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l=w_(this.data,o)||{};s.skipCopy||(i=JSON.parse(JSON.stringify(i))),r?X$(l,i,a):l={...l,...i},$4(this.data,o,l),s.silent||this.emit("added",e,n,i)}removeResourceBundle(e,n){this.hasResourceBundle(e,n)&&delete this.data[e][n],this.removeNamespaces(n),this.emit("removed",e,n)}hasResourceBundle(e,n){return this.getResource(e,n)!==void 0}getResourceBundle(e,n){return n||(n=this.options.defaultNS),this.getResource(e,n)}getDataByLanguage(e){return this.data[e]}hasLanguageSomeTranslations(e){const n=this.getDataByLanguage(e);return!!(n&&Object.keys(n)||[]).find(r=>n[r]&&Object.keys(n[r]).length>0)}toJSON(){return this.data}}var K$={processors:{},addPostProcessor(t){this.processors[t.name]=t},handle(t,e,n,i,r){return t.forEach(a=>{e=this.processors[a]?.process(e,n,i,r)??e}),e}};const Y$=Symbol("i18next/PATH_KEY");function ene(){const t=[],e=Object.create(null);let n;return e.get=(i,r)=>(n?.revoke?.(),r===Y$?t:(t.push(r),n=Proxy.revocable(i,e),n.proxy)),Proxy.revocable(Object.create(null),e).proxy}function rN(t,e){const{[Y$]:n}=t(ene());return n.join(e?.keySeparator??".")}const W4={},vA=t=>!Ht(t)&&typeof t!="boolean"&&typeof t!="number";class E_ extends DS{constructor(e,n={}){super(),Vte(["resourceStore","languageUtils","pluralResolver","interpolator","backendConnector","i18nFormat","utils"],e,this),this.options=n,this.options.keySeparator===void 0&&(this.options.keySeparator="."),this.logger=zo.create("translator")}changeLanguage(e){e&&(this.language=e)}exists(e,n={interpolation:{}}){const i={...n};if(e==null)return!1;const r=this.resolve(e,i);if(r?.res===void 0)return!1;const a=vA(r.res);return!(i.returnObjects===!1&&a)}extractFromKey(e,n){let i=n.nsSeparator!==void 0?n.nsSeparator:this.options.nsSeparator;i===void 0&&(i=":");const r=n.keySeparator!==void 0?n.keySeparator:this.options.keySeparator;let a=n.ns||this.options.defaultNS||[];const s=i&&e.indexOf(i)>-1,o=!this.options.userDefinedKeySeparator&&!n.keySeparator&&!this.options.userDefinedNsSeparator&&!n.nsSeparator&&!Qte(e,i,r);if(s&&!o){const l=e.match(this.interpolator.nestingRegexp);if(l&&l.length>0)return{key:e,namespaces:Ht(a)?[a]:a};const c=e.split(i);(i!==r||i===r&&this.options.ns.indexOf(c[0])>-1)&&(a=c.shift()),e=c.join(r)}return{key:e,namespaces:Ht(a)?[a]:a}}translate(e,n,i){let r=typeof n=="object"?{...n}:n;if(typeof r!="object"&&this.options.overloadTranslationOptionHandler&&(r=this.options.overloadTranslationOptionHandler(arguments)),typeof r=="object"&&(r={...r}),r||(r={}),e==null)return"";typeof e=="function"&&(e=rN(e,{...this.options,...r})),Array.isArray(e)||(e=[String(e)]);const a=r.returnDetails!==void 0?r.returnDetails:this.options.returnDetails,s=r.keySeparator!==void 0?r.keySeparator:this.options.keySeparator,{key:o,namespaces:l}=this.extractFromKey(e[e.length-1],r),c=l[l.length-1];let d=r.nsSeparator!==void 0?r.nsSeparator:this.options.nsSeparator;d===void 0&&(d=":");const f=r.lng||this.language,p=r.appendNamespaceToCIMode||this.options.appendNamespaceToCIMode;if(f?.toLowerCase()==="cimode")return p?a?{res:`${c}${d}${o}`,usedKey:o,exactUsedKey:o,usedLng:f,usedNS:c,usedParams:this.getUsedParamsDetails(r)}:`${c}${d}${o}`:a?{res:o,usedKey:o,exactUsedKey:o,usedLng:f,usedNS:c,usedParams:this.getUsedParamsDetails(r)}:o;const m=this.resolve(e,r);let b=m?.res;const _=m?.usedKey||o,v=m?.exactUsedKey||o,x=["[object Number]","[object Function]","[object RegExp]"],M=r.joinArrays!==void 0?r.joinArrays:this.options.joinArrays,w=!this.i18nFormat||this.i18nFormat.handleAsObject,E=r.count!==void 0&&!Ht(r.count),T=E_.hasDefaultValue(r),P=E?this.pluralResolver.getSuffix(f,r.count,r):"",R=r.ordinal&&E?this.pluralResolver.getSuffix(f,r.count,{ordinal:!1}):"",U=E&&!r.ordinal&&r.count===0,C=U&&r[`defaultValue${this.options.pluralSeparator}zero`]||r[`defaultValue${P}`]||r[`defaultValue${R}`]||r.defaultValue;let D=b;w&&!b&&T&&(D=C);const F=vA(D),I=Object.prototype.toString.apply(D);if(w&&D&&F&&x.indexOf(I)<0&&!(Ht(M)&&Array.isArray(D))){if(!r.returnObjects&&!this.options.returnObjects){this.options.returnedObjectHandler||this.logger.warn("accessing an object - but returnObjects options is not enabled!");const q=this.options.returnedObjectHandler?this.options.returnedObjectHandler(_,D,{...r,ns:l}):`key '${o} (${this.language})' returned an object instead of string.`;return a?(m.res=q,m.usedParams=this.getUsedParamsDetails(r),m):q}if(s){const q=Array.isArray(D),L=q?[]:{},H=q?v:_;for(const V in D)if(Object.prototype.hasOwnProperty.call(D,V)){const G=`${H}${s}${V}`;T&&!b?L[V]=this.translate(G,{...r,defaultValue:vA(C)?C[V]:void 0,joinArrays:!1,ns:l}):L[V]=this.translate(G,{...r,joinArrays:!1,ns:l}),L[V]===G&&(L[V]=D[V])}b=L}}else if(w&&Ht(M)&&Array.isArray(b))b=b.join(M),b&&(b=this.extendTranslation(b,e,r,i));else{let q=!1,L=!1;!this.isValidLookup(b)&&T&&(q=!0,b=C),this.isValidLookup(b)||(L=!0,b=o);const V=(r.missingKeyNoValueFallbackToKey||this.options.missingKeyNoValueFallbackToKey)&&L?void 0:b,G=T&&C!==b&&this.options.updateMissing;if(L||q||G){if(this.logger.log(G?"updateKey":"missingKey",f,c,o,G?C:b),s){const B=this.resolve(o,{...r,keySeparator:!1});B&&B.res&&this.logger.warn("Seems the loaded translations were in flat JSON format instead of nested. Either set keySeparator: false on init or make sure your translations are published in nested format.")}let K=[];const Z=this.languageUtils.getFallbackCodes(this.options.fallbackLng,r.lng||this.language);if(this.options.saveMissingTo==="fallback"&&Z&&Z[0])for(let B=0;B<Z.length;B++)K.push(Z[B]);else this.options.saveMissingTo==="all"?K=this.languageUtils.toResolveHierarchy(r.lng||this.language):K.push(r.lng||this.language);const se=(B,X,ae)=>{const ce=T&&ae!==b?ae:V;this.options.missingKeyHandler?this.options.missingKeyHandler(B,c,X,ce,G,r):this.backendConnector?.saveMissing&&this.backendConnector.saveMissing(B,c,X,ce,G,r),this.emit("missingKey",B,c,X,b)};this.options.saveMissing&&(this.options.saveMissingPlurals&&E?K.forEach(B=>{const X=this.pluralResolver.getSuffixes(B,r);U&&r[`defaultValue${this.options.pluralSeparator}zero`]&&X.indexOf(`${this.options.pluralSeparator}zero`)<0&&X.push(`${this.options.pluralSeparator}zero`),X.forEach(ae=>{se([B],o+ae,r[`defaultValue${ae}`]||C)})}):se(K,o,C))}b=this.extendTranslation(b,e,r,m,i),L&&b===o&&this.options.appendNamespaceToMissingKey&&(b=`${c}${d}${o}`),(L||q)&&this.options.parseMissingKeyHandler&&(b=this.options.parseMissingKeyHandler(this.options.appendNamespaceToMissingKey?`${c}${d}${o}`:o,q?b:void 0,r))}return a?(m.res=b,m.usedParams=this.getUsedParamsDetails(r),m):b}extendTranslation(e,n,i,r,a){if(this.i18nFormat?.parse)e=this.i18nFormat.parse(e,{...this.options.interpolation.defaultVariables,...i},i.lng||this.language||r.usedLng,r.usedNS,r.usedKey,{resolved:r});else if(!i.skipInterpolation){i.interpolation&&this.interpolator.init({...i,interpolation:{...this.options.interpolation,...i.interpolation}});const l=Ht(e)&&(i?.interpolation?.skipOnVariables!==void 0?i.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables);let c;if(l){const f=e.match(this.interpolator.nestingRegexp);c=f&&f.length}let d=i.replace&&!Ht(i.replace)?i.replace:i;if(this.options.interpolation.defaultVariables&&(d={...this.options.interpolation.defaultVariables,...d}),e=this.interpolator.interpolate(e,d,i.lng||this.language||r.usedLng,i),l){const f=e.match(this.interpolator.nestingRegexp),p=f&&f.length;c<p&&(i.nest=!1)}!i.lng&&r&&r.res&&(i.lng=this.language||r.usedLng),i.nest!==!1&&(e=this.interpolator.nest(e,(...f)=>a?.[0]===f[0]&&!i.context?(this.logger.warn(`It seems you are nesting recursively key: ${f[0]} in key: ${n[0]}`),null):this.translate(...f,n),i)),i.interpolation&&this.interpolator.reset()}const s=i.postProcess||this.options.postProcess,o=Ht(s)?[s]:s;return e!=null&&o?.length&&i.applyPostProcessor!==!1&&(e=K$.handle(o,e,n,this.options&&this.options.postProcessPassResolved?{i18nResolved:{...r,usedParams:this.getUsedParamsDetails(i)},...i}:i,this)),e}resolve(e,n={}){let i,r,a,s,o;return Ht(e)&&(e=[e]),e.forEach(l=>{if(this.isValidLookup(i))return;const c=this.extractFromKey(l,n),d=c.key;r=d;let f=c.namespaces;this.options.fallbackNS&&(f=f.concat(this.options.fallbackNS));const p=n.count!==void 0&&!Ht(n.count),m=p&&!n.ordinal&&n.count===0,b=n.context!==void 0&&(Ht(n.context)||typeof n.context=="number")&&n.context!=="",_=n.lngs?n.lngs:this.languageUtils.toResolveHierarchy(n.lng||this.language,n.fallbackLng);f.forEach(v=>{this.isValidLookup(i)||(o=v,!W4[`${_[0]}-${v}`]&&this.utils?.hasLoadedNamespace&&!this.utils?.hasLoadedNamespace(o)&&(W4[`${_[0]}-${v}`]=!0,this.logger.warn(`key "${r}" for languages "${_.join(", ")}" won't get resolved as namespace "${o}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!")),_.forEach(x=>{if(this.isValidLookup(i))return;s=x;const M=[d];if(this.i18nFormat?.addLookupKeys)this.i18nFormat.addLookupKeys(M,d,x,v,n);else{let E;p&&(E=this.pluralResolver.getSuffix(x,n.count,n));const T=`${this.options.pluralSeparator}zero`,P=`${this.options.pluralSeparator}ordinal${this.options.pluralSeparator}`;if(p&&(n.ordinal&&E.indexOf(P)===0&&M.push(d+E.replace(P,this.options.pluralSeparator)),M.push(d+E),m&&M.push(d+T)),b){const R=`${d}${this.options.contextSeparator||"_"}${n.context}`;M.push(R),p&&(n.ordinal&&E.indexOf(P)===0&&M.push(R+E.replace(P,this.options.pluralSeparator)),M.push(R+E),m&&M.push(R+T))}}let w;for(;w=M.pop();)this.isValidLookup(i)||(a=w,i=this.getResource(x,v,w,n))}))})}),{res:i,usedKey:r,exactUsedKey:a,usedLng:s,usedNS:o}}isValidLookup(e){return e!==void 0&&!(!this.options.returnNull&&e===null)&&!(!this.options.returnEmptyString&&e==="")}getResource(e,n,i,r={}){return this.i18nFormat?.getResource?this.i18nFormat.getResource(e,n,i,r):this.resourceStore.getResource(e,n,i,r)}getUsedParamsDetails(e={}){const n=["defaultValue","ordinal","context","replace","lng","lngs","fallbackLng","ns","keySeparator","nsSeparator","returnObjects","returnDetails","joinArrays","postProcess","interpolation"],i=e.replace&&!Ht(e.replace);let r=i?e.replace:e;if(i&&typeof e.count<"u"&&(r.count=e.count),this.options.interpolation.defaultVariables&&(r={...this.options.interpolation.defaultVariables,...r}),!i){r={...r};for(const a of n)delete r[a]}return r}static hasDefaultValue(e){const n="defaultValue";for(const i in e)if(Object.prototype.hasOwnProperty.call(e,i)&&n===i.substring(0,n.length)&&e[i]!==void 0)return!0;return!1}}class q4{constructor(e){this.options=e,this.supportedLngs=this.options.supportedLngs||!1,this.logger=zo.create("languageUtils")}getScriptPartFromCode(e){if(e=C0(e),!e||e.indexOf("-")<0)return null;const n=e.split("-");return n.length===2||(n.pop(),n[n.length-1].toLowerCase()==="x")?null:this.formatLanguageCode(n.join("-"))}getLanguagePartFromCode(e){if(e=C0(e),!e||e.indexOf("-")<0)return e;const n=e.split("-");return this.formatLanguageCode(n[0])}formatLanguageCode(e){if(Ht(e)&&e.indexOf("-")>-1){let n;try{n=Intl.getCanonicalLocales(e)[0]}catch{}return n&&this.options.lowerCaseLng&&(n=n.toLowerCase()),n||(this.options.lowerCaseLng?e.toLowerCase():e)}return this.options.cleanCode||this.options.lowerCaseLng?e.toLowerCase():e}isSupportedCode(e){return(this.options.load==="languageOnly"||this.options.nonExplicitSupportedLngs)&&(e=this.getLanguagePartFromCode(e)),!this.supportedLngs||!this.supportedLngs.length||this.supportedLngs.indexOf(e)>-1}getBestMatchFromCodes(e){if(!e)return null;let n;return e.forEach(i=>{if(n)return;const r=this.formatLanguageCode(i);(!this.options.supportedLngs||this.isSupportedCode(r))&&(n=r)}),!n&&this.options.supportedLngs&&e.forEach(i=>{if(n)return;const r=this.getScriptPartFromCode(i);if(this.isSupportedCode(r))return n=r;const a=this.getLanguagePartFromCode(i);if(this.isSupportedCode(a))return n=a;n=this.options.supportedLngs.find(s=>{if(s===a)return s;if(!(s.indexOf("-")<0&&a.indexOf("-")<0)&&(s.indexOf("-")>0&&a.indexOf("-")<0&&s.substring(0,s.indexOf("-"))===a||s.indexOf(a)===0&&a.length>1))return s})}),n||(n=this.getFallbackCodes(this.options.fallbackLng)[0]),n}getFallbackCodes(e,n){if(!e)return[];if(typeof e=="function"&&(e=e(n)),Ht(e)&&(e=[e]),Array.isArray(e))return e;if(!n)return e.default||[];let i=e[n];return i||(i=e[this.getScriptPartFromCode(n)]),i||(i=e[this.formatLanguageCode(n)]),i||(i=e[this.getLanguagePartFromCode(n)]),i||(i=e.default),i||[]}toResolveHierarchy(e,n){const i=this.getFallbackCodes((n===!1?[]:n)||this.options.fallbackLng||[],e),r=[],a=s=>{s&&(this.isSupportedCode(s)?r.push(s):this.logger.warn(`rejecting language code not found in supportedLngs: ${s}`))};return Ht(e)&&(e.indexOf("-")>-1||e.indexOf("_")>-1)?(this.options.load!=="languageOnly"&&a(this.formatLanguageCode(e)),this.options.load!=="languageOnly"&&this.options.load!=="currentOnly"&&a(this.getScriptPartFromCode(e)),this.options.load!=="currentOnly"&&a(this.getLanguagePartFromCode(e))):Ht(e)&&a(this.formatLanguageCode(e)),i.forEach(s=>{r.indexOf(s)<0&&a(this.formatLanguageCode(s))}),r}}const X4={zero:0,one:1,two:2,few:3,many:4,other:5},K4={select:t=>t===1?"one":"other",resolvedOptions:()=>({pluralCategories:["one","other"]})};class tne{constructor(e,n={}){this.languageUtils=e,this.options=n,this.logger=zo.create("pluralResolver"),this.pluralRulesCache={}}addRule(e,n){this.rules[e]=n}clearCache(){this.pluralRulesCache={}}getRule(e,n={}){const i=C0(e==="dev"?"en":e),r=n.ordinal?"ordinal":"cardinal",a=JSON.stringify({cleanedCode:i,type:r});if(a in this.pluralRulesCache)return this.pluralRulesCache[a];let s;try{s=new Intl.PluralRules(i,{type:r})}catch{if(!Intl)return this.logger.error("No Intl support, please use an Intl polyfill!"),K4;if(!e.match(/-|_/))return K4;const l=this.languageUtils.getLanguagePartFromCode(e);s=this.getRule(l,n)}return this.pluralRulesCache[a]=s,s}needsPlural(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?.resolvedOptions().pluralCategories.length>1}getPluralFormsOfKey(e,n,i={}){return this.getSuffixes(e,i).map(r=>`${n}${r}`)}getSuffixes(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?i.resolvedOptions().pluralCategories.sort((r,a)=>X4[r]-X4[a]).map(r=>`${this.options.prepend}${n.ordinal?`ordinal${this.options.prepend}`:""}${r}`):[]}getSuffix(e,n,i={}){const r=this.getRule(e,i);return r?`${this.options.prepend}${i.ordinal?`ordinal${this.options.prepend}`:""}${r.select(n)}`:(this.logger.warn(`no plural rule found for: ${e}`),this.getSuffix("dev",n,i))}}const Y4=(t,e,n,i=".",r=!0)=>{let a=Wte(t,e,n);return!a&&r&&Ht(n)&&(a=iN(t,n,i),a===void 0&&(a=iN(e,n,i))),a},yA=t=>t.replace(/\$/g,"$$$$");class nne{constructor(e={}){this.logger=zo.create("interpolator"),this.options=e,this.format=e?.interpolation?.format||(n=>n),this.init(e)}init(e={}){e.interpolation||(e.interpolation={escapeValue:!0});const{escape:n,escapeValue:i,useRawValueToEscape:r,prefix:a,prefixEscaped:s,suffix:o,suffixEscaped:l,formatSeparator:c,unescapeSuffix:d,unescapePrefix:f,nestingPrefix:p,nestingPrefixEscaped:m,nestingSuffix:b,nestingSuffixEscaped:_,nestingOptionsSeparator:v,maxReplaces:x,alwaysFormat:M}=e.interpolation;this.escape=n!==void 0?n:Xte,this.escapeValue=i!==void 0?i:!0,this.useRawValueToEscape=r!==void 0?r:!1,this.prefix=a?wh(a):s||"{{",this.suffix=o?wh(o):l||"}}",this.formatSeparator=c||",",this.unescapePrefix=d?"":f||"-",this.unescapeSuffix=this.unescapePrefix?"":d||"",this.nestingPrefix=p?wh(p):m||wh("$t("),this.nestingSuffix=b?wh(b):_||wh(")"),this.nestingOptionsSeparator=v||",",this.maxReplaces=x||1e3,this.alwaysFormat=M!==void 0?M:!1,this.resetRegExp()}reset(){this.options&&this.init(this.options)}resetRegExp(){const e=(n,i)=>n?.source===i?(n.lastIndex=0,n):new RegExp(i,"g");this.regexp=e(this.regexp,`${this.prefix}(.+?)${this.suffix}`),this.regexpUnescape=e(this.regexpUnescape,`${this.prefix}${this.unescapePrefix}(.+?)${this.unescapeSuffix}${this.suffix}`),this.nestingRegexp=e(this.nestingRegexp,`${this.nestingPrefix}((?:[^()"']+|"[^"]*"|'[^']*'|\\((?:[^()]|"[^"]*"|'[^']*')*\\))*?)${this.nestingSuffix}`)}interpolate(e,n,i,r){let a,s,o;const l=this.options&&this.options.interpolation&&this.options.interpolation.defaultVariables||{},c=m=>{if(m.indexOf(this.formatSeparator)<0){const x=Y4(n,l,m,this.options.keySeparator,this.options.ignoreJSONStructure);return this.alwaysFormat?this.format(x,void 0,i,{...r,...n,interpolationkey:m}):x}const b=m.split(this.formatSeparator),_=b.shift().trim(),v=b.join(this.formatSeparator).trim();return this.format(Y4(n,l,_,this.options.keySeparator,this.options.ignoreJSONStructure),v,i,{...r,...n,interpolationkey:_})};this.resetRegExp();const d=r?.missingInterpolationHandler||this.options.missingInterpolationHandler,f=r?.interpolation?.skipOnVariables!==void 0?r.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables;return[{regex:this.regexpUnescape,safeValue:m=>yA(m)},{regex:this.regexp,safeValue:m=>this.escapeValue?yA(this.escape(m)):yA(m)}].forEach(m=>{for(o=0;a=m.regex.exec(e);){const b=a[1].trim();if(s=c(b),s===void 0)if(typeof d=="function"){const v=d(e,a,r);s=Ht(v)?v:""}else if(r&&Object.prototype.hasOwnProperty.call(r,b))s="";else if(f){s=a[0];continue}else this.logger.warn(`missed to pass in variable ${b} for interpolating ${e}`),s="";else!Ht(s)&&!this.useRawValueToEscape&&(s=B4(s));const _=m.safeValue(s);if(e=e.replace(a[0],_),f?(m.regex.lastIndex+=s.length,m.regex.lastIndex-=a[0].length):m.regex.lastIndex=0,o++,o>=this.maxReplaces)break}}),e}nest(e,n,i={}){let r,a,s;const o=(l,c)=>{const d=this.nestingOptionsSeparator;if(l.indexOf(d)<0)return l;const f=l.split(new RegExp(`${d}[ ]*{`));let p=`{${f[1]}`;l=f[0],p=this.interpolate(p,s);const m=p.match(/'/g),b=p.match(/"/g);((m?.length??0)%2===0&&!b||b.length%2!==0)&&(p=p.replace(/'/g,'"'));try{s=JSON.parse(p),c&&(s={...c,...s})}catch(_){return this.logger.warn(`failed parsing options string in nesting for key ${l}`,_),`${l}${d}${p}`}return s.defaultValue&&s.defaultValue.indexOf(this.prefix)>-1&&delete s.defaultValue,l};for(;r=this.nestingRegexp.exec(e);){let l=[];s={...i},s=s.replace&&!Ht(s.replace)?s.replace:s,s.applyPostProcessor=!1,delete s.defaultValue;const c=/{.*}/.test(r[1])?r[1].lastIndexOf("}")+1:r[1].indexOf(this.formatSeparator);if(c!==-1&&(l=r[1].slice(c).split(this.formatSeparator).map(d=>d.trim()).filter(Boolean),r[1]=r[1].slice(0,c)),a=n(o.call(this,r[1].trim(),s),s),a&&r[0]===e&&!Ht(a))return a;Ht(a)||(a=B4(a)),a||(this.logger.warn(`missed to resolve ${r[1]} for nesting ${e}`),a=""),l.length&&(a=l.reduce((d,f)=>this.format(d,f,i.lng,{...i,interpolationkey:r[1].trim()}),a.trim())),e=e.replace(r[0],a),this.regexp.lastIndex=0}return e}}const ine=t=>{let e=t.toLowerCase().trim();const n={};if(t.indexOf("(")>-1){const i=t.split("(");e=i[0].toLowerCase().trim();const r=i[1].substring(0,i[1].length-1);e==="currency"&&r.indexOf(":")<0?n.currency||(n.currency=r.trim()):e==="relativetime"&&r.indexOf(":")<0?n.range||(n.range=r.trim()):r.split(";").forEach(s=>{if(s){const[o,...l]=s.split(":"),c=l.join(":").trim().replace(/^'+|'+$/g,""),d=o.trim();n[d]||(n[d]=c),c==="false"&&(n[d]=!1),c==="true"&&(n[d]=!0),isNaN(c)||(n[d]=parseInt(c,10))}})}return{formatName:e,formatOptions:n}},Z4=t=>{const e={};return(n,i,r)=>{let a=r;r&&r.interpolationkey&&r.formatParams&&r.formatParams[r.interpolationkey]&&r[r.interpolationkey]&&(a={...a,[r.interpolationkey]:void 0});const s=i+JSON.stringify(a);let o=e[s];return o||(o=t(C0(i),r),e[s]=o),o(n)}},rne=t=>(e,n,i)=>t(C0(n),i)(e);class ane{constructor(e={}){this.logger=zo.create("formatter"),this.options=e,this.init(e)}init(e,n={interpolation:{}}){this.formatSeparator=n.interpolation.formatSeparator||",";const i=n.cacheInBuiltFormats?Z4:rne;this.formats={number:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a});return o=>s.format(o)}),currency:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a,style:"currency"});return o=>s.format(o)}),datetime:i((r,a)=>{const s=new Intl.DateTimeFormat(r,{...a});return o=>s.format(o)}),relativetime:i((r,a)=>{const s=new Intl.RelativeTimeFormat(r,{...a});return o=>s.format(o,a.range||"day")}),list:i((r,a)=>{const s=new Intl.ListFormat(r,{...a});return o=>s.format(o)})}}add(e,n){this.formats[e.toLowerCase().trim()]=n}addCached(e,n){this.formats[e.toLowerCase().trim()]=Z4(n)}format(e,n,i,r={}){const a=n.split(this.formatSeparator);if(a.length>1&&a[0].indexOf("(")>1&&a[0].indexOf(")")<0&&a.find(o=>o.indexOf(")")>-1)){const o=a.findIndex(l=>l.indexOf(")")>-1);a[0]=[a[0],...a.splice(1,o)].join(this.formatSeparator)}return a.reduce((o,l)=>{const{formatName:c,formatOptions:d}=ine(l);if(this.formats[c]){let f=o;try{const p=r?.formatParams?.[r.interpolationkey]||{},m=p.locale||p.lng||r.locale||r.lng||i;f=this.formats[c](o,m,{...d,...r,...p})}catch(p){this.logger.warn(p)}return f}else this.logger.warn(`there was no format function for ${c}`);return o},e)}}const sne=(t,e)=>{t.pending[e]!==void 0&&(delete t.pending[e],t.pendingCount--)};class one extends DS{constructor(e,n,i,r={}){super(),this.backend=e,this.store=n,this.services=i,this.languageUtils=i.languageUtils,this.options=r,this.logger=zo.create("backendConnector"),this.waitingReads=[],this.maxParallelReads=r.maxParallelReads||10,this.readingCalls=0,this.maxRetries=r.maxRetries>=0?r.maxRetries:5,this.retryTimeout=r.retryTimeout>=1?r.retryTimeout:350,this.state={},this.queue=[],this.backend?.init?.(i,r.backend,r)}queueLoad(e,n,i,r){const a={},s={},o={},l={};return e.forEach(c=>{let d=!0;n.forEach(f=>{const p=`${c}|${f}`;!i.reload&&this.store.hasResourceBundle(c,f)?this.state[p]=2:this.state[p]<0||(this.state[p]===1?s[p]===void 0&&(s[p]=!0):(this.state[p]=1,d=!1,s[p]===void 0&&(s[p]=!0),a[p]===void 0&&(a[p]=!0),l[f]===void 0&&(l[f]=!0)))}),d||(o[c]=!0)}),(Object.keys(a).length||Object.keys(s).length)&&this.queue.push({pending:s,pendingCount:Object.keys(s).length,loaded:{},errors:[],callback:r}),{toLoad:Object.keys(a),pending:Object.keys(s),toLoadLanguages:Object.keys(o),toLoadNamespaces:Object.keys(l)}}loaded(e,n,i){const r=e.split("|"),a=r[0],s=r[1];n&&this.emit("failedLoading",a,s,n),!n&&i&&this.store.addResourceBundle(a,s,i,void 0,void 0,{skipCopy:!0}),this.state[e]=n?-1:2,n&&i&&(this.state[e]=0);const o={};this.queue.forEach(l=>{Gte(l.loaded,[a],s),sne(l,e),n&&l.errors.push(n),l.pendingCount===0&&!l.done&&(Object.keys(l.loaded).forEach(c=>{o[c]||(o[c]={});const d=l.loaded[c];d.length&&d.forEach(f=>{o[c][f]===void 0&&(o[c][f]=!0)})}),l.done=!0,l.errors.length?l.callback(l.errors):l.callback())}),this.emit("loaded",o),this.queue=this.queue.filter(l=>!l.done)}read(e,n,i,r=0,a=this.retryTimeout,s){if(!e.length)return s(null,{});if(this.readingCalls>=this.maxParallelReads){this.waitingReads.push({lng:e,ns:n,fcName:i,tried:r,wait:a,callback:s});return}this.readingCalls++;const o=(c,d)=>{if(this.readingCalls--,this.waitingReads.length>0){const f=this.waitingReads.shift();this.read(f.lng,f.ns,f.fcName,f.tried,f.wait,f.callback)}if(c&&d&&r<this.maxRetries){setTimeout(()=>{this.read.call(this,e,n,i,r+1,a*2,s)},a);return}s(c,d)},l=this.backend[i].bind(this.backend);if(l.length===2){try{const c=l(e,n);c&&typeof c.then=="function"?c.then(d=>o(null,d)).catch(o):o(null,c)}catch(c){o(c)}return}return l(e,n,o)}prepareLoading(e,n,i={},r){if(!this.backend)return this.logger.warn("No backend was added via i18next.use. Will not load resources."),r&&r();Ht(e)&&(e=this.languageUtils.toResolveHierarchy(e)),Ht(n)&&(n=[n]);const a=this.queueLoad(e,n,i,r);if(!a.toLoad.length)return a.pending.length||r(),null;a.toLoad.forEach(s=>{this.loadOne(s)})}load(e,n,i){this.prepareLoading(e,n,{},i)}reload(e,n,i){this.prepareLoading(e,n,{reload:!0},i)}loadOne(e,n=""){const i=e.split("|"),r=i[0],a=i[1];this.read(r,a,"read",void 0,void 0,(s,o)=>{s&&this.logger.warn(`${n}loading namespace ${a} for language ${r} failed`,s),!s&&o&&this.logger.log(`${n}loaded namespace ${a} for language ${r}`,o),this.loaded(e,s,o)})}saveMissing(e,n,i,r,a,s={},o=()=>{}){if(this.services?.utils?.hasLoadedNamespace&&!this.services?.utils?.hasLoadedNamespace(n)){this.logger.warn(`did not save key "${i}" as the namespace "${n}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!");return}if(!(i==null||i==="")){if(this.backend?.create){const l={...s,isUpdate:a},c=this.backend.create.bind(this.backend);if(c.length<6)try{let d;c.length===5?d=c(e,n,i,r,l):d=c(e,n,i,r),d&&typeof d.then=="function"?d.then(f=>o(null,f)).catch(o):o(null,d)}catch(d){o(d)}else c(e,n,i,r,o,l)}!e||!e[0]||this.store.addResource(e[0],n,i,r)}}}const Q4=()=>({debug:!1,initAsync:!0,ns:["translation"],defaultNS:["translation"],fallbackLng:["dev"],fallbackNS:!1,supportedLngs:!1,nonExplicitSupportedLngs:!1,load:"all",preload:!1,simplifyPluralSuffix:!0,keySeparator:".",nsSeparator:":",pluralSeparator:"_",contextSeparator:"_",partialBundledLanguages:!1,saveMissing:!1,updateMissing:!1,saveMissingTo:"fallback",saveMissingPlurals:!0,missingKeyHandler:!1,missingInterpolationHandler:!1,postProcess:!1,postProcessPassResolved:!1,returnNull:!1,returnEmptyString:!0,returnObjects:!1,joinArrays:!1,returnedObjectHandler:!1,parseMissingKeyHandler:!1,appendNamespaceToMissingKey:!1,appendNamespaceToCIMode:!1,overloadTranslationOptionHandler:t=>{let e={};if(typeof t[1]=="object"&&(e=t[1]),Ht(t[1])&&(e.defaultValue=t[1]),Ht(t[2])&&(e.tDescription=t[2]),typeof t[2]=="object"||typeof t[3]=="object"){const n=t[3]||t[2];Object.keys(n).forEach(i=>{e[i]=n[i]})}return e},interpolation:{escapeValue:!0,format:t=>t,prefix:"{{",suffix:"}}",formatSeparator:",",unescapePrefix:"-",nestingPrefix:"$t(",nestingSuffix:")",nestingOptionsSeparator:",",maxReplaces:1e3,skipOnVariables:!0},cacheInBuiltFormats:!0}),J4=t=>(Ht(t.ns)&&(t.ns=[t.ns]),Ht(t.fallbackLng)&&(t.fallbackLng=[t.fallbackLng]),Ht(t.fallbackNS)&&(t.fallbackNS=[t.fallbackNS]),t.supportedLngs?.indexOf?.("cimode")<0&&(t.supportedLngs=t.supportedLngs.concat(["cimode"])),typeof t.initImmediate=="boolean"&&(t.initAsync=t.initImmediate),t),by=()=>{},lne=t=>{Object.getOwnPropertyNames(Object.getPrototypeOf(t)).forEach(n=>{typeof t[n]=="function"&&(t[n]=t[n].bind(t))})};class s0 extends DS{constructor(e={},n){if(super(),this.options=J4(e),this.services={},this.logger=zo,this.modules={external:[]},lne(this),n&&!this.isInitialized&&!e.isClone){if(!this.options.initAsync)return this.init(e,n),this;setTimeout(()=>{this.init(e,n)},0)}}init(e={},n){this.isInitializing=!0,typeof e=="function"&&(n=e,e={}),e.defaultNS==null&&e.ns&&(Ht(e.ns)?e.defaultNS=e.ns:e.ns.indexOf("translation")<0&&(e.defaultNS=e.ns[0]));const i=Q4();this.options={...i,...this.options,...J4(e)},this.options.interpolation={...i.interpolation,...this.options.interpolation},e.keySeparator!==void 0&&(this.options.userDefinedKeySeparator=e.keySeparator),e.nsSeparator!==void 0&&(this.options.userDefinedNsSeparator=e.nsSeparator);const r=c=>c?typeof c=="function"?new c:c:null;if(!this.options.isClone){this.modules.logger?zo.init(r(this.modules.logger),this.options):zo.init(null,this.options);let c;this.modules.formatter?c=this.modules.formatter:c=ane;const d=new q4(this.options);this.store=new G4(this.options.resources,this.options);const f=this.services;f.logger=zo,f.resourceStore=this.store,f.languageUtils=d,f.pluralResolver=new tne(d,{prepend:this.options.pluralSeparator,simplifyPluralSuffix:this.options.simplifyPluralSuffix}),this.options.interpolation.format&&this.options.interpolation.format!==i.interpolation.format&&this.logger.deprecate("init: you are still using the legacy format function, please use the new approach: https://www.i18next.com/translation-function/formatting"),c&&(!this.options.interpolation.format||this.options.interpolation.format===i.interpolation.format)&&(f.formatter=r(c),f.formatter.init&&f.formatter.init(f,this.options),this.options.interpolation.format=f.formatter.format.bind(f.formatter)),f.interpolator=new nne(this.options),f.utils={hasLoadedNamespace:this.hasLoadedNamespace.bind(this)},f.backendConnector=new one(r(this.modules.backend),f.resourceStore,f,this.options),f.backendConnector.on("*",(m,...b)=>{this.emit(m,...b)}),this.modules.languageDetector&&(f.languageDetector=r(this.modules.languageDetector),f.languageDetector.init&&f.languageDetector.init(f,this.options.detection,this.options)),this.modules.i18nFormat&&(f.i18nFormat=r(this.modules.i18nFormat),f.i18nFormat.init&&f.i18nFormat.init(this)),this.translator=new E_(this.services,this.options),this.translator.on("*",(m,...b)=>{this.emit(m,...b)}),this.modules.external.forEach(m=>{m.init&&m.init(this)})}if(this.format=this.options.interpolation.format,n||(n=by),this.options.fallbackLng&&!this.services.languageDetector&&!this.options.lng){const c=this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);c.length>0&&c[0]!=="dev"&&(this.options.lng=c[0])}!this.services.languageDetector&&!this.options.lng&&this.logger.warn("init: no languageDetector is used and no lng is defined"),["getResource","hasResourceBundle","getResourceBundle","getDataByLanguage"].forEach(c=>{this[c]=(...d)=>this.store[c](...d)}),["addResource","addResources","addResourceBundle","removeResourceBundle"].forEach(c=>{this[c]=(...d)=>(this.store[c](...d),this)});const o=Sg(),l=()=>{const c=(d,f)=>{this.isInitializing=!1,this.isInitialized&&!this.initializedStoreOnce&&this.logger.warn("init: i18next is already initialized. You should call init just once!"),this.isInitialized=!0,this.options.isClone||this.logger.log("initialized",this.options),this.emit("initialized",this.options),o.resolve(f),n(d,f)};if(this.languages&&!this.isInitialized)return c(null,this.t.bind(this));this.changeLanguage(this.options.lng,c)};return this.options.resources||!this.options.initAsync?l():setTimeout(l,0),o}loadResources(e,n=by){let i=n;const r=Ht(e)?e:this.language;if(typeof e=="function"&&(i=e),!this.options.resources||this.options.partialBundledLanguages){if(r?.toLowerCase()==="cimode"&&(!this.options.preload||this.options.preload.length===0))return i();const a=[],s=o=>{if(!o||o==="cimode")return;this.services.languageUtils.toResolveHierarchy(o).forEach(c=>{c!=="cimode"&&a.indexOf(c)<0&&a.push(c)})};r?s(r):this.services.languageUtils.getFallbackCodes(this.options.fallbackLng).forEach(l=>s(l)),this.options.preload?.forEach?.(o=>s(o)),this.services.backendConnector.load(a,this.options.ns,o=>{!o&&!this.resolvedLanguage&&this.language&&this.setResolvedLanguage(this.language),i(o)})}else i(null)}reloadResources(e,n,i){const r=Sg();return typeof e=="function"&&(i=e,e=void 0),typeof n=="function"&&(i=n,n=void 0),e||(e=this.languages),n||(n=this.options.ns),i||(i=by),this.services.backendConnector.reload(e,n,a=>{r.resolve(),i(a)}),r}use(e){if(!e)throw new Error("You are passing an undefined module! Please check the object you are passing to i18next.use()");if(!e.type)throw new Error("You are passing a wrong module! Please check the object you are passing to i18next.use()");return e.type==="backend"&&(this.modules.backend=e),(e.type==="logger"||e.log&&e.warn&&e.error)&&(this.modules.logger=e),e.type==="languageDetector"&&(this.modules.languageDetector=e),e.type==="i18nFormat"&&(this.modules.i18nFormat=e),e.type==="postProcessor"&&K$.addPostProcessor(e),e.type==="formatter"&&(this.modules.formatter=e),e.type==="3rdParty"&&this.modules.external.push(e),this}setResolvedLanguage(e){if(!(!e||!this.languages)&&!(["cimode","dev"].indexOf(e)>-1)){for(let n=0;n<this.languages.length;n++){const i=this.languages[n];if(!(["cimode","dev"].indexOf(i)>-1)&&this.store.hasLanguageSomeTranslations(i)){this.resolvedLanguage=i;break}}!this.resolvedLanguage&&this.languages.indexOf(e)<0&&this.store.hasLanguageSomeTranslations(e)&&(this.resolvedLanguage=e,this.languages.unshift(e))}}changeLanguage(e,n){this.isLanguageChangingTo=e;const i=Sg();this.emit("languageChanging",e);const r=o=>{this.language=o,this.languages=this.services.languageUtils.toResolveHierarchy(o),this.resolvedLanguage=void 0,this.setResolvedLanguage(o)},a=(o,l)=>{l?this.isLanguageChangingTo===e&&(r(l),this.translator.changeLanguage(l),this.isLanguageChangingTo=void 0,this.emit("languageChanged",l),this.logger.log("languageChanged",l)):this.isLanguageChangingTo=void 0,i.resolve((...c)=>this.t(...c)),n&&n(o,(...c)=>this.t(...c))},s=o=>{!e&&!o&&this.services.languageDetector&&(o=[]);const l=Ht(o)?o:o&&o[0],c=this.store.hasLanguageSomeTranslations(l)?l:this.services.languageUtils.getBestMatchFromCodes(Ht(o)?[o]:o);c&&(this.language||r(c),this.translator.language||this.translator.changeLanguage(c),this.services.languageDetector?.cacheUserLanguage?.(c)),this.loadResources(c,d=>{a(d,c)})};return!e&&this.services.languageDetector&&!this.services.languageDetector.async?s(this.services.languageDetector.detect()):!e&&this.services.languageDetector&&this.services.languageDetector.async?this.services.languageDetector.detect.length===0?this.services.languageDetector.detect().then(s):this.services.languageDetector.detect(s):s(e),i}getFixedT(e,n,i){const r=(a,s,...o)=>{let l;typeof s!="object"?l=this.options.overloadTranslationOptionHandler([a,s].concat(o)):l={...s},l.lng=l.lng||r.lng,l.lngs=l.lngs||r.lngs,l.ns=l.ns||r.ns,l.keyPrefix!==""&&(l.keyPrefix=l.keyPrefix||i||r.keyPrefix);const c=this.options.keySeparator||".";let d;return l.keyPrefix&&Array.isArray(a)?d=a.map(f=>(typeof f=="function"&&(f=rN(f,{...this.options,...s})),`${l.keyPrefix}${c}${f}`)):(typeof a=="function"&&(a=rN(a,{...this.options,...s})),d=l.keyPrefix?`${l.keyPrefix}${c}${a}`:a),this.t(d,l)};return Ht(e)?r.lng=e:r.lngs=e,r.ns=n,r.keyPrefix=i,r}t(...e){return this.translator?.translate(...e)}exists(...e){return this.translator?.exists(...e)}setDefaultNamespace(e){this.options.defaultNS=e}hasLoadedNamespace(e,n={}){if(!this.isInitialized)return this.logger.warn("hasLoadedNamespace: i18next was not initialized",this.languages),!1;if(!this.languages||!this.languages.length)return this.logger.warn("hasLoadedNamespace: i18n.languages were undefined or empty",this.languages),!1;const i=n.lng||this.resolvedLanguage||this.languages[0],r=this.options?this.options.fallbackLng:!1,a=this.languages[this.languages.length-1];if(i.toLowerCase()==="cimode")return!0;const s=(o,l)=>{const c=this.services.backendConnector.state[`${o}|${l}`];return c===-1||c===0||c===2};if(n.precheck){const o=n.precheck(this,s);if(o!==void 0)return o}return!!(this.hasResourceBundle(i,e)||!this.services.backendConnector.backend||this.options.resources&&!this.options.partialBundledLanguages||s(i,e)&&(!r||s(a,e)))}loadNamespaces(e,n){const i=Sg();return this.options.ns?(Ht(e)&&(e=[e]),e.forEach(r=>{this.options.ns.indexOf(r)<0&&this.options.ns.push(r)}),this.loadResources(r=>{i.resolve(),n&&n(r)}),i):(n&&n(),Promise.resolve())}loadLanguages(e,n){const i=Sg();Ht(e)&&(e=[e]);const r=this.options.preload||[],a=e.filter(s=>r.indexOf(s)<0&&this.services.languageUtils.isSupportedCode(s));return a.length?(this.options.preload=r.concat(a),this.loadResources(s=>{i.resolve(),n&&n(s)}),i):(n&&n(),Promise.resolve())}dir(e){if(e||(e=this.resolvedLanguage||(this.languages?.length>0?this.languages[0]:this.language)),!e)return"rtl";try{const r=new Intl.Locale(e);if(r&&r.getTextInfo){const a=r.getTextInfo();if(a&&a.direction)return a.direction}}catch{}const n=["ar","shu","sqr","ssh","xaa","yhd","yud","aao","abh","abv","acm","acq","acw","acx","acy","adf","ads","aeb","aec","afb","ajp","apc","apd","arb","arq","ars","ary","arz","auz","avl","ayh","ayl","ayn","ayp","bbz","pga","he","iw","ps","pbt","pbu","pst","prp","prd","ug","ur","ydd","yds","yih","ji","yi","hbo","men","xmn","fa","jpr","peo","pes","prs","dv","sam","ckb"],i=this.services?.languageUtils||new q4(Q4());return e.toLowerCase().indexOf("-latn")>1?"ltr":n.indexOf(i.getLanguagePartFromCode(e))>-1||e.toLowerCase().indexOf("-arab")>1?"rtl":"ltr"}static createInstance(e={},n){const i=new s0(e,n);return i.createInstance=s0.createInstance,i}cloneInstance(e={},n=by){const i=e.forkResourceStore;i&&delete e.forkResourceStore;const r={...this.options,...e,isClone:!0},a=new s0(r);if((e.debug!==void 0||e.prefix!==void 0)&&(a.logger=a.logger.clone(e)),["store","services","language"].forEach(o=>{a[o]=this[o]}),a.services={...this.services},a.services.utils={hasLoadedNamespace:a.hasLoadedNamespace.bind(a)},i){const o=Object.keys(this.store.data).reduce((l,c)=>(l[c]={...this.store.data[c]},l[c]=Object.keys(l[c]).reduce((d,f)=>(d[f]={...l[c][f]},d),l[c]),l),{});a.store=new G4(o,r),a.services.resourceStore=a.store}return a.translator=new E_(a.services,r),a.translator.on("*",(o,...l)=>{a.emit(o,...l)}),a.init(r,n),a.translator.options=r,a.translator.backendConnector.services.utils={hasLoadedNamespace:a.hasLoadedNamespace.bind(a)},a}toJSON(){return{options:this.options,store:this.store,language:this.language,languages:this.languages,resolvedLanguage:this.resolvedLanguage}}}const Sa=s0.createInstance();Sa.createInstance;Sa.dir;Sa.init;Sa.loadResources;Sa.reloadResources;Sa.use;Sa.changeLanguage;Sa.getFixedT;Sa.t;Sa.exists;Sa.setDefaultNamespace;Sa.hasLoadedNamespace;Sa.loadNamespaces;Sa.loadLanguages;const 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CG(t,e){return{fetchFailureCount:0,fetchFailureReason:null,fetchStatus:EG(e.networkMode)?"fetching":"paused",...t===void 0&&{error:null,status:"pending"}}}function yj(t,e){return{data:t,dataUpdatedAt:e??Date.now(),error:null,isInvalidated:!1,status:"success"}}function bj(t){const e=typeof t.initialData=="function"?t.initialData():t.initialData,n=e!==void 0,i=n?typeof t.initialDataUpdatedAt=="function"?t.initialDataUpdatedAt():t.initialDataUpdatedAt:0;return{data:e,dataUpdateCount:0,dataUpdatedAt:n?i??Date.now():0,error:null,errorUpdateCount:0,errorUpdatedAt:0,fetchFailureCount:0,fetchFailureReason:null,fetchMeta:null,isInvalidated:!1,status:n?"success":"pending",fetchStatus:"idle"}}var Pre=class extends dm{constructor(t,e){super(),this.options=e,this.#e=t,this.#a=null,this.#o=fN(),this.bindMethods(),this.setOptions(e)}#e;#t=void 0;#n=void 0;#r=void 0;#i;#s;#o;#a;#m;#f;#h;#c;#u;#l;#p=new Set;bindMethods(){this.refetch=this.refetch.bind(this)}onSubscribe(){this.listeners.size===1&&(this.#t.addObserver(this),_j(this.#t,this.options)?this.#d():this.updateResult(),this.#y())}onUnsubscribe(){this.hasListeners()||this.destroy()}shouldFetchOnReconnect(){return pN(this.#t,this.options,this.options.refetchOnReconnect)}shouldFetchOnWindowFocus(){return pN(this.#t,this.options,this.options.refetchOnWindowFocus)}destroy(){this.listeners=new Set,this.#b(),this.#_(),this.#t.removeObserver(this)}setOptions(t){const e=this.options,n=this.#t;if(this.options=this.#e.defaultQueryOptions(t),this.options.enabled!==void 0&&typeof this.options.enabled!="boolean"&&typeof this.options.enabled!="function"&&typeof Ps(this.options.enabled,this.#t)!="boolean")throw new Error("Expected enabled to be a boolean or a callback that returns a boolean");this.#S(),this.#t.setOptions(this.options),e._defaulted&&!T_(this.options,e)&&this.#e.getQueryCache().notify({type:"observerOptionsUpdated",query:this.#t,observer:this});const i=this.hasListeners();i&&Sj(this.#t,n,this.options,e)&&this.#d(),this.updateResult(),i&&(this.#t!==n||Ps(this.options.enabled,this.#t)!==Ps(e.enabled,this.#t)||Du(this.options.staleTime,this.#t)!==Du(e.staleTime,this.#t))&&this.#g();const r=this.#x();i&&(this.#t!==n||Ps(this.options.enabled,this.#t)!==Ps(e.enabled,this.#t)||r!==this.#l)&&this.#v(r)}getOptimisticResult(t){const e=this.#e.getQueryCache().build(this.#e,t),n=this.createResult(e,t);return Ore(this,n)&&(this.#r=n,this.#s=this.options,this.#i=this.#t.state),n}getCurrentResult(){return this.#r}trackResult(t,e){return new Proxy(t,{get:(n,i)=>(this.trackProp(i),e?.(i),i==="promise"&&(this.trackProp("data"),!this.options.experimental_prefetchInRender&&this.#o.status==="pending"&&this.#o.reject(new Error("experimental_prefetchInRender feature flag is not enabled"))),Reflect.get(n,i))})}trackProp(t){this.#p.add(t)}getCurrentQuery(){return this.#t}refetch({...t}={}){return this.fetch({...t})}fetchOptimistic(t){const e=this.#e.defaultQueryOptions(t),n=this.#e.getQueryCache().build(this.#e,e);return n.fetch().then(()=>this.createResult(n,e))}fetch(t){return this.#d({...t,cancelRefetch:t.cancelRefetch??!0}).then(()=>(this.updateResult(),this.#r))}#d(t){this.#S();let e=this.#t.fetch(this.options,t);return t?.throwOnError||(e=e.catch(da)),e}#g(){this.#b();const t=Du(this.options.staleTime,this.#t);if(yf||this.#r.isStale||!cN(t))return;const n=_G(this.#r.dataUpdatedAt,t)+1;this.#c=Kd.setTimeout(()=>{this.#r.isStale||this.updateResult()},n)}#x(){return(typeof this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#v(t){this.#_(),this.#l=t,!(yf||Ps(this.options.enabled,this.#t)===!1||!cN(this.#l)||this.#l===0)&&(this.#u=Kd.setInterval(()=>{(this.options.refetchIntervalInBackground||_P.isFocused())&&this.#d()},this.#l))}#y(){this.#g(),this.#v(this.#x())}#b(){this.#c&&(Kd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Kd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let d={...c},f=!1,p;if(e._optimisticResults){const U=this.hasListeners(),C=!U&&_j(t,e),D=U&&Sj(t,n,e,i);(C||D)&&(d={...d,...CG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(d.fetchStatus="idle")}let{error:m,errorUpdatedAt:b,status:_}=d;p=d.data;let v=!1;if(e.placeholderData!==void 0&&p===void 0&&_==="pending"){let U;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(U=r.data,v=!0):U=typeof e.placeholderData=="function"?e.placeholderData(this.#h?.state.data,this.#h):e.placeholderData,U!==void 0&&(_="success",p=dN(r?.data,U,e),f=!0)}if(e.select&&p!==void 0&&!v)if(r&&p===a?.data&&e.select===this.#m)p=this.#f;else try{this.#m=e.select,p=e.select(p),p=dN(r?.data,p,e),this.#f=p,this.#a=null}catch(U){this.#a=U}this.#a&&(m=this.#a,p=this.#f,b=Date.now(),_="error");const x=d.fetchStatus==="fetching",M=_==="pending",w=_==="error",E=M&&x,T=p!==void 0,R={status:_,fetchStatus:d.fetchStatus,isPending:M,isSuccess:_==="success",isError:w,isInitialLoading:E,isLoading:E,data:p,dataUpdatedAt:d.dataUpdatedAt,error:m,errorUpdatedAt:b,failureCount:d.fetchFailureCount,failureReason:d.fetchFailureReason,errorUpdateCount:d.errorUpdateCount,isFetched:d.dataUpdateCount>0||d.errorUpdateCount>0,isFetchedAfterMount:d.dataUpdateCount>l.dataUpdateCount||d.errorUpdateCount>l.errorUpdateCount,isFetching:x,isRefetching:x&&!M,isLoadingError:w&&!T,isPaused:d.fetchStatus==="paused",isPlaceholderData:f,isRefetchError:w&&T,isStale:SP(t,e),refetch:this.refetch,promise:this.#o,isEnabled:Ps(e.enabled,t)!==!1};if(this.options.experimental_prefetchInRender){const U=F=>{R.status==="error"?F.reject(R.error):R.data!==void 0&&F.resolve(R.data)},C=()=>{const F=this.#o=R.promise=fN();U(F)},D=this.#o;switch(D.status){case"pending":t.queryHash===n.queryHash&&U(D);break;case"fulfilled":(R.status==="error"||R.data!==D.value)&&C();break;case"rejected":(R.status!=="error"||R.error!==D.reason)&&C();break}}return R}updateResult(){const t=this.#r,e=this.createResult(this.#t,this.options);if(this.#i=this.#t.state,this.#s=this.options,this.#i.data!==void 0&&(this.#h=this.#t),T_(e,t))return;this.#r=e;const n=()=>{if(!t)return!0;const{notifyOnChangeProps:i}=this.options,r=typeof i=="function"?i():i;if(r==="all"||!r&&!this.#p.size)return!0;const a=new Set(r??this.#p);return this.options.throwOnError&&a.add("error"),Object.keys(this.#r).some(s=>{const o=s;return this.#r[o]!==t[o]&&a.has(o)})};this.#w({listeners:n()})}#S(){const t=this.#e.getQueryCache().build(this.#e,this.options);if(t===this.#t)return;const e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#y()}#w(t){ir.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function Dre(t,e){return Ps(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function _j(t,e){return Dre(t,e)||t.state.data!==void 0&&pN(t,e,e.refetchOnMount)}function pN(t,e,n){if(Ps(e.enabled,t)!==!1&&Du(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&SP(t,e)}return!1}function Sj(t,e,n,i){return(t!==e||Ps(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&SP(t,n)}function SP(t,e){return Ps(e.enabled,t)!==!1&&t.isStaleByTime(Du(e.staleTime,t))}function Ore(t,e){return!T_(t.getCurrentResult(),e)}function wj(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let d=!1;const f=b=>{Object.defineProperty(b,"signal",{enumerable:!0,get:()=>(e.signal.aborted?d=!0:e.signal.addEventListener("abort",()=>{d=!0}),e.signal)})},p=wG(e.options,e.fetchOptions),m=async(b,_,v)=>{if(d)return Promise.reject();if(_==null&&b.pages.length)return Promise.resolve(b);const M=(()=>{const P={client:e.client,queryKey:e.queryKey,pageParam:_,direction:v?"backward":"forward",meta:e.options.meta};return f(P),P})(),w=await p(M),{maxPages:E}=e.options,T=v?Mre:wre;return{pages:T(b.pages,w,E),pageParams:T(b.pageParams,_,E)}};if(r&&a.length){const b=r==="backward",_=b?kre:Mj,v={pages:a,pageParams:s},x=_(i,v);o=await m(v,x,b)}else{const b=t??a.length;do{const _=l===0?s[0]??i.initialPageParam:Mj(i,o);if(l>0&&_==null)break;o=await m(o,_),l++}while(l<b)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function Mj(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function kre(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var Lre=class extends TG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||NG(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=AG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),ir.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function NG(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var Ire=class extends dm{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new Lre({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=Sy(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=Sy(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=Sy(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=Sy(t);return typeof e=="string"?this.#t.get(e)?.find(i=>i!==t&&i.state.isPaused)?.continue()??Promise.resolve():Promise.resolve()}clear(){ir.batch(()=>{this.#e.forEach(t=>{this.notify({type:"removed",mutation:t})}),this.#e.clear(),this.#t.clear()})}getAll(){return Array.from(this.#e)}find(t){const e={exact:!0,...t};return this.getAll().find(n=>gj(e,n))}findAll(t={}){return this.getAll().filter(e=>gj(t,e))}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}resumePausedMutations(){const t=this.getAll().filter(e=>e.state.isPaused);return ir.batch(()=>Promise.all(t.map(e=>e.continue().catch(da))))}};function Sy(t){return t.options.scope?.id}var Ure=class extends dm{#e;#t=void 0;#n;#r;constructor(e,n){super(),this.#e=e,this.setOptions(n),this.bindMethods(),this.#i()}bindMethods(){this.mutate=this.mutate.bind(this),this.reset=this.reset.bind(this)}setOptions(e){const n=this.options;this.options=this.#e.defaultMutationOptions(e),T_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&bf(n.mutationKey)!==bf(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??NG();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){ir.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},jre=class extends dm{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??yP(i,e);let a=this.get(r);return a||(a=new Rre({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){ir.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>mj(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>mj(t,n)):e}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){ir.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){ir.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},Fre=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new jre,this.#t=t.mutationCache||new Ire,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=_P.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=C_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(Du(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=bre(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return ir.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const 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Mse=[["rect",{width:"7",height:"7",x:"3",y:"3",rx:"1",key:"1g98yp"}],["rect",{width:"7",height:"7",x:"14",y:"3",rx:"1",key:"6d4xhi"}],["rect",{width:"7",height:"7",x:"14",y:"14",rx:"1",key:"nxv5o0"}],["rect",{width:"7",height:"7",x:"3",y:"14",rx:"1",key:"1bb6yr"}]],Ese=at("layout-grid",Mse);const Ase=[["path",{d:"M9 17H7A5 5 0 0 1 7 7",key:"10o201"}],["path",{d:"M15 7h2a5 5 0 0 1 4 8",key:"1d3206"}],["line",{x1:"8",x2:"12",y1:"12",y2:"12",key:"rvw6j4"}],["line",{x1:"2",x2:"22",y1:"2",y2:"22",key:"a6p6uj"}]],Tse=at("link-2-off",Ase);const Cse=[["path",{d:"M9 17H7A5 5 0 0 1 7 7h2",key:"8i5ue5"}],["path",{d:"M15 7h2a5 5 0 1 1 0 10h-2",key:"1b9ql8"}],["line",{x1:"8",x2:"16",y1:"12",y2:"12",key:"1jonct"}]],Nse=at("link-2",Cse);const Rse=[["path",{d:"M10 13a5 5 0 0 0 7.54.54l3-3a5 5 0 0 0-7.07-7.07l-1.72 1.71",key:"1cjeqo"}],["path",{d:"M14 11a5 5 0 0 0-7.54-.54l-3 3a5 5 0 0 0 7.07 7.07l1.71-1.71",key:"19qd67"}]],Pse=at("link",Rse);const Dse=[["path",{d:"M11 5h10",key:"1cz7ny"}],["path",{d:"M11 12h10",key:"1438ji"}],["path",{d:"M11 19h10",key:"11t30w"}],["path",{d:"M4 4h1v5",key:"10yrso"}],["path",{d:"M4 9h2",key:"r1h2o0"}],["path",{d:"M6.5 20H3.4c0-1 2.6-1.925 2.6-3.5a1.5 1.5 0 0 0-2.6-1.02",key:"xtkcd5"}]],Ose=at("list-ordered",Dse);const kse=[["path",{d:"M3 5h.01",key:"18ugdj"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M3 19h.01",key:"noohij"}],["path",{d:"M8 5h13",key:"1pao27"}],["path",{d:"M8 12h13",key:"1za7za"}],["path",{d:"M8 19h13",key:"m83p4d"}]],FG=at("list",kse);const Lse=[["path",{d:"M21 12a9 9 0 1 1-6.219-8.56",key:"13zald"}]],Yt=at("loader-circle",Lse);const Ise=[["path",{d:"m10 17 5-5-5-5",key:"1bsop3"}],["path",{d:"M15 12H3",key:"6jk70r"}],["path",{d:"M15 3h4a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2h-4",key:"u53s6r"}]],Oj=at("log-in",Ise);const Use=[["path",{d:"m16 17 5-5-5-5",key:"1bji2h"}],["path",{d:"M21 12H9",key:"dn1m92"}],["path",{d:"M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4",key:"1uf3rs"}]],jse=at("log-out",Use);const Fse=[["path",{d:"M15 3h6v6",key:"1q9fwt"}],["path",{d:"m21 3-7 7",key:"1l2asr"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M9 21H3v-6",key:"wtvkvv"}]],zse=at("maximize-2",Fse);const Bse=[["path",{d:"m14 10 7-7",key:"oa77jy"}],["path",{d:"M20 10h-6V4",key:"mjg0md"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M4 14h6v6",key:"rmj7iw"}]],Hse=at("minimize-2",Bse);const Vse=[["path",{d:"M20.985 12.486a9 9 0 1 1-9.473-9.472c.405-.022.617.46.402.803a6 6 0 0 0 8.268 8.268c.344-.215.825-.004.803.401",key:"kfwtm"}]],R_=at("moon",Vse);const $se=[["path",{d:"M11 21.73a2 2 0 0 0 2 0l7-4A2 2 0 0 0 21 16V8a2 2 0 0 0-1-1.73l-7-4a2 2 0 0 0-2 0l-7 4A2 2 0 0 0 3 8v8a2 2 0 0 0 1 1.73z",key:"1a0edw"}],["path",{d:"M12 22V12",key:"d0xqtd"}],["polyline",{points:"3.29 7 12 12 20.71 7",key:"ousv84"}],["path",{d:"m7.5 4.27 9 5.15",key:"1c824w"}]],P_=at("package",$se);const Gse=[["rect",{x:"14",y:"3",width:"5",height:"18",rx:"1",key:"kaeet6"}],["rect",{x:"5",y:"3",width:"5",height:"18",rx:"1",key:"1wsw3u"}]],Wse=at("pause",Gse);const qse=[["path",{d:"M13 21h8",key:"1jsn5i"}],["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],zG=at("pen-line",qse);const Xse=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],BG=at("pen",Xse);const Kse=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}],["path",{d:"m15 5 4 4",key:"1mk7zo"}]],kj=at("pencil",Kse);const Yse=[["path",{d:"M5 5a2 2 0 0 1 3.008-1.728l11.997 6.998a2 2 0 0 1 .003 3.458l-12 7A2 2 0 0 1 5 19z",key:"10ikf1"}]],jS=at("play",Yse);const Zse=[["path",{d:"M12 22v-5",key:"1ega77"}],["path",{d:"M9 8V2",key:"14iosj"}],["path",{d:"M15 8V2",key:"18g5xt"}],["path",{d:"M18 8v5a4 4 0 0 1-4 4h-4a4 4 0 0 1-4-4V8Z",key:"osxo6l"}]],yN=at("plug",Zse);const Qse=[["path",{d:"M5 12h14",key:"1ays0h"}],["path",{d:"M12 5v14",key:"s699le"}]],uc=at("plus",Qse);const Jse=[["path",{d:"M18.36 6.64A9 9 0 0 1 20.77 15",key:"dxknvb"}],["path",{d:"M6.16 6.16a9 9 0 1 0 12.68 12.68",key:"1x7qb5"}],["path",{d:"M12 2v4",key:"3427ic"}],["path",{d:"m2 2 20 20",key:"1ooewy"}]],HG=at("power-off",Jse);const eoe=[["path",{d:"M12 2v10",key:"mnfbl"}],["path",{d:"M18.4 6.6a9 9 0 1 1-12.77.04",key:"obofu9"}]],FS=at("power",eoe);const toe=[["path",{d:"M6 18H4a2 2 0 0 1-2-2v-5a2 2 0 0 1 2-2h16a2 2 0 0 1 2 2v5a2 2 0 0 1-2 2h-2",key:"143wyd"}],["path",{d:"M6 9V3a1 1 0 0 1 1-1h10a1 1 0 0 1 1 1v6",key:"1itne7"}],["rect",{x:"6",y:"14",width:"12",height:"8",rx:"1",key:"1ue0tg"}]],dc=at("printer",toe);const noe=[["rect",{width:"5",height:"5",x:"3",y:"3",rx:"1",key:"1tu5fj"}],["rect",{width:"5",height:"5",x:"16",y:"3",rx:"1",key:"1v8r4q"}],["rect",{width:"5",height:"5",x:"3",y:"16",rx:"1",key:"1x03jg"}],["path",{d:"M21 16h-3a2 2 0 0 0-2 2v3",key:"177gqh"}],["path",{d:"M21 21v.01",key:"ents32"}],["path",{d:"M12 7v3a2 2 0 0 1-2 2H7",key:"8crl2c"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M12 3h.01",key:"n36tog"}],["path",{d:"M12 16v.01",key:"133mhm"}],["path",{d:"M16 12h1",key:"1slzba"}],["path",{d:"M21 12v.01",key:"1lwtk9"}],["path",{d:"M12 21v-1",key:"1880an"}]],ioe=at("qr-code",noe);const roe=[["path",{d:"M3 12a9 9 0 0 1 9-9 9.75 9.75 0 0 1 6.74 2.74L21 8",key:"v9h5vc"}],["path",{d:"M21 3v5h-5",key:"1q7to0"}],["path",{d:"M21 12a9 9 0 0 1-9 9 9.75 9.75 0 0 1-6.74-2.74L3 16",key:"3uifl3"}],["path",{d:"M8 16H3v5",key:"1cv678"}]],Vu=at("refresh-cw",roe);const aoe=[["path",{d:"M3 12a9 9 0 1 0 9-9 9.75 9.75 0 0 0-6.74 2.74L3 8",key:"1357e3"}],["path",{d:"M3 3v5h5",key:"1xhq8a"}]],zS=at("rotate-ccw",aoe);const soe=[["path",{d:"M21.3 15.3a2.4 2.4 0 0 1 0 3.4l-2.6 2.6a2.4 2.4 0 0 1-3.4 0L2.7 8.7a2.41 2.41 0 0 1 0-3.4l2.6-2.6a2.41 2.41 0 0 1 3.4 0Z",key:"icamh8"}],["path",{d:"m14.5 12.5 2-2",key:"inckbg"}],["path",{d:"m11.5 9.5 2-2",key:"fmmyf7"}],["path",{d:"m8.5 6.5 2-2",key:"vc6u1g"}],["path",{d:"m17.5 15.5 2-2",key:"wo5hmg"}]],ooe=at("ruler",soe);const loe=[["path",{d:"M15.2 3a2 2 0 0 1 1.4.6l3.8 3.8a2 2 0 0 1 .6 1.4V19a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2z",key:"1c8476"}],["path",{d:"M17 21v-7a1 1 0 0 0-1-1H8a1 1 0 0 0-1 1v7",key:"1ydtos"}],["path",{d:"M7 3v4a1 1 0 0 0 1 1h7",key:"t51u73"}]],Ax=at("save",loe);const coe=[["path",{d:"M3 7V5a2 2 0 0 1 2-2h2",key:"aa7l1z"}],["path",{d:"M17 3h2a2 2 0 0 1 2 2v2",key:"4qcy5o"}],["path",{d:"M21 17v2a2 2 0 0 1-2 2h-2",key:"6vwrx8"}],["path",{d:"M7 21H5a2 2 0 0 1-2-2v-2",key:"ioqczr"}],["circle",{cx:"12",cy:"12",r:"3",key:"1v7zrd"}],["path",{d:"m16 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this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return AA.copy(this).projectOnVector(e),this.sub(AA)}reflect(e){return this.sub(AA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(hn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const AA=new $e,qj=new wf;let on=class c9{constructor(e,n,i,r,a,s,o,l,c){c9.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const d=this.elements;return d[0]=e,d[1]=r,d[2]=o,d[3]=n,d[4]=a,d[5]=l,d[6]=i,d[7]=s,d[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],d=i[4],f=i[7],p=i[2],m=i[5],b=i[8],_=r[0],v=r[3],x=r[6],M=r[1],w=r[4],E=r[7],T=r[2],P=r[5],R=r[8];return a[0]=s*_+o*M+l*T,a[3]=s*v+o*w+l*P,a[6]=s*x+o*E+l*R,a[1]=c*_+d*M+f*T,a[4]=c*v+d*w+f*P,a[7]=c*x+d*E+f*R,a[2]=p*_+m*M+b*T,a[5]=p*v+m*w+b*P,a[8]=p*x+m*E+b*R,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8];return n*s*d-n*o*c-i*a*d+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=d*s-o*c,p=o*l-d*a,m=c*a-s*l,b=n*f+i*p+r*m;if(b===0)return this.set(0,0,0,0,0,0,0,0,0);const _=1/b;return e[0]=f*_,e[1]=(r*c-d*i)*_,e[2]=(o*i-r*s)*_,e[3]=p*_,e[4]=(d*n-r*l)*_,e[5]=(r*a-o*n)*_,e[6]=m*_,e[7]=(i*l-c*n)*_,e[8]=(s*n-i*a)*_,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(TA.makeScale(e,n)),this}rotate(e){return this.premultiply(TA.makeRotation(-e)),this}translate(e,n){return this.premultiply(TA.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const TA=new on,Xj=new on().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),Kj=new on().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function bce(){const t={enabled:!0,workingColorSpace:zp,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===zn&&(r.r=nc(r.r),r.g=nc(r.g),r.b=nc(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===zn&&(r.r=Ap(r.r),r.g=Ap(r.g),r.b=Ap(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===Su?k_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return B0("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return B0("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[zp]:{primaries:e,whitePoint:i,transfer:k_,toXYZ:Xj,fromXYZ:Kj,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:Ds},outputColorSpaceConfig:{drawingBufferColorSpace:Ds}},[Ds]:{primaries:e,whitePoint:i,transfer:zn,toXYZ:Xj,fromXYZ:Kj,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:Ds}}}),t}const Mn=bce();function nc(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function Ap(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let Th,_ce=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{Th===void 0&&(Th=I_("canvas")),Th.width=e.width,Th.height=e.height;const r=Th.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=Th}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=I_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=nc(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(nc(n[i]/255)*255):n[i]=nc(n[i]);return{data:n,width:e.width,height:e.height}}else return Gt("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},Sce=0,IP=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Sce++}),this.uuid=Tx(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(CA(r[s].image)):a.push(CA(r[s]))}else a=CA(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function CA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?_ce.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Gt("Texture: Unable to serialize Texture."),{})}let wce=0;const NA=new $e;let Mo=class l_ extends Bf{constructor(e=l_.DEFAULT_IMAGE,n=l_.DEFAULT_MAPPING,i=Xl,r=Xl,a=zs,s=Yd,o=mo,l=Xo,c=l_.DEFAULT_ANISOTROPY,d=Su){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:wce++}),this.uuid=Tx(),this.name="",this.source=new IP(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new rn(0,0),this.repeat=new rn(1,1),this.center=new rn(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new on,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(NA).x}get height(){return this.source.getSize(NA).y}get depth(){return this.source.getSize(NA).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Gt(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Gt(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==YG)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case PN:e.x=e.x-Math.floor(e.x);break;case Xl:e.x=e.x<0?0:1;break;case DN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case PN:e.y=e.y-Math.floor(e.y);break;case Xl:e.y=e.y<0?0:1;break;case DN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};Mo.DEFAULT_IMAGE=null;Mo.DEFAULT_MAPPING=YG;Mo.DEFAULT_ANISOTROPY=1;let Hi=class u9{constructor(e=0,n=0,i=0,r=1){u9.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],b=l[9],_=l[2],v=l[6],x=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-_)<.01&&Math.abs(b-v)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+_)<.1&&Math.abs(b+v)<.1&&Math.abs(c+m+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,T=(x+1)/2,P=(d+p)/4,R=(f+_)/4,U=(b+v)/4;return w>E&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=R/i):E>T?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=P/r,a=U/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=R/a,r=U/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-b)*(v-b)+(f-_)*(f-_)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(v-b)/M,this.y=(f-_)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+x-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=hn(this.x,e.x,n.x),this.y=hn(this.y,e.y,n.y),this.z=hn(this.z,e.z,n.z),this.w=hn(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=hn(this.x,e,n),this.y=hn(this.y,e,n),this.z=hn(this.z,e,n),this.w=hn(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(hn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},Mce=class extends Bf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:zs,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Hi(0,0,e,n),this.scissorTest=!1,this.viewport=new Hi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new Mo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:zs,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new IP(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Mf=class extends Mce{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},d9=class extends Mo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=ls,this.minFilter=ls,this.wrapR=Xl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},Ece=class extends Mo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=ls,this.minFilter=ls,this.wrapR=Xl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Ef=class{constructor(e=new $e(1/0,1/0,1/0),n=new $e(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(no.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(no.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=no.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,no):no.fromBufferAttribute(a,s),no.applyMatrix4(e.matrixWorld),this.expandByPoint(no);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),My.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),My.copy(i.boundingBox)),My.applyMatrix4(e.matrixWorld),this.union(My)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,no),no.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Eg),Ey.subVectors(this.max,Eg),Ch.subVectors(e.a,Eg),Nh.subVectors(e.b,Eg),Rh.subVectors(e.c,Eg),Jc.subVectors(Nh,Ch),eu.subVectors(Rh,Nh),Td.subVectors(Ch,Rh);let n=[0,-Jc.z,Jc.y,0,-eu.z,eu.y,0,-Td.z,Td.y,Jc.z,0,-Jc.x,eu.z,0,-eu.x,Td.z,0,-Td.x,-Jc.y,Jc.x,0,-eu.y,eu.x,0,-Td.y,Td.x,0];return!RA(n,Ch,Nh,Rh,Ey)||(n=[1,0,0,0,1,0,0,0,1],!RA(n,Ch,Nh,Rh,Ey))?!1:(Ay.crossVectors(Jc,eu),n=[Ay.x,Ay.y,Ay.z],RA(n,Ch,Nh,Rh,Ey))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,no).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(no).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(wl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),wl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),wl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),wl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),wl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),wl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),wl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),wl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(wl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const wl=[new $e,new $e,new $e,new $e,new $e,new $e,new $e,new $e],no=new $e,My=new Ef,Ch=new $e,Nh=new $e,Rh=new $e,Jc=new $e,eu=new $e,Td=new $e,Eg=new $e,Ey=new $e,Ay=new $e,Cd=new $e;function RA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Cd.fromArray(t,a);const o=r.x*Math.abs(Cd.x)+r.y*Math.abs(Cd.y)+r.z*Math.abs(Cd.z),l=e.dot(Cd),c=n.dot(Cd),d=i.dot(Cd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const Ace=new Ef,Ag=new $e,PA=new $e;let $S=class{constructor(e=new $e,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Ace.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Ag.subVectors(e,this.center);const n=Ag.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Ag,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(PA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Ag.copy(e.center).add(PA)),this.expandByPoint(Ag.copy(e.center).sub(PA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const Ml=new $e,DA=new $e,Ty=new $e,tu=new $e,OA=new $e,Cy=new $e,kA=new $e;let UP=class{constructor(e=new $e,n=new $e(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ml)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Ml.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Ml.copy(this.origin).addScaledVector(this.direction,n),Ml.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){DA.copy(e).add(n).multiplyScalar(.5),Ty.copy(n).sub(e).normalize(),tu.copy(this.origin).sub(DA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(Ty),o=tu.dot(this.direction),l=-tu.dot(Ty),c=tu.lengthSq(),d=Math.abs(1-s*s);let f,p,m,b;if(d>0)if(f=s*l-o,p=s*o-l,b=a*d,f>=0)if(p>=-b)if(p<=b){const _=1/d;f*=_,p*=_,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-b?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=b?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(DA).addScaledVector(Ty,p),m}intersectSphere(e,n){Ml.subVectors(e.center,this.origin);const i=Ml.dot(this.direction),r=Ml.dot(Ml)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Ml)!==null}intersectTriangle(e,n,i,r,a){OA.subVectors(n,e),Cy.subVectors(i,e),kA.crossVectors(OA,Cy);let s=this.direction.dot(kA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;tu.subVectors(this.origin,e);const l=o*this.direction.dot(Cy.crossVectors(tu,Cy));if(l<0)return null;const c=o*this.direction.dot(OA.cross(tu));if(c<0||l+c>s)return null;const d=-o*tu.dot(kA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Wi=class lR{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v){lR.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=d,x[10]=f,x[14]=p,x[3]=m,x[7]=b,x[11]=_,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new lR().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Ph.setFromMatrixColumn(e,0).length(),a=1/Ph.setFromMatrixColumn(e,1).length(),s=1/Ph.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,b=o*d,_=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+b*c,n[5]=p-_*c,n[9]=-o*l,n[2]=_-p*c,n[6]=b+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,b=c*d,_=c*f;n[0]=p+_*o,n[4]=b*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-b,n[6]=_+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,b=c*d,_=c*f;n[0]=p-_*o,n[4]=-s*f,n[8]=b+m*o,n[1]=m+b*o,n[5]=s*d,n[9]=_-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,b=o*d,_=o*f;n[0]=l*d,n[4]=b*c-m,n[8]=p*c+_,n[1]=l*f,n[5]=_*c+p,n[9]=m*c-b,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,b=o*l,_=o*c;n[0]=l*d,n[4]=_-p*f,n[8]=b*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+b,n[10]=p-_*f}else if(e.order==="XZY"){const p=s*l,m=s*c,b=o*l,_=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+_,n[5]=s*d,n[9]=m*f-b,n[2]=b*f-m,n[6]=o*d,n[10]=_*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Tce,e,Cce)}lookAt(e,n,i){const r=this.elements;return Za.subVectors(e,n),Za.lengthSq()===0&&(Za.z=1),Za.normalize(),nu.crossVectors(i,Za),nu.lengthSq()===0&&(Math.abs(i.z)===1?Za.x+=1e-4:Za.z+=1e-4,Za.normalize(),nu.crossVectors(i,Za)),nu.normalize(),Ny.crossVectors(Za,nu),r[0]=nu.x,r[4]=Ny.x,r[8]=Za.x,r[1]=nu.y,r[5]=Ny.y,r[9]=Za.y,r[2]=nu.z,r[6]=Ny.z,r[10]=Za.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],b=i[2],_=i[6],v=i[10],x=i[14],M=i[3],w=i[7],E=i[11],T=i[15],P=r[0],R=r[4],U=r[8],C=r[12],D=r[1],F=r[5],I=r[9],q=r[13],L=r[2],H=r[6],V=r[10],G=r[14],K=r[3],Z=r[7],se=r[11],B=r[15];return a[0]=s*P+o*D+l*L+c*K,a[4]=s*R+o*F+l*H+c*Z,a[8]=s*U+o*I+l*V+c*se,a[12]=s*C+o*q+l*G+c*B,a[1]=d*P+f*D+p*L+m*K,a[5]=d*R+f*F+p*H+m*Z,a[9]=d*U+f*I+p*V+m*se,a[13]=d*C+f*q+p*G+m*B,a[2]=b*P+_*D+v*L+x*K,a[6]=b*R+_*F+v*H+x*Z,a[10]=b*U+_*I+v*V+x*se,a[14]=b*C+_*q+v*G+x*B,a[3]=M*P+w*D+E*L+T*K,a[7]=M*R+w*F+E*H+T*Z,a[11]=M*U+w*I+E*V+T*se,a[15]=M*C+w*q+E*G+T*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],b=e[3],_=e[7],v=e[11],x=e[15];return b*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+_*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+v*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+x*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],b=e[12],_=e[13],v=e[14],x=e[15],M=f*v*c-_*p*c+_*l*m-o*v*m-f*l*x+o*p*x,w=b*p*c-d*v*c-b*l*m+s*v*m+d*l*x-s*p*x,E=d*_*c-b*f*c+b*o*m-s*_*m-d*o*x+s*f*x,T=b*f*l-d*_*l-b*o*p+s*_*p+d*o*v-s*f*v,P=n*M+i*w+r*E+a*T;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const R=1/P;return e[0]=M*R,e[1]=(_*p*a-f*v*a-_*r*m+i*v*m+f*r*x-i*p*x)*R,e[2]=(o*v*a-_*l*a+_*r*c-i*v*c-o*r*x+i*l*x)*R,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*R,e[4]=w*R,e[5]=(d*v*a-b*p*a+b*r*m-n*v*m-d*r*x+n*p*x)*R,e[6]=(b*l*a-s*v*a-b*r*c+n*v*c+s*r*x-n*l*x)*R,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*R,e[8]=E*R,e[9]=(b*f*a-d*_*a-b*i*m+n*_*m+d*i*x-n*f*x)*R,e[10]=(s*_*a-b*o*a+b*i*c-n*_*c-s*i*x+n*o*x)*R,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*R,e[12]=T*R,e[13]=(d*_*r-b*f*r+b*i*p-n*_*p-d*i*v+n*f*v)*R,e[14]=(b*o*r-s*_*r-b*i*l+n*_*l+s*i*v-n*o*v)*R,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*R,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,b=a*f,_=s*d,v=s*f,x=o*f,M=l*c,w=l*d,E=l*f,T=i.x,P=i.y,R=i.z;return r[0]=(1-(_+x))*T,r[1]=(m+E)*T,r[2]=(b-w)*T,r[3]=0,r[4]=(m-E)*P,r[5]=(1-(p+x))*P,r[6]=(v+M)*P,r[7]=0,r[8]=(b+w)*R,r[9]=(v-M)*R,r[10]=(1-(p+_))*R,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Ph.set(r[0],r[1],r[2]).length();const s=Ph.set(r[4],r[5],r[6]).length(),o=Ph.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],io.copy(this);const c=1/a,d=1/s,f=1/o;return io.elements[0]*=c,io.elements[1]*=c,io.elements[2]*=c,io.elements[4]*=d,io.elements[5]*=d,io.elements[6]*=d,io.elements[8]*=f,io.elements[9]*=f,io.elements[10]*=f,n.setFromRotationMatrix(io),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Bo,l=!1){const c=this.elements,d=2*a/(n-e),f=2*a/(i-r),p=(n+e)/(n-e),m=(i+r)/(i-r);let b,_;if(l)b=a/(s-a),_=s*a/(s-a);else if(o===Bo)b=-(s+a)/(s-a),_=-2*s*a/(s-a);else if(o===L_)b=-s/(s-a),_=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=p,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=b,c[14]=_,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Bo,l=!1){const c=this.elements,d=2/(n-e),f=2/(i-r),p=-(n+e)/(n-e),m=-(i+r)/(i-r);let b,_;if(l)b=1/(s-a),_=s/(s-a);else if(o===Bo)b=-2/(s-a),_=-(s+a)/(s-a);else if(o===L_)b=-1/(s-a),_=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=0,c[12]=p,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=b,c[14]=_,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const Ph=new $e,io=new Wi,Tce=new $e(0,0,0),Cce=new $e(1,1,1),nu=new $e,Ny=new $e,Za=new $e,Yj=new Wi,Zj=new wf;let Wu=class f9{constructor(e=0,n=0,i=0,r=f9.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(hn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-hn(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(hn(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-hn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(hn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-hn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:Gt("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Yj.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Yj,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Zj.setFromEuler(this),this.setFromQuaternion(Zj,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Wu.DEFAULT_ORDER="XYZ";let h9=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},Nce=0;const Qj=new $e,Dh=new wf,El=new Wi,Ry=new $e,Tg=new $e,Rce=new $e,Pce=new wf,Jj=new $e(1,0,0),eF=new $e(0,1,0),tF=new $e(0,0,1),nF={type:"added"},Dce={type:"removed"},Oh={type:"childadded",child:null},LA={type:"childremoved",child:null};let fs=class c_ extends Bf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Nce++}),this.uuid=Tx(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=c_.DEFAULT_UP.clone();const e=new $e,n=new Wu,i=new wf,r=new $e(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Wi},normalMatrix:{value:new on}}),this.matrix=new Wi,this.matrixWorld=new Wi,this.matrixAutoUpdate=c_.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=c_.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new h9,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Dh.setFromAxisAngle(e,n),this.quaternion.multiply(Dh),this}rotateOnWorldAxis(e,n){return Dh.setFromAxisAngle(e,n),this.quaternion.premultiply(Dh),this}rotateX(e){return this.rotateOnAxis(Jj,e)}rotateY(e){return this.rotateOnAxis(eF,e)}rotateZ(e){return this.rotateOnAxis(tF,e)}translateOnAxis(e,n){return Qj.copy(e).applyQuaternion(this.quaternion),this.position.add(Qj.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Jj,e)}translateY(e){return this.translateOnAxis(eF,e)}translateZ(e){return this.translateOnAxis(tF,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(El.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Ry.copy(e):Ry.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Tg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?El.lookAt(Tg,Ry,this.up):El.lookAt(Ry,Tg,this.up),this.quaternion.setFromRotationMatrix(El),r&&(El.extractRotation(r.matrixWorld),Dh.setFromRotationMatrix(El),this.quaternion.premultiply(Dh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(Pi("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(nF),Oh.child=e,this.dispatchEvent(Oh),Oh.child=null):Pi("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(Dce),LA.child=e,this.dispatchEvent(LA),LA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),El.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),El.multiply(e.parent.matrixWorld)),e.applyMatrix4(El),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(nF),Oh.child=e,this.dispatchEvent(Oh),Oh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Tg,e,Rce),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Tg,Pce,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),b=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),b.length>0&&(i.nodes=b)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};fs.DEFAULT_UP=new $e(0,1,0);fs.DEFAULT_MATRIX_AUTO_UPDATE=!0;fs.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const ro=new $e,Al=new $e,IA=new $e,Tl=new $e,kh=new $e,Lh=new $e,iF=new $e,UA=new $e,jA=new $e,FA=new $e,zA=new Hi,BA=new Hi,HA=new Hi;let Cg=class up{constructor(e=new $e,n=new $e,i=new $e){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),ro.subVectors(e,n),r.cross(ro);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){ro.subVectors(r,n),Al.subVectors(i,n),IA.subVectors(e,n);const s=ro.dot(ro),o=ro.dot(Al),l=ro.dot(IA),c=Al.dot(Al),d=Al.dot(IA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const p=1/f,m=(c*l-o*d)*p,b=(s*d-o*l)*p;return a.set(1-m-b,b,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Tl)===null?!1:Tl.x>=0&&Tl.y>=0&&Tl.x+Tl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Tl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,Tl.x),l.addScaledVector(s,Tl.y),l.addScaledVector(o,Tl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return zA.setScalar(0),BA.setScalar(0),HA.setScalar(0),zA.fromBufferAttribute(e,n),BA.fromBufferAttribute(e,i),HA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(zA,a.x),s.addScaledVector(BA,a.y),s.addScaledVector(HA,a.z),s}static isFrontFacing(e,n,i,r){return ro.subVectors(i,n),Al.subVectors(e,n),ro.cross(Al).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return ro.subVectors(this.c,this.b),Al.subVectors(this.a,this.b),ro.cross(Al).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return up.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return up.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return up.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return up.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return up.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;kh.subVectors(r,i),Lh.subVectors(a,i),UA.subVectors(e,i);const l=kh.dot(UA),c=Lh.dot(UA);if(l<=0&&c<=0)return n.copy(i);jA.subVectors(e,r);const d=kh.dot(jA),f=Lh.dot(jA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(kh,s);FA.subVectors(e,a);const m=kh.dot(FA),b=Lh.dot(FA);if(b>=0&&m<=b)return n.copy(a);const _=m*c-l*b;if(_<=0&&c>=0&&b<=0)return o=c/(c-b),n.copy(i).addScaledVector(Lh,o);const v=d*b-m*f;if(v<=0&&f-d>=0&&m-b>=0)return iF.subVectors(a,r),o=(f-d)/(f-d+(m-b)),n.copy(r).addScaledVector(iF,o);const x=1/(v+_+p);return s=_*x,o=p*x,n.copy(i).addScaledVector(kh,s).addScaledVector(Lh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const p9={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},iu={h:0,s:0,l:0},Py={h:0,s:0,l:0};function VA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let vn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Ds){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Mn.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=Mn.workingColorSpace){return this.r=e,this.g=n,this.b=i,Mn.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=Mn.workingColorSpace){if(e=vce(e,1),n=hn(n,0,1),i=hn(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=VA(s,a,e+1/3),this.g=VA(s,a,e),this.b=VA(s,a,e-1/3)}return Mn.colorSpaceToWorking(this,r),this}setStyle(e,n=Ds){function i(a){a!==void 0&&parseFloat(a)<1&&Gt("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:Gt("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Gt("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Ds){const i=p9[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Gt("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=nc(e.r),this.g=nc(e.g),this.b=nc(e.b),this}copyLinearToSRGB(e){return this.r=Ap(e.r),this.g=Ap(e.g),this.b=Ap(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Ds){return Mn.workingToColorSpace(Xr.copy(this),e),Math.round(hn(Xr.r*255,0,255))*65536+Math.round(hn(Xr.g*255,0,255))*256+Math.round(hn(Xr.b*255,0,255))}getHexString(e=Ds){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Mn.workingColorSpace){Mn.workingToColorSpace(Xr.copy(this),n);const i=Xr.r,r=Xr.g,a=Xr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=Mn.workingColorSpace){return Mn.workingToColorSpace(Xr.copy(this),n),e.r=Xr.r,e.g=Xr.g,e.b=Xr.b,e}getStyle(e=Ds){Mn.workingToColorSpace(Xr.copy(this),e);const n=Xr.r,i=Xr.g,r=Xr.b;return e!==Ds?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(iu),this.setHSL(iu.h+e,iu.s+n,iu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(iu),e.getHSL(Py);const i=EA(iu.h,Py.h,n),r=EA(iu.s,Py.s,n),a=EA(iu.l,Py.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Xr=new vn;vn.NAMES=p9;let Oce=0,hm=class extends Bf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Oce++}),this.uuid=Tx(),this.name="",this.type="Material",this.blending=Ep,this.side=Gu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=bN,this.blendDst=_N,this.blendEquation=Vd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new vn(0,0,0),this.blendAlpha=0,this.depthFunc=Up,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Hj,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ah,this.stencilZFail=Ah,this.stencilZPass=Ah,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Gt(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Gt(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Ep&&(i.blending=this.blending),this.side!==Gu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==bN&&(i.blendSrc=this.blendSrc),this.blendDst!==_N&&(i.blendDst=this.blendDst),this.blendEquation!