index-CP_GXmpo.js 2.4 MB

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D.getSnapshotBeforeUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),h.memoizedProps=S,h.memoizedState=Ke),D.props=S,D.state=Ke,D.context=_e,S=Qe):(typeof D.componentDidUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=4),typeof D.getSnapshotBeforeUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),S=!1)}return D=S,Av(u,h),S=(h.flags&128)!==0,D||S?(D=h.stateNode,v=S&&typeof v.getDerivedStateFromError!="function"?null:D.render(),h.flags|=1,u!==null&&S?(h.child=pd(h,u.child,null,C),h.child=pd(h,null,v,C)):Dr(u,h,v,C),h.memoizedState=D.state,u=h.child):u=ul(u,h,C),u}function _I(u,h,v,S){return ld(),h.flags|=256,Dr(u,h,v,S),h.child}var qM={dehydrated:null,treeContext:null,retryLane:0,hydrationErrors:null};function XM(u){return{baseLanes:u,cachePool:uL()}}function KM(u,h,v){return u=u!==null?u.childLanes&~v:0,h&&(u|=qa),u}function SI(u,h,v){var S=h.pendingProps,C=!1,D=(h.flags&128)!==0,H;if((H=D)||(H=u!==null&&u.memoizedState===null?!1:(Ti.current&2)!==0),H&&(C=!0,h.flags&=-129),H=(h.flags&32)!==0,h.flags&=-33,u===null){if(mn){if(C?Rc(h):Pc(),(u=Jn)?(u=RU(u,ms),u=u!==null&&u.data!=="&"?u:null,u!==null&&(h.memoizedState={dehydrated:u,treeContext:wc!==null?{id:wo,overflow:Mo}:null,retryLane:536870912,hydrationErrors:null},v=tL(u),v.return=h,h.child=v,Rr=h,Jn=null)):u=null,u===null)throw Ec(h);return PE(u)?h.lanes=32:h.lanes=536870912,null}var ne=S.children;return S=S.fallback,C?(Pc(),C=h.mode,ne=Tv({mode:"hidden",children:ne},C),S=od(S,C,v,null),ne.return=h,S.return=h,ne.sibling=S,h.child=ne,S=h.child,S.memoizedState=XM(v),S.childLanes=KM(u,H,v),h.memoizedState=qM,Wm(null,S)):(Rc(h),YM(h,ne))}var _e=u.memoizedState;if(_e!==null&&(ne=_e.dehydrated,ne!==null)){if(D)h.flags&256?(Rc(h),h.flags&=-257,h=ZM(u,h,v)):h.memoizedState!==null?(Pc(),h.child=u.child,h.flags|=128,h=null):(Pc(),ne=S.fallback,C=h.mode,S=Tv({mode:"visible",children:S.children},C),ne=od(ne,C,v,null),ne.flags|=2,S.return=h,ne.return=h,S.sibling=ne,h.child=S,pd(h,u.child,null,v),S=h.child,S.memoizedState=XM(v),S.childLanes=KM(u,H,v),h.memoizedState=qM,h=Wm(null,S));else if(Rc(h),PE(ne)){if(H=ne.nextSibling&&ne.nextSibling.dataset,H)var ze=H.dgst;H=ze,S=Error(i(419)),S.stack="",S.digest=H,km({value:S,source:null,stack:null}),h=ZM(u,h,v)}else if(Ii||Kf(u,h,v,!1),H=(v&u.childLanes)!==0,Ii||H){if(H=Wn,H!==null&&(S=fr(H,v),S!==0&&S!==_e.retryLane))throw _e.retryLane=S,sd(u,S),Aa(H,u,S),$M;RE(ne)||Iv(),h=ZM(u,h,v)}else RE(ne)?(h.flags|=192,h.child=u.child,h=null):(u=_e.treeContext,Jn=xs(ne.nextSibling),Rr=h,mn=!0,Mc=null,ms=!1,u!==null&&rL(h,u),h=YM(h,S.children),h.flags|=4096);return h}return C?(Pc(),ne=S.fallback,C=h.mode,_e=u.child,ze=_e.sibling,S=rl(_e,{mode:"hidden",children:S.children}),S.subtreeFlags=_e.subtreeFlags&65011712,ze!==null?ne=rl(ze,ne):(ne=od(ne,C,v,null),ne.flags|=2),ne.return=h,S.return=h,S.sibling=ne,h.child=S,Wm(null,S),S=h.child,ne=u.child.memoizedState,ne===null?ne=XM(v):(C=ne.cachePool,C!==null?(_e=ki._currentValue,C=C.parent!==_e?{parent:_e,pool:_e}:C):C=uL(),ne={baseLanes:ne.baseLanes|v,cachePool:C}),S.memoizedState=ne,S.childLanes=KM(u,H,v),h.memoizedState=qM,Wm(u.child,S)):(Rc(h),v=u.child,u=v.sibling,v=rl(v,{mode:"visible",children:S.children}),v.return=h,v.sibling=null,u!==null&&(H=h.deletions,H===null?(h.deletions=[u],h.flags|=16):H.push(u)),h.child=v,h.memoizedState=null,v)}function YM(u,h){return h=Tv({mode:"visible",children:h},u.mode),h.return=u,u.child=h}function Tv(u,h){return u=Va(22,u,null,h),u.lanes=0,u}function ZM(u,h,v){return pd(h,u.child,null,v),u=YM(h,h.pendingProps.children),u.flags|=2,h.memoizedState=null,u}function wI(u,h,v){u.lanes|=h;var S=u.alternate;S!==null&&(S.lanes|=h),fM(u.return,h,v)}function QM(u,h,v,S,C,D){var H=u.memoizedState;H===null?u.memoizedState={isBackwards:h,rendering:null,renderingStartTime:0,last:S,tail:v,tailMode:C,treeForkCount:D}:(H.isBackwards=h,H.rendering=null,H.renderingStartTime=0,H.last=S,H.tail=v,H.tailMode=C,H.treeForkCount=D)}function MI(u,h,v){var S=h.pendingProps,C=S.revealOrder,D=S.tail;S=S.children;var H=Ti.current,ne=(H&2)!==0;if(ne?(H=H&1|2,h.flags|=128):H&=1,ae(Ti,H),Dr(u,h,S,v),S=mn?Om:0,!ne&&u!==null&&(u.flags&128)!==0)e:for(u=h.child;u!==null;){if(u.tag===13)u.memoizedState!==null&&wI(u,v,h);else if(u.tag===19)wI(u,v,h);else if(u.child!==null){u.child.return=u,u=u.child;continue}if(u===h)break e;for(;u.sibling===null;){if(u.return===null||u.return===h)break e;u=u.return}u.sibling.return=u.return,u=u.sibling}switch(C){case"forwards":for(v=h.child,C=null;v!==null;)u=v.alternate,u!==null&&mv(u)===null&&(C=v),v=v.sibling;v=C,v===null?(C=h.child,h.child=null):(C=v.sibling,v.sibling=null),QM(h,!1,C,v,D,S);break;case"backwards":case"unstable_legacy-backwards":for(v=null,C=h.child,h.child=null;C!==null;){if(u=C.alternate,u!==null&&mv(u)===null){h.child=C;break}u=C.sibling,C.sibling=v,v=C,C=u}QM(h,!0,v,null,D,S);break;case"together":QM(h,!1,null,null,void 0,S);break;default:h.memoizedState=null}return h.child}function ul(u,h,v){if(u!==null&&(h.dependencies=u.dependencies),kc|=h.lanes,(v&h.childLanes)===0)if(u!==null){if(Kf(u,h,v,!1),(v&h.childLanes)===0)return null}else return null;if(u!==null&&h.child!==u.child)throw Error(i(153));if(h.child!==null){for(u=h.child,v=rl(u,u.pendingProps),h.child=v,v.return=h;u.sibling!==null;)u=u.sibling,v=v.sibling=rl(u,u.pendingProps),v.return=h;v.sibling=null}return h.child}function JM(u,h){return(u.lanes&h)!==0?!0:(u=u.dependencies,!!(u!==null&&ov(u)))}function SJ(u,h,v){switch(h.tag){case 3:Pe(h,h.stateNode.containerInfo),Ac(h,ki,u.memoizedState.cache),ld();break;case 27:case 5:we(h);break;case 4:Pe(h,h.stateNode.containerInfo);break;case 10:Ac(h,h.type,h.memoizedProps.value);break;case 31:if(h.memoizedState!==null)return h.flags|=128,MM(h),null;break;case 13:var S=h.memoizedState;if(S!==null)return S.dehydrated!==null?(Rc(h),h.flags|=128,null):(v&h.child.childLanes)!==0?SI(u,h,v):(Rc(h),u=ul(u,h,v),u!==null?u.sibling:null);Rc(h);break;case 19:var C=(u.flags&128)!==0;if(S=(v&h.childLanes)!==0,S||(Kf(u,h,v,!1),S=(v&h.childLanes)!==0),C){if(S)return MI(u,h,v);h.flags|=128}if(C=h.memoizedState,C!==null&&(C.rendering=null,C.tail=null,C.lastEffect=null),ae(Ti,Ti.current),S)break;return null;case 22:return h.lanes=0,gI(u,h,v,h.pendingProps);case 24:Ac(h,ki,u.memoizedState.cache)}return ul(u,h,v)}function EI(u,h,v){if(u!==null)if(u.memoizedProps!==h.pendingProps)Ii=!0;else{if(!JM(u,v)&&(h.flags&128)===0)return Ii=!1,SJ(u,h,v);Ii=(u.flags&131072)!==0}else Ii=!1,mn&&(h.flags&1048576)!==0&&iL(h,Om,h.index);switch(h.lanes=0,h.tag){case 16:e:{var S=h.pendingProps;if(u=fd(h.elementType),h.type=u,typeof u=="function")rM(u)?(S=gd(u,S),h.tag=1,h=bI(null,h,u,S,v)):(h.tag=0,h=WM(null,h,u,S,v));else{if(u!=null){var C=u.$$typeof;if(C===A){h.tag=11,h=hI(null,h,u,S,v);break e}else if(C===N){h.tag=14,h=pI(null,h,u,S,v);break e}}throw h=L(u)||u,Error(i(306,h,""))}}return h;case 0:return WM(u,h,h.type,h.pendingProps,v);case 1:return S=h.type,C=gd(S,h.pendingProps),bI(u,h,S,C,v);case 3:e:{if(Pe(h,h.stateNode.containerInfo),u===null)throw Error(i(387));S=h.pendingProps;var D=h.memoizedState;C=D.element,yM(u,h),Bm(h,S,null,v);var H=h.memoizedState;if(S=H.cache,Ac(h,ki,S),S!==D.cache&&hM(h,[ki],v,!0),jm(),S=H.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:H.cache},h.updateQueue.baseState=D,h.memoizedState=D,h.flags&256){h=_I(u,h,S,v);break e}else if(S!==C){C=fs(Error(i(424)),h),km(C),h=_I(u,h,S,v);break e}else{switch(u=h.stateNode.containerInfo,u.nodeType){case 9:u=u.body;break;default:u=u.nodeName==="HTML"?u.ownerDocument.body:u}for(Jn=xs(u.firstChild),Rr=h,mn=!0,Mc=null,ms=!0,v=gL(h,null,S,v),h.child=v;v;)v.flags=v.flags&-3|4096,v=v.sibling}else{if(ld(),S===C){h=ul(u,h,v);break e}Dr(u,h,S,v)}h=h.child}return h;case 26:return Av(u,h),u===null?(v=IU(h.type,null,h.pendingProps,null))?h.memoizedState=v:mn||(v=h.type,u=h.pendingProps,S=Vv(ie.current).createElement(v),S[di]=h,S[Ei]=u,Or(S,v,u),Te(S),h.stateNode=S):h.memoizedState=IU(h.type,u.memoizedProps,h.pendingProps,u.memoizedState),null;case 27:return we(h),u===null&&mn&&(S=h.stateNode=OU(h.type,h.pendingProps,ie.current),Rr=h,ms=!0,C=Jn,zc(h.type)?(DE=C,Jn=xs(S.firstChild)):Jn=C),Dr(u,h,h.pendingProps.children,v),Av(u,h),u===null&&(h.flags|=4194304),h.child;case 5:return u===null&&mn&&((C=S=Jn)&&(S=QJ(S,h.type,h.pendingProps,ms),S!==null?(h.stateNode=S,Rr=h,Jn=xs(S.firstChild),ms=!1,C=!0):C=!1),C||Ec(h)),we(h),C=h.type,D=h.pendingProps,H=u!==null?u.memoizedProps:null,S=D.children,TE(C,D)?S=null:H!==null&&TE(C,H)&&(h.flags|=32),h.memoizedState!==null&&(C=AM(u,h,hJ,null,null,v),og._currentValue=C),Av(u,h),Dr(u,h,S,v),h.child;case 6:return u===null&&mn&&((u=v=Jn)&&(v=JJ(v,h.pendingProps,ms),v!==null?(h.stateNode=v,Rr=h,Jn=null,u=!0):u=!1),u||Ec(h)),null;case 13:return SI(u,h,v);case 4:return Pe(h,h.stateNode.containerInfo),S=h.pendingProps,u===null?h.child=pd(h,null,S,v):Dr(u,h,S,v),h.child;case 11:return hI(u,h,h.type,h.pendingProps,v);case 7:return Dr(u,h,h.pendingProps,v),h.child;case 8:return Dr(u,h,h.pendingProps.children,v),h.child;case 12:return Dr(u,h,h.pendingProps.children,v),h.child;case 10:return S=h.pendingProps,Ac(h,h.type,S.value),Dr(u,h,S.children,v),h.child;case 9:return C=h.type._context,S=h.pendingProps.children,ud(h),C=Pr(C),S=S(C),h.flags|=1,Dr(u,h,S,v),h.child;case 14:return pI(u,h,h.type,h.pendingProps,v);case 15:return mI(u,h,h.type,h.pendingProps,v);case 19:return MI(u,h,v);case 31:return _J(u,h,v);case 22:return gI(u,h,v,h.pendingProps);case 24:return ud(h),S=Pr(ki),u===null?(C=gM(),C===null&&(C=Wn,D=pM(),C.pooledCache=D,D.refCount++,D!==null&&(C.pooledCacheLanes|=v),C=D),h.memoizedState={parent:S,cache:C},vM(h),Ac(h,ki,C)):((u.lanes&v)!==0&&(yM(u,h),Bm(h,null,null,v),jm()),C=u.memoizedState,D=h.memoizedState,C.parent!==S?(C={parent:S,cache:S},h.memoizedState=C,h.lanes===0&&(h.memoizedState=h.updateQueue.baseState=C),Ac(h,ki,S)):(S=D.cache,Ac(h,ki,S),S!==C.cache&&hM(h,[ki],v,!0))),Dr(u,h,h.pendingProps.children,v),h.child;case 29:throw h.pendingProps}throw Error(i(156,h.tag))}function dl(u){u.flags|=4}function eE(u,h,v,S,C){if((h=(u.mode&32)!==0)&&(h=!1),h){if(u.flags|=16777216,(C&335544128)===C)if(u.stateNode.complete)u.flags|=8192;else if(QI())u.flags|=8192;else throw hd=dv,xM}else u.flags&=-16777217}function AI(u,h){if(h.type!=="stylesheet"||(h.state.loading&4)!==0)u.flags&=-16777217;else if(u.flags|=16777216,!BU(h))if(QI())u.flags|=8192;else throw hd=dv,xM}function Cv(u,h){h!==null&&(u.flags|=4),u.flags&16384&&(h=u.tag!==22?yt():536870912,u.lanes|=h,oh|=h)}function qm(u,h){if(!mn)switch(u.tailMode){case"hidden":h=u.tail;for(var v=null;h!==null;)h.alternate!==null&&(v=h),h=h.sibling;v===null?u.tail=null:v.sibling=null;break;case"collapsed":v=u.tail;for(var S=null;v!==null;)v.alternate!==null&&(S=v),v=v.sibling;S===null?h||u.tail===null?u.tail=null:u.tail.sibling=null:S.sibling=null}}function ei(u){var h=u.alternate!==null&&u.alternate.child===u.child,v=0,S=0;if(h)for(var C=u.child;C!==null;)v|=C.lanes|C.childLanes,S|=C.subtreeFlags&65011712,S|=C.flags&65011712,C.return=u,C=C.sibling;else for(C=u.child;C!==null;)v|=C.lanes|C.childLanes,S|=C.subtreeFlags,S|=C.flags,C.return=u,C=C.sibling;return u.subtreeFlags|=S,u.childLanes=v,h}function wJ(u,h,v){var S=h.pendingProps;switch(lM(h),h.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:return ei(h),null;case 1:return ei(h),null;case 3:return v=h.stateNode,S=null,u!==null&&(S=u.memoizedState.cache),h.memoizedState.cache!==S&&(h.flags|=2048),ol(ki),pe(),v.pendingContext&&(v.context=v.pendingContext,v.pendingContext=null),(u===null||u.child===null)&&(Xf(h)?dl(h):u===null||u.memoizedState.isDehydrated&&(h.flags&256)===0||(h.flags|=1024,uM())),ei(h),null;case 26:var C=h.type,D=h.memoizedState;return u===null?(dl(h),D!==null?(ei(h),AI(h,D)):(ei(h),eE(h,C,null,S,v))):D?D!==u.memoizedState?(dl(h),ei(h),AI(h,D)):(ei(h),h.flags&=-16777217):(u=u.memoizedProps,u!==S&&dl(h),ei(h),eE(h,C,u,S,v)),null;case 27:if(je(h),v=ie.current,C=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&dl(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return ei(h),null}u=ue.current,Xf(h)?aL(h):(u=OU(C,S,v),h.stateNode=u,dl(h))}return ei(h),null;case 5:if(je(h),C=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&dl(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return ei(h),null}if(D=ue.current,Xf(h))aL(h);else{var H=Vv(ie.current);switch(D){case 1:D=H.createElementNS("http://www.w3.org/2000/svg",C);break;case 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this.#i?.promise}setOptions(t){if(this.options={...this.#s,...t},this.updateGcTime(this.options.gcTime),this.state&&this.state.data===void 0){const e=S4(this.options);e.data!==void 0&&(this.setState(_4(e.data,e.dataUpdatedAt)),this.#e=e)}}optionalRemove(){!this.observers.length&&this.state.fetchStatus==="idle"&&this.#n.remove(this)}setData(t,e){const n=LC(this.state.data,t,this.options);return this.#a({data:n,type:"success",dataUpdatedAt:e?.updatedAt,manual:e?.manual}),n}setState(t,e){this.#a({type:"setState",state:t,setStateOptions:e})}cancel(t){const e=this.#i?.promise;return this.#i?.cancel(t),e?e.then(ca).catch(ca):Promise.resolve()}destroy(){super.destroy(),this.cancel({silent:!0})}reset(){this.destroy(),this.setState(this.#e)}isActive(){return this.observers.some(t=>Ts(t.options.enabled,this)!==!1)}isDisabled(){return this.getObserversCount()>0?!this.isActive():this.options.queryFn===HR||this.state.dataUpdateCount+this.state.errorUpdateCount===0}isStatic(){return this.getObserversCount()>0?this.observers.some(t=>Eu(t.options.staleTime,this)==="static"):!1}isStale(){return this.getObserversCount()>0?this.observers.some(t=>t.getCurrentResult().isStale):this.state.data===void 0||this.state.isInvalidated}isStaleByTime(t=0){return this.state.data===void 0?!0:t==="static"?!1:this.state.isInvalidated?!0:!pG(this.state.dataUpdatedAt,t)}onFocus(){this.observers.find(e=>e.shouldFetchOnWindowFocus())?.refetch({cancelRefetch:!1}),this.#i?.continue()}onOnline(){this.observers.find(e=>e.shouldFetchOnReconnect())?.refetch({cancelRefetch:!1}),this.#i?.continue()}addObserver(t){this.observers.includes(t)||(this.observers.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",query:this,observer:t}))}removeObserver(t){this.observers.includes(t)&&(this.observers=this.observers.filter(e=>e!==t),this.observers.length||(this.#i&&(this.#o?this.#i.cancel({revert:!0}):this.#i.cancelRetry()),this.scheduleGc()),this.#n.notify({type:"observerRemoved",query:this,observer:t}))}getObserversCount(){return this.observers.length}invalidate(){this.state.isInvalidated||this.#a({type:"invalidate"})}async fetch(t,e){if(this.state.fetchStatus!=="idle"&&this.#i?.status()!=="rejected"){if(this.state.data!==void 0&&e?.cancelRefetch)this.cancel({silent:!0});else if(this.#i)return this.#i.continueRetry(),this.#i.promise}if(t&&this.setOptions(t),!this.options.queryFn){const o=this.observers.find(l=>l.options.queryFn);o&&this.setOptions(o.options)}const n=new AbortController,i=o=>{Object.defineProperty(o,"signal",{enumerable:!0,get:()=>(this.#o=!0,n.signal)})},r=()=>{const o=gG(this.options,e),c=(()=>{const d={client:this.#r,queryKey:this.queryKey,meta:this.meta};return i(d),d})();return this.#o=!1,this.options.persister?this.options.persister(o,c,this):o(c)},s=(()=>{const o={fetchOptions:e,options:this.options,queryKey:this.queryKey,client:this.#r,state:this.state,fetchFn:r};return i(o),o})();this.options.behavior?.onFetch(s,this),this.#t=this.state,(this.state.fetchStatus==="idle"||this.state.fetchMeta!==s.fetchOptions?.meta)&&this.#a({type:"fetch",meta:s.fetchOptions?.meta}),this.#i=yG({initialPromise:e?.initialPromise,fn:s.fetchFn,onCancel:o=>{o instanceof UC&&o.revert&&this.setState({...this.#t,fetchStatus:"idle"}),n.abort()},onFail:(o,l)=>{this.#a({type:"failed",failureCount:o,error:l})},onPause:()=>{this.#a({type:"pause"})},onContinue:()=>{this.#a({type:"continue"})},retry:s.options.retry,retryDelay:s.options.retryDelay,networkMode:s.options.networkMode,canRun:()=>!0});try{const o=await this.#i.start();if(o===void 0)throw new Error(`${this.queryHash} data is undefined`);return this.setData(o),this.#n.config.onSuccess?.(o,this),this.#n.config.onSettled?.(o,this.state.error,this),o}catch(o){if(o instanceof UC){if(o.silent)return this.#i.promise;if(o.revert){if(this.state.data===void 0)throw o;return this.state.data}}throw this.#a({type:"error",error:o}),this.#n.config.onError?.(o,this),this.#n.config.onSettled?.(this.state.data,o,this),o}finally{this.scheduleGc()}}#a(t){const e=n=>{switch(t.type){case"failed":return{...n,fetchFailureCount:t.failureCount,fetchFailureReason:t.error};case"pause":return{...n,fetchStatus:"paused"};case"continue":return{...n,fetchStatus:"fetching"};case"fetch":return{...n,..._G(n.data,this.options),fetchMeta:t.meta??null};case"success":const i={...n,..._4(t.data,t.dataUpdatedAt),dataUpdateCount:n.dataUpdateCount+1,...!t.manual&&{fetchStatus:"idle",fetchFailureCount:0,fetchFailureReason:null}};return this.#t=t.manual?i:void 0,i;case"error":const r=t.error;return{...n,error:r,errorUpdateCount:n.errorUpdateCount+1,errorUpdatedAt:Date.now(),fetchFailureCount:n.fetchFailureCount+1,fetchFailureReason:r,fetchStatus:"idle",status:"error"};case"invalidate":return{...n,isInvalidated:!0};case"setState":return{...n,...t.state}}};this.state=e(this.state),nr.batch(()=>{this.observers.forEach(n=>{n.onQueryUpdate()}),this.#n.notify({query:this,type:"updated",action:t})})}};function _G(t,e){return{fetchFailureCount:0,fetchFailureReason:null,fetchStatus:vG(e.networkMode)?"fetching":"paused",...t===void 0&&{error:null,status:"pending"}}}function _4(t,e){return{data:t,dataUpdatedAt:e??Date.now(),error:null,isInvalidated:!1,status:"success"}}function S4(t){const e=typeof t.initialData=="function"?t.initialData():t.initialData,n=e!==void 0,i=n?typeof t.initialDataUpdatedAt=="function"?t.initialDataUpdatedAt():t.initialDataUpdatedAt:0;return{data:e,dataUpdateCount:0,dataUpdatedAt:n?i??Date.now():0,error:null,errorUpdateCount:0,errorUpdatedAt:0,fetchFailureCount:0,fetchFailureReason:null,fetchMeta:null,isInvalidated:!1,status:n?"success":"pending",fetchStatus:"idle"}}var bne=class extends nm{constructor(t,e){super(),this.options=e,this.#e=t,this.#a=null,this.#o=IC(),this.bindMethods(),this.setOptions(e)}#e;#t=void 0;#n=void 0;#r=void 0;#i;#s;#o;#a;#m;#f;#h;#c;#u;#l;#p=new Set;bindMethods(){this.refetch=this.refetch.bind(this)}onSubscribe(){this.listeners.size===1&&(this.#t.addObserver(this),w4(this.#t,this.options)?this.#d():this.updateResult(),this.#y())}onUnsubscribe(){this.hasListeners()||this.destroy()}shouldFetchOnReconnect(){return FC(this.#t,this.options,this.options.refetchOnReconnect)}shouldFetchOnWindowFocus(){return FC(this.#t,this.options,this.options.refetchOnWindowFocus)}destroy(){this.listeners=new Set,this.#b(),this.#_(),this.#t.removeObserver(this)}setOptions(t){const e=this.options,n=this.#t;if(this.options=this.#e.defaultQueryOptions(t),this.options.enabled!==void 0&&typeof this.options.enabled!="boolean"&&typeof this.options.enabled!="function"&&typeof Ts(this.options.enabled,this.#t)!="boolean")throw new Error("Expected enabled to be a boolean or a callback that returns a boolean");this.#S(),this.#t.setOptions(this.options),e._defaulted&&!o_(this.options,e)&&this.#e.getQueryCache().notify({type:"observerOptionsUpdated",query:this.#t,observer:this});const i=this.hasListeners();i&&M4(this.#t,n,this.options,e)&&this.#d(),this.updateResult(),i&&(this.#t!==n||Ts(this.options.enabled,this.#t)!==Ts(e.enabled,this.#t)||Eu(this.options.staleTime,this.#t)!==Eu(e.staleTime,this.#t))&&this.#g();const r=this.#x();i&&(this.#t!==n||Ts(this.options.enabled,this.#t)!==Ts(e.enabled,this.#t)||r!==this.#l)&&this.#v(r)}getOptimisticResult(t){const e=this.#e.getQueryCache().build(this.#e,t),n=this.createResult(e,t);return Sne(this,n)&&(this.#r=n,this.#s=this.options,this.#i=this.#t.state),n}getCurrentResult(){return this.#r}trackResult(t,e){return new Proxy(t,{get:(n,i)=>(this.trackProp(i),e?.(i),i==="promise"&&(this.trackProp("data"),!this.options.experimental_prefetchInRender&&this.#o.status==="pending"&&this.#o.reject(new Error("experimental_prefetchInRender feature flag is not enabled"))),Reflect.get(n,i))})}trackProp(t){this.#p.add(t)}getCurrentQuery(){return this.#t}refetch({...t}={}){return this.fetch({...t})}fetchOptimistic(t){const e=this.#e.defaultQueryOptions(t),n=this.#e.getQueryCache().build(this.#e,e);return n.fetch().then(()=>this.createResult(n,e))}fetch(t){return this.#d({...t,cancelRefetch:t.cancelRefetch??!0}).then(()=>(this.updateResult(),this.#r))}#d(t){this.#S();let e=this.#t.fetch(this.options,t);return t?.throwOnError||(e=e.catch(ca)),e}#g(){this.#b();const t=Eu(this.options.staleTime,this.#t);if(df||this.#r.isStale||!OC(t))return;const n=pG(this.#r.dataUpdatedAt,t)+1;this.#c=Hd.setTimeout(()=>{this.#r.isStale||this.updateResult()},n)}#x(){return(typeof this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#v(t){this.#_(),this.#l=t,!(df||Ts(this.options.enabled,this.#t)===!1||!OC(this.#l)||this.#l===0)&&(this.#u=Hd.setInterval(()=>{(this.options.refetchIntervalInBackground||VR.isFocused())&&this.#d()},this.#l))}#y(){this.#g(),this.#v(this.#x())}#b(){this.#c&&(Hd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Hd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let d={...c},f=!1,p;if(e._optimisticResults){const F=this.hasListeners(),R=!F&&w4(t,e),O=F&&M4(t,n,e,i);(R||O)&&(d={...d,..._G(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(d.fetchStatus="idle")}let{error:m,errorUpdatedAt:_,status:b}=d;p=d.data;let y=!1;if(e.placeholderData!==void 0&&p===void 0&&b==="pending"){let F;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(F=r.data,y=!0):F=typeof e.placeholderData=="function"?e.placeholderData(this.#h?.state.data,this.#h):e.placeholderData,F!==void 0&&(b="success",p=LC(r?.data,F,e),f=!0)}if(e.select&&p!==void 0&&!y)if(r&&p===a?.data&&e.select===this.#m)p=this.#f;else try{this.#m=e.select,p=e.select(p),p=LC(r?.data,p,e),this.#f=p,this.#a=null}catch(F){this.#a=F}this.#a&&(m=this.#a,p=this.#f,_=Date.now(),b="error");const g=d.fetchStatus==="fetching",M=b==="pending",w=b==="error",A=M&&g,E=p!==void 0,N={status:b,fetchStatus:d.fetchStatus,isPending:M,isSuccess:b==="success",isError:w,isInitialLoading:A,isLoading:A,data:p,dataUpdatedAt:d.dataUpdatedAt,error:m,errorUpdatedAt:_,failureCount:d.fetchFailureCount,failureReason:d.fetchFailureReason,errorUpdateCount:d.errorUpdateCount,isFetched:d.dataUpdateCount>0||d.errorUpdateCount>0,isFetchedAfterMount:d.dataUpdateCount>l.dataUpdateCount||d.errorUpdateCount>l.errorUpdateCount,isFetching:g,isRefetching:g&&!M,isLoadingError:w&&!E,isPaused:d.fetchStatus==="paused",isPlaceholderData:f,isRefetchError:w&&E,isStale:GR(t,e),refetch:this.refetch,promise:this.#o,isEnabled:Ts(e.enabled,t)!==!1};if(this.options.experimental_prefetchInRender){const F=j=>{N.status==="error"?j.reject(N.error):N.data!==void 0&&j.resolve(N.data)},R=()=>{const j=this.#o=N.promise=IC();F(j)},O=this.#o;switch(O.status){case"pending":t.queryHash===n.queryHash&&F(O);break;case"fulfilled":(N.status==="error"||N.data!==O.value)&&R();break;case"rejected":(N.status!=="error"||N.error!==O.reason)&&R();break}}return N}updateResult(){const t=this.#r,e=this.createResult(this.#t,this.options);if(this.#i=this.#t.state,this.#s=this.options,this.#i.data!==void 0&&(this.#h=this.#t),o_(e,t))return;this.#r=e;const n=()=>{if(!t)return!0;const{notifyOnChangeProps:i}=this.options,r=typeof i=="function"?i():i;if(r==="all"||!r&&!this.#p.size)return!0;const a=new Set(r??this.#p);return this.options.throwOnError&&a.add("error"),Object.keys(this.#r).some(s=>{const o=s;return this.#r[o]!==t[o]&&a.has(o)})};this.#w({listeners:n()})}#S(){const t=this.#e.getQueryCache().build(this.#e,this.options);if(t===this.#t)return;const e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#y()}#w(t){nr.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function _ne(t,e){return Ts(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function w4(t,e){return _ne(t,e)||t.state.data!==void 0&&FC(t,e,e.refetchOnMount)}function FC(t,e,n){if(Ts(e.enabled,t)!==!1&&Eu(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&GR(t,e)}return!1}function M4(t,e,n,i){return(t!==e||Ts(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&GR(t,n)}function GR(t,e){return Ts(e.enabled,t)!==!1&&t.isStaleByTime(Eu(e.staleTime,t))}function Sne(t,e){return!o_(t.getCurrentResult(),e)}function E4(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let d=!1;const f=_=>{Object.defineProperty(_,"signal",{enumerable:!0,get:()=>(e.signal.aborted?d=!0:e.signal.addEventListener("abort",()=>{d=!0}),e.signal)})},p=gG(e.options,e.fetchOptions),m=async(_,b,y)=>{if(d)return Promise.reject();if(b==null&&_.pages.length)return Promise.resolve(_);const M=(()=>{const P={client:e.client,queryKey:e.queryKey,pageParam:b,direction:y?"backward":"forward",meta:e.options.meta};return f(P),P})(),w=await p(M),{maxPages:A}=e.options,E=y?hne:fne;return{pages:E(_.pages,w,A),pageParams:E(_.pageParams,b,A)}};if(r&&a.length){const _=r==="backward",b=_?wne:A4,y={pages:a,pageParams:s},g=b(i,y);o=await m(y,g,_)}else{const _=t??a.length;do{const b=l===0?s[0]??i.initialPageParam:A4(i,o);if(l>0&&b==null)break;o=await m(o,b),l++}while(l<_)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function A4(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function wne(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var Mne=class extends bG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||SG(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=yG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),nr.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function SG(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var Ene=class extends nm{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new Mne({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=ay(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=ay(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=ay(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=ay(t);return typeof 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n=this.options;this.options=this.#e.defaultMutationOptions(e),o_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&ff(n.mutationKey)!==ff(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??SG();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){nr.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},Tne=class extends nm{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??BR(i,e);let a=this.get(r);return a||(a=new yne({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){nr.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>x4(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>x4(t,n)):e}notify(t){nr.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){nr.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){nr.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},Cne=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new Tne,this.#t=t.mutationCache||new Ene,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=VR.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=l_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(Eu(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=cne(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return nr.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const e=this.#e;nr.batch(()=>{e.findAll(t).forEach(n=>{e.remove(n)})})}resetQueries(t,e){const n=this.#e;return nr.batch(()=>(n.findAll(t).forEach(i=>{i.reset()}),this.refetchQueries({type:"active",...t},e)))}cancelQueries(t,e={}){const n={revert:!0,...e},i=nr.batch(()=>this.#e.findAll(t).map(r=>r.cancel(n)));return Promise.all(i).then(ca).catch(ca)}invalidateQueries(t,e={}){return nr.batch(()=>(this.#e.findAll(t).forEach(n=>{n.invalidate()}),t?.refetchType==="none"?Promise.resolve():this.refetchQueries({...t,type:t?.refetchType??t?.type??"active"},e)))}refetchQueries(t,e={}){const n={...e,cancelRefetch:e.cancelRefetch??!0},i=nr.batch(()=>this.#e.findAll(t).filter(r=>!r.isDisabled()&&!r.isStatic()).map(r=>{let a=r.fetch(void 0,n);return n.throwOnError||(a=a.catch(ca)),r.state.fetchStatus==="paused"?Promise.resolve():a}));return Promise.all(i).then(ca)}fetchQuery(t){const e=this.defaultQueryOptions(t);e.retry===void 0&&(e.retry=!1);const n=this.#e.build(this,e);return 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e},Nne=({client:t,children:e})=>(T.useEffect(()=>(t.mount(),()=>{t.unmount()}),[t]),x.jsx(wG.Provider,{value:t,children:e})),MG=T.createContext(!1),Rne=()=>T.useContext(MG);MG.Provider;function Pne(){let t=!1;return{clearReset:()=>{t=!1},reset:()=>{t=!0},isReset:()=>t}}var Dne=T.createContext(Pne()),One=()=>T.useContext(Dne),kne=(t,e)=>{(t.suspense||t.throwOnError||t.experimental_prefetchInRender)&&(e.isReset()||(t.retryOnMount=!1))},Lne=t=>{T.useEffect(()=>{t.clearReset()},[t])},Ine=({result:t,errorResetBoundary:e,throwOnError:n,query:i,suspense:r})=>t.isError&&!e.isReset()&&!t.isFetching&&i&&(r&&t.data===void 0||xG(n,[t.error,i])),Une=t=>{if(t.suspense){const n=r=>r==="static"?r:Math.max(r??1e3,1e3),i=t.staleTime;t.staleTime=typeof i=="function"?(...r)=>n(i(...r)):n(i),typeof t.gcTime=="number"&&(t.gcTime=Math.max(t.gcTime,1e3))}},Fne=(t,e)=>t.isLoading&&t.isFetching&&!e,zne=(t,e)=>t?.suspense&&e.isPending,T4=(t,e,n)=>e.fetchOptimistic(t).catch(()=>{n.clearReset()});function jne(t,e,n){const i=Rne(),r=One(),a=Mi(),s=a.defaultQueryOptions(t);a.getDefaultOptions().queries?._experimental_beforeQuery?.(s),s._optimisticResults=i?"isRestoring":"optimistic",Une(s),kne(s,r),Lne(r);const o=!a.getQueryCache().get(s.queryHash),[l]=T.useState(()=>new e(a,s)),c=l.getOptimisticResult(s),d=!i&&t.subscribed!==!1;if(T.useSyncExternalStore(T.useCallback(f=>{const p=d?l.subscribe(nr.batchCalls(f)):ca;return l.updateResult(),p},[l,d]),()=>l.getCurrentResult(),()=>l.getCurrentResult()),T.useEffect(()=>{l.setOptions(s)},[s,l]),zne(s,c))throw T4(s,l,r);if(Ine({result:c,errorResetBoundary:r,throwOnError:s.throwOnError,query:a.getQueryCache().get(s.queryHash),suspense:s.suspense}))throw c.error;return a.getDefaultOptions().queries?._experimental_afterQuery?.(s,c),s.experimental_prefetchInRender&&!df&&Fne(c,i)&&(o?T4(s,l,r):a.getQueryCache().get(s.queryHash)?.promise)?.catch(ca).finally(()=>{l.updateResult()}),s.notifyOnChangeProps?c:l.trackResult(c)}function un(t,e){return jne(t,bne)}function Wt(t,e){const n=Mi(),[i]=T.useState(()=>new Ane(n,t));T.useEffect(()=>{i.setOptions(t)},[i,t]);const r=T.useSyncExternalStore(T.useCallback(s=>i.subscribe(nr.batchCalls(s)),[i]),()=>i.getCurrentResult(),()=>i.getCurrentResult()),a=T.useCallback((s,o)=>{i.mutate(s,o).catch(ca)},[i]);if(r.error&&xG(i.options.throwOnError,[r.error]))throw r.error;return{...r,mutate:a,mutateAsync:r.mutate}}const Bne=t=>t.replace(/([a-z0-9])([A-Z])/g,"$1-$2").toLowerCase(),Hne=t=>t.replace(/^([A-Z])|[\s-_]+(\w)/g,(e,n,i)=>i?i.toUpperCase():n.toLowerCase()),C4=t=>{const e=Hne(t);return e.charAt(0).toUpperCase()+e.slice(1)},EG=(...t)=>t.filter((e,n,i)=>!!e&&e.trim()!==""&&i.indexOf(e)===n).join(" ").trim(),Vne=t=>{for(const e in t)if(e.startsWith("aria-")||e==="role"||e==="title")return!0};var Gne={xmlns:"http://www.w3.org/2000/svg",width:24,height:24,viewBox:"0 0 24 24",fill:"none",stroke:"currentColor",strokeWidth:2,strokeLinecap:"round",strokeLinejoin:"round"};const 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Math.round(t*65535);case Uint8Array:return Math.round(t*255);case Int32Array:return Math.round(t*2147483647);case Int16Array:return Math.round(t*32767);case Int8Array:return Math.round(t*127);default:throw new Error("Invalid component type.")}}const Zse={DEG2RAD:Gb};let en=class QG{constructor(e=0,n=0){QG.prototype.isVector2=!0,this.x=e,this.y=n}get width(){return this.x}set width(e){this.x=e}get height(){return this.y}set height(e){this.y=e}set(e,n){return this.x=e,this.y=n,this}setScalar(e){return this.x=e,this.y=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y)}copy(e){return this.x=e.x,this.y=e.y,this}add(e){return this.x+=e.x,this.y+=e.y,this}addScalar(e){return this.x+=e,this.y+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const n=this.x,i=this.y,r=e.elements;return this.x=r[0]*n+r[3]*i+r[6],this.y=r[1]*n+r[4]*i+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,n){return this.x=cn(this.x,e.x,n.x),this.y=cn(this.y,e.y,n.y),this}clampScalar(e,n){return this.x=cn(this.x,e,n),this.y=cn(this.y,e,n),this}clampLength(e,n){const i=this.length();return 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n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this}rotateAround(e,n){const i=Math.cos(n),r=Math.sin(n),a=this.x-e.x,s=this.y-e.y;return this.x=a*i-s*r+e.x,this.y=a*r+s*i+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}},gf=class{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3],p=a[s+0],m=a[s+1],_=a[s+2],b=a[s+3];if(o<=0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o>=1){e[n+0]=p,e[n+1]=m,e[n+2]=_,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==_){let y=l*p+c*m+d*_+f*b;y<0&&(p=-p,m=-m,_=-_,b=-b,y=-y);let g=1-o;if(y<.9995){const M=Math.acos(y),w=Math.sin(M);g=Math.sin(g*M)/w,o=Math.sin(o*M)/w,l=l*g+p*o,c=c*g+m*o,d=d*g+_*o,f=f*g+b*o}else{l=l*g+p*o,c=c*g+m*o,d=d*g+_*o,f=f*g+b*o;const M=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=M,c*=M,d*=M,f*=M}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],_=a[s+3];return e[n]=o*_+d*f+l*m-c*p,e[n+1]=l*_+d*p+c*f-o*m,e[n+2]=c*_+d*m+o*p-l*f,e[n+3]=d*_-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n=!0){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),_=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"YXZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"ZXY":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"ZYX":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"YZX":this._x=p*d*f+c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f-p*m*_;break;case"XZY":this._x=p*d*f-c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f+p*m*_;break;default:Ht("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<1e-8?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(cn(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n<=0)return this;if(n>=1)return this.copy(e);let i=e._x,r=e._y,a=e._z,s=e._w,o=this.dot(e);o<0&&(i=-i,r=-r,a=-a,s=-s,o=-o);let l=1-n;if(o<.9995){const c=Math.acos(o),d=Math.sin(c);l=Math.sin(l*c)/d,n=Math.sin(n*c)/d,this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this._onChangeCallback()}else this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this.normalize();return this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=2*Math.PI*Math.random(),n=2*Math.PI*Math.random(),i=Math.random(),r=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(r*Math.sin(e),r*Math.cos(e),a*Math.sin(n),a*Math.cos(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},Ge=class JG{constructor(e=0,n=0,i=0){JG.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return 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this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=cn(this.x,e.x,n.x),this.y=cn(this.y,e.y,n.y),this.z=cn(this.z,e.z,n.z),this}clampScalar(e,n){return this.x=cn(this.x,e,n),this.y=cn(this.y,e,n),this.z=cn(this.z,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(cn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return QE.copy(this).projectOnVector(e),this.sub(QE)}reflect(e){return this.sub(QE.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(cn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const QE=new Ge,q4=new gf;let rn=class e${constructor(e,n,i,r,a,s,o,l,c){e$.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const d=this.elements;return d[0]=e,d[1]=r,d[2]=o,d[3]=n,d[4]=a,d[5]=l,d[6]=i,d[7]=s,d[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],d=i[4],f=i[7],p=i[2],m=i[5],_=i[8],b=r[0],y=r[3],g=r[6],M=r[1],w=r[4],A=r[7],E=r[2],P=r[5],N=r[8];return a[0]=s*b+o*M+l*E,a[3]=s*y+o*w+l*P,a[6]=s*g+o*A+l*N,a[1]=c*b+d*M+f*E,a[4]=c*y+d*w+f*P,a[7]=c*g+d*A+f*N,a[2]=p*b+m*M+_*E,a[5]=p*y+m*w+_*P,a[8]=p*g+m*A+_*N,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8];return n*s*d-n*o*c-i*a*d+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=d*s-o*c,p=o*l-d*a,m=c*a-s*l,_=n*f+i*p+r*m;if(_===0)return this.set(0,0,0,0,0,0,0,0,0);const b=1/_;return e[0]=f*b,e[1]=(r*c-d*i)*b,e[2]=(o*i-r*s)*b,e[3]=p*b,e[4]=(d*n-r*l)*b,e[5]=(r*a-o*n)*b,e[6]=m*b,e[7]=(i*l-c*n)*b,e[8]=(s*n-i*a)*b,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(JE.makeScale(e,n)),this}rotate(e){return this.premultiply(JE.makeRotation(-e)),this}translate(e,n){return this.premultiply(JE.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const JE=new rn,X4=new rn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),K4=new rn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Qse(){const t={enabled:!0,workingColorSpace:Pp,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===zn&&(r.r=Yl(r.r),r.g=Yl(r.g),r.b=Yl(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===zn&&(r.r=gp(r.r),r.g=gp(r.g),r.b=gp(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===mu?p_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return E0("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return E0("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[Pp]:{primaries:e,whitePoint:i,transfer:p_,toXYZ:X4,fromXYZ:K4,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:Cs},outputColorSpaceConfig:{drawingBufferColorSpace:Cs}},[Cs]:{primaries:e,whitePoint:i,transfer:zn,toXYZ:X4,fromXYZ:K4,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:Cs}}}),t}const _n=Qse();function Yl(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function gp(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let xh,Jse=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{xh===void 0&&(xh=g_("canvas")),xh.width=e.width,xh.height=e.height;const r=xh.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=xh}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=g_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Yl(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Yl(n[i]/255)*255):n[i]=Yl(n[i]);return{data:n,width:e.width,height:e.height}}else return Ht("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},eoe=0,sP=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:eoe++}),this.uuid=dx(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(eA(r[s].image)):a.push(eA(r[s]))}else a=eA(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function eA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?Jse.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Ht("Texture: Unable to serialize Texture."),{})}let toe=0;const tA=new Ge;let bo=class $b extends kf{constructor(e=$b.DEFAULT_IMAGE,n=$b.DEFAULT_MAPPING,i=Hl,r=Hl,a=Is,s=Vd,o=uo,l=Vo,c=$b.DEFAULT_ANISOTROPY,d=mu){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:toe++}),this.uuid=dx(),this.name="",this.source=new sP(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new en(0,0),this.repeat=new en(1,1),this.center=new en(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new rn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(tA).x}get height(){return this.source.getSize(tA).y}get depth(){return this.source.getSize(tA).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Ht(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==BG)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case nN:e.x=e.x-Math.floor(e.x);break;case Hl:e.x=e.x<0?0:1;break;case iN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case nN:e.y=e.y-Math.floor(e.y);break;case Hl:e.y=e.y<0?0:1;break;case iN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};bo.DEFAULT_IMAGE=null;bo.DEFAULT_MAPPING=BG;bo.DEFAULT_ANISOTROPY=1;let Bi=class t${constructor(e=0,n=0,i=0,r=1){t$.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],_=l[9],b=l[2],y=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(_-y)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(_+y)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,E=(g+1)/2,P=(d+p)/4,N=(f+b)/4,F=(_+y)/4;return w>A&&w>E?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=N/i):A>E?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=P/r,a=F/r):E<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(E),i=N/a,r=F/a),this.set(i,r,a,n),this}let M=Math.sqrt((y-_)*(y-_)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(y-_)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=cn(this.x,e.x,n.x),this.y=cn(this.y,e.y,n.y),this.z=cn(this.z,e.z,n.z),this.w=cn(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=cn(this.x,e,n),this.y=cn(this.y,e,n),this.z=cn(this.z,e,n),this.w=cn(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(cn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},noe=class extends kf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Is,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Bi(0,0,e,n),this.scissorTest=!1,this.viewport=new Bi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new bo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:Is,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new sP(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},xf=class extends noe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},n$=class extends bo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=rs,this.minFilter=rs,this.wrapR=Hl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},ioe=class extends bo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=rs,this.minFilter=rs,this.wrapR=Hl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},vf=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(Qs.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(Qs.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=Qs.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,Qs):Qs.fromBufferAttribute(a,s),Qs.applyMatrix4(e.matrixWorld),this.expandByPoint(Qs);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),oy.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),oy.copy(i.boundingBox)),oy.applyMatrix4(e.matrixWorld),this.union(oy)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Qs),Qs.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(mg),ly.subVectors(this.max,mg),vh.subVectors(e.a,mg),yh.subVectors(e.b,mg),bh.subVectors(e.c,mg),$c.subVectors(yh,vh),Wc.subVectors(bh,yh),yd.subVectors(vh,bh);let n=[0,-$c.z,$c.y,0,-Wc.z,Wc.y,0,-yd.z,yd.y,$c.z,0,-$c.x,Wc.z,0,-Wc.x,yd.z,0,-yd.x,-$c.y,$c.x,0,-Wc.y,Wc.x,0,-yd.y,yd.x,0];return!nA(n,vh,yh,bh,ly)||(n=[1,0,0,0,1,0,0,0,1],!nA(n,vh,yh,bh,ly))?!1:(cy.crossVectors($c,Wc),n=[cy.x,cy.y,cy.z],nA(n,vh,yh,bh,ly))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Qs).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Qs).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(yl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),yl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),yl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),yl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),yl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),yl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),yl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),yl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(yl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const yl=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],Qs=new Ge,oy=new vf,vh=new Ge,yh=new Ge,bh=new Ge,$c=new Ge,Wc=new Ge,yd=new Ge,mg=new Ge,ly=new Ge,cy=new Ge,bd=new Ge;function nA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){bd.fromArray(t,a);const o=r.x*Math.abs(bd.x)+r.y*Math.abs(bd.y)+r.z*Math.abs(bd.z),l=e.dot(bd),c=n.dot(bd),d=i.dot(bd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const roe=new vf,gg=new Ge,iA=new Ge;let bS=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):roe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;gg.subVectors(e,this.center);const n=gg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(gg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(iA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(gg.copy(e.center).add(iA)),this.expandByPoint(gg.copy(e.center).sub(iA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const bl=new Ge,rA=new Ge,uy=new Ge,qc=new Ge,aA=new Ge,dy=new Ge,sA=new Ge;let oP=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,bl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=bl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(bl.copy(this.origin).addScaledVector(this.direction,n),bl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){rA.copy(e).add(n).multiplyScalar(.5),uy.copy(n).sub(e).normalize(),qc.copy(this.origin).sub(rA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(uy),o=qc.dot(this.direction),l=-qc.dot(uy),c=qc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,_;if(d>0)if(f=s*l-o,p=s*o-l,_=a*d,f>=0)if(p>=-_)if(p<=_){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-_?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=_?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(rA).addScaledVector(uy,p),m}intersectSphere(e,n){bl.subVectors(e.center,this.origin);const i=bl.dot(this.direction),r=bl.dot(bl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,bl)!==null}intersectTriangle(e,n,i,r,a){aA.subVectors(n,e),dy.subVectors(i,e),sA.crossVectors(aA,dy);let s=this.direction.dot(sA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;qc.subVectors(this.origin,e);const l=o*this.direction.dot(dy.crossVectors(qc,dy));if(l<0)return null;const c=o*this.direction.dot(aA.cross(qc));if(c<0||l+c>s)return null;const d=-o*qc.dot(sA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},$i=class ON{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){ON.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=_,g[11]=b,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new ON().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/_h.setFromMatrixColumn(e,0).length(),a=1/_h.setFromMatrixColumn(e,1).length(),s=1/_h.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+_*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=_+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p+b*o,n[4]=_*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-_,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=_+m*o,n[1]=m+_*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=_*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-_,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=_*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+_,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-_,n[2]=_*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(aoe,e,soe)}lookAt(e,n,i){const r=this.elements;return Ka.subVectors(e,n),Ka.lengthSq()===0&&(Ka.z=1),Ka.normalize(),Xc.crossVectors(i,Ka),Xc.lengthSq()===0&&(Math.abs(i.z)===1?Ka.x+=1e-4:Ka.z+=1e-4,Ka.normalize(),Xc.crossVectors(i,Ka)),Xc.normalize(),fy.crossVectors(Ka,Xc),r[0]=Xc.x,r[4]=fy.x,r[8]=Ka.x,r[1]=Xc.y,r[5]=fy.y,r[9]=Ka.y,r[2]=Xc.z,r[6]=fy.z,r[10]=Ka.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],_=i[2],b=i[6],y=i[10],g=i[14],M=i[3],w=i[7],A=i[11],E=i[15],P=r[0],N=r[4],F=r[8],R=r[12],O=r[1],j=r[5],I=r[9],V=r[13],L=r[2],B=r[6],q=r[10],W=r[14],K=r[3],J=r[7],se=r[11],G=r[15];return a[0]=s*P+o*O+l*L+c*K,a[4]=s*N+o*j+l*B+c*J,a[8]=s*F+o*I+l*q+c*se,a[12]=s*R+o*V+l*W+c*G,a[1]=d*P+f*O+p*L+m*K,a[5]=d*N+f*j+p*B+m*J,a[9]=d*F+f*I+p*q+m*se,a[13]=d*R+f*V+p*W+m*G,a[2]=_*P+b*O+y*L+g*K,a[6]=_*N+b*j+y*B+g*J,a[10]=_*F+b*I+y*q+g*se,a[14]=_*R+b*V+y*W+g*G,a[3]=M*P+w*O+A*L+E*K,a[7]=M*N+w*j+A*B+E*J,a[11]=M*F+w*I+A*q+E*se,a[15]=M*R+w*V+A*W+E*G,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],_=e[3],b=e[7],y=e[11],g=e[15];return _*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+y*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],_=e[12],b=e[13],y=e[14],g=e[15],M=f*y*c-b*p*c+b*l*m-o*y*m-f*l*g+o*p*g,w=_*p*c-d*y*c-_*l*m+s*y*m+d*l*g-s*p*g,A=d*b*c-_*f*c+_*o*m-s*b*m-d*o*g+s*f*g,E=_*f*l-d*b*l-_*o*p+s*b*p+d*o*y-s*f*y,P=n*M+i*w+r*A+a*E;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/P;return e[0]=M*N,e[1]=(b*p*a-f*y*a-b*r*m+i*y*m+f*r*g-i*p*g)*N,e[2]=(o*y*a-b*l*a+b*r*c-i*y*c-o*r*g+i*l*g)*N,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(d*y*a-_*p*a+_*r*m-n*y*m-d*r*g+n*p*g)*N,e[6]=(_*l*a-s*y*a-_*r*c+n*y*c+s*r*g-n*l*g)*N,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(_*f*a-d*b*a-_*i*m+n*b*m+d*i*g-n*f*g)*N,e[10]=(s*b*a-_*o*a+_*i*c-n*b*c-s*i*g+n*o*g)*N,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=E*N,e[13]=(d*b*r-_*f*r+_*i*p-n*b*p-d*i*y+n*f*y)*N,e[14]=(_*o*r-s*b*r-_*i*l+n*b*l+s*i*y-n*o*y)*N,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,_=a*f,b=s*d,y=s*f,g=o*f,M=l*c,w=l*d,A=l*f,E=i.x,P=i.y,N=i.z;return r[0]=(1-(b+g))*E,r[1]=(m+A)*E,r[2]=(_-w)*E,r[3]=0,r[4]=(m-A)*P,r[5]=(1-(p+g))*P,r[6]=(y+M)*P,r[7]=0,r[8]=(_+w)*N,r[9]=(y-M)*N,r[10]=(1-(p+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=_h.set(r[0],r[1],r[2]).length();const s=_h.set(r[4],r[5],r[6]).length(),o=_h.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],Js.copy(this);const c=1/a,d=1/s,f=1/o;return Js.elements[0]*=c,Js.elements[1]*=c,Js.elements[2]*=c,Js.elements[4]*=d,Js.elements[5]*=d,Js.elements[6]*=d,Js.elements[8]*=f,Js.elements[9]*=f,Js.elements[10]*=f,n.setFromRotationMatrix(Js),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Io,l=!1){const c=this.elements,d=2*a/(n-e),f=2*a/(i-r),p=(n+e)/(n-e),m=(i+r)/(i-r);let _,b;if(l)_=a/(s-a),b=s*a/(s-a);else if(o===Io)_=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===m_)_=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=p,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=_,c[14]=b,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Io,l=!1){const c=this.elements,d=2/(n-e),f=2/(i-r),p=-(n+e)/(n-e),m=-(i+r)/(i-r);let _,b;if(l)_=1/(s-a),b=s/(s-a);else if(o===Io)_=-2/(s-a),b=-(s+a)/(s-a);else if(o===m_)_=-1/(s-a),b=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=0,c[12]=p,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=_,c[14]=b,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const _h=new Ge,Js=new $i,aoe=new Ge(0,0,0),soe=new Ge(1,1,1),Xc=new Ge,fy=new Ge,Ka=new Ge,Y4=new $i,Z4=new gf;let Fu=class i${constructor(e=0,n=0,i=0,r=i$.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(cn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-cn(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(cn(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-cn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(cn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-cn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:Ht("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Y4.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Y4,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Z4.setFromEuler(this),this.setFromQuaternion(Z4,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Fu.DEFAULT_ORDER="XYZ";let r$=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},ooe=0;const Q4=new Ge,Sh=new gf,_l=new $i,hy=new Ge,xg=new Ge,loe=new Ge,coe=new gf,J4=new Ge(1,0,0),eF=new Ge(0,1,0),tF=new Ge(0,0,1),nF={type:"added"},uoe={type:"removed"},wh={type:"childadded",child:null},oA={type:"childremoved",child:null};let cs=class Wb extends kf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:ooe++}),this.uuid=dx(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Wb.DEFAULT_UP.clone();const e=new Ge,n=new Fu,i=new gf,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new $i},normalMatrix:{value:new rn}}),this.matrix=new $i,this.matrixWorld=new $i,this.matrixAutoUpdate=Wb.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=Wb.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new r$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Sh.setFromAxisAngle(e,n),this.quaternion.multiply(Sh),this}rotateOnWorldAxis(e,n){return Sh.setFromAxisAngle(e,n),this.quaternion.premultiply(Sh),this}rotateX(e){return this.rotateOnAxis(J4,e)}rotateY(e){return this.rotateOnAxis(eF,e)}rotateZ(e){return this.rotateOnAxis(tF,e)}translateOnAxis(e,n){return Q4.copy(e).applyQuaternion(this.quaternion),this.position.add(Q4.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(J4,e)}translateY(e){return this.translateOnAxis(eF,e)}translateZ(e){return this.translateOnAxis(tF,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(_l.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?hy.copy(e):hy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),xg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?_l.lookAt(xg,hy,this.up):_l.lookAt(hy,xg,this.up),this.quaternion.setFromRotationMatrix(_l),r&&(_l.extractRotation(r.matrixWorld),Sh.setFromRotationMatrix(_l),this.quaternion.premultiply(Sh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(Ri("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(nF),wh.child=e,this.dispatchEvent(wh),wh.child=null):Ri("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(uoe),oA.child=e,this.dispatchEvent(oA),oA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),_l.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),_l.multiply(e.parent.matrixWorld)),e.applyMatrix4(_l),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(nF),wh.child=e,this.dispatchEvent(wh),wh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(xg,e,loe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(xg,coe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),_=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),_.length>0&&(i.nodes=_)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};cs.DEFAULT_UP=new Ge(0,1,0);cs.DEFAULT_MATRIX_AUTO_UPDATE=!0;cs.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const eo=new Ge,Sl=new Ge,lA=new Ge,wl=new Ge,Mh=new Ge,Eh=new Ge,iF=new Ge,cA=new Ge,uA=new Ge,dA=new Ge,fA=new Bi,hA=new Bi,pA=new Bi;let vg=class ep{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),eo.subVectors(e,n),r.cross(eo);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){eo.subVectors(r,n),Sl.subVectors(i,n),lA.subVectors(e,n);const s=eo.dot(eo),o=eo.dot(Sl),l=eo.dot(lA),c=Sl.dot(Sl),d=Sl.dot(lA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const p=1/f,m=(c*l-o*d)*p,_=(s*d-o*l)*p;return a.set(1-m-_,_,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,wl)===null?!1:wl.x>=0&&wl.y>=0&&wl.x+wl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,wl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,wl.x),l.addScaledVector(s,wl.y),l.addScaledVector(o,wl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return fA.setScalar(0),hA.setScalar(0),pA.setScalar(0),fA.fromBufferAttribute(e,n),hA.fromBufferAttribute(e,i),pA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(fA,a.x),s.addScaledVector(hA,a.y),s.addScaledVector(pA,a.z),s}static isFrontFacing(e,n,i,r){return eo.subVectors(i,n),Sl.subVectors(e,n),eo.cross(Sl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return eo.subVectors(this.c,this.b),Sl.subVectors(this.a,this.b),eo.cross(Sl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return ep.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return ep.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return ep.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return ep.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return ep.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Mh.subVectors(r,i),Eh.subVectors(a,i),cA.subVectors(e,i);const l=Mh.dot(cA),c=Eh.dot(cA);if(l<=0&&c<=0)return n.copy(i);uA.subVectors(e,r);const d=Mh.dot(uA),f=Eh.dot(uA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(Mh,s);dA.subVectors(e,a);const m=Mh.dot(dA),_=Eh.dot(dA);if(_>=0&&m<=_)return n.copy(a);const b=m*c-l*_;if(b<=0&&c>=0&&_<=0)return o=c/(c-_),n.copy(i).addScaledVector(Eh,o);const y=d*_-m*f;if(y<=0&&f-d>=0&&m-_>=0)return iF.subVectors(a,r),o=(f-d)/(f-d+(m-_)),n.copy(r).addScaledVector(iF,o);const g=1/(y+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(Mh,s).addScaledVector(Eh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const a$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Kc={h:0,s:0,l:0},py={h:0,s:0,l:0};function mA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let pn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Cs){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,_n.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=_n.workingColorSpace){return this.r=e,this.g=n,this.b=i,_n.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=_n.workingColorSpace){if(e=Yse(e,1),n=cn(n,0,1),i=cn(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=mA(s,a,e+1/3),this.g=mA(s,a,e),this.b=mA(s,a,e-1/3)}return _n.colorSpaceToWorking(this,r),this}setStyle(e,n=Cs){function i(a){a!==void 0&&parseFloat(a)<1&&Ht("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:Ht("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Ht("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Cs){const i=a$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Ht("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Yl(e.r),this.g=Yl(e.g),this.b=Yl(e.b),this}copyLinearToSRGB(e){return this.r=gp(e.r),this.g=gp(e.g),this.b=gp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Cs){return _n.workingToColorSpace(qr.copy(this),e),Math.round(cn(qr.r*255,0,255))*65536+Math.round(cn(qr.g*255,0,255))*256+Math.round(cn(qr.b*255,0,255))}getHexString(e=Cs){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=_n.workingColorSpace){_n.workingToColorSpace(qr.copy(this),n);const i=qr.r,r=qr.g,a=qr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=_n.workingColorSpace){return _n.workingToColorSpace(qr.copy(this),n),e.r=qr.r,e.g=qr.g,e.b=qr.b,e}getStyle(e=Cs){_n.workingToColorSpace(qr.copy(this),e);const n=qr.r,i=qr.g,r=qr.b;return e!==Cs?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(Kc),this.setHSL(Kc.h+e,Kc.s+n,Kc.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(Kc),e.getHSL(py);const i=ZE(Kc.h,py.h,n),r=ZE(Kc.s,py.s,n),a=ZE(Kc.l,py.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const qr=new pn;pn.NAMES=a$;let doe=0,rm=class extends kf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:doe++}),this.uuid=dx(),this.name="",this.type="Material",this.blending=mp,this.side=Uu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=$C,this.blendDst=WC,this.blendEquation=Id,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new pn(0,0,0),this.blendAlpha=0,this.depthFunc=Cp,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=H4,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=gh,this.stencilZFail=gh,this.stencilZPass=gh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Ht(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==mp&&(i.blending=this.blending),this.side!==Uu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==$C&&(i.blendSrc=this.blendSrc),this.blendDst!==WC&&(i.blendDst=this.blendDst),this.blendEquation!==Id&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Cp&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==H4&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==gh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==gh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==gh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},lP=class extends rm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new pn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fu,this.combine=QR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const Fi=new Ge,my=new en;let foe=0,Fs=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:foe++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=V4,this.updateRanges=[],this.gpuType=Vl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)my.fromBufferAttribute(this,n),my.applyMatrix3(e),this.setXY(n,my.x,my.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix3(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix4(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyNormalMatrix(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.transformDirection(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=pg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Ta(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=pg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Ta(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=pg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Ta(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=pg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Ta(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=pg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Ta(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Ta(n,this.array),i=Ta(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Ta(n,this.array),i=Ta(i,this.array),r=Ta(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Ta(n,this.array),i=Ta(i,this.array),r=Ta(r,this.array),a=Ta(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==V4&&(e.usage=this.usage),e}},s$=class extends Fs{constructor(e,n,i){super(new Uint16Array(e),n,i)}},o$=class extends Fs{constructor(e,n,i){super(new Uint32Array(e),n,i)}},po=class extends Fs{constructor(e,n,i){super(new Float32Array(e),n,i)}},hoe=0;const ys=new $i,gA=new cs,Ah=new Ge,Ya=new vf,yg=new vf,xr=new Ge;let el=class l$ extends kf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:hoe++}),this.uuid=dx(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(ZG(e)?o$:s$)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new rn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return ys.makeRotationFromQuaternion(e),this.applyMatrix4(ys),this}rotateX(e){return ys.makeRotationX(e),this.applyMatrix4(ys),this}rotateY(e){return ys.makeRotationY(e),this.applyMatrix4(ys),this}rotateZ(e){return ys.makeRotationZ(e),this.applyMatrix4(ys),this}translate(e,n,i){return ys.makeTranslation(e,n,i),this.applyMatrix4(ys),this}scale(e,n,i){return ys.makeScale(e,n,i),this.applyMatrix4(ys),this}lookAt(e){return gA.lookAt(e),gA.updateMatrix(),this.applyMatrix4(gA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ah).negate(),this.translate(Ah.x,Ah.y,Ah.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new po(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Ht("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new vf);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Ya.setFromBufferAttribute(a),this.morphTargetsRelative?(xr.addVectors(this.boundingBox.min,Ya.min),this.boundingBox.expandByPoint(xr),xr.addVectors(this.boundingBox.max,Ya.max),this.boundingBox.expandByPoint(xr)):(this.boundingBox.expandByPoint(Ya.min),this.boundingBox.expandByPoint(Ya.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Ri('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new bS);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(Ya.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];yg.setFromBufferAttribute(o),this.morphTargetsRelative?(xr.addVectors(Ya.min,yg.min),Ya.expandByPoint(xr),xr.addVectors(Ya.max,yg.max),Ya.expandByPoint(xr)):(Ya.expandByPoint(yg.min),Ya.expandByPoint(yg.max))}Ya.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)xr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(xr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)xr.fromBufferAttribute(o,c),l&&(Ah.fromBufferAttribute(e,c),xr.add(Ah)),r=Math.max(r,i.distanceToSquared(xr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&Ri('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){Ri("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Fs(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let F=0;F<i.count;F++)o[F]=new Ge,l[F]=new Ge;const c=new Ge,d=new Ge,f=new Ge,p=new en,m=new en,_=new en,b=new Ge,y=new Ge;function g(F,R,O){c.fromBufferAttribute(i,F),d.fromBufferAttribute(i,R),f.fromBufferAttribute(i,O),p.fromBufferAttribute(a,F),m.fromBufferAttribute(a,R),_.fromBufferAttribute(a,O),d.sub(c),f.sub(c),m.sub(p),_.sub(p);const j=1/(m.x*_.y-_.x*m.y);isFinite(j)&&(b.copy(d).multiplyScalar(_.y).addScaledVector(f,-m.y).multiplyScalar(j),y.copy(f).multiplyScalar(m.x).addScaledVector(d,-_.x).multiplyScalar(j),o[F].add(b),o[R].add(b),o[O].add(b),l[F].add(y),l[R].add(y),l[O].add(y))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let F=0,R=M.length;F<R;++F){const O=M[F],j=O.start,I=O.count;for(let V=j,L=j+I;V<L;V+=3)g(e.getX(V+0),e.getX(V+1),e.getX(V+2))}const w=new Ge,A=new Ge,E=new Ge,P=new Ge;function N(F){E.fromBufferAttribute(r,F),P.copy(E);const R=o[F];w.copy(R),w.sub(E.multiplyScalar(E.dot(R))).normalize(),A.crossVectors(P,R);const j=A.dot(l[F])<0?-1:1;s.setXYZW(F,w.x,w.y,w.z,j)}for(let F=0,R=M.length;F<R;++F){const O=M[F],j=O.start,I=O.count;for(let V=j,L=j+I;V<L;V+=3)N(e.getX(V+0)),N(e.getX(V+1)),N(e.getX(V+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Fs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,d=new Ge,f=new Ge;if(e)for(let p=0,m=e.count;p<m;p+=3){const _=e.getX(p+0),b=e.getX(p+1),y=e.getX(p+2);r.fromBufferAttribute(n,_),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,y),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,_),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,y),o.add(d),l.add(d),c.add(d),i.setXYZ(_,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(y,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)xr.fromBufferAttribute(e,n),xr.normalize(),e.setXYZ(n,xr.x,xr.y,xr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,_=0;for(let b=0,y=l.length;b<y;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[_++]=c[m++]}return new Fs(p,d,f)}if(this.index===null)return Ht("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new l$,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const rF=new $i,_d=new oP,gy=new bS,aF=new Ge,xy=new Ge,vy=new Ge,yy=new Ge,xA=new Ge,by=new Ge,sF=new Ge,_y=new Ge;let Go=class extends cs{constructor(e=new el,n=new lP){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){by.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(xA.fromBufferAttribute(f,e),s?by.addScaledVector(xA,d):by.addScaledVector(xA.sub(n),d))}n.add(by)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),gy.copy(i.boundingSphere),gy.applyMatrix4(a),_d.copy(e.ray).recast(e.near),!(gy.containsPoint(_d.origin)===!1&&(_d.intersectSphere(gy,aF)===null||_d.origin.distanceToSquared(aF)>(e.far-e.near)**2))&&(rF.copy(a).invert(),_d.copy(e.ray).applyMatrix4(rF),!(i.boundingBox!==null&&_d.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,_d)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(o.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=o.getX(A),N=o.getX(A+1),F=o.getX(A+2);r=Sy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=o.getX(y),w=o.getX(y+1),A=o.getX(y+2);r=Sy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(l.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=A,N=A+1,F=A+2;r=Sy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=y,w=y+1,A=y+2;r=Sy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}}};function poe(t,e,n,i,r,a,s,o){let l;if(e.side===Oa?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Uu,o),l===null)return null;_y.copy(o),_y.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(_y);return c<n.near||c>n.far?null:{distance:c,point:_y.clone(),object:t}}function Sy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,xy),t.getVertexPosition(l,vy),t.getVertexPosition(c,yy);const d=poe(t,e,n,i,xy,vy,yy,sF);if(d){const f=new Ge;vg.getBarycoord(sF,xy,vy,yy,f),r&&(d.uv=vg.getInterpolatedAttribute(r,o,l,c,f,new en)),a&&(d.uv1=vg.getInterpolatedAttribute(a,o,l,c,f,new en)),s&&(d.normal=vg.getInterpolatedAttribute(s,o,l,c,f,new Ge),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const p={a:o,b:l,c,normal:new Ge,materialIndex:0};vg.getNormal(xy,vy,yy,p.normal),d.face=p,d.barycoord=f}return d}let cP=class c$ extends el{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;_("z","y","x",-1,-1,i,n,e,s,a,0),_("z","y","x",1,-1,i,n,-e,s,a,1),_("x","z","y",1,1,e,i,n,r,s,2),_("x","z","y",1,-1,e,i,-n,r,s,3),_("x","y","z",1,-1,e,n,i,r,a,4),_("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new po(c,3)),this.setAttribute("normal",new po(d,3)),this.setAttribute("uv",new po(f,2));function _(b,y,g,M,w,A,E,P,N,F,R){const O=A/N,j=E/F,I=A/2,V=E/2,L=P/2,B=N+1,q=F+1;let W=0,K=0;const J=new Ge;for(let se=0;se<q;se++){const G=se*j-V;for(let Y=0;Y<B;Y++){const ae=Y*O-I;J[b]=ae*M,J[y]=G*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[y]=0,J[g]=P>0?1:-1,d.push(J.x,J.y,J.z),f.push(Y/N),f.push(1-se/F),W+=1}}for(let se=0;se<F;se++)for(let G=0;G<N;G++){const Y=p+G+B*se,ae=p+G+B*(se+1),ue=p+(G+1)+B*(se+1),xe=p+(G+1)+B*se;l.push(Y,ae,xe),l.push(ae,ue,xe),K+=6}o.addGroup(m,K,R),m+=K,p+=W}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new c$(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Dp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Ht("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function oa(t){const e={};for(let n=0;n<t.length;n++){const i=Dp(t[n]);for(const r in i)e[r]=i[r]}return e}function moe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function u$(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:_n.workingColorSpace}const goe={clone:Dp,merge:oa};var xoe=`void main() {
  11. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  12. }`,voe=`void main() {
  13. gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
  14. }`;let rc=class extends rm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=xoe,this.fragmentShader=voe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Dp(e.uniforms),this.uniformsGroups=moe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},d$=class extends cs{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new $i,this.projectionMatrix=new $i,this.projectionMatrixInverse=new $i,this.coordinateSystem=Io,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const Yc=new Ge,oF=new en,lF=new en;let Ps=class extends d${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=DN*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Gb*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return DN*2*Math.atan(Math.tan(Gb*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){Yc.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Yc.x,Yc.y).multiplyScalar(-e/Yc.z),Yc.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Yc.x,Yc.y).multiplyScalar(-e/Yc.z)}getViewSize(e,n){return this.getViewBounds(e,oF,lF),n.subVectors(lF,oF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Gb*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const Th=-90,Ch=1;let yoe=class extends cs{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Ps(Th,Ch,e,n);r.layers=this.layers,this.add(r);const a=new Ps(Th,Ch,e,n);a.layers=this.layers,this.add(a);const s=new Ps(Th,Ch,e,n);s.layers=this.layers,this.add(s);const o=new Ps(Th,Ch,e,n);o.layers=this.layers,this.add(o);const l=new Ps(Th,Ch,e,n);l.layers=this.layers,this.add(l);const c=new Ps(Th,Ch,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Io)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===m_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),_=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=_,i.texture.needsPMREMUpdate=!0}},f$=class extends bo{constructor(e=[],n=Np,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},boe=class extends xf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new f$(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
  15. varying vec3 vWorldDirection;
  16. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  17. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  18. }
  19. void main() {
  20. vWorldDirection = transformDirection( position, modelMatrix );
  21. #include <begin_vertex>
  22. #include <project_vertex>
  23. }
  24. `,fragmentShader:`
  25. uniform sampler2D tEquirect;
  26. varying vec3 vWorldDirection;
  27. #include <common>
  28. void main() {
  29. vec3 direction = normalize( vWorldDirection );
  30. vec2 sampleUV = equirectUv( direction );
  31. gl_FragColor = texture2D( tEquirect, sampleUV );
  32. }
  33. `},r=new cP(5,5,5),a=new rc({name:"CubemapFromEquirect",uniforms:Dp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Oa,blending:Kl});a.uniforms.tEquirect.value=n;const s=new Go(r,a),o=n.minFilter;return n.minFilter===Vd&&(n.minFilter=Is),new yoe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},zg=class extends cs{constructor(){super(),this.isGroup=!0,this.type="Group"}};const _oe={type:"move"};let vA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new zg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new zg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new zg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const y=n.getJointPose(b,i),g=this._getHandJoint(c,b);y!==null&&(g.matrix.fromArray(y.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=y.radius),g.visible=y!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,_=.005;c.inputState.pinching&&p>m+_?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-_&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(_oe)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new zg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},Soe=class extends cs{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Fu,this.environmentIntensity=1,this.environmentRotation=new Fu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},woe=class extends bo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=rs,d=rs,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const yA=new Ge,Moe=new Ge,Eoe=new rn;let ou=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=yA.subVectors(i,n).cross(Moe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(yA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||Eoe.getNormalMatrix(e),r=this.coplanarPoint(yA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const Sd=new bS,Aoe=new en(.5,.5),wy=new Ge;let uP=class{constructor(e=new ou,n=new ou,i=new ou,r=new ou,a=new ou,s=new ou){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Io,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],d=a[4],f=a[5],p=a[6],m=a[7],_=a[8],b=a[9],y=a[10],g=a[11],M=a[12],w=a[13],A=a[14],E=a[15];if(r[0].setComponents(c-s,m-d,g-_,E-M).normalize(),r[1].setComponents(c+s,m+d,g+_,E+M).normalize(),r[2].setComponents(c+o,m+f,g+b,E+w).normalize(),r[3].setComponents(c-o,m-f,g-b,E-w).normalize(),i)r[4].setComponents(l,p,y,A).normalize(),r[5].setComponents(c-l,m-p,g-y,E-A).normalize();else if(r[4].setComponents(c-l,m-p,g-y,E-A).normalize(),n===Io)r[5].setComponents(c+l,m+p,g+y,E+A).normalize();else if(n===m_)r[5].setComponents(l,p,y,A).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Sd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Sd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Sd)}intersectsSprite(e){Sd.center.set(0,0,0);const n=Aoe.distanceTo(e.center);return Sd.radius=.7071067811865476+n,Sd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Sd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(wy.x=r.normal.x>0?e.max.x:e.min.x,wy.y=r.normal.y>0?e.max.y:e.min.y,wy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(wy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},h$=class extends rm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new pn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const x_=new Ge,v_=new Ge,cF=new $i,bg=new oP,My=new bS,bA=new Ge,uF=new Ge;let Toe=class extends cs{constructor(e=new el,n=new h$){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)x_.fromBufferAttribute(n,r-1),v_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=x_.distanceTo(v_);e.setAttribute("lineDistance",new po(i,1))}else Ht("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),My.copy(i.boundingSphere),My.applyMatrix4(r),My.radius+=a,e.ray.intersectsSphere(My)===!1)return;cF.copy(r).invert(),bg.copy(e.ray).applyMatrix4(cF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(d!==null){const m=Math.max(0,s.start),_=Math.min(d.count,s.start+s.count);for(let b=m,y=_-1;b<y;b+=c){const g=d.getX(b),M=d.getX(b+1),w=Ey(this,e,bg,l,g,M,b);w&&n.push(w)}if(this.isLineLoop){const b=d.getX(_-1),y=d.getX(m),g=Ey(this,e,bg,l,b,y,_-1);g&&n.push(g)}}else{const m=Math.max(0,s.start),_=Math.min(p.count,s.start+s.count);for(let b=m,y=_-1;b<y;b+=c){const g=Ey(this,e,bg,l,b,b+1,b);g&&n.push(g)}if(this.isLineLoop){const b=Ey(this,e,bg,l,_-1,m,_-1);b&&n.push(b)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function Ey(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(x_.fromBufferAttribute(o,r),v_.fromBufferAttribute(o,a),n.distanceSqToSegment(x_,v_,bA,uF)>i)return;bA.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(bA);if(!(c<e.near||c>e.far))return{distance:c,point:uF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const dF=new Ge,fF=new Ge;let Coe=class extends Toe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)dF.fromBufferAttribute(n,r),fF.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+dF.distanceTo(fF);e.setAttribute("lineDistance",new po(i,1))}else Ht("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},p$=class extends bo{constructor(e,n,i=mf,r,a,s,o=rs,l=rs,c,d=w0,f=1){if(d!==w0&&d!==M0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const p={width:e,height:n,depth:f};super(p,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new sP(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class m$ extends bo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let dP=class g$ extends el{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],_=[],b=[],y=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const A=w*f-a;_.push(A,-M,0),b.push(0,0,1),y.push(w/o),y.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,A=M+c*(g+1),E=M+1+c*(g+1),P=M+1+c*g;m.push(w,A,P),m.push(A,E,P)}this.setIndex(m),this.setAttribute("position",new po(_,3)),this.setAttribute("normal",new po(b,3)),this.setAttribute("uv",new po(y,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new g$(e.width,e.height,e.widthSegments,e.heightSegments)}};class Noe extends rm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new pn(16777215),this.specular=new pn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new pn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=KG,this.normalScale=new en(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fu,this.combine=QR,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let Roe=class extends rm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Fse,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},Poe=class extends rm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},x$=class extends cs{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new pn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const _A=new $i,hF=new Ge,pF=new Ge;let Doe=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new en(512,512),this.mapType=Vo,this.map=null,this.mapPass=null,this.matrix=new $i,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new uP,this._frameExtents=new en(1,1),this._viewportCount=1,this._viewports=[new Bi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;hF.setFromMatrixPosition(e.matrixWorld),n.position.copy(hF),pF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(pF),n.updateMatrixWorld(),_A.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(_A,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(_A)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},v$=class extends d${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class Ooe extends Doe{constructor(){super(new v$(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class mF extends x${constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(cs.DEFAULT_UP),this.updateMatrix(),this.target=new cs,this.shadow=new Ooe}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let koe=class extends x${constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},Loe=class extends Ps{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},gF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=cn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(cn(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class Ioe extends Coe{constructor(e=10,n=10,i=4473924,r=8947848){i=new pn(i),r=new pn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let p=0,m=0,_=-o;p<=n;p++,_+=s){l.push(-o,0,_,o,0,_),l.push(_,0,-o,_,0,o);const b=p===a?i:r;b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3}const d=new el;d.setAttribute("position",new po(l,3)),d.setAttribute("color",new po(c,3));const f=new h$({vertexColors:!0,toneMapped:!1});super(d,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class Uoe extends kf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Ht("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function xF(t,e,n,i){const r=Foe(i);switch(n){case WG:return t*e;case XG:return t*e/r.components*r.byteLength;case nP:return t*e/r.components*r.byteLength;case iP:return t*e*2/r.components*r.byteLength;case rP:return t*e*2/r.components*r.byteLength;case qG:return t*e*3/r.components*r.byteLength;case uo:return t*e*4/r.components*r.byteLength;case aP:return t*e*4/r.components*r.byteLength;case jb:case Bb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Hb:case Vb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case aN:case oN:return Math.max(t,16)*Math.max(e,8)/4;case rN:case sN:return Math.max(t,8)*Math.max(e,8)/2;case lN:case cN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case uN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case dN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case fN:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case hN:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case pN:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case mN:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case gN:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case xN:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case vN:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case yN:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case bN:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case _N:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case SN:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case wN:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case MN:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case EN:case AN:case TN:return Math.ceil(t/4)*Math.ceil(e/4)*16;case CN:case NN:return Math.ceil(t/4)*Math.ceil(e/4)*8;case RN:case PN:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function Foe(t){switch(t){case Vo:case HG:return{byteLength:1,components:1};case _0:case VG:case im:return{byteLength:2,components:1};case eP:case tP:return{byteLength:2,components:4};case mf:case JR:case Vl:return{byteLength:4,components:1};case GG:case $G:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:ZR}}));typeof window<"u"&&(window.__THREE__?Ht("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=ZR);function y$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function zoe(t){const e=new WeakMap;function n(o,l){const c=o.array,d=o.usage,f=c.byteLength,p=t.createBuffer();t.bindBuffer(l,p),t.bufferData(l,c,d),o.onUploadCallback();let m;if(c instanceof Float32Array)m=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)m=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?m=t.HALF_FLOAT:m=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)m=t.SHORT;else if(c instanceof Uint32Array)m=t.UNSIGNED_INT;else if(c instanceof Int32Array)m=t.INT;else if(c instanceof Int8Array)m=t.BYTE;else if(c instanceof Uint8Array)m=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)m=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:m,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const d=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,d);else{f.sort((m,_)=>m.start-_.start);let p=0;for(let m=1;m<f.length;m++){const _=f[p],b=f[m];b.start<=_.start+_.count+1?_.count=Math.max(_.count,b.start+b.count-_.start):(++p,f[p]=b)}f.length=p+1;for(let m=0,_=f.length;m<_;m++){const b=f[m];t.bufferSubData(c,b.start*d.BYTES_PER_ELEMENT,d,b.start,b.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const d=e.get(o);(!d||d.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var joe=`#ifdef USE_ALPHAHASH
  34. if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
  35. #endif`,Boe=`#ifdef USE_ALPHAHASH
  36. const float ALPHA_HASH_SCALE = 0.05;
  37. float hash2D( vec2 value ) {
  38. return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
  39. }
  40. float hash3D( vec3 value ) {
  41. return hash2D( vec2( hash2D( value.xy ), value.z ) );
  42. }
  43. float getAlphaHashThreshold( vec3 position ) {
  44. float maxDeriv = max(
  45. length( dFdx( position.xyz ) ),
  46. length( dFdy( position.xyz ) )
  47. );
  48. float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
  49. vec2 pixScales = vec2(
  50. exp2( floor( log2( pixScale ) ) ),
  51. exp2( ceil( log2( pixScale ) ) )
  52. );
  53. vec2 alpha = vec2(
  54. hash3D( floor( pixScales.x * position.xyz ) ),
  55. hash3D( floor( pixScales.y * position.xyz ) )
  56. );
  57. float lerpFactor = fract( log2( pixScale ) );
  58. float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
  59. float a = min( lerpFactor, 1.0 - lerpFactor );
  60. vec3 cases = vec3(
  61. x * x / ( 2.0 * a * ( 1.0 - a ) ),
  62. ( x - 0.5 * a ) / ( 1.0 - a ),
  63. 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
  64. );
  65. float threshold = ( x < ( 1.0 - a ) )
  66. ? ( ( x < a ) ? cases.x : cases.y )
  67. : cases.z;
  68. return clamp( threshold , 1.0e-6, 1.0 );
  69. }
  70. #endif`,Hoe=`#ifdef USE_ALPHAMAP
  71. diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
  72. #endif`,Voe=`#ifdef USE_ALPHAMAP
  73. uniform sampler2D alphaMap;
  74. #endif`,Goe=`#ifdef USE_ALPHATEST
  75. #ifdef ALPHA_TO_COVERAGE
  76. diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
  77. if ( diffuseColor.a == 0.0 ) discard;
  78. #else
  79. if ( diffuseColor.a < alphaTest ) discard;
  80. #endif
  81. #endif`,$oe=`#ifdef USE_ALPHATEST
  82. uniform float alphaTest;
  83. #endif`,Woe=`#ifdef USE_AOMAP
  84. float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
  85. reflectedLight.indirectDiffuse *= ambientOcclusion;
  86. #if defined( USE_CLEARCOAT )
  87. clearcoatSpecularIndirect *= ambientOcclusion;
  88. #endif
  89. #if defined( USE_SHEEN )
  90. sheenSpecularIndirect *= ambientOcclusion;
  91. #endif
  92. #if defined( USE_ENVMAP ) && defined( STANDARD )
  93. float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
  94. reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
  95. #endif
  96. #endif`,qoe=`#ifdef USE_AOMAP
  97. uniform sampler2D aoMap;
  98. uniform float aoMapIntensity;
  99. #endif`,Xoe=`#ifdef USE_BATCHING
  100. #if ! defined( GL_ANGLE_multi_draw )
  101. #define gl_DrawID _gl_DrawID
  102. uniform int _gl_DrawID;
  103. #endif
  104. uniform highp sampler2D batchingTexture;
  105. uniform highp usampler2D batchingIdTexture;
  106. mat4 getBatchingMatrix( const in float i ) {
  107. int size = textureSize( batchingTexture, 0 ).x;
  108. int j = int( i ) * 4;
  109. int x = j % size;
  110. int y = j / size;
  111. vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
  112. vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
  113. vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
  114. vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
  115. return mat4( v1, v2, v3, v4 );
  116. }
  117. float getIndirectIndex( const in int i ) {
  118. int size = textureSize( batchingIdTexture, 0 ).x;
  119. int x = i % size;
  120. int y = i / size;
  121. return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
  122. }
  123. #endif
  124. #ifdef USE_BATCHING_COLOR
  125. uniform sampler2D batchingColorTexture;
  126. vec3 getBatchingColor( const in float i ) {
  127. int size = textureSize( batchingColorTexture, 0 ).x;
  128. int j = int( i );
  129. int x = j % size;
  130. int y = j / size;
  131. return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
  132. }
  133. #endif`,Koe=`#ifdef USE_BATCHING
  134. mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
  135. #endif`,Yoe=`vec3 transformed = vec3( position );
  136. #ifdef USE_ALPHAHASH
  137. vPosition = vec3( position );
  138. #endif`,Zoe=`vec3 objectNormal = vec3( normal );
  139. #ifdef USE_TANGENT
  140. vec3 objectTangent = vec3( tangent.xyz );
  141. #endif`,Qoe=`float G_BlinnPhong_Implicit( ) {
  142. return 0.25;
  143. }
  144. float D_BlinnPhong( const in float shininess, const in float dotNH ) {
  145. return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
  146. }
  147. vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
  148. vec3 halfDir = normalize( lightDir + viewDir );
  149. float dotNH = saturate( dot( normal, halfDir ) );
  150. float dotVH = saturate( dot( viewDir, halfDir ) );
  151. vec3 F = F_Schlick( specularColor, 1.0, dotVH );
  152. float G = G_BlinnPhong_Implicit( );
  153. float D = D_BlinnPhong( shininess, dotNH );
  154. return F * ( G * D );
  155. } // validated`,Joe=`#ifdef USE_IRIDESCENCE
  156. const mat3 XYZ_TO_REC709 = mat3(
  157. 3.2404542, -0.9692660, 0.0556434,
  158. -1.5371385, 1.8760108, -0.2040259,
  159. -0.4985314, 0.0415560, 1.0572252
  160. );
  161. vec3 Fresnel0ToIor( vec3 fresnel0 ) {
  162. vec3 sqrtF0 = sqrt( fresnel0 );
  163. return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
  164. }
  165. vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
  166. return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
  167. }
  168. float IorToFresnel0( float transmittedIor, float incidentIor ) {
  169. return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
  170. }
  171. vec3 evalSensitivity( float OPD, vec3 shift ) {
  172. float phase = 2.0 * PI * OPD * 1.0e-9;
  173. vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
  174. vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
  175. vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
  176. vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
  177. xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
  178. xyz /= 1.0685e-7;
  179. vec3 rgb = XYZ_TO_REC709 * xyz;
  180. return rgb;
  181. }
  182. vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
  183. vec3 I;
  184. float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
  185. float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
  186. float cosTheta2Sq = 1.0 - sinTheta2Sq;
  187. if ( cosTheta2Sq < 0.0 ) {
  188. return vec3( 1.0 );
  189. }
  190. float cosTheta2 = sqrt( cosTheta2Sq );
  191. float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
  192. float R12 = F_Schlick( R0, 1.0, cosTheta1 );
  193. float T121 = 1.0 - R12;
  194. float phi12 = 0.0;
  195. if ( iridescenceIOR < outsideIOR ) phi12 = PI;
  196. float phi21 = PI - phi12;
  197. vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
  198. vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
  199. vec3 phi23 = vec3( 0.0 );
  200. if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
  201. if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
  202. if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
  203. float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
  204. vec3 phi = vec3( phi21 ) + phi23;
  205. vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
  206. vec3 r123 = sqrt( R123 );
  207. vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
  208. vec3 C0 = R12 + Rs;
  209. I = C0;
  210. vec3 Cm = Rs - T121;
  211. for ( int m = 1; m <= 2; ++ m ) {
  212. Cm *= r123;
  213. vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
  214. I += Cm * Sm;
  215. }
  216. return max( I, vec3( 0.0 ) );
  217. }
  218. #endif`,ele=`#ifdef USE_BUMPMAP
  219. uniform sampler2D bumpMap;
  220. uniform float bumpScale;
  221. vec2 dHdxy_fwd() {
  222. vec2 dSTdx = dFdx( vBumpMapUv );
  223. vec2 dSTdy = dFdy( vBumpMapUv );
  224. float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
  225. float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
  226. float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
  227. return vec2( dBx, dBy );
  228. }
  229. vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
  230. vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
  231. vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
  232. vec3 vN = surf_norm;
  233. vec3 R1 = cross( vSigmaY, vN );
  234. vec3 R2 = cross( vN, vSigmaX );
  235. float fDet = dot( vSigmaX, R1 ) * faceDirection;
  236. vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
  237. return normalize( abs( fDet ) * surf_norm - vGrad );
  238. }
  239. #endif`,tle=`#if NUM_CLIPPING_PLANES > 0
  240. vec4 plane;
  241. #ifdef ALPHA_TO_COVERAGE
  242. float distanceToPlane, distanceGradient;
  243. float clipOpacity = 1.0;
  244. #pragma unroll_loop_start
  245. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  246. plane = clippingPlanes[ i ];
  247. distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
  248. distanceGradient = fwidth( distanceToPlane ) / 2.0;
  249. clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
  250. if ( clipOpacity == 0.0 ) discard;
  251. }
  252. #pragma unroll_loop_end
  253. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  254. float unionClipOpacity = 1.0;
  255. #pragma unroll_loop_start
  256. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  257. plane = clippingPlanes[ i ];
  258. distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
  259. distanceGradient = fwidth( distanceToPlane ) / 2.0;
  260. unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
  261. }
  262. #pragma unroll_loop_end
  263. clipOpacity *= 1.0 - unionClipOpacity;
  264. #endif
  265. diffuseColor.a *= clipOpacity;
  266. if ( diffuseColor.a == 0.0 ) discard;
  267. #else
  268. #pragma unroll_loop_start
  269. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  270. plane = clippingPlanes[ i ];
  271. if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
