferAttribute(n,r),nB.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+tB.distanceTo(nB);e.setAttribute("lineDistance",new Ni(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Xve extends na{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ce,a=new Ce;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,d=l.length;c<d;++c){const f=l[c],p=f.start,m=f.count;for(let y=p,b=p+m;y<b;y+=3)for(let x=0;x<3;x++){const g=o.getX(y+x),M=o.getX(y+(x+1)%3);r.fromBufferAttribute(s,g),a.fromBufferAttribute(s,M),iB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const d=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,d),a.fromBufferAttribute(s,f),iB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Ni(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function iB(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class Kve extends Jp{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ut(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ut(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=g$,this.normalScale=new Vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ZN,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Yve extends lv{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class F$ extends ha{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Ut(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const JA=new qn,rB=new Ce,aB=new Ce;class Zve{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Vt(512,512),this.map=null,this.mapPass=null,this.matrix=new qn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new vS,this._frameExtents=new Vt(1,1),this._viewportCount=1,this._viewports=[new Fn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;rB.setFromMatrixPosition(e.matrixWorld),n.position.copy(rB),aB.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(aB),n.updateMatrixWorld(),JA.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(JA),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(JA)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const sB=new qn,yg=new Ce,QA=new Ce;class Jve extends Zve{constructor(){super(new Ja(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Vt(4,2),this._viewportCount=6,this._viewports=[new Fn(2,1,1,1),new Fn(0,1,1,1),new Fn(3,1,1,1),new Fn(1,1,1,1),new Fn(3,0,1,1),new Fn(1,0,1,1)],this._cubeDirections=[new Ce(1,0,0),new Ce(-1,0,0),new Ce(0,0,1),new Ce(0,0,-1),new Ce(0,1,0),new Ce(0,-1,0)],this._cubeUps=[new Ce(0,1,0),new Ce(0,1,0),new Ce(0,1,0),new Ce(0,1,0),new Ce(0,0,1),new Ce(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),yg.setFromMatrixPosition(e.matrixWorld),i.position.copy(yg),QA.copy(i.position),QA.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(QA),i.updateMatrixWorld(),r.makeTranslation(-yg.x,-yg.y,-yg.z),sB.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(sB)}}class Qve extends F${constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new Jve}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class exe extends F${constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class txe extends na{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class LR extends zve{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class oB{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(zr(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const lB=new Ce,Ky=new Ce;class nxe{constructor(e=new Ce,n=new Ce){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){lB.subVectors(e,this.start),Ky.subVectors(this.end,this.start);const i=Ky.dot(Ky);let a=Ky.dot(lB)/i;return n&&(a=zr(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class ixe extends yS{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new na;r.setAttribute("position",new Ni(n,3)),r.setAttribute("color",new Ni(i,3));const a=new lv({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Ut,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:pS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=pS);class Fo{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),Fo.nextNameID=Fo.nextNameID||0,this.$name.id=`lil-gui-name-${++Fo.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class rxe extends Fo{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function IR(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const axe={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:IR,toHexString:IR},M0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},sxe={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=M0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return M0.toHexString(r)}},oxe={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=M0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return M0.toHexString(r)}},lxe=[axe,M0,sxe,oxe];function cxe(t){return lxe.find(e=>e.match(t))}class uxe extends Fo{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=cxe(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=IR(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class eT extends Fo{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class dxe extends Fo{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,d,f;const p=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,d=this.getValue(),f=0,window.addEventListener("mousemove",y),window.addEventListener("mouseup",b)},y=M=>{if(s){const w=M.clientX-o,E=M.clientY-l;Math.abs(E)>p?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>p&&b()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),d+f>this._max?f=this._max-d:d+f<this._min&&(f=this._min-d),this._snapClampSetValue(d+f)}c=M.clientY},b=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",y),window.removeEventListener("mouseup",b)},x=()=>{this._inputFocused=!0},g=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",x),this.$input.addEventListener("blur",g)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(g,M,w,E,A)=>(g-M)/(w-M)*(A-E)+E,n=g=>{const M=this.$slider.getBoundingClientRect();let w=e(g,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=g=>{this._setDraggingStyle(!0),n(g.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=g=>{n(g.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=g=>{g.preventDefault(),this._setDraggingStyle(!0),n(g.touches[0].clientX),s=!1},d=g=>{g.touches.length>1||(this._hasScrollBar?(o=g.touches[0].clientX,l=g.touches[0].clientY,s=!0):c(g),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",p))},f=g=>{if(s){const M=g.touches[0].clientX-o,w=g.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(g):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p))}else g.preventDefault(),n(g.touches[0].clientX)},p=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p)},m=this._callOnFinishChange.bind(this),y=400;let b;const x=g=>{if(Math.abs(g.deltaX)<Math.abs(g.deltaY)&&this._hasScrollBar)return;g.preventDefault();const w=this._normalizeMouseWheel(g)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(b),b=setTimeout(m,y)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",d,{passive:!1}),this.$slider.addEventListener("wheel",x,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class fxe extends Fo{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class hxe extends Fo{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const pxe=`.lil-gui {
- font-family: var(--font-family);
- font-size: var(--font-size);
- line-height: 1;
- font-weight: normal;
- font-style: normal;
- text-align: left;
- color: var(--text-color);
- user-select: none;
- -webkit-user-select: none;
- touch-action: manipulation;
- --background-color: #1f1f1f;
- --text-color: #ebebeb;
- --title-background-color: #111111;
- --title-text-color: #ebebeb;
- --widget-color: #424242;
- --hover-color: #4f4f4f;
- --focus-color: #595959;
- --number-color: #2cc9ff;
- --string-color: #a2db3c;
- --font-size: 11px;
- --input-font-size: 11px;
- --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
- --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
- --padding: 4px;
- --spacing: 4px;
- --widget-height: 20px;
- --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
- --name-width: 45%;
- --slider-knob-width: 2px;
- --slider-input-width: 27%;
- --color-input-width: 27%;
- --slider-input-min-width: 45px;
- --color-input-min-width: 45px;
- --folder-indent: 7px;
- --widget-padding: 0 0 0 3px;
- --widget-border-radius: 2px;
- --checkbox-size: calc(0.75 * var(--widget-height));
- --scrollbar-width: 5px;
- }
- .lil-gui, .lil-gui * {
- box-sizing: border-box;
- margin: 0;
- padding: 0;
- }
- .lil-gui.root {
- width: var(--width, 245px);
- display: flex;
- flex-direction: column;
- background: var(--background-color);
- }
- .lil-gui.root > .title {
- background: var(--title-background-color);
- color: var(--title-text-color);
- }
- .lil-gui.root > .children {
- overflow-x: hidden;
- overflow-y: auto;
- }
- .lil-gui.root > .children::-webkit-scrollbar {
- width: var(--scrollbar-width);
- height: var(--scrollbar-width);
- background: var(--background-color);
- }
- .lil-gui.root > .children::-webkit-scrollbar-thumb {
- border-radius: var(--scrollbar-width);
- background: var(--focus-color);
- }
- @media (pointer: coarse) {
- .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- }
- .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- .lil-gui.autoPlace {
- max-height: 100%;
- position: fixed;
- top: 0;
- right: 15px;
- z-index: 1001;
- }
- .lil-gui .controller {
- display: flex;
- align-items: center;
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- }
- .lil-gui .controller.disabled {
- opacity: 0.5;
- }
- .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
- pointer-events: none !important;
- }
- .lil-gui .controller > .name {
- min-width: var(--name-width);
- flex-shrink: 0;
- white-space: pre;
- padding-right: var(--spacing);
- line-height: var(--widget-height);
- }
- .lil-gui .controller .widget {
- position: relative;
- display: flex;
- align-items: center;
- width: 100%;
- min-height: var(--widget-height);
- }
- .lil-gui .controller.string input {
- color: var(--string-color);
- }
- .lil-gui .controller.boolean {
- cursor: pointer;
- }
- .lil-gui .controller.color .display {
- width: 100%;
- height: var(--widget-height);
- border-radius: var(--widget-border-radius);
- position: relative;
- }
- @media (hover: hover) {
- .lil-gui .controller.color .display:hover:before {
- content: " ";
- display: block;
- position: absolute;
- border-radius: var(--widget-border-radius);
- border: 1px solid #fff9;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- }
- }
- .lil-gui .controller.color input[type=color] {
- opacity: 0;
- width: 100%;
- height: 100%;
- cursor: pointer;
- }
- .lil-gui .controller.color input[type=text] {
- margin-left: var(--spacing);
- font-family: var(--font-family-mono);
- min-width: var(--color-input-min-width);
- width: var(--color-input-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.option select {
- opacity: 0;
- position: absolute;
- width: 100%;
- max-width: 100%;
- }
- .lil-gui .controller.option .display {
- position: relative;
- pointer-events: none;
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- line-height: var(--widget-height);
- max-width: 100%;
- overflow: hidden;
- word-break: break-all;
- padding-left: 0.55em;
- padding-right: 1.75em;
- background: var(--widget-color);
- }
- @media (hover: hover) {
- .lil-gui .controller.option .display.focus {
- background: var(--focus-color);
- }
- }
- .lil-gui .controller.option .display.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.option .display:after {
- font-family: "lil-gui";
- content: "↕";
- position: absolute;
- top: 0;
- right: 0;
- bottom: 0;
- padding-right: 0.375em;
- }
- .lil-gui .controller.option .widget,
- .lil-gui .controller.option select {
- cursor: pointer;
- }
- @media (hover: hover) {
- .lil-gui .controller.option .widget:hover .display {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number input {
- color: var(--number-color);
- }
- .lil-gui .controller.number.hasSlider input {
- margin-left: var(--spacing);
- width: var(--slider-input-width);
- min-width: var(--slider-input-min-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.number .slider {
- width: 100%;
- height: var(--widget-height);
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- padding-right: var(--slider-knob-width);
- overflow: hidden;
- cursor: ew-resize;
- touch-action: pan-y;
- }
- @media (hover: hover) {
- .lil-gui .controller.number .slider:hover {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number .slider.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.number .slider.active .fill {
- opacity: 0.95;
- }
- .lil-gui .controller.number .fill {
- height: 100%;
- border-right: var(--slider-knob-width) solid var(--number-color);
- box-sizing: content-box;
- }
- .lil-gui-dragging .lil-gui {
- --hover-color: var(--widget-color);
- }
- .lil-gui-dragging * {
- cursor: ew-resize !important;
- }
- .lil-gui-dragging.lil-gui-vertical * {
- cursor: ns-resize !important;
- }
- .lil-gui .title {
- height: var(--title-height);
- line-height: calc(var(--title-height) - 4px);
- font-weight: 600;
- padding: 0 var(--padding);
- -webkit-tap-highlight-color: transparent;
- cursor: pointer;
- outline: none;
- text-decoration-skip: objects;
- }
- .lil-gui .title:before {
- font-family: "lil-gui";
- content: "▾";
- padding-right: 2px;
- display: inline-block;
- }
- .lil-gui .title:active {
- background: var(--title-background-color);
- opacity: 0.75;
- }
- @media (hover: hover) {
- body:not(.lil-gui-dragging) .lil-gui .title:hover {
- background: var(--title-background-color);
- opacity: 0.85;
- }
- .lil-gui .title:focus {
- text-decoration: underline var(--focus-color);
- }
- }
- .lil-gui.root > .title:focus {
- text-decoration: none !important;
- }
- .lil-gui.closed > .title:before {
- content: "▸";
- }
- .lil-gui.closed > .children {
- transform: translateY(-7px);
- opacity: 0;
- }
- .lil-gui.closed:not(.transition) > .children {
- display: none;
- }
- .lil-gui.transition > .children {
- transition-duration: 300ms;
- transition-property: height, opacity, transform;
- transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
- overflow: hidden;
- pointer-events: none;
- }
- .lil-gui .children:empty:before {
- content: "Empty";
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- display: block;
- height: var(--widget-height);
- font-style: italic;
- line-height: var(--widget-height);
- opacity: 0.5;
- }
- .lil-gui.root > .children > .lil-gui > .title {
- border: 0 solid var(--widget-color);
- border-width: 1px 0;
- transition: border-color 300ms;
- }
- .lil-gui.root > .children > .lil-gui.closed > .title {
- border-bottom-color: transparent;
- }
- .lil-gui + .controller {
- border-top: 1px solid var(--widget-color);
- margin-top: 0;
- padding-top: var(--spacing);
- }
- .lil-gui .lil-gui .lil-gui > .title {
- border: none;
- }
- .lil-gui .lil-gui .lil-gui > .children {
- border: none;
- margin-left: var(--folder-indent);
- border-left: 2px solid var(--widget-color);
- }
- .lil-gui .lil-gui .controller {
- border: none;
- }
- .lil-gui label, .lil-gui input, .lil-gui button {
- -webkit-tap-highlight-color: transparent;
- }
- .lil-gui input {
- border: 0;
- outline: none;
- font-family: var(--font-family);
- font-size: var(--input-font-size);
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- background: var(--widget-color);
- color: var(--text-color);
- width: 100%;
- }
- @media (hover: hover) {
- .lil-gui input:hover {
- background: var(--hover-color);
- }
- .lil-gui input:active {
- background: var(--focus-color);
- }
- }
- .lil-gui input:disabled {
- opacity: 1;
- }
- .lil-gui input[type=text],
- .lil-gui input[type=number] {
- padding: var(--widget-padding);
- -moz-appearance: textfield;
- }
- .lil-gui input[type=text]:focus,
- .lil-gui input[type=number]:focus {
- background: var(--focus-color);
- }
- .lil-gui input[type=checkbox] {
- appearance: none;
- width: var(--checkbox-size);
- height: var(--checkbox-size);
- border-radius: var(--widget-border-radius);
- text-align: center;
- cursor: pointer;
- }
- .lil-gui input[type=checkbox]:checked:before {
- font-family: "lil-gui";
- content: "✓";
- font-size: var(--checkbox-size);
- line-height: var(--checkbox-size);
- }
- @media (hover: hover) {
- .lil-gui input[type=checkbox]:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button {
- outline: none;
- cursor: pointer;
- font-family: var(--font-family);
- font-size: var(--font-size);
- color: var(--text-color);
- width: 100%;
- height: var(--widget-height);
- text-transform: none;
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- border: none;
- }
- @media (hover: hover) {
- .lil-gui button:hover {
- background: var(--hover-color);
- }
- .lil-gui button:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button:active {
- background: var(--focus-color);
- }
- @font-face {
- font-family: "lil-gui";
- src: url("data:application/font-woff;charset=utf-8;base64,d09GRgABAAAAAAUsAAsAAAAACJwAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAABHU1VCAAABCAAAAH4AAADAImwmYE9TLzIAAAGIAAAAPwAAAGBKqH5SY21hcAAAAcgAAAD0AAACrukyyJBnbHlmAAACvAAAAF8AAACEIZpWH2hlYWQAAAMcAAAAJwAAADZfcj2zaGhlYQAAA0QAAAAYAAAAJAC5AHhobXR4AAADXAAAABAAAABMAZAAAGxvY2EAAANsAAAAFAAAACgCEgIybWF4cAAAA4AAAAAeAAAAIAEfABJuYW1lAAADoAAAASIAAAIK9SUU/XBvc3QAAATEAAAAZgAAAJCTcMc2eJxVjbEOgjAURU+hFRBK1dGRL+ALnAiToyMLEzFpnPz/eAshwSa97517c/MwwJmeB9kwPl+0cf5+uGPZXsqPu4nvZabcSZldZ6kfyWnomFY/eScKqZNWupKJO6kXN3K9uCVoL7iInPr1X5baXs3tjuMqCtzEuagm/AAlzQgPAAB4nGNgYRBlnMDAysDAYM/gBiT5oLQBAwuDJAMDEwMrMwNWEJDmmsJwgCFeXZghBcjlZMgFCzOiKOIFAB71Bb8AeJy1kjFuwkAQRZ+DwRAwBtNQRUGKQ8OdKCAWUhAgKLhIuAsVSpWz5Bbkj3dEgYiUIszqWdpZe+Z7/wB1oCYmIoboiwiLT2WjKl/jscrHfGg/pKdMkyklC5Zs2LEfHYpjcRoPzme9MWWmk3dWbK9ObkWkikOetJ554fWyoEsmdSlt+uR0pCJR34b6t/TVg1SY3sYvdf8vuiKrpyaDXDISiegp17p7579Gp3p++y7HPAiY9pmTibljrr85qSidtlg4+l25GLCaS8e6rRxNBmsnERunKbaOObRz7N72ju5vdAjYpBXHgJylOAVsMseDAPEP8LYoUHicY2BiAAEfhiAGJgZWBgZ7RnFRdnVJELCQlBSRlATJMoLV2DK4glSYs6ubq5vbKrJLSbGrgEmovDuDJVhe3VzcXFwNLCOILB/C4IuQ1xTn5FPilBTj5FPmBAB4WwoqAHicY2BkYGAA4sk1sR/j+W2+MnAzpDBgAyEMQUCSg4EJxAEAwUgFHgB4nGNgZGBgSGFggJMhDIwMqEAYAByHATJ4nGNgAIIUNEwmAABl3AGReJxjYAACIQYlBiMGJ3wQAEcQBEV4nGNgZGBgEGZgY2BiAAEQyQWEDAz/wXwGAAsPATIAAHicXdBNSsNAHAXwl35iA0UQXYnMShfS9GPZA7T7LgIu03SSpkwzYTIt1BN4Ak/gKTyAeCxfw39jZkjymzcvAwmAW/wgwHUEGDb36+jQQ3GXGot79L24jxCP4gHzF/EIr4jEIe7wxhOC3g2TMYy4Q7+Lu/SHuEd/ivt4wJd4wPxbPEKMX3GI5+DJFGaSn4qNzk8mcbKSR6xdXdhSzaOZJGtdapd4vVPbi6rP+cL7TGXOHtXKll4bY1Xl7EGnPtp7Xy2n00zyKLVHfkHBa4IcJ2oD3cgggWvt/V/FbDrUlEUJhTn/0azVWbNTNr0Ens8de1tceK9xZmfB1CPjOmPH4kitmvOubcNpmVTN3oFJyjzCvnmrwhJTzqzVj9jiSX911FjeAAB4nG3HMRKCMBBA0f0giiKi4DU8k0V2GWbIZDOh4PoWWvq6J5V8If9NVNQcaDhyouXMhY4rPTcG7jwYmXhKq8Wz+p762aNaeYXom2n3m2dLTVgsrCgFJ7OTmIkYbwIbC6vIB7WmFfAAAA==") format("woff");
- }`;function mxe(t){const e=document.createElement("style");e.innerHTML=t;const n=document.querySelector("head link[rel=stylesheet], head style");n?document.head.insertBefore(e,n):document.head.appendChild(e)}let cB=!1;class v_{constructor({parent:e,autoPlace:n=e===void 0,container:i,width:r,title:a="Controls",closeFolders:s=!1,injectStyles:o=!0,touchStyles:l=!0}={}){if(this.parent=e,this.root=e?e.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",c=>{(c.code==="Enter"||c.code==="Space")&&(c.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{},{passive:!0}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(a),this.parent){this.parent.children.push(this),this.parent.folders.push(this),this.parent.$children.appendChild(this.domElement);return}this.domElement.classList.add("root"),l&&this.domElement.classList.add("allow-touch-styles"),!cB&&o&&(mxe(pxe),cB=!0),i?i.appendChild(this.domElement):n&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),r&&this.domElement.style.setProperty("--width",r+"px"),this._closeFolders=s}add(e,n,i,r,a){if(Object(i)===i)return new fxe(this,e,n,i);const s=e[n];switch(typeof s){case"number":return new dxe(this,e,n,i,r,a);case"boolean":return new rxe(this,e,n);case"string":return new hxe(this,e,n);case"function":return new eT(this,e,n)}console.error(`gui.add failed
- property:`,n,`
- object:`,e,`
- value:`,s)}addColor(e,n,i=1){return new uxe(this,e,n,i)}addFolder(e){const n=new v_({parent:this,title:e});return this.root._closeFolders&&n.close(),n}load(e,n=!0){return e.controllers&&this.controllers.forEach(i=>{i instanceof eT||i._name in e.controllers&&i.load(e.controllers[i._name])}),n&&e.folders&&this.folders.forEach(i=>{i._title in e.folders&&i.load(e.folders[i._title])}),this}save(e=!0){const n={controllers:{},folders:{}};return this.controllers.forEach(i=>{if(!(i instanceof eT)){if(i._name in n.controllers)throw new Error(`Cannot save GUI with duplicate property "${i._name}"`);n.controllers[i._name]=i.save()}}),e&&this.folders.forEach(i=>{if(i._title in n.folders)throw new Error(`Cannot save GUI with duplicate folder "${i._title}"`);n.folders[i._title]=i.save()}),n}open(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),this.domElement.classList.toggle("closed",this._closed),this}close(){return this.open(!1)}_setClosed(e){this._closed!==e&&(this._closed=e,this._callOnOpenClose(this))}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}openAnimated(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),requestAnimationFrame(()=>{const n=this.$children.clientHeight;this.$children.style.height=n+"px",this.domElement.classList.add("transition");const i=a=>{a.target===this.$children&&(this.$children.style.height="",this.domElement.classList.remove("transition"),this.$children.removeEventListener("transitionend",i))};this.$children.addEventListener("transitionend",i);const r=e?this.$children.scrollHeight:0;this.domElement.classList.toggle("closed",!e),requestAnimationFrame(()=>{this.$children.style.height=r+"px"})}),this}title(e){return this._title=e,this.$title.textContent=e,this}reset(e=!0){return(e?this.controllersRecursive():this.controllers).forEach(i=>i.reset()),this}onChange(e){return this._onChange=e,this}_callOnChange(e){this.parent&&this.parent._callOnChange(e),this._onChange!==void 0&&this._onChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(e){this.parent&&this.parent._callOnFinishChange(e),this._onFinishChange!==void 0&&this._onFinishChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onOpenClose(e){return this._onOpenClose=e,this}_callOnOpenClose(e){this.parent&&this.parent._callOnOpenClose(e),this._onOpenClose!==void 0&&this._onOpenClose.call(this,e)}destroy(){this.parent&&(this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.folders.splice(this.parent.folders.indexOf(this),1)),this.domElement.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Array.from(this.children).forEach(e=>e.destroy())}controllersRecursive(){let e=Array.from(this.controllers);return this.folders.forEach(n=>{e=e.concat(n.controllersRecursive())}),e}foldersRecursive(){let e=Array.from(this.folders);return this.folders.forEach(n=>{e=e.concat(n.foldersRecursive())}),e}}function tT(t,e,n,i){return new(n||(n=Promise))((function(r,a){function s(c){try{l(i.next(c))}catch(d){a(d)}}function o(c){try{l(i.throw(c))}catch(d){a(d)}}function l(c){var d;c.done?r(c.value):(d=c.value,d instanceof n?d:new n((function(f){f(d)}))).then(s,o)}l((i=i.apply(t,[])).next())}))}class sP{constructor(e,n,i,r){this.size=e,this.width=n,this.height=i,this.charLength=r,this.chars=""}static parse(e){const n=e.split(" "),i=n[0],r=i.split("x");return new sP(i,+r[0],+r[1],+n[1])}get src(){return"data:image/jpeg;base64,"+this.chars}get isValid(){return this.chars.length==this.charLength&&/^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(this.chars)}}class oP{constructor(e,n,i,r){this.src=e,this.gcode=n,this.params=i,this.comment=r}}class uB extends oP{constructor(e,n,i,r){super(e,n,i,r),this.params=i}}class Qc extends oP{constructor(e,n,i,r){super(e,n,void 0,i),this.toolIndex=r}}class dB{constructor(e,n,i,r=0){this.layer=e,this.commands=n,this.lineNumber=i,this.height=r}}class x_{constructor(e){this.lines=[],this.preamble=new dB(-1,[],0),this.layers=[],this.curZ=0,this.maxZ=0,this.metadata={thumbnails:{}},this.tolerance=0,this.tolerance=e??this.tolerance}parseGCode(e){const n=Array.isArray(e)?e:e.split(`