==Vd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Up&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Hj&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Ah&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Ah&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Ah&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},jP=class extends hm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new vn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wu,this.combine=CP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const Fi=new $e,Dy=new rn;let kce=0,Hs=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:kce++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=Vj,this.updateRanges=[],this.gpuType=Kl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)Dy.fromBufferAttribute(this,n),Dy.applyMatrix3(e),this.setXY(n,Dy.x,Dy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix3(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix4(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyNormalMatrix(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.transformDirection(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Mg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Na(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Mg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Na(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Mg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Na(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Mg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Na(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Mg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Na(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Na(n,this.array),i=Na(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Na(n,this.array),i=Na(i,this.array),r=Na(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Na(n,this.array),i=Na(i,this.array),r=Na(r,this.array),a=Na(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Vj&&(e.usage=this.usage),e}},m9=class extends Hs{constructor(e,n,i){super(new Uint16Array(e),n,i)}},g9=class extends Hs{constructor(e,n,i){super(new Uint32Array(e),n,i)}},vo=class extends Hs{constructor(e,n,i){super(new Float32Array(e),n,i)}},Lce=0;const ws=new Wi,$A=new fs,Ih=new $e,Qa=new Ef,Ng=new Ef,vr=new $e;let rl=class x9 extends Bf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Lce++}),this.uuid=Tx(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(s9(e)?g9:m9)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new on().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return ws.makeRotationFromQuaternion(e),this.applyMatrix4(ws),this}rotateX(e){return ws.makeRotationX(e),this.applyMatrix4(ws),this}rotateY(e){return ws.makeRotationY(e),this.applyMatrix4(ws),this}rotateZ(e){return ws.makeRotationZ(e),this.applyMatrix4(ws),this}translate(e,n,i){return ws.makeTranslation(e,n,i),this.applyMatrix4(ws),this}scale(e,n,i){return ws.makeScale(e,n,i),this.applyMatrix4(ws),this}lookAt(e){return $A.lookAt(e),$A.updateMatrix(),this.applyMatrix4($A.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ih).negate(),this.translate(Ih.x,Ih.y,Ih.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new vo(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Gt("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Ef);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Pi("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new $e(-1/0,-1/0,-1/0),new $e(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Qa.setFromBufferAttribute(a),this.morphTargetsRelative?(vr.addVectors(this.boundingBox.min,Qa.min),this.boundingBox.expandByPoint(vr),vr.addVectors(this.boundingBox.max,Qa.max),this.boundingBox.expandByPoint(vr)):(this.boundingBox.expandByPoint(Qa.min),this.boundingBox.expandByPoint(Qa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Pi('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new $S);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Pi("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new $e,1/0);return}if(e){const i=this.boundingSphere.center;if(Qa.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Ng.setFromBufferAttribute(o),this.morphTargetsRelative?(vr.addVectors(Qa.min,Ng.min),Qa.expandByPoint(vr),vr.addVectors(Qa.max,Ng.max),Qa.expandByPoint(vr)):(Qa.expandByPoint(Ng.min),Qa.expandByPoint(Ng.max))}Qa.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)vr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(vr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)vr.fromBufferAttribute(o,c),l&&(Ih.fromBufferAttribute(e,c),vr.add(Ih)),r=Math.max(r,i.distanceToSquared(vr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&Pi('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){Pi("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Hs(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let U=0;U<i.count;U++)o[U]=new $e,l[U]=new $e;const c=new $e,d=new $e,f=new $e,p=new rn,m=new rn,b=new rn,_=new $e,v=new $e;function x(U,C,D){c.fromBufferAttribute(i,U),d.fromBufferAttribute(i,C),f.fromBufferAttribute(i,D),p.fromBufferAttribute(a,U),m.fromBufferAttribute(a,C),b.fromBufferAttribute(a,D),d.sub(c),f.sub(c),m.sub(p),b.sub(p);const F=1/(m.x*b.y-b.x*m.y);isFinite(F)&&(_.copy(d).multiplyScalar(b.y).addScaledVector(f,-m.y).multiplyScalar(F),v.copy(f).multiplyScalar(m.x).addScaledVector(d,-b.x).multiplyScalar(F),o[U].add(_),o[C].add(_),o[D].add(_),l[U].add(v),l[C].add(v),l[D].add(v))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let U=0,C=M.length;U<C;++U){const D=M[U],F=D.start,I=D.count;for(let q=F,L=F+I;q<L;q+=3)x(e.getX(q+0),e.getX(q+1),e.getX(q+2))}const w=new $e,E=new $e,T=new $e,P=new $e;function R(U){T.fromBufferAttribute(r,U),P.copy(T);const C=o[U];w.copy(C),w.sub(T.multiplyScalar(T.dot(C))).normalize(),E.crossVectors(P,C);const F=E.dot(l[U])<0?-1:1;s.setXYZW(U,w.x,w.y,w.z,F)}for(let U=0,C=M.length;U<C;++U){const D=M[U],F=D.start,I=D.count;for(let q=F,L=F+I;q<L;q+=3)R(e.getX(q+0)),R(e.getX(q+1)),R(e.getX(q+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Hs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new $e,a=new $e,s=new $e,o=new $e,l=new $e,c=new $e,d=new $e,f=new $e;if(e)for(let p=0,m=e.count;p<m;p+=3){const b=e.getX(p+0),_=e.getX(p+1),v=e.getX(p+2);r.fromBufferAttribute(n,b),a.fromBufferAttribute(n,_),s.fromBufferAttribute(n,v),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,b),l.fromBufferAttribute(i,_),c.fromBufferAttribute(i,v),o.add(d),l.add(d),c.add(d),i.setXYZ(b,o.x,o.y,o.z),i.setXYZ(_,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)vr.fromBufferAttribute(e,n),vr.normalize(),e.setXYZ(n,vr.x,vr.y,vr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,b=0;for(let _=0,v=l.length;_<v;_++){o.isInterleavedBufferAttribute?m=l[_]*o.data.stride+o.offset:m=l[_]*d;for(let x=0;x<d;x++)p[b++]=c[m++]}return new Hs(p,d,f)}if(this.index===null)return Gt("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new x9,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const rF=new Wi,Nd=new UP,Oy=new $S,aF=new $e,ky=new $e,Ly=new $e,Iy=new $e,GA=new $e,Uy=new $e,sF=new $e,jy=new $e;let Ko=class extends fs{constructor(e=new rl,n=new jP){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){Uy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(GA.fromBufferAttribute(f,e),s?Uy.addScaledVector(GA,d):Uy.addScaledVector(GA.sub(n),d))}n.add(Uy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),Oy.copy(i.boundingSphere),Oy.applyMatrix4(a),Nd.copy(e.ray).recast(e.near),!(Oy.containsPoint(Nd.origin)===!1&&(Nd.intersectSphere(Oy,aF)===null||Nd.origin.distanceToSquared(aF)>(e.far-e.near)**2))&&(rF.copy(a).invert(),Nd.copy(e.ray).applyMatrix4(rF),!(i.boundingBox!==null&&Nd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Nd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let b=0,_=p.length;b<_;b++){const v=p[b],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(o.count,Math.min(v.start+v.count,m.start+m.count));for(let E=M,T=w;E<T;E+=3){const P=o.getX(E),R=o.getX(E+1),U=o.getX(E+2);r=Fy(this,x,e,i,c,d,f,P,R,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,m.start),_=Math.min(o.count,m.start+m.count);for(let v=b,x=_;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),E=o.getX(v+2);r=Fy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let b=0,_=p.length;b<_;b++){const v=p[b],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(l.count,Math.min(v.start+v.count,m.start+m.count));for(let E=M,T=w;E<T;E+=3){const P=E,R=E+1,U=E+2;r=Fy(this,x,e,i,c,d,f,P,R,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,m.start),_=Math.min(l.count,m.start+m.count);for(let v=b,x=_;v<x;v+=3){const M=v,w=v+1,E=v+2;r=Fy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}};function Ice(t,e,n,i,r,a,s,o){let l;if(e.side===La?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Gu,o),l===null)return null;jy.copy(o),jy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(jy);return c<n.near||c>n.far?null:{distance:c,point:jy.clone(),object:t}}function Fy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,ky),t.getVertexPosition(l,Ly),t.getVertexPosition(c,Iy);const d=Ice(t,e,n,i,ky,Ly,Iy,sF);if(d){const f=new $e;Cg.getBarycoord(sF,ky,Ly,Iy,f),r&&(d.uv=Cg.getInterpolatedAttribute(r,o,l,c,f,new rn)),a&&(d.uv1=Cg.getInterpolatedAttribute(a,o,l,c,f,new rn)),s&&(d.normal=Cg.getInterpolatedAttribute(s,o,l,c,f,new $e),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const p={a:o,b:l,c,normal:new $e,materialIndex:0};Cg.getNormal(ky,Ly,Iy,p.normal),d.face=p,d.barycoord=f}return d}let FP=class v9 extends rl{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;b("z","y","x",-1,-1,i,n,e,s,a,0),b("z","y","x",1,-1,i,n,-e,s,a,1),b("x","z","y",1,1,e,i,n,r,s,2),b("x","z","y",1,-1,e,i,-n,r,s,3),b("x","y","z",1,-1,e,n,i,r,a,4),b("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new vo(c,3)),this.setAttribute("normal",new vo(d,3)),this.setAttribute("uv",new vo(f,2));function b(_,v,x,M,w,E,T,P,R,U,C){const D=E/R,F=T/U,I=E/2,q=T/2,L=P/2,H=R+1,V=U+1;let G=0,K=0;const Z=new $e;for(let se=0;se<V;se++){const B=se*F-q;for(let X=0;X<H;X++){const ae=X*D-I;Z[_]=ae*M,Z[v]=B*w,Z[x]=L,c.push(Z.x,Z.y,Z.z),Z[_]=0,Z[v]=0,Z[x]=P>0?1:-1,d.push(Z.x,Z.y,Z.z),f.push(X/R),f.push(1-se/U),G+=1}}for(let se=0;se<U;se++)for(let B=0;B<R;B++){const X=p+B+H*se,ae=p+B+H*(se+1),ce=p+(B+1)+H*(se+1),xe=p+(B+1)+H*se;l.push(X,ae,xe),l.push(ae,ce,xe),K+=6}o.addGroup(m,K,C),m+=K,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new v9(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Bp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Gt("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function ca(t){const e={};for(let n=0;n<t.length;n++){const i=Bp(t[n]);for(const r in i)e[r]=i[r]}return e}function Uce(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function y9(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:Mn.workingColorSpace}const jce={clone:Bp,merge:ca};var Fce=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,zce=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;let fc=class extends hm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Fce,this.fragmentShader=zce,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Bp(e.uniforms),this.uniformsGroups=Uce(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},b9=class extends fs{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Wi,this.projectionMatrix=new Wi,this.projectionMatrixInverse=new Wi,this.coordinateSystem=Bo,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const ru=new $e,oF=new rn,lF=new rn;let Ls=class extends b9{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=oR*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(o_*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return oR*2*Math.atan(Math.tan(o_*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){ru.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(ru.x,ru.y).multiplyScalar(-e/ru.z),ru.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(ru.x,ru.y).multiplyScalar(-e/ru.z)}getViewSize(e,n){return this.getViewBounds(e,oF,lF),n.subVectors(lF,oF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(o_*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const Uh=-90,jh=1;let Bce=class extends fs{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Ls(Uh,jh,e,n);r.layers=this.layers,this.add(r);const a=new Ls(Uh,jh,e,n);a.layers=this.layers,this.add(a);const s=new Ls(Uh,jh,e,n);s.layers=this.layers,this.add(s);const o=new Ls(Uh,jh,e,n);o.layers=this.layers,this.add(o);const l=new Ls(Uh,jh,e,n);l.layers=this.layers,this.add(l);const c=new Ls(Uh,jh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Bo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===L_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),b=e.xr.enabled;e.xr.enabled=!1;const _=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=_,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=b,i.texture.needsPMREMUpdate=!0}},_9=class extends Mo{constructor(e=[],n=jp,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},Hce=class extends Mf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new _9(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new FP(5,5,5),a=new fc({name:"CubemapFromEquirect",uniforms:Bp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:La,blending:tc});a.uniforms.tEquirect.value=n;const s=new Ko(r,a),o=n.minFilter;return n.minFilter===Yd&&(n.minFilter=zs),new Bce(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},Kg=class extends fs{constructor(){super(),this.isGroup=!0,this.type="Group"}};const Vce={type:"move"};let WA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Kg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Kg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new $e,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new $e),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Kg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new $e,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new $e),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const _ of e.hand.values()){const v=n.getJointPose(_,i),x=this._getHandJoint(c,_);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,b=.005;c.inputState.pinching&&p>m+b?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-b&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Vce)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Kg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},$ce=class extends fs{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Wu,this.environmentIntensity=1,this.environmentRotation=new Wu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},Gce=class extends Mo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=ls,d=ls,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const qA=new $e,Wce=new $e,qce=new on;let pu=class{constructor(e=new $e(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=qA.subVectors(i,n).cross(Wce.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(qA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||qce.getNormalMatrix(e),r=this.coplanarPoint(qA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const Rd=new $S,Xce=new rn(.5,.5),zy=new $e;let zP=class{constructor(e=new pu,n=new pu,i=new pu,r=new pu,a=new pu,s=new pu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Bo,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],d=a[4],f=a[5],p=a[6],m=a[7],b=a[8],_=a[9],v=a[10],x=a[11],M=a[12],w=a[13],E=a[14],T=a[15];if(r[0].setComponents(c-s,m-d,x-b,T-M).normalize(),r[1].setComponents(c+s,m+d,x+b,T+M).normalize(),r[2].setComponents(c+o,m+f,x+_,T+w).normalize(),r[3].setComponents(c-o,m-f,x-_,T-w).normalize(),i)r[4].setComponents(l,p,v,E).normalize(),r[5].setComponents(c-l,m-p,x-v,T-E).normalize();else if(r[4].setComponents(c-l,m-p,x-v,T-E).normalize(),n===Bo)r[5].setComponents(c+l,m+p,x+v,T+E).normalize();else if(n===L_)r[5].setComponents(l,p,v,E).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Rd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Rd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Rd)}intersectsSprite(e){Rd.center.set(0,0,0);const n=Xce.distanceTo(e.center);return Rd.radius=.7071067811865476+n,Rd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Rd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(zy.x=r.normal.x>0?e.max.x:e.min.x,zy.y=r.normal.y>0?e.max.y:e.min.y,zy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(zy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},S9=class extends hm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new vn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const U_=new $e,j_=new $e,cF=new Wi,Rg=new UP,By=new $S,XA=new $e,uF=new $e;let Kce=class extends fs{constructor(e=new rl,n=new S9){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)U_.fromBufferAttribute(n,r-1),j_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=U_.distanceTo(j_);e.setAttribute("lineDistance",new vo(i,1))}else Gt("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),By.copy(i.boundingSphere),By.applyMatrix4(r),By.radius+=a,e.ray.intersectsSphere(By)===!1)return;cF.copy(r).invert(),Rg.copy(e.ray).applyMatrix4(cF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(d!==null){const m=Math.max(0,s.start),b=Math.min(d.count,s.start+s.count);for(let _=m,v=b-1;_<v;_+=c){const x=d.getX(_),M=d.getX(_+1),w=Hy(this,e,Rg,l,x,M,_);w&&n.push(w)}if(this.isLineLoop){const _=d.getX(b-1),v=d.getX(m),x=Hy(this,e,Rg,l,_,v,b-1);x&&n.push(x)}}else{const m=Math.max(0,s.start),b=Math.min(p.count,s.start+s.count);for(let _=m,v=b-1;_<v;_+=c){const x=Hy(this,e,Rg,l,_,_+1,_);x&&n.push(x)}if(this.isLineLoop){const _=Hy(this,e,Rg,l,b-1,m,b-1);_&&n.push(_)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function Hy(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(U_.fromBufferAttribute(o,r),j_.fromBufferAttribute(o,a),n.distanceSqToSegment(U_,j_,XA,uF)>i)return;XA.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(XA);if(!(c<e.near||c>e.far))return{distance:c,point:uF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const dF=new $e,fF=new $e;let Yce=class extends Kce{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)dF.fromBufferAttribute(n,r),fF.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+dF.distanceTo(fF);e.setAttribute("lineDistance",new vo(i,1))}else Gt("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},w9=class extends Mo{constructor(e,n,i=Sf,r,a,s,o=ls,l=ls,c,d=F0,f=1){if(d!==F0&&d!==z0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const p={width:e,height:n,depth:f};super(p,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new IP(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class M9 extends Mo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let BP=class E9 extends rl{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],b=[],_=[],v=[];for(let x=0;x<d;x++){const M=x*p-s;for(let w=0;w<c;w++){const E=w*f-a;b.push(E,-M,0),_.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,E=M+c*(x+1),T=M+1+c*(x+1),P=M+1+c*x;m.push(w,E,P),m.push(E,T,P)}this.setIndex(m),this.setAttribute("position",new vo(b,3)),this.setAttribute("normal",new vo(_,3)),this.setAttribute("uv",new vo(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new E9(e.width,e.height,e.widthSegments,e.heightSegments)}};class Zce extends hm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new vn(16777215),this.specular=new vn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new vn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=r9,this.normalScale=new rn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Wu,this.combine=CP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let Qce=class extends hm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=sce,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},Jce=class extends hm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},A9=class extends fs{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new vn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const KA=new Wi,hF=new $e,pF=new $e;let eue=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new rn(512,512),this.mapType=Xo,this.map=null,this.mapPass=null,this.matrix=new Wi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new zP,this._frameExtents=new rn(1,1),this._viewportCount=1,this._viewports=[new Hi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;hF.setFromMatrixPosition(e.matrixWorld),n.position.copy(hF),pF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(pF),n.updateMatrixWorld(),KA.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(KA,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(KA)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},T9=class extends b9{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class tue extends eue{constructor(){super(new T9(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class mF extends A9{constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(fs.DEFAULT_UP),this.updateMatrix(),this.target=new fs,this.shadow=new tue}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let nue=class extends A9{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},iue=class extends Ls{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},gF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=hn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(hn(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class rue extends Yce{constructor(e=10,n=10,i=4473924,r=8947848){i=new vn(i),r=new vn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let p=0,m=0,b=-o;p<=n;p++,b+=s){l.push(-o,0,b,o,0,b),l.push(b,0,-o,b,0,o);const _=p===a?i:r;_.toArray(c,m),m+=3,_.toArray(c,m),m+=3,_.toArray(c,m),m+=3,_.toArray(c,m),m+=3}const d=new rl;d.setAttribute("position",new vo(l,3)),d.setAttribute("color",new vo(c,3));const f=new S9({vertexColors:!0,toneMapped:!1});super(d,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class aue extends Bf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Gt("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function xF(t,e,n,i){const r=sue(i);switch(n){case t9:return t*e;case i9:return t*e/r.components*r.byteLength;case DP:return t*e/r.components*r.byteLength;case OP:return t*e*2/r.components*r.byteLength;case kP:return t*e*2/r.components*r.byteLength;case n9:return t*e*3/r.components*r.byteLength;case mo:return t*e*4/r.components*r.byteLength;case LP:return t*e*4/r.components*r.byteLength;case i_:case r_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case a_:case s_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case kN:case IN:return Math.max(t,16)*Math.max(e,8)/4;case ON:case LN:return Math.max(t,8)*Math.max(e,8)/2;case UN:case jN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case FN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case zN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case BN:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case HN:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case VN:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case $N:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case GN:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case WN:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case qN:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case XN:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case KN:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case YN:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case ZN:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case QN:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case JN:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case eR:case tR:case nR:return Math.ceil(t/4)*Math.ceil(e/4)*16;case iR:case rR:return Math.ceil(t/4)*Math.ceil(e/4)*8;case aR:case sR:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function sue(t){switch(t){case Xo:case ZG:return{byteLength:1,components:1};case U0:case QG:case fm:return{byteLength:2,components:1};case RP:case PP:return{byteLength:2,components:4};case Sf:case NP:case Kl:return{byteLength:4,components:1};case JG:case e9:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:TP}}));typeof window<"u"&&(window.__THREE__?Gt("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=TP);function C9(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function oue(t){const e=new WeakMap;function n(o,l){const c=o.array,d=o.usage,f=c.byteLength,p=t.createBuffer();t.bindBuffer(l,p),t.bufferData(l,c,d),o.onUploadCallback();let m;if(c instanceof Float32Array)m=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)m=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?m=t.HALF_FLOAT:m=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)m=t.SHORT;else if(c instanceof Uint32Array)m=t.UNSIGNED_INT;else if(c instanceof Int32Array)m=t.INT;else if(c instanceof Int8Array)m=t.BYTE;else if(c instanceof Uint8Array)m=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)m=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:m,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const d=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,d);else{f.sort((m,b)=>m.start-b.start);let p=0;for(let m=1;m<f.length;m++){const b=f[p],_=f[m];_.start<=b.start+b.count+1?b.count=Math.max(b.count,_.start+_.count-b.start):(++p,f[p]=_)}f.length=p+1;for(let m=0,b=f.length;m<b;m++){const _=f[m];t.bufferSubData(c,_.start*d.BYTES_PER_ELEMENT,d,_.start,_.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const d=e.get(o);(!d||d.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var lue=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,cue=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,uue=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,due=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,fue=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,hue=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,pue=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,mue=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,gue=`#ifdef USE_BATCHING
- #if ! defined( GL_ANGLE_multi_draw )
- #define gl_DrawID _gl_DrawID
- uniform int _gl_DrawID;
- #endif
- uniform highp sampler2D batchingTexture;
- uniform highp usampler2D batchingIdTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- float getIndirectIndex( const in int i ) {
- int size = textureSize( batchingIdTexture, 0 ).x;
- int x = i % size;
- int y = i / size;
- return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
- }
- #endif
- #ifdef USE_BATCHING_COLOR
- uniform sampler2D batchingColorTexture;
- vec3 getBatchingColor( const in float i ) {
- int size = textureSize( batchingColorTexture, 0 ).x;
- int j = int( i );
- int x = j % size;
- int y = j / size;
- return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
- }
- #endif`,xue=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
- #endif`,vue=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,yue=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,bue=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,_ue=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Sue=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,wue=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,Mue=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Eue=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,Aue=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,Tue=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,Cue=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Nue=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- varying vec3 vColor;
- #endif`,Rue=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif
- #ifdef USE_BATCHING_COLOR
- vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
- vColor.xyz *= batchingColor.xyz;
- #endif`,Pue=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,Due=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,Oue=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,kue=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,Lue=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,Iue=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
- emissiveColor = sRGBTransferEOTF( emissiveColor );
- #endif
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,Uue=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,jue="gl_FragColor = linearToOutputTexel( gl_FragColor );",Fue=`vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferEOTF( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,zue=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,Bue=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- #endif`,Hue=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,Vue=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,$ue=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,Gue=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Wue=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,que=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,Xue=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,Kue=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,Yue=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,Zue=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,Que=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,Jue=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,ede=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,tde=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,nde=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,ide=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,rde=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,ade=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_DISPERSION
- material.dispersion = dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,sde=`uniform sampler2D dfgLUT;
- struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- float dispersion;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 uv = vec2( roughness, dotNV );
- return texture2D( dfgLUT, uv ).rg;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
- vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
- vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
- vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
- float Ess_V = dfgV.x + dfgV.y;
- float Ess_L = dfgL.x + dfgL.y;
- float Ems_V = 1.0 - Ess_V;
- float Ems_L = 1.0 - Ess_L;
- vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
- vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
- float compensationFactor = Ems_V * Ems_L;
- vec3 multiScatter = Fms * compensationFactor;
- return singleScatter + multiScatter;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,ode=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,lde=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,cde=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,ude=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,dde=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,fde=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,hde=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #endif`,pde=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,mde=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,gde=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,xde=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,vde=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,yde=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,bde=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,_de=`#if defined( USE_MORPHCOLORS )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Sde=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,wde=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #endif`,Mde=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Ede=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,Ade=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,Tde=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Cde=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Nde=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,Rde=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Pde=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,Dde=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Ode=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,kde=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,Lde=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Ide=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
- const float Inv255 = 1. / 255.;
- const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
- const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
- const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
- const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
- vec4 packDepthToRGBA( const in float v ) {
- if( v <= 0.0 )
- return vec4( 0., 0., 0., 0. );
- if( v >= 1.0 )
- return vec4( 1., 1., 1., 1. );
- float vuf;
- float af = modf( v * PackFactors.a, vuf );
- float bf = modf( vuf * ShiftRight8, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
- }
- vec3 packDepthToRGB( const in float v ) {
- if( v <= 0.0 )
- return vec3( 0., 0., 0. );
- if( v >= 1.0 )
- return vec3( 1., 1., 1. );
- float vuf;
- float bf = modf( v * PackFactors.b, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec3( vuf * Inv255, gf * PackUpscale, bf );
- }
- vec2 packDepthToRG( const in float v ) {
- if( v <= 0.0 )
- return vec2( 0., 0. );
- if( v >= 1.0 )
- return vec2( 1., 1. );
- float vuf;
- float gf = modf( v * 256., vuf );
- return vec2( vuf * Inv255, gf );
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors4 );
- }
- float unpackRGBToDepth( const in vec3 v ) {
- return dot( v, UnpackFactors3 );
- }
- float unpackRGToDepth( const in vec2 v ) {
- return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
- }
- vec4 pack2HalfToRGBA( const in vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( const in vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Ude=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,jde=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,Fde=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,zde=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Bde=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Hde=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,Vde=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- return step( depth, compare );
- #else
- return step( compare, depth );
- #endif
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float hard_shadow = step( distribution.x, compare );
- #else
- float hard_shadow = step( compare, distribution.x );
- #endif
- if ( hard_shadow != 1.0 ) {
- float distance = compare - distribution.x;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec3 lightToPosition = shadowCoord.xyz;
-
- float lightToPositionLength = length( lightToPosition );
- if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
- float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- shadow = (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- #endif`,$de=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,Gde=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Wde=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,qde=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Xde=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,Kde=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Yde=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,Zde=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,Qde=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Jde=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,efe=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 CineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- const float StartCompression = 0.8 - 0.04;
- const float Desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min( color.r, min( color.g, color.b ) );
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max( color.r, max( color.g, color.b ) );
- if ( peak < StartCompression ) return color;
- float d = 1. - StartCompression;
- float newPeak = 1. - d * d / ( peak + d - StartCompression );
- color *= newPeak / peak;
- float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
- return mix( color, vec3( newPeak ), g );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,tfe=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,nfe=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec4 transmittedLight;
- vec3 transmittance;
- #ifdef USE_DISPERSION
- float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
- vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
- for ( int i = 0; i < 3; i ++ ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
- transmittedLight[ i ] = transmissionSample[ i ];
- transmittedLight.a += transmissionSample.a;
- transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
- }
- transmittedLight.a /= 3.0;
- #else
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- #endif
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,ife=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,rfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,afe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,sfe=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const ofe=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,lfe=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,cfe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,ufe=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,dfe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,ffe=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,hfe=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,pfe=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
- #else
- float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
- #endif
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #elif DEPTH_PACKING == 3202
- gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
- #elif DEPTH_PACKING == 3203
- gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
- #endif
- }`,mfe=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,gfe=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,xfe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,vfe=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,yfe=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,bfe=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,_fe=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Sfe=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,wfe=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Mfe=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Efe=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,Afe=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Tfe=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,Cfe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Nfe=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Rfe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Pfe=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,Dfe=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_DISPERSION
- uniform float dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Ofe=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,kfe=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Lfe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Ife=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Ufe=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,jfe=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Ffe=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix[ 3 ];
- vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,zfe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,tn={alphahash_fragment:lue,alphahash_pars_fragment:cue,alphamap_fragment:uue,alphamap_pars_fragment:due,alphatest_fragment:fue,alphatest_pars_fragment:hue,aomap_fragment:pue,aomap_pars_fragment:mue,batching_pars_vertex:gue,batching_vertex:xue,begin_vertex:vue,beginnormal_vertex:yue,bsdfs:bue,iridescence_fragment:_ue,bumpmap_pars_fragment:Sue,clipping_planes_fragment:wue,clipping_planes_pars_fragment:Mue,clipping_planes_pars_vertex:Eue,clipping_planes_vertex:Aue,color_fragment:Tue,color_pars_fragment:Cue,color_pars_vertex:Nue,color_vertex:Rue,common:Pue,cube_uv_reflection_fragment:Due,defaultnormal_vertex:Oue,displacementmap_pars_vertex:kue,displacementmap_vertex:Lue,emissivemap_fragment:Iue,emissivemap_pars_fragment:Uue,colorspace_fragment:jue,colorspace_pars_fragment:Fue,envmap_fragment:zue,envmap_common_pars_fragment:Bue,envmap_pars_fragment:Hue,envmap_pars_vertex:Vue,envmap_physical_pars_fragment:ede,envmap_vertex:$ue,fog_vertex:Gue,fog_pars_vertex:Wue,fog_fragment:que,fog_pars_fragment:Xue,gradientmap_pars_fragment:Kue,lightmap_pars_fragment:Yue,lights_lambert_fragment:Zue,lights_lambert_pars_fragment:Que,lights_pars_begin:Jue,lights_toon_fragment:tde,lights_toon_pars_fragment:nde,lights_phong_fragment:ide,lights_phong_pars_fragment:rde,lights_physical_fragment:ade,lights_physical_pars_fragment:sde,lights_fragment_begin:ode,lights_fragment_maps:lde,lights_fragment_end:cde,logdepthbuf_fragment:ude,logdepthbuf_pars_fragment:dde,logdepthbuf_pars_vertex:fde,logdepthbuf_vertex:hde,map_fragment:pde,map_pars_fragment:mde,map_particle_fragment:gde,map_particle_pars_fragment:xde,metalnessmap_fragment:vde,metalnessmap_pars_fragment:yde,morphinstance_vertex:bde,morphcolor_vertex:_de,morphnormal_vertex:Sde,morphtarget_pars_vertex:wde,morphtarget_vertex:Mde,normal_fragment_begin:Ede,normal_fragment_maps:Ade,normal_pars_fragment:Tde,normal_pars_vertex:Cde,normal_vertex:Nde,normalmap_pars_fragment:Rde,clearcoat_normal_fragment_begin:Pde,clearcoat_normal_fragment_maps:Dde,clearcoat_pars_fragment:Ode,iridescence_pars_fragment:kde,opaque_fragment:Lde,packing:Ide,premultiplied_alpha_fragment:Ude,project_vertex:jde,dithering_fragment:Fde,dithering_pars_fragment:zde,roughnessmap_fragment:Bde,roughnessmap_pars_fragment:Hde,shadowmap_pars_fragment:Vde,shadowmap_pars_vertex:$de,shadowmap_vertex:Gde,shadowmask_pars_fragment:Wde,skinbase_vertex:qde,skinning_pars_vertex:Xde,skinning_vertex:Kde,skinnormal_vertex:Yde,specularmap_fragment:Zde,specularmap_pars_fragment:Qde,tonemapping_fragment:Jde,tonemapping_pars_fragment:efe,transmission_fragment:tfe,transmission_pars_fragment:nfe,uv_pars_fragment:ife,uv_pars_vertex:rfe,uv_vertex:afe,worldpos_vertex:sfe,background_vert:ofe,background_frag:lfe,backgroundCube_vert:cfe,backgroundCube_frag:ufe,cube_vert:dfe,cube_frag:ffe,depth_vert:hfe,depth_frag:pfe,distanceRGBA_vert:mfe,distanceRGBA_frag:gfe,equirect_vert:xfe,equirect_frag:vfe,linedashed_vert:yfe,linedashed_frag:bfe,meshbasic_vert:_fe,meshbasic_frag:Sfe,meshlambert_vert:wfe,meshlambert_frag:Mfe,meshmatcap_vert:Efe,meshmatcap_frag:Afe,meshnormal_vert:Tfe,meshnormal_frag:Cfe,meshphong_vert:Nfe,meshphong_frag:Rfe,meshphysical_vert:Pfe,meshphysical_frag:Dfe,meshtoon_vert:Ofe,meshtoon_frag:kfe,points_vert:Lfe,points_frag:Ife,shadow_vert:Ufe,shadow_frag:jfe,sprite_vert:Ffe,sprite_frag:zfe},St={common:{diffuse:{value:new 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bF=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,n=0,i=.1,r=100,a={}){const{size:s=256,position:o=Kfe}=a;YA=this._renderer.getRenderTarget(),ZA=this._renderer.getActiveCubeFace(),QA=this._renderer.getActiveMipmapLevel(),JA=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const l=this._allocateTargets();return l.depthBuffer=!0,this._sceneToCubeUV(e,i,r,l,o),n>0&&this._blur(l,0,0,n),this._applyPMREM(l),this._cleanup(l),l}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return 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e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(YA,ZA,QA),this._renderer.xr.enabled=JA,e.scissorTest=!1,Fh(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===jp||e.mapping===Fp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),YA=this._renderer.getRenderTarget(),ZA=this._renderer.getActiveCubeFace(),QA=this._renderer.getActiveMipmapLevel(),JA=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:zs,minFilter:zs,generateMipmaps:!1,type:fm,format:mo,colorSpace:zp,depthBuffer:!1},r=_F(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=_F(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=Yfe(a)),this._blurMaterial=Qfe(a,e,n),this._ggxMaterial=Zfe(a,e,n)}return r}_compileMaterial(e){const n=new Ko(new rl,e);this._renderer.compile(n,Pg)}_sceneToCubeUV(e,n,i,r,a){const l=new Ls(90,1,n,i),c=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],f=this._renderer,p=f.autoClear,m=f.toneMapping;f.getClearColor(yF),f.toneMapping=Ou,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new Ko(new FP,new jP({name:"PMREM.Background",side:La,depthWrite:!1,depthTest:!1})));const _=this._backgroundBox,v=_.material;let x=!1;const M=e.background;M?M.isColor&&(v.color.copy(M),e.background=null,x=!0):(v.color.copy(yF),x=!0);for(let w=0;w<6;w++){const E=w%3;E===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+d[w],a.y,a.z)):E===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+d[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+d[w]));const T=this._cubeSize;Fh(r,E*T,w>2?T:0,T,T),f.setRenderTarget(r),x&&f.render(_,l),f.render(e,l)}f.toneMapping=m,f.autoClear=p,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===jp||e.mapping===Fp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=wF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=SF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Fh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,Pg)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),d=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-d*d),p=.05+c*.95,m=f*p,{_lodMax:b}=this,_=this._sizeLods[i],v=3*_*(i>b-Au?i-b+Au:0),x=4*(this._cubeSize-_);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=b-n,Fh(a,v,x,3*_,2*_),r.setRenderTarget(a),r.render(o,Pg),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=b-i,Fh(e,v,x,3*_,2*_),r.setRenderTarget(e),r.render(o,Pg)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&Pi("blur direction must be either latitudinal or longitudinal!");const d=3,f=this._lodMeshes[r];f.material=c;const p=c.uniforms,m=this._sizeLods[i]-1,b=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*$d-1),_=a/b,v=isFinite(a)?1+Math.floor(d*_):$d;v>$d&&Gt(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${$d}`);const x=[];let M=0;for(let R=0;R<$d;++R){const U=R/_,C=Math.exp(-U*U/2);x.push(C),R===0?M+=C:R<v&&(M+=2*C)}for(let R=0;R<x.length;R++)x[R]=x[R]/M;p.envMap.value=e.texture,p.samples.value=v,p.weights.value=x,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=b,p.mipInt.value=w-i;const E=this._sizeLods[r],T=3*E*(r>w-Au?r-w+Au:0),P=4*(this._cubeSize-E);Fh(n,T,P,3*E,2*E),l.setRenderTarget(n),l.render(f,Pg)}};function Yfe(t){const e=[],n=[],i=[];let r=t;const a=t-Au+1+vF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-Au?l=vF[s-t+Au-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,b=6,_=3,v=2,x=1,M=new Float32Array(_*b*m),w=new Float32Array(v*b*m),E=new Float32Array(x*b*m);for(let P=0;P<m;P++){const R=P%3*2/3-1,U=P>2?0:-1,C=[R,U,0,R+2/3,U,0,R+2/3,U+1,0,R,U,0,R+2/3,U+1,0,R,U+1,0];M.set(C,_*b*P),w.set(p,v*b*P);const D=[P,P,P,P,P,P];E.set(D,x*b*P)}const T=new rl;T.setAttribute("position",new Hs(M,_)),T.setAttribute("uv",new Hs(w,v)),T.setAttribute("faceIndex",new Hs(E,x)),i.push(new Ko(T,null)),r>Au&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function _F(t,e,n){const i=new Mf(t,e,n);return i.texture.mapping=VS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Fh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Zfe(t,e,n){return new fc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:Xfe,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:GS(),fragmentShader:`
- precision highp float;
- precision highp int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform float roughness;
- uniform float mipInt;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- #define PI 3.14159265359
- // Van der Corput radical inverse
- float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
- }
- // Hammersley sequence
- vec2 hammersley(uint i, uint N) {
- return vec2(float(i) / float(N), radicalInverse_VdC(i));
- }
- // GGX VNDF importance sampling (Eric Heitz 2018)
- // "Sampling the GGX Distribution of Visible Normals"
- // https://jcgt.org/published/0007/04/01/
- vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
- float alpha = roughness * roughness;
- // Section 3.2: Transform view direction to hemisphere configuration
- vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
- // Section 4.1: Orthonormal basis
- float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
- vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
- vec3 T2 = cross(Vh, T1);
- // Section 4.2: Parameterization of projected area
- float r = sqrt(Xi.x);
- float phi = 2.0 * PI * Xi.y;
- float t1 = r * cos(phi);
- float t2 = r * sin(phi);
- float s = 0.5 * (1.0 + Vh.z);
- t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
- // Section 4.3: Reprojection onto hemisphere
- vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
- // Section 3.4: Transform back to ellipsoid configuration
- return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
- }
- void main() {
- vec3 N = normalize(vOutputDirection);
- vec3 V = N; // Assume view direction equals normal for pre-filtering
- vec3 prefilteredColor = vec3(0.0);
- float totalWeight = 0.0;
- // For very low roughness, just sample the environment directly
- if (roughness < 0.001) {
- gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
- return;
- }
- // Tangent space basis for VNDF sampling
- vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 tangent = normalize(cross(up, N));
- vec3 bitangent = cross(N, tangent);
- for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
- vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
- // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
- vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
- // Transform H back to world space
- vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
- vec3 L = normalize(2.0 * dot(V, H) * H - V);
- float NdotL = max(dot(N, L), 0.0);
- if(NdotL > 0.0) {
- // Sample environment at fixed mip level
- // VNDF importance sampling handles the distribution filtering
- vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
- // Weight by NdotL for the split-sum approximation
- // VNDF PDF naturally accounts for the visible microfacet distribution
- prefilteredColor += sampleColor * NdotL;
- totalWeight += NdotL;
- }
- }
- if (totalWeight > 0.0) {
- prefilteredColor = prefilteredColor / totalWeight;
- }
- gl_FragColor = vec4(prefilteredColor, 1.0);
- }
- `,blending:tc,depthTest:!1,depthWrite:!1})}function Qfe(t,e,n){const i=new Float32Array($d),r=new $e(0,1,0);return new fc({name:"SphericalGaussianBlur",defines:{n:$d,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:GS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:tc,depthTest:!1,depthWrite:!1})}function SF(){return new fc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:GS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:tc,depthTest:!1,depthWrite:!1})}function wF(){return new fc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:GS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:tc,depthTest:!1,depthWrite:!1})}function GS(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Jfe(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===NN||l===RN,d=l===jp||l===Fp;if(c||d){let f=e.get(o);const p=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==p)return n===null&&(n=new bF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||d&&m&&r(m)?(n===null&&(n=new bF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function ehe(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&B0("WebGLRenderer: "+i+" extension not supported."),r}}}function the(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const b in p.attributes)e.remove(p.attributes[b]);p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const m in p)e.update(p[m],t.ARRAY_BUFFER)}function c(f){const p=[],m=f.index,b=f.attributes.position;let _=0;if(m!==null){const M=m.array;_=m.version;for(let w=0,E=M.length;w<E;w+=3){const T=M[w+0],P=M[w+1],R=M[w+2];p.push(T,P,P,R,R,T)}}else if(b!==void 0){const M=b.array;_=b.version;for(let w=0,E=M.length/3-1;w<E;w+=3){const T=w+0,P=w+1,R=w+2;p.push(T,P,P,R,R,T)}}else return;const v=new(s9(p)?g9:m9)(p,1);v.version=_;const x=a.get(f);x&&e.remove(x),a.set(f,v)}function d(f){const p=a.get(f);if(p){const m=f.index;m!==null&&p.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:d}}function nhe(t,e,n){let i;function r(p){i=p}let a,s;function o(p){a=p.type,s=p.bytesPerElement}function l(p,m){t.drawElements(i,m,a,p*s),n.update(m,i,1)}function c(p,m,b){b!==0&&(t.drawElementsInstanced(i,m,a,p*s,b),n.update(m,i,b))}function d(p,m,b){if(b===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,m,0,a,p,0,b);let v=0;for(let x=0;x<b;x++)v+=m[x];n.update(v,i,1)}function f(p,m,b,_){if(b===0)return;const v=e.get("WEBGL_multi_draw");if(v===null)for(let x=0;x<p.length;x++)c(p[x]/s,m[x],_[x]);else{v.multiDrawElementsInstancedWEBGL(i,m,0,a,p,0,_,0,b);let x=0;for(let M=0;M<b;M++)x+=m[M]*_[M];n.update(x,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=d,this.renderMultiDrawInstances=f}function ihe(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:Pi("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function rhe(t,e,n){const i=new WeakMap,r=new Hi;function a(s,o,l){const c=s.morphTargetInfluences,d=o.morphAttributes.position||o.morphAttributes.normal||o.morphAttributes.color,f=d!==void 0?d.length:0;let p=i.get(o);if(p===void 0||p.count!==f){let D=function(){U.dispose(),i.delete(o),o.removeEventListener("dispose",D)};var m=D;p!==void 0&&p.texture.dispose();const b=o.morphAttributes.position!==void 0,_=o.morphAttributes.normal!==void 0,v=o.morphAttributes.color!==void 0,x=o.morphAttributes.position||[],M=o.morphAttributes.normal||[],w=o.morphAttributes.color||[];let E=0;b===!0&&(E=1),_===!0&&(E=2),v===!0&&(E=3);let T=o.attributes.position.count*E,P=1;T>e.maxTextureSize&&(P=Math.ceil(T/e.maxTextureSize),T=e.maxTextureSize);const R=new Float32Array(T*P*4*f),U=new d9(R,T,P,f);U.type=Kl,U.needsUpdate=!0;const C=E*4;for(let F=0;F<f;F++){const I=x[F],q=M[F],L=w[F],H=T*P*4*F;for(let V=0;V<I.count;V++){const 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USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV 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SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE 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- `].filter(Yg).join(`
- `),x=[UF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",p?"#define CUBEUV_TEXEL_WIDTH "+p.texelWidth:"",p?"#define CUBEUV_TEXEL_HEIGHT "+p.texelHeight:"",p?"#define CUBEUV_MAX_MIP "+p.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Ou?"#define TONE_MAPPING":"",n.toneMapping!==Ou?tn.tonemapping_pars_fragment:"",n.toneMapping!==Ou?tpe("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",tn.colorspace_pars_fragment,epe("linearToOutputTexel",n.outputColorSpace),npe(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
- `].filter(Yg).join(`
- `)),s=cR(s),s=kF(s,n),s=LF(s,n),o=cR(o),o=kF(o,n),o=LF(o,n),s=IF(s),o=IF(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
- `,v=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
- `)+`
- `+v,x=["#define varying in",n.glslVersion===$j?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===$j?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
- `)+`
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- Material Type: `+F.type+`
- Program Info Log: `+H+`
- `+se+`
- `+B)}else H!==""?Gt("WebGLProgram: Program Info Log:",H):(V===""||G==="")&&(Z=!1);Z&&(F.diagnostics={runnable:K,programLog:H,vertexShader:{log:V,prefix:v},fragmentShader:{log:G,prefix:x}})}r.deleteShader(T),r.deleteShader(P),U=new u_(r,_),C=ape(r,_)}let U;this.getUniforms=function(){return U===void 0&&R(this),U};let C;this.getAttributes=function(){return C===void 0&&R(this),C};let D=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return D===!1&&(D=r.getProgramParameter(_,Yhe)),D},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(_),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=Zhe++,this.cacheKey=e,this.usedTimes=1,this.program=_,this.vertexShader=T,this.fragmentShader=P,this}let xpe=0,vpe=class{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return 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b={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function _(C){return c.add(C),C===0?"uv":`uv${C}`}function v(C,D,F,I,q){const L=I.fog,H=q.geometry,V=C.isMeshStandardMaterial?I.environment:null,G=(C.isMeshStandardMaterial?n:e).get(C.envMap||V),K=G&&G.mapping===VS?G.image.height:null,Z=b[C.type];C.precision!==null&&(m=r.getMaxPrecision(C.precision),m!==C.precision&&Gt("WebGLProgram.getParameters:",C.precision,"not supported, using",m,"instead."));const se=H.morphAttributes.position||H.morphAttributes.normal||H.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;H.morphAttributes.position!==void 0&&(X=1),H.morphAttributes.normal!==void 0&&(X=2),H.morphAttributes.color!==void 0&&(X=3);let ae,ce,xe,ie;if(Z){const Nt=Uo[Z];ae=Nt.vertexShader,ce=Nt.fragmentShader}else ae=C.vertexShader,ce=C.fragmentShader,l.update(C),xe=l.getVertexShaderID(C),ie=l.getFragmentShaderID(C);const ve=t.getRenderTarget(),Pe=t.state.buffers.depth.getReversed(),pe=q.isInstancedMesh===!0,we=q.isBatchedMesh===!0,ze=!!C.map,ue=!!C.matcap,ft=!!G,z=!!C.aoMap,W=!!C.lightMap,re=!!C.bumpMap,J=!!C.normalMap,ee=!!C.displacementMap,oe=!!C.emissiveMap,De=!!C.metalnessMap,Ne=!!C.roughnessMap,te=C.anisotropy>0,j=C.clearcoat>0,k=C.dispersion>0,Y=C.iridescence>0,me=C.sheen>0,ye=C.transmission>0,he=te&&!!C.anisotropyMap,Ye=j&&!!C.clearcoatMap,Le=j&&!!C.clearcoatNormalMap,qe=j&&!!C.clearcoatRoughnessMap,rt=Y&&!!C.iridescenceMap,Ie=Y&&!!C.iridescenceThicknessMap,Re=me&&!!C.sheenColorMap,ht=me&&!!C.sheenRoughnessMap,tt=!!C.specularMap,et=!!C.specularColorMap,ct=!!C.specularIntensityMap,de=ye&&!!C.transmissionMap,nt=ye&&!!C.thicknessMap,fe=!!C.gradientMap,ke=!!C.alphaMap,Me=C.alphaTest>0,ge=!!C.alphaHash,Be=!!C.extensions;let lt=Ou;C.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(lt=t.toneMapping);const bt={shaderID:Z,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:xe,customFragmentShaderID:ie,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:m,batching:we,batchingColor:we&&q._colorsTexture!==null,instancing:pe,instancingColor:pe&&q.instanceColor!==null,instancingMorph:pe&&q.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:zp,alphaToCoverage:!!C.alphaToCoverage,map:ze,matcap:ue,envMap:ft,envMapMode:ft&&G.mapping,envMapCubeUVHeight:K,aoMap:z,lightMap:W,bumpMap:re,normalMap:J,displacementMap:p&&ee,emissiveMap:oe,normalMapObjectSpace:J&&C.normalMapType===lce,normalMapTangentSpace:J&&C.normalMapType===r9,metalnessMap:De,roughnessMap:Ne,anisotropy:te,anisotropyMap:he,clearcoat:j,clearcoatMap:Ye,clearcoatNormalMap:Le,clearcoatRoughnessMap:qe,dispersion:k,iridescence:Y,iridescenceMap:rt,iridescenceThicknessMap:Ie,sheen:me,sheenColorMap:Re,sheenRoughnessMap:ht,specularMap:tt,specularColorMap:et,specularIntensityMap:ct,transmission:ye,transmissionMap:de,thicknessMap:nt,gradientMap:fe,opaque:C.transparent===!1&&C.blending===Ep&&C.alphaToCoverage===!1,alphaMap:ke,alphaTest:Me,alphaHash:ge,combine:C.combine,mapUv:ze&&_(C.map.channel),aoMapUv:z&&_(C.aoMap.channel),lightMapUv:W&&_(C.lightMap.channel),bumpMapUv:re&&_(C.bumpMap.channel),normalMapUv:J&&_(C.normalMap.channel),displacementMapUv:ee&&_(C.displacementMap.channel),emissiveMapUv:oe&&_(C.emissiveMap.channel),metalnessMapUv:De&&_(C.metalnessMap.channel),roughnessMapUv:Ne&&_(C.roughnessMap.channel),anisotropyMapUv:he&&_(C.anisotropyMap.channel),clearcoatMapUv:Ye&&_(C.clearcoatMap.channel),clearcoatNormalMapUv:Le&&_(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:qe&&_(C.clearcoatRoughnessMap.channel),iridescenceMapUv:rt&&_(C.iridescenceMap.channel),iridescenceThicknessMapUv:Ie&&_(C.iridescenceThicknessMap.channel),sheenColorMapUv:Re&&_(C.sheenColorMap.channel),sheenRoughnessMapUv:ht&&_(C.sheenRoughnessMap.channel),specularMapUv:tt&&_(C.specularMap.channel),specularColorMapUv:et&&_(C.specularColorMap.channel),specularIntensityMapUv:ct&&_(C.specularIntensityMap.channel),transmissionMapUv:de&&_(C.transmissionMap.channel),thicknessMapUv:nt&&_(C.thicknessMap.channel),alphaMapUv:ke&&_(C.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(J||te),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,pointsUvs:q.isPoints===!0&&!!H.attributes.uv&&(ze||ke),fog:!!L,useFog:C.fog===!0,fogExp2:!!L&&L.isFogExp2,flatShading:C.flatShading===!0&&C.wireframe===!1,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:Pe,skinning:q.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 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bt.vertexUv1s=c.has(1),bt.vertexUv2s=c.has(2),bt.vertexUv3s=c.has(3),c.clear(),bt}function x(C){const D=[];if(C.shaderID?D.push(C.shaderID):(D.push(C.customVertexShaderID),D.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)D.push(F),D.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(D,C),w(D,C),D.push(t.outputColorSpace)),D.push(C.customProgramCacheKey),D.join()}function M(C,D){C.push(D.precision),C.push(D.outputColorSpace),C.push(D.envMapMode),C.push(D.envMapCubeUVHeight),C.push(D.mapUv),C.push(D.alphaMapUv),C.push(D.lightMapUv),C.push(D.aoMapUv),C.push(D.bumpMapUv),C.push(D.normalMapUv),C.push(D.displacementMapUv),C.push(D.emissiveMapUv),C.push(D.metalnessMapUv),C.push(D.roughnessMapUv),C.push(D.anisotropyMapUv),C.push(D.clearcoatMapUv),C.push(D.clearcoatNormalMapUv),C.push(D.clearcoatRoughnessMapUv),C.push(D.iridescenceMapUv),C.push(D.iridescenceThicknessMapUv),C.push(D.sheenColorMapUv),C.push(D.sheenRoughnessMapUv),C.push(D.specularMapUv),C.push(D.specularColorMapUv),C.push(D.specularIntensityMapUv),C.push(D.transmissionMapUv),C.push(D.thicknessMapUv),C.push(D.combine),C.push(D.fogExp2),C.push(D.sizeAttenuation),C.push(D.morphTargetsCount),C.push(D.morphAttributeCount),C.push(D.numDirLights),C.push(D.numPointLights),C.push(D.numSpotLights),C.push(D.numSpotLightMaps),C.push(D.numHemiLights),C.push(D.numRectAreaLights),C.push(D.numDirLightShadows),C.push(D.numPointLightShadows),C.push(D.numSpotLightShadows),C.push(D.numSpotLightShadowsWithMaps),C.push(D.numLightProbes),C.push(D.shadowMapType),C.push(D.toneMapping),C.push(D.numClippingPlanes),C.push(D.numClipIntersection),C.push(D.depthPacking)}function w(C,D){o.disableAll(),D.supportsVertexTextures&&o.enable(0),D.instancing&&o.enable(1),D.instancingColor&&o.enable(2),D.instancingMorph&&o.enable(3),D.matcap&&o.enable(4),D.envMap&&o.enable(5),D.normalMapObjectSpace&&o.enable(6),D.normalMapTangentSpace&&o.enable(7),D.clearcoat&&o.enable(8),D.iridescence&&o.enable(9),D.alphaTest&&o.enable(10),D.vertexColors&&o.enable(11),D.vertexAlphas&&o.enable(12),D.vertexUv1s&&o.enable(13),D.vertexUv2s&&o.enable(14),D.vertexUv3s&&o.enable(15),D.vertexTangents&&o.enable(16),D.anisotropy&&o.enable(17),D.alphaHash&&o.enable(18),D.batching&&o.enable(19),D.dispersion&&o.enable(20),D.batchingColor&&o.enable(21),D.gradientMap&&o.enable(22),C.push(o.mask),o.disableAll(),D.fog&&o.enable(0),D.useFog&&o.enable(1),D.flatShading&&o.enable(2),D.logarithmicDepthBuffer&&o.enable(3),D.reversedDepthBuffer&&o.enable(4),D.skinning&&o.enable(5),D.morphTargets&&o.enable(6),D.morphNormals&&o.enable(7),D.morphColors&&o.enable(8),D.premultipliedAlpha&&o.enable(9),D.shadowMapEnabled&&o.enable(10),D.doubleSided&&o.enable(11),D.flipSided&&o.enable(12),D.useDepthPacking&&o.enable(13),D.dithering&&o.enable(14),D.transmission&&o.enable(15),D.sheen&&o.enable(16),D.opaque&&o.enable(17),D.pointsUvs&&o.enable(18),D.decodeVideoTexture&&o.enable(19),D.decodeVideoTextureEmissive&&o.enable(20),D.alphaToCoverage&&o.enable(21),C.push(o.mask)}function E(C){const D=b[C.type];let F;if(D){const I=Uo[D];F=jce.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,D){let F;for(let I=0,q=d.length;I<q;I++){const L=d[I];if(L.cacheKey===D){F=L,++F.usedTimes;break}}return F===void 0&&(F=new gpe(t,D,C,a),d.push(F)),F}function P(C){if(--C.usedTimes===0){const D=d.indexOf(C);d[D]=d[d.length-1],d.pop(),C.destroy()}}function R(C){l.remove(C)}function U(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:E,acquireProgram:T,releaseProgram:P,releaseShaderCache:R,programs:d,dispose:U}}function _pe(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function Spe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function jF(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function FF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,b,_,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:p,material:m,groupOrder:b,renderOrder:f.renderOrder,z:_,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=p,x.material=m,x.groupOrder=b,x.renderOrder=f.renderOrder,x.z=_,x.group=v),e++,x}function o(f,p,m,b,_,v){const x=s(f,p,m,b,_,v);m.transmission>0?i.push(x):m.transparent===!0?r.push(x):n.push(x)}function l(f,p,m,b,_,v){const x=s(f,p,m,b,_,v);m.transmission>0?i.unshift(x):m.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,p){n.length>1&&n.sort(f||Spe),i.length>1&&i.sort(p||jF),r.length>1&&r.sort(p||jF)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function wpe(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new FF,t.set(i,[s])):r>=a.length?(s=new FF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Mpe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new $e,color:new vn};break;case"SpotLight":n={position:new $e,direction:new $e,color:new vn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new $e,color:new vn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new $e,skyColor:new vn,groundColor:new vn};break;case"RectAreaLight":n={color:new vn,position:new $e,halfWidth:new $e,halfHeight:new $e};break}return t[e.id]=n,n}}}function Epe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new rn};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new rn};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new rn,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Ape=0;function Tpe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Cpe(t){const e=new Mpe,n=Epe(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new $e);const r=new $e,a=new Wi,s=new Wi;function o(c){let d=0,f=0,p=0;for(let C=0;C<9;C++)i.probe[C].set(0,0,0);let m=0,b=0,_=0,v=0,x=0,M=0,w=0,E=0,T=0,P=0,R=0;c.sort(Tpe);for(let C=0,D=c.length;C<D;C++){const F=c[C],I=F.color,q=F.intensity,L=F.distance,H=F.shadow&&F.shadow.map?F.shadow.map.texture:null;if(F.isAmbientLight)d+=I.r*q,f+=I.g*q,p+=I.b*q;else if(F.isLightProbe){for(let V=0;V<9;V++)i.probe[V].addScaledVector(F.sh.coefficients[V],q);R++}else if(F.isDirectionalLight){const V=e.get(F);if(V.color.copy(F.color).multiplyScalar(F.intensity),F.castShadow){const G=F.shadow,K=n.get(F);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,i.directionalShadow[m]=K,i.directionalShadowMap[m]=H,i.directionalShadowMatrix[m]=F.shadow.matrix,M++}i.directional[m]=V,m++}else if(F.isSpotLight){const V=e.get(F);V.position.setFromMatrixPosition(F.matrixWorld),V.color.copy(I).multiplyScalar(q),V.distance=L,V.coneCos=Math.cos(F.angle),V.penumbraCos=Math.cos(F.angle*(1-F.penumbra)),V.decay=F.decay,i.spot[_]=V;const G=F.shadow;if(F.map&&(i.spotLightMap[T]=F.map,T++,G.updateMatrices(F),F.castShadow&&P++),i.spotLightMatrix[_]=G.matrix,F.castShadow){const K=n.get(F);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,i.spotShadow[_]=K,i.spotShadowMap[_]=H,E++}_++}else if(F.isRectAreaLight){const V=e.get(F);V.color.copy(I).multiplyScalar(q),V.halfWidth.set(F.width*.5,0,0),V.halfHeight.set(0,F.height*.5,0),i.rectArea[v]=V,v++}else if(F.isPointLight){const V=e.get(F);if(V.color.copy(F.color).multiplyScalar(F.intensity),V.distance=F.distance,V.decay=F.decay,F.castShadow){const G=F.shadow,K=n.get(F);K.shadowIntensity=G.intensity,K.shadowBias=G.bias,K.shadowNormalBias=G.normalBias,K.shadowRadius=G.radius,K.shadowMapSize=G.mapSize,K.shadowCameraNear=G.camera.near,K.shadowCameraFar=G.camera.far,i.pointShadow[b]=K,i.pointShadowMap[b]=H,i.pointShadowMatrix[b]=F.shadow.matrix,w++}i.point[b]=V,b++}else if(F.isHemisphereLight){const V=e.get(F);V.skyColor.copy(F.color).multiplyScalar(q),V.groundColor.copy(F.groundColor).multiplyScalar(q),i.hemi[x]=V,x++}}v>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=St.LTC_FLOAT_1,i.rectAreaLTC2=St.LTC_FLOAT_2):(i.rectAreaLTC1=St.LTC_HALF_1,i.rectAreaLTC2=St.LTC_HALF_2)),i.ambient[0]=d,i.ambient[1]=f,i.ambient[2]=p;const U=i.hash;(U.directionalLength!==m||U.pointLength!==b||U.spotLength!==_||U.rectAreaLength!==v||U.hemiLength!==x||U.numDirectionalShadows!==M||U.numPointShadows!==w||U.numSpotShadows!==E||U.numSpotMaps!==T||U.numLightProbes!==R)&&(i.directional.length=m,i.spot.length=_,i.rectArea.length=v,i.point.length=b,i.hemi.length=x,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=E,i.spotShadowMap.length=E,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=E+T-P,i.spotLightMap.length=T,i.numSpotLightShadowsWithMaps=P,i.numLightProbes=R,U.directionalLength=m,U.pointLength=b,U.spotLength=_,U.rectAreaLength=v,U.hemiLength=x,U.numDirectionalShadows=M,U.numPointShadows=w,U.numSpotShadows=E,U.numSpotMaps=T,U.numLightProbes=R,i.version=Ape++)}function l(c,d){let f=0,p=0,m=0,b=0,_=0;const v=d.matrixWorldInverse;for(let x=0,M=c.length;x<M;x++){const w=c[x];if(w.isDirectionalLight){const E=i.directional[f];E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(v),f++}else if(w.isSpotLight){const E=i.spot[m];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(v),E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(v),m++}else if(w.isRectAreaLight){const E=i.rectArea[b];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(v),s.identity(),a.copy(w.matrixWorld),a.premultiply(v),s.extractRotation(a),E.halfWidth.set(w.width*.5,0,0),E.halfHeight.set(0,w.height*.5,0),E.halfWidth.applyMatrix4(s),E.halfHeight.applyMatrix4(s),b++}else if(w.isPointLight){const E=i.point[p];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(v),p++}else if(w.isHemisphereLight){const E=i.hemi[_];E.direction.setFromMatrixPosition(w.matrixWorld),E.direction.transformDirection(v),_++}}}return{setup:o,setupView:l,state:i}}function zF(t){const e=new Cpe(t),n=[],i=[];function r(d){c.camera=d,n.length=0,i.length=0}function a(d){n.push(d)}function s(d){i.push(d)}function o(){e.setup(n)}function l(d){e.setupView(n,d)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function Npe(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new zF(t),e.set(r,[o])):a>=s.length?(o=new zF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const Rpe=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,Ppe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function Dpe(t,e,n){let i=new zP;const r=new rn,a=new rn,s=new Hi,o=new Qce({depthPacking:oce}),l=new Jce,c={},d=n.maxTextureSize,f={[Gu]:La,[La]:Gu,[jo]:jo},p=new fc({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new rn},radius:{value:4}},vertexShader:Rpe,fragmentShader:Ppe}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const b=new rl;b.setAttribute("position",new Hs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const _=new Ko(b,p),v=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=KG;let x=this.type;this.render=function(P,R,U){if(v.enabled===!1||v.autoUpdate===!1&&v.needsUpdate===!1||P.length===0)return;const C=t.getRenderTarget(),D=t.getActiveCubeFace(),F=t.getActiveMipmapLevel(),I=t.state;I.setBlending(tc),I.buffers.depth.getReversed()===!0?I.buffers.color.setClear(0,0,0,0):I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);const q=x!==jl&&this.type===jl,L=x===jl&&this.type!==jl;for(let H=0,V=P.length;H<V;H++){const G=P[H],K=G.shadow;if(K===void 0){Gt("WebGLShadowMap:",G,"has no shadow.");continue}if(K.autoUpdate===!1&&K.needsUpdate===!1)continue;r.copy(K.mapSize);const Z=K.getFrameExtents();if(r.multiply(Z),a.copy(K.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/Z.x),r.x=a.x*Z.x,K.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/Z.y),r.y=a.y*Z.y,K.mapSize.y=a.y)),K.map===null||q===!0||L===!0){const B=this.type!==jl?{minFilter:ls,magFilter:ls}:{};K.map!==null&&K.map.dispose(),K.map=new Mf(r.x,r.y,B),K.map.texture.name=G.name+".shadowMap",K.camera.updateProjectionMatrix()}t.setRenderTarget(K.map),t.clear();const se=K.getViewportCount();for(let B=0;B<se;B++){const X=K.getViewport(B);s.set(a.x*X.x,a.y*X.y,a.x*X.z,a.y*X.w),I.viewport(s),K.updateMatrices(G,B),i=K.getFrustum(),E(R,U,K.camera,G,this.type)}K.isPointLightShadow!==!0&&this.type===jl&&M(K,U),K.needsUpdate=!1}x=this.type,v.needsUpdate=!1,t.setRenderTarget(C,D,F)};function M(P,R){const U=e.update(_);p.defines.VSM_SAMPLES!==P.blurSamples&&(p.defines.VSM_SAMPLES=P.blurSamples,m.defines.VSM_SAMPLES=P.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),P.mapPass===null&&(P.mapPass=new Mf(r.x,r.y)),p.uniforms.shadow_pass.value=P.map.texture,p.uniforms.resolution.value=P.mapSize,p.uniforms.radius.value=P.radius,t.setRenderTarget(P.mapPass),t.clear(),t.renderBufferDirect(R,null,U,p,_,null),m.uniforms.shadow_pass.value=P.mapPass.texture,m.uniforms.resolution.value=P.mapSize,m.uniforms.radius.value=P.radius,t.setRenderTarget(P.map),t.clear(),t.renderBufferDirect(R,null,U,m,_,null)}function w(P,R,U,C){let D=null;const F=U.isPointLight===!0?P.customDistanceMaterial:P.customDepthMaterial;if(F!==void 0)D=F;else if(D=U.isPointLight===!0?l:o,t.localClippingEnabled&&R.clipShadows===!0&&Array.isArray(R.clippingPlanes)&&R.clippingPlanes.length!==0||R.displacementMap&&R.displacementScale!==0||R.alphaMap&&R.alphaTest>0||R.map&&R.alphaTest>0||R.alphaToCoverage===!0){const I=D.uuid,q=R.uuid;let L=c[I];L===void 0&&(L={},c[I]=L);let H=L[q];H===void 0&&(H=D.clone(),L[q]=H,R.addEventListener("dispose",T)),D=H}if(D.visible=R.visible,D.wireframe=R.wireframe,C===jl?D.side=R.shadowSide!==null?R.shadowSide:R.side:D.side=R.shadowSide!==null?R.shadowSide:f[R.side],D.alphaMap=R.alphaMap,D.alphaTest=R.alphaToCoverage===!0?.5:R.alphaTest,D.map=R.map,D.clipShadows=R.clipShadows,D.clippingPlanes=R.clippingPlanes,D.clipIntersection=R.clipIntersection,D.displacementMap=R.displacementMap,D.displacementScale=R.displacementScale,D.displacementBias=R.displacementBias,D.wireframeLinewidth=R.wireframeLinewidth,D.linewidth=R.linewidth,U.isPointLight===!0&&D.isMeshDistanceMaterial===!0){const I=t.properties.get(D);I.light=U}return D}function E(P,R,U,C,D){if(P.visible===!1)return;if(P.layers.test(R.layers)&&(P.isMesh||P.isLine||P.isPoints)&&(P.castShadow||P.receiveShadow&&D===jl)&&(!P.frustumCulled||i.intersectsObject(P))){P.modelViewMatrix.multiplyMatrices(U.matrixWorldInverse,P.matrixWorld);const q=e.update(P),L=P.material;if(Array.isArray(L)){const H=q.groups;for(let V=0,G=H.length;V<G;V++){const K=H[V],Z=L[K.materialIndex];if(Z&&Z.visible){const se=w(P,Z,C,D);P.onBeforeShadow(t,P,R,U,q,se,K),t.renderBufferDirect(U,null,q,se,P,K),P.onAfterShadow(t,P,R,U,q,se,K)}}}else if(L.visible){const H=w(P,L,C,D);P.onBeforeShadow(t,P,R,U,q,H,null),t.renderBufferDirect(U,null,q,H,P,null),P.onAfterShadow(t,P,R,U,q,H,null)}}const I=P.children;for(let q=0,L=I.length;q<L;q++)E(I[q],R,U,C,D)}function T(P){P.target.removeEventListener("dispose",T);for(const U in c){const C=c[U],D=P.target.uuid;D in C&&(C[D].dispose(),delete C[D])}}}const Ope={[SN]:wN,[MN]:TN,[EN]:CN,[Up]:AN,[wN]:SN,[TN]:MN,[CN]:EN,[AN]:Up};function kpe(t,e){function n(){let 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he=k;if(k===t.RED&&(Y===t.FLOAT&&(he=t.R32F),Y===t.HALF_FLOAT&&(he=t.R16F),Y===t.UNSIGNED_BYTE&&(he=t.R8)),k===t.RED_INTEGER&&(Y===t.UNSIGNED_BYTE&&(he=t.R8UI),Y===t.UNSIGNED_SHORT&&(he=t.R16UI),Y===t.UNSIGNED_INT&&(he=t.R32UI),Y===t.BYTE&&(he=t.R8I),Y===t.SHORT&&(he=t.R16I),Y===t.INT&&(he=t.R32I)),k===t.RG&&(Y===t.FLOAT&&(he=t.RG32F),Y===t.HALF_FLOAT&&(he=t.RG16F),Y===t.UNSIGNED_BYTE&&(he=t.RG8)),k===t.RG_INTEGER&&(Y===t.UNSIGNED_BYTE&&(he=t.RG8UI),Y===t.UNSIGNED_SHORT&&(he=t.RG16UI),Y===t.UNSIGNED_INT&&(he=t.RG32UI),Y===t.BYTE&&(he=t.RG8I),Y===t.SHORT&&(he=t.RG16I),Y===t.INT&&(he=t.RG32I)),k===t.RGB_INTEGER&&(Y===t.UNSIGNED_BYTE&&(he=t.RGB8UI),Y===t.UNSIGNED_SHORT&&(he=t.RGB16UI),Y===t.UNSIGNED_INT&&(he=t.RGB32UI),Y===t.BYTE&&(he=t.RGB8I),Y===t.SHORT&&(he=t.RGB16I),Y===t.INT&&(he=t.RGB32I)),k===t.RGBA_INTEGER&&(Y===t.UNSIGNED_BYTE&&(he=t.RGBA8UI),Y===t.UNSIGNED_SHORT&&(he=t.RGBA16UI),Y===t.UNSIGNED_INT&&(he=t.RGBA32UI),Y===t.BYTE&&(he=t.RGBA8I),Y===t.SHORT&&(he=t.RGBA16I),Y===t.INT&&(he=t.RGBA32I)),k===t.RGB&&(Y===t.UNSIGNED_INT_5_9_9_9_REV&&(he=t.RGB9_E5),Y===t.UNSIGNED_INT_10F_11F_11F_REV&&(he=t.R11F_G11F_B10F)),k===t.RGBA){const Ye=ye?k_:Mn.getTransfer(me);Y===t.FLOAT&&(he=t.RGBA32F),Y===t.HALF_FLOAT&&(he=t.RGBA16F),Y===t.UNSIGNED_BYTE&&(he=Ye===zn?t.SRGB8_ALPHA8:t.RGBA8),Y===t.UNSIGNED_SHORT_4_4_4_4&&(he=t.RGBA4),Y===t.UNSIGNED_SHORT_5_5_5_1&&(he=t.RGB5_A1)}return(he===t.R16F||he===t.R32F||he===t.RG16F||he===t.RG32F||he===t.RGBA16F||he===t.RGBA32F)&&e.get("EXT_color_buffer_float"),he}function E(j,k){let Y;return j?k===null||k===Sf||k===j0?Y=t.DEPTH24_STENCIL8:k===Kl?Y=t.DEPTH32F_STENCIL8:k===U0&&(Y=t.DEPTH24_STENCIL8,Gt("DepthTexture: 16 bit depth attachment is not supported with stencil. 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OES_texture_float_linear not supported on this device."),t.texParameteri(j,t.TEXTURE_WRAP_S,Z[k.wrapS]),t.texParameteri(j,t.TEXTURE_WRAP_T,Z[k.wrapT]),(j===t.TEXTURE_3D||j===t.TEXTURE_2D_ARRAY)&&t.texParameteri(j,t.TEXTURE_WRAP_R,Z[k.wrapR]),t.texParameteri(j,t.TEXTURE_MAG_FILTER,se[k.magFilter]),t.texParameteri(j,t.TEXTURE_MIN_FILTER,se[k.minFilter]),k.compareFunction&&(t.texParameteri(j,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(j,t.TEXTURE_COMPARE_FUNC,B[k.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){if(k.magFilter===ls||k.minFilter!==wy&&k.minFilter!==Yd||k.type===Kl&&e.has("OES_texture_float_linear")===!1)return;if(k.anisotropy>1||i.get(k).__currentAnisotropy){const Y=e.get("EXT_texture_filter_anisotropic");t.texParameterf(j,Y.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(k.anisotropy,r.getMaxAnisotropy())),i.get(k).__currentAnisotropy=k.anisotropy}}}function ae(j,k){let Y=!1;j.__webglInit===void 0&&(j.__webglInit=!0,k.addEventListener("dispose",P));const me=k.source;let ye=p.get(me);ye===void 0&&(ye={},p.set(me,ye));const he=L(k);if(he!==j.__cacheKey){ye[he]===void 0&&(ye[he]={texture:t.createTexture(),usedTimes:0},s.memory.textures++,Y=!0),ye[he].usedTimes++;const Ye=ye[j.__cacheKey];Ye!==void 0&&(ye[j.__cacheKey].usedTimes--,Ye.usedTimes===0&&C(k)),j.__cacheKey=he,j.