  272. }
  273. #pragma unroll_loop_end
  274. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  275. bool clipped = true;
  276. #pragma unroll_loop_start
  277. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  278. plane = clippingPlanes[ i ];
  279. clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
  280. }
  281. #pragma unroll_loop_end
  282. if ( clipped ) discard;
  283. #endif
  284. #endif
  285. #endif`,nle=`#if NUM_CLIPPING_PLANES > 0
  286. varying vec3 vClipPosition;
  287. uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
  288. #endif`,ile=`#if NUM_CLIPPING_PLANES > 0
  289. varying vec3 vClipPosition;
  290. #endif`,rle=`#if NUM_CLIPPING_PLANES > 0
  291. vClipPosition = - mvPosition.xyz;
  292. #endif`,ale=`#if defined( USE_COLOR_ALPHA )
  293. diffuseColor *= vColor;
  294. #elif defined( USE_COLOR )
  295. diffuseColor.rgb *= vColor;
  296. #endif`,sle=`#if defined( USE_COLOR_ALPHA )
  297. varying vec4 vColor;
  298. #elif defined( USE_COLOR )
  299. varying vec3 vColor;
  300. #endif`,ole=`#if defined( USE_COLOR_ALPHA )
  301. varying vec4 vColor;
  302. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
  303. varying vec3 vColor;
  304. #endif`,lle=`#if defined( USE_COLOR_ALPHA )
  305. vColor = vec4( 1.0 );
  306. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
  307. vColor = vec3( 1.0 );
  308. #endif
  309. #ifdef USE_COLOR
  310. vColor *= color;
  311. #endif
  312. #ifdef USE_INSTANCING_COLOR
  313. vColor.xyz *= instanceColor.xyz;
  314. #endif
  315. #ifdef USE_BATCHING_COLOR
  316. vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
  317. vColor.xyz *= batchingColor.xyz;
  318. #endif`,cle=`#define PI 3.141592653589793
  319. #define PI2 6.283185307179586
  320. #define PI_HALF 1.5707963267948966
  321. #define RECIPROCAL_PI 0.3183098861837907
  322. #define RECIPROCAL_PI2 0.15915494309189535
  323. #define EPSILON 1e-6
  324. #ifndef saturate
  325. #define saturate( a ) clamp( a, 0.0, 1.0 )
  326. #endif
  327. #define whiteComplement( a ) ( 1.0 - saturate( a ) )
  328. float pow2( const in float x ) { return x*x; }
  329. vec3 pow2( const in vec3 x ) { return x*x; }
  330. float pow3( const in float x ) { return x*x*x; }
  331. float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
  332. float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
  333. float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
  334. highp float rand( const in vec2 uv ) {
  335. const highp float a = 12.9898, b = 78.233, c = 43758.5453;
  336. highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
  337. return fract( sin( sn ) * c );
  338. }
  339. #ifdef HIGH_PRECISION
  340. float precisionSafeLength( vec3 v ) { return length( v ); }
  341. #else
  342. float precisionSafeLength( vec3 v ) {
  343. float maxComponent = max3( abs( v ) );
  344. return length( v / maxComponent ) * maxComponent;
  345. }
  346. #endif
  347. struct IncidentLight {
  348. vec3 color;
  349. vec3 direction;
  350. bool visible;
  351. };
  352. struct ReflectedLight {
  353. vec3 directDiffuse;
  354. vec3 directSpecular;
  355. vec3 indirectDiffuse;
  356. vec3 indirectSpecular;
  357. };
  358. #ifdef USE_ALPHAHASH
  359. varying vec3 vPosition;
  360. #endif
  361. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  362. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  363. }
  364. vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
  365. return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
  366. }
  367. bool isPerspectiveMatrix( mat4 m ) {
  368. return m[ 2 ][ 3 ] == - 1.0;
  369. }
  370. vec2 equirectUv( in vec3 dir ) {
  371. float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
  372. float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
  373. return vec2( u, v );
  374. }
  375. vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
  376. return RECIPROCAL_PI * diffuseColor;
  377. }
  378. vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
  379. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  380. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  381. }
  382. float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
  383. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  384. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  385. } // validated`,ule=`#ifdef ENVMAP_TYPE_CUBE_UV
  386. #define cubeUV_minMipLevel 4.0
  387. #define cubeUV_minTileSize 16.0
  388. float getFace( vec3 direction ) {
  389. vec3 absDirection = abs( direction );
  390. float face = - 1.0;
  391. if ( absDirection.x > absDirection.z ) {
  392. if ( absDirection.x > absDirection.y )
  393. face = direction.x > 0.0 ? 0.0 : 3.0;
  394. else
  395. face = direction.y > 0.0 ? 1.0 : 4.0;
  396. } else {
  397. if ( absDirection.z > absDirection.y )
  398. face = direction.z > 0.0 ? 2.0 : 5.0;
  399. else
  400. face = direction.y > 0.0 ? 1.0 : 4.0;
  401. }
  402. return face;
  403. }
  404. vec2 getUV( vec3 direction, float face ) {
  405. vec2 uv;
  406. if ( face == 0.0 ) {
  407. uv = vec2( direction.z, direction.y ) / abs( direction.x );
  408. } else if ( face == 1.0 ) {
  409. uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
  410. } else if ( face == 2.0 ) {
  411. uv = vec2( - direction.x, direction.y ) / abs( direction.z );
  412. } else if ( face == 3.0 ) {
  413. uv = vec2( - direction.z, direction.y ) / abs( direction.x );
  414. } else if ( face == 4.0 ) {
  415. uv = vec2( - direction.x, direction.z ) / abs( direction.y );
  416. } else {
  417. uv = vec2( direction.x, direction.y ) / abs( direction.z );
  418. }
  419. return 0.5 * ( uv + 1.0 );
  420. }
  421. vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
  422. float face = getFace( direction );
  423. float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
  424. mipInt = max( mipInt, cubeUV_minMipLevel );
  425. float faceSize = exp2( mipInt );
  426. highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
  427. if ( face > 2.0 ) {
  428. uv.y += faceSize;
  429. face -= 3.0;
  430. }
  431. uv.x += face * faceSize;
  432. uv.x += filterInt * 3.0 * cubeUV_minTileSize;
  433. uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
  434. uv.x *= CUBEUV_TEXEL_WIDTH;
  435. uv.y *= CUBEUV_TEXEL_HEIGHT;
  436. #ifdef texture2DGradEXT
  437. return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
  438. #else
  439. return texture2D( envMap, uv ).rgb;
  440. #endif
  441. }
  442. #define cubeUV_r0 1.0
  443. #define cubeUV_m0 - 2.0
  444. #define cubeUV_r1 0.8
  445. #define cubeUV_m1 - 1.0
  446. #define cubeUV_r4 0.4
  447. #define cubeUV_m4 2.0
  448. #define cubeUV_r5 0.305
  449. #define cubeUV_m5 3.0
  450. #define cubeUV_r6 0.21
  451. #define cubeUV_m6 4.0
  452. float roughnessToMip( float roughness ) {
  453. float mip = 0.0;
  454. if ( roughness >= cubeUV_r1 ) {
  455. mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
  456. } else if ( roughness >= cubeUV_r4 ) {
  457. mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
  458. } else if ( roughness >= cubeUV_r5 ) {
  459. mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
  460. } else if ( roughness >= cubeUV_r6 ) {
  461. mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
  462. } else {
  463. mip = - 2.0 * log2( 1.16 * roughness ); }
  464. return mip;
  465. }
  466. vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
  467. float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
  468. float mipF = fract( mip );
  469. float mipInt = floor( mip );
  470. vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
  471. if ( mipF == 0.0 ) {
  472. return vec4( color0, 1.0 );
  473. } else {
  474. vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
  475. return vec4( mix( color0, color1, mipF ), 1.0 );
  476. }
  477. }
  478. #endif`,dle=`vec3 transformedNormal = objectNormal;
  479. #ifdef USE_TANGENT
  480. vec3 transformedTangent = objectTangent;
  481. #endif
  482. #ifdef USE_BATCHING
  483. mat3 bm = mat3( batchingMatrix );
  484. transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
  485. transformedNormal = bm * transformedNormal;
  486. #ifdef USE_TANGENT
  487. transformedTangent = bm * transformedTangent;
  488. #endif
  489. #endif
  490. #ifdef USE_INSTANCING
  491. mat3 im = mat3( instanceMatrix );
  492. transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
  493. transformedNormal = im * transformedNormal;
  494. #ifdef USE_TANGENT
  495. transformedTangent = im * transformedTangent;
  496. #endif
  497. #endif
  498. transformedNormal = normalMatrix * transformedNormal;
  499. #ifdef FLIP_SIDED
  500. transformedNormal = - transformedNormal;
  501. #endif
  502. #ifdef USE_TANGENT
  503. transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
  504. #ifdef FLIP_SIDED
  505. transformedTangent = - transformedTangent;
  506. #endif
  507. #endif`,fle=`#ifdef USE_DISPLACEMENTMAP
  508. uniform sampler2D displacementMap;
  509. uniform float displacementScale;
  510. uniform float displacementBias;
  511. #endif`,hle=`#ifdef USE_DISPLACEMENTMAP
  512. transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
  513. #endif`,ple=`#ifdef USE_EMISSIVEMAP
  514. vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
  515. #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
  516. emissiveColor = sRGBTransferEOTF( emissiveColor );
  517. #endif
  518. totalEmissiveRadiance *= emissiveColor.rgb;
  519. #endif`,mle=`#ifdef USE_EMISSIVEMAP
  520. uniform sampler2D emissiveMap;
  521. #endif`,gle="gl_FragColor = linearToOutputTexel( gl_FragColor );",xle=`vec4 LinearTransferOETF( in vec4 value ) {
  522. return value;
  523. }
  524. vec4 sRGBTransferEOTF( in vec4 value ) {
  525. return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
  526. }
  527. vec4 sRGBTransferOETF( in vec4 value ) {
  528. return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
  529. }`,vle=`#ifdef USE_ENVMAP
  530. #ifdef ENV_WORLDPOS
  531. vec3 cameraToFrag;
  532. if ( isOrthographic ) {
  533. cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  534. } else {
  535. cameraToFrag = normalize( vWorldPosition - cameraPosition );
  536. }
  537. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  538. #ifdef ENVMAP_MODE_REFLECTION
  539. vec3 reflectVec = reflect( cameraToFrag, worldNormal );
  540. #else
  541. vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
  542. #endif
  543. #else
  544. vec3 reflectVec = vReflect;
  545. #endif
  546. #ifdef ENVMAP_TYPE_CUBE
  547. vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
  548. #else
  549. vec4 envColor = vec4( 0.0 );
  550. #endif
  551. #ifdef ENVMAP_BLENDING_MULTIPLY
  552. outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
  553. #elif defined( ENVMAP_BLENDING_MIX )
  554. outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
  555. #elif defined( ENVMAP_BLENDING_ADD )
  556. outgoingLight += envColor.xyz * specularStrength * reflectivity;
  557. #endif
  558. #endif`,yle=`#ifdef USE_ENVMAP
  559. uniform float envMapIntensity;
  560. uniform float flipEnvMap;
  561. uniform mat3 envMapRotation;
  562. #ifdef ENVMAP_TYPE_CUBE
  563. uniform samplerCube envMap;
  564. #else
  565. uniform sampler2D envMap;
  566. #endif
  567. #endif`,ble=`#ifdef USE_ENVMAP
  568. uniform float reflectivity;
  569. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  570. #define ENV_WORLDPOS
  571. #endif
  572. #ifdef ENV_WORLDPOS
  573. varying vec3 vWorldPosition;
  574. uniform float refractionRatio;
  575. #else
  576. varying vec3 vReflect;
  577. #endif
  578. #endif`,_le=`#ifdef USE_ENVMAP
  579. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  580. #define ENV_WORLDPOS
  581. #endif
  582. #ifdef ENV_WORLDPOS
  583. varying vec3 vWorldPosition;
  584. #else
  585. varying vec3 vReflect;
  586. uniform float refractionRatio;
  587. #endif
  588. #endif`,Sle=`#ifdef USE_ENVMAP
  589. #ifdef ENV_WORLDPOS
  590. vWorldPosition = worldPosition.xyz;
  591. #else
  592. vec3 cameraToVertex;
  593. if ( isOrthographic ) {
  594. cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  595. } else {
  596. cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
  597. }
  598. vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  599. #ifdef ENVMAP_MODE_REFLECTION
  600. vReflect = reflect( cameraToVertex, worldNormal );
  601. #else
  602. vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
  603. #endif
  604. #endif
  605. #endif`,wle=`#ifdef USE_FOG
  606. vFogDepth = - mvPosition.z;
  607. #endif`,Mle=`#ifdef USE_FOG
  608. varying float vFogDepth;
  609. #endif`,Ele=`#ifdef USE_FOG
  610. #ifdef FOG_EXP2
  611. float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
  612. #else
  613. float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
  614. #endif
  615. gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
  616. #endif`,Ale=`#ifdef USE_FOG
  617. uniform vec3 fogColor;
  618. varying float vFogDepth;
  619. #ifdef FOG_EXP2
  620. uniform float fogDensity;
  621. #else
  622. uniform float fogNear;
  623. uniform float fogFar;
  624. #endif
  625. #endif`,Tle=`#ifdef USE_GRADIENTMAP
  626. uniform sampler2D gradientMap;
  627. #endif
  628. vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
  629. float dotNL = dot( normal, lightDirection );
  630. vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
  631. #ifdef USE_GRADIENTMAP
  632. return vec3( texture2D( gradientMap, coord ).r );
  633. #else
  634. vec2 fw = fwidth( coord ) * 0.5;
  635. return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
  636. #endif
  637. }`,Cle=`#ifdef USE_LIGHTMAP
  638. uniform sampler2D lightMap;
  639. uniform float lightMapIntensity;
  640. #endif`,Nle=`LambertMaterial material;
  641. material.diffuseColor = diffuseColor.rgb;
  642. material.specularStrength = specularStrength;`,Rle=`varying vec3 vViewPosition;
  643. struct LambertMaterial {
  644. vec3 diffuseColor;
  645. float specularStrength;
  646. };
  647. void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  648. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  649. vec3 irradiance = dotNL * directLight.color;
  650. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  651. }
  652. void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  653. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  654. }
  655. #define RE_Direct RE_Direct_Lambert
  656. #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,Ple=`uniform bool receiveShadow;
  657. uniform vec3 ambientLightColor;
  658. #if defined( USE_LIGHT_PROBES )
  659. uniform vec3 lightProbe[ 9 ];
  660. #endif
  661. vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
  662. float x = normal.x, y = normal.y, z = normal.z;
  663. vec3 result = shCoefficients[ 0 ] * 0.886227;
  664. result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
  665. result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
  666. result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
  667. result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
  668. result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
  669. result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
  670. result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
  671. result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
  672. return result;
  673. }
  674. vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
  675. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  676. vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
  677. return irradiance;
  678. }
  679. vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
  680. vec3 irradiance = ambientLightColor;
  681. return irradiance;
  682. }
  683. float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
  684. float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
  685. if ( cutoffDistance > 0.0 ) {
  686. distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
  687. }
  688. return distanceFalloff;
  689. }
  690. float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
  691. return smoothstep( coneCosine, penumbraCosine, angleCosine );
  692. }
  693. #if NUM_DIR_LIGHTS > 0
  694. struct DirectionalLight {
  695. vec3 direction;
  696. vec3 color;
  697. };
  698. uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
  699. void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
  700. light.color = directionalLight.color;
  701. light.direction = directionalLight.direction;
  702. light.visible = true;
  703. }
  704. #endif
  705. #if NUM_POINT_LIGHTS > 0
  706. struct PointLight {
  707. vec3 position;
  708. vec3 color;
  709. float distance;
  710. float decay;
  711. };
  712. uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
  713. void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
  714. vec3 lVector = pointLight.position - geometryPosition;
  715. light.direction = normalize( lVector );
  716. float lightDistance = length( lVector );
  717. light.color = pointLight.color;
  718. light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
  719. light.visible = ( light.color != vec3( 0.0 ) );
  720. }
  721. #endif
  722. #if NUM_SPOT_LIGHTS > 0
  723. struct SpotLight {
  724. vec3 position;
  725. vec3 direction;
  726. vec3 color;
  727. float distance;
  728. float decay;
  729. float coneCos;
  730. float penumbraCos;
  731. };
  732. uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
  733. void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
  734. vec3 lVector = spotLight.position - geometryPosition;
  735. light.direction = normalize( lVector );
  736. float angleCos = dot( light.direction, spotLight.direction );
  737. float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
  738. if ( spotAttenuation > 0.0 ) {
  739. float lightDistance = length( lVector );
  740. light.color = spotLight.color * spotAttenuation;
  741. light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
  742. light.visible = ( light.color != vec3( 0.0 ) );
  743. } else {
  744. light.color = vec3( 0.0 );
  745. light.visible = false;
  746. }
  747. }
  748. #endif
  749. #if NUM_RECT_AREA_LIGHTS > 0
  750. struct RectAreaLight {
  751. vec3 color;
  752. vec3 position;
  753. vec3 halfWidth;
  754. vec3 halfHeight;
  755. };
  756. uniform sampler2D ltc_1; uniform sampler2D ltc_2;
  757. uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
  758. #endif
  759. #if NUM_HEMI_LIGHTS > 0
  760. struct HemisphereLight {
  761. vec3 direction;
  762. vec3 skyColor;
  763. vec3 groundColor;
  764. };
  765. uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
  766. vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
  767. float dotNL = dot( normal, hemiLight.direction );
  768. float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
  769. vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
  770. return irradiance;
  771. }
  772. #endif`,Dle=`#ifdef USE_ENVMAP
  773. vec3 getIBLIrradiance( const in vec3 normal ) {
  774. #ifdef ENVMAP_TYPE_CUBE_UV
  775. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  776. vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
  777. return PI * envMapColor.rgb * envMapIntensity;
  778. #else
  779. return vec3( 0.0 );
  780. #endif
  781. }
  782. vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
  783. #ifdef ENVMAP_TYPE_CUBE_UV
  784. vec3 reflectVec = reflect( - viewDir, normal );
  785. reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
  786. reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
  787. vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
  788. return envMapColor.rgb * envMapIntensity;
  789. #else
  790. return vec3( 0.0 );
  791. #endif
  792. }
  793. #ifdef USE_ANISOTROPY
  794. vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
  795. #ifdef ENVMAP_TYPE_CUBE_UV
  796. vec3 bentNormal = cross( bitangent, viewDir );
  797. bentNormal = normalize( cross( bentNormal, bitangent ) );
  798. bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
  799. return getIBLRadiance( viewDir, bentNormal, roughness );
  800. #else
  801. return vec3( 0.0 );
  802. #endif
  803. }
  804. #endif
  805. #endif`,Ole=`ToonMaterial material;
  806. material.diffuseColor = diffuseColor.rgb;`,kle=`varying vec3 vViewPosition;
  807. struct ToonMaterial {
  808. vec3 diffuseColor;
  809. };
  810. void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  811. vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
  812. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  813. }
  814. void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  815. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  816. }
  817. #define RE_Direct RE_Direct_Toon
  818. #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,Lle=`BlinnPhongMaterial material;
  819. material.diffuseColor = diffuseColor.rgb;
  820. material.specularColor = specular;
  821. material.specularShininess = shininess;
  822. material.specularStrength = specularStrength;`,Ile=`varying vec3 vViewPosition;
  823. struct BlinnPhongMaterial {
  824. vec3 diffuseColor;
  825. vec3 specularColor;
  826. float specularShininess;
  827. float specularStrength;
  828. };
  829. void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  830. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  831. vec3 irradiance = dotNL * directLight.color;
  832. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  833. reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
  834. }
  835. void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  836. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  837. }
  838. #define RE_Direct RE_Direct_BlinnPhong
  839. #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Ule=`PhysicalMaterial material;
  840. material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
  841. vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
  842. float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
  843. material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
  844. material.roughness = min( material.roughness, 1.0 );
  845. #ifdef IOR
  846. material.ior = ior;
  847. #ifdef USE_SPECULAR
  848. float specularIntensityFactor = specularIntensity;
  849. vec3 specularColorFactor = specularColor;
  850. #ifdef USE_SPECULAR_COLORMAP
  851. specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
  852. #endif
  853. #ifdef USE_SPECULAR_INTENSITYMAP
  854. specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
  855. #endif
  856. material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
  857. #else
  858. float specularIntensityFactor = 1.0;
  859. vec3 specularColorFactor = vec3( 1.0 );
  860. material.specularF90 = 1.0;
  861. #endif
  862. material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
  863. #else
  864. material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
  865. material.specularF90 = 1.0;
  866. #endif
  867. #ifdef USE_CLEARCOAT
  868. material.clearcoat = clearcoat;
  869. material.clearcoatRoughness = clearcoatRoughness;
  870. material.clearcoatF0 = vec3( 0.04 );
  871. material.clearcoatF90 = 1.0;
  872. #ifdef USE_CLEARCOATMAP
  873. material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
  874. #endif
  875. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  876. material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
  877. #endif
  878. material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
  879. material.clearcoatRoughness += geometryRoughness;
  880. material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
  881. #endif
  882. #ifdef USE_DISPERSION
  883. material.dispersion = dispersion;
  884. #endif
  885. #ifdef USE_IRIDESCENCE
  886. material.iridescence = iridescence;
  887. material.iridescenceIOR = iridescenceIOR;
  888. #ifdef USE_IRIDESCENCEMAP
  889. material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
  890. #endif
  891. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  892. material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
  893. #else
  894. material.iridescenceThickness = iridescenceThicknessMaximum;
  895. #endif
  896. #endif
  897. #ifdef USE_SHEEN
  898. material.sheenColor = sheenColor;
  899. #ifdef USE_SHEEN_COLORMAP
  900. material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
  901. #endif
  902. material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
  903. #ifdef USE_SHEEN_ROUGHNESSMAP
  904. material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
  905. #endif
  906. #endif
  907. #ifdef USE_ANISOTROPY
  908. #ifdef USE_ANISOTROPYMAP
  909. mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
  910. vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
  911. vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
  912. #else
  913. vec2 anisotropyV = anisotropyVector;
  914. #endif
  915. material.anisotropy = length( anisotropyV );
  916. if( material.anisotropy == 0.0 ) {
  917. anisotropyV = vec2( 1.0, 0.0 );
  918. } else {
  919. anisotropyV /= material.anisotropy;
  920. material.anisotropy = saturate( material.anisotropy );
  921. }
  922. material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
  923. material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
  924. material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
  925. #endif`,Fle=`uniform sampler2D dfgLUT;
  926. struct PhysicalMaterial {
  927. vec3 diffuseColor;
  928. float roughness;
  929. vec3 specularColor;
  930. float specularF90;
  931. float dispersion;
  932. #ifdef USE_CLEARCOAT
  933. float clearcoat;
  934. float clearcoatRoughness;
  935. vec3 clearcoatF0;
  936. float clearcoatF90;
  937. #endif
  938. #ifdef USE_IRIDESCENCE
  939. float iridescence;
  940. float iridescenceIOR;
  941. float iridescenceThickness;
  942. vec3 iridescenceFresnel;
  943. vec3 iridescenceF0;
  944. #endif
  945. #ifdef USE_SHEEN
  946. vec3 sheenColor;
  947. float sheenRoughness;
  948. #endif
  949. #ifdef IOR
  950. float ior;
  951. #endif
  952. #ifdef USE_TRANSMISSION
  953. float transmission;
  954. float transmissionAlpha;
  955. float thickness;
  956. float attenuationDistance;
  957. vec3 attenuationColor;
  958. #endif
  959. #ifdef USE_ANISOTROPY
  960. float anisotropy;
  961. float alphaT;
  962. vec3 anisotropyT;
  963. vec3 anisotropyB;
  964. #endif
  965. };
  966. vec3 clearcoatSpecularDirect = vec3( 0.0 );
  967. vec3 clearcoatSpecularIndirect = vec3( 0.0 );
  968. vec3 sheenSpecularDirect = vec3( 0.0 );
  969. vec3 sheenSpecularIndirect = vec3(0.0 );
  970. vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
  971. float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
  972. float x2 = x * x;
  973. float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
  974. return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
  975. }
  976. float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
  977. float a2 = pow2( alpha );
  978. float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
  979. float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
  980. return 0.5 / max( gv + gl, EPSILON );
  981. }
  982. float D_GGX( const in float alpha, const in float dotNH ) {
  983. float a2 = pow2( alpha );
  984. float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
  985. return RECIPROCAL_PI * a2 / pow2( denom );
  986. }
  987. #ifdef USE_ANISOTROPY
  988. float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
  989. float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
  990. float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
  991. float v = 0.5 / ( gv + gl );
  992. return saturate(v);
  993. }
  994. float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
  995. float a2 = alphaT * alphaB;
  996. highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
  997. highp float v2 = dot( v, v );
  998. float w2 = a2 / v2;
  999. return RECIPROCAL_PI * a2 * pow2 ( w2 );
  1000. }
  1001. #endif
  1002. #ifdef USE_CLEARCOAT
  1003. vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
  1004. vec3 f0 = material.clearcoatF0;
  1005. float f90 = material.clearcoatF90;
  1006. float roughness = material.clearcoatRoughness;
  1007. float alpha = pow2( roughness );
  1008. vec3 halfDir = normalize( lightDir + viewDir );
  1009. float dotNL = saturate( dot( normal, lightDir ) );
  1010. float dotNV = saturate( dot( normal, viewDir ) );
  1011. float dotNH = saturate( dot( normal, halfDir ) );
  1012. float dotVH = saturate( dot( viewDir, halfDir ) );
  1013. vec3 F = F_Schlick( f0, f90, dotVH );
  1014. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  1015. float D = D_GGX( alpha, dotNH );
  1016. return F * ( V * D );
  1017. }
  1018. #endif
  1019. vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  1020. vec3 f0 = material.specularColor;
  1021. float f90 = material.specularF90;
  1022. float roughness = material.roughness;
  1023. float alpha = pow2( roughness );
  1024. vec3 halfDir = normalize( lightDir + viewDir );
  1025. float dotNL = saturate( dot( normal, lightDir ) );
  1026. float dotNV = saturate( dot( normal, viewDir ) );
  1027. float dotNH = saturate( dot( normal, halfDir ) );
  1028. float dotVH = saturate( dot( viewDir, halfDir ) );
  1029. vec3 F = F_Schlick( f0, f90, dotVH );
  1030. #ifdef USE_IRIDESCENCE
  1031. F = mix( F, material.iridescenceFresnel, material.iridescence );
  1032. #endif
  1033. #ifdef USE_ANISOTROPY
  1034. float dotTL = dot( material.anisotropyT, lightDir );
  1035. float dotTV = dot( material.anisotropyT, viewDir );
  1036. float dotTH = dot( material.anisotropyT, halfDir );
  1037. float dotBL = dot( material.anisotropyB, lightDir );
  1038. float dotBV = dot( material.anisotropyB, viewDir );
  1039. float dotBH = dot( material.anisotropyB, halfDir );
  1040. float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
  1041. float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
  1042. #else
  1043. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  1044. float D = D_GGX( alpha, dotNH );
  1045. #endif
  1046. return F * ( V * D );
  1047. }
  1048. vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
  1049. const float LUT_SIZE = 64.0;
  1050. const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
  1051. const float LUT_BIAS = 0.5 / LUT_SIZE;
  1052. float dotNV = saturate( dot( N, V ) );
  1053. vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
  1054. uv = uv * LUT_SCALE + LUT_BIAS;
  1055. return uv;
  1056. }
  1057. float LTC_ClippedSphereFormFactor( const in vec3 f ) {
  1058. float l = length( f );
  1059. return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
  1060. }
  1061. vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
  1062. float x = dot( v1, v2 );
  1063. float y = abs( x );
  1064. float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
  1065. float b = 3.4175940 + ( 4.1616724 + y ) * y;
  1066. float v = a / b;
  1067. float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
  1068. return cross( v1, v2 ) * theta_sintheta;
  1069. }
  1070. vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
  1071. vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
  1072. vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
  1073. vec3 lightNormal = cross( v1, v2 );
  1074. if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
  1075. vec3 T1, T2;
  1076. T1 = normalize( V - N * dot( V, N ) );
  1077. T2 = - cross( N, T1 );
  1078. mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
  1079. vec3 coords[ 4 ];
  1080. coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
  1081. coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
  1082. coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
  1083. coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
  1084. coords[ 0 ] = normalize( coords[ 0 ] );
  1085. coords[ 1 ] = normalize( coords[ 1 ] );
  1086. coords[ 2 ] = normalize( coords[ 2 ] );
  1087. coords[ 3 ] = normalize( coords[ 3 ] );
  1088. vec3 vectorFormFactor = vec3( 0.0 );
  1089. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
  1090. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
  1091. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
  1092. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
  1093. float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
  1094. return vec3( result );
  1095. }
  1096. #if defined( USE_SHEEN )
  1097. float D_Charlie( float roughness, float dotNH ) {
  1098. float alpha = pow2( roughness );
  1099. float invAlpha = 1.0 / alpha;
  1100. float cos2h = dotNH * dotNH;
  1101. float sin2h = max( 1.0 - cos2h, 0.0078125 );
  1102. return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
  1103. }
  1104. float V_Neubelt( float dotNV, float dotNL ) {
  1105. return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
  1106. }
  1107. vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
  1108. vec3 halfDir = normalize( lightDir + viewDir );
  1109. float dotNL = saturate( dot( normal, lightDir ) );
  1110. float dotNV = saturate( dot( normal, viewDir ) );
  1111. float dotNH = saturate( dot( normal, halfDir ) );
  1112. float D = D_Charlie( sheenRoughness, dotNH );
  1113. float V = V_Neubelt( dotNV, dotNL );
  1114. return sheenColor * ( D * V );
  1115. }
  1116. #endif
  1117. float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  1118. float dotNV = saturate( dot( normal, viewDir ) );
  1119. float r2 = roughness * roughness;
  1120. float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
  1121. float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
  1122. float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
  1123. return saturate( DG * RECIPROCAL_PI );
  1124. }
  1125. vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  1126. float dotNV = saturate( dot( normal, viewDir ) );
  1127. vec2 uv = vec2( roughness, dotNV );
  1128. return texture2D( dfgLUT, uv ).rg;
  1129. }
  1130. vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
  1131. vec2 fab = DFGApprox( normal, viewDir, roughness );
  1132. return specularColor * fab.x + specularF90 * fab.y;
  1133. }
  1134. #ifdef USE_IRIDESCENCE
  1135. void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  1136. #else
  1137. void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  1138. #endif
  1139. vec2 fab = DFGApprox( normal, viewDir, roughness );
  1140. #ifdef USE_IRIDESCENCE
  1141. vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
  1142. #else
  1143. vec3 Fr = specularColor;
  1144. #endif
  1145. vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
  1146. float Ess = fab.x + fab.y;
  1147. float Ems = 1.0 - Ess;
  1148. vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
  1149. singleScatter += FssEss;
  1150. multiScatter += Fms * Ems;
  1151. }
  1152. vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  1153. vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
  1154. float dotNL = saturate( dot( normal, lightDir ) );
  1155. float dotNV = saturate( dot( normal, viewDir ) );
  1156. vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
  1157. vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
  1158. vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
  1159. vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
  1160. float Ess_V = dfgV.x + dfgV.y;
  1161. float Ess_L = dfgL.x + dfgL.y;
  1162. float Ems_V = 1.0 - Ess_V;
  1163. float Ems_L = 1.0 - Ess_L;
  1164. vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
  1165. vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
  1166. float compensationFactor = Ems_V * Ems_L;
  1167. vec3 multiScatter = Fms * compensationFactor;
  1168. return singleScatter + multiScatter;
  1169. }
  1170. #if NUM_RECT_AREA_LIGHTS > 0
  1171. void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1172. vec3 normal = geometryNormal;
  1173. vec3 viewDir = geometryViewDir;
  1174. vec3 position = geometryPosition;
  1175. vec3 lightPos = rectAreaLight.position;
  1176. vec3 halfWidth = rectAreaLight.halfWidth;
  1177. vec3 halfHeight = rectAreaLight.halfHeight;
  1178. vec3 lightColor = rectAreaLight.color;
  1179. float roughness = material.roughness;
  1180. vec3 rectCoords[ 4 ];
  1181. rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
  1182. rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
  1183. rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
  1184. vec2 uv = LTC_Uv( normal, viewDir, roughness );
  1185. vec4 t1 = texture2D( ltc_1, uv );
  1186. vec4 t2 = texture2D( ltc_2, uv );
  1187. mat3 mInv = mat3(
  1188. vec3( t1.x, 0, t1.y ),
  1189. vec3( 0, 1, 0 ),
  1190. vec3( t1.z, 0, t1.w )
  1191. );
  1192. vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
  1193. reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
  1194. reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
  1195. }
  1196. #endif
  1197. void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1198. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  1199. vec3 irradiance = dotNL * directLight.color;
  1200. #ifdef USE_CLEARCOAT
  1201. float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
  1202. vec3 ccIrradiance = dotNLcc * directLight.color;
  1203. clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
  1204. #endif
  1205. #ifdef USE_SHEEN
  1206. sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
  1207. #endif
  1208. reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
  1209. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  1210. }
  1211. void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1212. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  1213. }
  1214. void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
  1215. #ifdef USE_CLEARCOAT
  1216. clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
  1217. #endif
  1218. #ifdef USE_SHEEN
  1219. sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
  1220. #endif
  1221. vec3 singleScattering = vec3( 0.0 );
  1222. vec3 multiScattering = vec3( 0.0 );
  1223. vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
  1224. #ifdef USE_IRIDESCENCE
  1225. computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
  1226. #else
  1227. computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
  1228. #endif
  1229. vec3 totalScattering = singleScattering + multiScattering;
  1230. vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
  1231. reflectedLight.indirectSpecular += radiance * singleScattering;
  1232. reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
  1233. reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
  1234. }
  1235. #define RE_Direct RE_Direct_Physical
  1236. #define RE_Direct_RectArea RE_Direct_RectArea_Physical
  1237. #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
  1238. #define RE_IndirectSpecular RE_IndirectSpecular_Physical
  1239. float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
  1240. return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
  1241. }`,zle=`
  1242. vec3 geometryPosition = - vViewPosition;
  1243. vec3 geometryNormal = normal;
  1244. vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
  1245. vec3 geometryClearcoatNormal = vec3( 0.0 );
  1246. #ifdef USE_CLEARCOAT
  1247. geometryClearcoatNormal = clearcoatNormal;
  1248. #endif
  1249. #ifdef USE_IRIDESCENCE
  1250. float dotNVi = saturate( dot( normal, geometryViewDir ) );
  1251. if ( material.iridescenceThickness == 0.0 ) {
  1252. material.iridescence = 0.0;
  1253. } else {
  1254. material.iridescence = saturate( material.iridescence );
  1255. }
  1256. if ( material.iridescence > 0.0 ) {
  1257. material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
  1258. material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
  1259. }
  1260. #endif
  1261. IncidentLight directLight;
  1262. #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
  1263. PointLight pointLight;
  1264. #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
  1265. PointLightShadow pointLightShadow;
  1266. #endif
  1267. #pragma unroll_loop_start
  1268. for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
  1269. pointLight = pointLights[ i ];
  1270. getPointLightInfo( pointLight, geometryPosition, directLight );
  1271. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
  1272. pointLightShadow = pointLightShadows[ i ];
  1273. directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
  1274. #endif
  1275. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1276. }
  1277. #pragma unroll_loop_end
  1278. #endif
  1279. #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
  1280. SpotLight spotLight;
  1281. vec4 spotColor;
  1282. vec3 spotLightCoord;
  1283. bool inSpotLightMap;
  1284. #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
  1285. SpotLightShadow spotLightShadow;
  1286. #endif
  1287. #pragma unroll_loop_start
  1288. for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
  1289. spotLight = spotLights[ i ];
  1290. getSpotLightInfo( spotLight, geometryPosition, directLight );
  1291. #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  1292. #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
  1293. #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1294. #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
  1295. #else
  1296. #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  1297. #endif
  1298. #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
  1299. spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
  1300. inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
  1301. spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
  1302. directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
  1303. #endif
  1304. #undef SPOT_LIGHT_MAP_INDEX
  1305. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1306. spotLightShadow = spotLightShadows[ i ];
  1307. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  1308. #endif
  1309. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1310. }
  1311. #pragma unroll_loop_end
  1312. #endif
  1313. #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
  1314. DirectionalLight directionalLight;
  1315. #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
  1316. DirectionalLightShadow directionalLightShadow;
  1317. #endif
  1318. #pragma unroll_loop_start
  1319. for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
  1320. directionalLight = directionalLights[ i ];
  1321. getDirectionalLightInfo( directionalLight, directLight );
  1322. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
  1323. directionalLightShadow = directionalLightShadows[ i ];
  1324. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  1325. #endif
  1326. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1327. }
  1328. #pragma unroll_loop_end
  1329. #endif
  1330. #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
  1331. RectAreaLight rectAreaLight;
  1332. #pragma unroll_loop_start
  1333. for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
  1334. rectAreaLight = rectAreaLights[ i ];
  1335. RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1336. }
  1337. #pragma unroll_loop_end
  1338. #endif
  1339. #if defined( RE_IndirectDiffuse )
  1340. vec3 iblIrradiance = vec3( 0.0 );
  1341. vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
  1342. #if defined( USE_LIGHT_PROBES )
  1343. irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
  1344. #endif
  1345. #if ( NUM_HEMI_LIGHTS > 0 )
  1346. #pragma unroll_loop_start
  1347. for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
  1348. irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
  1349. }
  1350. #pragma unroll_loop_end
  1351. #endif
  1352. #endif
  1353. #if defined( RE_IndirectSpecular )
  1354. vec3 radiance = vec3( 0.0 );
  1355. vec3 clearcoatRadiance = vec3( 0.0 );
  1356. #endif`,jle=`#if defined( RE_IndirectDiffuse )
  1357. #ifdef USE_LIGHTMAP
  1358. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  1359. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  1360. irradiance += lightMapIrradiance;
  1361. #endif
  1362. #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
  1363. iblIrradiance += getIBLIrradiance( geometryNormal );
  1364. #endif
  1365. #endif
  1366. #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
  1367. #ifdef USE_ANISOTROPY
  1368. radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
  1369. #else
  1370. radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
  1371. #endif
  1372. #ifdef USE_CLEARCOAT
  1373. clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
  1374. #endif
  1375. #endif`,Ble=`#if defined( RE_IndirectDiffuse )
  1376. RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1377. #endif
  1378. #if defined( RE_IndirectSpecular )
  1379. RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1380. #endif`,Hle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
  1381. gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
  1382. #endif`,Vle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
  1383. uniform float logDepthBufFC;
  1384. varying float vFragDepth;
  1385. varying float vIsPerspective;
  1386. #endif`,Gle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
  1387. varying float vFragDepth;
  1388. varying float vIsPerspective;
  1389. #endif`,$le=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
  1390. vFragDepth = 1.0 + gl_Position.w;
  1391. vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
  1392. #endif`,Wle=`#ifdef USE_MAP
  1393. vec4 sampledDiffuseColor = texture2D( map, vMapUv );
  1394. #ifdef DECODE_VIDEO_TEXTURE
  1395. sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
  1396. #endif
  1397. diffuseColor *= sampledDiffuseColor;
  1398. #endif`,qle=`#ifdef USE_MAP
  1399. uniform sampler2D map;
  1400. #endif`,Xle=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  1401. #if defined( USE_POINTS_UV )
  1402. vec2 uv = vUv;
  1403. #else
  1404. vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
  1405. #endif
  1406. #endif
  1407. #ifdef USE_MAP
  1408. diffuseColor *= texture2D( map, uv );
  1409. #endif
  1410. #ifdef USE_ALPHAMAP
  1411. diffuseColor.a *= texture2D( alphaMap, uv ).g;
  1412. #endif`,Kle=`#if defined( USE_POINTS_UV )
  1413. varying vec2 vUv;
  1414. #else
  1415. #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  1416. uniform mat3 uvTransform;
  1417. #endif
  1418. #endif
  1419. #ifdef USE_MAP
  1420. uniform sampler2D map;
  1421. #endif
  1422. #ifdef USE_ALPHAMAP
  1423. uniform sampler2D alphaMap;
  1424. #endif`,Yle=`float metalnessFactor = metalness;
  1425. #ifdef USE_METALNESSMAP
  1426. vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
  1427. metalnessFactor *= texelMetalness.b;
  1428. #endif`,Zle=`#ifdef USE_METALNESSMAP
  1429. uniform sampler2D metalnessMap;
  1430. #endif`,Qle=`#ifdef USE_INSTANCING_MORPH
  1431. float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  1432. float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
  1433. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1434. morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
  1435. }
  1436. #endif`,Jle=`#if defined( USE_MORPHCOLORS )
  1437. vColor *= morphTargetBaseInfluence;
  1438. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1439. #if defined( USE_COLOR_ALPHA )
  1440. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
  1441. #elif defined( USE_COLOR )
  1442. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
  1443. #endif
  1444. }
  1445. #endif`,ece=`#ifdef USE_MORPHNORMALS
  1446. objectNormal *= morphTargetBaseInfluence;
  1447. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1448. if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
  1449. }
  1450. #endif`,tce=`#ifdef USE_MORPHTARGETS
  1451. #ifndef USE_INSTANCING_MORPH
  1452. uniform float morphTargetBaseInfluence;
  1453. uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  1454. #endif
  1455. uniform sampler2DArray morphTargetsTexture;
  1456. uniform ivec2 morphTargetsTextureSize;
  1457. vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
  1458. int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
  1459. int y = texelIndex / morphTargetsTextureSize.x;
  1460. int x = texelIndex - y * morphTargetsTextureSize.x;
  1461. ivec3 morphUV = ivec3( x, y, morphTargetIndex );
  1462. return texelFetch( morphTargetsTexture, morphUV, 0 );
  1463. }
  1464. #endif`,nce=`#ifdef USE_MORPHTARGETS
  1465. transformed *= morphTargetBaseInfluence;
  1466. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1467. if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
  1468. }
  1469. #endif`,ice=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
  1470. #ifdef FLAT_SHADED
  1471. vec3 fdx = dFdx( vViewPosition );
  1472. vec3 fdy = dFdy( vViewPosition );
  1473. vec3 normal = normalize( cross( fdx, fdy ) );
  1474. #else
  1475. vec3 normal = normalize( vNormal );
  1476. #ifdef DOUBLE_SIDED
  1477. normal *= faceDirection;
  1478. #endif
  1479. #endif
  1480. #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
  1481. #ifdef USE_TANGENT
  1482. mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  1483. #else
  1484. mat3 tbn = getTangentFrame( - vViewPosition, normal,
  1485. #if defined( USE_NORMALMAP )
  1486. vNormalMapUv
  1487. #elif defined( USE_CLEARCOAT_NORMALMAP )
  1488. vClearcoatNormalMapUv
  1489. #else
  1490. vUv
  1491. #endif
  1492. );
  1493. #endif
  1494. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  1495. tbn[0] *= faceDirection;
  1496. tbn[1] *= faceDirection;
  1497. #endif
  1498. #endif
  1499. #ifdef USE_CLEARCOAT_NORMALMAP
  1500. #ifdef USE_TANGENT
  1501. mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  1502. #else
  1503. mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
  1504. #endif
  1505. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  1506. tbn2[0] *= faceDirection;
  1507. tbn2[1] *= faceDirection;
  1508. #endif
  1509. #endif
  1510. vec3 nonPerturbedNormal = normal;`,rce=`#ifdef USE_NORMALMAP_OBJECTSPACE
  1511. normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  1512. #ifdef FLIP_SIDED
  1513. normal = - normal;
  1514. #endif
  1515. #ifdef DOUBLE_SIDED
  1516. normal = normal * faceDirection;
  1517. #endif
  1518. normal = normalize( normalMatrix * normal );
  1519. #elif defined( USE_NORMALMAP_TANGENTSPACE )
  1520. vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  1521. mapN.xy *= normalScale;
  1522. normal = normalize( tbn * mapN );
  1523. #elif defined( USE_BUMPMAP )
  1524. normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
  1525. #endif`,ace=`#ifndef FLAT_SHADED
  1526. varying vec3 vNormal;
  1527. #ifdef USE_TANGENT
  1528. varying vec3 vTangent;
  1529. varying vec3 vBitangent;
  1530. #endif
  1531. #endif`,sce=`#ifndef FLAT_SHADED
  1532. varying vec3 vNormal;
  1533. #ifdef USE_TANGENT
  1534. varying vec3 vTangent;
  1535. varying vec3 vBitangent;
  1536. #endif
  1537. #endif`,oce=`#ifndef FLAT_SHADED
  1538. vNormal = normalize( transformedNormal );
  1539. #ifdef USE_TANGENT
  1540. vTangent = normalize( transformedTangent );
  1541. vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
  1542. #endif
  1543. #endif`,lce=`#ifdef USE_NORMALMAP
  1544. uniform sampler2D normalMap;
  1545. uniform vec2 normalScale;
  1546. #endif
  1547. #ifdef USE_NORMALMAP_OBJECTSPACE
  1548. uniform mat3 normalMatrix;
  1549. #endif
  1550. #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
  1551. mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
  1552. vec3 q0 = dFdx( eye_pos.xyz );
  1553. vec3 q1 = dFdy( eye_pos.xyz );
  1554. vec2 st0 = dFdx( uv.st );
  1555. vec2 st1 = dFdy( uv.st );
  1556. vec3 N = surf_norm;
  1557. vec3 q1perp = cross( q1, N );
  1558. vec3 q0perp = cross( N, q0 );
  1559. vec3 T = q1perp * st0.x + q0perp * st1.x;
  1560. vec3 B = q1perp * st0.y + q0perp * st1.y;
  1561. float det = max( dot( T, T ), dot( B, B ) );
  1562. float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
  1563. return mat3( T * scale, B * scale, N );
  1564. }
  1565. #endif`,cce=`#ifdef USE_CLEARCOAT
  1566. vec3 clearcoatNormal = nonPerturbedNormal;
  1567. #endif`,uce=`#ifdef USE_CLEARCOAT_NORMALMAP
  1568. vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
  1569. clearcoatMapN.xy *= clearcoatNormalScale;
  1570. clearcoatNormal = normalize( tbn2 * clearcoatMapN );
  1571. #endif`,dce=`#ifdef USE_CLEARCOATMAP
  1572. uniform sampler2D clearcoatMap;
  1573. #endif
  1574. #ifdef USE_CLEARCOAT_NORMALMAP
  1575. uniform sampler2D clearcoatNormalMap;
  1576. uniform vec2 clearcoatNormalScale;
  1577. #endif
  1578. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  1579. uniform sampler2D clearcoatRoughnessMap;
  1580. #endif`,fce=`#ifdef USE_IRIDESCENCEMAP
  1581. uniform sampler2D iridescenceMap;
  1582. #endif
  1583. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  1584. uniform sampler2D iridescenceThicknessMap;
  1585. #endif`,hce=`#ifdef OPAQUE
  1586. diffuseColor.a = 1.0;
  1587. #endif
  1588. #ifdef USE_TRANSMISSION
  1589. diffuseColor.a *= material.transmissionAlpha;
  1590. #endif
  1591. gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,pce=`vec3 packNormalToRGB( const in vec3 normal ) {
  1592. return normalize( normal ) * 0.5 + 0.5;
  1593. }
  1594. vec3 unpackRGBToNormal( const in vec3 rgb ) {
  1595. return 2.0 * rgb.xyz - 1.0;
  1596. }
  1597. const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
  1598. const float Inv255 = 1. / 255.;
  1599. const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
  1600. const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
  1601. const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
  1602. const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
  1603. vec4 packDepthToRGBA( const in float v ) {
  1604. if( v <= 0.0 )
  1605. return vec4( 0., 0., 0., 0. );
  1606. if( v >= 1.0 )
  1607. return vec4( 1., 1., 1., 1. );
  1608. float vuf;
  1609. float af = modf( v * PackFactors.a, vuf );
  1610. float bf = modf( vuf * ShiftRight8, vuf );
  1611. float gf = modf( vuf * ShiftRight8, vuf );
  1612. return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
  1613. }
  1614. vec3 packDepthToRGB( const in float v ) {
  1615. if( v <= 0.0 )
  1616. return vec3( 0., 0., 0. );
  1617. if( v >= 1.0 )
  1618. return vec3( 1., 1., 1. );
  1619. float vuf;
  1620. float bf = modf( v * PackFactors.b, vuf );
  1621. float gf = modf( vuf * ShiftRight8, vuf );
  1622. return vec3( vuf * Inv255, gf * PackUpscale, bf );
  1623. }
  1624. vec2 packDepthToRG( const in float v ) {
  1625. if( v <= 0.0 )
  1626. return vec2( 0., 0. );
  1627. if( v >= 1.0 )
  1628. return vec2( 1., 1. );
  1629. float vuf;
  1630. float gf = modf( v * 256., vuf );
  1631. return vec2( vuf * Inv255, gf );
  1632. }
  1633. float unpackRGBAToDepth( const in vec4 v ) {
  1634. return dot( v, UnpackFactors4 );
  1635. }
  1636. float unpackRGBToDepth( const in vec3 v ) {
  1637. return dot( v, UnpackFactors3 );
  1638. }
  1639. float unpackRGToDepth( const in vec2 v ) {
  1640. return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
  1641. }
  1642. vec4 pack2HalfToRGBA( const in vec2 v ) {
  1643. vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
  1644. return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
  1645. }
  1646. vec2 unpackRGBATo2Half( const in vec4 v ) {
  1647. return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
  1648. }
  1649. float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
  1650. return ( viewZ + near ) / ( near - far );
  1651. }
  1652. float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
  1653. return depth * ( near - far ) - near;
  1654. }
  1655. float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
  1656. return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
  1657. }
  1658. float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
  1659. return ( near * far ) / ( ( far - near ) * depth - far );
  1660. }`,mce=`#ifdef PREMULTIPLIED_ALPHA
  1661. gl_FragColor.rgb *= gl_FragColor.a;
  1662. #endif`,gce=`vec4 mvPosition = vec4( transformed, 1.0 );
  1663. #ifdef USE_BATCHING
  1664. mvPosition = batchingMatrix * mvPosition;
  1665. #endif
  1666. #ifdef USE_INSTANCING
  1667. mvPosition = instanceMatrix * mvPosition;
  1668. #endif
  1669. mvPosition = modelViewMatrix * mvPosition;
  1670. gl_Position = projectionMatrix * mvPosition;`,xce=`#ifdef DITHERING
  1671. gl_FragColor.rgb = dithering( gl_FragColor.rgb );
  1672. #endif`,vce=`#ifdef DITHERING
  1673. vec3 dithering( vec3 color ) {
  1674. float grid_position = rand( gl_FragCoord.xy );
  1675. vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
  1676. dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
  1677. return color + dither_shift_RGB;
  1678. }
  1679. #endif`,yce=`float roughnessFactor = roughness;
  1680. #ifdef USE_ROUGHNESSMAP
  1681. vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
  1682. roughnessFactor *= texelRoughness.g;
  1683. #endif`,bce=`#ifdef USE_ROUGHNESSMAP
  1684. uniform sampler2D roughnessMap;
  1685. #endif`,_ce=`#if NUM_SPOT_LIGHT_COORDS > 0
  1686. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  1687. #endif
  1688. #if NUM_SPOT_LIGHT_MAPS > 0
  1689. uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
  1690. #endif
  1691. #ifdef USE_SHADOWMAP
  1692. #if NUM_DIR_LIGHT_SHADOWS > 0
  1693. uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
  1694. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  1695. struct DirectionalLightShadow {
  1696. float shadowIntensity;
  1697. float shadowBias;
  1698. float shadowNormalBias;
  1699. float shadowRadius;
  1700. vec2 shadowMapSize;
  1701. };
  1702. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  1703. #endif
  1704. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1705. uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
  1706. struct SpotLightShadow {
  1707. float shadowIntensity;
  1708. float shadowBias;
  1709. float shadowNormalBias;
  1710. float shadowRadius;
  1711. vec2 shadowMapSize;
  1712. };
  1713. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  1714. #endif
  1715. #if NUM_POINT_LIGHT_SHADOWS > 0
  1716. uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
  1717. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  1718. struct PointLightShadow {
  1719. float shadowIntensity;
  1720. float shadowBias;
  1721. float shadowNormalBias;
  1722. float shadowRadius;
  1723. vec2 shadowMapSize;
  1724. float shadowCameraNear;
  1725. float shadowCameraFar;
  1726. };
  1727. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  1728. #endif
  1729. float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
  1730. float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
  1731. #ifdef USE_REVERSED_DEPTH_BUFFER
  1732. return step( depth, compare );
  1733. #else
  1734. return step( compare, depth );
  1735. #endif
  1736. }
  1737. vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
  1738. return unpackRGBATo2Half( texture2D( shadow, uv ) );
  1739. }
  1740. float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
  1741. float occlusion = 1.0;
  1742. vec2 distribution = texture2DDistribution( shadow, uv );
  1743. #ifdef USE_REVERSED_DEPTH_BUFFER
  1744. float hard_shadow = step( distribution.x, compare );
  1745. #else
  1746. float hard_shadow = step( compare, distribution.x );
  1747. #endif
  1748. if ( hard_shadow != 1.0 ) {
  1749. float distance = compare - distribution.x;
  1750. float variance = max( 0.00000, distribution.y * distribution.y );
  1751. float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
  1752. }
  1753. return occlusion;
  1754. }
  1755. float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
  1756. float shadow = 1.0;
  1757. shadowCoord.xyz /= shadowCoord.w;
  1758. shadowCoord.z += shadowBias;
  1759. bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
  1760. bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
  1761. if ( frustumTest ) {
  1762. #if defined( SHADOWMAP_TYPE_PCF )
  1763. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  1764. float dx0 = - texelSize.x * shadowRadius;
  1765. float dy0 = - texelSize.y * shadowRadius;
  1766. float dx1 = + texelSize.x * shadowRadius;
  1767. float dy1 = + texelSize.y * shadowRadius;
  1768. float dx2 = dx0 / 2.0;
  1769. float dy2 = dy0 / 2.0;
  1770. float dx3 = dx1 / 2.0;
  1771. float dy3 = dy1 / 2.0;
  1772. shadow = (
  1773. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
  1774. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
  1775. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
  1776. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
  1777. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
  1778. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
  1779. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
  1780. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
  1781. texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
  1782. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
  1783. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
  1784. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
  1785. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
  1786. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
  1787. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
  1788. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
  1789. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
  1790. ) * ( 1.0 / 17.0 );
  1791. #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
  1792. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  1793. float dx = texelSize.x;
  1794. float dy = texelSize.y;
  1795. vec2 uv = shadowCoord.xy;
  1796. vec2 f = fract( uv * shadowMapSize + 0.5 );
  1797. uv -= f * texelSize;
  1798. shadow = (
  1799. texture2DCompare( shadowMap, uv, shadowCoord.z ) +
  1800. texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
  1801. texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
  1802. texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
  1803. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
  1804. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
  1805. f.x ) +
  1806. mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
  1807. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
  1808. f.x ) +
  1809. mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
  1810. texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
  1811. f.y ) +
  1812. mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
  1813. texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
  1814. f.y ) +
  1815. mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
  1816. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
  1817. f.x ),
  1818. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
  1819. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
  1820. f.x ),
  1821. f.y )
  1822. ) * ( 1.0 / 9.0 );
  1823. #elif defined( SHADOWMAP_TYPE_VSM )
  1824. shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
  1825. #else
  1826. shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
  1827. #endif
  1828. }
  1829. return mix( 1.0, shadow, shadowIntensity );
  1830. }
  1831. vec2 cubeToUV( vec3 v, float texelSizeY ) {
  1832. vec3 absV = abs( v );
  1833. float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
  1834. absV *= scaleToCube;
  1835. v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
  1836. vec2 planar = v.xy;
  1837. float almostATexel = 1.5 * texelSizeY;
  1838. float almostOne = 1.0 - almostATexel;
  1839. if ( absV.z >= almostOne ) {
  1840. if ( v.z > 0.0 )
  1841. planar.x = 4.0 - v.x;
  1842. } else if ( absV.x >= almostOne ) {
  1843. float signX = sign( v.x );
  1844. planar.x = v.z * signX + 2.0 * signX;
  1845. } else if ( absV.y >= almostOne ) {
  1846. float signY = sign( v.y );
  1847. planar.x = v.x + 2.0 * signY + 2.0;
  1848. planar.y = v.z * signY - 2.0;
  1849. }
  1850. return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
  1851. }
  1852. float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
  1853. float shadow = 1.0;
  1854. vec3 lightToPosition = shadowCoord.xyz;
  1855. float lightToPositionLength = length( lightToPosition );
  1856. if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
  1857. float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
  1858. vec3 bd3D = normalize( lightToPosition );
  1859. vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
  1860. #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
  1861. vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
  1862. shadow = (
  1863. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
  1864. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
  1865. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
  1866. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
  1867. texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
  1868. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
  1869. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
  1870. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
  1871. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
  1872. ) * ( 1.0 / 9.0 );
  1873. #else
  1874. shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
  1875. #endif
  1876. }
  1877. return mix( 1.0, shadow, shadowIntensity );
  1878. }
  1879. #endif`,Sce=`#if NUM_SPOT_LIGHT_COORDS > 0
  1880. uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
  1881. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  1882. #endif
  1883. #ifdef USE_SHADOWMAP
  1884. #if NUM_DIR_LIGHT_SHADOWS > 0
  1885. uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
  1886. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  1887. struct DirectionalLightShadow {
  1888. float shadowIntensity;
  1889. float shadowBias;
  1890. float shadowNormalBias;
  1891. float shadowRadius;
  1892. vec2 shadowMapSize;
  1893. };
  1894. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  1895. #endif
  1896. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1897. struct SpotLightShadow {
  1898. float shadowIntensity;
  1899. float shadowBias;
  1900. float shadowNormalBias;
  1901. float shadowRadius;
  1902. vec2 shadowMapSize;
  1903. };
  1904. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  1905. #endif
  1906. #if NUM_POINT_LIGHT_SHADOWS > 0
  1907. uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
  1908. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  1909. struct PointLightShadow {
  1910. float shadowIntensity;
  1911. float shadowBias;
  1912. float shadowNormalBias;
  1913. float shadowRadius;
  1914. vec2 shadowMapSize;
  1915. float shadowCameraNear;
  1916. float shadowCameraFar;
  1917. };
  1918. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  1919. #endif
  1920. #endif`,wce=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
  1921. vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  1922. vec4 shadowWorldPosition;
  1923. #endif
  1924. #if defined( USE_SHADOWMAP )
  1925. #if NUM_DIR_LIGHT_SHADOWS > 0
  1926. #pragma unroll_loop_start
  1927. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  1928. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
  1929. vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
  1930. }
  1931. #pragma unroll_loop_end
  1932. #endif
  1933. #if NUM_POINT_LIGHT_SHADOWS > 0
  1934. #pragma unroll_loop_start
  1935. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  1936. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
  1937. vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
  1938. }
  1939. #pragma unroll_loop_end
  1940. #endif
  1941. #endif
  1942. #if NUM_SPOT_LIGHT_COORDS > 0
  1943. #pragma unroll_loop_start
  1944. for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
  1945. shadowWorldPosition = worldPosition;
  1946. #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1947. shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
  1948. #endif
  1949. vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
  1950. }
  1951. #pragma unroll_loop_end
  1952. #endif`,Mce=`float getShadowMask() {
  1953. float shadow = 1.0;
  1954. #ifdef USE_SHADOWMAP
  1955. #if NUM_DIR_LIGHT_SHADOWS > 0
  1956. DirectionalLightShadow directionalLight;
  1957. #pragma unroll_loop_start
  1958. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  1959. directionalLight = directionalLightShadows[ i ];
  1960. shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  1961. }
  1962. #pragma unroll_loop_end
  1963. #endif
  1964. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1965. SpotLightShadow spotLight;
  1966. #pragma unroll_loop_start
  1967. for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
  1968. spotLight = spotLightShadows[ i ];
  1969. shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  1970. }
  1971. #pragma unroll_loop_end
  1972. #endif
  1973. #if NUM_POINT_LIGHT_SHADOWS > 0
  1974. PointLightShadow pointLight;
  1975. #pragma unroll_loop_start
  1976. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  1977. pointLight = pointLightShadows[ i ];
  1978. shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
  1979. }
  1980. #pragma unroll_loop_end
  1981. #endif
  1982. #endif
  1983. return shadow;
  1984. }`,Ece=`#ifdef USE_SKINNING
  1985. mat4 boneMatX = getBoneMatrix( skinIndex.x );
  1986. mat4 boneMatY = getBoneMatrix( skinIndex.y );
  1987. mat4 boneMatZ = getBoneMatrix( skinIndex.z );
  1988. mat4 boneMatW = getBoneMatrix( skinIndex.w );
  1989. #endif`,Ace=`#ifdef USE_SKINNING
  1990. uniform mat4 bindMatrix;
  1991. uniform mat4 bindMatrixInverse;
  1992. uniform highp sampler2D boneTexture;
  1993. mat4 getBoneMatrix( const in float i ) {
  1994. int size = textureSize( boneTexture, 0 ).x;
  1995. int j = int( i ) * 4;
  1996. int x = j % size;
  1997. int y = j / size;
  1998. vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
  1999. vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
  2000. vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
  2001. vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
  2002. return mat4( v1, v2, v3, v4 );
  2003. }
  2004. #endif`,Tce=`#ifdef USE_SKINNING
  2005. vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
  2006. vec4 skinned = vec4( 0.0 );
  2007. skinned += boneMatX * skinVertex * skinWeight.x;
  2008. skinned += boneMatY * skinVertex * skinWeight.y;
  2009. skinned += boneMatZ * skinVertex * skinWeight.z;
  2010. skinned += boneMatW * skinVertex * skinWeight.w;
  2011. transformed = ( bindMatrixInverse * skinned ).xyz;
  2012. #endif`,Cce=`#ifdef USE_SKINNING
  2013. mat4 skinMatrix = mat4( 0.0 );
  2014. skinMatrix += skinWeight.x * boneMatX;
  2015. skinMatrix += skinWeight.y * boneMatY;
  2016. skinMatrix += skinWeight.z * boneMatZ;
  2017. skinMatrix += skinWeight.w * boneMatW;
  2018. skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
  2019. objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
  2020. #ifdef USE_TANGENT
  2021. objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
  2022. #endif
  2023. #endif`,Nce=`float specularStrength;
  2024. #ifdef USE_SPECULARMAP
  2025. vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
  2026. specularStrength = texelSpecular.r;
  2027. #else
  2028. specularStrength = 1.0;
  2029. #endif`,Rce=`#ifdef USE_SPECULARMAP
  2030. uniform sampler2D specularMap;
  2031. #endif`,Pce=`#if defined( TONE_MAPPING )
  2032. gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
  2033. #endif`,Dce=`#ifndef saturate
  2034. #define saturate( a ) clamp( a, 0.0, 1.0 )
  2035. #endif
  2036. uniform float toneMappingExposure;
  2037. vec3 LinearToneMapping( vec3 color ) {
  2038. return saturate( toneMappingExposure * color );
  2039. }
  2040. vec3 ReinhardToneMapping( vec3 color ) {
  2041. color *= toneMappingExposure;
  2042. return saturate( color / ( vec3( 1.0 ) + color ) );
  2043. }
  2044. vec3 CineonToneMapping( vec3 color ) {
  2045. color *= toneMappingExposure;
  2046. color = max( vec3( 0.0 ), color - 0.004 );
  2047. return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
  2048. }
  2049. vec3 RRTAndODTFit( vec3 v ) {
  2050. vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
  2051. vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
  2052. return a / b;
  2053. }
  2054. vec3 ACESFilmicToneMapping( vec3 color ) {
  2055. const mat3 ACESInputMat = mat3(
  2056. vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
  2057. vec3( 0.04823, 0.01566, 0.83777 )
  2058. );
  2059. const mat3 ACESOutputMat = mat3(
  2060. vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
  2061. vec3( -0.07367, -0.00605, 1.07602 )
  2062. );
  2063. color *= toneMappingExposure / 0.6;
  2064. color = ACESInputMat * color;
  2065. color = RRTAndODTFit( color );
  2066. color = ACESOutputMat * color;
  2067. return saturate( color );
  2068. }
  2069. const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
  2070. vec3( 1.6605, - 0.1246, - 0.0182 ),
  2071. vec3( - 0.5876, 1.1329, - 0.1006 ),
  2072. vec3( - 0.0728, - 0.0083, 1.1187 )
  2073. );
  2074. const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
  2075. vec3( 0.6274, 0.0691, 0.0164 ),
  2076. vec3( 0.3293, 0.9195, 0.0880 ),
  2077. vec3( 0.0433, 0.0113, 0.8956 )
  2078. );
  2079. vec3 agxDefaultContrastApprox( vec3 x ) {
  2080. vec3 x2 = x * x;
  2081. vec3 x4 = x2 * x2;
  2082. return + 15.5 * x4 * x2
  2083. - 40.14 * x4 * x
  2084. + 31.96 * x4
  2085. - 6.868 * x2 * x
  2086. + 0.4298 * x2
  2087. + 0.1191 * x
  2088. - 0.00232;
  2089. }
  2090. vec3 AgXToneMapping( vec3 color ) {
  2091. const mat3 AgXInsetMatrix = mat3(
  2092. vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
  2093. vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
  2094. vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
  2095. );
  2096. const mat3 AgXOutsetMatrix = mat3(
  2097. vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
  2098. vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
  2099. vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
  2100. );
  2101. const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
  2102. color *= toneMappingExposure;
  2103. color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
  2104. color = AgXInsetMatrix * color;
  2105. color = max( color, 1e-10 ); color = log2( color );
  2106. color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
  2107. color = clamp( color, 0.0, 1.0 );
  2108. color = agxDefaultContrastApprox( color );
  2109. color = AgXOutsetMatrix * color;
  2110. color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
  2111. color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
  2112. color = clamp( color, 0.0, 1.0 );
  2113. return color;
  2114. }
  2115. vec3 NeutralToneMapping( vec3 color ) {
  2116. const float StartCompression = 0.8 - 0.04;
  2117. const float Desaturation = 0.15;
  2118. color *= toneMappingExposure;
  2119. float x = min( color.r, min( color.g, color.b ) );
  2120. float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
  2121. color -= offset;
  2122. float peak = max( color.r, max( color.g, color.b ) );
  2123. if ( peak < StartCompression ) return color;
  2124. float d = 1. - StartCompression;
  2125. float newPeak = 1. - d * d / ( peak + d - StartCompression );
  2126. color *= newPeak / peak;
  2127. float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
  2128. return mix( color, vec3( newPeak ), g );
  2129. }
  2130. vec3 CustomToneMapping( vec3 color ) { return color; }`,Oce=`#ifdef USE_TRANSMISSION
  2131. material.transmission = transmission;
  2132. material.transmissionAlpha = 1.0;
  2133. material.thickness = thickness;
  2134. material.attenuationDistance = attenuationDistance;
  2135. material.attenuationColor = attenuationColor;
  2136. #ifdef USE_TRANSMISSIONMAP
  2137. material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
  2138. #endif
  2139. #ifdef USE_THICKNESSMAP
  2140. material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
  2141. #endif
  2142. vec3 pos = vWorldPosition;
  2143. vec3 v = normalize( cameraPosition - pos );
  2144. vec3 n = inverseTransformDirection( normal, viewMatrix );
  2145. vec4 transmitted = getIBLVolumeRefraction(
  2146. n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
  2147. pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
  2148. material.attenuationColor, material.attenuationDistance );
  2149. material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
  2150. totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
  2151. #endif`,kce=`#ifdef USE_TRANSMISSION
  2152. uniform float transmission;
  2153. uniform float thickness;
  2154. uniform float attenuationDistance;
  2155. uniform vec3 attenuationColor;
  2156. #ifdef USE_TRANSMISSIONMAP
  2157. uniform sampler2D transmissionMap;
  2158. #endif
  2159. #ifdef USE_THICKNESSMAP
  2160. uniform sampler2D thicknessMap;
  2161. #endif
  2162. uniform vec2 transmissionSamplerSize;
  2163. uniform sampler2D transmissionSamplerMap;
  2164. uniform mat4 modelMatrix;
  2165. uniform mat4 projectionMatrix;
  2166. varying vec3 vWorldPosition;
  2167. float w0( float a ) {
  2168. return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
  2169. }
  2170. float w1( float a ) {
  2171. return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
  2172. }
  2173. float w2( float a ){
  2174. return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
  2175. }
  2176. float w3( float a ) {
  2177. return ( 1.0 / 6.0 ) * ( a * a * a );
  2178. }
  2179. float g0( float a ) {
  2180. return w0( a ) + w1( a );
  2181. }
  2182. float g1( float a ) {
  2183. return w2( a ) + w3( a );
  2184. }
  2185. float h0( float a ) {
  2186. return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
  2187. }
  2188. float h1( float a ) {
  2189. return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
  2190. }
  2191. vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
  2192. uv = uv * texelSize.zw + 0.5;
  2193. vec2 iuv = floor( uv );
  2194. vec2 fuv = fract( uv );
  2195. float g0x = g0( fuv.x );
  2196. float g1x = g1( fuv.x );
  2197. float h0x = h0( fuv.x );
  2198. float h1x = h1( fuv.x );
  2199. float h0y = h0( fuv.y );
  2200. float h1y = h1( fuv.y );
  2201. vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  2202. vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  2203. vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  2204. vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  2205. return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
  2206. g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
  2207. }
  2208. vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
  2209. vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
  2210. vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
  2211. vec2 fLodSizeInv = 1.0 / fLodSize;
  2212. vec2 cLodSizeInv = 1.0 / cLodSize;
  2213. vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
  2214. vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
  2215. return mix( fSample, cSample, fract( lod ) );
  2216. }
  2217. vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
  2218. vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
  2219. vec3 modelScale;
  2220. modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
  2221. modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
  2222. modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
  2223. return normalize( refractionVector ) * thickness * modelScale;
  2224. }
  2225. float applyIorToRoughness( const in float roughness, const in float ior ) {
  2226. return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
  2227. }
  2228. vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
  2229. float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
  2230. return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
  2231. }
  2232. vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
  2233. if ( isinf( attenuationDistance ) ) {
  2234. return vec3( 1.0 );
  2235. } else {
  2236. vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
  2237. vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
  2238. }
  2239. }
  2240. vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
  2241. const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
  2242. const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
  2243. const in vec3 attenuationColor, const in float attenuationDistance ) {
  2244. vec4 transmittedLight;
  2245. vec3 transmittance;
  2246. #ifdef USE_DISPERSION
  2247. float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
  2248. vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
  2249. for ( int i = 0; i < 3; i ++ ) {
  2250. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
  2251. vec3 refractedRayExit = position + transmissionRay;
  2252. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  2253. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  2254. refractionCoords += 1.0;
  2255. refractionCoords /= 2.0;
  2256. vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
  2257. transmittedLight[ i ] = transmissionSample[ i ];
  2258. transmittedLight.a += transmissionSample.a;
  2259. transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
  2260. }
  2261. transmittedLight.a /= 3.0;
  2262. #else
  2263. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
  2264. vec3 refractedRayExit = position + transmissionRay;
  2265. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  2266. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  2267. refractionCoords += 1.0;
  2268. refractionCoords /= 2.0;
  2269. transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
  2270. transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
  2271. #endif
  2272. vec3 attenuatedColor = transmittance * transmittedLight.rgb;
  2273. vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
  2274. float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
  2275. return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
  2276. }
  2277. #endif`,Lce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2278. varying vec2 vUv;
  2279. #endif
  2280. #ifdef USE_MAP
  2281. varying vec2 vMapUv;
  2282. #endif
  2283. #ifdef USE_ALPHAMAP
  2284. varying vec2 vAlphaMapUv;
  2285. #endif
  2286. #ifdef USE_LIGHTMAP
  2287. varying vec2 vLightMapUv;
  2288. #endif
  2289. #ifdef USE_AOMAP
  2290. varying vec2 vAoMapUv;
  2291. #endif
  2292. #ifdef USE_BUMPMAP
  2293. varying vec2 vBumpMapUv;
  2294. #endif
  2295. #ifdef USE_NORMALMAP
  2296. varying vec2 vNormalMapUv;
  2297. #endif
  2298. #ifdef USE_EMISSIVEMAP
  2299. varying vec2 vEmissiveMapUv;
  2300. #endif
  2301. #ifdef USE_METALNESSMAP
  2302. varying vec2 vMetalnessMapUv;
  2303. #endif
  2304. #ifdef USE_ROUGHNESSMAP
  2305. varying vec2 vRoughnessMapUv;
  2306. #endif
  2307. #ifdef USE_ANISOTROPYMAP
  2308. varying vec2 vAnisotropyMapUv;
  2309. #endif
  2310. #ifdef USE_CLEARCOATMAP
  2311. varying vec2 vClearcoatMapUv;
  2312. #endif
  2313. #ifdef USE_CLEARCOAT_NORMALMAP
  2314. varying vec2 vClearcoatNormalMapUv;
  2315. #endif
  2316. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2317. varying vec2 vClearcoatRoughnessMapUv;
  2318. #endif
  2319. #ifdef USE_IRIDESCENCEMAP
  2320. varying vec2 vIridescenceMapUv;
  2321. #endif
  2322. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2323. varying vec2 vIridescenceThicknessMapUv;
  2324. #endif
  2325. #ifdef USE_SHEEN_COLORMAP
  2326. varying vec2 vSheenColorMapUv;
  2327. #endif
  2328. #ifdef USE_SHEEN_ROUGHNESSMAP
  2329. varying vec2 vSheenRoughnessMapUv;
  2330. #endif
  2331. #ifdef USE_SPECULARMAP
  2332. varying vec2 vSpecularMapUv;
  2333. #endif
  2334. #ifdef USE_SPECULAR_COLORMAP
  2335. varying vec2 vSpecularColorMapUv;
  2336. #endif
  2337. #ifdef USE_SPECULAR_INTENSITYMAP
  2338. varying vec2 vSpecularIntensityMapUv;
  2339. #endif
  2340. #ifdef USE_TRANSMISSIONMAP
  2341. uniform mat3 transmissionMapTransform;
  2342. varying vec2 vTransmissionMapUv;
  2343. #endif
  2344. #ifdef USE_THICKNESSMAP
  2345. uniform mat3 thicknessMapTransform;
  2346. varying vec2 vThicknessMapUv;
  2347. #endif`,Ice=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2348. varying vec2 vUv;
  2349. #endif
  2350. #ifdef USE_MAP
  2351. uniform mat3 mapTransform;
  2352. varying vec2 vMapUv;
  2353. #endif
  2354. #ifdef USE_ALPHAMAP
  2355. uniform mat3 alphaMapTransform;
  2356. varying vec2 vAlphaMapUv;
  2357. #endif
  2358. #ifdef USE_LIGHTMAP
  2359. uniform mat3 lightMapTransform;
  2360. varying vec2 vLightMapUv;
  2361. #endif
  2362. #ifdef USE_AOMAP
  2363. uniform mat3 aoMapTransform;
  2364. varying vec2 vAoMapUv;
  2365. #endif
  2366. #ifdef USE_BUMPMAP
  2367. uniform mat3 bumpMapTransform;
  2368. varying vec2 vBumpMapUv;
  2369. #endif
  2370. #ifdef USE_NORMALMAP
  2371. uniform mat3 normalMapTransform;
  2372. varying vec2 vNormalMapUv;
  2373. #endif
  2374. #ifdef USE_DISPLACEMENTMAP
  2375. uniform mat3 displacementMapTransform;
  2376. varying vec2 vDisplacementMapUv;
  2377. #endif
  2378. #ifdef USE_EMISSIVEMAP
  2379. uniform mat3 emissiveMapTransform;
  2380. varying vec2 vEmissiveMapUv;
  2381. #endif
  2382. #ifdef USE_METALNESSMAP
  2383. uniform mat3 metalnessMapTransform;
  2384. varying vec2 vMetalnessMapUv;
  2385. #endif
  2386. #ifdef USE_ROUGHNESSMAP
  2387. uniform mat3 roughnessMapTransform;
  2388. varying vec2 vRoughnessMapUv;
  2389. #endif
  2390. #ifdef USE_ANISOTROPYMAP
  2391. uniform mat3 anisotropyMapTransform;
  2392. varying vec2 vAnisotropyMapUv;
  2393. #endif
  2394. #ifdef USE_CLEARCOATMAP
  2395. uniform mat3 clearcoatMapTransform;
  2396. varying vec2 vClearcoatMapUv;
  2397. #endif
  2398. #ifdef USE_CLEARCOAT_NORMALMAP
  2399. uniform mat3 clearcoatNormalMapTransform;
  2400. varying vec2 vClearcoatNormalMapUv;
  2401. #endif
  2402. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2403. uniform mat3 clearcoatRoughnessMapTransform;
  2404. varying vec2 vClearcoatRoughnessMapUv;
  2405. #endif
  2406. #ifdef USE_SHEEN_COLORMAP
  2407. uniform mat3 sheenColorMapTransform;
  2408. varying vec2 vSheenColorMapUv;
  2409. #endif
  2410. #ifdef USE_SHEEN_ROUGHNESSMAP
  2411. uniform mat3 sheenRoughnessMapTransform;
  2412. varying vec2 vSheenRoughnessMapUv;
  2413. #endif
  2414. #ifdef USE_IRIDESCENCEMAP
  2415. uniform mat3 iridescenceMapTransform;
  2416. varying vec2 vIridescenceMapUv;
  2417. #endif
  2418. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2419. uniform mat3 iridescenceThicknessMapTransform;
  2420. varying vec2 vIridescenceThicknessMapUv;
  2421. #endif
  2422. #ifdef USE_SPECULARMAP
  2423. uniform mat3 specularMapTransform;
  2424. varying vec2 vSpecularMapUv;
  2425. #endif
  2426. #ifdef USE_SPECULAR_COLORMAP
  2427. uniform mat3 specularColorMapTransform;
  2428. varying vec2 vSpecularColorMapUv;
  2429. #endif
  2430. #ifdef USE_SPECULAR_INTENSITYMAP
  2431. uniform mat3 specularIntensityMapTransform;
  2432. varying vec2 vSpecularIntensityMapUv;
  2433. #endif
  2434. #ifdef USE_TRANSMISSIONMAP
  2435. uniform mat3 transmissionMapTransform;
  2436. varying vec2 vTransmissionMapUv;
  2437. #endif
  2438. #ifdef USE_THICKNESSMAP
  2439. uniform mat3 thicknessMapTransform;
  2440. varying vec2 vThicknessMapUv;
  2441. #endif`,Uce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2442. vUv = vec3( uv, 1 ).xy;
  2443. #endif
  2444. #ifdef USE_MAP
  2445. vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
  2446. #endif
  2447. #ifdef USE_ALPHAMAP
  2448. vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
  2449. #endif
  2450. #ifdef USE_LIGHTMAP
  2451. vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
  2452. #endif
  2453. #ifdef USE_AOMAP
  2454. vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
  2455. #endif
  2456. #ifdef USE_BUMPMAP
  2457. vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
  2458. #endif
  2459. #ifdef USE_NORMALMAP
  2460. vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
  2461. #endif
  2462. #ifdef USE_DISPLACEMENTMAP
  2463. vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
  2464. #endif
  2465. #ifdef USE_EMISSIVEMAP
  2466. vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
  2467. #endif
  2468. #ifdef USE_METALNESSMAP
  2469. vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
  2470. #endif
  2471. #ifdef USE_ROUGHNESSMAP
  2472. vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
  2473. #endif
  2474. #ifdef USE_ANISOTROPYMAP
  2475. vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
  2476. #endif
  2477. #ifdef USE_CLEARCOATMAP
  2478. vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
  2479. #endif
  2480. #ifdef USE_CLEARCOAT_NORMALMAP
  2481. vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
  2482. #endif
  2483. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2484. vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
  2485. #endif
  2486. #ifdef USE_IRIDESCENCEMAP
  2487. vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
  2488. #endif
  2489. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2490. vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
  2491. #endif
  2492. #ifdef USE_SHEEN_COLORMAP
  2493. vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
  2494. #endif
  2495. #ifdef USE_SHEEN_ROUGHNESSMAP
  2496. vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
  2497. #endif
  2498. #ifdef USE_SPECULARMAP
  2499. vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
  2500. #endif
  2501. #ifdef USE_SPECULAR_COLORMAP
  2502. vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
  2503. #endif
  2504. #ifdef USE_SPECULAR_INTENSITYMAP
  2505. vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
  2506. #endif
  2507. #ifdef USE_TRANSMISSIONMAP
  2508. vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
  2509. #endif
  2510. #ifdef USE_THICKNESSMAP
  2511. vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
  2512. #endif`,Fce=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
  2513. vec4 worldPosition = vec4( transformed, 1.0 );
  2514. #ifdef USE_BATCHING
  2515. worldPosition = batchingMatrix * worldPosition;
  2516. #endif
  2517. #ifdef USE_INSTANCING
  2518. worldPosition = instanceMatrix * worldPosition;
  2519. #endif
  2520. worldPosition = modelMatrix * worldPosition;
  2521. #endif`;const zce=`varying vec2 vUv;
  2522. uniform mat3 uvTransform;
  2523. void main() {
  2524. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  2525. gl_Position = vec4( position.xy, 1.0, 1.0 );
  2526. }`,jce=`uniform sampler2D t2D;
  2527. uniform float backgroundIntensity;
  2528. varying vec2 vUv;
  2529. void main() {
  2530. vec4 texColor = texture2D( t2D, vUv );
  2531. #ifdef DECODE_VIDEO_TEXTURE
  2532. texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
  2533. #endif
  2534. texColor.rgb *= backgroundIntensity;
  2535. gl_FragColor = texColor;
  2536. #include <tonemapping_fragment>
  2537. #include <colorspace_fragment>
  2538. }`,Bce=`varying vec3 vWorldDirection;
  2539. #include <common>
  2540. void main() {
  2541. vWorldDirection = transformDirection( position, modelMatrix );
  2542. #include <begin_vertex>
  2543. #include <project_vertex>
  2544. gl_Position.z = gl_Position.w;
  2545. }`,Hce=`#ifdef ENVMAP_TYPE_CUBE
  2546. uniform samplerCube envMap;
  2547. #elif defined( ENVMAP_TYPE_CUBE_UV )
  2548. uniform sampler2D envMap;
  2549. #endif
  2550. uniform float flipEnvMap;
  2551. uniform float backgroundBlurriness;
  2552. uniform float backgroundIntensity;
  2553. uniform mat3 backgroundRotation;
  2554. varying vec3 vWorldDirection;
  2555. #include <cube_uv_reflection_fragment>
  2556. void main() {
  2557. #ifdef ENVMAP_TYPE_CUBE
  2558. vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
  2559. #elif defined( ENVMAP_TYPE_CUBE_UV )
  2560. vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
  2561. #else
  2562. vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  2563. #endif
  2564. texColor.rgb *= backgroundIntensity;
  2565. gl_FragColor = texColor;
  2566. #include <tonemapping_fragment>
  2567. #include <colorspace_fragment>
  2568. }`,Vce=`varying vec3 vWorldDirection;
  2569. #include <common>
  2570. void main() {
  2571. vWorldDirection = transformDirection( position, modelMatrix );
  2572. #include <begin_vertex>
  2573. #include <project_vertex>
  2574. gl_Position.z = gl_Position.w;
  2575. }`,Gce=`uniform samplerCube tCube;
  2576. uniform float tFlip;
  2577. uniform float opacity;
  2578. varying vec3 vWorldDirection;
  2579. void main() {
  2580. vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
  2581. gl_FragColor = texColor;
  2582. gl_FragColor.a *= opacity;
  2583. #include <tonemapping_fragment>
  2584. #include <colorspace_fragment>
  2585. }`,$ce=`#include <common>
  2586. #include <batching_pars_vertex>
  2587. #include <uv_pars_vertex>
  2588. #include <displacementmap_pars_vertex>
  2589. #include <morphtarget_pars_vertex>
  2590. #include <skinning_pars_vertex>
  2591. #include <logdepthbuf_pars_vertex>
  2592. #include <clipping_planes_pars_vertex>
  2593. varying vec2 vHighPrecisionZW;
  2594. void main() {
  2595. #include <uv_vertex>
  2596. #include <batching_vertex>
  2597. #include <skinbase_vertex>
  2598. #include <morphinstance_vertex>