- `);this.lines=this.lines.concat(n);const i=this.lines2commands(n);this.groupIntoLayers(i);const r=this.parseMetadata(i.filter((a=>a.comment))).thumbnails;for(const[a,s]of Object.entries(r))this.metadata.thumbnails[a]=s;return{layers:this.layers,metadata:this.metadata}}lines2commands(e){return e.map((n=>this.parseCommand(n)))}parseCommand(e,n=!0){var i;const r=e.trim().split(";"),a=r[0],s=n&&r[1]||void 0,o=a.split(/([a-zA-Z])/g).slice(1).map((d=>d.trim())),l=o.length?`${(i=o[0])===null||i===void 0?void 0:i.toLowerCase()}${o[1]}`:"",c=this.parseParams(o.slice(2));switch(l){case"g0":case"g00":case"g1":case"g01":case"g2":case"g02":case"g3":case"g03":return new uB(e,l,c,s);case"t0":return new Qc(e,l,s,0);case"t1":return new Qc(e,l,s,1);case"t2":return new Qc(e,l,s,2);case"t3":return new Qc(e,l,s,3);case"t4":return new Qc(e,l,s,4);case"t5":return new Qc(e,l,s,5);case"t6":return new Qc(e,l,s,6);case"t7":return new Qc(e,l,s,7);default:return new oP(e,l,c,s)}}parseMove(e){return e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof uB){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new dB(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail begin"),o=a.indexOf("thumbnail end");s>-1?i=sP.parse(a.slice(s+15).trim()):i&&(o==-1?i.chars+=a.trim():(i.isValid&&(n[i.size]=i),i=void 0))}return{thumbnails:n}}}x_.prototype.parseGcode=x_.prototype.parseGCode;const fB={type:"change"},nT={type:"start"},hB={type:"end"},Yy=new tP,pB=new iu,gxe=Math.cos(70*x$.DEG2RAD);class vxe extends Cf{constructor(e,n){super(),this.object=e,this.domElement=n,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new Ce,this.cursor=new Ce,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:wh.ROTATE,MIDDLE:wh.DOLLY,RIGHT:wh.PAN},this.touches={ONE:Mh.ROTATE,TWO:Mh.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return o.phi},this.getAzimuthalAngle=function(){return o.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(V){V.addEventListener("keydown",Be),this._domElementKeyEvents=V},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",Be),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(fB),i.update(),a=r.NONE},this.update=(function(){const V=new Ce,ne=new ff().setFromUnitVectors(e.up,new Ce(0,1,0)),J=ne.clone().invert(),ee=new Ce,ae=new ff,ie=new Ce,we=2*Math.PI;return function(ve=null){const F=i.object.position;V.copy(F).sub(i.target),V.applyQuaternion(ne),o.setFromVector3(V),i.autoRotate&&a===r.NONE&&O((function(xe){return xe!==null?2*Math.PI/60*i.autoRotateSpeed*xe:2*Math.PI/60/60*i.autoRotateSpeed})(ve)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let L=i.minAzimuthAngle,Y=i.maxAzimuthAngle;isFinite(L)&&isFinite(Y)&&(L<-Math.PI?L+=we:L>Math.PI&&(L-=we),Y<-Math.PI?Y+=we:Y>Math.PI&&(Y-=we),o.theta=L<=Y?Math.max(L,Math.min(Y,o.theta)):o.theta>(L+Y)/2?Math.max(L,o.theta):Math.min(Y,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(d,i.dampingFactor):i.target.add(d),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&N||i.object.isOrthographicCamera?o.radius=K(o.radius):o.radius=K(o.radius*c),V.setFromSpherical(o),V.applyQuaternion(J),F.copy(i.target).add(V),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,d.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),d.set(0,0,0));let pe=!1;if(i.zoomToCursor&&N){let xe=null;if(i.object.isPerspectiveCamera){const fe=V.length();xe=K(fe*c);const Ye=fe-xe;i.object.position.addScaledVector(E,Ye),i.object.updateMatrixWorld()}else if(i.object.isOrthographicCamera){const fe=new Ce(A.x,A.y,0);fe.unproject(i.object),i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),pe=!0;const Ye=new Ce(A.x,A.y,0);Ye.unproject(i.object),i.object.position.sub(Ye).add(fe),i.object.updateMatrixWorld(),xe=V.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),i.zoomToCursor=!1;xe!==null&&(this.screenSpacePanning?i.target.set(0,0,-1).transformDirection(i.object.matrix).multiplyScalar(xe).add(i.object.position):(Yy.origin.copy(i.object.position),Yy.direction.set(0,0,-1).transformDirection(i.object.matrix),Math.abs(i.object.up.dot(Yy.direction))<gxe?e.lookAt(i.target):(pB.setFromNormalAndCoplanarPoint(i.object.up,i.target),Yy.intersectPlane(pB,i.target))))}else i.object.isOrthographicCamera&&(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),pe=!0);return c=1,N=!1,!!(pe||ee.distanceToSquared(i.object.position)>s||8*(1-ae.dot(i.object.quaternion))>s||ie.distanceToSquared(i.target)>0)&&(i.dispatchEvent(fB),ee.copy(i.object.position),ae.copy(i.object.quaternion),ie.copy(i.target),!0)}})(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",le),i.domElement.removeEventListener("pointerdown",be),i.domElement.removeEventListener("pointercancel",he),i.domElement.removeEventListener("wheel",Ae),i.domElement.removeEventListener("pointermove",De),i.domElement.removeEventListener("pointerup",he),i._domElementKeyEvents!==null&&(i._domElementKeyEvents.removeEventListener("keydown",Be),i._domElementKeyEvents=null)};const i=this,r={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let a=r.NONE;const s=1e-6,o=new oB,l=new oB;let c=1;const d=new Ce,f=new Vt,p=new Vt,m=new Vt,y=new Vt,b=new Vt,x=new Vt,g=new Vt,M=new Vt,w=new Vt,E=new Ce,A=new Vt;let N=!1;const R=[],I={};function P(){return Math.pow(.95,i.zoomSpeed)}function O(V){l.theta-=V}function B(V){l.phi-=V}const U=(function(){const V=new Ce;return function(ne,J){V.setFromMatrixColumn(J,0),V.multiplyScalar(-ne),d.add(V)}})(),W=(function(){const V=new Ce;return function(ne,J){i.screenSpacePanning===!0?V.setFromMatrixColumn(J,1):(V.setFromMatrixColumn(J,0),V.crossVectors(i.object.up,V)),V.multiplyScalar(ne),d.add(V)}})(),k=(function(){const V=new Ce;return function(ne,J){const ee=i.domElement;if(i.object.isPerspectiveCamera){const ae=i.object.position;V.copy(ae).sub(i.target);let ie=V.length();ie*=Math.tan(i.object.fov/2*Math.PI/180),U(2*ne*ie/ee.clientHeight,i.object.matrix),W(2*J*ie/ee.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(U(ne*(i.object.right-i.object.left)/i.object.zoom/ee.clientWidth,i.object.matrix),W(J*(i.object.top-i.object.bottom)/i.object.zoom/ee.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function $(V){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=V:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function q(V){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=V:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function G(V){if(!i.zoomToCursor)return;N=!0;const ne=i.domElement.getBoundingClientRect(),J=V.clientX-ne.left,ee=V.clientY-ne.top,ae=ne.width,ie=ne.height;A.x=J/ae*2-1,A.y=-ee/ie*2+1,E.set(A.x,A.y,1).unproject(i.object).sub(i.object.position).normalize()}function K(V){return Math.max(i.minDistance,Math.min(i.maxDistance,V))}function Q(V){f.set(V.clientX,V.clientY)}function se(V){y.set(V.clientX,V.clientY)}function H(){if(R.length===1)f.set(R[0].pageX,R[0].pageY);else{const V=.5*(R[0].pageX+R[1].pageX),ne=.5*(R[0].pageY+R[1].pageY);f.set(V,ne)}}function X(){if(R.length===1)y.set(R[0].pageX,R[0].pageY);else{const V=.5*(R[0].pageX+R[1].pageX),ne=.5*(R[0].pageY+R[1].pageY);y.set(V,ne)}}function re(){const V=R[0].pageX-R[1].pageX,ne=R[0].pageY-R[1].pageY,J=Math.sqrt(V*V+ne*ne);g.set(0,J)}function ce(V){if(R.length==1)p.set(V.pageX,V.pageY);else{const J=z(V),ee=.5*(V.pageX+J.x),ae=.5*(V.pageY+J.y);p.set(ee,ae)}m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ne=i.domElement;O(2*Math.PI*m.x/ne.clientHeight),B(2*Math.PI*m.y/ne.clientHeight),f.copy(p)}function ye(V){if(R.length===1)b.set(V.pageX,V.pageY);else{const ne=z(V),J=.5*(V.pageX+ne.x),ee=.5*(V.pageY+ne.y);b.set(J,ee)}x.subVectors(b,y).multiplyScalar(i.panSpeed),k(x.x,x.y),y.copy(b)}function me(V){const ne=z(V),J=V.pageX-ne.x,ee=V.pageY-ne.y,ae=Math.sqrt(J*J+ee*ee);M.set(0,ae),w.set(0,Math.pow(M.y/g.y,i.zoomSpeed)),$(w.y),g.copy(M)}function be(V){i.enabled!==!1&&(R.length===0&&(i.domElement.setPointerCapture(V.pointerId),i.domElement.addEventListener("pointermove",De),i.domElement.addEventListener("pointerup",he)),(function(ne){R.push(ne)})(V),V.pointerType==="touch"?(function(ne){switch(ut(ne),R.length){case 1:switch(i.touches.ONE){case Mh.ROTATE:if(i.enableRotate===!1)return;H(),a=r.TOUCH_ROTATE;break;case Mh.PAN:if(i.enablePan===!1)return;X(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case Mh.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&re(),i.enablePan&&X(),a=r.TOUCH_DOLLY_PAN;break;case Mh.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&re(),i.enableRotate&&H(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(nT)})(V):(function(ne){let J;switch(ne.button){case 0:J=i.mouseButtons.LEFT;break;case 1:J=i.mouseButtons.MIDDLE;break;case 2:J=i.mouseButtons.RIGHT;break;default:J=-1}switch(J){case wh.DOLLY:if(i.enableZoom===!1)return;(function(ee){G(ee),g.set(ee.clientX,ee.clientY)})(ne),a=r.DOLLY;break;case wh.ROTATE:if(ne.ctrlKey||ne.metaKey||ne.shiftKey){if(i.enablePan===!1)return;se(ne),a=r.PAN}else{if(i.enableRotate===!1)return;Q(ne),a=r.ROTATE}break;case wh.PAN:if(ne.ctrlKey||ne.metaKey||ne.shiftKey){if(i.enableRotate===!1)return;Q(ne),a=r.ROTATE}else{if(i.enablePan===!1)return;se(ne),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(nT)})(V))}function De(V){i.enabled!==!1&&(V.pointerType==="touch"?(function(ne){switch(ut(ne),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ce(ne),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;ye(ne),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(J){i.enableZoom&&me(J),i.enablePan&&ye(J)})(ne),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(J){i.enableZoom&&me(J),i.enableRotate&&ce(J)})(ne),i.update();break;default:a=r.NONE}})(V):(function(ne){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(J){p.set(J.clientX,J.clientY),m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ee=i.domElement;O(2*Math.PI*m.x/ee.clientHeight),B(2*Math.PI*m.y/ee.clientHeight),f.copy(p),i.update()})(ne);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(J){M.set(J.clientX,J.clientY),w.subVectors(M,g),w.y>0?$(P()):w.y<0&&q(P()),g.copy(M),i.update()})(ne);break;case r.PAN:if(i.enablePan===!1)return;(function(J){b.set(J.clientX,J.clientY),x.subVectors(b,y).multiplyScalar(i.panSpeed),k(x.x,x.y),y.copy(b),i.update()})(ne)}})(V))}function he(V){(function(ne){delete I[ne.pointerId];for(let J=0;J<R.length;J++)if(R[J].pointerId==ne.pointerId)return void R.splice(J,1)})(V),R.length===0&&(i.domElement.releasePointerCapture(V.pointerId),i.domElement.removeEventListener("pointermove",De),i.domElement.removeEventListener("pointerup",he)),i.dispatchEvent(hB),a=r.NONE}function Ae(V){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&(V.preventDefault(),i.dispatchEvent(nT),(function(ne){G(ne),ne.deltaY<0?q(P()):ne.deltaY>0&&$(P()),i.update()})(V),i.dispatchEvent(hB))}function Be(V){i.enabled!==!1&&i.enablePan!==!1&&(function(ne){let J=!1;switch(ne.code){case i.keys.UP:ne.ctrlKey||ne.metaKey||ne.shiftKey?B(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):k(0,i.keyPanSpeed),J=!0;break;case i.keys.BOTTOM:ne.ctrlKey||ne.metaKey||ne.shiftKey?B(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):k(0,-i.keyPanSpeed),J=!0;break;case i.keys.LEFT:ne.ctrlKey||ne.metaKey||ne.shiftKey?O(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):k(i.keyPanSpeed,0),J=!0;break;case i.keys.RIGHT:ne.ctrlKey||ne.metaKey||ne.shiftKey?O(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):k(-i.keyPanSpeed,0),J=!0}J&&(ne.preventDefault(),i.update())})(V)}function le(V){i.enabled!==!1&&V.preventDefault()}function ut(V){let ne=I[V.pointerId];ne===void 0&&(ne=new Vt,I[V.pointerId]=ne),ne.set(V.pageX,V.pageY)}function z(V){const ne=V.pointerId===R[0].pointerId?R[1]:R[0];return I[ne.pointerId]}i.domElement.addEventListener("contextmenu",le),i.domElement.addEventListener("pointerdown",be),i.domElement.addEventListener("pointercancel",he),i.domElement.addEventListener("wheel",Ae,{passive:!1}),this.update()}}vt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Vt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Ca.line={uniforms:nP.merge([vt.common,vt.fog,vt.line]),vertexShader:`
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- uniform float linewidth;
- uniform vec2 resolution;
- attribute vec3 instanceStart;
- attribute vec3 instanceEnd;
- attribute vec3 instanceColorStart;
- attribute vec3 instanceColorEnd;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #ifdef USE_DASH
- uniform float dashScale;
- attribute float instanceDistanceStart;
- attribute float instanceDistanceEnd;
- varying float vLineDistance;
- #endif
- void trimSegment( const in vec4 start, inout vec4 end ) {
- // trim end segment so it terminates between the camera plane and the near plane
- // conservative estimate of the near plane
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
- float nearEstimate = - 0.5 * b / a;
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
- end.xyz = mix( start.xyz, end.xyz, alpha );
- }
- void main() {
- #ifdef USE_COLOR
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
- #endif
- #ifdef USE_DASH
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
- vUv = uv;
- #endif
- float aspect = resolution.x / resolution.y;
- // camera space
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
- #ifdef WORLD_UNITS
- worldStart = start.xyz;
- worldEnd = end.xyz;
- #else
- vUv = uv;
- #endif
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
- // perhaps there is a more elegant solution -- WestLangley
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
- if ( perspective ) {
- if ( start.z < 0.0 && end.z >= 0.0 ) {
- trimSegment( start, end );
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
- trimSegment( end, start );
- }
- }
- // clip space
- vec4 clipStart = projectionMatrix * start;
- vec4 clipEnd = projectionMatrix * end;
- // ndc space
- vec3 ndcStart = clipStart.xyz / clipStart.w;
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
- // direction
- vec2 dir = ndcEnd.xy - ndcStart.xy;
- // account for clip-space aspect ratio
- dir.x *= aspect;
- dir = normalize( dir );
- #ifdef WORLD_UNITS
- // get the offset direction as perpendicular to the view vector
- vec3 worldDir = normalize( end.xyz - start.xyz );
- vec3 offset;
- if ( position.y < 0.5 ) {
- offset = normalize( cross( start.xyz, worldDir ) );
- } else {
- offset = normalize( cross( end.xyz, worldDir ) );
- }
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
- // don't extend the line if we're rendering dashes because we
- // won't be rendering the endcaps
- #ifndef USE_DASH
- // extend the line bounds to encompass endcaps
- start.xyz += - worldDir * linewidth * 0.5;
- end.xyz += worldDir * linewidth * 0.5;
- // shift the position of the quad so it hugs the forward edge of the line
- offset.xy -= dir * forwardOffset;
- offset.z += 0.5;
- #endif
- // endcaps
- if ( position.y > 1.0 || position.y < 0.0 ) {
- offset.xy += dir * 2.0 * forwardOffset;
- }
- // adjust for linewidth
- offset *= linewidth * 0.5;
- // set the world position
- worldPos = ( position.y < 0.5 ) ? start : end;
- worldPos.xyz += offset;
- // project the worldpos
- vec4 clip = projectionMatrix * worldPos;
- // shift the depth of the projected points so the line
- // segments overlap neatly
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
- clip.z = clipPose.z * clip.w;
- #else
- vec2 offset = vec2( dir.y, - dir.x );
- // undo aspect ratio adjustment
- dir.x /= aspect;
- offset.x /= aspect;
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- // endcaps
- if ( position.y < 0.0 ) {
- offset += - dir;
- } else if ( position.y > 1.0 ) {
- offset += dir;
- }
- // adjust for linewidth
- offset *= linewidth;
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
- offset /= resolution.y;
- // select end
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
- // back to clip space
- offset *= clip.w;
- clip.xy += offset;
- #endif
- gl_Position = clip;
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }
- `,fragmentShader:`
- uniform vec3 diffuse;
- uniform float opacity;
- uniform float linewidth;
- #ifdef USE_DASH
- uniform float dashOffset;
- uniform float dashSize;
- uniform float gapSize;
- #endif
- varying float vLineDistance;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
- float mua;
- float mub;
- vec3 p13 = p1 - p3;
- vec3 p43 = p4 - p3;
- vec3 p21 = p2 - p1;
- float d1343 = dot( p13, p43 );
- float d4321 = dot( p43, p21 );
- float d1321 = dot( p13, p21 );
- float d4343 = dot( p43, p43 );
- float d2121 = dot( p21, p21 );
- float denom = d2121 * d4343 - d4321 * d4321;
- float numer = d1343 * d4321 - d1321 * d4343;
- mua = numer / denom;
- mua = clamp( mua, 0.0, 1.0 );
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
- mub = clamp( mub, 0.0, 1.0 );
- return vec2( mua, mub );
- }
- void main() {
- #include <clipping_planes_fragment>
- #ifdef USE_DASH
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
- #endif
- float alpha = opacity;
- #ifdef WORLD_UNITS
- // Find the closest points on the view ray and the line segment
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
- vec3 lineDir = worldEnd - worldStart;
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
- vec3 p1 = worldStart + lineDir * params.x;
- vec3 p2 = rayEnd * params.y;
- vec3 delta = p1 - p2;
- float len = length( delta );
- float norm = len / linewidth;
- #ifndef USE_DASH
- #ifdef USE_ALPHA_TO_COVERAGE
- float dnorm = fwidth( norm );
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
- #else
- if ( norm > 0.5 ) {
- discard;
- }
- #endif
- #endif
- #else
- #ifdef USE_ALPHA_TO_COVERAGE
- // artifacts appear on some hardware if a derivative is taken within a conditional
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- float dlen = fwidth( len2 );
- if ( abs( vUv.y ) > 1.0 ) {
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
- }
- #else
- if ( abs( vUv.y ) > 1.0 ) {
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- if ( len2 > 1.0 ) discard;
- }
- #endif
- #endif
- vec4 diffuseColor = vec4( diffuse, alpha );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }
- `};class z$ extends Ou{constructor(e){super({type:"LineMaterial",uniforms:nP.clone(Ca.line.uniforms),vertexShader:Ca.line.vertexShader,fragmentShader:Ca.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const mB=new Us,Zy=new Ce;class B$ extends txe{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Ni([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Ni([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new LR(n,6,1);return this.setAttribute("instanceStart",new gu(i,3,0)),this.setAttribute("instanceEnd",new gu(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new LR(n,6,1);return this.setAttribute("instanceColorStart",new gu(i,3,0)),this.setAttribute("instanceColorEnd",new gu(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Xve(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Us);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),mB.setFromBufferAttribute(n),this.boundingBox.union(mB))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)Zy.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(Zy)),Zy.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(Zy));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const gB=new Ce,vB=new Ce,Dr=new Fn,Or=new Fn,Mo=new Fn,iT=new Ce,rT=new qn,kr=new nxe,xB=new Ce,Jy=new Us,Qy=new Uo,Eo=new Fn;let Ao,Nd;function yB(t,e,n){return Eo.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Eo.multiplyScalar(1/Eo.w),Eo.x=Nd/n.width,Eo.y=Nd/n.height,Eo.applyMatrix4(t.projectionMatrixInverse),Eo.multiplyScalar(1/Eo.w),Math.abs(Math.max(Eo.x,Eo.y))}class xxe extends co{constructor(e=new B$,n=new z$({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)gB.fromBufferAttribute(n,s),vB.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+gB.distanceTo(vB);const a=new LR(r,2,1);return e.setAttribute("instanceDistanceStart",new gu(a,1,0)),e.setAttribute("instanceDistanceEnd",new gu(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Ao=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,d;Nd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),Qy.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*Nd:c=yB(r,Math.max(r.near,Qy.distanceToPoint(Ao.origin)),l.resolution),Qy.radius+=c,Ao.intersectsSphere(Qy)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),Jy.copy(o.boundingBox).applyMatrix4(s),i?d=.5*Nd:d=yB(r,Math.max(r.near,Jy.distanceToPoint(Ao.origin)),l.resolution),Jy.expandByScalar(d),Ao.intersectsBox(Jy)!==!1&&(i?(function(f,p){const m=f.matrixWorld,y=f.geometry,b=y.attributes.instanceStart,x=y.attributes.instanceEnd;for(let g=0,M=Math.min(y.instanceCount,b.count);g<M;g++){kr.start.fromBufferAttribute(b,g),kr.end.fromBufferAttribute(x,g),kr.applyMatrix4(m);const w=new Ce,E=new Ce;Ao.distanceSqToSegment(kr.start,kr.end,E,w),E.distanceTo(w)<.5*Nd&&p.push({point:E,pointOnLine:w,distance:Ao.origin.distanceTo(E),object:f,face:null,faceIndex:g,uv:null,uv1:null})}})(this,n):(function(f,p,m){const y=p.projectionMatrix,b=f.material.resolution,x=f.matrixWorld,g=f.geometry,M=g.attributes.instanceStart,w=g.attributes.instanceEnd,E=Math.min(g.instanceCount,M.count),A=-p.near;Ao.at(1,Mo),Mo.w=1,Mo.applyMatrix4(p.matrixWorldInverse),Mo.applyMatrix4(y),Mo.multiplyScalar(1/Mo.w),Mo.x*=b.x/2,Mo.y*=b.y/2,Mo.z=0,iT.copy(Mo),rT.multiplyMatrices(p.matrixWorldInverse,x);for(let N=0,R=E;N<R;N++){if(Dr.fromBufferAttribute(M,N),Or.fromBufferAttribute(w,N),Dr.w=1,Or.w=1,Dr.applyMatrix4(rT),Or.applyMatrix4(rT),Dr.z>A&&Or.z>A)continue;if(Dr.z>A){const U=Dr.z-Or.z,W=(Dr.z-A)/U;Dr.lerp(Or,W)}else if(Or.z>A){const U=Or.z-Dr.z,W=(Or.z-A)/U;Or.lerp(Dr,W)}Dr.applyMatrix4(y),Or.applyMatrix4(y),Dr.multiplyScalar(1/Dr.w),Or.multiplyScalar(1/Or.w),Dr.x*=b.x/2,Dr.y*=b.y/2,Or.x*=b.x/2,Or.y*=b.y/2,kr.start.copy(Dr),kr.start.z=0,kr.end.copy(Or),kr.end.z=0;const I=kr.closestPointToPointParameter(iT,!0);kr.at(I,xB);const P=x$.lerp(Dr.z,Or.z,I),O=P>=-1&&P<=1,B=iT.distanceTo(xB)<.5*Nd;if(O&&B){kr.start.fromBufferAttribute(M,N),kr.end.fromBufferAttribute(w,N),kr.start.applyMatrix4(x),kr.end.applyMatrix4(x);const U=new Ce,W=new Ce;Ao.distanceSqToSegment(kr.start,kr.end,W,U),m.push({point:W,pointOnLine:U,distance:Ao.origin.distanceTo(W),object:f,face:null,faceIndex:N,uv:null,uv1:null})}}})(this,r,n)))}}class yxe extends yS{constructor(e,n,i,r,a=4473924,s=8947848){a=new Ut(a),s=new Ut(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let d=0;for(let p=-1*(e=o*n/2);p<=e;p+=n){l.push(p,0,-1*i,p,0,i);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}for(let p=-1*i;p<=i;p+=r){l.push(-1*e,0,p,e,0,p);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}const f=new na;f.setAttribute("position",new Ni(l,3)),f.setAttribute("color",new Ni(c,3)),super(f,new lv({vertexColors:!0,toneMapped:!1}))}}function bxe(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new na,d=[];return d.