__webglTexture=ye[he].texture}return Y}function ce(j,k,Y){return Math.floor(Math.floor(j/Y)/k)}function xe(j,k,Y,me){const he=j.updateRanges;if(he.length===0)n.texSubImage2D(t.TEXTURE_2D,0,0,0,k.width,k.height,Y,me,k.data);else{he.sort((Ie,Re)=>Ie.start-Re.start);let Ye=0;for(let Ie=1;Ie<he.length;Ie++){const Re=he[Ye],ht=he[Ie],tt=Re.start+Re.count,et=ce(ht.start,k.width,4),ct=ce(Re.start,k.width,4);ht.start<=tt+1&&et===ct&&ce(ht.start+ht.count-1,k.width,4)===et?Re.count=Math.max(Re.count,ht.start+ht.count-Re.start):(++Ye,he[Ye]=ht)}he.length=Ye+1;const 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Le=Mn.getPrimaries(Mn.workingColorSpace),qe=k.colorSpace===Su?null:Mn.getPrimaries(k.colorSpace),rt=k.colorSpace===Su||Le===qe?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,rt);let Ie=_(k.image,!1,r.maxTextureSize);Ie=Ne(k,Ie);const Re=a.convert(k.format,k.colorSpace),ht=a.convert(k.type);let tt=w(k.internalFormat,Re,ht,k.colorSpace,k.isVideoTexture);X(me,k);let et;const ct=k.mipmaps,de=k.isVideoTexture!==!0,nt=Ye.__version===void 0||ye===!0,fe=he.dataReady,ke=T(k,Ie);if(k.isDepthTexture)tt=E(k.format===z0,k.type),nt&&(de?n.texStorage2D(t.TEXTURE_2D,1,tt,Ie.width,Ie.height):n.texImage2D(t.TEXTURE_2D,0,tt,Ie.width,Ie.height,0,Re,ht,null));else if(k.isDataTexture)if(ct.length>0){de&&nt&&n.texStorage2D(t.TEXTURE_2D,ke,tt,ct[0].width,ct[0].height);for(let 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if(k.isData3DTexture)de?(nt&&n.texStorage3D(t.TEXTURE_3D,ke,tt,Ie.width,Ie.height,Ie.depth),fe&&n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Ie.width,Ie.height,Ie.depth,Re,ht,Ie.data)):n.texImage3D(t.TEXTURE_3D,0,tt,Ie.width,Ie.height,Ie.depth,0,Re,ht,Ie.data);else if(k.isFramebufferTexture){if(nt)if(de)n.texStorage2D(t.TEXTURE_2D,ke,tt,Ie.width,Ie.height);else{let Me=Ie.width,ge=Ie.height;for(let Be=0;Be<ke;Be++)n.texImage2D(t.TEXTURE_2D,Be,tt,Me,ge,0,Re,ht,null),Me>>=1,ge>>=1}}else if(ct.length>0){if(de&&nt){const Me=te(ct[0]);n.texStorage2D(t.TEXTURE_2D,ke,tt,Me.width,Me.height)}for(let Me=0,ge=ct.length;Me<ge;Me++)et=ct[Me],de?fe&&n.texSubImage2D(t.TEXTURE_2D,Me,0,0,Re,ht,et):n.texImage2D(t.TEXTURE_2D,Me,tt,Re,ht,et);k.generateMipmaps=!1}else if(de){if(nt){const Me=te(Ie);n.texStorage2D(t.TEXTURE_2D,ke,tt,Me.width,Me.height)}fe&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,Re,ht,Ie)}else n.texImage2D(t.TEXTURE_2D,0,tt,Re,ht,Ie);v(k)&&x(me),Ye.__version=he.version,k.onUpdate&&k.onUpdate(k)}j.__version=k.version}function ve(j,k,Y){if(k.image.length!==6)return;const me=ae(j,k),ye=k.source;n.bindTexture(t.TEXTURE_CUBE_MAP,j.__webglTexture,t.TEXTURE0+Y);const he=i.get(ye);if(ye.version!==he.__version||me===!0){n.activeTexture(t.TEXTURE0+Y);const Ye=Mn.getPrimaries(Mn.workingColorSpace),Le=k.colorSpace===Su?null:Mn.getPrimaries(k.colorSpace),qe=k.colorSpace===Su||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,qe);const rt=k.isCompressedTexture||k.image[0].isCompressedTexture,Ie=k.image[0]&&k.image[0].isDataTexture,Re=[];for(let ge=0;ge<6;ge++)!rt&&!Ie?Re[ge]=_(k.image[ge],!0,r.maxCubemapSize):Re[ge]=Ie?k.image[ge].image:k.image[ge],Re[ge]=Ne(k,Re[ge]);const ht=Re[0],tt=a.convert(k.format,k.colorSpace),et=a.convert(k.type),ct=w(k.internalFormat,tt,et,k.colorSpace),de=k.isVideoTexture!==!0,nt=he.__version===void 0||me===!0,fe=ye.dataReady;let ke=T(k,ht);X(t.TEXTURE_CUBE_MAP,k);let Me;if(rt){de&&nt&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ct,ht.width,ht.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const lt=Me[Be];k.format!==mo?tt!==null?de?fe&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,lt.width,lt.height,tt,lt.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ct,lt.width,lt.height,0,lt.data):Gt("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,lt.width,lt.height,tt,et,lt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ct,lt.width,lt.height,0,tt,et,lt.data)}}}else{if(Me=k.mipmaps,de&&nt){Me.length>0&&ke++;const ge=te(Re[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ct,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ie){de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,tt,et,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ct,Re[ge].width,Re[ge].height,0,tt,et,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const bt=Me[Be].image[ge].image;de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,bt.width,bt.height,tt,et,bt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ct,bt.width,bt.height,0,tt,et,bt.data)}}else{de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,tt,et,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ct,tt,et,Re[ge]);for(let Be=0;Be<Me.length;Be++){const lt=Me[Be];de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,tt,et,lt.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ct,tt,et,lt.image[ge])}}}v(k)&&x(t.TEXTURE_CUBE_MAP),he.__version=ye.version,k.onUpdate&&k.onUpdate(k)}j.__version=k.version}function Pe(j,k,Y,me,ye,he){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),qe=w(Y.internalFormat,Ye,Le,Y.colorSpace),rt=i.get(k),Ie=i.get(Y);if(Ie.__renderTarget=k,!rt.__hasExternalTextures){const Re=Math.max(1,k.width>>he),ht=Math.max(1,k.height>>he);ye===t.TEXTURE_3D||ye===t.TEXTURE_2D_ARRAY?n.texImage3D(ye,he,qe,Re,ht,k.depth,0,Ye,Le,null):n.texImage2D(ye,he,qe,Re,ht,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,j),oe(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,me,ye,Ie.__webglTexture,0,ee(k)):(ye===t.TEXTURE_2D||ye>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ye<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,me,ye,Ie.__webglTexture,he),n.bindFramebuffer(t.FRAMEBUFFER,null)}function pe(j,k,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,j),k.depthBuffer){const me=k.depthTexture,ye=me&&me.isDepthTexture?me.type:null,he=E(k.stencilBuffer,ye),Ye=k.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=ee(k);oe(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,he,k.width,k.height):Y?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,he,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,he,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ye,t.RENDERBUFFER,j)}else{const me=k.textures;for(let ye=0;ye<me.length;ye++){const he=me[ye],Ye=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),qe=w(he.internalFormat,Ye,Le,he.colorSpace),rt=ee(k);Y&&oe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,rt,qe,k.width,k.height):oe(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,rt,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function we(j,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,j),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const me=i.get(k.depthTexture);me.__renderTarget=k,(!me.__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),H(k.depthTexture,0);const ye=me.__webglTexture,he=ee(k);if(k.depthTexture.format===F0)oe(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,ye,0,he):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,ye,0);else if(k.depthTexture.format===z0)oe(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,ye,0,he):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,ye,0);else throw new Error("Unknown depthTexture format")}function ze(j){const k=i.get(j),Y=j.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==j.depthTexture){const me=j.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),me){const ye=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,me.removeEventListener("dispose",ye)};me.addEventListener("dispose",ye),k.__depthDisposeCallback=ye}k.__boundDepthTexture=me}if(j.depthTexture&&!k.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");const me=j.texture.mipmaps;me&&me.length>0?we(k.__webglFramebuffer[0],j):we(k.__webglFramebuffer,j)}else if(Y){k.__webglDepthbuffer=[];for(let me=0;me<6;me++)if(n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[me]),k.__webglDepthbuffer[me]===void 0)k.__webglDepthbuffer[me]=t.createRenderbuffer(),pe(k.__webglDepthbuffer[me],j,!1);else{const ye=j.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=k.__webglDepthbuffer[me];t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,ye,t.RENDERBUFFER,he)}}else{const me=j.texture.mipmaps;if(me&&me.length>0?n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=t.createRenderbuffer(),pe(k.__webglDepthbuffer,j,!1);else{const ye=j.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=k.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,ye,t.RENDERBUFFER,he)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function ue(j,k,Y){const me=i.get(j);k!==void 0&&Pe(me.__webglFramebuffer,j,j.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&ze(j)}function ft(j){const k=j.texture,Y=i.get(j),me=i.get(k);j.addEventListener("dispose",R);const ye=j.textures,he=j.isWebGLCubeRenderTarget===!0,Ye=ye.length>1;if(Ye||(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=k.version,s.memory.textures++),he){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)Y.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(Ye)for(let Le=0,qe=ye.length;Le<qe;Le++){const rt=i.get(ye[Le]);rt.__webglTexture===void 0&&(rt.__webglTexture=t.createTexture(),s.memory.textures++)}if(j.samples>0&&oe(j)===!1){Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let Le=0;Le<ye.length;Le++){const qe=ye[Le];Y.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le]);const rt=a.convert(qe.format,qe.colorSpace),Ie=a.convert(qe.type),Re=w(qe.internalFormat,rt,Ie,qe.colorSpace,j.isXRRenderTarget===!0),ht=ee(j);t.renderbufferStorageMultisample(t.RENDERBUFFER,ht,Re,j.width,j.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),j.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),pe(Y.__webglDepthRenderbuffer,j,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(he){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),X(t.TEXTURE_CUBE_MAP,k);for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Pe(Y.__webglFramebuffer[Le][qe],j,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else Pe(Y.__webglFramebuffer[Le],j,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);v(k)&&x(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ye){for(let Le=0,qe=ye.length;Le<qe;Le++){const rt=ye[Le],Ie=i.get(rt);let Re=t.TEXTURE_2D;(j.isWebGL3DRenderTarget||j.isWebGLArrayRenderTarget)&&(Re=j.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Re,Ie.__webglTexture),X(Re,rt),Pe(Y.__webglFramebuffer,j,rt,t.COLOR_ATTACHMENT0+Le,Re,0),v(rt)&&x(Re)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((j.isWebGL3DRenderTarget||j.isWebGLArrayRenderTarget)&&(Le=j.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,me.__webglTexture),X(Le,k),k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Pe(Y.__webglFramebuffer[qe],j,k,t.COLOR_ATTACHMENT0,Le,qe);else Pe(Y.__webglFramebuffer,j,k,t.COLOR_ATTACHMENT0,Le,0);v(k)&&x(Le),n.unbindTexture()}j.depthBuffer&&ze(j)}function z(j){const k=j.textures;for(let Y=0,me=k.length;Y<me;Y++){const ye=k[Y];if(v(ye)){const he=M(j),Ye=i.get(ye).__webglTexture;n.bindTexture(he,Ye),x(he),n.unbindTexture()}}}const W=[],re=[];function J(j){if(j.samples>0){if(oe(j)===!1){const k=j.textures,Y=j.width,me=j.height;let ye=t.COLOR_BUFFER_BIT;const he=j.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ye=i.get(j),Le=k.length>1;if(Le)for(let rt=0;rt<k.length;rt++)n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer);const qe=j.texture.mipmaps;qe&&qe.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer);for(let rt=0;rt<k.length;rt++){if(j.resolveDepthBuffer&&(j.depthBuffer&&(ye|=t.DEPTH_BUFFER_BIT),j.stencilBuffer&&j.resolveStencilBuffer&&(ye|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[rt]);const Ie=i.get(k[rt]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ie,0)}t.blitFramebuffer(0,0,Y,me,0,0,Y,me,ye,t.NEAREST),l===!0&&(W.length=0,re.length=0,W.push(t.COLOR_ATTACHMENT0+rt),j.depthBuffer&&j.resolveDepthBuffer===!1&&(W.push(he),re.push(he),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,re)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,W))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let rt=0;rt<k.length;rt++){n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[rt]);const Ie=i.get(k[rt]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer)}else if(j.depthBuffer&&j.resolveDepthBuffer===!1&&l){const k=j.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[k])}}}function ee(j){return Math.min(r.maxSamples,j.samples)}function oe(j){const k=i.get(j);return j.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function De(j){const k=s.render.frame;d.get(j)!==k&&(d.set(j,k),j.update())}function Ne(j,k){const Y=j.colorSpace,me=j.format,ye=j.type;return j.isCompressedTexture===!0||j.isVideoTexture===!0||Y!==zp&&Y!==Su&&(Mn.getTransfer(Y)===zn?(me!==mo||ye!==Xo)&&Gt("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Pi("WebGLTextures: Unsupported texture color space:",Y)),k}function te(j){return typeof HTMLImageElement<"u"&&j instanceof HTMLImageElement?(c.width=j.naturalWidth||j.width,c.height=j.naturalHeight||j.height):typeof VideoFrame<"u"&&j instanceof VideoFrame?(c.width=j.displayWidth,c.height=j.displayHeight):(c.width=j.width,c.height=j.height),c}this.allocateTextureUnit=q,this.resetTextureUnits=I,this.setTexture2D=H,this.setTexture2DArray=V,this.setTexture3D=G,this.setTextureCube=K,this.rebindTextures=ue,this.setupRenderTarget=ft,this.updateRenderTargetMipmap=z,this.updateMultisampleRenderTarget=J,this.setupDepthRenderbuffer=ze,this.setupFrameBufferTexture=Pe,this.useMultisampledRTT=oe}function Ipe(t,e){function n(i,r=Su){let a;const s=Mn.getTransfer(r);if(i===Xo)return t.UNSIGNED_BYTE;if(i===RP)return t.UNSIGNED_SHORT_4_4_4_4;if(i===PP)return t.UNSIGNED_SHORT_5_5_5_1;if(i===JG)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===e9)return t.UNSIGNED_INT_10F_11F_11F_REV;if(i===ZG)return t.BYTE;if(i===QG)return t.SHORT;if(i===U0)return t.UNSIGNED_SHORT;if(i===NP)return t.INT;if(i===Sf)return t.UNSIGNED_INT;if(i===Kl)return t.FLOAT;if(i===fm)return t.HALF_FLOAT;if(i===t9)return t.ALPHA;if(i===n9)return t.RGB;if(i===mo)return t.RGBA;if(i===F0)return t.DEPTH_COMPONENT;if(i===z0)return t.DEPTH_STENCIL;if(i===i9)return t.RED;if(i===DP)return t.RED_INTEGER;if(i===OP)return t.RG;if(i===kP)return t.RG_INTEGER;if(i===LP)return t.RGBA_INTEGER;if(i===i_||i===r_||i===a_||i===s_)if(s===zn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===i_)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===r_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===a_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===s_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===i_)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===r_)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===a_)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===s_)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===ON||i===kN||i===LN||i===IN)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===ON)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===kN)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===LN)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===IN)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===UN||i===jN||i===FN)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===UN||i===jN)return s===zn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===FN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===zN||i===BN||i===HN||i===VN||i===$N||i===GN||i===WN||i===qN||i===XN||i===KN||i===YN||i===ZN||i===QN||i===JN)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===zN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===BN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===HN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===VN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===$N)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===GN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===WN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===qN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===XN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===KN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===YN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===ZN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===QN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===JN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===eR||i===tR||i===nR)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===eR)return s===zn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===tR)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===nR)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===iR||i===rR||i===aR||i===sR)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===iR)return a.COMPRESSED_RED_RGTC1_EXT;if(i===rR)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===aR)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===sR)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===j0?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const Upe=`
- void main() {
- gl_Position = vec4( position, 1.0 );
- }`,jpe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
- void main() {
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
- if ( coord.x >= 1.0 ) {
- gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
- } else {
- gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
- }
- }`;class Fpe{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new M9(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new fc({vertexShader:Upe,fragmentShader:jpe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Ko(new BP(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let zpe=class extends Bf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,b=null;const _=typeof XRWebGLBinding<"u",v=new Fpe,x={},M=n.getContextAttributes();let w=null,E=null;const T=[],P=[],R=new rn;let U=null;const C=new Ls;C.viewport=new Hi;const D=new Ls;D.viewport=new Hi;const F=[C,D],I=new iue;let q=null,L=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ie){let ve=T[ie];return ve===void 0&&(ve=new WA,T[ie]=ve),ve.getTargetRaySpace()},this.getControllerGrip=function(ie){let ve=T[ie];return ve===void 0&&(ve=new WA,T[ie]=ve),ve.getGripSpace()},this.getHand=function(ie){let ve=T[ie];return ve===void 0&&(ve=new WA,T[ie]=ve),ve.getHandSpace()};function H(ie){const ve=P.indexOf(ie.inputSource);if(ve===-1)return;const Pe=T[ve];Pe!==void 0&&(Pe.update(ie.inputSource,ie.frame,c||s),Pe.dispatchEvent({type:ie.type,data:ie.inputSource}))}function V(){r.removeEventListener("select",H),r.removeEventListener("selectstart",H),r.removeEventListener("selectend",H),r.removeEventListener("squeeze",H),r.removeEventListener("squeezestart",H),r.removeEventListener("squeezeend",H),r.removeEventListener("end",V),r.removeEventListener("inputsourceschange",G);for(let ie=0;ie<T.length;ie++){const ve=P[ie];ve!==null&&(P[ie]=null,T[ie].disconnect(ve))}q=null,L=null,v.reset();for(const ie in x)delete x[ie];e.setRenderTarget(w),m=null,p=null,f=null,r=null,E=null,xe.stop(),i.isPresenting=!1,e.setPixelRatio(U),e.setSize(R.width,R.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ie){a=ie,i.isPresenting===!0&&Gt("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ie){o=ie,i.isPresenting===!0&&Gt("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ie){c=ie},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f===null&&_&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return b},this.getSession=function(){return r},this.setSession=async function(ie){if(r=ie,r!==null){if(w=e.getRenderTarget(),r.addEventListener("select",H),r.addEventListener("selectstart",H),r.addEventListener("selectend",H),r.addEventListener("squeeze",H),r.addEventListener("squeezestart",H),r.addEventListener("squeezeend",H),r.addEventListener("end",V),r.addEventListener("inputsourceschange",G),M.xrCompatible!==!0&&await n.makeXRCompatible(),U=e.getPixelRatio(),e.getSize(R),_&&"createProjectionLayer"in XRWebGLBinding.prototype){let Pe=null,pe=null,we=null;M.depth&&(we=M.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,Pe=M.stencil?z0:F0,pe=M.stencil?j0:Sf);const ze={colorFormat:n.RGBA8,depthFormat:we,scaleFactor:a};f=this.getBinding(),p=f.createProjectionLayer(ze),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),E=new Mf(p.textureWidth,p.textureHeight,{format:mo,type:Xo,depthTexture:new w9(p.textureWidth,p.textureHeight,pe,void 0,void 0,void 0,void 0,void 0,void 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ve=0;ve<ie.removed.length;ve++){const Pe=ie.removed[ve],pe=P.indexOf(Pe);pe>=0&&(P[pe]=null,T[pe].disconnect(Pe))}for(let ve=0;ve<ie.added.length;ve++){const Pe=ie.added[ve];let pe=P.indexOf(Pe);if(pe===-1){for(let ze=0;ze<T.length;ze++)if(ze>=P.length){P.push(Pe),pe=ze;break}else if(P[ze]===null){P[ze]=Pe,pe=ze;break}if(pe===-1)break}const we=T[pe];we&&we.connect(Pe)}}const K=new $e,Z=new $e;function se(ie,ve,Pe){K.setFromMatrixPosition(ve.matrixWorld),Z.setFromMatrixPosition(Pe.matrixWorld);const pe=K.distanceTo(Z),we=ve.projectionMatrix.elements,ze=Pe.projectionMatrix.elements,ue=we[14]/(we[10]-1),ft=we[14]/(we[10]+1),z=(we[9]+1)/we[5],W=(we[9]-1)/we[5],re=(we[8]-1)/we[0],J=(ze[8]+1)/ze[0],ee=ue*re,oe=ue*J,De=pe/(-re+J),Ne=De*-re;if(ve.matrixWorld.decompose(ie.position,ie.quaternion,ie.scale),ie.translateX(Ne),ie.translateZ(De),ie.matrixWorld.compose(ie.position,ie.quaternion,ie.scale),ie.matrixWorldInverse.copy(ie.matrixWorld).invert(),we[10]===-1)ie.projectionMatrix.copy(ve.projectionMatrix),ie.projectionMatrixInverse.copy(ve.projectionMatrixInverse);else{const te=ue+De,j=ft+De,k=ee-Ne,Y=oe+(pe-Ne),me=z*ft/j*te,ye=W*ft/j*te;ie.projectionMatrix.makePerspective(k,Y,me,ye,te,j),ie.projectionMatrixInverse.copy(ie.projectionMatrix).invert()}}function B(ie,ve){ve===null?ie.matrixWorld.copy(ie.matrix):ie.matrixWorld.multiplyMatrices(ve.matrixWorld,ie.matrix),ie.matrixWorldInverse.copy(ie.matrixWorld).invert()}this.updateCamera=function(ie){if(r===null)return;let ve=ie.near,Pe=ie.far;v.texture!==null&&(v.depthNear>0&&(ve=v.depthNear),v.depthFar>0&&(Pe=v.depthFar)),I.near=D.near=C.near=ve,I.far=D.far=C.far=Pe,(q!==I.near||L!==I.far)&&(r.updateRenderState({depthNear:I.near,depthFar:I.far}),q=I.near,L=I.far),I.layers.mask=ie.layers.mask|6,C.layers.mask=I.layers.mask&3,D.layers.mask=I.layers.mask&5;const pe=ie.parent,we=I.cameras;B(I,pe);for(let ze=0;ze<we.length;ze++)B(we[ze],pe);we.length===2?se(I,C,D):I.projectionMatrix.copy(C.projectionMatrix),X(ie,I,pe)};function X(ie,ve,Pe){Pe===null?ie.matrix.copy(ve.matrixWorld):(ie.matrix.copy(Pe.matrixWorld),ie.matrix.invert(),ie.matrix.multiply(ve.matrixWorld)),ie.matrix.decompose(ie.position,ie.quaternion,ie.scale),ie.updateMatrixWorld(!0),ie.projectionMatrix.copy(ve.projectionMatrix),ie.projectionMatrixInverse.copy(ve.projectionMatrixInverse),ie.isPerspectiveCamera&&(ie.fov=oR*2*Math.atan(1/ie.projectionMatrix.elements[5]),ie.zoom=1)}this.getCamera=function(){return I},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(ie){l=ie,p!==null&&(p.fixedFoveation=ie),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=ie)},this.hasDepthSensing=function(){return v.texture!==null},this.getDepthSensingMesh=function(){return v.getMesh(I)},this.getCameraTexture=function(ie){return x[ie]};let ae=null;function ce(ie,ve){if(d=ve.getViewerPose(c||s),b=ve,d!==null){const Pe=d.views;m!==null&&(e.setRenderTargetFramebuffer(E,m.framebuffer),e.setRenderTarget(E));let pe=!1;Pe.length!==I.cameras.length&&(I.cameras.length=0,pe=!0);for(let ft=0;ft<Pe.length;ft++){const z=Pe[ft];let W=null;if(m!==null)W=m.getViewport(z);else{const J=f.getViewSubImage(p,z);W=J.viewport,ft===0&&(e.setRenderTargetTextures(E,J.colorTexture,J.depthStencilTexture),e.setRenderTarget(E))}let re=F[ft];re===void 0&&(re=new Ls,re.layers.enable(ft),re.viewport=new Hi,F[ft]=re),re.matrix.fromArray(z.transform.matrix),re.matrix.decompose(re.position,re.quaternion,re.scale),re.projectionMatrix.fromArray(z.projectionMatrix),re.projectionMatrixInverse.copy(re.projectionMatrix).invert(),re.viewport.set(W.x,W.y,W.width,W.height),ft===0&&(I.matrix.copy(re.matrix),I.matrix.decompose(I.position,I.quaternion,I.scale)),pe===!0&&I.cameras.push(re)}const we=r.enabledFeatures;if(we&&we.includes("depth-sensing")&&r.depthUsage=="gpu-optimized"&&_){f=i.getBinding();const ft=f.getDepthInformation(Pe[0]);ft&&ft.isValid&&ft.texture&&v.init(ft,r.renderState)}if(we&&we.includes("camera-access")&&_){e.state.unbindTexture(),f=i.getBinding();for(let ft=0;ft<Pe.length;ft++){const z=Pe[ft].camera;if(z){let W=x[z];W||(W=new M9,x[z]=W);const re=f.getCameraImage(z);W.sourceTexture=re}}}}for(let Pe=0;Pe<T.length;Pe++){const pe=P[Pe],we=T[Pe];pe!==null&&we!==void 0&&we.update(pe,ve,c||s)}ae&&ae(ie,ve),ve.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ve}),b=null}const xe=new C9;xe.setAnimationLoop(ce),this.setAnimationLoop=function(ie){ae=ie},this.dispose=function(){}}};const Dd=new Wu,Bpe=new Wi;function Hpe(t,e){function n(v,x){v.matrixAutoUpdate===!0&&v.updateMatrix(),x.value.copy(v.matrix)}function i(v,x){x.color.getRGB(v.fogColor.value,y9(t)),x.isFog?(v.fogNear.value=x.near,v.fogFar.value=x.far):x.isFogExp2&&(v.fogDensity.value=x.density)}function r(v,x,M,w,E){x.isMeshBasicMaterial||x.isMeshLambertMaterial?a(v,x):x.isMeshToonMaterial?(a(v,x),f(v,x)):x.isMeshPhongMaterial?(a(v,x),d(v,x)):x.isMeshStandardMaterial?(a(v,x),p(v,x),x.isMeshPhysicalMaterial&&m(v,x,E)):x.isMeshMatcapMaterial?(a(v,x),b(v,x)):x.isMeshDepthMaterial?a(v,x):x.isMeshDistanceMaterial?(a(v,x),_(v,x)):x.isMeshNormalMaterial?a(v,x):x.isLineBasicMaterial?(s(v,x),x.isLineDashedMaterial&&o(v,x)):x.isPointsMaterial?l(v,x,M,w):x.isSpriteMaterial?c(v,x):x.isShadowMaterial?(v.color.value.copy(x.color),v.opacity.value=x.opacity):x.isShaderMaterial&&(x.uniformsNeedUpdate=!1)}function 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M=e.get(x),w=M.envMap,E=M.envMapRotation;w&&(v.envMap.value=w,Dd.copy(E),Dd.x*=-1,Dd.y*=-1,Dd.z*=-1,w.isCubeTexture&&w.isRenderTargetTexture===!1&&(Dd.y*=-1,Dd.z*=-1),v.envMapRotation.value.setFromMatrix4(Bpe.makeRotationFromEuler(Dd)),v.flipEnvMap.value=w.isCubeTexture&&w.isRenderTargetTexture===!1?-1:1,v.reflectivity.value=x.reflectivity,v.ior.value=x.ior,v.refractionRatio.value=x.refractionRatio),x.lightMap&&(v.lightMap.value=x.lightMap,v.lightMapIntensity.value=x.lightMapIntensity,n(x.lightMap,v.lightMapTransform)),x.aoMap&&(v.aoMap.value=x.aoMap,v.aoMapIntensity.value=x.aoMapIntensity,n(x.aoMap,v.aoMapTransform))}function s(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform))}function o(v,x){v.dashSize.value=x.dashSize,v.totalSize.value=x.dashSize+x.gapSize,v.scale.value=x.scale}function l(v,x,M,w){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.size.value=x.size*M,v.scale.value=w*.5,x.map&&(v.map.value=x.map,n(x.map,v.uvTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function c(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.rotation.value=x.rotation,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function d(v,x){v.specular.value.copy(x.specular),v.shininess.value=Math.max(x.shininess,1e-4)}function f(v,x){x.gradientMap&&(v.gradientMap.value=x.gradientMap)}function 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m(v,x,M){v.ior.value=x.ior,x.sheen>0&&(v.sheenColor.value.copy(x.sheenColor).multiplyScalar(x.sheen),v.sheenRoughness.value=x.sheenRoughness,x.sheenColorMap&&(v.sheenColorMap.value=x.sheenColorMap,n(x.sheenColorMap,v.sheenColorMapTransform)),x.sheenRoughnessMap&&(v.sheenRoughnessMap.value=x.sheenRoughnessMap,n(x.sheenRoughnessMap,v.sheenRoughnessMapTransform))),x.clearcoat>0&&(v.clearcoat.value=x.clearcoat,v.clearcoatRoughness.value=x.clearcoatRoughness,x.clearcoatMap&&(v.clearcoatMap.value=x.clearcoatMap,n(x.clearcoatMap,v.clearcoatMapTransform)),x.clearcoatRoughnessMap&&(v.clearcoatRoughnessMap.value=x.clearcoatRoughnessMap,n(x.clearcoatRoughnessMap,v.clearcoatRoughnessMapTransform)),x.clearcoatNormalMap&&(v.clearcoatNormalMap.value=x.clearcoatNormalMap,n(x.clearcoatNormalMap,v.clearcoatNormalMapTransform),v.clearcoatNormalScale.value.copy(x.clearcoatNormalScale),x.side===La&&v.clearcoatNormalScale.value.negate())),x.dispersion>0&&(v.dispersion.value=x.dispersion),x.iridescence>0&&(v.iridescence.value=x.iridescence,v.iridescenceIOR.value=x.iridescenceIOR,v.iridescenceThicknessMinimum.value=x.iridescenceThicknessRange[0],v.iridescenceThicknessMaximum.value=x.iridescenceThicknessRange[1],x.iridescenceMap&&(v.iridescenceMap.value=x.iridescenceMap,n(x.iridescenceMap,v.iridescenceMapTransform)),x.iridescenceThicknessMap&&(v.iridescenceThicknessMap.value=x.iridescenceThicknessMap,n(x.iridescenceThicknessMap,v.iridescenceThicknessMapTransform))),x.transmission>0&&(v.transmission.value=x.transmission,v.transmissionSamplerMap.value=M.texture,v.transmissionSamplerSize.value.set(M.width,M.height),x.transmissionMap&&(v.transmissionMap.value=x.transmissionMap,n(x.transmissionMap,v.transmissionMapTransform)),v.thickness.value=x.thickness,x.thicknessMap&&(v.thicknessMap.value=x.thicknessMap,n(x.thicknessMap,v.thicknessMapTransform)),v.attenuationDistance.value=x.attenuationDistance,v.attenuationColor.value.copy(x.attenuationColor)),x.anisotropy>0&&(v.anisotropyVector.value.set(x.anisotropy*Math.cos(x.anisotropyRotation),x.anisotropy*Math.sin(x.anisotropyRotation)),x.anisotropyMap&&(v.anisotropyMap.value=x.anisotropyMap,n(x.anisotropyMap,v.anisotropyMapTransform))),v.specularIntensity.value=x.specularIntensity,v.specularColor.value.copy(x.specularColor),x.specularColorMap&&(v.specularColorMap.value=x.specularColorMap,n(x.specularColorMap,v.specularColorMapTransform)),x.specularIntensityMap&&(v.specularIntensityMap.value=x.specularIntensityMap,n(x.specularIntensityMap,v.specularIntensityMapTransform))}function b(v,x){x.matcap&&(v.matcap.value=x.matcap)}function _(v,x){const M=e.get(x).light;v.referencePosition.value.setFromMatrixPosition(M.matrixWorld),v.nearDistance.value=M.shadow.camera.near,v.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function Vpe(t,e,n,i){let r={},a={},s=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(M,w){const E=w.program;i.uniformBlockBinding(M,E)}function c(M,w){let E=r[M.id];E===void 0&&(b(M),E=d(M),r[M.id]=E,M.addEventListener("dispose",v));const T=w.program;i.updateUBOMapping(M,T);const P=e.render.frame;a[M.id]!==P&&(p(M),a[M.id]=P)}function d(M){const w=f();M.__bindingPointIndex=w;const E=t.createBuffer(),T=M.__size,P=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,E),t.bufferData(t.UNIFORM_BUFFER,T,P),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,E),E}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return Pi("WebGLRenderer: Maximum number of 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$fe(W,J,De),et=new nhe(W,J,De),De.programs=he.programs,P.capabilities=ee,P.extensions=J,P.properties=Ne,P.renderLists=Le,P.shadowMap=Ie,P.state=oe,P.info=De}fe();const ke=new zpe(P,W);this.xr=ke,this.getContext=function(){return W},this.getContextAttributes=function(){return W.getContextAttributes()},this.forceContextLoss=function(){const Q=J.get("WEBGL_lose_context");Q&&Q.loseContext()},this.forceContextRestore=function(){const Q=J.get("WEBGL_lose_context");Q&&Q.restoreContext()},this.getPixelRatio=function(){return se},this.setPixelRatio=function(Q){Q!==void 0&&(se=Q,this.setSize(K,Z,!1))},this.getSize=function(Q){return Q.set(K,Z)},this.setSize=function(Q,be,Ce=!0){if(ke.isPresenting){Gt("WebGLRenderer: Can't change size while VR device is presenting.");return}K=Q,Z=be,n.width=Math.floor(Q*se),n.height=Math.floor(be*se),Ce===!0&&(n.style.width=Q+"px",n.style.height=be+"px"),this.setViewport(0,0,Q,be)},this.getDrawingBufferSize=function(Q){return Q.set(K*se,Z*se).floor()},this.setDrawingBufferSize=function(Q,be,Ce){K=Q,Z=be,se=Ce,n.width=Math.floor(Q*Ce),n.height=Math.floor(be*Ce),this.setViewport(0,0,Q,be)},this.getCurrentViewport=function(Q){return Q.copy(q)},this.getViewport=function(Q){return Q.copy(ae)},this.setViewport=function(Q,be,Ce,Te){Q.isVector4?ae.set(Q.x,Q.y,Q.z,Q.w):ae.set(Q,be,Ce,Te),oe.viewport(q.copy(ae).multiplyScalar(se).round())},this.getScissor=function(Q){return Q.copy(ce)},this.setScissor=function(Q,be,Ce,Te){Q.isVector4?ce.set(Q.x,Q.y,Q.z,Q.w):ce.set(Q,be,Ce,Te),oe.scissor(L.copy(ce).multiplyScalar(se).round())},this.getScissorTest=function(){return xe},this.setScissorTest=function(Q){oe.setScissorTest(xe=Q)},this.setOpaqueSort=function(Q){B=Q},this.setTransparentSort=function(Q){X=Q},this.getClearColor=function(Q){return Q.copy(Re.getClearColor())},this.setClearColor=function(){Re.setClearColor(...arguments)},this.getClearAlpha=function(){return Re.getClearAlpha()},this.setClearAlpha=function(){Re.setClearAlpha(...arguments)},this.clear=function(Q=!0,be=!0,Ce=!0){let Te=0;if(Q){let Se=!1;if(D!==null){const Qe=D.texture.format;Se=b.has(Qe)}if(Se){const Qe=D.texture.type,ut=_.has(Qe),vt=Re.getClearColor(),xt=Re.getClearAlpha(),Rt=vt.r,wt=vt.g,pt=vt.b;ut?(v[0]=Rt,v[1]=wt,v[2]=pt,v[3]=xt,W.clearBufferuiv(W.COLOR,0,v)):(x[0]=Rt,x[1]=wt,x[2]=pt,x[3]=xt,W.clearBufferiv(W.COLOR,0,x))}else Te|=W.COLOR_BUFFER_BIT}be&&(Te|=W.DEPTH_BUFFER_BIT),Ce&&(Te|=W.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),W.clear(Te)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Me,!1),n.removeEventListener("webglcontextrestored",ge,!1),n.removeEventListener("webglcontextcreationerror",Be,!1),Re.dispose(),Le.dispose(),qe.dispose(),Ne.dispose(),j.dispose(),k.dispose(),ye.dispose(),de.dispose(),nt.dispose(),he.dispose(),ke.dispose(),ke.removeEventListener("sessionstart",Wn),ke.removeEventListener("sessionend",hr),Yi.stop()};function Me(Q){Q.preventDefault(),Wj("WebGLRenderer: Context Lost."),R=!0}function ge(){Wj("WebGLRenderer: Context Restored."),R=!1;const Q=De.autoReset,be=Ie.enabled,Ce=Ie.autoUpdate,Te=Ie.needsUpdate,Se=Ie.type;fe(),De.autoReset=Q,Ie.enabled=be,Ie.autoUpdate=Ce,Ie.needsUpdate=Te,Ie.type=Se}function Be(Q){Pi("WebGLRenderer: A WebGL context could not be created. Reason: ",Q.statusMessage)}function lt(Q){const be=Q.target;be.removeEventListener("dispose",lt),bt(be)}function bt(Q){Nt(Q),Ne.remove(Q)}function Nt(Q){const be=Ne.get(Q).programs;be!==void 0&&(be.forEach(function(Ce){he.releaseProgram(Ce)}),Q.isShaderMaterial&&he.releaseShaderCache(Q))}this.renderBufferDirect=function(Q,be,Ce,Te,Se,Qe){be===null&&(be=ue);const ut=Se.isMesh&&Se.matrixWorld.determinant()<0,vt=le(Q,be,Ce,Te,Se);oe.setMaterial(Te,ut);let xt=Ce.index,Rt=1;if(Te.wireframe===!0){if(xt=me.getWireframeAttribute(Ce),xt===void 0)return;Rt=2}const wt=Ce.drawRange,pt=Ce.attributes.position;let $t=wt.start*Rt,kt=(wt.start+wt.count)*Rt;Qe!==null&&($t=Math.max($t,Qe.start*Rt),kt=Math.min(kt,(Qe.start+Qe.count)*Rt)),xt!==null?($t=Math.max($t,0),kt=Math.min(kt,xt.count)):pt!=null&&($t=Math.max($t,0),kt=Math.min(kt,pt.count));const Jt=kt-$t;if(Jt<0||Jt===1/0)return;de.setup(Se,Te,vt,Ce,xt);let ln,pn=tt;if(xt!==null&&(ln=Y.get(xt),pn=et,pn.setIndex(ln)),Se.isMesh)Te.wireframe===!0?(oe.setLineWidth(Te.wireframeLinewidth*z()),pn.setMode(W.LINES)):pn.setMode(W.TRIANGLES);else if(Se.isLine){let Ot=Te.linewidth;Ot===void 0&&(Ot=1),oe.setLineWidth(Ot*z()),Se.isLineSegments?pn.setMode(W.LINES):Se.isLineLoop?pn.setMode(W.LINE_LOOP):pn.setMode(W.LINE_STRIP)}else Se.isPoints?pn.setMode(W.POINTS):Se.isSprite&&pn.setMode(W.TRIANGLES);if(Se.isBatchedMesh)if(Se._multiDrawInstances!==null)B0("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. Append to renderMultiDraw arguments and use indirection."),pn.renderMultiDrawInstances(Se._multiDrawStarts,Se._multiDrawCounts,Se._multiDrawCount,Se._multiDrawInstances);else if(J.get("WEBGL_multi_draw"))pn.renderMultiDraw(Se._multiDrawStarts,Se._multiDrawCounts,Se._multiDrawCount);else{const Ot=Se._multiDrawStarts,qt=Se._multiDrawCounts,Kt=Se._multiDrawCount,yi=xt?Y.get(xt).bytesPerElement:1,Ti=Ne.get(Te).currentProgram.getUniforms();for(let Cn=0;Cn<Kt;Cn++)Ti.setValue(W,"_gl_DrawID",Cn),pn.render(Ot[Cn]/yi,qt[Cn])}else if(Se.isInstancedMesh)pn.renderInstances($t,Jt,Se.count);else if(Ce.isInstancedBufferGeometry){const Ot=Ce._maxInstanceCount!==void 0?Ce._maxInstanceCount:1/0,qt=Math.min(Ce.instanceCount,Ot);pn.renderInstances($t,Jt,qt)}else pn.render($t,Jt)};function sn(Q,be,Ce){Q.transparent===!0&&Q.side===jo&&Q.forceSinglePass===!1?(Q.side=La,Q.needsUpdate=!0,Ai(Q,be,Ce),Q.side=Gu,Q.needsUpdate=!0,Ai(Q,be,Ce),Q.side=jo):Ai(Q,be,Ce)}this.compile=function(Q,be,Ce=null){Ce===null&&(Ce=Q),w=qe.get(Ce),w.init(be),T.push(w),Ce.traverseVisible(function(Se){Se.isLight&&Se.layers.test(be.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),Q!==Ce&&Q.traverseVisible(function(Se){Se.isLight&&Se.layers.test(be.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),w.setupLights();const Te=new Set;return Q.traverse(function(Se){if(!(Se.isMesh||Se.isPoints||Se.isLine||Se.isSprite))return;const Qe=Se.material;if(Qe)if(Array.isArray(Qe))for(let ut=0;ut<Qe.length;ut++){const vt=Qe[ut];sn(vt,Ce,Se),Te.add(vt)}else sn(Qe,Ce,Se),Te.add(Qe)}),w=T.pop(),Te},this.compileAsync=function(Q,be,Ce=null){const Te=this.compile(Q,be,Ce);return new Promise(Se=>{function Qe(){if(Te.forEach(function(ut){Ne.get(ut).currentProgram.isReady()&&Te.delete(ut)}),Te.size===0){Se(Q);return}setTimeout(Qe,10)}J.get("KHR_parallel_shader_compile")!==null?Qe():setTimeout(Qe,10)})};let Dt=null;function Rn(Q){Dt&&Dt(Q)}function Wn(){Yi.stop()}function hr(){Yi.start()}const Yi=new C9;Yi.setAnimationLoop(Rn),typeof self<"u"&&Yi.setContext(self),this.setAnimationLoop=function(Q){Dt=Q,ke.setAnimationLoop(Q),Q===null?Yi.stop():Yi.start()},ke.addEventListener("sessionstart",Wn),ke.addEventListener("sessionend",hr),this.render=function(Q,be){if(be!==void 0&&be.isCamera!==!0){Pi("WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(R===!0)return;if(Q.matrixWorldAutoUpdate===!0&&Q.updateMatrixWorld(),be.parent===null&&be.matrixWorldAutoUpdate===!0&&be.updateMatrixWorld(),ke.enabled===!0&&ke.isPresenting===!0&&(ke.cameraAutoUpdate===!0&&ke.updateCamera(be),be=ke.getCamera()),Q.isScene===!0&&Q.onBeforeRender(P,Q,be,D),w=qe.get(Q,T.length),w.init(be),T.push(w),pe.multiplyMatrices(be.projectionMatrix,be.matrixWorldInverse),ie.setFromProjectionMatrix(pe,Bo,be.reversedDepth),Pe=this.localClippingEnabled,ve=rt.init(this.clippingPlanes,Pe),M=Le.get(Q,E.length),M.init(),E.push(M),ke.enabled===!0&&ke.isPresenting===!0){const Qe=P.xr.getDepthSensingMesh();Qe!==null&&pr(Qe,be,-1/0,P.sortObjects)}pr(Q,be,0,P.sortObjects),M.finish(),P.sortObjects===!0&&M.sort(B,X),ft=ke.enabled===!1||ke.isPresenting===!1||ke.hasDepthSensing()===!1,ft&&Re.addToRenderList(M,Q),this.info.render.frame++,ve===!0&&rt.beginShadows();const Ce=w.state.shadowsArray;Ie.render(Ce,Q,be),ve===!0&&rt.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,Se=M.transmissive;if(w.setupLights(),be.isArrayCamera){const Qe=be.cameras;if(Se.length>0)for(let ut=0,vt=Qe.length;ut<vt;ut++){const xt=Qe[ut];Gr(Te,Se,Q,xt)}ft&&Re.render(Q);for(let ut=0,vt=Qe.length;ut<vt;ut++){const xt=Qe[ut];Nr(M,Q,xt,xt.viewport)}}else Se.length>0&&Gr(Te,Se,Q,be),ft&&Re.render(Q),Nr(M,Q,be);D!==null&&C===0&&(te.updateMultisampleRenderTarget(D),te.updateRenderTargetMipmap(D)),Q.isScene===!0&&Q.onAfterRender(P,Q,be),de.resetDefaultState(),F=-1,I=null,T.pop(),T.length>0?(w=T[T.length-1],ve===!0&&rt.setGlobalState(P.clippingPlanes,w.state.camera)):w=null,E.pop(),E.length>0?M=E[E.length-1]:M=null};function pr(Q,be,Ce,Te){if(Q.visible===!1)return;if(Q.layers.test(be.layers)){if(Q.isGroup)Ce=Q.renderOrder;else if(Q.isLOD)Q.autoUpdate===!0&&Q.update(be);else if(Q.isLight)w.pushLight(Q),Q.castShadow&&w.pushShadow(Q);else if(Q.isSprite){if(!Q.frustumCulled||ie.intersectsSprite(Q)){Te&&ze.setFromMatrixPosition(Q.matrixWorld).applyMatrix4(pe);const ut=ye.update(Q),vt=Q.material;vt.visible&&M.push(Q,ut,vt,Ce,ze.z,null)}}else if((Q.isMesh||Q.isLine||Q.isPoints)&&(!Q.frustumCulled||ie.intersectsObject(Q))){const ut=ye.update(Q),vt=Q.material;if(Te&&(Q.boundingSphere!==void 0?(Q.boundingSphere===null&&Q.computeBoundingSphere(),ze.copy(Q.boundingSphere.center)):(ut.boundingSphere===null&&ut.computeBoundingSphere(),ze.copy(ut.boundingSphere.center)),ze.applyMatrix4(Q.matrixWorld).applyMatrix4(pe)),Array.isArray(vt)){const xt=ut.groups;for(let Rt=0,wt=xt.length;Rt<wt;Rt++){const pt=xt[Rt],$t=vt[pt.materialIndex];$t&&$t.visible&&M.push(Q,ut,$t,Ce,ze.z,pt)}}else vt.visible&&M.push(Q,ut,vt,Ce,ze.z,null)}}const Qe=Q.children;for(let ut=0,vt=Qe.length;ut<vt;ut++)pr(Qe[ut],be,Ce,Te)}function Nr(Q,be,Ce,Te){const{opaque:Se,transmissive:Qe,transparent:ut}=Q;w.setupLightsView(Ce),ve===!0&&rt.setGlobalState(P.clippingPlanes,Ce),Te&&oe.viewport(q.copy(Te)),Se.length>0&&ki(Se,be,Ce),Qe.length>0&&ki(Qe,be,Ce),ut.length>0&&ki(ut,be,Ce),oe.buffers.depth.setTest(!0),oe.buffers.depth.setMask(!0),oe.buffers.color.setMask(!0),oe.setPolygonOffset(!1)}function Gr(Q,be,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new Mf(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?fm:Xo,minFilter:Yd,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:Mn.workingColorSpace}));const Qe=w.state.transmissionRenderTarget[Te.id],ut=Te.viewport||q;Qe.setSize(ut.z*P.transmissionResolutionScale,ut.w*P.transmissionResolutionScale);const vt=P.getRenderTarget(),xt=P.getActiveCubeFace(),Rt=P.getActiveMipmapLevel();P.setRenderTarget(Qe),P.getClearColor(V),G=P.getClearAlpha(),G<1&&P.setClearColor(16777215,.5),P.clear(),ft&&Re.render(Ce);const wt=P.toneMapping;P.toneMapping=Ou;const pt=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),ve===!0&&rt.setGlobalState(P.clippingPlanes,Te),ki(Q,Ce,Te),te.updateMultisampleRenderTarget(Qe),te.updateRenderTargetMipmap(Qe),J.has("WEBGL_multisampled_render_to_texture")===!1){let $t=!1;for(let kt=0,Jt=be.length;kt<Jt;kt++){const ln=be[kt],{object:pn,geometry:Ot,material:qt,group:Kt}=ln;if(qt.side===jo&&pn.layers.test(Te.layers)){const yi=qt.side;qt.side=La,qt.needsUpdate=!0,hi(pn,Ce,Te,Ot,qt,Kt),qt.side=yi,qt.needsUpdate=!0,$t=!0}}$t===!0&&(te.updateMultisampleRenderTarget(Qe),te.updateRenderTargetMipmap(Qe))}P.setRenderTarget(vt,xt,Rt),P.setClearColor(V,G),pt!==void 0&&(Te.viewport=pt),P.toneMapping=wt}function ki(Q,be,Ce){const Te=be.isScene===!0?be.overrideMaterial:null;for(let Se=0,Qe=Q.length;Se<Qe;Se++){const ut=Q[Se],{object:vt,geometry:xt,group:Rt}=ut;let wt=ut.material;wt.allowOverride===!0&&Te!==null&&(wt=Te),vt.layers.test(Ce.layers)&&hi(vt,be,Ce,xt,wt,Rt)}}function hi(Q,be,Ce,Te,Se,Qe){Q.onBeforeRender(P,be,Ce,Te,Se,Qe),Q.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,Q.matrixWorld),Q.normalMatrix.getNormalMatrix(Q.modelViewMatrix),Se.onBeforeRender(P,be,Ce,Te,Q,Qe),Se.transparent===!0&&Se.side===jo&&Se.forceSinglePass===!1?(Se.side=La,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Q,Qe),Se.side=Gu,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Q,Qe),Se.side=jo):P.renderBufferDirect(Ce,be,Te,Se,Q,Qe),Q.onAfterRender(P,be,Ce,Te,Se,Qe)}function Ai(Q,be,Ce){be.isScene!==!0&&(be=ue);const Te=Ne.get(Q),Se=w.state.lights,Qe=w.state.shadowsArray,ut=Se.state.version,vt=he.getParameters(Q,Se.state,Qe,be,Ce),xt=he.getProgramCacheKey(vt);let Rt=Te.programs;Te.environment=Q.isMeshStandardMaterial?be.environment:null,Te.fog=be.fog,Te.envMap=(Q.isMeshStandardMaterial?k:j).get(Q.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&Q.envMap===null?be.environmentRotation:Q.envMapRotation,Rt===void 0&&(Q.addEventListener("dispose",lt),Rt=new Map,Te.programs=Rt);let wt=Rt.get(xt);if(wt!==void 0){if(Te.currentProgram===wt&&Te.lightsStateVersion===ut)return Nc(Q,vt),wt}else vt.uniforms=he.getUniforms(Q),Q.onBeforeCompile(vt,P),wt=he.acquireProgram(vt,xt),Rt.set(xt,wt),Te.uniforms=vt.uniforms;const pt=Te.uniforms;return(!Q.isShaderMaterial&&!Q.isRawShaderMaterial||Q.clipping===!0)&&(pt.clippingPlanes=rt.uniform),Nc(Q,vt),Te.needsLights=We(Q),Te.lightsStateVersion=ut,Te.needsLights&&(pt.ambientLightColor.value=Se.state.ambient,pt.lightProbe.value=Se.state.probe,pt.directionalLights.value=Se.state.directional,pt.directionalLightShadows.value=Se.state.directionalShadow,pt.spotLights.value=Se.state.spot,pt.spotLightShadows.value=Se.state.spotShadow,pt.rectAreaLights.value=Se.state.rectArea,pt.ltc_1.value=Se.state.rectAreaLTC1,pt.ltc_2.value=Se.state.rectAreaLTC2,pt.pointLights.value=Se.state.point,pt.pointLightShadows.value=Se.state.pointShadow,pt.hemisphereLights.value=Se.state.hemi,pt.directionalShadowMap.value=Se.state.directionalShadowMap,pt.directionalShadowMatrix.value=Se.state.directionalShadowMatrix,pt.spotShadowMap.value=Se.state.spotShadowMap,pt.spotLightMatrix.value=Se.state.spotLightMatrix,pt.spotLightMap.value=Se.state.spotLightMap,pt.pointShadowMap.value=Se.state.pointShadowMap,pt.pointShadowMatrix.value=Se.state.pointShadowMatrix),Te.currentProgram=wt,Te.uniformsList=null,wt}function Zs(Q){if(Q.uniformsList===null){const be=Q.currentProgram.getUniforms();Q.uniformsList=u_.seqWithValue(be.seq,Q.uniforms)}return Q.uniformsList}function Nc(Q,be){const Ce=Ne.get(Q);Ce.outputColorSpace=be.outputColorSpace,Ce.batching=be.batching,Ce.batchingColor=be.batchingColor,Ce.instancing=be.instancing,Ce.instancingColor=be.instancingColor,Ce.instancingMorph=be.instancingMorph,Ce.skinning=be.skinning,Ce.morphTargets=be.morphTargets,Ce.morphNormals=be.morphNormals,Ce.morphColors=be.morphColors,Ce.morphTargetsCount=be.morphTargetsCount,Ce.numClippingPlanes=be.numClippingPlanes,Ce.numIntersection=be.numClipIntersection,Ce.vertexAlphas=be.vertexAlphas,Ce.vertexTangents=be.vertexTangents,Ce.toneMapping=be.toneMapping}function le(Q,be,Ce,Te,Se){be.isScene!==!0&&(be=ue),te.resetTextureUnits();const Qe=be.fog,ut=Te.isMeshStandardMaterial?be.environment:null,vt=D===null?P.outputColorSpace:D.isXRRenderTarget===!0?D.texture.colorSpace:zp,xt=(Te.isMeshStandardMaterial?k:j).get(Te.envMap||ut),Rt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,wt=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),pt=!!Ce.morphAttributes.position,$t=!!Ce.morphAttributes.normal,kt=!!Ce.morphAttributes.color;let Jt=Ou;Te.toneMapped&&(D===null||D.isXRRenderTarget===!0)&&(Jt=P.toneMapping);const ln=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,pn=ln!==void 0?ln.length:0,Ot=Ne.get(Te),qt=w.state.lights;if(ve===!0&&(Pe===!0||Q!==I)){const gr=Q===I&&Te.id===F;rt.setState(Te,Q,gr)}let Kt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==qt.state.version||Ot.outputColorSpace!==vt||Se.isBatchedMesh&&Ot.batching===!1||!Se.isBatchedMesh&&Ot.batching===!0||Se.isBatchedMesh&&Ot.batchingColor===!0&&Se.colorTexture===null||Se.isBatchedMesh&&Ot.batchingColor===!1&&Se.colorTexture!==null||Se.isInstancedMesh&&Ot.instancing===!1||!Se.isInstancedMesh&&Ot.instancing===!0||Se.isSkinnedMesh&&Ot.skinning===!1||!Se.isSkinnedMesh&&Ot.skinning===!0||Se.isInstancedMesh&&Ot.instancingColor===!0&&Se.instanceColor===null||Se.isInstancedMesh&&Ot.instancingColor===!1&&Se.instanceColor!==null||Se.isInstancedMesh&&Ot.instancingMorph===!0&&Se.morphTexture===null||Se.isInstancedMesh&&Ot.instancingMorph===!1&&Se.morphTexture!==null||Ot.envMap!==xt||Te.fog===!0&&Ot.fog!==Qe||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==rt.numPlanes||Ot.numIntersection!==rt.numIntersection)||Ot.vertexAlphas!==Rt||Ot.vertexTangents!==wt||Ot.morphTargets!==pt||Ot.morphNormals!==$t||Ot.morphColors!==kt||Ot.toneMapping!==Jt||Ot.morphTargetsCount!==pn)&&(Kt=!0):(Kt=!0,Ot.__version=Te.version);let yi=Ot.currentProgram;Kt===!0&&(yi=Ai(Te,be,Se));let Ti=!1,Cn=!1,Qs=!1;const Pn=yi.getUniforms(),mr=Ot.uniforms;if(oe.useProgram(yi.program)&&(Ti=!0,Cn=!0,Qs=!0),Te.id!==F&&(F=Te.id,Cn=!0),Ti||I!==Q){oe.buffers.depth.getReversed()&&Q.reversedDepth!==!0&&(Q._reversedDepth=!0,Q.updateProjectionMatrix()),Pn.setValue(W,"projectionMatrix",Q.projectionMatrix),Pn.setValue(W,"viewMatrix",Q.matrixWorldInverse);const Rr=Pn.map.cameraPosition;Rr!==void 0&&Rr.setValue(W,we.setFromMatrixPosition(Q.matrixWorld)),ee.logarithmicDepthBuffer&&Pn.setValue(W,"logDepthBufFC",2/(Math.log(Q.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&Pn.setValue(W,"isOrthographic",Q.isOrthographicCamera===!0),I!==Q&&(I=Q,Cn=!0,Qs=!0)}if(Se.isSkinnedMesh){Pn.setOptional(W,Se,"bindMatrix"),Pn.setOptional(W,Se,"bindMatrixInverse");const gr=Se.skeleton;gr&&(gr.boneTexture===null&&gr.computeBoneTexture(),Pn.setValue(W,"boneTexture",gr.boneTexture,te))}Se.isBatchedMesh&&(Pn.setOptional(W,Se,"batchingTexture"),Pn.setValue(W,"batchingTexture",Se._matricesTexture,te),Pn.setOptional(W,Se,"batchingIdTexture"),Pn.setValue(W,"batchingIdTexture",Se._indirectTexture,te),Pn.setOptional(W,Se,"batchingColorTexture"),Se._colorsTexture!==null&&Pn.setValue(W,"batchingColorTexture",Se._colorsTexture,te));const Zi=Ce.morphAttributes;if((Zi.position!==void 0||Zi.normal!==void 0||Zi.color!==void 0)&&ht.update(Se,Ce,yi),(Cn||Ot.receiveShadow!==Se.receiveShadow)&&(Ot.receiveShadow=Se.receiveShadow,Pn.setValue(W,"receiveShadow",Se.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(mr.envMap.value=xt,mr.flipEnvMap.value=xt.isCubeTexture&&xt.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&be.environment!==null&&(mr.envMapIntensity.value=be.environmentIntensity),mr.dfgLUT!==void 0&&(mr.dfgLUT.value=Gpe()),Cn&&(Pn.setValue(W,"toneMappingExposure",P.toneMappingExposure),Ot.needsLights&&Ue(mr,Qs),Qe&&Te.fog===!0&&Ye.refreshFogUniforms(mr,Qe),Ye.refreshMaterialUniforms(mr,Te,se,Z,w.state.transmissionRenderTarget[Q.id]),u_.upload(W,Zs(Ot),mr,te)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(u_.upload(W,Zs(Ot),mr,te),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&Pn.setValue(W,"center",Se.center),Pn.setValue(W,"modelViewMatrix",Se.modelViewMatrix),Pn.setValue(W,"normalMatrix",Se.normalMatrix),Pn.setValue(W,"modelMatrix",Se.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const gr=Te.uniformsGroups;for(let Rr=0,Ao=gr.length;Rr<Ao;Rr++){const al=gr[Rr];nt.update(al,yi),nt.bind(al,yi)}}return yi}function Ue(Q,be){Q.ambientLightColor.needsUpdate=be,Q.lightProbe.needsUpdate=be,Q.directionalLights.needsUpdate=be,Q.directionalLightShadows.needsUpdate=be,Q.pointLights.needsUpdate=be,Q.pointLightShadows.needsUpdate=be,Q.spotLights.needsUpdate=be,Q.spotLightShadows.needsUpdate=be,Q.rectAreaLights.needsUpdate=be,Q.hemisphereLights.needsUpdate=be}function We(Q){return Q.isMeshLambertMaterial||Q.isMeshToonMaterial||Q.isMeshPhongMaterial||Q.isMeshStandardMaterial||Q.isShadowMaterial||Q.isShaderMaterial&&Q.lights===!0}this.getActiveCubeFace=function(){return U},this.getActiveMipmapLevel=function(){return C},this.getRenderTarget=function(){return D},this.setRenderTargetTextures=function(Q,be,Ce){const Te=Ne.get(Q);Te.__autoAllocateDepthBuffer=Q.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Ne.get(Q.texture).__webglTexture=be,Ne.get(Q.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Q,be){const Ce=Ne.get(Q);Ce.__webglFramebuffer=be,Ce.__useDefaultFramebuffer=be===void 0};const Xe=W.createFramebuffer();this.setRenderTarget=function(Q,be=0,Ce=0){D=Q,U=be,C=Ce;let Te=!0,Se=null,Qe=!1,ut=!1;if(Q){const xt=Ne.get(Q);if(xt.__useDefaultFramebuffer!==void 0)oe.bindFramebuffer(W.FRAMEBUFFER,null),Te=!1;else if(xt.__webglFramebuffer===void 0)te.setupRenderTarget(Q);else if(xt.__hasExternalTextures)te.rebindTextures(Q,Ne.get(Q.texture).__webglTexture,Ne.get(Q.depthTexture).__webglTexture);else if(Q.depthBuffer){const pt=Q.depthTexture;if(xt.__boundDepthTexture!==pt){if(pt!==null&&Ne.has(pt)&&(Q.width!==pt.image.width||Q.height!==pt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");te.setupDepthRenderbuffer(Q)}}const Rt=Q.texture;(Rt.isData3DTexture||Rt.isDataArrayTexture||Rt.isCompressedArrayTexture)&&(ut=!0);const wt=Ne.get(Q).__webglFramebuffer;Q.isWebGLCubeRenderTarget?(Array.isArray(wt[be])?Se=wt[be][Ce]:Se=wt[be],Qe=!0):Q.samples>0&&te.useMultisampledRTT(Q)===!1?Se=Ne.get(Q).__webglMultisampledFramebuffer:Array.isArray(wt)?Se=wt[Ce]:Se=wt,q.copy(Q.viewport),L.copy(Q.scissor),H=Q.scissorTest}else q.copy(ae).multiplyScalar(se).floor(),L.copy(ce).multiplyScalar(se).floor(),H=xe;if(Ce!==0&&(Se=Xe),oe.bindFramebuffer(W.FRAMEBUFFER,Se)&&Te&&oe.drawBuffers(Q,Se),oe.viewport(q),oe.scissor(L),oe.setScissorTest(H),Qe){const xt=Ne.get(Q.texture);W.framebufferTexture2D(W.FRAMEBUFFER,W.COLOR_ATTACHMENT0,W.TEXTURE_CUBE_MAP_POSITIVE_X+be,xt.__webglTexture,Ce)}else if(ut){const xt=be;for(let Rt=0;Rt<Q.textures.length;Rt++){const wt=Ne.get(Q.textures[Rt]);W.framebufferTextureLayer(W.FRAMEBUFFER,W.COLOR_ATTACHMENT0+Rt,wt.__webglTexture,Ce,xt)}}else if(Q!==null&&Ce!==0){const xt=Ne.get(Q.texture);W.framebufferTexture2D(W.FRAMEBUFFER,W.COLOR_ATTACHMENT0,W.TEXTURE_2D,xt.__webglTexture,Ce)}F=-1},this.readRenderTargetPixels=function(Q,be,Ce,Te,Se,Qe,ut,vt=0){if(!(Q&&Q.isWebGLRenderTarget)){Pi("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let xt=Ne.get(Q).__webglFramebuffer;if(Q.isWebGLCubeRenderTarget&&ut!==void 0&&(xt=xt[ut]),xt){oe.bindFramebuffer(W.FRAMEBUFFER,xt);try{const Rt=Q.textures[vt],wt=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(wt)){Pi("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(pt)){Pi("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}be>=0&&be<=Q.width-Te&&Ce>=0&&Ce<=Q.height-Se&&(Q.textures.length>1&&W.readBuffer(W.COLOR_ATTACHMENT0+vt),W.readPixels(be,Ce,Te,Se,ct.convert(wt),ct.convert(pt),Qe))}finally{const Rt=D!==null?Ne.get(D).__webglFramebuffer:null;oe.bindFramebuffer(W.FRAMEBUFFER,Rt)}}},this.readRenderTargetPixelsAsync=async function(Q,be,Ce,Te,Se,Qe,ut,vt=0){if(!(Q&&Q.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let xt=Ne.get(Q).__webglFramebuffer;if(Q.isWebGLCubeRenderTarget&&ut!==void 0&&(xt=xt[ut]),xt)if(be>=0&&be<=Q.width-Te&&Ce>=0&&Ce<=Q.height-Se){oe.bindFramebuffer(W.FRAMEBUFFER,xt);const Rt=Q.textures[vt],wt=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(wt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(pt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const $t=W.createBuffer();W.bindBuffer(W.PIXEL_PACK_BUFFER,$t),W.bufferData(W.PIXEL_PACK_BUFFER,Qe.byteLength,W.STREAM_READ),Q.textures.length>1&&W.readBuffer(W.COLOR_ATTACHMENT0+vt),W.readPixels(be,Ce,Te,Se,ct.convert(wt),ct.convert(pt),0);const kt=D!==null?Ne.get(D).__webglFramebuffer:null;oe.bindFramebuffer(W.FRAMEBUFFER,kt);const Jt=W.fenceSync(W.SYNC_GPU_COMMANDS_COMPLETE,0);return W.flush(),await xce(W,Jt,4),W.bindBuffer(W.PIXEL_PACK_BUFFER,$t),W.getBufferSubData(W.PIXEL_PACK_BUFFER,0,Qe),W.deleteBuffer($t),W.deleteSync(Jt),Qe}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Q,be=null,Ce=0){const Te=Math.pow(2,-Ce),Se=Math.floor(Q.image.width*Te),Qe=Math.floor(Q.image.height*Te),ut=be!==null?be.x:0,vt=be!==null?be.y:0;te.setTexture2D(Q,0),W.copyTexSubImage2D(W.TEXTURE_2D,Ce,0,0,ut,vt,Se,Qe),oe.unbindTexture()};const Ge=W.createFramebuffer(),_t=W.createFramebuffer();this.copyTextureToTexture=function(Q,be,Ce=null,Te=null,Se=0,Qe=null){Qe===null&&(Se!==0?(B0("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Qe=Se,Se=0):Qe=0);let ut,vt,xt,Rt,wt,pt,$t,kt,Jt;const ln=Q.isCompressedTexture?Q.mipmaps[Qe]:Q.image;if(Ce!==null)ut=Ce.max.x-Ce.min.x,vt=Ce.max.y-Ce.min.y,xt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Rt=Ce.min.x,wt=Ce.min.y,pt=Ce.isBox3?Ce.min.z:0;else{const Zi=Math.pow(2,-Se);ut=Math.floor(ln.width*Zi),vt=Math.floor(ln.height*Zi),Q.isDataArrayTexture?xt=ln.depth:Q.isData3DTexture?xt=Math.floor(ln.depth*Zi):xt=1,Rt=0,wt=0,pt=0}Te!==null?($t=Te.x,kt=Te.y,Jt=Te.z):($t=0,kt=0,Jt=0);const pn=ct.convert(be.format),Ot=ct.convert(be.type);let qt;be.isData3DTexture?(te.setTexture3D(be,0),qt=W.TEXTURE_3D):be.isDataArrayTexture||be.isCompressedArrayTexture?(te.setTexture2DArray(be,0),qt=W.TEXTURE_2D_ARRAY):(te.setTexture2D(be,0),qt=W.TEXTURE_2D),W.pixelStorei(W.UNPACK_FLIP_Y_WEBGL,be.flipY),W.pixelStorei(W.UNPACK_PREMULTIPLY_ALPHA_WEBGL,be.premultiplyAlpha),W.pixelStorei(W.UNPACK_ALIGNMENT,be.unpackAlignment);const Kt=W.getParameter(W.UNPACK_ROW_LENGTH),yi=W.getParameter(W.UNPACK_IMAGE_HEIGHT),Ti=W.getParameter(W.UNPACK_SKIP_PIXELS),Cn=W.getParameter(W.UNPACK_SKIP_ROWS),Qs=W.getParameter(W.UNPACK_SKIP_IMAGES);W.pixelStorei(W.UNPACK_ROW_LENGTH,ln.width),W.pixelStorei(W.UNPACK_IMAGE_HEIGHT,ln.height),W.pixelStorei(W.UNPACK_SKIP_PIXELS,Rt),W.pixelStorei(W.UNPACK_SKIP_ROWS,wt),W.pixelStorei(W.UNPACK_SKIP_IMAGES,pt);const Pn=Q.isDataArrayTexture||Q.isData3DTexture,mr=be.isDataArrayTexture||be.isData3DTexture;if(Q.isDepthTexture){const Zi=Ne.get(Q),gr=Ne.get(be),Rr=Ne.get(Zi.__renderTarget),Ao=Ne.get(gr.__renderTarget);oe.bindFramebuffer(W.READ_FRAMEBUFFER,Rr.__webglFramebuffer),oe.bindFramebuffer(W.DRAW_FRAMEBUFFER,Ao.__webglFramebuffer);for(let al=0;al<xt;al++)Pn&&(W.framebufferTextureLayer(W.READ_FRAMEBUFFER,W.COLOR_ATTACHMENT0,Ne.get(Q).__webglTexture,Se,pt+al),W.framebufferTextureLayer(W.DRAW_FRAMEBUFFER,W.COLOR_ATTACHMENT0,Ne.get(be).__webglTexture,Qe,Jt+al)),W.blitFramebuffer(Rt,wt,ut,vt,$t,kt,ut,vt,W.DEPTH_BUFFER_BIT,W.NEAREST);oe.bindFramebuffer(W.READ_FRAMEBUFFER,null),oe.bindFramebuffer(W.DRAW_FRAMEBUFFER,null)}else if(Se!==0||Q.isRenderTargetTexture||Ne.has(Q)){const Zi=Ne.get(Q),gr=Ne.get(be);oe.bindFramebuffer(W.READ_FRAMEBUFFER,Ge),oe.bindFramebuffer(W.DRAW_FRAMEBUFFER,_t);for(let Rr=0;Rr<xt;Rr++)Pn?W.framebufferTextureLayer(W.READ_FRAMEBUFFER,W.COLOR_ATTACHMENT0,Zi.__webglTexture,Se,pt+Rr):W.framebufferTexture2D(W.READ_FRAMEBUFFER,W.COLOR_ATTACHMENT0,W.TEXTURE_2D,Zi.__webglTexture,Se),mr?W.framebufferTextureLayer(W.DRAW_FRAMEBUFFER,W.COLOR_ATTACHMENT0,gr.__webglTexture,Qe,Jt+Rr):W.framebufferTexture2D(W.DRAW_FRAMEBUFFER,W.COLOR_ATTACHMENT0,W.TEXTURE_2D,gr.__webglTexture,Qe),Se!==0?W.blitFramebuffer(Rt,wt,ut,vt,$t,kt,ut,vt,W.COLOR_BUFFER_BIT,W.NEAREST):mr?W.copyTexSubImage3D(qt,Qe,$t,kt,Jt+Rr,Rt,wt,ut,vt):W.copyTexSubImage2D(qt,Qe,$t,kt,Rt,wt,ut,vt);oe.bindFramebuffer(W.READ_FRAMEBUFFER,null),oe.bindFramebuffer(W.DRAW_FRAMEBUFFER,null)}else mr?Q.isDataTexture||Q.isData3DTexture?W.texSubImage3D(qt,Qe,$t,kt,Jt,ut,vt,xt,pn,Ot,ln.data):be.isCompressedArrayTexture?W.compressedTexSubImage3D(qt,Qe,$t,kt,Jt,ut,vt,xt,pn,ln.data):W.texSubImage3D(qt,Qe,$t,kt,Jt,ut,vt,xt,pn,Ot,ln):Q.isDataTexture?W.texSubImage2D(W.TEXTURE_2D,Qe,$t,kt,ut,vt,pn,Ot,ln.data):Q.isCompressedTexture?W.compressedTexSubImage2D(W.TEXTURE_2D,Qe,$t,kt,ln.width,ln.height,pn,ln.data):W.texSubImage2D(W.TEXTURE_2D,Qe,$t,kt,ut,vt,pn,Ot,ln);W.pixelStorei(W.UNPACK_ROW_LENGTH,Kt),W.pixelStorei(W.UNPACK_IMAGE_HEIGHT,yi),W.pixelStorei(W.UNPACK_SKIP_PIXELS,Ti),W.pixelStorei(W.UNPACK_SKIP_ROWS,Cn),W.pixelStorei(W.UNPACK_SKIP_IMAGES,Qs),Qe===0&&be.generateMipmaps&&W.generateMipmap(qt),oe.unbindTexture()},this.initRenderTarget=function(Q){Ne.get(Q).__webglFramebuffer===void 0&&te.setupRenderTarget(Q)},this.initTexture=function(Q){Q.isCubeTexture?te.setTextureCube(Q,0):Q.isData3DTexture?te.setTexture3D(Q,0):Q.isDataArrayTexture||Q.isCompressedArrayTexture?te.setTexture2DArray(Q,0):te.setTexture2D(Q,0),oe.unbindTexture()},this.resetState=function(){U=0,C=0,D=null,oe.reset(),de.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Bo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=Mn._getDrawingBufferColorSpace(e),n.unpackColorSpace=Mn._getUnpackColorSpace()}};const BF={type:"change"},HP={type:"start"},O9={type:"end"},Gy=new UP,HF=new pu,qpe=Math.cos(70*yce.DEG2RAD),Ji=new $e,Ra=2*Math.PI,Vn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},tT=1e-6;class Xpe extends aue{constructor(e,n=null){super(e,n),this.state=Vn.NONE,this.target=new $e,this.cursor=new $e,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Mp.ROTATE,MIDDLE:Mp.DOLLY,RIGHT:Mp.PAN},this.touches={ONE:xp.ROTATE,TWO:xp.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new $e,this._lastQuaternion=new wf,this._lastTargetPosition=new $e,this._quat=new wf().setFromUnitVectors(e.up,new $e(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new gF,this._sphericalDelta=new gF,this._scale=1,this._panOffset=new $e,this._rotateStart=new rn,this._rotateEnd=new rn,this._rotateDelta=new rn,this._panStart=new rn,this._panEnd=new rn,this._panDelta=new rn,this._dollyStart=new rn,this._dollyEnd=new rn,this._dollyDelta=new rn,this._dollyDirection=new $e,this._mouse=new rn,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Ype.bind(this),this._onPointerDown=Kpe.bind(this),this._onPointerUp=Zpe.bind(this),this._onContextMenu=rme.bind(this),this._onMouseWheel=eme.bind(this),this._onKeyDown=tme.bind(this),this._onTouchStart=nme.bind(this),this._onTouchMove=ime.bind(this),this._onMouseDown=Qpe.bind(this),this._onMouseMove=Jpe.bind(this),this._interceptControlDown=ame.bind(this),this._interceptControlUp=sme.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(BF),this.update(),this.state=Vn.NONE}update(e=null){const n=this.object.position;Ji.copy(n).sub(this.target),Ji.applyQuaternion(this._quat),this._spherical.setFromVector3(Ji),this.autoRotate&&this.state===Vn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Ra:i>Math.PI&&(i-=Ra),r<-Math.PI?r+=Ra:r>Math.PI&&(r-=Ra),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(Ji.setFromSpherical(this._spherical),Ji.applyQuaternion(this._quatInverse),n.copy(this.target).add(Ji),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=Ji.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new $e(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new $e(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=Ji.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(Gy.origin.copy(this.object.position),Gy.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Gy.direction))<qpe?this.object.lookAt(this.target):(HF.setFromNormalAndCoplanarPoint(this.object.up,this.target),Gy.intersectPlane(HF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>tT||8*(1-this._lastQuaternion.dot(this.object.quaternion))>tT||this._lastTargetPosition.distanceToSquared(this.target)>tT?(this.dispatchEvent(BF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Ra/60*this.autoRotateSpeed*e:Ra/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){Ji.setFromMatrixColumn(n,0),Ji.multiplyScalar(-e),this._panOffset.add(Ji)}_panUp(e,n){this.screenSpacePanning===!0?Ji.setFromMatrixColumn(n,1):(Ji.setFromMatrixColumn(n,0),Ji.crossVectors(this.object.up,Ji)),Ji.multiplyScalar(e),this._panOffset.add(Ji)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;Ji.copy(r).sub(this.target);let a=Ji.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Ra*this._rotateDelta.x/n.clientHeight),this._rotateUp(Ra*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Ra*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Ra*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Ra*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Ra*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Ra*this._rotateDelta.x/n.clientHeight),this._rotateUp(Ra*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new rn,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function Kpe(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function Ype(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function Zpe(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(O9),this.state=Vn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function Qpe(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Mp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Vn.DOLLY;break;case Mp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}break;case Mp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(HP)}function Jpe(t){switch(this.state){case Vn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Vn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Vn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function eme(t){this.enabled===!1||this.enableZoom===!1||this.state!==Vn.NONE||(t.preventDefault(),this.dispatchEvent(HP),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(O9))}function tme(t){this.enabled!==!1&&this._handleKeyDown(t)}function nme(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case xp.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Vn.TOUCH_ROTATE;break;case xp.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Vn.TOUCH_PAN;break;default:this.state=Vn.NONE}break;case 2:switch(this.touches.TWO){case xp.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Vn.TOUCH_DOLLY_PAN;break;case xp.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Vn.TOUCH_DOLLY_ROTATE;break;default:this.state=Vn.NONE}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(HP)}function ime(t){switch(this._trackPointer(t),this.state){case Vn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Vn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Vn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Vn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Vn.NONE}}function rme(t){this.enabled!==!1&&t.preventDefault()}function ame(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function sme(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function ome(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new rl;let c=0;for(let d=0;d<t.length;++d){const f=t[d];let p=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),p++}if(p!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,d),c+=m}}if(n){let d=0;const f=[];for(let p=0;p<t.length;++p){const m=t[p].index;for(let b=0;b<m.count;++b)f.push(m.getX(b)+d);d+=t[p].attributes.position.count}l.setIndex(f)}for(const d in a){const f=VF(a[d]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" attribute."),null;l.setAttribute(d,f)}for(const d in s){const f=s[d][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[d]=[];for(let p=0;p<f;++p){const m=[];for(let _=0;_<s[d].length;++_)m.push(s[d][_][p]);const b=VF(m);if(!b)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" morphAttribute."),null;l.morphAttributes[d].push(b)}}return l}function VF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const d=t[c];if(e===void 0&&(e=d.array.constructor),e!==d.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.')}var nT={exports:{}};var $F;function lme(){return $F||($F=1,(function(t,e){(function(n){t.exports=n()})(function(){return(function n(i,r,a){function s(c,d){if(!r[c]){if(!i[c]){var f=typeof Wy=="function"&&Wy;if(!d&&f)return f(c,!0);if(o)return o(c,!0);var p=new Error("Cannot find module '"+c+"'");throw p.code="MODULE_NOT_FOUND",p}var m=r[c]={exports:{}};i[c][0].call(m.exports,function(b){var _=i[c][1][b];return s(_||b)},m,m.exports,n,i,r,a)}return r[c].exports}for(var o=typeof Wy=="function"&&Wy,l=0;l<a.length;l++)s(a[l]);return s})({1:[function(n,i,r){var a=n("./utils"),s=n("./support"),o="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";r.encode=function(l){for(var 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M}},{"./support":30,"./utils":32}],2:[function(n,i,r){var a=n("./external"),s=n("./stream/DataWorker"),o=n("./stream/Crc32Probe"),l=n("./stream/DataLengthProbe");function c(d,f,p,m,b){this.compressedSize=d,this.uncompressedSize=f,this.crc32=p,this.compression=m,this.compressedContent=b}c.prototype={getContentWorker:function(){var d=new s(a.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),f=this;return d.on("end",function(){if(this.streamInfo.data_length!==f.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),d},getCompressedWorker:function(){return new s(a.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(d,f,p){return d.pipe(new o).pipe(new l("uncompressedSize")).pipe(f.compressWorker(p)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var d=0;d<8;d++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,d,f,p){var m=s,b=p+f;c^=-1;for(var _=p;_<b;_++)c=c>>>8^m[255&(c^d[_])];return-1^c})(0|l,o,o.length,0):(function(c,d,f,p){var m=s,b=p+f;c^=-1;for(var _=p;_<b;_++)c=c>>>8^m[255&(c^d.charCodeAt(_))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function d(f,p){l.call(this,"FlateWorker/"+f),this._pako=null,this._pakoAction=f,this._pakoOptions=p,this.meta={}}r.magic="\b\0",o.inherits(d,l),d.prototype.processChunk=function(f){this.meta=f.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,f.data),!1)},d.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},d.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},d.prototype._createPako=function(){this._pako=new s[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var f=this;this._pako.onData=function(p){f.push({data:p,meta:f.meta})}},r.compressWorker=function(f){return new d("Deflate",f)},r.uncompressWorker=function(){return new d("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(n,i,r){function a(m,b){var _,v="";for(_=0;_<b;_++)v+=String.fromCharCode(255&m),m>>>=8;return v}function s(m,b,_,v,x,M){var w,E,T=m.file,P=m.compression,R=M!==c.utf8encode,U=o.transformTo("string",M(T.name)),C=o.transformTo("string",c.utf8encode(T.name)),D=T.comment,F=o.transformTo("string",M(D)),I=o.transformTo("string",c.utf8encode(D)),q=C.length!==T.name.length,L=I.length!==D.length,H="",V="",G="",K=T.dir,Z=T.date,se={crc32:0,compressedSize:0,uncompressedSize:0};b&&!_||(se.crc32=m.crc32,se.compressedSize=m.compressedSize,se.uncompressedSize=m.uncompressedSize);var B=0;b&&(B|=8),R||!q&&!L||(B|=2048);var X=0,ae=0;K&&(X|=16),x==="UNIX"?(ae=798,X|=(function(xe,ie){var ve=xe;return xe||(ve=ie?16893:33204),(65535&ve)<<16})(T.unixPermissions,K)):(ae=20,X|=(function(xe){return 63&(xe||0)})(T.dosPermissions)),w=Z.getUTCHours(),w<<=6,w|=Z.getUTCMinutes(),w<<=5,w|=Z.getUTCSeconds()/2,E=Z.getUTCFullYear()-1980,E<<=4,E|=Z.getUTCMonth()+1,E<<=5,E|=Z.getUTCDate(),q&&(V=a(1,1)+a(d(U),4)+C,H+="up"+a(V.length,2)+V),L&&(G=a(1,1)+a(d(F),4)+I,H+="uc"+a(G.length,2)+G);var ce="";return ce+=`