  2599. #ifdef USE_DISPLACEMENTMAP
  2600. #include <beginnormal_vertex>
  2601. #include <morphnormal_vertex>
  2602. #include <skinnormal_vertex>
  2603. #endif
  2604. #include <begin_vertex>
  2605. #include <morphtarget_vertex>
  2606. #include <skinning_vertex>
  2607. #include <displacementmap_vertex>
  2608. #include <project_vertex>
  2609. #include <logdepthbuf_vertex>
  2610. #include <clipping_planes_vertex>
  2611. vHighPrecisionZW = gl_Position.zw;
  2612. }`,Wce=`#if DEPTH_PACKING == 3200
  2613. uniform float opacity;
  2614. #endif
  2615. #include <common>
  2616. #include <packing>
  2617. #include <uv_pars_fragment>
  2618. #include <map_pars_fragment>
  2619. #include <alphamap_pars_fragment>
  2620. #include <alphatest_pars_fragment>
  2621. #include <alphahash_pars_fragment>
  2622. #include <logdepthbuf_pars_fragment>
  2623. #include <clipping_planes_pars_fragment>
  2624. varying vec2 vHighPrecisionZW;
  2625. void main() {
  2626. vec4 diffuseColor = vec4( 1.0 );
  2627. #include <clipping_planes_fragment>
  2628. #if DEPTH_PACKING == 3200
  2629. diffuseColor.a = opacity;
  2630. #endif
  2631. #include <map_fragment>
  2632. #include <alphamap_fragment>
  2633. #include <alphatest_fragment>
  2634. #include <alphahash_fragment>
  2635. #include <logdepthbuf_fragment>
  2636. #ifdef USE_REVERSED_DEPTH_BUFFER
  2637. float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
  2638. #else
  2639. float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
  2640. #endif
  2641. #if DEPTH_PACKING == 3200
  2642. gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
  2643. #elif DEPTH_PACKING == 3201
  2644. gl_FragColor = packDepthToRGBA( fragCoordZ );
  2645. #elif DEPTH_PACKING == 3202
  2646. gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
  2647. #elif DEPTH_PACKING == 3203
  2648. gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
  2649. #endif
  2650. }`,qce=`#define DISTANCE
  2651. varying vec3 vWorldPosition;
  2652. #include <common>
  2653. #include <batching_pars_vertex>
  2654. #include <uv_pars_vertex>
  2655. #include <displacementmap_pars_vertex>
  2656. #include <morphtarget_pars_vertex>
  2657. #include <skinning_pars_vertex>
  2658. #include <clipping_planes_pars_vertex>
  2659. void main() {
  2660. #include <uv_vertex>
  2661. #include <batching_vertex>
  2662. #include <skinbase_vertex>
  2663. #include <morphinstance_vertex>
  2664. #ifdef USE_DISPLACEMENTMAP
  2665. #include <beginnormal_vertex>
  2666. #include <morphnormal_vertex>
  2667. #include <skinnormal_vertex>
  2668. #endif
  2669. #include <begin_vertex>
  2670. #include <morphtarget_vertex>
  2671. #include <skinning_vertex>
  2672. #include <displacementmap_vertex>
  2673. #include <project_vertex>
  2674. #include <worldpos_vertex>
  2675. #include <clipping_planes_vertex>
  2676. vWorldPosition = worldPosition.xyz;
  2677. }`,Xce=`#define DISTANCE
  2678. uniform vec3 referencePosition;
  2679. uniform float nearDistance;
  2680. uniform float farDistance;
  2681. varying vec3 vWorldPosition;
  2682. #include <common>
  2683. #include <packing>
  2684. #include <uv_pars_fragment>
  2685. #include <map_pars_fragment>
  2686. #include <alphamap_pars_fragment>
  2687. #include <alphatest_pars_fragment>
  2688. #include <alphahash_pars_fragment>
  2689. #include <clipping_planes_pars_fragment>
  2690. void main () {
  2691. vec4 diffuseColor = vec4( 1.0 );
  2692. #include <clipping_planes_fragment>
  2693. #include <map_fragment>
  2694. #include <alphamap_fragment>
  2695. #include <alphatest_fragment>
  2696. #include <alphahash_fragment>
  2697. float dist = length( vWorldPosition - referencePosition );
  2698. dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
  2699. dist = saturate( dist );
  2700. gl_FragColor = packDepthToRGBA( dist );
  2701. }`,Kce=`varying vec3 vWorldDirection;
  2702. #include <common>
  2703. void main() {
  2704. vWorldDirection = transformDirection( position, modelMatrix );
  2705. #include <begin_vertex>
  2706. #include <project_vertex>
  2707. }`,Yce=`uniform sampler2D tEquirect;
  2708. varying vec3 vWorldDirection;
  2709. #include <common>
  2710. void main() {
  2711. vec3 direction = normalize( vWorldDirection );
  2712. vec2 sampleUV = equirectUv( direction );
  2713. gl_FragColor = texture2D( tEquirect, sampleUV );
  2714. #include <tonemapping_fragment>
  2715. #include <colorspace_fragment>
  2716. }`,Zce=`uniform float scale;
  2717. attribute float lineDistance;
  2718. varying float vLineDistance;
  2719. #include <common>
  2720. #include <uv_pars_vertex>
  2721. #include <color_pars_vertex>
  2722. #include <fog_pars_vertex>
  2723. #include <morphtarget_pars_vertex>
  2724. #include <logdepthbuf_pars_vertex>
  2725. #include <clipping_planes_pars_vertex>
  2726. void main() {
  2727. vLineDistance = scale * lineDistance;
  2728. #include <uv_vertex>
  2729. #include <color_vertex>
  2730. #include <morphinstance_vertex>
  2731. #include <morphcolor_vertex>
  2732. #include <begin_vertex>
  2733. #include <morphtarget_vertex>
  2734. #include <project_vertex>
  2735. #include <logdepthbuf_vertex>
  2736. #include <clipping_planes_vertex>
  2737. #include <fog_vertex>
  2738. }`,Qce=`uniform vec3 diffuse;
  2739. uniform float opacity;
  2740. uniform float dashSize;
  2741. uniform float totalSize;
  2742. varying float vLineDistance;
  2743. #include <common>
  2744. #include <color_pars_fragment>
  2745. #include <uv_pars_fragment>
  2746. #include <map_pars_fragment>
  2747. #include <fog_pars_fragment>
  2748. #include <logdepthbuf_pars_fragment>
  2749. #include <clipping_planes_pars_fragment>
  2750. void main() {
  2751. vec4 diffuseColor = vec4( diffuse, opacity );
  2752. #include <clipping_planes_fragment>
  2753. if ( mod( vLineDistance, totalSize ) > dashSize ) {
  2754. discard;
  2755. }
  2756. vec3 outgoingLight = vec3( 0.0 );
  2757. #include <logdepthbuf_fragment>
  2758. #include <map_fragment>
  2759. #include <color_fragment>
  2760. outgoingLight = diffuseColor.rgb;
  2761. #include <opaque_fragment>
  2762. #include <tonemapping_fragment>
  2763. #include <colorspace_fragment>
  2764. #include <fog_fragment>
  2765. #include <premultiplied_alpha_fragment>
  2766. }`,Jce=`#include <common>
  2767. #include <batching_pars_vertex>
  2768. #include <uv_pars_vertex>
  2769. #include <envmap_pars_vertex>
  2770. #include <color_pars_vertex>
  2771. #include <fog_pars_vertex>
  2772. #include <morphtarget_pars_vertex>
  2773. #include <skinning_pars_vertex>
  2774. #include <logdepthbuf_pars_vertex>
  2775. #include <clipping_planes_pars_vertex>
  2776. void main() {
  2777. #include <uv_vertex>
  2778. #include <color_vertex>
  2779. #include <morphinstance_vertex>
  2780. #include <morphcolor_vertex>
  2781. #include <batching_vertex>
  2782. #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
  2783. #include <beginnormal_vertex>
  2784. #include <morphnormal_vertex>
  2785. #include <skinbase_vertex>
  2786. #include <skinnormal_vertex>
  2787. #include <defaultnormal_vertex>
  2788. #endif
  2789. #include <begin_vertex>
  2790. #include <morphtarget_vertex>
  2791. #include <skinning_vertex>
  2792. #include <project_vertex>
  2793. #include <logdepthbuf_vertex>
  2794. #include <clipping_planes_vertex>
  2795. #include <worldpos_vertex>
  2796. #include <envmap_vertex>
  2797. #include <fog_vertex>
  2798. }`,eue=`uniform vec3 diffuse;
  2799. uniform float opacity;
  2800. #ifndef FLAT_SHADED
  2801. varying vec3 vNormal;
  2802. #endif
  2803. #include <common>
  2804. #include <dithering_pars_fragment>
  2805. #include <color_pars_fragment>
  2806. #include <uv_pars_fragment>
  2807. #include <map_pars_fragment>
  2808. #include <alphamap_pars_fragment>
  2809. #include <alphatest_pars_fragment>
  2810. #include <alphahash_pars_fragment>
  2811. #include <aomap_pars_fragment>
  2812. #include <lightmap_pars_fragment>
  2813. #include <envmap_common_pars_fragment>
  2814. #include <envmap_pars_fragment>
  2815. #include <fog_pars_fragment>
  2816. #include <specularmap_pars_fragment>
  2817. #include <logdepthbuf_pars_fragment>
  2818. #include <clipping_planes_pars_fragment>
  2819. void main() {
  2820. vec4 diffuseColor = vec4( diffuse, opacity );
  2821. #include <clipping_planes_fragment>
  2822. #include <logdepthbuf_fragment>
  2823. #include <map_fragment>
  2824. #include <color_fragment>
  2825. #include <alphamap_fragment>
  2826. #include <alphatest_fragment>
  2827. #include <alphahash_fragment>
  2828. #include <specularmap_fragment>
  2829. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  2830. #ifdef USE_LIGHTMAP
  2831. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  2832. reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
  2833. #else
  2834. reflectedLight.indirectDiffuse += vec3( 1.0 );
  2835. #endif
  2836. #include <aomap_fragment>
  2837. reflectedLight.indirectDiffuse *= diffuseColor.rgb;
  2838. vec3 outgoingLight = reflectedLight.indirectDiffuse;
  2839. #include <envmap_fragment>
  2840. #include <opaque_fragment>
  2841. #include <tonemapping_fragment>
  2842. #include <colorspace_fragment>
  2843. #include <fog_fragment>
  2844. #include <premultiplied_alpha_fragment>
  2845. #include <dithering_fragment>
  2846. }`,tue=`#define LAMBERT
  2847. varying vec3 vViewPosition;
  2848. #include <common>
  2849. #include <batching_pars_vertex>
  2850. #include <uv_pars_vertex>
  2851. #include <displacementmap_pars_vertex>
  2852. #include <envmap_pars_vertex>
  2853. #include <color_pars_vertex>
  2854. #include <fog_pars_vertex>
  2855. #include <normal_pars_vertex>
  2856. #include <morphtarget_pars_vertex>
  2857. #include <skinning_pars_vertex>
  2858. #include <shadowmap_pars_vertex>
  2859. #include <logdepthbuf_pars_vertex>
  2860. #include <clipping_planes_pars_vertex>
  2861. void main() {
  2862. #include <uv_vertex>
  2863. #include <color_vertex>
  2864. #include <morphinstance_vertex>
  2865. #include <morphcolor_vertex>
  2866. #include <batching_vertex>
  2867. #include <beginnormal_vertex>
  2868. #include <morphnormal_vertex>
  2869. #include <skinbase_vertex>
  2870. #include <skinnormal_vertex>
  2871. #include <defaultnormal_vertex>
  2872. #include <normal_vertex>
  2873. #include <begin_vertex>
  2874. #include <morphtarget_vertex>
  2875. #include <skinning_vertex>
  2876. #include <displacementmap_vertex>
  2877. #include <project_vertex>
  2878. #include <logdepthbuf_vertex>
  2879. #include <clipping_planes_vertex>
  2880. vViewPosition = - mvPosition.xyz;
  2881. #include <worldpos_vertex>
  2882. #include <envmap_vertex>
  2883. #include <shadowmap_vertex>
  2884. #include <fog_vertex>
  2885. }`,nue=`#define LAMBERT
  2886. uniform vec3 diffuse;
  2887. uniform vec3 emissive;
  2888. uniform float opacity;
  2889. #include <common>
  2890. #include <packing>
  2891. #include <dithering_pars_fragment>
  2892. #include <color_pars_fragment>
  2893. #include <uv_pars_fragment>
  2894. #include <map_pars_fragment>
  2895. #include <alphamap_pars_fragment>
  2896. #include <alphatest_pars_fragment>
  2897. #include <alphahash_pars_fragment>
  2898. #include <aomap_pars_fragment>
  2899. #include <lightmap_pars_fragment>
  2900. #include <emissivemap_pars_fragment>
  2901. #include <envmap_common_pars_fragment>
  2902. #include <envmap_pars_fragment>
  2903. #include <fog_pars_fragment>
  2904. #include <bsdfs>
  2905. #include <lights_pars_begin>
  2906. #include <normal_pars_fragment>
  2907. #include <lights_lambert_pars_fragment>
  2908. #include <shadowmap_pars_fragment>
  2909. #include <bumpmap_pars_fragment>
  2910. #include <normalmap_pars_fragment>
  2911. #include <specularmap_pars_fragment>
  2912. #include <logdepthbuf_pars_fragment>
  2913. #include <clipping_planes_pars_fragment>
  2914. void main() {
  2915. vec4 diffuseColor = vec4( diffuse, opacity );
  2916. #include <clipping_planes_fragment>
  2917. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  2918. vec3 totalEmissiveRadiance = emissive;
  2919. #include <logdepthbuf_fragment>
  2920. #include <map_fragment>
  2921. #include <color_fragment>
  2922. #include <alphamap_fragment>
  2923. #include <alphatest_fragment>
  2924. #include <alphahash_fragment>
  2925. #include <specularmap_fragment>
  2926. #include <normal_fragment_begin>
  2927. #include <normal_fragment_maps>
  2928. #include <emissivemap_fragment>
  2929. #include <lights_lambert_fragment>
  2930. #include <lights_fragment_begin>
  2931. #include <lights_fragment_maps>
  2932. #include <lights_fragment_end>
  2933. #include <aomap_fragment>
  2934. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  2935. #include <envmap_fragment>
  2936. #include <opaque_fragment>
  2937. #include <tonemapping_fragment>
  2938. #include <colorspace_fragment>
  2939. #include <fog_fragment>
  2940. #include <premultiplied_alpha_fragment>
  2941. #include <dithering_fragment>
  2942. }`,iue=`#define MATCAP
  2943. varying vec3 vViewPosition;
  2944. #include <common>
  2945. #include <batching_pars_vertex>
  2946. #include <uv_pars_vertex>
  2947. #include <color_pars_vertex>
  2948. #include <displacementmap_pars_vertex>
  2949. #include <fog_pars_vertex>
  2950. #include <normal_pars_vertex>
  2951. #include <morphtarget_pars_vertex>
  2952. #include <skinning_pars_vertex>
  2953. #include <logdepthbuf_pars_vertex>
  2954. #include <clipping_planes_pars_vertex>
  2955. void main() {
  2956. #include <uv_vertex>
  2957. #include <color_vertex>
  2958. #include <morphinstance_vertex>
  2959. #include <morphcolor_vertex>
  2960. #include <batching_vertex>
  2961. #include <beginnormal_vertex>
  2962. #include <morphnormal_vertex>
  2963. #include <skinbase_vertex>
  2964. #include <skinnormal_vertex>
  2965. #include <defaultnormal_vertex>
  2966. #include <normal_vertex>
  2967. #include <begin_vertex>
  2968. #include <morphtarget_vertex>
  2969. #include <skinning_vertex>
  2970. #include <displacementmap_vertex>
  2971. #include <project_vertex>
  2972. #include <logdepthbuf_vertex>
  2973. #include <clipping_planes_vertex>
  2974. #include <fog_vertex>
  2975. vViewPosition = - mvPosition.xyz;
  2976. }`,rue=`#define MATCAP
  2977. uniform vec3 diffuse;
  2978. uniform float opacity;
  2979. uniform sampler2D matcap;
  2980. varying vec3 vViewPosition;
  2981. #include <common>
  2982. #include <dithering_pars_fragment>
  2983. #include <color_pars_fragment>
  2984. #include <uv_pars_fragment>
  2985. #include <map_pars_fragment>
  2986. #include <alphamap_pars_fragment>
  2987. #include <alphatest_pars_fragment>
  2988. #include <alphahash_pars_fragment>
  2989. #include <fog_pars_fragment>
  2990. #include <normal_pars_fragment>
  2991. #include <bumpmap_pars_fragment>
  2992. #include <normalmap_pars_fragment>
  2993. #include <logdepthbuf_pars_fragment>
  2994. #include <clipping_planes_pars_fragment>
  2995. void main() {
  2996. vec4 diffuseColor = vec4( diffuse, opacity );
  2997. #include <clipping_planes_fragment>
  2998. #include <logdepthbuf_fragment>
  2999. #include <map_fragment>
  3000. #include <color_fragment>
  3001. #include <alphamap_fragment>
  3002. #include <alphatest_fragment>
  3003. #include <alphahash_fragment>
  3004. #include <normal_fragment_begin>
  3005. #include <normal_fragment_maps>
  3006. vec3 viewDir = normalize( vViewPosition );
  3007. vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
  3008. vec3 y = cross( viewDir, x );
  3009. vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
  3010. #ifdef USE_MATCAP
  3011. vec4 matcapColor = texture2D( matcap, uv );
  3012. #else
  3013. vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
  3014. #endif
  3015. vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
  3016. #include <opaque_fragment>
  3017. #include <tonemapping_fragment>
  3018. #include <colorspace_fragment>
  3019. #include <fog_fragment>
  3020. #include <premultiplied_alpha_fragment>
  3021. #include <dithering_fragment>
  3022. }`,aue=`#define NORMAL
  3023. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3024. varying vec3 vViewPosition;
  3025. #endif
  3026. #include <common>
  3027. #include <batching_pars_vertex>
  3028. #include <uv_pars_vertex>
  3029. #include <displacementmap_pars_vertex>
  3030. #include <normal_pars_vertex>
  3031. #include <morphtarget_pars_vertex>
  3032. #include <skinning_pars_vertex>
  3033. #include <logdepthbuf_pars_vertex>
  3034. #include <clipping_planes_pars_vertex>
  3035. void main() {
  3036. #include <uv_vertex>
  3037. #include <batching_vertex>
  3038. #include <beginnormal_vertex>
  3039. #include <morphinstance_vertex>
  3040. #include <morphnormal_vertex>
  3041. #include <skinbase_vertex>
  3042. #include <skinnormal_vertex>
  3043. #include <defaultnormal_vertex>
  3044. #include <normal_vertex>
  3045. #include <begin_vertex>
  3046. #include <morphtarget_vertex>
  3047. #include <skinning_vertex>
  3048. #include <displacementmap_vertex>
  3049. #include <project_vertex>
  3050. #include <logdepthbuf_vertex>
  3051. #include <clipping_planes_vertex>
  3052. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3053. vViewPosition = - mvPosition.xyz;
  3054. #endif
  3055. }`,sue=`#define NORMAL
  3056. uniform float opacity;
  3057. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3058. varying vec3 vViewPosition;
  3059. #endif
  3060. #include <packing>
  3061. #include <uv_pars_fragment>
  3062. #include <normal_pars_fragment>
  3063. #include <bumpmap_pars_fragment>
  3064. #include <normalmap_pars_fragment>
  3065. #include <logdepthbuf_pars_fragment>
  3066. #include <clipping_planes_pars_fragment>
  3067. void main() {
  3068. vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
  3069. #include <clipping_planes_fragment>
  3070. #include <logdepthbuf_fragment>
  3071. #include <normal_fragment_begin>
  3072. #include <normal_fragment_maps>
  3073. gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
  3074. #ifdef OPAQUE
  3075. gl_FragColor.a = 1.0;
  3076. #endif
  3077. }`,oue=`#define PHONG
  3078. varying vec3 vViewPosition;
  3079. #include <common>
  3080. #include <batching_pars_vertex>
  3081. #include <uv_pars_vertex>
  3082. #include <displacementmap_pars_vertex>
  3083. #include <envmap_pars_vertex>
  3084. #include <color_pars_vertex>
  3085. #include <fog_pars_vertex>
  3086. #include <normal_pars_vertex>
  3087. #include <morphtarget_pars_vertex>
  3088. #include <skinning_pars_vertex>
  3089. #include <shadowmap_pars_vertex>
  3090. #include <logdepthbuf_pars_vertex>
  3091. #include <clipping_planes_pars_vertex>
  3092. void main() {
  3093. #include <uv_vertex>
  3094. #include <color_vertex>
  3095. #include <morphcolor_vertex>
  3096. #include <batching_vertex>
  3097. #include <beginnormal_vertex>
  3098. #include <morphinstance_vertex>
  3099. #include <morphnormal_vertex>
  3100. #include <skinbase_vertex>
  3101. #include <skinnormal_vertex>
  3102. #include <defaultnormal_vertex>
  3103. #include <normal_vertex>
  3104. #include <begin_vertex>
  3105. #include <morphtarget_vertex>
  3106. #include <skinning_vertex>
  3107. #include <displacementmap_vertex>
  3108. #include <project_vertex>
  3109. #include <logdepthbuf_vertex>
  3110. #include <clipping_planes_vertex>
  3111. vViewPosition = - mvPosition.xyz;
  3112. #include <worldpos_vertex>
  3113. #include <envmap_vertex>
  3114. #include <shadowmap_vertex>
  3115. #include <fog_vertex>
  3116. }`,lue=`#define PHONG
  3117. uniform vec3 diffuse;
  3118. uniform vec3 emissive;
  3119. uniform vec3 specular;
  3120. uniform float shininess;
  3121. uniform float opacity;
  3122. #include <common>
  3123. #include <packing>
  3124. #include <dithering_pars_fragment>
  3125. #include <color_pars_fragment>
  3126. #include <uv_pars_fragment>
  3127. #include <map_pars_fragment>
  3128. #include <alphamap_pars_fragment>
  3129. #include <alphatest_pars_fragment>
  3130. #include <alphahash_pars_fragment>
  3131. #include <aomap_pars_fragment>
  3132. #include <lightmap_pars_fragment>
  3133. #include <emissivemap_pars_fragment>
  3134. #include <envmap_common_pars_fragment>
  3135. #include <envmap_pars_fragment>
  3136. #include <fog_pars_fragment>
  3137. #include <bsdfs>
  3138. #include <lights_pars_begin>
  3139. #include <normal_pars_fragment>
  3140. #include <lights_phong_pars_fragment>
  3141. #include <shadowmap_pars_fragment>
  3142. #include <bumpmap_pars_fragment>
  3143. #include <normalmap_pars_fragment>
  3144. #include <specularmap_pars_fragment>
  3145. #include <logdepthbuf_pars_fragment>
  3146. #include <clipping_planes_pars_fragment>
  3147. void main() {
  3148. vec4 diffuseColor = vec4( diffuse, opacity );
  3149. #include <clipping_planes_fragment>
  3150. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3151. vec3 totalEmissiveRadiance = emissive;
  3152. #include <logdepthbuf_fragment>
  3153. #include <map_fragment>
  3154. #include <color_fragment>
  3155. #include <alphamap_fragment>
  3156. #include <alphatest_fragment>
  3157. #include <alphahash_fragment>
  3158. #include <specularmap_fragment>
  3159. #include <normal_fragment_begin>
  3160. #include <normal_fragment_maps>
  3161. #include <emissivemap_fragment>
  3162. #include <lights_phong_fragment>
  3163. #include <lights_fragment_begin>
  3164. #include <lights_fragment_maps>
  3165. #include <lights_fragment_end>
  3166. #include <aomap_fragment>
  3167. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
  3168. #include <envmap_fragment>
  3169. #include <opaque_fragment>
  3170. #include <tonemapping_fragment>
  3171. #include <colorspace_fragment>
  3172. #include <fog_fragment>
  3173. #include <premultiplied_alpha_fragment>
  3174. #include <dithering_fragment>
  3175. }`,cue=`#define STANDARD
  3176. varying vec3 vViewPosition;
  3177. #ifdef USE_TRANSMISSION
  3178. varying vec3 vWorldPosition;
  3179. #endif
  3180. #include <common>
  3181. #include <batching_pars_vertex>
  3182. #include <uv_pars_vertex>
  3183. #include <displacementmap_pars_vertex>
  3184. #include <color_pars_vertex>
  3185. #include <fog_pars_vertex>
  3186. #include <normal_pars_vertex>
  3187. #include <morphtarget_pars_vertex>
  3188. #include <skinning_pars_vertex>
  3189. #include <shadowmap_pars_vertex>
  3190. #include <logdepthbuf_pars_vertex>
  3191. #include <clipping_planes_pars_vertex>
  3192. void main() {
  3193. #include <uv_vertex>
  3194. #include <color_vertex>
  3195. #include <morphinstance_vertex>
  3196. #include <morphcolor_vertex>
  3197. #include <batching_vertex>
  3198. #include <beginnormal_vertex>
  3199. #include <morphnormal_vertex>
  3200. #include <skinbase_vertex>
  3201. #include <skinnormal_vertex>
  3202. #include <defaultnormal_vertex>
  3203. #include <normal_vertex>
  3204. #include <begin_vertex>
  3205. #include <morphtarget_vertex>
  3206. #include <skinning_vertex>
  3207. #include <displacementmap_vertex>
  3208. #include <project_vertex>
  3209. #include <logdepthbuf_vertex>
  3210. #include <clipping_planes_vertex>
  3211. vViewPosition = - mvPosition.xyz;
  3212. #include <worldpos_vertex>
  3213. #include <shadowmap_vertex>
  3214. #include <fog_vertex>
  3215. #ifdef USE_TRANSMISSION
  3216. vWorldPosition = worldPosition.xyz;
  3217. #endif
  3218. }`,uue=`#define STANDARD
  3219. #ifdef PHYSICAL
  3220. #define IOR
  3221. #define USE_SPECULAR
  3222. #endif
  3223. uniform vec3 diffuse;
  3224. uniform vec3 emissive;
  3225. uniform float roughness;
  3226. uniform float metalness;
  3227. uniform float opacity;
  3228. #ifdef IOR
  3229. uniform float ior;
  3230. #endif
  3231. #ifdef USE_SPECULAR
  3232. uniform float specularIntensity;
  3233. uniform vec3 specularColor;
  3234. #ifdef USE_SPECULAR_COLORMAP
  3235. uniform sampler2D specularColorMap;
  3236. #endif
  3237. #ifdef USE_SPECULAR_INTENSITYMAP
  3238. uniform sampler2D specularIntensityMap;
  3239. #endif
  3240. #endif
  3241. #ifdef USE_CLEARCOAT
  3242. uniform float clearcoat;
  3243. uniform float clearcoatRoughness;
  3244. #endif
  3245. #ifdef USE_DISPERSION
  3246. uniform float dispersion;
  3247. #endif
  3248. #ifdef USE_IRIDESCENCE
  3249. uniform float iridescence;
  3250. uniform float iridescenceIOR;
  3251. uniform float iridescenceThicknessMinimum;
  3252. uniform float iridescenceThicknessMaximum;
  3253. #endif
  3254. #ifdef USE_SHEEN
  3255. uniform vec3 sheenColor;
  3256. uniform float sheenRoughness;
  3257. #ifdef USE_SHEEN_COLORMAP
  3258. uniform sampler2D sheenColorMap;
  3259. #endif
  3260. #ifdef USE_SHEEN_ROUGHNESSMAP
  3261. uniform sampler2D sheenRoughnessMap;
  3262. #endif
  3263. #endif
  3264. #ifdef USE_ANISOTROPY
  3265. uniform vec2 anisotropyVector;
  3266. #ifdef USE_ANISOTROPYMAP
  3267. uniform sampler2D anisotropyMap;
  3268. #endif
  3269. #endif
  3270. varying vec3 vViewPosition;
  3271. #include <common>
  3272. #include <packing>
  3273. #include <dithering_pars_fragment>
  3274. #include <color_pars_fragment>
  3275. #include <uv_pars_fragment>
  3276. #include <map_pars_fragment>
  3277. #include <alphamap_pars_fragment>
  3278. #include <alphatest_pars_fragment>
  3279. #include <alphahash_pars_fragment>
  3280. #include <aomap_pars_fragment>
  3281. #include <lightmap_pars_fragment>
  3282. #include <emissivemap_pars_fragment>
  3283. #include <iridescence_fragment>
  3284. #include <cube_uv_reflection_fragment>
  3285. #include <envmap_common_pars_fragment>
  3286. #include <envmap_physical_pars_fragment>
  3287. #include <fog_pars_fragment>
  3288. #include <lights_pars_begin>
  3289. #include <normal_pars_fragment>
  3290. #include <lights_physical_pars_fragment>
  3291. #include <transmission_pars_fragment>
  3292. #include <shadowmap_pars_fragment>
  3293. #include <bumpmap_pars_fragment>
  3294. #include <normalmap_pars_fragment>
  3295. #include <clearcoat_pars_fragment>
  3296. #include <iridescence_pars_fragment>
  3297. #include <roughnessmap_pars_fragment>
  3298. #include <metalnessmap_pars_fragment>
  3299. #include <logdepthbuf_pars_fragment>
  3300. #include <clipping_planes_pars_fragment>
  3301. void main() {
  3302. vec4 diffuseColor = vec4( diffuse, opacity );
  3303. #include <clipping_planes_fragment>
  3304. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3305. vec3 totalEmissiveRadiance = emissive;
  3306. #include <logdepthbuf_fragment>
  3307. #include <map_fragment>
  3308. #include <color_fragment>
  3309. #include <alphamap_fragment>
  3310. #include <alphatest_fragment>
  3311. #include <alphahash_fragment>
  3312. #include <roughnessmap_fragment>
  3313. #include <metalnessmap_fragment>
  3314. #include <normal_fragment_begin>
  3315. #include <normal_fragment_maps>
  3316. #include <clearcoat_normal_fragment_begin>
  3317. #include <clearcoat_normal_fragment_maps>
  3318. #include <emissivemap_fragment>
  3319. #include <lights_physical_fragment>
  3320. #include <lights_fragment_begin>
  3321. #include <lights_fragment_maps>
  3322. #include <lights_fragment_end>
  3323. #include <aomap_fragment>
  3324. vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
  3325. vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
  3326. #include <transmission_fragment>
  3327. vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
  3328. #ifdef USE_SHEEN
  3329. float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
  3330. outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
  3331. #endif
  3332. #ifdef USE_CLEARCOAT
  3333. float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
  3334. vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
  3335. outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
  3336. #endif
  3337. #include <opaque_fragment>
  3338. #include <tonemapping_fragment>
  3339. #include <colorspace_fragment>
  3340. #include <fog_fragment>
  3341. #include <premultiplied_alpha_fragment>
  3342. #include <dithering_fragment>
  3343. }`,due=`#define TOON
  3344. varying vec3 vViewPosition;
  3345. #include <common>
  3346. #include <batching_pars_vertex>
  3347. #include <uv_pars_vertex>
  3348. #include <displacementmap_pars_vertex>
  3349. #include <color_pars_vertex>
  3350. #include <fog_pars_vertex>
  3351. #include <normal_pars_vertex>
  3352. #include <morphtarget_pars_vertex>
  3353. #include <skinning_pars_vertex>
  3354. #include <shadowmap_pars_vertex>
  3355. #include <logdepthbuf_pars_vertex>
  3356. #include <clipping_planes_pars_vertex>
  3357. void main() {
  3358. #include <uv_vertex>
  3359. #include <color_vertex>
  3360. #include <morphinstance_vertex>
  3361. #include <morphcolor_vertex>
  3362. #include <batching_vertex>
  3363. #include <beginnormal_vertex>
  3364. #include <morphnormal_vertex>
  3365. #include <skinbase_vertex>
  3366. #include <skinnormal_vertex>
  3367. #include <defaultnormal_vertex>
  3368. #include <normal_vertex>
  3369. #include <begin_vertex>
  3370. #include <morphtarget_vertex>
  3371. #include <skinning_vertex>
  3372. #include <displacementmap_vertex>
  3373. #include <project_vertex>
  3374. #include <logdepthbuf_vertex>
  3375. #include <clipping_planes_vertex>
  3376. vViewPosition = - mvPosition.xyz;
  3377. #include <worldpos_vertex>
  3378. #include <shadowmap_vertex>
  3379. #include <fog_vertex>
  3380. }`,fue=`#define TOON
  3381. uniform vec3 diffuse;
  3382. uniform vec3 emissive;
  3383. uniform float opacity;
  3384. #include <common>
  3385. #include <packing>
  3386. #include <dithering_pars_fragment>
  3387. #include <color_pars_fragment>
  3388. #include <uv_pars_fragment>
  3389. #include <map_pars_fragment>
  3390. #include <alphamap_pars_fragment>
  3391. #include <alphatest_pars_fragment>
  3392. #include <alphahash_pars_fragment>
  3393. #include <aomap_pars_fragment>
  3394. #include <lightmap_pars_fragment>
  3395. #include <emissivemap_pars_fragment>
  3396. #include <gradientmap_pars_fragment>
  3397. #include <fog_pars_fragment>
  3398. #include <bsdfs>
  3399. #include <lights_pars_begin>
  3400. #include <normal_pars_fragment>
  3401. #include <lights_toon_pars_fragment>
  3402. #include <shadowmap_pars_fragment>
  3403. #include <bumpmap_pars_fragment>
  3404. #include <normalmap_pars_fragment>
  3405. #include <logdepthbuf_pars_fragment>
  3406. #include <clipping_planes_pars_fragment>
  3407. void main() {
  3408. vec4 diffuseColor = vec4( diffuse, opacity );
  3409. #include <clipping_planes_fragment>
  3410. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3411. vec3 totalEmissiveRadiance = emissive;
  3412. #include <logdepthbuf_fragment>
  3413. #include <map_fragment>
  3414. #include <color_fragment>
  3415. #include <alphamap_fragment>
  3416. #include <alphatest_fragment>
  3417. #include <alphahash_fragment>
  3418. #include <normal_fragment_begin>
  3419. #include <normal_fragment_maps>
  3420. #include <emissivemap_fragment>
  3421. #include <lights_toon_fragment>
  3422. #include <lights_fragment_begin>
  3423. #include <lights_fragment_maps>
  3424. #include <lights_fragment_end>
  3425. #include <aomap_fragment>
  3426. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  3427. #include <opaque_fragment>
  3428. #include <tonemapping_fragment>
  3429. #include <colorspace_fragment>
  3430. #include <fog_fragment>
  3431. #include <premultiplied_alpha_fragment>
  3432. #include <dithering_fragment>
  3433. }`,hue=`uniform float size;
  3434. uniform float scale;
  3435. #include <common>
  3436. #include <color_pars_vertex>
  3437. #include <fog_pars_vertex>
  3438. #include <morphtarget_pars_vertex>
  3439. #include <logdepthbuf_pars_vertex>
  3440. #include <clipping_planes_pars_vertex>
  3441. #ifdef USE_POINTS_UV
  3442. varying vec2 vUv;
  3443. uniform mat3 uvTransform;
  3444. #endif
  3445. void main() {
  3446. #ifdef USE_POINTS_UV
  3447. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  3448. #endif
  3449. #include <color_vertex>
  3450. #include <morphinstance_vertex>
  3451. #include <morphcolor_vertex>
  3452. #include <begin_vertex>
  3453. #include <morphtarget_vertex>
  3454. #include <project_vertex>
  3455. gl_PointSize = size;
  3456. #ifdef USE_SIZEATTENUATION
  3457. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  3458. if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
  3459. #endif
  3460. #include <logdepthbuf_vertex>
  3461. #include <clipping_planes_vertex>
  3462. #include <worldpos_vertex>
  3463. #include <fog_vertex>
  3464. }`,pue=`uniform vec3 diffuse;
  3465. uniform float opacity;
  3466. #include <common>
  3467. #include <color_pars_fragment>
  3468. #include <map_particle_pars_fragment>
  3469. #include <alphatest_pars_fragment>
  3470. #include <alphahash_pars_fragment>
  3471. #include <fog_pars_fragment>
  3472. #include <logdepthbuf_pars_fragment>
  3473. #include <clipping_planes_pars_fragment>
  3474. void main() {
  3475. vec4 diffuseColor = vec4( diffuse, opacity );
  3476. #include <clipping_planes_fragment>
  3477. vec3 outgoingLight = vec3( 0.0 );
  3478. #include <logdepthbuf_fragment>
  3479. #include <map_particle_fragment>
  3480. #include <color_fragment>
  3481. #include <alphatest_fragment>
  3482. #include <alphahash_fragment>
  3483. outgoingLight = diffuseColor.rgb;
  3484. #include <opaque_fragment>
  3485. #include <tonemapping_fragment>
  3486. #include <colorspace_fragment>
  3487. #include <fog_fragment>
  3488. #include <premultiplied_alpha_fragment>
  3489. }`,mue=`#include <common>
  3490. #include <batching_pars_vertex>
  3491. #include <fog_pars_vertex>
  3492. #include <morphtarget_pars_vertex>
  3493. #include <skinning_pars_vertex>
  3494. #include <logdepthbuf_pars_vertex>
  3495. #include <shadowmap_pars_vertex>
  3496. void main() {
  3497. #include <batching_vertex>
  3498. #include <beginnormal_vertex>
  3499. #include <morphinstance_vertex>
  3500. #include <morphnormal_vertex>
  3501. #include <skinbase_vertex>
  3502. #include <skinnormal_vertex>
  3503. #include <defaultnormal_vertex>
  3504. #include <begin_vertex>
  3505. #include <morphtarget_vertex>
  3506. #include <skinning_vertex>
  3507. #include <project_vertex>
  3508. #include <logdepthbuf_vertex>
  3509. #include <worldpos_vertex>
  3510. #include <shadowmap_vertex>
  3511. #include <fog_vertex>
  3512. }`,gue=`uniform vec3 color;
  3513. uniform float opacity;
  3514. #include <common>
  3515. #include <packing>
  3516. #include <fog_pars_fragment>
  3517. #include <bsdfs>
  3518. #include <lights_pars_begin>
  3519. #include <logdepthbuf_pars_fragment>
  3520. #include <shadowmap_pars_fragment>
  3521. #include <shadowmask_pars_fragment>
  3522. void main() {
  3523. #include <logdepthbuf_fragment>
  3524. gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
  3525. #include <tonemapping_fragment>
  3526. #include <colorspace_fragment>
  3527. #include <fog_fragment>
  3528. }`,xue=`uniform float rotation;
  3529. uniform vec2 center;
  3530. #include <common>
  3531. #include <uv_pars_vertex>
  3532. #include <fog_pars_vertex>
  3533. #include <logdepthbuf_pars_vertex>
  3534. #include <clipping_planes_pars_vertex>
  3535. void main() {
  3536. #include <uv_vertex>
  3537. vec4 mvPosition = modelViewMatrix[ 3 ];
  3538. vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
  3539. #ifndef USE_SIZEATTENUATION
  3540. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  3541. if ( isPerspective ) scale *= - mvPosition.z;
  3542. #endif
  3543. vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
  3544. vec2 rotatedPosition;
  3545. rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
  3546. rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
  3547. mvPosition.xy += rotatedPosition;
  3548. gl_Position = projectionMatrix * mvPosition;
  3549. #include <logdepthbuf_vertex>
  3550. #include <clipping_planes_vertex>
  3551. #include <fog_vertex>
  3552. }`,vue=`uniform vec3 diffuse;
  3553. uniform float opacity;
  3554. #include <common>
  3555. #include <uv_pars_fragment>
  3556. #include <map_pars_fragment>
  3557. #include <alphamap_pars_fragment>
  3558. #include <alphatest_pars_fragment>
  3559. #include <alphahash_pars_fragment>
  3560. #include <fog_pars_fragment>
  3561. #include <logdepthbuf_pars_fragment>
  3562. #include <clipping_planes_pars_fragment>
  3563. void main() {
  3564. vec4 diffuseColor = vec4( diffuse, opacity );
  3565. #include <clipping_planes_fragment>
  3566. vec3 outgoingLight = vec3( 0.0 );
  3567. #include <logdepthbuf_fragment>
  3568. #include <map_fragment>
  3569. #include <alphamap_fragment>
  3570. #include <alphatest_fragment>
  3571. #include <alphahash_fragment>
  3572. outgoingLight = diffuseColor.rgb;
  3573. #include <opaque_fragment>
  3574. #include <tonemapping_fragment>
  3575. #include <colorspace_fragment>
  3576. #include <fog_fragment>
  3577. }`,Qt={alphahash_fragment:joe,alphahash_pars_fragment:Boe,alphamap_fragment:Hoe,alphamap_pars_fragment:Voe,alphatest_fragment:Goe,alphatest_pars_fragment:$oe,aomap_fragment:Woe,aomap_pars_fragment:qoe,batching_pars_vertex:Xoe,batching_vertex:Koe,begin_vertex:Yoe,beginnormal_vertex:Zoe,bsdfs:Qoe,iridescence_fragment:Joe,bumpmap_pars_fragment:ele,clipping_planes_fragment:tle,clipping_planes_pars_fragment:nle,clipping_planes_pars_vertex:ile,clipping_planes_vertex:rle,color_fragment:ale,color_pars_fragment:sle,color_pars_vertex:ole,color_vertex:lle,common:cle,cube_uv_reflection_fragment:ule,defaultnormal_vertex:dle,displacementmap_pars_vertex:fle,displacementmap_vertex:hle,emissivemap_fragment:ple,emissivemap_pars_fragment:mle,colorspace_fragment:gle,colorspace_pars_fragment:xle,envmap_fragment:vle,envmap_common_pars_fragment:yle,envmap_pars_fragment:ble,envmap_pars_vertex:_le,envmap_physical_pars_fragment:Dle,envmap_vertex:Sle,fog_vertex:wle,fog_pars_vertex:Mle,fog_fragment:Ele,fog_pars_fragment:Ale,gradientmap_pars_fragment:Tle,lightmap_pars_fragment:Cle,lights_lambert_fragment:Nle,lights_lambert_pars_fragment:Rle,lights_pars_begin:Ple,lights_toon_fragment:Ole,lights_toon_pars_fragment:kle,lights_phong_fragment:Lle,lights_phong_pars_fragment:Ile,lights_physical_fragment:Ule,lights_physical_pars_fragment:Fle,lights_fragment_begin:zle,lights_fragment_maps:jle,lights_fragment_end:Ble,logdepthbuf_fragment:Hle,logdepthbuf_pars_fragment:Vle,logdepthbuf_pars_vertex:Gle,logdepthbuf_vertex:$le,map_fragment:Wle,map_pars_fragment:qle,map_particle_fragment:Xle,map_particle_pars_fragment:Kle,metalnessmap_fragment:Yle,metalnessmap_pars_fragment:Zle,morphinstance_vertex:Qle,morphcolor_vertex:Jle,morphnormal_vertex:ece,morphtarget_pars_vertex:tce,morphtarget_vertex:nce,normal_fragment_begin:ice,normal_fragment_maps:rce,normal_pars_fragment:ace,normal_pars_vertex:sce,normal_vertex:oce,normalmap_pars_fragment:lce,clearcoat_normal_fragment_begin:cce,clearcoat_normal_fragment_maps:uce,clearcoat_pars_fragment:dce,iridescence_pars_fragment:fce,opaque_fragment:hce,packing:pce,premultiplied_alpha_fragment:mce,project_vertex:gce,dithering_fragment:xce,dithering_pars_fragment:vce,roughnessmap_fragment:yce,roughnessmap_pars_fragment:bce,shadowmap_pars_fragment:_ce,shadowmap_pars_vertex:Sce,shadowmap_vertex:wce,shadowmask_pars_fragment:Mce,skinbase_vertex:Ece,skinning_pars_vertex:Ace,skinning_vertex:Tce,skinnormal_vertex:Cce,specularmap_fragment:Nce,specularmap_pars_fragment:Rce,tonemapping_fragment:Pce,tonemapping_pars_fragment:Dce,transmission_fragment:Oce,transmission_pars_fragment:kce,uv_pars_fragment:Lce,uv_pars_vertex:Ice,uv_vertex:Uce,worldpos_vertex:Fce,background_vert:zce,background_frag:jce,backgroundCube_vert:Bce,backgroundCube_frag:Hce,cube_vert:Vce,cube_frag:Gce,depth_vert:$ce,depth_frag:Wce,distanceRGBA_vert:qce,distanceRGBA_frag:Xce,equirect_vert:Kce,equirect_frag:Yce,linedashed_vert:Zce,linedashed_frag:Qce,meshbasic_vert:Jce,meshbasic_frag:eue,meshlambert_vert:tue,meshlambert_frag:nue,meshmatcap_vert:iue,meshmatcap_frag:rue,meshnormal_vert:aue,meshnormal_frag:sue,meshphong_vert:oue,meshphong_frag:lue,meshphysical_vert:cue,meshphysical_frag:uue,meshtoon_vert:due,meshtoon_frag:fue,points_vert:hue,points_frag:pue,shadow_vert:mue,shadow_frag:gue,sprite_vert:xue,sprite_frag:vue},_t={common:{diffuse:{value:new pn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new rn},alphaMap:{value:null},alphaMapTransform:{value:new rn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new rn}},envmap:{envMap:{value:null},envMapRotation:{value:new rn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new rn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new rn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new rn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new rn},normalScale:{value:new en(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new rn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new rn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new rn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new rn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new pn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new pn(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new rn},alphaTest:{value:0},uvTransform:{value:new rn}},sprite:{diffuse:{value:new pn(16777215)},opacity:{value:1},center:{value:new en(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new rn},alphaMap:{value:null},alphaMapTransform:{value:new rn},alphaTest:{value:0}}},Oo={basic:{uniforms:oa([_t.common,_t.specularmap,_t.envmap,_t.aomap,_t.lightmap,_t.fog]),vertexShader:Qt.meshbasic_vert,fragmentShader:Qt.meshbasic_frag},lambert:{uniforms:oa([_t.common,_t.specularmap,_t.envmap,_t.aomap,_t.lightmap,_t.emissivemap,_t.bumpmap,_t.normalmap,_t.displacementmap,_t.fog,_t.lights,{emissive:{value:new pn(0)}}]),vertexShader:Qt.meshlambert_vert,fragmentShader:Qt.meshlambert_frag},phong:{uniforms:oa([_t.common,_t.specularmap,_t.envmap,_t.aomap,_t.lightmap,_t.emissivemap,_t.bumpmap,_t.normalmap,_t.displacementmap,_t.fog,_t.lights,{emissive:{value:new pn(0)},specular:{value:new pn(1118481)},shininess:{value:30}}]),vertexShader:Qt.meshphong_vert,fragmentShader:Qt.meshphong_frag},standard:{uniforms:oa([_t.common,_t.envmap,_t.aomap,_t.lightmap,_t.emissivemap,_t.bumpmap,_t.normalmap,_t.displacementmap,_t.roughnessmap,_t.metalnessmap,_t.fog,_t.lights,{emissive:{value:new pn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Qt.meshphysical_vert,fragmentShader:Qt.meshphysical_frag},toon:{uniforms:oa([_t.common,_t.aomap,_t.lightmap,_t.emissivemap,_t.bumpmap,_t.normalmap,_t.displacementmap,_t.gradientmap,_t.fog,_t.lights,{emissive:{value:new 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this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=wF(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=SF(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._ggxMaterial!==null&&this._ggxMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(SA,wA,MA),this._renderer.xr.enabled=EA,e.scissorTest=!1,Nh(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Np||e.mapping===Rp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),SA=this._renderer.getRenderTarget(),wA=this._renderer.getActiveCubeFace(),MA=this._renderer.getActiveMipmapLevel(),EA=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Is,minFilter:Is,generateMipmaps:!1,type:im,format:uo,colorSpace:Pp,depthBuffer:!1},r=_F(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=_F(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=Cue(a)),this._blurMaterial=Rue(a,e,n),this._ggxMaterial=Nue(a,e,n)}return r}_compileMaterial(e){const n=new Go(new el,e);this._renderer.compile(n,_g)}_sceneToCubeUV(e,n,i,r,a){const l=new Ps(90,1,n,i),c=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],f=this._renderer,p=f.autoClear,m=f.toneMapping;f.getClearColor(yF),f.toneMapping=Au,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new Go(new cP,new lP({name:"PMREM.Background",side:Oa,depthWrite:!1,depthTest:!1})));const b=this._backgroundBox,y=b.material;let g=!1;const M=e.background;M?M.isColor&&(y.color.copy(M),e.background=null,g=!0):(y.color.copy(yF),g=!0);for(let w=0;w<6;w++){const A=w%3;A===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+d[w],a.y,a.z)):A===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+d[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+d[w]));const E=this._cubeSize;Nh(r,A*E,w>2?E:0,E,E),f.setRenderTarget(r),g&&f.render(b,l),f.render(e,l)}f.toneMapping=m,f.autoClear=p,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Np||e.mapping===Rp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=wF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=SF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Nh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,_g)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),d=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-d*d),p=.05+c*.95,m=f*p,{_lodMax:_}=this,b=this._sizeLods[i],y=3*b*(i>_-yu?i-_+yu:0),g=4*(this._cubeSize-b);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=_-n,Nh(a,y,g,3*b,2*b),r.setRenderTarget(a),r.render(o,_g),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=_-i,Nh(e,y,g,3*b,2*b),r.setRenderTarget(e),r.render(o,_g)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&Ri("blur direction must be either latitudinal or longitudinal!");const d=3,f=this._lodMeshes[r];f.material=c;const p=c.uniforms,m=this._sizeLods[i]-1,_=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Ud-1),b=a/_,y=isFinite(a)?1+Math.floor(d*b):Ud;y>Ud&&Ht(`sigmaRadians, ${a}, is too large and will clip, as it requested ${y} samples when the maximum is set to ${Ud}`);const g=[];let M=0;for(let N=0;N<Ud;++N){const F=N/b,R=Math.exp(-F*F/2);g.push(R),N===0?M+=R:N<y&&(M+=2*R)}for(let N=0;N<g.length;N++)g[N]=g[N]/M;p.envMap.value=e.texture,p.samples.value=y,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=_,p.mipInt.value=w-i;const A=this._sizeLods[r],E=3*A*(r>w-yu?r-w+yu:0),P=4*(this._cubeSize-A);Nh(n,E,P,3*A,2*A),l.setRenderTarget(n),l.render(f,_g)}};function Cue(t){const e=[],n=[],i=[];let r=t;const a=t-yu+1+vF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-yu?l=vF[s-t+yu-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,_=6,b=3,y=2,g=1,M=new Float32Array(b*_*m),w=new Float32Array(y*_*m),A=new Float32Array(g*_*m);for(let P=0;P<m;P++){const N=P%3*2/3-1,F=P>2?0:-1,R=[N,F,0,N+2/3,F,0,N+2/3,F+1,0,N,F,0,N+2/3,F+1,0,N,F+1,0];M.set(R,b*_*P),w.set(p,y*_*P);const O=[P,P,P,P,P,P];A.set(O,g*_*P)}const E=new el;E.setAttribute("position",new Fs(M,b)),E.setAttribute("uv",new Fs(w,y)),E.setAttribute("faceIndex",new Fs(A,g)),i.push(new Go(E,null)),r>yu&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function _F(t,e,n){const i=new xf(t,e,n);return i.texture.mapping=yS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Nh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Nue(t,e,n){return new rc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:Aue,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:_S(),fragmentShader:`
  3578. precision highp float;
  3579. precision highp int;
  3580. varying vec3 vOutputDirection;
  3581. uniform sampler2D envMap;
  3582. uniform float roughness;
  3583. uniform float mipInt;
  3584. #define ENVMAP_TYPE_CUBE_UV
  3585. #include <cube_uv_reflection_fragment>
  3586. #define PI 3.14159265359
  3587. // Van der Corput radical inverse
  3588. float radicalInverse_VdC(uint bits) {
  3589. bits = (bits << 16u) | (bits >> 16u);
  3590. bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
  3591. bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
  3592. bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
  3593. bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
  3594. return float(bits) * 2.3283064365386963e-10; // / 0x100000000
  3595. }
  3596. // Hammersley sequence
  3597. vec2 hammersley(uint i, uint N) {
  3598. return vec2(float(i) / float(N), radicalInverse_VdC(i));
  3599. }
  3600. // GGX VNDF importance sampling (Eric Heitz 2018)
  3601. // "Sampling the GGX Distribution of Visible Normals"
  3602. // https://jcgt.org/published/0007/04/01/
  3603. vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
  3604. float alpha = roughness * roughness;
  3605. // Section 3.2: Transform view direction to hemisphere configuration
  3606. vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
  3607. // Section 4.1: Orthonormal basis
  3608. float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
  3609. vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
  3610. vec3 T2 = cross(Vh, T1);
  3611. // Section 4.2: Parameterization of projected area
  3612. float r = sqrt(Xi.x);
  3613. float phi = 2.0 * PI * Xi.y;
  3614. float t1 = r * cos(phi);
  3615. float t2 = r * sin(phi);
  3616. float s = 0.5 * (1.0 + Vh.z);
  3617. t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
  3618. // Section 4.3: Reprojection onto hemisphere
  3619. vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
  3620. // Section 3.4: Transform back to ellipsoid configuration
  3621. return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
  3622. }
  3623. void main() {
  3624. vec3 N = normalize(vOutputDirection);
  3625. vec3 V = N; // Assume view direction equals normal for pre-filtering
  3626. vec3 prefilteredColor = vec3(0.0);
  3627. float totalWeight = 0.0;
  3628. // For very low roughness, just sample the environment directly
  3629. if (roughness < 0.001) {
  3630. gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
  3631. return;
  3632. }
  3633. // Tangent space basis for VNDF sampling
  3634. vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
  3635. vec3 tangent = normalize(cross(up, N));
  3636. vec3 bitangent = cross(N, tangent);
  3637. for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
  3638. vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
  3639. // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
  3640. vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
  3641. // Transform H back to world space
  3642. vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
  3643. vec3 L = normalize(2.0 * dot(V, H) * H - V);
  3644. float NdotL = max(dot(N, L), 0.0);
  3645. if(NdotL > 0.0) {
  3646. // Sample environment at fixed mip level
  3647. // VNDF importance sampling handles the distribution filtering
  3648. vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
  3649. // Weight by NdotL for the split-sum approximation
  3650. // VNDF PDF naturally accounts for the visible microfacet distribution
  3651. prefilteredColor += sampleColor * NdotL;
  3652. totalWeight += NdotL;
  3653. }
  3654. }
  3655. if (totalWeight > 0.0) {
  3656. prefilteredColor = prefilteredColor / totalWeight;
  3657. }
  3658. gl_FragColor = vec4(prefilteredColor, 1.0);
  3659. }
  3660. `,blending:Kl,depthTest:!1,depthWrite:!1})}function Rue(t,e,n){const i=new Float32Array(Ud),r=new Ge(0,1,0);return new rc({name:"SphericalGaussianBlur",defines:{n:Ud,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:_S(),fragmentShader:`
  3661. precision mediump float;
  3662. precision mediump int;
  3663. varying vec3 vOutputDirection;
  3664. uniform sampler2D envMap;
  3665. uniform int samples;
  3666. uniform float weights[ n ];
  3667. uniform bool latitudinal;
  3668. uniform float dTheta;
  3669. uniform float mipInt;
  3670. uniform vec3 poleAxis;
  3671. #define ENVMAP_TYPE_CUBE_UV
  3672. #include <cube_uv_reflection_fragment>
  3673. vec3 getSample( float theta, vec3 axis ) {
  3674. float cosTheta = cos( theta );
  3675. // Rodrigues' axis-angle rotation
  3676. vec3 sampleDirection = vOutputDirection * cosTheta
  3677. + cross( axis, vOutputDirection ) * sin( theta )
  3678. + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
  3679. return bilinearCubeUV( envMap, sampleDirection, mipInt );
  3680. }
  3681. void main() {
  3682. vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
  3683. if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
  3684. axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
  3685. }
  3686. axis = normalize( axis );
  3687. gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  3688. gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
  3689. for ( int i = 1; i < n; i++ ) {
  3690. if ( i >= samples ) {
  3691. break;
  3692. }
  3693. float theta = dTheta * float( i );
  3694. gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
  3695. gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
  3696. }
  3697. }
  3698. `,blending:Kl,depthTest:!1,depthWrite:!1})}function SF(){return new rc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:_S(),fragmentShader:`
  3699. precision mediump float;
  3700. precision mediump int;
  3701. varying vec3 vOutputDirection;
  3702. uniform sampler2D envMap;
  3703. #include <common>
  3704. void main() {
  3705. vec3 outputDirection = normalize( vOutputDirection );
  3706. vec2 uv = equirectUv( outputDirection );
  3707. gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
  3708. }
  3709. `,blending:Kl,depthTest:!1,depthWrite:!1})}function wF(){return new rc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:_S(),fragmentShader:`
  3710. precision mediump float;
  3711. precision mediump int;
  3712. uniform float flipEnvMap;
  3713. varying vec3 vOutputDirection;
  3714. uniform samplerCube envMap;
  3715. void main() {
  3716. gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
  3717. }
  3718. `,blending:Kl,depthTest:!1,depthWrite:!1})}function _S(){return`
  3719. precision mediump float;
  3720. precision mediump int;
  3721. attribute float faceIndex;
  3722. varying vec3 vOutputDirection;
  3723. // RH coordinate system; PMREM face-indexing convention
  3724. vec3 getDirection( vec2 uv, float face ) {
  3725. uv = 2.0 * uv - 1.0;
  3726. vec3 direction = vec3( uv, 1.0 );
  3727. if ( face == 0.0 ) {
  3728. direction = direction.zyx; // ( 1, v, u ) pos x
  3729. } else if ( face == 1.0 ) {
  3730. direction = direction.xzy;
  3731. direction.xz *= -1.0; // ( -u, 1, -v ) pos y
  3732. } else if ( face == 2.0 ) {
  3733. direction.x *= -1.0; // ( -u, v, 1 ) pos z
  3734. } else if ( face == 3.0 ) {
  3735. direction = direction.zyx;
  3736. direction.xz *= -1.0; // ( -1, v, -u ) neg x
  3737. } else if ( face == 4.0 ) {
  3738. direction = direction.xzy;
  3739. direction.xy *= -1.0; // ( -u, -1, v ) neg y
  3740. } else if ( face == 5.0 ) {
  3741. direction.z *= -1.0; // ( u, v, -1 ) neg z
  3742. }
  3743. return direction;
  3744. }
  3745. void main() {
  3746. vOutputDirection = getDirection( uv, faceIndex );
  3747. gl_Position = vec4( position, 1.0 );
  3748. }
  3749. `}function Pue(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===eN||l===tN,d=l===Np||l===Rp;if(c||d){let f=e.get(o);const p=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==p)return n===null&&(n=new bF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||d&&m&&r(m)?(n===null&&(n=new bF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function Due(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&E0("WebGLRenderer: "+i+" extension not supported."),r}}}function Oue(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const _ in p.attributes)e.remove(p.attributes[_]);p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const m in p)e.update(p[m],t.ARRAY_BUFFER)}function c(f){const p=[],m=f.index,_=f.attributes.position;let b=0;if(m!==null){const M=m.array;b=m.version;for(let w=0,A=M.length;w<A;w+=3){const E=M[w+0],P=M[w+1],N=M[w+2];p.push(E,P,P,N,N,E)}}else if(_!==void 0){const M=_.array;b=_.version;for(let w=0,A=M.length/3-1;w<A;w+=3){const E=w+0,P=w+1,N=w+2;p.push(E,P,P,N,N,E)}}else return;const y=new(ZG(p)?o$:s$)(p,1);y.version=b;const g=a.get(f);g&&e.remove(g),a.set(f,y)}function d(f){const p=a.get(f);if(p){const m=f.index;m!==null&&p.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:d}}function kue(t,e,n){let i;function r(p){i=p}let a,s;function o(p){a=p.type,s=p.bytesPerElement}function l(p,m){t.drawElements(i,m,a,p*s),n.update(m,i,1)}function c(p,m,_){_!==0&&(t.drawElementsInstanced(i,m,a,p*s,_),n.update(m,i,_))}function d(p,m,_){if(_===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,m,0,a,p,0,_);let y=0;for(let g=0;g<_;g++)y+=m[g];n.update(y,i,1)}function f(p,m,_,b){if(_===0)return;const y=e.get("WEBGL_multi_draw");if(y===null)for(let g=0;g<p.length;g++)c(p[g]/s,m[g],b[g]);else{y.multiDrawElementsInstancedWEBGL(i,m,0,a,p,0,b,0,_);let g=0;for(let M=0;M<_;M++)g+=m[M]*b[M];n.update(g,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=d,this.renderMultiDrawInstances=f}function Lue(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:Ri("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function Iue(t,e,n){const i=new WeakMap,r=new Bi;function a(s,o,l){const c=s.morphTargetInfluences,d=o.morphAttributes.position||o.morphAttributes.normal||o.morphAttributes.color,f=d!==void 0?d.length:0;let p=i.get(o);if(p===void 0||p.count!==f){let O=function(){F.dispose(),i.delete(o),o.removeEventListener("dispose",O)};var m=O;p!==void 0&&p.texture.dispose();const _=o.morphAttributes.position!==void 0,b=o.morphAttributes.normal!==void 0,y=o.morphAttributes.color!==void 0,g=o.morphAttributes.position||[],M=o.morphAttributes.normal||[],w=o.morphAttributes.color||[];let A=0;_===!0&&(A=1),b===!0&&(A=2),y===!0&&(A=3);let E=o.attributes.position.count*A,P=1;E>e.maxTextureSize&&(P=Math.ceil(E/e.maxTextureSize),E=e.maxTextureSize);const N=new Float32Array(E*P*4*f),F=new n$(N,E,P,f);F.type=Vl,F.needsUpdate=!0;const R=A*4;for(let j=0;j<f;j++){const I=g[j],V=M[j],L=w[j],B=E*P*4*j;for(let q=0;q<I.count;q++){const W=q*R;_===!0&&(r.fromBufferAttribute(I,q),N[B+W+0]=r.x,N[B+W+1]=r.y,N[B+W+2]=r.z,N[B+W+3]=0),b===!0&&(r.fromBufferAttribute(V,q),N[B+W+4]=r.x,N[B+W+5]=r.y,N[B+W+6]=r.z,N[B+W+7]=0),y===!0&&(r.fromBufferAttribute(L,q),N[B+W+8]=r.x,N[B+W+9]=r.y,N[B+W+10]=r.z,N[B+W+11]=L.itemSize===4?r.w:1)}}p={count:f,texture:F,size:new en(E,P)},i.set(o,p),o.addEventListener("dispose",O)}if(s.isInstancedMesh===!0&&s.morphTexture!==null)l.getUniforms().setValue(t,"morphTexture",s.morphTexture,n);else{let _=0;for(let y=0;y<c.length;y++)_+=c[y];const b=o.morphTargetsRelative?1:1-_;l.getUniforms().setValue(t,"morphTargetBaseInfluence",b),l.getUniforms().setValue(t,"morphTargetInfluences",c)}l.getUniforms().setValue(t,"morphTargetsTexture",p.texture,n),l.getUniforms().setValue(t,"morphTargetsTextureSize",p.size)}return{update:a}}function Uue(t,e,n,i){let r=new WeakMap;function a(l){const c=i.render.frame,d=l.geometry,f=e.get(l,d);if(r.get(f)!==c&&(e.update(f),r.set(f,c)),l.isInstancedMesh&&(l.hasEventListener("dispose",o)===!1&&l.addEventListener("dispose",o),r.get(l)!==c&&(n.update(l.instanceMatrix,t.ARRAY_BUFFER),l.instanceColor!==null&&n.update(l.instanceColor,t.ARRAY_BUFFER),r.set(l,c))),l.isSkinnedMesh){const p=l.skeleton;r.get(p)!==c&&(p.update(),r.set(p,c))}return f}function s(){r=new WeakMap}function o(l){const c=l.target;c.removeEventListener("dispose",o),n.remove(c.instanceMatrix),c.instanceColor!==null&&n.remove(c.instanceColor)}return{update:a,dispose:s}}const b$=new bo,MF=new p$(1,1),_$=new n$,S$=new ioe,w$=new f$,EF=[],AF=[],TF=new Float32Array(16),CF=new Float32Array(9),NF=new Float32Array(4);function am(t,e,n){const i=t[0];if(i<=0||i>0)return t;const r=e*n;let a=EF[r];if(a===void 0&&(a=new Float32Array(r),EF[r]=a),e!==0){i.toArray(a,0);for(let s=1,o=0;s!==e;++s)o+=n,t[s].toArray(a,o)}return a}function ir(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n<i;n++)if(t[n]!==e[n])return!1;return!0}function rr(t,e){for(let n=0,i=e.length;n<i;n++)t[n]=e[n]}function SS(t,e){let n=AF[e];n===void 0&&(n=new Int32Array(e),AF[e]=n);for(let i=0;i!==e;++i)n[i]=t.allocateTextureUnit();return n}function Fue(t,e){const n=this.cache;n[0]!==e&&(t.uniform1f(this.addr,e),n[0]=e)}function zue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2f(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(ir(n,e))return;t.uniform2fv(this.addr,e),rr(n,e)}}function jue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(e.r!==void 0)(n[0]!==e.r||n[1]!==e.g||n[2]!==e.b)&&(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(ir(n,e))return;t.uniform3fv(this.addr,e),rr(n,e)}}function Bue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(ir(n,e))return;t.uniform4fv(this.addr,e),rr(n,e)}}function Hue(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(ir(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),rr(n,e)}else{if(ir(n,i))return;NF.set(i),t.uniformMatrix2fv(this.addr,!1,NF),rr(n,i)}}function Vue(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(ir(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),rr(n,e)}else{if(ir(n,i))return;CF.set(i),t.uniformMatrix3fv(this.addr,!1,CF),rr(n,i)}}function Gue(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(ir(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),rr(n,e)}else{if(ir(n,i))return;TF.set(i),t.uniformMatrix4fv(this.addr,!1,TF),rr(n,i)}}function $ue(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function Wue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2i(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(ir(n,e))return;t.uniform2iv(this.addr,e),rr(n,e)}}function que(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3i(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(ir(n,e))return;t.uniform3iv(this.addr,e),rr(n,e)}}function Xue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4i(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(ir(n,e))return;t.uniform4iv(this.addr,e),rr(n,e)}}function Kue(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function Yue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2ui(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(ir(n,e))return;t.uniform2uiv(this.addr,e),rr(n,e)}}function Zue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3ui(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(ir(n,e))return;t.uniform3uiv(this.addr,e),rr(n,e)}}function Que(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4ui(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(ir(n,e))return;t.uniform4uiv(this.addr,e),rr(n,e)}}function Jue(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r);let a;this.type===t.SAMPLER_2D_SHADOW?(MF.compareFunction=YG,a=MF):a=b$,n.setTexture2D(e||a,r)}function ede(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||S$,r)}function tde(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||w$,r)}function nde(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||_$,r)}function ide(t){switch(t){case 5126:return Fue;case 35664:return zue;case 35665:return jue;case 35666:return Bue;case 35674:return Hue;case 35675:return Vue;case 35676:return Gue;case 5124:case 35670:return $ue;case 35667:case 35671:return Wue;case 35668:case 35672:return que;case 35669:case 35673:return Xue;case 5125:return Kue;case 36294:return Yue;case 36295:return Zue;case 36296:return Que;case 35678:case 36198:case 36298:case 36306:case 35682:return Jue;case 35679:case 36299:case 36307:return ede;case 35680:case 36300:case 36308:case 36293:return tde;case 36289:case 36303:case 36311:case 36292:return nde}}function rde(t,e){t.uniform1fv(this.addr,e)}function ade(t,e){const n=am(e,this.size,2);t.uniform2fv(this.addr,n)}function sde(t,e){const n=am(e,this.size,3);t.uniform3fv(this.addr,n)}function ode(t,e){const n=am(e,this.size,4);t.uniform4fv(this.addr,n)}function lde(t,e){const n=am(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function cde(t,e){const n=am(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function ude(t,e){const n=am(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function dde(t,e){t.uniform1iv(this.addr,e)}function fde(t,e){t.uniform2iv(this.addr,e)}function hde(t,e){t.uniform3iv(this.addr,e)}function pde(t,e){t.uniform4iv(this.addr,e)}function mde(t,e){t.uniform1uiv(this.addr,e)}function gde(t,e){t.uniform2uiv(this.addr,e)}function xde(t,e){t.uniform3uiv(this.addr,e)}function vde(t,e){t.uniform4uiv(this.addr,e)}function yde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);ir(i,a)||(t.uniform1iv(this.addr,a),rr(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||b$,a[s])}function bde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);ir(i,a)||(t.uniform1iv(this.addr,a),rr(i,a));for(let s=0;s!==r;++s)n.setTexture3D(e[s]||S$,a[s])}function _de(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);ir(i,a)||(t.uniform1iv(this.addr,a),rr(i,a));for(let s=0;s!==r;++s)n.setTextureCube(e[s]||w$,a[s])}function Sde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);ir(i,a)||(t.uniform1iv(this.addr,a),rr(i,a));for(let s=0;s!==r;++s)n.setTexture2DArray(e[s]||_$,a[s])}function wde(t){switch(t){case 5126:return rde;case 35664:return ade;case 35665:return sde;case 35666:return ode;case 35674:return lde;case 35675:return cde;case 35676:return ude;case 5124:case 35670:return dde;case 35667:case 35671:return fde;case 35668:case 35672:return hde;case 35669:case 35673:return pde;case 5125:return mde;case 36294:return gde;case 36295:return xde;case 36296:return vde;case 35678:case 36198:case 36298:case 36306:case 35682:return yde;case 35679:case 36299:case 36307:return bde;case 35680:case 36300:case 36308:case 36293:return _de;case 36289:case 36303:case 36311:case 36292:return Sde}}let Mde=class{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.setValue=ide(n.type)}},Ede=class{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.size=n.size,this.setValue=wde(n.type)}},Ade=class{constructor(e){this.id=e,this.seq=[],this.map={}}setValue(e,n,i){const r=this.seq;for(let a=0,s=r.length;a!==s;++a){const o=r[a];o.setValue(e,n[o.id],i)}}};const AA=/(\w+)(\])?(\[|\.)?/g;function RF(t,e){t.seq.push(e),t.map[e.id]=e}function Tde(t,e,n){const i=t.name,r=i.length;for(AA.lastIndex=0;;){const a=AA.exec(i),s=AA.lastIndex;let o=a[1];const l=a[2]==="]",c=a[3];if(l&&(o=o|0),c===void 0||c==="["&&s+2===r){RF(n,c===void 0?new Mde(o,t,e):new Ede(o,t,e));break}else{let f=n.map[o];f===void 0&&(f=new Ade(o),RF(n,f)),n=f}}}let qb=class{constructor(e,n){this.seq=[],this.map={};const i=e.getProgramParameter(n,e.ACTIVE_UNIFORMS);for(let r=0;r<i;++r){const a=e.getActiveUniform(n,r),s=e.getUniformLocation(n,a.name);Tde(a,s,this)}}setValue(e,n,i,r){const a=this.map[n];a!==void 0&&a.setValue(e,i,r)}setOptional(e,n,i){const r=n[i];r!==void 0&&this.setValue(e,i,r)}static upload(e,n,i,r){for(let a=0,s=n.length;a!==s;++a){const o=n[a],l=i[o.id];l.needsUpdate!==!1&&o.setValue(e,l.value,r)}}static seqWithValue(e,n){const i=[];for(let r=0,a=e.length;r!==a;++r){const s=e[r];s.id in n&&i.push(s)}return i}};function PF(t,e,n){const i=t.createShader(e);return t.shaderSource(i,n),t.compileShader(i),i}const Cde=37297;let Nde=0;function Rde(t,e){const n=t.split(`
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  3753. `+Rde(t.getShaderSource(e),o)}else return a}function Dde(t,e){const n=Pde(e);return[`vec4 ${t}( vec4 value ) {`,` return ${n[1]}( vec4( value.rgb * ${n[0]}, value.a ) );`,"}"].join(`
  3754. `)}function Ode(t,e){let n;switch(e){case Rse:n="Linear";break;case Pse:n="Reinhard";break;case Dse:n="Cineon";break;case Ose:n="ACESFilmic";break;case Lse:n="AgX";break;case Ise:n="Neutral";break;case kse:n="Custom";break;default:Ht("WebGLProgram: Unsupported toneMapping:",e),n="Linear"}return"vec3 "+t+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}const Ty=new Ge;function kde(){_n.getLuminanceCoefficients(Ty);const t=Ty.x.toFixed(4),e=Ty.y.toFixed(4),n=Ty.z.toFixed(4);return["float luminance( const in vec3 rgb ) {",` const vec3 weights = vec3( ${t}, ${e}, ${n} );`," return dot( weights, rgb );","}"].join(`
  3755. `)}function Lde(t){return[t.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",t.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(jg).join(`
  3756. `)}function Ide(t){const e=[];for(const n in t){const i=t[n];i!==!1&&e.push("#define "+n+" "+i)}return e.join(`
  3757. `)}function Ude(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r<i;r++){const a=t.getActiveAttrib(e,r),s=a.name;let o=1;a.type===t.FLOAT_MAT2&&(o=2),a.type===t.FLOAT_MAT3&&(o=3),a.type===t.FLOAT_MAT4&&(o=4),n[s]={type:a.type,location:t.getAttribLocation(e,s),locationSize:o}}return n}function jg(t){return t!==""}function kF(t,e){const n=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,n).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function LF(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const Fde=/^[ \t]*#include +<([\w\d./]+)>/gm;function kN(t){return t.replace(Fde,jde)}const zde=new Map;function jde(t,e){let n=Qt[e];if(n===void 0){const i=zde.get(e);if(i!==void 0)n=Qt[i],Ht('WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',e,i);else throw new Error("Can not resolve #include <"+e+">")}return kN(n)}const Bde=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function IF(t){return t.replace(Bde,Hde)}function Hde(t,e,n,i){let r="";for(let a=parseInt(e);a<parseInt(n);a++)r+=i.replace(/\[\s*i\s*\]/g,"[ "+a+" ]").replace(/UNROLLED_LOOP_INDEX/g,a);return r}function UF(t){let e=`precision ${t.precision} float;
  3758. precision ${t.precision} int;
  3759. precision ${t.precision} sampler2D;
  3760. precision ${t.precision} samplerCube;
  3761. precision ${t.precision} sampler3D;
  3762. precision ${t.precision} sampler2DArray;
  3763. precision ${t.precision} sampler2DShadow;
  3764. precision ${t.precision} samplerCubeShadow;
  3765. precision ${t.precision} sampler2DArrayShadow;
  3766. precision ${t.precision} isampler2D;
  3767. precision ${t.precision} isampler3D;
  3768. precision ${t.precision} isamplerCube;
  3769. precision ${t.precision} isampler2DArray;
  3770. precision ${t.precision} usampler2D;
  3771. precision ${t.precision} usampler3D;
  3772. precision ${t.precision} usamplerCube;
  3773. precision ${t.precision} usampler2DArray;
  3774. `;return t.precision==="highp"?e+=`
  3775. #define HIGH_PRECISION`:t.precision==="mediump"?e+=`
  3776. #define MEDIUM_PRECISION`:t.precision==="lowp"&&(e+=`
  3777. #define LOW_PRECISION`),e}function Vde(t){let e="SHADOWMAP_TYPE_BASIC";return t.shadowMapType===jG?e="SHADOWMAP_TYPE_PCF":t.shadowMapType===cse?e="SHADOWMAP_TYPE_PCF_SOFT":t.shadowMapType===Ol&&(e="SHADOWMAP_TYPE_VSM"),e}function Gde(t){let e="ENVMAP_TYPE_CUBE";if(t.envMap)switch(t.envMapMode){case Np:case Rp:e="ENVMAP_TYPE_CUBE";break;case yS:e="ENVMAP_TYPE_CUBE_UV";break}return e}function $de(t){let e="ENVMAP_MODE_REFLECTION";if(t.envMap)switch(t.envMapMode){case Rp:e="ENVMAP_MODE_REFRACTION";break}return e}function Wde(t){let e="ENVMAP_BLENDING_NONE";if(t.envMap)switch(t.combine){case QR:e="ENVMAP_BLENDING_MULTIPLY";break;case Cse:e="ENVMAP_BLENDING_MIX";break;case Nse:e="ENVMAP_BLENDING_ADD";break}return e}function qde(t){const e=t.envMapCubeUVHeight;if(e===null)return null;const n=Math.log2(e)-2,i=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,n),112)),texelHeight:i,maxMip:n}}function Xde(t,e,n,i){const r=t.getContext(),a=n.defines;let s=n.vertexShader,o=n.fragmentShader;const l=Vde(n),c=Gde(n),d=$de(n),f=Wde(n),p=qde(n),m=Lde(n),_=Ide(a),b=r.createProgram();let y,g,M=n.glslVersion?"#version "+n.glslVersion+`
  3778. `:"";n.isRawShaderMaterial?(y=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_].filter(jg).join(`
  3779. `),y.length>0&&(y+=`
  3780. `),g=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_].filter(jg).join(`
  3781. `),g.length>0&&(g+=`
  3782. `)):(y=[UF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+d:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV "+n.bumpMapUv:"",n.normalMapUv?"#define NORMALMAP_UV "+n.normalMapUv:"",n.displacementMapUv?"#define DISPLACEMENTMAP_UV "+n.displacementMapUv:"",n.metalnessMapUv?"#define METALNESSMAP_UV "+n.metalnessMapUv:"",n.roughnessMapUv?"#define ROUGHNESSMAP_UV "+n.roughnessMapUv:"",n.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+n.anisotropyMapUv:"",n.clearcoatMapUv?"#define CLEARCOATMAP_UV "+n.clearcoatMapUv:"",n.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+n.clearcoatNormalMapUv:"",n.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+n.clearcoatRoughnessMapUv:"",n.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+n.iridescenceMapUv:"",n.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+n.iridescenceThicknessMapUv:"",n.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+n.sheenColorMapUv:"",n.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+n.morphTextureStride:"",n.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+n.morphTargetsCount:"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","#ifdef USE_INSTANCING_MORPH"," uniform sampler2D morphTexture;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif",`
  3783. `].filter(jg).join(`
  3784. `),g=[UF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",p?"#define CUBEUV_TEXEL_WIDTH "+p.texelWidth:"",p?"#define CUBEUV_TEXEL_HEIGHT "+p.texelHeight:"",p?"#define CUBEUV_MAX_MIP "+p.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Au?"#define TONE_MAPPING":"",n.toneMapping!==Au?Qt.tonemapping_pars_fragment:"",n.toneMapping!==Au?Ode("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",Qt.colorspace_pars_fragment,Dde("linearToOutputTexel",n.outputColorSpace),kde(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
  3785. `].filter(jg).join(`
  3786. `)),s=kN(s),s=kF(s,n),s=LF(s,n),o=kN(o),o=kF(o,n),o=LF(o,n),s=IF(s),o=IF(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
  3787. `,y=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
  3788. `)+`
  3789. `+y,g=["#define varying in",n.glslVersion===G4?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===G4?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
  3790. `)+`
  3791. `+g);const w=M+y+s,A=M+g+o,E=PF(r,r.VERTEX_SHADER,w),P=PF(r,r.FRAGMENT_SHADER,A);r.attachShader(b,E),r.attachShader(b,P),n.index0AttributeName!==void 0?r.bindAttribLocation(b,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(b,0,"position"),r.linkProgram(b);function N(j){if(t.debug.checkShaderErrors){const I=r.getProgramInfoLog(b)||"",V=r.getShaderInfoLog(E)||"",L=r.getShaderInfoLog(P)||"",B=I.trim(),q=V.trim(),W=L.trim();let K=!0,J=!0;if(r.getProgramParameter(b,r.LINK_STATUS)===!1)if(K=!1,typeof t.debug.onShaderError=="function")t.debug.onShaderError(r,b,E,P);else{const se=OF(r,E,"vertex"),G=OF(r,P,"fragment");Ri("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(b,r.VALIDATE_STATUS)+`
  3792. Material Name: `+j.name+`
  3793. Material Type: `+j.type+`
  3794. Program Info Log: `+B+`
  3795. `+se+`
  3796. `+G)}else B!==""?Ht("WebGLProgram: Program Info Log:",B):(q===""||W==="")&&(J=!1);J&&(j.diagnostics={runnable:K,programLog:B,vertexShader:{log:q,prefix:y},fragmentShader:{log:W,prefix:g}})}r.deleteShader(E),r.deleteShader(P),F=new qb(r,b),R=Ude(r,b)}let F;this.getUniforms=function(){return F===void 0&&N(this),F};let R;this.getAttributes=function(){return R===void 0&&N(this),R};let O=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return O===!1&&(O=r.getProgramParameter(b,Cde)),O},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(b),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=Nde++,this.cacheKey=e,this.usedTimes=1,this.program=b,this.vertexShader=E,this.fragmentShader=P,this}let Kde=0,Yde=class{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Zde(e),n.set(e,i)),i}},Zde=class{constructor(e){this.id=Kde++,this.code=e,this.usedTimes=0}};function Qde(t,e,n,i,r,a,s){const o=new r$,l=new Yde,c=new Set,d=[],f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const _={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(R){return c.add(R),R===0?"uv":`uv${R}`}function y(R,O,j,I,V){const L=I.fog,B=V.geometry,q=R.isMeshStandardMaterial?I.environment:null,W=(R.isMeshStandardMaterial?n:e).get(R.envMap||q),K=W&&W.mapping===yS?W.image.height:null,J=_[R.type];R.precision!==null&&(m=r.getMaxPrecision(R.precision),m!==R.precision&&Ht("WebGLProgram.getParameters:",R.precision,"not supported, using",m,"instead."));const se=B.morphAttributes.position||B.morphAttributes.normal||B.morphAttributes.color,G=se!==void 0?se.length:0;let Y=0;B.morphAttributes.position!==void 0&&(Y=1),B.morphAttributes.normal!==void 0&&(Y=2),B.morphAttributes.color!==void 0&&(Y=3);let ae,ue,xe,ie;if(J){const Nt=Oo[J];ae=Nt.vertexShader,ue=Nt.fragmentShader}else ae=R.vertexShader,ue=R.fragmentShader,l.update(R),xe=l.getVertexShaderID(R),ie=l.getFragmentShaderID(R);const ve=t.getRenderTarget(),Pe=t.state.buffers.depth.getReversed(),pe=V.isInstancedMesh===!0,we=V.isBatchedMesh===!0,je=!!R.map,ce=!!R.matcap,ft=!!W,z=!!R.aoMap,$=!!R.lightMap,re=!!R.bumpMap,Q=!!R.normalMap,ee=!!R.displacementMap,oe=!!R.emissiveMap,De=!!R.metalnessMap,Ne=!!R.roughnessMap,te=R.anisotropy>0,U=R.clearcoat>0,k=R.dispersion>0,X=R.iridescence>0,me=R.sheen>0,ye=R.transmission>0,he=te&&!!R.anisotropyMap,Ye=U&&!!R.clearcoatMap,Le=U&&!!R.clearcoatNormalMap,qe=U&&!!R.clearcoatRoughnessMap,it=X&&!!R.iridescenceMap,Ie=X&&!!R.iridescenceThicknessMap,Re=me&&!!R.sheenColorMap,ht=me&&!!R.sheenRoughnessMap,et=!!R.specularMap,Je=!!R.specularColorMap,lt=!!R.specularIntensityMap,de=ye&&!!R.transmissionMap,tt=ye&&!!R.thicknessMap,fe=!!R.gradientMap,ke=!!R.alphaMap,Me=R.alphaTest>0,ge=!!R.alphaHash,Be=!!R.extensions;let st=Au;R.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(st=t.toneMapping);const yt={shaderID:J,shaderType:R.type,shaderName:R.name,vertexShader:ae,fragmentShader:ue,defines:R.defines,customVertexShaderID:xe,customFragmentShaderID:ie,isRawShaderMaterial:R.isRawShaderMaterial===!0,glslVersion:R.glslVersion,precision:m,batching:we,batchingColor:we&&V._colorsTexture!==null,instancing:pe,instancingColor:pe&&V.instanceColor!==null,instancingMorph:pe&&V.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:Pp,alphaToCoverage:!!R.alphaToCoverage,map:je,matcap:ce,envMap:ft,envMapMode:ft&&W.mapping,envMapCubeUVHeight:K,aoMap:z,lightMap:$,bumpMap:re,normalMap:Q,displacementMap:p&&ee,emissiveMap:oe,normalMapObjectSpace:Q&&R.normalMapType===jse,normalMapTangentSpace:Q&&R.normalMapType===KG,metalnessMap:De,roughnessMap:Ne,anisotropy:te,anisotropyMap:he,clearcoat:U,clearcoatMap:Ye,clearcoatNormalMap:Le,clearcoatRoughnessMap:qe,dispersion:k,iridescence:X,iridescenceMap:it,iridescenceThicknessMap:Ie,sheen:me,sheenColorMap:Re,sheenRoughnessMap:ht,specularMap:et,specularColorMap:Je,specularIntensityMap:lt,transmission:ye,transmissionMap:de,thicknessMap:tt,gradientMap:fe,opaque:R.transparent===!1&&R.blending===mp&&R.alphaToCoverage===!1,alphaMap:ke,alphaTest:Me,alphaHash:ge,combine:R.combine,mapUv:je&&b(R.map.channel),aoMapUv:z&&b(R.aoMap.channel),lightMapUv:$&&b(R.lightMap.channel),bumpMapUv:re&&b(R.bumpMap.channel),normalMapUv:Q&&b(R.normalMap.channel),displacementMapUv:ee&&b(R.displacementMap.channel),emissiveMapUv:oe&&b(R.emissiveMap.channel),metalnessMapUv:De&&b(R.metalnessMap.channel),roughnessMapUv:Ne&&b(R.roughnessMap.channel),anisotropyMapUv:he&&b(R.anisotropyMap.channel),clearcoatMapUv:Ye&&b(R.clearcoatMap.channel),clearcoatNormalMapUv:Le&&b(R.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:qe&&b(R.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&b(R.iridescenceMap.channel),iridescenceThicknessMapUv:Ie&&b(R.iridescenceThicknessMap.channel),sheenColorMapUv:Re&&b(R.sheenColorMap.channel),sheenRoughnessMapUv:ht&&b(R.sheenRoughnessMap.channel),specularMapUv:et&&b(R.specularMap.channel),specularColorMapUv:Je&&b(R.specularColorMap.channel),specularIntensityMapUv:lt&&b(R.specularIntensityMap.channel),transmissionMapUv:de&&b(R.transmissionMap.channel),thicknessMapUv:tt&&b(R.thicknessMap.channel),alphaMapUv:ke&&b(R.alphaMap.channel),vertexTangents:!!B.attributes.tangent&&(Q||te),vertexColors:R.vertexColors,vertexAlphas:R.vertexColors===!0&&!!B.attributes.color&&B.attributes.color.itemSize===4,pointsUvs:V.isPoints===!0&&!!B.attributes.uv&&(je||ke),fog:!!L,useFog:R.fog===!0,fogExp2:!!L&&L.isFogExp2,flatShading:R.flatShading===!0&&R.wireframe===!1,sizeAttenuation:R.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:Pe,skinning:V.isSkinnedMesh===!0,morphTargets:B.morphAttributes.position!==void 0,morphNormals:B.morphAttributes.normal!==void 0,morphColors:B.morphAttributes.color!==void 0,morphTargetsCount:G,morphTextureStride:Y,numDirLights:O.directional.length,numPointLights:O.point.length,numSpotLights:O.spot.length,numSpotLightMaps:O.spotLightMap.length,numRectAreaLights:O.rectArea.length,numHemiLights:O.hemi.length,numDirLightShadows:O.directionalShadowMap.length,numPointLightShadows:O.pointShadowMap.length,numSpotLightShadows:O.spotShadowMap.length,numSpotLightShadowsWithMaps:O.numSpotLightShadowsWithMaps,numLightProbes:O.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:R.dithering,shadowMapEnabled:t.shadowMap.enabled&&j.length>0,shadowMapType:t.shadowMap.type,toneMapping:st,decodeVideoTexture:je&&R.map.isVideoTexture===!0&&_n.getTransfer(R.map.colorSpace)===zn,decodeVideoTextureEmissive:oe&&R.emissiveMap.isVideoTexture===!0&&_n.getTransfer(R.emissiveMap.colorSpace)===zn,premultipliedAlpha:R.premultipliedAlpha,doubleSided:R.side===ko,flipSided:R.side===Oa,useDepthPacking:R.depthPacking>=0,depthPacking:R.depthPacking||0,index0AttributeName:R.index0AttributeName,extensionClipCullDistance:Be&&R.extensions.clipCullDistance===!0&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(Be&&R.extensions.multiDraw===!0||we)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:R.customProgramCacheKey()};return yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt}function g(R){const O=[];if(R.shaderID?O.push(R.shaderID):(O.push(R.customVertexShaderID),O.push(R.customFragmentShaderID)),R.defines!==void 0)for(const j in R.defines)O.push(j),O.push(R.defines[j]);return R.isRawShaderMaterial===!1&&(M(O,R),w(O,R),O.push(t.outputColorSpace)),O.push(R.customProgramCacheKey),O.join()}function M(R,O){R.push(O.precision),R.push(O.outputColorSpace),R.push(O.envMapMode),R.push(O.envMapCubeUVHeight),R.push(O.mapUv),R.push(O.alphaMapUv),R.push(O.lightMapUv),R.push(O.aoMapUv),R.push(O.bumpMapUv),R.push(O.normalMapUv),R.push(O.displacementMapUv),R.push(O.emissiveMapUv),R.push(O.metalnessMapUv),R.push(O.roughnessMapUv),R.push(O.anisotropyMapUv),R.push(O.clearcoatMapUv),R.push(O.clearcoatNormalMapUv),R.push(O.clearcoatRoughnessMapUv),R.push(O.iridescenceMapUv),R.push(O.iridescenceThicknessMapUv),R.push(O.sheenColorMapUv),R.push(O.sheenRoughnessMapUv),R.push(O.specularMapUv),R.push(O.specularColorMapUv),R.push(O.specularIntensityMapUv),R.push(O.transmissionMapUv),R.push(O.thicknessMapUv),R.push(O.combine),R.push(O.fogExp2),R.push(O.sizeAttenuation),R.push(O.morphTargetsCount),R.push(O.morphAttributeCount),R.push(O.numDirLights),R.push(O.numPointLights),R.push(O.numSpotLights),R.push(O.numSpotLightMaps),R.push(O.numHemiLights),R.push(O.numRectAreaLights),R.push(O.numDirLightShadows),R.push(O.numPointLightShadows),R.push(O.numSpotLightShadows),R.push(O.numSpotLightShadowsWithMaps),R.push(O.numLightProbes),R.push(O.shadowMapType),R.push(O.toneMapping),R.push(O.numClippingPlanes),R.push(O.numClipIntersection),R.push(O.depthPacking)}function w(R,O){o.disableAll(),O.supportsVertexTextures&&o.enable(0),O.instancing&&o.enable(1),O.instancingColor&&o.enable(2),O.instancingMorph&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),O.dispersion&&o.enable(20),O.batchingColor&&o.enable(21),O.gradientMap&&o.enable(22),R.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.reversedDepthBuffer&&o.enable(4),O.skinning&&o.enable(5),O.morphTargets&&o.enable(6),O.morphNormals&&o.enable(7),O.morphColors&&o.enable(8),O.premultipliedAlpha&&o.enable(9),O.shadowMapEnabled&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),O.decodeVideoTextureEmissive&&o.enable(20),O.alphaToCoverage&&o.enable(21),R.push(o.mask)}function A(R){const O=_[R.type];let j;if(O){const I=Oo[O];j=goe.clone(I.uniforms)}else j=R.uniforms;return j}function E(R,O){let j;for(let I=0,V=d.length;I<V;I++){const L=d[I];if(L.cacheKey===O){j=L,++j.usedTimes;break}}return j===void 0&&(j=new Xde(t,O,R,a),d.push(j)),j}function P(R){if(--R.usedTimes===0){const O=d.indexOf(R);d[O]=d[d.length-1],d.pop(),R.destroy()}}function N(R){l.remove(R)}function F(){l.dispose()}return{getParameters:y,getProgramCacheKey:g,getUniforms:A,acquireProgram:E,releaseProgram:P,releaseShaderCache:N,programs:d,dispose:F}}function Jde(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function efe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function FF(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function zF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,_,b,y){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:_,renderOrder:f.renderOrder,z:b,group:y},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=_,g.renderOrder=f.renderOrder,g.z=b,g.group=y),e++,g}function o(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||efe),i.length>1&&i.sort(p||FF),r.length>1&&r.sort(p||FF)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function tfe(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new zF,t.set(i,[s])):r>=a.length?(s=new zF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function nfe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new pn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new pn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new pn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new pn,groundColor:new pn};break;case"RectAreaLight":n={color:new pn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function ife(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let rfe=0;function afe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function sfe(t){const e=new nfe,n=ife(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new $i,s=new $i;function o(c){let d=0,f=0,p=0;for(let R=0;R<9;R++)i.probe[R].set(0,0,0);let m=0,_=0,b=0,y=0,g=0,M=0,w=0,A=0,E=0,P=0,N=0;c.sort(afe);for(let R=0,O=c.length;R<O;R++){const j=c[R],I=j.color,V=j.intensity,L=j.distance,B=j.shadow&&j.shadow.map?j.shadow.map.texture:null;if(j.isAmbientLight)d+=I.r*V,f+=I.g*V,p+=I.b*V;else if(j.isLightProbe){for(let q=0;q<9;q++)i.probe[q].addScaledVector(j.sh.coefficients[q],V);N++}else if(j.isDirectionalLight){const q=e.get(j);if(q.color.copy(j.color).multiplyScalar(j.intensity),j.castShadow){const W=j.shadow,K=n.get(j);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,i.directionalShadow[m]=K,i.directionalShadowMap[m]=B,i.directionalShadowMatrix[m]=j.shadow.matrix,M++}i.directional[m]=q,m++}else if(j.isSpotLight){const q=e.get(j);q.position.setFromMatrixPosition(j.matrixWorld),q.color.copy(I).multiplyScalar(V),q.distance=L,q.coneCos=Math.cos(j.angle),q.penumbraCos=Math.cos(j.angle*(1-j.penumbra)),q.decay=j.decay,i.spot[b]=q;const W=j.shadow;if(j.map&&(i.spotLightMap[E]=j.map,E++,W.updateMatrices(j),j.castShadow&&P++),i.spotLightMatrix[b]=W.matrix,j.castShadow){const K=n.get(j);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,i.spotShadow[b]=K,i.spotShadowMap[b]=B,A++}b++}else if(j.isRectAreaLight){const q=e.get(j);q.color.copy(I).multiplyScalar(V),q.halfWidth.set(j.width*.5,0,0),q.halfHeight.set(0,j.height*.5,0),i.rectArea[y]=q,y++}else if(j.isPointLight){const q=e.get(j);if(q.color.copy(j.color).multiplyScalar(j.intensity),q.distance=j.distance,q.decay=j.decay,j.castShadow){const W=j.shadow,K=n.get(j);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,K.shadowCameraNear=W.camera.near,K.shadowCameraFar=W.camera.far,i.pointShadow[_]=K,i.pointShadowMap[_]=B,i.pointShadowMatrix[_]=j.shadow.matrix,w++}i.point[_]=q,_++}else if(j.isHemisphereLight){const q=e.get(j);q.skyColor.copy(j.color).multiplyScalar(V),q.groundColor.copy(j.groundColor).multiplyScalar(V),i.hemi[g]=q,g++}}y>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=_t.LTC_FLOAT_1,i.rectAreaLTC2=_t.LTC_FLOAT_2):(i.rectAreaLTC1=_t.LTC_HALF_1,i.rectAreaLTC2=_t.LTC_HALF_2)),i.ambient[0]=d,i.ambient[1]=f,i.ambient[2]=p;const F=i.hash;(F.directionalLength!==m||F.pointLength!==_||F.spotLength!==b||F.rectAreaLength!==y||F.hemiLength!==g||F.numDirectionalShadows!==M||F.numPointShadows!==w||F.numSpotShadows!==A||F.numSpotMaps!==E||F.numLightProbes!==N)&&(i.directional.length=m,i.spot.length=b,i.rectArea.length=y,i.point.length=_,i.hemi.length=g,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=A,i.spotShadowMap.length=A,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=A+E-P,i.spotLightMap.length=E,i.numSpotLightShadowsWithMaps=P,i.numLightProbes=N,F.directionalLength=m,F.pointLength=_,F.spotLength=b,F.rectAreaLength=y,F.hemiLength=g,F.numDirectionalShadows=M,F.numPointShadows=w,F.numSpotShadows=A,F.numSpotMaps=E,F.numLightProbes=N,i.version=rfe++)}function l(c,d){let f=0,p=0,m=0,_=0,b=0;const y=d.matrixWorldInverse;for(let g=0,M=c.length;g<M;g++){const w=c[g];if(w.isDirectionalLight){const A=i.directional[f];A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(y),f++}else if(w.isSpotLight){const A=i.spot[m];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(y),m++}else if(w.isRectAreaLight){const A=i.rectArea[_];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),s.identity(),a.copy(w.matrixWorld),a.premultiply(y),s.extractRotation(a),A.halfWidth.set(w.width*.5,0,0),A.halfHeight.set(0,w.height*.5,0),A.halfWidth.applyMatrix4(s),A.halfHeight.applyMatrix4(s),_++}else if(w.isPointLight){const A=i.point[p];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),p++}else if(w.isHemisphereLight){const A=i.hemi[b];A.direction.setFromMatrixPosition(w.matrixWorld),A.direction.transformDirection(y),b++}}}return{setup:o,setupView:l,state:i}}function jF(t){const e=new sfe(t),n=[],i=[];function r(d){c.camera=d,n.length=0,i.length=0}function a(d){n.push(d)}function s(d){i.push(d)}function o(){e.setup(n)}function l(d){e.setupView(n,d)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function ofe(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new jF(t),e.set(r,[o])):a>=s.length?(o=new jF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const lfe=`void main() {
  3797. gl_Position = vec4( position, 1.0 );
  3798. }`,cfe=`uniform sampler2D shadow_pass;
  3799. uniform vec2 resolution;
  3800. uniform float radius;
  3801. #include <packing>
  3802. void main() {
  3803. const float samples = float( VSM_SAMPLES );
  3804. float mean = 0.0;
  3805. float squared_mean = 0.0;
  3806. float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
  3807. float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
  3808. for ( float i = 0.0; i < samples; i ++ ) {
  3809. float uvOffset = uvStart + i * uvStride;
  3810. #ifdef HORIZONTAL_PASS
  3811. vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
  3812. mean += distribution.x;
  3813. squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
  3814. #else
  3815. float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
  3816. mean += depth;
  3817. squared_mean += depth * depth;
  3818. #endif
  3819. }
  3820. mean = mean / samples;
  3821. squared_mean = squared_mean / samples;
  3822. float std_dev = sqrt( squared_mean - mean * mean );
  3823. gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