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Ni(d,3)),c})(t,e,n),a=new yS(r,new Yve({color:new Ut(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var $g=function(){var t=0,e=document.createElement("div");function n(d){return e.appendChild(d.dom),d}function i(d){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===d?"block":"none";t=d}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(d){d.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new $g.Panel("FPS","#0ff","#002")),l=n(new $g.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new $g.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var d=(performance||Date).now();if(l.update(d-r,200),d>=a+1e3&&(o.update(1e3*s/(d-a),100),a=d,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return d},update:function(){r=this.end()},domElement:e,setMode:i}};$g.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,d=2*s,f=3*s,p=15*s,m=74*s,y=30*s,b=document.createElement("canvas");b.width=o,b.height=l,b.style.cssText="width:80px;height:48px";var x=b.getContext("2d");return x.font="bold "+9*s+"px Helvetica,Arial,sans-serif",x.textBaseline="top",x.fillStyle=n,x.fillRect(0,0,o,l),x.fillStyle=e,x.fillText(t,c,d),x.fillRect(f,p,m,y),x.fillStyle=n,x.globalAlpha=.9,x.fillRect(f,p,m,y),{dom:b,update:function(g,M){i=Math.min(i,g),r=Math.max(r,g),x.fillStyle=n,x.globalAlpha=1,x.fillRect(0,0,o,p),x.fillStyle=e,x.fillText(a(g)+" "+t+" ("+a(i)+"-"+a(r)+")",c,d),x.drawImage(b,f+s,p,m-s,y,f,p,m-s,y),x.fillRect(f+m-s,p,s,y),x.fillStyle=n,x.globalAlpha=.9,x.fillRect(f+m-s,p,s,a((1-g/M)*y))}}};var _xe=$g;class bB{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new v_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new v_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class Sxe extends na{constructor(e=[new Ce],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ce,s=new Ce,o=new Vt,l=[],c=[],d=[],f=[];function p(m){const[y,b,x]=(function(g){const M=e[g],w=new Ce,E=new Ce,A=new Ce,N=new Ce;w.copy(M).sub(e[g-1]||M).normalize().add((e[g+1]||M).clone().sub(M).normalize()).normalize();let R=Number.MAX_VALUE;const I=Math.abs(w.x),P=Math.abs(w.y),O=Math.abs(w.z);return I<=R&&(R=I,E.set(1,0,0)),P<=R&&(R=P,E.set(0,1,0)),O<=R&&E.set(0,0,1),N.crossVectors(w,E).normalize(),E.crossVectors(w,N),A.crossVectors(w,E),[M,E,A]})(m);for(let g=0;g<=r;g++){const M=g/r*Math.PI*2,w=Math.sin(M),E=-Math.cos(M);s.x=E*b.x+w*x.x,s.y=E*b.y+w*x.y,s.z=E*b.z+w*x.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=y.x+n*s.x*.5,a.y=y.y+n*s.y*.5,a.z=y.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)p(m);p(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let y=0;y<=r;y++)o.x=m/e.length,o.y=y/r,d.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let y=1;y<=r;y++){const b=(r+1)*(m-1)+(y-1),x=(r+1)*m+(y-1),g=(r+1)*m+y,M=(r+1)*(m-1)+y;f.push(b,x,M),f.push(x,g,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Ni(l,3)),this.setAttribute("normal",new Ni(c,3)),this.setAttribute("uv",new Ni(d,2))}}class Wg{static get initial(){const e=new Wg;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const aT={h:0,s:0,l:0};class dp{constructor(e){var n,i,r,a,s,o,l,c,d;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=Wg.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=dp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Ut(14737632),this._travelColor=new Ut(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new x_(this.minLayerThreshold),this.scene=new Fve,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Ut(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(d=e.devMode)!==null&&d!==void 0?d:this.devMode,this.stats=this.devMode?new _xe:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Ut(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Ut(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Ut(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,y]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Ut(y)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+pS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new kR({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new kR({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new Ja(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,p=.8*f;this.scene.fog=new aP(this._backgroundColor,p,f),this.resize(),this.controls=new vxe(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Ut(i)}else this._extrusionColor=new Ut(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?dp.defaultExtrusionColor:this._extrusionColor instanceof Ut?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:dp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Ut(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Ut(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Ut(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Ut(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new ixe(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new exe(13421772,.3*Math.PI),n=new Qve(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new Lg;return n.name=e,n.quaternion.setFromEuler(new sv(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=Wg.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return tT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const d=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:d.height};for(const p of d.commands)if(p.gcode!="g20"){if(p.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=p;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(p.gcode)>-1){const m=p,y={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const b=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(p.gcode)>-1;(y.x!=this.state.x||y.y!=this.state.y||y.z!=this.state.z)&&(b&&this.renderExtrusion||!b&&this.renderTravel)&&(p.gcode=="g2"||p.gcode=="g3"||p.gcode=="g02"||p.gcode=="g03"?this.addArcSegment(f,this.state,y,b,p.gcode=="g2"||p.gcode=="g02"):this.addLineSegment(f,this.state,y,b))}this.state.x=y.x,this.state.y=y.y,this.state.z=y.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(aT),a=new Ut().setHSL(aT.h,aT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new yxe(this.buildVolume.x,10,this.buildVolume.y,10));const e=bxe(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new x_(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=Wg.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,d=i.x,f=i.y,p=i.z;let m=i.r,y=i.i,b=i.j;if(m){const $=d-o,q=f-l,G=Math.sqrt(Math.pow($/2,2)+Math.pow(q/2,2));m=Math.max(m,G);const K=Math.pow($,2)+Math.pow(q,2),Q=Math.pow(m,2)-K/4;let se=Math.sqrt(Q/K);(a&&m<0||!a&&m>0)&&(se=-se),y=$/2+q*se,b=q/2-$*se}const x=o==d&&l==f,g=o+y,M=l+b,w=Math.sqrt(y*y+b*b),E=Math.atan2(-b,-y),A=Math.atan2(f-M,d-g);let N;x?N=2*Math.PI:(N=a?E-A:A-E,N<0&&(N+=2*Math.PI));let R=w*N/1.8;this.inches&&(R*=25),R<1&&(R=1);let I=N/R;I*=a?-1:1;const P=[];P.push({x:o,y:l,z:c});const O=(c-p)/R;let B=o,U=l,W=c,k=E;for(let $=0;$<R-1;$++)k+=I,B=g+w*Math.cos(k),U=M+w*Math.sin(k),W+=O,P.push({x:B,y:U,z:W});P.push({x:i.x,y:i.y,z:i.z});for(let $=0;$<P.length-1;$++)s.push(P[$].x,P[$].y,P[$].z,P[$+1].x,P[$+1].y,P[$+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new na;r.setAttribute("position",new Ni(e,3)),this.disposables.push(r);const a=new lv({color:n});this.disposables.push(a);const s=new yS(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ce(o[0],o[1],o[2]),c=new Ce(o[3],o[4],o[5]),d=new Ce(o[6],o[7],o[8]);r.push(l),c.equals(d)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new Sxe(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new B$;this.disposables.push(r);const a=new z$({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new xxe(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>tT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new Kve({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new Wve(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return tT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),d=c.lastIndexOf(`
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n=Hr(),{showToast:i}=Af(),r=C.useRef(null),[a,s]=C.useState(()=>e?.filter(R=>R.name.endsWith(".3mf")).map(R=>({file:R,status:"pending"}))||[]),[o,l]=C.useState(!1),[c,d]=C.useState(),[f,p]=C.useState(null),{data:m}=zn({queryKey:["printers"],queryFn:gt.getPrinters}),y=Rn({mutationFn:R=>gt.uploadArchivesBulk(R,c),onSuccess:R=>{p(R),n.invalidateQueries({queryKey:["archives"]}),n.invalidateQueries({queryKey:["archiveStats"]}),s(I=>I.map(P=>{const O=R.results.find(U=>U.filename===P.file.name),B=R.errors.find(U=>U.filename===P.file.name);return O?{...P,status:"success",archiveId:O.id}:B?{...P,status:"error",error:B.error}:P})),R.failed===0?i(`${R.uploaded} file${R.uploaded!==1?"s":""} uploaded`):R.uploaded===0?i(`Failed to upload ${R.failed} file${R.failed!==1?"s":""}`,"error"):i(`${R.uploaded} uploaded, ${R.failed} failed`,"warning")},onError:()=>{s(R=>R.map(I=>({...I,status:"error",error:"Upload failed"}))),i("Upload 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i=Hr(),[r,a]=C.useState(t.print_name||""),[s,o]=C.useState(t.printer_id),[l,c]=C.useState(t.notes||""),[d,f]=C.useState(t.tags||""),[p,m]=C.useState(t.failure_reason||""),[y,b]=C.useState(t.photos||[]),[x,g]=C.useState(!1),[M,w]=C.useState(!1),E=C.useRef(null),A=C.useRef(null),N=C.useRef(null),{data:R}=zn({queryKey:["printers"],queryFn:gt.getPrinters}),{data:I}=zn({queryKey:["archives"],queryFn:()=>gt.getArchives(void 0,1e3,0),enabled:n.length===0}),P=n.length>0?n:[...new Set(I?.flatMap(K=>K.tags?.split(",").map(Q=>Q.trim())||[]).filter(Boolean)||[])].sort(),O=d.split(",").map(K=>K.trim()).filter(Boolean),B=P.filter(K=>!O.includes(K)),U=K=>{if(!O.includes(K)){const Q=[...O,K].join(", ");f(Q)}N.current!==null&&clearTimeout(N.current),E.current?.focus()},W=K=>{const Q=O.filter(se=>se!==K).join(", ");f(Q)},k=Rn({mutationFn:K=>gt.updateArchive(t.id,K),onSuccess:()=>{i.invalidateQueries({queryKey:["archives"]}),e()}}),$=async K=>{const Q=K.target.files?.[0];if(Q){g(!0);try{const se=await gt.uploadArchivePhoto(t.id,Q);b(se.photos),i.invalidateQueries({queryKey:["archives"]})}catch(se){console.error("Failed to upload photo:",se)}finally{g(!1),A.current&&(A.current.value="")}}},q=async K=>{try{const Q=await gt.deleteArchivePhoto(t.id,K);b(Q.photos||[]),i.invalidateQueries({queryKey:["archives"]})}catch(Q){console.error("Failed to delete photo:",Q)}},G=K=>{K.preventDefault(),k.mutate({print_name:r||void 0,printer_id:s,notes:l||void 0,tags:d||void 0,failure_reason:t.status==="failed"&&p||void 0})};return _.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4",onClick:e,children:_.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-md max-h-[90vh] flex flex-col",onClick:K=>K.stopPropagation(),children:[_.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[_.jsx("h2",{className:"text-lg font-semibold text-white",children:"Edit 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t.tag!=null}function iye(t){return t.style!=null}let Xg=class BR{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(nye(r))this.tags.push(r);else if(iye(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new RB(this,n,!1);return i.addAll(e,Vn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new RB(this,n,!0);return i.addAll(e,Vn.none,n.from,n.to),wt.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(sye(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let a=r?this.styles.indexOf(r)+1:0;a<this.styles.length;a++){let s=this.styles[a],o=s.style;if(!(o.indexOf(e)!=0||s.context&&!i.matchesContext(s.context)||o.length>e.length&&(o.charCodeAt(e.length)!=61||o.slice(e.length+1)!=n))){if(s.getAttrs){let l=s.getAttrs(n);if(l===!1)continue;s.attrs=l||void 0}return s}}}static schemaRules(e){let n=[];function i(r){let a=r.priority==null?50:r.priority,s=0;for(;s<n.length;s++){let o=n[s];if((o.priority==null?50:o.priority)<a)break}n.splice(s,0,r)}for(let r in e.marks){let a=e.marks[r].spec.parseDOM;a&&a.forEach(s=>{i(s=NB(s)),s.mark||s.ignore||s.clearMark||(s.mark=r)})}for(let r in e.nodes){let a=e.nodes[r].spec.parseDOM;a&&a.forEach(s=>{i(s=NB(s)),s.node||s.ignore||s.mark||(s.node=r)})}return n}static fromSchema(e){return e.cached.domParser||(e.cached.domParser=new BR(e,BR.schemaRules(e)))}};const a9={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},rye={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},s9={ol:!0,ul:!0},A0=1,jR=2,Kg=4;function CB(t,e,n){return e!=null?(e?A0:0)|(e==="full"?jR:0):t&&t.whitespace=="pre"?A0|jR:n&~Kg}class tb{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=Vn.none,this.match=a||(s&Kg?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ct.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&A0)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ct.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ct.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!a9.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class RB{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=CB(null,n.preserveWhitespace,0)|(i?Kg:0);r?a=new tb(r.type,r.attrs,Vn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new tb(null,null,Vn.none,!0,null,s):a=new tb(e.schema.topNodeType,null,Vn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&jR?"full":this.localPreserveWS||(r.options&A0)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
- `);else if(s.linebreakReplacement&&/[\r\n]/.test(i)&&this.top.findWrapping(s.linebreakReplacement.create())){let o=i.split(/\r?\n|\r/);for(let l=0;l<o.length;l++)l&&this.insertNode(s.linebreakReplacement.create(),n,!0),o[l]&&this.insertNode(s.text(o[l]),n,!/\S/.test(o[l]));i=""}else i=i.replace(/\r?\n|\r/g," ");else if(i=i.replace(/[ \t\r\n\u000c]+/g," "),/^[ \t\r\n\u000c]/.test(i)&&this.open==this.nodes.length-1){let o=r.content[r.content.length-1],l=e.previousSibling;(!o||l&&l.nodeName=="BR"||o.isText&&/[ \t\r\n\u000c]$/.test(o.text))&&(i=i.slice(1))}i&&this.insertNode(s.text(i),n,!/\S/.test(i)),this.findInText(e)}else this.findInside(e)}addElement(e,n,i){let r=this.localPreserveWS,a=this.top;(e.tagName=="PRE"||/pre/.test(e.style&&e.style.whiteSpace))&&(this.localPreserveWS=!0);let s=e.nodeName.toLowerCase(),o;s9.hasOwnProperty(s)&&this.parser.normalizeLists&&aye(e);let l=this.options.ruleFromNode&&this.options.ruleFromNode(e)||(o=this.parser.matchTag(e,this,i));e:if(l?l.ignore:rye.hasOwnProperty(s))this.findInside(e),this.ignoreFallback(e,n);else if(!l||l.skip||l.closeParent){l&&l.closeParent?this.open=Math.max(0,this.open-1):l&&l.skip.nodeType&&(e=l.skip);let c,d=this.needsBlock;if(a9.hasOwnProperty(s))a.content.length&&a.content[0].isInline&&this.open&&(this.open--,a=this.top),c=!0,a.type||(this.needsBlock=!0);else if(!e.firstChild){this.leafFallback(e,n);break e}let f=l&&l.skip?n:this.readStyles(e,n);f&&this.addAll(e,f),c&&this.sync(a),this.needsBlock=d}else{let c=this.readStyles(e,n);c&&this.addElementByRule(e,l,c,l.consuming===!1?o:void 0)}this.localPreserveWS=r}leafFallback(e,n){e.nodeName=="BR"&&this.top.type&&this.top.type.inlineContent&&this.addTextNode(e.ownerDocument.createTextNode(`
- `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=Vn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):PB(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=CB(e,a,s.options);s.options&Kg&&s.content.length==0&&(o|=Kg);let l=Vn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):PB(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new tb(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=A0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let d=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!d||d.name!=c&&!d.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function aye(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&s9.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function sye(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function NB(t){let e={};for(let n in t)e[n]=t[n];return e}function PB(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:d}=o.edge(l);if(c==e||a.indexOf(d)<0&&s(d))return!0}};if(s(r.contentMatch))return!0}}class Rf{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=cT(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],d=this.serializeMark(c,s.isInline,n);d&&(a.push([c,r]),r.appendChild(d.dom),r=d.contentDOM||d.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=Hb(cT(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&Hb(cT(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return Hb(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new Rf(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=DB(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return DB(e.marks)}}function DB(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function cT(t){return t.document||window.document}const OB=new WeakMap;function oye(t){let e=OB.get(t);return e===void 0&&OB.set(t,e=lye(t)),e}function lye(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function Hb(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=oye(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. 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deleted(){return(this.delInfo&d9)>0}get deletedBefore(){return(this.delInfo&(c9|Vb))>0}get deletedAfter(){return(this.delInfo&(u9|Vb))>0}get deletedAcross(){return(this.delInfo&Vb)>0}}class Qa{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&Qa.empty)return Qa.empty}recover(e){let n=0,i=kB(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+uye(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],d=this.ranges[o+s],f=l+c;if(e<=f){let p=c?e==l?-1:e==f?1:n:n,m=l+r+(p<0?0:d);if(i)return m;let y=e==(n<0?l:f)?null:cye(o/3,e-l),b=e==l?u9:e==f?c9:Vb;return(n<0?e!=l:e!=f)&&(b|=d9),new HR(m,b,y)}r+=d-c}return i?e+r:new HR(e+r,0,null)}touches(e,n){let i=0,r=kB(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],d=l+c;if(e<=d&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],d=this.ranges[r+i];e(o,o+c,l,l+d),a+=d-c}}invert(){return new Qa(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?Qa.empty:new Qa(e<0?[0,-e,0]:[0,0,e])}}Qa.empty=new Qa([]);class T0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new T0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new T0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new HR(e,r,null)}}const uT=Object.create(null);let ia=class{getMap(){return Qa.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=uT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in uT)throw new RangeError("Duplicate use of step JSON ID "+e);return uT[e]=n,n.prototype.jsonID=e,n}};class ji{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new ji(e,null)}static fail(e){return new ji(null,e)}static fromReplace(e,n,i,r){try{return ji.ok(e.replace(n,i,r))}catch(a){if(a instanceof b_)return ji.fail(a.message);throw a}}}function lP(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(lP(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ct.fromArray(i)}class vu extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new wt(lP(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return ji.fromReplace(e,this.from,this.to,a)}invert(){return new uo(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new vu(n.pos,i.pos,this.mark)}merge(e){return e instanceof vu&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new vu(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new vu(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("addMark",vu);class uo extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new wt(lP(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return ji.fromReplace(e,this.from,this.to,i)}invert(){return new vu(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new uo(n.pos,i.pos,this.mark)}merge(e){return e instanceof uo&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new uo(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new uo(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("removeMark",uo);class xu extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new xu(this.pos,n.marks[r]);return new xu(this.pos,this.mark)}}return new pf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new xu(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new xu(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("addNodeMark",xu);class pf extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new xu(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new pf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new pf(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("removeNodeMark",pf);class _r extends ia{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&VR(e,this.from,this.to)?ji.fail("Structure replace would overwrite content"):ji.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new Qa([this.from,this.to-this.from,this.slice.size])}invert(e){return new _r(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new _r(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof _r)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new _r(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new _r(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new _r(n.from,n.to,wt.fromJSON(e,n.slice),!!n.structure)}}ia.jsonID("replace",_r);class wr extends ia{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(VR(e,this.from,this.gapFrom)||VR(e,this.gapTo,this.to)))return ji.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return ji.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?ji.fromReplace(e,this.from,this.to,i):ji.fail("Content does not fit in gap")}getMap(){return new Qa([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new wr(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new wr(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new wr(n.from,n.to,n.gapFrom,n.gapTo,wt.fromJSON(e,n.slice),n.insert,!!n.structure)}}ia.jsonID("replaceAround",wr);function VR(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function dye(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,d)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&d.type.allowsMarkType(i.type)){let p=Math.max(c,e),m=Math.min(c+l.nodeSize,n),y=i.addToSet(f);for(let b=0;b<f.length;b++)f[b].isInSet(y)||(s&&s.to==p&&s.mark.eq(f[b])?s.to=m:r.push(s=new uo(p,m,f[b])));o&&o.to==p?o.to=m:a.push(o=new vu(p,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function fye(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof bS){let c=s.marks,d;for(;d=i.isInSet(c);)(l||(l=[])).push(d),c=d.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let d=0;d<l.length;d++){let f=l[d],p;for(let m=0;m<r.length;m++){let y=r[m];y.step==a-1&&f.eq(r[m].style)&&(p=y)}p?(p.to=c,p.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new uo(s.from,s.to,s.style)))}function cP(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),d=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new _r(o,d,wt.empty));else{i=f;for(let p=0;p<c.marks.length;p++)n.allowsMarkType(c.marks[p].type)||t.step(new uo(o,d,c.marks[p]));if(r&&c.isText&&n.whitespace!="pre"){let p,m=/\r?\n|\r/g,y;for(;p=m.exec(c.text);)y||(y=new wt(ct.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new _r(o+p.index,o+p.index+p[0].length,y))}}o=d}if(!i.validEnd){let l=i.fillBefore(ct.empty,!0);t.replace(o,o,new wt(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function hye(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function em(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!hye(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function pye(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,d=ct.empty,f=0;for(let y=a,b=!1;y>n;y--)b||i.index(y)>0?(b=!0,d=ct.from(i.node(y).copy(d)),f++):l--;let p=ct.empty,m=0;for(let y=a,b=!1;y>n;y--)b||r.after(y+1)<r.end(y)?(b=!0,p=ct.from(r.node(y).copy(p)),m++):c++;t.step(new wr(l,c,s,o,new wt(d.append(p),f,m),d.size-f,!0))}function uP(t,e,n=null,i=t){let r=mye(t,e),a=r&&gye(i,e);return a?r.map(LB).concat({type:e,attrs:n}).concat(a.map(LB)):null}function LB(t){return{type:t,attrs:null}}function mye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function gye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function vye(t,e,n){let i=ct.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ct.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new wr(r,a,r,a,new wt(i,0,0),n.length,!0))}function xye(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a textblock");let a=t.steps.length;t.doc.nodesBetween(e,n,(s,o)=>{let l=typeof r=="function"?r(s):r;if(s.isTextblock&&!s.hasMarkup(i,l)&&yye(t.doc,t.mapping.slice(a).map(o),i)){let c=null;if(i.schema.linebreakReplacement){let m=i.whitespace=="pre",y=!!i.contentMatch.matchType(i.schema.linebreakReplacement);m&&!y?c=!1:!m&&y&&(c=!0)}c===!1&&h9(t,s,o,a),cP(t,t.mapping.slice(a).map(o,1),i,void 0,c===null);let d=t.mapping.slice(a),f=d.map(o,1),p=d.map(o+s.nodeSize,1);return t.step(new wr(f,p,f+1,p-1,new wt(ct.from(i.create(l,null,s.marks)),0,0),1,!0)),c===!0&&f9(t,s,o,a),!1}})}function f9(t,e,n,i){e.forEach((r,a)=>{if(r.isText){let s,o=/\r?\n|\r/g;for(;s=o.exec(r.text);){let l=t.mapping.slice(i).map(n+1+a+s.index);t.replaceWith(l,l+1,e.type.schema.linebreakReplacement.create())}}})}function h9(t,e,n,i){e.forEach((r,a)=>{if(r.type==r.type.schema.linebreakReplacement){let s=t.mapping.slice(i).map(n+1+a);t.replaceWith(s,s+1,e.type.schema.text(`