- \0`,ce+=a(B,2),ce+=P.magic,ce+=a(w,2),ce+=a(E,2),ce+=a(se.crc32,4),ce+=a(se.compressedSize,4),ce+=a(se.uncompressedSize,4),ce+=a(U.length,2),ce+=a(H.length,2),{fileRecord:f.LOCAL_FILE_HEADER+ce+U+H,dirRecord:f.CENTRAL_FILE_HEADER+a(ae,2)+ce+a(F.length,2)+"\0\0\0\0"+a(X,4)+a(v,4)+U+H+F}}var o=n("../utils"),l=n("../stream/GenericWorker"),c=n("../utf8"),d=n("../crc32"),f=n("../signature");function p(m,b,_,v){l.call(this,"ZipFileWorker"),this.bytesWritten=0,this.zipComment=b,this.zipPlatform=_,this.encodeFileName=v,this.streamFiles=m,this.accumulate=!1,this.contentBuffer=[],this.dirRecords=[],this.currentSourceOffset=0,this.entriesCount=0,this.currentFile=null,this._sources=[]}o.inherits(p,l),p.prototype.push=function(m){var b=m.meta.percent||0,_=this.entriesCount,v=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:_?(b+100*(_-v-1))/_:100}}))},p.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var b=this.streamFiles&&!m.file.dir;if(b){var _=s(m,b,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:_.fileRecord,meta:{percent:0}})}else this.accumulate=!0},p.prototype.closedSource=function(m){this.accumulate=!1;var b=this.streamFiles&&!m.file.dir,_=s(m,b,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(_.dirRecord),b)this.push({data:(function(v){return f.DATA_DESCRIPTOR+a(v.crc32,4)+a(v.compressedSize,4)+a(v.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:_.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},p.prototype.flush=function(){for(var m=this.bytesWritten,b=0;b<this.dirRecords.length;b++)this.push({data:this.dirRecords[b],meta:{percent:100}});var _=this.bytesWritten-m,v=(function(x,M,w,E,T){var P=o.transformTo("string",T(E));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(x,2)+a(x,2)+a(M,4)+a(w,4)+a(P.length,2)+P})(this.dirRecords.length,_,m,this.zipComment,this.encodeFileName);this.push({data:v,meta:{percent:100}})},p.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},p.prototype.registerPrevious=function(m){this._sources.push(m);var b=this;return m.on("data",function(_){b.processChunk(_)}),m.on("end",function(){b.closedSource(b.previous.streamInfo),b._sources.length?b.prepareNextSource():b.end()}),m.on("error",function(_){b.error(_)}),this},p.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},p.prototype.error=function(m){var b=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var _=0;_<b.length;_++)try{b[_].error(m)}catch{}return!0},p.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,b=0;b<m.length;b++)m[b].lock()},i.exports=p},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var d=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(p,m){f++;var b=(function(M,w){var E=M||w,T=a[E];if(!T)throw new Error(E+" is not a valid compression method !");return T})(m.options.compression,l.compression),_=m.options.compressionOptions||l.compressionOptions||{},v=m.dir,x=m.date;m._compressWorker(b,_).withStreamInfo("file",{name:p,dir:v,date:x,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(d)}),d.entriesCount=f}catch(p){d.error(p)}return d}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),d=n("./nodejsUtils");function f(p){return new s.Promise(function(m,b){var _=p.decompressed.getContentWorker().pipe(new c);_.on("error",function(v){b(v)}).on("end",function(){_.streamInfo.crc32!==p.decompressed.crc32?b(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(p,m){var b=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),d.isNode&&d.isStream(p)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",p,!0,m.optimizedBinaryString,m.base64).then(function(_){var v=new l(m);return v.load(_),v}).then(function(_){var v=[s.Promise.resolve(_)],x=_.files;if(m.checkCRC32)for(var M=0;M<x.length;M++)v.push(f(x[M]));return s.Promise.all(v)}).then(function(_){for(var v=_.shift(),x=v.files,M=0;M<x.length;M++){var w=x[M],E=w.fileNameStr,T=a.resolve(w.fileNameStr);b.file(T,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(b.file(T).unsafeOriginalName=E)}return v.zipComment.length&&(b.comment=v.zipComment),b})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(d){c.push({data:d,meta:{percent:0}})}).on("error",function(d){c.isPaused?this.generatedError=d:c.error(d)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var d=this;o.on("data",function(f,p){d.push(f)||d._helper.pause(),c&&c(p)}).on("error",function(f){d.emit("error",f)}).on("end",function(){d.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(T,P,R){var U,C=o.getTypeOf(P),D=o.extend(R||{},d);D.date=D.date||new Date,D.compression!==null&&(D.compression=D.compression.toUpperCase()),typeof D.unixPermissions=="string"&&(D.unixPermissions=parseInt(D.unixPermissions,8)),D.unixPermissions&&16384&D.unixPermissions&&(D.dir=!0),D.dosPermissions&&16&D.dosPermissions&&(D.dir=!0),D.dir&&(T=x(T)),D.createFolders&&(U=v(T))&&M.call(this,U,!0);var F=C==="string"&&D.binary===!1&&D.base64===!1;R&&R.binary!==void 0||(D.binary=!F),(P instanceof f&&P.uncompressedSize===0||D.dir||!P||P.length===0)&&(D.base64=!1,D.binary=!0,P="",D.compression="STORE",C="string");var I=null;I=P instanceof f||P instanceof l?P:b.isNode&&b.isStream(P)?new _(T,P):o.prepareContent(T,P,D.binary,D.optimizedBinaryString,D.base64);var q=new p(T,I,D);this.files[T]=q}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),d=n("./defaults"),f=n("./compressedObject"),p=n("./zipObject"),m=n("./generate"),b=n("./nodejsUtils"),_=n("./nodejs/NodejsStreamInputAdapter"),v=function(T){T.slice(-1)==="/"&&(T=T.substring(0,T.length-1));var P=T.lastIndexOf("/");return 0<P?T.substring(0,P):""},x=function(T){return T.slice(-1)!=="/"&&(T+="/"),T},M=function(T,P){return P=P!==void 0?P:d.createFolders,T=x(T),this.files[T]||a.call(this,T,null,{dir:!0,createFolders:P}),this.files[T]};function w(T){return Object.prototype.toString.call(T)==="[object RegExp]"}var E={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(T){var P,R,U;for(P in this.files)U=this.files[P],(R=P.slice(this.root.length,P.length))&&P.slice(0,this.root.length)===this.root&&T(R,U)},filter:function(T){var P=[];return this.forEach(function(R,U){T(R,U)&&P.push(U)}),P},file:function(T,P,R){if(arguments.length!==1)return T=this.root+T,a.call(this,T,P,R),this;if(w(T)){var U=T;return this.filter(function(D,F){return!F.dir&&U.test(D)})}var C=this.files[this.root+T];return C&&!C.dir?C:null},folder:function(T){if(!T)return this;if(w(T))return this.filter(function(C,D){return D.dir&&T.test(C)});var P=this.root+T,R=M.call(this,P),U=this.clone();return U.root=R.name,U},remove:function(T){T=this.root+T;var P=this.files[T];if(P||(T.slice(-1)!=="/"&&(T+="/"),P=this.files[T]),P&&!P.dir)delete this.files[T];else for(var R=this.filter(function(C,D){return D.name.slice(0,T.length)===T}),U=0;U<R.length;U++)delete this.files[R[U].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(T){var P,R={};try{if((R=o.extend(T||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=R.type.toLowerCase(),R.compression=R.compression.toUpperCase(),R.type==="binarystring"&&(R.type="string"),!R.type)throw new Error("No output type specified.");o.checkSupport(R.type),R.platform!=="darwin"&&R.platform!=="freebsd"&&R.platform!=="linux"&&R.platform!=="sunos"||(R.platform="UNIX"),R.platform==="win32"&&(R.platform="DOS");var U=R.comment||this.comment||"";P=m.generateWorker(this,R,U)}catch(C){(P=new l("error")).error(C)}return new c(P,R.type||"string",R.mimeType)},generateAsync:function(T,P){return this.generateInternalStream(T).accumulate(P)},generateNodeStream:function(T,P){return(T=T||{}).type||(T.type="nodebuffer"),this.generateInternalStream(T).toNodejsStream(P)}};i.exports=E},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var l=0;l<this.data.length;l++)o[l]=255&o[l]}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data[this.zero+o]},s.prototype.lastIndexOfSignature=function(o){for(var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.length-4;0<=p;--p)if(this.data[p]===l&&this.data[p+1]===c&&this.data[p+2]===d&&this.data[p+3]===f)return p-this.zero;return-1},s.prototype.readAndCheckSignature=function(o){var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.readData(4);return l===p[0]&&c===p[1]&&d===p[2]&&f===p[3]},s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return[];var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],18:[function(n,i,r){var a=n("../utils");function s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). Corrupted zip ?")},setIndex:function(o){this.checkIndex(o),this.index=o},skip:function(o){this.setIndex(this.index+o)},byteAt:function(){},readInt:function(o){var l,c=0;for(this.checkOffset(o),l=this.index+o-1;l>=this.index;l--)c=(c<<8)+this.byteAt(l);return this.index+=o,c},readString:function(o){return a.transformTo("string",this.readData(o))},readData:function(){},lastIndexOfSignature:function(){},readAndCheckSignature:function(){},readDate:function(){var o=this.readInt(4);return new Date(Date.UTC(1980+(o>>25&127),(o>>21&15)-1,o>>16&31,o>>11&31,o>>5&63,(31&o)<<1))}},i.exports=s},{"../utils":32}],19:[function(n,i,r){var a=n("./Uint8ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data.charCodeAt(this.zero+o)},s.prototype.lastIndexOfSignature=function(o){return this.data.lastIndexOf(o)-this.zero},s.prototype.readAndCheckSignature=function(o){return o===this.readData(4)},s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],21:[function(n,i,r){var a=n("./ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return new Uint8Array(0);var l=this.data.subarray(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./ArrayReader":17}],22:[function(n,i,r){var a=n("../utils"),s=n("../support"),o=n("./ArrayReader"),l=n("./StringReader"),c=n("./NodeBufferReader"),d=n("./Uint8ArrayReader");i.exports=function(f){var p=a.getTypeOf(f);return a.checkSupport(p),p!=="string"||s.uint8array?p==="nodebuffer"?new c(f):s.uint8array?new d(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function o(){a.call(this,"Crc32Probe"),this.withStreamInfo("crc32",0)}n("../utils").inherits(o,a),o.prototype.processChunk=function(l){this.streamInfo.crc32=s(l.data,this.streamInfo.crc32||0),this.push(l)},i.exports=o},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataLengthProbe for "+l),this.propName=l,this.withStreamInfo(l,0)}a.inherits(o,s),o.prototype.processChunk=function(l){if(l){var c=this.streamInfo[this.propName]||0;this.streamInfo[this.propName]=c+l.data.length}s.prototype.processChunk.call(this,l)},i.exports=o},{"../utils":32,"./GenericWorker":28}],27:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataWorker");var c=this;this.dataIsReady=!1,this.index=0,this.max=0,this.data=null,this.type="",this._tickScheduled=!1,l.then(function(d){c.dataIsReady=!0,c.data=d,c.max=d&&d.length||0,c.type=a.getTypeOf(d),c.isPaused||c._tickAndRepeat()},function(d){c.error(d)})}a.inherits(o,s),o.prototype.cleanUp=function(){s.prototype.cleanUp.call(this),this.data=null},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(!this._tickScheduled&&this.dataIsReady&&(this._tickScheduled=!0,a.delay(this._tickAndRepeat,[],this)),!0)},o.prototype._tickAndRepeat=function(){this._tickScheduled=!1,this.isPaused||this.isFinished||(this._tick(),this.isFinished||(a.delay(this._tickAndRepeat,[],this),this._tickScheduled=!0))},o.prototype._tick=function(){if(this.isPaused||this.isFinished)return!1;var l=null,c=Math.min(this.max,this.index+16384);if(this.index>=this.max)return this.end();switch(this.type){case"string":l=this.data.substring(this.index,c);break;case"uint8array":l=this.data.subarray(this.index,c);break;case"array":case"nodebuffer":l=this.data.slice(this.index,c)}return this.index=c,this.push({data:l,meta:{percent:this.max?this.index/this.max*100:0}})},i.exports=o},{"../utils":32,"./GenericWorker":28}],28:[function(n,i,r){function a(s){this.name=s||"default",this.streamInfo={},this.generatedError=null,this.extraStreamInfo={},this.isPaused=!0,this.isFinished=!1,this.isLocked=!1,this._listeners={data:[],end:[],error:[]},this.previous=null}a.prototype={push:function(s){this.emit("data",s)},end:function(){if(this.isFinished)return!1;this.flush();try{this.emit("end"),this.cleanUp(),this.isFinished=!0}catch(s){this.emit("error",s)}return!0},error:function(s){return!this.isFinished&&(this.isPaused?this.generatedError=s:(this.isFinished=!0,this.emit("error",s),this.previous&&this.previous.error(s),this.cleanUp()),!0)},on:function(s,o){return this._listeners[s].push(o),this},cleanUp:function(){this.streamInfo=this.generatedError=this.extraStreamInfo=null,this._listeners=[]},emit:function(s,o){if(this._listeners[s])for(var l=0;l<this._listeners[s].length;l++)this._listeners[s][l].call(this,o)},pipe:function(s){return s.registerPrevious(this)},registerPrevious:function(s){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.streamInfo=s.streamInfo,this.mergeStreamInfo(),this.previous=s;var o=this;return s.on("data",function(l){o.processChunk(l)}),s.on("end",function(){o.end()}),s.on("error",function(l){o.error(l)}),this},pause:function(){return!this.isPaused&&!this.isFinished&&(this.isPaused=!0,this.previous&&this.previous.pause(),!0)},resume:function(){if(!this.isPaused||this.isFinished)return!1;var s=this.isPaused=!1;return this.generatedError&&(this.error(this.generatedError),s=!0),this.previous&&this.previous.resume(),!s},flush:function(){},processChunk:function(s){this.push(s)},withStreamInfo:function(s,o){return this.extraStreamInfo[s]=o,this.mergeStreamInfo(),this},mergeStreamInfo:function(){for(var s in this.extraStreamInfo)Object.prototype.hasOwnProperty.call(this.extraStreamInfo,s)&&(this.streamInfo[s]=this.extraStreamInfo[s])},lock:function(){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.isLocked=!0,this.previous&&this.previous.lock()},toString:function(){var s="Worker "+this.name;return this.previous?this.previous+" -> "+s:s}},i.exports=a},{}],29:[function(n,i,r){var a=n("../utils"),s=n("./ConvertWorker"),o=n("./GenericWorker"),l=n("../base64"),c=n("../support"),d=n("../external"),f=null;if(c.nodestream)try{f=n("../nodejs/NodejsStreamOutputAdapter")}catch{}function p(b,_){return new d.Promise(function(v,x){var M=[],w=b._internalType,E=b._outputType,T=b._mimeType;b.on("data",function(P,R){M.push(P),_&&_(R)}).on("error",function(P){M=[],x(P)}).on("end",function(){try{var P=(function(R,U,C){switch(R){case"blob":return a.newBlob(a.transformTo("arraybuffer",U),C);case"base64":return l.encode(U);default:return a.transformTo(R,U)}})(E,(function(R,U){var C,D=0,F=null,I=0;for(C=0;C<U.length;C++)I+=U[C].length;switch(R){case"string":return U.join("");case"array":return Array.prototype.concat.apply([],U);case"uint8array":for(F=new Uint8Array(I),C=0;C<U.length;C++)F.set(U[C],D),D+=U[C].length;return F;case"nodebuffer":return Buffer.concat(U);default:throw new Error("concat : unsupported type '"+R+"'")}})(w,M),T);v(P)}catch(R){x(R)}M=[]}).resume()})}function m(b,_,v){var x=_;switch(_){case"blob":case"arraybuffer":x="uint8array";break;case"base64":x="string"}try{this._internalType=x,this._outputType=_,this._mimeType=v,a.checkSupport(x),this._worker=b.pipe(new s(x)),b.lock()}catch(M){this._worker=new o("error"),this._worker.error(M)}}m.prototype={accumulate:function(b){return p(this,b)},on:function(b,_){var v=this;return b==="data"?this._worker.on(b,function(x){_.call(v,x.data,x.meta)}):this._worker.on(b,function(){a.delay(_,arguments,v)}),this},resume:function(){return a.delay(this._worker.resume,[],this._worker),this},pause:function(){return this._worker.pause(),this},toNodejsStream:function(b){if(a.checkSupport("nodestream"),this._outputType!=="nodebuffer")throw new Error(this._outputType+" is not supported by this method");return new f(this,{objectMode:this._outputType!=="nodebuffer"},b)}},i.exports=m},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(n,i,r){if(r.base64=!0,r.array=!0,r.string=!0,r.arraybuffer=typeof ArrayBuffer<"u"&&typeof Uint8Array<"u",r.nodebuffer=typeof Buffer<"u",r.uint8array=typeof Uint8Array<"u",typeof ArrayBuffer>"u")r.blob=!1;else{var a=new ArrayBuffer(0);try{r.blob=new Blob([a],{type:"application/zip"}).size===0}catch{try{var s=new(self.BlobBuilder||self.WebKitBlobBuilder||self.MozBlobBuilder||self.MSBlobBuilder);s.append(a),r.blob=s.getBlob("application/zip").size===0}catch{r.blob=!1}}}try{r.nodestream=!!n("readable-stream").Readable}catch{r.nodestream=!1}},{"readable-stream":16}],31:[function(n,i,r){for(var a=n("./utils"),s=n("./support"),o=n("./nodejsUtils"),l=n("./stream/GenericWorker"),c=new Array(256),d=0;d<256;d++)c[d]=252<=d?6:248<=d?5:240<=d?4:224<=d?3:192<=d?2:1;c[254]=c[254]=1;function f(){l.call(this,"utf-8 decode"),this.leftOver=null}function p(){l.call(this,"utf-8 encode")}r.utf8encode=function(m){return s.nodebuffer?o.newBufferFrom(m,"utf-8"):(function(b){var _,v,x,M,w,E=b.length,T=0;for(M=0;M<E;M++)(64512&(v=b.charCodeAt(M)))==55296&&M+1<E&&(64512&(x=b.charCodeAt(M+1)))==56320&&(v=65536+(v-55296<<10)+(x-56320),M++),T+=v<128?1:v<2048?2:v<65536?3:4;for(_=s.uint8array?new Uint8Array(T):new Array(T),M=w=0;w<T;M++)(64512&(v=b.charCodeAt(M)))==55296&&M+1<E&&(64512&(x=b.charCodeAt(M+1)))==56320&&(v=65536+(v-55296<<10)+(x-56320),M++),v<128?_[w++]=v:(v<2048?_[w++]=192|v>>>6:(v<65536?_[w++]=224|v>>>12:(_[w++]=240|v>>>18,_[w++]=128|v>>>12&63),_[w++]=128|v>>>6&63),_[w++]=128|63&v);return _})(m)},r.utf8decode=function(m){return s.nodebuffer?a.transformTo("nodebuffer",m).toString("utf-8"):(function(b){var _,v,x,M,w=b.length,E=new Array(2*w);for(_=v=0;_<w;)if((x=b[_++])<128)E[v++]=x;else if(4<(M=c[x]))E[v++]=65533,_+=M-1;else{for(x&=M===2?31:M===3?15:7;1<M&&_<w;)x=x<<6|63&b[_++],M--;1<M?E[v++]=65533:x<65536?E[v++]=x:(x-=65536,E[v++]=55296|x>>10&1023,E[v++]=56320|1023&x)}return E.length!==v&&(E.subarray?E=E.subarray(0,v):E.length=v),a.applyFromCharCode(E)})(m=a.transformTo(s.uint8array?"uint8array":"array",m))},a.inherits(f,l),f.prototype.processChunk=function(m){var b=a.transformTo(s.uint8array?"uint8array":"array",m.data);if(this.leftOver&&this.leftOver.length){if(s.uint8array){var 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x=0;x<_.length;++x)v[x]=255&_.charCodeAt(x);return v}n("setimmediate"),r.newBlob=function(_,v){r.checkSupport("blob");try{return new Blob([_],{type:v})}catch{try{var x=new(self.BlobBuilder||self.WebKitBlobBuilder||self.MozBlobBuilder||self.MSBlobBuilder);return x.append(_),x.getBlob(v)}catch{throw new Error("Bug : can't construct the Blob.")}}};var f={stringifyByChunk:function(_,v,x){var M=[],w=0,E=_.length;if(E<=x)return String.fromCharCode.apply(null,_);for(;w<E;)v==="array"||v==="nodebuffer"?M.push(String.fromCharCode.apply(null,_.slice(w,Math.min(w+x,E)))):M.push(String.fromCharCode.apply(null,_.subarray(w,Math.min(w+x,E)))),w+=x;return M.join("")},stringifyByChar:function(_){for(var v="",x=0;x<_.length;x++)v+=String.fromCharCode(_[x]);return v},applyCanBeUsed:{uint8array:(function(){try{return a.uint8array&&String.fromCharCode.apply(null,new Uint8Array(1)).length===1}catch{return!1}})(),nodebuffer:(function(){try{return a.nodebuffer&&String.fromCharCode.apply(null,o.allocBuffer(1)).length===1}catch{return!1}})()}};function p(_){var v=65536,x=r.getTypeOf(_),M=!0;if(x==="uint8array"?M=f.applyCanBeUsed.uint8array:x==="nodebuffer"&&(M=f.applyCanBeUsed.nodebuffer),M)for(;1<v;)try{return f.stringifyByChunk(_,x,v)}catch{v=Math.floor(v/2)}return f.stringifyByChar(_)}function m(_,v){for(var x=0;x<_.length;x++)v[x]=_[x];return v}r.applyFromCharCode=p;var b={};b.string={string:c,array:function(_){return d(_,new Array(_.length))},arraybuffer:function(_){return b.string.uint8array(_).buffer},uint8array:function(_){return d(_,new Uint8Array(_.length))},nodebuffer:function(_){return d(_,o.allocBuffer(_.length))}},b.array={string:p,array:c,arraybuffer:function(_){return new Uint8Array(_).buffer},uint8array:function(_){return new Uint8Array(_)},nodebuffer:function(_){return o.newBufferFrom(_)}},b.arraybuffer={string:function(_){return p(new Uint8Array(_))},array:function(_){return m(new Uint8Array(_),new Array(_.byteLength))},arraybuffer:c,uint8array:function(_){return new Uint8Array(_)},nodebuffer:function(_){return o.newBufferFrom(new Uint8Array(_))}},b.uint8array={string:p,array:function(_){return m(_,new Array(_.length))},arraybuffer:function(_){return _.buffer},uint8array:c,nodebuffer:function(_){return o.newBufferFrom(_)}},b.nodebuffer={string:p,array:function(_){return m(_,new Array(_.length))},arraybuffer:function(_){return b.nodebuffer.uint8array(_).buffer},uint8array:function(_){return m(_,new Uint8Array(_.length))},nodebuffer:c},r.transformTo=function(_,v){if(v=v||"",!_)return v;r.checkSupport(_);var x=r.getTypeOf(v);return b[x][_](v)},r.resolve=function(_){for(var v=_.split("/"),x=[],M=0;M<v.length;M++){var w=v[M];w==="."||w===""&&M!==0&&M!==v.length-1||(w===".."?x.pop():x.push(w))}return x.join("/")},r.getTypeOf=function(_){return typeof _=="string"?"string":Object.prototype.toString.call(_)==="[object 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function d(f){this.files=[],this.loadOptions=f}d.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var p=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(p)+", expected "+s.pretty(f)+")")}},isSignature:function(f,p){var m=this.reader.index;this.reader.setIndex(f);var b=this.reader.readString(4)===p;return this.reader.setIndex(m),b},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),p=c.uint8array?"uint8array":"array",m=s.transformTo(p,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,p,m,b=this.zip64EndOfCentralSize-44;0<b;)f=this.reader.readInt(2),p=this.reader.readInt(4),m=this.reader.readData(p),this.zip64ExtensibleData[f]={id:f,length:p,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,p;for(f=0;f<this.files.length;f++)p=this.files[f],this.reader.setIndex(p.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),p.readLocalPart(this.reader),p.handleUTF8(),p.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var p=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var b=p-m;if(0<b)this.isSignature(p,o.CENTRAL_FILE_HEADER)||(this.reader.zero=b);else if(b<0)throw new Error("Corrupted zip: missing "+Math.abs(b)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=d},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),d=n("./compressions"),f=n("./support");function p(m,b){this.options=m,this.loadOptions=b}p.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var b,_;if(m.skip(22),this.fileNameLength=m.readInt(2),_=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(_),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((b=(function(v){for(var x in d)if(Object.prototype.hasOwnProperty.call(d,x)&&d[x].magic===v)return d[x];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,b,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var b=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(b),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var b,_,v,x=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<x;)b=m.readInt(2),_=m.readInt(2),v=m.readData(_),this.extraFields[b]={id:b,length:_,value:v};m.setIndex(x)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var b=this.findExtraFieldUnicodePath();if(b!==null)this.fileNameStr=b;else{var _=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(_)}var v=this.findExtraFieldUnicodeComment();if(v!==null)this.fileCommentStr=v;else{var x=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(x)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var b=a(m.value);return b.readInt(1)!==1||l(this.fileName)!==b.readInt(4)?null:c.utf8decode(b.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var b=a(m.value);return b.readInt(1)!==1||l(this.fileComment)!==b.readInt(4)?null:c.utf8decode(b.readData(m.length-5))}return null}},i.exports=p},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(b,_,v){this.name=b,this.dir=v.dir,this.date=v.date,this.comment=v.comment,this.unixPermissions=v.unixPermissions,this.dosPermissions=v.dosPermissions,this._data=_,this._dataBinary=v.binary,this.options={compression:v.compression,compressionOptions:v.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),d=n("./stream/GenericWorker");a.prototype={internalStream:function(b){var _=null,v="string";try{if(!b)throw new Error("No output type specified.");var x=(v=b.toLowerCase())==="string"||v==="text";v!=="binarystring"&&v!=="text"||(v="string"),_=this._decompressWorker();var M=!this._dataBinary;M&&!x&&(_=_.pipe(new l.Utf8EncodeWorker)),!M&&x&&(_=_.pipe(new l.Utf8DecodeWorker))}catch(w){(_=new d("error")).error(w)}return new s(_,v,"")},async:function(b,_){return this.internalStream(b).accumulate(_)},nodeStream:function(b,_){return this.internalStream(b||"nodebuffer").toNodejsStream(_)},_compressWorker:function(b,_){if(this._data instanceof c&&this._data.compression.magic===b.magic)return this._data.getCompressedWorker();var v=this._decompressWorker();return this._dataBinary||(v=v.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(v,b,_)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof d?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],p=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=p;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,d=new l(b),f=a.document.createTextNode("");d.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var _=a.document.createElement("script");_.onreadystatechange=function(){b(),_.onreadystatechange=null,_.parentNode.removeChild(_),_=null},a.document.documentElement.appendChild(_)}:function(){setTimeout(b,0)};else{var p=new a.MessageChannel;p.port1.onmessage=b,s=function(){p.port2.postMessage(0)}}var m=[];function b(){var _,v;o=!0;for(var x=m.length;x;){for(v=m,m=[],_=-1;++_<x;)v[_]();x=m.length}o=!1}i.exports=function(_){m.push(_)!==1||o||s()}}).call(this,typeof yy<"u"?yy:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],d=["PENDING"];function f(x){if(typeof x!="function")throw new TypeError("resolver must be a function");this.state=d,this.queue=[],this.outcome=void 0,x!==s&&_(this,x)}function p(x,M,w){this.promise=x,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(x,M,w){a(function(){var E;try{E=M(w)}catch(T){return o.reject(x,T)}E===x?o.reject(x,new TypeError("Cannot resolve promise with itself")):o.resolve(x,E)})}function b(x){var M=x&&x.then;if(x&&(typeof x=="object"||typeof x=="function")&&typeof M=="function")return function(){M.apply(x,arguments)}}function _(x,M){var w=!1;function E(R){w||(w=!0,o.reject(x,R))}function T(R){w||(w=!0,o.resolve(x,R))}var P=v(function(){M(T,E)});P.status==="error"&&E(P.value)}function v(x,M){var w={};try{w.value=x(M),w.status="success"}catch(E){w.status="error",w.value=E}return w}(i.exports=f).prototype.finally=function(x){if(typeof x!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(x()).then(function(){return w})},function(w){return M.resolve(x()).then(function(){throw w})})},f.prototype.catch=function(x){return this.then(null,x)},f.prototype.then=function(x,M){if(typeof x!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==d?m(w,this.state===c?x:M,this.outcome):this.queue.push(new p(w,x,M)),w},p.prototype.callFulfilled=function(x){o.resolve(this.promise,x)},p.prototype.otherCallFulfilled=function(x){m(this.promise,this.onFulfilled,x)},p.prototype.callRejected=function(x){o.reject(this.promise,x)},p.prototype.otherCallRejected=function(x){m(this.promise,this.onRejected,x)},o.resolve=function(x,M){var w=v(b,M);if(w.status==="error")return o.reject(x,w.value);var E=w.value;if(E)_(x,E);else{x.state=c,x.outcome=M;for(var T=-1,P=x.queue.length;++T<P;)x.queue[T].callFulfilled(M)}return x},o.reject=function(x,M){x.state=l,x.outcome=M;for(var w=-1,E=x.queue.length;++w<E;)x.queue[w].callRejected(M);return x},f.resolve=function(x){return x instanceof this?x:o.resolve(new this(s),x)},f.reject=function(x){var M=new this(s);return o.reject(M,x)},f.all=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,E=!1;if(!w)return this.resolve([]);for(var T=new Array(w),P=0,R=-1,U=new this(s);++R<w;)C(x[R],R);return U;function C(D,F){M.resolve(D).then(function(I){T[F]=I,++P!==w||E||(E=!0,o.resolve(U,T))},function(I){E||(E=!0,o.reject(U,I))})}},f.race=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,E=!1;if(!w)return this.resolve([]);for(var T=-1,P=new this(s);++T<w;)R=x[T],M.resolve(R).then(function(U){E||(E=!0,o.resolve(P,U))},function(U){E||(E=!0,o.reject(P,U))});var R;return P}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),d=Object.prototype.toString,f=0,p=-1,m=0,b=8;function _(x){if(!(this instanceof _))return new _(x);this.options=s.assign({level:p,method:b,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},x||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var E;if(E=typeof M.dictionary=="string"?o.string2buf(M.dictionary):d.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,E))!==f)throw new Error(l[w]);this._dict_set=!0}}function v(x,M){var w=new _(M);if(w.push(x,!0),w.err)throw w.msg||l[w.err];return w.result}_.prototype.push=function(x,M){var w,E,T=this.strm,P=this.options.chunkSize;if(this.ended)return!1;E=M===~~M?M:M===!0?4:0,typeof x=="string"?T.input=o.string2buf(x):d.call(x)==="[object ArrayBuffer]"?T.input=new Uint8Array(x):T.input=x,T.next_in=0,T.avail_in=T.input.length;do{if(T.avail_out===0&&(T.output=new s.Buf8(P),T.next_out=0,T.avail_out=P),(w=a.deflate(T,E))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);T.avail_out!==0&&(T.avail_in!==0||E!==4&&E!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(T.output,T.next_out))):this.onData(s.shrinkBuf(T.output,T.next_out)))}while((0<T.avail_in||T.avail_out===0)&&w!==1);return E===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):E!==2||(this.onEnd(f),!(T.avail_out=0))},_.prototype.onData=function(x){this.chunks.push(x)},_.prototype.onEnd=function(x){x===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=x,this.msg=this.strm.msg},r.Deflate=_,r.deflate=v,r.deflateRaw=function(x,M){return(M=M||{}).raw=!0,v(x,M)},r.gzip=function(x,M){return(M=M||{}).gzip=!0,v(x,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),d=n("./zlib/zstream"),f=n("./zlib/gzheader"),p=Object.prototype.toString;function m(_){if(!(this instanceof m))return new m(_);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},_||{});var v=this.options;v.raw&&0<=v.windowBits&&v.windowBits<16&&(v.windowBits=-v.windowBits,v.windowBits===0&&(v.windowBits=-15)),!(0<=v.windowBits&&v.windowBits<16)||_&&_.windowBits||(v.windowBits+=32),15<v.windowBits&&v.windowBits<48&&(15&v.windowBits)==0&&(v.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new d,this.strm.avail_out=0;var x=a.inflateInit2(this.strm,v.windowBits);if(x!==l.Z_OK)throw new Error(c[x]);this.header=new f,a.inflateGetHeader(this.strm,this.header)}function b(_,v){var x=new m(v);if(x.push(_,!0),x.err)throw x.msg||c[x.err];return x.result}m.prototype.push=function(_,v){var x,M,w,E,T,P,R=this.strm,U=this.options.chunkSize,C=this.options.dictionary,D=!1;if(this.ended)return!1;M=v===~~v?v:v===!0?l.Z_FINISH:l.Z_NO_FLUSH,typeof _=="string"?R.input=o.binstring2buf(_):p.call(_)==="[object ArrayBuffer]"?R.input=new Uint8Array(_):R.input=_,R.next_in=0,R.avail_in=R.input.length;do{if(R.avail_out===0&&(R.output=new s.Buf8(U),R.next_out=0,R.avail_out=U),(x=a.inflate(R,l.Z_NO_FLUSH))===l.Z_NEED_DICT&&C&&(P=typeof C=="string"?o.string2buf(C):p.call(C)==="[object ArrayBuffer]"?new Uint8Array(C):C,x=a.inflateSetDictionary(this.strm,P)),x===l.Z_BUF_ERROR&&D===!0&&(x=l.Z_OK,D=!1),x!==l.Z_STREAM_END&&x!==l.Z_OK)return this.onEnd(x),!(this.ended=!0);R.next_out&&(R.avail_out!==0&&x!==l.Z_STREAM_END&&(R.avail_in!==0||M!==l.Z_FINISH&&M!==l.Z_SYNC_FLUSH)||(this.options.to==="string"?(w=o.utf8border(R.output,R.next_out),E=R.next_out-w,T=o.buf2string(R.output,w),R.next_out=E,R.avail_out=U-E,E&&s.arraySet(R.output,R.output,w,E,0),this.onData(T)):this.onData(s.shrinkBuf(R.output,R.next_out)))),R.avail_in===0&&R.avail_out===0&&(D=!0)}while((0<R.avail_in||R.avail_out===0)&&x!==l.Z_STREAM_END);return x===l.Z_STREAM_END&&(M=l.Z_FINISH),M===l.Z_FINISH?(x=a.inflateEnd(this.strm),this.onEnd(x),this.ended=!0,x===l.Z_OK):M!==l.Z_SYNC_FLUSH||(this.onEnd(l.Z_OK),!(R.avail_out=0))},m.prototype.onData=function(_){this.chunks.push(_)},m.prototype.onEnd=function(_){_===l.Z_OK&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=_,this.msg=this.strm.msg},r.Inflate=m,r.inflate=b,r.inflateRaw=function(_,v){return(v=v||{}).raw=!0,b(_,v)},r.ungzip=b},{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Int32Array<"u";r.assign=function(l){for(var c=Array.prototype.slice.call(arguments,1);c.length;){var d=c.shift();if(d){if(typeof d!="object")throw new TypeError(d+"must be non-object");for(var f in d)d.hasOwnProperty(f)&&(l[f]=d[f])}}return 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z.avail_out===0&&(J.last_flush=-1),m;if(Ne===H&&(W===1?o._tr_align(J):W!==5&&(o._tr_stored_block(J,0,0,!1),W===3&&(se(J.head),J.lookahead===0&&(J.strstart=0,J.block_start=0,J.insert=0))),B(z),z.avail_out===0))return J.last_flush=-1,m}return W!==p?m:J.wrap<=0?1:(J.wrap===2?(ae(J,255&z.adler),ae(J,z.adler>>8&255),ae(J,z.adler>>16&255),ae(J,z.adler>>24&255),ae(J,255&z.total_in),ae(J,z.total_in>>8&255),ae(J,z.total_in>>16&255),ae(J,z.total_in>>24&255)):(ce(J,z.adler>>>16),ce(J,65535&z.adler)),B(z),0<J.wrap&&(J.wrap=-J.wrap),J.pending!==0?m:1)},r.deflateEnd=function(z){var W;return z&&z.state?(W=z.state.status)!==I&&W!==69&&W!==73&&W!==91&&W!==103&&W!==q&&W!==666?K(z,b):(z.state=null,W===q?K(z,-3):m):b},r.deflateSetDictionary=function(z,W){var re,J,ee,oe,De,Ne,te,j,k=W.length;if(!z||!z.state||(oe=(re=z.state).wrap)===2||oe===1&&re.status!==I||re.lookahead)return b;for(oe===1&&(z.adler=l(z.adler,W,k,0)),re.wrap=0,k>=re.w_size&&(oe===0&&(se(re.head),re.strstart=0,re.block_start=0,re.insert=0),j=new s.Buf8(re.w_size),s.arraySet(j,W,k-re.w_size,re.w_size,0),W=j,k=re.w_size),De=z.avail_in,Ne=z.next_in,te=z.input,z.avail_in=k,z.next_in=0,z.input=W,ie(re);re.lookahead>=C;){for(J=re.strstart,ee=re.lookahead-(C-1);re.ins_h=(re.ins_h<<re.hash_shift^re.window[J+C-1])&re.hash_mask,re.prev[J&re.w_mask]=re.head[re.ins_h],re.head[re.ins_h]=J,J++,--ee;);re.strstart=J,re.lookahead=C-1,ie(re)}return re.strstart+=re.lookahead,re.block_start=re.strstart,re.insert=re.lookahead,re.lookahead=0,re.match_length=re.prev_length=C-1,re.match_available=0,z.next_in=Ne,z.input=te,z.avail_in=De,re.wrap=oe,m},r.deflateInfo="pako deflate (from Nodeca 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e;for(xe=0;z=H[G+xe++],L.head&&z&&L.length<65536&&(L.head.name+=String.fromCharCode(z)),z&&xe<Z;);if(512&L.flags&&(L.check=o(L.check,H,xe,G)),Z-=xe,G+=xe,z)break e}else L.head&&(L.head.name=null);L.length=0,L.mode=8;case 8:if(4096&L.flags){if(Z===0)break e;for(xe=0;z=H[G+xe++],L.head&&z&&L.length<65536&&(L.head.comment+=String.fromCharCode(z)),z&&xe<Z;);if(512&L.flags&&(L.check=o(L.check,H,xe,G)),Z-=xe,G+=xe,z)break e}else L.head&&(L.head.comment=null);L.mode=9;case 9:if(512&L.flags){for(;X<16;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(B!==(65535&L.check)){I.msg="header crc mismatch",L.mode=30;break}X=B=0}L.head&&(L.head.hcrc=L.flags>>9&1,L.head.done=!0),I.adler=L.check=0,L.mode=12;break;case 10:for(;X<32;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}I.adler=L.check=x(B),X=B=0,L.mode=11;case 11:if(L.havedict===0)return I.next_out=K,I.avail_out=se,I.next_in=G,I.avail_in=Z,L.hold=B,L.bits=X,2;I.adler=L.check=1,L.mode=12;case 12:if(q===5||q===6)break e;case 13:if(L.last){B>>>=7&X,X-=7&X,L.mode=27;break}for(;X<3;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}switch(L.last=1&B,X-=1,3&(B>>>=1)){case 0:L.mode=14;break;case 1:if(D(L),L.mode=20,q!==6)break;B>>>=2,X-=2;break e;case 2:L.mode=17;break;case 3:I.msg="invalid block type",L.mode=30}B>>>=2,X-=2;break;case 14:for(B>>>=7&X,X-=7&X;X<32;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if((65535&B)!=(B>>>16^65535)){I.msg="invalid stored block lengths",L.mode=30;break}if(L.length=65535&B,X=B=0,L.mode=15,q===6)break e;case 15:L.mode=16;case 16:if(xe=L.length){if(Z<xe&&(xe=Z),se<xe&&(xe=se),xe===0)break e;a.arraySet(V,H,G,xe,K),Z-=xe,G+=xe,se-=xe,K+=xe,L.length-=xe;break}L.mode=12;break;case 17:for(;X<14;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(L.nlen=257+(31&B),B>>>=5,X-=5,L.ndist=1+(31&B),B>>>=5,X-=5,L.ncode=4+(15&B),B>>>=4,X-=4,286<L.nlen||30<L.ndist){I.msg="too many length or distance symbols",L.mode=30;break}L.have=0,L.mode=18;case 18:for(;L.have<L.ncode;){for(;X<3;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}L.lens[De[L.have++]]=7&B,B>>>=3,X-=3}for(;L.have<19;)L.lens[De[L.have++]]=0;if(L.lencode=L.lendyn,L.lenbits=7,re={bits:L.lenbits},W=c(0,L.lens,0,19,L.lencode,0,L.work,re),L.lenbits=re.bits,W){I.msg="invalid code lengths set",L.mode=30;break}L.have=0,L.mode=19;case 19:for(;L.have<L.nlen+L.ndist;){for(;pe=(ee=L.lencode[B&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(we<16)B>>>=Pe,X-=Pe,L.lens[L.have++]=we;else{if(we===16){for(J=Pe+2;X<J;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(B>>>=Pe,X-=Pe,L.have===0){I.msg="invalid bit length repeat",L.mode=30;break}z=L.lens[L.have-1],xe=3+(3&B),B>>>=2,X-=2}else if(we===17){for(J=Pe+3;X<J;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}X-=Pe,z=0,xe=3+(7&(B>>>=Pe)),B>>>=3,X-=3}else{for(J=Pe+7;X<J;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}X-=Pe,z=0,xe=11+(127&(B>>>=Pe)),B>>>=7,X-=7}if(L.have+xe>L.nlen+L.ndist){I.msg="invalid bit length repeat",L.mode=30;break}for(;xe--;)L.lens[L.have++]=z}}if(L.mode===30)break;if(L.lens[256]===0){I.msg="invalid code -- missing end-of-block",L.mode=30;break}if(L.lenbits=9,re={bits:L.lenbits},W=c(d,L.lens,0,L.nlen,L.lencode,0,L.work,re),L.lenbits=re.bits,W){I.msg="invalid literal/lengths set",L.mode=30;break}if(L.distbits=6,L.distcode=L.distdyn,re={bits:L.distbits},W=c(f,L.lens,L.nlen,L.ndist,L.distcode,0,L.work,re),L.distbits=re.bits,W){I.msg="invalid distances set",L.mode=30;break}if(L.mode=20,q===6)break e;case 20:L.mode=21;case 21:if(6<=Z&&258<=se){I.next_out=K,I.avail_out=se,I.next_in=G,I.avail_in=Z,L.hold=B,L.bits=X,l(I,ce),K=I.next_out,V=I.output,se=I.avail_out,G=I.next_in,H=I.input,Z=I.avail_in,B=L.hold,X=L.bits,L.mode===12&&(L.back=-1);break}for(L.back=0;pe=(ee=L.lencode[B&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(pe&&(240&pe)==0){for(ze=Pe,ue=pe,ft=we;pe=(ee=L.lencode[ft+((B&(1<<ze+ue)-1)>>ze)])>>>16&255,we=65535&ee,!(ze+(Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}B>>>=ze,X-=ze,L.back+=ze}if(B>>>=Pe,X-=Pe,L.back+=Pe,L.length=we,pe===0){L.mode=26;break}if(32&pe){L.back=-1,L.mode=12;break}if(64&pe){I.msg="invalid literal/length code",L.mode=30;break}L.extra=15&pe,L.mode=22;case 22:if(L.extra){for(J=L.extra;X<J;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}L.length+=B&(1<<L.extra)-1,B>>>=L.extra,X-=L.extra,L.back+=L.extra}L.was=L.length,L.mode=23;case 23:for(;pe=(ee=L.distcode[B&(1<<L.distbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if((240&pe)==0){for(ze=Pe,ue=pe,ft=we;pe=(ee=L.distcode[ft+((B&(1<<ze+ue)-1)>>ze)])>>>16&255,we=65535&ee,!(ze+(Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}B>>>=ze,X-=ze,L.back+=ze}if(B>>>=Pe,X-=Pe,L.back+=Pe,64&pe){I.msg="invalid distance code",L.mode=30;break}L.offset=we,L.extra=15&pe,L.mode=24;case 24:if(L.extra){for(J=L.extra;X<J;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}L.offset+=B&(1<<L.extra)-1,B>>>=L.extra,X-=L.extra,L.back+=L.extra}if(L.offset>L.dmax){I.msg="invalid distance too far back",L.mode=30;break}L.mode=25;case 25:if(se===0)break e;if(xe=ce-se,L.offset>xe){if((xe=L.offset-xe)>L.whave&&L.sane){I.msg="invalid distance too far back",L.mode=30;break}ie=xe>L.wnext?(xe-=L.wnext,L.wsize-xe):L.wnext-xe,xe>L.length&&(xe=L.length),ve=L.window}else ve=V,ie=K-L.offset,xe=L.length;for(se<xe&&(xe=se),se-=xe,L.length-=xe;V[K++]=ve[ie++],--xe;);L.length===0&&(L.mode=21);break;case 26:if(se===0)break e;V[K++]=L.length,se--,L.mode=21;break;case 27:if(L.wrap){for(;X<32;){if(Z===0)break e;Z--,B|=H[G++]<<X,X+=8}if(ce-=se,I.total_out+=ce,L.total+=ce,ce&&(I.adler=L.check=L.flags?o(L.check,V,ce,K-ce):s(L.check,V,ce,K-ce)),ce=se,(L.flags?B:x(B))!==L.check){I.msg="incorrect data check",L.mode=30;break}X=B=0}L.mode=28;case 28:if(L.wrap&&L.flags){for(;X<32;){if(Z===0)break e;Z--,B+=H[G++]<<X,X+=8}if(B!==(4294967295&L.total)){I.msg="incorrect length check",L.mode=30;break}X=B=0}L.mode=29;case 29:W=1;break e;case 30:W=-3;break e;case 31:return-4;case 32:default:return m}return I.next_out=K,I.avail_out=se,I.next_in=G,I.avail_in=Z,L.hold=B,L.bits=X,(L.wsize||ce!==I.avail_out&&L.mode<30&&(L.mode<27||q!==4))&&F(I,I.output,I.next_out,ce-I.avail_out)?(L.mode=31,-4):(ae-=I.avail_in,ce-=I.avail_out,I.total_in+=ae,I.total_out+=ce,L.total+=ce,L.wrap&&ce&&(I.adler=L.check=L.flags?o(L.check,V,ce,I.next_out-ce):s(L.check,V,ce,I.next_out-ce)),I.data_type=L.bits+(L.last?64:0)+(L.mode===12?128:0)+(L.mode===20||L.mode===15?256:0),(ae==0&&ce===0||q===4)&&W===p&&(W=-5),W)},r.inflateEnd=function(I){if(!I||!I.state)return m;var q=I.state;return q.window&&(q.window=null),I.state=null,p},r.inflateGetHeader=function(I,q){var L;return I&&I.state?(2&(L=I.state).wrap)==0?m:((L.head=q).done=!1,p):m},r.inflateSetDictionary=function(I,q){var L,H=q.length;return I&&I.state?(L=I.state).wrap!==0&&L.mode!==11?m:L.mode===11&&s(1,q,H,0)!==L.check?-3:F(I,q,H,H)?(L.mode=31,-4):(L.havedict=1,p):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(d,f,p,m,b,_,v,x){var M,w,E,T,P,R,U,C,D,F=x.bits,I=0,q=0,L=0,H=0,V=0,G=0,K=0,Z=0,se=0,B=0,X=null,ae=0,ce=new a.Buf16(16),xe=new a.Buf16(16),ie=null,ve=0;for(I=0;I<=15;I++)ce[I]=0;for(q=0;q<m;q++)ce[f[p+q]]++;for(V=F,H=15;1<=H&&ce[H]===0;H--);if(H<V&&(V=H),H===0)return b[_++]=20971520,b[_++]=20971520,x.bits=1,0;for(L=1;L<H&&ce[L]===0;L++);for(V<L&&(V=L),I=Z=1;I<=15;I++)if(Z<<=1,(Z-=ce[I])<0)return-1;if(0<Z&&(d===0||H!==1))return-1;for(xe[1]=0,I=1;I<15;I++)xe[I+1]=xe[I]+ce[I];for(q=0;q<m;q++)f[p+q]!==0&&(v[xe[f[p+q]]++]=q);if(R=d===0?(X=ie=v,19):d===1?(X=s,ae-=257,ie=o,ve-=257,256):(X=l,ie=c,-1),I=L,P=_,K=q=B=0,E=-1,T=(se=1<<(G=V))-1,d===1&&852<se||d===2&&592<se)return 1;for(;;){for(U=I-K,D=v[q]<R?(C=0,v[q]):v[q]>R?(C=ie[ve+v[q]],X[ae+v[q]]):(C=96,0),M=1<<I-K,L=w=1<<G;b[P+(B>>K)+(w-=M)]=U<<24|C<<16|D|0,w!==0;);for(M=1<<I-1;B&M;)M>>=1;if(M!==0?(B&=M-1,B+=M):B=0,q++,--ce[I]==0){if(I===H)break;I=f[p+v[q]]}if(V<I&&(B&T)!==E){for(K===0&&(K=V),P+=L,Z=1<<(G=I-K);G+K<H&&!((Z-=ce[G+K])<=0);)G++,Z<<=1;if(se+=1<<G,d===1&&852<se||d===2&&592<se)return 1;b[E=B&T]=V<<24|G<<16|P-_|0}}return B!==0&&(b[P+B]=I-K<<24|64<<16|0),x.bits=V,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var oe=ee.length;0<=--oe;)ee[oe]=0}var c=0,d=29,f=256,p=f+1+d,m=30,b=19,_=2*p+1,v=15,x=16,M=7,w=256,E=16,T=17,P=18,R=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],U=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],C=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],D=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],F=new Array(2*(p+2));l(F);var I=new Array(2*m);l(I);var q=new Array(512);l(q);var L=new Array(256);l(L);var H=new Array(d);l(H);var V,G,K,Z=new Array(m);function se(ee,oe,De,Ne,te){this.static_tree=ee,this.extra_bits=oe,this.extra_base=De,this.elems=Ne,this.max_length=te,this.has_stree=ee&&ee.length}function B(ee,oe){this.dyn_tree=ee,this.max_code=0,this.stat_desc=oe}function X(ee){return ee<256?q[ee]:q[256+(ee>>>7)]}function ae(ee,oe){ee.pending_buf[ee.pending++]=255&oe,ee.pending_buf[ee.pending++]=oe>>>8&255}function ce(ee,oe,De){ee.bi_valid>x-De?(ee.bi_buf|=oe<<ee.bi_valid&65535,ae(ee,ee.bi_buf),ee.bi_buf=oe>>x-ee.bi_valid,ee.bi_valid+=De-x):(ee.bi_buf|=oe<<ee.bi_valid&65535,ee.bi_valid+=De)}function xe(ee,oe,De){ce(ee,De[2*oe],De[2*oe+1])}function ie(ee,oe){for(var De=0;De|=1&ee,ee>>>=1,De<<=1,0<--oe;);return De>>>1}function ve(ee,oe,De){var Ne,te,j=new Array(v+1),k=0;for(Ne=1;Ne<=v;Ne++)j[Ne]=k=k+De[Ne-1]<<1;for(te=0;te<=oe;te++){var Y=ee[2*te+1];Y!==0&&(ee[2*te]=ie(j[Y]++,Y))}}function Pe(ee){var oe;for(oe=0;oe<p;oe++)ee.dyn_ltree[2*oe]=0;for(oe=0;oe<m;oe++)ee.dyn_dtree[2*oe]=0;for(oe=0;oe<b;oe++)ee.bl_tree[2*oe]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function pe(ee){8<ee.bi_valid?ae(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function we(ee,oe,De,Ne){var te=2*oe,j=2*De;return ee[te]<ee[j]||ee[te]===ee[j]&&Ne[oe]<=Ne[De]}function ze(ee,oe,De){for(var Ne=ee.heap[De],te=De<<1;te<=ee.heap_len&&(te<ee.heap_len&&we(oe,ee.heap[te+1],ee.heap[te],ee.depth)&&te++,!we(oe,Ne,ee.heap[te],ee.depth));)ee.heap[De]=ee.heap[te],De=te,te<<=1;ee.heap[De]=Ne}function ue(ee,oe,De){var Ne,te,j,k,Y=0;if(ee.last_lit!==0)for(;Ne=ee.pending_buf[ee.d_buf+2*Y]<<8|ee.pending_buf[ee.d_buf+2*Y+1],te=ee.pending_buf[ee.l_buf+Y],Y++,Ne===0?xe(ee,te,oe):(xe(ee,(j=L[te])+f+1,oe),(k=R[j])!==0&&ce(ee,te-=H[j],k),xe(ee,j=X(--Ne),De),(k=U[j])!==0&&ce(ee,Ne-=Z[j],k)),Y<ee.last_lit;);xe(ee,w,oe)}function ft(ee,oe){var De,Ne,te,j=oe.dyn_tree,k=oe.stat_desc.static_tree,Y=oe.stat_desc.has_stree,me=oe.stat_desc.elems,ye=-1;for(ee.heap_len=0,ee.heap_max=_,De=0;De<me;De++)j[2*De]!==0?(ee.heap[++ee.heap_len]=ye=De,ee.depth[De]=0):j[2*De+1]=0;for(;ee.heap_len<2;)j[2*(te=ee.heap[++ee.heap_len]=ye<2?++ye:0)]=1,ee.depth[te]=0,ee.opt_len--,Y&&(ee.static_len-=k[2*te+1]);for(oe.max_code=ye,De=ee.heap_len>>1;1<=De;De--)ze(ee,j,De);for(te=me;De=ee.heap[1],ee.heap[1]=ee.heap[ee.heap_len--],ze(ee,j,1),Ne=ee.heap[1],ee.heap[--ee.heap_max]=De,ee.heap[--ee.heap_max]=Ne,j[2*te]=j[2*De]+j[2*Ne],ee.depth[te]=(ee.depth[De]>=ee.depth[Ne]?ee.depth[De]:ee.depth[Ne])+1,j[2*De+1]=j[2*Ne+1]=te,ee.heap[1]=te++,ze(ee,j,1),2<=ee.heap_len;);ee.heap[--ee.heap_max]=ee.heap[1],(function(he,Ye){var 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W9={DEG2RAD:o0,RAD2DEG:G0,generateUUID:ic,clamp:Hr,euclideanModulo:WP,mapLinear:fge,inverseLerp:hge,lerp:l0,damp:pge,pingpong:mge,smoothstep:gge,smootherstep:xge,randInt:vge,randFloat:yge,randFloatSpread:bge,seededRandom:_ge,degToRad:Sge,radToDeg:wge,isPowerOfTwo:vR,ceilPowerOfTwo:Mge,floorPowerOfTwo:V_,setQuaternionFromProperEuler:Ege,normalize:Bn,denormalize:Fo};class Wt{constructor(e=0,n=0){Wt.prototype.isVector2=!0,this.x=e,this.y=n}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,n){return this.x=e,this.y=n,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new 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cn().set(1.2249401,-.2249404,0,-.0420569,1.0420571,0,-.0196376,-.0786361,1.0982735),qy={[hc]:{transfer:z_,primaries:B_,toReference:t=>t,fromReference:t=>t},[Br]:{transfer:ni,primaries:B_,toReference:t=>t.convertSRGBToLinear(),fromReference:t=>t.convertLinearToSRGB()},[KS]:{transfer:z_,primaries:H_,toReference:t=>t.applyMatrix3(Pz),fromReference:t=>t.applyMatrix3(Rz)},[GP]:{transfer:ni,primaries:H_,toReference:t=>t.convertSRGBToLinear().applyMatrix3(Pz),fromReference:t=>t.applyMatrix3(Rz).convertLinearToSRGB()}},Tge=new Set([hc,KS]),Hn={enabled:!0,_workingColorSpace:hc,get legacyMode(){return console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),!this.enabled},set legacyMode(t){console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),this.enabled=!t},get workingColorSpace(){return this._workingColorSpace},set workingColorSpace(t){if(!Tge.has(t))throw new Error(`Unsupported working color space, 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n.width>2048||n.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),n.toDataURL("image/jpeg",.6)):n.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=$_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Cp(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Cp(n[i]/255)*255):n[i]=Cp(n[i]);return{data:n,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Cge=0;class K9{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Cge++}),this.uuid=ic(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(dT(r[s].image)):a.push(dT(r[s]))}else a=dT(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function dT(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?X9.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Nge=0;class Ua extends Hf{constructor(e=Ua.DEFAULT_IMAGE,n=Ua.DEFAULT_MAPPING,i=co,r=co,a=Is,s=H0,o=Us,l=Iu,c=Ua.DEFAULT_ANISOTROPY,d=js){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Nge++}),this.uuid=ic(),this.name="",this.source=new K9(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Wt(0,0),this.repeat=new Wt(1,1),this.center=new Wt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new cn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof d=="string"?this.colorSpace=d:(c0("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=d===of?Br:js),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==L9)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case pR:e.x=e.x-Math.floor(e.x);break;case co:e.x=e.x<0?0:1;break;case mR:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case pR:e.y=e.y-Math.floor(e.y);break;case co:e.y=e.y<0?0:1;break;case mR:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return c0("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===Br?of:V9}set encoding(e){c0("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===of?Br:js}}Ua.DEFAULT_IMAGE=null;Ua.DEFAULT_MAPPING=L9;Ua.DEFAULT_ANISOTROPY=1;class $n{constructor(e=0,n=0,i=0,r=1){$n.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],b=l[9],_=l[2],v=l[6],x=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-_)<.01&&Math.abs(b-v)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+_)<.1&&Math.abs(b+v)<.1&&Math.abs(c+m+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,T=(x+1)/2,P=(d+p)/4,R=(f+_)/4,U=(b+v)/4;return w>E&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=R/i):E>T?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=P/r,a=U/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=R/a,r=U/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-b)*(v-b)+(f-_)*(f-_)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(v-b)/M,this.y=(f-_)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+x-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class Rge extends Hf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new $n(0,0,e,n),this.scissorTest=!1,this.viewport=new $n(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(c0("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===of?Br:js),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Is,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new Ua(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new K9(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Af extends Rge{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class Y9 extends Ua{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=zr,this.minFilter=zr,this.wrapR=co,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Pge extends Ua{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=zr,this.minFilter=zr,this.wrapR=co,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Tf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3];const p=a[s+0],m=a[s+1],b=a[s+2],_=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o===1){e[n+0]=p,e[n+1]=m,e[n+2]=b,e[n+3]=_;return}if(f!==_||l!==p||c!==m||d!==b){let v=1-o;const x=l*p+c*m+d*b+f*_,M=x>=0?1:-1,w=1-x*x;if(w>Number.EPSILON){const T=Math.sqrt(w),P=Math.atan2(T,x*M);v=Math.sin(v*P)/T,o=Math.sin(o*P)/T}const E=o*M;if(l=l*v+p*E,c=c*v+m*E,d=d*v+b*E,f=f*v+_*E,v===1-o){const T=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=T,c*=T,d*=T,f*=T}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],b=a[s+3];return e[n]=o*b+d*f+l*m-c*p,e[n+1]=l*b+d*p+c*f-o*m,e[n+2]=c*b+d*m+o*p-l*f,e[n+3]=d*b-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),b=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*b,this._y=c*m*f-p*d*b,this._z=c*d*b+p*m*f,this._w=c*d*f-p*m*b;break;case"YXZ":this._x=p*d*f+c*m*b,this._y=c*m*f-p*d*b,this._z=c*d*b-p*m*f,this._w=c*d*f+p*m*b;break;case"ZXY":this._x=p*d*f-c*m*b,this._y=c*m*f+p*d*b,this._z=c*d*b+p*m*f,this._w=c*d*f-p*m*b;break;case"ZYX":this._x=p*d*f-c*m*b,this._y=c*m*f+p*d*b,this._z=c*d*b-p*m*f,this._w=c*d*f+p*m*b;break;case"YZX":this._x=p*d*f+c*m*b,this._y=c*m*f+p*d*b,this._z=c*d*b-p*m*f,this._w=c*d*f-p*m*b;break;case"XZY":this._x=p*d*f-c*m*b,this._y=c*m*f-p*d*b,this._z=c*d*b+p*m*f,this._w=c*d*f+p*m*b;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Hr(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),d=Math.atan2(c,o),f=Math.sin((1-n)*d)/c,p=Math.sin(n*d)/c;return this._w=s*f+this._w*p,this._x=i*f+this._x*p,this._y=r*f+this._y*p,this._z=a*f+this._z*p,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Dz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Dz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return fT.copy(this).projectOnVector(e),this.sub(fT)}reflect(e){return this.sub(fT.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(Hr(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const fT=new Ae,Dz=new Tf;class Vs{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(ao.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(ao.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=ao.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,ao):ao.fromBufferAttribute(a,s),ao.applyMatrix4(e.matrixWorld),this.expandByPoint(ao);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Xy.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Xy.copy(i.boundingBox)),Xy.applyMatrix4(e.matrixWorld),this.union(Xy)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,ao),ao.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Dg),Ky.subVectors(this.max,Dg),$h.subVectors(e.a,Dg),Gh.subVectors(e.b,Dg),Wh.subVectors(e.c,Dg),au.subVectors(Gh,$h),su.subVectors(Wh,Gh),Od.subVectors($h,Wh);let n=[0,-au.z,au.y,0,-su.z,su.y,0,-Od.z,Od.y,au.z,0,-au.x,su.z,0,-su.x,Od.z,0,-Od.x,-au.y,au.x,0,-su.y,su.x,0,-Od.y,Od.x,0];return!hT(n,$h,Gh,Wh,Ky)||(n=[1,0,0,0,1,0,0,0,1],!hT(n,$h,Gh,Wh,Ky))?!1:(Yy.crossVectors(au,su),n=[Yy.x,Yy.y,Yy.z],hT(n,$h,Gh,Wh,Ky))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ao).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(ao).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Nl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Nl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Nl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Nl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Nl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Nl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Nl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Nl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Nl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Nl=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],ao=new Ae,Xy=new Vs,$h=new Ae,Gh=new Ae,Wh=new Ae,au=new Ae,su=new Ae,Od=new Ae,Dg=new Ae,Ky=new Ae,Yy=new Ae,kd=new Ae;function hT(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){kd.fromArray(t,a);const o=r.x*Math.abs(kd.x)+r.y*Math.abs(kd.y)+r.z*Math.abs(kd.z),l=e.dot(kd),c=n.dot(kd),d=i.dot(kd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const Dge=new Vs,Og=new Ae,pT=new Ae;class $o{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Dge.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Og.subVectors(e,this.center);const n=Og.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Og,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(pT.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Og.copy(e.center).add(pT)),this.expandByPoint(Og.copy(e.center).sub(pT))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Rl=new Ae,mT=new Ae,Zy=new Ae,ou=new Ae,gT=new Ae,Qy=new Ae,xT=new Ae;class qP{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Rl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Rl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Rl.copy(this.origin).addScaledVector(this.direction,n),Rl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){mT.copy(e).add(n).multiplyScalar(.5),Zy.copy(n).sub(e).normalize(),ou.copy(this.origin).sub(mT);const a=e.distanceTo(n)*.5,s=-this.direction.dot(Zy),o=ou.dot(this.direction),l=-ou.dot(Zy),c=ou.lengthSq(),d=Math.abs(1-s*s);let f,p,m,b;if(d>0)if(f=s*l-o,p=s*o-l,b=a*d,f>=0)if(p>=-b)if(p<=b){const _=1/d;f*=_,p*=_,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-b?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=b?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(mT).addScaledVector(Zy,p),m}intersectSphere(e,n){Rl.subVectors(e.center,this.origin);const i=Rl.dot(this.direction),r=Rl.dot(Rl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Rl)!==null}intersectTriangle(e,n,i,r,a){gT.subVectors(n,e),Qy.subVectors(i,e),xT.crossVectors(gT,Qy);let s=this.direction.dot(xT),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;ou.subVectors(this.origin,e);const l=o*this.direction.dot(Qy.crossVectors(ou,Qy));if(l<0)return null;const c=o*this.direction.dot(gT.cross(ou));if(c<0||l+c>s)return null;const d=-o*ou.dot(xT);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Qn{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v){Qn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,b,_,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=d,x[10]=f,x[14]=p,x[3]=m,x[7]=b,x[11]=_,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Qn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/qh.setFromMatrixColumn(e,0).length(),a=1/qh.setFromMatrixColumn(e,1).length(),s=1/qh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,b=o*d,_=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+b*c,n[5]=p-_*c,n[9]=-o*l,n[2]=_-p*c,n[6]=b+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,b=c*d,_=c*f;n[0]=p+_*o,n[4]=b*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-b,n[6]=_+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,b=c*d,_=c*f;n[0]=p-_*o,n[4]=-s*f,n[8]=b+m*o,n[1]=m+b*o,n[5]=s*d,n[9]=_-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,b=o*d,_=o*f;n[0]=l*d,n[4]=b*c-m,n[8]=p*c+_,n[1]=l*f,n[5]=_*c+p,n[9]=m*c-b,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,b=o*l,_=o*c;n[0]=l*d,n[4]=_-p*f,n[8]=b*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+b,n[10]=p-_*f}else if(e.order==="XZY"){const p=s*l,m=s*c,b=o*l,_=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+_,n[5]=s*d,n[9]=m*f-b,n[2]=b*f-m,n[6]=o*d,n[10]=_*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Oge,e,kge)}lookAt(e,n,i){const r=this.elements;return Ja.subVectors(e,n),Ja.lengthSq()===0&&(Ja.z=1),Ja.normalize(),lu.crossVectors(i,Ja),lu.lengthSq()===0&&(Math.abs(i.z)===1?Ja.x+=1e-4:Ja.z+=1e-4,Ja.normalize(),lu.crossVectors(i,Ja)),lu.normalize(),Jy.crossVectors(Ja,lu),r[0]=lu.x,r[4]=Jy.x,r[8]=Ja.x,r[1]=lu.y,r[5]=Jy.y,r[9]=Ja.y,r[2]=lu.z,r[6]=Jy.z,r[10]=Ja.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],b=i[2],_=i[6],v=i[10],x=i[14],M=i[3],w=i[7],E=i[11],T=i[15],P=r[0],R=r[4],U=r[8],C=r[12],D=r[1],F=r[5],I=r[9],q=r[13],L=r[2],H=r[6],V=r[10],G=r[14],K=r[3],Z=r[7],se=r[11],B=r[15];return a[0]=s*P+o*D+l*L+c*K,a[4]=s*R+o*F+l*H+c*Z,a[8]=s*U+o*I+l*V+c*se,a[12]=s*C+o*q+l*G+c*B,a[1]=d*P+f*D+p*L+m*K,a[5]=d*R+f*F+p*H+m*Z,a[9]=d*U+f*I+p*V+m*se,a[13]=d*C+f*q+p*G+m*B,a[2]=b*P+_*D+v*L+x*K,a[6]=b*R+_*F+v*H+x*Z,a[10]=b*U+_*I+v*V+x*se,a[14]=b*C+_*q+v*G+x*B,a[3]=M*P+w*D+E*L+T*K,a[7]=M*R+w*F+E*H+T*Z,a[11]=M*U+w*I+E*V+T*se,a[15]=M*C+w*q+E*G+T*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],b=e[3],_=e[7],v=e[11],x=e[15];return b*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+_*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+v*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+x*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],b=e[12],_=e[13],v=e[14],x=e[15],M=f*v*c-_*p*c+_*l*m-o*v*m-f*l*x+o*p*x,w=b*p*c-d*v*c-b*l*m+s*v*m+d*l*x-s*p*x,E=d*_*c-b*f*c+b*o*m-s*_*m-d*o*x+s*f*x,T=b*f*l-d*_*l-b*o*p+s*_*p+d*o*v-s*f*v,P=n*M+i*w+r*E+a*T;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const R=1/P;return e[0]=M*R,e[1]=(_*p*a-f*v*a-_*r*m+i*v*m+f*r*x-i*p*x)*R,e[2]=(o*v*a-_*l*a+_*r*c-i*v*c-o*r*x+i*l*x)*R,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*R,e[4]=w*R,e[5]=(d*v*a-b*p*a+b*r*m-n*v*m-d*r*x+n*p*x)*R,e[6]=(b*l*a-s*v*a-b*r*c+n*v*c+s*r*x-n*l*x)*R,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*R,e[8]=E*R,e[9]=(b*f*a-d*_*a-b*i*m+n*_*m+d*i*x-n*f*x)*R,e[10]=(s*_*a-b*o*a+b*i*c-n*_*c-s*i*x+n*o*x)*R,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*R,e[12]=T*R,e[13]=(d*_*r-b*f*r+b*i*p-n*_*p-d*i*v+n*f*v)*R,e[14]=(b*o*r-s*_*r-b*i*l+n*_*l+s*i*v-n*o*v)*R,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*R,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,b=a*f,_=s*d,v=s*f,x=o*f,M=l*c,w=l*d,E=l*f,T=i.x,P=i.y,R=i.z;return r[0]=(1-(_+x))*T,r[1]=(m+E)*T,r[2]=(b-w)*T,r[3]=0,r[4]=(m-E)*P,r[5]=(1-(p+x))*P,r[6]=(v+M)*P,r[7]=0,r[8]=(b+w)*R,r[9]=(v-M)*R,r[10]=(1-(p+_))*R,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=qh.set(r[0],r[1],r[2]).length();const s=qh.set(r[4],r[5],r[6]).length(),o=qh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],so.copy(this);const c=1/a,d=1/s,f=1/o;return so.elements[0]*=c,so.elements[1]*=c,so.elements[2]*=c,so.elements[4]*=d,so.elements[5]*=d,so.elements[6]*=d,so.elements[8]*=f,so.elements[9]*=f,so.elements[10]*=f,n.setFromRotationMatrix(so),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Ho){const l=this.elements,c=2*a/(n-e),d=2*a/(i-r),f=(n+e)/(n-e),p=(i+r)/(i-r);let m,b;if(o===Ho)m=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===$0)m=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=d,l[9]=p,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=b,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Ho){const l=this.elements,c=1/(n-e),d=1/(i-r),f=1/(s-a),p=(n+e)*c,m=(i+r)*d;let b,_;if(o===Ho)b=(s+a)*f,_=-2*f;else if(o===$0)b=a*f,_=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-p,l[1]=0,l[5]=2*d,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=_,l[14]=-b,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const qh=new Ae,so=new Qn,Oge=new Ae(0,0,0),kge=new Ae(1,1,1),lu=new Ae,Jy=new Ae,Ja=new Ae,Oz=new Qn,kz=new Tf;class Cx{constructor(e=0,n=0,i=0,r=Cx.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(Hr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-Hr(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(Hr(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-Hr(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(Hr(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-Hr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Oz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Oz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return kz.setFromEuler(this),this.setFromQuaternion(kz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}Cx.DEFAULT_ORDER="XYZ";class Z9{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let Lge=0;const Lz=new Ae,Xh=new Tf,Pl=new Qn,eb=new Ae,kg=new Ae,Ige=new Ae,Uge=new Tf,Iz=new Ae(1,0,0),Uz=new Ae(0,1,0),jz=new Ae(0,0,1),jge={type:"added"},Fge={type:"removed"};class ga extends Hf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Lge++}),this.uuid=ic(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ga.DEFAULT_UP.clone();const e=new Ae,n=new Cx,i=new Tf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Qn},normalMatrix:{value:new cn}}),this.matrix=new Qn,this.matrixWorld=new Qn,this.matrixAutoUpdate=ga.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ga.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new Z9,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Xh.setFromAxisAngle(e,n),this.quaternion.multiply(Xh),this}rotateOnWorldAxis(e,n){return Xh.setFromAxisAngle(e,n),this.quaternion.premultiply(Xh),this}rotateX(e){return this.rotateOnAxis(Iz,e)}rotateY(e){return this.rotateOnAxis(Uz,e)}rotateZ(e){return this.rotateOnAxis(jz,e)}translateOnAxis(e,n){return Lz.copy(e).applyQuaternion(this.quaternion),this.position.add(Lz.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Iz,e)}translateY(e){return this.translateOnAxis(Uz,e)}translateZ(e){return this.translateOnAxis(jz,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Pl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?eb.copy(e):eb.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),kg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Pl.lookAt(kg,eb,this.up):Pl.lookAt(eb,kg,this.up),this.quaternion.setFromRotationMatrix(Pl),r&&(Pl.extractRotation(r.matrixWorld),Xh.setFromRotationMatrix(Pl),this.quaternion.premultiply(Xh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(jge)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(Fge)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Pl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Pl.multiply(e.parent.matrixWorld)),e.applyMatrix4(Pl),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(kg,e,Ige),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(kg,Uge,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),b=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),b.length>0&&(i.nodes=b)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ga.DEFAULT_UP=new Ae(0,1,0);ga.DEFAULT_MATRIX_AUTO_UPDATE=!0;ga.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const oo=new Ae,Dl=new Ae,vT=new Ae,Ol=new Ae,Kh=new Ae,Yh=new Ae,Fz=new Ae,yT=new Ae,bT=new Ae,_T=new Ae;let tb=!1;class lo{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),oo.subVectors(e,n),r.cross(oo);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){oo.subVectors(r,n),Dl.subVectors(i,n),vT.subVectors(e,n);const s=oo.dot(oo),o=oo.dot(Dl),l=oo.dot(vT),c=Dl.dot(Dl),d=Dl.dot(vT),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const p=1/f,m=(c*l-o*d)*p,b=(s*d-o*l)*p;return a.set(1-m-b,b,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Ol),Ol.x>=0&&Ol.y>=0&&Ol.x+Ol.y<=1}static getUV(e,n,i,r,a,s,o,l){return tb===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),tb=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Ol),l.setScalar(0),l.addScaledVector(a,Ol.x),l.addScaledVector(s,Ol.y),l.addScaledVector(o,Ol.z),l}static isFrontFacing(e,n,i,r){return oo.subVectors(i,n),Dl.subVectors(e,n),oo.cross(Dl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return oo.subVectors(this.c,this.b),Dl.subVectors(this.a,this.b),oo.cross(Dl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return lo.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return lo.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return tb===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),tb=!0),lo.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return lo.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return lo.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return lo.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Kh.subVectors(r,i),Yh.subVectors(a,i),yT.subVectors(e,i);const l=Kh.dot(yT),c=Yh.dot(yT);if(l<=0&&c<=0)return n.copy(i);bT.subVectors(e,r);const d=Kh.dot(bT),f=Yh.dot(bT);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(Kh,s);_T.subVectors(e,a);const m=Kh.dot(_T),b=Yh.dot(_T);if(b>=0&&m<=b)return n.copy(a);const _=m*c-l*b;if(_<=0&&c>=0&&b<=0)return o=c/(c-b),n.copy(i).addScaledVector(Yh,o);const v=d*b-m*f;if(v<=0&&f-d>=0&&m-b>=0)return Fz.subVectors(a,r),o=(f-d)/(f-d+(m-b)),n.copy(r).addScaledVector(Fz,o);const x=1/(v+_+p);return s=_*x,o=p*x,n.copy(i).addScaledVector(Kh,s).addScaledVector(Yh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const Q9={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},cu={h:0,s:0,l:0},nb={h:0,s:0,l:0};function ST(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Ft=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Br){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Hn.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=Hn.workingColorSpace){return this.r=e,this.g=n,this.b=i,Hn.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=Hn.workingColorSpace){if(e=WP(e,1),n=Hr(n,0,1),i=Hr(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=ST(s,a,e+1/3),this.g=ST(s,a,e),this.b=ST(s,a,e-1/3)}return Hn.toWorkingColorSpace(this,r),this}setStyle(e,n=Br){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Br){const i=Q9[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Cp(e.r),this.g=Cp(e.g),this.b=Cp(e.b),this}copyLinearToSRGB(e){return this.r=uT(e.r),this.g=uT(e.g),this.b=uT(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Br){return Hn.fromWorkingColorSpace(Yr.copy(this),e),Math.round(Hr(Yr.r*255,0,255))*65536+Math.round(Hr(Yr.g*255,0,255))*256+Math.round(Hr(Yr.b*255,0,255))}getHexString(e=Br){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Hn.workingColorSpace){Hn.fromWorkingColorSpace(Yr.copy(this),n);const i=Yr.r,r=Yr.g,a=Yr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=Hn.workingColorSpace){return Hn.fromWorkingColorSpace(Yr.copy(this),n),e.r=Yr.r,e.g=Yr.g,e.b=Yr.b,e}getStyle(e=Br){Hn.fromWorkingColorSpace(Yr.copy(this),e);const n=Yr.r,i=Yr.g,r=Yr.b;return e!==Br?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(cu),this.setHSL(cu.h+e,cu.s+n,cu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(cu),e.getHSL(nb);const i=l0(cu.h,nb.h,n),r=l0(cu.s,nb.s,n),a=l0(cu.l,nb.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Yr=new Ft;Ft.NAMES=Q9;let zge=0;class mm extends Hf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:zge++}),this.uuid=ic(),this.name="",this.type="Material",this.blending=Tp,this.side=qu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=uR,this.blendDst=dR,this.blendEquation=Gd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ft(0,0,0),this.blendAlpha=0,this.depthFunc=F_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Az,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Hh,this.stencilZFail=Hh,this.stencilZPass=Hh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Tp&&(i.blending=this.blending),this.side!==qu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==uR&&(i.blendSrc=this.blendSrc),this.blendDst!==dR&&(i.blendDst=this.blendDst),this.blendEquation!==Gd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==F_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Az&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Hh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Hh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Hh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class J9 extends mm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=VP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const zi=new Ae,ib=new Wt;class cs{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=gR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Yl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)ib.fromBufferAttribute(this,n),ib.applyMatrix3(e),this.setXY(n,ib.x,ib.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix3(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix4(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyNormalMatrix(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.transformDirection(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Fo(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Bn(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Fo(n,this.array)),n}setX(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Fo(n,this.array)),n}setY(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Fo(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Fo(n,this.array)),n}setW(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array),a=Bn(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==gR&&(e.usage=this.usage),e}}class eW extends cs{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class tW extends cs{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Di extends cs{constructor(e,n,i){super(new Float32Array(e),n,i)}}let Bge=0;const Ms=new Qn,wT=new ga,Zh=new Ae,es=new Vs,Lg=new Vs,yr=new Ae;class ra extends Hf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Bge++}),this.uuid=ic(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(q9(e)?tW:eW)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new cn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Ms.makeRotationFromQuaternion(e),this.applyMatrix4(Ms),this}rotateX(e){return Ms.makeRotationX(e),this.applyMatrix4(Ms),this}rotateY(e){return Ms.makeRotationY(e),this.applyMatrix4(Ms),this}rotateZ(e){return Ms.makeRotationZ(e),this.applyMatrix4(Ms),this}translate(e,n,i){return Ms.makeTranslation(e,n,i),this.applyMatrix4(Ms),this}scale(e,n,i){return Ms.makeScale(e,n,i),this.applyMatrix4(Ms),this}lookAt(e){return wT.lookAt(e),wT.updateMatrix(),this.applyMatrix4(wT.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Zh).negate(),this.translate(Zh.x,Zh.y,Zh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Di(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Vs);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];es.setFromBufferAttribute(a),this.morphTargetsRelative?(yr.addVectors(this.boundingBox.min,es.min),this.boundingBox.expandByPoint(yr),yr.addVectors(this.boundingBox.max,es.max),this.boundingBox.expandByPoint(yr)):(this.boundingBox.expandByPoint(es.min),this.boundingBox.expandByPoint(es.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new $o);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(es.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Lg.setFromBufferAttribute(o),this.morphTargetsRelative?(yr.addVectors(es.min,Lg.min),es.expandByPoint(yr),yr.addVectors(es.max,Lg.max),es.expandByPoint(yr)):(es.expandByPoint(Lg.min),es.expandByPoint(Lg.max))}es.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)yr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(yr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)yr.fromBufferAttribute(o,c),l&&(Zh.fromBufferAttribute(e,c),yr.add(Zh)),r=Math.max(r,i.distanceToSquared(yr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new cs(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],d=[];for(let D=0;D<o;D++)c[D]=new Ae,d[D]=new Ae;const f=new Ae,p=new Ae,m=new Ae,b=new Wt,_=new Wt,v=new Wt,x=new Ae,M=new Ae;function w(D,F,I){f.fromArray(r,D*3),p.fromArray(r,F*3),m.fromArray(r,I*3),b.fromArray(s,D*2),_.fromArray(s,F*2),v.fromArray(s,I*2),p.sub(f),m.sub(f),_.sub(b),v.sub(b);const q=1/(_.x*v.y-v.x*_.y);isFinite(q)&&(x.copy(p).multiplyScalar(v.y).addScaledVector(m,-_.y).multiplyScalar(q),M.copy(m).multiplyScalar(_.x).addScaledVector(p,-v.x).multiplyScalar(q),c[D].add(x),c[F].add(x),c[I].add(x),d[D].add(M),d[F].add(M),d[I].add(M))}let E=this.groups;E.length===0&&(E=[{start:0,count:i.length}]);for(let D=0,F=E.length;D<F;++D){const I=E[D],q=I.start,L=I.count;for(let H=q,V=q+L;H<V;H+=3)w(i[H+0],i[H+1],i[H+2])}const T=new Ae,P=new Ae,R=new Ae,U=new Ae;function C(D){R.fromArray(a,D*3),U.copy(R);const F=c[D];T.copy(F),T.sub(R.multiplyScalar(R.dot(F))).normalize(),P.crossVectors(U,F);const q=P.dot(d[D])<0?-1:1;l[D*4]=T.x,l[D*4+1]=T.y,l[D*4+2]=T.z,l[D*4+3]=q}for(let D=0,F=E.length;D<F;++D){const I=E[D],q=I.start,L=I.count;for(let H=q,V=q+L;H<V;H+=3)C(i[H+0]),C(i[H+1]),C(i[H+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new cs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,d=new Ae,f=new Ae;if(e)for(let p=0,m=e.count;p<m;p+=3){const b=e.getX(p+0),_=e.getX(p+1),v=e.getX(p+2);r.fromBufferAttribute(n,b),a.fromBufferAttribute(n,_),s.fromBufferAttribute(n,v),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,b),l.fromBufferAttribute(i,_),c.fromBufferAttribute(i,v),o.add(d),l.add(d),c.add(d),i.setXYZ(b,o.x,o.y,o.z),i.setXYZ(_,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)yr.fromBufferAttribute(e,n),yr.normalize(),e.setXYZ(n,yr.x,yr.y,yr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,b=0;for(let _=0,v=l.length;_<v;_++){o.isInterleavedBufferAttribute?m=l[_]*o.data.stride+o.offset:m=l[_]*d;for(let x=0;x<d;x++)p[b++]=c[m++]}return new cs(p,d,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new ra,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const zz=new Qn,Ld=new qP,rb=new $o,Bz=new Ae,Qh=new Ae,Jh=new Ae,ep=new Ae,MT=new Ae,ab=new Ae,sb=new Wt,ob=new Wt,lb=new Wt,Hz=new Ae,Vz=new Ae,$z=new Ae,cb=new Ae,ub=new Ae;class go extends ga{constructor(e=new ra,n=new J9){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){ab.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(MT.fromBufferAttribute(f,e),s?ab.addScaledVector(MT,d):ab.addScaledVector(MT.sub(n),d))}n.add(ab)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),rb.copy(i.boundingSphere),rb.applyMatrix4(a),Ld.copy(e.ray).recast(e.near),!(rb.containsPoint(Ld.origin)===!1&&(Ld.intersectSphere(rb,Bz)===null||Ld.origin.distanceToSquared(Bz)>(e.far-e.near)**2))&&(zz.copy(a).invert(),Ld.copy(e.ray).applyMatrix4(zz),!(i.boundingBox!==null&&Ld.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Ld)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let b=0,_=p.length;b<_;b++){const v=p[b],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(o.count,Math.min(v.start+v.count,m.start+m.count));for(let E=M,T=w;E<T;E+=3){const P=o.getX(E),R=o.getX(E+1),U=o.getX(E+2);r=db(this,x,e,i,c,d,f,P,R,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,m.start),_=Math.min(o.count,m.start+m.count);for(let v=b,x=_;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),E=o.getX(v+2);r=db(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let b=0,_=p.length;b<_;b++){const v=p[b],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(l.count,Math.min(v.start+v.count,m.start+m.count));for(let E=M,T=w;E<T;E+=3){const P=E,R=E+1,U=E+2;r=db(this,x,e,i,c,d,f,P,R,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,m.start),_=Math.min(l.count,m.start+m.count);for(let v=b,x=_;v<x;v+=3){const M=v,w=v+1,E=v+2;r=db(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}}function Hge(t,e,n,i,r,a,s,o){let l;if(e.side===Ia?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===qu,o),l===null)return null;ub.copy(o),ub.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(ub);return c<n.near||c>n.far?null:{distance:c,point:ub.clone(),object:t}}function db(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Qh),t.getVertexPosition(l,Jh),t.getVertexPosition(c,ep);const d=Hge(t,e,n,i,Qh,Jh,ep,cb);if(d){r&&(sb.fromBufferAttribute(r,o),ob.fromBufferAttribute(r,l),lb.fromBufferAttribute(r,c),d.uv=lo.getInterpolation(cb,Qh,Jh,ep,sb,ob,lb,new Wt)),a&&(sb.fromBufferAttribute(a,o),ob.fromBufferAttribute(a,l),lb.fromBufferAttribute(a,c),d.uv1=lo.getInterpolation(cb,Qh,Jh,ep,sb,ob,lb,new Wt),d.uv2=d.uv1),s&&(Hz.fromBufferAttribute(s,o),Vz.fromBufferAttribute(s,l),$z.fromBufferAttribute(s,c),d.normal=lo.getInterpolation(cb,Qh,Jh,ep,Hz,Vz,$z,new Ae),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};lo.getNormal(Qh,Jh,ep,f.normal),d.face=f}return d}class Nx extends ra{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;b("z","y","x",-1,-1,i,n,e,s,a,0),b("z","y","x",1,-1,i,n,-e,s,a,1),b("x","z","y",1,1,e,i,n,r,s,2),b("x","z","y",1,-1,e,i,-n,r,s,3),b("x","y","z",1,-1,e,n,i,r,a,4),b("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Di(c,3)),this.setAttribute("normal",new Di(d,3)),this.setAttribute("uv",new Di(f,2));function b(_,v,x,M,w,E,T,P,R,U,C){const D=E/R,F=T/U,I=E/2,q=T/2,L=P/2,H=R+1,V=U+1;let G=0,K=0;const Z=new Ae;for(let se=0;se<V;se++){const B=se*F-q;for(let X=0;X<H;X++){const ae=X*D-I;Z[_]=ae*M,Z[v]=B*w,Z[x]=L,c.push(Z.x,Z.y,Z.z),Z[_]=0,Z[v]=0,Z[x]=P>0?1:-1,d.push(Z.x,Z.y,Z.z),f.push(X/R),f.push(1-se/U),G+=1}}for(let se=0;se<U;se++)for(let B=0;B<R;B++){const X=p+B+H*se,ae=p+B+H*(se+1),ce=p+(B+1)+H*(se+1),xe=p+(B+1)+H*se;l.push(X,ae,xe),l.push(ae,ce,xe),K+=6}o.addGroup(m,K,C),m+=K,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Nx(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Gp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function ua(t){const e={};for(let n=0;n<t.length;n++){const i=Gp(t[n]);for(const r in i)e[r]=i[r]}return e}function Vge(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function nW(t){return t.getRenderTarget()===null?t.outputColorSpace:Hn.workingColorSpace}const XP={clone:Gp,merge:ua};var $ge=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,Gge=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;class Xu extends mm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=$ge,this.fragmentShader=Gge,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Gp(e.uniforms),this.uniformsGroups=Vge(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class iW extends ga{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Qn,this.projectionMatrix=new Qn,this.projectionMatrixInverse=new Qn,this.coordinateSystem=Ho}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class is extends iW{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=G0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(o0*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return G0*2*Math.atan(Math.tan(o0*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(o0*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const tp=-90,np=1;class Wge extends ga{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new is(tp,np,e,n);r.layers=this.layers,this.add(r);const a=new is(tp,np,e,n);a.layers=this.layers,this.add(a);const s=new is(tp,np,e,n);s.layers=this.layers,this.add(s);const o=new is(tp,np,e,n);o.layers=this.layers,this.add(o);const l=new is(tp,np,e,n);l.layers=this.layers,this.add(l);const c=new is(tp,np,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Ho)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===$0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),b=e.xr.enabled;e.xr.enabled=!1;const _=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=_,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=b,i.texture.needsPMREMUpdate=!0}}class rW extends Ua{constructor(e,n,i,r,a,s,o,l,c,d){e=e!==void 0?e:[],n=n!==void 0?n:Hp,super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class qge extends Af{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(c0("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===of?Br:js),this.texture=new rW(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Is}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new Nx(5,5,5),a=new Xu({name:"CubemapFromEquirect",uniforms:Gp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Ia,blending:ku});a.uniforms.tEquirect.value=n;const s=new go(r,a),o=n.minFilter;return n.minFilter===H0&&(n.minFilter=Is),new Wge(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const ET=new Ae,Xge=new Ae,Kge=new cn;class mu{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=ET.subVectors(i,n).cross(Xge.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(ET),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||Kge.getNormalMatrix(e),r=this.coplanarPoint(ET).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Id=new $o,fb=new Ae;class YS{constructor(e=new mu,n=new mu,i=new mu,r=new mu,a=new mu,s=new mu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Ho){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],d=r[5],f=r[6],p=r[7],m=r[8],b=r[9],_=r[10],v=r[11],x=r[12],M=r[13],w=r[14],E=r[15];if(i[0].setComponents(l-a,p-c,v-m,E-x).normalize(),i[1].setComponents(l+a,p+c,v+m,E+x).normalize(),i[2].setComponents(l+s,p+d,v+b,E+M).normalize(),i[3].setComponents(l-s,p-d,v-b,E-M).normalize(),i[4].setComponents(l-o,p-f,v-_,E-w).normalize(),n===Ho)i[5].setComponents(l+o,p+f,v+_,E+w).normalize();else if(n===$0)i[5].setComponents(o,f,_,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Id.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Id.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Id)}intersectsSprite(e){return Id.center.set(0,0,0),Id.radius=.7071067811865476,Id.applyMatrix4(e.matrixWorld),this.intersectsSphere(Id)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(fb.x=r.normal.x>0?e.max.x:e.min.x,fb.y=r.normal.y>0?e.max.y:e.min.y,fb.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(fb)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function aW(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Yge(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,d){const f=c.array,p=c.usage,m=f.byteLength,b=t.createBuffer();t.bindBuffer(d,b),t.bufferData(d,f,p),c.onUploadCallback();let _;if(f instanceof Float32Array)_=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)_=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else _=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)_=t.SHORT;else if(f instanceof Uint32Array)_=t.UNSIGNED_INT;else if(f instanceof Int32Array)_=t.INT;else if(f instanceof Int8Array)_=t.BYTE;else if(f instanceof Uint8Array)_=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)_=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:b,type:_,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,d,f){const p=d.array,m=d._updateRange,b=d.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&b.length===0&&t.bufferSubData(f,0,p),b.length!==0){for(let _=0,v=b.length;_<v;_++){const x=b[_];n?t.bufferSubData(f,x.start*p.BYTES_PER_ELEMENT,p,x.start,x.count):t.bufferSubData(f,x.start*p.BYTES_PER_ELEMENT,p.subarray(x.start,x.start+x.count))}d.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p,m.offset,m.count):t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p.subarray(m.offset,m.offset+m.count)),m.count=-1),d.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const d=i.get(c);d&&(t.deleteBuffer(d.buffer),i.delete(c))}function l(c,d){if(c.isGLBufferAttribute){const p=i.get(c);(!p||p.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,d));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,d),f.version=c.version}}return{get:s,remove:o,update:l}}class KP extends ra{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],b=[],_=[],v=[];for(let x=0;x<d;x++){const M=x*p-s;for(let w=0;w<c;w++){const E=w*f-a;b.push(E,-M,0),_.