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F=e.update(b);p.defines.VSM_SAMPLES!==P.blurSamples&&(p.defines.VSM_SAMPLES=P.blurSamples,m.defines.VSM_SAMPLES=P.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),P.mapPass===null&&(P.mapPass=new xf(r.x,r.y)),p.uniforms.shadow_pass.value=P.map.texture,p.uniforms.resolution.value=P.mapSize,p.uniforms.radius.value=P.radius,t.setRenderTarget(P.mapPass),t.clear(),t.renderBufferDirect(N,null,F,p,b,null),m.uniforms.shadow_pass.value=P.mapPass.texture,m.uniforms.resolution.value=P.mapSize,m.uniforms.radius.value=P.radius,t.setRenderTarget(P.map),t.clear(),t.renderBufferDirect(N,null,F,m,b,null)}function w(P,N,F,R){let O=null;const j=F.isPointLight===!0?P.customDistanceMaterial:P.customDepthMaterial;if(j!==void 0)O=j;else if(O=F.isPointLight===!0?l:o,t.localClippingEnabled&&N.clipShadows===!0&&Array.isArray(N.clippingPlanes)&&N.clippingPlanes.length!==0||N.displacementMap&&N.displacementScale!==0||N.alphaMap&&N.alphaTest>0||N.map&&N.alphaTest>0||N.alphaToCoverage===!0){const 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ge=te(Re[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,lt,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ie){de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,et,Je,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,lt,Re[ge].width,Re[ge].height,0,et,Je,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const yt=Me[Be].image[ge].image;de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,yt.width,yt.height,et,Je,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,lt,yt.width,yt.height,0,et,Je,yt.data)}}else{de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,et,Je,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,lt,et,Je,Re[ge]);for(let Be=0;Be<Me.length;Be++){const st=Me[Be];de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,et,Je,st.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,lt,et,Je,st.image[ge])}}}y(k)&&g(t.TEXTURE_CUBE_MAP),he.__version=ye.version,k.onUpdate&&k.onUpdate(k)}U.__version=k.version}function Pe(U,k,X,me,ye,he){const Ye=a.convert(X.format,X.colorSpace),Le=a.convert(X.type),qe=w(X.internalFormat,Ye,Le,X.colorSpace),it=i.get(k),Ie=i.get(X);if(Ie.__renderTarget=k,!it.__hasExternalTextures){const Re=Math.max(1,k.width>>he),ht=Math.max(1,k.height>>he);ye===t.TEXTURE_3D||ye===t.TEXTURE_2D_ARRAY?n.texImage3D(ye,he,qe,Re,ht,k.depth,0,Ye,Le,null):n.texImage2D(ye,he,qe,Re,ht,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),oe(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,me,ye,Ie.__webglTexture,0,ee(k)):(ye===t.TEXTURE_2D||ye>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ye<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,me,ye,Ie.__webglTexture,he),n.bindFramebuffer(t.FRAMEBUFFER,null)}function pe(U,k,X){if(t.bindRenderbuffer(t.RENDERBUFFER,U),k.depthBuffer){const me=k.depthTexture,ye=me&&me.isDepthTexture?me.type:null,he=A(k.stencilBuffer,ye),Ye=k.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=ee(k);oe(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,he,k.width,k.height):X?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,he,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,he,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ye,t.RENDERBUFFER,U)}else{const me=k.textures;for(let ye=0;ye<me.length;ye++){const he=me[ye],Ye=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),qe=w(he.internalFormat,Ye,Le,he.colorSpace),it=ee(k);X&&oe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):oe(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function we(U,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not 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k=i.get(U),X=U.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==U.depthTexture){const me=U.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),me){const ye=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,me.removeEventListener("dispose",ye)};me.addEventListener("dispose",ye),k.__depthDisposeCallback=ye}k.__boundDepthTexture=me}if(U.depthTexture&&!k.__autoAllocateDepthBuffer){if(X)throw new Error("target.depthTexture not supported in Cube render targets");const me=U.texture.mipmaps;me&&me.length>0?we(k.__webglFramebuffer[0],U):we(k.__webglFramebuffer,U)}else if(X){k.__webglDepthbuffer=[];for(let me=0;me<6;me++)if(n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[me]),k.__webglDepthbuffer[me]===void 0)k.__webglDepthbuffer[me]=t.createRenderbuffer(),pe(k.__webglDepthbuffer[me],U,!1);else{const ye=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=k.__webglDepthbuffer[me];t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,ye,t.RENDERBUFFER,he)}}else{const me=U.texture.mipmaps;if(me&&me.length>0?n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=t.createRenderbuffer(),pe(k.__webglDepthbuffer,U,!1);else{const ye=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=k.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,ye,t.RENDERBUFFER,he)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function ce(U,k,X){const me=i.get(U);k!==void 0&&Pe(me.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),X!==void 0&&je(U)}function ft(U){const k=U.texture,X=i.get(U),me=i.get(k);U.addEventListener("dispose",N);const ye=U.textures,he=U.isWebGLCubeRenderTarget===!0,Ye=ye.length>1;if(Ye||(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=k.version,s.memory.textures++),he){X.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0){X.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)X.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else X.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){X.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)X.__webglFramebuffer[Le]=t.createFramebuffer()}else X.__webglFramebuffer=t.createFramebuffer();if(Ye)for(let Le=0,qe=ye.length;Le<qe;Le++){const it=i.get(ye[Le]);it.__webglTexture===void 0&&(it.__webglTexture=t.createTexture(),s.memory.textures++)}if(U.samples>0&&oe(U)===!1){X.__webglMultisampledFramebuffer=t.createFramebuffer(),X.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,X.__webglMultisampledFramebuffer);for(let Le=0;Le<ye.length;Le++){const qe=ye[Le];X.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,X.__webglColorRenderbuffer[Le]);const it=a.convert(qe.format,qe.colorSpace),Ie=a.convert(qe.type),Re=w(qe.internalFormat,it,Ie,qe.colorSpace,U.isXRRenderTarget===!0),ht=ee(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,ht,Re,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,X.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(X.__webglDepthRenderbuffer=t.createRenderbuffer(),pe(X.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(he){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),Y(t.TEXTURE_CUBE_MAP,k);for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Pe(X.__webglFramebuffer[Le][qe],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else Pe(X.__webglFramebuffer[Le],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);y(k)&&g(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ye){for(let Le=0,qe=ye.length;Le<qe;Le++){const it=ye[Le],Ie=i.get(it);let Re=t.TEXTURE_2D;(U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Re=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Re,Ie.__webglTexture),Y(Re,it),Pe(X.__webglFramebuffer,U,it,t.COLOR_ATTACHMENT0+Le,Re,0),y(it)&&g(Re)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,me.__webglTexture),Y(Le,k),k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Pe(X.__webglFramebuffer[qe],U,k,t.COLOR_ATTACHMENT0,Le,qe);else Pe(X.__webglFramebuffer,U,k,t.COLOR_ATTACHMENT0,Le,0);y(k)&&g(Le),n.unbindTexture()}U.depthBuffer&&je(U)}function z(U){const k=U.textures;for(let X=0,me=k.length;X<me;X++){const ye=k[X];if(y(ye)){const he=M(U),Ye=i.get(ye).__webglTexture;n.bindTexture(he,Ye),g(he),n.unbindTexture()}}}const $=[],re=[];function Q(U){if(U.samples>0){if(oe(U)===!1){const k=U.textures,X=U.width,me=U.height;let ye=t.COLOR_BUFFER_BIT;const he=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ye=i.get(U),Le=k.length>1;if(Le)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer);const qe=U.texture.mipmaps;qe&&qe.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer);for(let it=0;it<k.length;it++){if(U.resolveDepthBuffer&&(U.depthBuffer&&(ye|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&U.resolveStencilBuffer&&(ye|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ie,0)}t.blitFramebuffer(0,0,X,me,0,0,X,me,ye,t.NEAREST),l===!0&&($.length=0,re.length=0,$.push(t.COLOR_ATTACHMENT0+it),U.depthBuffer&&U.resolveDepthBuffer===!1&&($.push(he),re.push(he),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,re)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,$))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer)}else if(U.depthBuffer&&U.resolveDepthBuffer===!1&&l){const k=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[k])}}}function ee(U){return Math.min(r.maxSamples,U.samples)}function oe(U){const k=i.get(U);return U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function De(U){const k=s.render.frame;d.get(U)!==k&&(d.set(U,k),U.update())}function Ne(U,k){const X=U.colorSpace,me=U.format,ye=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||X!==Pp&&X!==mu&&(_n.getTransfer(X)===zn?(me!==uo||ye!==Vo)&&Ht("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Ri("WebGLTextures: Unsupported texture color space:",X)),k}function te(U){return typeof HTMLImageElement<"u"&&U instanceof HTMLImageElement?(c.width=U.naturalWidth||U.width,c.height=U.naturalHeight||U.height):typeof VideoFrame<"u"&&U instanceof VideoFrame?(c.width=U.displayWidth,c.height=U.displayHeight):(c.width=U.width,c.height=U.height),c}this.allocateTextureUnit=V,this.resetTextureUnits=I,this.setTexture2D=B,this.setTexture2DArray=q,this.setTexture3D=W,this.setTextureCube=K,this.rebindTextures=ce,this.setupRenderTarget=ft,this.updateRenderTargetMipmap=z,this.updateMultisampleRenderTarget=Q,this.setupDepthRenderbuffer=je,this.setupFrameBufferTexture=Pe,this.useMultisampledRTT=oe}function pfe(t,e){function n(i,r=mu){let a;const s=_n.getTransfer(r);if(i===Vo)return t.UNSIGNED_BYTE;if(i===eP)return t.UNSIGNED_SHORT_4_4_4_4;if(i===tP)return t.UNSIGNED_SHORT_5_5_5_1;if(i===GG)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===$G)return t.UNSIGNED_INT_10F_11F_11F_REV;if(i===HG)return t.BYTE;if(i===VG)return t.SHORT;if(i===_0)return t.UNSIGNED_SHORT;if(i===JR)return t.INT;if(i===mf)return t.UNSIGNED_INT;if(i===Vl)return t.FLOAT;if(i===im)return t.HALF_FLOAT;if(i===WG)return t.ALPHA;if(i===qG)return t.RGB;if(i===uo)return t.RGBA;if(i===w0)return t.DEPTH_COMPONENT;if(i===M0)return t.DEPTH_STENCIL;if(i===XG)return t.RED;if(i===nP)return t.RED_INTEGER;if(i===iP)return t.RG;if(i===rP)return t.RG_INTEGER;if(i===aP)return t.RGBA_INTEGER;if(i===jb||i===Bb||i===Hb||i===Vb)if(s===zn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===jb)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===Bb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Hb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===Vb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===jb)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===Bb)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Hb)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===Vb)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===rN||i===aN||i===sN||i===oN)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===rN)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===aN)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===sN)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===oN)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===lN||i===cN||i===uN)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===lN||i===cN)return s===zn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===uN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===dN||i===fN||i===hN||i===pN||i===mN||i===gN||i===xN||i===vN||i===yN||i===bN||i===_N||i===SN||i===wN||i===MN)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===dN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===fN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===hN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===pN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===mN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===gN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===xN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===vN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===yN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===bN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===_N)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===SN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===wN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===MN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===EN||i===AN||i===TN)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===EN)return s===zn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===AN)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===TN)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===CN||i===NN||i===RN||i===PN)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===CN)return a.COMPRESSED_RED_RGTC1_EXT;if(i===NN)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===RN)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===PN)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===S0?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const mfe=`
  3825. void main() {
  3826. gl_Position = vec4( position, 1.0 );
  3827. }`,gfe=`
  3828. uniform sampler2DArray depthColor;
  3829. uniform float depthWidth;
  3830. uniform float depthHeight;
  3831. void main() {
  3832. vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
  3833. if ( coord.x >= 1.0 ) {
  3834. gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
  3835. } else {
  3836. gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
  3837. }
  3838. }`;class xfe{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new m$(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new rc({vertexShader:mfe,fragmentShader:gfe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Go(new dP(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let vfe=class extends kf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,_=null;const b=typeof XRWebGLBinding<"u",y=new xfe,g={},M=n.getContextAttributes();let w=null,A=null;const E=[],P=[],N=new en;let F=null;const R=new Ps;R.viewport=new Bi;const O=new Ps;O.viewport=new Bi;const j=[R,O],I=new Loe;let V=null,L=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ie){let ve=E[ie];return ve===void 0&&(ve=new vA,E[ie]=ve),ve.getTargetRaySpace()},this.getControllerGrip=function(ie){let ve=E[ie];return ve===void 0&&(ve=new vA,E[ie]=ve),ve.getGripSpace()},this.getHand=function(ie){let ve=E[ie];return ve===void 0&&(ve=new vA,E[ie]=ve),ve.getHandSpace()};function B(ie){const ve=P.indexOf(ie.inputSource);if(ve===-1)return;const Pe=E[ve];Pe!==void 0&&(Pe.update(ie.inputSource,ie.frame,c||s),Pe.dispatchEvent({type:ie.type,data:ie.inputSource}))}function q(){r.removeEventListener("select",B),r.removeEventListener("selectstart",B),r.removeEventListener("selectend",B),r.removeEventListener("squeeze",B),r.removeEventListener("squeezestart",B),r.removeEventListener("squeezeend",B),r.removeEventListener("end",q),r.removeEventListener("inputsourceschange",W);for(let ie=0;ie<E.length;ie++){const ve=P[ie];ve!==null&&(P[ie]=null,E[ie].disconnect(ve))}V=null,L=null,y.reset();for(const ie in g)delete g[ie];e.setRenderTarget(w),m=null,p=null,f=null,r=null,A=null,xe.stop(),i.isPresenting=!1,e.setPixelRatio(F),e.setSize(N.width,N.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ie){a=ie,i.isPresenting===!0&&Ht("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ie){o=ie,i.isPresenting===!0&&Ht("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ie){c=ie},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f===null&&b&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return _},this.getSession=function(){return r},this.setSession=async function(ie){if(r=ie,r!==null){if(w=e.getRenderTarget(),r.addEventListener("select",B),r.addEventListener("selectstart",B),r.addEventListener("selectend",B),r.addEventListener("squeeze",B),r.addEventListener("squeezestart",B),r.addEventListener("squeezeend",B),r.addEventListener("end",q),r.addEventListener("inputsourceschange",W),M.xrCompatible!==!0&&await n.makeXRCompatible(),F=e.getPixelRatio(),e.getSize(N),b&&"createProjectionLayer"in XRWebGLBinding.prototype){let Pe=null,pe=null,we=null;M.depth&&(we=M.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,Pe=M.stencil?M0:w0,pe=M.stencil?S0:mf);const je={colorFormat:n.RGBA8,depthFormat:we,scaleFactor:a};f=this.getBinding(),p=f.createProjectionLayer(je),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),A=new xf(p.textureWidth,p.textureHeight,{format:uo,type:Vo,depthTexture:new p$(p.textureWidth,p.textureHeight,pe,void 0,void 0,void 0,void 0,void 0,void 0,Pe),stencilBuffer:M.stencil,colorSpace:e.outputColorSpace,samples:M.antialias?4:0,resolveDepthBuffer:p.ignoreDepthValues===!1,resolveStencilBuffer:p.ignoreDepthValues===!1})}else{const Pe={antialias:M.antialias,alpha:!0,depth:M.depth,stencil:M.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,Pe),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),A=new xf(m.framebufferWidth,m.framebufferHeight,{format:uo,type:Vo,colorSpace:e.outputColorSpace,stencilBuffer:M.stencil,resolveDepthBuffer:m.ignoreDepthValues===!1,resolveStencilBuffer:m.ignoreDepthValues===!1})}A.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),xe.setContext(r),xe.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return y.getDepthTexture()};function W(ie){for(let ve=0;ve<ie.removed.length;ve++){const Pe=ie.removed[ve],pe=P.indexOf(Pe);pe>=0&&(P[pe]=null,E[pe].disconnect(Pe))}for(let ve=0;ve<ie.added.length;ve++){const Pe=ie.added[ve];let pe=P.indexOf(Pe);if(pe===-1){for(let je=0;je<E.length;je++)if(je>=P.length){P.push(Pe),pe=je;break}else if(P[je]===null){P[je]=Pe,pe=je;break}if(pe===-1)break}const we=E[pe];we&&we.connect(Pe)}}const K=new Ge,J=new Ge;function se(ie,ve,Pe){K.setFromMatrixPosition(ve.matrixWorld),J.setFromMatrixPosition(Pe.matrixWorld);const pe=K.distanceTo(J),we=ve.projectionMatrix.elements,je=Pe.projectionMatrix.elements,ce=we[14]/(we[10]-1),ft=we[14]/(we[10]+1),z=(we[9]+1)/we[5],$=(we[9]-1)/we[5],re=(we[8]-1)/we[0],Q=(je[8]+1)/je[0],ee=ce*re,oe=ce*Q,De=pe/(-re+Q),Ne=De*-re;if(ve.matrixWorld.decompose(ie.position,ie.quaternion,ie.scale),ie.translateX(Ne),ie.translateZ(De),ie.matrixWorld.compose(ie.position,ie.quaternion,ie.scale),ie.matrixWorldInverse.copy(ie.matrixWorld).invert(),we[10]===-1)ie.projectionMatrix.copy(ve.projectionMatrix),ie.projectionMatrixInverse.copy(ve.projectionMatrixInverse);else{const te=ce+De,U=ft+De,k=ee-Ne,X=oe+(pe-Ne),me=z*ft/U*te,ye=$*ft/U*te;ie.projectionMatrix.makePerspective(k,X,me,ye,te,U),ie.projectionMatrixInverse.copy(ie.projectionMatrix).invert()}}function G(ie,ve){ve===null?ie.matrixWorld.copy(ie.matrix):ie.matrixWorld.multiplyMatrices(ve.matrixWorld,ie.matrix),ie.matrixWorldInverse.copy(ie.matrixWorld).invert()}this.updateCamera=function(ie){if(r===null)return;let ve=ie.near,Pe=ie.far;y.texture!==null&&(y.depthNear>0&&(ve=y.depthNear),y.depthFar>0&&(Pe=y.depthFar)),I.near=O.near=R.near=ve,I.far=O.far=R.far=Pe,(V!==I.near||L!==I.far)&&(r.updateRenderState({depthNear:I.near,depthFar:I.far}),V=I.near,L=I.far),I.layers.mask=ie.layers.mask|6,R.layers.mask=I.layers.mask&3,O.layers.mask=I.layers.mask&5;const pe=ie.parent,we=I.cameras;G(I,pe);for(let je=0;je<we.length;je++)G(we[je],pe);we.length===2?se(I,R,O):I.projectionMatrix.copy(R.projectionMatrix),Y(ie,I,pe)};function Y(ie,ve,Pe){Pe===null?ie.matrix.copy(ve.matrixWorld):(ie.matrix.copy(Pe.matrixWorld),ie.matrix.invert(),ie.matrix.multiply(ve.matrixWorld)),ie.matrix.decompose(ie.position,ie.quaternion,ie.scale),ie.updateMatrixWorld(!0),ie.projectionMatrix.copy(ve.projectionMatrix),ie.projectionMatrixInverse.copy(ve.projectionMatrixInverse),ie.isPerspectiveCamera&&(ie.fov=DN*2*Math.atan(1/ie.projectionMatrix.elements[5]),ie.zoom=1)}this.getCamera=function(){return I},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(ie){l=ie,p!==null&&(p.fixedFoveation=ie),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=ie)},this.hasDepthSensing=function(){return y.texture!==null},this.getDepthSensingMesh=function(){return y.getMesh(I)},this.getCameraTexture=function(ie){return g[ie]};let ae=null;function ue(ie,ve){if(d=ve.getViewerPose(c||s),_=ve,d!==null){const Pe=d.views;m!==null&&(e.setRenderTargetFramebuffer(A,m.framebuffer),e.setRenderTarget(A));let pe=!1;Pe.length!==I.cameras.length&&(I.cameras.length=0,pe=!0);for(let ft=0;ft<Pe.length;ft++){const z=Pe[ft];let $=null;if(m!==null)$=m.getViewport(z);else{const Q=f.getViewSubImage(p,z);$=Q.viewport,ft===0&&(e.setRenderTargetTextures(A,Q.colorTexture,Q.depthStencilTexture),e.setRenderTarget(A))}let re=j[ft];re===void 0&&(re=new Ps,re.layers.enable(ft),re.viewport=new Bi,j[ft]=re),re.matrix.fromArray(z.transform.matrix),re.matrix.decompose(re.position,re.quaternion,re.scale),re.projectionMatrix.fromArray(z.projectionMatrix),re.projectionMatrixInverse.copy(re.projectionMatrix).invert(),re.viewport.set($.x,$.y,$.width,$.height),ft===0&&(I.matrix.copy(re.matrix),I.matrix.decompose(I.position,I.quaternion,I.scale)),pe===!0&&I.cameras.push(re)}const we=r.enabledFeatures;if(we&&we.includes("depth-sensing")&&r.depthUsage=="gpu-optimized"&&b){f=i.getBinding();const ft=f.getDepthInformation(Pe[0]);ft&&ft.isValid&&ft.texture&&y.init(ft,r.renderState)}if(we&&we.includes("camera-access")&&b){e.state.unbindTexture(),f=i.getBinding();for(let ft=0;ft<Pe.length;ft++){const z=Pe[ft].camera;if(z){let $=g[z];$||($=new m$,g[z]=$);const re=f.getCameraImage(z);$.sourceTexture=re}}}}for(let Pe=0;Pe<E.length;Pe++){const pe=P[Pe],we=E[Pe];pe!==null&&we!==void 0&&we.update(pe,ve,c||s)}ae&&ae(ie,ve),ve.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ve}),_=null}const xe=new y$;xe.setAnimationLoop(ue),this.setAnimationLoop=function(ie){ae=ie},this.dispose=function(){}}};const Md=new Fu,yfe=new $i;function bfe(t,e){function n(y,g){y.matrixAutoUpdate===!0&&y.updateMatrix(),g.value.copy(y.matrix)}function i(y,g){g.color.getRGB(y.fogColor.value,u$(t)),g.isFog?(y.fogNear.value=g.near,y.fogFar.value=g.far):g.isFogExp2&&(y.fogDensity.value=g.density)}function r(y,g,M,w,A){g.isMeshBasicMaterial||g.isMeshLambertMaterial?a(y,g):g.isMeshToonMaterial?(a(y,g),f(y,g)):g.isMeshPhongMaterial?(a(y,g),d(y,g)):g.isMeshStandardMaterial?(a(y,g),p(y,g),g.isMeshPhysicalMaterial&&m(y,g,A)):g.isMeshMatcapMaterial?(a(y,g),_(y,g)):g.isMeshDepthMaterial?a(y,g):g.isMeshDistanceMaterial?(a(y,g),b(y,g)):g.isMeshNormalMaterial?a(y,g):g.isLineBasicMaterial?(s(y,g),g.isLineDashedMaterial&&o(y,g)):g.isPointsMaterial?l(y,g,M,w):g.isSpriteMaterial?c(y,g):g.isShadowMaterial?(y.color.value.copy(g.color),y.opacity.value=g.opacity):g.isShaderMaterial&&(g.uniformsNeedUpdate=!1)}function a(y,g){y.opacity.value=g.opacity,g.color&&y.diffuse.value.copy(g.color),g.emissive&&y.emissive.value.copy(g.emissive).multiplyScalar(g.emissiveIntensity),g.map&&(y.map.value=g.map,n(g.map,y.mapTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.bumpMap&&(y.bumpMap.value=g.bumpMap,n(g.bumpMap,y.bumpMapTransform),y.bumpScale.value=g.bumpScale,g.side===Oa&&(y.bumpScale.value*=-1)),g.normalMap&&(y.normalMap.value=g.normalMap,n(g.normalMap,y.normalMapTransform),y.normalScale.value.copy(g.normalScale),g.side===Oa&&y.normalScale.value.negate()),g.displacementMap&&(y.displacementMap.value=g.displacementMap,n(g.displacementMap,y.displacementMapTransform),y.displacementScale.value=g.displacementScale,y.displacementBias.value=g.displacementBias),g.emissiveMap&&(y.emissiveMap.value=g.emissiveMap,n(g.emissiveMap,y.emissiveMapTransform)),g.specularMap&&(y.specularMap.value=g.specularMap,n(g.specularMap,y.specularMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest);const M=e.get(g),w=M.envMap,A=M.envMapRotation;w&&(y.envMap.value=w,Md.copy(A),Md.x*=-1,Md.y*=-1,Md.z*=-1,w.isCubeTexture&&w.isRenderTargetTexture===!1&&(Md.y*=-1,Md.z*=-1),y.envMapRotation.value.setFromMatrix4(yfe.makeRotationFromEuler(Md)),y.flipEnvMap.value=w.isCubeTexture&&w.isRenderTargetTexture===!1?-1:1,y.reflectivity.value=g.reflectivity,y.ior.value=g.ior,y.refractionRatio.value=g.refractionRatio),g.lightMap&&(y.lightMap.value=g.lightMap,y.lightMapIntensity.value=g.lightMapIntensity,n(g.lightMap,y.lightMapTransform)),g.aoMap&&(y.aoMap.value=g.aoMap,y.aoMapIntensity.value=g.aoMapIntensity,n(g.aoMap,y.aoMapTransform))}function s(y,g){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,g.map&&(y.map.value=g.map,n(g.map,y.mapTransform))}function o(y,g){y.dashSize.value=g.dashSize,y.totalSize.value=g.dashSize+g.gapSize,y.scale.value=g.scale}function l(y,g,M,w){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,y.size.value=g.size*M,y.scale.value=w*.5,g.map&&(y.map.value=g.map,n(g.map,y.uvTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest)}function c(y,g){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,y.rotation.value=g.rotation,g.map&&(y.map.value=g.map,n(g.map,y.mapTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest)}function d(y,g){y.specular.value.copy(g.specular),y.shininess.value=Math.max(g.shininess,1e-4)}function f(y,g){g.gradientMap&&(y.gradientMap.value=g.gradientMap)}function p(y,g){y.metalness.value=g.metalness,g.metalnessMap&&(y.metalnessMap.value=g.metalnessMap,n(g.metalnessMap,y.metalnessMapTransform)),y.roughness.value=g.roughness,g.roughnessMap&&(y.roughnessMap.value=g.roughnessMap,n(g.roughnessMap,y.roughnessMapTransform)),g.envMap&&(y.envMapIntensity.value=g.envMapIntensity)}function m(y,g,M){y.ior.value=g.ior,g.sheen>0&&(y.sheenColor.value.copy(g.sheenColor).multiplyScalar(g.sheen),y.sheenRoughness.value=g.sheenRoughness,g.sheenColorMap&&(y.sheenColorMap.value=g.sheenColorMap,n(g.sheenColorMap,y.sheenColorMapTransform)),g.sheenRoughnessMap&&(y.sheenRoughnessMap.value=g.sheenRoughnessMap,n(g.sheenRoughnessMap,y.sheenRoughnessMapTransform))),g.clearcoat>0&&(y.clearcoat.value=g.clearcoat,y.clearcoatRoughness.value=g.clearcoatRoughness,g.clearcoatMap&&(y.clearcoatMap.value=g.clearcoatMap,n(g.clearcoatMap,y.clearcoatMapTransform)),g.clearcoatRoughnessMap&&(y.clearcoatRoughnessMap.value=g.clearcoatRoughnessMap,n(g.clearcoatRoughnessMap,y.clearcoatRoughnessMapTransform)),g.clearcoatNormalMap&&(y.clearcoatNormalMap.value=g.clearcoatNormalMap,n(g.clearcoatNormalMap,y.clearcoatNormalMapTransform),y.clearcoatNormalScale.value.copy(g.clearcoatNormalScale),g.side===Oa&&y.clearcoatNormalScale.value.negate())),g.dispersion>0&&(y.dispersion.value=g.dispersion),g.iridescence>0&&(y.iridescence.value=g.iridescence,y.iridescenceIOR.value=g.iridescenceIOR,y.iridescenceThicknessMinimum.value=g.iridescenceThicknessRange[0],y.iridescenceThicknessMaximum.value=g.iridescenceThicknessRange[1],g.iridescenceMap&&(y.iridescenceMap.value=g.iridescenceMap,n(g.iridescenceMap,y.iridescenceMapTransform)),g.iridescenceThicknessMap&&(y.iridescenceThicknessMap.value=g.iridescenceThicknessMap,n(g.iridescenceThicknessMap,y.iridescenceThicknessMapTransform))),g.transmission>0&&(y.transmission.value=g.transmission,y.transmissionSamplerMap.value=M.texture,y.transmissionSamplerSize.value.set(M.width,M.height),g.transmissionMap&&(y.transmissionMap.value=g.transmissionMap,n(g.transmissionMap,y.transmissionMapTransform)),y.thickness.value=g.thickness,g.thicknessMap&&(y.thicknessMap.value=g.thicknessMap,n(g.thicknessMap,y.thicknessMapTransform)),y.attenuationDistance.value=g.attenuationDistance,y.attenuationColor.value.copy(g.attenuationColor)),g.anisotropy>0&&(y.anisotropyVector.value.set(g.anisotropy*Math.cos(g.anisotropyRotation),g.anisotropy*Math.sin(g.anisotropyRotation)),g.anisotropyMap&&(y.anisotropyMap.value=g.anisotropyMap,n(g.anisotropyMap,y.anisotropyMapTransform))),y.specularIntensity.value=g.specularIntensity,y.specularColor.value.copy(g.specularColor),g.specularColorMap&&(y.specularColorMap.value=g.specularColorMap,n(g.specularColorMap,y.specularColorMapTransform)),g.specularIntensityMap&&(y.specularIntensityMap.value=g.specularIntensityMap,n(g.specularIntensityMap,y.specularIntensityMapTransform))}function _(y,g){g.matcap&&(y.matcap.value=g.matcap)}function b(y,g){const M=e.get(g).light;y.referencePosition.value.setFromMatrixPosition(M.matrixWorld),y.nearDistance.value=M.shadow.camera.near,y.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function _fe(t,e,n,i){let r={},a={},s=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(M,w){const A=w.program;i.uniformBlockBinding(M,A)}function c(M,w){let A=r[M.id];A===void 0&&(_(M),A=d(M),r[M.id]=A,M.addEventListener("dispose",y));const E=w.program;i.updateUBOMapping(M,E);const P=e.render.frame;a[M.id]!==P&&(p(M),a[M.id]=P)}function d(M){const w=f();M.__bindingPointIndex=w;const A=t.createBuffer(),E=M.__size,P=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,A),t.bufferData(t.UNIFORM_BUFFER,E,P),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,A),A}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return Ri("WebGLRenderer: Maximum number of 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Ce=w.state.shadowsArray;Ie.render(Ce,Z,be),ve===!0&&it.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,Se=M.transmissive;if(w.setupLights(),be.isArrayCamera){const Ze=be.cameras;if(Se.length>0)for(let ct=0,xt=Ze.length;ct<xt;ct++){const gt=Ze[ct];Gr(Te,Se,Z,gt)}ft&&Re.render(Z);for(let ct=0,xt=Ze.length;ct<xt;ct++){const gt=Ze[ct];Cr(M,Z,gt,gt.viewport)}}else Se.length>0&&Gr(Te,Se,Z,be),ft&&Re.render(Z),Cr(M,Z,be);O!==null&&R===0&&(te.updateMultisampleRenderTarget(O),te.updateRenderTargetMipmap(O)),Z.isScene===!0&&Z.onAfterRender(P,Z,be),de.resetDefaultState(),j=-1,I=null,E.pop(),E.length>0?(w=E[E.length-1],ve===!0&&it.setGlobalState(P.clippingPlanes,w.state.camera)):w=null,A.pop(),A.length>0?M=A[A.length-1]:M=null};function hr(Z,be,Ce,Te){if(Z.visible===!1)return;if(Z.layers.test(be.layers)){if(Z.isGroup)Ce=Z.renderOrder;else if(Z.isLOD)Z.autoUpdate===!0&&Z.update(be);else if(Z.isLight)w.pushLight(Z),Z.castShadow&&w.pushShadow(Z);else if(Z.isSprite){if(!Z.frustumCulled||ie.intersectsSprite(Z)){Te&&je.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(pe);const ct=ye.update(Z),xt=Z.material;xt.visible&&M.push(Z,ct,xt,Ce,je.z,null)}}else if((Z.isMesh||Z.isLine||Z.isPoints)&&(!Z.frustumCulled||ie.intersectsObject(Z))){const ct=ye.update(Z),xt=Z.material;if(Te&&(Z.boundingSphere!==void 0?(Z.boundingSphere===null&&Z.computeBoundingSphere(),je.copy(Z.boundingSphere.center)):(ct.boundingSphere===null&&ct.computeBoundingSphere(),je.copy(ct.boundingSphere.center)),je.applyMatrix4(Z.matrixWorld).applyMatrix4(pe)),Array.isArray(xt)){const gt=ct.groups;for(let Rt=0,St=gt.length;Rt<St;Rt++){const pt=gt[Rt],Bt=xt[pt.materialIndex];Bt&&Bt.visible&&M.push(Z,ct,Bt,Ce,je.z,pt)}}else xt.visible&&M.push(Z,ct,xt,Ce,je.z,null)}}const Ze=Z.children;for(let ct=0,xt=Ze.length;ct<xt;ct++)hr(Ze[ct],be,Ce,Te)}function Cr(Z,be,Ce,Te){const{opaque:Se,transmissive:Ze,transparent:ct}=Z;w.setupLightsView(Ce),ve===!0&&it.setGlobalState(P.clippingPlanes,Ce),Te&&oe.viewport(V.copy(Te)),Se.length>0&&Oi(Se,be,Ce),Ze.length>0&&Oi(Ze,be,Ce),ct.length>0&&Oi(ct,be,Ce),oe.buffers.depth.setTest(!0),oe.buffers.depth.setMask(!0),oe.buffers.color.setMask(!0),oe.setPolygonOffset(!1)}function Gr(Z,be,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new xf(1,1,{generateMipmaps:!0,type:Q.has("EXT_color_buffer_half_float")||Q.has("EXT_color_buffer_float")?im:Vo,minFilter:Vd,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:_n.workingColorSpace}));const Ze=w.state.transmissionRenderTarget[Te.id],ct=Te.viewport||V;Ze.setSize(ct.z*P.transmissionResolutionScale,ct.w*P.transmissionResolutionScale);const xt=P.getRenderTarget(),gt=P.getActiveCubeFace(),Rt=P.getActiveMipmapLevel();P.setRenderTarget(Ze),P.getClearColor(q),W=P.getClearAlpha(),W<1&&P.setClearColor(16777215,.5),P.clear(),ft&&Re.render(Ce);const St=P.toneMapping;P.toneMapping=Au;const pt=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),ve===!0&&it.setGlobalState(P.clippingPlanes,Te),Oi(Z,Ce,Te),te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze),Q.has("WEBGL_multisampled_render_to_texture")===!1){let Bt=!1;for(let kt=0,Yt=be.length;kt<Yt;kt++){const an=be[kt],{object:dn,geometry:Ot,material:Gt,group:qt}=an;if(Gt.side===ko&&dn.layers.test(Te.layers)){const xi=Gt.side;Gt.side=Oa,Gt.needsUpdate=!0,di(dn,Ce,Te,Ot,Gt,qt),Gt.side=xi,Gt.needsUpdate=!0,Bt=!0}}Bt===!0&&(te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze))}P.setRenderTarget(xt,gt,Rt),P.setClearColor(q,W),pt!==void 0&&(Te.viewport=pt),P.toneMapping=St}function Oi(Z,be,Ce){const Te=be.isScene===!0?be.overrideMaterial:null;for(let Se=0,Ze=Z.length;Se<Ze;Se++){const ct=Z[Se],{object:xt,geometry:gt,group:Rt}=ct;let St=ct.material;St.allowOverride===!0&&Te!==null&&(St=Te),xt.layers.test(Ce.layers)&&di(xt,be,Ce,gt,St,Rt)}}function di(Z,be,Ce,Te,Se,Ze){Z.onBeforeRender(P,be,Ce,Te,Se,Ze),Z.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,Z.matrixWorld),Z.normalMatrix.getNormalMatrix(Z.modelViewMatrix),Se.onBeforeRender(P,be,Ce,Te,Z,Ze),Se.transparent===!0&&Se.side===ko&&Se.forceSinglePass===!1?(Se.side=Oa,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=Uu,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=ko):P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Z.onAfterRender(P,be,Ce,Te,Se,Ze)}function Ei(Z,be,Ce){be.isScene!==!0&&(be=ce);const Te=Ne.get(Z),Se=w.state.lights,Ze=w.state.shadowsArray,ct=Se.state.version,xt=he.getParameters(Z,Se.state,Ze,be,Ce),gt=he.getProgramCacheKey(xt);let Rt=Te.programs;Te.environment=Z.isMeshStandardMaterial?be.environment:null,Te.fog=be.fog,Te.envMap=(Z.isMeshStandardMaterial?k:U).get(Z.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&Z.envMap===null?be.environmentRotation:Z.envMapRotation,Rt===void 0&&(Z.addEventListener("dispose",st),Rt=new Map,Te.programs=Rt);let St=Rt.get(gt);if(St!==void 0){if(Te.currentProgram===St&&Te.lightsStateVersion===ct)return _c(Z,xt),St}else xt.uniforms=he.getUniforms(Z),Z.onBeforeCompile(xt,P),St=he.acquireProgram(xt,gt),Rt.set(gt,St),Te.uniforms=xt.uniforms;const pt=Te.uniforms;return(!Z.isShaderMaterial&&!Z.isRawShaderMaterial||Z.clipping===!0)&&(pt.clippingPlanes=it.uniform),_c(Z,xt),Te.needsLights=We(Z),Te.lightsStateVersion=ct,Te.needsLights&&(pt.ambientLightColor.value=Se.state.ambient,pt.lightProbe.value=Se.state.probe,pt.directionalLights.value=Se.state.directional,pt.directionalLightShadows.value=Se.state.directionalShadow,pt.spotLights.value=Se.state.spot,pt.spotLightShadows.value=Se.state.spotShadow,pt.rectAreaLights.value=Se.state.rectArea,pt.ltc_1.value=Se.state.rectAreaLTC1,pt.ltc_2.value=Se.state.rectAreaLTC2,pt.pointLights.value=Se.state.point,pt.pointLightShadows.value=Se.state.pointShadow,pt.hemisphereLights.value=Se.state.hemi,pt.directionalShadowMap.value=Se.state.directionalShadowMap,pt.directionalShadowMatrix.value=Se.state.directionalShadowMatrix,pt.spotShadowMap.value=Se.state.spotShadowMap,pt.spotLightMatrix.value=Se.state.spotLightMatrix,pt.spotLightMap.value=Se.state.spotLightMap,pt.pointShadowMap.value=Se.state.pointShadowMap,pt.pointShadowMatrix.value=Se.state.pointShadowMatrix),Te.currentProgram=St,Te.uniformsList=null,St}function qs(Z){if(Z.uniformsList===null){const be=Z.currentProgram.getUniforms();Z.uniformsList=qb.seqWithValue(be.seq,Z.uniforms)}return Z.uniformsList}function _c(Z,be){const Ce=Ne.get(Z);Ce.outputColorSpace=be.outputColorSpace,Ce.batching=be.batching,Ce.batchingColor=be.batchingColor,Ce.instancing=be.instancing,Ce.instancingColor=be.instancingColor,Ce.instancingMorph=be.instancingMorph,Ce.skinning=be.skinning,Ce.morphTargets=be.morphTargets,Ce.morphNormals=be.morphNormals,Ce.morphColors=be.morphColors,Ce.morphTargetsCount=be.morphTargetsCount,Ce.numClippingPlanes=be.numClippingPlanes,Ce.numIntersection=be.numClipIntersection,Ce.vertexAlphas=be.vertexAlphas,Ce.vertexTangents=be.vertexTangents,Ce.toneMapping=be.toneMapping}function le(Z,be,Ce,Te,Se){be.isScene!==!0&&(be=ce),te.resetTextureUnits();const Ze=be.fog,ct=Te.isMeshStandardMaterial?be.environment:null,xt=O===null?P.outputColorSpace:O.isXRRenderTarget===!0?O.texture.colorSpace:Pp,gt=(Te.isMeshStandardMaterial?k:U).get(Te.envMap||ct),Rt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,St=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),pt=!!Ce.morphAttributes.position,Bt=!!Ce.morphAttributes.normal,kt=!!Ce.morphAttributes.color;let Yt=Au;Te.toneMapped&&(O===null||O.isXRRenderTarget===!0)&&(Yt=P.toneMapping);const an=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,dn=an!==void 0?an.length:0,Ot=Ne.get(Te),Gt=w.state.lights;if(ve===!0&&(Pe===!0||Z!==I)){const mr=Z===I&&Te.id===j;it.setState(Te,Z,mr)}let qt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==Gt.state.version||Ot.outputColorSpace!==xt||Se.isBatchedMesh&&Ot.batching===!1||!Se.isBatchedMesh&&Ot.batching===!0||Se.isBatchedMesh&&Ot.batchingColor===!0&&Se.colorTexture===null||Se.isBatchedMesh&&Ot.batchingColor===!1&&Se.colorTexture!==null||Se.isInstancedMesh&&Ot.instancing===!1||!Se.isInstancedMesh&&Ot.instancing===!0||Se.isSkinnedMesh&&Ot.skinning===!1||!Se.isSkinnedMesh&&Ot.skinning===!0||Se.isInstancedMesh&&Ot.instancingColor===!0&&Se.instanceColor===null||Se.isInstancedMesh&&Ot.instancingColor===!1&&Se.instanceColor!==null||Se.isInstancedMesh&&Ot.instancingMorph===!0&&Se.morphTexture===null||Se.isInstancedMesh&&Ot.instancingMorph===!1&&Se.morphTexture!==null||Ot.envMap!==gt||Te.fog===!0&&Ot.fog!==Ze||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==it.numPlanes||Ot.numIntersection!==it.numIntersection)||Ot.vertexAlphas!==Rt||Ot.vertexTangents!==St||Ot.morphTargets!==pt||Ot.morphNormals!==Bt||Ot.morphColors!==kt||Ot.toneMapping!==Yt||Ot.morphTargetsCount!==dn)&&(qt=!0):(qt=!0,Ot.__version=Te.version);let xi=Ot.currentProgram;qt===!0&&(xi=Ei(Te,be,Se));let Ai=!1,Tn=!1,Xs=!1;const Nn=xi.getUniforms(),pr=Ot.uniforms;if(oe.useProgram(xi.program)&&(Ai=!0,Tn=!0,Xs=!0),Te.id!==j&&(j=Te.id,Tn=!0),Ai||I!==Z){oe.buffers.depth.getReversed()&&Z.reversedDepth!==!0&&(Z._reversedDepth=!0,Z.updateProjectionMatrix()),Nn.setValue($,"projectionMatrix",Z.projectionMatrix),Nn.setValue($,"viewMatrix",Z.matrixWorldInverse);const Nr=Nn.map.cameraPosition;Nr!==void 0&&Nr.setValue($,we.setFromMatrixPosition(Z.matrixWorld)),ee.logarithmicDepthBuffer&&Nn.setValue($,"logDepthBufFC",2/(Math.log(Z.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&Nn.setValue($,"isOrthographic",Z.isOrthographicCamera===!0),I!==Z&&(I=Z,Tn=!0,Xs=!0)}if(Se.isSkinnedMesh){Nn.setOptional($,Se,"bindMatrix"),Nn.setOptional($,Se,"bindMatrixInverse");const mr=Se.skeleton;mr&&(mr.boneTexture===null&&mr.computeBoneTexture(),Nn.setValue($,"boneTexture",mr.boneTexture,te))}Se.isBatchedMesh&&(Nn.setOptional($,Se,"batchingTexture"),Nn.setValue($,"batchingTexture",Se._matricesTexture,te),Nn.setOptional($,Se,"batchingIdTexture"),Nn.setValue($,"batchingIdTexture",Se._indirectTexture,te),Nn.setOptional($,Se,"batchingColorTexture"),Se._colorsTexture!==null&&Nn.setValue($,"batchingColorTexture",Se._colorsTexture,te));const Yi=Ce.morphAttributes;if((Yi.position!==void 0||Yi.normal!==void 0||Yi.color!==void 0)&&ht.update(Se,Ce,xi),(Tn||Ot.receiveShadow!==Se.receiveShadow)&&(Ot.receiveShadow=Se.receiveShadow,Nn.setValue($,"receiveShadow",Se.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(pr.envMap.value=gt,pr.flipEnvMap.value=gt.isCubeTexture&&gt.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&be.environment!==null&&(pr.envMapIntensity.value=be.environmentIntensity),pr.dfgLUT!==void 0&&(pr.dfgLUT.value=wfe()),Tn&&(Nn.setValue($,"toneMappingExposure",P.toneMappingExposure),Ot.needsLights&&Ue(pr,Xs),Ze&&Te.fog===!0&&Ye.refreshFogUniforms(pr,Ze),Ye.refreshMaterialUniforms(pr,Te,se,J,w.state.transmissionRenderTarget[Z.id]),qb.upload($,qs(Ot),pr,te)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(qb.upload($,qs(Ot),pr,te),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&Nn.setValue($,"center",Se.center),Nn.setValue($,"modelViewMatrix",Se.modelViewMatrix),Nn.setValue($,"normalMatrix",Se.normalMatrix),Nn.setValue($,"modelMatrix",Se.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const mr=Te.uniformsGroups;for(let Nr=0,So=mr.length;Nr<So;Nr++){const tl=mr[Nr];tt.update(tl,xi),tt.bind(tl,xi)}}return xi}function Ue(Z,be){Z.ambientLightColor.needsUpdate=be,Z.lightProbe.needsUpdate=be,Z.directionalLights.needsUpdate=be,Z.directionalLightShadows.needsUpdate=be,Z.pointLights.needsUpdate=be,Z.pointLightShadows.needsUpdate=be,Z.spotLights.needsUpdate=be,Z.spotLightShadows.needsUpdate=be,Z.rectAreaLights.needsUpdate=be,Z.hemisphereLights.needsUpdate=be}function We(Z){return Z.isMeshLambertMaterial||Z.isMeshToonMaterial||Z.isMeshPhongMaterial||Z.isMeshStandardMaterial||Z.isShadowMaterial||Z.isShaderMaterial&&Z.lights===!0}this.getActiveCubeFace=function(){return F},this.getActiveMipmapLevel=function(){return R},this.getRenderTarget=function(){return O},this.setRenderTargetTextures=function(Z,be,Ce){const Te=Ne.get(Z);Te.__autoAllocateDepthBuffer=Z.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Ne.get(Z.texture).__webglTexture=be,Ne.get(Z.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Z,be){const Ce=Ne.get(Z);Ce.__webglFramebuffer=be,Ce.__useDefaultFramebuffer=be===void 0};const Xe=$.createFramebuffer();this.setRenderTarget=function(Z,be=0,Ce=0){O=Z,F=be,R=Ce;let Te=!0,Se=null,Ze=!1,ct=!1;if(Z){const gt=Ne.get(Z);if(gt.__useDefaultFramebuffer!==void 0)oe.bindFramebuffer($.FRAMEBUFFER,null),Te=!1;else if(gt.__webglFramebuffer===void 0)te.setupRenderTarget(Z);else if(gt.__hasExternalTextures)te.rebindTextures(Z,Ne.get(Z.texture).__webglTexture,Ne.get(Z.depthTexture).__webglTexture);else if(Z.depthBuffer){const pt=Z.depthTexture;if(gt.__boundDepthTexture!==pt){if(pt!==null&&Ne.has(pt)&&(Z.width!==pt.image.width||Z.height!==pt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");te.setupDepthRenderbuffer(Z)}}const Rt=Z.texture;(Rt.isData3DTexture||Rt.isDataArrayTexture||Rt.isCompressedArrayTexture)&&(ct=!0);const St=Ne.get(Z).__webglFramebuffer;Z.isWebGLCubeRenderTarget?(Array.isArray(St[be])?Se=St[be][Ce]:Se=St[be],Ze=!0):Z.samples>0&&te.useMultisampledRTT(Z)===!1?Se=Ne.get(Z).__webglMultisampledFramebuffer:Array.isArray(St)?Se=St[Ce]:Se=St,V.copy(Z.viewport),L.copy(Z.scissor),B=Z.scissorTest}else V.copy(ae).multiplyScalar(se).floor(),L.copy(ue).multiplyScalar(se).floor(),B=xe;if(Ce!==0&&(Se=Xe),oe.bindFramebuffer($.FRAMEBUFFER,Se)&&Te&&oe.drawBuffers(Z,Se),oe.viewport(V),oe.scissor(L),oe.setScissorTest(B),Ze){const gt=Ne.get(Z.texture);$.framebufferTexture2D($.FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_CUBE_MAP_POSITIVE_X+be,gt.__webglTexture,Ce)}else if(ct){const gt=be;for(let Rt=0;Rt<Z.textures.length;Rt++){const St=Ne.get(Z.textures[Rt]);$.framebufferTextureLayer($.FRAMEBUFFER,$.COLOR_ATTACHMENT0+Rt,St.__webglTexture,Ce,gt)}}else if(Z!==null&&Ce!==0){const gt=Ne.get(Z.texture);$.framebufferTexture2D($.FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,gt.__webglTexture,Ce)}j=-1},this.readRenderTargetPixels=function(Z,be,Ce,Te,Se,Ze,ct,xt=0){if(!(Z&&Z.isWebGLRenderTarget)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let gt=Ne.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&&ct!==void 0&&(gt=gt[ct]),gt){oe.bindFramebuffer($.FRAMEBUFFER,gt);try{const Rt=Z.textures[xt],St=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(St)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(pt)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se&&(Z.textures.length>1&&$.readBuffer($.COLOR_ATTACHMENT0+xt),$.readPixels(be,Ce,Te,Se,lt.convert(St),lt.convert(pt),Ze))}finally{const Rt=O!==null?Ne.get(O).__webglFramebuffer:null;oe.bindFramebuffer($.FRAMEBUFFER,Rt)}}},this.readRenderTargetPixelsAsync=async function(Z,be,Ce,Te,Se,Ze,ct,xt=0){if(!(Z&&Z.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let gt=Ne.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&&ct!==void 0&&(gt=gt[ct]),gt)if(be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se){oe.bindFramebuffer($.FRAMEBUFFER,gt);const Rt=Z.textures[xt],St=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(St))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(pt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const Bt=$.createBuffer();$.bindBuffer($.PIXEL_PACK_BUFFER,Bt),$.bufferData($.PIXEL_PACK_BUFFER,Ze.byteLength,$.STREAM_READ),Z.textures.length>1&&$.readBuffer($.COLOR_ATTACHMENT0+xt),$.readPixels(be,Ce,Te,Se,lt.convert(St),lt.convert(pt),0);const kt=O!==null?Ne.get(O).__webglFramebuffer:null;oe.bindFramebuffer($.FRAMEBUFFER,kt);const Yt=$.fenceSync($.SYNC_GPU_COMMANDS_COMPLETE,0);return $.flush(),await Kse($,Yt,4),$.bindBuffer($.PIXEL_PACK_BUFFER,Bt),$.getBufferSubData($.PIXEL_PACK_BUFFER,0,Ze),$.deleteBuffer(Bt),$.deleteSync(Yt),Ze}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Z,be=null,Ce=0){const Te=Math.pow(2,-Ce),Se=Math.floor(Z.image.width*Te),Ze=Math.floor(Z.image.height*Te),ct=be!==null?be.x:0,xt=be!==null?be.y:0;te.setTexture2D(Z,0),$.copyTexSubImage2D($.TEXTURE_2D,Ce,0,0,ct,xt,Se,Ze),oe.unbindTexture()};const $e=$.createFramebuffer(),bt=$.createFramebuffer();this.copyTextureToTexture=function(Z,be,Ce=null,Te=null,Se=0,Ze=null){Ze===null&&(Se!==0?(E0("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Ze=Se,Se=0):Ze=0);let ct,xt,gt,Rt,St,pt,Bt,kt,Yt;const an=Z.isCompressedTexture?Z.mipmaps[Ze]:Z.image;if(Ce!==null)ct=Ce.max.x-Ce.min.x,xt=Ce.max.y-Ce.min.y,gt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Rt=Ce.min.x,St=Ce.min.y,pt=Ce.isBox3?Ce.min.z:0;else{const Yi=Math.pow(2,-Se);ct=Math.floor(an.width*Yi),xt=Math.floor(an.height*Yi),Z.isDataArrayTexture?gt=an.depth:Z.isData3DTexture?gt=Math.floor(an.depth*Yi):gt=1,Rt=0,St=0,pt=0}Te!==null?(Bt=Te.x,kt=Te.y,Yt=Te.z):(Bt=0,kt=0,Yt=0);const dn=lt.convert(be.format),Ot=lt.convert(be.type);let Gt;be.isData3DTexture?(te.setTexture3D(be,0),Gt=$.TEXTURE_3D):be.isDataArrayTexture||be.isCompressedArrayTexture?(te.setTexture2DArray(be,0),Gt=$.TEXTURE_2D_ARRAY):(te.setTexture2D(be,0),Gt=$.TEXTURE_2D),$.pixelStorei($.UNPACK_FLIP_Y_WEBGL,be.flipY),$.pixelStorei($.UNPACK_PREMULTIPLY_ALPHA_WEBGL,be.premultiplyAlpha),$.pixelStorei($.UNPACK_ALIGNMENT,be.unpackAlignment);const qt=$.getParameter($.UNPACK_ROW_LENGTH),xi=$.getParameter($.UNPACK_IMAGE_HEIGHT),Ai=$.getParameter($.UNPACK_SKIP_PIXELS),Tn=$.getParameter($.UNPACK_SKIP_ROWS),Xs=$.getParameter($.UNPACK_SKIP_IMAGES);$.pixelStorei($.UNPACK_ROW_LENGTH,an.width),$.pixelStorei($.UNPACK_IMAGE_HEIGHT,an.height),$.pixelStorei($.UNPACK_SKIP_PIXELS,Rt),$.pixelStorei($.UNPACK_SKIP_ROWS,St),$.pixelStorei($.UNPACK_SKIP_IMAGES,pt);const Nn=Z.isDataArrayTexture||Z.isData3DTexture,pr=be.isDataArrayTexture||be.isData3DTexture;if(Z.isDepthTexture){const Yi=Ne.get(Z),mr=Ne.get(be),Nr=Ne.get(Yi.__renderTarget),So=Ne.get(mr.__renderTarget);oe.bindFramebuffer($.READ_FRAMEBUFFER,Nr.__webglFramebuffer),oe.bindFramebuffer($.DRAW_FRAMEBUFFER,So.__webglFramebuffer);for(let tl=0;tl<gt;tl++)Nn&&($.framebufferTextureLayer($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Ne.get(Z).__webglTexture,Se,pt+tl),$.framebufferTextureLayer($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Ne.get(be).__webglTexture,Ze,Yt+tl)),$.blitFramebuffer(Rt,St,ct,xt,Bt,kt,ct,xt,$.DEPTH_BUFFER_BIT,$.NEAREST);oe.bindFramebuffer($.READ_FRAMEBUFFER,null),oe.bindFramebuffer($.DRAW_FRAMEBUFFER,null)}else if(Se!==0||Z.isRenderTargetTexture||Ne.has(Z)){const Yi=Ne.get(Z),mr=Ne.get(be);oe.bindFramebuffer($.READ_FRAMEBUFFER,$e),oe.bindFramebuffer($.DRAW_FRAMEBUFFER,bt);for(let Nr=0;Nr<gt;Nr++)Nn?$.framebufferTextureLayer($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Yi.__webglTexture,Se,pt+Nr):$.framebufferTexture2D($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,Yi.__webglTexture,Se),pr?$.framebufferTextureLayer($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,mr.__webglTexture,Ze,Yt+Nr):$.framebufferTexture2D($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,mr.__webglTexture,Ze),Se!==0?$.blitFramebuffer(Rt,St,ct,xt,Bt,kt,ct,xt,$.COLOR_BUFFER_BIT,$.NEAREST):pr?$.copyTexSubImage3D(Gt,Ze,Bt,kt,Yt+Nr,Rt,St,ct,xt):$.copyTexSubImage2D(Gt,Ze,Bt,kt,Rt,St,ct,xt);oe.bindFramebuffer($.READ_FRAMEBUFFER,null),oe.bindFramebuffer($.DRAW_FRAMEBUFFER,null)}else pr?Z.isDataTexture||Z.isData3DTexture?$.texSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,Ot,an.data):be.isCompressedArrayTexture?$.compressedTexSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,an.data):$.texSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,Ot,an):Z.isDataTexture?$.texSubImage2D($.TEXTURE_2D,Ze,Bt,kt,ct,xt,dn,Ot,an.data):Z.isCompressedTexture?$.compressedTexSubImage2D($.TEXTURE_2D,Ze,Bt,kt,an.width,an.height,dn,an.data):$.texSubImage2D($.TEXTURE_2D,Ze,Bt,kt,ct,xt,dn,Ot,an);$.pixelStorei($.UNPACK_ROW_LENGTH,qt),$.pixelStorei($.UNPACK_IMAGE_HEIGHT,xi),$.pixelStorei($.UNPACK_SKIP_PIXELS,Ai),$.pixelStorei($.UNPACK_SKIP_ROWS,Tn),$.pixelStorei($.UNPACK_SKIP_IMAGES,Xs),Ze===0&&be.generateMipmaps&&$.generateMipmap(Gt),oe.unbindTexture()},this.initRenderTarget=function(Z){Ne.get(Z).__webglFramebuffer===void 0&&te.setupRenderTarget(Z)},this.initTexture=function(Z){Z.isCubeTexture?te.setTextureCube(Z,0):Z.isData3DTexture?te.setTexture3D(Z,0):Z.isDataArrayTexture||Z.isCompressedArrayTexture?te.setTexture2DArray(Z,0):te.setTexture2D(Z,0),oe.unbindTexture()},this.resetState=function(){F=0,R=0,O=null,oe.reset(),de.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Io}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=_n._getDrawingBufferColorSpace(e),n.unpackColorSpace=_n._getUnpackColorSpace()}};const BF={type:"change"},fP={type:"start"},M$={type:"end"},Cy=new oP,HF=new ou,Efe=Math.cos(70*Zse.DEG2RAD),Qi=new Ge,Ca=2*Math.PI,Hn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},TA=1e-6;class Afe extends Uoe{constructor(e,n=null){super(e,n),this.state=Hn.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:pp.ROTATE,MIDDLE:pp.DOLLY,RIGHT:pp.PAN},this.touches={ONE:op.ROTATE,TWO:op.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new gf,this._lastTargetPosition=new Ge,this._quat=new gf().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new gF,this._sphericalDelta=new gF,this._scale=1,this._panOffset=new Ge,this._rotateStart=new en,this._rotateEnd=new en,this._rotateDelta=new en,this._panStart=new en,this._panEnd=new en,this._panDelta=new en,this._dollyStart=new en,this._dollyEnd=new en,this._dollyDelta=new en,this._dollyDirection=new Ge,this._mouse=new en,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Cfe.bind(this),this._onPointerDown=Tfe.bind(this),this._onPointerUp=Nfe.bind(this),this._onContextMenu=Ife.bind(this),this._onMouseWheel=Dfe.bind(this),this._onKeyDown=Ofe.bind(this),this._onTouchStart=kfe.bind(this),this._onTouchMove=Lfe.bind(this),this._onMouseDown=Rfe.bind(this),this._onMouseMove=Pfe.bind(this),this._interceptControlDown=Ufe.bind(this),this._interceptControlUp=Ffe.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(BF),this.update(),this.state=Hn.NONE}update(e=null){const n=this.object.position;Qi.copy(n).sub(this.target),Qi.applyQuaternion(this._quat),this._spherical.setFromVector3(Qi),this.autoRotate&&this.state===Hn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Ca:i>Math.PI&&(i-=Ca),r<-Math.PI?r+=Ca:r>Math.PI&&(r-=Ca),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(Qi.setFromSpherical(this._spherical),Qi.applyQuaternion(this._quatInverse),n.copy(this.target).add(Qi),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=Qi.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=Qi.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(Cy.origin.copy(this.object.position),Cy.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Cy.direction))<Efe?this.object.lookAt(this.target):(HF.setFromNormalAndCoplanarPoint(this.object.up,this.target),Cy.intersectPlane(HF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>TA||8*(1-this._lastQuaternion.dot(this.object.quaternion))>TA||this._lastTargetPosition.distanceToSquared(this.target)>TA?(this.dispatchEvent(BF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Ca/60*this.autoRotateSpeed*e:Ca/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){Qi.setFromMatrixColumn(n,0),Qi.multiplyScalar(-e),this._panOffset.add(Qi)}_panUp(e,n){this.screenSpacePanning===!0?Qi.setFromMatrixColumn(n,1):(Qi.setFromMatrixColumn(n,0),Qi.crossVectors(this.object.up,Qi)),Qi.multiplyScalar(e),this._panOffset.add(Qi)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;Qi.copy(r).sub(this.target);let a=Qi.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Ca*this._rotateDelta.x/n.clientHeight),this._rotateUp(Ca*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Ca*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Ca*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Ca*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Ca*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Ca*this._rotateDelta.x/n.clientHeight),this._rotateUp(Ca*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new en,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function Tfe(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function Cfe(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function Nfe(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(M$),this.state=Hn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function Rfe(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case pp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Hn.DOLLY;break;case pp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Hn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Hn.ROTATE}break;case pp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Hn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Hn.PAN}break;default:this.state=Hn.NONE}this.state!==Hn.NONE&&this.dispatchEvent(fP)}function Pfe(t){switch(this.state){case Hn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Hn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Hn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function Dfe(t){this.enabled===!1||this.enableZoom===!1||this.state!==Hn.NONE||(t.preventDefault(),this.dispatchEvent(fP),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(M$))}function Ofe(t){this.enabled!==!1&&this._handleKeyDown(t)}function kfe(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case op.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Hn.TOUCH_ROTATE;break;case op.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Hn.TOUCH_PAN;break;default:this.state=Hn.NONE}break;case 2:switch(this.touches.TWO){case op.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Hn.TOUCH_DOLLY_PAN;break;case op.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Hn.TOUCH_DOLLY_ROTATE;break;default:this.state=Hn.NONE}break;default:this.state=Hn.NONE}this.state!==Hn.NONE&&this.dispatchEvent(fP)}function Lfe(t){switch(this._trackPointer(t),this.state){case Hn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Hn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Hn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Hn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Hn.NONE}}function Ife(t){this.enabled!==!1&&t.preventDefault()}function Ufe(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Ffe(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function zfe(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new el;let c=0;for(let d=0;d<t.length;++d){const f=t[d];let p=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),p++}if(p!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,d),c+=m}}if(n){let d=0;const f=[];for(let p=0;p<t.length;++p){const m=t[p].index;for(let _=0;_<m.count;++_)f.push(m.getX(_)+d);d+=t[p].attributes.position.count}l.setIndex(f)}for(const d in a){const f=VF(a[d]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" attribute."),null;l.setAttribute(d,f)}for(const d in s){const f=s[d][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[d]=[];for(let p=0;p<f;++p){const m=[];for(let b=0;b<s[d].length;++b)m.push(s[d][b][p]);const _=VF(m);if(!_)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" morphAttribute."),null;l.morphAttributes[d].push(_)}}return l}function VF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const d=t[c];if(e===void 0&&(e=d.array.constructor),e!==d.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=d.itemSize),n!==d.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(i===void 0&&(i=d.normalized),i!==d.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(r===-1&&(r=d.gpuType),r!==d.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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M}},{"./support":30,"./utils":32}],2:[function(n,i,r){var a=n("./external"),s=n("./stream/DataWorker"),o=n("./stream/Crc32Probe"),l=n("./stream/DataLengthProbe");function c(d,f,p,m,_){this.compressedSize=d,this.uncompressedSize=f,this.crc32=p,this.compression=m,this.compressedContent=_}c.prototype={getContentWorker:function(){var d=new s(a.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),f=this;return d.on("end",function(){if(this.streamInfo.data_length!==f.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),d},getCompressedWorker:function(){return new s(a.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(d,f,p){return d.pipe(new o).pipe(new l("uncompressedSize")).pipe(f.compressWorker(p)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var d=0;d<8;d++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,d,f,p){var m=s,_=p+f;c^=-1;for(var b=p;b<_;b++)c=c>>>8^m[255&(c^d[b])];return-1^c})(0|l,o,o.length,0):(function(c,d,f,p){var m=s,_=p+f;c^=-1;for(var b=p;b<_;b++)c=c>>>8^m[255&(c^d.charCodeAt(b))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function d(f,p){l.call(this,"FlateWorker/"+f),this._pako=null,this._pakoAction=f,this._pakoOptions=p,this.meta={}}r.magic="\b\0",o.inherits(d,l),d.prototype.processChunk=function(f){this.meta=f.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,f.data),!1)},d.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},d.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},d.prototype._createPako=function(){this._pako=new s[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var f=this;this._pako.onData=function(p){f.push({data:p,meta:f.meta})}},r.compressWorker=function(f){return new d("Deflate",f)},r.uncompressWorker=function(){return new d("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(n,i,r){function a(m,_){var b,y="";for(b=0;b<_;b++)y+=String.fromCharCode(255&m),m>>>=8;return y}function s(m,_,b,y,g,M){var w,A,E=m.file,P=m.compression,N=M!==c.utf8encode,F=o.transformTo("string",M(E.name)),R=o.transformTo("string",c.utf8encode(E.name)),O=E.comment,j=o.transformTo("string",M(O)),I=o.transformTo("string",c.utf8encode(O)),V=R.length!==E.name.length,L=I.length!==O.length,B="",q="",W="",K=E.dir,J=E.date,se={crc32:0,compressedSize:0,uncompressedSize:0};_&&!b||(se.crc32=m.crc32,se.compressedSize=m.compressedSize,se.uncompressedSize=m.uncompressedSize);var G=0;_&&(G|=8),N||!V&&!L||(G|=2048);var Y=0,ae=0;K&&(Y|=16),g==="UNIX"?(ae=798,Y|=(function(xe,ie){var ve=xe;return xe||(ve=ie?16893:33204),(65535&ve)<<16})(E.unixPermissions,K)):(ae=20,Y|=(function(xe){return 63&(xe||0)})(E.dosPermissions)),w=J.getUTCHours(),w<<=6,w|=J.getUTCMinutes(),w<<=5,w|=J.getUTCSeconds()/2,A=J.getUTCFullYear()-1980,A<<=4,A|=J.getUTCMonth()+1,A<<=5,A|=J.getUTCDate(),V&&(q=a(1,1)+a(d(F),4)+R,B+="up"+a(q.length,2)+q),L&&(W=a(1,1)+a(d(j),4)+I,B+="uc"+a(W.length,2)+W);var ue="";return ue+=`
  3839. \0`,ue+=a(G,2),ue+=P.magic,ue+=a(w,2),ue+=a(A,2),ue+=a(se.crc32,4),ue+=a(se.compressedSize,4),ue+=a(se.uncompressedSize,4),ue+=a(F.length,2),ue+=a(B.length,2),{fileRecord:f.LOCAL_FILE_HEADER+ue+F+B,dirRecord:f.CENTRAL_FILE_HEADER+a(ae,2)+ue+a(j.length,2)+"\0\0\0\0"+a(Y,4)+a(y,4)+F+B+j}}var o=n("../utils"),l=n("../stream/GenericWorker"),c=n("../utf8"),d=n("../crc32"),f=n("../signature");function p(m,_,b,y){l.call(this,"ZipFileWorker"),this.bytesWritten=0,this.zipComment=_,this.zipPlatform=b,this.encodeFileName=y,this.streamFiles=m,this.accumulate=!1,this.contentBuffer=[],this.dirRecords=[],this.currentSourceOffset=0,this.entriesCount=0,this.currentFile=null,this._sources=[]}o.inherits(p,l),p.prototype.push=function(m){var _=m.meta.percent||0,b=this.entriesCount,y=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:b?(_+100*(b-y-1))/b:100}}))},p.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var _=this.streamFiles&&!m.file.dir;if(_){var b=s(m,_,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:b.fileRecord,meta:{percent:0}})}else this.accumulate=!0},p.prototype.closedSource=function(m){this.accumulate=!1;var _=this.streamFiles&&!m.file.dir,b=s(m,_,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(b.dirRecord),_)this.push({data:(function(y){return f.DATA_DESCRIPTOR+a(y.crc32,4)+a(y.compressedSize,4)+a(y.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:b.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},p.prototype.flush=function(){for(var m=this.bytesWritten,_=0;_<this.dirRecords.length;_++)this.push({data:this.dirRecords[_],meta:{percent:100}});var b=this.bytesWritten-m,y=(function(g,M,w,A,E){var P=o.transformTo("string",E(A));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(g,2)+a(g,2)+a(M,4)+a(w,4)+a(P.length,2)+P})(this.dirRecords.length,b,m,this.zipComment,this.encodeFileName);this.push({data:y,meta:{percent:100}})},p.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},p.prototype.registerPrevious=function(m){this._sources.push(m);var _=this;return m.on("data",function(b){_.processChunk(b)}),m.on("end",function(){_.closedSource(_.previous.streamInfo),_._sources.length?_.prepareNextSource():_.end()}),m.on("error",function(b){_.error(b)}),this},p.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},p.prototype.error=function(m){var _=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var b=0;b<_.length;b++)try{_[b].error(m)}catch{}return!0},p.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,_=0;_<m.length;_++)m[_].lock()},i.exports=p},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var d=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(p,m){f++;var _=(function(M,w){var A=M||w,E=a[A];if(!E)throw new Error(A+" is not a valid compression method !");return E})(m.options.compression,l.compression),b=m.options.compressionOptions||l.compressionOptions||{},y=m.dir,g=m.date;m._compressWorker(_,b).withStreamInfo("file",{name:p,dir:y,date:g,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(d)}),d.entriesCount=f}catch(p){d.error(p)}return d}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),d=n("./nodejsUtils");function f(p){return new s.Promise(function(m,_){var b=p.decompressed.getContentWorker().pipe(new c);b.on("error",function(y){_(y)}).on("end",function(){b.streamInfo.crc32!==p.decompressed.crc32?_(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(p,m){var _=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),d.isNode&&d.isStream(p)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",p,!0,m.optimizedBinaryString,m.base64).then(function(b){var y=new l(m);return y.load(b),y}).then(function(b){var y=[s.Promise.resolve(b)],g=b.files;if(m.checkCRC32)for(var M=0;M<g.length;M++)y.push(f(g[M]));return s.Promise.all(y)}).then(function(b){for(var y=b.shift(),g=y.files,M=0;M<g.length;M++){var w=g[M],A=w.fileNameStr,E=a.resolve(w.fileNameStr);_.file(E,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(_.file(E).unsafeOriginalName=A)}return y.zipComment.length&&(_.comment=y.zipComment),_})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(d){c.push({data:d,meta:{percent:0}})}).on("error",function(d){c.isPaused?this.generatedError=d:c.error(d)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var d=this;o.on("data",function(f,p){d.push(f)||d._helper.pause(),c&&c(p)}).on("error",function(f){d.emit("error",f)}).on("end",function(){d.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(E,P,N){var F,R=o.getTypeOf(P),O=o.extend(N||{},d);O.date=O.date||new Date,O.compression!==null&&(O.compression=O.compression.toUpperCase()),typeof O.unixPermissions=="string"&&(O.unixPermissions=parseInt(O.unixPermissions,8)),O.unixPermissions&&16384&O.unixPermissions&&(O.dir=!0),O.dosPermissions&&16&O.dosPermissions&&(O.dir=!0),O.dir&&(E=g(E)),O.createFolders&&(F=y(E))&&M.call(this,F,!0);var j=R==="string"&&O.binary===!1&&O.base64===!1;N&&N.binary!==void 0||(O.binary=!j),(P instanceof f&&P.uncompressedSize===0||O.dir||!P||P.length===0)&&(O.base64=!1,O.binary=!0,P="",O.compression="STORE",R="string");var I=null;I=P instanceof f||P instanceof l?P:_.isNode&&_.isStream(P)?new b(E,P):o.prepareContent(E,P,O.binary,O.optimizedBinaryString,O.base64);var V=new p(E,I,O);this.files[E]=V}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),d=n("./defaults"),f=n("./compressedObject"),p=n("./zipObject"),m=n("./generate"),_=n("./nodejsUtils"),b=n("./nodejs/NodejsStreamInputAdapter"),y=function(E){E.slice(-1)==="/"&&(E=E.substring(0,E.length-1));var P=E.lastIndexOf("/");return 0<P?E.substring(0,P):""},g=function(E){return E.slice(-1)!=="/"&&(E+="/"),E},M=function(E,P){return P=P!==void 0?P:d.createFolders,E=g(E),this.files[E]||a.call(this,E,null,{dir:!0,createFolders:P}),this.files[E]};function w(E){return Object.prototype.toString.call(E)==="[object RegExp]"}var A={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(E){var P,N,F;for(P in this.files)F=this.files[P],(N=P.slice(this.root.length,P.length))&&P.slice(0,this.root.length)===this.root&&E(N,F)},filter:function(E){var P=[];return this.forEach(function(N,F){E(N,F)&&P.push(F)}),P},file:function(E,P,N){if(arguments.length!==1)return E=this.root+E,a.call(this,E,P,N),this;if(w(E)){var F=E;return this.filter(function(O,j){return!j.dir&&F.test(O)})}var R=this.files[this.root+E];return R&&!R.dir?R:null},folder:function(E){if(!E)return this;if(w(E))return this.filter(function(R,O){return O.dir&&E.test(R)});var P=this.root+E,N=M.call(this,P),F=this.clone();return F.root=N.name,F},remove:function(E){E=this.root+E;var P=this.files[E];if(P||(E.slice(-1)!=="/"&&(E+="/"),P=this.files[E]),P&&!P.dir)delete this.files[E];else for(var N=this.filter(function(R,O){return O.name.slice(0,E.length)===E}),F=0;F<N.length;F++)delete this.files[N[F].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(E){var P,N={};try{if((N=o.extend(E||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=N.type.toLowerCase(),N.compression=N.compression.toUpperCase(),N.type==="binarystring"&&(N.type="string"),!N.type)throw new Error("No output type specified.");o.checkSupport(N.type),N.platform!=="darwin"&&N.platform!=="freebsd"&&N.platform!=="linux"&&N.platform!=="sunos"||(N.platform="UNIX"),N.platform==="win32"&&(N.platform="DOS");var F=N.comment||this.comment||"";P=m.generateWorker(this,N,F)}catch(R){(P=new l("error")).error(R)}return new c(P,N.type||"string",N.mimeType)},generateAsync:function(E,P){return this.generateInternalStream(E).accumulate(P)},generateNodeStream:function(E,P){return(E=E||{}).type||(E.type="nodebuffer"),this.generateInternalStream(E).toNodejsStream(P)}};i.exports=A},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var l=0;l<this.data.length;l++)o[l]=255&o[l]}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data[this.zero+o]},s.prototype.lastIndexOfSignature=function(o){for(var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.length-4;0<=p;--p)if(this.data[p]===l&&this.data[p+1]===c&&this.data[p+2]===d&&this.data[p+3]===f)return p-this.zero;return-1},s.prototype.readAndCheckSignature=function(o){var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.readData(4);return l===p[0]&&c===p[1]&&d===p[2]&&f===p[3]},s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return[];var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],18:[function(n,i,r){var a=n("../utils");function s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). Corrupted zip ?")},setIndex:function(o){this.checkIndex(o),this.index=o},skip:function(o){this.setIndex(this.index+o)},byteAt:function(){},readInt:function(o){var l,c=0;for(this.checkOffset(o),l=this.index+o-1;l>=this.index;l--)c=(c<<8)+this.byteAt(l);return this.index+=o,c},readString:function(o){return a.transformTo("string",this.readData(o))},readData:function(){},lastIndexOfSignature:function(){},readAndCheckSignature:function(){},readDate:function(){var o=this.readInt(4);return new Date(Date.UTC(1980+(o>>25&127),(o>>21&15)-1,o>>16&31,o>>11&31,o>>5&63,(31&o)<<1))}},i.exports=s},{"../utils":32}],19:[function(n,i,r){var a=n("./Uint8ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data.charCodeAt(this.zero+o)},s.prototype.lastIndexOfSignature=function(o){return this.data.lastIndexOf(o)-this.zero},s.prototype.readAndCheckSignature=function(o){return o===this.readData(4)},s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],21:[function(n,i,r){var a=n("./ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return new Uint8Array(0);var l=this.data.subarray(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./ArrayReader":17}],22:[function(n,i,r){var a=n("../utils"),s=n("../support"),o=n("./ArrayReader"),l=n("./StringReader"),c=n("./NodeBufferReader"),d=n("./Uint8ArrayReader");i.exports=function(f){var p=a.getTypeOf(f);return a.checkSupport(p),p!=="string"||s.uint8array?p==="nodebuffer"?new c(f):s.uint8array?new d(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function o(){a.call(this,"Crc32Probe"),this.withStreamInfo("crc32",0)}n("../utils").inherits(o,a),o.prototype.processChunk=function(l){this.streamInfo.crc32=s(l.data,this.streamInfo.crc32||0),this.push(l)},i.exports=o},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataLengthProbe for "+l),this.propName=l,this.withStreamInfo(l,0)}a.inherits(o,s),o.prototype.processChunk=function(l){if(l){var c=this.streamInfo[this.propName]||0;this.streamInfo[this.propName]=c+l.data.length}s.prototype.processChunk.call(this,l)},i.exports=o},{"../utils":32,"./GenericWorker":28}],27:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataWorker");var c=this;this.dataIsReady=!1,this.index=0,this.max=0,this.data=null,this.type="",this._tickScheduled=!1,l.then(function(d){c.dataIsReady=!0,c.data=d,c.max=d&&d.length||0,c.type=a.getTypeOf(d),c.isPaused||c._tickAndRepeat()},function(d){c.error(d)})}a.inherits(o,s),o.prototype.cleanUp=function(){s.prototype.cleanUp.call(this),this.data=null},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(!this._tickScheduled&&this.dataIsReady&&(this._tickScheduled=!0,a.delay(this._tickAndRepeat,[],this)),!0)},o.prototype._tickAndRepeat=function(){this._tickScheduled=!1,this.isPaused||this.isFinished||(this._tick(),this.isFinished||(a.delay(this._tickAndRepeat,[],this),this._tickScheduled=!0))},o.prototype._tick=function(){if(this.isPaused||this.isFinished)return!1;var l=null,c=Math.min(this.max,this.index+16384);if(this.index>=this.max)return this.end();switch(this.type){case"string":l=this.data.substring(this.index,c);break;case"uint8array":l=this.data.subarray(this.index,c);break;case"array":case"nodebuffer":l=this.data.slice(this.index,c)}return this.index=c,this.push({data:l,meta:{percent:this.max?this.index/this.max*100:0}})},i.exports=o},{"../utils":32,"./GenericWorker":28}],28:[function(n,i,r){function a(s){this.name=s||"default",this.streamInfo={},this.generatedError=null,this.extraStreamInfo={},this.isPaused=!0,this.isFinished=!1,this.isLocked=!1,this._listeners={data:[],end:[],error:[]},this.previous=null}a.prototype={push:function(s){this.emit("data",s)},end:function(){if(this.isFinished)return!1;this.flush();try{this.emit("end"),this.cleanUp(),this.isFinished=!0}catch(s){this.emit("error",s)}return!0},error:function(s){return!this.isFinished&&(this.isPaused?this.generatedError=s:(this.isFinished=!0,this.emit("error",s),this.previous&&this.previous.error(s),this.cleanUp()),!0)},on:function(s,o){return this._listeners[s].push(o),this},cleanUp:function(){this.streamInfo=this.generatedError=this.extraStreamInfo=null,this._listeners=[]},emit:function(s,o){if(this._listeners[s])for(var l=0;l<this._listeners[s].length;l++)this._listeners[s][l].call(this,o)},pipe:function(s){return s.registerPrevious(this)},registerPrevious:function(s){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.streamInfo=s.streamInfo,this.mergeStreamInfo(),this.previous=s;var o=this;return s.on("data",function(l){o.processChunk(l)}),s.on("end",function(){o.end()}),s.on("error",function(l){o.error(l)}),this},pause:function(){return!this.isPaused&&!this.isFinished&&(this.isPaused=!0,this.previous&&this.previous.pause(),!0)},resume:function(){if(!this.isPaused||this.isFinished)return!1;var s=this.isPaused=!1;return this.generatedError&&(this.error(this.generatedError),s=!0),this.previous&&this.previous.resume(),!s},flush:function(){},processChunk:function(s){this.push(s)},withStreamInfo:function(s,o){return this.extraStreamInfo[s]=o,this.mergeStreamInfo(),this},mergeStreamInfo:function(){for(var s in this.extraStreamInfo)Object.prototype.hasOwnProperty.call(this.extraStreamInfo,s)&&(this.streamInfo[s]=this.extraStreamInfo[s])},lock:function(){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.isLocked=!0,this.previous&&this.previous.lock()},toString:function(){var s="Worker "+this.name;return this.previous?this.previous+" -> "+s:s}},i.exports=a},{}],29:[function(n,i,r){var a=n("../utils"),s=n("./ConvertWorker"),o=n("./GenericWorker"),l=n("../base64"),c=n("../support"),d=n("../external"),f=null;if(c.nodestream)try{f=n("../nodejs/NodejsStreamOutputAdapter")}catch{}function p(_,b){return new d.Promise(function(y,g){var M=[],w=_._internalType,A=_._outputType,E=_._mimeType;_.on("data",function(P,N){M.push(P),b&&b(N)}).on("error",function(P){M=[],g(P)}).on("end",function(){try{var P=(function(N,F,R){switch(N){case"blob":return a.newBlob(a.transformTo("arraybuffer",F),R);case"base64":return l.encode(F);default:return a.transformTo(N,F)}})(A,(function(N,F){var R,O=0,j=null,I=0;for(R=0;R<F.length;R++)I+=F[R].length;switch(N){case"string":return F.join("");case"array":return Array.prototype.concat.apply([],F);case"uint8array":for(j=new Uint8Array(I),R=0;R<F.length;R++)j.set(F[R],O),O+=F[R].length;return j;case"nodebuffer":return Buffer.concat(F);default:throw new Error("concat : unsupported type '"+N+"'")}})(w,M),E);y(P)}catch(N){g(N)}M=[]}).resume()})}function m(_,b,y){var g=b;switch(b){case"blob":case"arraybuffer":g="uint8array";break;case"base64":g="string"}try{this._internalType=g,this._outputType=b,this._mimeType=y,a.checkSupport(g),this._worker=_.pipe(new s(g)),_.lock()}catch(M){this._worker=new o("error"),this._worker.error(M)}}m.prototype={accumulate:function(_){return p(this,_)},on:function(_,b){var y=this;return _==="data"?this._worker.on(_,function(g){b.call(y,g.data,g.meta)}):this._worker.on(_,function(){a.delay(b,arguments,y)}),this},resume:function(){return a.delay(this._worker.resume,[],this._worker),this},pause:function(){return this._worker.pause(),this},toNodejsStream:function(_){if(a.checkSupport("nodestream"),this._outputType!=="nodebuffer")throw new Error(this._outputType+" is not supported by this method");return new f(this,{objectMode:this._outputType!=="nodebuffer"},_)}},i.exports=m},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(n,i,r){if(r.base64=!0,r.array=!0,r.string=!0,r.arraybuffer=typeof ArrayBuffer<"u"&&typeof Uint8Array<"u",r.nodebuffer=typeof Buffer<"u",r.uint8array=typeof Uint8Array<"u",typeof ArrayBuffer>"u")r.blob=!1;else{var a=new ArrayBuffer(0);try{r.blob=new Blob([a],{type:"application/zip"}).size===0}catch{try{var s=new(self.BlobBuilder||self.WebKitBlobBuilder||self.MozBlobBuilder||self.MSBlobBuilder);s.append(a),r.blob=s.getBlob("application/zip").size===0}catch{r.blob=!1}}}try{r.nodestream=!!n("readable-stream").Readable}catch{r.nodestream=!1}},{"readable-stream":16}],31:[function(n,i,r){for(var a=n("./utils"),s=n("./support"),o=n("./nodejsUtils"),l=n("./stream/GenericWorker"),c=new Array(256),d=0;d<256;d++)c[d]=252<=d?6:248<=d?5:240<=d?4:224<=d?3:192<=d?2:1;c[254]=c[254]=1;function f(){l.call(this,"utf-8 decode"),this.leftOver=null}function p(){l.call(this,"utf-8 encode")}r.utf8encode=function(m){return s.nodebuffer?o.newBufferFrom(m,"utf-8"):(function(_){var b,y,g,M,w,A=_.length,E=0;for(M=0;M<A;M++)(64512&(y=_.charCodeAt(M)))==55296&&M+1<A&&(64512&(g=_.charCodeAt(M+1)))==56320&&(y=65536+(y-55296<<10)+(g-56320),M++),E+=y<128?1:y<2048?2:y<65536?3:4;for(b=s.uint8array?new Uint8Array(E):new Array(E),M=w=0;w<E;M++)(64512&(y=_.charCodeAt(M)))==55296&&M+1<A&&(64512&(g=_.charCodeAt(M+1)))==56320&&(y=65536+(y-55296<<10)+(g-56320),M++),y<128?b[w++]=y:(y<2048?b[w++]=192|y>>>6:(y<65536?b[w++]=224|y>>>12:(b[w++]=240|y>>>18,b[w++]=128|y>>>12&63),b[w++]=128|y>>>6&63),b[w++]=128|63&y);return b})(m)},r.utf8decode=function(m){return s.nodebuffer?a.transformTo("nodebuffer",m).toString("utf-8"):(function(_){var b,y,g,M,w=_.length,A=new Array(2*w);for(b=y=0;b<w;)if((g=_[b++])<128)A[y++]=g;else if(4<(M=c[g]))A[y++]=65533,b+=M-1;else{for(g&=M===2?31:M===3?15:7;1<M&&b<w;)g=g<<6|63&_[b++],M--;1<M?A[y++]=65533:g<65536?A[y++]=g:(g-=65536,A[y++]=55296|g>>10&1023,A[y++]=56320|1023&g)}return A.length!==y&&(A.subarray?A=A.subarray(0,y):A.length=y),a.applyFromCharCode(A)})(m=a.transformTo(s.uint8array?"uint8array":"array",m))},a.inherits(f,l),f.prototype.processChunk=function(m){var _=a.transformTo(s.uint8array?"uint8array":"array",m.data);if(this.leftOver&&this.leftOver.length){if(s.uint8array){var 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a.nodebuffer&&String.fromCharCode.apply(null,o.allocBuffer(1)).length===1}catch{return!1}})()}};function p(b){var y=65536,g=r.getTypeOf(b),M=!0;if(g==="uint8array"?M=f.applyCanBeUsed.uint8array:g==="nodebuffer"&&(M=f.applyCanBeUsed.nodebuffer),M)for(;1<y;)try{return f.stringifyByChunk(b,g,y)}catch{y=Math.floor(y/2)}return f.stringifyByChar(b)}function m(b,y){for(var g=0;g<b.length;g++)y[g]=b[g];return y}r.applyFromCharCode=p;var _={};_.string={string:c,array:function(b){return d(b,new Array(b.length))},arraybuffer:function(b){return _.string.uint8array(b).buffer},uint8array:function(b){return d(b,new Uint8Array(b.length))},nodebuffer:function(b){return d(b,o.allocBuffer(b.length))}},_.array={string:p,array:c,arraybuffer:function(b){return new Uint8Array(b).buffer},uint8array:function(b){return new Uint8Array(b)},nodebuffer:function(b){return o.newBufferFrom(b)}},_.arraybuffer={string:function(b){return p(new Uint8Array(b))},array:function(b){return m(new Uint8Array(b),new 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function d(f){this.files=[],this.loadOptions=f}d.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var p=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(p)+", expected "+s.pretty(f)+")")}},isSignature:function(f,p){var m=this.reader.index;this.reader.setIndex(f);var _=this.reader.readString(4)===p;return this.reader.setIndex(m),_},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),p=c.uint8array?"uint8array":"array",m=s.transformTo(p,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,p,m,_=this.zip64EndOfCentralSize-44;0<_;)f=this.reader.readInt(2),p=this.reader.readInt(4),m=this.reader.readData(p),this.zip64ExtensibleData[f]={id:f,length:p,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,p;for(f=0;f<this.files.length;f++)p=this.files[f],this.reader.setIndex(p.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),p.readLocalPart(this.reader),p.handleUTF8(),p.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var p=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var _=p-m;if(0<_)this.isSignature(p,o.CENTRAL_FILE_HEADER)||(this.reader.zero=_);else if(_<0)throw new Error("Corrupted zip: missing "+Math.abs(_)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=d},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),d=n("./compressions"),f=n("./support");function p(m,_){this.options=m,this.loadOptions=_}p.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var _,b;if(m.skip(22),this.fileNameLength=m.readInt(2),b=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(b),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((_=(function(y){for(var g in d)if(Object.prototype.hasOwnProperty.call(d,g)&&d[g].magic===y)return d[g];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,_,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var _=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(_),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var _,b,y,g=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<g;)_=m.readInt(2),b=m.readInt(2),y=m.readData(b),this.extraFields[_]={id:_,length:b,value:y};m.setIndex(g)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var _=this.findExtraFieldUnicodePath();if(_!==null)this.fileNameStr=_;else{var b=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(b)}var y=this.findExtraFieldUnicodeComment();if(y!==null)this.fileCommentStr=y;else{var g=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(g)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var _=a(m.value);return _.readInt(1)!==1||l(this.fileName)!==_.readInt(4)?null:c.utf8decode(_.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var _=a(m.value);return _.readInt(1)!==1||l(this.fileComment)!==_.readInt(4)?null:c.utf8decode(_.readData(m.length-5))}return null}},i.exports=p},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(_,b,y){this.name=_,this.dir=y.dir,this.date=y.date,this.comment=y.comment,this.unixPermissions=y.unixPermissions,this.dosPermissions=y.dosPermissions,this._data=b,this._dataBinary=y.binary,this.options={compression:y.compression,compressionOptions:y.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),d=n("./stream/GenericWorker");a.prototype={internalStream:function(_){var b=null,y="string";try{if(!_)throw new Error("No output type specified.");var g=(y=_.toLowerCase())==="string"||y==="text";y!=="binarystring"&&y!=="text"||(y="string"),b=this._decompressWorker();var M=!this._dataBinary;M&&!g&&(b=b.pipe(new l.Utf8EncodeWorker)),!M&&g&&(b=b.pipe(new l.Utf8DecodeWorker))}catch(w){(b=new d("error")).error(w)}return new s(b,y,"")},async:function(_,b){return this.internalStream(_).accumulate(b)},nodeStream:function(_,b){return this.internalStream(_||"nodebuffer").toNodejsStream(b)},_compressWorker:function(_,b){if(this._data instanceof c&&this._data.compression.magic===_.magic)return this._data.getCompressedWorker();var y=this._decompressWorker();return this._dataBinary||(y=y.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(y,_,b)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof d?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],p=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=p;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,d=new l(_),f=a.document.createTextNode("");d.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var b=a.document.createElement("script");b.onreadystatechange=function(){_(),b.onreadystatechange=null,b.parentNode.removeChild(b),b=null},a.document.documentElement.appendChild(b)}:function(){setTimeout(_,0)};else{var p=new a.MessageChannel;p.port1.onmessage=_,s=function(){p.port2.postMessage(0)}}var m=[];function _(){var b,y;o=!0;for(var g=m.length;g;){for(y=m,m=[],b=-1;++b<g;)y[b]();g=m.length}o=!1}i.exports=function(b){m.push(b)!==1||o||s()}}).call(this,typeof iy<"u"?iy:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],d=["PENDING"];function f(g){if(typeof g!="function")throw new TypeError("resolver must be a function");this.state=d,this.queue=[],this.outcome=void 0,g!==s&&b(this,g)}function p(g,M,w){this.promise=g,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(g,M,w){a(function(){var A;try{A=M(w)}catch(E){return o.reject(g,E)}A===g?o.reject(g,new TypeError("Cannot resolve promise with itself")):o.resolve(g,A)})}function _(g){var M=g&&g.then;if(g&&(typeof g=="object"||typeof g=="function")&&typeof M=="function")return function(){M.apply(g,arguments)}}function b(g,M){var w=!1;function A(N){w||(w=!0,o.reject(g,N))}function E(N){w||(w=!0,o.resolve(g,N))}var P=y(function(){M(E,A)});P.status==="error"&&A(P.value)}function y(g,M){var w={};try{w.value=g(M),w.status="success"}catch(A){w.status="error",w.value=A}return w}(i.exports=f).prototype.finally=function(g){if(typeof g!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(g()).then(function(){return w})},function(w){return M.resolve(g()).then(function(){throw w})})},f.prototype.catch=function(g){return this.then(null,g)},f.prototype.then=function(g,M){if(typeof g!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==d?m(w,this.state===c?g:M,this.outcome):this.queue.push(new p(w,g,M)),w},p.prototype.callFulfilled=function(g){o.resolve(this.promise,g)},p.prototype.otherCallFulfilled=function(g){m(this.promise,this.onFulfilled,g)},p.prototype.callRejected=function(g){o.reject(this.promise,g)},p.prototype.otherCallRejected=function(g){m(this.promise,this.onRejected,g)},o.resolve=function(g,M){var w=y(_,M);if(w.status==="error")return o.reject(g,w.value);var A=w.value;if(A)b(g,A);else{g.state=c,g.outcome=M;for(var E=-1,P=g.queue.length;++E<P;)g.queue[E].callFulfilled(M)}return g},o.reject=function(g,M){g.state=l,g.outcome=M;for(var w=-1,A=g.queue.length;++w<A;)g.queue[w].callRejected(M);return g},f.resolve=function(g){return g instanceof this?g:o.resolve(new this(s),g)},f.reject=function(g){var M=new this(s);return o.reject(M,g)},f.all=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,A=!1;if(!w)return this.resolve([]);for(var E=new Array(w),P=0,N=-1,F=new this(s);++N<w;)R(g[N],N);return F;function R(O,j){M.resolve(O).then(function(I){E[j]=I,++P!==w||A||(A=!0,o.resolve(F,E))},function(I){A||(A=!0,o.reject(F,I))})}},f.race=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,A=!1;if(!w)return this.resolve([]);for(var E=-1,P=new this(s);++E<w;)N=g[E],M.resolve(N).then(function(F){A||(A=!0,o.resolve(P,F))},function(F){A||(A=!0,o.reject(P,F))});var N;return P}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),d=Object.prototype.toString,f=0,p=-1,m=0,_=8;function b(g){if(!(this instanceof b))return new b(g);this.options=s.assign({level:p,method:_,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},g||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var A;if(A=typeof M.dictionary=="string"?o.string2buf(M.dictionary):d.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,A))!==f)throw new Error(l[w]);this._dict_set=!0}}function y(g,M){var w=new b(M);if(w.push(g,!0),w.err)throw w.msg||l[w.err];return w.result}b.prototype.push=function(g,M){var w,A,E=this.strm,P=this.options.chunkSize;if(this.ended)return!1;A=M===~~M?M:M===!0?4:0,typeof g=="string"?E.input=o.string2buf(g):d.call(g)==="[object ArrayBuffer]"?E.input=new Uint8Array(g):E.input=g,E.next_in=0,E.avail_in=E.input.length;do{if(E.avail_out===0&&(E.output=new s.Buf8(P),E.next_out=0,E.avail_out=P),(w=a.deflate(E,A))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);E.avail_out!==0&&(E.avail_in!==0||A!==4&&A!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(E.output,E.next_out))):this.onData(s.shrinkBuf(E.output,E.next_out)))}while((0<E.avail_in||E.avail_out===0)&&w!==1);return A===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):A!==2||(this.onEnd(f),!(E.avail_out=0))},b.prototype.onData=function(g){this.chunks.push(g)},b.prototype.onEnd=function(g){g===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=g,this.msg=this.strm.msg},r.Deflate=b,r.deflate=y,r.deflateRaw=function(g,M){return(M=M||{}).raw=!0,y(g,M)},r.gzip=function(g,M){return(M=M||{}).gzip=!0,y(g,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),d=n("./zlib/zstream"),f=n("./zlib/gzheader"),p=Object.prototype.toString;function m(b){if(!(this instanceof m))return new m(b);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},b||{});var y=this.options;y.raw&&0<=y.windowBits&&y.windowBits<16&&(y.windowBits=-y.windowBits,y.windowBits===0&&(y.windowBits=-15)),!(0<=y.windowBits&&y.windowBits<16)||b&&b.windowBits||(y.windowBits+=32),15<y.windowBits&&y.windowBits<48&&(15&y.windowBits)==0&&(y.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new d,this.strm.avail_out=0;var g=a.inflateInit2(this.strm,y.windowBits);if(g!==l.Z_OK)throw new Error(c[g]);this.header=new f,a.inflateGetHeader(this.strm,this.header)}function _(b,y){var g=new m(y);if(g.push(b,!0),g.err)throw g.msg||c[g.err];return g.result}m.prototype.push=function(b,y){var g,M,w,A,E,P,N=this.strm,F=this.options.chunkSize,R=this.options.dictionary,O=!1;if(this.ended)return!1;M=y===~~y?y:y===!0?l.Z_FINISH:l.Z_NO_FLUSH,typeof b=="string"?N.input=o.binstring2buf(b):p.call(b)==="[object ArrayBuffer]"?N.input=new Uint8Array(b):N.input=b,N.next_in=0,N.avail_in=N.input.length;do{if(N.avail_out===0&&(N.output=new 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g===l.Z_STREAM_END&&(M=l.Z_FINISH),M===l.Z_FINISH?(g=a.inflateEnd(this.strm),this.onEnd(g),this.ended=!0,g===l.Z_OK):M!==l.Z_SYNC_FLUSH||(this.onEnd(l.Z_OK),!(N.avail_out=0))},m.prototype.onData=function(b){this.chunks.push(b)},m.prototype.onEnd=function(b){b===l.Z_OK&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=b,this.msg=this.strm.msg},r.Inflate=m,r.inflate=_,r.inflateRaw=function(b,y){return(y=y||{}).raw=!0,_(b,y)},r.ungzip=_},{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Int32Array<"u";r.assign=function(l){for(var c=Array.prototype.slice.call(arguments,1);c.length;){var d=c.shift();if(d){if(typeof d!="object")throw new TypeError(d+"must be non-object");for(var f in d)d.hasOwnProperty(f)&&(l[f]=d[f])}}return 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e;for(xe=0;z=B[W+xe++],L.head&&z&&L.length<65536&&(L.head.name+=String.fromCharCode(z)),z&&xe<J;);if(512&L.flags&&(L.check=o(L.check,B,xe,W)),J-=xe,W+=xe,z)break e}else L.head&&(L.head.name=null);L.length=0,L.mode=8;case 8:if(4096&L.flags){if(J===0)break e;for(xe=0;z=B[W+xe++],L.head&&z&&L.length<65536&&(L.head.comment+=String.fromCharCode(z)),z&&xe<J;);if(512&L.flags&&(L.check=o(L.check,B,xe,W)),J-=xe,W+=xe,z)break e}else L.head&&(L.head.comment=null);L.mode=9;case 9:if(512&L.flags){for(;Y<16;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(G!==(65535&L.check)){I.msg="header crc mismatch",L.mode=30;break}Y=G=0}L.head&&(L.head.hcrc=L.flags>>9&1,L.head.done=!0),I.adler=L.check=0,L.mode=12;break;case 10:for(;Y<32;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}I.adler=L.check=g(G),Y=G=0,L.mode=11;case 11:if(L.havedict===0)return I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=G,L.bits=Y,2;I.adler=L.check=1,L.mode=12;case 12:if(V===5||V===6)break e;case 13:if(L.last){G>>>=7&Y,Y-=7&Y,L.mode=27;break}for(;Y<3;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}switch(L.last=1&G,Y-=1,3&(G>>>=1)){case 0:L.mode=14;break;case 1:if(O(L),L.mode=20,V!==6)break;G>>>=2,Y-=2;break e;case 2:L.mode=17;break;case 3:I.msg="invalid block type",L.mode=30}G>>>=2,Y-=2;break;case 14:for(G>>>=7&Y,Y-=7&Y;Y<32;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if((65535&G)!=(G>>>16^65535)){I.msg="invalid stored block lengths",L.mode=30;break}if(L.length=65535&G,Y=G=0,L.mode=15,V===6)break e;case 15:L.mode=16;case 16:if(xe=L.length){if(J<xe&&(xe=J),se<xe&&(xe=se),xe===0)break e;a.arraySet(q,B,W,xe,K),J-=xe,W+=xe,se-=xe,K+=xe,L.length-=xe;break}L.mode=12;break;case 17:for(;Y<14;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(L.nlen=257+(31&G),G>>>=5,Y-=5,L.ndist=1+(31&G),G>>>=5,Y-=5,L.ncode=4+(15&G),G>>>=4,Y-=4,286<L.nlen||30<L.ndist){I.msg="too many length or distance symbols",L.mode=30;break}L.have=0,L.mode=18;case 18:for(;L.have<L.ncode;){for(;Y<3;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}L.lens[De[L.have++]]=7&G,G>>>=3,Y-=3}for(;L.have<19;)L.lens[De[L.have++]]=0;if(L.lencode=L.lendyn,L.lenbits=7,re={bits:L.lenbits},$=c(0,L.lens,0,19,L.lencode,0,L.work,re),L.lenbits=re.bits,$){I.msg="invalid code lengths set",L.mode=30;break}L.have=0,L.mode=19;case 19:for(;L.have<L.nlen+L.ndist;){for(;pe=(ee=L.lencode[G&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=Y);){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(we<16)G>>>=Pe,Y-=Pe,L.lens[L.have++]=we;else{if(we===16){for(Q=Pe+2;Y<Q;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(G>>>=Pe,Y-=Pe,L.have===0){I.msg="invalid bit length repeat",L.mode=30;break}z=L.lens[L.have-1],xe=3+(3&G),G>>>=2,Y-=2}else if(we===17){for(Q=Pe+3;Y<Q;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}Y-=Pe,z=0,xe=3+(7&(G>>>=Pe)),G>>>=3,Y-=3}else{for(Q=Pe+7;Y<Q;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}Y-=Pe,z=0,xe=11+(127&(G>>>=Pe)),G>>>=7,Y-=7}if(L.have+xe>L.nlen+L.ndist){I.msg="invalid bit length repeat",L.mode=30;break}for(;xe--;)L.lens[L.have++]=z}}if(L.mode===30)break;if(L.lens[256]===0){I.msg="invalid code -- missing end-of-block",L.mode=30;break}if(L.lenbits=9,re={bits:L.lenbits},$=c(d,L.lens,0,L.nlen,L.lencode,0,L.work,re),L.lenbits=re.bits,$){I.msg="invalid literal/lengths set",L.mode=30;break}if(L.distbits=6,L.distcode=L.distdyn,re={bits:L.distbits},$=c(f,L.lens,L.nlen,L.ndist,L.distcode,0,L.work,re),L.distbits=re.bits,$){I.msg="invalid distances set",L.mode=30;break}if(L.mode=20,V===6)break e;case 20:L.mode=21;case 21:if(6<=J&&258<=se){I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=G,L.bits=Y,l(I,ue),K=I.next_out,q=I.output,se=I.avail_out,W=I.next_in,B=I.input,J=I.avail_in,G=L.hold,Y=L.bits,L.mode===12&&(L.back=-1);break}for(L.back=0;pe=(ee=L.lencode[G&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=Y);){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(pe&&(240&pe)==0){for(je=Pe,ce=pe,ft=we;pe=(ee=L.lencode[ft+((G&(1<<je+ce)-1)>>je)])>>>16&255,we=65535&ee,!(je+(Pe=ee>>>24)<=Y);){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}G>>>=je,Y-=je,L.back+=je}if(G>>>=Pe,Y-=Pe,L.back+=Pe,L.length=we,pe===0){L.mode=26;break}if(32&pe){L.back=-1,L.mode=12;break}if(64&pe){I.msg="invalid literal/length code",L.mode=30;break}L.extra=15&pe,L.mode=22;case 22:if(L.extra){for(Q=L.extra;Y<Q;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}L.length+=G&(1<<L.extra)-1,G>>>=L.extra,Y-=L.extra,L.back+=L.extra}L.was=L.length,L.mode=23;case 23:for(;pe=(ee=L.distcode[G&(1<<L.distbits)-1])>>>16&255,we=65535&ee,!((Pe=ee>>>24)<=Y);){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if((240&pe)==0){for(je=Pe,ce=pe,ft=we;pe=(ee=L.distcode[ft+((G&(1<<je+ce)-1)>>je)])>>>16&255,we=65535&ee,!(je+(Pe=ee>>>24)<=Y);){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}G>>>=je,Y-=je,L.back+=je}if(G>>>=Pe,Y-=Pe,L.back+=Pe,64&pe){I.msg="invalid distance code",L.mode=30;break}L.offset=we,L.extra=15&pe,L.mode=24;case 24:if(L.extra){for(Q=L.extra;Y<Q;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}L.offset+=G&(1<<L.extra)-1,G>>>=L.extra,Y-=L.extra,L.back+=L.extra}if(L.offset>L.dmax){I.msg="invalid distance too far back",L.mode=30;break}L.mode=25;case 25:if(se===0)break e;if(xe=ue-se,L.offset>xe){if((xe=L.offset-xe)>L.whave&&L.sane){I.msg="invalid distance too far back",L.mode=30;break}ie=xe>L.wnext?(xe-=L.wnext,L.wsize-xe):L.wnext-xe,xe>L.length&&(xe=L.length),ve=L.window}else ve=q,ie=K-L.offset,xe=L.length;for(se<xe&&(xe=se),se-=xe,L.length-=xe;q[K++]=ve[ie++],--xe;);L.length===0&&(L.mode=21);break;case 26:if(se===0)break e;q[K++]=L.length,se--,L.mode=21;break;case 27:if(L.wrap){for(;Y<32;){if(J===0)break e;J--,G|=B[W++]<<Y,Y+=8}if(ue-=se,I.total_out+=ue,L.total+=ue,ue&&(I.adler=L.check=L.flags?o(L.check,q,ue,K-ue):s(L.check,q,ue,K-ue)),ue=se,(L.flags?G:g(G))!==L.check){I.msg="incorrect data check",L.mode=30;break}Y=G=0}L.mode=28;case 28:if(L.wrap&&L.flags){for(;Y<32;){if(J===0)break e;J--,G+=B[W++]<<Y,Y+=8}if(G!==(4294967295&L.total)){I.msg="incorrect length check",L.mode=30;break}Y=G=0}L.mode=29;case 29:$=1;break e;case 30:$=-3;break e;case 31:return-4;case 32:default:return m}return I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=G,L.bits=Y,(L.wsize||ue!==I.avail_out&&L.mode<30&&(L.mode<27||V!==4))&&j(I,I.output,I.next_out,ue-I.avail_out)?(L.mode=31,-4):(ae-=I.avail_in,ue-=I.avail_out,I.total_in+=ae,I.total_out+=ue,L.total+=ue,L.wrap&&ue&&(I.adler=L.check=L.flags?o(L.check,q,ue,I.next_out-ue):s(L.check,q,ue,I.next_out-ue)),I.data_type=L.bits+(L.last?64:0)+(L.mode===12?128:0)+(L.mode===20||L.mode===15?256:0),(ae==0&&ue===0||V===4)&&$===p&&($=-5),$)},r.inflateEnd=function(I){if(!I||!I.state)return m;var V=I.state;return V.window&&(V.window=null),I.state=null,p},r.inflateGetHeader=function(I,V){var L;return I&&I.state?