- `))}})}function yye(t,e,n){let i=t.resolve(e),r=i.index();return i.parent.canReplaceWith(r,r+1,n)}function bye(t,e,n,i,r){let a=t.doc.nodeAt(e);if(!a)throw new RangeError("No node at given position");n||(n=a.type);let s=n.create(i,null,r||a.marks);if(a.isLeaf)return t.replaceWith(e,e+a.nodeSize,s);if(!n.validContent(a.content))throw new RangeError("Invalid content for node type "+n.name);t.step(new wr(e,e+a.nodeSize,e+1,e+a.nodeSize-1,new wt(ct.from(s),0,0),1,!0))}function Xl(t,e,n=1,i){let r=t.resolve(e),a=r.depth-n,s=i&&i[i.length-1]||r.parent;if(a<0||r.parent.type.spec.isolating||!r.parent.canReplace(r.index(),r.parent.childCount)||!s.type.validContent(r.parent.content.cutByIndex(r.index(),r.parent.childCount)))return!1;for(let c=r.depth-1,d=n-2;c>a;c--,d--){let f=r.node(c),p=r.index(c);if(f.type.spec.isolating)return!1;let m=f.content.cutByIndex(p,f.childCount),y=i&&i[d+1];y&&(m=m.replaceChild(0,y.type.create(y.attrs)));let b=i&&i[d]||f;if(!f.canReplace(p+1,f.childCount)||!b.type.validContent(m))return!1}let o=r.indexAfter(a),l=i&&i[0];return r.node(a).canReplaceWith(o,o,l?l.type:r.node(a+1).type)}function _ye(t,e,n=1,i){let r=t.doc.resolve(e),a=ct.empty,s=ct.empty;for(let o=r.depth,l=r.depth-n,c=n-1;o>l;o--,c--){a=ct.from(r.node(o).copy(a));let d=i&&i[c];s=ct.from(d?d.type.create(d.attrs,s):r.node(o).copy(s))}t.step(new _r(e,e,new wt(a.append(s),n,n),!0))}function ju(t,e){let n=t.resolve(e),i=n.index();return p9(n.nodeBefore,n.nodeAfter)&&n.parent.canReplace(i,i+1)}function Sye(t,e){e.content.size||t.type.compatibleContent(e.type);let n=t.contentMatchAt(t.childCount),{linebreakReplacement:i}=t.type.schema;for(let r=0;r<e.childCount;r++){let a=e.child(r),s=a.type==i?t.type.schema.nodes.text:a.type;if(n=n.matchType(s),!n||!t.type.allowsMarks(a.marks))return!1}return n.validEnd}function p9(t,e){return!!(t&&e&&!t.isLeaf&&Sye(t,e))}function _S(t,e,n=-1){let i=t.resolve(e);for(let r=i.depth;;r--){let a,s,o=i.index(r);if(r==i.depth?(a=i.nodeBefore,s=i.nodeAfter):n>0?(a=i.node(r+1),o++,s=i.node(r).maybeChild(o)):(a=i.node(r).maybeChild(o-1),s=i.node(r+1)),a&&!a.isTextblock&&p9(a,s)&&i.node(r).canReplace(o,o+1))return e;if(r==0)break;e=n<0?i.before(r):i.after(r)}}function wye(t,e,n){let i=null,{linebreakReplacement:r}=t.doc.type.schema,a=t.doc.resolve(e-n),s=a.node().type;if(r&&s.inlineContent){let d=s.whitespace=="pre",f=!!s.contentMatch.matchType(r);d&&!f?i=!1:!d&&f&&(i=!0)}let o=t.steps.length;if(i===!1){let d=t.doc.resolve(e+n);h9(t,d.node(),d.before(),o)}s.inlineContent&&cP(t,e+n-1,s,a.node().contentMatchAt(a.index()),i==null);let l=t.mapping.slice(o),c=l.map(e-n);if(t.step(new _r(c,l.map(e+n,-1),wt.empty,!0)),i===!0){let d=t.doc.resolve(c);f9(t,d.node(),d.before(),t.steps.length)}return t}function Mye(t,e,n){let i=t.resolve(e);if(i.parent.canReplaceWith(i.index(),i.index(),n))return e;if(i.parentOffset==0)for(let r=i.depth-1;r>=0;r--){let a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function m9(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),d=!1;if(a==1)d=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);d=f&&c.canReplaceWith(l,l,f[0])}if(d)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function SS(t,e,n=e,i=wt.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return g9(r,a,i)?new _r(e,n,i):new Eye(r,a,i).fit()}function g9(t,e,n){return!n.openStart&&!n.openEnd&&t.start()==e.start()&&t.parent.canReplace(t.index(),e.index(),n.content)}class Eye{constructor(e,n,i){this.$from=e,this.$to=n,this.unplaced=i,this.frontier=[],this.placed=ct.empty;for(let r=0;r<=e.depth;r++){let a=e.node(r);this.frontier.push({type:a.type,match:a.contentMatchAt(e.indexAfter(r))})}for(let r=e.depth;r>0;r--)this.placed=ct.from(e.node(r).copy(this.placed))}get depth(){return this.frontier.length-1}fit(){for(;this.unplaced.size;){let c=this.findFittable();c?this.placeNodes(c):this.openMore()||this.dropNode()}let e=this.mustMoveInline(),n=this.placed.size-this.depth-this.$from.depth,i=this.$from,r=this.close(e<0?this.$to:i.doc.resolve(e));if(!r)return null;let a=this.placed,s=i.depth,o=r.depth;for(;s&&o&&a.childCount==1;)a=a.firstChild.content,s--,o--;let l=new wt(a,s,o);return e>-1?new wr(i.pos,e,this.$to.pos,this.$to.end(),l,n):l.size||i.pos!=this.$to.pos?new _r(i.pos,r.pos,l):null}findFittable(){let e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=dT(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],d,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(ct.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(d=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:d};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=dT(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new wt(e,n+1,Math.max(i,r.size+n>=e.size-i?n+1:0)),!0)}dropNode(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=dT(e,n);if(r.childCount<=1&&n>0){let a=e.size-n<=n+r.size;this.unplaced=new wt(Ig(e,n-1,1),n-1,a?n-1:i)}else this.unplaced=new wt(Ig(e,n,1),n,i)}placeNodes({sliceDepth:e,frontierDepth:n,parent:i,inject:r,wrap:a}){for(;this.depth>n;)this.closeFrontierNode();if(a)for(let b=0;b<a.length;b++)this.openFrontierNode(a[b]);let s=this.unplaced,o=i?i.content:s.content,l=s.openStart-e,c=0,d=[],{match:f,type:p}=this.frontier[n];if(r){for(let b=0;b<r.childCount;b++)d.push(r.child(b));f=f.matchFragment(r)}let m=o.size+e-(s.content.size-s.openEnd);for(;c<o.childCount;){let b=o.child(c),x=f.matchType(b.type);if(!x)break;c++,(c>1||l==0||b.content.size)&&(f=x,d.push(v9(b.mark(p.allowedMarks(b.marks)),c==1?l:0,c==o.childCount?m:-1)))}let y=c==o.childCount;y||(m=-1),this.placed=Ug(this.placed,n,ct.from(d)),this.frontier[n].match=f,y&&m<0&&i&&i.type==this.frontier[this.depth].type&&this.frontier.length>1&&this.closeFrontierNode();for(let b=0,x=o;b<m;b++){let g=x.lastChild;this.frontier.push({type:g.type,match:g.contentMatchAt(g.childCount)}),x=g.content}this.unplaced=y?e==0?wt.empty:new wt(Ig(s.content,e-1,1),e-1,m<0?s.openEnd:e-1):new wt(Ig(s.content,e,c),s.openStart,s.openEnd)}mustMoveInline(){if(!this.$to.parent.isTextblock)return-1;let e=this.frontier[this.depth],n;if(!e.type.isTextblock||!fT(this.$to,this.$to.depth,e.type,e.match,!1)||this.$to.depth==this.depth&&(n=this.findCloseLevel(this.$to))&&n.depth==this.depth)return-1;let{depth:i}=this.$to,r=this.$to.after(i);for(;i>1&&r==this.$to.end(--i);)++r;return r}findCloseLevel(e){e:for(let n=Math.min(this.depth,e.depth);n>=0;n--){let{match:i,type:r}=this.frontier[n],a=n<e.depth&&e.end(n+1)==e.pos+(e.depth-(n+1)),s=fT(e,n,r,i,a);if(s){for(let o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],d=fT(e,o,c,l,!0);if(!d||d.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=Ug(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=Ug(this.placed,this.depth,ct.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ct.empty,!0);n.childCount&&(this.placed=Ug(this.placed,this.frontier.length,n))}}function Ig(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(Ig(t.firstChild.content,e-1,n)))}function Ug(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(Ug(t.lastChild.content,e-1,n)))}function dT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function v9(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,v9(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ct.empty,!0)))),t.copy(i)}function fT(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!Aye(n,a.content,s)?o:null}function Aye(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function Tye(t){return t.spec.defining||t.spec.definingForContent}function Cye(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(g9(r,a,i))return t.step(new _r(e,n,i));let s=y9(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let p=r.depth,m=r.pos-1;p>0;p--,m--){let y=r.node(p).type.spec;if(y.defining||y.definingAsContext||y.isolating)break;s.indexOf(p)>-1?o=p:r.before(p)==m&&s.splice(1,0,-p)}let l=s.indexOf(o),c=[],d=i.openStart;for(let p=i.content,m=0;;m++){let y=p.firstChild;if(c.push(y),m==i.openStart)break;p=y.content}for(let p=d-1;p>=0;p--){let m=c[p],y=Tye(m.type);if(y&&!m.sameMarkup(r.node(Math.abs(o)-1)))d=p;else if(y||!m.type.isTextblock)break}for(let p=i.openStart;p>=0;p--){let m=(p+d+1)%(i.openStart+1),y=c[m];if(y)for(let b=0;b<s.length;b++){let x=s[(b+l)%s.length],g=!0;x<0&&(g=!1,x=-x);let M=r.node(x-1),w=r.index(x-1);if(M.canReplaceWith(w,w,y.type,y.marks))return t.replace(r.before(x),g?a.after(x):n,new wt(x9(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let p=s.length-1;p>=0&&(t.replace(e,n,i),!(t.steps.length>f));p--){let m=s[p];m<0||(e=r.before(m),n=a.after(m))}}function x9(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(x9(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ct.empty,!0))}return t}function Rye(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=Mye(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new wt(ct.from(i),0,0))}function Nye(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=y9(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function y9(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class fp extends ia{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(r),0,n.isLeaf?0:1))}getMap(){return Qa.empty}invert(e){return new fp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new fp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new fp(n.pos,n.attr,n.value)}}ia.jsonID("attr",fp);class C0 extends ia{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return ji.ok(i)}getMap(){return Qa.empty}invert(e){return new C0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new C0(n.attr,n.value)}}ia.jsonID("docAttr",C0);let Cp=class extends Error{};Cp=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};Cp.prototype=Object.create(Error.prototype);Cp.prototype.constructor=Cp;Cp.prototype.name="TransformError";class b9{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new T0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new Cp(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=wt.empty){let r=SS(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new wt(ct.from(i),0,0))}delete(e,n){return this.replace(e,n,wt.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return Cye(this,e,n,i),this}replaceRangeWith(e,n,i){return Rye(this,e,n,i),this}deleteRange(e,n){return Nye(this,e,n),this}lift(e,n){return pye(this,e,n),this}join(e,n=1){return wye(this,e,n),this}wrap(e,n){return vye(this,e,n),this}setBlockType(e,n=e,i,r=null){return xye(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return bye(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new fp(e,n,i)),this}setDocAttribute(e,n){return this.step(new C0(e,n)),this}addNodeMark(e,n){return this.step(new xu(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof Vn)n.isInSet(i.marks)&&this.step(new pf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new pf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return _ye(this,e,n,i),this}addMark(e,n,i){return dye(this,e,n,i),this}removeMark(e,n,i){return fye(this,e,n,i),this}clearIncompatible(e,n,i){return cP(this,e,n,i),this}}const hT=Object.create(null);class en{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new Pye(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=wt.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],d=e.mapping.slice(a);e.replaceRange(d.map(l.pos),d.map(c.pos),o?wt.empty:n),o==0&&FB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),d=l.map(o.pos);a?e.deleteRange(c,d):(e.replaceRangeWith(c,d,n),FB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new Bt(e):Xh(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?Xh(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):Xh(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new rs(e.node(0))}static atStart(e){return Xh(e,e,0,0,1)||new rs(e)}static atEnd(e){return Xh(e,e,e.content.size,e.childCount,-1)||new rs(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=hT[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in hT)throw new RangeError("Duplicate use of selection JSON ID "+e);return hT[e]=n,n.prototype.jsonID=e,n}getBookmark(){return Bt.between(this.$anchor,this.$head).getBookmark()}}en.prototype.visible=!0;class Pye{constructor(e,n){this.$from=e,this.$to=n}}let IB=!1;function UB(t){!IB&&!t.parent.inlineContent&&(IB=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class Bt extends en{constructor(e,n=e){UB(e),UB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return en.near(i);let r=e.resolve(n.map(this.anchor));return new Bt(r.parent.inlineContent?r:i,i)}replace(e,n=wt.empty){if(super.replace(e,n),n==wt.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof Bt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new wS(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new Bt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=en.findFrom(n,i,!0)||en.findFrom(n,-i,!0);if(a)n=a.$head;else return en.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(en.findFrom(e,-i,!0)||en.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new Bt(e,n)}}en.jsonID("text",Bt);class wS{constructor(e,n){this.anchor=e,this.head=n}map(e){return new wS(e.map(this.anchor),e.map(this.head))}resolve(e){return Bt.between(e.resolve(this.anchor),e.resolve(this.head))}}class It extends en{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?en.near(a):new It(a)}content(){return new wt(ct.from(this.node),0,0)}eq(e){return e instanceof It&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new dP(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new It(e.resolve(n.anchor))}static create(e,n){return new It(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}It.prototype.visible=!1;en.jsonID("node",It);class dP{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new wS(i,i):new dP(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&It.isSelectable(i)?new It(n):en.near(n)}}class rs extends en{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=wt.empty){if(n==wt.empty){e.delete(0,e.doc.content.size);let i=en.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new rs(e)}map(e){return new rs(e)}eq(e){return e instanceof rs}getBookmark(){return Dye}}en.jsonID("all",rs);const Dye={map(){return this},resolve(t){return new rs(t)}};function Xh(t,e,n,i,r,a=!1){if(e.inlineContent)return Bt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&It.isSelectable(o))return It.create(t,n-(r<0?o.nodeSize:0))}else{let l=Xh(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function FB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof _r||r instanceof wr))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,d)=>{s==null&&(s=d)}),t.setSelection(en.near(t.doc.resolve(s),n))}const zB=1,nb=2,BB=4;class Oye extends b9{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|zB)&~nb,this.storedMarks=null,this}get selectionSet(){return(this.updated&zB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=nb,this}ensureMarks(e){return Vn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&nb)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~nb,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||Vn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(en.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=BB,this}get scrolledIntoView(){return(this.updated&BB)>0}}function jB(t,e){return!e||!t?t:t.bind(e)}class Fg{constructor(e,n,i){this.name=e,this.init=jB(n.init,i),this.apply=jB(n.apply,i)}}const kye=[new Fg("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new Fg("selection",{init(t,e){return t.selection||en.atStart(e.doc)},apply(t){return t.selection}}),new Fg("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new Fg("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class pT{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=kye.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new Fg(i.key,i.spec.state,i))})}}class np{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,d=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(d&&i.filterTransaction(d,s)){if(d.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(d),i=i.applyInner(d),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new np(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new Oye(this)}static create(e){let n=new pT(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new np(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new pT(this.schema,e.plugins),i=n.fields,r=new np(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new pT(e.schema,e.plugins),a=new np(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Eu.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=en.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function _9(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=_9(r,e,{})),n[i]=r}return n}class fi{constructor(e){this.spec=e,this.props={},e.props&&_9(e.props,this,this.props),this.key=e.key?e.key.key:S9("plugin")}getState(e){return e[this.key]}}const mT=Object.create(null);function S9(t){return t in mT?t+"$"+ ++mT[t]:(mT[t]=0,t+"$")}class ar{constructor(e="key"){this.key=S9(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const fP=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function w9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const M9=(t,e,n)=>{let i=w9(t,n);if(!i)return!1;let r=hP(i);if(!r){let s=i.blockRange(),o=s&&em(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(O9(t,r,e,-1))return!0;if(i.parent.content.size==0&&(Rp(a,"end")||It.isSelectable(a)))for(let s=i.depth;;s--){let o=SS(t.doc,i.before(s),i.after(s),wt.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(Rp(a,"end")?en.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):It.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},Lye=(t,e,n)=>{let i=w9(t,n);if(!i)return!1;let r=hP(i);return r?E9(t,r,e):!1},Iye=(t,e,n)=>{let i=T9(t,n);if(!i)return!1;let r=pP(i);return r?E9(t,r,e):!1};function E9(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let d=r.lastChild;if(!d)return!1;r=d}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let d=o.firstChild;if(!d)return!1;o=d}let c=SS(t.doc,a,l,wt.empty);if(!c||c.from!=a||c instanceof _r&&c.slice.size>=l-a)return!1;if(n){let d=t.tr.step(c);d.setSelection(Bt.create(d.doc,a)),n(d.scrollIntoView())}return!0}function Rp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const A9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=hP(i)}let s=a&&a.nodeBefore;return!s||!It.isSelectable(s)?!1:(e&&e(t.tr.setSelection(It.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function hP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function T9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const C9=(t,e,n)=>{let i=T9(t,n);if(!i)return!1;let r=pP(i);if(!r)return!1;let a=r.nodeAfter;if(O9(t,r,e,1))return!0;if(i.parent.content.size==0&&(Rp(a,"start")||It.isSelectable(a))){let s=SS(t.doc,i.before(),i.after(),wt.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(Rp(a,"start")?en.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):It.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},R9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=pP(i)}let s=a&&a.nodeAfter;return!s||!It.isSelectable(s)?!1:(e&&e(t.tr.setSelection(It.create(t.doc,a.pos)).scrollIntoView()),!0)};function pP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const Uye=(t,e)=>{let n=t.selection,i=n instanceof It,r;if(i){if(n.node.isTextblock||!ju(t.doc,n.from))return!1;r=n.from}else if(r=_S(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(It.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},Fye=(t,e)=>{let n=t.selection,i;if(n instanceof It){if(n.node.isTextblock||!ju(t.doc,n.to))return!1;i=n.to}else if(i=_S(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},zye=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&em(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},N9=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