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,E=M+c*(x+1),T=M+1+c*(x+1),P=M+1+c*x;m.push(w,E,P),m.push(E,T,P)}this.setIndex(m),this.setAttribute("position",new Di(b,3)),this.setAttribute("normal",new Di(_,3)),this.setAttribute("uv",new Di(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new KP(e.width,e.height,e.widthSegments,e.heightSegments)}}var Zge=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,Qge=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,Jge=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,e0e=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,t0e=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,n0e=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,i0e=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,r0e=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,a0e=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,s0e=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,o0e=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,l0e=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,c0e=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,u0e=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,d0e=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,f0e=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,h0e=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,p0e=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,m0e=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,g0e=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,x0e=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,v0e=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,y0e=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,b0e=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,_0e=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,S0e=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,w0e=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,M0e=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,E0e=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,A0e=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,T0e="gl_FragColor = linearToOutputTexel( gl_FragColor );",C0e=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,N0e=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,R0e=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,P0e=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,D0e=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,O0e=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,k0e=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,L0e=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,I0e=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,U0e=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,j0e=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,F0e=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,z0e=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,B0e=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,H0e=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,V0e=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,$0e=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,G0e=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,W0e=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,q0e=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,X0e=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,K0e=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,Y0e=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,Z0e=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,Q0e=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,J0e=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,exe=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,txe=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,nxe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,ixe=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,rxe=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,axe=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,sxe=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,oxe=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,lxe=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,cxe=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,uxe=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,dxe=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,fxe=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,hxe=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,pxe=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,mxe=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,gxe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,xxe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,vxe=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,yxe=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,bxe=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,_xe=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Sxe=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,wxe=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,Mxe=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Exe=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Axe=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,Txe=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,Cxe=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,Nxe=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Rxe=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Pxe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,Dxe=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,Oxe=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,kxe=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Lxe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,Ixe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Uxe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,jxe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Fxe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,zxe=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,Bxe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Hxe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,Vxe=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,$xe=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,Gxe=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Wxe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,qxe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Xxe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,Kxe=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Yxe=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,Zxe=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Qxe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Jxe=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,eve=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,tve=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,nve=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,ive=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,rve=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,ave=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,sve=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,ove=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,lve=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,cve=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,uve=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,dve=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,fve=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,hve=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,pve=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,mve=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,gve=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,xve=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,vve=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,yve=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,bve=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,_ve=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Sve=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,wve=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Mve=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Eve=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Ave=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Tve=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Cve=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Nve=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,nn={alphahash_fragment:Zge,alphahash_pars_fragment:Qge,alphamap_fragment:Jge,alphamap_pars_fragment:e0e,alphatest_fragment:t0e,alphatest_pars_fragment:n0e,aomap_fragment:i0e,aomap_pars_fragment:r0e,batching_pars_vertex:a0e,batching_vertex:s0e,begin_vertex:o0e,beginnormal_vertex:l0e,bsdfs:c0e,iridescence_fragment:u0e,bumpmap_pars_fragment:d0e,clipping_planes_fragment:f0e,clipping_planes_pars_fragment:h0e,clipping_planes_pars_vertex:p0e,clipping_planes_vertex:m0e,color_fragment:g0e,color_pars_fragment:x0e,color_pars_vertex:v0e,color_vertex:y0e,common:b0e,cube_uv_reflection_fragment:_0e,defaultnormal_vertex:S0e,displacementmap_pars_vertex:w0e,displacementmap_vertex:M0e,emissivemap_fragment:E0e,emissivemap_pars_fragment:A0e,colorspace_fragment:T0e,colorspace_pars_fragment:C0e,envmap_fragment:N0e,envmap_common_pars_fragment:R0e,envmap_pars_fragment:P0e,envmap_pars_vertex:D0e,envmap_physical_pars_fragment:$0e,envmap_vertex:O0e,fog_vertex:k0e,fog_pars_vertex:L0e,fog_fragment:I0e,fog_pars_fragment:U0e,gradientmap_pars_fragment:j0e,lightmap_fragment:F0e,lightmap_pars_fragment:z0e,lights_lambert_fragment:B0e,lights_lambert_pars_fragment:H0e,lights_pars_begin:V0e,lights_toon_fragment:G0e,lights_toon_pars_fragment:W0e,lights_phong_fragment:q0e,lights_phong_pars_fragment:X0e,lights_physical_fragment:K0e,lights_physical_pars_fragment:Y0e,lights_fragment_begin:Z0e,lights_fragment_maps:Q0e,lights_fragment_end:J0e,logdepthbuf_fragment:exe,logdepthbuf_pars_fragment:txe,logdepthbuf_pars_vertex:nxe,logdepthbuf_vertex:ixe,map_fragment:rxe,map_pars_fragment:axe,map_particle_fragment:sxe,map_particle_pars_fragment:oxe,metalnessmap_fragment:lxe,metalnessmap_pars_fragment:cxe,morphcolor_vertex:uxe,morphnormal_vertex:dxe,morphtarget_pars_vertex:fxe,morphtarget_vertex:hxe,normal_fragment_begin:pxe,normal_fragment_maps:mxe,normal_pars_fragment:gxe,normal_pars_vertex:xxe,normal_vertex:vxe,normalmap_pars_fragment:yxe,clearcoat_normal_fragment_begin:bxe,clearcoat_normal_fragment_maps:_xe,clearcoat_pars_fragment:Sxe,iridescence_pars_fragment:wxe,opaque_fragment:Mxe,packing:Exe,premultiplied_alpha_fragment:Axe,project_vertex:Txe,dithering_fragment:Cxe,dithering_pars_fragment:Nxe,roughnessmap_fragment:Rxe,roughnessmap_pars_fragment:Pxe,shadowmap_pars_fragment:Dxe,shadowmap_pars_vertex:Oxe,shadowmap_vertex:kxe,shadowmask_pars_fragment:Lxe,skinbase_vertex:Ixe,skinning_pars_vertex:Uxe,skinning_vertex:jxe,skinnormal_vertex:Fxe,specularmap_fragment:zxe,specularmap_pars_fragment:Bxe,tonemapping_fragment:Hxe,tonemapping_pars_fragment:Vxe,transmission_fragment:$xe,transmission_pars_fragment:Gxe,uv_pars_fragment:Wxe,uv_pars_vertex:qxe,uv_vertex:Xxe,worldpos_vertex:Kxe,background_vert:Yxe,background_frag:Zxe,backgroundCube_vert:Qxe,backgroundCube_frag:Jxe,cube_vert:eve,cube_frag:tve,depth_vert:nve,depth_frag:ive,distanceRGBA_vert:rve,distanceRGBA_frag:ave,equirect_vert:sve,equirect_frag:ove,linedashed_vert:lve,linedashed_frag:cve,meshbasic_vert:uve,meshbasic_frag:dve,meshlambert_vert:fve,meshlambert_frag:hve,meshmatcap_vert:pve,meshmatcap_frag:mve,meshnormal_vert:gve,meshnormal_frag:xve,meshphong_vert:vve,meshphong_frag:yve,meshphysical_vert:bve,meshphysical_frag:_ve,meshtoon_vert:Sve,meshtoon_frag:wve,points_vert:Mve,points_frag:Eve,shadow_vert:Ave,shadow_frag:Tve,sprite_vert:Cve,sprite_frag:Nve},yt={common:{diffuse:{value:new 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q(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:f,reset:I,resetDefaultState:q,dispose:C,releaseStatesOfGeometry:D,releaseStatesOfProgram:F,initAttributes:w,enableAttribute:E,disableUnusedAttributes:P}}function Dve(t,e,n,i){const r=i.isWebGL2;let a;function s(d){a=d}function o(d,f){t.drawArrays(a,d,f),n.update(f,a,1)}function l(d,f,p){if(p===0)return;let m,b;if(r)m=t,b="drawArraysInstanced";else if(m=e.get("ANGLE_instanced_arrays"),b="drawArraysInstancedANGLE",m===null){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[b](a,d,f,p),n.update(f,a,p)}function c(d,f,p){if(p===0)return;const m=e.get("WEBGL_multi_draw");if(m===null)for(let b=0;b<p;b++)this.render(d[b],f[b]);else{m.multiDrawArraysWEBGL(a,d,0,f,0,p);let b=0;for(let _=0;_<p;_++)b+=f[_];n.update(b,a,1)}}this.setMode=s,this.render=o,this.renderInstances=l,this.renderMultiDraw=c}function Ove(t,e,n){let i;function r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const R=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(R.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(R){if(R==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";R="mediump"}return R==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),d=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),p=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),b=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),_=t.getParameter(t.MAX_VERTEX_ATTRIBS),v=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),x=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=p>0,E=s||e.has("OES_texture_float"),T=w&&E,P=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:d,maxTextures:f,maxVertexTextures:p,maxTextureSize:m,maxCubemapSize:b,maxAttributes:_,maxVertexUniforms:v,maxVaryings:x,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:E,floatVertexTextures:T,maxSamples:P}}function kve(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new mu,o=new cn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,p){const m=f.length!==0||p||i!==0||r;return r=p,i=f.length,m},this.beginShadows=function(){a=!0,d(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,p){n=d(f,p,0)},this.setState=function(f,p,m){const b=f.clippingPlanes,_=f.clipIntersection,v=f.clipShadows,x=t.get(f);if(!r||b===null||b.length===0||a&&!v)a?d(null):c();else{const M=a?0:i,w=M*4;let E=x.clippingState||null;l.value=E,E=d(b,p,w,m);for(let T=0;T!==w;++T)E[T]=n[T];x.clippingState=E,this.numIntersection=_?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function d(f,p,m,b){const _=f!==null?f.length:0;let v=null;if(_!==0){if(v=l.value,b!==!0||v===null){const x=m+_*4,M=p.matrixWorldInverse;o.getNormalMatrix(M),(v===null||v.length<x)&&(v=new Float32Array(x));for(let w=0,E=m;w!==_;++w,E+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(v,E),v[E+3]=s.constant}l.value=v,l.needsUpdate=!0}return e.numPlanes=_,e.numIntersection=0,v}}function Lve(t){let e=new WeakMap;function n(s,o){return o===fR?s.mapping=Hp:o===hR&&(s.mapping=Vp),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===fR||o===hR)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new qge(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class Ive extends iW{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const vp=4,Gz=[.125,.215,.35,.446,.526,.582],Wd=20,AT=new Ive,Wz=new Ft;let TT=null,CT=0,NT=0;const Fd=(1+Math.sqrt(5))/2,ip=1/Fd,qz=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,Fd,ip),new Ae(0,Fd,-ip),new Ae(ip,0,Fd),new Ae(-ip,0,Fd),new Ae(Fd,ip,0),new Ae(-Fd,ip,0)];class Xz{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){TT=this._renderer.getRenderTarget(),CT=this._renderer.getActiveCubeFace(),NT=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=Zz(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Yz(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(TT,CT,NT),e.scissorTest=!1,pb(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Hp||e.mapping===Vp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),TT=this._renderer.getRenderTarget(),CT=this._renderer.getActiveCubeFace(),NT=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Is,minFilter:Is,generateMipmaps:!1,type:V0,format:Us,colorSpace:hc,depthBuffer:!1},r=Kz(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Kz(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=Uve(a)),this._blurMaterial=jve(a,e,n)}return r}_compileMaterial(e){const n=new go(this._lodPlanes[0],e);this._renderer.compile(n,AT)}_sceneToCubeUV(e,n,i,r){const o=new is(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],d=this._renderer,f=d.autoClear,p=d.toneMapping;d.getClearColor(Wz),d.toneMapping=Lu,d.autoClear=!1;const m=new J9({name:"PMREM.Background",side:Ia,depthWrite:!1,depthTest:!1}),b=new go(new Nx,m);let _=!1;const v=e.background;v?v.isColor&&(m.color.copy(v),e.background=null,_=!0):(m.color.copy(Wz),_=!0);for(let x=0;x<6;x++){const M=x%3;M===0?(o.up.set(0,l[x],0),o.lookAt(c[x],0,0)):M===1?(o.up.set(0,0,l[x]),o.lookAt(0,c[x],0)):(o.up.set(0,l[x],0),o.lookAt(0,0,c[x]));const w=this._cubeSize;pb(r,M*w,x>2?w:0,w,w),d.setRenderTarget(r),_&&d.render(b,o),d.render(e,o)}b.geometry.dispose(),b.material.dispose(),d.toneMapping=p,d.autoClear=f,e.background=v}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Hp||e.mapping===Vp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=Zz()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Yz());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new go(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;pb(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,AT)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=qz[(r-1)%qz.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const d=3,f=new go(this._lodPlanes[r],c),p=c.uniforms,m=this._sizeLods[i]-1,b=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Wd-1),_=a/b,v=isFinite(a)?1+Math.floor(d*_):Wd;v>Wd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${Wd}`);const x=[];let M=0;for(let R=0;R<Wd;++R){const U=R/_,C=Math.exp(-U*U/2);x.push(C),R===0?M+=C:R<v&&(M+=2*C)}for(let R=0;R<x.length;R++)x[R]=x[R]/M;p.envMap.value=e.texture,p.samples.value=v,p.weights.value=x,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=b,p.mipInt.value=w-i;const E=this._sizeLods[r],T=3*E*(r>w-vp?r-w+vp:0),P=4*(this._cubeSize-E);pb(n,T,P,3*E,2*E),l.setRenderTarget(n),l.render(f,AT)}}function Uve(t){const e=[],n=[],i=[];let r=t;const a=t-vp+1+Gz.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-vp?l=Gz[s-t+vp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,b=6,_=3,v=2,x=1,M=new Float32Array(_*b*m),w=new Float32Array(v*b*m),E=new Float32Array(x*b*m);for(let P=0;P<m;P++){const R=P%3*2/3-1,U=P>2?0:-1,C=[R,U,0,R+2/3,U,0,R+2/3,U+1,0,R,U,0,R+2/3,U+1,0,R,U+1,0];M.set(C,_*b*P),w.set(p,v*b*P);const D=[P,P,P,P,P,P];E.set(D,x*b*P)}const T=new ra;T.setAttribute("position",new cs(M,_)),T.setAttribute("uv",new cs(w,v)),T.setAttribute("faceIndex",new cs(E,x)),e.push(T),r>vp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function Kz(t,e,n){const i=new Af(t,e,n);return i.texture.mapping=XS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function pb(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function jve(t,e,n){const i=new Float32Array(Wd),r=new Ae(0,1,0);return new Xu({name:"SphericalGaussianBlur",defines:{n:Wd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:YP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:ku,depthTest:!1,depthWrite:!1})}function Yz(){return new Xu({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:YP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:ku,depthTest:!1,depthWrite:!1})}function Zz(){return new Xu({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:YP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:ku,depthTest:!1,depthWrite:!1})}function YP(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Fve(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===fR||l===hR,d=l===Hp||l===Vp;if(c||d)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new Xz(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||d&&f&&r(f)){n===null&&(n=new Xz(t));const p=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,p),o.addEventListener("dispose",a),p.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function zve(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let r;switch(i){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=t.getExtension(i)}return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(i){i.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture")},get:function(i){const r=n(i);return r===null&&console.warn("THREE.WebGLRenderer: "+i+" extension not supported."),r}}}function Bve(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const b in p.attributes)e.remove(p.attributes[b]);for(const b in p.morphAttributes){const _=p.morphAttributes[b];for(let v=0,x=_.length;v<x;v++)e.remove(_[v])}p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete 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0,P=d.morphAttributes.position||[],R=d.morphAttributes.normal||[],U=d.morphAttributes.color||[];let C=0;w===!0&&(C=1),E===!0&&(C=2),T===!0&&(C=3);let D=d.attributes.position.count*C,F=1;D>e.maxTextureSize&&(F=Math.ceil(D/e.maxTextureSize),D=e.maxTextureSize);const I=new Float32Array(D*F*4*_),q=new Y9(I,D,F,_);q.type=Yl,q.needsUpdate=!0;const L=C*4;for(let V=0;V<_;V++){const G=P[V],K=R[V],Z=U[V],se=D*F*4*V;for(let B=0;B<G.count;B++){const X=B*L;w===!0&&(s.fromBufferAttribute(G,B),I[se+X+0]=s.x,I[se+X+1]=s.y,I[se+X+2]=s.z,I[se+X+3]=0),E===!0&&(s.fromBufferAttribute(K,B),I[se+X+4]=s.x,I[se+X+5]=s.y,I[se+X+6]=s.z,I[se+X+7]=0),T===!0&&(s.fromBufferAttribute(Z,B),I[se+X+8]=s.x,I[se+X+9]=s.y,I[se+X+10]=s.z,I[se+X+11]=Z.itemSize===4?s.w:1)}}v={count:_,texture:q,size:new Wt(D,F)},a.set(d,v),d.addEventListener("dispose",H)}let x=0;for(let w=0;w<p.length;w++)x+=p[w];const M=d.morphTargetsRelative?1:1-x;f.getUniforms().setValue(t,"morphTargetBaseInfluence",M),f.getUniforms().setValue(t,"morphTargetInfluences",p),f.getUniforms().setValue(t,"morphTargetsTexture",v.texture,n),f.getUniforms().setValue(t,"morphTargetsTextureSize",v.size)}else{const b=p===void 0?0:p.length;let _=i[d.id];if(_===void 0||_.length!==b){_=[];for(let E=0;E<b;E++)_[E]=[E,0];i[d.id]=_}for(let E=0;E<b;E++){const T=_[E];T[0]=E,T[1]=p[E]}_.sort(Gve);for(let E=0;E<8;E++)E<b&&_[E][1]?(o[E][0]=_[E][0],o[E][1]=_[E][1]):(o[E][0]=Number.MAX_SAFE_INTEGER,o[E][1]=0);o.sort($ve);const v=d.morphAttributes.position,x=d.morphAttributes.normal;let M=0;for(let E=0;E<8;E++){const T=o[E],P=T[0],R=T[1];P!==Number.MAX_SAFE_INTEGER&&R?(v&&d.getAttribute("morphTarget"+E)!==v[P]&&d.setAttribute("morphTarget"+E,v[P]),x&&d.getAttribute("morphNormal"+E)!==x[P]&&d.setAttribute("morphNormal"+E,x[P]),r[E]=R,M+=R):(v&&d.hasAttribute("morphTarget"+E)===!0&&d.deleteAttribute("morphTarget"+E),x&&d.hasAttribute("morphNormal"+E)===!0&&d.deleteAttribute("morphNormal"+E),r[E]=0)}const w=d.morphTargetsRelative?1:1-M;f.getUniforms().setValue(t,"morphTargetBaseInfluence",w),f.getUniforms().setValue(t,"morphTargetInfluences",r)}}return{update:l}}function qve(t,e,n,i){let r=new WeakMap;function a(l){const c=i.render.frame,d=l.geometry,f=e.get(l,d);if(r.get(f)!==c&&(e.update(f),r.set(f,c)),l.isInstancedMesh&&(l.hasEventListener("dispose",o)===!1&&l.addEventListener("dispose",o),r.get(l)!==c&&(n.update(l.instanceMatrix,t.ARRAY_BUFFER),l.instanceColor!==null&&n.update(l.instanceColor,t.ARRAY_BUFFER),r.set(l,c))),l.isSkinnedMesh){const p=l.skeleton;r.get(p)!==c&&(p.update(),r.set(p,c))}return f}function s(){r=new WeakMap}function o(l){const c=l.target;c.removeEventListener("dispose",o),n.remove(c.instanceMatrix),c.instanceColor!==null&&n.remove(c.instanceColor)}return{update:a,dispose:s}}class sW extends Ua{constructor(e,n,i,r,a,s,o,l,c,d){if(d=d!==void 0?d:sf,d!==sf&&d!==$p)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");i===void 0&&d===sf&&(i=Tu),i===void 0&&d===$p&&(i=af),super(null,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.image={width:e,height:n},this.magFilter=o!==void 0?o:zr,this.minFilter=l!==void 0?l:zr,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}}const oW=new Ua,lW=new sW(1,1);lW.compareFunction=G9;const cW=new Y9,uW=new Pge,dW=new rW,Qz=[],Jz=[],eB=new Float32Array(16),tB=new Float32Array(9),nB=new Float32Array(4);function gm(t,e,n){const i=t[0];if(i<=0||i>0)return t;const r=e*n;let a=Qz[r];if(a===void 0&&(a=new Float32Array(r),Qz[r]=a),e!==0){i.toArray(a,0);for(let s=1,o=0;s!==e;++s)o+=n,t[s].toArray(a,o)}return a}function sr(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n<i;n++)if(t[n]!==e[n])return!1;return!0}function or(t,e){for(let n=0,i=e.length;n<i;n++)t[n]=e[n]}function ZS(t,e){let n=Jz[e];n===void 0&&(n=new Int32Array(e),Jz[e]=n);for(let i=0;i!==e;++i)n[i]=t.allocateTextureUnit();return n}function Xve(t,e){const n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function Kve(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(sr(n,e))return;t.uniform2fv(this.addr,e),or(n,e)}}function Yve(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(e.r!==void 0)(n[0]!==e.r||n[1]!==e.g||n[2]!==e.b)&&(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(sr(n,e))return;t.uniform3fv(this.addr,e),or(n,e)}}function Zve(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(sr(n,e))return;t.uniform4fv(this.addr,e),or(n,e)}}function Qve(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(sr(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),or(n,e)}else{if(sr(n,i))return;nB.set(i),t.uniformMatrix2fv(this.addr,!1,nB),or(n,i)}}function Jve(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(sr(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),or(n,e)}else{if(sr(n,i))return;tB.set(i),t.uniformMatrix3fv(this.addr,!1,tB),or(n,i)}}function eye(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(sr(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),or(n,e)}else{if(sr(n,i))return;eB.set(i),t.uniformMatrix4fv(this.addr,!1,eB),or(n,i)}}function tye(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function nye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2i(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(sr(n,e))return;t.uniform2iv(this.addr,e),or(n,e)}}function iye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3i(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(sr(n,e))return;t.uniform3iv(this.addr,e),or(n,e)}}function rye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4i(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(sr(n,e))return;t.uniform4iv(this.addr,e),or(n,e)}}function aye(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function sye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2ui(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(sr(n,e))return;t.uniform2uiv(this.addr,e),or(n,e)}}function oye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3ui(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(sr(n,e))return;t.uniform3uiv(this.addr,e),or(n,e)}}function lye(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4ui(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(sr(n,e))return;t.uniform4uiv(this.addr,e),or(n,e)}}function cye(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r);const a=this.type===t.SAMPLER_2D_SHADOW?lW:oW;n.setTexture2D(e||a,r)}function uye(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||uW,r)}function dye(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||dW,r)}function fye(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||cW,r)}function hye(t){switch(t){case 5126:return Xve;case 35664:return Kve;case 35665:return Yve;case 35666:return Zve;case 35674:return Qve;case 35675:return Jve;case 35676:return eye;case 5124:case 35670:return tye;case 35667:case 35671:return nye;case 35668:case 35672:return iye;case 35669:case 35673:return rye;case 5125:return aye;case 36294:return sye;case 36295:return oye;case 36296:return lye;case 35678:case 36198:case 36298:case 36306:case 35682:return cye;case 35679:case 36299:case 36307:return uye;case 35680:case 36300:case 36308:case 36293:return dye;case 36289:case 36303:case 36311:case 36292:return fye}}function pye(t,e){t.uniform1fv(this.addr,e)}function mye(t,e){const n=gm(e,this.size,2);t.uniform2fv(this.addr,n)}function gye(t,e){const n=gm(e,this.size,3);t.uniform3fv(this.addr,n)}function xye(t,e){const n=gm(e,this.size,4);t.uniform4fv(this.addr,n)}function vye(t,e){const n=gm(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function yye(t,e){const n=gm(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function bye(t,e){const n=gm(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function _ye(t,e){t.uniform1iv(this.addr,e)}function Sye(t,e){t.uniform2iv(this.addr,e)}function wye(t,e){t.uniform3iv(this.addr,e)}function Mye(t,e){t.uniform4iv(this.addr,e)}function Eye(t,e){t.uniform1uiv(this.addr,e)}function Aye(t,e){t.uniform2uiv(this.addr,e)}function Tye(t,e){t.uniform3uiv(this.addr,e)}function Cye(t,e){t.uniform4uiv(this.addr,e)}function Nye(t,e,n){const i=this.cache,r=e.length,a=ZS(n,r);sr(i,a)||(t.uniform1iv(this.addr,a),or(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||oW,a[s])}function Rye(t,e,n){const i=this.cache,r=e.length,a=ZS(n,r);sr(i,a)||(t.uniform1iv(this.addr,a),or(i,a));for(let s=0;s!==r;++s)n.setTexture3D(e[s]||uW,a[s])}function Pye(t,e,n){const i=this.cache,r=e.length,a=ZS(n,r);sr(i,a)||(t.uniform1iv(this.addr,a),or(i,a));for(let s=0;s!==r;++s)n.setTextureCube(e[s]||dW,a[s])}function Dye(t,e,n){const i=this.cache,r=e.length,a=ZS(n,r);sr(i,a)||(t.uniform1iv(this.addr,a),or(i,a));for(let s=0;s!==r;++s)n.setTexture2DArray(e[s]||cW,a[s])}function Oye(t){switch(t){case 5126:return pye;case 35664:return mye;case 35665:return gye;case 35666:return xye;case 35674:return vye;case 35675:return yye;case 35676:return bye;case 5124:case 35670:return _ye;case 35667:case 35671:return Sye;case 35668:case 35672:return wye;case 35669:case 35673:return Mye;case 5125:return Eye;case 36294:return Aye;case 36295:return Tye;case 36296:return Cye;case 35678:case 36198:case 36298:case 36306:case 35682:return Nye;case 35679:case 36299:case 36307:return Rye;case 35680:case 36300:case 36308:case 36293:return Pye;case 36289:case 36303:case 36311:case 36292:return Dye}}class kye{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.setValue=hye(n.type)}}class Lye{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.size=n.size,this.setValue=Oye(n.type)}}class Iye{constructor(e){this.id=e,this.seq=[],this.map={}}setValue(e,n,i){const r=this.seq;for(let a=0,s=r.length;a!==s;++a){const o=r[a];o.setValue(e,n[o.id],i)}}}const RT=/(\w+)(\])?(\[|\.)?/g;function iB(t,e){t.seq.push(e),t.map[e.id]=e}function Uye(t,e,n){const i=t.name,r=i.length;for(RT.lastIndex=0;;){const a=RT.exec(i),s=RT.lastIndex;let o=a[1];const l=a[2]==="]",c=a[3];if(l&&(o=o|0),c===void 0||c==="["&&s+2===r){iB(n,c===void 0?new kye(o,t,e):new Lye(o,t,e));break}else{let f=n.map[o];f===void 0&&(f=new Iye(o),iB(n,f)),n=f}}}class d_{constructor(e,n){this.seq=[],this.map={};const i=e.getProgramParameter(n,e.ACTIVE_UNIFORMS);for(let r=0;r<i;++r){const a=e.getActiveUniform(n,r),s=e.getUniformLocation(n,a.name);Uye(a,s,this)}}setValue(e,n,i,r){const 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m=r.precision;const b={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function _(C){return C===0?"uv":`uv${C}`}function v(C,D,F,I,q){const L=I.fog,H=q.geometry,V=C.isMeshStandardMaterial?I.environment:null,G=(C.isMeshStandardMaterial?n:e).get(C.envMap||V),K=G&&G.mapping===XS?G.image.height:null,Z=b[C.type];C.precision!==null&&(m=r.getMaxPrecision(C.precision),m!==C.precision&&console.warn("THREE.WebGLProgram.getParameters:",C.precision,"not supported, using",m,"instead."));const se=H.morphAttributes.position||H.morphAttributes.normal||H.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;H.morphAttributes.position!==void 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ve=t.getRenderTarget(),Pe=q.isInstancedMesh===!0,pe=q.isBatchedMesh===!0,we=!!C.map,ze=!!C.matcap,ue=!!G,ft=!!C.aoMap,z=!!C.lightMap,W=!!C.bumpMap,re=!!C.normalMap,J=!!C.displacementMap,ee=!!C.emissiveMap,oe=!!C.metalnessMap,De=!!C.roughnessMap,Ne=C.anisotropy>0,te=C.clearcoat>0,j=C.iridescence>0,k=C.sheen>0,Y=C.transmission>0,me=Ne&&!!C.anisotropyMap,ye=te&&!!C.clearcoatMap,he=te&&!!C.clearcoatNormalMap,Ye=te&&!!C.clearcoatRoughnessMap,Le=j&&!!C.iridescenceMap,qe=j&&!!C.iridescenceThicknessMap,rt=k&&!!C.sheenColorMap,Ie=k&&!!C.sheenRoughnessMap,Re=!!C.specularMap,ht=!!C.specularColorMap,tt=!!C.specularIntensityMap,et=Y&&!!C.transmissionMap,ct=Y&&!!C.thicknessMap,de=!!C.gradientMap,nt=!!C.alphaMap,fe=C.alphaTest>0,ke=!!C.alphaHash,Me=!!C.extensions,ge=!!H.attributes.uv1,Be=!!H.attributes.uv2,lt=!!H.attributes.uv3;let bt=Lu;return C.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(bt=t.toneMapping),{isWebGL2:d,shaderID:Z,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:xe,customFragmentShaderID:ie,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:m,batching:pe,instancing:Pe,instancingColor:Pe&&q.instanceColor!==null,supportsVertexTextures:p,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:hc,map:we,matcap:ze,envMap:ue,envMapMode:ue&&G.mapping,envMapCubeUVHeight:K,aoMap:ft,lightMap:z,bumpMap:W,normalMap:re,displacementMap:p&&J,emissiveMap:ee,normalMapObjectSpace:re&&C.normalMapType===rge,normalMapTangentSpace:re&&C.normalMapType===$9,metalnessMap:oe,roughnessMap:De,anisotropy:Ne,anisotropyMap:me,clearcoat:te,clearcoatMap:ye,clearcoatNormalMap:he,clearcoatRoughnessMap:Ye,iridescence:j,iridescenceMap:Le,iridescenceThicknessMap:qe,sheen:k,sheenColorMap:rt,sheenRoughnessMap:Ie,specularMap:Re,specularColorMap:ht,specularIntensityMap:tt,transmission:Y,transmissionMap:et,thicknessMap:ct,gradientMap:de,opaque:C.transparent===!1&&C.blending===Tp,alphaMap:nt,alphaTest:fe,alphaHash:ke,combine:C.combine,mapUv:we&&_(C.map.channel),aoMapUv:ft&&_(C.aoMap.channel),lightMapUv:z&&_(C.lightMap.channel),bumpMapUv:W&&_(C.bumpMap.channel),normalMapUv:re&&_(C.normalMap.channel),displacementMapUv:J&&_(C.displacementMap.channel),emissiveMapUv:ee&&_(C.emissiveMap.channel),metalnessMapUv:oe&&_(C.metalnessMap.channel),roughnessMapUv:De&&_(C.roughnessMap.channel),anisotropyMapUv:me&&_(C.anisotropyMap.channel),clearcoatMapUv:ye&&_(C.clearcoatMap.channel),clearcoatNormalMapUv:he&&_(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ye&&_(C.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&_(C.iridescenceMap.channel),iridescenceThicknessMapUv:qe&&_(C.iridescenceThicknessMap.channel),sheenColorMapUv:rt&&_(C.sheenColorMap.channel),sheenRoughnessMapUv:Ie&&_(C.sheenRoughnessMap.channel),specularMapUv:Re&&_(C.specularMap.channel),specularColorMapUv:ht&&_(C.specularColorMap.channel),specularIntensityMapUv:tt&&_(C.specularIntensityMap.channel),transmissionMapUv:et&&_(C.transmissionMap.channel),thicknessMapUv:ct&&_(C.thicknessMap.channel),alphaMapUv:nt&&_(C.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(re||Ne),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:Be,vertexUv3s:lt,pointsUvs:q.isPoints===!0&&!!H.attributes.uv&&(we||nt),fog:!!L,useFog:C.fog===!0,fogExp2:L&&L.isFogExp2,flatShading:C.flatShading===!0,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:q.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 0,morphTargetsCount:B,morphTextureStride:X,numDirLights:D.directional.length,numPointLights:D.point.length,numSpotLights:D.spot.length,numSpotLightMaps:D.spotLightMap.length,numRectAreaLights:D.rectArea.length,numHemiLights:D.hemi.length,numDirLightShadows:D.directionalShadowMap.length,numPointLightShadows:D.pointShadowMap.length,numSpotLightShadows:D.spotShadowMap.length,numSpotLightShadowsWithMaps:D.numSpotLightShadowsWithMaps,numLightProbes:D.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:C.dithering,shadowMapEnabled:t.shadowMap.enabled&&F.length>0,shadowMapType:t.shadowMap.type,toneMapping:bt,useLegacyLights:t._useLegacyLights,decodeVideoTexture:we&&C.map.isVideoTexture===!0&&Hn.getTransfer(C.map.colorSpace)===ni,premultipliedAlpha:C.premultipliedAlpha,doubleSided:C.side===$l,flipSided:C.side===Ia,useDepthPacking:C.depthPacking>=0,depthPacking:C.depthPacking||0,index0AttributeName:C.index0AttributeName,extensionDerivatives:Me&&C.extensions.derivatives===!0,extensionFragDepth:Me&&C.extensions.fragDepth===!0,extensionDrawBuffers:Me&&C.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&C.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:C.customProgramCacheKey()}}function x(C){const D=[];if(C.shaderID?D.push(C.shaderID):(D.push(C.customVertexShaderID),D.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)D.push(F),D.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(D,C),w(D,C),D.push(t.outputColorSpace)),D.push(C.customProgramCacheKey),D.join()}function M(C,D){C.push(D.precision),C.push(D.outputColorSpace),C.push(D.envMapMode),C.push(D.envMapCubeUVHeight),C.push(D.mapUv),C.push(D.alphaMapUv),C.push(D.lightMapUv),C.push(D.aoMapUv),C.push(D.bumpMapUv),C.push(D.normalMapUv),C.push(D.displacementMapUv),C.push(D.emissiveMapUv),C.push(D.metalnessMapUv),C.push(D.roughnessMapUv),C.push(D.anisotropyMapUv),C.push(D.clearcoatMapUv),C.push(D.clearcoatNormalMapUv),C.push(D.clearcoatRoughnessMapUv),C.push(D.iridescenceMapUv),C.push(D.iridescenceThicknessMapUv),C.push(D.sheenColorMapUv),C.push(D.sheenRoughnessMapUv),C.push(D.specularMapUv),C.push(D.specularColorMapUv),C.push(D.specularIntensityMapUv),C.push(D.transmissionMapUv),C.push(D.thicknessMapUv),C.push(D.combine),C.push(D.fogExp2),C.push(D.sizeAttenuation),C.push(D.morphTargetsCount),C.push(D.morphAttributeCount),C.push(D.numDirLights),C.push(D.numPointLights),C.push(D.numSpotLights),C.push(D.numSpotLightMaps),C.push(D.numHemiLights),C.push(D.numRectAreaLights),C.push(D.numDirLightShadows),C.push(D.numPointLightShadows),C.push(D.numSpotLightShadows),C.push(D.numSpotLightShadowsWithMaps),C.push(D.numLightProbes),C.push(D.shadowMapType),C.push(D.toneMapping),C.push(D.numClippingPlanes),C.push(D.numClipIntersection),C.push(D.depthPacking)}function w(C,D){o.disableAll(),D.isWebGL2&&o.enable(0),D.supportsVertexTextures&&o.enable(1),D.instancing&&o.enable(2),D.instancingColor&&o.enable(3),D.matcap&&o.enable(4),D.envMap&&o.enable(5),D.normalMapObjectSpace&&o.enable(6),D.normalMapTangentSpace&&o.enable(7),D.clearcoat&&o.enable(8),D.iridescence&&o.enable(9),D.alphaTest&&o.enable(10),D.vertexColors&&o.enable(11),D.vertexAlphas&&o.enable(12),D.vertexUv1s&&o.enable(13),D.vertexUv2s&&o.enable(14),D.vertexUv3s&&o.enable(15),D.vertexTangents&&o.enable(16),D.anisotropy&&o.enable(17),D.alphaHash&&o.enable(18),D.batching&&o.enable(19),C.push(o.mask),o.disableAll(),D.fog&&o.enable(0),D.useFog&&o.enable(1),D.flatShading&&o.enable(2),D.logarithmicDepthBuffer&&o.enable(3),D.skinning&&o.enable(4),D.morphTargets&&o.enable(5),D.morphNormals&&o.enable(6),D.morphColors&&o.enable(7),D.premultipliedAlpha&&o.enable(8),D.shadowMapEnabled&&o.enable(9),D.useLegacyLights&&o.enable(10),D.doubleSided&&o.enable(11),D.flipSided&&o.enable(12),D.useDepthPacking&&o.enable(13),D.dithering&&o.enable(14),D.transmission&&o.enable(15),D.sheen&&o.enable(16),D.opaque&&o.enable(17),D.pointsUvs&&o.enable(18),D.decodeVideoTexture&&o.enable(19),C.push(o.mask)}function E(C){const D=b[C.type];let F;if(D){const I=Da[D];F=XP.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,D){let F;for(let I=0,q=c.length;I<q;I++){const L=c[I];if(L.cacheKey===D){F=L,++F.usedTimes;break}}return F===void 0&&(F=new ibe(t,D,C,a),c.push(F)),F}function P(C){if(--C.usedTimes===0){const D=c.indexOf(C);c[D]=c[c.length-1],c.pop(),C.destroy()}}function R(C){l.remove(C)}function U(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:E,acquireProgram:T,releaseProgram:P,releaseShaderCache:R,programs:c,dispose:U}}function lbe(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function cbe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function uB(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function dB(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,b,_,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:p,material:m,groupOrder:b,renderOrder:f.renderOrder,z:_,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=p,x.material=m,x.groupOrder=b,x.renderOrder=f.renderOrder,x.z=_,x.group=v),e++,x}function o(f,p,m,b,_,v){const x=s(f,p,m,b,_,v);m.transmission>0?i.push(x):m.transparent===!0?r.push(x):n.push(x)}function l(f,p,m,b,_,v){const x=s(f,p,m,b,_,v);m.transmission>0?i.unshift(x):m.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,p){n.length>1&&n.sort(f||cbe),i.length>1&&i.sort(p||uB),r.length>1&&r.sort(p||uB)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function ube(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new dB,t.set(i,[s])):r>=a.length?(s=new dB,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function dbe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new Ft};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new Ft,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new Ft,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new Ft,groundColor:new Ft};break;case"RectAreaLight":n={color:new Ft,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function fbe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Wt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Wt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Wt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let hbe=0;function pbe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function mbe(t,e){const n=new dbe,i=fbe(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let d=0;d<9;d++)r.probe.push(new Ae);const a=new Ae,s=new Qn,o=new Qn;function l(d,f){let p=0,m=0,b=0;for(let I=0;I<9;I++)r.probe[I].set(0,0,0);let _=0,v=0,x=0,M=0,w=0,E=0,T=0,P=0,R=0,U=0,C=0;d.sort(pbe);const D=f===!0?Math.PI:1;for(let I=0,q=d.length;I<q;I++){const L=d[I],H=L.color,V=L.intensity,G=L.distance,K=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)p+=H.r*V*D,m+=H.g*V*D,b+=H.b*V*D;else if(L.isLightProbe){for(let Z=0;Z<9;Z++)r.probe[Z].addScaledVector(L.sh.coefficients[Z],V);C++}else if(L.isDirectionalLight){const Z=n.get(L);if(Z.color.copy(L.color).multiplyScalar(L.intensity*D),L.castShadow){const se=L.shadow,B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.directionalShadow[_]=B,r.directionalShadowMap[_]=K,r.directionalShadowMatrix[_]=L.shadow.matrix,E++}r.directional[_]=Z,_++}else if(L.isSpotLight){const Z=n.get(L);Z.position.setFromMatrixPosition(L.matrixWorld),Z.color.copy(H).multiplyScalar(V*D),Z.distance=G,Z.coneCos=Math.cos(L.angle),Z.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),Z.decay=L.decay,r.spot[x]=Z;const se=L.shadow;if(L.map&&(r.spotLightMap[R]=L.map,R++,se.updateMatrices(L),L.castShadow&&U++),r.spotLightMatrix[x]=se.matrix,L.castShadow){const B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.spotShadow[x]=B,r.spotShadowMap[x]=K,P++}x++}else if(L.isRectAreaLight){const Z=n.get(L);Z.color.copy(H).multiplyScalar(V),Z.halfWidth.set(L.width*.5,0,0),Z.halfHeight.set(0,L.height*.5,0),r.rectArea[M]=Z,M++}else if(L.isPointLight){const Z=n.get(L);if(Z.color.copy(L.color).multiplyScalar(L.intensity*D),Z.distance=L.distance,Z.decay=L.decay,L.castShadow){const se=L.shadow,B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,B.shadowCameraNear=se.camera.near,B.shadowCameraFar=se.camera.far,r.pointShadow[v]=B,r.pointShadowMap[v]=K,r.pointShadowMatrix[v]=L.shadow.matrix,T++}r.point[v]=Z,v++}else if(L.isHemisphereLight){const Z=n.get(L);Z.skyColor.copy(L.color).multiplyScalar(V*D),Z.groundColor.copy(L.groundColor).multiplyScalar(V*D),r.hemi[w]=Z,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=yt.LTC_FLOAT_1,r.rectAreaLTC2=yt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=yt.LTC_HALF_1,r.rectAreaLTC2=yt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=p,r.ambient[1]=m,r.ambient[2]=b;const F=r.hash;(F.directionalLength!==_||F.pointLength!==v||F.spotLength!==x||F.rectAreaLength!==M||F.hemiLength!==w||F.numDirectionalShadows!==E||F.numPointShadows!==T||F.numSpotShadows!==P||F.numSpotMaps!==R||F.numLightProbes!==C)&&(r.directional.length=_,r.spot.length=x,r.rectArea.length=M,r.point.length=v,r.hemi.length=w,r.directionalShadow.length=E,r.directionalShadowMap.length=E,r.pointShadow.length=T,r.pointShadowMap.length=T,r.spotShadow.length=P,r.spotShadowMap.length=P,r.directionalShadowMatrix.length=E,r.pointShadowMatrix.length=T,r.spotLightMatrix.length=P+R-U,r.spotLightMap.length=R,r.numSpotLightShadowsWithMaps=U,r.numLightProbes=C,F.directionalLength=_,F.pointLength=v,F.spotLength=x,F.rectAreaLength=M,F.hemiLength=w,F.numDirectionalShadows=E,F.numPointShadows=T,F.numSpotShadows=P,F.numSpotMaps=R,F.numLightProbes=C,r.version=hbe++)}function c(d,f){let p=0,m=0,b=0,_=0,v=0;const x=f.matrixWorldInverse;for(let M=0,w=d.length;M<w;M++){const E=d[M];if(E.isDirectionalLight){const T=r.directional[p];T.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),p++}else if(E.isSpotLight){const T=r.spot[b];T.position.setFromMatrixPosition(E.matrixWorld),T.position.applyMatrix4(x),T.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),b++}else if(E.isRectAreaLight){const T=r.rectArea[_];T.position.setFromMatrixPosition(E.matrixWorld),T.position.applyMatrix4(x),o.identity(),s.copy(E.matrixWorld),s.premultiply(x),o.extractRotation(s),T.halfWidth.set(E.width*.5,0,0),T.halfHeight.set(0,E.height*.5,0),T.halfWidth.applyMatrix4(o),T.halfHeight.applyMatrix4(o),_++}else if(E.isPointLight){const T=r.point[m];T.position.setFromMatrixPosition(E.matrixWorld),T.position.applyMatrix4(x),m++}else if(E.isHemisphereLight){const T=r.hemi[v];T.direction.setFromMatrixPosition(E.matrixWorld),T.direction.transformDirection(x),v++}}}return{setup:l,setupView:c,state:r}}function fB(t,e){const n=new mbe(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function gbe(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new fB(t,e),n.set(a,[l])):s>=o.length?(l=new fB(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class xbe extends mm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=nge,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class vbe extends mm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const ybe=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,bbe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function _be(t,e,n){let i=new YS;const r=new Wt,a=new Wt,s=new $n,o=new xbe({depthPacking:ige}),l=new vbe,c={},d=n.maxTextureSize,f={[qu]:Ia,[Ia]:qu,[$l]:$l},p=new Xu({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Wt},radius:{value:4}},vertexShader:ybe,fragmentShader:bbe}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const b=new ra;b.setAttribute("position",new cs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const _=new go(b,p),v=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=k9;let x=this.type;this.render=function(T,P,R){if(v.enabled===!1||v.autoUpdate===!1&&v.needsUpdate===!1||T.length===0)return;const U=t.getRenderTarget(),C=t.getActiveCubeFace(),D=t.getActiveMipmapLevel(),F=t.state;F.setBlending(ku),F.buffers.color.setClear(1,1,1,1),F.buffers.depth.setTest(!0),F.setScissorTest(!1);const I=x!==Fl&&this.type===Fl,q=x===Fl&&this.type!==Fl;for(let L=0,H=T.length;L<H;L++){const V=T[L],G=V.shadow;if(G===void 0){console.warn("THREE.WebGLShadowMap:",V,"has no shadow.");continue}if(G.autoUpdate===!1&&G.needsUpdate===!1)continue;r.copy(G.mapSize);const K=G.getFrameExtents();if(r.multiply(K),a.copy(G.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/K.x),r.x=a.x*K.x,G.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/K.y),r.y=a.y*K.y,G.mapSize.y=a.y)),G.map===null||I===!0||q===!0){const se=this.type!==Fl?{minFilter:zr,magFilter:zr}:{};G.map!==null&&G.map.dispose(),G.map=new Af(r.x,r.y,se),G.map.texture.name=V.name+".shadowMap",G.camera.updateProjectionMatrix()}t.setRenderTarget(G.map),t.clear();const Z=G.getViewportCount();for(let se=0;se<Z;se++){const B=G.getViewport(se);s.set(a.x*B.x,a.y*B.y,a.x*B.z,a.y*B.w),F.viewport(s),G.updateMatrices(V,se),i=G.getFrustum(),E(P,R,G.camera,V,this.type)}G.isPointLightShadow!==!0&&this.type===Fl&&M(G,R),G.needsUpdate=!1}x=this.type,v.needsUpdate=!1,t.setRenderTarget(U,C,D)};function M(T,P){const R=e.update(_);p.defines.VSM_SAMPLES!==T.blurSamples&&(p.defines.VSM_SAMPLES=T.blurSamples,m.defines.VSM_SAMPLES=T.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),T.mapPass===null&&(T.mapPass=new Af(r.x,r.y)),p.uniforms.shadow_pass.value=T.map.texture,p.uniforms.resolution.value=T.mapSize,p.uniforms.radius.value=T.radius,t.setRenderTarget(T.mapPass),t.clear(),t.renderBufferDirect(P,null,R,p,_,null),m.uniforms.shadow_pass.value=T.mapPass.texture,m.uniforms.resolution.value=T.mapSize,m.uniforms.radius.value=T.radius,t.setRenderTarget(T.map),t.clear(),t.renderBufferDirect(P,null,R,m,_,null)}function w(T,P,R,U){let C=null;const D=R.isPointLight===!0?T.customDistanceMaterial:T.customDepthMaterial;if(D!==void 0)C=D;else if(C=R.isPointLight===!0?l:o,t.localClippingEnabled&&P.clipShadows===!0&&Array.isArray(P.clippingPlanes)&&P.clippingPlanes.length!==0||P.displacementMap&&P.displacementScale!==0||P.alphaMap&&P.alphaTest>0||P.map&&P.alphaTest>0){const F=C.uuid,I=P.uuid;let q=c[F];q===void 0&&(q={},c[F]=q);let L=q[I];L===void 0&&(L=C.clone(),q[I]=L),C=L}if(C.visible=P.visible,C.wireframe=P.wireframe,U===Fl?C.side=P.shadowSide!==null?P.shadowSide:P.side:C.side=P.shadowSide!==null?P.shadowSide:f[P.side],C.alphaMap=P.alphaMap,C.alphaTest=P.alphaTest,C.map=P.map,C.clipShadows=P.clipShadows,C.clippingPlanes=P.clippingPlanes,C.clipIntersection=P.clipIntersection,C.displacementMap=P.displacementMap,C.displacementScale=P.displacementScale,C.displacementBias=P.displacementBias,C.wireframeLinewidth=P.wireframeLinewidth,C.linewidth=P.linewidth,R.isPointLight===!0&&C.isMeshDistanceMaterial===!0){const F=t.properties.get(C);F.light=R}return C}function E(T,P,R,U,C){if(T.visible===!1)return;if(T.layers.test(P.layers)&&(T.isMesh||T.isLine||T.isPoints)&&(T.castShadow||T.receiveShadow&&C===Fl)&&(!T.frustumCulled||i.intersectsObject(T))){T.modelViewMatrix.multiplyMatrices(R.matrixWorldInverse,T.matrixWorld);const I=e.update(T),q=T.material;if(Array.isArray(q)){const L=I.groups;for(let H=0,V=L.length;H<V;H++){const G=L[H],K=q[G.materialIndex];if(K&&K.visible){const Z=w(T,K,U,C);T.onBeforeShadow(t,T,P,R,I,Z,G),t.renderBufferDirect(R,null,I,Z,T,G),T.onAfterShadow(t,T,P,R,I,Z,G)}}}else if(q.visible){const L=w(T,q,U,C);T.onBeforeShadow(t,T,P,R,I,L,null),t.renderBufferDirect(R,null,I,L,T,null),T.onAfterShadow(t,T,P,R,I,L,null)}}const F=T.children;for(let I=0,q=F.length;I<q;I++)E(F[I],P,R,U,C)}}function Sbe(t,e,n){const i=n.isWebGL2;function r(){let fe=!1;const ke=new $n;let Me=null;const ge=new $n(0,0,0,0);return{setMask:function(Be){Me!==Be&&!fe&&(t.colorMask(Be,Be,Be,Be),Me=Be)},setLocked:function(Be){fe=Be},setClear:function(Be,lt,bt,Nt,sn){sn===!0&&(Be*=Nt,lt*=Nt,bt*=Nt),ke.set(Be,lt,bt,Nt),ge.equals(ke)===!1&&(t.clearColor(Be,lt,bt,Nt),ge.copy(ke))},reset:function(){fe=!1,Me=null,ge.set(-1,0,0,0)}}}function a(){let fe=!1,ke=null,Me=null,ge=null;return{setTest:function(Be){Be?pe(t.DEPTH_TEST):we(t.DEPTH_TEST)},setMask:function(Be){ke!==Be&&!fe&&(t.depthMask(Be),ke=Be)},setFunc:function(Be){if(Me!==Be){switch(Be){case Ome:t.depthFunc(t.NEVER);break;case kme:t.depthFunc(t.ALWAYS);break;case Lme:t.depthFunc(t.LESS);break;case F_:t.depthFunc(t.LEQUAL);break;case Ime:t.depthFunc(t.EQUAL);break;case Ume:t.depthFunc(t.GEQUAL);break;case jme:t.depthFunc(t.GREATER);break;case Fme:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}Me=Be}},setLocked:function(Be){fe=Be},setClear:function(Be){ge!==Be&&(t.clearDepth(Be),ge=Be)},reset:function(){fe=!1,ke=null,Me=null,ge=null}}}function s(){let fe=!1,ke=null,Me=null,ge=null,Be=null,lt=null,bt=null,Nt=null,sn=null;return{setTest:function(Dt){fe||(Dt?pe(t.STENCIL_TEST):we(t.STENCIL_TEST))},setMask:function(Dt){ke!==Dt&&!fe&&(t.stencilMask(Dt),ke=Dt)},setFunc:function(Dt,Rn,Wn){(Me!==Dt||ge!==Rn||Be!==Wn)&&(t.stencilFunc(Dt,Rn,Wn),Me=Dt,ge=Rn,Be=Wn)},setOp:function(Dt,Rn,Wn){(lt!==Dt||bt!==Rn||Nt!==Wn)&&(t.stencilOp(Dt,Rn,Wn),lt=Dt,bt=Rn,Nt=Wn)},setLocked:function(Dt){fe=Dt},setClear:function(Dt){sn!==Dt&&(t.clearStencil(Dt),sn=Dt)},reset:function(){fe=!1,ke=null,Me=null,ge=null,Be=null,lt=null,bt=null,Nt=null,sn=null}}}const o=new r,l=new a,c=new s,d=new WeakMap,f=new WeakMap;let p={},m={},b=new WeakMap,_=[],v=null,x=!1,M=null,w=null,E=null,T=null,P=null,R=null,U=null,C=new Ft(0,0,0),D=0,F=!1,I=null,q=null,L=null,H=null,V=null;const G=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let K=!1,Z=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(Z=parseFloat(/^WebGL (\d)/.exec(se)[1]),K=Z>=1):se.indexOf("OpenGL 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pe(fe){p[fe]!==!0&&(t.enable(fe),p[fe]=!0)}function we(fe){p[fe]!==!1&&(t.disable(fe),p[fe]=!1)}function ze(fe,ke){return m[fe]!==ke?(t.bindFramebuffer(fe,ke),m[fe]=ke,i&&(fe===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=ke),fe===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=ke)),!0):!1}function ue(fe,ke){let Me=_,ge=!1;if(fe)if(Me=b.get(ke),Me===void 0&&(Me=[],b.set(ke,Me)),fe.isWebGLMultipleRenderTargets){const Be=fe.texture;if(Me.length!==Be.length||Me[0]!==t.COLOR_ATTACHMENT0){for(let lt=0,bt=Be.length;lt<bt;lt++)Me[lt]=t.COLOR_ATTACHMENT0+lt;Me.length=Be.length,ge=!0}}else Me[0]!==t.COLOR_ATTACHMENT0&&(Me[0]=t.COLOR_ATTACHMENT0,ge=!0);else Me[0]!==t.BACK&&(Me[0]=t.BACK,ge=!0);ge&&(n.isWebGL2?t.drawBuffers(Me):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Me))}function ft(fe){return v!==fe?(t.useProgram(fe),v=fe,!0):!1}const z={[Gd]:t.FUNC_ADD,[vme]:t.FUNC_SUBTRACT,[yme]:t.FUNC_REVERSE_SUBTRACT};if(i)z[QF]=t.MIN,z[JF]=t.MAX;else{const 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nt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),p={},B=null,X={},m={},b=new WeakMap,_=[],v=null,x=!1,M=null,w=null,E=null,T=null,P=null,R=null,U=null,C=new Ft(0,0,0),D=0,F=!1,I=null,q=null,L=null,H=null,V=null,xe.set(0,0,t.canvas.width,t.canvas.height),ie.set(0,0,t.canvas.width,t.canvas.height),o.reset(),l.reset(),c.reset()}return{buffers:{color:o,depth:l,stencil:c},enable:pe,disable:we,bindFramebuffer:ze,drawBuffers:ue,useProgram:ft,setBlending:re,setMaterial:J,setFlipSided:ee,setCullFace:oe,setLineWidth:De,setPolygonOffset:Ne,setScissorTest:te,activeTexture:j,bindTexture:k,unbindTexture:Y,compressedTexImage2D:me,compressedTexImage3D:ye,texImage2D:Re,texImage3D:ht,updateUBOMapping:ct,uniformBlockBinding:de,texStorage2D:rt,texStorage3D:Ie,texSubImage2D:he,texSubImage3D:Ye,compressedTexSubImage2D:Le,compressedTexSubImage3D:qe,scissor:tt,viewport:et,reset:nt}}function wbe(t,e,n,i,r,a,s){const o=r.isWebGL2,l=r.maxTextures,c=r.maxCubemapSize,d=r.maxTextureSize,f=r.maxSamples,p=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,m=typeof navigator>"u"?!1:/OculusBrowser/g.test(navigator.userAgent),b=new WeakMap;let _;const v=new WeakMap;let x=!1;try{x=typeof OffscreenCanvas<"u"&&new OffscreenCanvas(1,1).getContext("2d")!==null}catch{}function M(j,k){return x?new OffscreenCanvas(j,k):$_("canvas")}function w(j,k,Y,me){let ye=1;if((j.width>me||j.height>me)&&(ye=me/Math.max(j.width,j.height)),ye<1||k===!0)if(typeof HTMLImageElement<"u"&&j instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&j instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&j instanceof ImageBitmap){const he=k?V_:Math.floor,Ye=he(ye*j.width),Le=he(ye*j.height);_===void 0&&(_=M(Ye,Le));const qe=Y?M(Ye,Le):_;return qe.width=Ye,qe.height=Le,qe.getContext("2d").drawImage(j,0,0,Ye,Le),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+j.width+"x"+j.height+") to ("+Ye+"x"+Le+")."),qe}else return"data"in j&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+j.width+"x"+j.height+")."),j;return j}function E(j){return vR(j.width)&&vR(j.height)}function T(j){return o?!1:j.wrapS!==co||j.wrapT!==co||j.minFilter!==zr&&j.minFilter!==Is}function P(j,k){return j.generateMipmaps&&k&&j.minFilter!==zr&&j.minFilter!==Is}function R(j){t.generateMipmap(j)}function U(j,k,Y,me,ye=!1){if(o===!1)return k;if(j!==null){if(t[j]!==void 0)return t[j];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+j+"'")}let he=k;if(k===t.RED&&(Y===t.FLOAT&&(he=t.R32F),Y===t.HALF_FLOAT&&(he=t.R16F),Y===t.UNSIGNED_BYTE&&(he=t.R8)),k===t.RED_INTEGER&&(Y===t.UNSIGNED_BYTE&&(he=t.R8UI),Y===t.UNSIGNED_SHORT&&(he=t.R16UI),Y===t.UNSIGNED_INT&&(he=t.R32UI),Y===t.BYTE&&(he=t.R8I),Y===t.SHORT&&(he=t.R16I),Y===t.INT&&(he=t.R32I)),k===t.RG&&(Y===t.FLOAT&&(he=t.RG32F),Y===t.HALF_FLOAT&&(he=t.RG16F),Y===t.UNSIGNED_BYTE&&(he=t.RG8)),k===t.RGBA){const Ye=ye?z_:Hn.getTransfer(me);Y===t.FLOAT&&(he=t.RGBA32F),Y===t.HALF_FLOAT&&(he=t.RGBA16F),Y===t.UNSIGNED_BYTE&&(he=Ye===ni?t.SRGB8_ALPHA8:t.RGBA8),Y===t.UNSIGNED_SHORT_4_4_4_4&&(he=t.RGBA4),Y===t.UNSIGNED_SHORT_5_5_5_1&&(he=t.RGB5_A1)}return(he===t.R16F||he===t.R32F||he===t.RG16F||he===t.RG32F||he===t.RGBA16F||he===t.RGBA32F)&&e.get("EXT_color_buffer_float"),he}function C(j,k,Y){return P(j,Y)===!0||j.isFramebufferTexture&&j.minFilter!==zr&&j.minFilter!==Is?Math.log2(Math.max(k.width,k.height))+1:j.mipmaps!==void 0&&j.mipmaps.length>0?j.mipmaps.length:j.isCompressedTexture&&Array.isArray(j.image)?k.mipmaps.length:1}function D(j){return j===zr||j===ez||j===iT?t.NEAREST:t.LINEAR}function F(j){const k=j.target;k.removeEventListener("dispose",F),q(k),k.isVideoTexture&&b.delete(k)}function I(j){const k=j.target;k.removeEventListener("dispose",I),H(k)}function q(j){const k=i.get(j);if(k.__webglInit===void 0)return;const Y=j.source,me=v.get(Y);if(me){const ye=me[k.__cacheKey];ye.usedTimes--,ye.usedTimes===0&&L(j),Object.keys(me).length===0&&v.delete(Y)}i.remove(j)}function L(j){const k=i.get(j);t.deleteTexture(k.__webglTexture);const Y=j.source,me=v.get(Y);delete me[k.__cacheKey],s.memory.textures--}function H(j){const k=j.texture,Y=i.get(j),me=i.get(k);if(me.__webglTexture!==void 0&&(t.deleteTexture(me.__webglTexture),s.memory.textures--),j.depthTexture&&j.depthTexture.dispose(),j.isWebGLCubeRenderTarget)for(let ye=0;ye<6;ye++){if(Array.isArray(Y.__webglFramebuffer[ye]))for(let he=0;he<Y.__webglFramebuffer[ye].length;he++)t.deleteFramebuffer(Y.__webglFramebuffer[ye][he]);else t.deleteFramebuffer(Y.__webglFramebuffer[ye]);Y.__webglDepthbuffer&&t.deleteRenderbuffer(Y.__webglDepthbuffer[ye])}else{if(Array.isArray(Y.__webglFramebuffer))for(let ye=0;ye<Y.__webglFramebuffer.length;ye++)t.deleteFramebuffer(Y.__webglFramebuffer[ye]);else t.deleteFramebuffer(Y.__webglFramebuffer);if(Y.__webglDepthbuffer&&t.deleteRenderbuffer(Y.__webglDepthbuffer),Y.__webglMultisampledFramebuffer&&t.deleteFramebuffer(Y.__webglMultisampledFramebuffer),Y.__webglColorRenderbuffer)for(let ye=0;ye<Y.__webglColorRenderbuffer.length;ye++)Y.__webglColorRenderbuffer[ye]&&t.deleteRenderbuffer(Y.__webglColorRenderbuffer[ye]);Y.__webglDepthRenderbuffer&&t.deleteRenderbuffer(Y.__webglDepthRenderbuffer)}if(j.isWebGLMultipleRenderTargets)for(let ye=0,he=k.length;ye<he;ye++){const Ye=i.get(k[ye]);Ye.__webglTexture&&(t.deleteTexture(Ye.__webglTexture),s.memory.textures--),i.remove(k[ye])}i.remove(k),i.remove(j)}let V=0;function G(){V=0}function K(){const j=V;return j>=l&&console.warn("THREE.WebGLTextures: Trying to use "+j+" texture units while this GPU supports only "+l),V+=1,j}function Z(j){const k=[];return k.push(j.wrapS),k.push(j.wrapT),k.push(j.wrapR||0),k.push(j.magFilter),k.push(j.minFilter),k.push(j.anisotropy),k.push(j.internalFormat),k.push(j.format),k.push(j.type),k.push(j.generateMipmaps),k.push(j.premultiplyAlpha),k.push(j.flipY),k.push(j.unpackAlignment),k.push(j.colorSpace),k.join()}function se(j,k){const Y=i.get(j);if(j.isVideoTexture&&Ne(j),j.isRenderTargetTexture===!1&&j.version>0&&Y.__version!==j.version){const me=j.image;if(me===null)console.warn("THREE.WebGLRenderer: Texture marked for update but no image data found.");else if(me.complete===!1)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{pe(Y,j,k);return}}n.bindTexture(t.TEXTURE_2D,Y.__webglTexture,t.TEXTURE0+k)}function B(j,k){const Y=i.get(j);if(j.version>0&&Y.__version!==j.version){pe(Y,j,k);return}n.bindTexture(t.TEXTURE_2D_ARRAY,Y.__webglTexture,t.TEXTURE0+k)}function X(j,k){const Y=i.get(j);if(j.version>0&&Y.__version!==j.version){pe(Y,j,k);return}n.bindTexture(t.TEXTURE_3D,Y.__webglTexture,t.TEXTURE0+k)}function ae(j,k){const Y=i.get(j);if(j.version>0&&Y.__version!==j.version){we(Y,j,k);return}n.bindTexture(t.TEXTURE_CUBE_MAP,Y.__webglTexture,t.TEXTURE0+k)}const ce={[pR]:t.REPEAT,[co]:t.CLAMP_TO_EDGE,[mR]:t.MIRRORED_REPEAT},xe={[zr]:t.NEAREST,[ez]:t.NEAREST_MIPMAP_NEAREST,[iT]:t.NEAREST_MIPMAP_LINEAR,[Is]:t.LINEAR,[qme]:t.LINEAR_MIPMAP_NEAREST,[H0]:t.LINEAR_MIPMAP_LINEAR},ie={[age]:t.NEVER,[dge]:t.ALWAYS,[sge]:t.LESS,[G9]:t.LEQUAL,[oge]:t.EQUAL,[uge]:t.GEQUAL,[lge]:t.GREATER,[cge]:t.NOTEQUAL};function ve(j,k,Y){if(Y?(t.texParameteri(j,t.TEXTURE_WRAP_S,ce[k.wrapS]),t.texParameteri(j,t.TEXTURE_WRAP_T,ce[k.wrapT]),(j===t.TEXTURE_3D||j===t.TEXTURE_2D_ARRAY)&&t.texParameteri(j,t.TEXTURE_WRAP_R,ce[k.wrapR]),t.texParameteri(j,t.TEXTURE_MAG_FILTER,xe[k.magFilter]),t.texParameteri(j,t.TEXTURE_MIN_FILTER,xe[k.minFilter])):(t.texParameteri(j,t.TEXTURE_WRAP_S,t.CLAMP_TO_EDGE),t.texParameteri(j,t.TEXTURE_WRAP_T,t.CLAMP_TO_EDGE),(j===t.TEXTURE_3D||j===t.TEXTURE_2D_ARRAY)&&t.texParameteri(j,t.TEXTURE_WRAP_R,t.CLAMP_TO_EDGE),(k.wrapS!==co||k.wrapT!==co)&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),t.texParameteri(j,t.TEXTURE_MAG_FILTER,D(k.magFilter)),t.texParameteri(j,t.TEXTURE_MIN_FILTER,D(k.minFilter)),k.minFilter!==zr&&k.minFilter!==Is&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),k.compareFunction&&(t.texParameteri(j,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(j,t.TEXTURE_COMPARE_FUNC,ie[k.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){const me=e.get("EXT_texture_filter_anisotropic");if(k.magFilter===zr||k.minFilter!==iT&&k.minFilter!==H0||k.type===Yl&&e.has("OES_texture_float_linear")===!1||o===!1&&k.type===V0&&e.has("OES_texture_half_float_linear")===!1)return;(k.anisotropy>1||i.get(k).__currentAnisotropy)&&(t.texParameterf(j,me.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(k.anisotropy,r.getMaxAnisotropy())),i.get(k).__currentAnisotropy=k.anisotropy)}}function Pe(j,k){let Y=!1;j.__webglInit===void 0&&(j.__webglInit=!0,k.addEventListener("dispose",F));const me=k.source;let ye=v.get(me);ye===void 0&&(ye={},v.set(me,ye));const he=Z(k);if(he!==j.__cacheKey){ye[he]===void 0&&(ye[he]={texture:t.createTexture(),usedTimes:0},s.memory.textures++,Y=!0),ye[he].usedTimes++;const Ye=ye[j.__cacheKey];Ye!==void 0&&(ye[j.__cacheKey].usedTimes--,Ye.usedTimes===0&&L(k)),j.__cacheKey=he,j.__webglTexture=ye[he].texture}return Y}function pe(j,k,Y){let me=t.TEXTURE_2D;(k.isDataArrayTexture||k.isCompressedArrayTexture)&&(me=t.TEXTURE_2D_ARRAY),k.isData3DTexture&&(me=t.TEXTURE_3D);const ye=Pe(j,k),he=k.source;n.bindTexture(me,j.__webglTexture,t.TEXTURE0+Y);const Ye=i.get(he);if(he.version!==Ye.__version||ye===!0){n.activeTexture(t.TEXTURE0+Y);const Le=Hn.getPrimaries(Hn.workingColorSpace),qe=k.colorSpace===js?null:Hn.getPrimaries(k.colorSpace),rt=k.colorSpace===js||Le===qe?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,rt);const Ie=T(k)&&E(k.image)===!1;let Re=w(k.image,Ie,!1,d);Re=te(k,Re);const ht=E(Re)||o,tt=a.convert(k.format,k.colorSpace);let et=a.convert(k.type),ct=U(k.internalFormat,tt,et,k.colorSpace,k.isVideoTexture);ve(me,k,ht);let de;const nt=k.mipmaps,fe=o&&k.isVideoTexture!==!0&&ct!==H9,ke=Ye.__version===void 0||ye===!0,Me=C(k,Re,ht);if(k.isDepthTexture)ct=t.DEPTH_COMPONENT,o?k.type===Yl?ct=t.DEPTH_COMPONENT32F:k.type===Tu?ct=t.DEPTH_COMPONENT24:k.type===af?ct=t.DEPTH24_STENCIL8:ct=t.DEPTH_COMPONENT16:k.type===Yl&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),k.format===sf&&ct===t.DEPTH_COMPONENT&&k.type!==$P&&k.type!==Tu&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),k.type=Tu,et=a.convert(k.type)),k.format===$p&&ct===t.DEPTH_COMPONENT&&(ct=t.DEPTH_STENCIL,k.type!==af&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat 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ge=0,Be=nt.length;ge<Be;ge++)de=nt[ge],k.format!==Us?tt!==null?fe?n.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,de.width,de.height,Re.depth,tt,de.data,0,0):n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,ge,ct,de.width,de.height,Re.depth,0,de.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):fe?n.texSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,de.width,de.height,Re.depth,tt,et,de.data):n.texImage3D(t.TEXTURE_2D_ARRAY,ge,ct,de.width,de.height,Re.depth,0,tt,et,de.data)}else{fe&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,ct,nt[0].width,nt[0].height);for(let ge=0,Be=nt.length;ge<Be;ge++)de=nt[ge],k.format!==Us?tt!==null?fe?n.compressedTexSubImage2D(t.TEXTURE_2D,ge,0,0,de.width,de.height,tt,de.data):n.compressedTexImage2D(t.TEXTURE_2D,ge,ct,de.width,de.height,0,de.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):fe?n.texSubImage2D(t.TEXTURE_2D,ge,0,0,de.width,de.height,tt,et,de.data):n.texImage2D(t.TEXTURE_2D,ge,ct,de.width,de.height,0,tt,et,de.data)}else if(k.isDataArrayTexture)fe?(ke&&n.texStorage3D(t.TEXTURE_2D_ARRAY,Me,ct,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,Re.width,Re.height,Re.depth,tt,et,Re.data)):n.texImage3D(t.TEXTURE_2D_ARRAY,0,ct,Re.width,Re.height,Re.depth,0,tt,et,Re.data);else if(k.isData3DTexture)fe?(ke&&n.texStorage3D(t.TEXTURE_3D,Me,ct,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Re.width,Re.height,Re.depth,tt,et,Re.data)):n.texImage3D(t.TEXTURE_3D,0,ct,Re.width,Re.height,Re.depth,0,tt,et,Re.data);else if(k.isFramebufferTexture){if(ke)if(fe)n.texStorage2D(t.TEXTURE_2D,Me,ct,Re.width,Re.height);else{let ge=Re.width,Be=Re.height;for(let lt=0;lt<Me;lt++)n.texImage2D(t.TEXTURE_2D,lt,ct,ge,Be,0,tt,et,null),ge>>=1,Be>>=1}}else if(nt.length>0&&ht){fe&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,ct,nt[0].width,nt[0].height);for(let ge=0,Be=nt.length;ge<Be;ge++)de=nt[ge],fe?n.texSubImage2D(t.TEXTURE_2D,ge,0,0,tt,et,de):n.texImage2D(t.TEXTURE_2D,ge,ct,tt,et,de);k.generateMipmaps=!1}else fe?(ke&&n.texStorage2D(t.TEXTURE_2D,Me,ct,Re.width,Re.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,tt,et,Re)):n.texImage2D(t.TEXTURE_2D,0,ct,tt,et,Re);P(k,ht)&&R(me),Ye.__version=he.version,k.onUpdate&&k.onUpdate(k)}j.__version=k.version}function we(j,k,Y){if(k.image.length!==6)return;const me=Pe(j,k),ye=k.source;n.bindTexture(t.TEXTURE_CUBE_MAP,j.__webglTexture,t.TEXTURE0+Y);const he=i.get(ye);if(ye.version!==he.__version||me===!0){n.activeTexture(t.TEXTURE0+Y);const Ye=Hn.getPrimaries(Hn.workingColorSpace),Le=k.colorSpace===js?null:Hn.getPrimaries(k.colorSpace),qe=k.colorSpace===js||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,qe);const rt=k.isCompressedTexture||k.image[0].isCompressedTexture,Ie=k.image[0]&&k.image[0].isDataTexture,Re=[];for(let ge=0;ge<6;ge++)!rt&&!Ie?Re[ge]=w(k.image[ge],!1,!0,c):Re[ge]=Ie?k.image[ge].image:k.image[ge],Re[ge]=te(k,Re[ge]);const ht=Re[0],tt=E(ht)||o,et=a.convert(k.format,k.colorSpace),ct=a.convert(k.type),de=U(k.internalFormat,et,ct,k.colorSpace),nt=o&&k.isVideoTexture!==!0,fe=he.__version===void 0||me===!0;let ke=C(k,ht,tt);ve(t.TEXTURE_CUBE_MAP,k,tt);let Me;if(rt){nt&&fe&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,de,ht.width,ht.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const lt=Me[Be];k.format!==Us?et!==null?nt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,lt.width,lt.height,et,lt.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,de,lt.width,lt.height,0,lt.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):nt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,lt.width,lt.height,et,ct,lt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,de,lt.width,lt.height,0,et,ct,lt.data)}}}else{Me=k.mipmaps,nt&&fe&&(Me.length>0&&ke++,n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,de,Re[0].width,Re[0].height));for(let ge=0;ge<6;ge++)if(Ie){nt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,et,ct,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,de,Re[ge].width,Re[ge].height,0,et,ct,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const bt=Me[Be].image[ge].image;nt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,bt.width,bt.height,et,ct,bt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,de,bt.width,bt.height,0,et,ct,bt.data)}}else{nt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,et,ct,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,de,et,ct,Re[ge]);for(let Be=0;Be<Me.length;Be++){const lt=Me[Be];nt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,et,ct,lt.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,de,et,ct,lt.image[ge])}}}P(k,tt)&&R(t.TEXTURE_CUBE_MAP),he.__version=ye.version,k.onUpdate&&k.onUpdate(k)}j.__version=k.version}function ze(j,k,Y,me,ye,he){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),qe=U(Y.internalFormat,Ye,Le,Y.colorSpace);if(!i.get(k).__hasExternalTextures){const Ie=Math.max(1,k.width>>he),Re=Math.max(1,k.height>>he);ye===t.TEXTURE_3D||ye===t.TEXTURE_2D_ARRAY?n.texImage3D(ye,he,qe,Ie,Re,k.depth,0,Ye,Le,null):n.texImage2D(ye,he,qe,Ie,Re,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,j),De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,me,ye,i.get(Y).__webglTexture,0,oe(k)):(ye===t.TEXTURE_2D||ye>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ye<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,me,ye,i.get(Y).__webglTexture,he),n.bindFramebuffer(t.FRAMEBUFFER,null)}function ue(j,k,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,j),k.depthBuffer&&!k.stencilBuffer){let me=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(Y||De(k)){const ye=k.depthTexture;ye&&ye.isDepthTexture&&(ye.type===Yl?me=t.DEPTH_COMPONENT32F:ye.type===Tu&&(me=t.DEPTH_COMPONENT24));const he=oe(k);De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,he,me,k.width,k.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,he,me,k.width,k.height)}else t.renderbufferStorage(t.RENDERBUFFER,me,k.width,k.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,j)}else if(k.depthBuffer&&k.stencilBuffer){const me=oe(k);Y&&De(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,me,t.DEPTH24_STENCIL8,k.width,k.height):De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,me,t.DEPTH24_STENCIL8,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,j)}else{const me=k.isWebGLMultipleRenderTargets===!0?k.texture:[k.texture];for(let ye=0;ye<me.length;ye++){const he=me[ye],Ye=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),qe=U(he.internalFormat,Ye,Le,he.colorSpace),rt=oe(k);Y&&De(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,rt,qe,k.width,k.height):De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,rt,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ft(j,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,j),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(k.depthTexture).__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),se(k.depthTexture,0);const me=i.get(k.depthTexture).__webglTexture,ye=oe(k);if(k.depthTexture.format===sf)De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0,ye):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0);else if(k.depthTexture.format===$p)De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0,ye):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0);else throw new Error("Unknown depthTexture format")}function z(j){const k=i.get(j),Y=j.isWebGLCubeRenderTarget===!0;if(j.depthTexture&&!k.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");ft(k.__webglFramebuffer,j)}else if(Y){k.__webglDepthbuffer=[];for(let me=0;me<6;me++)n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[me]),k.__webglDepthbuffer[me]=t.createRenderbuffer(),ue(k.__webglDepthbuffer[me],j,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer=t.createRenderbuffer(),ue(k.__webglDepthbuffer,j,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function W(j,k,Y){const me=i.get(j);k!==void 0&&ze(me.__webglFramebuffer,j,j.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&z(j)}function re(j){const k=j.texture,Y=i.get(j),me=i.get(k);j.addEventListener("dispose",I),j.isWebGLMultipleRenderTargets!==!0&&(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=k.version,s.memory.textures++);const ye=j.isWebGLCubeRenderTarget===!0,he=j.isWebGLMultipleRenderTargets===!0,Ye=E(j)||o;if(ye){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)Y.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(he)if(r.drawBuffers){const Le=j.texture;for(let qe=0,rt=Le.length;qe<rt;qe++){const Ie=i.get(Le[qe]);Ie.__webglTexture===void 0&&(Ie.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&j.samples>0&&De(j)===!1){const Le=he?k:[k];Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let qe=0;qe<Le.length;qe++){const rt=Le[qe];Y.__webglColorRenderbuffer[qe]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[qe]);const Ie=a.convert(rt.format,rt.colorSpace),Re=a.convert(rt.type),ht=U(rt.internalFormat,Ie,Re,rt.colorSpace,j.isXRRenderTarget===!0),tt=oe(j);t.renderbufferStorageMultisample(t.RENDERBUFFER,tt,ht,j.width,j.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+qe,t.RENDERBUFFER,Y.__webglColorRenderbuffer[qe])}t.bindRenderbuffer(t.RENDERBUFFER,null),j.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),ue(Y.__webglDepthRenderbuffer,j,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(ye){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),ve(t.TEXTURE_CUBE_MAP,k,Ye);for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)ze(Y.__webglFramebuffer[Le][qe],j,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else ze(Y.__webglFramebuffer[Le],j,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);P(k,Ye)&&R(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(he){const Le=j.texture;for(let qe=0,rt=Le.length;qe<rt;qe++){const Ie=Le[qe],Re=i.get(Ie);n.bindTexture(t.TEXTURE_2D,Re.__webglTexture),ve(t.TEXTURE_2D,Ie,Ye),ze(Y.__webglFramebuffer,j,Ie,t.COLOR_ATTACHMENT0+qe,t.TEXTURE_2D,0),P(Ie,Ye)&&R(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((j.isWebGL3DRenderTarget||j.isWebGLArrayRenderTarget)&&(o?Le=j.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,me.__webglTexture),ve(Le,k,Ye),o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)ze(Y.__webglFramebuffer[qe],j,k,t.COLOR_ATTACHMENT0,Le,qe);else ze(Y.__webglFramebuffer,j,k,t.COLOR_ATTACHMENT0,Le,0);P(k,Ye)&&R(Le),n.unbindTexture()}j.depthBuffer&&z(j)}function J(j){const k=E(j)||o,Y=j.isWebGLMultipleRenderTargets===!0?j.texture:[j.texture];for(let me=0,ye=Y.length;me<ye;me++){const he=Y[me];if(P(he,k)){const Ye=j.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Le=i.get(he).__webglTexture;n.bindTexture(Ye,Le),R(Ye),n.unbindTexture()}}}function ee(j){if(o&&j.samples>0&&De(j)===!1){const k=j.isWebGLMultipleRenderTargets?j.texture:[j.texture],Y=j.width,me=j.height;let ye=t.COLOR_BUFFER_BIT;const he=[],Ye=j.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=i.get(j),qe=j.isWebGLMultipleRenderTargets===!0;if(qe)for(let rt=0;rt<k.length;rt++)n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Le.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglFramebuffer);for(let rt=0;rt<k.length;rt++){he.push(t.COLOR_ATTACHMENT0+rt),j.depthBuffer&&he.push(Ye);const Ie=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ie===!1&&(j.depthBuffer&&(ye|=t.DEPTH_BUFFER_BIT),j.stencilBuffer&&(ye|=t.STENCIL_BUFFER_BIT)),qe&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[rt]),Ie===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ye]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ye])),qe){const Re=i.get(k[rt]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Re,0)}t.blitFramebuffer(0,0,Y,me,0,0,Y,me,ye,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,he)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),qe)for(let rt=0;rt<k.length;rt++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.RENDERBUFFER,Le.__webglColorRenderbuffer[rt]);const Ie=i.get(k[rt]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+rt,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function oe(j){return Math.min(f,j.samples)}function De(j){const k=i.get(j);return o&&j.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Ne(j){const k=s.render.frame;b.get(j)!==k&&(b.set(j,k),j.update())}function te(j,k){const Y=j.colorSpace,me=j.format,ye=j.type;return j.isCompressedTexture===!0||j.isVideoTexture===!0||j.format===xR||Y!==hc&&Y!==js&&(Hn.getTransfer(Y)===ni?o===!1?e.has("EXT_sRGB")===!0&&me===Us?(j.format=xR,j.minFilter=Is,j.generateMipmaps=!1):k=X9.sRGBToLinear(k):(me!==Us||ye!==Iu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",Y)),k}this.allocateTextureUnit=K,this.resetTextureUnits=G,this.setTexture2D=se,this.setTexture2DArray=B,this.setTexture3D=X,this.setTextureCube=ae,this.rebindTextures=W,this.setupRenderTarget=re,this.updateRenderTargetMipmap=J,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=ze,this.useMultisampledRTT=De}function Mbe(t,e,n){const i=n.isWebGL2;function r(a,s=js){let o;const l=Hn.getTransfer(s);if(a===Iu)return t.UNSIGNED_BYTE;if(a===U9)return t.UNSIGNED_SHORT_4_4_4_4;if(a===j9)return t.UNSIGNED_SHORT_5_5_5_1;if(a===Xme)return t.BYTE;if(a===Kme)return t.SHORT;if(a===$P)return t.UNSIGNED_SHORT;if(a===I9)return t.INT;if(a===Tu)return t.UNSIGNED_INT;if(a===Yl)return t.FLOAT;if(a===V0)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===Yme)return t.ALPHA;if(a===Us)return t.RGBA;if(a===Zme)return t.LUMINANCE;if(a===Qme)return t.LUMINANCE_ALPHA;if(a===sf)return t.DEPTH_COMPONENT;if(a===$p)return t.DEPTH_STENCIL;if(a===xR)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===Jme)return t.RED;if(a===F9)return t.RED_INTEGER;if(a===ege)return t.RG;if(a===z9)return t.RG_INTEGER;if(a===B9)return t.RGBA_INTEGER;if(a===rT||a===aT||a===sT||a===oT)if(l===ni)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===rT)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===aT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===sT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===oT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===rT)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===aT)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===sT)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===oT)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===tz||a===nz||a===iz||a===rz)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===tz)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===nz)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===iz)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===rz)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===H9)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===az||a===sz)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===az)return l===ni?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===sz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===oz||a===lz||a===cz||a===uz||a===dz||a===fz||a===hz||a===pz||a===mz||a===gz||a===xz||a===vz||a===yz||a===bz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===oz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===lz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===cz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===uz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===dz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===fz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===hz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===pz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===mz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===gz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===xz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===vz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===yz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===bz)return l===ni?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===lT||a===_z||a===Sz)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===lT)return l===ni?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===_z)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Sz)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===tge||a===wz||a===Mz||a===Ez)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===lT)return o.COMPRESSED_RED_RGTC1_EXT;if(a===wz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Mz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Ez)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===af?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class Ebe extends is{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Qg extends ga{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Abe={type:"move"};class PT{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Qg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Qg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Qg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const _ of e.hand.values()){const v=n.getJointPose(_,i),x=this._getHandJoint(c,_);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,b=.005;c.inputState.pinching&&p>m+b?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-b&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Abe)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Qg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class Tbe extends Hf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,b=null;const _=n.getContextAttributes();let v=null,x=null;const M=[],w=[],E=new Wt;let T=null;const P=new is;P.layers.enable(1),P.viewport=new $n;const R=new is;R.layers.enable(2),R.viewport=new $n;const U=[P,R],C=new Ebe;C.layers.enable(1),C.layers.enable(2);let D=null,F=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ae){let ce=M[ae];return ce===void 0&&(ce=new PT,M[ae]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(ae){let ce=M[ae];return ce===void 0&&(ce=new PT,M[ae]=ce),ce.getGripSpace()},this.getHand=function(ae){let ce=M[ae];return ce===void 0&&(ce=new PT,M[ae]=ce),ce.getHandSpace()};function I(ae){const ce=w.indexOf(ae.inputSource);if(ce===-1)return;const xe=M[ce];xe!