(2&(L=I.state).wrap)==0?m:((L.head=V).done=!1,p):m},r.inflateSetDictionary=function(I,V){var L,B=V.length;return I&&I.state?(L=I.state).wrap!==0&&L.mode!==11?m:L.mode===11&&s(1,V,B,0)!==L.check?-3:j(I,V,B,B)?(L.mode=31,-4):(L.havedict=1,p):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(d,f,p,m,_,b,y,g){var M,w,A,E,P,N,F,R,O,j=g.bits,I=0,V=0,L=0,B=0,q=0,W=0,K=0,J=0,se=0,G=0,Y=null,ae=0,ue=new a.Buf16(16),xe=new a.Buf16(16),ie=null,ve=0;for(I=0;I<=15;I++)ue[I]=0;for(V=0;V<m;V++)ue[f[p+V]]++;for(q=j,B=15;1<=B&&ue[B]===0;B--);if(B<q&&(q=B),B===0)return _[b++]=20971520,_[b++]=20971520,g.bits=1,0;for(L=1;L<B&&ue[L]===0;L++);for(q<L&&(q=L),I=J=1;I<=15;I++)if(J<<=1,(J-=ue[I])<0)return-1;if(0<J&&(d===0||B!==1))return-1;for(xe[1]=0,I=1;I<15;I++)xe[I+1]=xe[I]+ue[I];for(V=0;V<m;V++)f[p+V]!==0&&(y[xe[f[p+V]]++]=V);if(N=d===0?(Y=ie=y,19):d===1?(Y=s,ae-=257,ie=o,ve-=257,256):(Y=l,ie=c,-1),I=L,P=b,K=V=G=0,A=-1,E=(se=1<<(W=q))-1,d===1&&852<se||d===2&&592<se)return 1;for(;;){for(F=I-K,O=y[V]<N?(R=0,y[V]):y[V]>N?(R=ie[ve+y[V]],Y[ae+y[V]]):(R=96,0),M=1<<I-K,L=w=1<<W;_[P+(G>>K)+(w-=M)]=F<<24|R<<16|O|0,w!==0;);for(M=1<<I-1;G&M;)M>>=1;if(M!==0?(G&=M-1,G+=M):G=0,V++,--ue[I]==0){if(I===B)break;I=f[p+y[V]]}if(q<I&&(G&E)!==A){for(K===0&&(K=q),P+=L,J=1<<(W=I-K);W+K<B&&!((J-=ue[W+K])<=0);)W++,J<<=1;if(se+=1<<W,d===1&&852<se||d===2&&592<se)return 1;_[A=G&E]=q<<24|W<<16|P-b|0}}return G!==0&&(_[P+G]=I-K<<24|64<<16|0),g.bits=q,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var oe=ee.length;0<=--oe;)ee[oe]=0}var c=0,d=29,f=256,p=f+1+d,m=30,_=19,b=2*p+1,y=15,g=16,M=7,w=256,A=16,E=17,P=18,N=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],F=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],R=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],O=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],j=new Array(2*(p+2));l(j);var I=new Array(2*m);l(I);var V=new Array(512);l(V);var L=new Array(256);l(L);var B=new Array(d);l(B);var q,W,K,J=new Array(m);function se(ee,oe,De,Ne,te){this.static_tree=ee,this.extra_bits=oe,this.extra_base=De,this.elems=Ne,this.max_length=te,this.has_stree=ee&&ee.length}function G(ee,oe){this.dyn_tree=ee,this.max_code=0,this.stat_desc=oe}function Y(ee){return ee<256?V[ee]:V[256+(ee>>>7)]}function ae(ee,oe){ee.pending_buf[ee.pending++]=255&oe,ee.pending_buf[ee.pending++]=oe>>>8&255}function ue(ee,oe,De){ee.bi_valid>g-De?(ee.bi_buf|=oe<<ee.bi_valid&65535,ae(ee,ee.bi_buf),ee.bi_buf=oe>>g-ee.bi_valid,ee.bi_valid+=De-g):(ee.bi_buf|=oe<<ee.bi_valid&65535,ee.bi_valid+=De)}function xe(ee,oe,De){ue(ee,De[2*oe],De[2*oe+1])}function ie(ee,oe){for(var De=0;De|=1&ee,ee>>>=1,De<<=1,0<--oe;);return De>>>1}function ve(ee,oe,De){var Ne,te,U=new Array(y+1),k=0;for(Ne=1;Ne<=y;Ne++)U[Ne]=k=k+De[Ne-1]<<1;for(te=0;te<=oe;te++){var X=ee[2*te+1];X!==0&&(ee[2*te]=ie(U[X]++,X))}}function Pe(ee){var oe;for(oe=0;oe<p;oe++)ee.dyn_ltree[2*oe]=0;for(oe=0;oe<m;oe++)ee.dyn_dtree[2*oe]=0;for(oe=0;oe<_;oe++)ee.bl_tree[2*oe]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function pe(ee){8<ee.bi_valid?ae(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function we(ee,oe,De,Ne){var te=2*oe,U=2*De;return ee[te]<ee[U]||ee[te]===ee[U]&&Ne[oe]<=Ne[De]}function je(ee,oe,De){for(var Ne=ee.heap[De],te=De<<1;te<=ee.heap_len&&(te<ee.heap_len&&we(oe,ee.heap[te+1],ee.heap[te],ee.depth)&&te++,!we(oe,Ne,ee.heap[te],ee.depth));)ee.heap[De]=ee.heap[te],De=te,te<<=1;ee.heap[De]=Ne}function ce(ee,oe,De){var Ne,te,U,k,X=0;if(ee.last_lit!==0)for(;Ne=ee.pending_buf[ee.d_buf+2*X]<<8|ee.pending_buf[ee.d_buf+2*X+1],te=ee.pending_buf[ee.l_buf+X],X++,Ne===0?xe(ee,te,oe):(xe(ee,(U=L[te])+f+1,oe),(k=N[U])!==0&&ue(ee,te-=B[U],k),xe(ee,U=Y(--Ne),De),(k=F[U])!==0&&ue(ee,Ne-=J[U],k)),X<ee.last_lit;);xe(ee,w,oe)}function ft(ee,oe){var De,Ne,te,U=oe.dyn_tree,k=oe.stat_desc.static_tree,X=oe.stat_desc.has_stree,me=oe.stat_desc.elems,ye=-1;for(ee.heap_len=0,ee.heap_max=b,De=0;De<me;De++)U[2*De]!==0?(ee.heap[++ee.heap_len]=ye=De,ee.depth[De]=0):U[2*De+1]=0;for(;ee.heap_len<2;)U[2*(te=ee.heap[++ee.heap_len]=ye<2?++ye:0)]=1,ee.depth[te]=0,ee.opt_len--,X&&(ee.static_len-=k[2*te+1]);for(oe.max_code=ye,De=ee.heap_len>>1;1<=De;De--)je(ee,U,De);for(te=me;De=ee.heap[1],ee.heap[1]=ee.heap[ee.heap_len--],je(ee,U,1),Ne=ee.heap[1],ee.heap[--ee.heap_max]=De,ee.heap[--ee.heap_max]=Ne,U[2*te]=U[2*De]+U[2*Ne],ee.depth[te]=(ee.depth[De]>=ee.depth[Ne]?ee.depth[De]:ee.depth[Ne])+1,U[2*De+1]=U[2*Ne+1]=te,ee.heap[1]=te++,je(ee,U,1),2<=ee.heap_len;);ee.heap[--ee.heap_max]=ee.heap[1],(function(he,Ye){var 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No color space conversion applied."),e}}let spe=0;class j${constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:spe++}),this.uuid=Zl(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(UA(r[s].image)):a.push(UA(r[s]))}else a=UA(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function UA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?z$.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let ope=0;class La extends Lf{constructor(e=La.DEFAULT_IMAGE,n=La.DEFAULT_MAPPING,i=ao,r=ao,a=Ds,s=A0,o=Os,l=Nu,c=La.DEFAULT_ANISOTROPY,d=ks){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:ope++}),this.uuid=Zl(),this.name="",this.source=new j$(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Vt(0,0),this.repeat=new Vt(1,1),this.center=new Vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new sn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof d=="string"?this.colorSpace=d:(Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=d===Jd?jr:ks),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==A$)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case zN:e.x=e.x-Math.floor(e.x);break;case ao:e.x=e.x<0?0:1;break;case jN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case zN:e.y=e.y-Math.floor(e.y);break;case ao:e.y=e.y<0?0:1;break;case jN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===jr?Jd:k$}set encoding(e){Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===Jd?jr:ks}}La.DEFAULT_IMAGE=null;La.DEFAULT_MAPPING=A$;La.DEFAULT_ANISOTROPY=1;class Vn{constructor(e=0,n=0,i=0,r=1){Vn.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],_=l[9],b=l[2],y=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(_-y)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(_+y)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,E=(g+1)/2,P=(d+p)/4,N=(f+b)/4,F=(_+y)/4;return w>A&&w>E?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=N/i):A>E?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=P/r,a=F/r):E<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(E),i=N/a,r=F/a),this.set(i,r,a,n),this}let M=Math.sqrt((y-_)*(y-_)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(y-_)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class lpe extends Lf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new Vn(0,0,e,n),this.scissorTest=!1,this.viewport=new Vn(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(Zg("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===Jd?jr:ks),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Ds,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new La(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new j$(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class yf extends lpe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class B$ extends La{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=zr,this.minFilter=zr,this.wrapR=ao,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class cpe extends La{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=zr,this.minFilter=zr,this.wrapR=ao,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class bf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3];const p=a[s+0],m=a[s+1],_=a[s+2],b=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o===1){e[n+0]=p,e[n+1]=m,e[n+2]=_,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==_){let y=1-o;const g=l*p+c*m+d*_+f*b,M=g>=0?1:-1,w=1-g*g;if(w>Number.EPSILON){const E=Math.sqrt(w),P=Math.atan2(E,g*M);y=Math.sin(y*P)/E,o=Math.sin(o*P)/E}const A=o*M;if(l=l*y+p*A,c=c*y+m*A,d=d*y+_*A,f=f*y+b*A,y===1-o){const E=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=E,c*=E,d*=E,f*=E}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],_=a[s+3];return e[n]=o*_+d*f+l*m-c*p,e[n+1]=l*_+d*p+c*f-o*m,e[n+2]=c*_+d*m+o*p-l*f,e[n+3]=d*_-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),_=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"YXZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"ZXY":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"ZYX":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"YZX":this._x=p*d*f+c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f-p*m*_;break;case"XZY":this._x=p*d*f-c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f+p*m*_;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Br(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),d=Math.atan2(c,o),f=Math.sin((1-n)*d)/c,p=Math.sin(n*d)/c;return this._w=s*f+this._w*p,this._x=i*f+this._x*p,this._y=r*f+this._y*p,this._z=a*f+this._z*p,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Dz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Dz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return FA.copy(this).projectOnVector(e),this.sub(FA)}reflect(e){return this.sub(FA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(Br(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const FA=new Ae,Dz=new bf;class zs{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(to.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(to.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=to.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,to):to.fromBufferAttribute(a,s),to.applyMatrix4(e.matrixWorld),this.expandByPoint(to);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Py.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Py.copy(i.boundingBox)),Py.applyMatrix4(e.matrixWorld),this.union(Py)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,to),to.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Sg),Dy.subVectors(this.max,Sg),kh.subVectors(e.a,Sg),Lh.subVectors(e.b,Sg),Ih.subVectors(e.c,Sg),Zc.subVectors(Lh,kh),Qc.subVectors(Ih,Lh),Ed.subVectors(kh,Ih);let n=[0,-Zc.z,Zc.y,0,-Qc.z,Qc.y,0,-Ed.z,Ed.y,Zc.z,0,-Zc.x,Qc.z,0,-Qc.x,Ed.z,0,-Ed.x,-Zc.y,Zc.x,0,-Qc.y,Qc.x,0,-Ed.y,Ed.x,0];return!zA(n,kh,Lh,Ih,Dy)||(n=[1,0,0,0,1,0,0,0,1],!zA(n,kh,Lh,Ih,Dy))?!1:(Oy.crossVectors(Zc,Qc),n=[Oy.x,Oy.y,Oy.z],zA(n,kh,Lh,Ih,Dy))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,to).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(to).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(El[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),El[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),El[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),El[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),El[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),El[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),El[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),El[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(El),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const El=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],to=new Ae,Py=new zs,kh=new Ae,Lh=new Ae,Ih=new Ae,Zc=new Ae,Qc=new Ae,Ed=new Ae,Sg=new Ae,Dy=new Ae,Oy=new Ae,Ad=new Ae;function zA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Ad.fromArray(t,a);const o=r.x*Math.abs(Ad.x)+r.y*Math.abs(Ad.y)+r.z*Math.abs(Ad.z),l=e.dot(Ad),c=n.dot(Ad),d=i.dot(Ad);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const upe=new zs,wg=new Ae,jA=new Ae;class zo{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):upe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;wg.subVectors(e,this.center);const n=wg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(wg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(jA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(wg.copy(e.center).add(jA)),this.expandByPoint(wg.copy(e.center).sub(jA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Al=new Ae,BA=new Ae,ky=new Ae,Jc=new Ae,HA=new Ae,Ly=new Ae,VA=new Ae;class xP{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Al)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Al.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Al.copy(this.origin).addScaledVector(this.direction,n),Al.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){BA.copy(e).add(n).multiplyScalar(.5),ky.copy(n).sub(e).normalize(),Jc.copy(this.origin).sub(BA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(ky),o=Jc.dot(this.direction),l=-Jc.dot(ky),c=Jc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,_;if(d>0)if(f=s*l-o,p=s*o-l,_=a*d,f>=0)if(p>=-_)if(p<=_){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-_?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=_?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(BA).addScaledVector(ky,p),m}intersectSphere(e,n){Al.subVectors(e.center,this.origin);const i=Al.dot(this.direction),r=Al.dot(Al)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Al)!==null}intersectTriangle(e,n,i,r,a){HA.subVectors(n,e),Ly.subVectors(i,e),VA.crossVectors(HA,Ly);let s=this.direction.dot(VA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Jc.subVectors(this.origin,e);const l=o*this.direction.dot(Ly.crossVectors(Jc,Ly));if(l<0)return null;const c=o*this.direction.dot(HA.cross(Jc));if(c<0||l+c>s)return null;const d=-o*Jc.dot(VA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Zn{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){Zn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=_,g[11]=b,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Zn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Uh.setFromMatrixColumn(e,0).length(),a=1/Uh.setFromMatrixColumn(e,1).length(),s=1/Uh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+_*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=_+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p+b*o,n[4]=_*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-_,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=_+m*o,n[1]=m+_*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=_*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-_,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=_*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+_,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-_,n[2]=_*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(dpe,e,fpe)}lookAt(e,n,i){const r=this.elements;return Za.subVectors(e,n),Za.lengthSq()===0&&(Za.z=1),Za.normalize(),eu.crossVectors(i,Za),eu.lengthSq()===0&&(Math.abs(i.z)===1?Za.x+=1e-4:Za.z+=1e-4,Za.normalize(),eu.crossVectors(i,Za)),eu.normalize(),Iy.crossVectors(Za,eu),r[0]=eu.x,r[4]=Iy.x,r[8]=Za.x,r[1]=eu.y,r[5]=Iy.y,r[9]=Za.y,r[2]=eu.z,r[6]=Iy.z,r[10]=Za.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],_=i[2],b=i[6],y=i[10],g=i[14],M=i[3],w=i[7],A=i[11],E=i[15],P=r[0],N=r[4],F=r[8],R=r[12],O=r[1],j=r[5],I=r[9],V=r[13],L=r[2],B=r[6],q=r[10],W=r[14],K=r[3],J=r[7],se=r[11],G=r[15];return a[0]=s*P+o*O+l*L+c*K,a[4]=s*N+o*j+l*B+c*J,a[8]=s*F+o*I+l*q+c*se,a[12]=s*R+o*V+l*W+c*G,a[1]=d*P+f*O+p*L+m*K,a[5]=d*N+f*j+p*B+m*J,a[9]=d*F+f*I+p*q+m*se,a[13]=d*R+f*V+p*W+m*G,a[2]=_*P+b*O+y*L+g*K,a[6]=_*N+b*j+y*B+g*J,a[10]=_*F+b*I+y*q+g*se,a[14]=_*R+b*V+y*W+g*G,a[3]=M*P+w*O+A*L+E*K,a[7]=M*N+w*j+A*B+E*J,a[11]=M*F+w*I+A*q+E*se,a[15]=M*R+w*V+A*W+E*G,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],_=e[3],b=e[7],y=e[11],g=e[15];return _*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+y*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],_=e[12],b=e[13],y=e[14],g=e[15],M=f*y*c-b*p*c+b*l*m-o*y*m-f*l*g+o*p*g,w=_*p*c-d*y*c-_*l*m+s*y*m+d*l*g-s*p*g,A=d*b*c-_*f*c+_*o*m-s*b*m-d*o*g+s*f*g,E=_*f*l-d*b*l-_*o*p+s*b*p+d*o*y-s*f*y,P=n*M+i*w+r*A+a*E;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/P;return e[0]=M*N,e[1]=(b*p*a-f*y*a-b*r*m+i*y*m+f*r*g-i*p*g)*N,e[2]=(o*y*a-b*l*a+b*r*c-i*y*c-o*r*g+i*l*g)*N,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(d*y*a-_*p*a+_*r*m-n*y*m-d*r*g+n*p*g)*N,e[6]=(_*l*a-s*y*a-_*r*c+n*y*c+s*r*g-n*l*g)*N,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(_*f*a-d*b*a-_*i*m+n*b*m+d*i*g-n*f*g)*N,e[10]=(s*b*a-_*o*a+_*i*c-n*b*c-s*i*g+n*o*g)*N,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=E*N,e[13]=(d*b*r-_*f*r+_*i*p-n*b*p-d*i*y+n*f*y)*N,e[14]=(_*o*r-s*b*r-_*i*l+n*b*l+s*i*y-n*o*y)*N,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,_=a*f,b=s*d,y=s*f,g=o*f,M=l*c,w=l*d,A=l*f,E=i.x,P=i.y,N=i.z;return r[0]=(1-(b+g))*E,r[1]=(m+A)*E,r[2]=(_-w)*E,r[3]=0,r[4]=(m-A)*P,r[5]=(1-(p+g))*P,r[6]=(y+M)*P,r[7]=0,r[8]=(_+w)*N,r[9]=(y-M)*N,r[10]=(1-(p+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Uh.set(r[0],r[1],r[2]).length();const s=Uh.set(r[4],r[5],r[6]).length(),o=Uh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],no.copy(this);const c=1/a,d=1/s,f=1/o;return no.elements[0]*=c,no.elements[1]*=c,no.elements[2]*=c,no.elements[4]*=d,no.elements[5]*=d,no.elements[6]*=d,no.elements[8]*=f,no.elements[9]*=f,no.elements[10]*=f,n.setFromRotationMatrix(no),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Uo){const l=this.elements,c=2*a/(n-e),d=2*a/(i-r),f=(n+e)/(n-e),p=(i+r)/(i-r);let m,_;if(o===Uo)m=-(s+a)/(s-a),_=-2*s*a/(s-a);else if(o===C0)m=-s/(s-a),_=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=d,l[9]=p,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=_,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Uo){const l=this.elements,c=1/(n-e),d=1/(i-r),f=1/(s-a),p=(n+e)*c,m=(i+r)*d;let _,b;if(o===Uo)_=(s+a)*f,b=-2*f;else if(o===C0)_=a*f,b=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-p,l[1]=0,l[5]=2*d,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=b,l[14]=-_,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const Uh=new Ae,no=new Zn,dpe=new Ae(0,0,0),fpe=new Ae(1,1,1),eu=new Ae,Iy=new Ae,Za=new Ae,Oz=new Zn,kz=new bf;class fx{constructor(e=0,n=0,i=0,r=fx.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(Br(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-Br(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(Br(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-Br(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(Br(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-Br(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Oz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Oz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return kz.setFromEuler(this),this.setFromQuaternion(kz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}fx.DEFAULT_ORDER="XYZ";class H${constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let hpe=0;const Lz=new Ae,Fh=new bf,Tl=new Zn,Uy=new Ae,Mg=new Ae,ppe=new Ae,mpe=new bf,Iz=new Ae(1,0,0),Uz=new Ae(0,1,0),Fz=new Ae(0,0,1),gpe={type:"added"},xpe={type:"removed"};class ma extends Lf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:hpe++}),this.uuid=Zl(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ma.DEFAULT_UP.clone();const e=new Ae,n=new fx,i=new bf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Zn},normalMatrix:{value:new sn}}),this.matrix=new Zn,this.matrixWorld=new Zn,this.matrixAutoUpdate=ma.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ma.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new H$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Fh.setFromAxisAngle(e,n),this.quaternion.multiply(Fh),this}rotateOnWorldAxis(e,n){return Fh.setFromAxisAngle(e,n),this.quaternion.premultiply(Fh),this}rotateX(e){return this.rotateOnAxis(Iz,e)}rotateY(e){return this.rotateOnAxis(Uz,e)}rotateZ(e){return this.rotateOnAxis(Fz,e)}translateOnAxis(e,n){return Lz.copy(e).applyQuaternion(this.quaternion),this.position.add(Lz.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Iz,e)}translateY(e){return this.translateOnAxis(Uz,e)}translateZ(e){return this.translateOnAxis(Fz,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Tl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Uy.copy(e):Uy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Mg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Tl.lookAt(Mg,Uy,this.up):Tl.lookAt(Uy,Mg,this.up),this.quaternion.setFromRotationMatrix(Tl),r&&(Tl.extractRotation(r.matrixWorld),Fh.setFromRotationMatrix(Tl),this.quaternion.premultiply(Fh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(gpe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(xpe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Tl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Tl.multiply(e.parent.matrixWorld)),e.applyMatrix4(Tl),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Mg,e,ppe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Mg,mpe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),_=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),_.length>0&&(i.nodes=_)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ma.DEFAULT_UP=new Ae(0,1,0);ma.DEFAULT_MATRIX_AUTO_UPDATE=!0;ma.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const io=new Ae,Cl=new Ae,GA=new Ae,Nl=new Ae,zh=new Ae,jh=new Ae,zz=new Ae,$A=new Ae,WA=new Ae,qA=new Ae;let Fy=!1;class ro{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),io.subVectors(e,n),r.cross(io);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){io.subVectors(r,n),Cl.subVectors(i,n),GA.subVectors(e,n);const s=io.dot(io),o=io.dot(Cl),l=io.dot(GA),c=Cl.dot(Cl),d=Cl.dot(GA),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const p=1/f,m=(c*l-o*d)*p,_=(s*d-o*l)*p;return a.set(1-m-_,_,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Nl),Nl.x>=0&&Nl.y>=0&&Nl.x+Nl.y<=1}static getUV(e,n,i,r,a,s,o,l){return Fy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Fy=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Nl),l.setScalar(0),l.addScaledVector(a,Nl.x),l.addScaledVector(s,Nl.y),l.addScaledVector(o,Nl.z),l}static isFrontFacing(e,n,i,r){return io.subVectors(i,n),Cl.subVectors(e,n),io.cross(Cl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return io.subVectors(this.c,this.b),Cl.subVectors(this.a,this.b),io.cross(Cl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return ro.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return ro.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return Fy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Fy=!0),ro.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return ro.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return ro.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return ro.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;zh.subVectors(r,i),jh.subVectors(a,i),$A.subVectors(e,i);const l=zh.dot($A),c=jh.dot($A);if(l<=0&&c<=0)return n.copy(i);WA.subVectors(e,r);const d=zh.dot(WA),f=jh.dot(WA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(zh,s);qA.subVectors(e,a);const m=zh.dot(qA),_=jh.dot(qA);if(_>=0&&m<=_)return n.copy(a);const b=m*c-l*_;if(b<=0&&c>=0&&_<=0)return o=c/(c-_),n.copy(i).addScaledVector(jh,o);const y=d*_-m*f;if(y<=0&&f-d>=0&&m-_>=0)return zz.subVectors(a,r),o=(f-d)/(f-d+(m-_)),n.copy(r).addScaledVector(zz,o);const g=1/(y+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(zh,s).addScaledVector(jh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const V$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},tu={h:0,s:0,l:0},zy={h:0,s:0,l:0};function XA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Ft=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=jr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Bn.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=Bn.workingColorSpace){return this.r=e,this.g=n,this.b=i,Bn.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=Bn.workingColorSpace){if(e=gP(e,1),n=Br(n,0,1),i=Br(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=XA(s,a,e+1/3),this.g=XA(s,a,e),this.b=XA(s,a,e-1/3)}return Bn.toWorkingColorSpace(this,r),this}setStyle(e,n=jr){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=jr){const i=V$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=vp(e.r),this.g=vp(e.g),this.b=vp(e.b),this}copyLinearToSRGB(e){return this.r=IA(e.r),this.g=IA(e.g),this.b=IA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=jr){return Bn.fromWorkingColorSpace(Kr.copy(this),e),Math.round(Br(Kr.r*255,0,255))*65536+Math.round(Br(Kr.g*255,0,255))*256+Math.round(Br(Kr.b*255,0,255))}getHexString(e=jr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Bn.workingColorSpace){Bn.fromWorkingColorSpace(Kr.copy(this),n);const i=Kr.r,r=Kr.g,a=Kr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=Bn.workingColorSpace){return Bn.fromWorkingColorSpace(Kr.copy(this),n),e.r=Kr.r,e.g=Kr.g,e.b=Kr.b,e}getStyle(e=jr){Bn.fromWorkingColorSpace(Kr.copy(this),e);const n=Kr.r,i=Kr.g,r=Kr.b;return e!==jr?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(tu),this.setHSL(tu.h+e,tu.s+n,tu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(tu),e.getHSL(zy);const i=Yg(tu.h,zy.h,n),r=Yg(tu.s,zy.s,n),a=Yg(tu.l,zy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Kr=new Ft;Ft.NAMES=V$;let vpe=0;class sm extends Lf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:vpe++}),this.uuid=Zl(),this.name="",this.type="Material",this.blending=xp,this.side=zu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=LN,this.blendDst=IN,this.blendEquation=Fd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ft(0,0,0),this.blendAlpha=0,this.depthFunc=y_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Az,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Dh,this.stencilZFail=Dh,this.stencilZPass=Dh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==xp&&(i.blending=this.blending),this.side!==zu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==LN&&(i.blendSrc=this.blendSrc),this.blendDst!==IN&&(i.blendDst=this.blendDst),this.blendEquation!==Fd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==y_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Az&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Dh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Dh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Dh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class G$ extends sm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=hP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const zi=new Ae,jy=new Vt;class as{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=BN,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Gl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)jy.fromBufferAttribute(this,n),jy.applyMatrix3(e),this.setXY(n,jy.x,jy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix3(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix4(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyNormalMatrix(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.transformDirection(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Lo(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=jn(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Lo(n,this.array)),n}setX(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Lo(n,this.array)),n}setY(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Lo(n,this.array)),n}setZ(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Lo(n,this.array)),n}setW(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array),a=jn(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==BN&&(e.usage=this.usage),e}}class $$ extends as{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class W$ extends as{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Pi extends as{constructor(e,n,i){super(new Float32Array(e),n,i)}}let ype=0;const bs=new Zn,KA=new ma,Bh=new Ae,Qa=new zs,Eg=new zs,vr=new Ae;class na extends Lf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:ype++}),this.uuid=Zl(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(F$(e)?W$:$$)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new sn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return bs.makeRotationFromQuaternion(e),this.applyMatrix4(bs),this}rotateX(e){return bs.makeRotationX(e),this.applyMatrix4(bs),this}rotateY(e){return bs.makeRotationY(e),this.applyMatrix4(bs),this}rotateZ(e){return bs.makeRotationZ(e),this.applyMatrix4(bs),this}translate(e,n,i){return bs.makeTranslation(e,n,i),this.applyMatrix4(bs),this}scale(e,n,i){return bs.makeScale(e,n,i),this.applyMatrix4(bs),this}lookAt(e){return KA.lookAt(e),KA.updateMatrix(),this.applyMatrix4(KA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Bh).negate(),this.translate(Bh.x,Bh.y,Bh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Pi(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Qa.setFromBufferAttribute(a),this.morphTargetsRelative?(vr.addVectors(this.boundingBox.min,Qa.min),this.boundingBox.expandByPoint(vr),vr.addVectors(this.boundingBox.max,Qa.max),this.boundingBox.expandByPoint(vr)):(this.boundingBox.expandByPoint(Qa.min),this.boundingBox.expandByPoint(Qa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(Qa.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Eg.setFromBufferAttribute(o),this.morphTargetsRelative?(vr.addVectors(Qa.min,Eg.min),Qa.expandByPoint(vr),vr.addVectors(Qa.max,Eg.max),Qa.expandByPoint(vr)):(Qa.expandByPoint(Eg.min),Qa.expandByPoint(Eg.max))}Qa.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)vr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(vr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)vr.fromBufferAttribute(o,c),l&&(Bh.fromBufferAttribute(e,c),vr.add(Bh)),r=Math.max(r,i.distanceToSquared(vr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new as(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],d=[];for(let O=0;O<o;O++)c[O]=new Ae,d[O]=new Ae;const f=new Ae,p=new Ae,m=new Ae,_=new Vt,b=new Vt,y=new Vt,g=new Ae,M=new Ae;function w(O,j,I){f.fromArray(r,O*3),p.fromArray(r,j*3),m.fromArray(r,I*3),_.fromArray(s,O*2),b.fromArray(s,j*2),y.fromArray(s,I*2),p.sub(f),m.sub(f),b.sub(_),y.sub(_);const V=1/(b.x*y.y-y.x*b.y);isFinite(V)&&(g.copy(p).multiplyScalar(y.y).addScaledVector(m,-b.y).multiplyScalar(V),M.copy(m).multiplyScalar(b.x).addScaledVector(p,-y.x).multiplyScalar(V),c[O].add(g),c[j].add(g),c[I].add(g),d[O].add(M),d[j].add(M),d[I].add(M))}let A=this.groups;A.length===0&&(A=[{start:0,count:i.length}]);for(let O=0,j=A.length;O<j;++O){const I=A[O],V=I.start,L=I.count;for(let B=V,q=V+L;B<q;B+=3)w(i[B+0],i[B+1],i[B+2])}const E=new Ae,P=new Ae,N=new Ae,F=new Ae;function R(O){N.fromArray(a,O*3),F.copy(N);const j=c[O];E.copy(j),E.sub(N.multiplyScalar(N.dot(j))).normalize(),P.crossVectors(F,j);const V=P.dot(d[O])<0?-1:1;l[O*4]=E.x,l[O*4+1]=E.y,l[O*4+2]=E.z,l[O*4+3]=V}for(let O=0,j=A.length;O<j;++O){const I=A[O],V=I.start,L=I.count;for(let B=V,q=V+L;B<q;B+=3)R(i[B+0]),R(i[B+1]),R(i[B+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new as(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,d=new Ae,f=new Ae;if(e)for(let p=0,m=e.count;p<m;p+=3){const _=e.getX(p+0),b=e.getX(p+1),y=e.getX(p+2);r.fromBufferAttribute(n,_),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,y),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,_),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,y),o.add(d),l.add(d),c.add(d),i.setXYZ(_,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(y,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)vr.fromBufferAttribute(e,n),vr.normalize(),e.setXYZ(n,vr.x,vr.y,vr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,_=0;for(let b=0,y=l.length;b<y;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[_++]=c[m++]}return new as(p,d,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new na,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const jz=new Zn,Td=new xP,By=new zo,Bz=new Ae,Hh=new Ae,Vh=new Ae,Gh=new Ae,YA=new Ae,Hy=new Ae,Vy=new Vt,Gy=new Vt,$y=new Vt,Hz=new Ae,Vz=new Ae,Gz=new Ae,Wy=new Ae,qy=new Ae;class fo extends ma{constructor(e=new na,n=new G$){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){Hy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(YA.fromBufferAttribute(f,e),s?Hy.addScaledVector(YA,d):Hy.addScaledVector(YA.sub(n),d))}n.add(Hy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),By.copy(i.boundingSphere),By.applyMatrix4(a),Td.copy(e.ray).recast(e.near),!(By.containsPoint(Td.origin)===!1&&(Td.intersectSphere(By,Bz)===null||Td.origin.distanceToSquared(Bz)>(e.far-e.near)**2))&&(jz.copy(a).invert(),Td.copy(e.ray).applyMatrix4(jz),!(i.boundingBox!==null&&Td.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Td)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(o.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=o.getX(A),N=o.getX(A+1),F=o.getX(A+2);r=Xy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=o.getX(y),w=o.getX(y+1),A=o.getX(y+2);r=Xy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(l.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=A,N=A+1,F=A+2;r=Xy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=y,w=y+1,A=y+2;r=Xy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}}}function bpe(t,e,n,i,r,a,s,o){let l;if(e.side===ka?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===zu,o),l===null)return null;qy.copy(o),qy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(qy);return c<n.near||c>n.far?null:{distance:c,point:qy.clone(),object:t}}function Xy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Hh),t.getVertexPosition(l,Vh),t.getVertexPosition(c,Gh);const d=bpe(t,e,n,i,Hh,Vh,Gh,Wy);if(d){r&&(Vy.fromBufferAttribute(r,o),Gy.fromBufferAttribute(r,l),$y.fromBufferAttribute(r,c),d.uv=ro.getInterpolation(Wy,Hh,Vh,Gh,Vy,Gy,$y,new Vt)),a&&(Vy.fromBufferAttribute(a,o),Gy.fromBufferAttribute(a,l),$y.fromBufferAttribute(a,c),d.uv1=ro.getInterpolation(Wy,Hh,Vh,Gh,Vy,Gy,$y,new Vt),d.uv2=d.uv1),s&&(Hz.fromBufferAttribute(s,o),Vz.fromBufferAttribute(s,l),Gz.fromBufferAttribute(s,c),d.normal=ro.getInterpolation(Wy,Hh,Vh,Gh,Hz,Vz,Gz,new Ae),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};ro.getNormal(Hh,Vh,Gh,f.normal),d.face=f}return d}class hx extends na{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;_("z","y","x",-1,-1,i,n,e,s,a,0),_("z","y","x",1,-1,i,n,-e,s,a,1),_("x","z","y",1,1,e,i,n,r,s,2),_("x","z","y",1,-1,e,i,-n,r,s,3),_("x","y","z",1,-1,e,n,i,r,a,4),_("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Pi(c,3)),this.setAttribute("normal",new Pi(d,3)),this.setAttribute("uv",new Pi(f,2));function _(b,y,g,M,w,A,E,P,N,F,R){const O=A/N,j=E/F,I=A/2,V=E/2,L=P/2,B=N+1,q=F+1;let W=0,K=0;const J=new Ae;for(let se=0;se<q;se++){const G=se*j-V;for(let Y=0;Y<B;Y++){const ae=Y*O-I;J[b]=ae*M,J[y]=G*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[y]=0,J[g]=P>0?1:-1,d.push(J.x,J.y,J.z),f.push(Y/N),f.push(1-se/F),W+=1}}for(let se=0;se<F;se++)for(let G=0;G<N;G++){const Y=p+G+B*se,ae=p+G+B*(se+1),ue=p+(G+1)+B*(se+1),xe=p+(G+1)+B*se;l.push(Y,ae,xe),l.push(ae,ue,xe),K+=6}o.addGroup(m,K,R),m+=K,p+=W}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new hx(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Ip(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function la(t){const e={};for(let n=0;n<t.length;n++){const i=Ip(t[n]);for(const r in i)e[r]=i[r]}return e}function _pe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function q$(t){return t.getRenderTarget()===null?t.outputColorSpace:Bn.workingColorSpace}const vP={clone:Ip,merge:la};var Spe=`void main() {
  3840. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  3841. }`,wpe=`void main() {
  3842. gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
  3843. }`;class ju extends sm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Spe,this.fragmentShader=wpe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Ip(e.uniforms),this.uniformsGroups=_pe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class X$ extends ma{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Zn,this.projectionMatrix=new Zn,this.projectionMatrixInverse=new Zn,this.coordinateSystem=Uo}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class es extends X${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=N0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Kg*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return N0*2*Math.atan(Math.tan(Kg*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Kg*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const $h=-90,Wh=1;class Mpe extends ma{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new es($h,Wh,e,n);r.layers=this.layers,this.add(r);const a=new es($h,Wh,e,n);a.layers=this.layers,this.add(a);const s=new es($h,Wh,e,n);s.layers=this.layers,this.add(s);const o=new es($h,Wh,e,n);o.layers=this.layers,this.add(o);const l=new es($h,Wh,e,n);l.layers=this.layers,this.add(l);const c=new es($h,Wh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Uo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===C0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),_=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=_,i.texture.needsPMREMUpdate=!0}}class K$ extends La{constructor(e,n,i,r,a,s,o,l,c,d){e=e!==void 0?e:[],n=n!==void 0?n:Op,super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class Epe extends yf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(Zg("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===Jd?jr:ks),this.texture=new K$(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Ds}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
  3844. varying vec3 vWorldDirection;
  3845. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  3846. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  3847. }
  3848. void main() {
  3849. vWorldDirection = transformDirection( position, modelMatrix );
  3850. #include <begin_vertex>
  3851. #include <project_vertex>
  3852. }
  3853. `,fragmentShader:`
  3854. uniform sampler2D tEquirect;
  3855. varying vec3 vWorldDirection;
  3856. #include <common>
  3857. void main() {
  3858. vec3 direction = normalize( vWorldDirection );
  3859. vec2 sampleUV = equirectUv( direction );
  3860. gl_FragColor = texture2D( tEquirect, sampleUV );
  3861. }
  3862. `},r=new hx(5,5,5),a=new ju({name:"CubemapFromEquirect",uniforms:Ip(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:ka,blending:Tu});a.uniforms.tEquirect.value=n;const s=new fo(r,a),o=n.minFilter;return n.minFilter===A0&&(n.minFilter=Ds),new Mpe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const ZA=new Ae,Ape=new Ae,Tpe=new sn;class lu{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=ZA.subVectors(i,n).cross(Ape.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(ZA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||Tpe.getNormalMatrix(e),r=this.coplanarPoint(ZA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Cd=new zo,Ky=new Ae;class AS{constructor(e=new lu,n=new lu,i=new lu,r=new lu,a=new lu,s=new lu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Uo){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],d=r[5],f=r[6],p=r[7],m=r[8],_=r[9],b=r[10],y=r[11],g=r[12],M=r[13],w=r[14],A=r[15];if(i[0].setComponents(l-a,p-c,y-m,A-g).normalize(),i[1].setComponents(l+a,p+c,y+m,A+g).normalize(),i[2].setComponents(l+s,p+d,y+_,A+M).normalize(),i[3].setComponents(l-s,p-d,y-_,A-M).normalize(),i[4].setComponents(l-o,p-f,y-b,A-w).normalize(),n===Uo)i[5].setComponents(l+o,p+f,y+b,A+w).normalize();else if(n===C0)i[5].setComponents(o,f,b,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Cd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Cd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Cd)}intersectsSprite(e){return Cd.center.set(0,0,0),Cd.radius=.7071067811865476,Cd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Cd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Ky.x=r.normal.x>0?e.max.x:e.min.x,Ky.y=r.normal.y>0?e.max.y:e.min.y,Ky.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Ky)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function Y$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Cpe(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,d){const f=c.array,p=c.usage,m=f.byteLength,_=t.createBuffer();t.bindBuffer(d,_),t.bufferData(d,f,p),c.onUploadCallback();let b;if(f instanceof Float32Array)b=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)b=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else b=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)b=t.SHORT;else if(f instanceof Uint32Array)b=t.UNSIGNED_INT;else if(f instanceof Int32Array)b=t.INT;else if(f instanceof Int8Array)b=t.BYTE;else if(f instanceof Uint8Array)b=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)b=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:_,type:b,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,d,f){const p=d.array,m=d._updateRange,_=d.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&_.length===0&&t.bufferSubData(f,0,p),_.length!==0){for(let b=0,y=_.length;b<y;b++){const g=_[b];n?t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p,g.start,g.count):t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p.subarray(g.start,g.start+g.count))}d.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p,m.offset,m.count):t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p.subarray(m.offset,m.offset+m.count)),m.count=-1),d.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const d=i.get(c);d&&(t.deleteBuffer(d.buffer),i.delete(c))}function l(c,d){if(c.isGLBufferAttribute){const p=i.get(c);(!p||p.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,d));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,d),f.version=c.version}}return{get:s,remove:o,update:l}}class yP extends na{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],_=[],b=[],y=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const A=w*f-a;_.push(A,-M,0),b.push(0,0,1),y.push(w/o),y.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,A=M+c*(g+1),E=M+1+c*(g+1),P=M+1+c*g;m.push(w,A,P),m.push(A,E,P)}this.setIndex(m),this.setAttribute("position",new Pi(_,3)),this.setAttribute("normal",new Pi(b,3)),this.setAttribute("uv",new Pi(y,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new yP(e.width,e.height,e.widthSegments,e.heightSegments)}}var Npe=`#ifdef USE_ALPHAHASH
  3863. if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
  3864. #endif`,Rpe=`#ifdef USE_ALPHAHASH
  3865. const float ALPHA_HASH_SCALE = 0.05;
  3866. float hash2D( vec2 value ) {
  3867. return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
  3868. }
  3869. float hash3D( vec3 value ) {
  3870. return hash2D( vec2( hash2D( value.xy ), value.z ) );
  3871. }
  3872. float getAlphaHashThreshold( vec3 position ) {
  3873. float maxDeriv = max(
  3874. length( dFdx( position.xyz ) ),
  3875. length( dFdy( position.xyz ) )
  3876. );
  3877. float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
  3878. vec2 pixScales = vec2(
  3879. exp2( floor( log2( pixScale ) ) ),
  3880. exp2( ceil( log2( pixScale ) ) )
  3881. );
  3882. vec2 alpha = vec2(
  3883. hash3D( floor( pixScales.x * position.xyz ) ),
  3884. hash3D( floor( pixScales.y * position.xyz ) )
  3885. );
  3886. float lerpFactor = fract( log2( pixScale ) );
  3887. float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
  3888. float a = min( lerpFactor, 1.0 - lerpFactor );
  3889. vec3 cases = vec3(
  3890. x * x / ( 2.0 * a * ( 1.0 - a ) ),
  3891. ( x - 0.5 * a ) / ( 1.0 - a ),
  3892. 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
  3893. );
  3894. float threshold = ( x < ( 1.0 - a ) )
  3895. ? ( ( x < a ) ? cases.x : cases.y )
  3896. : cases.z;
  3897. return clamp( threshold , 1.0e-6, 1.0 );
  3898. }
  3899. #endif`,Ppe=`#ifdef USE_ALPHAMAP
  3900. diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
  3901. #endif`,Dpe=`#ifdef USE_ALPHAMAP
  3902. uniform sampler2D alphaMap;
  3903. #endif`,Ope=`#ifdef USE_ALPHATEST
  3904. if ( diffuseColor.a < alphaTest ) discard;
  3905. #endif`,kpe=`#ifdef USE_ALPHATEST
  3906. uniform float alphaTest;
  3907. #endif`,Lpe=`#ifdef USE_AOMAP
  3908. float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
  3909. reflectedLight.indirectDiffuse *= ambientOcclusion;
  3910. #if defined( USE_CLEARCOAT )
  3911. clearcoatSpecularIndirect *= ambientOcclusion;
  3912. #endif
  3913. #if defined( USE_SHEEN )
  3914. sheenSpecularIndirect *= ambientOcclusion;
  3915. #endif
  3916. #if defined( USE_ENVMAP ) && defined( STANDARD )
  3917. float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
  3918. reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
  3919. #endif
  3920. #endif`,Ipe=`#ifdef USE_AOMAP
  3921. uniform sampler2D aoMap;
  3922. uniform float aoMapIntensity;
  3923. #endif`,Upe=`#ifdef USE_BATCHING
  3924. attribute float batchId;
  3925. uniform highp sampler2D batchingTexture;
  3926. mat4 getBatchingMatrix( const in float i ) {
  3927. int size = textureSize( batchingTexture, 0 ).x;
  3928. int j = int( i ) * 4;
  3929. int x = j % size;
  3930. int y = j / size;
  3931. vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
  3932. vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
  3933. vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
  3934. vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
  3935. return mat4( v1, v2, v3, v4 );
  3936. }
  3937. #endif`,Fpe=`#ifdef USE_BATCHING
  3938. mat4 batchingMatrix = getBatchingMatrix( batchId );
  3939. #endif`,zpe=`vec3 transformed = vec3( position );
  3940. #ifdef USE_ALPHAHASH
  3941. vPosition = vec3( position );
  3942. #endif`,jpe=`vec3 objectNormal = vec3( normal );
  3943. #ifdef USE_TANGENT
  3944. vec3 objectTangent = vec3( tangent.xyz );
  3945. #endif`,Bpe=`float G_BlinnPhong_Implicit( ) {
  3946. return 0.25;
  3947. }
  3948. float D_BlinnPhong( const in float shininess, const in float dotNH ) {
  3949. return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
  3950. }
  3951. vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
  3952. vec3 halfDir = normalize( lightDir + viewDir );
  3953. float dotNH = saturate( dot( normal, halfDir ) );
  3954. float dotVH = saturate( dot( viewDir, halfDir ) );
  3955. vec3 F = F_Schlick( specularColor, 1.0, dotVH );
  3956. float G = G_BlinnPhong_Implicit( );
  3957. float D = D_BlinnPhong( shininess, dotNH );
  3958. return F * ( G * D );
  3959. } // validated`,Hpe=`#ifdef USE_IRIDESCENCE
  3960. const mat3 XYZ_TO_REC709 = mat3(
  3961. 3.2404542, -0.9692660, 0.0556434,
  3962. -1.5371385, 1.8760108, -0.2040259,
  3963. -0.4985314, 0.0415560, 1.0572252
  3964. );
  3965. vec3 Fresnel0ToIor( vec3 fresnel0 ) {
  3966. vec3 sqrtF0 = sqrt( fresnel0 );
  3967. return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
  3968. }
  3969. vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
  3970. return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
  3971. }
  3972. float IorToFresnel0( float transmittedIor, float incidentIor ) {
  3973. return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
  3974. }
  3975. vec3 evalSensitivity( float OPD, vec3 shift ) {
  3976. float phase = 2.0 * PI * OPD * 1.0e-9;
  3977. vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
  3978. vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
  3979. vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
  3980. vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
  3981. xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
  3982. xyz /= 1.0685e-7;
  3983. vec3 rgb = XYZ_TO_REC709 * xyz;
  3984. return rgb;
  3985. }
  3986. vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
  3987. vec3 I;
  3988. float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
  3989. float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
  3990. float cosTheta2Sq = 1.0 - sinTheta2Sq;
  3991. if ( cosTheta2Sq < 0.0 ) {
  3992. return vec3( 1.0 );
  3993. }
  3994. float cosTheta2 = sqrt( cosTheta2Sq );
  3995. float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
  3996. float R12 = F_Schlick( R0, 1.0, cosTheta1 );
  3997. float T121 = 1.0 - R12;
  3998. float phi12 = 0.0;
  3999. if ( iridescenceIOR < outsideIOR ) phi12 = PI;
  4000. float phi21 = PI - phi12;
  4001. vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
  4002. vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
  4003. vec3 phi23 = vec3( 0.0 );
  4004. if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
  4005. if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
  4006. if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
  4007. float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
  4008. vec3 phi = vec3( phi21 ) + phi23;
  4009. vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
  4010. vec3 r123 = sqrt( R123 );
  4011. vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
  4012. vec3 C0 = R12 + Rs;
  4013. I = C0;
  4014. vec3 Cm = Rs - T121;
  4015. for ( int m = 1; m <= 2; ++ m ) {
  4016. Cm *= r123;
  4017. vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
  4018. I += Cm * Sm;
  4019. }
  4020. return max( I, vec3( 0.0 ) );
  4021. }
  4022. #endif`,Vpe=`#ifdef USE_BUMPMAP
  4023. uniform sampler2D bumpMap;
  4024. uniform float bumpScale;
  4025. vec2 dHdxy_fwd() {
  4026. vec2 dSTdx = dFdx( vBumpMapUv );
  4027. vec2 dSTdy = dFdy( vBumpMapUv );
  4028. float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
  4029. float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
  4030. float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
  4031. return vec2( dBx, dBy );
  4032. }
  4033. vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
  4034. vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
  4035. vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
  4036. vec3 vN = surf_norm;
  4037. vec3 R1 = cross( vSigmaY, vN );
  4038. vec3 R2 = cross( vN, vSigmaX );
  4039. float fDet = dot( vSigmaX, R1 ) * faceDirection;
  4040. vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
  4041. return normalize( abs( fDet ) * surf_norm - vGrad );
  4042. }
  4043. #endif`,Gpe=`#if NUM_CLIPPING_PLANES > 0
  4044. vec4 plane;
  4045. #pragma unroll_loop_start
  4046. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  4047. plane = clippingPlanes[ i ];
  4048. if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
  4049. }
  4050. #pragma unroll_loop_end
  4051. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  4052. bool clipped = true;
  4053. #pragma unroll_loop_start
  4054. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  4055. plane = clippingPlanes[ i ];
  4056. clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
  4057. }
  4058. #pragma unroll_loop_end
  4059. if ( clipped ) discard;
  4060. #endif
  4061. #endif`,$pe=`#if NUM_CLIPPING_PLANES > 0
  4062. varying vec3 vClipPosition;
  4063. uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
  4064. #endif`,Wpe=`#if NUM_CLIPPING_PLANES > 0
  4065. varying vec3 vClipPosition;
  4066. #endif`,qpe=`#if NUM_CLIPPING_PLANES > 0
  4067. vClipPosition = - mvPosition.xyz;
  4068. #endif`,Xpe=`#if defined( USE_COLOR_ALPHA )
  4069. diffuseColor *= vColor;
  4070. #elif defined( USE_COLOR )
  4071. diffuseColor.rgb *= vColor;
  4072. #endif`,Kpe=`#if defined( USE_COLOR_ALPHA )
  4073. varying vec4 vColor;
  4074. #elif defined( USE_COLOR )
  4075. varying vec3 vColor;
  4076. #endif`,Ype=`#if defined( USE_COLOR_ALPHA )
  4077. varying vec4 vColor;
  4078. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
  4079. varying vec3 vColor;
  4080. #endif`,Zpe=`#if defined( USE_COLOR_ALPHA )
  4081. vColor = vec4( 1.0 );
  4082. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
  4083. vColor = vec3( 1.0 );
  4084. #endif
  4085. #ifdef USE_COLOR
  4086. vColor *= color;
  4087. #endif
  4088. #ifdef USE_INSTANCING_COLOR
  4089. vColor.xyz *= instanceColor.xyz;
  4090. #endif`,Qpe=`#define PI 3.141592653589793
  4091. #define PI2 6.283185307179586
  4092. #define PI_HALF 1.5707963267948966
  4093. #define RECIPROCAL_PI 0.3183098861837907
  4094. #define RECIPROCAL_PI2 0.15915494309189535
  4095. #define EPSILON 1e-6
  4096. #ifndef saturate
  4097. #define saturate( a ) clamp( a, 0.0, 1.0 )
  4098. #endif
  4099. #define whiteComplement( a ) ( 1.0 - saturate( a ) )
  4100. float pow2( const in float x ) { return x*x; }
  4101. vec3 pow2( const in vec3 x ) { return x*x; }
  4102. float pow3( const in float x ) { return x*x*x; }
  4103. float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
  4104. float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
  4105. float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
  4106. highp float rand( const in vec2 uv ) {
  4107. const highp float a = 12.9898, b = 78.233, c = 43758.5453;
  4108. highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
  4109. return fract( sin( sn ) * c );
  4110. }
  4111. #ifdef HIGH_PRECISION
  4112. float precisionSafeLength( vec3 v ) { return length( v ); }
  4113. #else
  4114. float precisionSafeLength( vec3 v ) {
  4115. float maxComponent = max3( abs( v ) );
  4116. return length( v / maxComponent ) * maxComponent;
  4117. }
  4118. #endif
  4119. struct IncidentLight {
  4120. vec3 color;
  4121. vec3 direction;
  4122. bool visible;
  4123. };
  4124. struct ReflectedLight {
  4125. vec3 directDiffuse;
  4126. vec3 directSpecular;
  4127. vec3 indirectDiffuse;
  4128. vec3 indirectSpecular;
  4129. };
  4130. #ifdef USE_ALPHAHASH
  4131. varying vec3 vPosition;
  4132. #endif
  4133. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  4134. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  4135. }
  4136. vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
  4137. return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
  4138. }
  4139. mat3 transposeMat3( const in mat3 m ) {
  4140. mat3 tmp;
  4141. tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
  4142. tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
  4143. tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
  4144. return tmp;
  4145. }
  4146. float luminance( const in vec3 rgb ) {
  4147. const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
  4148. return dot( weights, rgb );
  4149. }
  4150. bool isPerspectiveMatrix( mat4 m ) {
  4151. return m[ 2 ][ 3 ] == - 1.0;
  4152. }
  4153. vec2 equirectUv( in vec3 dir ) {
  4154. float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
  4155. float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
  4156. return vec2( u, v );
  4157. }
  4158. vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
  4159. return RECIPROCAL_PI * diffuseColor;
  4160. }
  4161. vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
  4162. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  4163. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  4164. }
  4165. float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
  4166. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  4167. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  4168. } // validated`,Jpe=`#ifdef ENVMAP_TYPE_CUBE_UV
  4169. #define cubeUV_minMipLevel 4.0
  4170. #define cubeUV_minTileSize 16.0
  4171. float getFace( vec3 direction ) {
  4172. vec3 absDirection = abs( direction );
  4173. float face = - 1.0;
  4174. if ( absDirection.x > absDirection.z ) {
  4175. if ( absDirection.x > absDirection.y )
  4176. face = direction.x > 0.0 ? 0.0 : 3.0;
  4177. else
  4178. face = direction.y > 0.0 ? 1.0 : 4.0;
  4179. } else {
  4180. if ( absDirection.z > absDirection.y )
  4181. face = direction.z > 0.0 ? 2.0 : 5.0;
  4182. else
  4183. face = direction.y > 0.0 ? 1.0 : 4.0;
  4184. }
  4185. return face;
  4186. }
  4187. vec2 getUV( vec3 direction, float face ) {
  4188. vec2 uv;
  4189. if ( face == 0.0 ) {
  4190. uv = vec2( direction.z, direction.y ) / abs( direction.x );
  4191. } else if ( face == 1.0 ) {
  4192. uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
  4193. } else if ( face == 2.0 ) {
  4194. uv = vec2( - direction.x, direction.y ) / abs( direction.z );
  4195. } else if ( face == 3.0 ) {
  4196. uv = vec2( - direction.z, direction.y ) / abs( direction.x );
  4197. } else if ( face == 4.0 ) {
  4198. uv = vec2( - direction.x, direction.z ) / abs( direction.y );
  4199. } else {
  4200. uv = vec2( direction.x, direction.y ) / abs( direction.z );
  4201. }
  4202. return 0.5 * ( uv + 1.0 );
  4203. }
  4204. vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
  4205. float face = getFace( direction );
  4206. float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
  4207. mipInt = max( mipInt, cubeUV_minMipLevel );
  4208. float faceSize = exp2( mipInt );
  4209. highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
  4210. if ( face > 2.0 ) {
  4211. uv.y += faceSize;
  4212. face -= 3.0;
  4213. }
  4214. uv.x += face * faceSize;
  4215. uv.x += filterInt * 3.0 * cubeUV_minTileSize;
  4216. uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
  4217. uv.x *= CUBEUV_TEXEL_WIDTH;
  4218. uv.y *= CUBEUV_TEXEL_HEIGHT;
  4219. #ifdef texture2DGradEXT
  4220. return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
  4221. #else
  4222. return texture2D( envMap, uv ).rgb;
  4223. #endif
  4224. }
  4225. #define cubeUV_r0 1.0
  4226. #define cubeUV_v0 0.339
  4227. #define cubeUV_m0 - 2.0
  4228. #define cubeUV_r1 0.8
  4229. #define cubeUV_v1 0.276
  4230. #define cubeUV_m1 - 1.0
  4231. #define cubeUV_r4 0.4
  4232. #define cubeUV_v4 0.046
  4233. #define cubeUV_m4 2.0
  4234. #define cubeUV_r5 0.305
  4235. #define cubeUV_v5 0.016
  4236. #define cubeUV_m5 3.0
  4237. #define cubeUV_r6 0.21
  4238. #define cubeUV_v6 0.0038
  4239. #define cubeUV_m6 4.0
  4240. float roughnessToMip( float roughness ) {
  4241. float mip = 0.0;
  4242. if ( roughness >= cubeUV_r1 ) {
  4243. mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
  4244. } else if ( roughness >= cubeUV_r4 ) {
  4245. mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
  4246. } else if ( roughness >= cubeUV_r5 ) {
  4247. mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
  4248. } else if ( roughness >= cubeUV_r6 ) {
  4249. mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
  4250. } else {
  4251. mip = - 2.0 * log2( 1.16 * roughness ); }
  4252. return mip;
  4253. }
  4254. vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
  4255. float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
  4256. float mipF = fract( mip );
  4257. float mipInt = floor( mip );
  4258. vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
  4259. if ( mipF == 0.0 ) {
  4260. return vec4( color0, 1.0 );
  4261. } else {
  4262. vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
  4263. return vec4( mix( color0, color1, mipF ), 1.0 );
  4264. }
  4265. }
  4266. #endif`,eme=`vec3 transformedNormal = objectNormal;
  4267. #ifdef USE_TANGENT
  4268. vec3 transformedTangent = objectTangent;
  4269. #endif
  4270. #ifdef USE_BATCHING
  4271. mat3 bm = mat3( batchingMatrix );
  4272. transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
  4273. transformedNormal = bm * transformedNormal;
  4274. #ifdef USE_TANGENT
  4275. transformedTangent = bm * transformedTangent;
  4276. #endif
  4277. #endif
  4278. #ifdef USE_INSTANCING
  4279. mat3 im = mat3( instanceMatrix );
  4280. transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
  4281. transformedNormal = im * transformedNormal;
  4282. #ifdef USE_TANGENT
  4283. transformedTangent = im * transformedTangent;
  4284. #endif
  4285. #endif
  4286. transformedNormal = normalMatrix * transformedNormal;
  4287. #ifdef FLIP_SIDED
  4288. transformedNormal = - transformedNormal;
  4289. #endif
  4290. #ifdef USE_TANGENT
  4291. transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
  4292. #ifdef FLIP_SIDED
  4293. transformedTangent = - transformedTangent;
  4294. #endif
  4295. #endif`,tme=`#ifdef USE_DISPLACEMENTMAP
  4296. uniform sampler2D displacementMap;
  4297. uniform float displacementScale;
  4298. uniform float displacementBias;
  4299. #endif`,nme=`#ifdef USE_DISPLACEMENTMAP
  4300. transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
  4301. #endif`,ime=`#ifdef USE_EMISSIVEMAP
  4302. vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
  4303. totalEmissiveRadiance *= emissiveColor.rgb;
  4304. #endif`,rme=`#ifdef USE_EMISSIVEMAP
  4305. uniform sampler2D emissiveMap;
  4306. #endif`,ame="gl_FragColor = linearToOutputTexel( gl_FragColor );",sme=`
  4307. const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
  4308. vec3( 0.8224621, 0.177538, 0.0 ),
  4309. vec3( 0.0331941, 0.9668058, 0.0 ),
  4310. vec3( 0.0170827, 0.0723974, 0.9105199 )
  4311. );
  4312. const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
  4313. vec3( 1.2249401, - 0.2249404, 0.0 ),
  4314. vec3( - 0.0420569, 1.0420571, 0.0 ),
  4315. vec3( - 0.0196376, - 0.0786361, 1.0982735 )
  4316. );
  4317. vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
  4318. return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
  4319. }
  4320. vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
  4321. return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
  4322. }
  4323. vec4 LinearTransferOETF( in vec4 value ) {
  4324. return value;
  4325. }
  4326. vec4 sRGBTransferOETF( in vec4 value ) {
  4327. return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
  4328. }
  4329. vec4 LinearToLinear( in vec4 value ) {
  4330. return value;
  4331. }
  4332. vec4 LinearTosRGB( in vec4 value ) {
  4333. return sRGBTransferOETF( value );
  4334. }`,ome=`#ifdef USE_ENVMAP
  4335. #ifdef ENV_WORLDPOS
  4336. vec3 cameraToFrag;
  4337. if ( isOrthographic ) {
  4338. cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  4339. } else {
  4340. cameraToFrag = normalize( vWorldPosition - cameraPosition );
  4341. }
  4342. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4343. #ifdef ENVMAP_MODE_REFLECTION
  4344. vec3 reflectVec = reflect( cameraToFrag, worldNormal );
  4345. #else
  4346. vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
  4347. #endif
  4348. #else
  4349. vec3 reflectVec = vReflect;
  4350. #endif
  4351. #ifdef ENVMAP_TYPE_CUBE
  4352. vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
  4353. #else
  4354. vec4 envColor = vec4( 0.0 );
  4355. #endif
  4356. #ifdef ENVMAP_BLENDING_MULTIPLY
  4357. outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
  4358. #elif defined( ENVMAP_BLENDING_MIX )
  4359. outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
  4360. #elif defined( ENVMAP_BLENDING_ADD )
  4361. outgoingLight += envColor.xyz * specularStrength * reflectivity;
  4362. #endif
  4363. #endif`,lme=`#ifdef USE_ENVMAP
  4364. uniform float envMapIntensity;
  4365. uniform float flipEnvMap;
  4366. #ifdef ENVMAP_TYPE_CUBE
  4367. uniform samplerCube envMap;
  4368. #else
  4369. uniform sampler2D envMap;
  4370. #endif
  4371. #endif`,cme=`#ifdef USE_ENVMAP
  4372. uniform float reflectivity;
  4373. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  4374. #define ENV_WORLDPOS
  4375. #endif
  4376. #ifdef ENV_WORLDPOS
  4377. varying vec3 vWorldPosition;
  4378. uniform float refractionRatio;
  4379. #else
  4380. varying vec3 vReflect;
  4381. #endif
  4382. #endif`,ume=`#ifdef USE_ENVMAP
  4383. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  4384. #define ENV_WORLDPOS
  4385. #endif
  4386. #ifdef ENV_WORLDPOS
  4387. varying vec3 vWorldPosition;
  4388. #else
  4389. varying vec3 vReflect;
  4390. uniform float refractionRatio;
  4391. #endif
  4392. #endif`,dme=`#ifdef USE_ENVMAP
  4393. #ifdef ENV_WORLDPOS
  4394. vWorldPosition = worldPosition.xyz;
  4395. #else
  4396. vec3 cameraToVertex;
  4397. if ( isOrthographic ) {
  4398. cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  4399. } else {
  4400. cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
  4401. }
  4402. vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  4403. #ifdef ENVMAP_MODE_REFLECTION
  4404. vReflect = reflect( cameraToVertex, worldNormal );
  4405. #else
  4406. vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
  4407. #endif
  4408. #endif
  4409. #endif`,fme=`#ifdef USE_FOG
  4410. vFogDepth = - mvPosition.z;
  4411. #endif`,hme=`#ifdef USE_FOG
  4412. varying float vFogDepth;
  4413. #endif`,pme=`#ifdef USE_FOG
  4414. #ifdef FOG_EXP2
  4415. float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
  4416. #else
  4417. float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
  4418. #endif
  4419. gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
  4420. #endif`,mme=`#ifdef USE_FOG
  4421. uniform vec3 fogColor;
  4422. varying float vFogDepth;
  4423. #ifdef FOG_EXP2
  4424. uniform float fogDensity;
  4425. #else
  4426. uniform float fogNear;
  4427. uniform float fogFar;
  4428. #endif
  4429. #endif`,gme=`#ifdef USE_GRADIENTMAP
  4430. uniform sampler2D gradientMap;
  4431. #endif
  4432. vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
  4433. float dotNL = dot( normal, lightDirection );
  4434. vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
  4435. #ifdef USE_GRADIENTMAP
  4436. return vec3( texture2D( gradientMap, coord ).r );
  4437. #else
  4438. vec2 fw = fwidth( coord ) * 0.5;
  4439. return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
  4440. #endif
  4441. }`,xme=`#ifdef USE_LIGHTMAP
  4442. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  4443. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  4444. reflectedLight.indirectDiffuse += lightMapIrradiance;
  4445. #endif`,vme=`#ifdef USE_LIGHTMAP
  4446. uniform sampler2D lightMap;
  4447. uniform float lightMapIntensity;
  4448. #endif`,yme=`LambertMaterial material;
  4449. material.diffuseColor = diffuseColor.rgb;
  4450. material.specularStrength = specularStrength;`,bme=`varying vec3 vViewPosition;
  4451. struct LambertMaterial {
  4452. vec3 diffuseColor;
  4453. float specularStrength;
  4454. };
  4455. void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  4456. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4457. vec3 irradiance = dotNL * directLight.color;
  4458. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4459. }
  4460. void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  4461. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4462. }
  4463. #define RE_Direct RE_Direct_Lambert
  4464. #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,_me=`uniform bool receiveShadow;
  4465. uniform vec3 ambientLightColor;
  4466. #if defined( USE_LIGHT_PROBES )
  4467. uniform vec3 lightProbe[ 9 ];
  4468. #endif
  4469. vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
  4470. float x = normal.x, y = normal.y, z = normal.z;
  4471. vec3 result = shCoefficients[ 0 ] * 0.886227;
  4472. result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
  4473. result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
  4474. result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
  4475. result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
  4476. result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
  4477. result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
  4478. result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
  4479. result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
  4480. return result;
  4481. }
  4482. vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
  4483. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4484. vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
  4485. return irradiance;
  4486. }
  4487. vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
  4488. vec3 irradiance = ambientLightColor;
  4489. return irradiance;
  4490. }
  4491. float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
  4492. #if defined ( LEGACY_LIGHTS )
  4493. if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
  4494. return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
  4495. }
  4496. return 1.0;
  4497. #else
  4498. float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
  4499. if ( cutoffDistance > 0.0 ) {
  4500. distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
  4501. }
  4502. return distanceFalloff;
  4503. #endif
  4504. }
  4505. float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
  4506. return smoothstep( coneCosine, penumbraCosine, angleCosine );
  4507. }
  4508. #if NUM_DIR_LIGHTS > 0
  4509. struct DirectionalLight {
  4510. vec3 direction;
  4511. vec3 color;
  4512. };
  4513. uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
  4514. void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
  4515. light.color = directionalLight.color;
  4516. light.direction = directionalLight.direction;
  4517. light.visible = true;
  4518. }
  4519. #endif
  4520. #if NUM_POINT_LIGHTS > 0
  4521. struct PointLight {
  4522. vec3 position;
  4523. vec3 color;
  4524. float distance;
  4525. float decay;
  4526. };
  4527. uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
  4528. void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
  4529. vec3 lVector = pointLight.position - geometryPosition;
  4530. light.direction = normalize( lVector );
  4531. float lightDistance = length( lVector );
  4532. light.color = pointLight.color;
  4533. light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
  4534. light.visible = ( light.color != vec3( 0.0 ) );
  4535. }
  4536. #endif
  4537. #if NUM_SPOT_LIGHTS > 0
  4538. struct SpotLight {
  4539. vec3 position;
  4540. vec3 direction;
  4541. vec3 color;
  4542. float distance;
  4543. float decay;
  4544. float coneCos;
  4545. float penumbraCos;
  4546. };
  4547. uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
  4548. void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
  4549. vec3 lVector = spotLight.position - geometryPosition;
  4550. light.direction = normalize( lVector );
  4551. float angleCos = dot( light.direction, spotLight.direction );
  4552. float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
  4553. if ( spotAttenuation > 0.0 ) {
  4554. float lightDistance = length( lVector );
  4555. light.color = spotLight.color * spotAttenuation;
  4556. light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
  4557. light.visible = ( light.color != vec3( 0.0 ) );
  4558. } else {
  4559. light.color = vec3( 0.0 );
  4560. light.visible = false;
  4561. }
  4562. }
  4563. #endif
  4564. #if NUM_RECT_AREA_LIGHTS > 0
  4565. struct RectAreaLight {
  4566. vec3 color;
  4567. vec3 position;
  4568. vec3 halfWidth;
  4569. vec3 halfHeight;
  4570. };
  4571. uniform sampler2D ltc_1; uniform sampler2D ltc_2;
  4572. uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
  4573. #endif
  4574. #if NUM_HEMI_LIGHTS > 0
  4575. struct HemisphereLight {
  4576. vec3 direction;
  4577. vec3 skyColor;
  4578. vec3 groundColor;
  4579. };
  4580. uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
  4581. vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
  4582. float dotNL = dot( normal, hemiLight.direction );
  4583. float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
  4584. vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
  4585. return irradiance;
  4586. }
  4587. #endif`,Sme=`#ifdef USE_ENVMAP
  4588. vec3 getIBLIrradiance( const in vec3 normal ) {
  4589. #ifdef ENVMAP_TYPE_CUBE_UV
  4590. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4591. vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
  4592. return PI * envMapColor.rgb * envMapIntensity;
  4593. #else
  4594. return vec3( 0.0 );
  4595. #endif
  4596. }
  4597. vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
  4598. #ifdef ENVMAP_TYPE_CUBE_UV
  4599. vec3 reflectVec = reflect( - viewDir, normal );
  4600. reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
  4601. reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
  4602. vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
  4603. return envMapColor.rgb * envMapIntensity;
  4604. #else
  4605. return vec3( 0.0 );
  4606. #endif
  4607. }
  4608. #ifdef USE_ANISOTROPY
  4609. vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
  4610. #ifdef ENVMAP_TYPE_CUBE_UV
  4611. vec3 bentNormal = cross( bitangent, viewDir );
  4612. bentNormal = normalize( cross( bentNormal, bitangent ) );
  4613. bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
  4614. return getIBLRadiance( viewDir, bentNormal, roughness );
  4615. #else
  4616. return vec3( 0.0 );
  4617. #endif
  4618. }
  4619. #endif
  4620. #endif`,wme=`ToonMaterial material;
  4621. material.diffuseColor = diffuseColor.rgb;`,Mme=`varying vec3 vViewPosition;
  4622. struct ToonMaterial {
  4623. vec3 diffuseColor;
  4624. };
  4625. void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  4626. vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
  4627. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4628. }
  4629. void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  4630. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4631. }
  4632. #define RE_Direct RE_Direct_Toon
  4633. #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,Eme=`BlinnPhongMaterial material;
  4634. material.diffuseColor = diffuseColor.rgb;
  4635. material.specularColor = specular;
  4636. material.specularShininess = shininess;
  4637. material.specularStrength = specularStrength;`,Ame=`varying vec3 vViewPosition;
  4638. struct BlinnPhongMaterial {
  4639. vec3 diffuseColor;
  4640. vec3 specularColor;
  4641. float specularShininess;
  4642. float specularStrength;
  4643. };
  4644. void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  4645. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4646. vec3 irradiance = dotNL * directLight.color;
  4647. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4648. reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
  4649. }
  4650. void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  4651. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4652. }
  4653. #define RE_Direct RE_Direct_BlinnPhong
  4654. #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Tme=`PhysicalMaterial material;
  4655. material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
  4656. vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
  4657. float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
  4658. material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
  4659. material.roughness = min( material.roughness, 1.0 );
  4660. #ifdef IOR
  4661. material.ior = ior;
  4662. #ifdef USE_SPECULAR
  4663. float specularIntensityFactor = specularIntensity;
  4664. vec3 specularColorFactor = specularColor;
  4665. #ifdef USE_SPECULAR_COLORMAP
  4666. specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
  4667. #endif
  4668. #ifdef USE_SPECULAR_INTENSITYMAP
  4669. specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
  4670. #endif
  4671. material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
  4672. #else
  4673. float specularIntensityFactor = 1.0;
  4674. vec3 specularColorFactor = vec3( 1.0 );
  4675. material.specularF90 = 1.0;
  4676. #endif
  4677. material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
  4678. #else
  4679. material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
  4680. material.specularF90 = 1.0;
  4681. #endif
  4682. #ifdef USE_CLEARCOAT
  4683. material.clearcoat = clearcoat;
  4684. material.clearcoatRoughness = clearcoatRoughness;
  4685. material.clearcoatF0 = vec3( 0.04 );
  4686. material.clearcoatF90 = 1.0;
  4687. #ifdef USE_CLEARCOATMAP
  4688. material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
  4689. #endif
  4690. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  4691. material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
  4692. #endif
  4693. material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
  4694. material.clearcoatRoughness += geometryRoughness;
  4695. material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
  4696. #endif
  4697. #ifdef USE_IRIDESCENCE
  4698. material.iridescence = iridescence;
  4699. material.iridescenceIOR = iridescenceIOR;
  4700. #ifdef USE_IRIDESCENCEMAP
  4701. material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
  4702. #endif
  4703. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  4704. material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
  4705. #else
  4706. material.iridescenceThickness = iridescenceThicknessMaximum;
  4707. #endif
  4708. #endif
  4709. #ifdef USE_SHEEN
  4710. material.sheenColor = sheenColor;
  4711. #ifdef USE_SHEEN_COLORMAP
  4712. material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
  4713. #endif
  4714. material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
  4715. #ifdef USE_SHEEN_ROUGHNESSMAP
  4716. material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
  4717. #endif
  4718. #endif
  4719. #ifdef USE_ANISOTROPY
  4720. #ifdef USE_ANISOTROPYMAP
  4721. mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
  4722. vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
  4723. vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
  4724. #else
  4725. vec2 anisotropyV = anisotropyVector;
  4726. #endif
  4727. material.anisotropy = length( anisotropyV );
  4728. if( material.anisotropy == 0.0 ) {
  4729. anisotropyV = vec2( 1.0, 0.0 );
  4730. } else {
  4731. anisotropyV /= material.anisotropy;
  4732. material.anisotropy = saturate( material.anisotropy );
  4733. }
  4734. material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
  4735. material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
  4736. material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
  4737. #endif`,Cme=`struct PhysicalMaterial {
  4738. vec3 diffuseColor;
  4739. float roughness;
  4740. vec3 specularColor;
  4741. float specularF90;
  4742. #ifdef USE_CLEARCOAT
  4743. float clearcoat;
  4744. float clearcoatRoughness;
  4745. vec3 clearcoatF0;
  4746. float clearcoatF90;
  4747. #endif
  4748. #ifdef USE_IRIDESCENCE
  4749. float iridescence;
  4750. float iridescenceIOR;
  4751. float iridescenceThickness;
  4752. vec3 iridescenceFresnel;
  4753. vec3 iridescenceF0;
  4754. #endif
  4755. #ifdef USE_SHEEN
  4756. vec3 sheenColor;
  4757. float sheenRoughness;
  4758. #endif
  4759. #ifdef IOR
  4760. float ior;
  4761. #endif
  4762. #ifdef USE_TRANSMISSION
  4763. float transmission;
  4764. float transmissionAlpha;
  4765. float thickness;
  4766. float attenuationDistance;
  4767. vec3 attenuationColor;
  4768. #endif
  4769. #ifdef USE_ANISOTROPY
  4770. float anisotropy;
  4771. float alphaT;
  4772. vec3 anisotropyT;
  4773. vec3 anisotropyB;
  4774. #endif
  4775. };
  4776. vec3 clearcoatSpecularDirect = vec3( 0.0 );
  4777. vec3 clearcoatSpecularIndirect = vec3( 0.0 );
  4778. vec3 sheenSpecularDirect = vec3( 0.0 );
  4779. vec3 sheenSpecularIndirect = vec3(0.0 );
  4780. vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
  4781. float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
  4782. float x2 = x * x;
  4783. float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
  4784. return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
  4785. }
  4786. float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
  4787. float a2 = pow2( alpha );
  4788. float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
  4789. float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
  4790. return 0.5 / max( gv + gl, EPSILON );
  4791. }
  4792. float D_GGX( const in float alpha, const in float dotNH ) {
  4793. float a2 = pow2( alpha );
  4794. float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
  4795. return RECIPROCAL_PI * a2 / pow2( denom );
  4796. }
  4797. #ifdef USE_ANISOTROPY
  4798. float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
  4799. float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
  4800. float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
  4801. float v = 0.5 / ( gv + gl );
  4802. return saturate(v);
  4803. }
  4804. float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
  4805. float a2 = alphaT * alphaB;
  4806. highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
  4807. highp float v2 = dot( v, v );
  4808. float w2 = a2 / v2;
  4809. return RECIPROCAL_PI * a2 * pow2 ( w2 );
  4810. }
  4811. #endif
  4812. #ifdef USE_CLEARCOAT
  4813. vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
  4814. vec3 f0 = material.clearcoatF0;
  4815. float f90 = material.clearcoatF90;
  4816. float roughness = material.clearcoatRoughness;
  4817. float alpha = pow2( roughness );
  4818. vec3 halfDir = normalize( lightDir + viewDir );
  4819. float dotNL = saturate( dot( normal, lightDir ) );
  4820. float dotNV = saturate( dot( normal, viewDir ) );
  4821. float dotNH = saturate( dot( normal, halfDir ) );
  4822. float dotVH = saturate( dot( viewDir, halfDir ) );
  4823. vec3 F = F_Schlick( f0, f90, dotVH );
  4824. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  4825. float D = D_GGX( alpha, dotNH );
  4826. return F * ( V * D );
  4827. }
  4828. #endif
  4829. vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  4830. vec3 f0 = material.specularColor;
  4831. float f90 = material.specularF90;
  4832. float roughness = material.roughness;
  4833. float alpha = pow2( roughness );
  4834. vec3 halfDir = normalize( lightDir + viewDir );
  4835. float dotNL = saturate( dot( normal, lightDir ) );
  4836. float dotNV = saturate( dot( normal, viewDir ) );
  4837. float dotNH = saturate( dot( normal, halfDir ) );
  4838. float dotVH = saturate( dot( viewDir, halfDir ) );
  4839. vec3 F = F_Schlick( f0, f90, dotVH );
  4840. #ifdef USE_IRIDESCENCE
  4841. F = mix( F, material.iridescenceFresnel, material.iridescence );
  4842. #endif
  4843. #ifdef USE_ANISOTROPY
  4844. float dotTL = dot( material.anisotropyT, lightDir );
  4845. float dotTV = dot( material.anisotropyT, viewDir );
  4846. float dotTH = dot( material.anisotropyT, halfDir );
  4847. float dotBL = dot( material.anisotropyB, lightDir );
  4848. float dotBV = dot( material.anisotropyB, viewDir );
  4849. float dotBH = dot( material.anisotropyB, halfDir );
  4850. float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
  4851. float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
  4852. #else
  4853. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  4854. float D = D_GGX( alpha, dotNH );
  4855. #endif
  4856. return F * ( V * D );
  4857. }
  4858. vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
  4859. const float LUT_SIZE = 64.0;
  4860. const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
  4861. const float LUT_BIAS = 0.5 / LUT_SIZE;
  4862. float dotNV = saturate( dot( N, V ) );
  4863. vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
  4864. uv = uv * LUT_SCALE + LUT_BIAS;
  4865. return uv;
  4866. }
  4867. float LTC_ClippedSphereFormFactor( const in vec3 f ) {
  4868. float l = length( f );
  4869. return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
  4870. }
  4871. vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
  4872. float x = dot( v1, v2 );
  4873. float y = abs( x );
  4874. float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
  4875. float b = 3.4175940 + ( 4.1616724 + y ) * y;
  4876. float v = a / b;
  4877. float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
  4878. return cross( v1, v2 ) * theta_sintheta;
  4879. }
  4880. vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
  4881. vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
  4882. vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
  4883. vec3 lightNormal = cross( v1, v2 );
  4884. if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
  4885. vec3 T1, T2;
  4886. T1 = normalize( V - N * dot( V, N ) );
  4887. T2 = - cross( N, T1 );
  4888. mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
  4889. vec3 coords[ 4 ];
  4890. coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
  4891. coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
  4892. coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
  4893. coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
  4894. coords[ 0 ] = normalize( coords[ 0 ] );
  4895. coords[ 1 ] = normalize( coords[ 1 ] );
  4896. coords[ 2 ] = normalize( coords[ 2 ] );
  4897. coords[ 3 ] = normalize( coords[ 3 ] );
  4898. vec3 vectorFormFactor = vec3( 0.0 );
  4899. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
  4900. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
  4901. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
  4902. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
  4903. float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
  4904. return vec3( result );
  4905. }
  4906. #if defined( USE_SHEEN )
  4907. float D_Charlie( float roughness, float dotNH ) {
  4908. float alpha = pow2( roughness );
  4909. float invAlpha = 1.0 / alpha;
  4910. float cos2h = dotNH * dotNH;
  4911. float sin2h = max( 1.0 - cos2h, 0.0078125 );
  4912. return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
  4913. }
  4914. float V_Neubelt( float dotNV, float dotNL ) {
  4915. return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
  4916. }
  4917. vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
  4918. vec3 halfDir = normalize( lightDir + viewDir );
  4919. float dotNL = saturate( dot( normal, lightDir ) );
  4920. float dotNV = saturate( dot( normal, viewDir ) );
  4921. float dotNH = saturate( dot( normal, halfDir ) );
  4922. float D = D_Charlie( sheenRoughness, dotNH );
  4923. float V = V_Neubelt( dotNV, dotNL );
  4924. return sheenColor * ( D * V );
  4925. }
  4926. #endif
  4927. float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  4928. float dotNV = saturate( dot( normal, viewDir ) );
  4929. float r2 = roughness * roughness;
  4930. float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
  4931. float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
  4932. float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
  4933. return saturate( DG * RECIPROCAL_PI );
  4934. }
  4935. vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  4936. float dotNV = saturate( dot( normal, viewDir ) );
  4937. const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
  4938. const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
  4939. vec4 r = roughness * c0 + c1;
  4940. float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
  4941. vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
  4942. return fab;
  4943. }
  4944. vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
  4945. vec2 fab = DFGApprox( normal, viewDir, roughness );
  4946. return specularColor * fab.x + specularF90 * fab.y;
  4947. }
  4948. #ifdef USE_IRIDESCENCE
  4949. void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  4950. #else
  4951. void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  4952. #endif
  4953. vec2 fab = DFGApprox( normal, viewDir, roughness );
  4954. #ifdef USE_IRIDESCENCE
  4955. vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
  4956. #else
  4957. vec3 Fr = specularColor;
  4958. #endif
  4959. vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
  4960. float Ess = fab.x + fab.y;
  4961. float Ems = 1.0 - Ess;
  4962. vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
  4963. singleScatter += FssEss;
  4964. multiScatter += Fms * Ems;
  4965. }
  4966. #if NUM_RECT_AREA_LIGHTS > 0
  4967. void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  4968. vec3 normal = geometryNormal;
  4969. vec3 viewDir = geometryViewDir;
  4970. vec3 position = geometryPosition;
  4971. vec3 lightPos = rectAreaLight.position;
  4972. vec3 halfWidth = rectAreaLight.halfWidth;
  4973. vec3 halfHeight = rectAreaLight.halfHeight;
  4974. vec3 lightColor = rectAreaLight.color;
  4975. float roughness = material.roughness;
  4976. vec3 rectCoords[ 4 ];
  4977. rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
  4978. rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
  4979. rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
  4980. vec2 uv = LTC_Uv( normal, viewDir, roughness );
  4981. vec4 t1 = texture2D( ltc_1, uv );
  4982. vec4 t2 = texture2D( ltc_2, uv );
  4983. mat3 mInv = mat3(
  4984. vec3( t1.x, 0, t1.y ),
  4985. vec3( 0, 1, 0 ),
  4986. vec3( t1.z, 0, t1.w )
  4987. );
  4988. vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
  4989. reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
  4990. reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
  4991. }
  4992. #endif
  4993. void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  4994. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4995. vec3 irradiance = dotNL * directLight.color;
  4996. #ifdef USE_CLEARCOAT
  4997. float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
  4998. vec3 ccIrradiance = dotNLcc * directLight.color;
  4999. clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
  5000. #endif
  5001. #ifdef USE_SHEEN
  5002. sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
  5003. #endif
  5004. reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
  5005. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  5006. }
  5007. void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  5008. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  5009. }
  5010. void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
  5011. #ifdef USE_CLEARCOAT
  5012. clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
  5013. #endif
  5014. #ifdef USE_SHEEN
  5015. sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
  5016. #endif
  5017. vec3 singleScattering = vec3( 0.0 );
  5018. vec3 multiScattering = vec3( 0.0 );
  5019. vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
  5020. #ifdef USE_IRIDESCENCE
  5021. computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
  5022. #else
  5023. computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
  5024. #endif
  5025. vec3 totalScattering = singleScattering + multiScattering;
  5026. vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
  5027. reflectedLight.indirectSpecular += radiance * singleScattering;
  5028. reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
  5029. reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
  5030. }
  5031. #define RE_Direct RE_Direct_Physical
  5032. #define RE_Direct_RectArea RE_Direct_RectArea_Physical
  5033. #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
  5034. #define RE_IndirectSpecular RE_IndirectSpecular_Physical
  5035. float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
  5036. return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
  5037. }`,Nme=`
  5038. vec3 geometryPosition = - vViewPosition;
  5039. vec3 geometryNormal = normal;
  5040. vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
  5041. vec3 geometryClearcoatNormal = vec3( 0.0 );
  5042. #ifdef USE_CLEARCOAT
  5043. geometryClearcoatNormal = clearcoatNormal;
  5044. #endif
  5045. #ifdef USE_IRIDESCENCE
  5046. float dotNVi = saturate( dot( normal, geometryViewDir ) );
  5047. if ( material.iridescenceThickness == 0.0 ) {
  5048. material.iridescence = 0.0;
  5049. } else {
  5050. material.iridescence = saturate( material.iridescence );
  5051. }
  5052. if ( material.iridescence > 0.0 ) {
  5053. material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
  5054. material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
  5055. }
  5056. #endif
  5057. IncidentLight directLight;
  5058. #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
  5059. PointLight pointLight;
  5060. #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
  5061. PointLightShadow pointLightShadow;
  5062. #endif
  5063. #pragma unroll_loop_start
  5064. for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
  5065. pointLight = pointLights[ i ];
  5066. getPointLightInfo( pointLight, geometryPosition, directLight );
  5067. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
  5068. pointLightShadow = pointLightShadows[ i ];
  5069. directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
  5070. #endif
  5071. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5072. }
  5073. #pragma unroll_loop_end
  5074. #endif
  5075. #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
  5076. SpotLight spotLight;
  5077. vec4 spotColor;
  5078. vec3 spotLightCoord;
  5079. bool inSpotLightMap;
  5080. #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
  5081. SpotLightShadow spotLightShadow;
  5082. #endif
  5083. #pragma unroll_loop_start
  5084. for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
  5085. spotLight = spotLights[ i ];
  5086. getSpotLightInfo( spotLight, geometryPosition, directLight );
  5087. #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  5088. #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
  5089. #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5090. #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
  5091. #else
  5092. #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  5093. #endif
  5094. #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
  5095. spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
  5096. inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
  5097. spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
  5098. directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
  5099. #endif
  5100. #undef SPOT_LIGHT_MAP_INDEX
  5101. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5102. spotLightShadow = spotLightShadows[ i ];
  5103. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  5104. #endif
  5105. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5106. }
  5107. #pragma unroll_loop_end
  5108. #endif
  5109. #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
  5110. DirectionalLight directionalLight;
  5111. #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
  5112. DirectionalLightShadow directionalLightShadow;
  5113. #endif
  5114. #pragma unroll_loop_start
  5115. for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