- `).scrollIntoView()),!0)};function mP(t){for(let e=0;e<t.edgeCount;e++){let{type:n}=t.edge(e);if(n.isTextblock&&!n.hasRequiredAttrs())return n}return null}const Bye=(t,e)=>{let{$head:n,$anchor:i}=t.selection;if(!n.parent.type.spec.code||!n.sameParent(i))return!1;let r=n.node(-1),a=n.indexAfter(-1),s=mP(r.contentMatchAt(a));if(!s||!r.canReplaceWith(a,a,s))return!1;if(e){let o=n.after(),l=t.tr.replaceWith(o,o,s.createAndFill());l.setSelection(en.near(l.doc.resolve(o),1)),e(l.scrollIntoView())}return!0},P9=(t,e)=>{let n=t.selection,{$from:i,$to:r}=n;if(n instanceof rs||i.parent.inlineContent||r.parent.inlineContent)return!1;let a=mP(r.parent.contentMatchAt(r.indexAfter()));if(!a||!a.isTextblock)return!1;if(e){let s=(!i.parentOffset&&r.index()<r.parent.childCount?i:r).pos,o=t.tr.insert(s,a.createAndFill());o.setSelection(Bt.create(o.doc,s+1)),e(o.scrollIntoView())}return!0},D9=(t,e)=>{let{$cursor:n}=t.selection;if(!n||n.parent.content.size)return!1;if(n.depth>1&&n.after()!=n.end(-1)){let a=n.before();if(Xl(t.doc,a))return e&&e(t.tr.split(a).scrollIntoView()),!0}let i=n.blockRange(),r=i&&em(i);return r==null?!1:(e&&e(t.tr.lift(i,r).scrollIntoView()),!0)};function jye(t){return(e,n)=>{let{$from:i,$to:r}=e.selection;if(e.selection instanceof It&&e.selection.node.isBlock)return!i.parentOffset||!Xl(e.doc,i.pos)?!1:(n&&n(e.tr.split(i.pos).scrollIntoView()),!0);if(!i.depth)return!1;let a=[],s,o,l=!1,c=!1;for(let m=i.depth;;m--)if(i.node(m).isBlock){l=i.end(m)==i.pos+(i.depth-m),c=i.start(m)==i.pos-(i.depth-m),o=mP(i.node(m-1).contentMatchAt(i.indexAfter(m-1))),a.unshift(l&&o?{type:o}:null),s=m;break}else{if(m==1)return!1;a.unshift(null)}let d=e.tr;(e.selection instanceof Bt||e.selection instanceof rs)&&d.deleteSelection();let f=d.mapping.map(i.pos),p=Xl(d.doc,f,a.length,a);if(p||(a[0]=o?{type:o}:null,p=Xl(d.doc,f,a.length,a)),!p)return!1;if(d.split(f,a.length,a),!l&&c&&i.node(s).type!=o){let m=d.mapping.map(i.before(s)),y=d.doc.resolve(m);o&&i.node(s-1).canReplaceWith(y.index(),y.index()+1,o)&&d.setNodeMarkup(d.mapping.map(i.before(s)),o)}return n&&n(d.scrollIntoView()),!0}}const Hye=jye(),Vye=(t,e)=>{let{$from:n,to:i}=t.selection,r,a=n.sharedDepth(i);return a==0?!1:(r=n.before(a),e&&e(t.tr.setSelection(It.create(t.doc,r))),!0)};function Gye(t,e,n){let i=e.nodeBefore,r=e.nodeAfter,a=e.index();return!i||!r||!i.type.compatibleContent(r.type)?!1:!i.content.size&&e.parent.canReplace(a-1,a)?(n&&n(t.tr.delete(e.pos-i.nodeSize,e.pos).scrollIntoView()),!0):!e.parent.canReplace(a,a+1)||!(r.isTextblock||ju(t.doc,e.pos))?!1:(n&&n(t.tr.join(e.pos).scrollIntoView()),!0)}function O9(t,e,n,i){let r=e.nodeBefore,a=e.nodeAfter,s,o,l=r.type.spec.isolating||a.type.spec.isolating;if(!l&&Gye(t,e,n))return!0;let c=!l&&e.parent.canReplace(e.index(),e.index()+1);if(c&&(s=(o=r.contentMatchAt(r.childCount)).findWrapping(a.type))&&o.matchType(s[0]||a.type).validEnd){if(n){let m=e.pos+a.nodeSize,y=ct.empty;for(let g=s.length-1;g>=0;g--)y=ct.from(s[g].create(null,y));y=ct.from(r.copy(y));let b=t.tr.step(new wr(e.pos-1,m,e.pos,m,new wt(y,1,0),s.length,!0)),x=b.doc.resolve(m+2*s.length);x.nodeAfter&&x.nodeAfter.type==r.type&&ju(b.doc,x.pos)&&b.join(x.pos),n(b.scrollIntoView())}return!0}let d=a.type.spec.isolating||i>0&&l?null:en.findFrom(e,1),f=d&&d.$from.blockRange(d.$to),p=f&&em(f);if(p!=null&&p>=e.depth)return n&&n(t.tr.lift(f,p).scrollIntoView()),!0;if(c&&Rp(a,"start",!0)&&Rp(r,"end")){let m=r,y=[];for(;y.push(m),!m.isTextblock;)m=m.lastChild;let b=a,x=1;for(;!b.isTextblock;b=b.firstChild)x++;if(m.canReplace(m.childCount,m.childCount,b.content)){if(n){let g=ct.empty;for(let w=y.length-1;w>=0;w--)g=ct.from(y[w].copy(g));let M=t.tr.step(new wr(e.pos-y.length,e.pos+a.nodeSize,e.pos+x,e.pos+a.nodeSize-x,new wt(g,y.length,0),0,!0));n(M.scrollIntoView())}return!0}}return!1}function k9(t){return function(e,n){let 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c;uv&&r&&i.nodeType==1&&(c=i.childNodes[r-1]).nodeType==1&&c.contentEditable=="false"&&c.getBoundingClientRect().top>=e.top&&r--,i==t.dom&&r==i.childNodes.length-1&&i.lastChild.nodeType==1&&e.top>i.lastChild.getBoundingClientRect().bottom?o=t.state.doc.content.size:(r==0||i.nodeType!=1||i.childNodes[r-1].nodeName!="BR")&&(o=xbe(t,i,r,e))}o==null&&(o=vbe(t,s,e));let l=t.docView.nearestDesc(s,!0);return{pos:o,inside:l?l.posAtStart-l.border:-1}}function WB(t){return t.top<t.bottom||t.left<t.right}function tu(t,e){let n=t.getClientRects();if(n.length){let i=n[e<0?0:n.length-1];if(WB(i))return i}return Array.prototype.find.call(n,WB)||t.getBoundingClientRect()}const bbe=/[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/;function j9(t,e,n){let{node:i,offset:r,atom:a}=t.docView.domFromPos(e,n<0?-1:1),s=uv||Fs;if(i.nodeType==3)if(s&&(bbe.test(i.nodeValue)||(n<0?!r:r==i.nodeValue.length))){let l=tu(Dl(i,r,r),n);if(Fs&&r&&/\s/.test(i.nodeValue[r-1])&&r<i.nodeValue.length){let c=tu(Dl(i,r-1,r-1),-1);if(c.top==l.top){let d=tu(Dl(i,r,r+1),-1);if(d.top!=l.top)return bg(d,d.left<c.left)}}return l}else{let l=r,c=r,d=n<0?1:-1;return n<0&&!r?(c++,d=-1):n>=0&&r==i.nodeValue.length?(l--,d=1):n<0?l--:c++,bg(tu(Dl(i,l,c),d),d<0)}if(!t.state.doc.resolve(e-(a||0)).parent.inlineContent){if(a==null&&r&&(n<0||r==Os(i))){let l=i.childNodes[r-1];if(l.nodeType==1)return gT(l.getBoundingClientRect(),!1)}if(a==null&&r<Os(i)){let l=i.childNodes[r];if(l.nodeType==1)return gT(l.getBoundingClientRect(),!0)}return gT(i.getBoundingClientRect(),n>=0)}if(a==null&&r&&(n<0||r==Os(i))){let l=i.childNodes[r-1],c=l.nodeType==3?Dl(l,Os(l)-(s?0:1)):l.nodeType==1&&(l.nodeName!="BR"||!l.nextSibling)?l:null;if(c)return bg(tu(c,1),!1)}if(a==null&&r<Os(i)){let l=i.childNodes[r];for(;l.pmViewDesc&&l.pmViewDesc.ignoreForCoords;)l=l.nextSibling;let c=l?l.nodeType==3?Dl(l,0,s?0:1):l.nodeType==1?l:null:null;if(c)return bg(tu(c,-1),!0)}return bg(tu(i.nodeType==3?Dl(i):i,-n),n>=0)}function bg(t,e){if(t.width==0)return t;let n=e?t.left:t.right;return{top:t.top,bottom:t.bottom,left:n,right:n}}function gT(t,e){if(t.height==0)return t;let n=e?t.top:t.bottom;return{top:n,bottom:n,left:t.left,right:t.right}}function H9(t,e,n){let i=t.state,r=t.root.activeElement;i!=e&&t.updateState(e),r!=t.dom&&t.focus();try{return n()}finally{i!=e&&t.updateState(i),r!=t.dom&&r&&r.focus()}}function _be(t,e,n){let i=e.selection,r=n=="up"?i.$from:i.$to;return H9(t,e,()=>{let{node:a}=t.docView.domFromPos(r.pos,n=="up"?-1:1);for(;;){let o=t.docView.nearestDesc(a,!0);if(!o)break;if(o.node.isBlock){a=o.contentDOM||o.dom;break}a=o.dom.parentNode}let s=j9(t,r.pos,1);for(let o=a.firstChild;o;o=o.nextSibling){let l;if(o.nodeType==1)l=o.getClientRects();else if(o.nodeType==3)l=Dl(o,0,o.nodeValue.length).getClientRects();else continue;for(let c=0;c<l.length;c++){let d=l[c];if(d.bottom>d.top+1&&(n=="up"?s.top-d.top>(d.bottom-s.top)*2:d.bottom-s.bottom>(s.bottom-d.top)*2))return!1}}return!0})}const Sbe=/[\u0590-\u08ac]/;function wbe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!Sbe.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:H9(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:d,anchorOffset:f}=t.domSelectionRange(),p=o.caretBidiLevel;o.modify("move",n,"character");let m=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:y,focusOffset:b}=t.domSelectionRange(),x=y&&!m.contains(y.nodeType==1?y:y.parentNode)||l==y&&c==b;try{o.collapse(d,f),l&&(l!=d||c!=f)&&o.extend&&o.extend(l,c)}catch{}return p!=null&&(o.caretBidiLevel=p),x}):i.pos==i.start()||i.pos==i.end()}let qB=null,XB=null,KB=!1;function Mbe(t,e,n){return qB==e&&XB==n?KB:(qB=e,XB=n,KB=n=="up"||n=="down"?_be(t,e,n):wbe(t,e,n))}const zs=0,YB=1,kd=2,Vo=3;class dv{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=zs,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>Br(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof G9){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof V9&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?Br(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?Br(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let d=s+l.border;if(e>=d&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,d);e=s;for(let f=o;f>0;f--){let p=this.children[f-1];if(p.size&&p.dom.parentNode==this.contentDOM&&!p.emptyChildAt(1)){r=Br(p.dom)+1;break}e-=p.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let d=o+1;d<this.children.length;d++){let f=this.children[d];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=Br(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,y=0;m<this.children.length;m++){let b=this.children[m],x=y+b.size;if(a>y&&s<x)return b.setSelection(e-y-b.border,n-y-b.border,i,r);y=x}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),d=i.domSelectionRange(),f=!1;if((Fs||pa)&&e==n){let{node:m,offset:y}=o;if(m.nodeType==3){if(f=!!(y&&m.nodeValue[y-1]==`
- `),f&&y==m.nodeValue.length)for(let b=m,x;b;b=b.parentNode){if(x=b.nextSibling){x.nodeName=="BR"&&(o=l={node:x.parentNode,offset:Br(x)+1});break}let g=b.pmViewDesc;if(g&&g.node&&g.node.isBlock)break}}else{let b=m.childNodes[y-1];f=b&&(b.nodeName=="BR"||b.contentEditable=="false")}}if(Fs&&d.focusNode&&d.focusNode!=l.node&&d.focusNode.nodeType==1){let m=d.focusNode.childNodes[d.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&pa)&&mf(o.node,o.offset,d.anchorNode,d.anchorOffset)&&mf(l.node,l.offset,d.focusNode,d.focusOffset))return;let p=!1;if((c.extend||e==n)&&!(f&&Fs)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),p=!0}catch{}}if(!p){if(e>n){let y=o;o=l,l=y}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?kd:YB,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=Vo:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?kd:Vo}i=s}this.dirty=kd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?kd:YB;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class V9 extends dv{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==zs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class Ebe extends dv{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class gf extends dv{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=Rf.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new gf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&Vo||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=Vo&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=zs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=zs}}slice(e,n,i){let r=gf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=KR(a,n,s,i)),e>0&&(a=KR(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Tu extends dv{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),d=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!d)d=document.createTextNode(n.text);else if(d.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else d||({dom:d,contentDOM:f}=Rf.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&d.nodeName!="BR"&&(d.hasAttribute("contenteditable")||(d.contentEditable="false"),n.type.spec.draggable&&(d.draggable=!0));let p=d;return d=q9(d,i,n),c?l=new Abe(e,n,i,r,d,f||null,p,c,a,s+1):n.isText?new ES(e,n,i,r,d,p,a):new Tu(e,n,i,r,d,f||null,p,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ct.empty)}return e}matchesNode(e,n,i){return this.dirty==zs&&e.eq(this.node)&&M_(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new Cbe(this,s&&s.node,e);Pbe(this.node,this.innerDeco,(c,d,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(d==this.node.childCount?Vn.none:this.node.child(d).marks,i,e),l.placeWidget(c,e,r)},(c,d,f,p)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,d,f,p)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,d,f,m,e)||l.updateNextNode(c,d,f,e,p,r)||l.addNode(c,d,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==kd)&&(s&&this.protectLocalComposition(e,s),$9(this.contentDOM,this.children,e),Pp&&Dbe(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof Bt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=Obe(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new Ebe(this,a,n,r);e.input.compositionNodes.push(s),this.children=KR(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==Vo||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=zs}updateOuterDeco(e){if(M_(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=W9(this.dom,this.nodeDOM,XR(this.outerDeco,this.node,n),XR(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function ZB(t,e,n,i,r){q9(i,e,t);let a=new Tu(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class ES extends Tu{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==Vo||this.dirty!=zs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=zs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=zs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new ES(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=Vo)}get domAtom(){return!1}isText(e){return this.node.text==e}}class G9 extends dv{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==zs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class Abe extends Tu{constructor(e,n,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,c,d),this.spec=l}update(e,n,i,r){if(this.dirty==Vo)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function $9(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=JB(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof gf){let l=i?i.previousSibling:t.lastChild;$9(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=JB(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const Yg=function(t){t&&(this.nodeName=t)};Yg.prototype=Object.create(null);const Ld=[new Yg];function XR(t,e,n){if(t.length==0)return Ld;let i=n?Ld[0]:new Yg,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new Yg(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new Yg(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function W9(t,e,n,i){if(n==Ld&&i==Ld)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=Ld[0]),r=l}Tbe(r,o||Ld[0],s)}return r}function Tbe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function q9(t,e,n){return W9(t,t,Ld,XR(e,n,t.nodeType!=1))}function M_(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function JB(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class Cbe{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=Rbe(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=zs,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let c=this.top.children[l];if(c.matchesMark(e[a])&&!this.isLocked(c.dom)){o=l;break}}if(o>-1)o>this.index&&(this.changed=!0,this.destroyBetween(this.index,o)),this.top=this.top.children[this.index];else{let l=gf.create(this.top,e[a],n,i);this.top.children.splice(this.index,0,l),this.top=l,this.changed=!0}this.index=0,a++}}findNodeMatch(e,n,i,r){let a=-1,s;if(r>=this.preMatch.index&&(s=this.preMatch.matches[r-this.preMatch.index]).parent==this.top&&s.matchesNode(e,n,i))a=this.top.children.indexOf(s,this.index);else for(let o=this.index,l=Math.min(this.top.children.length,o+5);o<l;o++){let c=this.top.children[o];if(c.matchesNode(e,n,i)&&!this.preMatch.matched.has(c)){a=o;break}}return a<0?!1:(this.destroyBetween(this.index,a),this.index++,!0)}updateNodeAt(e,n,i,r,a){let s=this.top.children[r];return s.dirty==Vo&&s.dom==s.contentDOM&&(s.dirty=kd),s.update(e,n,i,a)?(this.destroyBetween(this.index,r),this.index++,!0):!1}findIndexWithChild(e){for(;;){let n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Tu){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let d=l.dom,f,p=this.isLocked(d)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=Vo&&M_(n,l.outerDeco));if(!p&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=d&&(this.changed=!0),this.index++,!0;if(!p&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=kd,f.updateChildren(r,s+1),f.dirty=zs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!M_(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let o=Tu.create(this.top,n,i,r,a,s);if(o.contentDOM){o.children=e.children,e.children=[];for(let l of o.children)l.parent=o}return e.destroy(),o}addNode(e,n,i,r,a){let s=Tu.create(this.top,e,n,i,r,a);s.contentDOM&&s.updateChildren(r,a+1),this.top.children.splice(this.index++,0,s),this.changed=!0}placeWidget(e,n,i){let r=this.index<this.top.children.length?this.top.children[this.index]:null;if(r&&r.matchesWidget(e)&&(e==r.widget||!r.widget.type.toDOM.parentNode))this.index++;else{let a=new V9(this.top,e,n,i);this.top.children.splice(this.index++,0,a),this.changed=!0}}addTextblockHacks(){let e=this.top.children[this.index-1],n=this.top;for(;e instanceof gf;)n=e,e=n.children[n.children.length-1];(!e||!(e instanceof ES)||/\n$/.test(e.node.text)||this.view.requiresGeckoHackNode&&/\s$/.test(e.node.text))&&((pa||ea)&&e&&e.dom.contentEditable=="false"&&this.addHackNode("IMG",n),this.addHackNode("BR",this.top))}addHackNode(e,n){if(n==this.top&&this.index<n.children.length&&n.children[this.index].matchesHack(e))this.index++;else{let i=document.createElement(e);e=="IMG"&&(i.className="ProseMirror-separator",i.alt=""),e=="BR"&&(i.className="ProseMirror-trailingBreak");let r=new G9(this.top,[],i,null);n!=this.top?n.children.push(r):n.children.splice(this.index++,0,r),this.changed=!0}}isLocked(e){return this.lock&&(e==this.lock||e.nodeType==1&&e.contains(this.lock.parentNode))}}function Rbe(t,e){let n=e,i=n.children.length,r=t.childCount,a=new Map,s=[];e:for(;r>0;){let o;for(;;)if(i){let c=n.children[i-1];if(c instanceof gf)n=c,i=c.children.length;else{o=c,i--;break}}else{if(n==e)break e;i=n.parent.children.indexOf(n),n=n.parent}let l=o.node;if(l){if(l!=t.child(r-1))break;--r,a.set(o,r),s.push(o)}}return{index:r,matched:a,matches:s.reverse()}}function Nbe(t,e){return t.type.side-e.type.side}function Pbe(t,e,n,i){let r=e.locals(t),a=0;if(r.length==0){for(let c=0;c<t.childCount;c++){let d=t.child(c);i(d,r,e.forChild(a,d),c),a+=d.nodeSize}return}let s=0,o=[],l=null;for(let c=0;;){let d,f;for(;s<r.length&&r[s].to==a;){let x=r[s++];x.widget&&(d?(f||(f=[d])).push(x):d=x)}if(d)if(f){f.sort(Nbe);for(let x=0;x<f.length;x++)n(f[x],c,!!l)}else n(d,c,!!l);let p,m;if(l)m=-1,p=l,l=null;else if(c<t.childCount)m=c,p=t.child(c++);else break;for(let x=0;x<o.length;x++)o[x].to<=a&&o.splice(x--,1);for(;s<r.length&&r[s].from<=a&&r[s].to>a;)o.push(r[s++]);let y=a+p.nodeSize;if(p.isText){let x=y;s<r.length&&r[s].from<x&&(x=r[s].from);for(let g=0;g<o.length;g++)o[g].to<x&&(x=o[g].to);x<y&&(l=p.cut(x-a),p=p.cut(0,x-a),y=x,m=-1)}else for(;s<r.length&&r[s].to<y;)s++;let b=p.isInline&&!p.isLeaf?o.filter(x=>!x.inline):o.slice();i(p,b,e.forChild(a,p),m),a=y}}function Dbe(t){if(t.nodeName=="UL"||t.nodeName=="OL"){let e=t.style.cssText;t.style.cssText=e+"; list-style: square !important",window.getComputedStyle(t).listStyle,t.style.cssText=e}}function Obe(t,e,n,i){for(let r=0,a=0;r<t.childCount&&a<=i;){let s=t.child(r++),o=a;if(a+=s.nodeSize,!s.isText)continue;let l=s.text;for(;r<t.childCount;){let c=t.child(r++);if(a+=c.nodeSize,!c.isText)break;l+=c.text}if(a>=n){if(a>=i&&l.slice(i-e.length-o,i-o)==e)return i-e.length;let c=o<i?l.lastIndexOf(e,i-o-1):-1;if(c>=0&&c+e.length+o>=n)return o+c;if(n==i&&l.length>=i+e.length-o&&l.slice(i-o,i-o+e.length)==e)return i}}return-1}function KR(t,e,n,i,r){let a=[];for(let s=0,o=0;s<t.length;s++){let l=t[s],c=o,d=o+=l.size;c>=n||d<=e?a.push(l):(c<e&&a.push(l.slice(0,e-c,i)),r&&(a.push(r),r=void 0),d>n&&a.push(l.slice(n-c,l.size,i)))}return a}function xP(t,e=null){let n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(MS(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&It.isSelectable(f)&&r.parent&&!(f.isInline&&abe(n.focusNode,n.focusOffset,r.dom))){let p=r.posBefore;c=new It(s==p?o:i.resolve(p))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,p=s;for(let m=0;m<n.rangeCount;m++){let y=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(y.startContainer,y.startOffset,1)),p=Math.max(p,t.docView.posFromDOM(y.endContainer,y.endOffset,-1))}if(f<0)return null;[l,s]=p==t.state.selection.anchor?[p,f]:[f,p],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let d=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=yP(t,d,o,f)}return c}function X9(t){return t.editable?t.hasFocus():Y9(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function Kl(t,e=!1){let n=t.state.selection;if(K9(t,n),!!X9(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ea){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&mf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)Lbe(t);else{let{anchor:i,head:r}=n,a,s;QB&&!(n instanceof Bt)&&(n.$from.parent.inlineContent||(a=e5(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=e5(t,n.to))),t.docView.setSelection(i,r,t,e),QB&&(a&&t5(a),s&&t5(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&kbe(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const QB=pa||ea&&I9<63;function e5(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(pa&&r&&r.contentEditable=="false")return vT(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return vT(r);if(a)return vT(a)}}function vT(t){return t.contentEditable="true",pa&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function t5(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function kbe(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!X9(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function Lbe(t){let e=t.domSelection();if(!e)return;let n=t.cursorWrapper.dom,i=n.nodeName=="IMG";i?e.collapse(n.parentNode,Br(n)+1):e.collapse(n,0),!i&&!t.state.selection.visible&&ka&&Au<=11&&(n.disabled=!0,n.disabled=!1)}function K9(t,e){if(e instanceof It){let n=t.docView.descAt(e.from);n!=t.lastSelectedViewDesc&&(n5(t),n&&n.selectNode(),t.lastSelectedViewDesc=n)}else n5(t)}function n5(t){t.lastSelectedViewDesc&&(t.lastSelectedViewDesc.parent&&t.lastSelectedViewDesc.deselectNode(),t.lastSelectedViewDesc=void 0)}function yP(t,e,n,i){return t.someProp("createSelectionBetween",r=>r(t,e,n))||Bt.between(e,n,i)}function i5(t){return t.editable&&!t.hasFocus()?!1:Y9(t)}function Y9(t){let e=t.domSelectionRange();if(!e.anchorNode)return!1;try{return t.dom.contains(e.anchorNode.nodeType==3?e.anchorNode.parentNode:e.anchorNode)&&(t.editable||t.dom.contains(e.focusNode.nodeType==3?e.focusNode.parentNode:e.focusNode))}catch{return!1}}function Ibe(t){let e=t.docView.domFromPos(t.state.selection.anchor,0),n=t.domSelectionRange();return 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s=n.pmViewDesc;if(!(!s||!s.isText(n.nodeValue)))return i}}return n||i}function f_e(){let t=document.createEvent("Event");return t.initEvent("event",!0,!0),t.timeStamp}function A_(t,e=!1){if(!(jl&&t.domObserver.flushingSoon>=0)){if(t.domObserver.forceFlush(),oW(t),e||t.docView&&t.docView.dirty){let n=xP(t),i=t.state.selection;return n&&!n.eq(i)?t.dispatch(t.state.tr.setSelection(n)):(t.markCursor||e)&&!i.$from.node(i.$from.sharedDepth(i.to)).inlineContent?t.dispatch(t.state.tr.deleteSelection()):t.updateState(t.state),!0}return!1}}function h_e(t,e){if(!t.dom.parentNode)return;let n=t.dom.parentNode.appendChild(document.createElement("div"));n.appendChild(e),n.style.cssText="position: fixed; left: -10000px; top: 10px";let i=getSelection(),r=document.createRange();r.selectNodeContents(e),t.dom.blur(),i.removeAllRanges(),i.addRange(r),setTimeout(()=>{n.parentNode&&n.parentNode.removeChild(n),t.focus()},50)}const R0=ka&&Au<15||Pp&&cbe<604;ma.copy=ga.cut=(t,e)=>{let 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a=J9(t,e,n,i,t.state.selection.$from);if(t.someProp("handlePaste",l=>l(t,r,a||wt.empty)))return!0;if(!a)return!1;let s=p_e(a),o=s?t.state.tr.replaceSelectionWith(s,i):t.state.tr.replaceSelection(a);return t.dispatch(o.scrollIntoView().setMeta("paste",!0).setMeta("uiEvent","paste")),!0}function lW(t){let e=t.getData("text/plain")||t.getData("Text");if(e)return e;let n=t.getData("text/uri-list");return n?n.replace(/\r?\n/g," "):""}ga.paste=(t,e)=>{let n=e;if(t.composing&&!jl)return;let i=R0?null:n.clipboardData,r=t.input.shiftKey&&t.input.lastKeyCode!=45;i&&N0(t,lW(i),i.getData("text/html"),r,n)?n.preventDefault():m_e(t,n)};class cW{constructor(e,n,i){this.slice=e,this.move=n,this.node=i}}const g_e=Ts?"altKey":"ctrlKey";function uW(t,e){let n=t.someProp("dragCopies",i=>!i(e));return n??!e[g_e]}ma.dragstart=(t,e)=>{let n=e,i=t.input.mouseDown;if(i&&i.done(),!n.dataTransfer)return;let r=t.state.selection,a=r.empty?null:t.posAtCoords(AS(n)),s;if(!(a&&a.pos>=r.from&&a.pos<=(r instanceof 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o=!!