==void 0&&(xe.update(ae.inputSource,ae.frame,c||s),xe.dispatchEvent({type:ae.type,data:ae.inputSource}))}function q(){r.removeEventListener("select",I),r.removeEventListener("selectstart",I),r.removeEventListener("selectend",I),r.removeEventListener("squeeze",I),r.removeEventListener("squeezestart",I),r.removeEventListener("squeezeend",I),r.removeEventListener("end",q),r.removeEventListener("inputsourceschange",L);for(let ae=0;ae<M.length;ae++){const ce=w[ae];ce!==null&&(w[ae]=null,M[ae].disconnect(ce))}D=null,F=null,e.setRenderTarget(v),m=null,p=null,f=null,r=null,x=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(T),e.setSize(E.width,E.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ae){a=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ae){o=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ae){c=ae},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f},this.getFrame=function(){return b},this.getSession=function(){return r},this.setSession=async function(ae){if(r=ae,r!==null){if(v=e.getRenderTarget(),r.addEventListener("select",I),r.addEventListener("selectstart",I),r.addEventListener("selectend",I),r.addEventListener("squeeze",I),r.addEventListener("squeezestart",I),r.addEventListener("squeezeend",I),r.addEventListener("end",q),r.addEventListener("inputsourceschange",L),_.xrCompatible!==!0&&await n.makeXRCompatible(),T=e.getPixelRatio(),e.getSize(E),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?_.antialias:!0,alpha:!0,depth:_.depth,stencil:_.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),x=new Af(m.framebufferWidth,m.framebufferHeight,{format:Us,type:Iu,colorSpace:e.outputColorSpace,stencilBuffer:_.stencil})}else{let ce=null,xe=null,ie=null;_.depth&&(ie=_.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=_.stencil?$p:sf,xe=_.stencil?af:Tu);const ve={colorFormat:n.RGBA8,depthFormat:ie,scaleFactor:a};f=new XRWebGLBinding(r,n),p=f.createProjectionLayer(ve),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),x=new Af(p.textureWidth,p.textureHeight,{format:Us,type:Iu,depthTexture:new sW(p.textureWidth,p.textureHeight,xe,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:_.stencil,colorSpace:e.outputColorSpace,samples:_.antialias?4:0});const Pe=e.properties.get(x);Pe.__ignoreDepthValues=p.ignoreDepthValues}x.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function L(ae){for(let ce=0;ce<ae.removed.length;ce++){const xe=ae.removed[ce],ie=w.indexOf(xe);ie>=0&&(w[ie]=null,M[ie].disconnect(xe))}for(let ce=0;ce<ae.added.length;ce++){const xe=ae.added[ce];let ie=w.indexOf(xe);if(ie===-1){for(let Pe=0;Pe<M.length;Pe++)if(Pe>=w.length){w.push(xe),ie=Pe;break}else if(w[Pe]===null){w[Pe]=xe,ie=Pe;break}if(ie===-1)break}const ve=M[ie];ve&&ve.connect(xe)}}const H=new Ae,V=new Ae;function G(ae,ce,xe){H.setFromMatrixPosition(ce.matrixWorld),V.setFromMatrixPosition(xe.matrixWorld);const ie=H.distanceTo(V),ve=ce.projectionMatrix.elements,Pe=xe.projectionMatrix.elements,pe=ve[14]/(ve[10]-1),we=ve[14]/(ve[10]+1),ze=(ve[9]+1)/ve[5],ue=(ve[9]-1)/ve[5],ft=(ve[8]-1)/ve[0],z=(Pe[8]+1)/Pe[0],W=pe*ft,re=pe*z,J=ie/(-ft+z),ee=J*-ft;ce.matrixWorld.decompose(ae.position,ae.quaternion,ae.scale),ae.translateX(ee),ae.translateZ(J),ae.matrixWorld.compose(ae.position,ae.quaternion,ae.scale),ae.matrixWorldInverse.copy(ae.matrixWorld).invert();const oe=pe+J,De=we+J,Ne=W-ee,te=re+(ie-ee),j=ze*we/De*oe,k=ue*we/De*oe;ae.projectionMatrix.makePerspective(Ne,te,j,k,oe,De),ae.projectionMatrixInverse.copy(ae.projectionMatrix).invert()}function K(ae,ce){ce===null?ae.matrixWorld.copy(ae.matrix):ae.matrixWorld.multiplyMatrices(ce.matrixWorld,ae.matrix),ae.matrixWorldInverse.copy(ae.matrixWorld).invert()}this.updateCamera=function(ae){if(r===null)return;C.near=R.near=P.near=ae.near,C.far=R.far=P.far=ae.far,(D!==C.near||F!==C.far)&&(r.updateRenderState({depthNear:C.near,depthFar:C.far}),D=C.near,F=C.far);const ce=ae.parent,xe=C.cameras;K(C,ce);for(let ie=0;ie<xe.length;ie++)K(xe[ie],ce);xe.length===2?G(C,P,R):C.projectionMatrix.copy(P.projectionMatrix),Z(ae,C,ce)};function Z(ae,ce,xe){xe===null?ae.matrix.copy(ce.matrixWorld):(ae.matrix.copy(xe.matrixWorld),ae.matrix.invert(),ae.matrix.multiply(ce.matrixWorld)),ae.matrix.decompose(ae.position,ae.quaternion,ae.scale),ae.updateMatrixWorld(!0),ae.projectionMatrix.copy(ce.projectionMatrix),ae.projectionMatrixInverse.copy(ce.projectionMatrixInverse),ae.isPerspectiveCamera&&(ae.fov=G0*2*Math.atan(1/ae.projectionMatrix.elements[5]),ae.zoom=1)}this.getCamera=function(){return C},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(ae){l=ae,p!==null&&(p.fixedFoveation=ae),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=ae)};let se=null;function B(ae,ce){if(d=ce.getViewerPose(c||s),b=ce,d!==null){const xe=d.views;m!==null&&(e.setRenderTargetFramebuffer(x,m.framebuffer),e.setRenderTarget(x));let ie=!1;xe.length!==C.cameras.length&&(C.cameras.length=0,ie=!0);for(let ve=0;ve<xe.length;ve++){const Pe=xe[ve];let pe=null;if(m!==null)pe=m.getViewport(Pe);else{const ze=f.getViewSubImage(p,Pe);pe=ze.viewport,ve===0&&(e.setRenderTargetTextures(x,ze.colorTexture,p.ignoreDepthValues?void 0:ze.depthStencilTexture),e.setRenderTarget(x))}let we=U[ve];we===void 0&&(we=new is,we.layers.enable(ve),we.viewport=new $n,U[ve]=we),we.matrix.fromArray(Pe.transform.matrix),we.matrix.decompose(we.position,we.quaternion,we.scale),we.projectionMatrix.fromArray(Pe.projectionMatrix),we.projectionMatrixInverse.copy(we.projectionMatrix).invert(),we.viewport.set(pe.x,pe.y,pe.width,pe.height),ve===0&&(C.matrix.copy(we.matrix),C.matrix.decompose(C.position,C.quaternion,C.scale)),ie===!0&&C.cameras.push(we)}}for(let xe=0;xe<M.length;xe++){const ie=w[xe],ve=M[xe];ie!==null&&ve!==void 0&&ve.update(ie,ce,c||s)}se&&se(ae,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),b=null}const X=new aW;X.setAnimationLoop(B),this.setAnimationLoop=function(ae){se=ae},this.dispose=function(){}}}function Cbe(t,e){function n(v,x){v.matrixAutoUpdate===!0&&v.updateMatrix(),x.value.copy(v.matrix)}function i(v,x){x.color.getRGB(v.fogColor.value,nW(t)),x.isFog?(v.fogNear.value=x.near,v.fogFar.value=x.far):x.isFogExp2&&(v.fogDensity.value=x.density)}function r(v,x,M,w,E){x.isMeshBasicMaterial||x.isMeshLambertMaterial?a(v,x):x.isMeshToonMaterial?(a(v,x),f(v,x)):x.isMeshPhongMaterial?(a(v,x),d(v,x)):x.isMeshStandardMaterial?(a(v,x),p(v,x),x.isMeshPhysicalMaterial&&m(v,x,E)):x.isMeshMatcapMaterial?(a(v,x),b(v,x)):x.isMeshDepthMaterial?a(v,x):x.isMeshDistanceMaterial?(a(v,x),_(v,x)):x.isMeshNormalMaterial?a(v,x):x.isLineBasicMaterial?(s(v,x),x.isLineDashedMaterial&&o(v,x)):x.isPointsMaterial?l(v,x,M,w):x.isSpriteMaterial?c(v,x):x.isShadowMaterial?(v.color.value.copy(x.color),v.opacity.value=x.opacity):x.isShaderMaterial&&(x.uniformsNeedUpdate=!1)}function a(v,x){v.opacity.value=x.opacity,x.color&&v.diffuse.value.copy(x.color),x.emissive&&v.emissive.value.copy(x.emissive).multiplyScalar(x.emissiveIntensity),x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.bumpMap&&(v.bumpMap.value=x.bumpMap,n(x.bumpMap,v.bumpMapTransform),v.bumpScale.value=x.bumpScale,x.side===Ia&&(v.bumpScale.value*=-1)),x.normalMap&&(v.normalMap.value=x.normalMap,n(x.normalMap,v.normalMapTransform),v.normalScale.value.copy(x.normalScale),x.side===Ia&&v.normalScale.value.negate()),x.displacementMap&&(v.displacementMap.value=x.displacementMap,n(x.displacementMap,v.displacementMapTransform),v.displacementScale.value=x.displacementScale,v.displacementBias.value=x.displacementBias),x.emissiveMap&&(v.emissiveMap.value=x.emissiveMap,n(x.emissiveMap,v.emissiveMapTransform)),x.specularMap&&(v.specularMap.value=x.specularMap,n(x.specularMap,v.specularMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest);const M=e.get(x).envMap;if(M&&(v.envMap.value=M,v.flipEnvMap.value=M.isCubeTexture&&M.isRenderTargetTexture===!1?-1:1,v.reflectivity.value=x.reflectivity,v.ior.value=x.ior,v.refractionRatio.value=x.refractionRatio),x.lightMap){v.lightMap.value=x.lightMap;const w=t._useLegacyLights===!0?Math.PI:1;v.lightMapIntensity.value=x.lightMapIntensity*w,n(x.lightMap,v.lightMapTransform)}x.aoMap&&(v.aoMap.value=x.aoMap,v.aoMapIntensity.value=x.aoMapIntensity,n(x.aoMap,v.aoMapTransform))}function s(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform))}function o(v,x){v.dashSize.value=x.dashSize,v.totalSize.value=x.dashSize+x.gapSize,v.scale.value=x.scale}function l(v,x,M,w){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.size.value=x.size*M,v.scale.value=w*.5,x.map&&(v.map.value=x.map,n(x.map,v.uvTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function c(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.rotation.value=x.rotation,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function d(v,x){v.specular.value.copy(x.specular),v.shininess.value=Math.max(x.shininess,1e-4)}function f(v,x){x.gradientMap&&(v.gradientMap.value=x.gradientMap)}function p(v,x){v.metalness.value=x.metalness,x.metalnessMap&&(v.metalnessMap.value=x.metalnessMap,n(x.metalnessMap,v.metalnessMapTransform)),v.roughness.value=x.roughness,x.roughnessMap&&(v.roughnessMap.value=x.roughnessMap,n(x.roughnessMap,v.roughnessMapTransform)),e.get(x).envMap&&(v.envMapIntensity.value=x.envMapIntensity)}function m(v,x,M){v.ior.value=x.ior,x.sheen>0&&(v.sheenColor.value.copy(x.sheenColor).multiplyScalar(x.sheen),v.sheenRoughness.value=x.sheenRoughness,x.sheenColorMap&&(v.sheenColorMap.value=x.sheenColorMap,n(x.sheenColorMap,v.sheenColorMapTransform)),x.sheenRoughnessMap&&(v.sheenRoughnessMap.value=x.sheenRoughnessMap,n(x.sheenRoughnessMap,v.sheenRoughnessMapTransform))),x.clearcoat>0&&(v.clearcoat.value=x.clearcoat,v.clearcoatRoughness.value=x.clearcoatRoughness,x.clearcoatMap&&(v.clearcoatMap.value=x.clearcoatMap,n(x.clearcoatMap,v.clearcoatMapTransform)),x.clearcoatRoughnessMap&&(v.clearcoatRoughnessMap.value=x.clearcoatRoughnessMap,n(x.clearcoatRoughnessMap,v.clearcoatRoughnessMapTransform)),x.clearcoatNormalMap&&(v.clearcoatNormalMap.value=x.clearcoatNormalMap,n(x.clearcoatNormalMap,v.clearcoatNormalMapTransform),v.clearcoatNormalScale.value.copy(x.clearcoatNormalScale),x.side===Ia&&v.clearcoatNormalScale.value.negate())),x.iridescence>0&&(v.iridescence.value=x.iridescence,v.iridescenceIOR.value=x.iridescenceIOR,v.iridescenceThicknessMinimum.value=x.iridescenceThicknessRange[0],v.iridescenceThicknessMaximum.value=x.iridescenceThicknessRange[1],x.iridescenceMap&&(v.iridescenceMap.value=x.iridescenceMap,n(x.iridescenceMap,v.iridescenceMapTransform)),x.iridescenceThicknessMap&&(v.iridescenceThicknessMap.value=x.iridescenceThicknessMap,n(x.iridescenceThicknessMap,v.iridescenceThicknessMapTransform))),x.transmission>0&&(v.transmission.value=x.transmission,v.transmissionSamplerMap.value=M.texture,v.transmissionSamplerSize.value.set(M.width,M.height),x.transmissionMap&&(v.transmissionMap.value=x.transmissionMap,n(x.transmissionMap,v.transmissionMapTransform)),v.thickness.value=x.thickness,x.thicknessMap&&(v.thicknessMap.value=x.thicknessMap,n(x.thicknessMap,v.thicknessMapTransform)),v.attenuationDistance.value=x.attenuationDistance,v.attenuationColor.value.copy(x.attenuationColor)),x.anisotropy>0&&(v.anisotropyVector.value.set(x.anisotropy*Math.cos(x.anisotropyRotation),x.anisotropy*Math.sin(x.anisotropyRotation)),x.anisotropyMap&&(v.anisotropyMap.value=x.anisotropyMap,n(x.anisotropyMap,v.anisotropyMapTransform))),v.specularIntensity.value=x.specularIntensity,v.specularColor.value.copy(x.specularColor),x.specularColorMap&&(v.specularColorMap.value=x.specularColorMap,n(x.specularColorMap,v.specularColorMapTransform)),x.specularIntensityMap&&(v.specularIntensityMap.value=x.specularIntensityMap,n(x.specularIntensityMap,v.specularIntensityMapTransform))}function 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THREE.Camera.");return}if(E===!0)return;le.matrixWorldAutoUpdate===!0&&le.updateMatrixWorld(),Ue.parent===null&&Ue.matrixWorldAutoUpdate===!0&&Ue.updateMatrixWorld(),de.enabled===!0&&de.isPresenting===!0&&(de.cameraAutoUpdate===!0&&de.updateCamera(Ue),Ue=de.getCamera()),le.isScene===!0&&le.onBeforeRender(w,le,Ue,R),v=he.get(le,M.length),v.init(),M.push(v),ve.multiplyMatrices(Ue.projectionMatrix,Ue.matrixWorldInverse),ae.setFromProjectionMatrix(ve),xe=this.localClippingEnabled,ce=Ye.init(this.clippingPlanes,xe),_=ye.get(le,x.length),_.init(),x.push(_),Wn(le,Ue,0,w.sortObjects),_.finish(),w.sortObjects===!0&&_.sort(K,Z),this.info.render.frame++,ce===!0&&Ye.beginShadows();const We=v.state.shadowsArray;if(Le.render(We,le,Ue),ce===!0&&Ye.endShadows(),this.info.autoReset===!0&&this.info.reset(),qe.render(_,le),v.setupLights(w._useLegacyLights),Ue.isArrayCamera){const Xe=Ue.cameras;for(let Ge=0,_t=Xe.length;Ge<_t;Ge++){const Q=Xe[Ge];hr(_,le,Q,Q.viewport)}}else hr(_,le,Ue);R!==null&&(oe.updateMultisampleRenderTarget(R),oe.updateRenderTargetMipmap(R)),le.isScene===!0&&le.onAfterRender(w,le,Ue),tt.resetDefaultState(),U=-1,C=null,M.pop(),M.length>0?v=M[M.length-1]:v=null,x.pop(),x.length>0?_=x[x.length-1]:_=null};function Wn(le,Ue,We,Xe){if(le.visible===!1)return;if(le.layers.test(Ue.layers)){if(le.isGroup)We=le.renderOrder;else if(le.isLOD)le.autoUpdate===!0&&le.update(Ue);else if(le.isLight)v.pushLight(le),le.castShadow&&v.pushShadow(le);else if(le.isSprite){if(!le.frustumCulled||ae.intersectsSprite(le)){Xe&&pe.setFromMatrixPosition(le.matrixWorld).applyMatrix4(ve);const Q=k.update(le),be=le.material;be.visible&&_.push(le,Q,be,We,pe.z,null)}}else if((le.isMesh||le.isLine||le.isPoints)&&(!le.frustumCulled||ae.intersectsObject(le))){const Q=k.update(le),be=le.material;if(Xe&&(le.boundingSphere!==void 0?(le.boundingSphere===null&&le.computeBoundingSphere(),pe.copy(le.boundingSphere.center)):(Q.boundingSphere===null&&Q.computeBoundingSphere(),pe.copy(Q.boundingSphere.center)),pe.applyMatrix4(le.matrixWorld).applyMatrix4(ve)),Array.isArray(be)){const Ce=Q.groups;for(let Te=0,Se=Ce.length;Te<Se;Te++){const Qe=Ce[Te],ut=be[Qe.materialIndex];ut&&ut.visible&&_.push(le,Q,ut,We,pe.z,Qe)}}else be.visible&&_.push(le,Q,be,We,pe.z,null)}}const _t=le.children;for(let Q=0,be=_t.length;Q<be;Q++)Wn(_t[Q],Ue,We,Xe)}function hr(le,Ue,We,Xe){const Ge=le.opaque,_t=le.transmissive,Q=le.transparent;v.setupLightsView(We),ce===!0&&Ye.setGlobalState(w.clippingPlanes,We),_t.length>0&&Yi(Ge,_t,Ue,We),Xe&&re.viewport(D.copy(Xe)),Ge.length>0&&pr(Ge,Ue,We),_t.length>0&&pr(_t,Ue,We),Q.length>0&&pr(Q,Ue,We),re.buffers.depth.setTest(!0),re.buffers.depth.setMask(!0),re.buffers.color.setMask(!0),re.setPolygonOffset(!1)}function Yi(le,Ue,We,Xe){if((We.isScene===!0?We.overrideMaterial:null)!==null)return;const _t=W.isWebGL2;ie===null&&(ie=new Af(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?V0:Iu,minFilter:H0,samples:_t?4:0})),w.getDrawingBufferSize(Pe),_t?ie.setSize(Pe.x,Pe.y):ie.setSize(V_(Pe.x),V_(Pe.y));const Q=w.getRenderTarget();w.setRenderTarget(ie),w.getClearColor(q),L=w.getClearAlpha(),L<1&&w.setClearColor(16777215,.5),w.clear();const be=w.toneMapping;w.toneMapping=Lu,pr(le,We,Xe),oe.updateMultisampleRenderTarget(ie),oe.updateRenderTargetMipmap(ie);let Ce=!1;for(let Te=0,Se=Ue.length;Te<Se;Te++){const Qe=Ue[Te],ut=Qe.object,vt=Qe.geometry,xt=Qe.material,Rt=Qe.group;if(xt.side===$l&&ut.layers.test(Xe.layers)){const wt=xt.side;xt.side=Ia,xt.needsUpdate=!0,Nr(ut,We,Xe,vt,xt,Rt),xt.side=wt,xt.needsUpdate=!0,Ce=!0}}Ce===!0&&(oe.updateMultisampleRenderTarget(ie),oe.updateRenderTargetMipmap(ie)),w.setRenderTarget(Q),w.setClearColor(q,L),w.toneMapping=be}function pr(le,Ue,We){const Xe=Ue.isScene===!0?Ue.overrideMaterial:null;for(let Ge=0,_t=le.length;Ge<_t;Ge++){const Q=le[Ge],be=Q.object,Ce=Q.geometry,Te=Xe===null?Q.material:Xe,Se=Q.group;be.layers.test(We.layers)&&Nr(be,Ue,We,Ce,Te,Se)}}function Nr(le,Ue,We,Xe,Ge,_t){le.onBeforeRender(w,Ue,We,Xe,Ge,_t),le.modelViewMatrix.multiplyMatrices(We.matrixWorldInverse,le.matrixWorld),le.normalMatrix.getNormalMatrix(le.modelViewMatrix),Ge.onBeforeRender(w,Ue,We,Xe,le,_t),Ge.transparent===!0&&Ge.side===$l&&Ge.forceSinglePass===!1?(Ge.side=Ia,Ge.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,Ge,le,_t),Ge.side=qu,Ge.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,Ge,le,_t),Ge.side=$l):w.renderBufferDirect(We,Ue,Xe,Ge,le,_t),le.onAfterRender(w,Ue,We,Xe,Ge,_t)}function Gr(le,Ue,We){Ue.isScene!==!0&&(Ue=we);const Xe=ee.get(le),Ge=v.state.lights,_t=v.state.shadowsArray,Q=Ge.state.version,be=Y.getParameters(le,Ge.state,_t,Ue,We),Ce=Y.getProgramCacheKey(be);let Te=Xe.programs;Xe.environment=le.isMeshStandardMaterial?Ue.environment:null,Xe.fog=Ue.fog,Xe.envMap=(le.isMeshStandardMaterial?Ne:De).get(le.envMap||Xe.environment),Te===void 0&&(le.addEventListener("dispose",Me),Te=new Map,Xe.programs=Te);let Se=Te.get(Ce);if(Se!==void 0){if(Xe.currentProgram===Se&&Xe.lightsStateVersion===Q)return hi(le,be),Se}else be.uniforms=Y.getUniforms(le),le.onBuild(We,be,w),le.onBeforeCompile(be,w),Se=Y.acquireProgram(be,Ce),Te.set(Ce,Se),Xe.uniforms=be.uniforms;const Qe=Xe.uniforms;return(!le.isShaderMaterial&&!le.isRawShaderMaterial||le.clipping===!0)&&(Qe.clippingPlanes=Ye.uniform),hi(le,be),Xe.needsLights=Nc(le),Xe.lightsStateVersion=Q,Xe.needsLights&&(Qe.ambientLightColor.value=Ge.state.ambient,Qe.lightProbe.value=Ge.state.probe,Qe.directionalLights.value=Ge.state.directional,Qe.directionalLightShadows.value=Ge.state.directionalShadow,Qe.spotLights.value=Ge.state.spot,Qe.spotLightShadows.value=Ge.state.spotShadow,Qe.rectAreaLights.value=Ge.state.rectArea,Qe.ltc_1.value=Ge.state.rectAreaLTC1,Qe.ltc_2.value=Ge.state.rectAreaLTC2,Qe.pointLights.value=Ge.state.point,Qe.pointLightShadows.value=Ge.state.pointShadow,Qe.hemisphereLights.value=Ge.state.hemi,Qe.directionalShadowMap.value=Ge.state.directionalShadowMap,Qe.directionalShadowMatrix.value=Ge.state.directionalShadowMatrix,Qe.spotShadowMap.value=Ge.state.spotShadowMap,Qe.spotLightMatrix.value=Ge.state.spotLightMatrix,Qe.spotLightMap.value=Ge.state.spotLightMap,Qe.pointShadowMap.value=Ge.state.pointShadowMap,Qe.pointShadowMatrix.value=Ge.state.pointShadowMatrix),Xe.currentProgram=Se,Xe.uniformsList=null,Se}function ki(le){if(le.uniformsList===null){const Ue=le.currentProgram.getUniforms();le.uniformsList=d_.seqWithValue(Ue.seq,le.uniforms)}return le.uniformsList}function hi(le,Ue){const We=ee.get(le);We.outputColorSpace=Ue.outputColorSpace,We.batching=Ue.batching,We.instancing=Ue.instancing,We.instancingColor=Ue.instancingColor,We.skinning=Ue.skinning,We.morphTargets=Ue.morphTargets,We.morphNormals=Ue.morphNormals,We.morphColors=Ue.morphColors,We.morphTargetsCount=Ue.morphTargetsCount,We.numClippingPlanes=Ue.numClippingPlanes,We.numIntersection=Ue.numClipIntersection,We.vertexAlphas=Ue.vertexAlphas,We.vertexTangents=Ue.vertexTangents,We.toneMapping=Ue.toneMapping}function Ai(le,Ue,We,Xe,Ge){Ue.isScene!==!0&&(Ue=we),oe.resetTextureUnits();const _t=Ue.fog,Q=Xe.isMeshStandardMaterial?Ue.environment:null,be=R===null?w.outputColorSpace:R.isXRRenderTarget===!0?R.texture.colorSpace:hc,Ce=(Xe.isMeshStandardMaterial?Ne:De).get(Xe.envMap||Q),Te=Xe.vertexColors===!0&&!!We.attributes.color&&We.attributes.color.itemSize===4,Se=!!We.attributes.tangent&&(!!Xe.normalMap||Xe.anisotropy>0),Qe=!!We.morphAttributes.position,ut=!!We.morphAttributes.normal,vt=!!We.morphAttributes.color;let xt=Lu;Xe.toneMapped&&(R===null||R.isXRRenderTarget===!0)&&(xt=w.toneMapping);const Rt=We.morphAttributes.position||We.morphAttributes.normal||We.morphAttributes.color,wt=Rt!==void 0?Rt.length:0,pt=ee.get(Xe),$t=v.state.lights;if(ce===!0&&(xe===!0||le!==C)){const Ti=le===C&&Xe.id===U;Ye.setState(Xe,le,Ti)}let kt=!1;Xe.version===pt.__version?(pt.needsLights&&pt.lightsStateVersion!==$t.state.version||pt.outputColorSpace!==be||Ge.isBatchedMesh&&pt.batching===!1||!Ge.isBatchedMesh&&pt.batching===!0||Ge.isInstancedMesh&&pt.instancing===!1||!Ge.isInstancedMesh&&pt.instancing===!0||Ge.isSkinnedMesh&&pt.skinning===!1||!Ge.isSkinnedMesh&&pt.skinning===!0||Ge.isInstancedMesh&&pt.instancingColor===!0&&Ge.instanceColor===null||Ge.isInstancedMesh&&pt.instancingColor===!1&&Ge.instanceColor!==null||pt.envMap!==Ce||Xe.fog===!0&&pt.fog!==_t||pt.numClippingPlanes!==void 0&&(pt.numClippingPlanes!==Ye.numPlanes||pt.numIntersection!==Ye.numIntersection)||pt.vertexAlphas!==Te||pt.vertexTangents!==Se||pt.morphTargets!==Qe||pt.morphNormals!==ut||pt.morphColors!==vt||pt.toneMapping!==xt||W.isWebGL2===!0&&pt.morphTargetsCount!==wt)&&(kt=!0):(kt=!0,pt.__version=Xe.version);let Jt=pt.currentProgram;kt===!0&&(Jt=Gr(Xe,Ue,Ge));let ln=!1,pn=!1,Ot=!1;const qt=Jt.getUniforms(),Kt=pt.uniforms;if(re.useProgram(Jt.program)&&(ln=!0,pn=!0,Ot=!0),Xe.id!==U&&(U=Xe.id,pn=!0),ln||C!==le){qt.setValue(ue,"projectionMatrix",le.projectionMatrix),qt.setValue(ue,"viewMatrix",le.matrixWorldInverse);const Ti=qt.map.cameraPosition;Ti!==void 0&&Ti.setValue(ue,pe.setFromMatrixPosition(le.matrixWorld)),W.logarithmicDepthBuffer&&qt.setValue(ue,"logDepthBufFC",2/(Math.log(le.far+1)/Math.LN2)),(Xe.isMeshPhongMaterial||Xe.isMeshToonMaterial||Xe.isMeshLambertMaterial||Xe.isMeshBasicMaterial||Xe.isMeshStandardMaterial||Xe.isShaderMaterial)&&qt.setValue(ue,"isOrthographic",le.isOrthographicCamera===!0),C!==le&&(C=le,pn=!0,Ot=!0)}if(Ge.isSkinnedMesh){qt.setOptional(ue,Ge,"bindMatrix"),qt.setOptional(ue,Ge,"bindMatrixInverse");const Ti=Ge.skeleton;Ti&&(W.floatVertexTextures?(Ti.boneTexture===null&&Ti.computeBoneTexture(),qt.setValue(ue,"boneTexture",Ti.boneTexture,oe)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}Ge.isBatchedMesh&&(qt.setOptional(ue,Ge,"batchingTexture"),qt.setValue(ue,"batchingTexture",Ge._matricesTexture,oe));const yi=We.morphAttributes;if((yi.position!==void 0||yi.normal!==void 0||yi.color!==void 0&&W.isWebGL2===!0)&&rt.update(Ge,We,Jt),(pn||pt.receiveShadow!==Ge.receiveShadow)&&(pt.receiveShadow=Ge.receiveShadow,qt.setValue(ue,"receiveShadow",Ge.receiveShadow)),Xe.isMeshGouraudMaterial&&Xe.envMap!==null&&(Kt.envMap.value=Ce,Kt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),pn&&(qt.setValue(ue,"toneMappingExposure",w.toneMappingExposure),pt.needsLights&&Zs(Kt,Ot),_t&&Xe.fog===!0&&me.refreshFogUniforms(Kt,_t),me.refreshMaterialUniforms(Kt,Xe,G,V,ie),d_.upload(ue,ki(pt),Kt,oe)),Xe.isShaderMaterial&&Xe.uniformsNeedUpdate===!0&&(d_.upload(ue,ki(pt),Kt,oe),Xe.uniformsNeedUpdate=!1),Xe.isSpriteMaterial&&qt.setValue(ue,"center",Ge.center),qt.setValue(ue,"modelViewMatrix",Ge.modelViewMatrix),qt.setValue(ue,"normalMatrix",Ge.normalMatrix),qt.setValue(ue,"modelMatrix",Ge.matrixWorld),Xe.isShaderMaterial||Xe.isRawShaderMaterial){const Ti=Xe.uniformsGroups;for(let Cn=0,Qs=Ti.length;Cn<Qs;Cn++)if(W.isWebGL2){const Pn=Ti[Cn];et.update(Pn,Jt),et.bind(Pn,Jt)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Jt}function Zs(le,Ue){le.ambientLightColor.needsUpdate=Ue,le.lightProbe.needsUpdate=Ue,le.directionalLights.needsUpdate=Ue,le.directionalLightShadows.needsUpdate=Ue,le.pointLights.needsUpdate=Ue,le.pointLightShadows.needsUpdate=Ue,le.spotLights.needsUpdate=Ue,le.spotLightShadows.needsUpdate=Ue,le.rectAreaLights.needsUpdate=Ue,le.hemisphereLights.needsUpdate=Ue}function Nc(le){return le.isMeshLambertMaterial||le.isMeshToonMaterial||le.isMeshPhongMaterial||le.isMeshStandardMaterial||le.isShadowMaterial||le.isShaderMaterial&&le.lights===!0}this.getActiveCubeFace=function(){return T},this.getActiveMipmapLevel=function(){return P},this.getRenderTarget=function(){return R},this.setRenderTargetTextures=function(le,Ue,We){ee.get(le.texture).__webglTexture=Ue,ee.get(le.depthTexture).__webglTexture=We;const Xe=ee.get(le);Xe.__hasExternalTextures=!0,Xe.__hasExternalTextures&&(Xe.__autoAllocateDepthBuffer=We===void 0,Xe.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Xe.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(le,Ue){const We=ee.get(le);We.__webglFramebuffer=Ue,We.__useDefaultFramebuffer=Ue===void 0},this.setRenderTarget=function(le,Ue=0,We=0){R=le,T=Ue,P=We;let Xe=!0,Ge=null,_t=!1,Q=!1;if(le){const Ce=ee.get(le);Ce.__useDefaultFramebuffer!==void 0?(re.bindFramebuffer(ue.FRAMEBUFFER,null),Xe=!1):Ce.__webglFramebuffer===void 0?oe.setupRenderTarget(le):Ce.__hasExternalTextures&&oe.rebindTextures(le,ee.get(le.texture).__webglTexture,ee.get(le.depthTexture).__webglTexture);const Te=le.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(Q=!0);const Se=ee.get(le).__webglFramebuffer;le.isWebGLCubeRenderTarget?(Array.isArray(Se[Ue])?Ge=Se[Ue][We]:Ge=Se[Ue],_t=!0):W.isWebGL2&&le.samples>0&&oe.useMultisampledRTT(le)===!1?Ge=ee.get(le).__webglMultisampledFramebuffer:Array.isArray(Se)?Ge=Se[We]:Ge=Se,D.copy(le.viewport),F.copy(le.scissor),I=le.scissorTest}else D.copy(se).multiplyScalar(G).floor(),F.copy(B).multiplyScalar(G).floor(),I=X;if(re.bindFramebuffer(ue.FRAMEBUFFER,Ge)&&W.drawBuffers&&Xe&&re.drawBuffers(le,Ge),re.viewport(D),re.scissor(F),re.setScissorTest(I),_t){const Ce=ee.get(le.texture);ue.framebufferTexture2D(ue.FRAMEBUFFER,ue.COLOR_ATTACHMENT0,ue.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,Ce.__webglTexture,We)}else if(Q){const Ce=ee.get(le.texture),Te=Ue||0;ue.framebufferTextureLayer(ue.FRAMEBUFFER,ue.COLOR_ATTACHMENT0,Ce.__webglTexture,We||0,Te)}U=-1},this.readRenderTargetPixels=function(le,Ue,We,Xe,Ge,_t,Q){if(!(le&&le.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let be=ee.get(le).__webglFramebuffer;if(le.isWebGLCubeRenderTarget&&Q!==void 0&&(be=be[Q]),be){re.bindFramebuffer(ue.FRAMEBUFFER,be);try{const Ce=le.texture,Te=Ce.format,Se=Ce.type;if(Te!==Us&&ht.convert(Te)!==ue.getParameter(ue.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Qe=Se===V0&&(z.has("EXT_color_buffer_half_float")||W.isWebGL2&&z.has("EXT_color_buffer_float"));if(Se!==Iu&&ht.convert(Se)!==ue.getParameter(ue.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Se===Yl&&(W.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Qe){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=le.width-Xe&&We>=0&&We<=le.height-Ge&&ue.readPixels(Ue,We,Xe,Ge,ht.convert(Te),ht.convert(Se),_t)}finally{const Ce=R!==null?ee.get(R).__webglFramebuffer:null;re.bindFramebuffer(ue.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(le,Ue,We=0){const Xe=Math.pow(2,-We),Ge=Math.floor(Ue.image.width*Xe),_t=Math.floor(Ue.image.height*Xe);oe.setTexture2D(Ue,0),ue.copyTexSubImage2D(ue.TEXTURE_2D,We,0,0,le.x,le.y,Ge,_t),re.unbindTexture()},this.copyTextureToTexture=function(le,Ue,We,Xe=0){const Ge=Ue.image.width,_t=Ue.image.height,Q=ht.convert(We.format),be=ht.convert(We.type);oe.setTexture2D(We,0),ue.pixelStorei(ue.UNPACK_FLIP_Y_WEBGL,We.flipY),ue.pixelStorei(ue.UNPACK_PREMULTIPLY_ALPHA_WEBGL,We.premultiplyAlpha),ue.pixelStorei(ue.UNPACK_ALIGNMENT,We.unpackAlignment),Ue.isDataTexture?ue.texSubImage2D(ue.TEXTURE_2D,Xe,le.x,le.y,Ge,_t,Q,be,Ue.image.data):Ue.isCompressedTexture?ue.compressedTexSubImage2D(ue.TEXTURE_2D,Xe,le.x,le.y,Ue.mipmaps[0].width,Ue.mipmaps[0].height,Q,Ue.mipmaps[0].data):ue.texSubImage2D(ue.TEXTURE_2D,Xe,le.x,le.y,Q,be,Ue.image),Xe===0&&We.generateMipmaps&&ue.generateMipmap(ue.TEXTURE_2D),re.unbindTexture()},this.copyTextureToTexture3D=function(le,Ue,We,Xe,Ge=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const _t=le.max.x-le.min.x+1,Q=le.max.y-le.min.y+1,be=le.max.z-le.min.z+1,Ce=ht.convert(Xe.format),Te=ht.convert(Xe.type);let Se;if(Xe.isData3DTexture)oe.setTexture3D(Xe,0),Se=ue.TEXTURE_3D;else if(Xe.isDataArrayTexture)oe.setTexture2DArray(Xe,0),Se=ue.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}ue.pixelStorei(ue.UNPACK_FLIP_Y_WEBGL,Xe.flipY),ue.pixelStorei(ue.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Xe.premultiplyAlpha),ue.pixelStorei(ue.UNPACK_ALIGNMENT,Xe.unpackAlignment);const Qe=ue.getParameter(ue.UNPACK_ROW_LENGTH),ut=ue.getParameter(ue.UNPACK_IMAGE_HEIGHT),vt=ue.getParameter(ue.UNPACK_SKIP_PIXELS),xt=ue.getParameter(ue.UNPACK_SKIP_ROWS),Rt=ue.getParameter(ue.UNPACK_SKIP_IMAGES),wt=We.isCompressedTexture?We.mipmaps[0]:We.image;ue.pixelStorei(ue.UNPACK_ROW_LENGTH,wt.width),ue.pixelStorei(ue.UNPACK_IMAGE_HEIGHT,wt.height),ue.pixelStorei(ue.UNPACK_SKIP_PIXELS,le.min.x),ue.pixelStorei(ue.UNPACK_SKIP_ROWS,le.min.y),ue.pixelStorei(ue.UNPACK_SKIP_IMAGES,le.min.z),We.isDataTexture||We.isData3DTexture?ue.texSubImage3D(Se,Ge,Ue.x,Ue.y,Ue.z,_t,Q,be,Ce,Te,wt.data):We.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),ue.compressedTexSubImage3D(Se,Ge,Ue.x,Ue.y,Ue.z,_t,Q,be,Ce,wt.data)):ue.texSubImage3D(Se,Ge,Ue.x,Ue.y,Ue.z,_t,Q,be,Ce,Te,wt),ue.pixelStorei(ue.UNPACK_ROW_LENGTH,Qe),ue.pixelStorei(ue.UNPACK_IMAGE_HEIGHT,ut),ue.pixelStorei(ue.UNPACK_SKIP_PIXELS,vt),ue.pixelStorei(ue.UNPACK_SKIP_ROWS,xt),ue.pixelStorei(ue.UNPACK_SKIP_IMAGES,Rt),Ge===0&&Xe.generateMipmaps&&ue.generateMipmap(Se),re.unbindTexture()},this.initTexture=function(le){le.isCubeTexture?oe.setTextureCube(le,0):le.isData3DTexture?oe.setTexture3D(le,0):le.isDataArrayTexture||le.isCompressedArrayTexture?oe.setTexture2DArray(le,0):oe.setTexture2D(le,0),re.unbindTexture()},this.resetState=function(){T=0,P=0,R=null,re.reset(),tt.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Ho}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===GP?"display-p3":"srgb",n.unpackColorSpace=Hn.workingColorSpace===KS?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===Br?of:V9}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===of?Br:hc}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class Rbe extends bR{}Rbe.prototype.isWebGL1Renderer=!0;class ZP{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Ft(e),this.near=n,this.far=i}clone(){return new ZP(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Pbe extends ga{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class Dbe{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=gR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=ic()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ic()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=ic()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const la=new Ae;class Cu{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)la.fromBufferAttribute(this,n),la.applyMatrix4(e),this.setXYZ(n,la.x,la.y,la.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)la.fromBufferAttribute(this,n),la.applyNormalMatrix(e),this.setXYZ(n,la.x,la.y,la.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)la.fromBufferAttribute(this,n),la.transformDirection(e),this.setXYZ(n,la.x,la.y,la.z);return this}setX(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Fo(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Fo(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Fo(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Fo(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array),a=Bn(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new cs(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Cu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Obe extends Ua{constructor(e=null,n=1,i=1,r,a,s,o,l,c=zr,d=zr,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function kbe(t,e){return t.z-e.z}function Lbe(t,e){return e.z-t.z}class Ibe{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const rp="batchId",uu=new Qn,hB=new Qn,Ube=new Qn,pB=new Qn,DT=new YS,mb=new Vs,Ud=new $o,Ig=new Ae,OT=new Ibe,Zr=new go,gb=[];function jbe(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class Fbe extends go{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new ra,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new Obe(n,e,e,Us,Yl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:d,normalized:f}=l,p=new c.constructor(i*d),m=new l.constructor(p,d,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new cs(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(rp,new cs(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(rp))throw new Error(`BatchedMesh: Geometry cannot use attribute "${rp}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===rp)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Vs);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,uu),this.getBoundingBoxAt(r,mb).applyMatrix4(uu),n.union(mb))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new $o);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,uu),this.getBoundingSphereAt(r,Ud).applyMatrix4(uu),n.union(Ud))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),d=c!==null;if(d&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,p=this._active,m=this._matricesTexture,b=this._matricesTexture.image.data;f.push(!0),p.push(!0);const _=this._geometryCount;this._geometryCount++,Ube.toArray(b,_*16),m.needsUpdate=!0,s.push(r),o.push({start:d?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new Vs,sphereInitialized:!1,sphere:new $o});const v=this.geometry.getAttribute(rp);for(let x=0;x<r.vertexCount;x++)v.setX(r.vertexStart+x,_);return v.needsUpdate=!0,this.setGeometryAt(_,e),_}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===rp)continue;const b=n.getAttribute(m),_=i.getAttribute(m);jbe(b,_,l);const v=b.itemSize;for(let x=b.count,M=c;x<M;x++){const w=l+x;for(let E=0;E<v;E++)_.setComponent(w,E,0)}_.needsUpdate=!0}if(r){const m=o.indexStart;for(let b=0;b<s.count;b++)a.setX(m+b,l+s.getX(b));for(let b=s.count,_=o.indexCount;b<_;b++)a.setX(m+b,l);a.needsUpdate=!0}const d=this._bounds[e];n.boundingBox!==null?(d.box.copy(n.boundingBox),d.boxInitialized=!0):d.boxInitialized=!1,n.boundingSphere!==null?(d.sphere.copy(n.boundingSphere),d.sphereInitialized=!0):d.sphereInitialized=!1;const f=this._drawRanges[e],p=n.getAttribute("position");return f.count=r?s.count:p.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let d=c.start,f=c.start+c.count;d<f;d++){let p=d;o&&(p=o.getX(p)),a.expandByPoint(Ig.fromBufferAttribute(l,p))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,mb),mb.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let d=0;for(let f=c.start,p=c.start+c.count;f<p;f++){let m=f;o&&(m=o.getX(m)),Ig.fromBufferAttribute(l,m),d=Math.max(d,a.center.distanceToSquared(Ig))}a.radius=Math.sqrt(d),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Zr.material=this.material,Zr.geometry.index=l.index,Zr.geometry.attributes=l.attributes,Zr.geometry.boundingBox===null&&(Zr.geometry.boundingBox=new Vs),Zr.geometry.boundingSphere===null&&(Zr.geometry.boundingSphere=new $o);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const d=a[c];Zr.geometry.setDrawRange(d.start,d.count),this.getMatrixAt(c,Zr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Zr.geometry.boundingBox),this.getBoundingSphereAt(c,Zr.geometry.boundingSphere),Zr.raycast(e,gb);for(let f=0,p=gb.length;f<p;f++){const m=gb[f];m.object=this,m.batchId=c,n.push(m)}gb.length=0}Zr.material=null,Zr.geometry.index=null,Zr.geometry.attributes={},Zr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,d=this._multiDrawCounts,f=this._drawRanges,p=this.perObjectFrustumCulled;p&&(pB.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),DT.setFromProjectionMatrix(pB,e.isWebGPURenderer?$0:Ho));let m=0;if(this.sortObjects){hB.copy(this.matrixWorld).invert(),Ig.setFromMatrixPosition(i.matrixWorld).applyMatrix4(hB);for(let v=0,x=l.length;v<x;v++)if(l[v]){this.getMatrixAt(v,uu),this.getBoundingSphereAt(v,Ud).applyMatrix4(uu);let M=!1;if(p&&(M=!DT.intersectsSphere(Ud)),!M){const w=Ig.distanceTo(Ud.center);OT.push(f[v],w)}}const b=OT.list,_=this.customSort;_===null?b.sort(a.transparent?Lbe:kbe):_.call(this,b,i);for(let v=0,x=b.length;v<x;v++){const M=b[v];c[m]=M.start*o,d[m]=M.count,m++}OT.reset()}else for(let b=0,_=l.length;b<_;b++)if(l[b]){let v=!1;if(p&&(this.getMatrixAt(b,uu),this.getBoundingSphereAt(b,Ud).applyMatrix4(uu),v=!DT.intersectsSphere(Ud)),!v){const x=f[b];c[m]=x.start*o,d[m]=x.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class Rx extends mm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ft(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const mB=new Ae,gB=new Ae,xB=new Qn,kT=new qP,xb=new $o;class zbe extends ga{constructor(e=new ra,n=new Rx){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)mB.fromBufferAttribute(n,r-1),gB.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=mB.distanceTo(gB);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),xb.copy(i.boundingSphere),xb.applyMatrix4(r),xb.radius+=a,e.ray.intersectsSphere(xb)===!1)return;xB.copy(r).invert(),kT.copy(e.ray).applyMatrix4(xB);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,d=new Ae,f=new Ae,p=new Ae,m=this.isLineSegments?2:1,b=i.index,v=i.attributes.position;if(b!==null){const x=Math.max(0,s.start),M=Math.min(b.count,s.start+s.count);for(let w=x,E=M-1;w<E;w+=m){const T=b.getX(w),P=b.getX(w+1);if(c.fromBufferAttribute(v,T),d.fromBufferAttribute(v,P),kT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const U=e.ray.origin.distanceTo(p);U<e.near||U>e.far||n.push({distance:U,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const x=Math.max(0,s.start),M=Math.min(v.count,s.start+s.count);for(let w=x,E=M-1;w<E;w+=m){if(c.fromBufferAttribute(v,w),d.fromBufferAttribute(v,w+1),kT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const P=e.ray.origin.distanceTo(p);P<e.near||P>e.far||n.push({distance:P,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const vB=new Ae,yB=new Ae;class QS extends zbe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)vB.fromBufferAttribute(n,r),yB.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+vB.distanceTo(yB);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class Bbe extends ra{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,d=l.length;c<d;++c){const f=l[c],p=f.start,m=f.count;for(let b=p,_=p+m;b<_;b+=3)for(let v=0;v<3;v++){const x=o.getX(b+v),M=o.getX(b+(v+1)%3);r.fromBufferAttribute(s,x),a.fromBufferAttribute(s,M),bB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const d=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,d),a.fromBufferAttribute(s,f),bB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Di(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function bB(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class Hbe extends mm{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ft(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=$9,this.normalScale=new Wt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=VP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class Vbe extends Rx{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class fW extends ga{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Ft(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const LT=new Qn,_B=new Ae,SB=new Ae;class $be{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Wt(512,512),this.map=null,this.mapPass=null,this.matrix=new Qn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new YS,this._frameExtents=new Wt(1,1),this._viewportCount=1,this._viewports=[new $n(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;_B.setFromMatrixPosition(e.matrixWorld),n.position.copy(_B),SB.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(SB),n.updateMatrixWorld(),LT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(LT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(LT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const wB=new Qn,Ug=new Ae,IT=new Ae;class Gbe extends $be{constructor(){super(new is(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Wt(4,2),this._viewportCount=6,this._viewports=[new $n(2,1,1,1),new $n(0,1,1,1),new $n(3,1,1,1),new $n(1,1,1,1),new $n(3,0,1,1),new $n(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Ug.setFromMatrixPosition(e.matrixWorld),i.position.copy(Ug),IT.copy(i.position),IT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(IT),i.updateMatrixWorld(),r.makeTranslation(-Ug.x,-Ug.y,-Ug.z),wB.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(wB)}}class Wbe extends fW{constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new Gbe}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class qbe extends fW{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class Xbe extends ra{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class _R extends Dbe{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class MB{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Hr(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const EB=new Ae,vb=new Ae;class Kbe{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){EB.subVectors(e,this.start),vb.subVectors(this.end,this.start);const i=vb.dot(vb);let a=vb.dot(EB)/i;return n&&(a=Hr(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class Ybe extends QS{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new ra;r.setAttribute("position",new Di(n,3)),r.setAttribute("color",new Di(i,3));const a=new Rx({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Ft,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:qS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=qS);class Go{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),Go.nextNameID=Go.nextNameID||0,this.$name.id=`lil-gui-name-${++Go.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class Zbe extends Go{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function SR(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const Qbe={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:SR,toHexString:SR},W0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},Jbe={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=W0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return W0.toHexString(r)}},e_e={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=W0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return W0.toHexString(r)}},t_e=[Qbe,W0,Jbe,e_e];function n_e(t){return t_e.find(e=>e.match(t))}class i_e extends Go{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=n_e(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=SR(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class UT extends Go{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class r_e extends Go{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,d,f;const p=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,d=this.getValue(),f=0,window.addEventListener("mousemove",b),window.addEventListener("mouseup",_)},b=M=>{if(s){const w=M.clientX-o,E=M.clientY-l;Math.abs(E)>p?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>p&&_()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),d+f>this._max?f=this._max-d:d+f<this._min&&(f=this._min-d),this._snapClampSetValue(d+f)}c=M.clientY},_=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",b),window.removeEventListener("mouseup",_)},v=()=>{this._inputFocused=!0},x=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",v),this.$input.addEventListener("blur",x)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(x,M,w,E,T)=>(x-M)/(w-M)*(T-E)+E,n=x=>{const M=this.$slider.getBoundingClientRect();let w=e(x,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=x=>{this._setDraggingStyle(!0),n(x.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=x=>{n(x.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=x=>{x.preventDefault(),this._setDraggingStyle(!0),n(x.touches[0].clientX),s=!1},d=x=>{x.touches.length>1||(this._hasScrollBar?(o=x.touches[0].clientX,l=x.touches[0].clientY,s=!0):c(x),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",p))},f=x=>{if(s){const M=x.touches[0].clientX-o,w=x.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(x):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p))}else x.preventDefault(),n(x.touches[0].clientX)},p=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p)},m=this._callOnFinishChange.bind(this),b=400;let _;const v=x=>{if(Math.abs(x.deltaX)<Math.abs(x.deltaY)&&this._hasScrollBar)return;x.preventDefault();const w=this._normalizeMouseWheel(x)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(_),_=setTimeout(m,b)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",d,{passive:!1}),this.$slider.addEventListener("wheel",v,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class a_e extends Go{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class s_e extends Go{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const o_e=`.lil-gui {
- font-family: var(--font-family);
- font-size: var(--font-size);
- line-height: 1;
- font-weight: normal;
- font-style: normal;
- text-align: left;
- color: var(--text-color);
- user-select: none;
- -webkit-user-select: none;
- touch-action: manipulation;
- --background-color: #1f1f1f;
- --text-color: #ebebeb;
- --title-background-color: #111111;
- --title-text-color: #ebebeb;
- --widget-color: #424242;
- --hover-color: #4f4f4f;
- --focus-color: #595959;
- --number-color: #2cc9ff;
- --string-color: #a2db3c;
- --font-size: 11px;
- --input-font-size: 11px;
- --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
- --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
- --padding: 4px;
- --spacing: 4px;
- --widget-height: 20px;
- --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
- --name-width: 45%;
- --slider-knob-width: 2px;
- --slider-input-width: 27%;
- --color-input-width: 27%;
- --slider-input-min-width: 45px;
- --color-input-min-width: 45px;
- --folder-indent: 7px;
- --widget-padding: 0 0 0 3px;
- --widget-border-radius: 2px;
- --checkbox-size: calc(0.75 * var(--widget-height));
- --scrollbar-width: 5px;
- }
- .lil-gui, .lil-gui * {
- box-sizing: border-box;
- margin: 0;
- padding: 0;
- }
- .lil-gui.root {
- width: var(--width, 245px);
- display: flex;
- flex-direction: column;
- background: var(--background-color);
- }
- .lil-gui.root > .title {
- background: var(--title-background-color);
- color: var(--title-text-color);
- }
- .lil-gui.root > .children {
- overflow-x: hidden;
- overflow-y: auto;
- }
- .lil-gui.root > .children::-webkit-scrollbar {
- width: var(--scrollbar-width);
- height: var(--scrollbar-width);
- background: var(--background-color);
- }
- .lil-gui.root > .children::-webkit-scrollbar-thumb {
- border-radius: var(--scrollbar-width);
- background: var(--focus-color);
- }
- @media (pointer: coarse) {
- .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- }
- .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- .lil-gui.autoPlace {
- max-height: 100%;
- position: fixed;
- top: 0;
- right: 15px;
- z-index: 1001;
- }
- .lil-gui .controller {
- display: flex;
- align-items: center;
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- }
- .lil-gui .controller.disabled {
- opacity: 0.5;
- }
- .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
- pointer-events: none !important;
- }
- .lil-gui .controller > .name {
- min-width: var(--name-width);
- flex-shrink: 0;
- white-space: pre;
- padding-right: var(--spacing);
- line-height: var(--widget-height);
- }
- .lil-gui .controller .widget {
- position: relative;
- display: flex;
- align-items: center;
- width: 100%;
- min-height: var(--widget-height);
- }
- .lil-gui .controller.string input {
- color: var(--string-color);
- }
- .lil-gui .controller.boolean {
- cursor: pointer;
- }
- .lil-gui .controller.color .display {
- width: 100%;
- height: var(--widget-height);
- border-radius: var(--widget-border-radius);
- position: relative;
- }
- @media (hover: hover) {
- .lil-gui .controller.color .display:hover:before {
- content: " ";
- display: block;
- position: absolute;
- border-radius: var(--widget-border-radius);
- border: 1px solid #fff9;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- }
- }
- .lil-gui .controller.color input[type=color] {
- opacity: 0;
- width: 100%;
- height: 100%;
- cursor: pointer;
- }
- .lil-gui .controller.color input[type=text] {
- margin-left: var(--spacing);
- font-family: var(--font-family-mono);
- min-width: var(--color-input-min-width);
- width: var(--color-input-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.option select {
- opacity: 0;
- position: absolute;
- width: 100%;
- max-width: 100%;
- }
- .lil-gui .controller.option .display {
- position: relative;
- pointer-events: none;
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- line-height: var(--widget-height);
- max-width: 100%;
- overflow: hidden;
- word-break: break-all;
- padding-left: 0.55em;
- padding-right: 1.75em;
- background: var(--widget-color);
- }
- @media (hover: hover) {
- .lil-gui .controller.option .display.focus {
- background: var(--focus-color);
- }
- }
- .lil-gui .controller.option .display.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.option .display:after {
- font-family: "lil-gui";
- content: "↕";
- position: absolute;
- top: 0;
- right: 0;
- bottom: 0;
- padding-right: 0.375em;
- }
- .lil-gui .controller.option .widget,
- .lil-gui .controller.option select {
- cursor: pointer;
- }
- @media (hover: hover) {
- .lil-gui .controller.option .widget:hover .display {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number input {
- color: var(--number-color);
- }
- .lil-gui .controller.number.hasSlider input {
- margin-left: var(--spacing);
- width: var(--slider-input-width);
- min-width: var(--slider-input-min-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.number .slider {
- width: 100%;
- height: var(--widget-height);
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- padding-right: var(--slider-knob-width);
- overflow: hidden;
- cursor: ew-resize;
- touch-action: pan-y;
- }
- @media (hover: hover) {
- .lil-gui .controller.number .slider:hover {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number .slider.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.number .slider.active .fill {
- opacity: 0.95;
- }
- .lil-gui .controller.number .fill {
- height: 100%;
- border-right: var(--slider-knob-width) solid var(--number-color);
- box-sizing: content-box;
- }
- .lil-gui-dragging .lil-gui {
- --hover-color: var(--widget-color);
- }
- .lil-gui-dragging * {
- cursor: ew-resize !important;
- }
- .lil-gui-dragging.lil-gui-vertical * {
- cursor: ns-resize !important;
- }
- .lil-gui .title {
- height: var(--title-height);
- line-height: calc(var(--title-height) - 4px);
- font-weight: 600;
- padding: 0 var(--padding);
- -webkit-tap-highlight-color: transparent;
- cursor: pointer;
- outline: none;
- text-decoration-skip: objects;
- }
- .lil-gui .title:before {
- font-family: "lil-gui";
- content: "▾";
- padding-right: 2px;
- display: inline-block;
- }
- .lil-gui .title:active {
- background: var(--title-background-color);
- opacity: 0.75;
- }
- @media (hover: hover) {
- body:not(.lil-gui-dragging) .lil-gui .title:hover {
- background: var(--title-background-color);
- opacity: 0.85;
- }
- .lil-gui .title:focus {
- text-decoration: underline var(--focus-color);
- }
- }
- .lil-gui.root > .title:focus {
- text-decoration: none !important;
- }
- .lil-gui.closed > .title:before {
- content: "▸";
- }
- .lil-gui.closed > .children {
- transform: translateY(-7px);
- opacity: 0;
- }
- .lil-gui.closed:not(.transition) > .children {
- display: none;
- }
- .lil-gui.transition > .children {
- transition-duration: 300ms;
- transition-property: height, opacity, transform;
- transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
- overflow: hidden;
- pointer-events: none;
- }
- .lil-gui .children:empty:before {
- content: "Empty";
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- display: block;
- height: var(--widget-height);
- font-style: italic;
- line-height: var(--widget-height);
- opacity: 0.5;
- }
- .lil-gui.root > .children > .lil-gui > .title {
- border: 0 solid var(--widget-color);
- border-width: 1px 0;
- transition: border-color 300ms;
- }
- .lil-gui.root > .children > .lil-gui.closed > .title {
- border-bottom-color: transparent;
- }
- .lil-gui + .controller {
- border-top: 1px solid var(--widget-color);
- margin-top: 0;
- padding-top: var(--spacing);
- }
- .lil-gui .lil-gui .lil-gui > .title {
- border: none;
- }
- .lil-gui .lil-gui .lil-gui > .children {
- border: none;
- margin-left: var(--folder-indent);
- border-left: 2px solid var(--widget-color);
- }
- .lil-gui .lil-gui .controller {
- border: none;
- }
- .lil-gui label, .lil-gui input, .lil-gui button {
- -webkit-tap-highlight-color: transparent;
- }
- .lil-gui input {
- border: 0;
- outline: none;
- font-family: var(--font-family);
- font-size: var(--input-font-size);
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- background: var(--widget-color);
- color: var(--text-color);
- width: 100%;
- }
- @media (hover: hover) {
- .lil-gui input:hover {
- background: var(--hover-color);
- }
- .lil-gui input:active {
- background: var(--focus-color);
- }
- }
- .lil-gui input:disabled {
- opacity: 1;
- }
- .lil-gui input[type=text],
- .lil-gui input[type=number] {
- padding: var(--widget-padding);
- -moz-appearance: textfield;
- }
- .lil-gui input[type=text]:focus,
- .lil-gui input[type=number]:focus {
- background: var(--focus-color);
- }
- .lil-gui input[type=checkbox] {
- appearance: none;
- width: var(--checkbox-size);
- height: var(--checkbox-size);
- border-radius: var(--widget-border-radius);
- text-align: center;
- cursor: pointer;
- }
- .lil-gui input[type=checkbox]:checked:before {
- font-family: "lil-gui";
- content: "✓";
- font-size: var(--checkbox-size);
- line-height: var(--checkbox-size);
- }
- @media (hover: hover) {
- .lil-gui input[type=checkbox]:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button {
- outline: none;
- cursor: pointer;
- font-family: var(--font-family);
- font-size: var(--font-size);
- color: var(--text-color);
- width: 100%;
- height: var(--widget-height);
- text-transform: none;
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- border: none;
- }
- @media (hover: hover) {
- .lil-gui button:hover {
- background: var(--hover-color);
- }
- .lil-gui button:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button:active {
- background: var(--focus-color);
- }
- @font-face {
- font-family: "lil-gui";
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e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof TB){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new CB(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail 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this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(W){W.addEventListener("keydown",ze),this._domElementKeyEvents=W},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",ze),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(NB),i.update(),a=r.NONE},this.update=(function(){const W=new Ae,re=new Tf().setFromUnitVectors(e.up,new Ae(0,1,0)),J=re.clone().invert(),ee=new Ae,oe=new Tf,De=new Ae,Ne=2*Math.PI;return function(te=null){const j=i.object.position;W.copy(j).sub(i.target),W.applyQuaternion(re),o.setFromVector3(W),i.autoRotate&&a===r.NONE&&D((function(ye){return ye!==null?2*Math.PI/60*i.autoRotateSpeed*ye:2*Math.PI/60/60*i.autoRotateSpeed})(te)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let k=i.minAzimuthAngle,Y=i.maxAzimuthAngle;isFinite(k)&&isFinite(Y)&&(k<-Math.PI?k+=Ne:k>Math.PI&&(k-=Ne),Y<-Math.PI?Y+=Ne:Y>Math.PI&&(Y-=Ne),o.theta=k<=Y?Math.max(k,Math.min(Y,o.theta)):o.theta>(k+Y)/2?Math.max(k,o.theta):Math.min(Y,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(d,i.dampingFactor):i.target.add(d),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&P||i.object.isOrthographicCamera?o.radius=K(o.radius):o.radius=K(o.radius*c),W.setFromSpherical(o),W.applyQuaternion(J),j.copy(i.target).add(W),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,d.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),d.set(0,0,0));let me=!1;if(i.zoomToCursor&&P){let ye=null;if(i.object.isPerspectiveCamera){const he=W.length();ye=K(he*c);const 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i.object.isOrthographicCamera?(I(re*(i.object.right-i.object.left)/i.object.zoom/ee.clientWidth,i.object.matrix),q(J*(i.object.top-i.object.bottom)/i.object.zoom/ee.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function H(W){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=W:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function V(W){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=W:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function G(W){if(!i.zoomToCursor)return;P=!0;const re=i.domElement.getBoundingClientRect(),J=W.clientX-re.left,ee=W.clientY-re.top,oe=re.width,De=re.height;T.x=J/oe*2-1,T.y=-ee/De*2+1,E.set(T.x,T.y,1).unproject(i.object).sub(i.object.position).normalize()}function K(W){return Math.max(i.minDistance,Math.min(i.maxDistance,W))}function Z(W){f.set(W.clientX,W.clientY)}function se(W){b.set(W.clientX,W.clientY)}function B(){if(R.length===1)f.set(R[0].pageX,R[0].pageY);else{const W=.5*(R[0].pageX+R[1].pageX),re=.5*(R[0].pageY+R[1].pageY);f.set(W,re)}}function X(){if(R.length===1)b.set(R[0].pageX,R[0].pageY);else{const W=.5*(R[0].pageX+R[1].pageX),re=.5*(R[0].pageY+R[1].pageY);b.set(W,re)}}function ae(){const W=R[0].pageX-R[1].pageX,re=R[0].pageY-R[1].pageY,J=Math.sqrt(W*W+re*re);x.set(0,J)}function ce(W){if(R.length==1)p.set(W.pageX,W.pageY);else{const J=z(W),ee=.5*(W.pageX+J.x),oe=.5*(W.pageY+J.y);p.set(ee,oe)}m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const re=i.domElement;D(2*Math.PI*m.x/re.clientHeight),F(2*Math.PI*m.y/re.clientHeight),f.copy(p)}function xe(W){if(R.length===1)_.set(W.pageX,W.pageY);else{const re=z(W),J=.5*(W.pageX+re.x),ee=.5*(W.pageY+re.y);_.set(J,ee)}v.subVectors(_,b).multiplyScalar(i.panSpeed),L(v.x,v.y),b.copy(_)}function ie(W){const re=z(W),J=W.pageX-re.x,ee=W.pageY-re.y,oe=Math.sqrt(J*J+ee*ee);M.set(0,oe),w.set(0,Math.pow(M.y/x.y,i.zoomSpeed)),H(w.y),x.copy(M)}function ve(W){i.enabled!==!1&&(R.length===0&&(i.domElement.setPointerCapture(W.pointerId),i.domElement.addEventListener("pointermove",Pe),i.domElement.addEventListener("pointerup",pe)),(function(re){R.push(re)})(W),W.pointerType==="touch"?(function(re){switch(ft(re),R.length){case 1:switch(i.touches.ONE){case Bh.ROTATE:if(i.enableRotate===!1)return;B(),a=r.TOUCH_ROTATE;break;case Bh.PAN:if(i.enablePan===!1)return;X(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case Bh.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&ae(),i.enablePan&&X(),a=r.TOUCH_DOLLY_PAN;break;case Bh.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&ae(),i.enableRotate&&B(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(FT)})(W):(function(re){let J;switch(re.button){case 0:J=i.mouseButtons.LEFT;break;case 1:J=i.mouseButtons.MIDDLE;break;case 2:J=i.mouseButtons.RIGHT;break;default:J=-1}switch(J){case zh.DOLLY:if(i.enableZoom===!1)return;(function(ee){G(ee),x.set(ee.clientX,ee.clientY)})(re),a=r.DOLLY;break;case zh.ROTATE:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enablePan===!1)return;se(re),a=r.PAN}else{if(i.enableRotate===!1)return;Z(re),a=r.ROTATE}break;case zh.PAN:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enableRotate===!1)return;Z(re),a=r.ROTATE}else{if(i.enablePan===!1)return;se(re),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(FT)})(W))}function Pe(W){i.enabled!==!1&&(W.pointerType==="touch"?(function(re){switch(ft(re),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ce(re),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;xe(re),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(J){i.enableZoom&&ie(J),i.enablePan&&xe(J)})(re),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(J){i.enableZoom&&ie(J),i.enableRotate&&ce(J)})(re),i.update();break;default:a=r.NONE}})(W):(function(re){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(J){p.set(J.clientX,J.clientY),m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ee=i.domElement;D(2*Math.PI*m.x/ee.clientHeight),F(2*Math.PI*m.y/ee.clientHeight),f.copy(p),i.update()})(re);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(J){M.set(J.clientX,J.clientY),w.subVectors(M,x),w.y>0?H(C()):w.y<0&&V(C()),x.copy(M),i.update()})(re);break;case r.PAN:if(i.enablePan===!1)return;(function(J){_.set(J.clientX,J.clientY),v.subVectors(_,b).multiplyScalar(i.panSpeed),L(v.x,v.y),b.copy(_),i.update()})(re)}})(W))}function pe(W){(function(re){delete U[re.pointerId];for(let J=0;J<R.length;J++)if(R[J].pointerId==re.pointerId)return void R.splice(J,1)})(W),R.length===0&&(i.domElement.releasePointerCapture(W.pointerId),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",pe)),i.dispatchEvent(RB),a=r.NONE}function we(W){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&(W.preventDefault(),i.dispatchEvent(FT),(function(re){G(re),re.deltaY<0?V(C()):re.deltaY>0&&H(C()),i.update()})(W),i.dispatchEvent(RB))}function ze(W){i.enabled!==!1&&i.enablePan!==!1&&(function(re){let J=!1;switch(re.code){case i.keys.UP:re.ctrlKey||re.metaKey||re.shiftKey?F(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,i.keyPanSpeed),J=!0;break;case i.keys.BOTTOM:re.ctrlKey||re.metaKey||re.shiftKey?F(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,-i.keyPanSpeed),J=!0;break;case i.keys.LEFT:re.ctrlKey||re.metaKey||re.shiftKey?D(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(i.keyPanSpeed,0),J=!0;break;case i.keys.RIGHT:re.ctrlKey||re.metaKey||re.shiftKey?D(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(-i.keyPanSpeed,0),J=!0}J&&(re.preventDefault(),i.update())})(W)}function ue(W){i.enabled!==!1&&W.preventDefault()}function ft(W){let re=U[W.pointerId];re===void 0&&(re=new Wt,U[W.pointerId]=re),re.set(W.pageX,W.pageY)}function z(W){const re=W.pointerId===R[0].pointerId?R[1]:R[0];return U[re.pointerId]}i.domElement.addEventListener("contextmenu",ue),i.domElement.addEventListener("pointerdown",ve),i.domElement.addEventListener("pointercancel",pe),i.domElement.addEventListener("wheel",we,{passive:!1}),this.update()}}yt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Wt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Da.line={uniforms:XP.merge([yt.common,yt.fog,yt.line]),vertexShader:`
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- uniform float linewidth;
- uniform vec2 resolution;
- attribute vec3 instanceStart;
- attribute vec3 instanceEnd;
- attribute vec3 instanceColorStart;
- attribute vec3 instanceColorEnd;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #ifdef USE_DASH
- uniform float dashScale;
- attribute float instanceDistanceStart;
- attribute float instanceDistanceEnd;
- varying float vLineDistance;
- #endif
- void trimSegment( const in vec4 start, inout vec4 end ) {
- // trim end segment so it terminates between the camera plane and the near plane
- // conservative estimate of the near plane
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
- float nearEstimate = - 0.5 * b / a;
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
- end.xyz = mix( start.xyz, end.xyz, alpha );
- }
- void main() {
- #ifdef USE_COLOR
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
- #endif
- #ifdef USE_DASH
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
- vUv = uv;
- #endif
- float aspect = resolution.x / resolution.y;
- // camera space
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
- #ifdef WORLD_UNITS
- worldStart = start.xyz;
- worldEnd = end.xyz;
- #else
- vUv = uv;
- #endif
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
- // perhaps there is a more elegant solution -- WestLangley
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
- if ( perspective ) {
- if ( start.z < 0.0 && end.z >= 0.0 ) {
- trimSegment( start, end );
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
- trimSegment( end, start );
- }
- }
- // clip space
- vec4 clipStart = projectionMatrix * start;
- vec4 clipEnd = projectionMatrix * end;
- // ndc space
- vec3 ndcStart = clipStart.xyz / clipStart.w;
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
- // direction
- vec2 dir = ndcEnd.xy - ndcStart.xy;
- // account for clip-space aspect ratio
- dir.x *= aspect;
- dir = normalize( dir );
- #ifdef WORLD_UNITS
- // get the offset direction as perpendicular to the view vector
- vec3 worldDir = normalize( end.xyz - start.xyz );
- vec3 offset;
- if ( position.y < 0.5 ) {
- offset = normalize( cross( start.xyz, worldDir ) );
- } else {
- offset = normalize( cross( end.xyz, worldDir ) );
- }
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
- // don't extend the line if we're rendering dashes because we
- // won't be rendering the endcaps
- #ifndef USE_DASH
- // extend the line bounds to encompass endcaps
- start.xyz += - worldDir * linewidth * 0.5;
- end.xyz += worldDir * linewidth * 0.5;
- // shift the position of the quad so it hugs the forward edge of the line
- offset.xy -= dir * forwardOffset;
- offset.z += 0.5;
- #endif
- // endcaps
- if ( position.y > 1.0 || position.y < 0.0 ) {
- offset.xy += dir * 2.0 * forwardOffset;
- }
- // adjust for linewidth
- offset *= linewidth * 0.5;
- // set the world position
- worldPos = ( position.y < 0.5 ) ? start : end;
- worldPos.xyz += offset;
- // project the worldpos
- vec4 clip = projectionMatrix * worldPos;
- // shift the depth of the projected points so the line
- // segments overlap neatly
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
- clip.z = clipPose.z * clip.w;
- #else
- vec2 offset = vec2( dir.y, - dir.x );
- // undo aspect ratio adjustment
- dir.x /= aspect;
- offset.x /= aspect;
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- // endcaps
- if ( position.y < 0.0 ) {
- offset += - dir;
- } else if ( position.y > 1.0 ) {
- offset += dir;
- }
- // adjust for linewidth
- offset *= linewidth;
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
- offset /= resolution.y;
- // select end
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
- // back to clip space
- offset *= clip.w;
- clip.xy += offset;
- #endif
- gl_Position = clip;
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }
- `,fragmentShader:`
- uniform vec3 diffuse;
- uniform float opacity;
- uniform float linewidth;
- #ifdef USE_DASH
- uniform float dashOffset;
- uniform float dashSize;
- uniform float gapSize;
- #endif
- varying float vLineDistance;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
- float mua;
- float mub;
- vec3 p13 = p1 - p3;
- vec3 p43 = p4 - p3;
- vec3 p21 = p2 - p1;
- float d1343 = dot( p13, p43 );
- float d4321 = dot( p43, p21 );
- float d1321 = dot( p13, p21 );
- float d4343 = dot( p43, p43 );
- float d2121 = dot( p21, p21 );
- float denom = d2121 * d4343 - d4321 * d4321;
- float numer = d1343 * d4321 - d1321 * d4343;
- mua = numer / denom;
- mua = clamp( mua, 0.0, 1.0 );
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
- mub = clamp( mub, 0.0, 1.0 );
- return vec2( mua, mub );
- }
- void main() {
- #include <clipping_planes_fragment>
- #ifdef USE_DASH
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
- #endif
- float alpha = opacity;
- #ifdef WORLD_UNITS
- // Find the closest points on the view ray and the line segment
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
- vec3 lineDir = worldEnd - worldStart;
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
- vec3 p1 = worldStart + lineDir * params.x;
- vec3 p2 = rayEnd * params.y;
- vec3 delta = p1 - p2;
- float len = length( delta );
- float norm = len / linewidth;
- #ifndef USE_DASH
- #ifdef USE_ALPHA_TO_COVERAGE
- float dnorm = fwidth( norm );
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
- #else
- if ( norm > 0.5 ) {
- discard;
- }
- #endif
- #endif
- #else
- #ifdef USE_ALPHA_TO_COVERAGE
- // artifacts appear on some hardware if a derivative is taken within a conditional
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- float dlen = fwidth( len2 );
- if ( abs( vUv.y ) > 1.0 ) {
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
- }
- #else
- if ( abs( vUv.y ) > 1.0 ) {
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- if ( len2 > 1.0 ) discard;
- }
- #endif
- #endif
- vec4 diffuseColor = vec4( diffuse, alpha );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }
- `};class hW extends Xu{constructor(e){super({type:"LineMaterial",uniforms:XP.clone(Da.line.uniforms),vertexShader:Da.line.vertexShader,fragmentShader:Da.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const DB=new Vs,bb=new Ae;class pW extends Xbe{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Di([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Di([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new _R(n,6,1);return this.setAttribute("instanceStart",new Cu(i,3,0)),this.setAttribute("instanceEnd",new Cu(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new _R(n,6,1);return this.setAttribute("instanceColorStart",new Cu(i,3,0)),this.setAttribute("instanceColorEnd",new Cu(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new Bbe(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Vs);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),DB.setFromBufferAttribute(n),this.boundingBox.union(DB))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new $o),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)bb.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(bb)),bb.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(bb));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const OB=new Ae,kB=new Ae,Lr=new $n,Ir=new $n,Po=new $n,zT=new Ae,BT=new Qn,Ur=new Kbe,LB=new Ae,_b=new Vs,Sb=new $o,Do=new $n;let Oo,qd;function IB(t,e,n){return Do.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Do.multiplyScalar(1/Do.w),Do.x=qd/n.width,Do.y=qd/n.height,Do.applyMatrix4(t.projectionMatrixInverse),Do.multiplyScalar(1/Do.w),Math.abs(Math.max(Do.x,Do.y))}class d_e extends go{constructor(e=new pW,n=new hW({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)OB.fromBufferAttribute(n,s),kB.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+OB.distanceTo(kB);const a=new _R(r,2,1);return e.setAttribute("instanceDistanceStart",new Cu(a,1,0)),e.setAttribute("instanceDistanceEnd",new Cu(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Oo=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,d;qd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),Sb.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*qd:c=IB(r,Math.max(r.near,Sb.distanceToPoint(Oo.origin)),l.resolution),Sb.radius+=c,Oo.intersectsSphere(Sb)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),_b.copy(o.boundingBox).applyMatrix4(s),i?d=.5*qd:d=IB(r,Math.max(r.near,_b.distanceToPoint(Oo.origin)),l.resolution),_b.expandByScalar(d),Oo.intersectsBox(_b)!==!1&&(i?(function(f,p){const m=f.matrixWorld,b=f.geometry,_=b.attributes.instanceStart,v=b.attributes.instanceEnd;for(let x=0,M=Math.min(b.instanceCount,_.count);x<M;x++){Ur.start.fromBufferAttribute(_,x),Ur.end.fromBufferAttribute(v,x),Ur.applyMatrix4(m);const w=new Ae,E=new Ae;Oo.distanceSqToSegment(Ur.start,Ur.end,E,w),E.distanceTo(w)<.5*qd&&p.push({point:E,pointOnLine:w,distance:Oo.origin.distanceTo(E),object:f,face:null,faceIndex:x,uv:null,uv1:null})}})(this,n):(function(f,p,m){const b=p.projectionMatrix,_=f.material.resolution,v=f.matrixWorld,x=f.geometry,M=x.attributes.instanceStart,w=x.attributes.instanceEnd,E=Math.min(x.instanceCount,M.count),T=-p.near;Oo.at(1,Po),Po.w=1,Po.applyMatrix4(p.matrixWorldInverse),Po.applyMatrix4(b),Po.multiplyScalar(1/Po.w),Po.x*=_.x/2,Po.y*=_.y/2,Po.z=0,zT.copy(Po),BT.multiplyMatrices(p.matrixWorldInverse,v);for(let P=0,R=E;P<R;P++){if(Lr.fromBufferAttribute(M,P),Ir.fromBufferAttribute(w,P),Lr.w=1,Ir.w=1,Lr.applyMatrix4(BT),Ir.applyMatrix4(BT),Lr.z>T&&Ir.z>T)continue;if(Lr.z>T){const I=Lr.z-Ir.z,q=(Lr.z-T)/I;Lr.lerp(Ir,q)}else if(Ir.z>T){const I=Ir.z-Lr.z,q=(Ir.z-T)/I;Ir.lerp(Lr,q)}Lr.applyMatrix4(b),Ir.applyMatrix4(b),Lr.multiplyScalar(1/Lr.w),Ir.multiplyScalar(1/Ir.w),Lr.x*=_.x/2,Lr.y*=_.y/2,Ir.x*=_.x/2,Ir.y*=_.y/2,Ur.start.copy(Lr),Ur.start.z=0,Ur.end.copy(Ir),Ur.end.z=0;const U=Ur.closestPointToPointParameter(zT,!0);Ur.at(U,LB);const C=W9.lerp(Lr.z,Ir.z,U),D=C>=-1&&C<=1,F=zT.distanceTo(LB)<.5*qd;if(D&&F){Ur.start.fromBufferAttribute(M,P),Ur.end.fromBufferAttribute(w,P),Ur.start.applyMatrix4(v),Ur.end.applyMatrix4(v);const I=new Ae,q=new Ae;Oo.distanceSqToSegment(Ur.start,Ur.end,q,I),m.push({point:q,pointOnLine:I,distance:Oo.origin.distanceTo(q),object:f,face:null,faceIndex:P,uv:null,uv1:null})}}})(this,r,n)))}}class f_e extends QS{constructor(e,n,i,r,a=4473924,s=8947848){a=new Ft(a),s=new Ft(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let d=0;for(let p=-1*(e=o*n/2);p<=e;p+=n){l.push(p,0,-1*i,p,0,i);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}for(let p=-1*i;p<=i;p+=r){l.push(-1*e,0,p,e,0,p);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}const f=new ra;f.setAttribute("position",new Di(l,3)),f.setAttribute("color",new Di(c,3)),super(f,new Rx({vertexColors:!0,toneMapped:!1}))}}function h_e(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new ra,d=[];return d.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Di(d,3)),c})(t,e,n),a=new QS(r,new Vbe({color:new Ft(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var u0=function(){var t=0,e=document.createElement("div");function n(d){return e.appendChild(d.dom),d}function i(d){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===d?"block":"none";t=d}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(d){d.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new u0.Panel("FPS","#0ff","#002")),l=n(new u0.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new u0.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var d=(performance||Date).now();if(l.update(d-r,200),d>=a+1e3&&(o.update(1e3*s/(d-a),100),a=d,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return d},update:function(){r=this.end()},domElement:e,setMode:i}};u0.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,d=2*s,f=3*s,p=15*s,m=74*s,b=30*s,_=document.createElement("canvas");_.width=o,_.height=l,_.style.cssText="width:80px;height:48px";var v=_.getContext("2d");return v.font="bold "+9*s+"px Helvetica,Arial,sans-serif",v.textBaseline="top",v.fillStyle=n,v.fillRect(0,0,o,l),v.fillStyle=e,v.fillText(t,c,d),v.fillRect(f,p,m,b),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f,p,m,b),{dom:_,update:function(x,M){i=Math.min(i,x),r=Math.max(r,x),v.fillStyle=n,v.globalAlpha=1,v.fillRect(0,0,o,p),v.fillStyle=e,v.fillText(a(x)+" "+t+" ("+a(i)+"-"+a(r)+")",c,d),v.drawImage(_,f+s,p,m-s,b,f,p,m-s,b),v.fillRect(f+m-s,p,s,b),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f+m-s,p,s,a((1-x/M)*b))}}};var p_e=u0;class UB{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new G_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new G_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class m_e extends ra{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new Wt,l=[],c=[],d=[],f=[];function p(m){const[b,_,v]=(function(x){const M=e[x],w=new Ae,E=new Ae,T=new Ae,P=new Ae;w.copy(M).sub(e[x-1]||M).normalize().add((e[x+1]||M).clone().sub(M).normalize()).normalize();let R=Number.MAX_VALUE;const U=Math.abs(w.x),C=Math.abs(w.y),D=Math.abs(w.z);return U<=R&&(R=U,E.set(1,0,0)),C<=R&&(R=C,E.set(0,1,0)),D<=R&&E.set(0,0,1),P.crossVectors(w,E).normalize(),E.crossVectors(w,P),T.crossVectors(w,E),[M,E,T]})(m);for(let x=0;x<=r;x++){const M=x/r*Math.PI*2,w=Math.sin(M),E=-Math.cos(M);s.x=E*_.x+w*v.x,s.y=E*_.y+w*v.y,s.z=E*_.z+w*v.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=b.x+n*s.x*.5,a.y=b.y+n*s.y*.5,a.z=b.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)p(m);p(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let b=0;b<=r;b++)o.x=m/e.length,o.y=b/r,d.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let b=1;b<=r;b++){const _=(r+1)*(m-1)+(b-1),v=(r+1)*m+(b-1),x=(r+1)*m+b,M=(r+1)*(m-1)+b;f.push(_,v,M),f.push(v,x,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Di(l,3)),this.setAttribute("normal",new Di(c,3)),this.setAttribute("uv",new Di(d,2))}}class d0{static get initial(){const e=new d0;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const HT={h:0,s:0,l:0};class Np{constructor(e){var n,i,r,a,s,o,l,c,d;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=d0.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=Np.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Ft(14737632),this._travelColor=new Ft(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new W_(this.minLayerThreshold),this.scene=new Pbe,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Ft(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(d=e.devMode)!==null&&d!==void 0?d:this.devMode,this.stats=this.devMode?new p_e:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Ft(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Ft(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Ft(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,b]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Ft(b)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+qS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new bR({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new bR({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new is(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,p=.8*f;this.scene.fog=new ZP(this._backgroundColor,p,f),this.resize(),this.controls=new u_e(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Ft(i)}else this._extrusionColor=new Ft(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?Np.defaultExtrusionColor:this._extrusionColor instanceof Ft?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:Np.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Ft(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Ft(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Ft(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Ft(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new Ybe(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new qbe(13421772,.3*Math.PI),n=new Wbe(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new Qg;return n.name=e,n.quaternion.setFromEuler(new Cx(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=d0.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return jT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const d=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:d.height};for(const p of d.commands)if(p.gcode!="g20"){if(p.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=p;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(p.gcode)>-1){const m=p,b={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const _=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(p.gcode)>-1;(b.x!=this.state.x||b.y!=this.state.y||b.z!=this.state.z)&&(_&&this.renderExtrusion||!_&&this.renderTravel)&&(p.gcode=="g2"||p.gcode=="g3"||p.gcode=="g02"||p.gcode=="g03"?this.addArcSegment(f,this.state,b,_,p.gcode=="g2"||p.gcode=="g02"):this.addLineSegment(f,this.state,b,_))}this.state.x=b.x,this.state.y=b.y,this.state.z=b.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(HT),a=new Ft().setHSL(HT.h,HT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new f_e(this.buildVolume.x,10,this.buildVolume.y,10));const e=h_e(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new W_(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=d0.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,d=i.x,f=i.y,p=i.z;let m=i.r,b=i.i,_=i.j;if(m){const H=d-o,V=f-l,G=Math.sqrt(Math.pow(H/2,2)+Math.pow(V/2,2));m=Math.max(m,G);const K=Math.pow(H,2)+Math.pow(V,2),Z=Math.pow(m,2)-K/4;let se=Math.sqrt(Z/K);(a&&m<0||!a&&m>0)&&(se=-se),b=H/2+V*se,_=V/2-H*se}const v=o==d&&l==f,x=o+b,M=l+_,w=Math.sqrt(b*b+_*_),E=Math.atan2(-_,-b),T=Math.atan2(f-M,d-x);let P;v?P=2*Math.PI:(P=a?E-T:T-E,P<0&&(P+=2*Math.PI));let R=w*P/1.8;this.inches&&(R*=25),R<1&&(R=1);let U=P/R;U*=a?-1:1;const C=[];C.push({x:o,y:l,z:c});const D=(c-p)/R;let F=o,I=l,q=c,L=E;for(let H=0;H<R-1;H++)L+=U,F=x+w*Math.cos(L),I=M+w*Math.sin(L),q+=D,C.push({x:F,y:I,z:q});C.push({x:i.x,y:i.y,z:i.z});for(let H=0;H<C.length-1;H++)s.push(C[H].x,C[H].y,C[H].z,C[H+1].x,C[H+1].y,C[H+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new ra;r.setAttribute("position",new Di(e,3)),this.disposables.push(r);const a=new Rx({color:n});this.disposables.push(a);const s=new QS(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),d=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(d)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new m_e(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new pW;this.disposables.push(r);const a=new hW({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new d_e(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>jT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new Hbe({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new Fbe(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return jT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),d=c.lastIndexOf(`