  5116. directionalLight = directionalLights[ i ];
  5117. getDirectionalLightInfo( directionalLight, directLight );
  5118. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
  5119. directionalLightShadow = directionalLightShadows[ i ];
  5120. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  5121. #endif
  5122. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5123. }
  5124. #pragma unroll_loop_end
  5125. #endif
  5126. #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
  5127. RectAreaLight rectAreaLight;
  5128. #pragma unroll_loop_start
  5129. for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
  5130. rectAreaLight = rectAreaLights[ i ];
  5131. RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5132. }
  5133. #pragma unroll_loop_end
  5134. #endif
  5135. #if defined( RE_IndirectDiffuse )
  5136. vec3 iblIrradiance = vec3( 0.0 );
  5137. vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
  5138. #if defined( USE_LIGHT_PROBES )
  5139. irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
  5140. #endif
  5141. #if ( NUM_HEMI_LIGHTS > 0 )
  5142. #pragma unroll_loop_start
  5143. for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
  5144. irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
  5145. }
  5146. #pragma unroll_loop_end
  5147. #endif
  5148. #endif
  5149. #if defined( RE_IndirectSpecular )
  5150. vec3 radiance = vec3( 0.0 );
  5151. vec3 clearcoatRadiance = vec3( 0.0 );
  5152. #endif`,Rme=`#if defined( RE_IndirectDiffuse )
  5153. #ifdef USE_LIGHTMAP
  5154. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  5155. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  5156. irradiance += lightMapIrradiance;
  5157. #endif
  5158. #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
  5159. iblIrradiance += getIBLIrradiance( geometryNormal );
  5160. #endif
  5161. #endif
  5162. #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
  5163. #ifdef USE_ANISOTROPY
  5164. radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
  5165. #else
  5166. radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
  5167. #endif
  5168. #ifdef USE_CLEARCOAT
  5169. clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
  5170. #endif
  5171. #endif`,Pme=`#if defined( RE_IndirectDiffuse )
  5172. RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5173. #endif
  5174. #if defined( RE_IndirectSpecular )
  5175. RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5176. #endif`,Dme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
  5177. gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
  5178. #endif`,Ome=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
  5179. uniform float logDepthBufFC;
  5180. varying float vFragDepth;
  5181. varying float vIsPerspective;
  5182. #endif`,kme=`#ifdef USE_LOGDEPTHBUF
  5183. #ifdef USE_LOGDEPTHBUF_EXT
  5184. varying float vFragDepth;
  5185. varying float vIsPerspective;
  5186. #else
  5187. uniform float logDepthBufFC;
  5188. #endif
  5189. #endif`,Lme=`#ifdef USE_LOGDEPTHBUF
  5190. #ifdef USE_LOGDEPTHBUF_EXT
  5191. vFragDepth = 1.0 + gl_Position.w;
  5192. vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
  5193. #else
  5194. if ( isPerspectiveMatrix( projectionMatrix ) ) {
  5195. gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
  5196. gl_Position.z *= gl_Position.w;
  5197. }
  5198. #endif
  5199. #endif`,Ime=`#ifdef USE_MAP
  5200. vec4 sampledDiffuseColor = texture2D( map, vMapUv );
  5201. #ifdef DECODE_VIDEO_TEXTURE
  5202. sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
  5203. #endif
  5204. diffuseColor *= sampledDiffuseColor;
  5205. #endif`,Ume=`#ifdef USE_MAP
  5206. uniform sampler2D map;
  5207. #endif`,Fme=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  5208. #if defined( USE_POINTS_UV )
  5209. vec2 uv = vUv;
  5210. #else
  5211. vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
  5212. #endif
  5213. #endif
  5214. #ifdef USE_MAP
  5215. diffuseColor *= texture2D( map, uv );
  5216. #endif
  5217. #ifdef USE_ALPHAMAP
  5218. diffuseColor.a *= texture2D( alphaMap, uv ).g;
  5219. #endif`,zme=`#if defined( USE_POINTS_UV )
  5220. varying vec2 vUv;
  5221. #else
  5222. #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  5223. uniform mat3 uvTransform;
  5224. #endif
  5225. #endif
  5226. #ifdef USE_MAP
  5227. uniform sampler2D map;
  5228. #endif
  5229. #ifdef USE_ALPHAMAP
  5230. uniform sampler2D alphaMap;
  5231. #endif`,jme=`float metalnessFactor = metalness;
  5232. #ifdef USE_METALNESSMAP
  5233. vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
  5234. metalnessFactor *= texelMetalness.b;
  5235. #endif`,Bme=`#ifdef USE_METALNESSMAP
  5236. uniform sampler2D metalnessMap;
  5237. #endif`,Hme=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
  5238. vColor *= morphTargetBaseInfluence;
  5239. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5240. #if defined( USE_COLOR_ALPHA )
  5241. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
  5242. #elif defined( USE_COLOR )
  5243. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
  5244. #endif
  5245. }
  5246. #endif`,Vme=`#ifdef USE_MORPHNORMALS
  5247. objectNormal *= morphTargetBaseInfluence;
  5248. #ifdef MORPHTARGETS_TEXTURE
  5249. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5250. if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
  5251. }
  5252. #else
  5253. objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
  5254. objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
  5255. objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
  5256. objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
  5257. #endif
  5258. #endif`,Gme=`#ifdef USE_MORPHTARGETS
  5259. uniform float morphTargetBaseInfluence;
  5260. #ifdef MORPHTARGETS_TEXTURE
  5261. uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  5262. uniform sampler2DArray morphTargetsTexture;
  5263. uniform ivec2 morphTargetsTextureSize;
  5264. vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
  5265. int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
  5266. int y = texelIndex / morphTargetsTextureSize.x;
  5267. int x = texelIndex - y * morphTargetsTextureSize.x;
  5268. ivec3 morphUV = ivec3( x, y, morphTargetIndex );
  5269. return texelFetch( morphTargetsTexture, morphUV, 0 );
  5270. }
  5271. #else
  5272. #ifndef USE_MORPHNORMALS
  5273. uniform float morphTargetInfluences[ 8 ];
  5274. #else
  5275. uniform float morphTargetInfluences[ 4 ];
  5276. #endif
  5277. #endif
  5278. #endif`,$me=`#ifdef USE_MORPHTARGETS
  5279. transformed *= morphTargetBaseInfluence;
  5280. #ifdef MORPHTARGETS_TEXTURE
  5281. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5282. if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
  5283. }
  5284. #else
  5285. transformed += morphTarget0 * morphTargetInfluences[ 0 ];
  5286. transformed += morphTarget1 * morphTargetInfluences[ 1 ];
  5287. transformed += morphTarget2 * morphTargetInfluences[ 2 ];
  5288. transformed += morphTarget3 * morphTargetInfluences[ 3 ];
  5289. #ifndef USE_MORPHNORMALS
  5290. transformed += morphTarget4 * morphTargetInfluences[ 4 ];
  5291. transformed += morphTarget5 * morphTargetInfluences[ 5 ];
  5292. transformed += morphTarget6 * morphTargetInfluences[ 6 ];
  5293. transformed += morphTarget7 * morphTargetInfluences[ 7 ];
  5294. #endif
  5295. #endif
  5296. #endif`,Wme=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
  5297. #ifdef FLAT_SHADED
  5298. vec3 fdx = dFdx( vViewPosition );
  5299. vec3 fdy = dFdy( vViewPosition );
  5300. vec3 normal = normalize( cross( fdx, fdy ) );
  5301. #else
  5302. vec3 normal = normalize( vNormal );
  5303. #ifdef DOUBLE_SIDED
  5304. normal *= faceDirection;
  5305. #endif
  5306. #endif
  5307. #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
  5308. #ifdef USE_TANGENT
  5309. mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  5310. #else
  5311. mat3 tbn = getTangentFrame( - vViewPosition, normal,
  5312. #if defined( USE_NORMALMAP )
  5313. vNormalMapUv
  5314. #elif defined( USE_CLEARCOAT_NORMALMAP )
  5315. vClearcoatNormalMapUv
  5316. #else
  5317. vUv
  5318. #endif
  5319. );
  5320. #endif
  5321. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  5322. tbn[0] *= faceDirection;
  5323. tbn[1] *= faceDirection;
  5324. #endif
  5325. #endif
  5326. #ifdef USE_CLEARCOAT_NORMALMAP
  5327. #ifdef USE_TANGENT
  5328. mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  5329. #else
  5330. mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
  5331. #endif
  5332. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  5333. tbn2[0] *= faceDirection;
  5334. tbn2[1] *= faceDirection;
  5335. #endif
  5336. #endif
  5337. vec3 nonPerturbedNormal = normal;`,qme=`#ifdef USE_NORMALMAP_OBJECTSPACE
  5338. normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  5339. #ifdef FLIP_SIDED
  5340. normal = - normal;
  5341. #endif
  5342. #ifdef DOUBLE_SIDED
  5343. normal = normal * faceDirection;
  5344. #endif
  5345. normal = normalize( normalMatrix * normal );
  5346. #elif defined( USE_NORMALMAP_TANGENTSPACE )
  5347. vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  5348. mapN.xy *= normalScale;
  5349. normal = normalize( tbn * mapN );
  5350. #elif defined( USE_BUMPMAP )
  5351. normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
  5352. #endif`,Xme=`#ifndef FLAT_SHADED
  5353. varying vec3 vNormal;
  5354. #ifdef USE_TANGENT
  5355. varying vec3 vTangent;
  5356. varying vec3 vBitangent;
  5357. #endif
  5358. #endif`,Kme=`#ifndef FLAT_SHADED
  5359. varying vec3 vNormal;
  5360. #ifdef USE_TANGENT
  5361. varying vec3 vTangent;
  5362. varying vec3 vBitangent;
  5363. #endif
  5364. #endif`,Yme=`#ifndef FLAT_SHADED
  5365. vNormal = normalize( transformedNormal );
  5366. #ifdef USE_TANGENT
  5367. vTangent = normalize( transformedTangent );
  5368. vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
  5369. #endif
  5370. #endif`,Zme=`#ifdef USE_NORMALMAP
  5371. uniform sampler2D normalMap;
  5372. uniform vec2 normalScale;
  5373. #endif
  5374. #ifdef USE_NORMALMAP_OBJECTSPACE
  5375. uniform mat3 normalMatrix;
  5376. #endif
  5377. #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
  5378. mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
  5379. vec3 q0 = dFdx( eye_pos.xyz );
  5380. vec3 q1 = dFdy( eye_pos.xyz );
  5381. vec2 st0 = dFdx( uv.st );
  5382. vec2 st1 = dFdy( uv.st );
  5383. vec3 N = surf_norm;
  5384. vec3 q1perp = cross( q1, N );
  5385. vec3 q0perp = cross( N, q0 );
  5386. vec3 T = q1perp * st0.x + q0perp * st1.x;
  5387. vec3 B = q1perp * st0.y + q0perp * st1.y;
  5388. float det = max( dot( T, T ), dot( B, B ) );
  5389. float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
  5390. return mat3( T * scale, B * scale, N );
  5391. }
  5392. #endif`,Qme=`#ifdef USE_CLEARCOAT
  5393. vec3 clearcoatNormal = nonPerturbedNormal;
  5394. #endif`,Jme=`#ifdef USE_CLEARCOAT_NORMALMAP
  5395. vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
  5396. clearcoatMapN.xy *= clearcoatNormalScale;
  5397. clearcoatNormal = normalize( tbn2 * clearcoatMapN );
  5398. #endif`,ege=`#ifdef USE_CLEARCOATMAP
  5399. uniform sampler2D clearcoatMap;
  5400. #endif
  5401. #ifdef USE_CLEARCOAT_NORMALMAP
  5402. uniform sampler2D clearcoatNormalMap;
  5403. uniform vec2 clearcoatNormalScale;
  5404. #endif
  5405. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  5406. uniform sampler2D clearcoatRoughnessMap;
  5407. #endif`,tge=`#ifdef USE_IRIDESCENCEMAP
  5408. uniform sampler2D iridescenceMap;
  5409. #endif
  5410. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  5411. uniform sampler2D iridescenceThicknessMap;
  5412. #endif`,nge=`#ifdef OPAQUE
  5413. diffuseColor.a = 1.0;
  5414. #endif
  5415. #ifdef USE_TRANSMISSION
  5416. diffuseColor.a *= material.transmissionAlpha;
  5417. #endif
  5418. gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,ige=`vec3 packNormalToRGB( const in vec3 normal ) {
  5419. return normalize( normal ) * 0.5 + 0.5;
  5420. }
  5421. vec3 unpackRGBToNormal( const in vec3 rgb ) {
  5422. return 2.0 * rgb.xyz - 1.0;
  5423. }
  5424. const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
  5425. const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
  5426. const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
  5427. const float ShiftRight8 = 1. / 256.;
  5428. vec4 packDepthToRGBA( const in float v ) {
  5429. vec4 r = vec4( fract( v * PackFactors ), v );
  5430. r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
  5431. }
  5432. float unpackRGBAToDepth( const in vec4 v ) {
  5433. return dot( v, UnpackFactors );
  5434. }
  5435. vec2 packDepthToRG( in highp float v ) {
  5436. return packDepthToRGBA( v ).yx;
  5437. }
  5438. float unpackRGToDepth( const in highp vec2 v ) {
  5439. return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
  5440. }
  5441. vec4 pack2HalfToRGBA( vec2 v ) {
  5442. vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
  5443. return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
  5444. }
  5445. vec2 unpackRGBATo2Half( vec4 v ) {
  5446. return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
  5447. }
  5448. float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
  5449. return ( viewZ + near ) / ( near - far );
  5450. }
  5451. float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
  5452. return depth * ( near - far ) - near;
  5453. }
  5454. float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
  5455. return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
  5456. }
  5457. float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
  5458. return ( near * far ) / ( ( far - near ) * depth - far );
  5459. }`,rge=`#ifdef PREMULTIPLIED_ALPHA
  5460. gl_FragColor.rgb *= gl_FragColor.a;
  5461. #endif`,age=`vec4 mvPosition = vec4( transformed, 1.0 );
  5462. #ifdef USE_BATCHING
  5463. mvPosition = batchingMatrix * mvPosition;
  5464. #endif
  5465. #ifdef USE_INSTANCING
  5466. mvPosition = instanceMatrix * mvPosition;
  5467. #endif
  5468. mvPosition = modelViewMatrix * mvPosition;
  5469. gl_Position = projectionMatrix * mvPosition;`,sge=`#ifdef DITHERING
  5470. gl_FragColor.rgb = dithering( gl_FragColor.rgb );
  5471. #endif`,oge=`#ifdef DITHERING
  5472. vec3 dithering( vec3 color ) {
  5473. float grid_position = rand( gl_FragCoord.xy );
  5474. vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
  5475. dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
  5476. return color + dither_shift_RGB;
  5477. }
  5478. #endif`,lge=`float roughnessFactor = roughness;
  5479. #ifdef USE_ROUGHNESSMAP
  5480. vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
  5481. roughnessFactor *= texelRoughness.g;
  5482. #endif`,cge=`#ifdef USE_ROUGHNESSMAP
  5483. uniform sampler2D roughnessMap;
  5484. #endif`,uge=`#if NUM_SPOT_LIGHT_COORDS > 0
  5485. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  5486. #endif
  5487. #if NUM_SPOT_LIGHT_MAPS > 0
  5488. uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
  5489. #endif
  5490. #ifdef USE_SHADOWMAP
  5491. #if NUM_DIR_LIGHT_SHADOWS > 0
  5492. uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
  5493. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  5494. struct DirectionalLightShadow {
  5495. float shadowBias;
  5496. float shadowNormalBias;
  5497. float shadowRadius;
  5498. vec2 shadowMapSize;
  5499. };
  5500. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  5501. #endif
  5502. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5503. uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
  5504. struct SpotLightShadow {
  5505. float shadowBias;
  5506. float shadowNormalBias;
  5507. float shadowRadius;
  5508. vec2 shadowMapSize;
  5509. };
  5510. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  5511. #endif
  5512. #if NUM_POINT_LIGHT_SHADOWS > 0
  5513. uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
  5514. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  5515. struct PointLightShadow {
  5516. float shadowBias;
  5517. float shadowNormalBias;
  5518. float shadowRadius;
  5519. vec2 shadowMapSize;
  5520. float shadowCameraNear;
  5521. float shadowCameraFar;
  5522. };
  5523. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  5524. #endif
  5525. float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
  5526. return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
  5527. }
  5528. vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
  5529. return unpackRGBATo2Half( texture2D( shadow, uv ) );
  5530. }
  5531. float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
  5532. float occlusion = 1.0;
  5533. vec2 distribution = texture2DDistribution( shadow, uv );
  5534. float hard_shadow = step( compare , distribution.x );
  5535. if (hard_shadow != 1.0 ) {
  5536. float distance = compare - distribution.x ;
  5537. float variance = max( 0.00000, distribution.y * distribution.y );
  5538. float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
  5539. }
  5540. return occlusion;
  5541. }
  5542. float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
  5543. float shadow = 1.0;
  5544. shadowCoord.xyz /= shadowCoord.w;
  5545. shadowCoord.z += shadowBias;
  5546. bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
  5547. bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
  5548. if ( frustumTest ) {
  5549. #if defined( SHADOWMAP_TYPE_PCF )
  5550. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  5551. float dx0 = - texelSize.x * shadowRadius;
  5552. float dy0 = - texelSize.y * shadowRadius;
  5553. float dx1 = + texelSize.x * shadowRadius;
  5554. float dy1 = + texelSize.y * shadowRadius;
  5555. float dx2 = dx0 / 2.0;
  5556. float dy2 = dy0 / 2.0;
  5557. float dx3 = dx1 / 2.0;
  5558. float dy3 = dy1 / 2.0;
  5559. shadow = (
  5560. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
  5561. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
  5562. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
  5563. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
  5564. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
  5565. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
  5566. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
  5567. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
  5568. texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
  5569. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
  5570. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
  5571. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
  5572. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
  5573. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
  5574. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
  5575. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
  5576. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
  5577. ) * ( 1.0 / 17.0 );
  5578. #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
  5579. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  5580. float dx = texelSize.x;
  5581. float dy = texelSize.y;
  5582. vec2 uv = shadowCoord.xy;
  5583. vec2 f = fract( uv * shadowMapSize + 0.5 );
  5584. uv -= f * texelSize;
  5585. shadow = (
  5586. texture2DCompare( shadowMap, uv, shadowCoord.z ) +
  5587. texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
  5588. texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
  5589. texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
  5590. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
  5591. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
  5592. f.x ) +
  5593. mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
  5594. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
  5595. f.x ) +
  5596. mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
  5597. texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
  5598. f.y ) +
  5599. mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
  5600. texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
  5601. f.y ) +
  5602. mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
  5603. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
  5604. f.x ),
  5605. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
  5606. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
  5607. f.x ),
  5608. f.y )
  5609. ) * ( 1.0 / 9.0 );
  5610. #elif defined( SHADOWMAP_TYPE_VSM )
  5611. shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
  5612. #else
  5613. shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
  5614. #endif
  5615. }
  5616. return shadow;
  5617. }
  5618. vec2 cubeToUV( vec3 v, float texelSizeY ) {
  5619. vec3 absV = abs( v );
  5620. float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
  5621. absV *= scaleToCube;
  5622. v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
  5623. vec2 planar = v.xy;
  5624. float almostATexel = 1.5 * texelSizeY;
  5625. float almostOne = 1.0 - almostATexel;
  5626. if ( absV.z >= almostOne ) {
  5627. if ( v.z > 0.0 )
  5628. planar.x = 4.0 - v.x;
  5629. } else if ( absV.x >= almostOne ) {
  5630. float signX = sign( v.x );
  5631. planar.x = v.z * signX + 2.0 * signX;
  5632. } else if ( absV.y >= almostOne ) {
  5633. float signY = sign( v.y );
  5634. planar.x = v.x + 2.0 * signY + 2.0;
  5635. planar.y = v.z * signY - 2.0;
  5636. }
  5637. return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
  5638. }
  5639. float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
  5640. vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
  5641. vec3 lightToPosition = shadowCoord.xyz;
  5642. float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
  5643. vec3 bd3D = normalize( lightToPosition );
  5644. #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
  5645. vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
  5646. return (
  5647. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
  5648. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
  5649. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
  5650. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
  5651. texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
  5652. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
  5653. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
  5654. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
  5655. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
  5656. ) * ( 1.0 / 9.0 );
  5657. #else
  5658. return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
  5659. #endif
  5660. }
  5661. #endif`,dge=`#if NUM_SPOT_LIGHT_COORDS > 0
  5662. uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
  5663. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  5664. #endif
  5665. #ifdef USE_SHADOWMAP
  5666. #if NUM_DIR_LIGHT_SHADOWS > 0
  5667. uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
  5668. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  5669. struct DirectionalLightShadow {
  5670. float shadowBias;
  5671. float shadowNormalBias;
  5672. float shadowRadius;
  5673. vec2 shadowMapSize;
  5674. };
  5675. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  5676. #endif
  5677. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5678. struct SpotLightShadow {
  5679. float shadowBias;
  5680. float shadowNormalBias;
  5681. float shadowRadius;
  5682. vec2 shadowMapSize;
  5683. };
  5684. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  5685. #endif
  5686. #if NUM_POINT_LIGHT_SHADOWS > 0
  5687. uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
  5688. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  5689. struct PointLightShadow {
  5690. float shadowBias;
  5691. float shadowNormalBias;
  5692. float shadowRadius;
  5693. vec2 shadowMapSize;
  5694. float shadowCameraNear;
  5695. float shadowCameraFar;
  5696. };
  5697. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  5698. #endif
  5699. #endif`,fge=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
  5700. vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  5701. vec4 shadowWorldPosition;
  5702. #endif
  5703. #if defined( USE_SHADOWMAP )
  5704. #if NUM_DIR_LIGHT_SHADOWS > 0
  5705. #pragma unroll_loop_start
  5706. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  5707. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
  5708. vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
  5709. }
  5710. #pragma unroll_loop_end
  5711. #endif
  5712. #if NUM_POINT_LIGHT_SHADOWS > 0
  5713. #pragma unroll_loop_start
  5714. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  5715. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
  5716. vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
  5717. }
  5718. #pragma unroll_loop_end
  5719. #endif
  5720. #endif
  5721. #if NUM_SPOT_LIGHT_COORDS > 0
  5722. #pragma unroll_loop_start
  5723. for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
  5724. shadowWorldPosition = worldPosition;
  5725. #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5726. shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
  5727. #endif
  5728. vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
  5729. }
  5730. #pragma unroll_loop_end
  5731. #endif`,hge=`float getShadowMask() {
  5732. float shadow = 1.0;
  5733. #ifdef USE_SHADOWMAP
  5734. #if NUM_DIR_LIGHT_SHADOWS > 0
  5735. DirectionalLightShadow directionalLight;
  5736. #pragma unroll_loop_start
  5737. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  5738. directionalLight = directionalLightShadows[ i ];
  5739. shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  5740. }
  5741. #pragma unroll_loop_end
  5742. #endif
  5743. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5744. SpotLightShadow spotLight;
  5745. #pragma unroll_loop_start
  5746. for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
  5747. spotLight = spotLightShadows[ i ];
  5748. shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  5749. }
  5750. #pragma unroll_loop_end
  5751. #endif
  5752. #if NUM_POINT_LIGHT_SHADOWS > 0
  5753. PointLightShadow pointLight;
  5754. #pragma unroll_loop_start
  5755. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  5756. pointLight = pointLightShadows[ i ];
  5757. shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
  5758. }
  5759. #pragma unroll_loop_end
  5760. #endif
  5761. #endif
  5762. return shadow;
  5763. }`,pge=`#ifdef USE_SKINNING
  5764. mat4 boneMatX = getBoneMatrix( skinIndex.x );
  5765. mat4 boneMatY = getBoneMatrix( skinIndex.y );
  5766. mat4 boneMatZ = getBoneMatrix( skinIndex.z );
  5767. mat4 boneMatW = getBoneMatrix( skinIndex.w );
  5768. #endif`,mge=`#ifdef USE_SKINNING
  5769. uniform mat4 bindMatrix;
  5770. uniform mat4 bindMatrixInverse;
  5771. uniform highp sampler2D boneTexture;
  5772. mat4 getBoneMatrix( const in float i ) {
  5773. int size = textureSize( boneTexture, 0 ).x;
  5774. int j = int( i ) * 4;
  5775. int x = j % size;
  5776. int y = j / size;
  5777. vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
  5778. vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
  5779. vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
  5780. vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
  5781. return mat4( v1, v2, v3, v4 );
  5782. }
  5783. #endif`,gge=`#ifdef USE_SKINNING
  5784. vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
  5785. vec4 skinned = vec4( 0.0 );
  5786. skinned += boneMatX * skinVertex * skinWeight.x;
  5787. skinned += boneMatY * skinVertex * skinWeight.y;
  5788. skinned += boneMatZ * skinVertex * skinWeight.z;
  5789. skinned += boneMatW * skinVertex * skinWeight.w;
  5790. transformed = ( bindMatrixInverse * skinned ).xyz;
  5791. #endif`,xge=`#ifdef USE_SKINNING
  5792. mat4 skinMatrix = mat4( 0.0 );
  5793. skinMatrix += skinWeight.x * boneMatX;
  5794. skinMatrix += skinWeight.y * boneMatY;
  5795. skinMatrix += skinWeight.z * boneMatZ;
  5796. skinMatrix += skinWeight.w * boneMatW;
  5797. skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
  5798. objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
  5799. #ifdef USE_TANGENT
  5800. objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
  5801. #endif
  5802. #endif`,vge=`float specularStrength;
  5803. #ifdef USE_SPECULARMAP
  5804. vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
  5805. specularStrength = texelSpecular.r;
  5806. #else
  5807. specularStrength = 1.0;
  5808. #endif`,yge=`#ifdef USE_SPECULARMAP
  5809. uniform sampler2D specularMap;
  5810. #endif`,bge=`#if defined( TONE_MAPPING )
  5811. gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
  5812. #endif`,_ge=`#ifndef saturate
  5813. #define saturate( a ) clamp( a, 0.0, 1.0 )
  5814. #endif
  5815. uniform float toneMappingExposure;
  5816. vec3 LinearToneMapping( vec3 color ) {
  5817. return saturate( toneMappingExposure * color );
  5818. }
  5819. vec3 ReinhardToneMapping( vec3 color ) {
  5820. color *= toneMappingExposure;
  5821. return saturate( color / ( vec3( 1.0 ) + color ) );
  5822. }
  5823. vec3 OptimizedCineonToneMapping( vec3 color ) {
  5824. color *= toneMappingExposure;
  5825. color = max( vec3( 0.0 ), color - 0.004 );
  5826. return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
  5827. }
  5828. vec3 RRTAndODTFit( vec3 v ) {
  5829. vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
  5830. vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
  5831. return a / b;
  5832. }
  5833. vec3 ACESFilmicToneMapping( vec3 color ) {
  5834. const mat3 ACESInputMat = mat3(
  5835. vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
  5836. vec3( 0.04823, 0.01566, 0.83777 )
  5837. );
  5838. const mat3 ACESOutputMat = mat3(
  5839. vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
  5840. vec3( -0.07367, -0.00605, 1.07602 )
  5841. );
  5842. color *= toneMappingExposure / 0.6;
  5843. color = ACESInputMat * color;
  5844. color = RRTAndODTFit( color );
  5845. color = ACESOutputMat * color;
  5846. return saturate( color );
  5847. }
  5848. vec3 CustomToneMapping( vec3 color ) { return color; }`,Sge=`#ifdef USE_TRANSMISSION
  5849. material.transmission = transmission;
  5850. material.transmissionAlpha = 1.0;
  5851. material.thickness = thickness;
  5852. material.attenuationDistance = attenuationDistance;
  5853. material.attenuationColor = attenuationColor;
  5854. #ifdef USE_TRANSMISSIONMAP
  5855. material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
  5856. #endif
  5857. #ifdef USE_THICKNESSMAP
  5858. material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
  5859. #endif
  5860. vec3 pos = vWorldPosition;
  5861. vec3 v = normalize( cameraPosition - pos );
  5862. vec3 n = inverseTransformDirection( normal, viewMatrix );
  5863. vec4 transmitted = getIBLVolumeRefraction(
  5864. n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
  5865. pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
  5866. material.attenuationColor, material.attenuationDistance );
  5867. material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
  5868. totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
  5869. #endif`,wge=`#ifdef USE_TRANSMISSION
  5870. uniform float transmission;
  5871. uniform float thickness;
  5872. uniform float attenuationDistance;
  5873. uniform vec3 attenuationColor;
  5874. #ifdef USE_TRANSMISSIONMAP
  5875. uniform sampler2D transmissionMap;
  5876. #endif
  5877. #ifdef USE_THICKNESSMAP
  5878. uniform sampler2D thicknessMap;
  5879. #endif
  5880. uniform vec2 transmissionSamplerSize;
  5881. uniform sampler2D transmissionSamplerMap;
  5882. uniform mat4 modelMatrix;
  5883. uniform mat4 projectionMatrix;
  5884. varying vec3 vWorldPosition;
  5885. float w0( float a ) {
  5886. return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
  5887. }
  5888. float w1( float a ) {
  5889. return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
  5890. }
  5891. float w2( float a ){
  5892. return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
  5893. }
  5894. float w3( float a ) {
  5895. return ( 1.0 / 6.0 ) * ( a * a * a );
  5896. }
  5897. float g0( float a ) {
  5898. return w0( a ) + w1( a );
  5899. }
  5900. float g1( float a ) {
  5901. return w2( a ) + w3( a );
  5902. }
  5903. float h0( float a ) {
  5904. return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
  5905. }
  5906. float h1( float a ) {
  5907. return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
  5908. }
  5909. vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
  5910. uv = uv * texelSize.zw + 0.5;
  5911. vec2 iuv = floor( uv );
  5912. vec2 fuv = fract( uv );
  5913. float g0x = g0( fuv.x );
  5914. float g1x = g1( fuv.x );
  5915. float h0x = h0( fuv.x );
  5916. float h1x = h1( fuv.x );
  5917. float h0y = h0( fuv.y );
  5918. float h1y = h1( fuv.y );
  5919. vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  5920. vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  5921. vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  5922. vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  5923. return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
  5924. g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
  5925. }
  5926. vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
  5927. vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
  5928. vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
  5929. vec2 fLodSizeInv = 1.0 / fLodSize;
  5930. vec2 cLodSizeInv = 1.0 / cLodSize;
  5931. vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
  5932. vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
  5933. return mix( fSample, cSample, fract( lod ) );
  5934. }
  5935. vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
  5936. vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
  5937. vec3 modelScale;
  5938. modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
  5939. modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
  5940. modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
  5941. return normalize( refractionVector ) * thickness * modelScale;
  5942. }
  5943. float applyIorToRoughness( const in float roughness, const in float ior ) {
  5944. return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
  5945. }
  5946. vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
  5947. float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
  5948. return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
  5949. }
  5950. vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
  5951. if ( isinf( attenuationDistance ) ) {
  5952. return vec3( 1.0 );
  5953. } else {
  5954. vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
  5955. vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
  5956. }
  5957. }
  5958. vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
  5959. const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
  5960. const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
  5961. const in vec3 attenuationColor, const in float attenuationDistance ) {
  5962. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
  5963. vec3 refractedRayExit = position + transmissionRay;
  5964. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  5965. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  5966. refractionCoords += 1.0;
  5967. refractionCoords /= 2.0;
  5968. vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
  5969. vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
  5970. vec3 attenuatedColor = transmittance * transmittedLight.rgb;
  5971. vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
  5972. float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
  5973. return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
  5974. }
  5975. #endif`,Mge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  5976. varying vec2 vUv;
  5977. #endif
  5978. #ifdef USE_MAP
  5979. varying vec2 vMapUv;
  5980. #endif
  5981. #ifdef USE_ALPHAMAP
  5982. varying vec2 vAlphaMapUv;
  5983. #endif
  5984. #ifdef USE_LIGHTMAP
  5985. varying vec2 vLightMapUv;
  5986. #endif
  5987. #ifdef USE_AOMAP
  5988. varying vec2 vAoMapUv;
  5989. #endif
  5990. #ifdef USE_BUMPMAP
  5991. varying vec2 vBumpMapUv;
  5992. #endif
  5993. #ifdef USE_NORMALMAP
  5994. varying vec2 vNormalMapUv;
  5995. #endif
  5996. #ifdef USE_EMISSIVEMAP
  5997. varying vec2 vEmissiveMapUv;
  5998. #endif
  5999. #ifdef USE_METALNESSMAP
  6000. varying vec2 vMetalnessMapUv;
  6001. #endif
  6002. #ifdef USE_ROUGHNESSMAP
  6003. varying vec2 vRoughnessMapUv;
  6004. #endif
  6005. #ifdef USE_ANISOTROPYMAP
  6006. varying vec2 vAnisotropyMapUv;
  6007. #endif
  6008. #ifdef USE_CLEARCOATMAP
  6009. varying vec2 vClearcoatMapUv;
  6010. #endif
  6011. #ifdef USE_CLEARCOAT_NORMALMAP
  6012. varying vec2 vClearcoatNormalMapUv;
  6013. #endif
  6014. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6015. varying vec2 vClearcoatRoughnessMapUv;
  6016. #endif
  6017. #ifdef USE_IRIDESCENCEMAP
  6018. varying vec2 vIridescenceMapUv;
  6019. #endif
  6020. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6021. varying vec2 vIridescenceThicknessMapUv;
  6022. #endif
  6023. #ifdef USE_SHEEN_COLORMAP
  6024. varying vec2 vSheenColorMapUv;
  6025. #endif
  6026. #ifdef USE_SHEEN_ROUGHNESSMAP
  6027. varying vec2 vSheenRoughnessMapUv;
  6028. #endif
  6029. #ifdef USE_SPECULARMAP
  6030. varying vec2 vSpecularMapUv;
  6031. #endif
  6032. #ifdef USE_SPECULAR_COLORMAP
  6033. varying vec2 vSpecularColorMapUv;
  6034. #endif
  6035. #ifdef USE_SPECULAR_INTENSITYMAP
  6036. varying vec2 vSpecularIntensityMapUv;
  6037. #endif
  6038. #ifdef USE_TRANSMISSIONMAP
  6039. uniform mat3 transmissionMapTransform;
  6040. varying vec2 vTransmissionMapUv;
  6041. #endif
  6042. #ifdef USE_THICKNESSMAP
  6043. uniform mat3 thicknessMapTransform;
  6044. varying vec2 vThicknessMapUv;
  6045. #endif`,Ege=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  6046. varying vec2 vUv;
  6047. #endif
  6048. #ifdef USE_MAP
  6049. uniform mat3 mapTransform;
  6050. varying vec2 vMapUv;
  6051. #endif
  6052. #ifdef USE_ALPHAMAP
  6053. uniform mat3 alphaMapTransform;
  6054. varying vec2 vAlphaMapUv;
  6055. #endif
  6056. #ifdef USE_LIGHTMAP
  6057. uniform mat3 lightMapTransform;
  6058. varying vec2 vLightMapUv;
  6059. #endif
  6060. #ifdef USE_AOMAP
  6061. uniform mat3 aoMapTransform;
  6062. varying vec2 vAoMapUv;
  6063. #endif
  6064. #ifdef USE_BUMPMAP
  6065. uniform mat3 bumpMapTransform;
  6066. varying vec2 vBumpMapUv;
  6067. #endif
  6068. #ifdef USE_NORMALMAP
  6069. uniform mat3 normalMapTransform;
  6070. varying vec2 vNormalMapUv;
  6071. #endif
  6072. #ifdef USE_DISPLACEMENTMAP
  6073. uniform mat3 displacementMapTransform;
  6074. varying vec2 vDisplacementMapUv;
  6075. #endif
  6076. #ifdef USE_EMISSIVEMAP
  6077. uniform mat3 emissiveMapTransform;
  6078. varying vec2 vEmissiveMapUv;
  6079. #endif
  6080. #ifdef USE_METALNESSMAP
  6081. uniform mat3 metalnessMapTransform;
  6082. varying vec2 vMetalnessMapUv;
  6083. #endif
  6084. #ifdef USE_ROUGHNESSMAP
  6085. uniform mat3 roughnessMapTransform;
  6086. varying vec2 vRoughnessMapUv;
  6087. #endif
  6088. #ifdef USE_ANISOTROPYMAP
  6089. uniform mat3 anisotropyMapTransform;
  6090. varying vec2 vAnisotropyMapUv;
  6091. #endif
  6092. #ifdef USE_CLEARCOATMAP
  6093. uniform mat3 clearcoatMapTransform;
  6094. varying vec2 vClearcoatMapUv;
  6095. #endif
  6096. #ifdef USE_CLEARCOAT_NORMALMAP
  6097. uniform mat3 clearcoatNormalMapTransform;
  6098. varying vec2 vClearcoatNormalMapUv;
  6099. #endif
  6100. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6101. uniform mat3 clearcoatRoughnessMapTransform;
  6102. varying vec2 vClearcoatRoughnessMapUv;
  6103. #endif
  6104. #ifdef USE_SHEEN_COLORMAP
  6105. uniform mat3 sheenColorMapTransform;
  6106. varying vec2 vSheenColorMapUv;
  6107. #endif
  6108. #ifdef USE_SHEEN_ROUGHNESSMAP
  6109. uniform mat3 sheenRoughnessMapTransform;
  6110. varying vec2 vSheenRoughnessMapUv;
  6111. #endif
  6112. #ifdef USE_IRIDESCENCEMAP
  6113. uniform mat3 iridescenceMapTransform;
  6114. varying vec2 vIridescenceMapUv;
  6115. #endif
  6116. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6117. uniform mat3 iridescenceThicknessMapTransform;
  6118. varying vec2 vIridescenceThicknessMapUv;
  6119. #endif
  6120. #ifdef USE_SPECULARMAP
  6121. uniform mat3 specularMapTransform;
  6122. varying vec2 vSpecularMapUv;
  6123. #endif
  6124. #ifdef USE_SPECULAR_COLORMAP
  6125. uniform mat3 specularColorMapTransform;
  6126. varying vec2 vSpecularColorMapUv;
  6127. #endif
  6128. #ifdef USE_SPECULAR_INTENSITYMAP
  6129. uniform mat3 specularIntensityMapTransform;
  6130. varying vec2 vSpecularIntensityMapUv;
  6131. #endif
  6132. #ifdef USE_TRANSMISSIONMAP
  6133. uniform mat3 transmissionMapTransform;
  6134. varying vec2 vTransmissionMapUv;
  6135. #endif
  6136. #ifdef USE_THICKNESSMAP
  6137. uniform mat3 thicknessMapTransform;
  6138. varying vec2 vThicknessMapUv;
  6139. #endif`,Age=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  6140. vUv = vec3( uv, 1 ).xy;
  6141. #endif
  6142. #ifdef USE_MAP
  6143. vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
  6144. #endif
  6145. #ifdef USE_ALPHAMAP
  6146. vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
  6147. #endif
  6148. #ifdef USE_LIGHTMAP
  6149. vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
  6150. #endif
  6151. #ifdef USE_AOMAP
  6152. vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
  6153. #endif
  6154. #ifdef USE_BUMPMAP
  6155. vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
  6156. #endif
  6157. #ifdef USE_NORMALMAP
  6158. vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
  6159. #endif
  6160. #ifdef USE_DISPLACEMENTMAP
  6161. vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
  6162. #endif
  6163. #ifdef USE_EMISSIVEMAP
  6164. vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
  6165. #endif
  6166. #ifdef USE_METALNESSMAP
  6167. vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
  6168. #endif
  6169. #ifdef USE_ROUGHNESSMAP
  6170. vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
  6171. #endif
  6172. #ifdef USE_ANISOTROPYMAP
  6173. vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
  6174. #endif
  6175. #ifdef USE_CLEARCOATMAP
  6176. vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
  6177. #endif
  6178. #ifdef USE_CLEARCOAT_NORMALMAP
  6179. vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
  6180. #endif
  6181. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6182. vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
  6183. #endif
  6184. #ifdef USE_IRIDESCENCEMAP
  6185. vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
  6186. #endif
  6187. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6188. vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
  6189. #endif
  6190. #ifdef USE_SHEEN_COLORMAP
  6191. vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
  6192. #endif
  6193. #ifdef USE_SHEEN_ROUGHNESSMAP
  6194. vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
  6195. #endif
  6196. #ifdef USE_SPECULARMAP
  6197. vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
  6198. #endif
  6199. #ifdef USE_SPECULAR_COLORMAP
  6200. vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
  6201. #endif
  6202. #ifdef USE_SPECULAR_INTENSITYMAP
  6203. vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
  6204. #endif
  6205. #ifdef USE_TRANSMISSIONMAP
  6206. vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
  6207. #endif
  6208. #ifdef USE_THICKNESSMAP
  6209. vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
  6210. #endif`,Tge=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
  6211. vec4 worldPosition = vec4( transformed, 1.0 );
  6212. #ifdef USE_BATCHING
  6213. worldPosition = batchingMatrix * worldPosition;
  6214. #endif
  6215. #ifdef USE_INSTANCING
  6216. worldPosition = instanceMatrix * worldPosition;
  6217. #endif
  6218. worldPosition = modelMatrix * worldPosition;
  6219. #endif`;const Cge=`varying vec2 vUv;
  6220. uniform mat3 uvTransform;
  6221. void main() {
  6222. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  6223. gl_Position = vec4( position.xy, 1.0, 1.0 );
  6224. }`,Nge=`uniform sampler2D t2D;
  6225. uniform float backgroundIntensity;
  6226. varying vec2 vUv;
  6227. void main() {
  6228. vec4 texColor = texture2D( t2D, vUv );
  6229. #ifdef DECODE_VIDEO_TEXTURE
  6230. texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
  6231. #endif
  6232. texColor.rgb *= backgroundIntensity;
  6233. gl_FragColor = texColor;
  6234. #include <tonemapping_fragment>
  6235. #include <colorspace_fragment>
  6236. }`,Rge=`varying vec3 vWorldDirection;
  6237. #include <common>
  6238. void main() {
  6239. vWorldDirection = transformDirection( position, modelMatrix );
  6240. #include <begin_vertex>
  6241. #include <project_vertex>
  6242. gl_Position.z = gl_Position.w;
  6243. }`,Pge=`#ifdef ENVMAP_TYPE_CUBE
  6244. uniform samplerCube envMap;
  6245. #elif defined( ENVMAP_TYPE_CUBE_UV )
  6246. uniform sampler2D envMap;
  6247. #endif
  6248. uniform float flipEnvMap;
  6249. uniform float backgroundBlurriness;
  6250. uniform float backgroundIntensity;
  6251. varying vec3 vWorldDirection;
  6252. #include <cube_uv_reflection_fragment>
  6253. void main() {
  6254. #ifdef ENVMAP_TYPE_CUBE
  6255. vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
  6256. #elif defined( ENVMAP_TYPE_CUBE_UV )
  6257. vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
  6258. #else
  6259. vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  6260. #endif
  6261. texColor.rgb *= backgroundIntensity;
  6262. gl_FragColor = texColor;
  6263. #include <tonemapping_fragment>
  6264. #include <colorspace_fragment>
  6265. }`,Dge=`varying vec3 vWorldDirection;
  6266. #include <common>
  6267. void main() {
  6268. vWorldDirection = transformDirection( position, modelMatrix );
  6269. #include <begin_vertex>
  6270. #include <project_vertex>
  6271. gl_Position.z = gl_Position.w;
  6272. }`,Oge=`uniform samplerCube tCube;
  6273. uniform float tFlip;
  6274. uniform float opacity;
  6275. varying vec3 vWorldDirection;
  6276. void main() {
  6277. vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
  6278. gl_FragColor = texColor;
  6279. gl_FragColor.a *= opacity;
  6280. #include <tonemapping_fragment>
  6281. #include <colorspace_fragment>
  6282. }`,kge=`#include <common>
  6283. #include <batching_pars_vertex>
  6284. #include <uv_pars_vertex>
  6285. #include <displacementmap_pars_vertex>
  6286. #include <morphtarget_pars_vertex>
  6287. #include <skinning_pars_vertex>
  6288. #include <logdepthbuf_pars_vertex>
  6289. #include <clipping_planes_pars_vertex>
  6290. varying vec2 vHighPrecisionZW;
  6291. void main() {
  6292. #include <uv_vertex>
  6293. #include <batching_vertex>
  6294. #include <skinbase_vertex>
  6295. #ifdef USE_DISPLACEMENTMAP
  6296. #include <beginnormal_vertex>
  6297. #include <morphnormal_vertex>
  6298. #include <skinnormal_vertex>
  6299. #endif
  6300. #include <begin_vertex>
  6301. #include <morphtarget_vertex>
  6302. #include <skinning_vertex>
  6303. #include <displacementmap_vertex>
  6304. #include <project_vertex>
  6305. #include <logdepthbuf_vertex>
  6306. #include <clipping_planes_vertex>
  6307. vHighPrecisionZW = gl_Position.zw;
  6308. }`,Lge=`#if DEPTH_PACKING == 3200
  6309. uniform float opacity;
  6310. #endif
  6311. #include <common>
  6312. #include <packing>
  6313. #include <uv_pars_fragment>
  6314. #include <map_pars_fragment>
  6315. #include <alphamap_pars_fragment>
  6316. #include <alphatest_pars_fragment>
  6317. #include <alphahash_pars_fragment>
  6318. #include <logdepthbuf_pars_fragment>
  6319. #include <clipping_planes_pars_fragment>
  6320. varying vec2 vHighPrecisionZW;
  6321. void main() {
  6322. #include <clipping_planes_fragment>
  6323. vec4 diffuseColor = vec4( 1.0 );
  6324. #if DEPTH_PACKING == 3200
  6325. diffuseColor.a = opacity;
  6326. #endif
  6327. #include <map_fragment>
  6328. #include <alphamap_fragment>
  6329. #include <alphatest_fragment>
  6330. #include <alphahash_fragment>
  6331. #include <logdepthbuf_fragment>
  6332. float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
  6333. #if DEPTH_PACKING == 3200
  6334. gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
  6335. #elif DEPTH_PACKING == 3201
  6336. gl_FragColor = packDepthToRGBA( fragCoordZ );
  6337. #endif
  6338. }`,Ige=`#define DISTANCE
  6339. varying vec3 vWorldPosition;
  6340. #include <common>
  6341. #include <batching_pars_vertex>
  6342. #include <uv_pars_vertex>
  6343. #include <displacementmap_pars_vertex>
  6344. #include <morphtarget_pars_vertex>
  6345. #include <skinning_pars_vertex>
  6346. #include <clipping_planes_pars_vertex>
  6347. void main() {
  6348. #include <uv_vertex>
  6349. #include <batching_vertex>
  6350. #include <skinbase_vertex>
  6351. #ifdef USE_DISPLACEMENTMAP
  6352. #include <beginnormal_vertex>
  6353. #include <morphnormal_vertex>
  6354. #include <skinnormal_vertex>
  6355. #endif
  6356. #include <begin_vertex>
  6357. #include <morphtarget_vertex>
  6358. #include <skinning_vertex>
  6359. #include <displacementmap_vertex>
  6360. #include <project_vertex>
  6361. #include <worldpos_vertex>
  6362. #include <clipping_planes_vertex>
  6363. vWorldPosition = worldPosition.xyz;
  6364. }`,Uge=`#define DISTANCE
  6365. uniform vec3 referencePosition;
  6366. uniform float nearDistance;
  6367. uniform float farDistance;
  6368. varying vec3 vWorldPosition;
  6369. #include <common>
  6370. #include <packing>
  6371. #include <uv_pars_fragment>
  6372. #include <map_pars_fragment>
  6373. #include <alphamap_pars_fragment>
  6374. #include <alphatest_pars_fragment>
  6375. #include <alphahash_pars_fragment>
  6376. #include <clipping_planes_pars_fragment>
  6377. void main () {
  6378. #include <clipping_planes_fragment>
  6379. vec4 diffuseColor = vec4( 1.0 );
  6380. #include <map_fragment>
  6381. #include <alphamap_fragment>
  6382. #include <alphatest_fragment>
  6383. #include <alphahash_fragment>
  6384. float dist = length( vWorldPosition - referencePosition );
  6385. dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
  6386. dist = saturate( dist );
  6387. gl_FragColor = packDepthToRGBA( dist );
  6388. }`,Fge=`varying vec3 vWorldDirection;
  6389. #include <common>
  6390. void main() {
  6391. vWorldDirection = transformDirection( position, modelMatrix );
  6392. #include <begin_vertex>
  6393. #include <project_vertex>
  6394. }`,zge=`uniform sampler2D tEquirect;
  6395. varying vec3 vWorldDirection;
  6396. #include <common>
  6397. void main() {
  6398. vec3 direction = normalize( vWorldDirection );
  6399. vec2 sampleUV = equirectUv( direction );
  6400. gl_FragColor = texture2D( tEquirect, sampleUV );
  6401. #include <tonemapping_fragment>
  6402. #include <colorspace_fragment>
  6403. }`,jge=`uniform float scale;
  6404. attribute float lineDistance;
  6405. varying float vLineDistance;
  6406. #include <common>
  6407. #include <uv_pars_vertex>
  6408. #include <color_pars_vertex>
  6409. #include <fog_pars_vertex>
  6410. #include <morphtarget_pars_vertex>
  6411. #include <logdepthbuf_pars_vertex>
  6412. #include <clipping_planes_pars_vertex>
  6413. void main() {
  6414. vLineDistance = scale * lineDistance;
  6415. #include <uv_vertex>
  6416. #include <color_vertex>
  6417. #include <morphcolor_vertex>
  6418. #include <begin_vertex>
  6419. #include <morphtarget_vertex>
  6420. #include <project_vertex>
  6421. #include <logdepthbuf_vertex>
  6422. #include <clipping_planes_vertex>
  6423. #include <fog_vertex>
  6424. }`,Bge=`uniform vec3 diffuse;
  6425. uniform float opacity;
  6426. uniform float dashSize;
  6427. uniform float totalSize;
  6428. varying float vLineDistance;
  6429. #include <common>
  6430. #include <color_pars_fragment>
  6431. #include <uv_pars_fragment>
  6432. #include <map_pars_fragment>
  6433. #include <fog_pars_fragment>
  6434. #include <logdepthbuf_pars_fragment>
  6435. #include <clipping_planes_pars_fragment>
  6436. void main() {
  6437. #include <clipping_planes_fragment>
  6438. if ( mod( vLineDistance, totalSize ) > dashSize ) {
  6439. discard;
  6440. }
  6441. vec3 outgoingLight = vec3( 0.0 );
  6442. vec4 diffuseColor = vec4( diffuse, opacity );
  6443. #include <logdepthbuf_fragment>
  6444. #include <map_fragment>
  6445. #include <color_fragment>
  6446. outgoingLight = diffuseColor.rgb;
  6447. #include <opaque_fragment>
  6448. #include <tonemapping_fragment>
  6449. #include <colorspace_fragment>
  6450. #include <fog_fragment>
  6451. #include <premultiplied_alpha_fragment>
  6452. }`,Hge=`#include <common>
  6453. #include <batching_pars_vertex>
  6454. #include <uv_pars_vertex>
  6455. #include <envmap_pars_vertex>
  6456. #include <color_pars_vertex>
  6457. #include <fog_pars_vertex>
  6458. #include <morphtarget_pars_vertex>
  6459. #include <skinning_pars_vertex>
  6460. #include <logdepthbuf_pars_vertex>
  6461. #include <clipping_planes_pars_vertex>
  6462. void main() {
  6463. #include <uv_vertex>
  6464. #include <color_vertex>
  6465. #include <morphcolor_vertex>
  6466. #include <batching_vertex>
  6467. #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
  6468. #include <beginnormal_vertex>
  6469. #include <morphnormal_vertex>
  6470. #include <skinbase_vertex>
  6471. #include <skinnormal_vertex>
  6472. #include <defaultnormal_vertex>
  6473. #endif
  6474. #include <begin_vertex>
  6475. #include <morphtarget_vertex>
  6476. #include <skinning_vertex>
  6477. #include <project_vertex>
  6478. #include <logdepthbuf_vertex>
  6479. #include <clipping_planes_vertex>
  6480. #include <worldpos_vertex>
  6481. #include <envmap_vertex>
  6482. #include <fog_vertex>
  6483. }`,Vge=`uniform vec3 diffuse;
  6484. uniform float opacity;
  6485. #ifndef FLAT_SHADED
  6486. varying vec3 vNormal;
  6487. #endif
  6488. #include <common>
  6489. #include <dithering_pars_fragment>
  6490. #include <color_pars_fragment>
  6491. #include <uv_pars_fragment>
  6492. #include <map_pars_fragment>
  6493. #include <alphamap_pars_fragment>
  6494. #include <alphatest_pars_fragment>
  6495. #include <alphahash_pars_fragment>
  6496. #include <aomap_pars_fragment>
  6497. #include <lightmap_pars_fragment>
  6498. #include <envmap_common_pars_fragment>
  6499. #include <envmap_pars_fragment>
  6500. #include <fog_pars_fragment>
  6501. #include <specularmap_pars_fragment>
  6502. #include <logdepthbuf_pars_fragment>
  6503. #include <clipping_planes_pars_fragment>
  6504. void main() {
  6505. #include <clipping_planes_fragment>
  6506. vec4 diffuseColor = vec4( diffuse, opacity );
  6507. #include <logdepthbuf_fragment>
  6508. #include <map_fragment>
  6509. #include <color_fragment>
  6510. #include <alphamap_fragment>
  6511. #include <alphatest_fragment>
  6512. #include <alphahash_fragment>
  6513. #include <specularmap_fragment>
  6514. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6515. #ifdef USE_LIGHTMAP
  6516. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  6517. reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
  6518. #else
  6519. reflectedLight.indirectDiffuse += vec3( 1.0 );
  6520. #endif
  6521. #include <aomap_fragment>
  6522. reflectedLight.indirectDiffuse *= diffuseColor.rgb;
  6523. vec3 outgoingLight = reflectedLight.indirectDiffuse;
  6524. #include <envmap_fragment>
  6525. #include <opaque_fragment>
  6526. #include <tonemapping_fragment>
  6527. #include <colorspace_fragment>
  6528. #include <fog_fragment>
  6529. #include <premultiplied_alpha_fragment>
  6530. #include <dithering_fragment>
  6531. }`,Gge=`#define LAMBERT
  6532. varying vec3 vViewPosition;
  6533. #include <common>
  6534. #include <batching_pars_vertex>
  6535. #include <uv_pars_vertex>
  6536. #include <displacementmap_pars_vertex>
  6537. #include <envmap_pars_vertex>
  6538. #include <color_pars_vertex>
  6539. #include <fog_pars_vertex>
  6540. #include <normal_pars_vertex>
  6541. #include <morphtarget_pars_vertex>
  6542. #include <skinning_pars_vertex>
  6543. #include <shadowmap_pars_vertex>
  6544. #include <logdepthbuf_pars_vertex>
  6545. #include <clipping_planes_pars_vertex>
  6546. void main() {
  6547. #include <uv_vertex>
  6548. #include <color_vertex>
  6549. #include <morphcolor_vertex>
  6550. #include <batching_vertex>
  6551. #include <beginnormal_vertex>
  6552. #include <morphnormal_vertex>
  6553. #include <skinbase_vertex>
  6554. #include <skinnormal_vertex>
  6555. #include <defaultnormal_vertex>
  6556. #include <normal_vertex>
  6557. #include <begin_vertex>
  6558. #include <morphtarget_vertex>
  6559. #include <skinning_vertex>
  6560. #include <displacementmap_vertex>
  6561. #include <project_vertex>
  6562. #include <logdepthbuf_vertex>
  6563. #include <clipping_planes_vertex>
  6564. vViewPosition = - mvPosition.xyz;
  6565. #include <worldpos_vertex>
  6566. #include <envmap_vertex>
  6567. #include <shadowmap_vertex>
  6568. #include <fog_vertex>
  6569. }`,$ge=`#define LAMBERT
  6570. uniform vec3 diffuse;
  6571. uniform vec3 emissive;
  6572. uniform float opacity;
  6573. #include <common>
  6574. #include <packing>
  6575. #include <dithering_pars_fragment>
  6576. #include <color_pars_fragment>
  6577. #include <uv_pars_fragment>
  6578. #include <map_pars_fragment>
  6579. #include <alphamap_pars_fragment>
  6580. #include <alphatest_pars_fragment>
  6581. #include <alphahash_pars_fragment>
  6582. #include <aomap_pars_fragment>
  6583. #include <lightmap_pars_fragment>
  6584. #include <emissivemap_pars_fragment>
  6585. #include <envmap_common_pars_fragment>
  6586. #include <envmap_pars_fragment>
  6587. #include <fog_pars_fragment>
  6588. #include <bsdfs>
  6589. #include <lights_pars_begin>
  6590. #include <normal_pars_fragment>
  6591. #include <lights_lambert_pars_fragment>
  6592. #include <shadowmap_pars_fragment>
  6593. #include <bumpmap_pars_fragment>
  6594. #include <normalmap_pars_fragment>
  6595. #include <specularmap_pars_fragment>
  6596. #include <logdepthbuf_pars_fragment>
  6597. #include <clipping_planes_pars_fragment>
  6598. void main() {
  6599. #include <clipping_planes_fragment>
  6600. vec4 diffuseColor = vec4( diffuse, opacity );
  6601. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6602. vec3 totalEmissiveRadiance = emissive;
  6603. #include <logdepthbuf_fragment>
  6604. #include <map_fragment>
  6605. #include <color_fragment>
  6606. #include <alphamap_fragment>
  6607. #include <alphatest_fragment>
  6608. #include <alphahash_fragment>
  6609. #include <specularmap_fragment>
  6610. #include <normal_fragment_begin>
  6611. #include <normal_fragment_maps>
  6612. #include <emissivemap_fragment>
  6613. #include <lights_lambert_fragment>
  6614. #include <lights_fragment_begin>
  6615. #include <lights_fragment_maps>
  6616. #include <lights_fragment_end>
  6617. #include <aomap_fragment>
  6618. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  6619. #include <envmap_fragment>
  6620. #include <opaque_fragment>
  6621. #include <tonemapping_fragment>
  6622. #include <colorspace_fragment>
  6623. #include <fog_fragment>
  6624. #include <premultiplied_alpha_fragment>
  6625. #include <dithering_fragment>
  6626. }`,Wge=`#define MATCAP
  6627. varying vec3 vViewPosition;
  6628. #include <common>
  6629. #include <batching_pars_vertex>
  6630. #include <uv_pars_vertex>
  6631. #include <color_pars_vertex>
  6632. #include <displacementmap_pars_vertex>
  6633. #include <fog_pars_vertex>
  6634. #include <normal_pars_vertex>
  6635. #include <morphtarget_pars_vertex>
  6636. #include <skinning_pars_vertex>
  6637. #include <logdepthbuf_pars_vertex>
  6638. #include <clipping_planes_pars_vertex>
  6639. void main() {
  6640. #include <uv_vertex>
  6641. #include <color_vertex>
  6642. #include <morphcolor_vertex>
  6643. #include <batching_vertex>
  6644. #include <beginnormal_vertex>
  6645. #include <morphnormal_vertex>
  6646. #include <skinbase_vertex>
  6647. #include <skinnormal_vertex>
  6648. #include <defaultnormal_vertex>
  6649. #include <normal_vertex>
  6650. #include <begin_vertex>
  6651. #include <morphtarget_vertex>
  6652. #include <skinning_vertex>
  6653. #include <displacementmap_vertex>
  6654. #include <project_vertex>
  6655. #include <logdepthbuf_vertex>
  6656. #include <clipping_planes_vertex>
  6657. #include <fog_vertex>
  6658. vViewPosition = - mvPosition.xyz;
  6659. }`,qge=`#define MATCAP
  6660. uniform vec3 diffuse;
  6661. uniform float opacity;
  6662. uniform sampler2D matcap;
  6663. varying vec3 vViewPosition;
  6664. #include <common>
  6665. #include <dithering_pars_fragment>
  6666. #include <color_pars_fragment>
  6667. #include <uv_pars_fragment>
  6668. #include <map_pars_fragment>
  6669. #include <alphamap_pars_fragment>
  6670. #include <alphatest_pars_fragment>
  6671. #include <alphahash_pars_fragment>
  6672. #include <fog_pars_fragment>
  6673. #include <normal_pars_fragment>
  6674. #include <bumpmap_pars_fragment>
  6675. #include <normalmap_pars_fragment>
  6676. #include <logdepthbuf_pars_fragment>
  6677. #include <clipping_planes_pars_fragment>
  6678. void main() {
  6679. #include <clipping_planes_fragment>
  6680. vec4 diffuseColor = vec4( diffuse, opacity );
  6681. #include <logdepthbuf_fragment>
  6682. #include <map_fragment>
  6683. #include <color_fragment>
  6684. #include <alphamap_fragment>
  6685. #include <alphatest_fragment>
  6686. #include <alphahash_fragment>
  6687. #include <normal_fragment_begin>
  6688. #include <normal_fragment_maps>
  6689. vec3 viewDir = normalize( vViewPosition );
  6690. vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
  6691. vec3 y = cross( viewDir, x );
  6692. vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
  6693. #ifdef USE_MATCAP
  6694. vec4 matcapColor = texture2D( matcap, uv );
  6695. #else
  6696. vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
  6697. #endif
  6698. vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
  6699. #include <opaque_fragment>
  6700. #include <tonemapping_fragment>
  6701. #include <colorspace_fragment>
  6702. #include <fog_fragment>
  6703. #include <premultiplied_alpha_fragment>
  6704. #include <dithering_fragment>
  6705. }`,Xge=`#define NORMAL
  6706. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6707. varying vec3 vViewPosition;
  6708. #endif
  6709. #include <common>
  6710. #include <batching_pars_vertex>
  6711. #include <uv_pars_vertex>
  6712. #include <displacementmap_pars_vertex>
  6713. #include <normal_pars_vertex>
  6714. #include <morphtarget_pars_vertex>
  6715. #include <skinning_pars_vertex>
  6716. #include <logdepthbuf_pars_vertex>
  6717. #include <clipping_planes_pars_vertex>
  6718. void main() {
  6719. #include <uv_vertex>
  6720. #include <batching_vertex>
  6721. #include <beginnormal_vertex>
  6722. #include <morphnormal_vertex>
  6723. #include <skinbase_vertex>
  6724. #include <skinnormal_vertex>
  6725. #include <defaultnormal_vertex>
  6726. #include <normal_vertex>
  6727. #include <begin_vertex>
  6728. #include <morphtarget_vertex>
  6729. #include <skinning_vertex>
  6730. #include <displacementmap_vertex>
  6731. #include <project_vertex>
  6732. #include <logdepthbuf_vertex>
  6733. #include <clipping_planes_vertex>
  6734. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6735. vViewPosition = - mvPosition.xyz;
  6736. #endif
  6737. }`,Kge=`#define NORMAL
  6738. uniform float opacity;
  6739. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6740. varying vec3 vViewPosition;
  6741. #endif
  6742. #include <packing>
  6743. #include <uv_pars_fragment>
  6744. #include <normal_pars_fragment>
  6745. #include <bumpmap_pars_fragment>
  6746. #include <normalmap_pars_fragment>
  6747. #include <logdepthbuf_pars_fragment>
  6748. #include <clipping_planes_pars_fragment>
  6749. void main() {
  6750. #include <clipping_planes_fragment>
  6751. #include <logdepthbuf_fragment>
  6752. #include <normal_fragment_begin>
  6753. #include <normal_fragment_maps>
  6754. gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
  6755. #ifdef OPAQUE
  6756. gl_FragColor.a = 1.0;
  6757. #endif
  6758. }`,Yge=`#define PHONG
  6759. varying vec3 vViewPosition;
  6760. #include <common>
  6761. #include <batching_pars_vertex>
  6762. #include <uv_pars_vertex>
  6763. #include <displacementmap_pars_vertex>
  6764. #include <envmap_pars_vertex>
  6765. #include <color_pars_vertex>
  6766. #include <fog_pars_vertex>
  6767. #include <normal_pars_vertex>
  6768. #include <morphtarget_pars_vertex>
  6769. #include <skinning_pars_vertex>
  6770. #include <shadowmap_pars_vertex>
  6771. #include <logdepthbuf_pars_vertex>
  6772. #include <clipping_planes_pars_vertex>
  6773. void main() {
  6774. #include <uv_vertex>
  6775. #include <color_vertex>
  6776. #include <morphcolor_vertex>
  6777. #include <batching_vertex>
  6778. #include <beginnormal_vertex>
  6779. #include <morphnormal_vertex>
  6780. #include <skinbase_vertex>
  6781. #include <skinnormal_vertex>
  6782. #include <defaultnormal_vertex>
  6783. #include <normal_vertex>
  6784. #include <begin_vertex>
  6785. #include <morphtarget_vertex>
  6786. #include <skinning_vertex>
  6787. #include <displacementmap_vertex>
  6788. #include <project_vertex>
  6789. #include <logdepthbuf_vertex>
  6790. #include <clipping_planes_vertex>
  6791. vViewPosition = - mvPosition.xyz;
  6792. #include <worldpos_vertex>
  6793. #include <envmap_vertex>
  6794. #include <shadowmap_vertex>
  6795. #include <fog_vertex>
  6796. }`,Zge=`#define PHONG
  6797. uniform vec3 diffuse;
  6798. uniform vec3 emissive;
  6799. uniform vec3 specular;
  6800. uniform float shininess;
  6801. uniform float opacity;
  6802. #include <common>
  6803. #include <packing>
  6804. #include <dithering_pars_fragment>
  6805. #include <color_pars_fragment>
  6806. #include <uv_pars_fragment>
  6807. #include <map_pars_fragment>
  6808. #include <alphamap_pars_fragment>
  6809. #include <alphatest_pars_fragment>
  6810. #include <alphahash_pars_fragment>
  6811. #include <aomap_pars_fragment>
  6812. #include <lightmap_pars_fragment>
  6813. #include <emissivemap_pars_fragment>
  6814. #include <envmap_common_pars_fragment>
  6815. #include <envmap_pars_fragment>
  6816. #include <fog_pars_fragment>
  6817. #include <bsdfs>
  6818. #include <lights_pars_begin>
  6819. #include <normal_pars_fragment>
  6820. #include <lights_phong_pars_fragment>
  6821. #include <shadowmap_pars_fragment>
  6822. #include <bumpmap_pars_fragment>
  6823. #include <normalmap_pars_fragment>
  6824. #include <specularmap_pars_fragment>
  6825. #include <logdepthbuf_pars_fragment>
  6826. #include <clipping_planes_pars_fragment>
  6827. void main() {
  6828. #include <clipping_planes_fragment>
  6829. vec4 diffuseColor = vec4( diffuse, opacity );
  6830. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6831. vec3 totalEmissiveRadiance = emissive;
  6832. #include <logdepthbuf_fragment>
  6833. #include <map_fragment>
  6834. #include <color_fragment>
  6835. #include <alphamap_fragment>
  6836. #include <alphatest_fragment>
  6837. #include <alphahash_fragment>
  6838. #include <specularmap_fragment>
  6839. #include <normal_fragment_begin>
  6840. #include <normal_fragment_maps>
  6841. #include <emissivemap_fragment>
  6842. #include <lights_phong_fragment>
  6843. #include <lights_fragment_begin>
  6844. #include <lights_fragment_maps>
  6845. #include <lights_fragment_end>
  6846. #include <aomap_fragment>
  6847. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
  6848. #include <envmap_fragment>
  6849. #include <opaque_fragment>
  6850. #include <tonemapping_fragment>
  6851. #include <colorspace_fragment>
  6852. #include <fog_fragment>
  6853. #include <premultiplied_alpha_fragment>
  6854. #include <dithering_fragment>
  6855. }`,Qge=`#define STANDARD
  6856. varying vec3 vViewPosition;
  6857. #ifdef USE_TRANSMISSION
  6858. varying vec3 vWorldPosition;
  6859. #endif
  6860. #include <common>
  6861. #include <batching_pars_vertex>
  6862. #include <uv_pars_vertex>
  6863. #include <displacementmap_pars_vertex>
  6864. #include <color_pars_vertex>
  6865. #include <fog_pars_vertex>
  6866. #include <normal_pars_vertex>
  6867. #include <morphtarget_pars_vertex>
  6868. #include <skinning_pars_vertex>
  6869. #include <shadowmap_pars_vertex>
  6870. #include <logdepthbuf_pars_vertex>
  6871. #include <clipping_planes_pars_vertex>
  6872. void main() {
  6873. #include <uv_vertex>
  6874. #include <color_vertex>
  6875. #include <morphcolor_vertex>
  6876. #include <batching_vertex>
  6877. #include <beginnormal_vertex>
  6878. #include <morphnormal_vertex>
  6879. #include <skinbase_vertex>
  6880. #include <skinnormal_vertex>
  6881. #include <defaultnormal_vertex>
  6882. #include <normal_vertex>
  6883. #include <begin_vertex>
  6884. #include <morphtarget_vertex>
  6885. #include <skinning_vertex>
  6886. #include <displacementmap_vertex>
  6887. #include <project_vertex>
  6888. #include <logdepthbuf_vertex>
  6889. #include <clipping_planes_vertex>
  6890. vViewPosition = - mvPosition.xyz;
  6891. #include <worldpos_vertex>
  6892. #include <shadowmap_vertex>
  6893. #include <fog_vertex>
  6894. #ifdef USE_TRANSMISSION
  6895. vWorldPosition = worldPosition.xyz;
  6896. #endif
  6897. }`,Jge=`#define STANDARD
  6898. #ifdef PHYSICAL
  6899. #define IOR
  6900. #define USE_SPECULAR
  6901. #endif
  6902. uniform vec3 diffuse;
  6903. uniform vec3 emissive;
  6904. uniform float roughness;
  6905. uniform float metalness;
  6906. uniform float opacity;
  6907. #ifdef IOR
  6908. uniform float ior;
  6909. #endif
  6910. #ifdef USE_SPECULAR
  6911. uniform float specularIntensity;
  6912. uniform vec3 specularColor;
  6913. #ifdef USE_SPECULAR_COLORMAP
  6914. uniform sampler2D specularColorMap;
  6915. #endif
  6916. #ifdef USE_SPECULAR_INTENSITYMAP
  6917. uniform sampler2D specularIntensityMap;
  6918. #endif
  6919. #endif
  6920. #ifdef USE_CLEARCOAT
  6921. uniform float clearcoat;
  6922. uniform float clearcoatRoughness;
  6923. #endif
  6924. #ifdef USE_IRIDESCENCE
  6925. uniform float iridescence;
  6926. uniform float iridescenceIOR;
  6927. uniform float iridescenceThicknessMinimum;
  6928. uniform float iridescenceThicknessMaximum;
  6929. #endif
  6930. #ifdef USE_SHEEN
  6931. uniform vec3 sheenColor;
  6932. uniform float sheenRoughness;
  6933. #ifdef USE_SHEEN_COLORMAP
  6934. uniform sampler2D sheenColorMap;
  6935. #endif
  6936. #ifdef USE_SHEEN_ROUGHNESSMAP
  6937. uniform sampler2D sheenRoughnessMap;
  6938. #endif
  6939. #endif
  6940. #ifdef USE_ANISOTROPY
  6941. uniform vec2 anisotropyVector;
  6942. #ifdef USE_ANISOTROPYMAP
  6943. uniform sampler2D anisotropyMap;
  6944. #endif
  6945. #endif
  6946. varying vec3 vViewPosition;
  6947. #include <common>
  6948. #include <packing>
  6949. #include <dithering_pars_fragment>
  6950. #include <color_pars_fragment>
  6951. #include <uv_pars_fragment>
  6952. #include <map_pars_fragment>
  6953. #include <alphamap_pars_fragment>
  6954. #include <alphatest_pars_fragment>
  6955. #include <alphahash_pars_fragment>
  6956. #include <aomap_pars_fragment>
  6957. #include <lightmap_pars_fragment>
  6958. #include <emissivemap_pars_fragment>
  6959. #include <iridescence_fragment>
  6960. #include <cube_uv_reflection_fragment>
  6961. #include <envmap_common_pars_fragment>
  6962. #include <envmap_physical_pars_fragment>
  6963. #include <fog_pars_fragment>
  6964. #include <lights_pars_begin>
  6965. #include <normal_pars_fragment>
  6966. #include <lights_physical_pars_fragment>
  6967. #include <transmission_pars_fragment>
  6968. #include <shadowmap_pars_fragment>
  6969. #include <bumpmap_pars_fragment>
  6970. #include <normalmap_pars_fragment>
  6971. #include <clearcoat_pars_fragment>
  6972. #include <iridescence_pars_fragment>
  6973. #include <roughnessmap_pars_fragment>
  6974. #include <metalnessmap_pars_fragment>
  6975. #include <logdepthbuf_pars_fragment>
  6976. #include <clipping_planes_pars_fragment>
  6977. void main() {
  6978. #include <clipping_planes_fragment>
  6979. vec4 diffuseColor = vec4( diffuse, opacity );
  6980. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6981. vec3 totalEmissiveRadiance = emissive;
  6982. #include <logdepthbuf_fragment>
  6983. #include <map_fragment>
  6984. #include <color_fragment>
  6985. #include <alphamap_fragment>
  6986. #include <alphatest_fragment>
  6987. #include <alphahash_fragment>
  6988. #include <roughnessmap_fragment>
  6989. #include <metalnessmap_fragment>
  6990. #include <normal_fragment_begin>
  6991. #include <normal_fragment_maps>
  6992. #include <clearcoat_normal_fragment_begin>
  6993. #include <clearcoat_normal_fragment_maps>
  6994. #include <emissivemap_fragment>
  6995. #include <lights_physical_fragment>
  6996. #include <lights_fragment_begin>
  6997. #include <lights_fragment_maps>
  6998. #include <lights_fragment_end>
  6999. #include <aomap_fragment>
  7000. vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
  7001. vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
  7002. #include <transmission_fragment>
  7003. vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
  7004. #ifdef USE_SHEEN
  7005. float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
  7006. outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
  7007. #endif
  7008. #ifdef USE_CLEARCOAT
  7009. float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
  7010. vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
  7011. outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
  7012. #endif
  7013. #include <opaque_fragment>
  7014. #include <tonemapping_fragment>
  7015. #include <colorspace_fragment>
  7016. #include <fog_fragment>
  7017. #include <premultiplied_alpha_fragment>
  7018. #include <dithering_fragment>
  7019. }`,e0e=`#define TOON
  7020. varying vec3 vViewPosition;
  7021. #include <common>
  7022. #include <batching_pars_vertex>
  7023. #include <uv_pars_vertex>
  7024. #include <displacementmap_pars_vertex>
  7025. #include <color_pars_vertex>
  7026. #include <fog_pars_vertex>
  7027. #include <normal_pars_vertex>
  7028. #include <morphtarget_pars_vertex>
  7029. #include <skinning_pars_vertex>
  7030. #include <shadowmap_pars_vertex>
  7031. #include <logdepthbuf_pars_vertex>
  7032. #include <clipping_planes_pars_vertex>
  7033. void main() {
  7034. #include <uv_vertex>
  7035. #include <color_vertex>
  7036. #include <morphcolor_vertex>
  7037. #include <batching_vertex>
  7038. #include <beginnormal_vertex>
  7039. #include <morphnormal_vertex>
  7040. #include <skinbase_vertex>
  7041. #include <skinnormal_vertex>
  7042. #include <defaultnormal_vertex>
  7043. #include <normal_vertex>
  7044. #include <begin_vertex>
  7045. #include <morphtarget_vertex>
  7046. #include <skinning_vertex>
  7047. #include <displacementmap_vertex>
  7048. #include <project_vertex>
  7049. #include <logdepthbuf_vertex>
  7050. #include <clipping_planes_vertex>
  7051. vViewPosition = - mvPosition.xyz;
  7052. #include <worldpos_vertex>
  7053. #include <shadowmap_vertex>
  7054. #include <fog_vertex>
  7055. }`,t0e=`#define TOON
  7056. uniform vec3 diffuse;
  7057. uniform vec3 emissive;
  7058. uniform float opacity;
  7059. #include <common>
  7060. #include <packing>
  7061. #include <dithering_pars_fragment>
  7062. #include <color_pars_fragment>
  7063. #include <uv_pars_fragment>
  7064. #include <map_pars_fragment>
  7065. #include <alphamap_pars_fragment>
  7066. #include <alphatest_pars_fragment>
  7067. #include <alphahash_pars_fragment>
  7068. #include <aomap_pars_fragment>
  7069. #include <lightmap_pars_fragment>
  7070. #include <emissivemap_pars_fragment>
  7071. #include <gradientmap_pars_fragment>
  7072. #include <fog_pars_fragment>
  7073. #include <bsdfs>
  7074. #include <lights_pars_begin>
  7075. #include <normal_pars_fragment>
  7076. #include <lights_toon_pars_fragment>
  7077. #include <shadowmap_pars_fragment>
  7078. #include <bumpmap_pars_fragment>
  7079. #include <normalmap_pars_fragment>
  7080. #include <logdepthbuf_pars_fragment>
  7081. #include <clipping_planes_pars_fragment>
  7082. void main() {
  7083. #include <clipping_planes_fragment>
  7084. vec4 diffuseColor = vec4( diffuse, opacity );
  7085. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  7086. vec3 totalEmissiveRadiance = emissive;
  7087. #include <logdepthbuf_fragment>
  7088. #include <map_fragment>
  7089. #include <color_fragment>
  7090. #include <alphamap_fragment>
  7091. #include <alphatest_fragment>
  7092. #include <alphahash_fragment>
  7093. #include <normal_fragment_begin>
  7094. #include <normal_fragment_maps>
  7095. #include <emissivemap_fragment>
  7096. #include <lights_toon_fragment>
  7097. #include <lights_fragment_begin>
  7098. #include <lights_fragment_maps>
  7099. #include <lights_fragment_end>
  7100. #include <aomap_fragment>
  7101. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  7102. #include <opaque_fragment>
  7103. #include <tonemapping_fragment>
  7104. #include <colorspace_fragment>
  7105. #include <fog_fragment>
  7106. #include <premultiplied_alpha_fragment>
  7107. #include <dithering_fragment>
  7108. }`,n0e=`uniform float size;
  7109. uniform float scale;
  7110. #include <common>
  7111. #include <color_pars_vertex>
  7112. #include <fog_pars_vertex>
  7113. #include <morphtarget_pars_vertex>
  7114. #include <logdepthbuf_pars_vertex>
  7115. #include <clipping_planes_pars_vertex>
  7116. #ifdef USE_POINTS_UV
  7117. varying vec2 vUv;
  7118. uniform mat3 uvTransform;
  7119. #endif
  7120. void main() {
  7121. #ifdef USE_POINTS_UV
  7122. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  7123. #endif
  7124. #include <color_vertex>
  7125. #include <morphcolor_vertex>
  7126. #include <begin_vertex>
  7127. #include <morphtarget_vertex>
  7128. #include <project_vertex>
  7129. gl_PointSize = size;
  7130. #ifdef USE_SIZEATTENUATION
  7131. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  7132. if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
  7133. #endif
  7134. #include <logdepthbuf_vertex>
  7135. #include <clipping_planes_vertex>
  7136. #include <worldpos_vertex>
  7137. #include <fog_vertex>
  7138. }`,i0e=`uniform vec3 diffuse;
  7139. uniform float opacity;
  7140. #include <common>
  7141. #include <color_pars_fragment>
  7142. #include <map_particle_pars_fragment>
  7143. #include <alphatest_pars_fragment>
  7144. #include <alphahash_pars_fragment>
  7145. #include <fog_pars_fragment>
  7146. #include <logdepthbuf_pars_fragment>
  7147. #include <clipping_planes_pars_fragment>
  7148. void main() {
  7149. #include <clipping_planes_fragment>
  7150. vec3 outgoingLight = vec3( 0.0 );
  7151. vec4 diffuseColor = vec4( diffuse, opacity );
  7152. #include <logdepthbuf_fragment>
  7153. #include <map_particle_fragment>
  7154. #include <color_fragment>
  7155. #include <alphatest_fragment>
  7156. #include <alphahash_fragment>
  7157. outgoingLight = diffuseColor.rgb;
  7158. #include <opaque_fragment>
  7159. #include <tonemapping_fragment>
  7160. #include <colorspace_fragment>
  7161. #include <fog_fragment>
  7162. #include <premultiplied_alpha_fragment>
  7163. }`,r0e=`#include <common>
  7164. #include <batching_pars_vertex>
  7165. #include <fog_pars_vertex>
  7166. #include <morphtarget_pars_vertex>
  7167. #include <skinning_pars_vertex>
  7168. #include <logdepthbuf_pars_vertex>
  7169. #include <shadowmap_pars_vertex>
  7170. void main() {
  7171. #include <batching_vertex>
  7172. #include <beginnormal_vertex>
  7173. #include <morphnormal_vertex>
  7174. #include <skinbase_vertex>
  7175. #include <skinnormal_vertex>
  7176. #include <defaultnormal_vertex>
  7177. #include <begin_vertex>
  7178. #include <morphtarget_vertex>
  7179. #include <skinning_vertex>
  7180. #include <project_vertex>
  7181. #include <logdepthbuf_vertex>
  7182. #include <worldpos_vertex>
  7183. #include <shadowmap_vertex>
  7184. #include <fog_vertex>
  7185. }`,a0e=`uniform vec3 color;
  7186. uniform float opacity;
  7187. #include <common>
  7188. #include <packing>
  7189. #include <fog_pars_fragment>
  7190. #include <bsdfs>
  7191. #include <lights_pars_begin>
  7192. #include <logdepthbuf_pars_fragment>
  7193. #include <shadowmap_pars_fragment>
  7194. #include <shadowmask_pars_fragment>
  7195. void main() {
  7196. #include <logdepthbuf_fragment>
  7197. gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
  7198. #include <tonemapping_fragment>
  7199. #include <colorspace_fragment>
  7200. #include <fog_fragment>
  7201. }`,s0e=`uniform float rotation;
  7202. uniform vec2 center;
  7203. #include <common>
  7204. #include <uv_pars_vertex>
  7205. #include <fog_pars_vertex>
  7206. #include <logdepthbuf_pars_vertex>
  7207. #include <clipping_planes_pars_vertex>
  7208. void main() {
  7209. #include <uv_vertex>
  7210. vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
  7211. vec2 scale;
  7212. scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
  7213. scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
  7214. #ifndef USE_SIZEATTENUATION
  7215. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  7216. if ( isPerspective ) scale *= - mvPosition.z;
  7217. #endif
  7218. vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
  7219. vec2 rotatedPosition;
  7220. rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
  7221. rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
  7222. mvPosition.xy += rotatedPosition;
  7223. gl_Position = projectionMatrix * mvPosition;
  7224. #include <logdepthbuf_vertex>
  7225. #include <clipping_planes_vertex>
  7226. #include <fog_vertex>
  7227. }`,o0e=`uniform vec3 diffuse;
  7228. uniform float opacity;
  7229. #include <common>
  7230. #include <uv_pars_fragment>
  7231. #include <map_pars_fragment>
  7232. #include <alphamap_pars_fragment>
  7233. #include <alphatest_pars_fragment>
  7234. #include <alphahash_pars_fragment>
  7235. #include <fog_pars_fragment>
  7236. #include <logdepthbuf_pars_fragment>
  7237. #include <clipping_planes_pars_fragment>
  7238. void main() {
  7239. #include <clipping_planes_fragment>
  7240. vec3 outgoingLight = vec3( 0.0 );
  7241. vec4 diffuseColor = vec4( diffuse, opacity );
  7242. #include <logdepthbuf_fragment>
  7243. #include <map_fragment>
  7244. #include <alphamap_fragment>
  7245. #include <alphatest_fragment>
  7246. #include <alphahash_fragment>
  7247. outgoingLight = diffuseColor.rgb;
  7248. #include <opaque_fragment>
  7249. #include <tonemapping_fragment>
  7250. #include <colorspace_fragment>
  7251. #include <fog_fragment>
  7252. }`,Jt={alphahash_fragment:Npe,alphahash_pars_fragment:Rpe,alphamap_fragment:Ppe,alphamap_pars_fragment:Dpe,alphatest_fragment:Ope,alphatest_pars_fragment:kpe,aomap_fragment:Lpe,aomap_pars_fragment:Ipe,batching_pars_vertex:Upe,batching_vertex:Fpe,begin_vertex:zpe,beginnormal_vertex:jpe,bsdfs:Bpe,iridescence_fragment:Hpe,bumpmap_pars_fragment:Vpe,clipping_planes_fragment:Gpe,clipping_planes_pars_fragment:$pe,clipping_planes_pars_vertex:Wpe,clipping_planes_vertex:qpe,color_fragment:Xpe,color_pars_fragment:Kpe,color_pars_vertex:Ype,color_vertex:Zpe,common:Qpe,cube_uv_reflection_fragment:Jpe,defaultnormal_vertex:eme,displacementmap_pars_vertex:tme,displacementmap_vertex:nme,emissivemap_fragment:ime,emissivemap_pars_fragment:rme,colorspace_fragment:ame,colorspace_pars_fragment:sme,envmap_fragment:ome,envmap_common_pars_fragment:lme,envmap_pars_fragment:cme,envmap_pars_vertex:ume,envmap_physical_pars_fragment:Sme,envmap_vertex:dme,fog_vertex:fme,fog_pars_vertex:hme,fog_fragment:pme,fog_pars_fragment:mme,gradientmap_pars_fragment:gme,lightmap_fragment:xme,lightmap_pars_fragment:vme,lights_lambert_fragment:yme,lights_lambert_pars_fragment:bme,lights_pars_begin:_me,lights_toon_fragment:wme,lights_toon_pars_fragment:Mme,lights_phong_fragment:Eme,lights_phong_pars_fragment:Ame,lights_physical_fragment:Tme,lights_physical_pars_fragment:Cme,lights_fragment_begin:Nme,lights_fragment_maps:Rme,lights_fragment_end:Pme,logdepthbuf_fragment:Dme,logdepthbuf_pars_fragment:Ome,logdepthbuf_pars_vertex:kme,logdepthbuf_vertex:Lme,map_fragment:Ime,map_pars_fragment:Ume,map_particle_fragment:Fme,map_particle_pars_fragment:zme,metalnessmap_fragment:jme,metalnessmap_pars_fragment:Bme,morphcolor_vertex:Hme,morphnormal_vertex:Vme,morphtarget_pars_vertex:Gme,morphtarget_vertex:$me,normal_fragment_begin:Wme,normal_fragment_maps:qme,normal_pars_fragment:Xme,normal_pars_vertex:Kme,normal_vertex:Yme,normalmap_pars_fragment:Zme,clearcoat_normal_fragment_begin:Qme,clearcoat_normal_fragment_maps:Jme,clearcoat_pars_fragment:ege,iridescence_pars_fragment:tge,opaque_fragment:nge,packing:ige,premultiplied_alpha_fragment:rge,project_vertex:age,dithering_fragment:sge,dithering_pars_fragment:oge,roughnessmap_fragment:lge,roughnessmap_pars_fragment:cge,shadowmap_pars_fragment:uge,shadowmap_pars_vertex:dge,shadowmap_vertex:fge,shadowmask_pars_fragment:hge,skinbase_vertex:pge,skinning_pars_vertex:mge,skinning_vertex:gge,skinnormal_vertex:xge,specularmap_fragment:vge,specularmap_pars_fragment:yge,tonemapping_fragment:bge,tonemapping_pars_fragment:_ge,transmission_fragment:Sge,transmission_pars_fragment:wge,uv_pars_fragment:Mge,uv_pars_vertex:Ege,uv_vertex:Age,worldpos_vertex:Tge,background_vert:Cge,background_frag:Nge,backgroundCube_vert:Rge,backgroundCube_frag:Pge,cube_vert:Dge,cube_frag:Oge,depth_vert:kge,depth_frag:Lge,distanceRGBA_vert:Ige,distanceRGBA_frag:Uge,equirect_vert:Fge,equirect_frag:zge,linedashed_vert:jge,linedashed_frag:Bge,meshbasic_vert:Hge,meshbasic_frag:Vge,meshlambert_vert:Gge,meshlambert_frag:$ge,meshmatcap_vert:Wge,meshmatcap_frag:qge,meshnormal_vert:Xge,meshnormal_frag:Kge,meshphong_vert:Yge,meshphong_frag:Zge,meshphysical_vert:Qge,meshphysical_frag:Jge,meshtoon_vert:e0e,meshtoon_frag:t0e,points_vert:n0e,points_frag:i0e,shadow_vert:r0e,shadow_frag:a0e,sprite_vert:s0e,sprite_frag:o0e},vt={common:{diffuse:{value:new Ft(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new sn},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new sn}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new sn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new sn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new sn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new sn},normalScale:{value:new Vt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new sn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new sn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new sn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new sn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ft(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ft(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0},uvTransform:{value:new sn}},sprite:{diffuse:{value:new Ft(16777215)},opacity:{value:1},center:{value:new Vt(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new sn},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0}}},Ra={basic:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.fog]),vertexShader:Jt.meshbasic_vert,fragmentShader:Jt.meshbasic_frag},lambert:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)}}]),vertexShader:Jt.meshlambert_vert,fragmentShader:Jt.meshlambert_frag},phong:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)},specular:{value:new Ft(1118481)},shininess:{value:30}}]),vertexShader:Jt.meshphong_vert,fragmentShader:Jt.meshphong_frag},standard:{uniforms:la([vt.common,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.roughnessmap,vt.metalnessmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Jt.meshphysical_vert,fragmentShader:Jt.meshphysical_frag},toon:{uniforms:la([vt.common,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.gradientmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)}}]),vertexShader:Jt.meshtoon_vert,fragmentShader:Jt.meshtoon_frag},matcap:{uniforms:la([vt.common,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,{matcap:{value:null}}]),vertexShader:Jt.meshmatcap_vert,fragmentShader:Jt.meshmatcap_frag},points:{uniforms:la([vt.points,vt.fog]),vertexShader:Jt.points_vert,fragmentShader:Jt.points_frag},dashed:{uniforms:la([vt.common,vt.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Jt.linedashed_vert,fragmentShader:Jt.linedashed_frag},depth:{uniforms:la([vt.common,vt.displacementmap]),vertexShader:Jt.depth_vert,fragmentShader:Jt.depth_frag},normal:{uniforms:la([vt.common,vt.bumpmap,vt.normalmap,vt.displacementmap,{opacity:{value:1}}]),vertexShader:Jt.meshnormal_vert,fragmentShader:Jt.meshnormal_frag},sprite:{uniforms:la([vt.sprite,vt.fog]),vertexShader:Jt.sprite_vert,fragmentShader:Jt.sprite_frag},background:{uniforms:{uvTransform:{value:new sn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Jt.background_vert,fragmentShader:Jt.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:Jt.backgroundCube_vert,fragmentShader:Jt.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Jt.cube_vert,fragmentShader:Jt.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Jt.equirect_vert,fragmentShader:Jt.equirect_frag},distanceRGBA:{uniforms:la([vt.common,vt.displacementmap,{referencePosition:{value:new Ae},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Jt.distanceRGBA_vert,fragmentShader:Jt.distanceRGBA_frag},shadow:{uniforms:la([vt.lights,vt.fog,{color:{value:new Ft(0)},opacity:{value:1}}]),vertexShader:Jt.shadow_vert,fragmentShader:Jt.shadow_frag}};Ra.physical={uniforms:la([Ra.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new sn},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new sn},clearcoatNormalScale:{value:new Vt(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new sn},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new sn},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new sn},sheen:{value:0},sheenColor:{value:new Ft(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new sn},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new sn},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new sn},transmissionSamplerSize:{value:new Vt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new sn},attenuationDistance:{value:0},attenuationColor:{value:new Ft(0)},specularColor:{value:new Ft(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new sn},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new sn},anisotropyVector:{value:new Vt},anisotropyMap:{value:null},anisotropyMapTransform:{value:new sn}}]),vertexShader:Jt.meshphysical_vert,fragmentShader:Jt.meshphysical_frag};const Yy={r:0,b:0,g:0};function l0e(t,e,n,i,r,a,s){const o=new Ft(0);let l=a===!0?0:1,c,d,f=null,p=0,m=null;function _(y,g){let M=!1,w=g.isScene===!0?g.background:null;w&&w.isTexture&&(w=(g.backgroundBlurriness>0?n:e).get(w)),w===null?b(o,l):w&&w.isColor&&(b(w,1),M=!0);const 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ve=ie.buffer,Pe=ie.type,pe=ie.bytesPerElement,we=i.isWebGL2===!0&&(Pe===t.INT||Pe===t.UNSIGNED_INT||ae.gpuType===T$);if(ae.isInterleavedBufferAttribute){const je=ae.data,ce=je.stride,ft=ae.offset;if(je.isInstancedInterleavedBuffer){for(let z=0;z<Y.locationSize;z++)E(Y.location+z,je.meshPerAttribute);L.isInstancedMesh!==!0&&W._maxInstanceCount===void 0&&(W._maxInstanceCount=je.meshPerAttribute*je.count)}else for(let z=0;z<Y.locationSize;z++)A(Y.location+z);t.bindBuffer(t.ARRAY_BUFFER,ve);for(let z=0;z<Y.locationSize;z++)N(Y.location+z,xe/Y.locationSize,Pe,ue,ce*pe,(ft+xe/Y.locationSize*z)*pe,we)}else{if(ae.isInstancedBufferAttribute){for(let je=0;je<Y.locationSize;je++)E(Y.location+je,ae.meshPerAttribute);L.isInstancedMesh!==!0&&W._maxInstanceCount===void 0&&(W._maxInstanceCount=ae.meshPerAttribute*ae.count)}else for(let je=0;je<Y.locationSize;je++)A(Y.location+je);t.bindBuffer(t.ARRAY_BUFFER,ve);for(let je=0;je<Y.locationSize;je++)N(Y.location+je,xe/Y.locationSize,Pe,ue,xe*pe,xe/Y.locationSize*je*pe,we)}}else if(se!==void 0){const ue=se[G];if(ue!==void 0)switch(ue.length){case 2:t.vertexAttrib2fv(Y.location,ue);break;case 3:t.vertexAttrib3fv(Y.location,ue);break;case 4:t.vertexAttrib4fv(Y.location,ue);break;default:t.vertexAttrib1fv(Y.location,ue)}}}}P()}function R(){I();for(const L in o){const B=o[L];for(const q in B){const W=B[q];for(const K in W)_(W[K].object),delete W[K];delete B[q]}delete o[L]}}function O(L){if(o[L.id]===void 0)return;const B=o[L.id];for(const q in B){const W=B[q];for(const K in W)_(W[K].object),delete W[K];delete B[q]}delete o[L.id]}function j(L){for(const B in o){const q=o[B];if(q[L.id]===void 0)continue;const W=q[L.id];for(const K in W)_(W[K].object),delete W[K];delete q[L.id]}}function I(){V(),d=!0,c!==l&&(c=l,m(c.object))}function V(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:f,reset:I,resetDefaultState:V,dispose:R,releaseStatesOfGeometry:O,releaseStatesOfProgram:j,initAttributes:w,enableAttribute:A,disableUnusedAttributes:P}}function u0e(t,e,n,i){const r=i.isWebGL2;let a;function s(d){a=d}function o(d,f){t.drawArrays(a,d,f),n.update(f,a,1)}function l(d,f,p){if(p===0)return;let m,_;if(r)m=t,_="drawArraysInstanced";else if(m=e.get("ANGLE_instanced_arrays"),_="drawArraysInstancedANGLE",m===null){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[_](a,d,f,p),n.update(f,a,p)}function c(d,f,p){if(p===0)return;const m=e.get("WEBGL_multi_draw");if(m===null)for(let _=0;_<p;_++)this.render(d[_],f[_]);else{m.multiDrawArraysWEBGL(a,d,0,f,0,p);let _=0;for(let b=0;b<p;b++)_+=f[b];n.update(_,a,1)}}this.setMode=s,this.render=o,this.renderInstances=l,this.renderMultiDraw=c}function d0e(t,e,n){let i;function r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const N=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(N.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(N){if(N==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";N="mediump"}return N==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),d=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),p=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),_=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),b=t.getParameter(t.MAX_VERTEX_ATTRIBS),y=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=p>0,A=s||e.has("OES_texture_float"),E=w&&A,P=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:d,maxTextures:f,maxVertexTextures:p,maxTextureSize:m,maxCubemapSize:_,maxAttributes:b,maxVertexUniforms:y,maxVaryings:g,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:A,floatVertexTextures:E,maxSamples:P}}function f0e(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new lu,o=new sn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,p){const m=f.length!==0||p||i!==0||r;return r=p,i=f.length,m},this.beginShadows=function(){a=!0,d(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,p){n=d(f,p,0)},this.setState=function(f,p,m){const _=f.clippingPlanes,b=f.clipIntersection,y=f.clipShadows,g=t.get(f);if(!r||_===null||_.length===0||a&&!y)a?d(null):c();else{const M=a?0:i,w=M*4;let A=g.clippingState||null;l.value=A,A=d(_,p,w,m);for(let E=0;E!==w;++E)A[E]=n[E];g.clippingState=A,this.numIntersection=b?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function d(f,p,m,_){const b=f!==null?f.length:0;let y=null;if(b!==0){if(y=l.value,_!==!0||y===null){const g=m+b*4,M=p.matrixWorldInverse;o.getNormalMatrix(M),(y===null||y.length<g)&&(y=new Float32Array(g));for(let w=0,A=m;w!==b;++w,A+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(y,A),y[A+3]=s.constant}l.value=y,l.needsUpdate=!0}return e.numPlanes=b,e.numIntersection=0,y}}function h0e(t){let e=new WeakMap;function n(s,o){return o===UN?s.mapping=Op:o===FN&&(s.mapping=kp),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===UN||o===FN)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new Epe(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class p0e extends X${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const lp=4,$z=[.125,.215,.35,.446,.526,.582],zd=20,QA=new p0e,Wz=new Ft;let JA=null,eT=0,tT=0;const Dd=(1+Math.sqrt(5))/2,qh=1/Dd,qz=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,Dd,qh),new Ae(0,Dd,-qh),new Ae(qh,0,Dd),new Ae(-qh,0,Dd),new Ae(Dd,qh,0),new Ae(-Dd,qh,0)];class Xz{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){JA=this._renderer.getRenderTarget(),eT=this._renderer.getActiveCubeFace(),tT=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=Zz(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Yz(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(JA,eT,tT),e.scissorTest=!1,Zy(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Op||e.mapping===kp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),JA=this._renderer.getRenderTarget(),eT=this._renderer.getActiveCubeFace(),tT=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Ds,minFilter:Ds,generateMipmaps:!1,type:T0,format:Os,colorSpace:ac,depthBuffer:!1},r=Kz(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Kz(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=m0e(a)),this._blurMaterial=g0e(a,e,n)}return r}_compileMaterial(e){const n=new fo(this._lodPlanes[0],e);this._renderer.compile(n,QA)}_sceneToCubeUV(e,n,i,r){const o=new es(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],d=this._renderer,f=d.autoClear,p=d.toneMapping;d.getClearColor(Wz),d.toneMapping=Cu,d.autoClear=!1;const m=new G$({name:"PMREM.Background",side:ka,depthWrite:!1,depthTest:!1}),_=new fo(new hx,m);let b=!1;const y=e.background;y?y.isColor&&(m.color.copy(y),e.background=null,b=!0):(m.color.copy(Wz),b=!0);for(let g=0;g<6;g++){const M=g%3;M===0?(o.up.set(0,l[g],0),o.lookAt(c[g],0,0)):M===1?(o.up.set(0,0,l[g]),o.lookAt(0,c[g],0)):(o.up.set(0,l[g],0),o.lookAt(0,0,c[g]));const w=this._cubeSize;Zy(r,M*w,g>2?w:0,w,w),d.setRenderTarget(r),b&&d.render(_,o),d.render(e,o)}_.geometry.dispose(),_.material.dispose(),d.toneMapping=p,d.autoClear=f,e.background=y}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Op||e.mapping===kp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=Zz()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Yz());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new fo(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Zy(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,QA)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=qz[(r-1)%qz.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const d=3,f=new fo(this._lodPlanes[r],c),p=c.uniforms,m=this._sizeLods[i]-1,_=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*zd-1),b=a/_,y=isFinite(a)?1+Math.floor(d*b):zd;y>zd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${y} samples when the maximum is set to ${zd}`);const g=[];let M=0;for(let N=0;N<zd;++N){const F=N/b,R=Math.exp(-F*F/2);g.push(R),N===0?M+=R:N<y&&(M+=2*R)}for(let N=0;N<g.length;N++)g[N]=g[N]/M;p.envMap.value=e.texture,p.samples.value=y,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=_,p.mipInt.value=w-i;const A=this._sizeLods[r],E=3*A*(r>w-lp?r-w+lp:0),P=4*(this._cubeSize-A);Zy(n,E,P,3*A,2*A),l.setRenderTarget(n),l.render(f,QA)}}function m0e(t){const e=[],n=[],i=[];let r=t;const a=t-lp+1+$z.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-lp?l=$z[s-t+lp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,_=6,b=3,y=2,g=1,M=new Float32Array(b*_*m),w=new Float32Array(y*_*m),A=new Float32Array(g*_*m);for(let P=0;P<m;P++){const N=P%3*2/3-1,F=P>2?0:-1,R=[N,F,0,N+2/3,F,0,N+2/3,F+1,0,N,F,0,N+2/3,F+1,0,N,F+1,0];M.set(R,b*_*P),w.set(p,y*_*P);const O=[P,P,P,P,P,P];A.set(O,g*_*P)}const E=new na;E.setAttribute("position",new as(M,b)),E.setAttribute("uv",new as(w,y)),E.setAttribute("faceIndex",new as(A,g)),e.push(E),r>lp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function Kz(t,e,n){const i=new yf(t,e,n);return i.texture.mapping=MS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Zy(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function g0e(t,e,n){const i=new Float32Array(zd),r=new Ae(0,1,0);return new ju({name:"SphericalGaussianBlur",defines:{n:zd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:bP(),fragmentShader:`