(i&&uW(t,n));if(t.someProp("handleDrop",y=>y(t,n,s||wt.empty,o))){n.preventDefault();return}if(!s)return;n.preventDefault();let l=s?m9(t.state.doc,a.pos,s):a.pos;l==null&&(l=a.pos);let c=t.state.tr;if(o){let{node:y}=i;y?y.replace(c):c.deleteSelection()}let d=c.mapping.map(l),f=s.openStart==0&&s.openEnd==0&&s.content.childCount==1,p=c.doc;if(f?c.replaceRangeWith(d,d,s.content.firstChild):c.replaceRange(d,d,s),c.doc.eq(p))return;let m=c.doc.resolve(d);if(f&&It.isSelectable(s.content.firstChild)&&m.nodeAfter&&m.nodeAfter.sameMarkup(s.content.firstChild))c.setSelection(new It(m));else{let 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i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let d=0;d<e.addedNodes.length;d++){let f=e.addedNodes[d];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(ka&&Au<=11&&e.addedNodes.length)for(let d=0;d<e.addedNodes.length;d++){let{previousSibling:f,nextSibling:p}=e.addedNodes[d];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!p||Array.prototype.indexOf.call(e.addedNodes,p)<0)&&(a=p)}let s=r&&r.parentNode==e.target?Br(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?Br(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let f5=new WeakMap,h5=!1;function w_e(t){if(!f5.has(t)&&(f5.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=Fs,h5)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. 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I=t.state.tr.setSelection(R);a&&I.setMeta("composition",a),t.dispatch(I)}}return}t.state.selection.from<t.state.selection.to&&y.start==y.endB&&t.state.selection instanceof Bt&&(y.start>t.state.selection.from&&y.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?y.start=t.state.selection.from:y.endA<t.state.selection.to&&y.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(y.endB+=t.state.selection.to-y.endA,y.endA=t.state.selection.to)),ka&&Au<=11&&y.endB==y.start+1&&y.endA==y.start&&y.start>c.from&&c.doc.textBetween(y.start-c.from-1,y.start-c.from+1)==" "&&(y.start--,y.endA--,y.endB--);let b=c.doc.resolveNoCache(y.start-c.from),x=c.doc.resolveNoCache(y.endB-c.from),g=d.resolve(y.start),M=b.sameParent(x)&&b.parent.inlineContent&&g.end()>=y.endA;if((Pp&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(R=>R.nodeName=="DIV"||R.nodeName=="P"))||!M&&b.pos<c.doc.content.size&&(!b.sameParent(x)||!b.parent.inlineContent)&&b.pos<x.pos&&!/\S/.test(c.doc.textBetween(b.pos,x.pos,"","")))&&t.someProp("handleKeyDown",R=>R(t,Pd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>y.start&&P_e(d,y.start,y.endA,b,x)&&t.someProp("handleKeyDown",R=>R(t,Pd(8,"Backspace")))){jl&&ea&&t.domObserver.suppressSelectionUpdates();return}ea&&y.endB==y.start&&(t.input.lastChromeDelete=Date.now()),jl&&!M&&b.start()!=x.start()&&x.parentOffset==0&&b.depth==x.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==y.endA&&(y.endB-=2,x=c.doc.resolveNoCache(y.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(R){return R(t,Pd(13,"Enter"))})},20));let w=y.start,E=y.endA,A=R=>{let I=R||t.state.tr.replace(w,E,c.doc.slice(y.start-c.from,y.endB-c.from));if(c.sel){let P=m5(t,I.doc,c.sel);P&&!(ea&&t.composing&&P.empty&&(y.start!=y.endB||t.input.lastChromeDelete<Date.now()-100)&&(P.head==w||P.head==I.mapping.map(E)-1)||ka&&P.empty&&P.head==w)&&I.setSelection(P)}return a&&I.setMeta("composition",a),I.scrollIntoView()},N;if(M)if(b.pos==x.pos){ka&&Au<=11&&b.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>Kl(t),20));let R=A(t.state.tr.delete(w,E)),I=d.resolve(y.start).marksAcross(d.resolve(y.endA));I&&R.ensureMarks(I),t.dispatch(R)}else if(y.endA==y.endB&&(N=N_e(b.parent.content.cut(b.parentOffset,x.parentOffset),g.parent.content.cut(g.parentOffset,y.endA-g.start())))){let R=A(t.state.tr);N.type=="add"?R.addMark(w,E,N.mark):R.removeMark(w,E,N.mark),t.dispatch(R)}else if(b.parent.child(b.index()).isText&&b.index()==x.index()-(x.textOffset?0:1)){let 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e>=56320&&e<=57343&&n>=55296&&n<=56319}class pW{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new Zbe,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(_5),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=y5(this),x5(this),this.nodeViews=b5(this),this.docView=ZB(this.state.doc,v5(this),yT(this),this.dom,this),this.domObserver=new S_e(this,(i,r,a,s)=>R_e(this,i,r,a,s)),this.domObserver.start(),Jbe(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&QR(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(_5),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(oW(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=b5(this);k_e(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&QR(this),this.editable=y5(this),x5(this);let l=yT(this),c=v5(this),d=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let p=d=="preserve"&&s&&this.dom.style.overflowAnchor==null&&fbe(this);if(s){this.domObserver.stop();let m=f&&(ka||ea)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&O_e(r.selection,e.selection);if(f){let y=ea?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=d_e(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=ZB(e.doc,c,l,this.dom,this)),y&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&Ibe(this))?Kl(this,m):(K9(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),d=="reset"?this.dom.scrollTop=0:d=="to 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i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new cW(e.slice,e.move,r<0?void 0:It.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(ka){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return this.root.activeElement==this.dom}focus(){this.domObserver.stop(),this.editable&&pbe(this.dom),Kl(this),this.domObserver.start()}get root(){let e=this._root;if(e==null){for(let n=this.dom.parentNode;n;n=n.parentNode)if(n.nodeType==9||n.nodeType==11&&n.host)return n.getSelection||(Object.getPrototypeOf(n).getSelection=()=>n.ownerDocument.getSelection()),this._root=n}return e||document}updateRoot(){this._root=null}posAtCoords(e){return ybe(this,e)}coordsAtPos(e,n=1){return j9(this,e,n)}domAtPos(e,n=0){return this.docView.domFromPos(e,n)}nodeDOM(e){let n=this.docView.descAt(e);return n?n.nodeDOM:null}posAtDOM(e,n,i=-1){let r=this.docView.posFromDOM(e,n,i);if(r==null)throw new RangeError("DOM position not inside the editor");return r}endOfTextblock(e,n){return Mbe(this,n||this.state,e)}pasteHTML(e,n){return N0(this,"",e,!1,n||new ClipboardEvent("paste"))}pasteText(e,n){return N0(this,e,null,!0,n||new ClipboardEvent("paste"))}serializeForClipboard(e){return bP(this,e)}destroy(){this.docView&&(Qbe(this),this.destroyPluginViews(),this.mounted?(this.docView.update(this.state.doc,[],yT(this),this),this.dom.textContent=""):this.dom.parentNode&&this.dom.parentNode.removeChild(this.dom),this.docView.destroy(),this.docView=null,tbe())}get isDestroyed(){return this.docView==null}dispatchEvent(e){return t_e(this,e)}domSelectionRange(){let e=this.domSelection();return e?pa&&this.root.nodeType===11&&sbe(this.dom.ownerDocument)==this.dom&&M_e(this,e)||e:{focusNode:null,focusOffset:0,anchorNode:null,anchorOffset:0}}domSelection(){return this.root.getSelection()}}pW.prototype.dispatch=function(t){let e=this._props.dispatchTransaction;e?e.call(this,t):this.updateState(this.state.apply(t))};function v5(t){let e=Object.create(null);return e.class="ProseMirror",e.contenteditable=String(t.editable),t.someProp("attributes",n=>{if(typeof n=="function"&&(n=n(t.state)),n)for(let i in n)i=="class"?e.class+=" 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\d|Trident\/(?:[7-9]|\d{2,})\..*rv:(\d+)/.exec(navigator.userAgent);for(var jr=0;jr<10;jr++)ku[48+jr]=ku[96+jr]=String(jr);for(var jr=1;jr<=24;jr++)ku[jr+111]="F"+jr;for(var jr=65;jr<=90;jr++)ku[jr]=String.fromCharCode(jr+32),R_[jr]=String.fromCharCode(jr);for(var _T in ku)R_.hasOwnProperty(_T)||(R_[_T]=ku[_T]);function U_e(t){var e=L_e&&t.metaKey&&t.shiftKey&&!t.ctrlKey&&!t.altKey||I_e&&t.shiftKey&&t.key&&t.key.length==1||t.key=="Unidentified",n=!e&&t.key||(t.shiftKey?R_:ku)[t.keyCode]||t.key||"Unidentified";return n=="Esc"&&(n="Escape"),n=="Del"&&(n="Delete"),n=="Left"&&(n="ArrowLeft"),n=="Up"&&(n="ArrowUp"),n=="Right"&&(n="ArrowRight"),n=="Down"&&(n="ArrowDown"),n}const F_e=typeof navigator<"u"&&/Mac|iP(hone|[oa]d)/.test(navigator.platform),z_e=typeof navigator<"u"&&/Win/.test(navigator.platform);function B_e(t){let e=t.split(/-(?!$)/),n=e[e.length-1];n=="Space"&&(n=" ");let i,r,a,s;for(let o=0;o<e.length-1;o++){let l=e[o];if(/^(cmd|meta|m)$/i.test(l))s=!0;else if(/^a(lt)?$/i.test(l))i=!0;else if(/^(c|ctrl|control)$/i.test(l))r=!0;else if(/^s(hift)?$/i.test(l))a=!0;else if(/^mod$/i.test(l))F_e?s=!0:r=!0;else throw new Error("Unrecognized modifier name: "+l)}return i&&(n="Alt-"+n),r&&(n="Ctrl-"+n),s&&(n="Meta-"+n),a&&(n="Shift-"+n),n}function j_e(t){let e=Object.create(null);for(let n in t)e[B_e(n)]=t[n];return e}function ST(t,e,n=!0){return e.altKey&&(t="Alt-"+t),e.ctrlKey&&(t="Ctrl-"+t),e.metaKey&&(t="Meta-"+t),n&&e.shiftKey&&(t="Shift-"+t),t}function H_e(t){return new fi({props:{handleKeyDown:mW(t)}})}function mW(t){let e=j_e(t);return function(n,i){let r=U_e(i),a,s=e[ST(r,i)];if(s&&s(n.state,n.dispatch,n))return!0;if(r.length==1&&r!=" "){if(i.shiftKey){let o=e[ST(r,i,!1)];if(o&&o(n.state,n.dispatch,n))return!0}if((i.altKey||i.metaKey||i.ctrlKey)&&!(z_e&&i.ctrlKey&&i.altKey)&&(a=ku[i.keyCode])&&a!=r){let o=e[ST(a,i)];if(o&&o(n.state,n.dispatch,n))return!0}}return!1}}var V_e=Object.defineProperty,AP=(t,e)=>{for(var n in e)V_e(t,n,{get:e[n],enumerable:!0})};function TS(t){const{state:e,transaction:n}=t;let{selection:i}=n,{doc:r}=n,{storedMarks:a}=n;return{...e,apply:e.apply.bind(e),applyTransaction:e.applyTransaction.bind(e),plugins:e.plugins,schema:e.schema,reconfigure:e.reconfigure.bind(e),toJSON:e.toJSON.bind(e),get storedMarks(){return a},get selection(){return i},get doc(){return r},get tr(){return i=n.selection,r=n.doc,a=n.storedMarks,n}}}var CS=class{constructor(t){this.editor=t.editor,this.rawCommands=this.editor.extensionManager.commands,this.customState=t.state}get hasCustomState(){return!!this.customState}get state(){return this.customState||this.editor.state}get commands(){const{rawCommands:t,editor:e,state:n}=this,{view:i}=e,{tr:r}=n,a=this.buildProps(r);return Object.fromEntries(Object.entries(t).map(([s,o])=>[s,(...c)=>{const d=o(...c)(a);return!r.getMeta("preventDispatch")&&!this.hasCustomState&&i.dispatch(r),d}]))}get chain(){return()=>this.createChain()}get can(){return()=>this.createCan()}createChain(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s=[],o=!!t,l=t||r.tr,c=()=>(!o&&e&&!l.getMeta("preventDispatch")&&!this.hasCustomState&&a.dispatch(l),s.every(f=>f===!0)),d={...Object.fromEntries(Object.entries(n).map(([f,p])=>[f,(...y)=>{const b=this.buildProps(l,e),x=p(...y)(b);return s.push(x),d}])),run:c};return d}createCan(t){const{rawCommands:e,state:n}=this,i=!1,r=t||n.tr,a=this.buildProps(r,i);return{...Object.fromEntries(Object.entries(e).map(([o,l])=>[o,(...c)=>l(...c)({...a,dispatch:void 0})])),chain:()=>this.createChain(r,i)}}buildProps(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s={tr:t,editor:i,view:a,state:TS({state:r,transaction:t}),dispatch:e?()=>{}:void 0,chain:()=>this.createChain(t,e),can:()=>this.createCan(t),get commands(){return Object.fromEntries(Object.entries(n).map(([o,l])=>[o,(...c)=>l(...c)(s)]))}};return s}},gW={};AP(gW,{blur:()=>G_e,clearContent:()=>$_e,clearNodes:()=>W_e,command:()=>q_e,createParagraphNear:()=>X_e,cut:()=>K_e,deleteCurrentNode:()=>Y_e,deleteNode:()=>Z_e,deleteRange:()=>J_e,deleteSelection:()=>Q_e,enter:()=>e1e,exitCode:()=>t1e,extendMarkRange:()=>n1e,first:()=>i1e,focus:()=>a1e,forEach:()=>s1e,insertContent:()=>o1e,insertContentAt:()=>u1e,joinBackward:()=>h1e,joinDown:()=>f1e,joinForward:()=>p1e,joinItemBackward:()=>m1e,joinItemForward:()=>g1e,joinTextblockBackward:()=>v1e,joinTextblockForward:()=>x1e,joinUp:()=>d1e,keyboardShortcut:()=>b1e,lift:()=>_1e,liftEmptyBlock:()=>S1e,liftListItem:()=>w1e,newlineInCode:()=>M1e,resetAttributes:()=>E1e,scrollIntoView:()=>A1e,selectAll:()=>T1e,selectNodeBackward:()=>C1e,selectNodeForward:()=>R1e,selectParentNode:()=>N1e,selectTextblockEnd:()=>P1e,selectTextblockStart:()=>D1e,setContent:()=>O1e,setMark:()=>Z1e,setMeta:()=>J1e,setNode:()=>Q1e,setNodeSelection:()=>eSe,setTextDirection:()=>tSe,setTextSelection:()=>nSe,sinkListItem:()=>iSe,splitBlock:()=>rSe,splitListItem:()=>aSe,toggleList:()=>sSe,toggleMark:()=>oSe,toggleNode:()=>lSe,toggleWrap:()=>cSe,undoInputRule:()=>uSe,unsetAllMarks:()=>dSe,unsetMark:()=>fSe,unsetTextDirection:()=>hSe,updateAttributes:()=>pSe,wrapIn:()=>mSe,wrapInList:()=>gSe});var G_e=()=>({editor:t,view:e})=>(requestAnimationFrame(()=>{var n;t.isDestroyed||(e.dom.blur(),(n=window?.getSelection())==null||n.removeAllRanges())}),!0),$_e=(t=!0)=>({commands:e})=>e.setContent("",{emitUpdate:t}),W_e=()=>({state:t,tr:e,dispatch:n})=>{const{selection:i}=e,{ranges:r}=i;return n&&r.forEach(({$from:a,$to:s})=>{t.doc.nodesBetween(a.pos,s.pos,(o,l)=>{if(o.type.isText)return;const{doc:c,mapping:d}=e,f=c.resolve(d.map(l)),p=c.resolve(d.map(l+o.nodeSize)),m=f.blockRange(p);if(!m)return;const y=em(m);if(o.type.isTextblock){const{defaultType:b}=f.parent.contentMatchAt(f.index());e.setNodeMarkup(m.start,b)}(y||y===0)&&e.lift(m,y)})}),!0},q_e=t=>e=>t(e),X_e=()=>({state:t,dispatch:e})=>P9(t,e),K_e=(t,e)=>({editor:n,tr:i})=>{const{state:r}=n,a=r.doc.slice(t.from,t.to);i.deleteRange(t.from,t.to);const s=i.mapping.map(e);return i.insert(s,a.content),i.setSelection(new 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t?t.name:e.parent.name,e}},Vu=class OW extends kP{constructor(){super(...arguments),this.type="mark"}static create(e={}){const n=typeof e=="function"?e():e;return new OW(n)}static handleExit({editor:e,mark:n}){const{tr:i}=e.state,r=e.state.selection.$from;if(r.pos===r.end()){const s=r.marks();if(!!!s.find(c=>c?.type.name===n.name))return!1;const l=s.find(c=>c?.type.name===n.name);return l&&i.removeStoredMark(l),i.insertText(" ",r.pos),e.view.dispatch(i),!0}return!1}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}};function _Se(t){return typeof t=="number"}var SSe=class{constructor(t){this.find=t.find,this.handler=t.handler}},wSe=(t,e,n)=>{if(TP(e))return[...t.matchAll(e)];const i=e(t,n);return i?i.map(r=>{const a=[r.text];return a.index=r.index,a.input=t,a.data=r.data,r.replaceWith&&(r.text.includes(r.replaceWith)||console.warn('[tiptap warn]: "pasteRuleMatch.replaceWith" must be part of "pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function MSe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:d}=new CS({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,y)=>{var b,x,g,M,w;if((x=(b=m.type)==null?void 0:b.spec)!=null&&x.code||!(m.isText||m.isTextblock||m.isInline))return;const E=(w=(M=(g=m.content)==null?void 0:g.size)!=null?M:m.nodeSize)!=null?w:0,A=Math.max(i,y),N=Math.min(r,y+E);if(A>=N)return;const R=m.isText?m.text||"":m.textBetween(A-y,N-y,void 0,"");wSe(R,a.find,s).forEach(P=>{if(P.index===void 0)return;const O=A+P.index+1,B=O+P[0].length,U={from:n.tr.mapping.map(O),to:n.tr.mapping.map(B)},W=a.handler({state:n,range:U,match:P,commands:l,chain:c,can:d,pasteEvent:s,dropEvent:o});f.push(W)})}),f.every(m=>m!==null)}var sb=null,ESe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function ASe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:d,from:f,to:p,rule:m,pasteEvt:y})=>{const b=d.tr,x=TS({state:d,transaction:b});if(!(!MSe({editor:e,state:x,from:Math.max(f-1,0),to:p.b-1,rule:m,pasteEvent:y,dropEvent:o})||!b.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,b}};return n.map(d=>new fi({view(f){const p=y=>{var b;i=(b=f.dom.parentElement)!=null&&b.contains(y.target)?f.dom.parentElement:null,i&&(sb=e)},m=()=>{sb&&(sb=null)};return window.addEventListener("dragstart",p),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",p),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,p)=>{if(a=i===f.dom.parentElement,o=p,!a){const m=sb;m?.isEditable&&setTimeout(()=>{const y=m.state.selection;y&&m.commands.deleteRange({from:y.from,to:y.to})},10)}return!1},paste:(f,p)=>{var m;const y=(m=p.clipboardData)==null?void 0:m.getData("text/html");return s=p,r=!!y?.includes("data-pm-slice"),!1}}},appendTransaction:(f,p,m)=>{const y=f[0],b=y.getMeta("uiEvent")==="paste"&&!r,x=y.getMeta("uiEvent")==="drop"&&!a,g=y.getMeta("applyPasteRules"),M=!!g;if(!b&&!x&&!M)return;if(M){let{text:A}=g;typeof A=="string"?A=A:A=PP(ct.from(A),m.schema);const{from:N}=g,R=N+A.length,I=ESe(A);return l({rule:d,state:m,from:N,to:{b:R},pasteEvt:I})}const w=p.doc.content.findDiffStart(m.doc.content),E=p.doc.content.findDiffEnd(m.doc.content);if(!(!_Se(w)||!E||w===E.b))return l({rule:d,state:m,from:w,to:E,pasteEvt:s})}}))}var OS=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=AW(t),this.schema=z1e(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:wT(e.name,this.schema)},i=Lt(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return DP([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:wT(i.name,this.schema)},a=[],s=Lt(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&Lt(i,"exitable",r)&&(o.ArrowRight=()=>Vu.handleExit({editor:t,mark:i})),s){const p=Object.fromEntries(Object.entries(s()).map(([m,y])=>[m,()=>y({editor:t})]));o={...o,...p}}const l=H_e(o);a.push(l);const c=Lt(i,"addInputRules",r);if(T5(i,t.options.enableInputRules)&&c){const p=c();if(p&&p.length){const m=ySe({editor:t,rules:p}),y=Array.isArray(m)?m:[m];a.push(...y)}}const d=Lt(i,"addPasteRules",r);if(T5(i,t.options.enablePasteRules)&&d){const p=d();if(p&&p.length){const m=ASe({editor:t,rules:p});a.push(...m)}}const f=Lt(i,"addProseMirrorPlugins",r);if(f){const p=f();a.push(...p)}return a})}get attributes(){return EW(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=Dp(this.extensions);return Object.fromEntries(e.filter(n=>!!Lt(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Wi(n.name,this.schema)},a=Lt(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,d,f,p)=>{const m=P_(l,i);return s({node:l,view:c,getPos:d,decorations:f,innerDecorations:p,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=Dp(this.extensions);return Object.fromEntries(e.filter(n=>!!Lt(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:cc(n.name,this.schema)},a=Lt(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const d=P_(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:d,updateAttributes:f=>{jSe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:wT(e.name,this.schema)};e.type==="mark"&&((n=Tn(Lt(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=Lt(e,"onBeforeCreate",i),a=Lt(e,"onCreate",i),s=Lt(e,"onUpdate",i),o=Lt(e,"onSelectionUpdate",i),l=Lt(e,"onTransaction",i),c=Lt(e,"onFocus",i),d=Lt(e,"onBlur",i),f=Lt(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),d&&this.editor.on("blur",d),f&&this.editor.on("destroy",f)})}};OS.resolve=AW;OS.sort=DP;OS.flatten=NP;var TSe={};AP(TSe,{ClipboardTextSerializer:()=>LW,Commands:()=>IW,Delete:()=>UW,Drop:()=>FW,Editable:()=>zW,FocusEvents:()=>jW,Keymap:()=>HW,Paste:()=>VW,Tabindex:()=>GW,TextDirection:()=>$W,focusEventsPluginKey:()=>BW});var Bn=class kW extends kP{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new kW(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},LW=Bn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new fi({key:new ar("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(d=>d.$from.pos)),o=Math.max(...a.map(d=>d.$to.pos)),l=CW(n);return TW(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),IW=Bn.create({name:"commands",addCommands(){return{...gW}}}),UW=Bn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const d=wW(t.before,[t,...e]);NW(d).forEach(m=>{d.mapping.mapResult(m.oldRange.from).deletedAfter&&d.mapping.mapResult(m.oldRange.to).deletedBefore&&d.before.nodesBetween(m.oldRange.from,m.oldRange.to,(y,b)=>{const x=b+y.nodeSize-2,g=m.oldRange.from<=b&&x<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:y,from:b,to:x,newFrom:d.mapping.map(b),newTo:d.mapping.map(x),deletedRange:m.oldRange,newRange:m.newRange,partial:!g,editor:this.editor,transaction:t,combinedTransform:d})})});const p=d.mapping;d.steps.forEach((m,y)=>{var b,x;if(m instanceof uo){const g=p.slice(y).map(m.from,-1),M=p.slice(y).map(m.to),w=p.invert().map(g,-1),E=p.invert().map(M),A=(b=d.doc.nodeAt(g-1))==null?void 0:b.marks.some(R=>R.eq(m.mark)),N=(x=d.doc.nodeAt(M))==null?void 0:x.marks.some(R=>R.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:E},newRange:{from:g,to:M},partial:!!(N||A),editor:this.editor,transaction:t,combinedTransform:d})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),FW=Bn.create({name:"drop",addProseMirrorPlugins(){return[new fi({key:new ar("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),zW=Bn.create({name:"editable",addProseMirrorPlugins(){return[new fi({key:new ar("editable"),props:{editable:()=>this.editor.options.editable}})]}}),BW=new ar("focusEvents"),jW=Bn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new fi({key:BW,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),HW=Bn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:d,$anchor:f}=l,{pos:p,parent:m}=f,y=f.parent.isTextblock&&p>0?o.doc.resolve(p-1):f,b=y.parent.type.spec.isolating,x=f.pos-f.parentOffset,g=b&&y.parent.childCount===1?x===f.pos:en.atStart(c).from===p;return!d||!m.type.isTextblock||m.textContent.length||!g||g&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return RP()||_W()?a:r},addProseMirrorPlugins(){return[new fi({key:new ar("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(b=>b.getMeta("composition")))return;const i=t.some(b=>b.docChanged)&&!e.doc.eq(n.doc),r=t.some(b=>b.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=en.atStart(e.doc).from,c=en.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!PS(n.doc))return;const p=n.tr,m=TS({state:n,transaction:p}),{commands:y}=new CS({editor:this.editor,state:m});if(y.clearNodes(),!!p.steps.length)return p}})]}}),VW=Bn.create({name:"paste",addProseMirrorPlugins(){return[new fi({key:new ar("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),GW=Bn.create({name:"tabindex",addProseMirrorPlugins(){return[new fi({key:new ar("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),$W=Bn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=Dp(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new fi({key:new ar("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),CSe=class Yh{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new Yh(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new Yh(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new Yh(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new Yh(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new Yh(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},RSe=`.ProseMirror {
- position: relative;
- }
- .ProseMirror {
- word-wrap: break-word;
- white-space: pre-wrap;
- white-space: break-spaces;
- -webkit-font-variant-ligatures: none;
- font-variant-ligatures: none;
- font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
- }
- .ProseMirror [contenteditable="false"] {
- white-space: normal;
- }
- .ProseMirror [contenteditable="false"] [contenteditable="true"] {
- white-space: pre-wrap;
- }
- .ProseMirror pre {
- white-space: pre-wrap;
- }
- img.ProseMirror-separator {
- display: inline !important;
- border: none !important;
- margin: 0 !important;
- width: 0 !important;
- height: 0 !important;