- `),f=c.slice(0,d);this.parser.parseGCode(s+f),s=c.slice(d)}while(!a.done);var l;console.debug("read from stream",o)}))}initGui(){typeof this.devMode=="boolean"&&this.devMode===!0?this.devGui=new UB(this):typeof this.devMode=="object"&&(this.devGui=new UB(this,this.devMode))}initStats(){var e;this.stats&&(typeof this.devMode=="object"&&(this.statsContainer=this.devMode.statsContainer),((e=this.statsContainer)!==null&&e!==void 0?e:document.body).appendChild(this.stats.dom),this.stats.dom.classList.add("stats"),this.initGui())}}Np.defaultExtrusionColor=new Ft("hotpink");const g_e=function(t){return new Np(t)};function x_e({gcodeUrl:t,buildVolume:e={x:256,y:256,z:256},className:n=""}){const i=A.useRef(null),r=A.useRef(null),[a,s]=A.useState(!0),[o,l]=A.useState(null),[c,d]=A.useState(!1),[f,p]=A.useState(0),[m,b]=A.useState(0);A.useEffect(()=>{if(!i.current)return;const x=i.current,M=g_e({canvas:x,buildVolume:e,backgroundColor:1710618,travelColor:4473924,extrusionColor:44610,topLayerColor:65370,lastSegmentColor:16777215,lineWidth:2,renderTravel:!1,renderExtrusion:!0});r.current=M,s(!0),l(null),d(!1),fetch(t).then(async E=>{if(!E.ok)throw E.status===404&&(await E.json().catch(()=>({}))).detail?.includes("sliced")?(d(!0),new Error("not_sliced")):new Error("Failed to load G-code");return E.text()}).then(E=>{M.processGCode(E);const T=M.layers?.length||0;b(T),p(T),M.render(),s(!1)}).catch(E=>{l(E.message),s(!1)});const w=()=>{if(x.parentElement){const E=x.parentElement.getBoundingClientRect();x.width=E.width,x.height=E.height,M.resize()}};return w(),window.addEventListener("resize",w),()=>{window.removeEventListener("resize",w),M.dispose()}},[t,e]);const _=x=>{if(!r.current)return;const M=Math.max(1,Math.min(x,m));p(M),r.current.render()},v=x=>{_(parseInt(x.target.value,10))};return g.jsxs("div",{className:`relative flex flex-col h-full ${n}`,children:[g.jsxs("div",{className:"flex-1 relative bg-bambu-dark rounded-lg overflow-hidden",children:[g.jsx("canvas",{ref:i,className:"w-full h-full"}),a&&g.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:g.jsxs("div",{className:"text-center",children:[g.jsx(Yt,{className:"w-8 h-8 animate-spin text-bambu-green mx-auto mb-2"}),g.jsx("p",{className:"text-bambu-gray text-sm",children:"Loading G-code..."})]})}),c&&g.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:g.jsxs("div",{className:"text-center max-w-sm px-4",children:[g.jsx(Jae,{className:"w-12 h-12 text-bambu-gray mx-auto mb-3"}),g.jsx("p",{className:"text-white font-medium mb-2",children:"G-code not available"}),g.jsx("p",{className:"text-bambu-gray text-sm",children:"This file hasn't been sliced yet. G-code preview is only available after slicing the model in Bambu Studio or Orca Slicer."})]})}),o&&!c&&g.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:g.jsx("div",{className:"text-center text-red-400",children:g.jsx("p",{className:"text-sm",children:o})})})]}),!a&&!o&&!c&&m>0&&g.jsx("div",{className:"mt-4 px-2",children:g.jsxs("div",{className:"flex items-center gap-3",children:[g.jsx(jG,{className:"w-4 h-4 text-bambu-gray flex-shrink-0"}),g.jsx("button",{onClick:()=>_(f-1),disabled:f<=1,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:g.jsx(_f,{className:"w-4 h-4"})}),g.jsx("input",{type:"range",min:1,max:m,value:f,onChange:v,className:"flex-1 h-2 bg-bambu-dark-tertiary rounded-lg appearance-none cursor-pointer accent-bambu-green"}),g.jsx("button",{onClick:()=>_(f+1),disabled:f>=m,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:g.jsx(zf,{className:"w-4 h-4"})}),g.jsxs("span",{className:"text-sm text-bambu-gray min-w-[80px] text-right",children:[f," / ",m]})]})})]})}function v_e({archiveId:t,title:e,onClose:n}){const[i,r]=A.useState(null),[a,s]=A.useState(null),[o,l]=A.useState(!0);A.useEffect(()=>{const d=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",d),()=>window.removeEventListener("keydown",d)},[n]),A.useEffect(()=>{Ze.getArchiveCapabilities(t).then(d=>{s(d),d.has_model?r("3d"):d.has_gcode&&r("gcode"),l(!1)}).catch(()=>{s({has_model:!0,has_gcode:!1,build_volume:{x:256,y:256,z:256}}),r("3d"),l(!1)})},[t]);const c=()=>{const d=e||"model",f=`${window.location.origin}${Ze.getArchiveForSlicer(t,d)}`;window.location.href=`bambustudioopen://${encodeURIComponent(f)}`};return g.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",onClick:n,children:g.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-4xl h-[80vh] flex flex-col",onClick:d=>d.stopPropagation(),children:[g.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[g.jsx("h2",{className:"text-lg font-semibold text-white truncate flex-1 mr-4",children:e}),g.jsxs("div",{className:"flex items-center gap-2",children:[g.jsxs(ot,{variant:"secondary",size:"sm",onClick:c,children:[g.jsx(cc,{className:"w-4 h-4"}),"Open in Slicer"]}),g.jsx(ot,{variant:"ghost",size:"sm",onClick:n,children:g.jsx(Nn,{className:"w-5 h-5"})})]})]}),a&&g.jsxs("div",{className:"flex border-b border-bambu-dark-tertiary",children:[g.jsxs("button",{onClick:()=>a.has_model&&r("3d"),disabled:!a.has_model,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="3d"?"text-bambu-green border-b-2 border-bambu-green":a.has_model?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[g.jsx(P0,{className:"w-4 h-4"}),"3D Model",!a.has_model&&g.jsx("span",{className:"text-xs",children:"(not available)"})]}),g.jsxs("button",{onClick:()=>a.has_gcode&&r("gcode"),disabled:!a.has_gcode,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="gcode"?"text-bambu-green border-b-2 border-bambu-green":a.has_gcode?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[g.jsx(Uae,{className:"w-4 h-4"}),"G-code Preview",!a.has_gcode&&g.jsx("span",{className:"text-xs",children:"(not sliced)"})]})]}),g.jsx("div",{className:"flex-1 overflow-hidden p-4",children:o?g.jsx("div",{className:"w-full h-full flex items-center justify-center",children:g.jsx(Yt,{className:"w-8 h-8 animate-spin text-bambu-green"})}):i==="3d"&&a?g.jsx(hme,{url:Ze.getArchiveDownload(t),buildVolume:a.build_volume,className:"w-full h-full"}):i==="gcode"&&a?g.jsx(x_e,{gcodeUrl:Ze.getArchiveGcode(t),buildVolume:a.build_volume,className:"w-full h-full"}):g.jsx("div",{className:"w-full h-full flex items-center justify-center text-bambu-gray",children:"No preview available for this file"})})]})})}function y_e({archiveId:t,archiveName:e,onClose:n,onSuccess:i}){const[r,a]=A.useState(null);A.useEffect(()=>{const d=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",d),()=>window.removeEventListener("keydown",d)},[n]);const{data:s,isLoading:o}=Bt({queryKey:["printers"],queryFn:Ze.getPrinters}),l=Ut({mutationFn:()=>{if(!r)throw new Error("No printer selected");return Ze.reprintArchive(t,r)},onSuccess:()=>{i(),n()}}),c=s?.filter(d=>d.is_active)||[];return g.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",children:g.jsx(un,{className:"w-full max-w-md",children:g.jsxs(xn,{children:[g.jsxs("div",{className:"flex items-center justify-between mb-4",children:[g.jsx("h2",{className:"text-lg font-semibold text-white",children:"Re-print"}),g.jsx(ot,{variant:"ghost",size:"sm",onClick:n,children:g.jsx(Nn,{className:"w-5 h-5"})})]}),g.jsxs("p",{className:"text-sm text-bambu-gray mb-4",children:["Send ",g.jsx("span",{className:"text-white",children:e})," to a printer"]}),o?g.jsx("div",{className:"flex justify-center py-8",children:g.jsx(Yt,{className:"w-6 h-6 text-bambu-green animate-spin"})}):c.length===0?g.jsx("div",{className:"text-center py-8 text-bambu-gray",children:"No active printers available"}):g.jsx("div",{className:"space-y-2 mb-6",children:c.map(d=>g.jsxs("button",{onClick:()=>a(d.id),className:`w-full flex items-center gap-3 p-3 rounded-lg border transition-colors ${r===d.id?"border-bambu-green bg-bambu-green/10":"border-bambu-dark-tertiary bg-bambu-dark hover:border-bambu-gray"}`,children:[g.jsx("div",{className:`p-2 rounded-lg ${r===d.id?"bg-bambu-green/20":"bg-bambu-dark-tertiary"}`,children:g.jsx(dc,{className:`w-5 h-5 ${r===d.id?"text-bambu-green":"text-bambu-gray"}`})}),g.jsxs("div",{className:"text-left",children:[g.jsx("p",{className:"text-white font-medium",children:d.name}),g.jsxs("p",{className:"text-xs text-bambu-gray",children:[d.model||"Unknown model"," • ",d.ip_address]})]})]},d.id))}),l.isError&&g.jsx("div",{className:"mb-4 p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:l.error.message||"Failed to start print"}),g.jsxs("div",{className:"flex gap-3",children:[g.jsx(ot,{variant:"secondary",onClick:n,className:"flex-1",children:"Cancel"}),g.jsx(ot,{onClick:()=>l.mutate(),disabled:!r||l.isPending,className:"flex-1",children:l.isPending?g.jsxs(g.Fragment,{children:[g.jsx(Yt,{className:"w-4 h-4 animate-spin"}),"Sending..."]}):g.jsxs(g.Fragment,{children:[g.jsx(dc,{className:"w-4 h-4"}),"Print"]})})]})]})})})}function b_e({onClose:t,initialFiles:e}){const n=di(),{showToast:i}=wo(),r=A.useRef(null),[a,s]=A.useState(()=>e?.filter(R=>R.name.endsWith(".3mf")).map(R=>({file:R,status:"pending"}))||[]),[o,l]=A.useState(!1),[c,d]=A.useState(),[f,p]=A.useState(null);A.useEffect(()=>{const R=U=>{U.key==="Escape"&&t()};return window.addEventListener("keydown",R),()=>window.removeEventListener("keydown",R)},[t]);const{data:m}=Bt({queryKey:["printers"],queryFn:Ze.getPrinters}),b=Ut({mutationFn:R=>Ze.uploadArchivesBulk(R,c),onSuccess:R=>{p(R),n.invalidateQueries({queryKey:["archives"]}),n.invalidateQueries({queryKey:["archiveStats"]}),s(U=>U.map(C=>{const D=R.results.find(I=>I.filename===C.file.name),F=R.errors.find(I=>I.filename===C.file.name);return D?{...C,status:"success",archiveId:D.id}:F?{...C,status:"error",error:F.error}:C})),R.failed===0?i(`${R.uploaded} file${R.uploaded!==1?"s":""} uploaded`):R.uploaded===0?i(`Failed to upload ${R.failed} file${R.failed!==1?"s":""}`,"error"):i(`${R.uploaded} uploaded, ${R.failed} 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TW(t,e,n,i){for(let r in e)if(!(r in t))throw new RangeError(`Unsupported attribute ${r} for ${n} of type ${r}`);for(let r in t){let a=t[r];a.validate&&a.validate(e[r])}}function CW(t,e){let n=Object.create(null);if(e)for(let i in e)n[i]=new q_e(t,i,e[i]);return n}let BB=class NW{constructor(e,n,i){this.name=e,this.schema=n,this.spec=i,this.markSet=null,this.groups=i.group?i.group.split(" "):[],this.attrs=CW(e,i.attrs),this.defaultAttrs=EW(this.attrs),this.contentMatch=null,this.inlineContent=null,this.isBlock=!(i.inline||e=="text"),this.isText=e=="text"}get isInline(){return!this.isBlock}get isTextblock(){return this.isBlock&&this.inlineContent}get isLeaf(){return this.contentMatch==Cf.empty}get isAtom(){return this.isLeaf||!!this.spec.atom}isInGroup(e){return this.groups.indexOf(e)>-1}get whitespace(){return this.spec.whitespace||(this.spec.code?"pre":"normal")}hasRequiredAttrs(){for(let e in this.attrs)if(this.attrs[e].isRequired)return!0;return!1}compatibleContent(e){return this==e||this.contentMatch.compatible(e.contentMatch)}computeAttrs(e){return!e&&this.defaultAttrs?this.defaultAttrs:AW(this.attrs,e)}create(e=null,n,i){if(this.isText)throw new Error("NodeType.create can't construct text nodes");return new Uu(this,this.computeAttrs(e),dt.from(n),Xn.setFrom(i))}createChecked(e=null,n,i){return n=dt.from(n),this.checkContent(n),new Uu(this,this.computeAttrs(e),n,Xn.setFrom(i))}createAndFill(e=null,n,i){if(e=this.computeAttrs(e),n=dt.from(n),n.size){let s=this.contentMatch.fillBefore(n);if(!s)return null;n=s.append(n)}let r=this.contentMatch.matchFragment(n),a=r&&r.fillBefore(dt.empty,!0);return a?new Uu(this,e,n.append(a),Xn.setFrom(i)):null}validContent(e){let n=this.contentMatch.matchFragment(e);if(!n||!n.validEnd)return!1;for(let i=0;i<e.childCount;i++)if(!this.allowsMarks(e.child(i).marks))return!1;return!0}checkContent(e){if(!this.validContent(e))throw new RangeError(`Invalid content for node ${this.name}: 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PW={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},Y_e={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},DW={ol:!0,ul:!0},X0=1,TR=2,p0=4;function VB(t,e,n){return e!=null?(e?X0:0)|(e==="full"?TR:0):t&&t.whitespace=="pre"?X0|TR:n&~p0}class Mb{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=Xn.none,this.match=a||(s&p0?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(dt.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&X0)){let 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r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=Xn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):WB(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=VB(e,a,s.options);s.options&p0&&s.content.length==0&&(o|=p0);let l=Xn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):WB(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new Mb(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=X0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let d=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!d||d.name!=c&&!d.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function Z_e(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&DW.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function Q_e(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function GB(t){let e={};for(let n in t)e[n]=t[n];return e}function WB(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:d}=o.edge(l);if(c==e||a.indexOf(d)<0&&s(d))return!0}};if(s(r.contentMatch))return!0}}class Vf{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=$T(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],d=this.serializeMark(c,s.isInline,n);d&&(a.push([c,r]),r.appendChild(d.dom),r=d.contentDOM||d.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=f_($T(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&f_($T(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return f_(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new Vf(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=qB(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return qB(e.marks)}}function qB(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function $T(t){return t.document||window.document}const XB=new WeakMap;function J_e(t){let e=XB.get(t);return e===void 0&&XB.set(t,e=e1e(t)),e}function e1e(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function f_(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=J_e(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],d=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){d=2;for(let f in c)if(c[f]!=null){let p=f.indexOf(" ");p>0?l.setAttributeNS(f.slice(0,p),f.slice(p+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=d;f<e.length;f++){let p=e[f];if(p===0){if(f<e.length-1||f>d)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:m,contentDOM:b}=f_(t,p,n,i);if(l.appendChild(m),b){if(o)throw new RangeError("Multiple content holes");o=b}}}return{dom:l,contentDOM:o}}const OW=65535,kW=Math.pow(2,16);function t1e(t,e){return t+e*kW}function KB(t){return t&OW}function n1e(t){return(t-(t&OW))/kW}const LW=1,IW=2,h_=4,UW=8;class CR{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&UW)>0}get deletedBefore(){return(this.delInfo&(LW|h_))>0}get deletedAfter(){return(this.delInfo&(IW|h_))>0}get deletedAcross(){return(this.delInfo&h_)>0}}class rs{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&rs.empty)return rs.empty}recover(e){let n=0,i=KB(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+n1e(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],d=this.ranges[o+s],f=l+c;if(e<=f){let p=c?e==l?-1:e==f?1:n:n,m=l+r+(p<0?0:d);if(i)return m;let b=e==(n<0?l:f)?null:t1e(o/3,e-l),_=e==l?IW:e==f?LW:h_;return(n<0?e!=l:e!=f)&&(_|=UW),new CR(m,_,b)}r+=d-c}return i?e+r:new CR(e+r,0,null)}touches(e,n){let i=0,r=KB(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],d=l+c;if(e<=d&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],d=this.ranges[r+i];e(o,o+c,l,l+d),a+=d-c}}invert(){return new rs(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?rs.empty:new rs(e<0?[0,-e,0]:[0,0,e])}}rs.empty=new rs([]);class K0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new K0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new K0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new CR(e,r,null)}}const GT=Object.create(null);let aa=class{getMap(){return rs.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=GT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in GT)throw new RangeError("Duplicate use of step JSON ID "+e);return GT[e]=n,n.prototype.jsonID=e,n}};class Vi{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new Vi(e,null)}static fail(e){return new Vi(null,e)}static fromReplace(e,n,i,r){try{return Vi.ok(e.replace(n,i,r))}catch(a){if(a instanceof X_)return Vi.fail(a.message);throw a}}}function eD(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(eD(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return dt.fromArray(i)}class Nu extends aa{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new Mt(eD(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return Vi.fromReplace(e,this.from,this.to,a)}invert(){return new xo(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new Nu(n.pos,i.pos,this.mark)}merge(e){return e instanceof Nu&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new Nu(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new Nu(n.from,n.to,e.markFromJSON(n.mark))}}aa.jsonID("addMark",Nu);class xo extends aa{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new Mt(eD(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return Vi.fromReplace(e,this.from,this.to,i)}invert(){return new Nu(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new xo(n.pos,i.pos,this.mark)}merge(e){return e instanceof xo&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new xo(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new xo(n.from,n.to,e.markFromJSON(n.mark))}}aa.jsonID("removeMark",xo);class Ru extends aa{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return Vi.fromReplace(e,this.pos,this.pos+1,new Mt(dt.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new Ru(this.pos,n.marks[r]);return new Ru(this.pos,this.mark)}}return new Nf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Ru(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new Ru(n.pos,e.markFromJSON(n.mark))}}aa.jsonID("addNodeMark",Ru);class Nf extends aa{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return Vi.fromReplace(e,this.pos,this.pos+1,new Mt(dt.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new Ru(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Nf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new Nf(n.pos,e.markFromJSON(n.mark))}}aa.jsonID("removeNodeMark",Nf);class Mr extends aa{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&NR(e,this.from,this.to)?Vi.fail("Structure replace would overwrite content"):Vi.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new rs([this.from,this.to-this.from,this.slice.size])}invert(e){return new Mr(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new Mr(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof Mr)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?Mt.empty:new Mt(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new Mr(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?Mt.empty:new Mt(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new Mr(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new Mr(n.from,n.to,Mt.fromJSON(e,n.slice),!!n.structure)}}aa.jsonID("replace",Mr);class Ar extends aa{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(NR(e,this.from,this.gapFrom)||NR(e,this.gapTo,this.to)))return Vi.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return Vi.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?Vi.fromReplace(e,this.from,this.to,i):Vi.fail("Content does not fit in gap")}getMap(){return new rs([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Ar(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Ar(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Ar(n.from,n.to,n.gapFrom,n.gapTo,Mt.fromJSON(e,n.slice),n.insert,!!n.structure)}}aa.jsonID("replaceAround",Ar);function NR(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function i1e(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,d)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&d.type.allowsMarkType(i.type)){let p=Math.max(c,e),m=Math.min(c+l.nodeSize,n),b=i.addToSet(f);for(let _=0;_<f.length;_++)f[_].isInSet(b)||(s&&s.to==p&&s.mark.eq(f[_])?s.to=m:r.push(s=new xo(p,m,f[_])));o&&o.to==p?o.to=m:a.push(o=new Nu(p,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function r1e(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i 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l=i.fillBefore(dt.empty,!0);t.replace(o,o,new Mt(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function a1e(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function xm(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!a1e(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function s1e(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,d=dt.empty,f=0;for(let b=a,_=!1;b>n;b--)_||i.index(b)>0?(_=!0,d=dt.from(i.node(b).copy(d)),f++):l--;let p=dt.empty,m=0;for(let b=a,_=!1;b>n;b--)_||r.after(b+1)<r.end(b)?(_=!0,p=dt.from(r.node(b).copy(p)),m++):c++;t.step(new Ar(l,c,s,o,new Mt(d.append(p),f,m),d.size-f,!0))}function nD(t,e,n=null,i=t){let r=o1e(t,e),a=r&&l1e(i,e);return 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a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function BW(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),d=!1;if(a==1)d=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);d=f&&c.canReplaceWith(l,l,f[0])}if(d)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function tw(t,e,n=e,i=Mt.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return HW(r,a,i)?new Mr(e,n,i):new x1e(r,a,i).fit()}function HW(t,e,n){return!n.openStart&&!n.openEnd&&t.start()==e.start()&&t.parent.canReplace(t.index(),e.index(),n.content)}class x1e{constructor(e,n,i){this.$from=e,this.$to=n,this.unplaced=i,this.frontier=[],this.placed=dt.empty;for(let r=0;r<=e.depth;r++){let a=e.node(r);this.frontier.push({type:a.type,match:a.contentMatchAt(e.indexAfter(r))})}for(let r=e.depth;r>0;r--)this.placed=dt.from(e.node(r).copy(this.placed))}get depth(){return this.frontier.length-1}fit(){for(;this.unplaced.size;){let c=this.findFittable();c?this.placeNodes(c):this.openMore()||this.dropNode()}let e=this.mustMoveInline(),n=this.placed.size-this.depth-this.$from.depth,i=this.$from,r=this.close(e<0?this.$to:i.doc.resolve(e));if(!r)return null;let a=this.placed,s=i.depth,o=r.depth;for(;s&&o&&a.childCount==1;)a=a.firstChild.content,s--,o--;let l=new Mt(a,s,o);return e>-1?new Ar(i.pos,e,this.$to.pos,this.$to.end(),l,n):l.size||i.pos!=this.$to.pos?new Mr(i.pos,r.pos,l):null}findFittable(){let e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=WT(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],d,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(dt.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(d=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:d};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=WT(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new 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b=c==o.childCount;b||(m=-1),this.placed=e0(this.placed,n,dt.from(d)),this.frontier[n].match=f,b&&m<0&&i&&i.type==this.frontier[this.depth].type&&this.frontier.length>1&&this.closeFrontierNode();for(let _=0,v=o;_<m;_++){let x=v.lastChild;this.frontier.push({type:x.type,match:x.contentMatchAt(x.childCount)}),v=x.content}this.unplaced=b?e==0?Mt.empty:new Mt(Jg(s.content,e-1,1),e-1,m<0?s.openEnd:e-1):new Mt(Jg(s.content,e,c),s.openStart,s.openEnd)}mustMoveInline(){if(!this.$to.parent.isTextblock)return-1;let e=this.frontier[this.depth],n;if(!e.type.isTextblock||!qT(this.$to,this.$to.depth,e.type,e.match,!1)||this.$to.depth==this.depth&&(n=this.findCloseLevel(this.$to))&&n.depth==this.depth)return-1;let{depth:i}=this.$to,r=this.$to.after(i);for(;i>1&&r==this.$to.end(--i);)++r;return r}findCloseLevel(e){e:for(let n=Math.min(this.depth,e.depth);n>=0;n--){let{match:i,type:r}=this.frontier[n],a=n<e.depth&&e.end(n+1)==e.pos+(e.depth-(n+1)),s=qT(e,n,r,i,a);if(s){for(let o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],d=qT(e,o,c,l,!0);if(!d||d.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=e0(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=e0(this.placed,this.depth,dt.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(dt.empty,!0);n.childCount&&(this.placed=e0(this.placed,this.frontier.length,n))}}function Jg(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(Jg(t.firstChild.content,e-1,n)))}function e0(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(e0(t.lastChild.content,e-1,n)))}function WT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function VW(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,VW(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(dt.empty,!0)))),t.copy(i)}function qT(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!v1e(n,a.content,s)?o:null}function v1e(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function y1e(t){return t.spec.defining||t.spec.definingForContent}function b1e(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(HW(r,a,i))return t.step(new Mr(e,n,i));let s=GW(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let p=r.depth,m=r.pos-1;p>0;p--,m--){let b=r.node(p).type.spec;if(b.defining||b.definingAsContext||b.isolating)break;s.indexOf(p)>-1?o=p:r.before(p)==m&&s.splice(1,0,-p)}let l=s.indexOf(o),c=[],d=i.openStart;for(let p=i.content,m=0;;m++){let b=p.firstChild;if(c.push(b),m==i.openStart)break;p=b.content}for(let p=d-1;p>=0;p--){let m=c[p],b=y1e(m.type);if(b&&!m.sameMarkup(r.node(Math.abs(o)-1)))d=p;else if(b||!m.type.isTextblock)break}for(let p=i.openStart;p>=0;p--){let m=(p+d+1)%(i.openStart+1),b=c[m];if(b)for(let _=0;_<s.length;_++){let v=s[(_+l)%s.length],x=!0;v<0&&(x=!1,v=-v);let M=r.node(v-1),w=r.index(v-1);if(M.canReplaceWith(w,w,b.type,b.marks))return t.replace(r.before(v),x?a.after(v):n,new Mt($W(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let p=s.length-1;p>=0&&(t.replace(e,n,i),!(t.steps.length>f));p--){let m=s[p];m<0||(e=r.before(m),n=a.after(m))}}function $W(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy($W(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(dt.empty,!0))}return t}function _1e(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=g1e(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new Mt(dt.from(i),0,0))}function S1e(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=GW(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function GW(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class Rp extends aa{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return Vi.fromReplace(e,this.pos,this.pos+1,new Mt(dt.from(r),0,n.isLeaf?0:1))}getMap(){return rs.empty}invert(e){return new Rp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Rp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new Rp(n.pos,n.attr,n.value)}}aa.jsonID("attr",Rp);class Y0 extends aa{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return Vi.ok(i)}getMap(){return rs.empty}invert(e){return new Y0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new Y0(n.attr,n.value)}}aa.jsonID("docAttr",Y0);let Wp=class extends Error{};Wp=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};Wp.prototype=Object.create(Error.prototype);Wp.prototype.constructor=Wp;Wp.prototype.name="TransformError";class WW{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new K0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new Wp(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=Mt.empty){let r=tw(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new Mt(dt.from(i),0,0))}delete(e,n){return this.replace(e,n,Mt.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return b1e(this,e,n,i),this}replaceRangeWith(e,n,i){return _1e(this,e,n,i),this}deleteRange(e,n){return S1e(this,e,n),this}lift(e,n){return s1e(this,e,n),this}join(e,n=1){return m1e(this,e,n),this}wrap(e,n){return c1e(this,e,n),this}setBlockType(e,n=e,i,r=null){return u1e(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return f1e(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new Rp(e,n,i)),this}setDocAttribute(e,n){return this.step(new Y0(e,n)),this}addNodeMark(e,n){return this.step(new Ru(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof Xn)n.isInSet(i.marks)&&this.step(new Nf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new Nf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return h1e(this,e,n,i),this}addMark(e,n,i){return i1e(this,e,n,i),this}removeMark(e,n,i){return r1e(this,e,n,i),this}clearIncompatible(e,n,i){return tD(this,e,n,i),this}}const XT=Object.create(null);class an{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new w1e(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=Mt.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],d=e.mapping.slice(a);e.replaceRange(d.map(l.pos),d.map(c.pos),o?Mt.empty:n),o==0&&JB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),d=l.map(o.pos);a?e.deleteRange(c,d):(e.replaceRangeWith(c,d,n),JB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new Vt(e):dp(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?dp(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):dp(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new us(e.node(0))}static atStart(e){return dp(e,e,0,0,1)||new us(e)}static atEnd(e){return dp(e,e,e.content.size,e.childCount,-1)||new us(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=XT[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in XT)throw new RangeError("Duplicate use of selection JSON ID "+e);return XT[e]=n,n.prototype.jsonID=e,n}getBookmark(){return Vt.between(this.$anchor,this.$head).getBookmark()}}an.prototype.visible=!0;class w1e{constructor(e,n){this.$from=e,this.$to=n}}let ZB=!1;function QB(t){!ZB&&!t.parent.inlineContent&&(ZB=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class Vt extends an{constructor(e,n=e){QB(e),QB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return an.near(i);let r=e.resolve(n.map(this.anchor));return new Vt(r.parent.inlineContent?r:i,i)}replace(e,n=Mt.empty){if(super.replace(e,n),n==Mt.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof Vt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new nw(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new Vt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=an.findFrom(n,i,!0)||an.findFrom(n,-i,!0);if(a)n=a.$head;else return an.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(an.findFrom(e,-i,!0)||an.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new Vt(e,n)}}an.jsonID("text",Vt);class nw{constructor(e,n){this.anchor=e,this.head=n}map(e){return new nw(e.map(this.anchor),e.map(this.head))}resolve(e){return Vt.between(e.resolve(this.anchor),e.resolve(this.head))}}class jt extends an{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?an.near(a):new jt(a)}content(){return new Mt(dt.from(this.node),0,0)}eq(e){return e instanceof jt&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new iD(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new jt(e.resolve(n.anchor))}static create(e,n){return new jt(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}jt.prototype.visible=!1;an.jsonID("node",jt);class iD{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new nw(i,i):new iD(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&jt.isSelectable(i)?new jt(n):an.near(n)}}class us extends an{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=Mt.empty){if(n==Mt.empty){e.delete(0,e.doc.content.size);let i=an.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new us(e)}map(e){return new us(e)}eq(e){return e instanceof us}getBookmark(){return M1e}}an.jsonID("all",us);const M1e={map(){return this},resolve(t){return new us(t)}};function dp(t,e,n,i,r,a=!1){if(e.inlineContent)return Vt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&jt.isSelectable(o))return jt.create(t,n-(r<0?o.nodeSize:0))}else{let l=dp(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function JB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof Mr||r instanceof Ar))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,d)=>{s==null&&(s=d)}),t.setSelection(an.near(t.doc.resolve(s),n))}const e5=1,Eb=2,t5=4;class E1e extends WW{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|e5)&~Eb,this.storedMarks=null,this}get selectionSet(){return(this.updated&e5)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=Eb,this}ensureMarks(e){return Xn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&Eb)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~Eb,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||Xn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(an.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=t5,this}get scrolledIntoView(){return(this.updated&t5)>0}}function n5(t,e){return!e||!t?t:t.bind(e)}class t0{constructor(e,n,i){this.name=e,this.init=n5(n.init,i),this.apply=n5(n.apply,i)}}const A1e=[new t0("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new t0("selection",{init(t,e){return t.selection||an.atStart(e.doc)},apply(t){return t.selection}}),new t0("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new t0("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class KT{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=A1e.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new t0(i.key,i.spec.state,i))})}}class yp{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,d=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(d&&i.filterTransaction(d,s)){if(d.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(d),i=i.applyInner(d),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new yp(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new E1e(this)}static create(e){let n=new KT(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new yp(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new KT(this.schema,e.plugins),i=n.fields,r=new yp(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new KT(e.schema,e.plugins),a=new yp(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Uu.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=an.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function qW(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=qW(r,e,{})),n[i]=r}return n}class xi{constructor(e){this.spec=e,this.props={},e.props&&qW(e.props,this,this.props),this.key=e.key?e.key.key:XW("plugin")}getState(e){return e[this.key]}}const YT=Object.create(null);function XW(t){return t in YT?t+"$"+ ++YT[t]:(YT[t]=0,t+"$")}class lr{constructor(e="key"){this.key=XW(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const rD=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function KW(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const YW=(t,e,n)=>{let i=KW(t,n);if(!i)return!1;let r=aD(i);if(!r){let s=i.blockRange(),o=s&&xm(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(a7(t,r,e,-1))return!0;if(i.parent.content.size==0&&(qp(a,"end")||jt.isSelectable(a)))for(let s=i.depth;;s--){let o=tw(t.doc,i.before(s),i.after(s),Mt.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(qp(a,"end")?an.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):jt.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},T1e=(t,e,n)=>{let i=KW(t,n);if(!i)return!1;let r=aD(i);return r?ZW(t,r,e):!1},C1e=(t,e,n)=>{let i=JW(t,n);if(!i)return!1;let r=sD(i);return r?ZW(t,r,e):!1};function ZW(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let d=r.lastChild;if(!d)return!1;r=d}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let d=o.firstChild;if(!d)return!1;o=d}let c=tw(t.doc,a,l,Mt.empty);if(!c||c.from!=a||c instanceof Mr&&c.slice.size>=l-a)return!1;if(n){let d=t.tr.step(c);d.setSelection(Vt.create(d.doc,a)),n(d.scrollIntoView())}return!0}function qp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const QW=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=aD(i)}let s=a&&a.nodeBefore;return!s||!jt.isSelectable(s)?!1:(e&&e(t.tr.setSelection(jt.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function aD(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function JW(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const e7=(t,e,n)=>{let i=JW(t,n);if(!i)return!1;let r=sD(i);if(!r)return!1;let a=r.nodeAfter;if(a7(t,r,e,1))return!0;if(i.parent.content.size==0&&(qp(a,"start")||jt.isSelectable(a))){let s=tw(t.doc,i.before(),i.after(),Mt.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(qp(a,"start")?an.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):jt.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},t7=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=sD(i)}let s=a&&a.nodeAfter;return!s||!jt.isSelectable(s)?!1:(e&&e(t.tr.setSelection(jt.create(t.doc,a.pos)).scrollIntoView()),!0)};function sD(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const N1e=(t,e)=>{let n=t.selection,i=n instanceof jt,r;if(i){if(n.node.isTextblock||!ad(t.doc,n.from))return!1;r=n.from}else if(r=ew(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(jt.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},R1e=(t,e)=>{let n=t.selection,i;if(n instanceof jt){if(n.node.isTextblock||!ad(t.doc,n.to))return!1;i=n.to}else if(i=ew(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},P1e=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&xm(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},n7=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
- `).scrollIntoView()),!0)};function oD(t){for(let e=0;e<t.edgeCount;e++){let{type:n}=t.edge(e);if(n.isTextblock&&!n.hasRequiredAttrs())return n}return null}const D1e=(t,e)=>{let{$head:n,$anchor:i}=t.selection;if(!n.parent.type.spec.code||!n.sameParent(i))return!1;let r=n.node(-1),a=n.indexAfter(-1),s=oD(r.contentMatchAt(a));if(!s||!r.canReplaceWith(a,a,s))return!1;if(e){let o=n.after(),l=t.tr.replaceWith(o,o,s.createAndFill());l.setSelection(an.near(l.doc.resolve(o),1)),e(l.scrollIntoView())}return!0},i7=(t,e)=>{let n=t.selection,{$from:i,$to:r}=n;if(n instanceof us||i.parent.inlineContent||r.parent.inlineContent)return!1;let a=oD(r.parent.contentMatchAt(r.indexAfter()));if(!a||!a.isTextblock)return!1;if(e){let s=(!i.parentOffset&&r.index()<r.parent.childCount?i:r).pos,o=t.tr.insert(s,a.createAndFill());o.setSelection(Vt.create(o.doc,s+1)),e(o.scrollIntoView())}return!0},r7=(t,e)=>{let{$cursor:n}=t.selection;if(!n||n.parent.content.size)return!1;if(n.depth>1&&n.after()!=n.end(-1)){let a=n.before();if(rc(t.doc,a))return e&&e(t.tr.split(a).scrollIntoView()),!0}let i=n.blockRange(),r=i&&xm(i);return r==null?!1:(e&&e(t.tr.lift(i,r).scrollIntoView()),!0)};function O1e(t){return(e,n)=>{let{$from:i,$to:r}=e.selection;if(e.selection instanceof jt&&e.selection.node.isBlock)return!i.parentOffset||!rc(e.doc,i.pos)?!1:(n&&n(e.tr.split(i.pos).scrollIntoView()),!0);if(!i.depth)return!1;let a=[],s,o,l=!1,c=!1;for(let m=i.depth;;m--)if(i.node(m).isBlock){l=i.end(m)==i.pos+(i.depth-m),c=i.start(m)==i.pos-(i.depth-m),o=oD(i.node(m-1).contentMatchAt(i.indexAfter(m-1))),a.unshift(l&&o?{type:o}:null),s=m;break}else{if(m==1)return!1;a.unshift(null)}let d=e.tr;(e.selection instanceof Vt||e.selection instanceof us)&&d.deleteSelection();let f=d.mapping.map(i.pos),p=rc(d.doc,f,a.length,a);if(p||(a[0]=o?{type:o}:null,p=rc(d.doc,f,a.length,a)),!p)return!1;if(d.split(f,a.length,a),!l&&c&&i.node(s).type!=o){let 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p=this.children[f-1];if(p.size&&p.dom.parentNode==this.contentDOM&&!p.emptyChildAt(1)){r=Vr(p.dom)+1;break}e-=p.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let d=o+1;d<this.children.length;d++){let f=this.children[d];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=Vr(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,b=0;m<this.children.length;m++){let _=this.children[m],v=b+_.size;if(a>b&&s<v)return _.setSelection(e-b-_.border,n-b-_.border,i,r);b=v}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),d=i.domSelectionRange(),f=!1;if(($s||xa)&&e==n){let{node:m,offset:b}=o;if(m.nodeType==3){if(f=!!(b&&m.nodeValue[b-1]==`
- `),f&&b==m.nodeValue.length)for(let _=m,v;_;_=_.parentNode){if(v=_.nextSibling){v.nodeName=="BR"&&(o=l={node:v.parentNode,offset:Vr(v)+1});break}let x=_.pmViewDesc;if(x&&x.node&&x.node.isBlock)break}}else{let _=m.childNodes[b-1];f=_&&(_.nodeName=="BR"||_.contentEditable=="false")}}if($s&&d.focusNode&&d.focusNode!=l.node&&d.focusNode.nodeType==1){let m=d.focusNode.childNodes[d.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&xa)&&Rf(o.node,o.offset,d.anchorNode,d.anchorOffset)&&Rf(l.node,l.offset,d.focusNode,d.focusOffset))return;let p=!1;if((c.extend||e==n)&&!(f&&$s)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),p=!0}catch{}}if(!p){if(e>n){let b=o;o=l,l=b}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?Zd:d5,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=Zo:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?Zd:Zo}i=s}this.dirty=Zd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?Zd:d5;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class m7 extends Ox{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Gs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class xSe extends Ox{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class Pf extends Ox{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=Vf.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new Pf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&Zo||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=Zo&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Gs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Gs}}slice(e,n,i){let r=Pf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=LR(a,n,s,i)),e>0&&(a=LR(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Fu extends Ox{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),d=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!d)d=document.createTextNode(n.text);else if(d.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else d||({dom:d,contentDOM:f}=Vf.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&d.nodeName!="BR"&&(d.hasAttribute("contenteditable")||(d.contentEditable="false"),n.type.spec.draggable&&(d.draggable=!0));let p=d;return d=y7(d,i,n),c?l=new vSe(e,n,i,r,d,f||null,p,c,a,s+1):n.isText?new rw(e,n,i,r,d,p,a):new Fu(e,n,i,r,d,f||null,p,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>dt.empty)}return e}matchesNode(e,n,i){return this.dirty==Gs&&e.eq(this.node)&&Q_(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new bSe(this,s&&s.node,e);wSe(this.node,this.innerDeco,(c,d,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(d==this.node.childCount?Xn.none:this.node.child(d).marks,i,e),l.placeWidget(c,e,r)},(c,d,f,p)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,d,f,p)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,d,f,m,e)||l.updateNextNode(c,d,f,e,p,r)||l.addNode(c,d,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==Zd)&&(s&&this.protectLocalComposition(e,s),x7(this.contentDOM,this.children,e),Kp&&MSe(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof Vt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=ESe(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new xSe(this,a,n,r);e.input.compositionNodes.push(s),this.children=LR(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==Zo||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Gs}updateOuterDeco(e){if(Q_(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=v7(this.dom,this.nodeDOM,kR(this.outerDeco,this.node,n),kR(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function f5(t,e,n,i,r){y7(i,e,t);let a=new Fu(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class rw extends Fu{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==Zo||this.dirty!=Gs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Gs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Gs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new rw(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=Zo)}get domAtom(){return!1}isText(e){return this.node.text==e}}class g7 extends Ox{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Gs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class vSe extends Fu{constructor(e,n,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,c,d),this.spec=l}update(e,n,i,r){if(this.dirty==Zo)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function x7(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=h5(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof Pf){let l=i?i.previousSibling:t.lastChild;x7(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=h5(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const m0=function(t){t&&(this.nodeName=t)};m0.prototype=Object.create(null);const Qd=[new m0];function kR(t,e,n){if(t.length==0)return Qd;let i=n?Qd[0]:new m0,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new m0(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new m0(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function v7(t,e,n,i){if(n==Qd&&i==Qd)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=Qd[0]),r=l}ySe(r,o||Qd[0],s)}return r}function ySe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function y7(t,e,n){return v7(t,t,Qd,kR(e,n,t.nodeType!=1))}function Q_(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function h5(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class bSe{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=_Se(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=Gs,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let c=this.top.children[l];if(c.matchesMark(e[a])&&!this.isLocked(c.dom)){o=l;break}}if(o>-1)o>this.index&&(this.changed=!0,this.destroyBetween(this.index,o)),this.top=this.top.children[this.index];else{let l=Pf.create(this.top,e[a],n,i);this.top.children.splice(this.index,0,l),this.top=l,this.changed=!0}this.index=0,a++}}findNodeMatch(e,n,i,r){let a=-1,s;if(r>=this.preMatch.index&&(s=this.preMatch.matches[r-this.preMatch.index]).parent==this.top&&s.matchesNode(e,n,i))a=this.top.children.indexOf(s,this.index);else for(let o=this.index,l=Math.min(this.top.children.length,o+5);o<l;o++){let c=this.top.children[o];if(c.matchesNode(e,n,i)&&!this.preMatch.matched.has(c)){a=o;break}}return a<0?!1:(this.destroyBetween(this.index,a),this.index++,!0)}updateNodeAt(e,n,i,r,a){let s=this.top.children[r];return s.dirty==Zo&&s.dom==s.contentDOM&&(s.dirty=Zd),s.update(e,n,i,a)?(this.destroyBetween(this.index,r),this.index++,!0):!1}findIndexWithChild(e){for(;;){let n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Fu){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let d=l.dom,f,p=this.isLocked(d)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=Zo&&Q_(n,l.outerDeco));if(!p&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=d&&(this.changed=!0),this.index++,!0;if(!p&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=Zd,f.updateChildren(r,s+1),f.dirty=Gs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!Q_(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let o=Fu.create(this.top,n,i,r,a,s);if(o.contentDOM){o.children=e.children,e.children=[];for(let l of o.children)l.parent=o}return e.destroy(),o}addNode(e,n,i,r,a){let s=Fu.create(this.top,e,n,i,r,a);s.contentDOM&&s.updateChildren(r,a+1),this.top.children.splice(this.index++,0,s),this.changed=!0}placeWidget(e,n,i){let r=this.index<this.top.children.length?this.top.children[this.index]:null;if(r&&r.matchesWidget(e)&&(e==r.widget||!r.widget.type.toDOM.parentNode))this.index++;else{let a=new m7(this.top,e,n,i);this.top.children.splice(this.index++,0,a),this.changed=!0}}addTextblockHacks(){let e=this.top.children[this.index-1],n=this.top;for(;e instanceof Pf;)n=e,e=n.children[n.children.length-1];(!e||!(e instanceof rw)||/\n$/.test(e.node.text)||this.view.requiresGeckoHackNode&&/\s$/.test(e.node.text))&&((xa||ta)&&e&&e.dom.contentEditable=="false"&&this.addHackNode("IMG",n),this.addHackNode("BR",this.top))}addHackNode(e,n){if(n==this.top&&this.index<n.children.length&&n.children[this.index].matchesHack(e))this.index++;else{let i=document.createElement(e);e=="IMG"&&(i.className="ProseMirror-separator",i.alt=""),e=="BR"&&(i.className="ProseMirror-trailingBreak");let r=new g7(this.top,[],i,null);n!=this.top?n.children.push(r):n.children.splice(this.index++,0,r),this.changed=!0}}isLocked(e){return this.lock&&(e==this.lock||e.nodeType==1&&e.contains(this.lock.parentNode))}}function _Se(t,e){let n=e,i=n.children.length,r=t.childCount,a=new Map,s=[];e:for(;r>0;){let o;for(;;)if(i){let c=n.children[i-1];if(c instanceof Pf)n=c,i=c.children.length;else{o=c,i--;break}}else{if(n==e)break e;i=n.parent.children.indexOf(n),n=n.parent}let 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n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(iw(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&jt.isSelectable(f)&&r.parent&&!(f.isInline&&Z1e(n.focusNode,n.focusOffset,r.dom))){let p=r.posBefore;c=new jt(s==p?o:i.resolve(p))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,p=s;for(let m=0;m<n.rangeCount;m++){let b=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(b.startContainer,b.startOffset,1)),p=Math.max(p,t.docView.posFromDOM(b.endContainer,b.endOffset,-1))}if(f<0)return null;[l,s]=p==t.state.selection.anchor?[p,f]:[f,p],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let d=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=dD(t,d,o,f)}return c}function b7(t){return t.editable?t.hasFocus():S7(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function ac(t,e=!1){let n=t.state.selection;if(_7(t,n),!!b7(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ta){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&Rf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)TSe(t);else{let{anchor:i,head:r}=n,a,s;p5&&!(n instanceof Vt)&&(n.$from.parent.inlineContent||(a=m5(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=m5(t,n.to))),t.docView.setSelection(i,r,t,e),p5&&(a&&g5(a),s&&g5(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&ASe(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const p5=xa||ta&&l7<63;function m5(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(xa&&r&&r.contentEditable=="false")return QT(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return QT(r);if(a)return QT(a)}}function QT(t){return t.contentEditable="true",xa&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function g5(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function ASe(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!b7(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function TSe(t){let e=t.domSelection();if(!e)return;let 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r=e.node(n).contentMatchAt(e.index(n)),a,s=[];if(t.forEach(o=>{if(!s)return;let l=r.findWrapping(o.type),c;if(!l)return s=null;if(c=s.length&&a.length&&A7(l,a,o,s[s.length-1],0))s[s.length-1]=c;else{s.length&&(s[s.length-1]=T7(s[s.length-1],a.length));let d=E7(o,l);s.push(d),r=r.matchType(d.type),a=l}}),s)return dt.from(s)}return t}function E7(t,e,n=0){for(let i=e.length-1;i>=n;i--)t=e[i].create(null,dt.from(t));return t}function A7(t,e,n,i,r){if(r<t.length&&r<e.length&&t[r]==e[r]){let a=A7(t,e,n,i.lastChild,r+1);if(a)return i.copy(i.content.replaceChild(i.childCount-1,a));if(i.contentMatchAt(i.childCount).matchType(r==t.length-1?n.type:t[r+1]))return i.copy(i.content.append(dt.from(E7(n,t,r+1))))}}function T7(t,e){if(e==0)return t;let n=t.content.replaceChild(t.childCount-1,T7(t.lastChild,e-1)),i=t.contentMatchAt(t.childCount).fillBefore(dt.empty,!0);return t.copy(n.append(i))}function jR(t,e,n,i,r,a){let s=e<0?t.firstChild:t.lastChild,o=s.content;return 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n=N7().createElement("div"),i=/<([a-z][^>\s]+)/i.exec(t),r;if((r=i&&C7[i[1].toLowerCase()])&&(t=r.map(a=>"<"+a+">").join("")+t+r.map(a=>"</"+a+">").reverse().join("")),n.innerHTML=jSe(t),r)for(let a=0;a<r.length;a++)n=n.querySelector(r[a])||n;return n}function zSe(t){let e=t.querySelectorAll(ta?"span:not([class]):not([style])":"span.Apple-converted-space");for(let n=0;n<e.length;n++){let i=e[n];i.childNodes.length==1&&i.textContent==" "&&i.parentNode&&i.parentNode.replaceChild(t.ownerDocument.createTextNode(" "),i)}}function BSe(t,e){if(!t.size)return t;let n=t.content.firstChild.type.schema,i;try{i=JSON.parse(e)}catch{return t}let{content:r,openStart:a,openEnd:s}=t;for(let o=i.length-2;o>=0;o-=2){let l=n.nodes[i[o]];if(!l||l.hasRequiredAttrs())break;r=dt.from(l.create(i[o+1],r)),a++,s++}return new Mt(r,a,s)}const va={},ya={},HSe={touchstart:!0,touchmove:!0};class 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t.input.eventHandlers)t.dom.removeEventListener(e,t.input.eventHandlers[e]);clearTimeout(t.input.composingTimeout),clearTimeout(t.input.lastIOSEnterFallbackTimeout)}function FR(t){t.someProp("handleDOMEvents",e=>{for(let n in e)t.input.eventHandlers[n]||t.dom.addEventListener(n,t.input.eventHandlers[n]=i=>hD(t,i))})}function hD(t,e){return t.someProp("handleDOMEvents",n=>{let i=n[e.type];return i?i(t,e)||e.defaultPrevented:!1})}function WSe(t,e){if(!e.bubbles)return!0;if(e.defaultPrevented)return!1;for(let n=e.target;n!=t.dom;n=n.parentNode)if(!n||n.nodeType==11||n.pmViewDesc&&n.pmViewDesc.stopEvent(e))return!1;return!0}function qSe(t,e){!hD(t,e)&&va[e.type]&&(t.editable||!(e.type in ya))&&va[e.type](t,e)}ya.keydown=(t,e)=>{let n=e;if(t.input.shiftKey=n.keyCode==16||n.shiftKey,!P7(t,n)&&(t.input.lastKeyCode=n.keyCode,t.input.lastKeyCodeTime=Date.now(),!(Zl&&ta&&n.keyCode==13)))if(n.keyCode!=229&&t.domObserver.forceFlush(),Kp&&n.keyCode==13&&!n.ctrlKey&&!n.altKey&&!n.metaKey){let i=Date.now();t.input.lastIOSEnter=i,t.input.lastIOSEnterFallbackTimeout=setTimeout(()=>{t.input.lastIOSEnter==i&&(t.someProp("handleKeyDown",r=>r(t,Xd(13,"Enter"))),t.input.lastIOSEnter=0)},200)}else t.someProp("handleKeyDown",i=>i(t,n))||LSe(t,n)?n.preventDefault():Pu(t,"key")};ya.keyup=(t,e)=>{e.keyCode==16&&(t.input.shiftKey=!1)};ya.keypress=(t,e)=>{let n=e;if(P7(t,n)||!n.charCode||n.ctrlKey&&!n.altKey||Os&&n.metaKey)return;if(t.someProp("handleKeyPress",r=>r(t,n))){n.preventDefault();return}let i=t.state.selection;if(!(i instanceof Vt)||!i.$from.sameParent(i.$to)){let r=String.fromCharCode(n.charCode),a=()=>t.state.tr.insertText(r).scrollIntoView();!/[\r\n]/.test(r)&&!t.someProp("handleTextInput",s=>s(t,i.$from.pos,i.$to.pos,r,a))&&t.dispatch(a()),n.preventDefault()}};function aw(t){return{left:t.clientX,top:t.clientY}}function XSe(t,e){let n=e.x-t.clientX,i=e.y-t.clientY;return n*n+i*i<100}function pD(t,e,n,i,r){if(i==-1)return!1;let a=t.state.doc.resolve(i);for(let 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jt&&c.from<=s&&c.to>s)&&(this.mightDrag={node:a,pos:s,addAttr:!!(this.target&&!this.target.draggable),setUneditable:!!(this.target&&$s&&!this.target.hasAttribute("contentEditable"))}),this.target&&this.mightDrag&&(this.mightDrag.addAttr||this.mightDrag.setUneditable)&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&(this.target.draggable=!0),this.mightDrag.setUneditable&&setTimeout(()=>{this.view.input.mouseDown==this&&this.target.setAttribute("contentEditable","false")},20),this.view.domObserver.start()),e.root.addEventListener("mouseup",this.up=this.up.bind(this)),e.root.addEventListener("mousemove",this.move=this.move.bind(this)),Pu(e,"pointer")}done(){this.view.root.removeEventListener("mouseup",this.up),this.view.root.removeEventListener("mousemove",this.move),this.mightDrag&&this.target&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&this.target.removeAttribute("draggable"),this.mightDrag.setUneditable&&this.target.removeAttribute("contentEditable"),this.view.domObserver.start()),this.delayedSelectionSync&&setTimeout(()=>ac(this.view)),this.view.input.mouseDown=null}up(e){if(this.done(),!this.view.dom.contains(e.target))return;let n=this.pos;this.view.state.doc!=this.startDoc&&(n=this.view.posAtCoords(aw(e))),this.updateAllowDefault(e),this.allowDefault||!n?Pu(this.view,"pointer"):ZSe(this.view,n.pos,n.inside,e,this.selectNode)?e.preventDefault():e.button==0&&(this.flushed||xa&&this.mightDrag&&!this.mightDrag.node.isAtom||ta&&!this.view.state.selection.visible&&Math.min(Math.abs(n.pos-this.view.state.selection.from),Math.abs(n.pos-this.view.state.selection.to))<=2)?(Pp(this.view,an.near(this.view.state.doc.resolve(n.pos))),e.preventDefault()):Pu(this.view,"pointer")}move(e){this.updateAllowDefault(e),Pu(this.view,"pointer"),e.buttons==0&&this.done()}updateAllowDefault(e){!this.allowDefault&&(Math.abs(this.event.x-e.clientX)>4||Math.abs(this.event.y-e.clientY)>4)&&(this.allowDefault=!0)}}va.touchstart=t=>{t.input.lastTouch=Date.now(),mD(t),Pu(t,"pointer")};va.touchmove=t=>{t.input.lastTouch=Date.now(),Pu(t,"pointer")};va.contextmenu=t=>mD(t);function P7(t,e){return t.composing?!0:xa&&Math.abs(e.timeStamp-t.input.compositionEndedAt)<500?(t.input.compositionEndedAt=-2e8,!0):!1}const nwe=Zl?5e3:-1;ya.compositionstart=ya.compositionupdate=t=>{if(!t.composing){t.domObserver.flush();let{state:e}=t,n=e.selection.$to;if(e.selection instanceof Vt&&(e.storedMarks||!n.textOffset&&n.parentOffset&&n.nodeBefore.marks.some(i=>i.type.spec.inclusive===!1)))t.markCursor=t.state.storedMarks||n.marks(),e1(t,!0),t.markCursor=null;else if(e1(t,!e.selection.empty),$s&&e.selection.empty&&n.parentOffset&&!n.textOffset&&n.nodeBefore.marks.length){let i=t.domSelectionRange();for(let r=i.focusNode,a=i.focusOffset;r&&r.nodeType==1&&a!=0;){let s=a<0?r.lastChild:r.childNodes[a-1];if(!s)break;if(s.nodeType==3){let o=t.domSelection();o&&o.collapse(s,s.nodeValue.length);break}else 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s=n.pmViewDesc;if(!(!s||!s.isText(n.nodeValue)))return i}}return n||i}function rwe(){let t=document.createEvent("Event");return t.initEvent("event",!0,!0),t.timeStamp}function e1(t,e=!1){if(!(Zl&&t.domObserver.flushingSoon>=0)){if(t.domObserver.forceFlush(),O7(t),e||t.docView&&t.docView.dirty){let n=uD(t),i=t.state.selection;return n&&!n.eq(i)?t.dispatch(t.state.tr.setSelection(n)):(t.markCursor||e)&&!i.$from.node(i.$from.sharedDepth(i.to)).inlineContent?t.dispatch(t.state.tr.deleteSelection()):t.updateState(t.state),!0}return!1}}function awe(t,e){if(!t.dom.parentNode)return;let n=t.dom.parentNode.appendChild(document.createElement("div"));n.appendChild(e),n.style.cssText="position: fixed; left: -10000px; top: 10px";let i=getSelection(),r=document.createRange();r.selectNodeContents(e),t.dom.blur(),i.removeAllRanges(),i.addRange(r),setTimeout(()=>{n.parentNode&&n.parentNode.removeChild(n),t.focus()},50)}const Z0=ja&&ju<15||Kp&&tSe<604;va.copy=ya.cut=(t,e)=>{let n=e,i=t.state.selection,r=n.type=="cut";if(i.empty)return;let a=Z0?null:n.clipboardData,s=i.content(),{dom:o,text:l}=fD(t,s);a?(n.preventDefault(),a.clearData(),a.setData("text/html",o.innerHTML),a.setData("text/plain",l)):awe(t,o),r&&t.dispatch(t.state.tr.deleteSelection().scrollIntoView().setMeta("uiEvent","cut"))};function swe(t){return t.openStart==0&&t.openEnd==0&&t.content.childCount==1?t.content.firstChild:null}function owe(t,e){if(!t.dom.parentNode)return;let n=t.input.shiftKey||t.state.selection.$from.parent.type.spec.code,i=t.dom.parentNode.appendChild(document.createElement(n?"textarea":"div"));n||(i.contentEditable="true"),i.style.cssText="position: fixed; left: -10000px; top: 10px",i.focus();let r=t.input.shiftKey&&t.input.lastKeyCode!=45;setTimeout(()=>{t.focus(),i.parentNode&&i.parentNode.removeChild(i),n?Q0(t,i.value,null,r,e):Q0(t,i.textContent,i.innerHTML,r,e)},50)}function Q0(t,e,n,i,r){let a=M7(t,e,n,i,t.state.selection.$from);if(t.someProp("handlePaste",l=>l(t,r,a||Mt.empty)))return!0;if(!a)return!1;let s=swe(a),o=s?t.state.tr.replaceSelectionWith(s,i):t.state.tr.replaceSelection(a);return t.dispatch(o.scrollIntoView().setMeta("paste",!0).setMeta("uiEvent","paste")),!0}function k7(t){let e=t.getData("text/plain")||t.getData("Text");if(e)return e;let n=t.getData("text/uri-list");return n?n.replace(/\r?\n/g," "):""}ya.paste=(t,e)=>{let n=e;if(t.composing&&!Zl)return;let i=Z0?null:n.clipboardData,r=t.input.shiftKey&&t.input.lastKeyCode!=45;i&&Q0(t,k7(i),i.getData("text/html"),r,n)?n.preventDefault():owe(t,n)};class L7{constructor(e,n,i){this.slice=e,this.move=n,this.node=i}}const lwe=Os?"altKey":"ctrlKey";function I7(t,e){let n=t.someProp("dragCopies",i=>!i(e));return n??!e[lwe]}va.dragstart=(t,e)=>{let n=e,i=t.input.mouseDown;if(i&&i.done(),!n.dataTransfer)return;let r=t.state.selection,a=r.empty?null:t.posAtCoords(aw(n)),s;if(!(a&&a.pos>=r.from&&a.pos<=(r instanceof jt?r.to-1:r.to))){if(i&&i.mightDrag)s=jt.create(t.state.doc,i.mightDrag.pos);else if(n.target&&n.target.nodeType==1){let f=t.docView.nearestDesc(n.target,!0);f&&f.node.type.spec.draggable&&f!=t.docView&&(s=jt.create(t.state.doc,f.posBefore))}}let o=(s||t.state.selection).content(),{dom:l,text:c,slice:d}=fD(t,o);(!n.dataTransfer.files.length||!ta||l7>120)&&n.dataTransfer.clearData(),n.dataTransfer.setData(Z0?"Text":"text/html",l.innerHTML),n.dataTransfer.effectAllowed="copyMove",Z0||n.dataTransfer.setData("text/plain",c),t.dragging=new L7(d,I7(t,n),s)};va.dragend=t=>{let e=t.dragging;window.setTimeout(()=>{t.dragging==e&&(t.dragging=null)},50)};ya.dragover=ya.dragenter=(t,e)=>e.preventDefault();ya.drop=(t,e)=>{let n=e,i=t.dragging;if(t.dragging=null,!n.dataTransfer)return;let r=t.posAtCoords(aw(n));if(!r)return;let a=t.state.doc.resolve(r.pos),s=i&&i.slice;s?t.someProp("transformPasted",b=>{s=b(s,t,!1)}):s=M7(t,k7(n.dataTransfer),Z0?null:n.dataTransfer.getData("text/html"),!1,a);let o=!!(i&&I7(t,n));if(t.someProp("handleDrop",b=>b(t,n,s||Mt.empty,o))){n.preventDefault();return}if(!s)return;n.preventDefault();let l=s?BW(t.state.doc,a.pos,s):a.pos;l==null&&(l=a.pos);let c=t.state.tr;if(o){let{node:b}=i;b?b.replace(c):c.deleteSelection()}let d=c.mapping.map(l),f=s.openStart==0&&s.openEnd==0&&s.content.childCount==1,p=c.doc;if(f?c.replaceRangeWith(d,d,s.content.firstChild):c.replaceRange(d,d,s),c.doc.eq(p))return;let m=c.doc.resolve(d);if(f&&jt.isSelectable(s.content.firstChild)&&m.nodeAfter&&m.nodeAfter.sameMarkup(s.content.firstChild))c.setSelection(new jt(m));else{let b=c.mapping.map(l);c.mapping.maps[c.mapping.maps.length-1].forEach((_,v,x,M)=>b=M),c.setSelection(dD(t,m,c.doc.resolve(b)))}t.focus(),t.dispatch(c.setMeta("uiEvent","drop"))};va.focus=t=>{t.input.lastFocus=Date.now(),t.focused||(t.domObserver.stop(),t.dom.classList.add("ProseMirror-focused"),t.domObserver.start(),t.focused=!0,setTimeout(()=>{t.docView&&t.hasFocus()&&!t.domObserver.currentSelection.eq(t.domSelectionRange())&&ac(t)},20))};va.blur=(t,e)=>{let 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f=l.local[d].map(i,r,c);f?n.push(f):s.onRemove&&s.onRemove(l.local[d].spec)}for(let d=0;d<l.children.length;d+=3)o(l.children[d+2],l.children[d]+c+1)}for(let l=0;l<t.length;l+=3)t[l+1]==-1&&o(t[l+2],e[l]+a+1);return n}function j7(t,e,n){if(e.isLeaf)return null;let i=n+e.nodeSize,r=null;for(let a=0,s;a<t.length;a++)(s=t[a])&&s.from>n&&s.to<i&&((r||(r=[])).push(s),t[a]=null);return r}function F7(t){let e=[];for(let n=0;n<t.length;n++)t[n]!=null&&e.push(t[n]);return e}function n1(t,e,n,i){let r=[],a=!1;e.forEach((o,l)=>{let c=j7(t,o,l+n);if(c){a=!0;let d=n1(c,o,n+l+1,i);d!=Qr&&r.push(l,l+o.nodeSize,d)}});let s=U7(a?F7(t):t,-n).sort(df);for(let o=0;o<s.length;o++)s[o].type.valid(e,s[o])||(i.onRemove&&i.onRemove(s[o].spec),s.splice(o--,1));return s.length||r.length?new pi(s,r):Qr}function df(t,e){return t.from-e.from||t.to-e.to}function xD(t){let e=t;for(let n=0;n<e.length-1;n++){let i=e[n];if(i.from!=i.to)for(let r=n+1;r<e.length;r++){let a=e[r];if(a.from==i.from){a.to!=i.to&&(e==t&&(e=t.slice()),e[r]=a.copy(a.from,i.to),A5(e,r+1,a.copy(i.to,a.to)));continue}else{a.from<i.to&&(e==t&&(e=t.slice()),e[n]=i.copy(i.from,a.from),A5(e,r,i.copy(a.from,i.to)));break}}}return e}function A5(t,e,n){for(;e<t.length&&df(n,t[e])>0;)e++;t.splice(e,0,n)}function eC(t){let e=[];return t.someProp("decorations",n=>{let i=n(t.state);i&&i!=Qr&&e.push(i)}),t.cursorWrapper&&e.push(pi.create(t.state.doc,[t.cursorWrapper.deco])),wu.from(e)}const dwe={childList:!0,characterData:!0,characterDataOldValue:!0,attributes:!0,attributeOldValue:!0,subtree:!0},fwe=ja&&ju<=11;class hwe{constructor(){this.anchorNode=null,this.anchorOffset=0,this.focusNode=null,this.focusOffset=0}set(e){this.anchorNode=e.anchorNode,this.anchorOffset=e.anchorOffset,this.focusNode=e.focusNode,this.focusOffset=e.focusOffset}clear(){this.anchorNode=this.focusNode=null}eq(e){return e.anchorNode==this.anchorNode&&e.anchorOffset==this.anchorOffset&&e.focusNode==this.focusNode&&e.focusOffset==this.focusOffset}}class pwe{constructor(e,n){this.view=e,this.handleDOMChange=n,this.queue=[],this.flushingSoon=-1,this.observer=null,this.currentSelection=new hwe,this.onCharData=null,this.suppressingSelectionUpdates=!1,this.lastChangedTextNode=null,this.observer=window.MutationObserver&&new window.MutationObserver(i=>{for(let r=0;r<i.length;r++)this.queue.push(i[r]);ja&&ju<=11&&i.some(r=>r.type=="childList"&&r.removedNodes.length||r.type=="characterData"&&r.oldValue.length>r.target.nodeValue.length)?this.flushSoon():this.flush()}),fwe&&(this.onCharData=i=>{this.queue.push({target:i.target,type:"characterData",oldValue:i.prevValue}),this.flushSoon()}),this.onSelectionChange=this.onSelectionChange.bind(this)}flushSoon(){this.flushingSoon<0&&(this.flushingSoon=window.setTimeout(()=>{this.flushingSoon=-1,this.flush()},20))}forceFlush(){this.flushingSoon>-1&&(window.clearTimeout(this.flushingSoon),this.flushingSoon=-1,this.flush())}start(){this.observer&&(this.observer.takeRecords(),this.observer.observe(this.view.dom,dwe)),this.onCharData&&this.view.dom.addEventListener("DOMCharacterDataModified",this.onCharData),this.connectSelection()}stop(){if(this.observer){let e=this.observer.takeRecords();if(e.length){for(let n=0;n<e.length;n++)this.queue.push(e[n]);window.setTimeout(()=>this.flush(),20)}this.observer.disconnect()}this.onCharData&&this.view.dom.removeEventListener("DOMCharacterDataModified",this.onCharData),this.disconnectSelection()}connectSelection(){this.view.dom.ownerDocument.addEventListener("selectionchange",this.onSelectionChange)}disconnectSelection(){this.view.dom.ownerDocument.removeEventListener("selectionchange",this.onSelectionChange)}suppressSelectionUpdates(){this.suppressingSelectionUpdates=!0,setTimeout(()=>this.suppressingSelectionUpdates=!1,50)}onSelectionChange(){if(v5(this.view)){if(this.suppressingSelectionUpdates)return ac(this.view);if(ja&&ju<=11&&!this.view.state.selection.empty){let e=this.view.domSelectionRange();if(e.focusNode&&Rf(e.focusNode,e.focusOffset,e.anchorNode,e.anchorOffset))return this.flushSoon()}this.flush()}}setCurSelection(){this.currentSelection.set(this.view.domSelectionRange())}ignoreSelectionChange(e){if(!e.focusNode)return!0;let n=new Set,i;for(let a=e.focusNode;a;a=Xp(a))n.add(a);for(let a=e.anchorNode;a;a=Xp(a))if(n.has(a)){i=a;break}let r=i&&this.view.docView.nearestDesc(i);if(r&&r.ignoreMutation({type:"selection",target:i.nodeType==3?i.parentNode:i}))return this.setCurSelection(),!0}pendingRecords(){if(this.observer)for(let e of this.observer.takeRecords())this.queue.push(e);return this.queue}flush(){let{view:e}=this;if(!e.docView||this.flushingSoon>-1)return;let n=this.pendingRecords();n.length&&(this.queue=[]);let i=e.domSelectionRange(),r=!this.suppressingSelectionUpdates&&!this.currentSelection.eq(i)&&v5(e)&&!this.ignoreSelectionChange(i),a=-1,s=-1,o=!1,l=[];if(e.editable)for(let d=0;d<n.length;d++){let f=this.registerMutation(n[d],l);f&&(a=a<0?f.from:Math.min(f.from,a),s=s<0?f.to:Math.max(f.to,s),f.typeOver&&(o=!0))}if($s&&l.length){let d=l.filter(f=>f.nodeName=="BR");if(d.length==2){let[f,p]=d;f.parentNode&&f.parentNode.parentNode==p.parentNode?p.remove():f.remove()}else{let{focusNode:f}=this.currentSelection;for(let p of d){let m=p.parentNode;m&&m.nodeName=="LI"&&(!f||xwe(e,f)!=m)&&p.remove()}}}let c=null;a<0&&r&&e.input.lastFocus>Date.now()-200&&Math.max(e.input.lastTouch,e.input.lastClick.time)<Date.now()-300&&iw(i)&&(c=uD(e))&&c.eq(an.near(e.state.doc.resolve(0),1))?(e.input.lastFocus=0,ac(e),this.currentSelection.set(i),e.scrollToSelection()):(a>-1||r)&&(a>-1&&(e.docView.markDirty(a,s),mwe(e)),this.handleDOMChange(a,s,o,l),e.docView&&e.docView.dirty?e.updateState(e.state):this.currentSelection.eq(i)||ac(e),this.currentSelection.set(i))}registerMutation(e,n){if(n.indexOf(e.target)>-1)return null;let i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let d=0;d<e.addedNodes.length;d++){let f=e.addedNodes[d];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(ja&&ju<=11&&e.addedNodes.length)for(let d=0;d<e.addedNodes.length;d++){let{previousSibling:f,nextSibling:p}=e.addedNodes[d];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!p||Array.prototype.indexOf.call(e.addedNodes,p)<0)&&(a=p)}let s=r&&r.parentNode==e.target?Vr(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?Vr(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let T5=new WeakMap,C5=!1;function mwe(t){if(!T5.has(t)&&(T5.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=$s,C5)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."),C5=!0}}function N5(t,e){let n=e.startContainer,i=e.startOffset,r=e.endContainer,a=e.endOffset,s=t.domAtPos(t.state.selection.anchor);return Rf(s.node,s.offset,r,a)&&([n,i,r,a]=[r,a,n,i]),{anchorNode:n,anchorOffset:i,focusNode:r,focusOffset:a}}function gwe(t,e){if(e.getComposedRanges){let r=e.getComposedRanges(t.root)[0];if(r)return N5(t,r)}let n;function i(r){r.preventDefault(),r.stopImmediatePropagation(),n=r.getTargetRanges()[0]}return t.dom.addEventListener("beforeinput",i,!0),document.execCommand("indent"),t.dom.removeEventListener("beforeinput",i,!0),n?N5(t,n):null}function xwe(t,e){for(let n=e.parentNode;n&&n!=t.dom;n=n.parentNode){let i=t.docView.nearestDesc(n,!0);if(i&&i.node.isBlock)return n}return null}function vwe(t,e,n){let{node:i,fromOffset:r,toOffset:a,from:s,to:o}=t.docView.parseRange(e,n),l=t.domSelectionRange(),c,d=l.anchorNode;if(d&&t.dom.contains(d.nodeType==1?d:d.parentNode)&&(c=[{node:d,offset:l.anchorOffset}],iw(l)||c.push({node:l.focusNode,offset:l.focusOffset})),ta&&t.input.lastKeyCode===8)for(let v=a;v>r;v--){let x=i.childNodes[v-1],M=x.pmViewDesc;if(x.nodeName=="BR"&&!M){a=v;break}if(!M||M.size)break}let f=t.state.doc,p=t.someProp("domParser")||h0.fromSchema(t.state.schema),m=f.resolve(s),b=null,_=p.parse(i,{topNode:m.parent,topMatch:m.parent.contentMatchAt(m.index()),topOpen:!0,from:r,to:a,preserveWhitespace:m.parent.type.whitespace=="pre"?"full":!0,findPositions:c,ruleFromNode:ywe,context:m});if(c&&c[0].pos!=null){let v=c[0].pos,x=c[1]&&c[1].pos;x==null&&(x=v),b={anchor:v+s,head:x+s}}return{doc:_,sel:b,from:s,to:o}}function ywe(t){let e=t.pmViewDesc;if(e)return e.parseRule();if(t.nodeName=="BR"&&t.parentNode){if(xa&&/^(ul|ol)$/i.test(t.parentNode.nodeName)){let n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||xa&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const bwe=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function _we(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let R=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,U=uD(t,R);if(U&&!t.state.selection.eq(U)){if(ta&&Zl&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",D=>D(t,Xd(13,"Enter"))))return;let C=t.state.tr.setSelection(U);R=="pointer"?C.setMeta("pointer",!0):R=="key"&&C.scrollIntoView(),a&&C.setMeta("composition",a),t.dispatch(C)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=vwe(t,e,n),d=t.state.doc,f=d.slice(c.from,c.to),p,m;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(p=t.state.selection.to,m="end"):(p=t.state.selection.from,m="start"),t.input.lastKeyCode=null;let b=Mwe(f.content,c.doc.content,c.from,p,m);if(b&&t.input.domChangeCount++,(Kp&&t.input.lastIOSEnter>Date.now()-225||Zl)&&r.some(R=>R.nodeType==1&&!bwe.test(R.nodeName))&&(!b||b.endA>=b.endB)&&t.someProp("handleKeyDown",R=>R(t,Xd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!b)if(i&&l instanceof Vt&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))b={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let R=R5(t,t.state.doc,c.sel);if(R&&!R.eq(t.state.selection)){let U=t.state.tr.setSelection(R);a&&U.setMeta("composition",a),t.dispatch(U)}}return}t.state.selection.from<t.state.selection.to&&b.start==b.endB&&t.state.selection instanceof Vt&&(b.start>t.state.selection.from&&b.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?b.start=t.state.selection.from:b.endA<t.state.selection.to&&b.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(b.endB+=t.state.selection.to-b.endA,b.endA=t.state.selection.to)),ja&&ju<=11&&b.endB==b.start+1&&b.endA==b.start&&b.start>c.from&&c.doc.textBetween(b.start-c.from-1,b.start-c.from+1)==" "&&(b.start--,b.endA--,b.endB--);let _=c.doc.resolveNoCache(b.start-c.from),v=c.doc.resolveNoCache(b.endB-c.from),x=d.resolve(b.start),M=_.sameParent(v)&&_.parent.inlineContent&&x.end()>=b.endA;if((Kp&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(R=>R.nodeName=="DIV"||R.nodeName=="P"))||!M&&_.pos<c.doc.content.size&&(!_.sameParent(v)||!_.parent.inlineContent)&&_.pos<v.pos&&!/\S/.test(c.doc.textBetween(_.pos,v.pos,"","")))&&t.someProp("handleKeyDown",R=>R(t,Xd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>b.start&&wwe(d,b.start,b.endA,_,v)&&t.someProp("handleKeyDown",R=>R(t,Xd(8,"Backspace")))){Zl&&ta&&t.domObserver.suppressSelectionUpdates();return}ta&&b.endB==b.start&&(t.input.lastChromeDelete=Date.now()),Zl&&!M&&_.start()!=v.start()&&v.parentOffset==0&&_.depth==v.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==b.endA&&(b.endB-=2,v=c.doc.resolveNoCache(b.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(R){return R(t,Xd(13,"Enter"))})},20));let w=b.start,E=b.endA,T=R=>{let U=R||t.state.tr.replace(w,E,c.doc.slice(b.start-c.from,b.endB-c.from));if(c.sel){let C=R5(t,U.doc,c.sel);C&&!(ta&&t.composing&&C.empty&&(b.start!=b.endB||t.input.lastChromeDelete<Date.now()-100)&&(C.head==w||C.head==U.mapping.map(E)-1)||ja&&C.empty&&C.head==w)&&U.setSelection(C)}return a&&U.setMeta("composition",a),U.scrollIntoView()},P;if(M)if(_.pos==v.pos){ja&&ju<=11&&_.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>ac(t),20));let R=T(t.state.tr.delete(w,E)),U=d.resolve(b.start).marksAcross(d.resolve(b.endA));U&&R.ensureMarks(U),t.dispatch(R)}else if(b.endA==b.endB&&(P=Swe(_.parent.content.cut(_.parentOffset,v.parentOffset),x.parent.content.cut(x.parentOffset,b.endA-x.start())))){let R=T(t.state.tr);P.type=="add"?R.addMark(w,E,P.mark):R.removeMark(w,E,P.mark),t.dispatch(R)}else if(_.parent.child(_.index()).isText&&_.index()==v.index()-(v.textOffset?0:1)){let R=_.parent.textBetween(_.parentOffset,v.parentOffset),U=()=>T(t.state.tr.insertText(R,w,E));t.someProp("handleTextInput",C=>C(t,w,E,R,U))||t.dispatch(U())}else t.dispatch(T());else t.dispatch(T())}function R5(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:dD(t,e.resolve(n.anchor),e.resolve(n.head))}function Swe(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let d=0;d<i.length;d++)r=i[d].removeFromSet(r);for(let d=0;d<n.length;d++)a=n[d].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=d=>d.mark(o.addToSet(d.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=d=>d.mark(o.removeFromSet(d.marks));else return null;let c=[];for(let d=0;d<e.childCount;d++)c.push(l(e.child(d)));if(dt.from(c).eq(t))return{mark:o,type:s}}function wwe(t,e,n,i,r){if(n-e<=r.pos-i.pos||tC(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(tC(a,!0,!0));return!s.parent.isTextblock||s.pos>n||tC(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function tC(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function Mwe(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&P5(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&P5(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function P5(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class z7{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new VSe,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(I5),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=k5(this),O5(this),this.nodeViews=L5(this),this.docView=f5(this.state.doc,D5(this),eC(this),this.dom,this),this.domObserver=new pwe(this,(i,r,a,s)=>_we(this,i,r,a,s)),this.domObserver.start(),$Se(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&FR(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(I5),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(O7(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=L5(this);Awe(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&FR(this),this.editable=k5(this),O5(this);let l=eC(this),c=D5(this),d=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let p=d=="preserve"&&s&&this.dom.style.overflowAnchor==null&&rSe(this);if(s){this.domObserver.stop();let m=f&&(ja||ta)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&Ewe(r.selection,e.selection);if(f){let b=ta?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=iwe(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=f5(e.doc,c,l,this.dom,this)),b&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&CSe(this))?ac(this,m):(_7(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),d=="reset"?this.dom.scrollTop=0:d=="to selection"?this.scrollToSelection():p&&aSe(p)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof jt){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&s5(this,n.getBoundingClientRect(),e)}else s5(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new L7(e.slice,e.move,r<0?void 0:jt.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(ja){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return this.root.activeElement==this.dom}focus(){this.domObserver.stop(),this.editable&&sSe(this.dom),ac(this),this.domObserver.start()}get root(){let e=this._root;if(e==null){for(let n=this.dom.parentNode;n;n=n.parentNode)if(n.nodeType==9||n.nodeType==11&&n.host)return n.getSelection||(Object.getPrototypeOf(n).getSelection=()=>n.ownerDocument.getSelection()),this._root=n}return e||document}updateRoot(){this._root=null}posAtCoords(e){return dSe(this,e)}coordsAtPos(e,n=1){return h7(this,e,n)}domAtPos(e,n=0){return this.docView.domFromPos(e,n)}nodeDOM(e){let n=this.docView.descAt(e);return n?n.nodeDOM:null}posAtDOM(e,n,i=-1){let r=this.docView.posFromDOM(e,n,i);if(r==null)throw new RangeError("DOM position not inside the editor");return r}endOfTextblock(e,n){return gSe(this,n||this.state,e)}pasteHTML(e,n){return Q0(this,"",e,!1,n||new ClipboardEvent("paste"))}pasteText(e,n){return Q0(this,e,null,!0,n||new ClipboardEvent("paste"))}serializeForClipboard(e){return fD(this,e)}destroy(){this.docView&&(GSe(this),this.destroyPluginViews(),this.mounted?(this.docView.update(this.state.doc,[],eC(this),this),this.dom.textContent=""):this.dom.parentNode&&this.dom.parentNode.removeChild(this.dom),this.docView.destroy(),this.docView=null,q1e())}get isDestroyed(){return this.docView==null}dispatchEvent(e){return qSe(this,e)}domSelectionRange(){let e=this.domSelection();return e?xa&&this.root.nodeType===11&&Q1e(this.dom.ownerDocument)==this.dom&&gwe(this,e)||e:{focusNode:null,focusOffset:0,anchorNode:null,anchorOffset:0}}domSelection(){return this.root.getSelection()}}z7.prototype.dispatch=function(t){let e=this._props.dispatchTransaction;e?e.call(this,t):this.updateState(this.state.apply(t))};function D5(t){let e=Object.create(null);return e.class="ProseMirror",e.contenteditable=String(t.editable),t.someProp("attributes",n=>{if(typeof n=="function"&&(n=n(t.state)),n)for(let i in n)i=="class"?e.class+=" "+n[i]:i=="style"?e.style=(e.style?e.style+";":"")+n[i]:!e[i]&&i!="contenteditable"&&i!="nodeName"&&(e[i]=String(n[i]))}),e.translate||(e.translate="no"),[ha.node(0,t.state.doc.content.size,e)]}function O5(t){if(t.markCursor){let e=document.createElement("img");e.className="ProseMirror-separator",e.setAttribute("mark-placeholder","true"),e.setAttribute("alt",""),t.cursorWrapper={dom:e,deco:ha.widget(t.state.selection.from,e,{raw:!0,marks:t.markCursor})}}else t.cursorWrapper=null}function k5(t){return!t.someProp("editable",e=>e(t.state)===!1)}function Ewe(t,e){let n=Math.min(t.$anchor.sharedDepth(t.head),e.$anchor.sharedDepth(e.head));return t.$anchor.start(n)!=e.$anchor.start(n)}function L5(t){let e=Object.create(null);function n(i){for(let r in i)Object.prototype.hasOwnProperty.call(e,r)||(e[r]=i[r])}return t.someProp("nodeViews",n),t.someProp("markViews",n),e}function Awe(t,e){let n=0,i=0;for(let r in t){if(t[r]!=e[r])return!0;n++}for(let r in e)i++;return n!=i}function 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0;x=x.append(dt.from(o.createAndFill(null,T)||void 0));const P=l.before(l.depth-(M-1));n.replace(P,l.after(-w),new Mt(x,4-M,0));let R=-1;n.doc.nodesBetween(P,n.doc.content.size,(U,C)=>{if(R>-1)return!1;U.isTextblock&&U.content.size===0&&(R=C+1)}),R>-1&&n.setSelection(Vt.near(n.doc.resolve(R))),n.scrollIntoView()}return!0}const m=c.pos===l.end()?f.contentMatchAt(0).defaultType:null,b={...p_(p,f.type.name,f.attrs),...e},_={...p_(p,l.node().type.name,l.node().attrs),...e};n.delete(l.pos,c.pos);const v=m?[{type:o,attrs:b},{type:m,attrs:_}]:[{type:o,attrs:b}];if(!rc(n.doc,l.pos,2))return!1;if(r){const{selection:x,storedMarks:M}=i,{splittableMarks:w}=a.extensionManager,E=M||x.$to.parentOffset&&x.$from.marks();if(n.split(l.pos,2,v).scrollIntoView(),!E||!r)return!0;const T=E.filter(P=>w.includes(P.type.name));n.ensureMarks(T)}return!0},aC=(t,e)=>{const n=cw(s=>s.type===e)(t.selection);if(!n)return!0;const i=t.doc.resolve(Math.max(0,n.pos-1)).before(n.depth);if(i===void 0)return!0;const r=t.doc.nodeAt(i);return n.node.type===r?.type&&ad(t.doc,n.pos)&&t.join(n.pos),!0},sC=(t,e)=>{const n=cw(s=>s.type===e)(t.selection);if(!n)return!0;const i=t.doc.resolve(n.start).after(n.depth);if(i===void 0)return!0;const r=t.doc.nodeAt(i);return n.node.type===r?.type&&ad(t.doc,i)&&t.join(i),!0},QMe=(t,e,n,i={})=>({editor:r,tr:a,state:s,dispatch:o,chain:l,commands:c,can:d})=>{const{extensions:f,splittableMarks:p}=r.extensionManager,m=Xi(t,s.schema),b=Xi(e,s.schema),{selection:_,storedMarks:v}=s,{$from:x,$to:M}=_,w=x.blockRange(M),E=v||_.$to.parentOffset&&_.$from.marks();if(!w)return!1;const T=cw(P=>V5(P.type.name,f))(_);if(w.depth>=1&&T&&w.depth-T.depth<=1){if(T.node.type===m)return c.liftListItem(b);if(V5(T.node.type.name,f)&&m.validContent(T.node.content)&&o)return 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i=0;i<n.length;i+=1){const r=n[i];let a;if(r.spec.isInputRules&&(a=r.getState(t))){if(e){const s=t.tr,o=a.transform;for(let l=o.steps.length-1;l>=0;l-=1)s.step(o.steps[l].invert(o.docs[l]));if(a.text){const l=s.doc.resolve(a.from).marks();s.replaceWith(a.from,a.to,t.schema.text(a.text,l))}else s.delete(a.from,a.to)}return!0}}return!1},iEe=()=>({tr:t,dispatch:e})=>{const{selection:n}=t,{empty:i,ranges:r}=n;return i||e&&r.forEach(a=>{t.removeMark(a.$from.pos,a.$to.pos)}),!0},rEe=(t,e={})=>({tr:n,state:i,dispatch:r})=>{var a;const{extendEmptyMarkRange:s=!1}=e,{selection:o}=n,l=_c(t,i.schema),{$from:c,empty:d,ranges:f}=o;if(!r)return!0;if(d&&s){let{from:p,to:m}=o;const b=(a=c.marks().find(v=>v.type===l))==null?void 0:a.attrs,_=bD(c,l,b);_&&(p=_.from,m=_.to),n.removeMark(p,m,l)}else f.forEach(p=>{n.removeMark(p.$from.pos,p.$to.pos,l)});return n.removeStoredMark(l),!0},aEe=t=>({tr:e,state:n,dispatch:i})=>{const{selection:r}=n;let a,s;return typeof t=="number"?(a=t,s=t):t&&"from"in t&&"to"in 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o;const l=r.getMeta("applyInputRules");return!!l&&setTimeout(()=>{let{text:d}=l;typeof d=="string"?d=d:d=wD(dt.from(d),s.schema);const{from:f}=l,p=f+d.length;Tb({editor:e,from:f,to:p,text:d,rules:n,plugin:i})}),r.selectionSet||r.docChanged?null:a}},props:{handleTextInput(r,a,s,o){return Tb({editor:e,from:a,to:s,text:o,rules:n,plugin:i})},handleDOMEvents:{compositionend:r=>(setTimeout(()=>{const{$cursor:a}=r.state.selection;a&&Tb({editor:e,from:a.pos,to:a.pos,text:"",rules:n,plugin:i})}),!1)},handleKeyDown(r,a){if(a.key!=="Enter")return!1;const{$cursor:s}=r.state.selection;return s?Tb({editor:e,from:s.pos,to:s.pos,text:`