  7253. precision mediump float;
  7254. precision mediump int;
  7255. varying vec3 vOutputDirection;
  7256. uniform sampler2D envMap;
  7257. uniform int samples;
  7258. uniform float weights[ n ];
  7259. uniform bool latitudinal;
  7260. uniform float dTheta;
  7261. uniform float mipInt;
  7262. uniform vec3 poleAxis;
  7263. #define ENVMAP_TYPE_CUBE_UV
  7264. #include <cube_uv_reflection_fragment>
  7265. vec3 getSample( float theta, vec3 axis ) {
  7266. float cosTheta = cos( theta );
  7267. // Rodrigues' axis-angle rotation
  7268. vec3 sampleDirection = vOutputDirection * cosTheta
  7269. + cross( axis, vOutputDirection ) * sin( theta )
  7270. + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
  7271. return bilinearCubeUV( envMap, sampleDirection, mipInt );
  7272. }
  7273. void main() {
  7274. vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
  7275. if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
  7276. axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
  7277. }
  7278. axis = normalize( axis );
  7279. gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  7280. gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
  7281. for ( int i = 1; i < n; i++ ) {
  7282. if ( i >= samples ) {
  7283. break;
  7284. }
  7285. float theta = dTheta * float( i );
  7286. gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
  7287. gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
  7288. }
  7289. }
  7290. `,blending:Tu,depthTest:!1,depthWrite:!1})}function Yz(){return new ju({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:bP(),fragmentShader:`
  7291. precision mediump float;
  7292. precision mediump int;
  7293. varying vec3 vOutputDirection;
  7294. uniform sampler2D envMap;
  7295. #include <common>
  7296. void main() {
  7297. vec3 outputDirection = normalize( vOutputDirection );
  7298. vec2 uv = equirectUv( outputDirection );
  7299. gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
  7300. }
  7301. `,blending:Tu,depthTest:!1,depthWrite:!1})}function Zz(){return new ju({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:bP(),fragmentShader:`
  7302. precision mediump float;
  7303. precision mediump int;
  7304. uniform float flipEnvMap;
  7305. varying vec3 vOutputDirection;
  7306. uniform samplerCube envMap;
  7307. void main() {
  7308. gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
  7309. }
  7310. `,blending:Tu,depthTest:!1,depthWrite:!1})}function bP(){return`
  7311. precision mediump float;
  7312. precision mediump int;
  7313. attribute float faceIndex;
  7314. varying vec3 vOutputDirection;
  7315. // RH coordinate system; PMREM face-indexing convention
  7316. vec3 getDirection( vec2 uv, float face ) {
  7317. uv = 2.0 * uv - 1.0;
  7318. vec3 direction = vec3( uv, 1.0 );
  7319. if ( face == 0.0 ) {
  7320. direction = direction.zyx; // ( 1, v, u ) pos x
  7321. } else if ( face == 1.0 ) {
  7322. direction = direction.xzy;
  7323. direction.xz *= -1.0; // ( -u, 1, -v ) pos y
  7324. } else if ( face == 2.0 ) {
  7325. direction.x *= -1.0; // ( -u, v, 1 ) pos z
  7326. } else if ( face == 3.0 ) {
  7327. direction = direction.zyx;
  7328. direction.xz *= -1.0; // ( -1, v, -u ) neg x
  7329. } else if ( face == 4.0 ) {
  7330. direction = direction.xzy;
  7331. direction.xy *= -1.0; // ( -u, -1, v ) neg y
  7332. } else if ( face == 5.0 ) {
  7333. direction.z *= -1.0; // ( u, v, -1 ) neg z
  7334. }
  7335. return direction;
  7336. }
  7337. void main() {
  7338. vOutputDirection = getDirection( uv, faceIndex );
  7339. gl_Position = vec4( position, 1.0 );
  7340. }
  7341. `}function x0e(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===UN||l===FN,d=l===Op||l===kp;if(c||d)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new Xz(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||d&&f&&r(f)){n===null&&(n=new Xz(t));const p=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,p),o.addEventListener("dispose",a),p.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function v0e(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let 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fxe{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.setValue=$0e(n.type)}}class hxe{constructor(e,n,i){this.id=e,this.addr=i,this.cache=[],this.type=n.type,this.size=n.size,this.setValue=dxe(n.type)}}class pxe{constructor(e){this.id=e,this.seq=[],this.map={}}setValue(e,n,i){const r=this.seq;for(let a=0,s=r.length;a!==s;++a){const o=r[a];o.setValue(e,n[o.id],i)}}}const nT=/(\w+)(\])?(\[|\.)?/g;function ij(t,e){t.seq.push(e),t.map[e.id]=e}function mxe(t,e,n){const i=t.name,r=i.length;for(nT.lastIndex=0;;){const a=nT.exec(i),s=nT.lastIndex;let o=a[1];const l=a[2]==="]",c=a[3];if(l&&(o=o|0),c===void 0||c==="["&&s+2===r){ij(n,c===void 0?new fxe(o,t,e):new hxe(o,t,e));break}else{let f=n.map[o];f===void 0&&(f=new pxe(o),ij(n,f)),n=f}}}class Xb{constructor(e,n){this.seq=[],this.map={};const i=e.getProgramParameter(n,e.ACTIVE_UNIFORMS);for(let r=0;r<i;++r){const a=e.getActiveUniform(n,r),s=e.getUniformLocation(n,a.name);mxe(a,s,this)}}setValue(e,n,i,r){const a=this.map[n];a!==void 0&&a.setValue(e,i,r)}setOptional(e,n,i){const r=n[i];r!==void 0&&this.setValue(e,i,r)}static upload(e,n,i,r){for(let a=0,s=n.length;a!==s;++a){const o=n[a],l=i[o.id];l.needsUpdate!==!1&&o.setValue(e,l.value,r)}}static seqWithValue(e,n){const i=[];for(let r=0,a=e.length;r!==a;++r){const s=e[r];s.id in n&&i.push(s)}return i}}function rj(t,e,n){const i=t.createShader(e);return t.shaderSource(i,n),t.compileShader(i),i}const gxe=37297;let xxe=0;function vxe(t,e){const n=t.split(`
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  7343. `)}function yxe(t){const e=Bn.getPrimaries(Bn.workingColorSpace),n=Bn.getPrimaries(t);let i;switch(e===n?i="":e===S_&&n===__?i="LinearDisplayP3ToLinearSRGB":e===__&&n===S_&&(i="LinearSRGBToLinearDisplayP3"),t){case ac:case ES:return[i,"LinearTransferOETF"];case jr:case mP:return[i,"sRGBTransferOETF"];default:return console.warn("THREE.WebGLProgram: Unsupported color space:",t),[i,"LinearTransferOETF"]}}function aj(t,e,n){const i=t.getShaderParameter(e,t.COMPILE_STATUS),r=t.getShaderInfoLog(e).trim();if(i&&r==="")return"";const a=/ERROR: 0:(\d+)/.exec(r);if(a){const s=parseInt(a[1]);return n.toUpperCase()+`
  7344. `+r+`
  7345. `+vxe(t.getShaderSource(e),s)}else return r}function bxe(t,e){const n=yxe(e);return`vec4 ${t}( vec4 value ) { return ${n[0]}( ${n[1]}( value ) ); }`}function _xe(t,e){let n;switch(e){case bhe:n="Linear";break;case _he:n="Reinhard";break;case She:n="OptimizedCineon";break;case whe:n="ACESFilmic";break;case Mhe:n="Custom";break;default:console.warn("THREE.WebGLProgram: Unsupported toneMapping:",e),n="Linear"}return"vec3 "+t+"( vec3 color ) { return "+n+"ToneMapping( color ); }"}function Sxe(t){return[t.extensionDerivatives||t.envMapCubeUVHeight||t.bumpMap||t.normalMapTangentSpace||t.clearcoatNormalMap||t.flatShading||t.shaderID==="physical"?"#extension GL_OES_standard_derivatives : enable":"",(t.extensionFragDepth||t.logarithmicDepthBuffer)&&t.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",t.extensionDrawBuffers&&t.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(t.extensionShaderTextureLOD||t.envMap||t.transmission)&&t.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(Bg).join(`
  7346. `)}function wxe(t){const e=[];for(const n in t){const i=t[n];i!==!1&&e.push("#define "+n+" "+i)}return e.join(`
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  7348. precision `+t.precision+" int;";return t.precision==="highp"?e+=`
  7349. #define HIGH_PRECISION`:t.precision==="mediump"?e+=`
  7350. #define MEDIUM_PRECISION`:t.precision==="lowp"&&(e+=`
  7351. #define LOW_PRECISION`),e}function Rxe(t){let e="SHADOWMAP_TYPE_BASIC";return t.shadowMapType===E$?e="SHADOWMAP_TYPE_PCF":t.shadowMapType===Xfe?e="SHADOWMAP_TYPE_PCF_SOFT":t.shadowMapType===kl&&(e="SHADOWMAP_TYPE_VSM"),e}function Pxe(t){let e="ENVMAP_TYPE_CUBE";if(t.envMap)switch(t.envMapMode){case Op:case kp:e="ENVMAP_TYPE_CUBE";break;case MS:e="ENVMAP_TYPE_CUBE_UV";break}return e}function Dxe(t){let e="ENVMAP_MODE_REFLECTION";if(t.envMap)switch(t.envMapMode){case kp:e="ENVMAP_MODE_REFRACTION";break}return e}function Oxe(t){let e="ENVMAP_BLENDING_NONE";if(t.envMap)switch(t.combine){case hP:e="ENVMAP_BLENDING_MULTIPLY";break;case vhe:e="ENVMAP_BLENDING_MIX";break;case yhe:e="ENVMAP_BLENDING_ADD";break}return e}function kxe(t){const e=t.envMapCubeUVHeight;if(e===null)return null;const n=Math.log2(e)-2,i=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,n),112)),texelHeight:i,maxMip:n}}function Lxe(t,e,n,i){const r=t.getContext(),a=n.defines;let s=n.vertexShader,o=n.fragmentShader;const l=Rxe(n),c=Pxe(n),d=Dxe(n),f=Oxe(n),p=kxe(n),m=n.isWebGL2?"":Sxe(n),_=wxe(a),b=r.createProgram();let y,g,M=n.glslVersion?"#version "+n.glslVersion+`
  7352. `:"";n.isRawShaderMaterial?(y=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_].filter(Bg).join(`
  7353. `),y.length>0&&(y+=`
  7354. `),g=[m,"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_].filter(Bg).join(`
  7355. `),g.length>0&&(g+=`
  7356. `)):(y=[cj(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_,n.batching?"#define USE_BATCHING":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+d:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV 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  7357. `].filter(Bg).join(`
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  7359. `].filter(Bg).join(`
  7360. `)),s=GN(s),s=sj(s,n),s=oj(s,n),o=GN(o),o=sj(o,n),o=oj(o,n),s=lj(s),o=lj(o),n.isWebGL2&&n.isRawShaderMaterial!==!0&&(M=`#version 300 es
  7361. `,y=["precision mediump sampler2DArray;","#define attribute in","#define varying out","#define texture2D texture"].join(`
  7362. `)+`
  7363. `+y,g=["precision mediump sampler2DArray;","#define varying in",n.glslVersion===Tz?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===Tz?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
  7364. `)+`
  7365. `+g);const w=M+y+s,A=M+g+o,E=rj(r,r.VERTEX_SHADER,w),P=rj(r,r.FRAGMENT_SHADER,A);r.attachShader(b,E),r.attachShader(b,P),n.index0AttributeName!==void 0?r.bindAttribLocation(b,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(b,0,"position"),r.linkProgram(b);function N(j){if(t.debug.checkShaderErrors){const I=r.getProgramInfoLog(b).trim(),V=r.getShaderInfoLog(E).trim(),L=r.getShaderInfoLog(P).trim();let B=!0,q=!0;if(r.getProgramParameter(b,r.LINK_STATUS)===!1)if(B=!1,typeof t.debug.onShaderError=="function")t.debug.onShaderError(r,b,E,P);else{const W=aj(r,E,"vertex"),K=aj(r,P,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(b,r.VALIDATE_STATUS)+`
  7366. Program Info Log: `+I+`
  7367. `+W+`
  7368. `+K)}else I!==""?console.warn("THREE.WebGLProgram: Program Info Log:",I):(V===""||L==="")&&(q=!1);q&&(j.diagnostics={runnable:B,programLog:I,vertexShader:{log:V,prefix:y},fragmentShader:{log:L,prefix:g}})}r.deleteShader(E),r.deleteShader(P),F=new Xb(r,b),R=Mxe(r,b)}let F;this.getUniforms=function(){return F===void 0&&N(this),F};let R;this.getAttributes=function(){return R===void 0&&N(this),R};let O=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return O===!1&&(O=r.getProgramParameter(b,gxe)),O},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(b),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=xxe++,this.cacheKey=e,this.usedTimes=1,this.program=b,this.vertexShader=E,this.fragmentShader=P,this}let Ixe=0;class Uxe{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Fxe(e),n.set(e,i)),i}}class Fxe{constructor(e){this.id=Ixe++,this.code=e,this.usedTimes=0}}function zxe(t,e,n,i,r,a,s){const o=new H$,l=new Uxe,c=[],d=r.isWebGL2,f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const _={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(R){return R===0?"uv":`uv${R}`}function y(R,O,j,I,V){const L=I.fog,B=V.geometry,q=R.isMeshStandardMaterial?I.environment:null,W=(R.isMeshStandardMaterial?n:e).get(R.envMap||q),K=W&&W.mapping===MS?W.image.height:null,J=_[R.type];R.precision!==null&&(m=r.getMaxPrecision(R.precision),m!==R.precision&&console.warn("THREE.WebGLProgram.getParameters:",R.precision,"not supported, using",m,"instead."));const se=B.morphAttributes.position||B.morphAttributes.normal||B.morphAttributes.color,G=se!==void 0?se.length:0;let Y=0;B.morphAttributes.position!==void 0&&(Y=1),B.morphAttributes.normal!==void 0&&(Y=2),B.morphAttributes.color!==void 0&&(Y=3);let ae,ue,xe,ie;if(J){const nn=Ra[J];ae=nn.vertexShader,ue=nn.fragmentShader}else ae=R.vertexShader,ue=R.fragmentShader,l.update(R),xe=l.getVertexShaderID(R),ie=l.getFragmentShaderID(R);const ve=t.getRenderTarget(),Pe=V.isInstancedMesh===!0,pe=V.isBatchedMesh===!0,we=!!R.map,je=!!R.matcap,ce=!!W,ft=!!R.aoMap,z=!!R.lightMap,$=!!R.bumpMap,re=!!R.normalMap,Q=!!R.displacementMap,ee=!!R.emissiveMap,oe=!!R.metalnessMap,De=!!R.roughnessMap,Ne=R.anisotropy>0,te=R.clearcoat>0,U=R.iridescence>0,k=R.sheen>0,X=R.transmission>0,me=Ne&&!!R.anisotropyMap,ye=te&&!!R.clearcoatMap,he=te&&!!R.clearcoatNormalMap,Ye=te&&!!R.clearcoatRoughnessMap,Le=U&&!!R.iridescenceMap,qe=U&&!!R.iridescenceThicknessMap,it=k&&!!R.sheenColorMap,Ie=k&&!!R.sheenRoughnessMap,Re=!!R.specularMap,ht=!!R.specularColorMap,et=!!R.specularIntensityMap,Je=X&&!!R.transmissionMap,lt=X&&!!R.thicknessMap,de=!!R.gradientMap,tt=!!R.alphaMap,fe=R.alphaTest>0,ke=!!R.alphaHash,Me=!!R.extensions,ge=!!B.attributes.uv1,Be=!!B.attributes.uv2,st=!!B.attributes.uv3;let yt=Cu;return R.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(yt=t.toneMapping),{isWebGL2:d,shaderID:J,shaderType:R.type,shaderName:R.name,vertexShader:ae,fragmentShader:ue,defines:R.defines,customVertexShaderID:xe,customFragmentShaderID:ie,isRawShaderMaterial:R.isRawShaderMaterial===!0,glslVersion:R.glslVersion,precision:m,batching:pe,instancing:Pe,instancingColor:Pe&&V.instanceColor!==null,supportsVertexTextures:p,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:ac,map:we,matcap:je,envMap:ce,envMapMode:ce&&W.mapping,envMapCubeUVHeight:K,aoMap:ft,lightMap:z,bumpMap:$,normalMap:re,displacementMap:p&&Q,emissiveMap:ee,normalMapObjectSpace:re&&R.normalMapType===Ihe,normalMapTangentSpace:re&&R.normalMapType===L$,metalnessMap:oe,roughnessMap:De,anisotropy:Ne,anisotropyMap:me,clearcoat:te,clearcoatMap:ye,clearcoatNormalMap:he,clearcoatRoughnessMap:Ye,iridescence:U,iridescenceMap:Le,iridescenceThicknessMap:qe,sheen:k,sheenColorMap:it,sheenRoughnessMap:Ie,specularMap:Re,specularColorMap:ht,specularIntensityMap:et,transmission:X,transmissionMap:Je,thicknessMap:lt,gradientMap:de,opaque:R.transparent===!1&&R.blending===xp,alphaMap:tt,alphaTest:fe,alphaHash:ke,combine:R.combine,mapUv:we&&b(R.map.channel),aoMapUv:ft&&b(R.aoMap.channel),lightMapUv:z&&b(R.lightMap.channel),bumpMapUv:$&&b(R.bumpMap.channel),normalMapUv:re&&b(R.normalMap.channel),displacementMapUv:Q&&b(R.displacementMap.channel),emissiveMapUv:ee&&b(R.emissiveMap.channel),metalnessMapUv:oe&&b(R.metalnessMap.channel),roughnessMapUv:De&&b(R.roughnessMap.channel),anisotropyMapUv:me&&b(R.anisotropyMap.channel),clearcoatMapUv:ye&&b(R.clearcoatMap.channel),clearcoatNormalMapUv:he&&b(R.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ye&&b(R.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&b(R.iridescenceMap.channel),iridescenceThicknessMapUv:qe&&b(R.iridescenceThicknessMap.channel),sheenColorMapUv:it&&b(R.sheenColorMap.channel),sheenRoughnessMapUv:Ie&&b(R.sheenRoughnessMap.channel),specularMapUv:Re&&b(R.specularMap.channel),specularColorMapUv:ht&&b(R.specularColorMap.channel),specularIntensityMapUv:et&&b(R.specularIntensityMap.channel),transmissionMapUv:Je&&b(R.transmissionMap.channel),thicknessMapUv:lt&&b(R.thicknessMap.channel),alphaMapUv:tt&&b(R.alphaMap.channel),vertexTangents:!!B.attributes.tangent&&(re||Ne),vertexColors:R.vertexColors,vertexAlphas:R.vertexColors===!0&&!!B.attributes.color&&B.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:Be,vertexUv3s:st,pointsUvs:V.isPoints===!0&&!!B.attributes.uv&&(we||tt),fog:!!L,useFog:R.fog===!0,fogExp2:L&&L.isFogExp2,flatShading:R.flatShading===!0,sizeAttenuation:R.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:V.isSkinnedMesh===!0,morphTargets:B.morphAttributes.position!==void 0,morphNormals:B.morphAttributes.normal!==void 0,morphColors:B.morphAttributes.color!==void 0,morphTargetsCount:G,morphTextureStride:Y,numDirLights:O.directional.length,numPointLights:O.point.length,numSpotLights:O.spot.length,numSpotLightMaps:O.spotLightMap.length,numRectAreaLights:O.rectArea.length,numHemiLights:O.hemi.length,numDirLightShadows:O.directionalShadowMap.length,numPointLightShadows:O.pointShadowMap.length,numSpotLightShadows:O.spotShadowMap.length,numSpotLightShadowsWithMaps:O.numSpotLightShadowsWithMaps,numLightProbes:O.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:R.dithering,shadowMapEnabled:t.shadowMap.enabled&&j.length>0,shadowMapType:t.shadowMap.type,toneMapping:yt,useLegacyLights:t._useLegacyLights,decodeVideoTexture:we&&R.map.isVideoTexture===!0&&Bn.getTransfer(R.map.colorSpace)===ti,premultipliedAlpha:R.premultipliedAlpha,doubleSided:R.side===Fl,flipSided:R.side===ka,useDepthPacking:R.depthPacking>=0,depthPacking:R.depthPacking||0,index0AttributeName:R.index0AttributeName,extensionDerivatives:Me&&R.extensions.derivatives===!0,extensionFragDepth:Me&&R.extensions.fragDepth===!0,extensionDrawBuffers:Me&&R.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&R.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:R.customProgramCacheKey()}}function g(R){const O=[];if(R.shaderID?O.push(R.shaderID):(O.push(R.customVertexShaderID),O.push(R.customFragmentShaderID)),R.defines!==void 0)for(const j in R.defines)O.push(j),O.push(R.defines[j]);return R.isRawShaderMaterial===!1&&(M(O,R),w(O,R),O.push(t.outputColorSpace)),O.push(R.customProgramCacheKey),O.join()}function M(R,O){R.push(O.precision),R.push(O.outputColorSpace),R.push(O.envMapMode),R.push(O.envMapCubeUVHeight),R.push(O.mapUv),R.push(O.alphaMapUv),R.push(O.lightMapUv),R.push(O.aoMapUv),R.push(O.bumpMapUv),R.push(O.normalMapUv),R.push(O.displacementMapUv),R.push(O.emissiveMapUv),R.push(O.metalnessMapUv),R.push(O.roughnessMapUv),R.push(O.anisotropyMapUv),R.push(O.clearcoatMapUv),R.push(O.clearcoatNormalMapUv),R.push(O.clearcoatRoughnessMapUv),R.push(O.iridescenceMapUv),R.push(O.iridescenceThicknessMapUv),R.push(O.sheenColorMapUv),R.push(O.sheenRoughnessMapUv),R.push(O.specularMapUv),R.push(O.specularColorMapUv),R.push(O.specularIntensityMapUv),R.push(O.transmissionMapUv),R.push(O.thicknessMapUv),R.push(O.combine),R.push(O.fogExp2),R.push(O.sizeAttenuation),R.push(O.morphTargetsCount),R.push(O.morphAttributeCount),R.push(O.numDirLights),R.push(O.numPointLights),R.push(O.numSpotLights),R.push(O.numSpotLightMaps),R.push(O.numHemiLights),R.push(O.numRectAreaLights),R.push(O.numDirLightShadows),R.push(O.numPointLightShadows),R.push(O.numSpotLightShadows),R.push(O.numSpotLightShadowsWithMaps),R.push(O.numLightProbes),R.push(O.shadowMapType),R.push(O.toneMapping),R.push(O.numClippingPlanes),R.push(O.numClipIntersection),R.push(O.depthPacking)}function w(R,O){o.disableAll(),O.isWebGL2&&o.enable(0),O.supportsVertexTextures&&o.enable(1),O.instancing&&o.enable(2),O.instancingColor&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),R.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.skinning&&o.enable(4),O.morphTargets&&o.enable(5),O.morphNormals&&o.enable(6),O.morphColors&&o.enable(7),O.premultipliedAlpha&&o.enable(8),O.shadowMapEnabled&&o.enable(9),O.useLegacyLights&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),R.push(o.mask)}function A(R){const O=_[R.type];let j;if(O){const I=Ra[O];j=vP.clone(I.uniforms)}else j=R.uniforms;return j}function E(R,O){let j;for(let I=0,V=c.length;I<V;I++){const L=c[I];if(L.cacheKey===O){j=L,++j.usedTimes;break}}return j===void 0&&(j=new Lxe(t,O,R,a),c.push(j)),j}function P(R){if(--R.usedTimes===0){const O=c.indexOf(R);c[O]=c[c.length-1],c.pop(),R.destroy()}}function N(R){l.remove(R)}function F(){l.dispose()}return{getParameters:y,getProgramCacheKey:g,getUniforms:A,acquireProgram:E,releaseProgram:P,releaseShaderCache:N,programs:c,dispose:F}}function jxe(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function Bxe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function uj(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function dj(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,_,b,y){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:_,renderOrder:f.renderOrder,z:b,group:y},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=_,g.renderOrder=f.renderOrder,g.z=b,g.group=y),e++,g}function o(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||Bxe),i.length>1&&i.sort(p||uj),r.length>1&&r.sort(p||uj)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function Hxe(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new dj,t.set(i,[s])):r>=a.length?(s=new dj,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Vxe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new Ft};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new Ft,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new Ft,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new Ft,groundColor:new Ft};break;case"RectAreaLight":n={color:new Ft,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function Gxe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let $xe=0;function Wxe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function qxe(t,e){const n=new Vxe,i=Gxe(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let d=0;d<9;d++)r.probe.push(new Ae);const a=new Ae,s=new Zn,o=new Zn;function l(d,f){let p=0,m=0,_=0;for(let I=0;I<9;I++)r.probe[I].set(0,0,0);let b=0,y=0,g=0,M=0,w=0,A=0,E=0,P=0,N=0,F=0,R=0;d.sort(Wxe);const O=f===!0?Math.PI:1;for(let I=0,V=d.length;I<V;I++){const L=d[I],B=L.color,q=L.intensity,W=L.distance,K=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)p+=B.r*q*O,m+=B.g*q*O,_+=B.b*q*O;else if(L.isLightProbe){for(let J=0;J<9;J++)r.probe[J].addScaledVector(L.sh.coefficients[J],q);R++}else if(L.isDirectionalLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),L.castShadow){const se=L.shadow,G=i.get(L);G.shadowBias=se.bias,G.shadowNormalBias=se.normalBias,G.shadowRadius=se.radius,G.shadowMapSize=se.mapSize,r.directionalShadow[b]=G,r.directionalShadowMap[b]=K,r.directionalShadowMatrix[b]=L.shadow.matrix,A++}r.directional[b]=J,b++}else if(L.isSpotLight){const J=n.get(L);J.position.setFromMatrixPosition(L.matrixWorld),J.color.copy(B).multiplyScalar(q*O),J.distance=W,J.coneCos=Math.cos(L.angle),J.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),J.decay=L.decay,r.spot[g]=J;const se=L.shadow;if(L.map&&(r.spotLightMap[N]=L.map,N++,se.updateMatrices(L),L.castShadow&&F++),r.spotLightMatrix[g]=se.matrix,L.castShadow){const G=i.get(L);G.shadowBias=se.bias,G.shadowNormalBias=se.normalBias,G.shadowRadius=se.radius,G.shadowMapSize=se.mapSize,r.spotShadow[g]=G,r.spotShadowMap[g]=K,P++}g++}else if(L.isRectAreaLight){const J=n.get(L);J.color.copy(B).multiplyScalar(q),J.halfWidth.set(L.width*.5,0,0),J.halfHeight.set(0,L.height*.5,0),r.rectArea[M]=J,M++}else if(L.isPointLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),J.distance=L.distance,J.decay=L.decay,L.castShadow){const se=L.shadow,G=i.get(L);G.shadowBias=se.bias,G.shadowNormalBias=se.normalBias,G.shadowRadius=se.radius,G.shadowMapSize=se.mapSize,G.shadowCameraNear=se.camera.near,G.shadowCameraFar=se.camera.far,r.pointShadow[y]=G,r.pointShadowMap[y]=K,r.pointShadowMatrix[y]=L.shadow.matrix,E++}r.point[y]=J,y++}else if(L.isHemisphereLight){const J=n.get(L);J.skyColor.copy(L.color).multiplyScalar(q*O),J.groundColor.copy(L.groundColor).multiplyScalar(q*O),r.hemi[w]=J,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_FLOAT_1,r.rectAreaLTC2=vt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_HALF_1,r.rectAreaLTC2=vt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=p,r.ambient[1]=m,r.ambient[2]=_;const j=r.hash;(j.directionalLength!==b||j.pointLength!==y||j.spotLength!==g||j.rectAreaLength!==M||j.hemiLength!==w||j.numDirectionalShadows!==A||j.numPointShadows!==E||j.numSpotShadows!==P||j.numSpotMaps!==N||j.numLightProbes!==R)&&(r.directional.length=b,r.spot.length=g,r.rectArea.length=M,r.point.length=y,r.hemi.length=w,r.directionalShadow.length=A,r.directionalShadowMap.length=A,r.pointShadow.length=E,r.pointShadowMap.length=E,r.spotShadow.length=P,r.spotShadowMap.length=P,r.directionalShadowMatrix.length=A,r.pointShadowMatrix.length=E,r.spotLightMatrix.length=P+N-F,r.spotLightMap.length=N,r.numSpotLightShadowsWithMaps=F,r.numLightProbes=R,j.directionalLength=b,j.pointLength=y,j.spotLength=g,j.rectAreaLength=M,j.hemiLength=w,j.numDirectionalShadows=A,j.numPointShadows=E,j.numSpotShadows=P,j.numSpotMaps=N,j.numLightProbes=R,r.version=$xe++)}function c(d,f){let p=0,m=0,_=0,b=0,y=0;const g=f.matrixWorldInverse;for(let M=0,w=d.length;M<w;M++){const A=d[M];if(A.isDirectionalLight){const E=r.directional[p];E.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),E.direction.sub(a),E.direction.transformDirection(g),p++}else if(A.isSpotLight){const E=r.spot[_];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),E.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),E.direction.sub(a),E.direction.transformDirection(g),_++}else if(A.isRectAreaLight){const E=r.rectArea[b];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),o.identity(),s.copy(A.matrixWorld),s.premultiply(g),o.extractRotation(s),E.halfWidth.set(A.width*.5,0,0),E.halfHeight.set(0,A.height*.5,0),E.halfWidth.applyMatrix4(o),E.halfHeight.applyMatrix4(o),b++}else if(A.isPointLight){const E=r.point[m];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),m++}else if(A.isHemisphereLight){const E=r.hemi[y];E.direction.setFromMatrixPosition(A.matrixWorld),E.direction.transformDirection(g),y++}}}return{setup:l,setupView:c,state:r}}function fj(t,e){const n=new qxe(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function Xxe(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new fj(t,e),n.set(a,[l])):s>=o.length?(l=new fj(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class Kxe extends sm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=khe,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Yxe extends sm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const Zxe=`void main() {
  7369. gl_Position = vec4( position, 1.0 );
  7370. }`,Qxe=`uniform sampler2D shadow_pass;
  7371. uniform vec2 resolution;
  7372. uniform float radius;
  7373. #include <packing>
  7374. void main() {
  7375. const float samples = float( VSM_SAMPLES );
  7376. float mean = 0.0;
  7377. float squared_mean = 0.0;
  7378. float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
  7379. float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
  7380. for ( float i = 0.0; i < samples; i ++ ) {
  7381. float uvOffset = uvStart + i * uvStride;
  7382. #ifdef HORIZONTAL_PASS
  7383. vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
  7384. mean += distribution.x;
  7385. squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
  7386. #else
  7387. float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
  7388. mean += depth;
  7389. squared_mean += depth * depth;
  7390. #endif
  7391. }
  7392. mean = mean / samples;
  7393. squared_mean = squared_mean / samples;
  7394. float std_dev = sqrt( squared_mean - mean * mean );
  7395. gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
  7396. }`;function Jxe(t,e,n){let i=new AS;const r=new Vt,a=new Vt,s=new Vn,o=new Kxe({depthPacking:Lhe}),l=new Yxe,c={},d=n.maxTextureSize,f={[zu]:ka,[ka]:zu,[Fl]:Fl},p=new ju({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Vt},radius:{value:4}},vertexShader:Zxe,fragmentShader:Qxe}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const _=new na;_.setAttribute("position",new as(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new fo(_,p),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=E$;let g=this.type;this.render=function(E,P,N){if(y.enabled===!1||y.autoUpdate===!1&&y.needsUpdate===!1||E.length===0)return;const F=t.getRenderTarget(),R=t.getActiveCubeFace(),O=t.getActiveMipmapLevel(),j=t.state;j.setBlending(Tu),j.buffers.color.setClear(1,1,1,1),j.buffers.depth.setTest(!0),j.setScissorTest(!1);const I=g!==kl&&this.type===kl,V=g===kl&&this.type!==kl;for(let L=0,B=E.length;L<B;L++){const q=E[L],W=q.shadow;if(W===void 0){console.warn("THREE.WebGLShadowMap:",q,"has no shadow.");continue}if(W.autoUpdate===!1&&W.needsUpdate===!1)continue;r.copy(W.mapSize);const K=W.getFrameExtents();if(r.multiply(K),a.copy(W.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/K.x),r.x=a.x*K.x,W.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/K.y),r.y=a.y*K.y,W.mapSize.y=a.y)),W.map===null||I===!0||V===!0){const se=this.type!==kl?{minFilter:zr,magFilter:zr}:{};W.map!==null&&W.map.dispose(),W.map=new yf(r.x,r.y,se),W.map.texture.name=q.name+".shadowMap",W.camera.updateProjectionMatrix()}t.setRenderTarget(W.map),t.clear();const J=W.getViewportCount();for(let se=0;se<J;se++){const G=W.getViewport(se);s.set(a.x*G.x,a.y*G.y,a.x*G.z,a.y*G.w),j.viewport(s),W.updateMatrices(q,se),i=W.getFrustum(),A(P,N,W.camera,q,this.type)}W.isPointLightShadow!==!0&&this.type===kl&&M(W,N),W.needsUpdate=!1}g=this.type,y.needsUpdate=!1,t.setRenderTarget(F,R,O)};function M(E,P){const N=e.update(b);p.defines.VSM_SAMPLES!==E.blurSamples&&(p.defines.VSM_SAMPLES=E.blurSamples,m.defines.VSM_SAMPLES=E.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),E.mapPass===null&&(E.mapPass=new yf(r.x,r.y)),p.uniforms.shadow_pass.value=E.map.texture,p.uniforms.resolution.value=E.mapSize,p.uniforms.radius.value=E.radius,t.setRenderTarget(E.mapPass),t.clear(),t.renderBufferDirect(P,null,N,p,b,null),m.uniforms.shadow_pass.value=E.mapPass.texture,m.uniforms.resolution.value=E.mapSize,m.uniforms.radius.value=E.radius,t.setRenderTarget(E.map),t.clear(),t.renderBufferDirect(P,null,N,m,b,null)}function w(E,P,N,F){let R=null;const O=N.isPointLight===!0?E.customDistanceMaterial:E.customDepthMaterial;if(O!==void 0)R=O;else if(R=N.isPointLight===!0?l:o,t.localClippingEnabled&&P.clipShadows===!0&&Array.isArray(P.clippingPlanes)&&P.clippingPlanes.length!==0||P.displacementMap&&P.displacementScale!==0||P.alphaMap&&P.alphaTest>0||P.map&&P.alphaTest>0){const j=R.uuid,I=P.uuid;let V=c[j];V===void 0&&(V={},c[j]=V);let L=V[I];L===void 0&&(L=R.clone(),V[I]=L),R=L}if(R.visible=P.visible,R.wireframe=P.wireframe,F===kl?R.side=P.shadowSide!==null?P.shadowSide:P.side:R.side=P.shadowSide!==null?P.shadowSide:f[P.side],R.alphaMap=P.alphaMap,R.alphaTest=P.alphaTest,R.map=P.map,R.clipShadows=P.clipShadows,R.clippingPlanes=P.clippingPlanes,R.clipIntersection=P.clipIntersection,R.displacementMap=P.displacementMap,R.displacementScale=P.displacementScale,R.displacementBias=P.displacementBias,R.wireframeLinewidth=P.wireframeLinewidth,R.linewidth=P.linewidth,N.isPointLight===!0&&R.isMeshDistanceMaterial===!0){const j=t.properties.get(R);j.light=N}return R}function A(E,P,N,F,R){if(E.visible===!1)return;if(E.layers.test(P.layers)&&(E.isMesh||E.isLine||E.isPoints)&&(E.castShadow||E.receiveShadow&&R===kl)&&(!E.frustumCulled||i.intersectsObject(E))){E.modelViewMatrix.multiplyMatrices(N.matrixWorldInverse,E.matrixWorld);const I=e.update(E),V=E.material;if(Array.isArray(V)){const L=I.groups;for(let B=0,q=L.length;B<q;B++){const W=L[B],K=V[W.materialIndex];if(K&&K.visible){const J=w(E,K,F,R);E.onBeforeShadow(t,E,P,N,I,J,W),t.renderBufferDirect(N,null,I,J,E,W),E.onAfterShadow(t,E,P,N,I,J,W)}}}else if(V.visible){const L=w(E,V,F,R);E.onBeforeShadow(t,E,P,N,I,L,null),t.renderBufferDirect(N,null,I,L,E,null),E.onAfterShadow(t,E,P,N,I,L,null)}}const j=E.children;for(let I=0,V=j.length;I<V;I++)A(j[I],P,N,F,R)}}function eve(t,e,n){const i=n.isWebGL2;function r(){let fe=!1;const ke=new Vn;let Me=null;const ge=new Vn(0,0,0,0);return{setMask:function(Be){Me!==Be&&!fe&&(t.colorMask(Be,Be,Be,Be),Me=Be)},setLocked:function(Be){fe=Be},setClear:function(Be,st,yt,Nt,nn){nn===!0&&(Be*=Nt,st*=Nt,yt*=Nt),ke.set(Be,st,yt,Nt),ge.equals(ke)===!1&&(t.clearColor(Be,st,yt,Nt),ge.copy(ke))},reset:function(){fe=!1,Me=null,ge.set(-1,0,0,0)}}}function a(){let fe=!1,ke=null,Me=null,ge=null;return{setTest:function(Be){Be?pe(t.DEPTH_TEST):we(t.DEPTH_TEST)},setMask:function(Be){ke!==Be&&!fe&&(t.depthMask(Be),ke=Be)},setFunc:function(Be){if(Me!==Be){switch(Be){case dhe:t.depthFunc(t.NEVER);break;case fhe:t.depthFunc(t.ALWAYS);break;case hhe:t.depthFunc(t.LESS);break;case y_:t.depthFunc(t.LEQUAL);break;case phe:t.depthFunc(t.EQUAL);break;case mhe:t.depthFunc(t.GEQUAL);break;case ghe:t.depthFunc(t.GREATER);break;case xhe:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}Me=Be}},setLocked:function(Be){fe=Be},setClear:function(Be){ge!==Be&&(t.clearDepth(Be),ge=Be)},reset:function(){fe=!1,ke=null,Me=null,ge=null}}}function s(){let fe=!1,ke=null,Me=null,ge=null,Be=null,st=null,yt=null,Nt=null,nn=null;return{setTest:function(Dt){fe||(Dt?pe(t.STENCIL_TEST):we(t.STENCIL_TEST))},setMask:function(Dt){ke!==Dt&&!fe&&(t.stencilMask(Dt),ke=Dt)},setFunc:function(Dt,Cn,$n){(Me!==Dt||ge!==Cn||Be!==$n)&&(t.stencilFunc(Dt,Cn,$n),Me=Dt,ge=Cn,Be=$n)},setOp:function(Dt,Cn,$n){(st!==Dt||yt!==Cn||Nt!==$n)&&(t.stencilOp(Dt,Cn,$n),st=Dt,yt=Cn,Nt=$n)},setLocked:function(Dt){fe=Dt},setClear:function(Dt){nn!==Dt&&(t.clearStencil(Dt),nn=Dt)},reset:function(){fe=!1,ke=null,Me=null,ge=null,Be=null,st=null,yt=null,Nt=null,nn=null}}}const o=new r,l=new a,c=new s,d=new WeakMap,f=new WeakMap;let p={},m={},_=new WeakMap,b=[],y=null,g=!1,M=null,w=null,A=null,E=null,P=null,N=null,F=null,R=new Ft(0,0,0),O=0,j=!1,I=null,V=null,L=null,B=null,q=null;const W=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let K=!1,J=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(J=parseFloat(/^WebGL (\d)/.exec(se)[1]),K=J>=1):se.indexOf("OpenGL ES")!==-1&&(J=parseFloat(/^OpenGL ES (\d)/.exec(se)[1]),K=J>=2);let G=null,Y={};const ae=t.getParameter(t.SCISSOR_BOX),ue=t.getParameter(t.VIEWPORT),xe=new Vn().fromArray(ae),ie=new Vn().fromArray(ue);function ve(fe,ke,Me,ge){const Be=new Uint8Array(4),st=t.createTexture();t.bindTexture(fe,st),t.texParameteri(fe,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(fe,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let yt=0;yt<Me;yt++)i&&(fe===t.TEXTURE_3D||fe===t.TEXTURE_2D_ARRAY)?t.texImage3D(ke,0,t.RGBA,1,1,ge,0,t.RGBA,t.UNSIGNED_BYTE,Be):t.texImage2D(ke+yt,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,Be);return st}const Pe={};Pe[t.TEXTURE_2D]=ve(t.TEXTURE_2D,t.TEXTURE_2D,1),Pe[t.TEXTURE_CUBE_MAP]=ve(t.TEXTURE_CUBE_MAP,t.TEXTURE_CUBE_MAP_POSITIVE_X,6),i&&(Pe[t.TEXTURE_2D_ARRAY]=ve(t.TEXTURE_2D_ARRAY,t.TEXTURE_2D_ARRAY,1,1),Pe[t.TEXTURE_3D]=ve(t.TEXTURE_3D,t.TEXTURE_3D,1,1)),o.setClear(0,0,0,1),l.setClear(1),c.setClear(0),pe(t.DEPTH_TEST),l.setFunc(y_),ee(!1),oe(XF),pe(t.CULL_FACE),re(Tu);function pe(fe){p[fe]!==!0&&(t.enable(fe),p[fe]=!0)}function we(fe){p[fe]!==!1&&(t.disable(fe),p[fe]=!1)}function je(fe,ke){return m[fe]!==ke?(t.bindFramebuffer(fe,ke),m[fe]=ke,i&&(fe===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=ke),fe===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=ke)),!0):!1}function ce(fe,ke){let Me=b,ge=!1;if(fe)if(Me=_.get(ke),Me===void 0&&(Me=[],_.set(ke,Me)),fe.isWebGLMultipleRenderTargets){const Be=fe.texture;if(Me.length!==Be.length||Me[0]!==t.COLOR_ATTACHMENT0){for(let st=0,yt=Be.length;st<yt;st++)Me[st]=t.COLOR_ATTACHMENT0+st;Me.length=Be.length,ge=!0}}else Me[0]!==t.COLOR_ATTACHMENT0&&(Me[0]=t.COLOR_ATTACHMENT0,ge=!0);else Me[0]!==t.BACK&&(Me[0]=t.BACK,ge=!0);ge&&(n.isWebGL2?t.drawBuffers(Me):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Me))}function ft(fe){return y!==fe?(t.useProgram(fe),y=fe,!0):!1}const z={[Fd]:t.FUNC_ADD,[Yfe]:t.FUNC_SUBTRACT,[Zfe]:t.FUNC_REVERSE_SUBTRACT};if(i)z[QF]=t.MIN,z[JF]=t.MAX;else{const fe=e.get("EXT_blend_minmax");fe!==null&&(z[QF]=fe.MIN_EXT,z[JF]=fe.MAX_EXT)}const $={[Qfe]:t.ZERO,[Jfe]:t.ONE,[ehe]:t.SRC_COLOR,[LN]:t.SRC_ALPHA,[she]:t.SRC_ALPHA_SATURATE,[rhe]:t.DST_COLOR,[nhe]:t.DST_ALPHA,[the]:t.ONE_MINUS_SRC_COLOR,[IN]:t.ONE_MINUS_SRC_ALPHA,[ahe]:t.ONE_MINUS_DST_COLOR,[ihe]:t.ONE_MINUS_DST_ALPHA,[ohe]:t.CONSTANT_COLOR,[lhe]:t.ONE_MINUS_CONSTANT_COLOR,[che]:t.CONSTANT_ALPHA,[uhe]:t.ONE_MINUS_CONSTANT_ALPHA};function re(fe,ke,Me,ge,Be,st,yt,Nt,nn,Dt){if(fe===Tu){g===!0&&(we(t.BLEND),g=!1);return}if(g===!1&&(pe(t.BLEND),g=!0),fe!==Kfe){if(fe!==M||Dt!==j){if((w!==Fd||P!==Fd)&&(t.blendEquation(t.FUNC_ADD),w=Fd,P=Fd),Dt)switch(fe){case xp:t.blendFuncSeparate(t.ONE,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA);break;case KF:t.blendFunc(t.ONE,t.ONE);break;case YF:t.blendFuncSeparate(t.ZERO,t.ONE_MINUS_SRC_COLOR,t.ZERO,t.ONE);break;case ZF:t.blendFuncSeparate(t.ZERO,t.SRC_COLOR,t.ZERO,t.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: 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Ye(){try{t.texSubImage3D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function Le(){try{t.compressedTexSubImage2D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function qe(){try{t.compressedTexSubImage3D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function it(){try{t.texStorage2D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function Ie(){try{t.texStorage3D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function Re(){try{t.texImage2D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function ht(){try{t.texImage3D.apply(t,arguments)}catch(fe){console.error("THREE.WebGLState:",fe)}}function et(fe){xe.equals(fe)===!1&&(t.scissor(fe.x,fe.y,fe.z,fe.w),xe.copy(fe))}function Je(fe){ie.equals(fe)===!1&&(t.viewport(fe.x,fe.y,fe.z,fe.w),ie.copy(fe))}function lt(fe,ke){let Me=f.get(ke);Me===void 0&&(Me=new WeakMap,f.set(ke,Me));let ge=Me.get(fe);ge===void 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tt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),p={},G=null,Y={},m={},_=new WeakMap,b=[],y=null,g=!1,M=null,w=null,A=null,E=null,P=null,N=null,F=null,R=new 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X=i.get(U);if(U.version>0&&X.__version!==U.version){pe(X,U,k);return}n.bindTexture(t.TEXTURE_3D,X.__webglTexture,t.TEXTURE0+k)}function ae(U,k){const X=i.get(U);if(U.version>0&&X.__version!==U.version){we(X,U,k);return}n.bindTexture(t.TEXTURE_CUBE_MAP,X.__webglTexture,t.TEXTURE0+k)}const ue={[zN]:t.REPEAT,[ao]:t.CLAMP_TO_EDGE,[jN]:t.MIRRORED_REPEAT},xe={[zr]:t.NEAREST,[ez]:t.NEAREST_MIPMAP_NEAREST,[NA]:t.NEAREST_MIPMAP_LINEAR,[Ds]:t.LINEAR,[Ehe]:t.LINEAR_MIPMAP_NEAREST,[A0]:t.LINEAR_MIPMAP_LINEAR},ie={[Uhe]:t.NEVER,[Vhe]:t.ALWAYS,[Fhe]:t.LESS,[I$]:t.LEQUAL,[zhe]:t.EQUAL,[Hhe]:t.GEQUAL,[jhe]:t.GREATER,[Bhe]:t.NOTEQUAL};function 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Re=w(k.image,Ie,!1,d);Re=te(k,Re);const ht=A(Re)||o,et=a.convert(k.format,k.colorSpace);let Je=a.convert(k.type),lt=F(k.internalFormat,et,Je,k.colorSpace,k.isVideoTexture);ve(me,k,ht);let de;const tt=k.mipmaps,fe=o&&k.isVideoTexture!==!0&&lt!==O$,ke=Ye.__version===void 0||ye===!0,Me=R(k,Re,ht);if(k.isDepthTexture)lt=t.DEPTH_COMPONENT,o?k.type===Gl?lt=t.DEPTH_COMPONENT32F:k.type===bu?lt=t.DEPTH_COMPONENT24:k.type===Zd?lt=t.DEPTH24_STENCIL8:lt=t.DEPTH_COMPONENT16:k.type===Gl&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),k.format===Qd&&lt===t.DEPTH_COMPONENT&&k.type!==pP&&k.type!==bu&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),k.type=bu,Je=a.convert(k.type)),k.format===Lp&&lt===t.DEPTH_COMPONENT&&(lt=t.DEPTH_STENCIL,k.type!==Zd&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat 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ge=0,Be=tt.length;ge<Be;ge++)de=tt[ge],k.format!==Os?et!==null?fe?n.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,de.width,de.height,Re.depth,et,de.data,0,0):n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,ge,lt,de.width,de.height,Re.depth,0,de.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):fe?n.texSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,de.width,de.height,Re.depth,et,Je,de.data):n.texImage3D(t.TEXTURE_2D_ARRAY,ge,lt,de.width,de.height,Re.depth,0,et,Je,de.data)}else{fe&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,lt,tt[0].width,tt[0].height);for(let ge=0,Be=tt.length;ge<Be;ge++)de=tt[ge],k.format!==Os?et!==null?fe?n.compressedTexSubImage2D(t.TEXTURE_2D,ge,0,0,de.width,de.height,et,de.data):n.compressedTexImage2D(t.TEXTURE_2D,ge,lt,de.width,de.height,0,de.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):fe?n.texSubImage2D(t.TEXTURE_2D,ge,0,0,de.width,de.height,et,Je,de.data):n.texImage2D(t.TEXTURE_2D,ge,lt,de.width,de.height,0,et,Je,de.data)}else if(k.isDataArrayTexture)fe?(ke&&n.texStorage3D(t.TEXTURE_2D_ARRAY,Me,lt,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,Re.width,Re.height,Re.depth,et,Je,Re.data)):n.texImage3D(t.TEXTURE_2D_ARRAY,0,lt,Re.width,Re.height,Re.depth,0,et,Je,Re.data);else if(k.isData3DTexture)fe?(ke&&n.texStorage3D(t.TEXTURE_3D,Me,lt,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Re.width,Re.height,Re.depth,et,Je,Re.data)):n.texImage3D(t.TEXTURE_3D,0,lt,Re.width,Re.height,Re.depth,0,et,Je,Re.data);else if(k.isFramebufferTexture){if(ke)if(fe)n.texStorage2D(t.TEXTURE_2D,Me,lt,Re.width,Re.height);else{let ge=Re.width,Be=Re.height;for(let st=0;st<Me;st++)n.texImage2D(t.TEXTURE_2D,st,lt,ge,Be,0,et,Je,null),ge>>=1,Be>>=1}}else if(tt.length>0&&ht){fe&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,lt,tt[0].width,tt[0].height);for(let ge=0,Be=tt.length;ge<Be;ge++)de=tt[ge],fe?n.texSubImage2D(t.TEXTURE_2D,ge,0,0,et,Je,de):n.texImage2D(t.TEXTURE_2D,ge,lt,et,Je,de);k.generateMipmaps=!1}else fe?(ke&&n.texStorage2D(t.TEXTURE_2D,Me,lt,Re.width,Re.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,et,Je,Re)):n.texImage2D(t.TEXTURE_2D,0,lt,et,Je,Re);P(k,ht)&&N(me),Ye.__version=he.version,k.onUpdate&&k.onUpdate(k)}U.__version=k.version}function we(U,k,X){if(k.image.length!==6)return;const me=Pe(U,k),ye=k.source;n.bindTexture(t.TEXTURE_CUBE_MAP,U.__webglTexture,t.TEXTURE0+X);const he=i.get(ye);if(ye.version!==he.__version||me===!0){n.activeTexture(t.TEXTURE0+X);const Ye=Bn.getPrimaries(Bn.workingColorSpace),Le=k.colorSpace===ks?null:Bn.getPrimaries(k.colorSpace),qe=k.colorSpace===ks||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,qe);const it=k.isCompressedTexture||k.image[0].isCompressedTexture,Ie=k.image[0]&&k.image[0].isDataTexture,Re=[];for(let ge=0;ge<6;ge++)!it&&!Ie?Re[ge]=w(k.image[ge],!1,!0,c):Re[ge]=Ie?k.image[ge].image:k.image[ge],Re[ge]=te(k,Re[ge]);const ht=Re[0],et=A(ht)||o,Je=a.convert(k.format,k.colorSpace),lt=a.convert(k.type),de=F(k.internalFormat,Je,lt,k.colorSpace),tt=o&&k.isVideoTexture!==!0,fe=he.__version===void 0||me===!0;let ke=R(k,ht,et);ve(t.TEXTURE_CUBE_MAP,k,et);let Me;if(it){tt&&fe&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,de,ht.width,ht.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const st=Me[Be];k.format!==Os?Je!==null?tt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,st.width,st.height,Je,st.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,de,st.width,st.height,0,st.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,st.width,st.height,Je,lt,st.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,de,st.width,st.height,0,Je,lt,st.data)}}}else{Me=k.mipmaps,tt&&fe&&(Me.length>0&&ke++,n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,de,Re[0].width,Re[0].height));for(let ge=0;ge<6;ge++)if(Ie){tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,Je,lt,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,de,Re[ge].width,Re[ge].height,0,Je,lt,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const yt=Me[Be].image[ge].image;tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,yt.width,yt.height,Je,lt,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,de,yt.width,yt.height,0,Je,lt,yt.data)}}else{tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Je,lt,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,de,Je,lt,Re[ge]);for(let Be=0;Be<Me.length;Be++){const st=Me[Be];tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,Je,lt,st.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,de,Je,lt,st.image[ge])}}}P(k,et)&&N(t.TEXTURE_CUBE_MAP),he.__version=ye.version,k.onUpdate&&k.onUpdate(k)}U.__version=k.version}function je(U,k,X,me,ye,he){const Ye=a.convert(X.format,X.colorSpace),Le=a.convert(X.type),qe=F(X.internalFormat,Ye,Le,X.colorSpace);if(!i.get(k).__hasExternalTextures){const Ie=Math.max(1,k.width>>he),Re=Math.max(1,k.height>>he);ye===t.TEXTURE_3D||ye===t.TEXTURE_2D_ARRAY?n.texImage3D(ye,he,qe,Ie,Re,k.depth,0,Ye,Le,null):n.texImage2D(ye,he,qe,Ie,Re,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,me,ye,i.get(X).__webglTexture,0,oe(k)):(ye===t.TEXTURE_2D||ye>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ye<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,me,ye,i.get(X).__webglTexture,he),n.bindFramebuffer(t.FRAMEBUFFER,null)}function ce(U,k,X){if(t.bindRenderbuffer(t.RENDERBUFFER,U),k.depthBuffer&&!k.stencilBuffer){let me=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(X||De(k)){const ye=k.depthTexture;ye&&ye.isDepthTexture&&(ye.type===Gl?me=t.DEPTH_COMPONENT32F:ye.type===bu&&(me=t.DEPTH_COMPONENT24));const he=oe(k);De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,he,me,k.width,k.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,he,me,k.width,k.height)}else t.renderbufferStorage(t.RENDERBUFFER,me,k.width,k.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,U)}else if(k.depthBuffer&&k.stencilBuffer){const me=oe(k);X&&De(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,me,t.DEPTH24_STENCIL8,k.width,k.height):De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,me,t.DEPTH24_STENCIL8,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,U)}else{const me=k.isWebGLMultipleRenderTargets===!0?k.texture:[k.texture];for(let ye=0;ye<me.length;ye++){const he=me[ye],Ye=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),qe=F(he.internalFormat,Ye,Le,he.colorSpace),it=oe(k);X&&De(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):De(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ft(U,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,U),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(k.depthTexture).__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),se(k.depthTexture,0);const me=i.get(k.depthTexture).__webglTexture,ye=oe(k);if(k.depthTexture.format===Qd)De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0,ye):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0);else if(k.depthTexture.format===Lp)De(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0,ye):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0);else throw new Error("Unknown depthTexture format")}function z(U){const k=i.get(U),X=U.isWebGLCubeRenderTarget===!0;if(U.depthTexture&&!k.__autoAllocateDepthBuffer){if(X)throw new Error("target.depthTexture not supported in Cube render targets");ft(k.__webglFramebuffer,U)}else if(X){k.__webglDepthbuffer=[];for(let me=0;me<6;me++)n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[me]),k.__webglDepthbuffer[me]=t.createRenderbuffer(),ce(k.__webglDepthbuffer[me],U,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer=t.createRenderbuffer(),ce(k.__webglDepthbuffer,U,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function $(U,k,X){const me=i.get(U);k!==void 0&&je(me.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),X!==void 0&&z(U)}function re(U){const k=U.texture,X=i.get(U),me=i.get(k);U.addEventListener("dispose",I),U.isWebGLMultipleRenderTargets!==!0&&(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=k.version,s.memory.textures++);const ye=U.isWebGLCubeRenderTarget===!0,he=U.isWebGLMultipleRenderTargets===!0,Ye=A(U)||o;if(ye){X.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0){X.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)X.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else X.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&k.mipmaps&&k.mipmaps.length>0){X.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)X.__webglFramebuffer[Le]=t.createFramebuffer()}else X.__webglFramebuffer=t.createFramebuffer();if(he)if(r.drawBuffers){const Le=U.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=i.get(Le[qe]);Ie.__webglTexture===void 0&&(Ie.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&U.samples>0&&De(U)===!1){const Le=he?k:[k];X.__webglMultisampledFramebuffer=t.createFramebuffer(),X.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,X.__webglMultisampledFramebuffer);for(let qe=0;qe<Le.length;qe++){const it=Le[qe];X.__webglColorRenderbuffer[qe]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,X.__webglColorRenderbuffer[qe]);const Ie=a.convert(it.format,it.colorSpace),Re=a.convert(it.type),ht=F(it.internalFormat,Ie,Re,it.colorSpace,U.isXRRenderTarget===!0),et=oe(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,et,ht,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+qe,t.RENDERBUFFER,X.__webglColorRenderbuffer[qe])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(X.__webglDepthRenderbuffer=t.createRenderbuffer(),ce(X.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(ye){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),ve(t.TEXTURE_CUBE_MAP,k,Ye);for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)je(X.__webglFramebuffer[Le][qe],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else je(X.__webglFramebuffer[Le],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);P(k,Ye)&&N(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(he){const Le=U.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=Le[qe],Re=i.get(Ie);n.bindTexture(t.TEXTURE_2D,Re.__webglTexture),ve(t.TEXTURE_2D,Ie,Ye),je(X.__webglFramebuffer,U,Ie,t.COLOR_ATTACHMENT0+qe,t.TEXTURE_2D,0),P(Ie,Ye)&&N(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(o?Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,me.__webglTexture),ve(Le,k,Ye),o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)je(X.__webglFramebuffer[qe],U,k,t.COLOR_ATTACHMENT0,Le,qe);else je(X.__webglFramebuffer,U,k,t.COLOR_ATTACHMENT0,Le,0);P(k,Ye)&&N(Le),n.unbindTexture()}U.depthBuffer&&z(U)}function Q(U){const k=A(U)||o,X=U.isWebGLMultipleRenderTargets===!0?U.texture:[U.texture];for(let me=0,ye=X.length;me<ye;me++){const he=X[me];if(P(he,k)){const Ye=U.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Le=i.get(he).__webglTexture;n.bindTexture(Ye,Le),N(Ye),n.unbindTexture()}}}function ee(U){if(o&&U.samples>0&&De(U)===!1){const k=U.isWebGLMultipleRenderTargets?U.texture:[U.texture],X=U.width,me=U.height;let ye=t.COLOR_BUFFER_BIT;const he=[],Ye=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=i.get(U),qe=U.isWebGLMultipleRenderTargets===!0;if(qe)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Le.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglFramebuffer);for(let it=0;it<k.length;it++){he.push(t.COLOR_ATTACHMENT0+it),U.depthBuffer&&he.push(Ye);const Ie=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ie===!1&&(U.depthBuffer&&(ye|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&(ye|=t.STENCIL_BUFFER_BIT)),qe&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]),Ie===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ye]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ye])),qe){const Re=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Re,0)}t.blitFramebuffer(0,0,X,me,0,0,X,me,ye,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,he)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),qe)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function oe(U){return Math.min(f,U.samples)}function De(U){const k=i.get(U);return o&&U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Ne(U){const k=s.render.frame;_.get(U)!==k&&(_.set(U,k),U.update())}function te(U,k){const X=U.colorSpace,me=U.format,ye=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||U.format===HN||X!==ac&&X!==ks&&(Bn.getTransfer(X)===ti?o===!1?e.has("EXT_sRGB")===!0&&me===Os?(U.format=HN,U.minFilter=Ds,U.generateMipmaps=!1):k=z$.sRGBToLinear(k):(me!==Os||ye!==Nu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",X)),k}this.allocateTextureUnit=K,this.resetTextureUnits=W,this.setTexture2D=se,this.setTexture2DArray=G,this.setTexture3D=Y,this.setTextureCube=ae,this.rebindTextures=$,this.setupRenderTarget=re,this.updateRenderTargetMipmap=Q,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=je,this.useMultisampledRTT=De}function nve(t,e,n){const i=n.isWebGL2;function r(a,s=ks){let o;const l=Bn.getTransfer(s);if(a===Nu)return t.UNSIGNED_BYTE;if(a===C$)return t.UNSIGNED_SHORT_4_4_4_4;if(a===N$)return t.UNSIGNED_SHORT_5_5_5_1;if(a===Ahe)return t.BYTE;if(a===The)return t.SHORT;if(a===pP)return t.UNSIGNED_SHORT;if(a===T$)return t.INT;if(a===bu)return t.UNSIGNED_INT;if(a===Gl)return t.FLOAT;if(a===T0)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===Che)return t.ALPHA;if(a===Os)return t.RGBA;if(a===Nhe)return t.LUMINANCE;if(a===Rhe)return t.LUMINANCE_ALPHA;if(a===Qd)return t.DEPTH_COMPONENT;if(a===Lp)return t.DEPTH_STENCIL;if(a===HN)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===Phe)return t.RED;if(a===R$)return t.RED_INTEGER;if(a===Dhe)return t.RG;if(a===P$)return t.RG_INTEGER;if(a===D$)return t.RGBA_INTEGER;if(a===RA||a===PA||a===DA||a===OA)if(l===ti)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===RA)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===PA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===DA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===OA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===RA)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===PA)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===DA)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===OA)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===tz||a===nz||a===iz||a===rz)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===tz)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===nz)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===iz)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===rz)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===O$)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===az||a===sz)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===az)return l===ti?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===sz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===oz||a===lz||a===cz||a===uz||a===dz||a===fz||a===hz||a===pz||a===mz||a===gz||a===xz||a===vz||a===yz||a===bz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===oz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===lz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===cz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===uz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===dz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===fz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===hz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===pz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===mz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===gz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===xz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===vz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===yz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===bz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===kA||a===_z||a===Sz)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===kA)return l===ti?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===_z)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Sz)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===Ohe||a===wz||a===Mz||a===Ez)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===kA)return o.COMPRESSED_RED_RGTC1_EXT;if(a===wz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Mz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Ez)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===Zd?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class ive extends es{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Hg extends ma{constructor(){super(),this.isGroup=!0,this.type="Group"}}const rve={type:"move"};class iT{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Hg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Hg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Hg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const y=n.getJointPose(b,i),g=this._getHandJoint(c,b);y!==null&&(g.matrix.fromArray(y.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=y.radius),g.visible=y!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,_=.005;c.inputState.pinching&&p>m+_?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-_&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(rve)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Hg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class ave extends Lf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,_=null;const b=n.getContextAttributes();let y=null,g=null;const M=[],w=[],A=new Vt;let E=null;const P=new es;P.layers.enable(1),P.viewport=new Vn;const N=new es;N.layers.enable(2),N.viewport=new Vn;const F=[P,N],R=new ive;R.layers.enable(1),R.layers.enable(2);let O=null,j=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ae){let ue=M[ae];return ue===void 0&&(ue=new iT,M[ae]=ue),ue.getTargetRaySpace()},this.getControllerGrip=function(ae){let ue=M[ae];return ue===void 0&&(ue=new iT,M[ae]=ue),ue.getGripSpace()},this.getHand=function(ae){let ue=M[ae];return ue===void 0&&(ue=new iT,M[ae]=ue),ue.getHandSpace()};function I(ae){const ue=w.indexOf(ae.inputSource);if(ue===-1)return;const xe=M[ue];xe!==void 0&&(xe.update(ae.inputSource,ae.frame,c||s),xe.dispatchEvent({type:ae.type,data:ae.inputSource}))}function V(){r.removeEventListener("select",I),r.removeEventListener("selectstart",I),r.removeEventListener("selectend",I),r.removeEventListener("squeeze",I),r.removeEventListener("squeezestart",I),r.removeEventListener("squeezeend",I),r.removeEventListener("end",V),r.removeEventListener("inputsourceschange",L);for(let ae=0;ae<M.length;ae++){const ue=w[ae];ue!==null&&(w[ae]=null,M[ae].disconnect(ue))}O=null,j=null,e.setRenderTarget(y),m=null,p=null,f=null,r=null,g=null,Y.stop(),i.isPresenting=!1,e.setPixelRatio(E),e.setSize(A.width,A.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ae){a=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ae){o=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ae){c=ae},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f},this.getFrame=function(){return _},this.getSession=function(){return r},this.setSession=async function(ae){if(r=ae,r!==null){if(y=e.getRenderTarget(),r.addEventListener("select",I),r.addEventListener("selectstart",I),r.addEventListener("selectend",I),r.addEventListener("squeeze",I),r.addEventListener("squeezestart",I),r.addEventListener("squeezeend",I),r.addEventListener("end",V),r.addEventListener("inputsourceschange",L),b.xrCompatible!==!0&&await n.makeXRCompatible(),E=e.getPixelRatio(),e.getSize(A),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ue={antialias:r.renderState.layers===void 0?b.antialias:!0,alpha:!0,depth:b.depth,stencil:b.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ue),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),g=new yf(m.framebufferWidth,m.framebufferHeight,{format:Os,type:Nu,colorSpace:e.outputColorSpace,stencilBuffer:b.stencil})}else{let ue=null,xe=null,ie=null;b.depth&&(ie=b.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ue=b.stencil?Lp:Qd,xe=b.stencil?Zd:bu);const ve={colorFormat:n.RGBA8,depthFormat:ie,scaleFactor:a};f=new XRWebGLBinding(r,n),p=f.createProjectionLayer(ve),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),g=new yf(p.textureWidth,p.textureHeight,{format:Os,type:Nu,depthTexture:new Z$(p.textureWidth,p.textureHeight,xe,void 0,void 0,void 0,void 0,void 0,void 0,ue),stencilBuffer:b.stencil,colorSpace:e.outputColorSpace,samples:b.antialias?4:0});const Pe=e.properties.get(g);Pe.__ignoreDepthValues=p.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),Y.setContext(r),Y.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function L(ae){for(let ue=0;ue<ae.removed.length;ue++){const xe=ae.removed[ue],ie=w.indexOf(xe);ie>=0&&(w[ie]=null,M[ie].disconnect(xe))}for(let ue=0;ue<ae.added.length;ue++){const xe=ae.added[ue];let ie=w.indexOf(xe);if(ie===-1){for(let Pe=0;Pe<M.length;Pe++)if(Pe>=w.length){w.push(xe),ie=Pe;break}else if(w[Pe]===null){w[Pe]=xe,ie=Pe;break}if(ie===-1)break}const ve=M[ie];ve&&ve.connect(xe)}}const B=new Ae,q=new Ae;function W(ae,ue,xe){B.setFromMatrixPosition(ue.matrixWorld),q.setFromMatrixPosition(xe.matrixWorld);const ie=B.distanceTo(q),ve=ue.projectionMatrix.elements,Pe=xe.projectionMatrix.elements,pe=ve[14]/(ve[10]-1),we=ve[14]/(ve[10]+1),je=(ve[9]+1)/ve[5],ce=(ve[9]-1)/ve[5],ft=(ve[8]-1)/ve[0],z=(Pe[8]+1)/Pe[0],$=pe*ft,re=pe*z,Q=ie/(-ft+z),ee=Q*-ft;ue.matrixWorld.decompose(ae.position,ae.quaternion,ae.scale),ae.translateX(ee),ae.translateZ(Q),ae.matrixWorld.compose(ae.position,ae.quaternion,ae.scale),ae.matrixWorldInverse.copy(ae.matrixWorld).invert();const oe=pe+Q,De=we+Q,Ne=$-ee,te=re+(ie-ee),U=je*we/De*oe,k=ce*we/De*oe;ae.projectionMatrix.makePerspective(Ne,te,U,k,oe,De),ae.projectionMatrixInverse.copy(ae.projectionMatrix).invert()}function K(ae,ue){ue===null?ae.matrixWorld.copy(ae.matrix):ae.matrixWorld.multiplyMatrices(ue.matrixWorld,ae.matrix),ae.matrixWorldInverse.copy(ae.matrixWorld).invert()}this.updateCamera=function(ae){if(r===null)return;R.near=N.near=P.near=ae.near,R.far=N.far=P.far=ae.far,(O!==R.near||j!==R.far)&&(r.updateRenderState({depthNear:R.near,depthFar:R.far}),O=R.near,j=R.far);const ue=ae.parent,xe=R.cameras;K(R,ue);for(let ie=0;ie<xe.length;ie++)K(xe[ie],ue);xe.length===2?W(R,P,N):R.projectionMatrix.copy(P.projectionMatrix),J(ae,R,ue)};function J(ae,ue,xe){xe===null?ae.matrix.copy(ue.matrixWorld):(ae.matrix.copy(xe.matrixWorld),ae.matrix.invert(),ae.matrix.multiply(ue.matrixWorld)),ae.matrix.decompose(ae.position,ae.quaternion,ae.scale),ae.updateMatrixWorld(!0),ae.projectionMatrix.copy(ue.projectionMatrix),ae.projectionMatrixInverse.copy(ue.projectionMatrixInverse),ae.isPerspectiveCamera&&(ae.fov=N0*2*Math.atan(1/ae.projectionMatrix.elements[5]),ae.zoom=1)}this.getCamera=function(){return R},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(ae){l=ae,p!==null&&(p.fixedFoveation=ae),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=ae)};let se=null;function G(ae,ue){if(d=ue.getViewerPose(c||s),_=ue,d!==null){const xe=d.views;m!==null&&(e.setRenderTargetFramebuffer(g,m.framebuffer),e.setRenderTarget(g));let ie=!1;xe.length!==R.cameras.length&&(R.cameras.length=0,ie=!0);for(let ve=0;ve<xe.length;ve++){const Pe=xe[ve];let pe=null;if(m!==null)pe=m.getViewport(Pe);else{const je=f.getViewSubImage(p,Pe);pe=je.viewport,ve===0&&(e.setRenderTargetTextures(g,je.colorTexture,p.ignoreDepthValues?void 0:je.depthStencilTexture),e.setRenderTarget(g))}let we=F[ve];we===void 0&&(we=new es,we.layers.enable(ve),we.viewport=new Vn,F[ve]=we),we.matrix.fromArray(Pe.transform.matrix),we.matrix.decompose(we.position,we.quaternion,we.scale),we.projectionMatrix.fromArray(Pe.projectionMatrix),we.projectionMatrixInverse.copy(we.projectionMatrix).invert(),we.viewport.set(pe.x,pe.y,pe.width,pe.height),ve===0&&(R.matrix.copy(we.matrix),R.matrix.decompose(R.position,R.quaternion,R.scale)),ie===!0&&R.cameras.push(we)}}for(let xe=0;xe<M.length;xe++){const ie=w[xe],ve=M[xe];ie!==null&&ve!==void 0&&ve.update(ie,ue,c||s)}se&&se(ae,ue),ue.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ue}),_=null}const Y=new Y$;Y.setAnimationLoop(G),this.setAnimationLoop=function(ae){se=ae},this.dispose=function(){}}}function sve(t,e){function n(y,g){y.matrixAutoUpdate===!0&&y.updateMatrix(),g.value.copy(y.matrix)}function i(y,g){g.color.getRGB(y.fogColor.value,q$(t)),g.isFog?(y.fogNear.value=g.near,y.fogFar.value=g.far):g.isFogExp2&&(y.fogDensity.value=g.density)}function r(y,g,M,w,A){g.isMeshBasicMaterial||g.isMeshLambertMaterial?a(y,g):g.isMeshToonMaterial?(a(y,g),f(y,g)):g.isMeshPhongMaterial?(a(y,g),d(y,g)):g.isMeshStandardMaterial?(a(y,g),p(y,g),g.isMeshPhysicalMaterial&&m(y,g,A)):g.isMeshMatcapMaterial?(a(y,g),_(y,g)):g.isMeshDepthMaterial?a(y,g):g.isMeshDistanceMaterial?(a(y,g),b(y,g)):g.isMeshNormalMaterial?a(y,g):g.isLineBasicMaterial?(s(y,g),g.isLineDashedMaterial&&o(y,g)):g.isPointsMaterial?l(y,g,M,w):g.isSpriteMaterial?c(y,g):g.isShadowMaterial?(y.color.value.copy(g.color),y.opacity.value=g.opacity):g.isShaderMaterial&&(g.uniformsNeedUpdate=!1)}function 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THREE.Camera.");return}if(A===!0)return;le.matrixWorldAutoUpdate===!0&&le.updateMatrixWorld(),Ue.parent===null&&Ue.matrixWorldAutoUpdate===!0&&Ue.updateMatrixWorld(),de.enabled===!0&&de.isPresenting===!0&&(de.cameraAutoUpdate===!0&&de.updateCamera(Ue),Ue=de.getCamera()),le.isScene===!0&&le.onBeforeRender(w,le,Ue,N),y=he.get(le,M.length),y.init(),M.push(y),ve.multiplyMatrices(Ue.projectionMatrix,Ue.matrixWorldInverse),ae.setFromProjectionMatrix(ve),xe=this.localClippingEnabled,ue=Ye.init(this.clippingPlanes,xe),b=ye.get(le,g.length),b.init(),g.push(b),$n(le,Ue,0,w.sortObjects),b.finish(),w.sortObjects===!0&&b.sort(K,J),this.info.render.frame++,ue===!0&&Ye.beginShadows();const We=y.state.shadowsArray;if(Le.render(We,le,Ue),ue===!0&&Ye.endShadows(),this.info.autoReset===!0&&this.info.reset(),qe.render(b,le),y.setupLights(w._useLegacyLights),Ue.isArrayCamera){const Xe=Ue.cameras;for(let $e=0,bt=Xe.length;$e<bt;$e++){const Z=Xe[$e];fr(b,le,Z,Z.viewport)}}else fr(b,le,Ue);N!==null&&(oe.updateMultisampleRenderTarget(N),oe.updateRenderTargetMipmap(N)),le.isScene===!0&&le.onAfterRender(w,le,Ue),et.resetDefaultState(),F=-1,R=null,M.pop(),M.length>0?y=M[M.length-1]:y=null,g.pop(),g.length>0?b=g[g.length-1]:b=null};function $n(le,Ue,We,Xe){if(le.visible===!1)return;if(le.layers.test(Ue.layers)){if(le.isGroup)We=le.renderOrder;else if(le.isLOD)le.autoUpdate===!0&&le.update(Ue);else if(le.isLight)y.pushLight(le),le.castShadow&&y.pushShadow(le);else if(le.isSprite){if(!le.frustumCulled||ae.intersectsSprite(le)){Xe&&pe.setFromMatrixPosition(le.matrixWorld).applyMatrix4(ve);const Z=k.update(le),be=le.material;be.visible&&b.push(le,Z,be,We,pe.z,null)}}else if((le.isMesh||le.isLine||le.isPoints)&&(!le.frustumCulled||ae.intersectsObject(le))){const Z=k.update(le),be=le.material;if(Xe&&(le.boundingSphere!==void 0?(le.boundingSphere===null&&le.computeBoundingSphere(),pe.copy(le.boundingSphere.center)):(Z.boundingSphere===null&&Z.computeBoundingSphere(),pe.copy(Z.boundingSphere.center)),pe.applyMatrix4(le.matrixWorld).applyMatrix4(ve)),Array.isArray(be)){const Ce=Z.groups;for(let Te=0,Se=Ce.length;Te<Se;Te++){const Ze=Ce[Te],ct=be[Ze.materialIndex];ct&&ct.visible&&b.push(le,Z,ct,We,pe.z,Ze)}}else be.visible&&b.push(le,Z,be,We,pe.z,null)}}const bt=le.children;for(let Z=0,be=bt.length;Z<be;Z++)$n(bt[Z],Ue,We,Xe)}function fr(le,Ue,We,Xe){const $e=le.opaque,bt=le.transmissive,Z=le.transparent;y.setupLightsView(We),ue===!0&&Ye.setGlobalState(w.clippingPlanes,We),bt.length>0&&Ki($e,bt,Ue,We),Xe&&re.viewport(O.copy(Xe)),$e.length>0&&hr($e,Ue,We),bt.length>0&&hr(bt,Ue,We),Z.length>0&&hr(Z,Ue,We),re.buffers.depth.setTest(!0),re.buffers.depth.setMask(!0),re.buffers.color.setMask(!0),re.setPolygonOffset(!1)}function Ki(le,Ue,We,Xe){if((We.isScene===!0?We.overrideMaterial:null)!==null)return;const bt=$.isWebGL2;ie===null&&(ie=new yf(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?T0:Nu,minFilter:A0,samples:bt?4:0})),w.getDrawingBufferSize(Pe),bt?ie.setSize(Pe.x,Pe.y):ie.setSize(w_(Pe.x),w_(Pe.y));const Z=w.getRenderTarget();w.setRenderTarget(ie),w.getClearColor(V),L=w.getClearAlpha(),L<1&&w.setClearColor(16777215,.5),w.clear();const be=w.toneMapping;w.toneMapping=Cu,hr(le,We,Xe),oe.updateMultisampleRenderTarget(ie),oe.updateRenderTargetMipmap(ie);let Ce=!1;for(let Te=0,Se=Ue.length;Te<Se;Te++){const Ze=Ue[Te],ct=Ze.object,xt=Ze.geometry,gt=Ze.material,Rt=Ze.group;if(gt.side===Fl&&ct.layers.test(Xe.layers)){const St=gt.side;gt.side=ka,gt.needsUpdate=!0,Cr(ct,We,Xe,xt,gt,Rt),gt.side=St,gt.needsUpdate=!0,Ce=!0}}Ce===!0&&(oe.updateMultisampleRenderTarget(ie),oe.updateRenderTargetMipmap(ie)),w.setRenderTarget(Z),w.setClearColor(V,L),w.toneMapping=be}function hr(le,Ue,We){const Xe=Ue.isScene===!0?Ue.overrideMaterial:null;for(let $e=0,bt=le.length;$e<bt;$e++){const Z=le[$e],be=Z.object,Ce=Z.geometry,Te=Xe===null?Z.material:Xe,Se=Z.group;be.layers.test(We.layers)&&Cr(be,Ue,We,Ce,Te,Se)}}function Cr(le,Ue,We,Xe,$e,bt){le.onBeforeRender(w,Ue,We,Xe,$e,bt),le.modelViewMatrix.multiplyMatrices(We.matrixWorldInverse,le.matrixWorld),le.normalMatrix.getNormalMatrix(le.modelViewMatrix),$e.onBeforeRender(w,Ue,We,Xe,le,bt),$e.transparent===!0&&$e.side===Fl&&$e.forceSinglePass===!1?($e.side=ka,$e.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,$e,le,bt),$e.side=zu,$e.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,$e,le,bt),$e.side=Fl):w.renderBufferDirect(We,Ue,Xe,$e,le,bt),le.onAfterRender(w,Ue,We,Xe,$e,bt)}function Gr(le,Ue,We){Ue.isScene!==!0&&(Ue=we);const Xe=ee.get(le),$e=y.state.lights,bt=y.state.shadowsArray,Z=$e.state.version,be=X.getParameters(le,$e.state,bt,Ue,We),Ce=X.getProgramCacheKey(be);let Te=Xe.programs;Xe.environment=le.isMeshStandardMaterial?Ue.environment:null,Xe.fog=Ue.fog,Xe.envMap=(le.isMeshStandardMaterial?Ne:De).get(le.envMap||Xe.environment),Te===void 0&&(le.addEventListener("dispose",Me),Te=new Map,Xe.programs=Te);let Se=Te.get(Ce);if(Se!==void 0){if(Xe.currentProgram===Se&&Xe.lightsStateVersion===Z)return di(le,be),Se}else be.uniforms=X.getUniforms(le),le.onBuild(We,be,w),le.onBeforeCompile(be,w),Se=X.acquireProgram(be,Ce),Te.set(Ce,Se),Xe.uniforms=be.uniforms;const Ze=Xe.uniforms;return(!le.isShaderMaterial&&!le.isRawShaderMaterial||le.clipping===!0)&&(Ze.clippingPlanes=Ye.uniform),di(le,be),Xe.needsLights=_c(le),Xe.lightsStateVersion=Z,Xe.needsLights&&(Ze.ambientLightColor.value=$e.state.ambient,Ze.lightProbe.value=$e.state.probe,Ze.directionalLights.value=$e.state.directional,Ze.directionalLightShadows.value=$e.state.directionalShadow,Ze.spotLights.value=$e.state.spot,Ze.spotLightShadows.value=$e.state.spotShadow,Ze.rectAreaLights.value=$e.state.rectArea,Ze.ltc_1.value=$e.state.rectAreaLTC1,Ze.ltc_2.value=$e.state.rectAreaLTC2,Ze.pointLights.value=$e.state.point,Ze.pointLightShadows.value=$e.state.pointShadow,Ze.hemisphereLights.value=$e.state.hemi,Ze.directionalShadowMap.value=$e.state.directionalShadowMap,Ze.directionalShadowMatrix.value=$e.state.directionalShadowMatrix,Ze.spotShadowMap.value=$e.state.spotShadowMap,Ze.spotLightMatrix.value=$e.state.spotLightMatrix,Ze.spotLightMap.value=$e.state.spotLightMap,Ze.pointShadowMap.value=$e.state.pointShadowMap,Ze.pointShadowMatrix.value=$e.state.pointShadowMatrix),Xe.currentProgram=Se,Xe.uniformsList=null,Se}function Oi(le){if(le.uniformsList===null){const Ue=le.currentProgram.getUniforms();le.uniformsList=Xb.seqWithValue(Ue.seq,le.uniforms)}return le.uniformsList}function di(le,Ue){const We=ee.get(le);We.outputColorSpace=Ue.outputColorSpace,We.batching=Ue.batching,We.instancing=Ue.instancing,We.instancingColor=Ue.instancingColor,We.skinning=Ue.skinning,We.morphTargets=Ue.morphTargets,We.morphNormals=Ue.morphNormals,We.morphColors=Ue.morphColors,We.morphTargetsCount=Ue.morphTargetsCount,We.numClippingPlanes=Ue.numClippingPlanes,We.numIntersection=Ue.numClipIntersection,We.vertexAlphas=Ue.vertexAlphas,We.vertexTangents=Ue.vertexTangents,We.toneMapping=Ue.toneMapping}function Ei(le,Ue,We,Xe,$e){Ue.isScene!==!0&&(Ue=we),oe.resetTextureUnits();const bt=Ue.fog,Z=Xe.isMeshStandardMaterial?Ue.environment:null,be=N===null?w.outputColorSpace:N.isXRRenderTarget===!0?N.texture.colorSpace:ac,Ce=(Xe.isMeshStandardMaterial?Ne:De).get(Xe.envMap||Z),Te=Xe.vertexColors===!0&&!!We.attributes.color&&We.attributes.color.itemSize===4,Se=!!We.attributes.tangent&&(!!Xe.normalMap||Xe.anisotropy>0),Ze=!!We.morphAttributes.position,ct=!!We.morphAttributes.normal,xt=!!We.morphAttributes.color;let gt=Cu;Xe.toneMapped&&(N===null||N.isXRRenderTarget===!0)&&(gt=w.toneMapping);const Rt=We.morphAttributes.position||We.morphAttributes.normal||We.morphAttributes.color,St=Rt!==void 0?Rt.length:0,pt=ee.get(Xe),Bt=y.state.lights;if(ue===!0&&(xe===!0||le!==R)){const Ai=le===R&&Xe.id===F;Ye.setState(Xe,le,Ai)}let kt=!1;Xe.version===pt.__version?(pt.needsLights&&pt.lightsStateVersion!==Bt.state.version||pt.outputColorSpace!==be||$e.isBatchedMesh&&pt.batching===!1||!$e.isBatchedMesh&&pt.batching===!0||$e.isInstancedMesh&&pt.instancing===!1||!$e.isInstancedMesh&&pt.instancing===!0||$e.isSkinnedMesh&&pt.skinning===!1||!$e.isSkinnedMesh&&pt.skinning===!0||$e.isInstancedMesh&&pt.instancingColor===!0&&$e.instanceColor===null||$e.isInstancedMesh&&pt.instancingColor===!1&&$e.instanceColor!==null||pt.envMap!==Ce||Xe.fog===!0&&pt.fog!==bt||pt.numClippingPlanes!==void 0&&(pt.numClippingPlanes!==Ye.numPlanes||pt.numIntersection!==Ye.numIntersection)||pt.vertexAlphas!==Te||pt.vertexTangents!==Se||pt.morphTargets!==Ze||pt.morphNormals!==ct||pt.morphColors!==xt||pt.toneMapping!==gt||$.isWebGL2===!0&&pt.morphTargetsCount!==St)&&(kt=!0):(kt=!0,pt.__version=Xe.version);let Yt=pt.currentProgram;kt===!0&&(Yt=Gr(Xe,Ue,$e));let an=!1,dn=!1,Ot=!1;const Gt=Yt.getUniforms(),qt=pt.uniforms;if(re.useProgram(Yt.program)&&(an=!0,dn=!0,Ot=!0),Xe.id!==F&&(F=Xe.id,dn=!0),an||R!==le){Gt.setValue(ce,"projectionMatrix",le.projectionMatrix),Gt.setValue(ce,"viewMatrix",le.matrixWorldInverse);const Ai=Gt.map.cameraPosition;Ai!==void 0&&Ai.setValue(ce,pe.setFromMatrixPosition(le.matrixWorld)),$.logarithmicDepthBuffer&&Gt.setValue(ce,"logDepthBufFC",2/(Math.log(le.far+1)/Math.LN2)),(Xe.isMeshPhongMaterial||Xe.isMeshToonMaterial||Xe.isMeshLambertMaterial||Xe.isMeshBasicMaterial||Xe.isMeshStandardMaterial||Xe.isShaderMaterial)&&Gt.setValue(ce,"isOrthographic",le.isOrthographicCamera===!0),R!==le&&(R=le,dn=!0,Ot=!0)}if($e.isSkinnedMesh){Gt.setOptional(ce,$e,"bindMatrix"),Gt.setOptional(ce,$e,"bindMatrixInverse");const Ai=$e.skeleton;Ai&&($.floatVertexTextures?(Ai.boneTexture===null&&Ai.computeBoneTexture(),Gt.setValue(ce,"boneTexture",Ai.boneTexture,oe)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}$e.isBatchedMesh&&(Gt.setOptional(ce,$e,"batchingTexture"),Gt.setValue(ce,"batchingTexture",$e._matricesTexture,oe));const xi=We.morphAttributes;if((xi.position!==void 0||xi.normal!==void 0||xi.color!==void 0&&$.isWebGL2===!0)&&it.update($e,We,Yt),(dn||pt.receiveShadow!==$e.receiveShadow)&&(pt.receiveShadow=$e.receiveShadow,Gt.setValue(ce,"receiveShadow",$e.receiveShadow)),Xe.isMeshGouraudMaterial&&Xe.envMap!==null&&(qt.envMap.value=Ce,qt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),dn&&(Gt.setValue(ce,"toneMappingExposure",w.toneMappingExposure),pt.needsLights&&qs(qt,Ot),bt&&Xe.fog===!0&&me.refreshFogUniforms(qt,bt),me.refreshMaterialUniforms(qt,Xe,W,q,ie),Xb.upload(ce,Oi(pt),qt,oe)),Xe.isShaderMaterial&&Xe.uniformsNeedUpdate===!0&&(Xb.upload(ce,Oi(pt),qt,oe),Xe.uniformsNeedUpdate=!1),Xe.isSpriteMaterial&&Gt.setValue(ce,"center",$e.center),Gt.setValue(ce,"modelViewMatrix",$e.modelViewMatrix),Gt.setValue(ce,"normalMatrix",$e.normalMatrix),Gt.setValue(ce,"modelMatrix",$e.matrixWorld),Xe.isShaderMaterial||Xe.isRawShaderMaterial){const Ai=Xe.uniformsGroups;for(let Tn=0,Xs=Ai.length;Tn<Xs;Tn++)if($.isWebGL2){const Nn=Ai[Tn];Je.update(Nn,Yt),Je.bind(Nn,Yt)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Yt}function qs(le,Ue){le.ambientLightColor.needsUpdate=Ue,le.lightProbe.needsUpdate=Ue,le.directionalLights.needsUpdate=Ue,le.directionalLightShadows.needsUpdate=Ue,le.pointLights.needsUpdate=Ue,le.pointLightShadows.needsUpdate=Ue,le.spotLights.needsUpdate=Ue,le.spotLightShadows.needsUpdate=Ue,le.rectAreaLights.needsUpdate=Ue,le.hemisphereLights.needsUpdate=Ue}function _c(le){return le.isMeshLambertMaterial||le.isMeshToonMaterial||le.isMeshPhongMaterial||le.isMeshStandardMaterial||le.isShadowMaterial||le.isShaderMaterial&&le.lights===!0}this.getActiveCubeFace=function(){return E},this.getActiveMipmapLevel=function(){return P},this.getRenderTarget=function(){return N},this.setRenderTargetTextures=function(le,Ue,We){ee.get(le.texture).__webglTexture=Ue,ee.get(le.depthTexture).__webglTexture=We;const Xe=ee.get(le);Xe.__hasExternalTextures=!0,Xe.__hasExternalTextures&&(Xe.__autoAllocateDepthBuffer=We===void 0,Xe.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Xe.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(le,Ue){const We=ee.get(le);We.__webglFramebuffer=Ue,We.__useDefaultFramebuffer=Ue===void 0},this.setRenderTarget=function(le,Ue=0,We=0){N=le,E=Ue,P=We;let Xe=!0,$e=null,bt=!1,Z=!1;if(le){const Ce=ee.get(le);Ce.__useDefaultFramebuffer!==void 0?(re.bindFramebuffer(ce.FRAMEBUFFER,null),Xe=!1):Ce.__webglFramebuffer===void 0?oe.setupRenderTarget(le):Ce.__hasExternalTextures&&oe.rebindTextures(le,ee.get(le.texture).__webglTexture,ee.get(le.depthTexture).__webglTexture);const Te=le.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(Z=!0);const Se=ee.get(le).__webglFramebuffer;le.isWebGLCubeRenderTarget?(Array.isArray(Se[Ue])?$e=Se[Ue][We]:$e=Se[Ue],bt=!0):$.isWebGL2&&le.samples>0&&oe.useMultisampledRTT(le)===!1?$e=ee.get(le).__webglMultisampledFramebuffer:Array.isArray(Se)?$e=Se[We]:$e=Se,O.copy(le.viewport),j.copy(le.scissor),I=le.scissorTest}else O.copy(se).multiplyScalar(W).floor(),j.copy(G).multiplyScalar(W).floor(),I=Y;if(re.bindFramebuffer(ce.FRAMEBUFFER,$e)&&$.drawBuffers&&Xe&&re.drawBuffers(le,$e),re.viewport(O),re.scissor(j),re.setScissorTest(I),bt){const Ce=ee.get(le.texture);ce.framebufferTexture2D(ce.FRAMEBUFFER,ce.COLOR_ATTACHMENT0,ce.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,Ce.__webglTexture,We)}else if(Z){const Ce=ee.get(le.texture),Te=Ue||0;ce.framebufferTextureLayer(ce.FRAMEBUFFER,ce.COLOR_ATTACHMENT0,Ce.__webglTexture,We||0,Te)}F=-1},this.readRenderTargetPixels=function(le,Ue,We,Xe,$e,bt,Z){if(!(le&&le.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let be=ee.get(le).__webglFramebuffer;if(le.isWebGLCubeRenderTarget&&Z!==void 0&&(be=be[Z]),be){re.bindFramebuffer(ce.FRAMEBUFFER,be);try{const Ce=le.texture,Te=Ce.format,Se=Ce.type;if(Te!==Os&&ht.convert(Te)!==ce.getParameter(ce.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Ze=Se===T0&&(z.has("EXT_color_buffer_half_float")||$.isWebGL2&&z.has("EXT_color_buffer_float"));if(Se!==Nu&&ht.convert(Se)!==ce.getParameter(ce.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Se===Gl&&($.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Ze){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=le.width-Xe&&We>=0&&We<=le.height-$e&&ce.readPixels(Ue,We,Xe,$e,ht.convert(Te),ht.convert(Se),bt)}finally{const Ce=N!==null?ee.get(N).__webglFramebuffer:null;re.bindFramebuffer(ce.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(le,Ue,We=0){const Xe=Math.pow(2,-We),$e=Math.floor(Ue.image.width*Xe),bt=Math.floor(Ue.image.height*Xe);oe.setTexture2D(Ue,0),ce.copyTexSubImage2D(ce.TEXTURE_2D,We,0,0,le.x,le.y,$e,bt),re.unbindTexture()},this.copyTextureToTexture=function(le,Ue,We,Xe=0){const $e=Ue.image.width,bt=Ue.image.height,Z=ht.convert(We.format),be=ht.convert(We.type);oe.setTexture2D(We,0),ce.pixelStorei(ce.UNPACK_FLIP_Y_WEBGL,We.flipY),ce.pixelStorei(ce.UNPACK_PREMULTIPLY_ALPHA_WEBGL,We.premultiplyAlpha),ce.pixelStorei(ce.UNPACK_ALIGNMENT,We.unpackAlignment),Ue.isDataTexture?ce.texSubImage2D(ce.TEXTURE_2D,Xe,le.x,le.y,$e,bt,Z,be,Ue.image.data):Ue.isCompressedTexture?ce.compressedTexSubImage2D(ce.TEXTURE_2D,Xe,le.x,le.y,Ue.mipmaps[0].width,Ue.mipmaps[0].height,Z,Ue.mipmaps[0].data):ce.texSubImage2D(ce.TEXTURE_2D,Xe,le.x,le.y,Z,be,Ue.image),Xe===0&&We.generateMipmaps&&ce.generateMipmap(ce.TEXTURE_2D),re.unbindTexture()},this.copyTextureToTexture3D=function(le,Ue,We,Xe,$e=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const bt=le.max.x-le.min.x+1,Z=le.max.y-le.min.y+1,be=le.max.z-le.min.z+1,Ce=ht.convert(Xe.format),Te=ht.convert(Xe.type);let Se;if(Xe.isData3DTexture)oe.setTexture3D(Xe,0),Se=ce.TEXTURE_3D;else if(Xe.isDataArrayTexture)oe.setTexture2DArray(Xe,0),Se=ce.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}ce.pixelStorei(ce.UNPACK_FLIP_Y_WEBGL,Xe.flipY),ce.pixelStorei(ce.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Xe.premultiplyAlpha),ce.pixelStorei(ce.UNPACK_ALIGNMENT,Xe.unpackAlignment);const Ze=ce.getParameter(ce.UNPACK_ROW_LENGTH),ct=ce.getParameter(ce.UNPACK_IMAGE_HEIGHT),xt=ce.getParameter(ce.UNPACK_SKIP_PIXELS),gt=ce.getParameter(ce.UNPACK_SKIP_ROWS),Rt=ce.getParameter(ce.UNPACK_SKIP_IMAGES),St=We.isCompressedTexture?We.mipmaps[0]:We.image;ce.pixelStorei(ce.UNPACK_ROW_LENGTH,St.width),ce.pixelStorei(ce.UNPACK_IMAGE_HEIGHT,St.height),ce.pixelStorei(ce.UNPACK_SKIP_PIXELS,le.min.x),ce.pixelStorei(ce.UNPACK_SKIP_ROWS,le.min.y),ce.pixelStorei(ce.UNPACK_SKIP_IMAGES,le.min.z),We.isDataTexture||We.isData3DTexture?ce.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St.data):We.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),ce.compressedTexSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,St.data)):ce.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St),ce.pixelStorei(ce.UNPACK_ROW_LENGTH,Ze),ce.pixelStorei(ce.UNPACK_IMAGE_HEIGHT,ct),ce.pixelStorei(ce.UNPACK_SKIP_PIXELS,xt),ce.pixelStorei(ce.UNPACK_SKIP_ROWS,gt),ce.pixelStorei(ce.UNPACK_SKIP_IMAGES,Rt),$e===0&&Xe.generateMipmaps&&ce.generateMipmap(Se),re.unbindTexture()},this.initTexture=function(le){le.isCubeTexture?oe.setTextureCube(le,0):le.isData3DTexture?oe.setTexture3D(le,0):le.isDataArrayTexture||le.isCompressedArrayTexture?oe.setTexture2DArray(le,0):oe.setTexture2D(le,0),re.unbindTexture()},this.resetState=function(){E=0,P=0,N=null,re.reset(),et.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Uo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===mP?"display-p3":"srgb",n.unpackColorSpace=Bn.workingColorSpace===ES?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===jr?Jd:k$}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===Jd?jr:ac}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class lve extends $N{}lve.prototype.isWebGL1Renderer=!0;class _P{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Ft(e),this.near=n,this.far=i}clone(){return new _P(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class cve extends ma{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class uve{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=BN,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=Zl()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Zl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Zl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const sa=new Ae;class _u{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyMatrix4(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyNormalMatrix(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.transformDirection(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}setX(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Lo(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Lo(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Lo(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Lo(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array),a=jn(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new as(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new _u(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class dve extends La{constructor(e=null,n=1,i=1,r,a,s,o,l,c=zr,d=zr,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function fve(t,e){return t.z-e.z}function hve(t,e){return e.z-t.z}class pve{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const Xh="batchId",nu=new Zn,hj=new Zn,mve=new Zn,pj=new Zn,rT=new AS,Qy=new zs,Nd=new zo,Ag=new Ae,aT=new pve,Yr=new fo,Jy=[];function gve(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class xve extends fo{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new na,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new dve(n,e,e,Os,Gl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:d,normalized:f}=l,p=new c.constructor(i*d),m=new l.constructor(p,d,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new as(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(Xh,new as(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(Xh))throw new Error(`BatchedMesh: Geometry cannot use attribute "${Xh}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===Xh)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,nu),this.getBoundingBoxAt(r,Qy).applyMatrix4(nu),n.union(Qy))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,nu),this.getBoundingSphereAt(r,Nd).applyMatrix4(nu),n.union(Nd))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),d=c!==null;if(d&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,p=this._active,m=this._matricesTexture,_=this._matricesTexture.image.data;f.push(!0),p.push(!0);const b=this._geometryCount;this._geometryCount++,mve.toArray(_,b*16),m.needsUpdate=!0,s.push(r),o.push({start:d?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new zs,sphereInitialized:!1,sphere:new zo});const y=this.geometry.getAttribute(Xh);for(let g=0;g<r.vertexCount;g++)y.setX(r.vertexStart+g,b);return y.needsUpdate=!0,this.setGeometryAt(b,e),b}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===Xh)continue;const _=n.getAttribute(m),b=i.getAttribute(m);gve(_,b,l);const y=_.itemSize;for(let g=_.count,M=c;g<M;g++){const w=l+g;for(let A=0;A<y;A++)b.setComponent(w,A,0)}b.needsUpdate=!0}if(r){const m=o.indexStart;for(let _=0;_<s.count;_++)a.setX(m+_,l+s.getX(_));for(let _=s.count,b=o.indexCount;_<b;_++)a.setX(m+_,l);a.needsUpdate=!0}const d=this._bounds[e];n.boundingBox!==null?(d.box.copy(n.boundingBox),d.boxInitialized=!0):d.boxInitialized=!1,n.boundingSphere!==null?(d.sphere.copy(n.boundingSphere),d.sphereInitialized=!0):d.sphereInitialized=!1;const f=this._drawRanges[e],p=n.getAttribute("position");return f.count=r?s.count:p.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let d=c.start,f=c.start+c.count;d<f;d++){let p=d;o&&(p=o.getX(p)),a.expandByPoint(Ag.fromBufferAttribute(l,p))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,Qy),Qy.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let d=0;for(let f=c.start,p=c.start+c.count;f<p;f++){let m=f;o&&(m=o.getX(m)),Ag.fromBufferAttribute(l,m),d=Math.max(d,a.center.distanceToSquared(Ag))}a.radius=Math.sqrt(d),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Yr.material=this.material,Yr.geometry.index=l.index,Yr.geometry.attributes=l.attributes,Yr.geometry.boundingBox===null&&(Yr.geometry.boundingBox=new zs),Yr.geometry.boundingSphere===null&&(Yr.geometry.boundingSphere=new zo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const d=a[c];Yr.geometry.setDrawRange(d.start,d.count),this.getMatrixAt(c,Yr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Yr.geometry.boundingBox),this.getBoundingSphereAt(c,Yr.geometry.boundingSphere),Yr.raycast(e,Jy);for(let f=0,p=Jy.length;f<p;f++){const m=Jy[f];m.object=this,m.batchId=c,n.push(m)}Jy.length=0}Yr.material=null,Yr.geometry.index=null,Yr.geometry.attributes={},Yr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,d=this._multiDrawCounts,f=this._drawRanges,p=this.perObjectFrustumCulled;p&&(pj.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),rT.setFromProjectionMatrix(pj,e.isWebGPURenderer?C0:Uo));let m=0;if(this.sortObjects){hj.copy(this.matrixWorld).invert(),Ag.setFromMatrixPosition(i.matrixWorld).applyMatrix4(hj);for(let y=0,g=l.length;y<g;y++)if(l[y]){this.getMatrixAt(y,nu),this.getBoundingSphereAt(y,Nd).applyMatrix4(nu);let M=!1;if(p&&(M=!rT.intersectsSphere(Nd)),!M){const w=Ag.distanceTo(Nd.center);aT.push(f[y],w)}}const _=aT.list,b=this.customSort;b===null?_.sort(a.transparent?hve:fve):b.call(this,_,i);for(let y=0,g=_.length;y<g;y++){const M=_[y];c[m]=M.start*o,d[m]=M.count,m++}aT.reset()}else for(let _=0,b=l.length;_<b;_++)if(l[_]){let y=!1;if(p&&(this.getMatrixAt(_,nu),this.getBoundingSphereAt(_,Nd).applyMatrix4(nu),y=!rT.intersectsSphere(Nd)),!y){const g=f[_];c[m]=g.start*o,d[m]=g.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class px extends sm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ft(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const mj=new Ae,gj=new Ae,xj=new Zn,sT=new xP,eb=new zo;class vve extends ma{constructor(e=new na,n=new px){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)mj.fromBufferAttribute(n,r-1),gj.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=mj.distanceTo(gj);e.setAttribute("lineDistance",new Pi(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),eb.copy(i.boundingSphere),eb.applyMatrix4(r),eb.radius+=a,e.ray.intersectsSphere(eb)===!1)return;xj.copy(r).invert(),sT.copy(e.ray).applyMatrix4(xj);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,d=new Ae,f=new Ae,p=new Ae,m=this.isLineSegments?2:1,_=i.index,y=i.attributes.position;if(_!==null){const g=Math.max(0,s.start),M=Math.min(_.count,s.start+s.count);for(let w=g,A=M-1;w<A;w+=m){const E=_.getX(w),P=_.getX(w+1);if(c.fromBufferAttribute(y,E),d.fromBufferAttribute(y,P),sT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const F=e.ray.origin.distanceTo(p);F<e.near||F>e.far||n.push({distance:F,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const g=Math.max(0,s.start),M=Math.min(y.count,s.start+s.count);for(let w=g,A=M-1;w<A;w+=m){if(c.fromBufferAttribute(y,w),d.fromBufferAttribute(y,w+1),sT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const P=e.ray.origin.distanceTo(p);P<e.near||P>e.far||n.push({distance:P,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const vj=new Ae,yj=new Ae;class CS extends vve{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)vj.fromBufferAttribute(n,r),yj.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+vj.distanceTo(yj);e.setAttribute("lineDistance",new Pi(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class yve extends na{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,d=l.length;c<d;++c){const f=l[c],p=f.start,m=f.count;for(let _=p,b=p+m;_<b;_+=3)for(let y=0;y<3;y++){const g=o.getX(_+y),M=o.getX(_+(y+1)%3);r.fromBufferAttribute(s,g),a.fromBufferAttribute(s,M),bj(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const d=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,d),a.fromBufferAttribute(s,f),bj(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Pi(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function bj(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class bve extends sm{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ft(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=L$,this.normalScale=new Vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=hP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class _ve extends px{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class i9 extends ma{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Ft(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const oT=new Zn,_j=new Ae,Sj=new Ae;class Sve{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Vt(512,512),this.map=null,this.mapPass=null,this.matrix=new Zn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new AS,this._frameExtents=new Vt(1,1),this._viewportCount=1,this._viewports=[new Vn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;_j.setFromMatrixPosition(e.matrixWorld),n.position.copy(_j),Sj.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(Sj),n.updateMatrixWorld(),oT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(oT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(oT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const wj=new Zn,Tg=new Ae,lT=new Ae;class wve extends Sve{constructor(){super(new es(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Vt(4,2),this._viewportCount=6,this._viewports=[new Vn(2,1,1,1),new Vn(0,1,1,1),new Vn(3,1,1,1),new Vn(1,1,1,1),new Vn(3,0,1,1),new Vn(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Tg.setFromMatrixPosition(e.matrixWorld),i.position.copy(Tg),lT.copy(i.position),lT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(lT),i.updateMatrixWorld(),r.makeTranslation(-Tg.x,-Tg.y,-Tg.z),wj.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(wj)}}class Mve extends i9{constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new wve}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class Eve extends i9{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class Ave extends na{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class WN extends uve{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class Mj{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Br(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const Ej=new Ae,tb=new Ae;class Tve{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){Ej.subVectors(e,this.start),tb.subVectors(this.end,this.start);const i=tb.dot(tb);let a=tb.dot(Ej)/i;return n&&(a=Br(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class Cve extends CS{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new na;r.setAttribute("position",new Pi(n,3)),r.setAttribute("color",new Pi(i,3));const a=new px({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Ft,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:wS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=wS);class jo{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),jo.nextNameID=jo.nextNameID||0,this.$name.id=`lil-gui-name-${++jo.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class Nve extends jo{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function qN(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const Rve={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:qN,toHexString:qN},R0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},Pve={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=R0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return R0.toHexString(r)}},Dve={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=R0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return R0.toHexString(r)}},Ove=[Rve,R0,Pve,Dve];function kve(t){return Ove.find(e=>e.match(t))}class Lve extends jo{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=kve(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=qN(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class cT extends jo{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class Ive extends jo{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,d,f;const p=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,d=this.getValue(),f=0,window.addEventListener("mousemove",_),window.addEventListener("mouseup",b)},_=M=>{if(s){const w=M.clientX-o,A=M.clientY-l;Math.abs(A)>p?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>p&&b()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),d+f>this._max?f=this._max-d:d+f<this._min&&(f=this._min-d),this._snapClampSetValue(d+f)}c=M.clientY},b=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",_),window.removeEventListener("mouseup",b)},y=()=>{this._inputFocused=!0},g=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",y),this.$input.addEventListener("blur",g)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(g,M,w,A,E)=>(g-M)/(w-M)*(E-A)+A,n=g=>{const M=this.$slider.getBoundingClientRect();let w=e(g,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=g=>{this._setDraggingStyle(!0),n(g.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=g=>{n(g.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=g=>{g.preventDefault(),this._setDraggingStyle(!0),n(g.touches[0].clientX),s=!1},d=g=>{g.touches.length>1||(this._hasScrollBar?(o=g.touches[0].clientX,l=g.touches[0].clientY,s=!0):c(g),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",p))},f=g=>{if(s){const M=g.touches[0].clientX-o,w=g.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(g):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p))}else g.preventDefault(),n(g.touches[0].clientX)},p=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p)},m=this._callOnFinishChange.bind(this),_=400;let b;const y=g=>{if(Math.abs(g.deltaX)<Math.abs(g.deltaY)&&this._hasScrollBar)return;g.preventDefault();const w=this._normalizeMouseWheel(g)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(b),b=setTimeout(m,_)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",d,{passive:!1}),this.$slider.addEventListener("wheel",y,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class Uve extends jo{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class Fve extends jo{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const zve=`.lil-gui {