- }
- .ProseMirror-gapcursor {
- display: none;
- pointer-events: none;
- position: absolute;
- margin: 0;
- }
- .ProseMirror-gapcursor:after {
- content: "";
- display: block;
- position: absolute;
- top: -2px;
- width: 20px;
- border-top: 1px solid black;
- animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
- }
- @keyframes ProseMirror-cursor-blink {
- to {
- visibility: hidden;
- }
- }
- .ProseMirror-hideselection *::selection {
- background: transparent;
- }
- .ProseMirror-hideselection *::-moz-selection {
- background: transparent;
- }
- .ProseMirror-hideselection * {
- caret-color: transparent;
- }
- .ProseMirror-focused .ProseMirror-gapcursor {
- display: block;
- }`;function NSe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var PSe=class extends vSe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=yW(e,this.options.autofocus);this.editorState=np.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=NSe(RSe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=MW(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[zW,LW.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),IW,jW,HW,GW,FW,VW,UW,$W.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new OS(i,this)}createCommandManager(){this.commandManager=new CS({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=e3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=e3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new pW(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var d;return(d=this.capturedTransaction)==null?void 0:d.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return RW(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return q1e(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return PP(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
- `,textSerializers:n={}}=t||{};return j1e(this.state.doc,{blockSeparator:e,textSerializers:{...CW(this.schema),...n}})}get isEmpty(){return PS(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new CSe(e,this)}get $doc(){return this.$pos(0)}};function Op(t){return new DS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Tn(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),d=c+s.length;if(OP(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(b=>b===t.type&&b!==m.mark.type)).filter(m=>m.to>c).length)return null;d<n.to&&a.delete(d,n.to),c>n.from&&a.delete(n.from+l,c);const p=n.from+l+s.length;a.addMark(n.from+l,p,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function WW(t){return new DS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Tn(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let d=s+c;d>o?d=o:o=d+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(d,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function n3(t){return new DS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=Tn(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function kp(t){return new DS({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=Tn(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&uP(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:p}=e,{splittableMarks:m}=t.editor.extensionManager,y=p||f.$to.parentOffset&&f.$from.marks();if(y){const b=y.filter(x=>m.includes(x.type.name));s.ensureMarks(b)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const d=s.doc.resolve(n.from-1).nodeBefore;d&&d.type===t.type&&ju(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,d))&&s.join(n.from-1)},undoable:t.undoable})}var DSe=t=>"touches"in t,OSe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,DSe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const n=this.preserveAspectRatio||this.isShiftKeyPressed,{width:i,height:r}=this.calculateNewDimensions(this.activeHandle,t,e),a=this.applyConstraints(i,r,n);this.element.style.width=`${a.width}px`,this.element.style.height=`${a.height}px`,this.onResize&&this.onResize(a.width,a.height)}calculateNewDimensions(t,e,n){let i=this.startWidth,r=this.startHeight;const a=t.includes("right"),s=t.includes("left"),o=t.includes("bottom"),l=t.includes("top");return a?i=this.startWidth+e:s&&(i=this.startWidth-e),o?r=this.startHeight+n:l&&(r=this.startHeight-n),(t==="right"||t==="left")&&(i=this.startWidth+(a?e:-e)),(t==="top"||t==="bottom")&&(r=this.startHeight+(o?n:-n)),this.preserveAspectRatio||this.isShiftKeyPressed?this.applyAspectRatio(i,r,t):{width:i,height:r}}applyConstraints(t,e,n){var i,r,a,s;if(!n){let c=Math.max(this.minSize.width,t),d=Math.max(this.minSize.height,e);return(i=this.maxSize)!=null&&i.width&&(c=Math.min(this.maxSize.width,c)),(r=this.maxSize)!=null&&r.height&&(d=Math.min(this.maxSize.height,d)),{width:c,height:d}}let o=t,l=e;return o<this.minSize.width&&(o=this.minSize.width,l=o/this.aspectRatio),l<this.minSize.height&&(l=this.minSize.height,o=l*this.aspectRatio),(a=this.maxSize)!=null&&a.width&&o>this.maxSize.width&&(o=this.maxSize.width,l=o/this.aspectRatio),(s=this.maxSize)!=null&&s.height&&l>this.maxSize.height&&(l=this.maxSize.height,o=l*this.aspectRatio),{width:o,height:l}}applyAspectRatio(t,e,n){const i=n==="left"||n==="right",r=n==="top"||n==="bottom";return i?{width:t,height:t/this.aspectRatio}:r?{width:e*this.aspectRatio,height:e}:{width:t,height:t/this.aspectRatio}}};function kSe(t,e){const{selection:n}=t,{$from:i}=n;if(n instanceof It){const a=i.index();return i.parent.canReplaceWith(a,a+1,e)}let r=i.depth;for(;r>=0;){const a=i.index(r);if(i.node(r).contentMatchAt(a).matchType(e))return!0;r-=1}return!1}var LSe={};AP(LSe,{createAtomBlockMarkdownSpec:()=>ISe,createBlockMarkdownSpec:()=>USe,createInlineMarkdownSpec:()=>BSe,parseAttributes:()=>LP,parseIndentedBlocks:()=>i3,renderNestedMarkdownContent:()=>UP,serializeAttributes:()=>IP});function LP(t){if(!t?.trim())return{};const e={},n=[],i=t.replace(/["']([^"']*)["']/g,c=>(n.push(c),`__QUOTED_${n.length-1}__`)),r=i.match(/(?:^|\s)\.([a-zA-Z][\w-]*)/g);if(r){const c=r.map(d=>d.trim().slice(1));e.class=c.join(" ")}const a=i.match(/(?:^|\s)#([a-zA-Z][\w-]*)/);a&&(e.id=a[1]);const s=/([a-zA-Z][\w-]*)\s*=\s*(__QUOTED_\d+__)/g;Array.from(i.matchAll(s)).forEach(([,c,d])=>{var f;const p=parseInt(((f=d.match(/__QUOTED_(\d+)__/))==null?void 0:f[1])||"0",10),m=n[p];m&&(e[c]=m.slice(1,-1))});const l=i.replace(/(?:^|\s)\.([a-zA-Z][\w-]*)/g,"").replace(/(?:^|\s)#([a-zA-Z][\w-]*)/g,"").replace(/([a-zA-Z][\w-]*)\s*=\s*__QUOTED_\d+__/g,"").trim();return 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k0={defaultProtocol:"http",events:null,format:I5,formatHref:I5,nl2br:!1,tagName:"a",target:null,rel:null,validate:!0,truncate:1/0,className:null,attributes:null,ignoreTags:[],render:null};function GP(t,e=null){let n=Object.assign({},k0);t&&(n=Object.assign(n,t instanceof GP?t.o:t));const i=n.ignoreTags,r=[];for(let a=0;a<i.length;a++)r.push(i[a].toUpperCase());this.o=n,e&&(this.defaultRender=e),this.ignoreTags=r}GP.prototype={o:k0,ignoreTags:[],defaultRender(t){return t},check(t){return this.get("validate",t.toString(),t)},get(t,e,n){const i=e!=null;let r=this.o[t];return r&&(typeof r=="object"?(r=n.t in r?r[n.t]:k0[t],typeof r=="function"&&i&&(r=r(e,n))):typeof r=="function"&&i&&(r=r(e,n.t,n)),r)},getObj(t,e,n){let i=this.o[t];return typeof i=="function"&&e!=null&&(i=i(e,n.t,n)),i},render(t){const e=t.render(this);return(this.get("render",null,t)||this.defaultRender)(e,t.t,t)}};function I5(t){return t}function i7(t,e){this.t="token",this.v=t,this.tk=e}i7.prototype={isLink:!1,toString(){return this.v},toHref(t){return this.toString()},toFormattedString(t){const e=this.toString(),n=t.get("truncate",e,this),i=t.get("format",e,this);return n&&i.length>n?i.substring(0,n)+"…":i},toFormattedHref(t){return t.get("formatHref",this.toHref(t.get("defaultProtocol")),this)},startIndex(){return this.tk[0].s},endIndex(){return this.tk[this.tk.length-1].e},toObject(t=k0.defaultProtocol){return{type:this.t,value:this.toString(),isLink:this.isLink,href:this.toHref(t),start:this.startIndex(),end:this.endIndex()}},toFormattedObject(t){return{type:this.t,value:this.toFormattedString(t),isLink:this.isLink,href:this.toFormattedHref(t),start:this.startIndex(),end:this.endIndex()}},validate(t){return t.get("validate",this.toString(),this)},render(t){const e=this,n=this.toHref(t.get("defaultProtocol")),i=t.get("formatHref",n,this),r=t.get("tagName",n,e),a=this.toFormattedString(t),s={},o=t.get("className",n,e),l=t.get("target",n,e),c=t.get("rel",n,e),d=t.getObj("attributes",n,e),f=t.getObj("events",n,e);return s.href=i,o&&(s.class=o),l&&(s.target=l),c&&(s.rel=c),d&&Object.assign(s,d),{tagName:r,attributes:s,content:a,eventListeners:f}}};function kS(t,e){class n extends i7{constructor(r,a){super(r,a),this.t=t}}for(const i in e)n.prototype[i]=e[i];return n.t=t,n}const U5=kS("email",{isLink:!0,toHref(){return"mailto:"+this.toString()}}),F5=kS("text"),jwe=kS("nl"),cb=kS("url",{isLink:!0,toHref(t=k0.defaultProtocol){return this.hasProtocol()?this.v:`${t}://${this.v}`},hasProtocol(){const t=this.tk;return t.length>=2&&t[0].t!==O0&&t[1].t===fu}}),ys=t=>new Ra(t);function Hwe({groups:t}){const e=t.domain.concat([q_,K_,au,Y_,Z_,J_,Q_,e1,ws,FP,t0,t1,n1,i1,Co,a1,i0,r1]),n=[X_,fu,BP,To,jP,t0,n0,HP,VP,U_,F_,Qg,e0,k_,O_,L_,I_,z_,B_,j_,H_,V_,G_,$_,W_],i=[q_,X_,K_,Y_,Z_,J_,Q_,e1,ws,Qg,e0,t0,t1,n1,i1,n0,Co,a1,i0,r1],r=ys(),a=ht(r,i0);Yt(a,i,a),Yt(a,t.domain,a);const s=ys(),o=ys(),l=ys();Yt(r,t.domain,s),Yt(r,t.scheme,o),Yt(r,t.slashscheme,l),Yt(s,i,a),Yt(s,t.domain,s);const c=ht(s,au);ht(a,au,c),ht(o,au,c),ht(l,au,c);const d=ht(a,To);Yt(d,i,a),Yt(d,t.domain,a);const f=ys();Yt(c,t.domain,f),Yt(f,t.domain,f);const p=ht(f,To);Yt(p,t.domain,f);const m=ys(U5);Yt(p,t.tld,m),Yt(p,t.utld,m),ht(c,O0,m);const y=ht(f,ws);ht(y,ws,y),Yt(y,t.domain,f),Yt(m,t.domain,f),ht(m,To,p),ht(m,ws,y);const b=ht(m,fu);Yt(b,t.numeric,U5);const x=ht(s,ws),g=ht(s,To);ht(x,ws,x),Yt(x,t.domain,s),Yt(g,i,a),Yt(g,t.domain,s);const M=ys(cb);Yt(g,t.tld,M),Yt(g,t.utld,M),Yt(M,t.domain,s),Yt(M,i,a),ht(M,To,g),ht(M,ws,x),ht(M,au,c);const w=ht(M,fu),E=ys(cb);Yt(w,t.numeric,E);const A=ys(cb),N=ys();Yt(A,e,A),Yt(A,n,N),Yt(N,e,A),Yt(N,n,N),ht(M,Co,A),ht(E,Co,A);const R=ht(o,fu),I=ht(l,fu),P=ht(I,Co),O=ht(P,Co);Yt(o,t.domain,s),ht(o,To,g),ht(o,ws,x),Yt(l,t.domain,s),ht(l,To,g),ht(l,ws,x),Yt(R,t.domain,A),ht(R,Co,A),ht(R,n0,A),Yt(O,t.domain,A),Yt(O,e,A),ht(O,Co,A);const B=[[Qg,e0],[O_,k_],[L_,I_],[U_,F_],[z_,B_],[j_,H_],[V_,G_],[$_,W_]];for(let U=0;U<B.length;U++){const[W,k]=B[U],$=ht(A,W);ht(N,W,$),ht($,k,A);const q=ys(cb);Yt($,e,q);const G=ys();Yt($,n),Yt(q,e,q),Yt(q,n,G),Yt(G,e,q),Yt(G,n,G),ht(q,k,A),ht(G,k,A)}return ht(r,O0,M),ht(r,zP,jwe),{start:r,tokens:t7}}function Vwe(t,e,n){let i=n.length,r=0,a=[],s=[];for(;r<i;){let o=t,l=null,c=null,d=0,f=null,p=-1;for(;r<i&&!(l=o.go(n[r].t));)s.push(n[r++]);for(;r<i&&(c=l||o.go(n[r].t));)l=null,o=c,o.accepts()?(p=0,f=o):p>=0&&p++,r++,d++;if(p<0)r-=d,r<i&&(s.push(n[r]),r++);else{s.length>0&&(a.push(LT(F5,e,s)),s=[]),r-=p,d-=p;const m=f.t,y=n.slice(r-d,r);a.push(LT(m,e,y))}}return s.length>0&&a.push(LT(F5,e,s)),a}function LT(t,e,n){const i=n[0].s,r=n[n.length-1].e,a=e.slice(i,r);return new t(a,n)}const Gwe=typeof console<"u"&&console&&console.warn||(()=>{}),$we="until manual call of linkify.init(). Register all schemes and plugins before invoking linkify the first time.",Jn={scanner:null,parser:null,tokenQueue:[],pluginQueue:[],customSchemes:[],initialized:!1};function Wwe(){return Ra.groups={},Jn.scanner=null,Jn.parser=null,Jn.tokenQueue=[],Jn.pluginQueue=[],Jn.customSchemes=[],Jn.initialized=!1,Jn}function z5(t,e=!1){if(Jn.initialized&&Gwe(`linkifyjs: already initialized - will not register custom scheme "${t}" ${$we}`),!/^[0-9a-z]+(-[0-9a-z]+)*$/.test(t))throw new Error(`linkifyjs: incorrect scheme format.
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"-" cannot repeat`);Jn.customSchemes.push([t,e])}function qwe(){Jn.scanner=zwe(Jn.customSchemes);for(let t=0;t<Jn.tokenQueue.length;t++)Jn.tokenQueue[t][1]({scanner:Jn.scanner});Jn.parser=Hwe(Jn.scanner.tokens);for(let t=0;t<Jn.pluginQueue.length;t++)Jn.pluginQueue[t][1]({scanner:Jn.scanner,parser:Jn.parser});return Jn.initialized=!0,Jn}function $P(t){return Jn.initialized||qwe(),Vwe(Jn.parser.start,t,n7(Jn.scanner.start,t))}$P.scan=n7;function r7(t,e=null,n=null){if(e&&typeof e=="object"){if(n)throw Error(`linkifyjs: Invalid link type ${e}; must be a string`);n=e,e=null}const i=new GP(n),r=$P(t),a=[];for(let s=0;s<r.length;s++){const o=r[s];o.isLink&&(!e||o.t===e)&&i.check(o)&&a.push(o.toFormattedObject(i))}return a}var WP="[\0- -\u2029 ]",Xwe=new RegExp(WP),Kwe=new RegExp(`${WP}$`),Ywe=new RegExp(WP,"g");function Zwe(t){return t.length===1?t[0].isLink:t.length===3&&t[1].isLink?["()","[]"].includes(t[0].value+t[2].value):!1}function Jwe(t){return new fi({key:new ar("autolink"),appendTransaction:(e,n,i)=>{const r=e.some(c=>c.docChanged)&&!n.doc.eq(i.doc),a=e.some(c=>c.getMeta("preventAutolink"));if(!r||a)return;const{tr:s}=i,o=wW(n.doc,[...e]);if(NW(o).forEach(({newRange:c})=>{const d=L1e(i.doc,c,m=>m.isTextblock);let f,p;if(d.length>1)f=d[0],p=i.doc.textBetween(f.pos,f.pos+f.node.nodeSize,void 0," ");else if(d.length){const m=i.doc.textBetween(c.from,c.to," "," ");if(!Kwe.test(m))return;f=d[0],p=i.doc.textBetween(f.pos,c.to,void 0," ")}if(f&&p){const m=p.split(Xwe).filter(Boolean);if(m.length<=0)return!1;const y=m[m.length-1],b=f.pos+p.lastIndexOf(y);if(!y)return!1;const x=$P(y).map(g=>g.toObject(t.defaultProtocol));if(!Zwe(x))return!1;x.filter(g=>g.isLink).map(g=>({...g,from:b+g.start+1,to:b+g.end+1})).filter(g=>i.schema.marks.code?!i.doc.rangeHasMark(g.from,g.to,i.schema.marks.code):!0).filter(g=>t.validate(g.value)).filter(g=>t.shouldAutoLink(g.value)).forEach(g=>{OP(g.from,g.to,i.doc).some(M=>M.mark.type===t.type)||s.addMark(g.from,g.to,t.type.create({href:g.href}))})}}),!!s.steps.length)return s}})}function Qwe(t){return new fi({key:new ar("handleClickLink"),props:{handleClick:(e,n,i)=>{var r,a;if(i.button!==0||!e.editable)return!1;let s=null;if(i.target instanceof HTMLAnchorElement)s=i.target;else{let d=i.target;const f=[];for(;d.nodeName!=="DIV";)f.push(d),d=d.parentNode;s=f.find(p=>p.nodeName==="A")}if(!s)return!1;const o=RW(e.state,t.type.name),l=(r=s?.href)!=null?r:o.href,c=(a=s?.target)!=null?a:o.target;return t.enableClickSelection&&t.editor.commands.extendMarkRange(t.type.name),s&&l?(window.open(l,c),!0):!1}}})}function eMe(t){return new fi({key:new ar("handlePasteLink"),props:{handlePaste:(e,n,i)=>{const{shouldAutoLink:r}=t,{state:a}=e,{selection:s}=a,{empty:o}=s;if(o)return!1;let l="";i.content.forEach(d=>{l+=d.textContent});const c=r7(l,{defaultProtocol:t.defaultProtocol}).find(d=>d.isLink&&d.value===l);return!l||!c||r!==void 0&&!r(c.href)?!1:t.editor.commands.setMark(t.type,{href:c.href})}}})}function bd(t,e){const n=["http","https","ftp","ftps","mailto","tel","callto","sms","cid","xmpp"];return e&&e.forEach(i=>{const r=typeof i=="string"?i:i.scheme;r&&n.push(r)}),!t||t.replace(Ywe,"").match(new RegExp(`^(?:(?:${n.join("|")}):|[^a-z]|[a-z0-9+.-]+(?:[^a-z+.-:]|$))`,"i"))}var a7=Vu.create({name:"link",priority:1e3,keepOnSplit:!1,exitable:!0,onCreate(){this.options.validate&&!this.options.shouldAutoLink&&(this.options.shouldAutoLink=this.options.validate,console.warn("The `validate` option is deprecated. 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- `):"",markdownOptions:{indentsContent:!0},addCommands(){return{toggleBulletList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(rMe,this.editor.getAttributes(B5)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-8":()=>this.editor.commands.toggleBulletList()}},addInputRules(){let t=kp({find:j5,type:this.type});return(this.options.keepMarks||this.options.keepAttributes)&&(t=kp({find:j5,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:()=>this.editor.getAttributes(B5),editor:this.editor})),[t]}}),o7=Ia.create({name:"listItem",addOptions(){return{HTMLAttributes:{},bulletListTypeName:"bulletList",orderedListTypeName:"orderedList"}},content:"paragraph 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this.options.bulletList!==!1&&t.push(s7.configure(this.options.bulletList)),this.options.listItem!==!1&&t.push(o7.configure(this.options.listItem)),this.options.listKeymap!==!1&&t.push(h7.configure(this.options.listKeymap)),this.options.orderedList!==!1&&t.push(m7.configure(this.options.orderedList)),this.options.taskItem!==!1&&t.push(fMe.configure(this.options.taskItem)),this.options.taskList!==!1&&t.push(hMe.configure(this.options.taskList)),t}});var pMe=Ia.create({name:"paragraph",priority:1e3,addOptions(){return{HTMLAttributes:{}}},group:"block",content:"inline*",parseHTML(){return[{tag:"p"}]},renderHTML({HTMLAttributes:t}){return["p",Si(this.options.HTMLAttributes,t),0]},parseMarkdown:(t,e)=>{const n=t.tokens||[];return n.length===1&&n[0].type==="image"?e.parseChildren([n[0]]):e.createNode("paragraph",void 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f=l.getBoundingClientRect(),p=f.width/l.offsetWidth,m=f.height/l.offsetHeight;c=f.left-l.scrollLeft*p,d=f.top-l.scrollTop*m}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-d)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=m9(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class yi extends en{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return yi.valid(i)?new yi(i):en.near(i)}content(){return wt.empty}eq(e){return e instanceof yi&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new yi(e.resolve(n.pos))}getBookmark(){return new XP(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!SMe(e)||!wMe(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&yi.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(yi.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!It.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(yi.valid(o))return o}return null}}}yi.prototype.visible=!1;yi.findFrom=yi.findGapCursorFrom;en.jsonID("gapcursor",yi);class XP{constructor(e){this.pos=e}map(e){return new XP(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return yi.valid(n)?new yi(n):en.near(n)}}function v7(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function SMe(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||v7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function wMe(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||v7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function MMe(){return new fi({props:{decorations:CMe,createSelectionBetween(t,e,n){return e.pos==n.pos&&yi.valid(n)?new yi(n):null},handleClick:AMe,handleKeyDown:EMe,handleDOMEvents:{beforeinput:TMe}}})}const EMe=mW({ArrowLeft:ub("horiz",-1),ArrowRight:ub("horiz",1),ArrowUp:ub("vert",-1),ArrowDown:ub("vert",1)});function ub(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof Bt){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=yi.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new yi(c))),!0):!1}}function AMe(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!yi.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&It.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new yi(i))),!0)}function TMe(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof yi))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ct.empty;for(let s=i.length-1;s>=0;s--)r=ct.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new wt(r,0,0));return a.setSelection(Bt.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function CMe(t){if(!(t.selection instanceof yi))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",oi.create(t.doc,[da.widget(t.selection.head,e,{key:"gapcursor"})])}var s1=200,Mr=function(){};Mr.prototype.append=function(e){return e.length?(e=Mr.from(e),!this.length&&e||e.length<s1&&this.leafAppend(e)||this.length<s1&&e.leafPrepend(this)||this.appendInner(e)):this};Mr.prototype.prepend=function(e){return e.length?Mr.from(e).append(this):this};Mr.prototype.appendInner=function(e){return new RMe(this,e)};Mr.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Mr.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Mr.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Mr.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Mr.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Mr.from=function(e){return e instanceof Mr?e:e&&e.length?new x7(e):Mr.empty};var x7=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=s1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=s1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Mr);Mr.empty=new x7([]);var RMe=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Mr);const NMe=500;class ro{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],d=[];return this.items.forEach((f,p)=>{if(!f.step){r||(r=this.remapping(i,p+1),a=r.maps.length),a--,d.push(f);return}if(r){d.push(new Ro(f.map));let m=f.step.map(r.slice(a)),y;m&&s.maybeStep(m).doc&&(y=s.mapping.maps[s.mapping.maps.length-1],c.push(new Ro(y,void 0,void 0,c.length+d.length))),a--,y&&r.appendMap(y,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new ro(this.items.slice(0,i).append(d.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let d=0;d<e.steps.length;d++){let f=e.steps[d].invert(e.docs[d]),p=new Ro(e.mapping.maps[d],f,n),m;(m=l&&l.merge(p))&&(p=m,d?a.pop():o=o.slice(0,o.length-1)),a.push(p),n&&(s++,n=void 0),r||(l=p)}let c=s-i.depth;return c>DMe&&(o=PMe(o,c),s-=c),new ro(o.append(a),s)}remapping(e,n){let i=new T0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new ro(this.items.append(e.map(n=>new Ro(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(p=>{p.selection&&o--},r);let l=n;this.items.forEach(p=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let y=a.maps[m];if(p.step){let b=e.steps[m].invert(e.docs[m]),x=p.selection&&p.selection.map(a.slice(l+1,m));x&&o++,i.push(new Ro(y,b,x))}else i.push(new Ro(y))},r);let c=[];for(let p=n;p<s;p++)c.push(new Ro(a.maps[p]));let d=this.items.slice(0,r).append(c).append(i),f=new ro(d,o);return f.emptyItemCount()>NMe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let d=s.selection&&s.selection.map(n.slice(i));d&&a++;let f=new Ro(c.invert(),l,d),p,m=r.length-1;(p=r.length&&r[m].merge(f))?r[m]=p:r.push(f)}}else s.map&&i--},this.items.length,0),new ro(Mr.from(r.reverse()),a)}}ro.empty=new ro(Mr.empty,0);function PMe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class Ro{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new Ro(n.getMap().invert(),n,this.selection)}}}class su{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const DMe=20;function OMe(t,e,n,i){let r=n.getMeta(Xd),a;if(r)return r.historyState;n.getMeta(IMe)&&(t=new su(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(Xd))return s.getMeta(Xd).redo?new su(t.done.addTransform(n,void 0,i,Wb(e)),t.undone,$5(n.mapping.maps),t.prevTime,t.prevComposition):new su(t.done,t.undone.addTransform(n,void 0,i,Wb(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!kMe(n,t.prevRanges)),c=s?IT(t.prevRanges,n.mapping):$5(n.mapping.maps);return new su(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,Wb(e)),ro.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new su(t.done.rebased(n,a),t.undone.rebased(n,a),IT(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new su(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),IT(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function kMe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function $5(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function IT(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function LMe(t,e,n){let i=Wb(e),r=Xd.