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"pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function gEe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:d}=new ow({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,b)=>{var _,v,x,M,w;if((v=(_=m.type)==null?void 0:_.spec)!=null&&v.code||!(m.isText||m.isTextblock||m.isInline))return;const E=(w=(M=(x=m.content)==null?void 0:x.size)!=null?M:m.nodeSize)!=null?w:0,T=Math.max(i,b),P=Math.min(r,b+E);if(T>=P)return;const R=m.isText?m.text||"":m.textBetween(T-b,P-b,void 0,"");mEe(R,a.find,s).forEach(C=>{if(C.index===void 0)return;const D=T+C.index+1,F=D+C[0].length,I={from:n.tr.mapping.map(D),to:n.tr.mapping.map(F)},q=a.handler({state:n,range:I,match:C,commands:l,chain:c,can:d,pasteEvent:s,dropEvent:o});f.push(q)})}),f.every(m=>m!==null)}var Nb=null,xEe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function vEe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:d,from:f,to:p,rule:m,pasteEvt:b})=>{const _=d.tr,v=sw({state:d,transaction:_});if(!(!gEe({editor:e,state:v,from:Math.max(f-1,0),to:p.b-1,rule:m,pasteEvent:b,dropEvent:o})||!_.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,_}};return n.map(d=>new xi({view(f){const p=b=>{var _;i=(_=f.dom.parentElement)!=null&&_.contains(b.target)?f.dom.parentElement:null,i&&(Nb=e)},m=()=>{Nb&&(Nb=null)};return window.addEventListener("dragstart",p),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",p),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,p)=>{if(a=i===f.dom.parentElement,o=p,!a){const m=Nb;m?.isEditable&&setTimeout(()=>{const b=m.state.selection;b&&m.commands.deleteRange({from:b.from,to:b.to})},10)}return!1},paste:(f,p)=>{var m;const b=(m=p.clipboardData)==null?void 0:m.getData("text/html");return s=p,r=!!b?.includes("data-pm-slice"),!1}}},appendTransaction:(f,p,m)=>{const b=f[0],_=b.getMeta("uiEvent")==="paste"&&!r,v=b.getMeta("uiEvent")==="drop"&&!a,x=b.getMeta("applyPasteRules"),M=!!x;if(!_&&!v&&!M)return;if(M){let{text:T}=x;typeof T=="string"?T=T:T=wD(dt.from(T),m.schema);const{from:P}=x,R=P+T.length,U=xEe(T);return l({rule:d,state:m,from:P,to:{b:R},pasteEvt:U})}const w=p.doc.content.findDiffStart(m.doc.content),E=p.doc.content.findDiffEnd(m.doc.content);if(!(!hEe(w)||!E||w===E.b))return l({rule:d,state:m,from:w,to:E,pasteEvt:s})}}))}var fw=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=Q7(t),this.schema=PMe(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:rC(e.name,this.schema)},i=It(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return MD([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:rC(i.name,this.schema)},a=[],s=It(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&It(i,"exitable",r)&&(o.ArrowRight=()=>od.handleExit({editor:t,mark:i})),s){const p=Object.fromEntries(Object.entries(s()).map(([m,b])=>[m,()=>b({editor:t})]));o={...o,...p}}const l=kwe(o);a.push(l);const c=It(i,"addInputRules",r);if(H5(i,t.options.enableInputRules)&&c){const p=c();if(p&&p.length){const m=dEe({editor:t,rules:p}),b=Array.isArray(m)?m:[m];a.push(...b)}}const d=It(i,"addPasteRules",r);if(H5(i,t.options.enablePasteRules)&&d){const p=d();if(p&&p.length){const m=vEe({editor:t,rules:p});a.push(...m)}}const f=It(i,"addProseMirrorPlugins",r);if(f){const p=f();a.push(...p)}return a})}get attributes(){return Z7(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=Yp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Xi(n.name,this.schema)},a=It(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,d,f,p)=>{const m=a1(l,i);return s({node:l,view:c,getPos:d,decorations:f,innerDecorations:p,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=Yp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:_c(n.name,this.schema)},a=It(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const d=a1(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:d,updateAttributes:f=>{OEe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:rC(e.name,this.schema)};e.type==="mark"&&((n=kn(It(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=It(e,"onBeforeCreate",i),a=It(e,"onCreate",i),s=It(e,"onUpdate",i),o=It(e,"onSelectionUpdate",i),l=It(e,"onTransaction",i),c=It(e,"onFocus",i),d=It(e,"onBlur",i),f=It(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),d&&this.editor.on("blur",d),f&&this.editor.on("destroy",f)})}};fw.resolve=Q7;fw.sort=MD;fw.flatten=SD;var yEe={};vD(yEe,{ClipboardTextSerializer:()=>oq,Commands:()=>lq,Delete:()=>cq,Drop:()=>uq,Editable:()=>dq,FocusEvents:()=>hq,Keymap:()=>pq,Paste:()=>mq,Tabindex:()=>gq,TextDirection:()=>xq,focusEventsPluginKey:()=>fq});var Gn=class sq extends AD{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new sq(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},oq=Gn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new xi({key:new lr("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(d=>d.$from.pos)),o=Math.max(...a.map(d=>d.$to.pos)),l=eq(n);return J7(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),lq=Gn.create({name:"commands",addCommands(){return{...H7}}}),cq=Gn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const d=K7(t.before,[t,...e]);nq(d).forEach(m=>{d.mapping.mapResult(m.oldRange.from).deletedAfter&&d.mapping.mapResult(m.oldRange.to).deletedBefore&&d.before.nodesBetween(m.oldRange.from,m.oldRange.to,(b,_)=>{const v=_+b.nodeSize-2,x=m.oldRange.from<=_&&v<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:b,from:_,to:v,newFrom:d.mapping.map(_),newTo:d.mapping.map(v),deletedRange:m.oldRange,newRange:m.newRange,partial:!x,editor:this.editor,transaction:t,combinedTransform:d})})});const p=d.mapping;d.steps.forEach((m,b)=>{var _,v;if(m instanceof xo){const x=p.slice(b).map(m.from,-1),M=p.slice(b).map(m.to),w=p.invert().map(x,-1),E=p.invert().map(M),T=(_=d.doc.nodeAt(x-1))==null?void 0:_.marks.some(R=>R.eq(m.mark)),P=(v=d.doc.nodeAt(M))==null?void 0:v.marks.some(R=>R.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:E},newRange:{from:x,to:M},partial:!!(P||T),editor:this.editor,transaction:t,combinedTransform:d})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),uq=Gn.create({name:"drop",addProseMirrorPlugins(){return[new xi({key:new lr("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),dq=Gn.create({name:"editable",addProseMirrorPlugins(){return[new xi({key:new lr("editable"),props:{editable:()=>this.editor.options.editable}})]}}),fq=new lr("focusEvents"),hq=Gn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new xi({key:fq,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),pq=Gn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:d,$anchor:f}=l,{pos:p,parent:m}=f,b=f.parent.isTextblock&&p>0?o.doc.resolve(p-1):f,_=b.parent.type.spec.isolating,v=f.pos-f.parentOffset,x=_&&b.parent.childCount===1?v===f.pos:an.atStart(c).from===p;return!d||!m.type.isTextblock||m.textContent.length||!x||x&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return _D()||q7()?a:r},addProseMirrorPlugins(){return[new xi({key:new lr("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(_=>_.getMeta("composition")))return;const i=t.some(_=>_.docChanged)&&!e.doc.eq(n.doc),r=t.some(_=>_.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=an.atStart(e.doc).from,c=an.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!uw(n.doc))return;const p=n.tr,m=sw({state:n,transaction:p}),{commands:b}=new ow({editor:this.editor,state:m});if(b.clearNodes(),!!p.steps.length)return p}})]}}),mq=Gn.create({name:"paste",addProseMirrorPlugins(){return[new xi({key:new lr("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),gq=Gn.create({name:"tabindex",addProseMirrorPlugins(){return[new xi({key:new lr("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),xq=Gn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=Yp(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new xi({key:new lr("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),bEe=class hp{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new hp(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new hp(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new hp(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new hp(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new hp(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},_Ee=`.ProseMirror {
- position: relative;
- }
- .ProseMirror {
- word-wrap: break-word;
- white-space: pre-wrap;
- white-space: break-spaces;
- -webkit-font-variant-ligatures: none;
- font-variant-ligatures: none;
- font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
- }
- .ProseMirror [contenteditable="false"] {
- white-space: normal;
- }
- .ProseMirror [contenteditable="false"] [contenteditable="true"] {
- white-space: pre-wrap;
- }
- .ProseMirror pre {
- white-space: pre-wrap;
- }
- img.ProseMirror-separator {
- display: inline !important;
- border: none !important;
- margin: 0 !important;
- width: 0 !important;
- height: 0 !important;
- }
- .ProseMirror-gapcursor {
- display: none;
- pointer-events: none;
- position: absolute;
- margin: 0;
- }
- .ProseMirror-gapcursor:after {
- content: "";
- display: block;
- position: absolute;
- top: -2px;
- width: 20px;
- border-top: 1px solid black;
- animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
- }
- @keyframes ProseMirror-cursor-blink {
- to {
- visibility: hidden;
- }
- }
- .ProseMirror-hideselection *::selection {
- background: transparent;
- }
- .ProseMirror-hideselection *::-moz-selection {
- background: transparent;
- }
- .ProseMirror-hideselection * {
- caret-color: transparent;
- }
- .ProseMirror-focused .ProseMirror-gapcursor {
- display: block;
- }`;function SEe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var wEe=class extends cEe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=G7(e,this.options.autofocus);this.editorState=yp.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=SEe(_Ee,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=Y7(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[dq,oq.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),lq,hq,pq,gq,uq,mq,cq,xq.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new fw(i,this)}createCommandManager(){this.commandManager=new ow({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=zR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=zR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new z7(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var d;return(d=this.capturedTransaction)==null?void 0:d.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return tq(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return FMe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return wD(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
- `,textSerializers:n={}}=t||{};return OMe(this.state.doc,{blockSeparator:e,textSerializers:{...eq(this.schema),...n}})}get isEmpty(){return uw(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new bEe(e,this)}get $doc(){return this.$pos(0)}};function Zp(t){return new dw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=kn(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),d=c+s.length;if(ED(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(_=>_===t.type&&_!==m.mark.type)).filter(m=>m.to>c).length)return null;d<n.to&&a.delete(d,n.to),c>n.from&&a.delete(n.from+l,c);const p=n.from+l+s.length;a.addMark(n.from+l,p,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function vq(t){return new dw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=kn(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let d=s+c;d>o?d=o:o=d+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(d,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function HR(t){return new dw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=kn(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function Qp(t){return new dw({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=kn(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&nD(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:p}=e,{splittableMarks:m}=t.editor.extensionManager,b=p||f.$to.parentOffset&&f.$from.marks();if(b){const _=b.filter(v=>m.includes(v.type.name));s.ensureMarks(_)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const d=s.doc.resolve(n.from-1).nodeBefore;d&&d.type===t.type&&ad(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,d))&&s.join(n.from-1)},undoable:t.undoable})}var MEe=t=>"touches"in t,EEe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,MEe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const n=this.preserveAspectRatio||this.isShiftKeyPressed,{width:i,height:r}=this.calculateNewDimensions(this.activeHandle,t,e),a=this.applyConstraints(i,r,n);this.element.style.width=`${a.width}px`,this.element.style.height=`${a.height}px`,this.onResize&&this.onResize(a.width,a.height)}calculateNewDimensions(t,e,n){let i=this.startWidth,r=this.startHeight;const a=t.includes("right"),s=t.includes("left"),o=t.includes("bottom"),l=t.includes("top");return a?i=this.startWidth+e:s&&(i=this.startWidth-e),o?r=this.startHeight+n:l&&(r=this.startHeight-n),(t==="right"||t==="left")&&(i=this.startWidth+(a?e:-e)),(t==="top"||t==="bottom")&&(r=this.startHeight+(o?n:-n)),this.preserveAspectRatio||this.isShiftKeyPressed?this.applyAspectRatio(i,r,t):{width:i,height:r}}applyConstraints(t,e,n){var i,r,a,s;if(!n){let c=Math.max(this.minSize.width,t),d=Math.max(this.minSize.height,e);return(i=this.maxSize)!=null&&i.width&&(c=Math.min(this.maxSize.width,c)),(r=this.maxSize)!=null&&r.height&&(d=Math.min(this.maxSize.height,d)),{width:c,height:d}}let o=t,l=e;return o<this.minSize.width&&(o=this.minSize.width,l=o/this.aspectRatio),l<this.minSize.height&&(l=this.minSize.height,o=l*this.aspectRatio),(a=this.maxSize)!=null&&a.width&&o>this.maxSize.width&&(o=this.maxSize.width,l=o/this.aspectRatio),(s=this.maxSize)!=null&&s.height&&l>this.maxSize.height&&(l=this.maxSize.height,o=l*this.aspectRatio),{width:o,height:l}}applyAspectRatio(t,e,n){const i=n==="left"||n==="right",r=n==="top"||n==="bottom";return i?{width:t,height:t/this.aspectRatio}:r?{width:e*this.aspectRatio,height:e}:{width:t,height:t/this.aspectRatio}}};function AEe(t,e){const{selection:n}=t,{$from:i}=n;if(n instanceof jt){const a=i.index();return i.parent.canReplaceWith(a,a+1,e)}let r=i.depth;for(;r>=0;){const a=i.index(r);if(i.node(r).contentMatchAt(a).matchType(e))return!0;r-=1}return!1}var TEe={};vD(TEe,{createAtomBlockMarkdownSpec:()=>CEe,createBlockMarkdownSpec:()=>NEe,createInlineMarkdownSpec:()=>DEe,parseAttributes:()=>TD,parseIndentedBlocks:()=>VR,renderNestedMarkdownContent:()=>ND,serializeAttributes:()=>CD});function TD(t){if(!t?.trim())return{};const e={},n=[],i=t.replace(/["']([^"']*)["']/g,c=>(n.push(c),`__QUOTED_${n.length-1}__`)),r=i.match(/(?:^|\s)\.([a-zA-Z][\w-]*)/g);if(r){const c=r.map(d=>d.trim().slice(1));e.class=c.join(" ")}const a=i.match(/(?:^|\s)#([a-zA-Z][\w-]*)/);a&&(e.id=a[1]);const s=/([a-zA-Z][\w-]*)\s*=\s*(__QUOTED_\d+__)/g;Array.from(i.matchAll(s)).forEach(([,c,d])=>{var f;const p=parseInt(((f=d.match(/__QUOTED_(\d+)__/))==null?void 0:f[1])||"0",10),m=n[p];m&&(e[c]=m.slice(1,-1))});const l=i.replace(/(?:^|\s)\.([a-zA-Z][\w-]*)/g,"").replace(/(?:^|\s)#([a-zA-Z][\w-]*)/g,"").replace(/([a-zA-Z][\w-]*)\s*=\s*__QUOTED_\d+__/g,"").trim();return 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n=DAe(e.replace(/[A-Z]/g,o=>o.toLowerCase())),i=n.length,r=[];let a=0,s=0;for(;s<i;){let o=t,l=null,c=0,d=null,f=-1,p=-1;for(;s<i&&(l=o.go(n[s]));)o=l,o.accepts()?(f=0,p=0,d=o):f>=0&&(f+=n[s].length,p++),c+=n[s].length,a+=n[s].length,s++;a-=f,s-=p,c-=f,r.push({t:d.t,v:e.slice(a-c,a),s:a-c,e:a})}return r}function DAe(t){const e=[],n=t.length;let i=0;for(;i<n;){let r=t.charCodeAt(i),a,s=r<55296||r>56319||i+1===n||(a=t.charCodeAt(i+1))<56320||a>57343?t[i]:t.slice(i,i+2);e.push(s),i+=s.length}return e}function fu(t,e,n,i,r){let a;const s=e.length;for(let o=0;o<s-1;o++){const l=e[o];t.j[l]?a=t.j[l]:(a=new Oa(i),a.jr=r.slice(),t.j[l]=a),t=a}return a=new Oa(n),a.jr=r.slice(),t.j[e[s-1]]=a,a}function Y5(t){const e=[],n=[];let i=0,r="0123456789";for(;i<t.length;){let a=0;for(;r.indexOf(t[i+a])>=0;)a++;if(a>0){e.push(n.join(""));for(let s=parseInt(t.substring(i,i+a),10);s>0;s--)n.pop();i+=a}else n.push(t[i]),i++}return e}const nx={defaultProtocol:"http",events:null,format:Z5,formatHref:Z5,nl2br:!1,tagName:"a",target:null,rel:null,validate:!0,truncate:1/0,className:null,attributes:null,ignoreTags:[],render:null};function ID(t,e=null){let n=Object.assign({},nx);t&&(n=Object.assign(n,t instanceof ID?t.o:t));const i=n.ignoreTags,r=[];for(let a=0;a<i.length;a++)r.push(i[a].toUpperCase());this.o=n,e&&(this.defaultRender=e),this.ignoreTags=r}ID.prototype={o:nx,ignoreTags:[],defaultRender(t){return t},check(t){return this.get("validate",t.toString(),t)},get(t,e,n){const i=e!=null;let r=this.o[t];return r&&(typeof r=="object"?(r=n.t in r?r[n.t]:nx[t],typeof r=="function"&&i&&(r=r(e,n))):typeof r=="function"&&i&&(r=r(e,n.t,n)),r)},getObj(t,e,n){let i=this.o[t];return typeof i=="function"&&e!=null&&(i=i(e,n.t,n)),i},render(t){const e=t.render(this);return(this.get("render",null,t)||this.defaultRender)(e,t.t,t)}};function Z5(t){return t}function Nq(t,e){this.t="token",this.v=t,this.tk=e}Nq.prototype={isLink:!1,toString(){return this.v},toHref(t){return this.toString()},toFormattedString(t){const e=this.toString(),n=t.get("truncate",e,this),i=t.get("format",e,this);return n&&i.length>n?i.substring(0,n)+"…":i},toFormattedHref(t){return t.get("formatHref",this.toHref(t.get("defaultProtocol")),this)},startIndex(){return this.tk[0].s},endIndex(){return this.tk[this.tk.length-1].e},toObject(t=nx.defaultProtocol){return{type:this.t,value:this.toString(),isLink:this.isLink,href:this.toHref(t),start:this.startIndex(),end:this.endIndex()}},toFormattedObject(t){return{type:this.t,value:this.toFormattedString(t),isLink:this.isLink,href:this.toFormattedHref(t),start:this.startIndex(),end:this.endIndex()}},validate(t){return t.get("validate",this.toString(),this)},render(t){const e=this,n=this.toHref(t.get("defaultProtocol")),i=t.get("formatHref",n,this),r=t.get("tagName",n,e),a=this.toFormattedString(t),s={},o=t.get("className",n,e),l=t.get("target",n,e),c=t.get("rel",n,e),d=t.getObj("attributes",n,e),f=t.getObj("events",n,e);return s.href=i,o&&(s.class=o),l&&(s.target=l),c&&(s.rel=c),d&&Object.assign(s,d),{tagName:r,attributes:s,content:a,eventListeners:f}}};function hw(t,e){class n extends Nq{constructor(r,a){super(r,a),this.t=t}}for(const i in e)n.prototype[i]=e[i];return n.t=t,n}const Q5=hw("email",{isLink:!0,toHref(){return"mailto:"+this.toString()}}),J5=hw("text"),OAe=hw("nl"),Db=hw("url",{isLink:!0,toHref(t=nx.defaultProtocol){return this.hasProtocol()?this.v:`${t}://${this.v}`},hasProtocol(){const t=this.tk;return t.length>=2&&t[0].t!==tx&&t[1].t===Mu}}),Es=t=>new Oa(t);function kAe({groups:t}){const e=t.domain.concat([_1,w1,xu,M1,E1,A1,T1,C1,Ns,RD,b0,N1,R1,P1,Lo,O1,S0,D1]),n=[S1,Mu,DD,ko,OD,b0,_0,kD,LD,d1,f1,v0,y0,l1,o1,c1,u1,h1,p1,m1,g1,x1,v1,y1,b1],i=[_1,S1,w1,M1,E1,A1,T1,C1,Ns,v0,y0,b0,N1,R1,P1,_0,Lo,O1,S0,D1],r=Es(),a=mt(r,S0);en(a,i,a),en(a,t.domain,a);const s=Es(),o=Es(),l=Es();en(r,t.domain,s),en(r,t.scheme,o),en(r,t.slashscheme,l),en(s,i,a),en(s,t.domain,s);const c=mt(s,xu);mt(a,xu,c),mt(o,xu,c),mt(l,xu,c);const d=mt(a,ko);en(d,i,a),en(d,t.domain,a);const f=Es();en(c,t.domain,f),en(f,t.domain,f);const p=mt(f,ko);en(p,t.domain,f);const m=Es(Q5);en(p,t.tld,m),en(p,t.utld,m),mt(c,tx,m);const b=mt(f,Ns);mt(b,Ns,b),en(b,t.domain,f),en(m,t.domain,f),mt(m,ko,p),mt(m,Ns,b);const _=mt(m,Mu);en(_,t.numeric,Q5);const v=mt(s,Ns),x=mt(s,ko);mt(v,Ns,v),en(v,t.domain,s),en(x,i,a),en(x,t.domain,s);const M=Es(Db);en(x,t.tld,M),en(x,t.utld,M),en(M,t.domain,s),en(M,i,a),mt(M,ko,x),mt(M,Ns,v),mt(M,xu,c);const w=mt(M,Mu),E=Es(Db);en(w,t.numeric,E);const T=Es(Db),P=Es();en(T,e,T),en(T,n,P),en(P,e,T),en(P,n,P),mt(M,Lo,T),mt(E,Lo,T);const R=mt(o,Mu),U=mt(l,Mu),C=mt(U,Lo),D=mt(C,Lo);en(o,t.domain,s),mt(o,ko,x),mt(o,Ns,v),en(l,t.domain,s),mt(l,ko,x),mt(l,Ns,v),en(R,t.domain,T),mt(R,Lo,T),mt(R,_0,T),en(D,t.domain,T),en(D,e,T),mt(D,Lo,T);const F=[[v0,y0],[o1,l1],[c1,u1],[d1,f1],[h1,p1],[m1,g1],[x1,v1],[y1,b1]];for(let I=0;I<F.length;I++){const[q,L]=F[I],H=mt(T,q);mt(P,q,H),mt(H,L,T);const V=Es(Db);en(H,e,V);const G=Es();en(H,n),en(V,e,V),en(V,n,G),en(G,e,V),en(G,n,G),mt(V,L,T),mt(G,L,T)}return mt(r,tx,M),mt(r,PD,OAe),{start:r,tokens:Tq}}function LAe(t,e,n){let i=n.length,r=0,a=[],s=[];for(;r<i;){let o=t,l=null,c=null,d=0,f=null,p=-1;for(;r<i&&!(l=o.go(n[r].t));)s.push(n[r++]);for(;r<i&&(c=l||o.go(n[r].t));)l=null,o=c,o.accepts()?(p=0,f=o):p>=0&&p++,r++,d++;if(p<0)r-=d,r<i&&(s.push(n[r]),r++);else{s.length>0&&(a.push(gC(J5,e,s)),s=[]),r-=p,d-=p;const m=f.t,b=n.slice(r-d,r);a.push(gC(m,e,b))}}return s.length>0&&a.push(gC(J5,e,s)),a}function gC(t,e,n){const i=n[0].s,r=n[n.length-1].e,a=e.slice(i,r);return new t(a,n)}const IAe=typeof console<"u"&&console&&console.warn||(()=>{}),UAe="until manual call of linkify.init(). 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- 3. "-" cannot repeat`);ii.customSchemes.push([t,e])}function FAe(){ii.scanner=PAe(ii.customSchemes);for(let t=0;t<ii.tokenQueue.length;t++)ii.tokenQueue[t][1]({scanner:ii.scanner});ii.parser=kAe(ii.scanner.tokens);for(let t=0;t<ii.pluginQueue.length;t++)ii.pluginQueue[t][1]({scanner:ii.scanner,parser:ii.parser});return ii.initialized=!0,ii}function UD(t){return ii.initialized||FAe(),LAe(ii.parser.start,t,Cq(ii.scanner.start,t))}UD.scan=Cq;function Rq(t,e=null,n=null){if(e&&typeof e=="object"){if(n)throw Error(`linkifyjs: Invalid link type ${e}; must be a string`);n=e,e=null}const i=new ID(n),r=UD(t),a=[];for(let s=0;s<r.length;s++){const o=r[s];o.isLink&&(!e||o.t===e)&&i.check(o)&&a.push(o.toFormattedObject(i))}return a}var jD="[\0- -\u2029 ]",zAe=new RegExp(jD),BAe=new RegExp(`${jD}$`),HAe=new RegExp(jD,"g");function VAe(t){return t.length===1?t[0].isLink:t.length===3&&t[1].isLink?["()","[]"].includes(t[0].value+t[2].value):!1}function $Ae(t){return new xi({key:new lr("autolink"),appendTransaction:(e,n,i)=>{const r=e.some(c=>c.docChanged)&&!n.doc.eq(i.doc),a=e.some(c=>c.getMeta("preventAutolink"));if(!r||a)return;const{tr:s}=i,o=K7(n.doc,[...e]);if(nq(o).forEach(({newRange:c})=>{const d=TMe(i.doc,c,m=>m.isTextblock);let f,p;if(d.length>1)f=d[0],p=i.doc.textBetween(f.pos,f.pos+f.node.nodeSize,void 0," ");else if(d.length){const m=i.doc.textBetween(c.from,c.to," "," ");if(!BAe.test(m))return;f=d[0],p=i.doc.textBetween(f.pos,c.to,void 0," ")}if(f&&p){const m=p.split(zAe).filter(Boolean);if(m.length<=0)return!1;const b=m[m.length-1],_=f.pos+p.lastIndexOf(b);if(!b)return!1;const v=UD(b).map(x=>x.toObject(t.defaultProtocol));if(!VAe(v))return!1;v.filter(x=>x.isLink).map(x=>({...x,from:_+x.start+1,to:_+x.end+1})).filter(x=>i.schema.marks.code?!i.doc.rangeHasMark(x.from,x.to,i.schema.marks.code):!0).filter(x=>t.validate(x.value)).filter(x=>t.shouldAutoLink(x.value)).forEach(x=>{ED(x.from,x.to,i.doc).some(M=>M.mark.type===t.type)||s.addMark(x.from,x.to,t.type.create({href:x.href}))})}}),!!s.steps.length)return s}})}function GAe(t){return new xi({key:new lr("handleClickLink"),props:{handleClick:(e,n,i)=>{var r,a;if(i.button!==0||!e.editable)return!1;let s=null;if(i.target instanceof HTMLAnchorElement)s=i.target;else{let d=i.target;const f=[];for(;d.nodeName!=="DIV";)f.push(d),d=d.parentNode;s=f.find(p=>p.nodeName==="A")}if(!s)return!1;const o=tq(e.state,t.type.name),l=(r=s?.href)!=null?r:o.href,c=(a=s?.target)!=null?a:o.target;return t.enableClickSelection&&t.editor.commands.extendMarkRange(t.type.name),s&&l?(window.open(l,c),!0):!1}}})}function WAe(t){return new xi({key:new lr("handlePasteLink"),props:{handlePaste:(e,n,i)=>{const{shouldAutoLink:r}=t,{state:a}=e,{selection:s}=a,{empty:o}=s;if(o)return!1;let l="";i.content.forEach(d=>{l+=d.textContent});const c=Rq(l,{defaultProtocol:t.defaultProtocol}).find(d=>d.isLink&&d.value===l);return!l||!c||r!==void 0&&!r(c.href)?!1:t.editor.commands.setMark(t.type,{href:c.href})}}})}function jd(t,e){const n=["http","https","ftp","ftps","mailto","tel","callto","sms","cid","xmpp"];return e&&e.forEach(i=>{const r=typeof i=="string"?i:i.scheme;r&&n.push(r)}),!t||t.replace(HAe,"").match(new RegExp(`^(?:(?:${n.join("|")}):|[^a-z]|[a-z0-9+.-]+(?:[^a-z+.-:]|$))`,"i"))}var Pq=od.create({name:"link",priority:1e3,keepOnSplit:!1,exitable:!0,onCreate(){this.options.validate&&!this.options.shouldAutoLink&&(this.options.shouldAutoLink=this.options.validate,console.warn("The `validate` option is deprecated. 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o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Tr);const STe=500;class uo{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],d=[];return this.items.forEach((f,p)=>{if(!f.step){r||(r=this.remapping(i,p+1),a=r.maps.length),a--,d.push(f);return}if(r){d.push(new Io(f.map));let m=f.step.map(r.slice(a)),b;m&&s.maybeStep(m).doc&&(b=s.mapping.maps[s.mapping.maps.length-1],c.push(new Io(b,void 0,void 0,c.length+d.length))),a--,b&&r.appendMap(b,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new uo(this.items.slice(0,i).append(d.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let d=0;d<e.steps.length;d++){let f=e.steps[d].invert(e.docs[d]),p=new Io(e.mapping.maps[d],f,n),m;(m=l&&l.merge(p))&&(p=m,d?a.pop():o=o.slice(0,o.length-1)),a.push(p),n&&(s++,n=void 0),r||(l=p)}let c=s-i.depth;return c>MTe&&(o=wTe(o,c),s-=c),new uo(o.append(a),s)}remapping(e,n){let i=new K0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new uo(this.items.append(e.map(n=>new Io(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(p=>{p.selection&&o--},r);let l=n;this.items.forEach(p=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let b=a.maps[m];if(p.step){let _=e.steps[m].invert(e.docs[m]),v=p.selection&&p.selection.map(a.slice(l+1,m));v&&o++,i.push(new Io(b,_,v))}else i.push(new Io(b))},r);let c=[];for(let p=n;p<s;p++)c.push(new Io(a.maps[p]));let d=this.items.slice(0,r).append(c).append(i),f=new uo(d,o);return f.emptyItemCount()>STe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let d=s.selection&&s.selection.map(n.slice(i));d&&a++;let f=new Io(c.invert(),l,d),p,m=r.length-1;(p=r.length&&r[m].merge(f))?r[m]=p:r.push(f)}}else s.map&&i--},this.items.length,0),new uo(Tr.from(r.reverse()),a)}}uo.empty=new uo(Tr.empty,0);function wTe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class Io{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new Io(n.getMap().invert(),n,this.selection)}}}class vu{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const MTe=20;function ETe(t,e,n,i){let r=n.getMeta(ff),a;if(r)return r.historyState;n.getMeta(CTe)&&(t=new vu(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(ff))return s.getMeta(ff).redo?new vu(t.done.addTransform(n,void 0,i,g_(e)),t.undone,sH(n.mapping.maps),t.prevTime,t.prevComposition):new vu(t.done,t.undone.addTransform(n,void 0,i,g_(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!ATe(n,t.prevRanges)),c=s?xC(t.prevRanges,n.mapping):sH(n.mapping.maps);return new vu(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,g_(e)),uo.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new vu(t.done.rebased(n,a),t.undone.rebased(n,a),xC(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new vu(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),xC(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function ATe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function sH(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function xC(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function TTe(t,e,n){let i=g_(e),r=ff.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new vu(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(ff,{redo:n,historyState:l})}let vC=!1,oH=null;function g_(t){let e=t.plugins;if(oH!=e){vC=!1,oH=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){vC=!0;break}}return vC}const ff=new lr("history"),CTe=new lr("closeHistory");function NTe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new xi({key:ff,state:{init(){return new vu(uo.empty,uo.empty,null,0,-1)},apply(e,n,i){return ETe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?Wq:i=="historyRedo"?qq:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function Gq(t,e){return(n,i)=>{let r=ff.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=TTe(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const Wq=Gq(!1,!0),qq=Gq(!0,!0);Gn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new xi({key:new lr("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,d=o;return e.deleteRange(c,d),!(this.storage.characters({node:e.doc})>i)}})]}});var RTe=Gn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[fTe(this.options)]}});Gn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new xi({key:new lr("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return pi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(ha.node(c,c+l.nodeSize,{class:this.options.className}))}),pi.create(t,a)}}})]}});var PTe=Gn.create({name:"gapCursor",addProseMirrorPlugins(){return[gTe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=kn(It(t,"allowGapCursor",n)))!=null?e:null}}});Gn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new xi({key:new lr("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&uw(s);if((l||!this.options.showOnlyCurrent)&&c){const d=[this.options.emptyNodeClass];a&&d.push(this.options.emptyEditorClass);const f=ha.node(o,o+s.nodeSize,{class:d.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),pi.create(t,r)}}})]}});Gn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new xi({key:new lr("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||iq(n.selection)||t.view.dragging?null:pi.create(n.doc,[ha.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function lH({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var DTe=Gn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new lr(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new xi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,d=e.getState(s),f=o.content.size,p=c.nodes[n];if(d)return l.insert(f,p.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!lH({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!lH({node:s,types:i})}}})]}}),OTe=Gn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>Wq(t,e),redo:()=>({state:t,dispatch:e})=>qq(t,e)}},addProseMirrorPlugins(){return[NTe(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),kTe=Gn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return this.options.bold!==!1&&r.push(oAe.configure(this.options.bold)),this.options.blockquote!==!1&&r.push(nAe.configure(this.options.blockquote)),this.options.bulletList!==!1&&r.push(Dq.configure(this.options.bulletList)),this.options.code!==!1&&r.push(uAe.configure(this.options.code)),this.options.codeBlock!==!1&&r.push(hAe.configure(this.options.codeBlock)),this.options.document!==!1&&r.push(pAe.configure(this.options.document)),this.options.dropcursor!==!1&&r.push(RTe.configure(this.options.dropcursor)),this.options.gapcursor!==!1&&r.push(PTe.configure(this.options.gapcursor)),this.options.hardBreak!==!1&&r.push(mAe.configure(this.options.hardBreak)),this.options.heading!==!1&&r.push(gAe.configure(this.options.heading)),this.options.undoRedo!==!1&&r.push(OTe.configure(this.options.undoRedo)),this.options.horizontalRule!==!1&&r.push(xAe.configure(this.options.horizontalRule)),this.options.italic!==!1&&r.push(SAe.configure(this.options.italic)),this.options.listItem!==!1&&r.push(Oq.configure(this.options.listItem)),this.options.listKeymap!==!1&&r.push(Fq.configure((t=this.options)==null?void 0:t.listKeymap)),this.options.link!==!1&&r.push(Pq.configure((e=this.options)==null?void 0:e.link)),this.options.orderedList!==!1&&r.push(Bq.configure(this.options.orderedList)),this.options.paragraph!==!1&&r.push(sTe.configure(this.options.paragraph)),this.options.strike!==!1&&r.push(cTe.configure(this.options.strike)),this.options.text!==!1&&r.push(uTe.configure(this.options.text)),this.options.underline!==!1&&r.push(Hq.configure((n=this.options)==null?void 0:n.underline)),this.options.trailingNode!==!1&&r.push(DTe.configure((i=this.options)==null?void 0:i.trailingNode)),r}}),LTe=kTe,ITe=Gn.create({name:"textAlign",addOptions(){return{types:[],alignments:["left","center","right","justify"],defaultAlignment:null}},addGlobalAttributes(){return[{types:this.options.types,attributes:{textAlign:{default:this.options.defaultAlignment,parseHTML:t=>{const e=t.style.textAlign;return this.options.alignments.includes(e)?e:this.options.defaultAlignment},renderHTML:t=>t.textAlign?{style:`text-align: ${t.textAlign}`}:{}}}}]},addCommands(){return{setTextAlign:t=>({commands:e})=>this.options.alignments.includes(t)?this.options.types.map(n=>e.updateAttributes(n,{textAlign:t})).some(n=>n):!1,unsetTextAlign:()=>({commands:t})=>this.options.types.map(e=>t.resetAttributes(e,"textAlign")).some(e=>e),toggleTextAlign:t=>({editor:e,commands:n})=>this.options.alignments.includes(t)?e.isActive({textAlign:t})?n.unsetTextAlign():n.setTextAlign(t):!1}},addKeyboardShortcuts(){return{"Mod-Shift-l":()=>this.editor.commands.setTextAlign("left"),"Mod-Shift-e":()=>this.editor.commands.setTextAlign("center"),"Mod-Shift-r":()=>this.editor.commands.setTextAlign("right"),"Mod-Shift-j":()=>this.editor.commands.setTextAlign("justify")}}}),UTe=ITe,jTe=20,Xq=(t,e=0)=>{const n=[];return!t.children.length||e>jTe||Array.from(t.children).forEach(i=>{i.tagName==="SPAN"?n.push(i):i.children.length&&n.push(...Xq(i,e+1))}),n},FTe=t=>{if(!t.children.length)return;const e=Xq(t);e&&e.forEach(n=>{var i,r;const a=n.getAttribute("style"),s=(r=(i=n.parentElement)==null?void 0:i.closest("span"))==null?void 0:r.getAttribute("style");n.setAttribute("style",`${s};${a}`)})},Kq=od.create({name:"textStyle",priority:101,addOptions(){return{HTMLAttributes:{},mergeNestedSpanStyles:!0}},parseHTML(){return[{tag:"span",consuming:!1,getAttrs:t=>t.hasAttribute("style")?(this.options.mergeNestedSpanStyles&&FTe(t),{}):!1}]},renderHTML({HTMLAttributes:t}){return["span",Ei(this.options.HTMLAttributes,t),0]},addCommands(){return{toggleTextStyle:t=>({commands:e})=>e.toggleMark(this.name,t),removeEmptyTextStyle:()=>({tr:t})=>{const{selection:e}=t;return t.doc.nodesBetween(e.from,e.to,(n,i)=>{if(n.isTextblock)return!0;n.marks.filter(r=>r.type===this.type).some(r=>Object.values(r.attrs).some(a=>!!a))||t.removeMark(i,i+n.nodeSize,this.type)}),!0}}}}),zTe=Gn.create({name:"backgroundColor",addOptions(){return{types:["textStyle"]}},addGlobalAttributes(){return[{types:this.options.types,attributes:{backgroundColor:{default:null,parseHTML:t=>{var e;const n=t.getAttribute("style");if(n){const i=n.split(";").map(r=>r.trim()).filter(Boolean);for(let r=i.length-1;r>=0;r-=1){const a=i[r].split(":");if(a.length>=2){const s=a[0].trim().toLowerCase(),o=a.slice(1).join(":").trim();if(s==="background-color")return o.replace(/['"]+/g,"")}}}return(e=t.style.backgroundColor)==null?void 0:e.replace(/['"]+/g,"")},renderHTML:t=>t.backgroundColor?{style:`background-color: ${t.backgroundColor}`}:{}}}}]},addCommands(){return{setBackgroundColor:t=>({chain:e})=>e().setMark("textStyle",{backgroundColor:t}).run(),unsetBackgroundColor:()=>({chain:t})=>t().setMark("textStyle",{backgroundColor:null}).removeEmptyTextStyle().run()}}}),Yq=Gn.create({name:"color",addOptions(){return{types:["textStyle"]}},addGlobalAttributes(){return[{types:this.options.types,attributes:{color:{default:null,parseHTML:t=>{var e;const n=t.getAttribute("style");if(n){const i=n.split(";").map(r=>r.trim()).filter(Boolean);for(let r=i.length-1;r>=0;r-=1){const a=i[r].split(":");if(a.length>=2){const s=a[0].trim().toLowerCase(),o=a.slice(1).join(":").trim();if(s==="color")return o.replace(/['"]+/g,"")}}}return(e=t.style.color)==null?void 0:e.replace(/['"]+/g,"")},renderHTML:t=>t.color?{style:`color: ${t.color}`}:{}}}}]},addCommands(){return{setColor:t=>({chain:e})=>e().setMark("textStyle",{color:t}).run(),unsetColor:()=>({chain:t})=>t().setMark("textStyle",{color:null}).removeEmptyTextStyle().run()}}}),BTe=Gn.create({name:"fontFamily",addOptions(){return{types:["textStyle"]}},addGlobalAttributes(){return[{types:this.options.types,attributes:{fontFamily:{default:null,parseHTML:t=>t.style.fontFamily,renderHTML:t=>t.fontFamily?{style:`font-family: ${t.fontFamily}`}:{}}}}]},addCommands(){return{setFontFamily:t=>({chain:e})=>e().setMark("textStyle",{fontFamily:t}).run(),unsetFontFamily:()=>({chain:t})=>t().setMark("textStyle",{fontFamily:null}).removeEmptyTextStyle().run()}}}),HTe=Gn.create({name:"fontSize",addOptions(){return{types:["textStyle"]}},addGlobalAttributes(){return[{types:this.options.types,attributes:{fontSize:{default:null,parseHTML:t=>t.style.fontSize,renderHTML:t=>t.fontSize?{style:`font-size: 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M0(Va(s)),this.initialCoordinates=(r=sP(a))!=null?r:So,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(ks.Resize,this.handleCancel),this.windowListeners.add(ks.DragStart,I$),this.windowListeners.add(ks.VisibilityChange,this.handleCancel),this.windowListeners.add(ks.ContextMenu,I$),this.documentListeners.add(ks.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(j$(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(U$(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(ks.Click,K6e,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(ks.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=sP(e))!=null?n:So,c=yx(r,l);if(!i&&o){if(U$(o)){if(o.tolerance!=null&&eN(c,o.tolerance))return this.handleCancel();if(eN(c,o.distance))return this.handleStart()}if(j$(o)&&eN(c,o.tolerance))return this.handleCancel();this.handlePending(o,c);return}e.cancelable&&e.preventDefault(),s(l)}handleEnd(){const{onAbort:e,onEnd:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleCancel(){const{onAbort:e,onCancel:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleKeydown(e){e.code===bn.Esc&&this.handleCancel()}removeTextSelection(){var e;(e=this.document.getSelection())==null||e.removeAllRanges()}}const Z6e={cancel:{name:"pointercancel"},move:{name:"pointermove"},end:{name:"pointerup"}};class Xk extends qk{constructor(e){const{event:n}=e,i=Pm(n.target);super(e,Z6e,i)}}Xk.activators=[{eventName:"onPointerDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return!n.isPrimary||n.button!==0?!1:(i?.({event:n}),!0)}}];const Q6e={move:{name:"mousemove"},end:{name:"mouseup"}};var lP;(function(t){t[t.RightClick=2]="RightClick"})(lP||(lP={}));class J6e extends qk{constructor(e){super(e,Q6e,Pm(e.event.target))}}J6e.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===lP.RightClick?!1:(i?.({event:n}),!0)}}];const tN={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class e8e extends qk{constructor(e){super(e,tN)}static setup(){return window.addEventListener(tN.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(tN.move.name,e)};function e(){}}}e8e.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var E0;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(E0||(E0={}));var RS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(RS||(RS={}));function t8e(t){let{acceleration:e,activator:n=E0.Pointer,canScroll:i,draggingRect:r,enabled:a,interval:s=5,order:o=RS.TreeOrder,pointerCoordinates:l,scrollableAncestors:c,scrollableAncestorRects:d,delta:f,threshold:p}=t;const m=i8e({delta:f,disabled:!a}),[b,_]=h6e(),v=A.useRef({x:0,y:0}),x=A.useRef({x:0,y:0}),M=A.useMemo(()=>{switch(n){case E0.Pointer:return l?{top:l.y,bottom:l.y,left:l.x,right:l.x}:null;case E0.DraggableRect:return r}},[n,r,l]),w=A.useRef(null),E=A.useCallback(()=>{const P=w.current;if(!P)return;const R=v.current.x*x.current.x,U=v.current.y*x.current.y;P.scrollBy(R,U)},[]),T=A.useMemo(()=>o===RS.TreeOrder?[...c].reverse():c,[o,c]);A.useEffect(()=>{if(!a||!c.length||!M){_();return}for(const P of T){if(i?.(P)===!1)continue;const R=c.indexOf(P),U=d[R];if(!U)continue;const{direction:C,speed:D}=H6e(P,U,M,e,p);for(const F of["x","y"])m[F][C[F]]||(D[F]=0,C[F]=0);if(D.x>0||D.y>0){_(),w.current=P,b(E,s),v.current=D,x.current=C;return}}v.current={x:0,y:0},x.current={x:0,y:0},_()},[e,E,i,_,a,s,JSON.stringify(M),JSON.stringify(m),b,c,T,d,JSON.stringify(p)])}const n8e={x:{[wr.Backward]:!1,[wr.Forward]:!1},y:{[wr.Backward]:!1,[wr.Forward]:!1}};function i8e(t){let{delta:e,disabled:n}=t;const i=aP(e);return lv(r=>{if(n||!i||!r)return n8e;const a={x:Math.sign(e.x-i.x),y:Math.sign(e.y-i.y)};return{x:{[wr.Backward]:r.x[wr.Backward]||a.x===-1,[wr.Forward]:r.x[wr.Forward]||a.x===1},y:{[wr.Backward]:r.y[wr.Backward]||a.y===-1,[wr.Forward]:r.y[wr.Forward]||a.y===1}}},[n,e,i])}function r8e(t,e){const n=e!=null?t.get(e):void 0,i=n?n.node.current:null;return lv(r=>{var a;return e==null?null:(a=i??r)!=null?a:null},[i,e])}function a8e(t,e){return A.useMemo(()=>t.reduce((n,i)=>{const{sensor:r}=i,a=r.activators.map(s=>({eventName:s.eventName,handler:e(s.handler,i)}));return[...n,...a]},[]),[t,e])}var _x;(function(t){t[t.Always=0]="Always",t[t.BeforeDragging=1]="BeforeDragging",t[t.WhileDragging=2]="WhileDragging"})(_x||(_x={}));var cP;(function(t){t.Optimized="optimized"})(cP||(cP={}));const F$=new Map;function s8e(t,e){let{dragging:n,dependencies:i,config:r}=e;const[a,s]=A.useState(null),{frequency:o,measure:l,strategy:c}=r,d=A.useRef(t),f=v(),p=vx(f),m=A.useCallback(function(x){x===void 0&&(x=[]),!p.current&&s(M=>M===null?x:M.concat(x.filter(w=>!M.includes(w))))},[p]),b=A.useRef(null),_=lv(x=>{if(f&&!n)return F$;if(!x||x===F$||d.current!==t||a!=null){const M=new Map;for(let w of t){if(!w)continue;if(a&&a.length>0&&!a.includes(w.id)&&w.rect.current){M.set(w.id,w.rect.current);continue}const E=w.node.current,T=E?new Gk(l(E),E):null;w.rect.current=T,T&&M.set(w.id,T)}return M}return x},[t,a,n,f,l]);return A.useEffect(()=>{d.current=t},[t]),A.useEffect(()=>{f||m()},[n,f]),A.useEffect(()=>{a&&a.length>0&&s(null)},[JSON.stringify(a)]),A.useEffect(()=>{f||typeof o!="number"||b.current!==null||(b.current=setTimeout(()=>{m(),b.current=null},o))},[o,f,m,...i]),{droppableRects:_,measureDroppableContainers:m,measuringScheduled:a!=null};function v(){switch(c){case _x.Always:return!1;case _x.BeforeDragging:return n;default:return!n}}}function xJ(t,e){return lv(n=>t?n||(typeof e=="function"?e(t):t):null,[e,t])}function o8e(t,e){return xJ(t,e)}function l8e(t){let{callback:e,disabled:n}=t;const i=Vk(e),r=A.useMemo(()=>{if(n||typeof window>"u"||typeof window.MutationObserver>"u")return;const{MutationObserver:a}=window;return new a(i)},[i,n]);return A.useEffect(()=>()=>r?.disconnect(),[r]),r}function sM(t){let{callback:e,disabled:n}=t;const i=Vk(e),r=A.useMemo(()=>{if(n||typeof window>"u"||typeof window.ResizeObserver>"u")return;const{ResizeObserver:a}=window;return new a(i)},[n]);return A.useEffect(()=>()=>r?.disconnect(),[r]),r}function c8e(t){return new Gk(Dm(t),t)}function z$(t,e,n){e===void 0&&(e=c8e);const[i,r]=A.useState(null);function a(){r(l=>{if(!t)return null;if(t.isConnected===!1){var c;return(c=l??n)!=null?c:null}const d=e(t);return JSON.stringify(l)===JSON.stringify(d)?l:d})}const s=l8e({callback(l){if(t)for(const c of l){const{type:d,target:f}=c;if(d==="childList"&&f instanceof HTMLElement&&f.contains(t)){a();break}}}}),o=sM({callback:a});return tl(()=>{a(),t?(o?.observe(t),s?.observe(document.body,{childList:!0,subtree:!0})):(o?.disconnect(),s?.disconnect())},[t]),i}function u8e(t){const e=xJ(t);return cJ(t,e)}const B$=[];function d8e(t){const e=A.useRef(t),n=lv(i=>t?i&&i!==B$&&t&&e.current&&t.parentNode===e.current.parentNode?i:aM(t):B$,[t]);return A.useEffect(()=>{e.current=t},[t]),n}function f8e(t){const[e,n]=A.useState(null),i=A.useRef(t),r=A.useCallback(a=>{const s=J2(a.target);s&&n(o=>o?(o.set(s,oP(s)),new Map(o)):null)},[]);return A.useEffect(()=>{const a=i.current;if(t!==a){s(a);const o=t.map(l=>{const c=J2(l);return c?(c.addEventListener("scroll",r,{passive:!0}),[c,oP(c)]):null}).filter(l=>l!=null);n(o.length?new Map(o):null),i.current=t}return()=>{s(t),s(a)};function s(o){o.forEach(l=>{const c=J2(l);c?.removeEventListener("scroll",r)})}},[r,t]),A.useMemo(()=>t.length?e?Array.from(e.values()).reduce((a,s)=>Lp(a,s),So):mJ(t):So,[t,e])}function H$(t,e){e===void 0&&(e=[]);const n=A.useRef(null);return A.useEffect(()=>{n.current=null},e),A.useEffect(()=>{const i=t!==So;i&&!n.current&&(n.current=t),!i&&n.current&&(n.current=null)},[t]),n.current?yx(t,n.current):So}function h8e(t){A.useEffect(()=>{if(!rM)return;const e=t.map(n=>{let{sensor:i}=n;return i.setup==null?void 0:i.setup()});return()=>{for(const n of e)n?.()}},t.map(e=>{let{sensor:n}=e;return n}))}function p8e(t,e){return A.useMemo(()=>t.reduce((n,i)=>{let{eventName:r,handler:a}=i;return n[r]=s=>{a(s,e)},n},{}),[t,e])}function vJ(t){return A.useMemo(()=>t?j6e(t):null,[t])}const V$=[];function m8e(t,e){e===void 0&&(e=Dm);const[n]=t,i=vJ(n?Va(n):null),[r,a]=A.useState(V$);function s(){a(()=>t.length?t.map(l=>hJ(l)?i:new Gk(e(l),l)):V$)}const o=sM({callback:s});return tl(()=>{o?.disconnect(),s(),t.forEach(l=>o?.observe(l))},[t]),r}function g8e(t){if(!t)return null;if(t.children.length>1)return t;const e=t.children[0];return ov(e)?e:t}function x8e(t){let{measure:e}=t;const[n,i]=A.useState(null),r=A.useCallback(c=>{for(const{target:d}of c)if(ov(d)){i(f=>{const p=e(d);return f?{...f,width:p.width,height:p.height}:p});break}},[e]),a=sM({callback:r}),s=A.useCallback(c=>{const d=g8e(c);a?.disconnect(),d&&a?.observe(d),i(d?e(d):null)},[e,a]),[o,l]=CS(s);return A.useMemo(()=>({nodeRef:o,rect:n,setRef:l}),[n,o,l])}const v8e=[{sensor:Xk,options:{}},{sensor:Wk,options:{}}],y8e={current:{}},S_={draggable:{measure:L$},droppable:{measure:L$,strategy:_x.WhileDragging,frequency:cP.Optimized},dragOverlay:{measure:Dm}};class A0 extends Map{get(e){var n;return e!=null&&(n=super.get(e))!=null?n:void 0}toArray(){return Array.from(this.values())}getEnabled(){return this.toArray().filter(e=>{let{disabled:n}=e;return!n})}getNodeFor(e){var n,i;return(n=(i=this.get(e))==null?void 0:i.node.current)!=null?n:void 0}}const b8e={activatorEvent:null,active:null,activeNode:null,activeNodeRect:null,collisions:null,containerNodeRect:null,draggableNodes:new Map,droppableRects:new Map,droppableContainers:new A0,over:null,dragOverlay:{nodeRef:{current:null},rect:null,setRef:NS},scrollableAncestors:[],scrollableAncestorRects:[],measuringConfiguration:S_,measureDroppableContainers:NS,windowRect:null,measuringScheduled:!1},_8e={activatorEvent:null,activators:[],active:null,activeNodeRect:null,ariaDescribedById:{draggable:""},dispatch:NS,draggableNodes:new Map,over:null,measureDroppableContainers:NS},oM=A.createContext(_8e),yJ=A.createContext(b8e);function S8e(){return{draggable:{active:null,initialCoordinates:{x:0,y:0},nodes:new Map,translate:{x:0,y:0}},droppable:{containers:new A0}}}function w8e(t,e){switch(e.type){case nr.DragStart:return{...t,draggable:{...t.draggable,initialCoordinates:e.initialCoordinates,active:e.active}};case nr.DragMove:return t.draggable.active==null?t:{...t,draggable:{...t.draggable,translate:{x:e.coordinates.x-t.draggable.initialCoordinates.x,y:e.coordinates.y-t.draggable.initialCoordinates.y}}};case nr.DragEnd:case nr.DragCancel:return{...t,draggable:{...t.draggable,active:null,initialCoordinates:{x:0,y:0},translate:{x:0,y:0}}};case nr.RegisterDroppable:{const{element:n}=e,{id:i}=n,r=new A0(t.droppable.containers);return r.set(i,n),{...t,droppable:{...t.droppable,containers:r}}}case nr.SetDroppableDisabled:{const{id:n,key:i,disabled:r}=e,a=t.droppable.containers.get(n);if(!a||i!==a.key)return t;const s=new A0(t.droppable.containers);return s.set(n,{...a,disabled:r}),{...t,droppable:{...t.droppable,containers:s}}}case nr.UnregisterDroppable:{const{id:n,key:i}=e,r=t.droppable.containers.get(n);if(!r||i!==r.key)return t;const a=new A0(t.droppable.containers);return a.delete(n),{...t,droppable:{...t.droppable,containers:a}}}default:return t}}function M8e(t){let{disabled:e}=t;const{active:n,activatorEvent:i,draggableNodes:r}=A.useContext(oM),a=aP(i),s=aP(n?.id);return A.useEffect(()=>{if(!e&&!i&&a&&s!=null){if(!$k(a)||document.activeElement===a.target)return;const o=r.get(s);if(!o)return;const{activatorNode:l,node:c}=o;if(!l.current&&!c.current)return;requestAnimationFrame(()=>{for(const d of[l.current,c.current]){if(!d)continue;const f=g6e(d);if(f){f.focus();break}}})}},[i,e,r,s,a]),null}function E8e(t,e){let{transform:n,...i}=e;return t!=null&&t.length?t.reduce((r,a)=>a({transform:r,...i}),n):n}function A8e(t){return A.useMemo(()=>({draggable:{...S_.draggable,...t?.draggable},droppable:{...S_.droppable,...t?.droppable},dragOverlay:{...S_.dragOverlay,...t?.dragOverlay}}),[t?.draggable,t?.droppable,t?.dragOverlay])}function T8e(t){let{activeNode:e,measure:n,initialRect:i,config:r=!0}=t;const a=A.useRef(!1),{x:s,y:o}=typeof r=="boolean"?{x:r,y:r}:r;tl(()=>{if(!s&&!o||!e){a.current=!1;return}if(a.current||!i)return;const c=e?.node.current;if(!c||c.isConnected===!1)return;const d=n(c),f=cJ(d,i);if(s||(f.x=0),o||(f.y=0),a.current=!0,Math.abs(f.x)>0||Math.abs(f.y)>0){const p=uJ(c);p&&p.scrollBy({top:f.y,left:f.x})}},[e,s,o,i,n])}const bJ=A.createContext({...So,scaleX:1,scaleY:1});var _u;(function(t){t[t.Uninitialized=0]="Uninitialized",t[t.Initializing=1]="Initializing",t[t.Initialized=2]="Initialized"})(_u||(_u={}));const C8e=A.memo(function(e){var n,i,r,a;let{id:s,accessibility:o,autoScroll:l=!0,children:c,sensors:d=v8e,collisionDetection:f=P6e,measuring:p,modifiers:m,...b}=e;const _=A.useReducer(w8e,void 0,S8e),[v,x]=_,[M,w]=S6e(),[E,T]=A.useState(_u.Uninitialized),P=E===_u.Initialized,{draggable:{active:R,nodes:U,translate:C},droppable:{containers:D}}=v,F=R!=null?U.get(R):null,I=A.useRef({initial:null,translated:null}),q=A.useMemo(()=>{var ke;return R!=null?{id:R,data:(ke=F?.data)!=null?ke:y8e,rect:I}:null},[R,F]),L=A.useRef(null),[H,V]=A.useState(null),[G,K]=A.useState(null),Z=vx(b,Object.values(b)),se=cv("DndDescribedBy",s),B=A.useMemo(()=>D.getEnabled(),[D]),X=A8e(p),{droppableRects:ae,measureDroppableContainers:ce,measuringScheduled:xe}=s8e(B,{dragging:P,dependencies:[C.x,C.y],config:X.droppable}),ie=r8e(U,R),ve=A.useMemo(()=>G?sP(G):null,[G]),Pe=fe(),pe=o8e(ie,X.draggable.measure);T8e({activeNode:R!=null?U.get(R):null,config:Pe.layoutShiftCompensation,initialRect:pe,measure:X.draggable.measure});const we=z$(ie,X.draggable.measure,pe),ze=z$(ie?ie.parentElement:null),ue=A.useRef({activatorEvent:null,active:null,activeNode:ie,collisionRect:null,collisions:null,droppableRects:ae,draggableNodes:U,draggingNode:null,draggingNodeRect:null,droppableContainers:D,over:null,scrollableAncestors:[],scrollAdjustedTranslate:null}),ft=D.getNodeFor((n=ue.current.over)==null?void 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r=(Math.min(150,Math.max(50,n))-50)/100*100,s=(l=>l>=95&&l<=105?"#00ae42":l>105?"#3b82f6":"#f97316")(n),o=n-100;return g.jsxs("div",{className:"flex items-center gap-6",children:[g.jsxs("div",{className:"relative w-28 h-28",children:[g.jsxs("svg",{className:"w-full h-full -rotate-90",children:[g.jsx("circle",{cx:"56",cy:"56",r:"48",fill:"none",stroke:"#3d3d3d",strokeWidth:"10"}),g.jsx("circle",{cx:"56",cy:"56",r:"48",fill:"none",stroke:s,strokeWidth:"10",strokeLinecap:"round",strokeDasharray:`${r*3.02} 302`})]}),g.jsxs("div",{className:"absolute inset-0 flex flex-col items-center justify-center",children:[g.jsxs("span",{className:"text-xl font-bold text-white",children:[n.toFixed(0),"%"]}),g.jsxs("span",{className:`text-xs ${o>=0?"text-blue-400":"text-orange-400"}`,children:[o>=0?"+":"",o.toFixed(0),"%"]})]})]}),g.jsxs("div",{className:"space-y-2 flex-1",children:[g.jsxs("div",{className:"flex items-center gap-2 text-xs text-bambu-gray",children:[g.jsx(Noe,{className:"w-3 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g.jsxs("div",{children:[g.jsxs("div",{className:"flex justify-between text-sm mb-1",children:[g.jsx("span",{className:"text-white",children:n}),g.jsxs("span",{className:"text-bambu-gray",children:[i," prints"]})]}),g.jsx("div",{className:"h-2 bg-bambu-dark rounded-full",children:g.jsx("div",{className:"h-full bg-bambu-green rounded-full transition-all",style:{width:`${r}%`}})})]},n)})})}function iVe({printDates:t}){return g.jsx(rCe,{printDates:t,months:4})}function rVe({stats:t,printerMap:e}){return!t?.prints_by_printer||Object.keys(t.prints_by_printer).length===0?g.jsx("p",{className:"text-bambu-gray text-center py-4",children:"No printer data available"}):g.jsx("div",{className:"grid grid-cols-1 sm:grid-cols-2 gap-3",children:Object.entries(t.prints_by_printer).map(([n,i])=>g.jsxs("div",{className:"flex items-center gap-3 p-3 bg-bambu-dark rounded-lg",children:[g.jsx("div",{className:"p-2 bg-bambu-dark-tertiary rounded-lg",children:g.jsx(dc,{className:"w-4 h-4 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g.jsxs(g.Fragment,{children:[g.jsx(un,{className:"relative",children:g.jsxs(xn,{className:"p-4",children:[g.jsxs("div",{className:"flex items-start justify-between mb-3",children:[g.jsxs("div",{className:"flex items-center gap-3",children:[g.jsx("div",{className:`p-2 rounded-lg ${E?w?"bg-bambu-green/20":"bg-bambu-dark":"bg-red-500/20"}`,children:g.jsx(yN,{className:`w-5 h-5 ${E?w?"text-bambu-green":"text-bambu-gray":"text-red-400"}`})}),g.jsxs("div",{children:[g.jsx("h3",{className:"font-medium text-white",children:t.name}),g.jsx("p",{className:"text-sm text-bambu-gray",children:t.ip_address})]})]}),g.jsx("div",{className:"flex items-center gap-2",children:p?g.jsx(Yt,{className:"w-4 h-4 text-bambu-gray animate-spin"}):E?g.jsxs("div",{className:"flex items-center gap-1 text-sm",children:[g.jsx(AP,{className:"w-4 h-4 text-bambu-green"}),g.jsx("span",{className:w?"text-bambu-green":"text-bambu-gray",children:f?.state||"Unknown"})]}):g.jsxs("div",{className:"flex items-center gap-1 text-sm 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This cannot be undone.`,confirmText:"Delete",variant:"danger",onConfirm:()=>{M.mutate(),r(!1)},onCancel:()=>r(!1)}),a&&g.jsx(ma,{title:"Turn On Smart Plug",message:`Are you sure you want to turn on "${t.name}"?`,confirmText:"Turn On",variant:"default",onConfirm:()=>{v.mutate("on"),s(!1)},onCancel:()=>s(!1)}),o&&g.jsx(ma,{title:"Turn Off Smart Plug",message:`Are you sure you want to turn off "${t.name}"? 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E=Ut({mutationFn:()=>Ze.testSmartPlugConnection(s,l||null,d||null),onSuccess:D=>{_(D),x(null),!r&&D.device_name&&a(D.device_name)},onError:D=>{_(null),x(D.message)}}),T=Ut({mutationFn:D=>Ze.createSmartPlug(D),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:D=>{x(D.message)}}),P=Ut({mutationFn:D=>Ze.updateSmartPlug(t.id,D),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:D=>{x(D.message)}}),R=M?.filter(D=>!w?.some(I=>I.printer_id===D.id&&I.id!==t?.id)),U=D=>{if(D.preventDefault(),x(null),!r.trim()){x("Name is required");return}if(!s.trim()){x("IP address is required");return}const F={name:r.trim(),ip_address:s.trim(),username:l.trim()||null,password:d.trim()||null,printer_id:p};i?P.mutate(F):T.mutate(F)},C=T.isPending||P.isPending;return g.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4",onClick:e,children:g.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-md",onClick:D=>D.stopPropagation(),children:[g.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[g.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Smart Plug":"Add Smart Plug"}),g.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:g.jsx(Nn,{className:"w-5 h-5"})})]}),g.jsxs("form",{onSubmit:U,className:"p-6 space-y-4",children:[v&&g.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:v}),g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"IP Address *"}),g.jsxs("div",{className:"flex gap-2",children:[g.jsx("input",{type:"text",value:s,onChange:D=>{o(D.target.value),_(null)},placeholder:"192.168.1.100",className:"flex-1 px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"}),g.jsxs(ot,{type:"button",variant:"secondary",onClick:()=>E.mutate(),disabled:!s.trim()||E.isPending,children:[E.isPending?g.jsx(Yt,{className:"w-4 h-4 animate-spin"}):g.jsx(AP,{className:"w-4 h-4"}),"Test"]})]})]}),b&&g.jsx("div",{className:`p-3 rounded-lg flex items-center gap-2 ${b.success?"bg-bambu-green/20 border border-bambu-green/50 text-bambu-green":"bg-red-500/20 border border-red-500/50 text-red-400"}`,children:b.success?g.jsxs(g.Fragment,{children:[g.jsx(rd,{className:"w-5 h-5"}),g.jsxs("div",{children:[g.jsx("p",{className:"font-medium",children:"Connected!"}),g.jsxs("p",{className:"text-sm opacity-80",children:[b.device_name&&`Device: ${b.device_name} - `,"State: ",b.state]})]})]}):g.jsxs(g.Fragment,{children:[g.jsx(HS,{className:"w-5 h-5"}),g.jsx("span",{children:"Connection failed"})]})}),g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),g.jsx("input",{type:"text",value:r,onChange:D=>a(D.target.value),placeholder:"Living Room Plug",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),g.jsxs("div",{className:"grid grid-cols-2 gap-3",children:[g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Username"}),g.jsx("input",{type:"text",value:l,onChange:D=>c(D.target.value),placeholder:"admin",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Password"}),g.jsx("input",{type:"password",value:d,onChange:D=>f(D.target.value),placeholder:"********",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]})]}),g.jsx("p",{className:"text-xs text-bambu-gray -mt-2",children:"Leave empty if your Tasmota device doesn't require authentication"}),g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Link to Printer"}),g.jsxs("select",{value:p??"",onChange:D=>m(D.target.value?Number(D.target.value):null),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none",children:[g.jsx("option",{value:"",children:"No printer (manual control only)"}),R?.map(D=>g.jsx("option",{value:D.id,children:D.name},D.id))]}),g.jsx("p",{className:"text-xs text-bambu-gray mt-1",children:"Linking enables automatic on/off when prints start/complete"})]}),g.jsxs("div",{className:"flex gap-3 pt-2",children:[g.jsx(ot,{type:"button",variant:"secondary",onClick:e,className:"flex-1",children:"Cancel"}),g.jsxs(ot,{type:"submit",disabled:C,className:"flex-1",children:[C?g.jsx(Yt,{className:"w-4 h-4 animate-spin"}):g.jsx(Ax,{className:"w-4 h-4"}),i?"Save":"Add"]})]})]})]})})}function ts({checked:t,onChange:e,disabled:n}){const i=r=>{r.preventDefault(),r.stopPropagation(),n||e(!t)};return g.jsx("button",{type:"button",role:"switch","aria-checked":t,disabled:n,onClick:i,className:`relative inline-flex w-9 h-5 rounded-full transition-colors flex-shrink-0 focus:outline-none focus:ring-2 focus:ring-bambu-green focus:ring-offset-2 focus:ring-offset-bambu-dark ${n?"bg-bambu-dark-tertiary/50 cursor-not-allowed opacity-50":t?"bg-bambu-green cursor-pointer":"bg-bambu-dark-tertiary cursor-pointer hover:bg-bambu-dark-tertiary/80"}`,children:g.jsx("span",{className:`pointer-events-none absolute top-[2px] left-[2px] w-4 h-4 bg-white rounded-full shadow transition-transform duration-200 ease-in-out ${t?"translate-x-4":"translate-x-0"}`})})}const cVe={callmebot:"CallMeBot/WhatsApp",ntfy:"ntfy",pushover:"Pushover",telegram:"Telegram",email:"Email"};function uVe({provider:t,onEdit:e}){const n=di(),[i,r]=A.useState(!1),[a,s]=A.useState(!1),[o,l]=A.useState(null),{data:c}=Bt({queryKey:["printers"],queryFn:Ze.getPrinters}),d=c?.find(_=>_.id===t.printer_id),f=Ut({mutationFn:_=>Ze.updateNotificationProvider(t.id,_),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),p=Ut({mutationFn:()=>Ze.deleteNotificationProvider(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),m=Ut({mutationFn:()=>Ze.testNotificationProvider(t.id),onSuccess:_=>{l(_),n.invalidateQueries({queryKey:["notification-providers"]})},onError:_=>{l({success:!1,message:_.message})}}),b=_=>_||"";return g.jsxs(g.Fragment,{children:[g.jsx(un,{className:"relative",children:g.jsxs(xn,{className:"p-4",children:[g.jsxs("div",{className:"flex items-start justify-between mb-3",children:[g.jsxs("div",{className:"flex items-center gap-3",children:[g.jsx("div",{className:`p-2 rounded-lg ${t.enabled?"bg-bambu-green/20":"bg-bambu-dark"}`,children:g.jsx(mN,{className:`w-5 h-5 ${t.enabled?"text-bambu-green":"text-bambu-gray"}`})}),g.jsxs("div",{children:[g.jsx("h3",{className:"font-medium text-white",children:t.name}),g.jsx("p",{className:"text-sm text-bambu-gray",children:cVe[t.provider_type]||t.provider_type})]})]}),g.jsxs("div",{className:"flex items-center gap-2",children:[t.last_success&&g.jsxs("span",{className:"text-xs text-bambu-green",children:["Last sent: ",new Date(t.last_success).toLocaleDateString()]}),t.last_error&&g.jsx("span",{className:"text-xs text-red-400",title:t.last_error,children:"Error"})]})]}),d&&g.jsxs("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:[g.jsx("span",{className:"text-xs text-bambu-gray",children:"Printer: "}),g.jsx("span",{className:"text-sm text-white",children:d.name})]}),!d&&!t.printer_id&&g.jsx("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:g.jsx("span",{className:"text-xs text-bambu-gray",children:"All printers"})}),g.jsxs("div",{className:"mb-3 flex flex-wrap gap-1",children:[t.on_print_start&&g.jsx("span",{className:"px-2 py-0.5 bg-blue-500/20 text-blue-400 text-xs rounded",children:"Start"}),t.on_print_complete&&g.jsx("span",{className:"px-2 py-0.5 bg-bambu-green/20 text-bambu-green text-xs rounded",children:"Complete"}),t.on_print_failed&&g.jsx("span",{className:"px-2 py-0.5 bg-red-500/20 text-red-400 text-xs rounded",children:"Failed"}),t.on_print_stopped&&g.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Stopped"}),t.on_print_progress&&g.jsx("span",{className:"px-2 py-0.5 bg-yellow-500/20 text-yellow-400 text-xs rounded",children:"Progress"}),t.on_printer_offline&&g.jsx("span",{className:"px-2 py-0.5 bg-gray-500/20 text-gray-400 text-xs rounded",children:"Offline"}),t.on_printer_error&&g.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Error"}),t.on_filament_low&&g.jsx("span",{className:"px-2 py-0.5 bg-amber-500/20 text-amber-400 text-xs rounded",children:"Low Filament"}),t.on_maintenance_due&&g.jsx("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded",children:"Maintenance"}),t.quiet_hours_enabled&&g.jsxs("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded flex items-center gap-1",children:[g.jsx(R_,{className:"w-3 h-3"}),"Quiet"]})]}),g.jsx("div",{className:"mb-3",children:g.jsxs(ot,{size:"sm",variant:"secondary",disabled:m.isPending,onClick:()=>{l(null),m.mutate()},className:"w-full",children:[m.isPending?g.jsx(Yt,{className:"w-4 h-4 animate-spin"}):g.jsx(VG,{className:"w-4 h-4"}),"Send Test Notification"]})}),o&&g.jsxs("div",{className:`mb-3 p-2 rounded-lg flex items-center gap-2 text-sm ${o.success?"bg-bambu-green/20 text-bambu-green":"bg-red-500/20 text-red-400"}`,children:[o.success?g.jsx(rd,{className:"w-4 h-4"}):g.jsx(Ex,{className:"w-4 h-4"}),g.jsx("span",{children:o.message})]}),g.jsxs("button",{onClick:()=>s(!a),className:"w-full flex items-center justify-between py-2 text-sm text-bambu-gray hover:text-white transition-colors border-t border-bambu-dark-tertiary",children:[g.jsxs("span",{className:"flex items-center gap-2",children:[g.jsx(BS,{className:"w-4 h-4"}),"Event Settings"]}),a?g.jsx(OG,{className:"w-4 h-4"}):g.jsx(IS,{className:"w-4 h-4"})]}),a&&g.jsxs("div",{className:"pt-3 border-t border-bambu-dark-tertiary space-y-4",children:[g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsxs("div",{children:[g.jsx("p",{className:"text-sm text-white",children:"Enabled"}),g.jsx("p",{className:"text-xs text-bambu-gray",children:"Send notifications from this provider"})]}),g.jsx(ts,{checked:t.enabled,onChange:_=>f.mutate({enabled:_})})]}),g.jsxs("div",{className:"space-y-2",children:[g.jsx("p",{className:"text-xs text-bambu-gray uppercase tracking-wide",children:"Print Events"}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Print Started"}),g.jsx(ts,{checked:t.on_print_start,onChange:_=>f.mutate({on_print_start:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Print Completed"}),g.jsx(ts,{checked:t.on_print_complete,onChange:_=>f.mutate({on_print_complete:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Print Failed"}),g.jsx(ts,{checked:t.on_print_failed,onChange:_=>f.mutate({on_print_failed:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Print Stopped"}),g.jsx(ts,{checked:t.on_print_stopped,onChange:_=>f.mutate({on_print_stopped:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsxs("div",{children:[g.jsx("p",{className:"text-sm text-white",children:"Progress Milestones"}),g.jsx("p",{className:"text-xs text-bambu-gray",children:"Notify at 25%, 50%, 75%"})]}),g.jsx(ts,{checked:t.on_print_progress,onChange:_=>f.mutate({on_print_progress:_})})]})]}),g.jsxs("div",{className:"space-y-2",children:[g.jsx("p",{className:"text-xs text-bambu-gray uppercase tracking-wide",children:"Printer Status"}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Printer Offline"}),g.jsx(ts,{checked:t.on_printer_offline,onChange:_=>f.mutate({on_printer_offline:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Printer Error"}),g.jsx(ts,{checked:t.on_printer_error,onChange:_=>f.mutate({on_printer_error:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsx("p",{className:"text-sm text-white",children:"Low Filament"}),g.jsx(ts,{checked:t.on_filament_low,onChange:_=>f.mutate({on_filament_low:_})})]}),g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsxs("div",{children:[g.jsx("p",{className:"text-sm text-white",children:"Maintenance Due"}),g.jsx("p",{className:"text-xs text-bambu-gray",children:"Notify when maintenance is needed"})]}),g.jsx(ts,{checked:t.on_maintenance_due??!1,onChange:_=>f.mutate({on_maintenance_due:_})})]})]}),g.jsxs("div",{className:"space-y-2",children:[g.jsxs("div",{className:"flex items-center justify-between",children:[g.jsxs("div",{className:"flex items-center gap-2",children:[g.jsx(R_,{className:"w-4 h-4 text-purple-400"}),g.jsx("p",{className:"text-sm text-white",children:"Quiet Hours"})]}),g.jsx(ts,{checked:t.quiet_hours_enabled,onChange:_=>f.mutate({quiet_hours_enabled:_})})]}),t.quiet_hours_enabled&&g.jsxs("div",{className:"pl-4 border-l-2 border-bambu-dark-tertiary space-y-2",children:[g.jsx("p",{className:"text-xs text-bambu-gray",children:"No notifications during these hours"}),g.jsxs("div",{className:"flex items-center gap-2",children:[g.jsx(ps,{className:"w-4 h-4 text-bambu-gray"}),g.jsxs("span",{className:"text-sm text-white",children:[b(t.quiet_hours_start)||"22:00"," - ",b(t.quiet_hours_end)||"07:00"]})]}),g.jsx("p",{className:"text-xs text-bambu-gray",children:"Edit provider to change quiet hours"})]})]}),g.jsxs("div",{className:"flex gap-2 pt-2",children:[g.jsxs(ot,{size:"sm",variant:"secondary",onClick:()=>e(t),className:"flex-1",children:[g.jsx(BG,{className:"w-4 h-4"}),"Edit"]}),g.jsx(ot,{size:"sm",variant:"secondary",onClick:()=>r(!0),className:"text-red-400 hover:text-red-300",children:g.jsx(na,{className:"w-4 h-4"})})]})]})]})}),i&&g.jsx(ma,{title:"Delete Notification Provider",message:`Are you sure you want to delete "${t.name}"? This cannot be undone.`,confirmText:"Delete",variant:"danger",onConfirm:()=>{p.mutate(),r(!1)},onCancel:()=>r(!1)})]})}const G$=[{value:"callmebot",label:"CallMeBot/WhatsApp",description:"Free WhatsApp notifications via CallMeBot"},{value:"ntfy",label:"ntfy",description:"Free, self-hostable push notifications"},{value:"pushover",label:"Pushover",description:"Simple, reliable push notifications"},{value:"telegram",label:"Telegram",description:"Notifications via Telegram bot"},{value:"email",label:"Email",description:"SMTP email notifications"}];function dVe({provider:t,onClose:e}){const n=di(),i=!!t,[r,a]=A.useState(t?.name||""),[s,o]=A.useState(t?.provider_type||"ntfy"),[l,c]=A.useState(t?.printer_id||null),[d,f]=A.useState(t?.quiet_hours_enabled||!1),[p,m]=A.useState(t?.quiet_hours_start||"22:00"),[b,_]=A.useState(t?.quiet_hours_end||"07:00"),[v,x]=A.useState(t?.config?Object.fromEntries(Object.entries(t.config).map(([H,V])=>[H,String(V)])):{}),[M,w]=A.useState(null),[E,T]=A.useState(null),{data:P}=Bt({queryKey:["printers"],queryFn:Ze.getPrinters});A.useEffect(()=>{const H=V=>{V.key==="Escape"&&e()};return window.addEventListener("keydown",H),()=>window.removeEventListener("keydown",H)},[e]);const R=Ut({mutationFn:()=>Ze.testNotificationConfig({provider_type:s,config:v}),onSuccess:H=>{w(H),T(null)},onError:H=>{w({success:!1,message:H.message})}}),U=Ut({mutationFn:H=>Ze.createNotificationProvider(H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{T(H.message)}}),C=Ut({mutationFn:H=>Ze.updateNotificationProvider(t.id,H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{T(H.message)}}),D=H=>{if(H.preventDefault(),T(null),!r.trim()){T("Name is required");return}const V=q(s);for(const K of V)if(!v[K.key]?.trim()){T(`${K.label} is required`);return}const G={name:r.trim(),provider_type:s,config:v,printer_id:l,quiet_hours_enabled:d,quiet_hours_start:d?p:null,quiet_hours_end:d?b:null};i?C.mutate(G):U.mutate(G)},F=U.isPending||C.isPending,I=H=>{switch(H){case"callmebot":return[{key:"phone",label:"Phone Number",placeholder:"+1234567890",type:"text",required:!0},{key:"apikey",label:"API Key",placeholder:"Your CallMeBot API key",type:"text",required:!0}];case"ntfy":return[{key:"server",label:"Server URL",placeholder:"https://ntfy.sh",type:"text",required:!1},{key:"topic",label:"Topic",placeholder:"my-bambutrack",type:"text",required:!0},{key:"auth_token",label:"Auth Token",placeholder:"Optional authentication",type:"password",required:!1}];case"pushover":return[{key:"user_key",label:"User Key",placeholder:"Your Pushover user key",type:"text",required:!0},{key:"app_token",label:"App Token",placeholder:"Your Pushover app token",type:"text",required:!0},{key:"priority",label:"Priority",placeholder:"0 (normal)",type:"number",required:!1}];case"telegram":return[{key:"bot_token",label:"Bot Token",placeholder:"Bot token from @BotFather",type:"password",required:!0},{key:"chat_id",label:"Chat ID",placeholder:"Your chat or group ID",type:"text",required:!0}];case"email":return[{key:"smtp_server",label:"SMTP Server",placeholder:"smtp.gmail.com",type:"text",required:!0},{key:"smtp_port",label:"SMTP Port",placeholder:"587",type:"number",required:!1},{key:"security",label:"Security",type:"select",required:!1,options:[{value:"starttls",label:"STARTTLS (Port 587)"},{value:"ssl",label:"SSL/TLS (Port 465)"},{value:"none",label:"None (Port 25)"}]},{key:"auth_enabled",label:"Authentication",type:"select",required:!1,options:[{value:"true",label:"Enabled"},{value:"false",label:"Disabled"}]},{key:"username",label:"Username",placeholder:"your@email.com",type:"text",required:!1},{key:"password",label:"Password",placeholder:"App password",type:"password",required:!1},{key:"from_email",label:"From Email",placeholder:"your@email.com",type:"text",required:!0},{key:"to_email",label:"To Email",placeholder:"recipient@email.com",type:"text",required:!0}];default:return[]}},q=H=>I(H).filter(V=>V.required),L=I(s);return g.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4 overflow-y-auto",onClick:e,children:g.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-lg my-8",onClick:H=>H.stopPropagation(),children:[g.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[g.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Notification Provider":"Add Notification Provider"}),g.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:g.jsx(Nn,{className:"w-5 h-5"})})]}),g.jsxs("form",{onSubmit:D,className:"p-6 space-y-4",children:[E&&g.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:E}),g.jsxs("div",{children:[g.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),g.jsx("input",{type:"text",value:r,onChange:H=>a(H.target.value),placeholder:"My Notifications",className:"w-full px-3 py-2 bg-bambu-dark border 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