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new su(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(Xd,{redo:n,historyState:l})}let UT=!1,W5=null;function Wb(t){let e=t.plugins;if(W5!=e){UT=!1,W5=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){UT=!0;break}}return UT}const Xd=new ar("history"),IMe=new ar("closeHistory");function UMe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new fi({key:Xd,state:{init(){return new su(ro.empty,ro.empty,null,0,-1)},apply(e,n,i){return OMe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?b7:i=="historyRedo"?_7:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function y7(t,e){return(n,i)=>{let r=Xd.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=LMe(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const b7=y7(!1,!0),_7=y7(!0,!0);Bn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new fi({key:new ar("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,d=o;return e.deleteRange(c,d),!(this.storage.characters({node:e.doc})>i)}})]}});var FMe=Bn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[bMe(this.options)]}});Bn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new fi({key:new ar("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return oi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(da.node(c,c+l.nodeSize,{class:this.options.className}))}),oi.create(t,a)}}})]}});var zMe=Bn.create({name:"gapCursor",addProseMirrorPlugins(){return[MMe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=Tn(Lt(t,"allowGapCursor",n)))!=null?e:null}}});Bn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new fi({key:new ar("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&PS(s);if((l||!this.options.showOnlyCurrent)&&c){const d=[this.options.emptyNodeClass];a&&d.push(this.options.emptyEditorClass);const f=da.node(o,o+s.nodeSize,{class:d.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),oi.create(t,r)}}})]}});Bn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new fi({key:new ar("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||PW(n.selection)||t.view.dragging?null:oi.create(n.doc,[da.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function q5({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var BMe=Bn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new ar(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new fi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,d=e.getState(s),f=o.content.size,p=c.nodes[n];if(d)return l.insert(f,p.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!q5({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!q5({node:s,types:i})}}})]}}),jMe=Bn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>b7(t,e),redo:()=>({state:t,dispatch:e})=>_7(t,e)}},addProseMirrorPlugins(){return[UMe(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),HMe=Bn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return 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i=Hr(),[r,a]=C.useState(!1),[s,o]=C.useState(null),[l,c]=C.useState({}),{data:d,isLoading:f,error:p}=zn({queryKey:["archive-project-page",t],queryFn:()=>gt.getArchiveProjectPage(t)}),m=Rn({mutationFn:A=>gt.updateArchiveProjectPage(t,A),onSuccess:()=>{i.invalidateQueries({queryKey:["archive-project-page",t]}),a(!1),c({})}});C.useEffect(()=>{const A=N=>{N.key==="Escape"&&(s!==null?o(null):r?g():n())};return document.addEventListener("keydown",A),()=>document.removeEventListener("keydown",A)},[s,r,n]);const y=[...d?.model_pictures||[],...d?.profile_pictures||[]],b=()=>{c({title:d?.title||"",description:d?.description||"",designer:d?.designer||"",license:d?.license||"",profile_title:d?.profile_title||"",profile_description:d?.profile_description||""}),a(!0)},x=()=>{m.mutate(l)},g=()=>{a(!1),c({})},M=A=>{const N=["p","br","b","strong","i","em","u","a","ul","ol","li","figure","img"],R=new DOMParser().parseFromString(A,"text/html"),I=P=>{if(P.nodeType===Node.TEXT_NODE)return 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overflow-y-auto p-6",children:[f&&_.jsx("div",{className:"flex items-center justify-center py-12",children:_.jsx("div",{className:"animate-spin rounded-full h-8 w-8 border-2 border-bambu-green border-t-transparent"})}),p&&_.jsx("div",{className:"text-red-400 text-center py-12",children:"Failed to load project page data"}),d&&!w&&_.jsxs("div",{className:"text-bambu-gray text-center py-12",children:[_.jsx(Qh,{className:"w-12 h-12 mx-auto mb-4 opacity-50"}),_.jsx("p",{children:"No project page data found in this 3MF file."}),_.jsx("p",{className:"text-sm mt-2",children:"Project pages are typically included in files downloaded from MakerWorld."})]}),d&&w&&_.jsxs("div",{className:"space-y-6",children:[_.jsxs("div",{className:"space-y-4",children:[r?_.jsx("input",{type:"text",value:l.title||"",onChange:A=>c({...l,title:A.target.value}),placeholder:"Title",className:"w-full bg-bambu-dark border border-bambu-dark-tertiary rounded-lg px-4 py-2 text-white text-xl 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a0(za(n)),this.handleKeyDown=this.handleKeyDown.bind(this),this.handleCancel=this.handleCancel.bind(this),this.attach()}attach(){this.handleStart(),this.windowListeners.add(Cs.Resize,this.handleCancel),this.windowListeners.add(Cs.VisibilityChange,this.handleCancel),setTimeout(()=>this.listeners.add(Cs.Keydown,this.handleKeyDown))}handleStart(){const{activeNode:e,onStart:n}=this.props,i=e.node.current;i&&Z5e(i),n(go)}handleKeyDown(e){if(JO(e)){const{active:n,context:i,options:r}=this.props,{keyboardCodes:a=$Z,coordinateGetter:s=tje,scrollBehavior:o="smooth"}=r,{code:l}=e;if(a.end.includes(l)){this.handleEnd(e);return}if(a.cancel.includes(l)){this.handleCancel(e);return}const{collisionRect:c}=i.current,d=c?{x:c.left,y:c.top}:go;this.referenceCoordinates||(this.referenceCoordinates=d);const f=s(e,{active:n,context:i.current,currentCoordinates:d});if(f){const p=Z0(f,d),m={x:0,y:0},{scrollableAncestors:y}=i.current;for(const b of y){const 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0&&(i=Q5e(e.event.target)),this.props=void 0,this.events=void 0,this.autoScrollEnabled=!0,this.document=void 0,this.activated=!1,this.initialCoordinates=void 0,this.timeoutId=null,this.listeners=void 0,this.documentListeners=void 0,this.windowListeners=void 0,this.props=e,this.events=n;const{event:a}=e,{target:s}=a;this.props=e,this.events=n,this.document=pm(s),this.documentListeners=new a0(this.document),this.listeners=new a0(i),this.windowListeners=new a0(za(s)),this.initialCoordinates=(r=yN(a))!=null?r:go,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(Cs.Resize,this.handleCancel),this.windowListeners.add(Cs.DragStart,bV),this.windowListeners.add(Cs.VisibilityChange,this.handleCancel),this.windowListeners.add(Cs.ContextMenu,bV),this.documentListeners.add(Cs.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(SV(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(_V(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(Cs.Click,eje,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(Cs.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=yN(e))!=null?n:go,c=Z0(r,l);if(!i&&o){if(_V(o)){if(o.tolerance!=null&&x2(c,o.tolerance))return this.handleCancel();if(x2(c,o.distance))return 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tk{constructor(e){super(e,ije,pm(e.event.target))}}rje.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===_N.RightClick?!1:(i?.({event:n}),!0)}}];const y2={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class aje extends tk{constructor(e){super(e,y2)}static setup(){return window.addEventListener(y2.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(y2.move.name,e)};function e(){}}}aje.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var s0;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(s0||(s0={}));var nS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(nS||(nS={}));function 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a(){r(l=>{if(!t)return null;if(t.isConnected===!1){var c;return(c=l??n)!=null?c:null}const d=e(t);return JSON.stringify(l)===JSON.stringify(d)?l:d})}const s=hje({callback(l){if(t)for(const c of l){const{type:d,target:f}=c;if(d==="childList"&&f instanceof HTMLElement&&f.contains(t)){a();break}}}}),o=Tw({callback:a});return qo(()=>{a(),t?(o?.observe(t),s?.observe(document.body,{childList:!0,subtree:!0})):(o?.disconnect(),s?.disconnect())},[t]),i}function mje(t){const e=WZ(t);return FZ(t,e)}const EV=[];function gje(t){const e=C.useRef(t),n=Bv(i=>t?i&&i!==EV&&t&&e.current&&t.parentNode===e.current.parentNode?i:Aw(t):EV,[t]);return C.useEffect(()=>{e.current=t},[t]),n}function vje(t){const[e,n]=C.useState(null),i=C.useRef(t),r=C.useCallback(a=>{const s=v2(a.target);s&&n(o=>o?(o.set(s,bN(s)),new Map(o)):null)},[]);return C.useEffect(()=>{const a=i.current;if(t!==a){s(a);const o=t.map(l=>{const c=v2(l);return c?(c.addEventListener("scroll",r,{passive:!0}),[c,bN(c)]):null}).filter(l=>l!=null);n(o.length?new Map(o):null),i.current=t}return()=>{s(t),s(a)};function s(o){o.forEach(l=>{const c=v2(l);c?.removeEventListener("scroll",r)})}},[r,t]),C.useMemo(()=>t.length?e?Array.from(e.values()).reduce((a,s)=>vp(a,s),go):GZ(t):go,[t,e])}function AV(t,e){e===void 0&&(e=[]);const n=C.useRef(null);return C.useEffect(()=>{n.current=null},e),C.useEffect(()=>{const i=t!==go;i&&!n.current&&(n.current=t),!i&&n.current&&(n.current=null)},[t]),n.current?Z0(t,n.current):go}function xje(t){C.useEffect(()=>{if(!Ew)return;const e=t.map(n=>{let{sensor:i}=n;return i.setup==null?void 0:i.setup()});return()=>{for(const n of e)n?.()}},t.map(e=>{let{sensor:n}=e;return n}))}function yje(t,e){return C.useMemo(()=>t.reduce((n,i)=>{let{eventName:r,handler:a}=i;return n[r]=s=>{a(s,e)},n},{}),[t,e])}function qZ(t){return C.useMemo(()=>t?V5e(t):null,[t])}const TV=[];function bje(t,e){e===void 0&&(e=mm);const[n]=t,i=qZ(n?za(n):null),[r,a]=C.useState(TV);function s(){a(()=>t.length?t.map(l=>HZ(l)?i:new QO(e(l),l)):TV)}const o=Tw({callback:s});return qo(()=>{o?.disconnect(),s(),t.forEach(l=>o?.observe(l))},[t]),r}function _je(t){if(!t)return null;if(t.children.length>1)return t;const e=t.children[0];return zv(e)?e:t}function Sje(t){let{measure:e}=t;const[n,i]=C.useState(null),r=C.useCallback(c=>{for(const{target:d}of c)if(zv(d)){i(f=>{const p=e(d);return f?{...f,width:p.width,height:p.height}:p});break}},[e]),a=Tw({callback:r}),s=C.useCallback(c=>{const d=_je(c);a?.disconnect(),d&&a?.observe(d),i(d?e(d):null)},[e,a]),[o,l]=eS(s);return C.useMemo(()=>({nodeRef:o,rect:n,setRef:l}),[n,o,l])}const wje=[{sensor:nk,options:{}},{sensor:ek,options:{}}],Mje={current:{}},Jb={draggable:{measure:yV},droppable:{measure:yV,strategy:Q0.WhileDragging,frequency:SN.Optimized},dragOverlay:{measure:mm}};class o0 extends Map{get(e){var n;return e!=null&&(n=super.get(e))!=null?n:void 0}toArray(){return Array.from(this.values())}getEnabled(){return this.toArray().filter(e=>{let{disabled:n}=e;return!n})}getNodeFor(e){var n,i;return(n=(i=this.get(e))==null?void 0:i.node.current)!=null?n:void 0}}const Eje={activatorEvent:null,active:null,activeNode:null,activeNodeRect:null,collisions:null,containerNodeRect:null,draggableNodes:new Map,droppableRects:new Map,droppableContainers:new o0,over:null,dragOverlay:{nodeRef:{current:null},rect:null,setRef:tS},scrollableAncestors:[],scrollableAncestorRects:[],measuringConfiguration:Jb,measureDroppableContainers:tS,windowRect:null,measuringScheduled:!1},Aje={activatorEvent:null,activators:[],active:null,activeNodeRect:null,ariaDescribedById:{draggable:""},dispatch:tS,draggableNodes:new Map,over:null,measureDroppableContainers:tS},Cw=C.createContext(Aje),XZ=C.createContext(Eje);function Tje(){return{draggable:{active:null,initialCoordinates:{x:0,y:0},nodes:new Map,translate:{x:0,y:0}},droppable:{containers:new o0}}}function Cje(t,e){switch(e.type){case Qi.DragStart:return{...t,draggable:{...t.draggable,initialCoordinates:e.initialCoordinates,active:e.active}};case Qi.DragMove:return t.draggable.active==null?t:{...t,draggable:{...t.draggable,translate:{x:e.coordinates.x-t.draggable.initialCoordinates.x,y:e.coordinates.y-t.draggable.initialCoordinates.y}}};case Qi.DragEnd:case Qi.DragCancel:return{...t,draggable:{...t.draggable,active:null,initialCoordinates:{x:0,y:0},translate:{x:0,y:0}}};case Qi.RegisterDroppable:{const{element:n}=e,{id:i}=n,r=new o0(t.droppable.containers);return r.set(i,n),{...t,droppable:{...t.droppable,containers:r}}}case Qi.SetDroppableDisabled:{const{id:n,key:i,disabled:r}=e,a=t.droppable.containers.get(n);if(!a||i!==a.key)return t;const s=new o0(t.droppable.containers);return s.set(n,{...a,disabled:r}),{...t,droppable:{...t.droppable,containers:s}}}case Qi.UnregisterDroppable:{const{id:n,key:i}=e,r=t.droppable.containers.get(n);if(!r||i!==r.key)return t;const a=new o0(t.droppable.containers);return a.delete(n),{...t,droppable:{...t.droppable,containers:a}}}default:return t}}function Rje(t){let{disabled:e}=t;const{active:n,activatorEvent:i,draggableNodes:r}=C.useContext(Cw),a=xN(i),s=xN(n?.id);return C.useEffect(()=>{if(!e&&!i&&a&&s!=null){if(!JO(a)||document.activeElement===a.target)return;const o=r.get(s);if(!o)return;const{activatorNode:l,node:c}=o;if(!l.current&&!c.current)return;requestAnimationFrame(()=>{for(const d of[l.current,c.current]){if(!d)continue;const f=_5e(d);if(f){f.focus();break}}})}},[i,e,r,s,a]),null}function Nje(t,e){let{transform:n,...i}=e;return t!=null&&t.length?t.reduce((r,a)=>a({transform:r,...i}),n):n}function Pje(t){return C.useMemo(()=>({draggable:{...Jb.draggable,...t?.draggable},droppable:{...Jb.droppable,...t?.droppable},dragOverlay:{...Jb.dragOverlay,...t?.dragOverlay}}),[t?.draggable,t?.droppable,t?.dragOverlay])}function Dje(t){let{activeNode:e,measure:n,initialRect:i,config:r=!0}=t;const a=C.useRef(!1),{x:s,y:o}=typeof r=="boolean"?{x:r,y:r}:r;qo(()=>{if(!s&&!o||!e){a.current=!1;return}if(a.current||!i)return;const c=e?.node.current;if(!c||c.isConnected===!1)return;const d=n(c),f=FZ(d,i);if(s||(f.x=0),o||(f.y=0),a.current=!0,Math.abs(f.x)>0||Math.abs(f.y)>0){const p=zZ(c);p&&p.scrollBy({top:f.y,left:f.x})}},[e,s,o,i,n])}const KZ=C.createContext({...go,scaleX:1,scaleY:1});var cu;(function(t){t[t.Uninitialized=0]="Uninitialized",t[t.Initializing=1]="Initializing",t[t.Initialized=2]="Initialized"})(cu||(cu={}));const Oje=C.memo(function(e){var n,i,r,a;let{id:s,accessibility:o,autoScroll:l=!0,children:c,sensors:d=wje,collisionDetection:f=I5e,measuring:p,modifiers:m,...y}=e;const b=C.useReducer(Cje,void 0,Tje),[x,g]=b,[M,w]=T5e(),[E,A]=C.useState(cu.Uninitialized),N=E===cu.Initialized,{draggable:{active:R,nodes:I,translate:P},droppable:{containers:O}}=x,B=R!=null?I.get(R):null,U=C.useRef({initial:null,translated:null}),W=C.useMemo(()=>{var ke;return R!=null?{id:R,data:(ke=B?.data)!=null?ke:Mje,rect:U}:null},[R,B]),k=C.useRef(null),[$,q]=C.useState(null),[G,K]=C.useState(null),Q=Y0(y,Object.values(y)),se=jv("DndDescribedBy",s),H=C.useMemo(()=>O.getEnabled(),[O]),X=Pje(p),{droppableRects:re,measureDroppableContainers:ce,measuringScheduled:ye}=dje(H,{dragging:N,dependencies:[P.x,P.y],config:X.droppable}),me=cje(I,R),be=C.useMemo(()=>G?yN(G):null,[G]),De=de(),he=fje(me,X.draggable.measure);Dje({activeNode:R!=null?I.get(R):null,config:De.layoutShiftCompensation,initialRect:he,measure:X.draggable.measure});const Ae=MV(me,X.draggable.measure,he),Be=MV(me?me.parentElement:null),le=C.useRef({activatorEvent:null,active:null,activeNode:me,collisionRect:null,collisions:null,droppableRects:re,draggableNodes:I,draggingNode:null,draggingNodeRect:null,droppableContainers:O,over:null,scrollableAncestors:[],scrollAdjustedTranslate:null}),ut=O.getNodeFor((n=le.current.over)==null?void 0:n.id),z=Sje({measure:X.dragOverlay.measure}),V=(i=z.nodeRef.current)!=null?i:me,ne=N?(r=z.rect)!=null?r:Ae:null,J=!!(z.nodeRef.current&&z.rect),ee=mje(J?null:Ae),ae=qZ(V?za(V):null),ie=gje(N?ut??me:null),we=bje(ie),ve=Nje(m,{transform:{x:P.x-ee.x,y:P.y-ee.y,scaleX:1,scaleY:1},activatorEvent:G,active:W,activeNodeRect:Ae,containerNodeRect:Be,draggingNodeRect:ne,over:le.current.over,overlayNodeRect:z.rect,scrollableAncestors:ie,scrollableAncestorRects:we,windowRect:ae}),F=be?vp(be,P):null,L=vje(ie),Y=AV(L),pe=AV(L,[Ae]),xe=vp(ve,Y),fe=ne?z5e(ne,ve):null,Ye=W&&fe?f({active:W,collisionRect:fe,droppableRects:re,droppableContainers:H,pointerCoordinates:F}):null,Le=UZ(Ye,"id"),[$e,rt]=C.useState(null),Ue=J?ve:vp(ve,pe),Pe=U5e(Ue,(a=$e?.rect)!=null?a:null,Ae),dt=C.useRef(null),et=C.useCallback((ke,Ee)=>{let{sensor:ge,options:je}=Ee;if(k.current==null)return;const at=I.get(k.current);if(!at)return;const yt=ke.nativeEvent,Ct=new ge({active:k.current,activeNode:at,event:yt,options:je,context:le,onAbort(Pt){if(!I.get(Pt))return;const{onDragAbort:jn}=Q.current,ur={id:Pt};jn?.(ur),M({type:"onDragAbort",event:ur})},onPending(Pt,wn,jn,ur){if(!I.get(Pt))return;const{onDragPending:dr}=Q.current,Ar={id:Pt,constraint:wn,initialCoordinates:jn,offset:ur};dr?.(Ar),M({type:"onDragPending",event:Ar})},onStart(Pt){const wn=k.current;if(wn==null)return;const jn=I.get(wn);if(!jn)return;const{onDragStart:ur}=Q.current,Xi={activatorEvent:yt,active:{id:wn,data:jn.data,rect:U}};Ul.unstable_batchedUpdates(()=>{ur?.(Xi),A(cu.Initializing),g({type:Qi.DragStart,initialCoordinates:Pt,active:wn}),M({type:"onDragStart",event:Xi}),q(dt.current),K(yt)})},onMove(Pt){g({type:Qi.DragMove,coordinates:Pt})},onEnd:tn(Qi.DragEnd),onCancel:tn(Qi.DragCancel)});dt.current=Ct;function tn(Pt){return async function(){const{active:jn,collisions:ur,over:Xi,scrollAdjustedTranslate:dr}=le.current;let Ar=null;if(jn&&dr){const{cancelDrop:Vr}=Q.current;Ar={activatorEvent:yt,active:jn,collisions:ur,delta:dr,over:Xi},Pt===Qi.DragEnd&&typeof Vr=="function"&&await Promise.resolve(Vr(Ar))&&(Pt=Qi.DragCancel)}k.current=null,Ul.unstable_batchedUpdates(()=>{g({type:Pt}),A(cu.Uninitialized),rt(null),q(null),K(null),dt.current=null;const Vr=Pt===Qi.DragEnd?"onDragEnd":"onDragCancel";if(Ar){const Di=Q.current[Vr];Di?.(Ar),M({type:Vr,event:Ar})}})}}},[I]),Qe=C.useCallback((ke,Ee)=>(ge,je)=>{const at=ge.nativeEvent,yt=I.get(je);if(k.current!==null||!yt||at.dndKit||at.defaultPrevented)return;const Ct={active:yt};ke(ge,Ee.options,Ct)===!0&&(at.dndKit={capturedBy:Ee.sensor},k.current=je,et(ge,Ee))},[I,et]),st=uje(d,Qe);xje(d),qo(()=>{Ae&&E===cu.Initializing&&A(cu.Initialized)},[Ae,E]),C.useEffect(()=>{const{onDragMove:ke}=Q.current,{active:Ee,activatorEvent:ge,collisions:je,over:at}=le.current;if(!Ee||!ge)return;const yt={active:Ee,activatorEvent:ge,collisions:je,delta:{x:xe.x,y:xe.y},over:at};Ul.unstable_batchedUpdates(()=>{ke?.(yt),M({type:"onDragMove",event:yt})})},[xe.x,xe.y]),C.useEffect(()=>{const{active:ke,activatorEvent:Ee,collisions:ge,droppableContainers:je,scrollAdjustedTranslate:at}=le.current;if(!ke||k.current==null||!Ee||!at)return;const{onDragOver:yt}=Q.current,Ct=je.get(Le),tn=Ct&&Ct.rect.current?{id:Ct.id,rect:Ct.rect.current,data:Ct.data,disabled:Ct.disabled}:null,Pt={active:ke,activatorEvent:Ee,collisions:ge,delta:{x:at.x,y:at.y},over:tn};Ul.unstable_batchedUpdates(()=>{rt(tn),yt?.(Pt),M({type:"onDragOver",event:Pt})})},[Le]),qo(()=>{le.current={activatorEvent:G,active:W,activeNode:me,collisionRect:fe,collisions:Ye,droppableRects:re,draggableNodes:I,draggingNode:V,draggingNodeRect:ne,droppableContainers:O,over:$e,scrollableAncestors:ie,scrollAdjustedTranslate:xe},U.current={initial:ne,translated:fe}},[W,me,Ye,fe,I,V,ne,re,O,$e,ie,xe]),sje({...De,delta:P,draggingRect:fe,pointerCoordinates:F,scrollableAncestors:ie,scrollableAncestorRects:we});const ue=C.useMemo(()=>({active:W,activeNode:me,activeNodeRect:Ae,activatorEvent:G,collisions:Ye,containerNodeRect:Be,dragOverlay:z,draggableNodes:I,droppableContainers:O,droppableRects:re,over:$e,measureDroppableContainers:ce,scrollableAncestors:ie,scrollableAncestorRects:we,measuringConfiguration:X,measuringScheduled:ye,windowRect:ae}),[W,me,Ae,G,Ye,Be,z,I,O,re,$e,ce,ie,we,X,ye,ae]),tt=C.useMemo(()=>({activatorEvent:G,activators:st,active:W,activeNodeRect:Ae,ariaDescribedById:{draggable:se},dispatch:g,draggableNodes:I,over:$e,measureDroppableContainers:ce}),[G,st,W,Ae,g,se,I,$e,ce]);return bi.createElement(kZ.Provider,{value:w},bi.createElement(Cw.Provider,{value:tt},bi.createElement(XZ.Provider,{value:ue},bi.createElement(KZ.Provider,{value:Pe},c)),bi.createElement(Rje,{disabled:o?.restoreFocus===!1})),bi.createElement(N5e,{...o,hiddenTextDescribedById:se}));function de(){const ke=$?.autoScrollEnabled===!1,Ee=typeof l=="object"?l.enabled===!1:l===!1,ge=N&&!ke&&!Ee;return typeof l=="object"?{...l,enabled:ge}:{enabled:ge}}}),kje=C.createContext(null),CV="button",Lje="Draggable";function Ije(t){let{id:e,data:n,disabled:i=!1,attributes:r}=t;const a=jv(Lje),{activators:s,activatorEvent:o,active:l,activeNodeRect:c,ariaDescribedById:d,draggableNodes:f,over:p}=C.useContext(Cw),{role:m=CV,roleDescription:y="draggable",tabIndex:b=0}=r??{},x=l?.id===e,g=C.useContext(x?KZ:kje),[M,w]=eS(),[E,A]=eS(),N=yje(s,e),R=Y0(n);qo(()=>(f.set(e,{id:e,key:a,node:M,activatorNode:E,data:R}),()=>{const P=f.get(e);P&&P.key===a&&f.delete(e)}),[f,e]);const I=C.useMemo(()=>({role:m,tabIndex:b,"aria-disabled":i,"aria-pressed":x&&m===CV?!0:void 0,"aria-roledescription":y,"aria-describedby":d.draggable}),[i,m,b,x,y,d.draggable]);return{active:l,activatorEvent:o,activeNodeRect:c,attributes:I,isDragging:x,listeners:i?void 0:N,node:M,over:p,setNodeRef:w,setActivatorNodeRef:A,transform:g}}function Uje(){return C.useContext(XZ)}const Fje="Droppable",zje={timeout:25};function Bje(t){let{data:e,disabled:n=!1,id:i,resizeObserverConfig:r}=t;const a=jv(Fje),{active:s,dispatch:o,over:l,measureDroppableContainers:c}=C.useContext(Cw),d=C.useRef({disabled:n}),f=C.useRef(!1),p=C.useRef(null),m=C.useRef(null),{disabled:y,updateMeasurementsFor:b,timeout:x}={...zje,...r},g=Y0(b??i),M=C.useCallback(()=>{if(!f.current){f.current=!0;return}m.current!=null&&clearTimeout(m.current),m.current=setTimeout(()=>{c(Array.isArray(g.current)?g.current:[g.current]),m.current=null},x)},[x]),w=Tw({callback:M,disabled:y||!s}),E=C.useCallback((I,P)=>{w&&(P&&(w.unobserve(P),f.current=!1),I&&w.observe(I))},[w]),[A,N]=eS(E),R=Y0(e);return C.useEffect(()=>{!w||!A.current||(w.disconnect(),f.current=!1,w.observe(A.current))},[A,w]),C.useEffect(()=>(o({type:Qi.RegisterDroppable,element:{id:i,key:a,disabled:n,node:A,rect:p,data:R}}),()=>o({type:Qi.UnregisterDroppable,key:a,id:i})),[i]),C.useEffect(()=>{n!==d.current.disabled&&(o({type:Qi.SetDroppableDisabled,id:i,key:a,disabled:n}),d.current.disabled=n)},[i,a,n,o]),{active:s,rect:p,isOver:l?.id===i,node:A,over:l,setNodeRef:N}}function ik(t,e,n){const i=t.slice();return i.splice(n<0?i.length+n:n,0,i.splice(e,1)[0]),i}function jje(t,e){return t.reduce((n,i,r)=>{const a=e.get(i);return a&&(n[r]=a),n},Array(t.length))}function Rb(t){return t!==null&&t>=0}function Hje(t,e){if(t===e)return!0;if(t.length!==e.length)return!1;for(let n=0;n<t.length;n++)if(t[n]!==e[n])return!1;return!0}function Vje(t){return typeof t=="boolean"?{draggable:t,droppable:t}:t}const rk=t=>{let{rects:e,activeIndex:n,overIndex:i,index:r}=t;const 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