  7397. font-family: var(--font-family);
  7398. font-size: var(--font-size);
  7399. line-height: 1;
  7400. font-weight: normal;
  7401. font-style: normal;
  7402. text-align: left;
  7403. color: var(--text-color);
  7404. user-select: none;
  7405. -webkit-user-select: none;
  7406. touch-action: manipulation;
  7407. --background-color: #1f1f1f;
  7408. --text-color: #ebebeb;
  7409. --title-background-color: #111111;
  7410. --title-text-color: #ebebeb;
  7411. --widget-color: #424242;
  7412. --hover-color: #4f4f4f;
  7413. --focus-color: #595959;
  7414. --number-color: #2cc9ff;
  7415. --string-color: #a2db3c;
  7416. --font-size: 11px;
  7417. --input-font-size: 11px;
  7418. --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
  7419. --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
  7420. --padding: 4px;
  7421. --spacing: 4px;
  7422. --widget-height: 20px;
  7423. --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
  7424. --name-width: 45%;
  7425. --slider-knob-width: 2px;
  7426. --slider-input-width: 27%;
  7427. --color-input-width: 27%;
  7428. --slider-input-min-width: 45px;
  7429. --color-input-min-width: 45px;
  7430. --folder-indent: 7px;
  7431. --widget-padding: 0 0 0 3px;
  7432. --widget-border-radius: 2px;
  7433. --checkbox-size: calc(0.75 * var(--widget-height));
  7434. --scrollbar-width: 5px;
  7435. }
  7436. .lil-gui, .lil-gui * {
  7437. box-sizing: border-box;
  7438. margin: 0;
  7439. padding: 0;
  7440. }
  7441. .lil-gui.root {
  7442. width: var(--width, 245px);
  7443. display: flex;
  7444. flex-direction: column;
  7445. background: var(--background-color);
  7446. }
  7447. .lil-gui.root > .title {
  7448. background: var(--title-background-color);
  7449. color: var(--title-text-color);
  7450. }
  7451. .lil-gui.root > .children {
  7452. overflow-x: hidden;
  7453. overflow-y: auto;
  7454. }
  7455. .lil-gui.root > .children::-webkit-scrollbar {
  7456. width: var(--scrollbar-width);
  7457. height: var(--scrollbar-width);
  7458. background: var(--background-color);
  7459. }
  7460. .lil-gui.root > .children::-webkit-scrollbar-thumb {
  7461. border-radius: var(--scrollbar-width);
  7462. background: var(--focus-color);
  7463. }
  7464. @media (pointer: coarse) {
  7465. .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
  7466. --widget-height: 28px;
  7467. --padding: 6px;
  7468. --spacing: 6px;
  7469. --font-size: 13px;
  7470. --input-font-size: 16px;
  7471. --folder-indent: 10px;
  7472. --scrollbar-width: 7px;
  7473. --slider-input-min-width: 50px;
  7474. --color-input-min-width: 65px;
  7475. }
  7476. }
  7477. .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
  7478. --widget-height: 28px;
  7479. --padding: 6px;
  7480. --spacing: 6px;
  7481. --font-size: 13px;
  7482. --input-font-size: 16px;
  7483. --folder-indent: 10px;
  7484. --scrollbar-width: 7px;
  7485. --slider-input-min-width: 50px;
  7486. --color-input-min-width: 65px;
  7487. }
  7488. .lil-gui.autoPlace {
  7489. max-height: 100%;
  7490. position: fixed;
  7491. top: 0;
  7492. right: 15px;
  7493. z-index: 1001;
  7494. }
  7495. .lil-gui .controller {
  7496. display: flex;
  7497. align-items: center;
  7498. padding: 0 var(--padding);
  7499. margin: var(--spacing) 0;
  7500. }
  7501. .lil-gui .controller.disabled {
  7502. opacity: 0.5;
  7503. }
  7504. .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
  7505. pointer-events: none !important;
  7506. }
  7507. .lil-gui .controller > .name {
  7508. min-width: var(--name-width);
  7509. flex-shrink: 0;
  7510. white-space: pre;
  7511. padding-right: var(--spacing);
  7512. line-height: var(--widget-height);
  7513. }
  7514. .lil-gui .controller .widget {
  7515. position: relative;
  7516. display: flex;
  7517. align-items: center;
  7518. width: 100%;
  7519. min-height: var(--widget-height);
  7520. }
  7521. .lil-gui .controller.string input {
  7522. color: var(--string-color);
  7523. }
  7524. .lil-gui .controller.boolean {
  7525. cursor: pointer;
  7526. }
  7527. .lil-gui .controller.color .display {
  7528. width: 100%;
  7529. height: var(--widget-height);
  7530. border-radius: var(--widget-border-radius);
  7531. position: relative;
  7532. }
  7533. @media (hover: hover) {
  7534. .lil-gui .controller.color .display:hover:before {
  7535. content: " ";
  7536. display: block;
  7537. position: absolute;
  7538. border-radius: var(--widget-border-radius);
  7539. border: 1px solid #fff9;
  7540. top: 0;
  7541. right: 0;
  7542. bottom: 0;
  7543. left: 0;
  7544. }
  7545. }
  7546. .lil-gui .controller.color input[type=color] {
  7547. opacity: 0;
  7548. width: 100%;
  7549. height: 100%;
  7550. cursor: pointer;
  7551. }
  7552. .lil-gui .controller.color input[type=text] {
  7553. margin-left: var(--spacing);
  7554. font-family: var(--font-family-mono);
  7555. min-width: var(--color-input-min-width);
  7556. width: var(--color-input-width);
  7557. flex-shrink: 0;
  7558. }
  7559. .lil-gui .controller.option select {
  7560. opacity: 0;
  7561. position: absolute;
  7562. width: 100%;
  7563. max-width: 100%;
  7564. }
  7565. .lil-gui .controller.option .display {
  7566. position: relative;
  7567. pointer-events: none;
  7568. border-radius: var(--widget-border-radius);
  7569. height: var(--widget-height);
  7570. line-height: var(--widget-height);
  7571. max-width: 100%;
  7572. overflow: hidden;
  7573. word-break: break-all;
  7574. padding-left: 0.55em;
  7575. padding-right: 1.75em;
  7576. background: var(--widget-color);
  7577. }
  7578. @media (hover: hover) {
  7579. .lil-gui .controller.option .display.focus {
  7580. background: var(--focus-color);
  7581. }
  7582. }
  7583. .lil-gui .controller.option .display.active {
  7584. background: var(--focus-color);
  7585. }
  7586. .lil-gui .controller.option .display:after {
  7587. font-family: "lil-gui";
  7588. content: "↕";
  7589. position: absolute;
  7590. top: 0;
  7591. right: 0;
  7592. bottom: 0;
  7593. padding-right: 0.375em;
  7594. }
  7595. .lil-gui .controller.option .widget,
  7596. .lil-gui .controller.option select {
  7597. cursor: pointer;
  7598. }
  7599. @media (hover: hover) {
  7600. .lil-gui .controller.option .widget:hover .display {
  7601. background: var(--hover-color);
  7602. }
  7603. }
  7604. .lil-gui .controller.number input {
  7605. color: var(--number-color);
  7606. }
  7607. .lil-gui .controller.number.hasSlider input {
  7608. margin-left: var(--spacing);
  7609. width: var(--slider-input-width);
  7610. min-width: var(--slider-input-min-width);
  7611. flex-shrink: 0;
  7612. }
  7613. .lil-gui .controller.number .slider {
  7614. width: 100%;
  7615. height: var(--widget-height);
  7616. background: var(--widget-color);
  7617. border-radius: var(--widget-border-radius);
  7618. padding-right: var(--slider-knob-width);
  7619. overflow: hidden;
  7620. cursor: ew-resize;
  7621. touch-action: pan-y;
  7622. }
  7623. @media (hover: hover) {
  7624. .lil-gui .controller.number .slider:hover {
  7625. background: var(--hover-color);
  7626. }
  7627. }
  7628. .lil-gui .controller.number .slider.active {
  7629. background: var(--focus-color);
  7630. }
  7631. .lil-gui .controller.number .slider.active .fill {
  7632. opacity: 0.95;
  7633. }
  7634. .lil-gui .controller.number .fill {
  7635. height: 100%;
  7636. border-right: var(--slider-knob-width) solid var(--number-color);
  7637. box-sizing: content-box;
  7638. }
  7639. .lil-gui-dragging .lil-gui {
  7640. --hover-color: var(--widget-color);
  7641. }
  7642. .lil-gui-dragging * {
  7643. cursor: ew-resize !important;
  7644. }
  7645. .lil-gui-dragging.lil-gui-vertical * {
  7646. cursor: ns-resize !important;
  7647. }
  7648. .lil-gui .title {
  7649. height: var(--title-height);
  7650. line-height: calc(var(--title-height) - 4px);
  7651. font-weight: 600;
  7652. padding: 0 var(--padding);
  7653. -webkit-tap-highlight-color: transparent;
  7654. cursor: pointer;
  7655. outline: none;
  7656. text-decoration-skip: objects;
  7657. }
  7658. .lil-gui .title:before {
  7659. font-family: "lil-gui";
  7660. content: "▾";
  7661. padding-right: 2px;
  7662. display: inline-block;
  7663. }
  7664. .lil-gui .title:active {
  7665. background: var(--title-background-color);
  7666. opacity: 0.75;
  7667. }
  7668. @media (hover: hover) {
  7669. body:not(.lil-gui-dragging) .lil-gui .title:hover {
  7670. background: var(--title-background-color);
  7671. opacity: 0.85;
  7672. }
  7673. .lil-gui .title:focus {
  7674. text-decoration: underline var(--focus-color);
  7675. }
  7676. }
  7677. .lil-gui.root > .title:focus {
  7678. text-decoration: none !important;
  7679. }
  7680. .lil-gui.closed > .title:before {
  7681. content: "▸";
  7682. }
  7683. .lil-gui.closed > .children {
  7684. transform: translateY(-7px);
  7685. opacity: 0;
  7686. }
  7687. .lil-gui.closed:not(.transition) > .children {
  7688. display: none;
  7689. }
  7690. .lil-gui.transition > .children {
  7691. transition-duration: 300ms;
  7692. transition-property: height, opacity, transform;
  7693. transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
  7694. overflow: hidden;
  7695. pointer-events: none;
  7696. }
  7697. .lil-gui .children:empty:before {
  7698. content: "Empty";
  7699. padding: 0 var(--padding);
  7700. margin: var(--spacing) 0;
  7701. display: block;
  7702. height: var(--widget-height);
  7703. font-style: italic;
  7704. line-height: var(--widget-height);
  7705. opacity: 0.5;
  7706. }
  7707. .lil-gui.root > .children > .lil-gui > .title {
  7708. border: 0 solid var(--widget-color);
  7709. border-width: 1px 0;
  7710. transition: border-color 300ms;
  7711. }
  7712. .lil-gui.root > .children > .lil-gui.closed > .title {
  7713. border-bottom-color: transparent;
  7714. }
  7715. .lil-gui + .controller {
  7716. border-top: 1px solid var(--widget-color);
  7717. margin-top: 0;
  7718. padding-top: var(--spacing);
  7719. }
  7720. .lil-gui .lil-gui .lil-gui > .title {
  7721. border: none;
  7722. }
  7723. .lil-gui .lil-gui .lil-gui > .children {
  7724. border: none;
  7725. margin-left: var(--folder-indent);
  7726. border-left: 2px solid var(--widget-color);
  7727. }
  7728. .lil-gui .lil-gui .controller {
  7729. border: none;
  7730. }
  7731. .lil-gui label, .lil-gui input, .lil-gui button {
  7732. -webkit-tap-highlight-color: transparent;
  7733. }
  7734. .lil-gui input {
  7735. border: 0;
  7736. outline: none;
  7737. font-family: var(--font-family);
  7738. font-size: var(--input-font-size);
  7739. border-radius: var(--widget-border-radius);
  7740. height: var(--widget-height);
  7741. background: var(--widget-color);
  7742. color: var(--text-color);
  7743. width: 100%;
  7744. }
  7745. @media (hover: hover) {
  7746. .lil-gui input:hover {
  7747. background: var(--hover-color);
  7748. }
  7749. .lil-gui input:active {
  7750. background: var(--focus-color);
  7751. }
  7752. }
  7753. .lil-gui input:disabled {
  7754. opacity: 1;
  7755. }
  7756. .lil-gui input[type=text],
  7757. .lil-gui input[type=number] {
  7758. padding: var(--widget-padding);
  7759. -moz-appearance: textfield;
  7760. }
  7761. .lil-gui input[type=text]:focus,
  7762. .lil-gui input[type=number]:focus {
  7763. background: var(--focus-color);
  7764. }
  7765. .lil-gui input[type=checkbox] {
  7766. appearance: none;
  7767. width: var(--checkbox-size);
  7768. height: var(--checkbox-size);
  7769. border-radius: var(--widget-border-radius);
  7770. text-align: center;
  7771. cursor: pointer;
  7772. }
  7773. .lil-gui input[type=checkbox]:checked:before {
  7774. font-family: "lil-gui";
  7775. content: "✓";
  7776. font-size: var(--checkbox-size);
  7777. line-height: var(--checkbox-size);
  7778. }
  7779. @media (hover: hover) {
  7780. .lil-gui input[type=checkbox]:focus {
  7781. box-shadow: inset 0 0 0 1px var(--focus-color);
  7782. }
  7783. }
  7784. .lil-gui button {
  7785. outline: none;
  7786. cursor: pointer;
  7787. font-family: var(--font-family);
  7788. font-size: var(--font-size);
  7789. color: var(--text-color);
  7790. width: 100%;
  7791. height: var(--widget-height);
  7792. text-transform: none;
  7793. background: var(--widget-color);
  7794. border-radius: var(--widget-border-radius);
  7795. border: none;
  7796. }
  7797. @media (hover: hover) {
  7798. .lil-gui button:hover {
  7799. background: var(--hover-color);
  7800. }
  7801. .lil-gui button:focus {
  7802. box-shadow: inset 0 0 0 1px var(--focus-color);
  7803. }
  7804. }
  7805. .lil-gui button:active {
  7806. background: var(--focus-color);
  7807. }
  7808. @font-face {
  7809. font-family: "lil-gui";
  7810. src: url("data:application/font-woff;charset=utf-8;base64,d09GRgABAAAAAAUsAAsAAAAACJwAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAABHU1VCAAABCAAAAH4AAADAImwmYE9TLzIAAAGIAAAAPwAAAGBKqH5SY21hcAAAAcgAAAD0AAACrukyyJBnbHlmAAACvAAAAF8AAACEIZpWH2hlYWQAAAMcAAAAJwAAADZfcj2zaGhlYQAAA0QAAAAYAAAAJAC5AHhobXR4AAADXAAAABAAAABMAZAAAGxvY2EAAANsAAAAFAAAACgCEgIybWF4cAAAA4AAAAAeAAAAIAEfABJuYW1lAAADoAAAASIAAAIK9SUU/XBvc3QAAATEAAAAZgAAAJCTcMc2eJxVjbEOgjAURU+hFRBK1dGRL+ALnAiToyMLEzFpnPz/eAshwSa97517c/MwwJmeB9kwPl+0cf5+uGPZXsqPu4nvZabcSZldZ6kfyWnomFY/eScKqZNWupKJO6kXN3K9uCVoL7iInPr1X5baXs3tjuMqCtzEuagm/AAlzQgPAAB4nGNgYRBlnMDAysDAYM/gBiT5oLQBAwuDJAMDEwMrMwNWEJDmmsJwgCFeXZghBcjlZMgFCzOiKOIFAB71Bb8AeJy1kjFuwkAQRZ+DwRAwBtNQRUGKQ8OdKCAWUhAgKLhIuAsVSpWz5Bbkj3dEgYiUIszqWdpZe+Z7/wB1oCYmIoboiwiLT2WjKl/jscrHfGg/pKdMkyklC5Zs2LEfHYpjcRoPzme9MWWmk3dWbK9ObkWkikOetJ554fWyoEsmdSlt+uR0pCJR34b6t/TVg1SY3sYvdf8vuiKrpyaDXDISiegp17p7579Gp3p++y7HPAiY9pmTibljrr85qSidtlg4+l25GLCaS8e6rRxNBmsnERunKbaOObRz7N72ju5vdAjYpBXHgJylOAVsMseDAPEP8LYoUHicY2BiAAEfhiAGJgZWBgZ7RnFRdnVJELCQlBSRlATJMoLV2DK4glSYs6ubq5vbKrJLSbGrgEmovDuDJVhe3VzcXFwNLCOILB/C4IuQ1xTn5FPilBTj5FPmBAB4WwoqAHicY2BkYGAA4sk1sR/j+W2+MnAzpDBgAyEMQUCSg4EJxAEAwUgFHgB4nGNgZGBgSGFggJMhDIwMqEAYAByHATJ4nGNgAIIUNEwmAABl3AGReJxjYAACIQYlBiMGJ3wQAEcQBEV4nGNgZGBgEGZgY2BiAAEQyQWEDAz/wXwGAAsPATIAAHicXdBNSsNAHAXwl35iA0UQXYnMShfS9GPZA7T7LgIu03SSpkwzYTIt1BN4Ak/gKTyAeCxfw39jZkjymzcvAwmAW/wgwHUEGDb36+jQQ3GXGot79L24jxCP4gHzF/EIr4jEIe7wxhOC3g2TMYy4Q7+Lu/SHuEd/ivt4wJd4wPxbPEKMX3GI5+DJFGaSn4qNzk8mcbKSR6xdXdhSzaOZJGtdapd4vVPbi6rP+cL7TGXOHtXKll4bY1Xl7EGnPtp7Xy2n00zyKLVHfkHBa4IcJ2oD3cgggWvt/V/FbDrUlEUJhTn/0azVWbNTNr0Ens8de1tceK9xZmfB1CPjOmPH4kitmvOubcNpmVTN3oFJyjzCvnmrwhJTzqzVj9jiSX911FjeAAB4nG3HMRKCMBBA0f0giiKi4DU8k0V2GWbIZDOh4PoWWvq6J5V8If9NVNQcaDhyouXMhY4rPTcG7jwYmXhKq8Wz+p762aNaeYXom2n3m2dLTVgsrCgFJ7OTmIkYbwIbC6vIB7WmFfAAAA==") format("woff");
  7811. }`;function jve(t){const e=document.createElement("style");e.innerHTML=t;const n=document.querySelector("head link[rel=stylesheet], head style");n?document.head.insertBefore(e,n):document.head.appendChild(e)}let Aj=!1;class E_{constructor({parent:e,autoPlace:n=e===void 0,container:i,width:r,title:a="Controls",closeFolders:s=!1,injectStyles:o=!0,touchStyles:l=!0}={}){if(this.parent=e,this.root=e?e.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",c=>{(c.code==="Enter"||c.code==="Space")&&(c.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{},{passive:!0}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(a),this.parent){this.parent.children.push(this),this.parent.folders.push(this),this.parent.$children.appendChild(this.domElement);return}this.domElement.classList.add("root"),l&&this.domElement.classList.add("allow-touch-styles"),!Aj&&o&&(jve(zve),Aj=!0),i?i.appendChild(this.domElement):n&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),r&&this.domElement.style.setProperty("--width",r+"px"),this._closeFolders=s}add(e,n,i,r,a){if(Object(i)===i)return new Uve(this,e,n,i);const s=e[n];switch(typeof s){case"number":return new Ive(this,e,n,i,r,a);case"boolean":return new Nve(this,e,n);case"string":return new Fve(this,e,n);case"function":return new cT(this,e,n)}console.error(`gui.add failed
  7812. property:`,n,`
  7813. object:`,e,`
  7814. value:`,s)}addColor(e,n,i=1){return new Lve(this,e,n,i)}addFolder(e){const n=new E_({parent:this,title:e});return this.root._closeFolders&&n.close(),n}load(e,n=!0){return e.controllers&&this.controllers.forEach(i=>{i instanceof cT||i._name in e.controllers&&i.load(e.controllers[i._name])}),n&&e.folders&&this.folders.forEach(i=>{i._title in e.folders&&i.load(e.folders[i._title])}),this}save(e=!0){const n={controllers:{},folders:{}};return this.controllers.forEach(i=>{if(!(i instanceof cT)){if(i._name in n.controllers)throw new Error(`Cannot save GUI with duplicate property "${i._name}"`);n.controllers[i._name]=i.save()}}),e&&this.folders.forEach(i=>{if(i._title in n.folders)throw new Error(`Cannot save GUI with duplicate folder "${i._title}"`);n.folders[i._title]=i.save()}),n}open(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),this.domElement.classList.toggle("closed",this._closed),this}close(){return this.open(!1)}_setClosed(e){this._closed!==e&&(this._closed=e,this._callOnOpenClose(this))}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}openAnimated(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),requestAnimationFrame(()=>{const n=this.$children.clientHeight;this.$children.style.height=n+"px",this.domElement.classList.add("transition");const i=a=>{a.target===this.$children&&(this.$children.style.height="",this.domElement.classList.remove("transition"),this.$children.removeEventListener("transitionend",i))};this.$children.addEventListener("transitionend",i);const r=e?this.$children.scrollHeight:0;this.domElement.classList.toggle("closed",!e),requestAnimationFrame(()=>{this.$children.style.height=r+"px"})}),this}title(e){return this._title=e,this.$title.textContent=e,this}reset(e=!0){return(e?this.controllersRecursive():this.controllers).forEach(i=>i.reset()),this}onChange(e){return this._onChange=e,this}_callOnChange(e){this.parent&&this.parent._callOnChange(e),this._onChange!==void 0&&this._onChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(e){this.parent&&this.parent._callOnFinishChange(e),this._onFinishChange!==void 0&&this._onFinishChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onOpenClose(e){return this._onOpenClose=e,this}_callOnOpenClose(e){this.parent&&this.parent._callOnOpenClose(e),this._onOpenClose!==void 0&&this._onOpenClose.call(this,e)}destroy(){this.parent&&(this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.folders.splice(this.parent.folders.indexOf(this),1)),this.domElement.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Array.from(this.children).forEach(e=>e.destroy())}controllersRecursive(){let e=Array.from(this.controllers);return this.folders.forEach(n=>{e=e.concat(n.controllersRecursive())}),e}foldersRecursive(){let e=Array.from(this.folders);return this.folders.forEach(n=>{e=e.concat(n.foldersRecursive())}),e}}function uT(t,e,n,i){return new(n||(n=Promise))((function(r,a){function s(c){try{l(i.next(c))}catch(d){a(d)}}function o(c){try{l(i.throw(c))}catch(d){a(d)}}function l(c){var d;c.done?r(c.value):(d=c.value,d instanceof n?d:new n((function(f){f(d)}))).then(s,o)}l((i=i.apply(t,[])).next())}))}class SP{constructor(e,n,i,r){this.size=e,this.width=n,this.height=i,this.charLength=r,this.chars=""}static parse(e){const n=e.split(" "),i=n[0],r=i.split("x");return new SP(i,+r[0],+r[1],+n[1])}get src(){return"data:image/jpeg;base64,"+this.chars}get isValid(){return this.chars.length==this.charLength&&/^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(this.chars)}}class wP{constructor(e,n,i,r){this.src=e,this.gcode=n,this.params=i,this.comment=r}}class Tj extends wP{constructor(e,n,i,r){super(e,n,i,r),this.params=i}}class iu extends wP{constructor(e,n,i,r){super(e,n,void 0,i),this.toolIndex=r}}class Cj{constructor(e,n,i,r=0){this.layer=e,this.commands=n,this.lineNumber=i,this.height=r}}class A_{constructor(e){this.lines=[],this.preamble=new Cj(-1,[],0),this.layers=[],this.curZ=0,this.maxZ=0,this.metadata={thumbnails:{}},this.tolerance=0,this.tolerance=e??this.tolerance}parseGCode(e){const n=Array.isArray(e)?e:e.split(`
  7815. `);this.lines=this.lines.concat(n);const i=this.lines2commands(n);this.groupIntoLayers(i);const r=this.parseMetadata(i.filter((a=>a.comment))).thumbnails;for(const[a,s]of Object.entries(r))this.metadata.thumbnails[a]=s;return{layers:this.layers,metadata:this.metadata}}lines2commands(e){return e.map((n=>this.parseCommand(n)))}parseCommand(e,n=!0){var i;const r=e.trim().split(";"),a=r[0],s=n&&r[1]||void 0,o=a.split(/([a-zA-Z])/g).slice(1).map((d=>d.trim())),l=o.length?`${(i=o[0])===null||i===void 0?void 0:i.toLowerCase()}${o[1]}`:"",c=this.parseParams(o.slice(2));switch(l){case"g0":case"g00":case"g1":case"g01":case"g2":case"g02":case"g3":case"g03":return new Tj(e,l,c,s);case"t0":return new iu(e,l,s,0);case"t1":return new iu(e,l,s,1);case"t2":return new iu(e,l,s,2);case"t3":return new iu(e,l,s,3);case"t4":return new iu(e,l,s,4);case"t5":return new iu(e,l,s,5);case"t6":return new iu(e,l,s,6);case"t7":return new iu(e,l,s,7);default:return new wP(e,l,c,s)}}parseMove(e){return e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof Tj){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new Cj(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail begin"),o=a.indexOf("thumbnail end");s>-1?i=SP.parse(a.slice(s+15).trim()):i&&(o==-1?i.chars+=a.trim():(i.isValid&&(n[i.size]=i),i=void 0))}return{thumbnails:n}}}A_.prototype.parseGcode=A_.prototype.parseGCode;const Nj={type:"change"},dT={type:"start"},Rj={type:"end"},nb=new xP,Pj=new lu,Bve=Math.cos(70*U$.DEG2RAD);class Hve extends Lf{constructor(e,n){super(),this.object=e,this.domElement=n,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new Ae,this.cursor=new Ae,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Rh.ROTATE,MIDDLE:Rh.DOLLY,RIGHT:Rh.PAN},this.touches={ONE:Ph.ROTATE,TWO:Ph.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return o.phi},this.getAzimuthalAngle=function(){return o.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function($){$.addEventListener("keydown",je),this._domElementKeyEvents=$},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",je),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(Nj),i.update(),a=r.NONE},this.update=(function(){const $=new Ae,re=new bf().setFromUnitVectors(e.up,new Ae(0,1,0)),Q=re.clone().invert(),ee=new Ae,oe=new bf,De=new Ae,Ne=2*Math.PI;return function(te=null){const U=i.object.position;$.copy(U).sub(i.target),$.applyQuaternion(re),o.setFromVector3($),i.autoRotate&&a===r.NONE&&O((function(ye){return ye!==null?2*Math.PI/60*i.autoRotateSpeed*ye:2*Math.PI/60/60*i.autoRotateSpeed})(te)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let k=i.minAzimuthAngle,X=i.maxAzimuthAngle;isFinite(k)&&isFinite(X)&&(k<-Math.PI?k+=Ne:k>Math.PI&&(k-=Ne),X<-Math.PI?X+=Ne:X>Math.PI&&(X-=Ne),o.theta=k<=X?Math.max(k,Math.min(X,o.theta)):o.theta>(k+X)/2?Math.max(k,o.theta):Math.min(X,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(d,i.dampingFactor):i.target.add(d),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&P||i.object.isOrthographicCamera?o.radius=K(o.radius):o.radius=K(o.radius*c),$.setFromSpherical(o),$.applyQuaternion(Q),U.copy(i.target).add($),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,d.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),d.set(0,0,0));let me=!1;if(i.zoomToCursor&&P){let ye=null;if(i.object.isPerspectiveCamera){const he=$.length();ye=K(he*c);const Ye=he-ye;i.object.position.addScaledVector(A,Ye),i.object.updateMatrixWorld()}else if(i.object.isOrthographicCamera){const he=new Ae(E.x,E.y,0);he.unproject(i.object),i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),me=!0;const Ye=new Ae(E.x,E.y,0);Ye.unproject(i.object),i.object.position.sub(Ye).add(he),i.object.updateMatrixWorld(),ye=$.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),i.zoomToCursor=!1;ye!==null&&(this.screenSpacePanning?i.target.set(0,0,-1).transformDirection(i.object.matrix).multiplyScalar(ye).add(i.object.position):(nb.origin.copy(i.object.position),nb.direction.set(0,0,-1).transformDirection(i.object.matrix),Math.abs(i.object.up.dot(nb.direction))<Bve?e.lookAt(i.target):(Pj.setFromNormalAndCoplanarPoint(i.object.up,i.target),nb.intersectPlane(Pj,i.target))))}else i.object.isOrthographicCamera&&(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),me=!0);return c=1,P=!1,!!(me||ee.distanceToSquared(i.object.position)>s||8*(1-oe.dot(i.object.quaternion))>s||De.distanceToSquared(i.target)>0)&&(i.dispatchEvent(Nj),ee.copy(i.object.position),oe.copy(i.object.quaternion),De.copy(i.target),!0)}})(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",ce),i.domElement.removeEventListener("pointerdown",ve),i.domElement.removeEventListener("pointercancel",pe),i.domElement.removeEventListener("wheel",we),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",pe),i._domElementKeyEvents!==null&&(i._domElementKeyEvents.removeEventListener("keydown",je),i._domElementKeyEvents=null)};const i=this,r={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let a=r.NONE;const s=1e-6,o=new Mj,l=new Mj;let c=1;const d=new Ae,f=new Vt,p=new Vt,m=new Vt,_=new Vt,b=new Vt,y=new Vt,g=new Vt,M=new Vt,w=new Vt,A=new Ae,E=new Vt;let P=!1;const N=[],F={};function R(){return Math.pow(.95,i.zoomSpeed)}function O($){l.theta-=$}function j($){l.phi-=$}const I=(function(){const $=new Ae;return function(re,Q){$.setFromMatrixColumn(Q,0),$.multiplyScalar(-re),d.add($)}})(),V=(function(){const $=new Ae;return function(re,Q){i.screenSpacePanning===!0?$.setFromMatrixColumn(Q,1):($.setFromMatrixColumn(Q,0),$.crossVectors(i.object.up,$)),$.multiplyScalar(re),d.add($)}})(),L=(function(){const $=new Ae;return function(re,Q){const ee=i.domElement;if(i.object.isPerspectiveCamera){const oe=i.object.position;$.copy(oe).sub(i.target);let De=$.length();De*=Math.tan(i.object.fov/2*Math.PI/180),I(2*re*De/ee.clientHeight,i.object.matrix),V(2*Q*De/ee.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(I(re*(i.object.right-i.object.left)/i.object.zoom/ee.clientWidth,i.object.matrix),V(Q*(i.object.top-i.object.bottom)/i.object.zoom/ee.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function B($){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=$:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function q($){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=$:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function W($){if(!i.zoomToCursor)return;P=!0;const re=i.domElement.getBoundingClientRect(),Q=$.clientX-re.left,ee=$.clientY-re.top,oe=re.width,De=re.height;E.x=Q/oe*2-1,E.y=-ee/De*2+1,A.set(E.x,E.y,1).unproject(i.object).sub(i.object.position).normalize()}function K($){return Math.max(i.minDistance,Math.min(i.maxDistance,$))}function J($){f.set($.clientX,$.clientY)}function se($){_.set($.clientX,$.clientY)}function G(){if(N.length===1)f.set(N[0].pageX,N[0].pageY);else{const $=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);f.set($,re)}}function Y(){if(N.length===1)_.set(N[0].pageX,N[0].pageY);else{const $=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);_.set($,re)}}function ae(){const $=N[0].pageX-N[1].pageX,re=N[0].pageY-N[1].pageY,Q=Math.sqrt($*$+re*re);g.set(0,Q)}function ue($){if(N.length==1)p.set($.pageX,$.pageY);else{const Q=z($),ee=.5*($.pageX+Q.x),oe=.5*($.pageY+Q.y);p.set(ee,oe)}m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const re=i.domElement;O(2*Math.PI*m.x/re.clientHeight),j(2*Math.PI*m.y/re.clientHeight),f.copy(p)}function xe($){if(N.length===1)b.set($.pageX,$.pageY);else{const re=z($),Q=.5*($.pageX+re.x),ee=.5*($.pageY+re.y);b.set(Q,ee)}y.subVectors(b,_).multiplyScalar(i.panSpeed),L(y.x,y.y),_.copy(b)}function ie($){const re=z($),Q=$.pageX-re.x,ee=$.pageY-re.y,oe=Math.sqrt(Q*Q+ee*ee);M.set(0,oe),w.set(0,Math.pow(M.y/g.y,i.zoomSpeed)),B(w.y),g.copy(M)}function ve($){i.enabled!==!1&&(N.length===0&&(i.domElement.setPointerCapture($.pointerId),i.domElement.addEventListener("pointermove",Pe),i.domElement.addEventListener("pointerup",pe)),(function(re){N.push(re)})($),$.pointerType==="touch"?(function(re){switch(ft(re),N.length){case 1:switch(i.touches.ONE){case Ph.ROTATE:if(i.enableRotate===!1)return;G(),a=r.TOUCH_ROTATE;break;case Ph.PAN:if(i.enablePan===!1)return;Y(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case Ph.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&ae(),i.enablePan&&Y(),a=r.TOUCH_DOLLY_PAN;break;case Ph.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&ae(),i.enableRotate&&G(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(dT)})($):(function(re){let Q;switch(re.button){case 0:Q=i.mouseButtons.LEFT;break;case 1:Q=i.mouseButtons.MIDDLE;break;case 2:Q=i.mouseButtons.RIGHT;break;default:Q=-1}switch(Q){case Rh.DOLLY:if(i.enableZoom===!1)return;(function(ee){W(ee),g.set(ee.clientX,ee.clientY)})(re),a=r.DOLLY;break;case Rh.ROTATE:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enablePan===!1)return;se(re),a=r.PAN}else{if(i.enableRotate===!1)return;J(re),a=r.ROTATE}break;case Rh.PAN:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enableRotate===!1)return;J(re),a=r.ROTATE}else{if(i.enablePan===!1)return;se(re),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(dT)})($))}function Pe($){i.enabled!==!1&&($.pointerType==="touch"?(function(re){switch(ft(re),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ue(re),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;xe(re),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(Q){i.enableZoom&&ie(Q),i.enablePan&&xe(Q)})(re),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(Q){i.enableZoom&&ie(Q),i.enableRotate&&ue(Q)})(re),i.update();break;default:a=r.NONE}})($):(function(re){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(Q){p.set(Q.clientX,Q.clientY),m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ee=i.domElement;O(2*Math.PI*m.x/ee.clientHeight),j(2*Math.PI*m.y/ee.clientHeight),f.copy(p),i.update()})(re);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(Q){M.set(Q.clientX,Q.clientY),w.subVectors(M,g),w.y>0?B(R()):w.y<0&&q(R()),g.copy(M),i.update()})(re);break;case r.PAN:if(i.enablePan===!1)return;(function(Q){b.set(Q.clientX,Q.clientY),y.subVectors(b,_).multiplyScalar(i.panSpeed),L(y.x,y.y),_.copy(b),i.update()})(re)}})($))}function pe($){(function(re){delete F[re.pointerId];for(let Q=0;Q<N.length;Q++)if(N[Q].pointerId==re.pointerId)return void N.splice(Q,1)})($),N.length===0&&(i.domElement.releasePointerCapture($.pointerId),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",pe)),i.dispatchEvent(Rj),a=r.NONE}function we($){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&($.preventDefault(),i.dispatchEvent(dT),(function(re){W(re),re.deltaY<0?q(R()):re.deltaY>0&&B(R()),i.update()})($),i.dispatchEvent(Rj))}function je($){i.enabled!==!1&&i.enablePan!==!1&&(function(re){let Q=!1;switch(re.code){case i.keys.UP:re.ctrlKey||re.metaKey||re.shiftKey?j(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,i.keyPanSpeed),Q=!0;break;case i.keys.BOTTOM:re.ctrlKey||re.metaKey||re.shiftKey?j(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,-i.keyPanSpeed),Q=!0;break;case i.keys.LEFT:re.ctrlKey||re.metaKey||re.shiftKey?O(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(i.keyPanSpeed,0),Q=!0;break;case i.keys.RIGHT:re.ctrlKey||re.metaKey||re.shiftKey?O(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(-i.keyPanSpeed,0),Q=!0}Q&&(re.preventDefault(),i.update())})($)}function ce($){i.enabled!==!1&&$.preventDefault()}function ft($){let re=F[$.pointerId];re===void 0&&(re=new Vt,F[$.pointerId]=re),re.set($.pageX,$.pageY)}function z($){const re=$.pointerId===N[0].pointerId?N[1]:N[0];return F[re.pointerId]}i.domElement.addEventListener("contextmenu",ce),i.domElement.addEventListener("pointerdown",ve),i.domElement.addEventListener("pointercancel",pe),i.domElement.addEventListener("wheel",we,{passive:!1}),this.update()}}vt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Vt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Ra.line={uniforms:vP.merge([vt.common,vt.fog,vt.line]),vertexShader:`
  7816. #include <common>
  7817. #include <color_pars_vertex>
  7818. #include <fog_pars_vertex>
  7819. #include <logdepthbuf_pars_vertex>
  7820. #include <clipping_planes_pars_vertex>
  7821. uniform float linewidth;
  7822. uniform vec2 resolution;
  7823. attribute vec3 instanceStart;
  7824. attribute vec3 instanceEnd;
  7825. attribute vec3 instanceColorStart;
  7826. attribute vec3 instanceColorEnd;
  7827. #ifdef WORLD_UNITS
  7828. varying vec4 worldPos;
  7829. varying vec3 worldStart;
  7830. varying vec3 worldEnd;
  7831. #ifdef USE_DASH
  7832. varying vec2 vUv;
  7833. #endif
  7834. #else
  7835. varying vec2 vUv;
  7836. #endif
  7837. #ifdef USE_DASH
  7838. uniform float dashScale;
  7839. attribute float instanceDistanceStart;
  7840. attribute float instanceDistanceEnd;
  7841. varying float vLineDistance;
  7842. #endif
  7843. void trimSegment( const in vec4 start, inout vec4 end ) {
  7844. // trim end segment so it terminates between the camera plane and the near plane
  7845. // conservative estimate of the near plane
  7846. float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
  7847. float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
  7848. float nearEstimate = - 0.5 * b / a;
  7849. float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
  7850. end.xyz = mix( start.xyz, end.xyz, alpha );
  7851. }
  7852. void main() {
  7853. #ifdef USE_COLOR
  7854. vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
  7855. #endif
  7856. #ifdef USE_DASH
  7857. vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
  7858. vUv = uv;
  7859. #endif
  7860. float aspect = resolution.x / resolution.y;
  7861. // camera space
  7862. vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
  7863. vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
  7864. #ifdef WORLD_UNITS
  7865. worldStart = start.xyz;
  7866. worldEnd = end.xyz;
  7867. #else
  7868. vUv = uv;
  7869. #endif
  7870. // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
  7871. // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
  7872. // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
  7873. // perhaps there is a more elegant solution -- WestLangley
  7874. bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
  7875. if ( perspective ) {
  7876. if ( start.z < 0.0 && end.z >= 0.0 ) {
  7877. trimSegment( start, end );
  7878. } else if ( end.z < 0.0 && start.z >= 0.0 ) {
  7879. trimSegment( end, start );
  7880. }
  7881. }
  7882. // clip space
  7883. vec4 clipStart = projectionMatrix * start;
  7884. vec4 clipEnd = projectionMatrix * end;
  7885. // ndc space
  7886. vec3 ndcStart = clipStart.xyz / clipStart.w;
  7887. vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
  7888. // direction
  7889. vec2 dir = ndcEnd.xy - ndcStart.xy;
  7890. // account for clip-space aspect ratio
  7891. dir.x *= aspect;
  7892. dir = normalize( dir );
  7893. #ifdef WORLD_UNITS
  7894. // get the offset direction as perpendicular to the view vector
  7895. vec3 worldDir = normalize( end.xyz - start.xyz );
  7896. vec3 offset;
  7897. if ( position.y < 0.5 ) {
  7898. offset = normalize( cross( start.xyz, worldDir ) );
  7899. } else {
  7900. offset = normalize( cross( end.xyz, worldDir ) );
  7901. }
  7902. // sign flip
  7903. if ( position.x < 0.0 ) offset *= - 1.0;
  7904. float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
  7905. // don't extend the line if we're rendering dashes because we
  7906. // won't be rendering the endcaps
  7907. #ifndef USE_DASH
  7908. // extend the line bounds to encompass endcaps
  7909. start.xyz += - worldDir * linewidth * 0.5;
  7910. end.xyz += worldDir * linewidth * 0.5;
  7911. // shift the position of the quad so it hugs the forward edge of the line
  7912. offset.xy -= dir * forwardOffset;
  7913. offset.z += 0.5;
  7914. #endif
  7915. // endcaps
  7916. if ( position.y > 1.0 || position.y < 0.0 ) {
  7917. offset.xy += dir * 2.0 * forwardOffset;
  7918. }
  7919. // adjust for linewidth
  7920. offset *= linewidth * 0.5;
  7921. // set the world position
  7922. worldPos = ( position.y < 0.5 ) ? start : end;
  7923. worldPos.xyz += offset;
  7924. // project the worldpos
  7925. vec4 clip = projectionMatrix * worldPos;
  7926. // shift the depth of the projected points so the line
  7927. // segments overlap neatly
  7928. vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
  7929. clip.z = clipPose.z * clip.w;
  7930. #else
  7931. vec2 offset = vec2( dir.y, - dir.x );
  7932. // undo aspect ratio adjustment
  7933. dir.x /= aspect;
  7934. offset.x /= aspect;
  7935. // sign flip
  7936. if ( position.x < 0.0 ) offset *= - 1.0;
  7937. // endcaps
  7938. if ( position.y < 0.0 ) {
  7939. offset += - dir;
  7940. } else if ( position.y > 1.0 ) {
  7941. offset += dir;
  7942. }
  7943. // adjust for linewidth
  7944. offset *= linewidth;
  7945. // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
  7946. offset /= resolution.y;
  7947. // select end
  7948. vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
  7949. // back to clip space
  7950. offset *= clip.w;
  7951. clip.xy += offset;
  7952. #endif
  7953. gl_Position = clip;
  7954. vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
  7955. #include <logdepthbuf_vertex>
  7956. #include <clipping_planes_vertex>
  7957. #include <fog_vertex>
  7958. }
  7959. `,fragmentShader:`
  7960. uniform vec3 diffuse;
  7961. uniform float opacity;
  7962. uniform float linewidth;
  7963. #ifdef USE_DASH
  7964. uniform float dashOffset;
  7965. uniform float dashSize;
  7966. uniform float gapSize;
  7967. #endif
  7968. varying float vLineDistance;
  7969. #ifdef WORLD_UNITS
  7970. varying vec4 worldPos;
  7971. varying vec3 worldStart;
  7972. varying vec3 worldEnd;
  7973. #ifdef USE_DASH
  7974. varying vec2 vUv;
  7975. #endif
  7976. #else
  7977. varying vec2 vUv;
  7978. #endif
  7979. #include <common>
  7980. #include <color_pars_fragment>
  7981. #include <fog_pars_fragment>
  7982. #include <logdepthbuf_pars_fragment>
  7983. #include <clipping_planes_pars_fragment>
  7984. vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
  7985. float mua;
  7986. float mub;
  7987. vec3 p13 = p1 - p3;
  7988. vec3 p43 = p4 - p3;
  7989. vec3 p21 = p2 - p1;
  7990. float d1343 = dot( p13, p43 );
  7991. float d4321 = dot( p43, p21 );
  7992. float d1321 = dot( p13, p21 );
  7993. float d4343 = dot( p43, p43 );
  7994. float d2121 = dot( p21, p21 );
  7995. float denom = d2121 * d4343 - d4321 * d4321;
  7996. float numer = d1343 * d4321 - d1321 * d4343;
  7997. mua = numer / denom;
  7998. mua = clamp( mua, 0.0, 1.0 );
  7999. mub = ( d1343 + d4321 * ( mua ) ) / d4343;
  8000. mub = clamp( mub, 0.0, 1.0 );
  8001. return vec2( mua, mub );
  8002. }
  8003. void main() {
  8004. #include <clipping_planes_fragment>
  8005. #ifdef USE_DASH
  8006. if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
  8007. if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
  8008. #endif
  8009. float alpha = opacity;
  8010. #ifdef WORLD_UNITS
  8011. // Find the closest points on the view ray and the line segment
  8012. vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
  8013. vec3 lineDir = worldEnd - worldStart;
  8014. vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
  8015. vec3 p1 = worldStart + lineDir * params.x;
  8016. vec3 p2 = rayEnd * params.y;
  8017. vec3 delta = p1 - p2;
  8018. float len = length( delta );
  8019. float norm = len / linewidth;
  8020. #ifndef USE_DASH
  8021. #ifdef USE_ALPHA_TO_COVERAGE
  8022. float dnorm = fwidth( norm );
  8023. alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
  8024. #else
  8025. if ( norm > 0.5 ) {
  8026. discard;
  8027. }
  8028. #endif
  8029. #endif
  8030. #else
  8031. #ifdef USE_ALPHA_TO_COVERAGE
  8032. // artifacts appear on some hardware if a derivative is taken within a conditional
  8033. float a = vUv.x;
  8034. float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
  8035. float len2 = a * a + b * b;
  8036. float dlen = fwidth( len2 );
  8037. if ( abs( vUv.y ) > 1.0 ) {
  8038. alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
  8039. }
  8040. #else
  8041. if ( abs( vUv.y ) > 1.0 ) {
  8042. float a = vUv.x;
  8043. float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
  8044. float len2 = a * a + b * b;
  8045. if ( len2 > 1.0 ) discard;
  8046. }
  8047. #endif
  8048. #endif
  8049. vec4 diffuseColor = vec4( diffuse, alpha );
  8050. #include <logdepthbuf_fragment>
  8051. #include <color_fragment>
  8052. gl_FragColor = vec4( diffuseColor.rgb, alpha );
  8053. #include <tonemapping_fragment>
  8054. #include <colorspace_fragment>
  8055. #include <fog_fragment>
  8056. #include <premultiplied_alpha_fragment>
  8057. }
  8058. `};class r9 extends ju{constructor(e){super({type:"LineMaterial",uniforms:vP.clone(Ra.line.uniforms),vertexShader:Ra.line.vertexShader,fragmentShader:Ra.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const Dj=new zs,ib=new Ae;class a9 extends Ave{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Pi([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Pi([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new WN(n,6,1);return this.setAttribute("instanceStart",new _u(i,3,0)),this.setAttribute("instanceEnd",new _u(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new WN(n,6,1);return this.setAttribute("instanceColorStart",new _u(i,3,0)),this.setAttribute("instanceColorEnd",new _u(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new yve(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),Dj.setFromBufferAttribute(n),this.boundingBox.union(Dj))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)ib.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(ib)),ib.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(ib));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const Oj=new Ae,kj=new Ae,kr=new Vn,Lr=new Vn,To=new Vn,fT=new Ae,hT=new Zn,Ir=new Tve,Lj=new Ae,rb=new zs,ab=new zo,Co=new Vn;let No,jd;function Ij(t,e,n){return Co.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Co.multiplyScalar(1/Co.w),Co.x=jd/n.width,Co.y=jd/n.height,Co.applyMatrix4(t.projectionMatrixInverse),Co.multiplyScalar(1/Co.w),Math.abs(Math.max(Co.x,Co.y))}class Vve extends fo{constructor(e=new a9,n=new r9({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)Oj.fromBufferAttribute(n,s),kj.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+Oj.distanceTo(kj);const a=new WN(r,2,1);return e.setAttribute("instanceDistanceStart",new _u(a,1,0)),e.setAttribute("instanceDistanceEnd",new _u(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;No=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,d;jd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),ab.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*jd:c=Ij(r,Math.max(r.near,ab.distanceToPoint(No.origin)),l.resolution),ab.radius+=c,No.intersectsSphere(ab)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),rb.copy(o.boundingBox).applyMatrix4(s),i?d=.5*jd:d=Ij(r,Math.max(r.near,rb.distanceToPoint(No.origin)),l.resolution),rb.expandByScalar(d),No.intersectsBox(rb)!==!1&&(i?(function(f,p){const m=f.matrixWorld,_=f.geometry,b=_.attributes.instanceStart,y=_.attributes.instanceEnd;for(let g=0,M=Math.min(_.instanceCount,b.count);g<M;g++){Ir.start.fromBufferAttribute(b,g),Ir.end.fromBufferAttribute(y,g),Ir.applyMatrix4(m);const w=new Ae,A=new Ae;No.distanceSqToSegment(Ir.start,Ir.end,A,w),A.distanceTo(w)<.5*jd&&p.push({point:A,pointOnLine:w,distance:No.origin.distanceTo(A),object:f,face:null,faceIndex:g,uv:null,uv1:null})}})(this,n):(function(f,p,m){const _=p.projectionMatrix,b=f.material.resolution,y=f.matrixWorld,g=f.geometry,M=g.attributes.instanceStart,w=g.attributes.instanceEnd,A=Math.min(g.instanceCount,M.count),E=-p.near;No.at(1,To),To.w=1,To.applyMatrix4(p.matrixWorldInverse),To.applyMatrix4(_),To.multiplyScalar(1/To.w),To.x*=b.x/2,To.y*=b.y/2,To.z=0,fT.copy(To),hT.multiplyMatrices(p.matrixWorldInverse,y);for(let P=0,N=A;P<N;P++){if(kr.fromBufferAttribute(M,P),Lr.fromBufferAttribute(w,P),kr.w=1,Lr.w=1,kr.applyMatrix4(hT),Lr.applyMatrix4(hT),kr.z>E&&Lr.z>E)continue;if(kr.z>E){const I=kr.z-Lr.z,V=(kr.z-E)/I;kr.lerp(Lr,V)}else if(Lr.z>E){const I=Lr.z-kr.z,V=(Lr.z-E)/I;Lr.lerp(kr,V)}kr.applyMatrix4(_),Lr.applyMatrix4(_),kr.multiplyScalar(1/kr.w),Lr.multiplyScalar(1/Lr.w),kr.x*=b.x/2,kr.y*=b.y/2,Lr.x*=b.x/2,Lr.y*=b.y/2,Ir.start.copy(kr),Ir.start.z=0,Ir.end.copy(Lr),Ir.end.z=0;const F=Ir.closestPointToPointParameter(fT,!0);Ir.at(F,Lj);const R=U$.lerp(kr.z,Lr.z,F),O=R>=-1&&R<=1,j=fT.distanceTo(Lj)<.5*jd;if(O&&j){Ir.start.fromBufferAttribute(M,P),Ir.end.fromBufferAttribute(w,P),Ir.start.applyMatrix4(y),Ir.end.applyMatrix4(y);const I=new Ae,V=new Ae;No.distanceSqToSegment(Ir.start,Ir.end,V,I),m.push({point:V,pointOnLine:I,distance:No.origin.distanceTo(V),object:f,face:null,faceIndex:P,uv:null,uv1:null})}}})(this,r,n)))}}class Gve extends CS{constructor(e,n,i,r,a=4473924,s=8947848){a=new Ft(a),s=new Ft(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let d=0;for(let p=-1*(e=o*n/2);p<=e;p+=n){l.push(p,0,-1*i,p,0,i);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}for(let p=-1*i;p<=i;p+=r){l.push(-1*e,0,p,e,0,p);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}const f=new na;f.setAttribute("position",new Pi(l,3)),f.setAttribute("color",new Pi(c,3)),super(f,new px({vertexColors:!0,toneMapped:!1}))}}function $ve(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new na,d=[];return d.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Pi(d,3)),c})(t,e,n),a=new CS(r,new _ve({color:new Ft(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var Qg=function(){var t=0,e=document.createElement("div");function n(d){return e.appendChild(d.dom),d}function i(d){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===d?"block":"none";t=d}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(d){d.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new Qg.Panel("FPS","#0ff","#002")),l=n(new Qg.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new Qg.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var d=(performance||Date).now();if(l.update(d-r,200),d>=a+1e3&&(o.update(1e3*s/(d-a),100),a=d,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return d},update:function(){r=this.end()},domElement:e,setMode:i}};Qg.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,d=2*s,f=3*s,p=15*s,m=74*s,_=30*s,b=document.createElement("canvas");b.width=o,b.height=l,b.style.cssText="width:80px;height:48px";var y=b.getContext("2d");return y.font="bold "+9*s+"px Helvetica,Arial,sans-serif",y.textBaseline="top",y.fillStyle=n,y.fillRect(0,0,o,l),y.fillStyle=e,y.fillText(t,c,d),y.fillRect(f,p,m,_),y.fillStyle=n,y.globalAlpha=.9,y.fillRect(f,p,m,_),{dom:b,update:function(g,M){i=Math.min(i,g),r=Math.max(r,g),y.fillStyle=n,y.globalAlpha=1,y.fillRect(0,0,o,p),y.fillStyle=e,y.fillText(a(g)+" "+t+" ("+a(i)+"-"+a(r)+")",c,d),y.drawImage(b,f+s,p,m-s,_,f,p,m-s,_),y.fillRect(f+m-s,p,s,_),y.fillStyle=n,y.globalAlpha=.9,y.fillRect(f+m-s,p,s,a((1-g/M)*_))}}};var Wve=Qg;class Uj{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new E_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new E_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class qve extends na{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new Vt,l=[],c=[],d=[],f=[];function p(m){const[_,b,y]=(function(g){const M=e[g],w=new Ae,A=new Ae,E=new Ae,P=new Ae;w.copy(M).sub(e[g-1]||M).normalize().add((e[g+1]||M).clone().sub(M).normalize()).normalize();let N=Number.MAX_VALUE;const F=Math.abs(w.x),R=Math.abs(w.y),O=Math.abs(w.z);return F<=N&&(N=F,A.set(1,0,0)),R<=N&&(N=R,A.set(0,1,0)),O<=N&&A.set(0,0,1),P.crossVectors(w,A).normalize(),A.crossVectors(w,P),E.crossVectors(w,A),[M,A,E]})(m);for(let g=0;g<=r;g++){const M=g/r*Math.PI*2,w=Math.sin(M),A=-Math.cos(M);s.x=A*b.x+w*y.x,s.y=A*b.y+w*y.y,s.z=A*b.z+w*y.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=_.x+n*s.x*.5,a.y=_.y+n*s.y*.5,a.z=_.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)p(m);p(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let _=0;_<=r;_++)o.x=m/e.length,o.y=_/r,d.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let _=1;_<=r;_++){const b=(r+1)*(m-1)+(_-1),y=(r+1)*m+(_-1),g=(r+1)*m+_,M=(r+1)*(m-1)+_;f.push(b,y,M),f.push(y,g,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Pi(l,3)),this.setAttribute("normal",new Pi(c,3)),this.setAttribute("uv",new Pi(d,2))}}class Jg{static get initial(){const e=new Jg;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const pT={h:0,s:0,l:0};class yp{constructor(e){var n,i,r,a,s,o,l,c,d;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=Jg.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=yp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Ft(14737632),this._travelColor=new Ft(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new A_(this.minLayerThreshold),this.scene=new cve,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Ft(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(d=e.devMode)!==null&&d!==void 0?d:this.devMode,this.stats=this.devMode?new Wve:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Ft(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Ft(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Ft(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,_]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Ft(_)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+wS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new $N({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new $N({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new es(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,p=.8*f;this.scene.fog=new _P(this._backgroundColor,p,f),this.resize(),this.controls=new Hve(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Ft(i)}else this._extrusionColor=new Ft(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?yp.defaultExtrusionColor:this._extrusionColor instanceof Ft?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:yp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Ft(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Ft(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Ft(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Ft(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new Cve(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new Eve(13421772,.3*Math.PI),n=new Mve(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new Hg;return n.name=e,n.quaternion.setFromEuler(new fx(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=Jg.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return uT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const d=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:d.height};for(const p of d.commands)if(p.gcode!="g20"){if(p.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=p;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(p.gcode)>-1){const m=p,_={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const b=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(p.gcode)>-1;(_.x!=this.state.x||_.y!=this.state.y||_.z!=this.state.z)&&(b&&this.renderExtrusion||!b&&this.renderTravel)&&(p.gcode=="g2"||p.gcode=="g3"||p.gcode=="g02"||p.gcode=="g03"?this.addArcSegment(f,this.state,_,b,p.gcode=="g2"||p.gcode=="g02"):this.addLineSegment(f,this.state,_,b))}this.state.x=_.x,this.state.y=_.y,this.state.z=_.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(pT),a=new Ft().setHSL(pT.h,pT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new Gve(this.buildVolume.x,10,this.buildVolume.y,10));const e=$ve(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new A_(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=Jg.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,d=i.x,f=i.y,p=i.z;let m=i.r,_=i.i,b=i.j;if(m){const B=d-o,q=f-l,W=Math.sqrt(Math.pow(B/2,2)+Math.pow(q/2,2));m=Math.max(m,W);const K=Math.pow(B,2)+Math.pow(q,2),J=Math.pow(m,2)-K/4;let se=Math.sqrt(J/K);(a&&m<0||!a&&m>0)&&(se=-se),_=B/2+q*se,b=q/2-B*se}const y=o==d&&l==f,g=o+_,M=l+b,w=Math.sqrt(_*_+b*b),A=Math.atan2(-b,-_),E=Math.atan2(f-M,d-g);let P;y?P=2*Math.PI:(P=a?A-E:E-A,P<0&&(P+=2*Math.PI));let N=w*P/1.8;this.inches&&(N*=25),N<1&&(N=1);let F=P/N;F*=a?-1:1;const R=[];R.push({x:o,y:l,z:c});const O=(c-p)/N;let j=o,I=l,V=c,L=A;for(let B=0;B<N-1;B++)L+=F,j=g+w*Math.cos(L),I=M+w*Math.sin(L),V+=O,R.push({x:j,y:I,z:V});R.push({x:i.x,y:i.y,z:i.z});for(let B=0;B<R.length-1;B++)s.push(R[B].x,R[B].y,R[B].z,R[B+1].x,R[B+1].y,R[B+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new na;r.setAttribute("position",new Pi(e,3)),this.disposables.push(r);const a=new px({color:n});this.disposables.push(a);const s=new CS(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),d=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(d)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new qve(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new a9;this.disposables.push(r);const a=new r9({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new Vve(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>uT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new bve({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new xve(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return uT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),d=c.lastIndexOf(`
  8059. `),f=c.slice(0,d);this.parser.parseGCode(s+f),s=c.slice(d)}while(!a.done);var l;console.debug("read from stream",o)}))}initGui(){typeof this.devMode=="boolean"&&this.devMode===!0?this.devGui=new Uj(this):typeof this.devMode=="object"&&(this.devGui=new Uj(this,this.devMode))}initStats(){var e;this.stats&&(typeof this.devMode=="object"&&(this.statsContainer=this.devMode.statsContainer),((e=this.statsContainer)!==null&&e!==void 0?e:document.body).appendChild(this.stats.dom),this.stats.dom.classList.add("stats"),this.initGui())}}yp.defaultExtrusionColor=new Ft("hotpink");const Xve=function(t){return new yp(t)};function Kve({gcodeUrl:t,buildVolume:e={x:256,y:256,z:256},className:n=""}){const i=T.useRef(null),r=T.useRef(null),[a,s]=T.useState(!0),[o,l]=T.useState(null),[c,d]=T.useState(!1),[f,p]=T.useState(0),[m,_]=T.useState(0);T.useEffect(()=>{if(!i.current)return;const g=i.current,M=Xve({canvas:g,buildVolume:e,backgroundColor:1710618,travelColor:4473924,extrusionColor:44610,topLayerColor:65370,lastSegmentColor:16777215,lineWidth:2,renderTravel:!1,renderExtrusion:!0});r.current=M,s(!0),l(null),d(!1),fetch(t).then(async A=>{if(!A.ok)throw A.status===404&&(await A.json().catch(()=>({}))).detail?.includes("sliced")?(d(!0),new Error("not_sliced")):new Error("Failed to load G-code");return A.text()}).then(A=>{M.processGCode(A);const E=M.layers?.length||0;_(E),p(E),M.render(),s(!1)}).catch(A=>{l(A.message),s(!1)});const w=()=>{if(g.parentElement){const A=g.parentElement.getBoundingClientRect();g.width=A.width,g.height=A.height,M.resize()}};return w(),window.addEventListener("resize",w),()=>{window.removeEventListener("resize",w),M.dispose()}},[t,e]);const b=g=>{if(!r.current)return;const M=Math.max(1,Math.min(g,m));p(M),r.current.render()},y=g=>{b(parseInt(g.target.value,10))};return x.jsxs("div",{className:`relative flex flex-col h-full ${n}`,children:[x.jsxs("div",{className:"flex-1 relative bg-bambu-dark rounded-lg overflow-hidden",children:[x.jsx("canvas",{ref:i,className:"w-full h-full"}),a&&x.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:x.jsxs("div",{className:"text-center",children:[x.jsx(wn,{className:"w-8 h-8 animate-spin text-bambu-green mx-auto mb-2"}),x.jsx("p",{className:"text-bambu-gray text-sm",children:"Loading G-code..."})]})}),c&&x.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:x.jsxs("div",{className:"text-center max-w-sm px-4",children:[x.jsx(Bie,{className:"w-12 h-12 text-bambu-gray mx-auto mb-3"}),x.jsx("p",{className:"text-white font-medium mb-2",children:"G-code not available"}),x.jsx("p",{className:"text-bambu-gray text-sm",children:"This file hasn't been sliced yet. G-code preview is only available after slicing the model in Bambu Studio or Orca Slicer."})]})}),o&&!c&&x.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:x.jsx("div",{className:"text-center text-red-400",children:x.jsx("p",{className:"text-sm",children:o})})})]}),!a&&!o&&!c&&m>0&&x.jsx("div",{className:"mt-4 px-2",children:x.jsxs("div",{className:"flex items-center gap-3",children:[x.jsx(RG,{className:"w-4 h-4 text-bambu-gray flex-shrink-0"}),x.jsx("button",{onClick:()=>b(f-1),disabled:f<=1,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:x.jsx(hf,{className:"w-4 h-4"})}),x.jsx("input",{type:"range",min:1,max:m,value:f,onChange:y,className:"flex-1 h-2 bg-bambu-dark-tertiary rounded-lg appearance-none cursor-pointer accent-bambu-green"}),x.jsx("button",{onClick:()=>b(f+1),disabled:f>=m,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:x.jsx(Of,{className:"w-4 h-4"})}),x.jsxs("span",{className:"text-sm text-bambu-gray min-w-[80px] text-right",children:[f," / ",m]})]})})]})}function Yve({archiveId:t,title:e,onClose:n}){const[i,r]=T.useState(null),[a,s]=T.useState(null),[o,l]=T.useState(!0);T.useEffect(()=>{const d=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",d),()=>window.removeEventListener("keydown",d)},[n]),T.useEffect(()=>{at.getArchiveCapabilities(t).then(d=>{s(d),d.has_model?r("3d"):d.has_gcode&&r("gcode"),l(!1)}).catch(()=>{s({has_model:!0,has_gcode:!1,build_volume:{x:256,y:256,z:256}}),r("3d"),l(!1)})},[t]);const c=()=>{const d=e||"model",f=`${window.location.origin}${at.getArchiveForSlicer(t,d)}`;window.location.href=`bambustudioopen://${encodeURIComponent(f)}`};return x.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",onClick:n,children:x.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-4xl h-[80vh] flex flex-col",onClick:d=>d.stopPropagation(),children:[x.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[x.jsx("h2",{className:"text-lg font-semibold text-white truncate flex-1 mr-4",children:e}),x.jsxs("div",{className:"flex items-center gap-2",children:[x.jsxs(dt,{variant:"secondary",size:"sm",onClick:c,children:[x.jsx(Lu,{className:"w-4 h-4"}),"Open in Slicer"]}),x.jsx(dt,{variant:"ghost",size:"sm",onClick:n,children:x.jsx(kn,{className:"w-5 h-5"})})]})]}),a&&x.jsxs("div",{className:"flex border-b border-bambu-dark-tertiary",children:[x.jsxs("button",{onClick:()=>a.has_model&&r("3d"),disabled:!a.has_model,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="3d"?"text-bambu-green border-b-2 border-bambu-green":a.has_model?"text-bambu-gray hover:text-white":"text-bambu-gray/30 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fragment (${this})`);for(let n=0,i=0;;n++){let r=this.child(n),a=i+r.nodeSize;if(a>=e)return a==e?sb(n+1,a):sb(n,i);i=a}}toString(){return"<"+this.toStringInner()+">"}toStringInner(){return this.content.join(", ")}toJSON(){return this.content.length?this.content.map(e=>e.toJSON()):null}static fromJSON(e,n){if(!n)return ut.empty;if(!Array.isArray(n))throw new RangeError("Invalid input for Fragment.fromJSON");return new ut(n.map(e.nodeFromJSON))}static fromArray(e){if(!e.length)return ut.empty;let n,i=0;for(let r=0;r<e.length;r++){let a=e[r];i+=a.nodeSize,r&&a.isText&&e[r-1].sameMarkup(a)?(n||(n=e.slice(0,r)),n[n.length-1]=a.withText(n[n.length-1].text+a.text)):n&&n.push(a)}return new ut(n||e,i)}static from(e){if(!e)return ut.empty;if(e instanceof ut)return e;if(Array.isArray(e))return this.fromArray(e);if(e.attrs)return new ut([e],e.nodeSize);throw new RangeError("Can not convert "+e+" to a Fragment"+(e.nodesBetween?" 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e}isInSet(e){for(let n=0;n<e.length;n++)if(this.eq(e[n]))return!0;return!1}eq(e){return this==e||this.type==e.type&&T_(this.attrs,e.attrs)}toJSON(){let e={type:this.type.name};for(let n in this.attrs){e.attrs=this.attrs;break}return e}static fromJSON(e,n){if(!n)throw new RangeError("Invalid input for Mark.fromJSON");let i=e.marks[n.type];if(!i)throw new RangeError(`There is no mark type ${n.type} in this schema`);let r=i.create(n.attrs);return i.checkAttrs(r.attrs),r}static sameSet(e,n){if(e==n)return!0;if(e.length!=n.length)return!1;for(let i=0;i<e.length;i++)if(!e[i].eq(n[i]))return!1;return!0}static setFrom(e){if(!e||Array.isArray(e)&&e.length==0)return XN.none;if(e instanceof XN)return[e];let n=e.slice();return n.sort((i,r)=>i.type.rank-r.type.rank),n}};qn.none=[];class C_ extends Error{}class Mt{constructor(e,n,i){this.content=e,this.openStart=n,this.openEnd=i}get size(){return this.content.size-this.openStart-this.openEnd}insertAt(e,n){let i=d9(this.content,e+this.openStart,n);return i&&new Mt(i,this.openStart,this.openEnd)}removeBetween(e,n){return new Mt(u9(this.content,e+this.openStart,n+this.openStart),this.openStart,this.openEnd)}eq(e){return this.content.eq(e.content)&&this.openStart==e.openStart&&this.openEnd==e.openEnd}toString(){return this.content+"("+this.openStart+","+this.openEnd+")"}toJSON(){if(!this.content.size)return null;let e={content:this.content.toJSON()};return this.openStart>0&&(e.openStart=this.openStart),this.openEnd>0&&(e.openEnd=this.openEnd),e}static fromJSON(e,n){if(!n)return Mt.empty;let i=n.openStart||0,r=n.openEnd||0;if(typeof i!="number"||typeof r!="number")throw new RangeError("Invalid input for Slice.fromJSON");return new Mt(ut.fromJSON(e,n.content),i,r)}static maxOpen(e,n=!0){let i=0,r=0;for(let a=e.firstChild;a&&!a.isLeaf&&(n||!a.type.spec.isolating);a=a.firstChild)i++;for(let a=e.lastChild;a&&!a.isLeaf&&(n||!a.type.spec.isolating);a=a.lastChild)r++;return new Mt(e,i,r)}}Mt.empty=new Mt(ut.empty,0,0);function u9(t,e,n){let{index:i,offset:r}=t.findIndex(e),a=t.maybeChild(i),{index:s,offset:o}=t.findIndex(n);if(r==e||a.isText){if(o!=n&&!t.child(s).isText)throw new RangeError("Removing non-flat range");return t.cut(0,e).append(t.cut(n))}if(i!=s)throw new RangeError("Removing non-flat range");return t.replaceChild(i,a.copy(u9(a.content,e-r-1,n-r-1)))}function d9(t,e,n,i){let{index:r,offset:a}=t.findIndex(e),s=t.maybeChild(r);if(a==e||s.isText)return i&&!i.canReplace(r,r,n)?null:t.cut(0,e).append(n).append(t.cut(e));let o=d9(s.content,e-a-1,n,s);return o&&t.replaceChild(r,s.copy(o))}function dye(t,e,n){if(n.openStart>t.depth)throw new C_("Inserted content deeper than insertion position");if(t.depth-n.openStart!=e.depth-n.openEnd)throw new C_("Inconsistent open depths");return f9(t,e,n,0)}function f9(t,e,n,i){let r=t.index(i),a=t.node(i);if(r==e.index(i)&&i<t.depth-n.openStart){let s=f9(t,e,n,i+1);return a.copy(a.content.replaceChild(r,s))}else if(n.content.size)if(!n.openStart&&!n.openEnd&&t.depth==i&&e.depth==i){let s=t.parent,o=s.content;return tf(s,o.cut(0,t.parentOffset).append(n.content).append(o.cut(e.parentOffset)))}else{let{start:s,end:o}=fye(n,t);return tf(a,p9(t,s,o,e,i))}else return tf(a,N_(t,e,i))}function h9(t,e){if(!e.type.compatibleContent(t.type))throw new C_("Cannot join "+e.type.name+" onto "+t.type.name)}function KN(t,e,n){let i=t.node(n);return h9(i,e.node(n)),i}function ef(t,e){let n=e.length-1;n>=0&&t.isText&&t.sameMarkup(e[n])?e[n]=t.withText(e[n].text+t.text):e.push(t)}function e0(t,e,n,i){let r=(e||t).node(n),a=0,s=e?e.index(n):r.childCount;t&&(a=t.index(n),t.depth>n?a++:t.textOffset&&(ef(t.nodeAfter,i),a++));for(let o=a;o<s;o++)ef(r.child(o),i);e&&e.depth==n&&e.textOffset&&ef(e.nodeBefore,i)}function tf(t,e){return t.type.checkContent(e),t.copy(e)}function p9(t,e,n,i,r){let a=t.depth>r&&KN(t,e,r+1),s=i.depth>r&&KN(n,i,r+1),o=[];return 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e=this.resolveDepth(e),e==0?0:this.path[e*3-1]+1}end(e){return e=this.resolveDepth(e),this.start(e)+this.node(e).content.size}before(e){if(e=this.resolveDepth(e),!e)throw new RangeError("There is no position before the top-level node");return e==this.depth+1?this.pos:this.path[e*3-1]}after(e){if(e=this.resolveDepth(e),!e)throw new RangeError("There is no position after the top-level node");return e==this.depth+1?this.pos:this.path[e*3-1]+this.path[e*3].nodeSize}get textOffset(){return this.pos-this.path[this.path.length-1]}get nodeAfter(){let e=this.parent,n=this.index(this.depth);if(n==e.childCount)return null;let i=this.pos-this.path[this.path.length-1],r=e.child(n);return i?e.child(n).cut(i):r}get nodeBefore(){let e=this.index(this.depth),n=this.pos-this.path[this.path.length-1];return n?this.parent.child(e).cut(0,n):e==0?null:this.parent.child(e-1)}posAtIndex(e,n){n=this.resolveDepth(n);let i=this.path[n*3],r=n==0?0:this.path[n*3-1]+1;for(let a=0;a<e;a++)r+=i.child(a).nodeSize;return r}marks(){let e=this.parent,n=this.index();if(e.content.size==0)return qn.none;if(this.textOffset)return e.child(n).marks;let i=e.maybeChild(n-1),r=e.maybeChild(n);if(!i){let o=i;i=r,r=o}let a=i.marks;for(var s=0;s<a.length;s++)a[s].type.spec.inclusive===!1&&(!r||!a[s].isInSet(r.marks))&&(a=a[s--].removeFromSet(a));return a}marksAcross(e){let n=this.parent.maybeChild(this.index());if(!n||!n.isInline)return null;let i=n.marks,r=e.parent.maybeChild(e.index());for(var a=0;a<i.length;a++)i[a].type.spec.inclusive===!1&&(!r||!i[a].isInSet(r.marks))&&(i=i[a--].removeFromSet(i));return i}sharedDepth(e){for(let n=this.depth;n>0;n--)if(this.start(n)<=e&&this.end(n)>=e)return n;return 0}blockRange(e=this,n){if(e.pos<this.pos)return e.blockRange(this);for(let i=this.depth-(this.parent.inlineContent||this.pos==e.pos?1:0);i>=0;i--)if(e.pos<=this.end(i)&&(!n||n(this.node(i))))return new R_(this,e,i);return null}sameParent(e){return this.pos-this.parentOffset==e.pos-e.parentOffset}max(e){return e.pos>this.pos?e:this}min(e){return e.pos<this.pos?e:this}toString(){let e="";for(let n=1;n<=this.depth;n++)e+=(e?"/":"")+this.node(n).type.name+"_"+this.index(n-1);return e+":"+this.parentOffset}static resolve(e,n){if(!(n>=0&&n<=e.content.size))throw new RangeError("Position "+n+" out of range");let i=[],r=0,a=n;for(let s=e;;){let{index:o,offset:l}=s.content.findIndex(a),c=a-l;if(i.push(s,o,r+l),!c||(s=s.child(o),s.isText))break;a=c-1,r+=l+1}return new P0(n,i,a)}static resolveCached(e,n){let i=jj.get(e);if(i)for(let a=0;a<i.elts.length;a++){let s=i.elts[a];if(s.pos==n)return s}else jj.set(e,i=new hye);let r=i.elts[i.i]=P0.resolve(e,n);return i.i=(i.i+1)%pye,r}}class hye{constructor(){this.elts=[],this.i=0}}const pye=12,jj=new WeakMap;class R_{constructor(e,n,i){this.$from=e,this.$to=n,this.depth=i}get start(){return this.$from.before(this.depth+1)}get end(){return this.$to.after(this.depth+1)}get parent(){return this.$from.node(this.depth)}get startIndex(){return this.$from.index(this.depth)}get endIndex(){return this.$to.indexAfter(this.depth)}}const mye=Object.create(null);let Ru=class YN{constructor(e,n,i,r=qn.none){this.type=e,this.attrs=n,this.marks=r,this.content=i||ut.empty}get children(){return this.content.content}get nodeSize(){return this.isLeaf?1:2+this.content.size}get childCount(){return this.content.childCount}child(e){return this.content.child(e)}maybeChild(e){return this.content.maybeChild(e)}forEach(e){this.content.forEach(e)}nodesBetween(e,n,i,r=0){this.content.nodesBetween(e,n,i,r,this)}descendants(e){this.nodesBetween(0,this.content.size,e)}get textContent(){return this.isLeaf&&this.type.spec.leafText?this.type.spec.leafText(this):this.textBetween(0,this.content.size,"")}textBetween(e,n,i,r){return this.content.textBetween(e,n,i,r)}get firstChild(){return this.content.firstChild}get lastChild(){return this.content.lastChild}eq(e){return this==e||this.sameMarkup(e)&&this.content.eq(e.content)}sameMarkup(e){return this.hasMarkup(e.type,e.attrs,e.marks)}hasMarkup(e,n,i){return this.type==e&&T_(this.attrs,n||e.defaultAttrs||mye)&&qn.sameSet(this.marks,i||qn.none)}copy(e=null){return e==this.content?this:new YN(this.type,this.attrs,e,this.marks)}mark(e){return e==this.marks?this:new YN(this.type,this.attrs,this.content,e)}cut(e,n=this.content.size){return e==0&&n==this.content.size?this:this.copy(this.content.cut(e,n))}slice(e,n=this.content.size,i=!1){if(e==n)return Mt.empty;let r=this.resolve(e),a=this.resolve(n),s=i?0:r.sharedDepth(n),o=r.start(s),c=r.node(s).content.cut(r.pos-o,a.pos-o);return new Mt(c,r.depth-s,a.depth-s)}replace(e,n,i){return dye(this.resolve(e),this.resolve(n),i)}nodeAt(e){for(let n=this;;){let{index:i,offset:r}=n.content.findIndex(e);if(n=n.maybeChild(i),!n)return null;if(r==e||n.isText)return n;e-=r+1}}childAfter(e){let{index:n,offset:i}=this.content.findIndex(e);return{node:this.content.maybeChild(n),index:n,offset:i}}childBefore(e){if(e==0)return{node:null,index:0,offset:0};let{index:n,offset:i}=this.content.findIndex(e);if(i<e)return{node:this.content.child(n),index:n,offset:i};let r=this.content.child(n-1);return{node:r,index:n-1,offset:i-r.nodeSize}}resolve(e){return P0.resolveCached(this,e)}resolveNoCache(e){return P0.resolve(this,e)}rangeHasMark(e,n,i){let r=!1;return n>e&&this.nodesBetween(e,n,a=>(i.isInSet(a.marks)&&(r=!0),!r)),r}get isBlock(){return this.type.isBlock}get isTextblock(){return this.type.isTextblock}get inlineContent(){return this.type.inlineContent}get isInline(){return this.type.isInline}get isText(){return this.type.isText}get isLeaf(){return this.type.isLeaf}get isAtom(){return this.type.isAtom}toString(){if(this.type.spec.toDebugString)return this.type.spec.toDebugString(this);let e=this.type.name;return this.content.size&&(e+="("+this.content.toStringInner()+")"),m9(this.marks,e)}contentMatchAt(e){let n=this.type.contentMatch.matchFragment(this.content,0,e);if(!n)throw new Error("Called contentMatchAt on a node with invalid content");return n}canReplace(e,n,i=ut.empty,r=0,a=i.childCount){let s=this.contentMatchAt(e).matchFragment(i,r,a),o=s&&s.matchFragment(this.content,n);if(!o||!o.validEnd)return!1;for(let l=r;l<a;l++)if(!this.type.allowsMarks(i.child(l).marks))return!1;return!0}canReplaceWith(e,n,i,r){if(r&&!this.type.allowsMarks(r))return!1;let a=this.contentMatchAt(e).matchType(i),s=a&&a.matchFragment(this.content,n);return s?s.validEnd:!1}canAppend(e){return e.content.size?this.canReplace(this.childCount,this.childCount,e.content):this.type.compatibleContent(e.type)}check(){this.type.checkContent(this.content),this.type.checkAttrs(this.attrs);let e=qn.none;for(let n=0;n<this.marks.length;n++){let i=this.marks[n];i.type.checkAttrs(i.attrs),e=i.addToSet(e)}if(!qn.sameSet(e,this.marks))throw new RangeError(`Invalid collection of marks for node ${this.type.name}: ${this.marks.map(n=>n.type.name)}`);this.content.forEach(n=>n.check())}toJSON(){let e={type:this.type.name};for(let n in this.attrs){e.attrs=this.attrs;break}return this.content.size&&(e.content=this.content.toJSON()),this.marks.length&&(e.marks=this.marks.map(n=>n.toJSON())),e}static fromJSON(e,n){if(!n)throw new RangeError("Invalid input for Node.fromJSON");let i;if(n.marks){if(!Array.isArray(n.marks))throw new RangeError("Invalid mark data for Node.fromJSON");i=n.marks.map(e.markFromJSON)}if(n.type=="text"){if(typeof n.text!="string")throw new RangeError("Invalid text node in JSON");return e.text(n.text,i)}let r=ut.fromJSON(e,n.content),a=e.nodeType(n.type).create(n.attrs,r,i);return a.type.checkAttrs(a.attrs),a}};Ru.prototype.text=void 0;class P_ extends Ru{constructor(e,n,i,r){if(super(e,n,null,r),!i)throw new RangeError("Empty text nodes are not allowed");this.text=i}toString(){return this.type.spec.toDebugString?this.type.spec.toDebugString(this):m9(this.marks,JSON.stringify(this.text))}get textContent(){return this.text}textBetween(e,n){return this.text.slice(e,n)}get nodeSize(){return this.text.length}mark(e){return e==this.marks?this:new P_(this.type,this.attrs,this.text,e)}withText(e){return e==this.text?this:new P_(this.type,this.attrs,e,this.marks)}cut(e=0,n=this.text.length){return e==0&&n==this.text.length?this:this.withText(this.text.slice(e,n))}eq(e){return this.sameMarkup(e)&&this.text==e.text}toJSON(){let e=super.toJSON();return e.text=this.text,e}}function m9(t,e){for(let n=t.length-1;n>=0;n--)e=t[n].type.name+"("+e+")";return e}class _f{constructor(e){this.validEnd=e,this.next=[],this.wrapCache=[]}static parse(e,n){let i=new gye(e,n);if(i.next==null)return _f.empty;let r=g9(i);i.next&&i.err("Unexpected trailing text");let a=wye(Sye(r));return Mye(a,i),a}matchType(e){for(let n=0;n<this.next.length;n++)if(this.next[n].type==e)return this.next[n].next;return null}matchFragment(e,n=0,i=e.childCount){let r=this;for(let a=n;r&&a<i;a++)r=r.matchType(e.child(a).type);return r}get inlineContent(){return this.next.length!=0&&this.next[0].type.isInline}get defaultType(){for(let e=0;e<this.next.length;e++){let{type:n}=this.next[e];if(!(n.isText||n.hasRequiredAttrs()))return n}return null}compatible(e){for(let n=0;n<this.next.length;n++)for(let i=0;i<e.next.length;i++)if(this.next[n].type==e.next[i].type)return!0;return!1}fillBefore(e,n=!1,i=0){let r=[this];function a(s,o){let l=s.matchFragment(e,i);if(l&&(!n||l.validEnd))return ut.from(o.map(c=>c.createAndFill()));for(let c=0;c<s.next.length;c++){let{type:d,next:f}=s.next[c];if(!(d.isText||d.hasRequiredAttrs())&&r.indexOf(f)==-1){r.push(f);let p=a(f,o.concat(d));if(p)return p}}return null}return a(this,[])}findWrapping(e){for(let i=0;i<this.wrapCache.length;i+=2)if(this.wrapCache[i]==e)return this.wrapCache[i+1];let 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d=0;d<r.length;d++)r[d][0]==o&&(c=r[d][1]);Hj(t,l).forEach(d=>{c||r.push([o,c=[]]),c.indexOf(d)==-1&&c.push(d)})})});let a=e[i.join(",")]=new _f(i.indexOf(t.length-1)>-1);for(let s=0;s<r.length;s++){let o=r[s][1].sort(x9);a.next.push({type:r[s][0],next:e[o.join(",")]||n(o)})}return a}}function Mye(t,e){for(let n=0,i=[t];n<i.length;n++){let r=i[n],a=!r.validEnd,s=[];for(let o=0;o<r.next.length;o++){let{type:l,next:c}=r.next[o];s.push(l.name),a&&!(l.isText||l.hasRequiredAttrs())&&(a=!1),i.indexOf(c)==-1&&i.push(c)}a&&e.err("Only non-generatable nodes ("+s.join(", ")+") in a required position (see https://prosemirror.net/docs/guide/#generatable)")}}function v9(t){let e=Object.create(null);for(let n in t){let i=t[n];if(!i.hasDefault)return null;e[n]=i.default}return e}function y9(t,e){let n=Object.create(null);for(let i in t){let r=e&&e[i];if(r===void 0){let a=t[i];if(a.hasDefault)r=a.default;else throw new RangeError("No value supplied for attribute "+i)}n[i]=r}return n}function b9(t,e,n,i){for(let r in e)if(!(r in t))throw new RangeError(`Unsupported attribute ${r} for ${n} of type ${r}`);for(let r in t){let a=t[r];a.validate&&a.validate(e[r])}}function _9(t,e){let n=Object.create(null);if(e)for(let i in e)n[i]=new Aye(t,i,e[i]);return n}let Vj=class S9{constructor(e,n,i){this.name=e,this.schema=n,this.spec=i,this.markSet=null,this.groups=i.group?i.group.split(" "):[],this.attrs=_9(e,i.attrs),this.defaultAttrs=v9(this.attrs),this.contentMatch=null,this.inlineContent=null,this.isBlock=!(i.inline||e=="text"),this.isText=e=="text"}get isInline(){return!this.isBlock}get isTextblock(){return this.isBlock&&this.inlineContent}get isLeaf(){return this.contentMatch==_f.empty}get isAtom(){return this.isLeaf||!!this.spec.atom}isInGroup(e){return this.groups.indexOf(e)>-1}get whitespace(){return this.spec.whitespace||(this.spec.code?"pre":"normal")}hasRequiredAttrs(){for(let e in this.attrs)if(this.attrs[e].isRequired)return!0;return!1}compatibleContent(e){return this==e||this.contentMatch.compatible(e.contentMatch)}computeAttrs(e){return!e&&this.defaultAttrs?this.defaultAttrs:y9(this.attrs,e)}create(e=null,n,i){if(this.isText)throw new Error("NodeType.create can't construct text nodes");return new Ru(this,this.computeAttrs(e),ut.from(n),qn.setFrom(i))}createChecked(e=null,n,i){return n=ut.from(n),this.checkContent(n),new Ru(this,this.computeAttrs(e),n,qn.setFrom(i))}createAndFill(e=null,n,i){if(e=this.computeAttrs(e),n=ut.from(n),n.size){let s=this.contentMatch.fillBefore(n);if(!s)return null;n=s.append(n)}let r=this.contentMatch.matchFragment(n),a=r&&r.fillBefore(ut.empty,!0);return a?new Ru(this,e,n.append(a),qn.setFrom(i)):null}validContent(e){let n=this.contentMatch.matchFragment(e);if(!n||!n.validEnd)return!1;for(let i=0;i<e.childCount;i++)if(!this.allowsMarks(e.child(i).marks))return!1;return!0}checkContent(e){if(!this.validContent(e))throw new RangeError(`Invalid content for node ${this.name}: 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"))}this.nodeFromJSON=r=>Ru.fromJSON(this,r),this.markFromJSON=r=>qn.fromJSON(this,r),this.topNodeType=this.nodes[this.spec.topNode||"doc"],this.cached.wrappings=Object.create(null)}node(e,n=null,i,r){if(typeof e=="string")e=this.nodeType(e);else if(e instanceof Vj){if(e.schema!=this)throw new RangeError("Node type from different schema used ("+e.name+")")}else throw new RangeError("Invalid node type: "+e);return e.createChecked(n,i,r)}text(e,n){let i=this.nodes.text;return new P_(i,i.defaultAttrs,e,qn.setFrom(n))}mark(e,n){return typeof e=="string"&&(e=this.marks[e]),e.create(n)}nodeType(e){let n=this.nodes[e];if(!n)throw new RangeError("Unknown node type: "+e);return n}}function Gj(t,e){let n=[];for(let i=0;i<e.length;i++){let r=e[i],a=t.marks[r],s=a;if(a)n.push(a);else for(let o in t.marks){let l=t.marks[o];(r=="_"||l.spec.group&&l.spec.group.split(" ").indexOf(r)>-1)&&n.push(s=l)}if(!s)throw new SyntaxError("Unknown mark type: '"+e[i]+"'")}return n}function Tye(t){return t.tag!=null}function Cye(t){return t.style!=null}let t0=class ZN{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(Tye(r))this.tags.push(r);else if(Cye(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new Wj(this,n,!1);return i.addAll(e,qn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new Wj(this,n,!0);return i.addAll(e,qn.none,n.from,n.to),Mt.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(Pye(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let 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M9={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},Nye={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},E9={ol:!0,ul:!0},D0=1,QN=2,n0=4;function $j(t,e,n){return e!=null?(e?D0:0)|(e==="full"?QN:0):t&&t.whitespace=="pre"?D0|QN:n&~n0}class ob{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=qn.none,this.match=a||(s&n0?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ut.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&D0)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ut.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ut.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!M9.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class Wj{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=$j(null,n.preserveWhitespace,0)|(i?n0:0);r?a=new ob(r.type,r.attrs,qn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new ob(null,null,qn.none,!0,null,s):a=new ob(e.schema.topNodeType,null,qn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&QN?"full":this.localPreserveWS||(r.options&D0)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
  8061. `);else if(s.linebreakReplacement&&/[\r\n]/.test(i)&&this.top.findWrapping(s.linebreakReplacement.create())){let o=i.split(/\r?\n|\r/);for(let l=0;l<o.length;l++)l&&this.insertNode(s.linebreakReplacement.create(),n,!0),o[l]&&this.insertNode(s.text(o[l]),n,!/\S/.test(o[l]));i=""}else i=i.replace(/\r?\n|\r/g," ");else if(i=i.replace(/[ \t\r\n\u000c]+/g," "),/^[ \t\r\n\u000c]/.test(i)&&this.open==this.nodes.length-1){let o=r.content[r.content.length-1],l=e.previousSibling;(!o||l&&l.nodeName=="BR"||o.isText&&/[ \t\r\n\u000c]$/.test(o.text))&&(i=i.slice(1))}i&&this.insertNode(s.text(i),n,!/\S/.test(i)),this.findInText(e)}else this.findInside(e)}addElement(e,n,i){let r=this.localPreserveWS,a=this.top;(e.tagName=="PRE"||/pre/.test(e.style&&e.style.whiteSpace))&&(this.localPreserveWS=!0);let s=e.nodeName.toLowerCase(),o;E9.hasOwnProperty(s)&&this.parser.normalizeLists&&Rye(e);let l=this.options.ruleFromNode&&this.options.ruleFromNode(e)||(o=this.parser.matchTag(e,this,i));e:if(l?l.ignore:Nye.hasOwnProperty(s))this.findInside(e),this.ignoreFallback(e,n);else if(!l||l.skip||l.closeParent){l&&l.closeParent?this.open=Math.max(0,this.open-1):l&&l.skip.nodeType&&(e=l.skip);let c,d=this.needsBlock;if(M9.hasOwnProperty(s))a.content.length&&a.content[0].isInline&&this.open&&(this.open--,a=this.top),c=!0,a.type||(this.needsBlock=!0);else if(!e.firstChild){this.leafFallback(e,n);break e}let f=l&&l.skip?n:this.readStyles(e,n);f&&this.addAll(e,f),c&&this.sync(a),this.needsBlock=d}else{let c=this.readStyles(e,n);c&&this.addElementByRule(e,l,c,l.consuming===!1?o:void 0)}this.localPreserveWS=r}leafFallback(e,n){e.nodeName=="BR"&&this.top.type&&this.top.type.inlineContent&&this.addTextNode(e.ownerDocument.createTextNode(`
  8062. `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=qn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):Xj(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=$j(e,a,s.options);s.options&n0&&s.content.length==0&&(o|=n0);let l=qn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):Xj(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new ob(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=D0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let d=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!d||d.name!=c&&!d.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function Rye(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&E9.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function Pye(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function qj(t){let e={};for(let n in t)e[n]=t[n];return e}function Xj(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:d}=o.edge(l);if(c==e||a.indexOf(d)<0&&s(d))return!0}};if(s(r.contentMatch))return!0}}class If{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=vT(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],d=this.serializeMark(c,s.isInline,n);d&&(a.push([c,r]),r.appendChild(d.dom),r=d.contentDOM||d.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=Kb(vT(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&Kb(vT(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return Kb(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new If(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=Kj(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return Kj(e.marks)}}function Kj(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function vT(t){return t.document||window.document}const Yj=new WeakMap;function Dye(t){let e=Yj.get(t);return e===void 0&&Yj.set(t,e=Oye(t)),e}function Oye(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function Kb(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=Dye(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],d=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){d=2;for(let f in c)if(c[f]!=null){let p=f.indexOf(" ");p>0?l.setAttributeNS(f.slice(0,p),f.slice(p+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=d;f<e.length;f++){let p=e[f];if(p===0){if(f<e.length-1||f>d)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:m,contentDOM:_}=Kb(t,p,n,i);if(l.appendChild(m),_){if(o)throw new RangeError("Multiple content holes");o=_}}}return{dom:l,contentDOM:o}}const A9=65535,T9=Math.pow(2,16);function kye(t,e){return t+e*T9}function Zj(t){return t&A9}function Lye(t){return(t-(t&A9))/T9}const C9=1,N9=2,Yb=4,R9=8;class JN{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&R9)>0}get deletedBefore(){return(this.delInfo&(C9|Yb))>0}get deletedAfter(){return(this.delInfo&(N9|Yb))>0}get deletedAcross(){return(this.delInfo&Yb)>0}}class ts{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&ts.empty)return ts.empty}recover(e){let n=0,i=Zj(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+Lye(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],d=this.ranges[o+s],f=l+c;if(e<=f){let p=c?e==l?-1:e==f?1:n:n,m=l+r+(p<0?0:d);if(i)return m;let _=e==(n<0?l:f)?null:kye(o/3,e-l),b=e==l?N9:e==f?C9:Yb;return(n<0?e!=l:e!=f)&&(b|=R9),new JN(m,b,_)}r+=d-c}return i?e+r:new JN(e+r,0,null)}touches(e,n){let i=0,r=Zj(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],d=l+c;if(e<=d&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],d=this.ranges[r+i];e(o,o+c,l,l+d),a+=d-c}}invert(){return new ts(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?ts.empty:new ts(e<0?[0,-e,0]:[0,0,e])}}ts.empty=new ts([]);class O0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new O0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new O0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new JN(e,r,null)}}const yT=Object.create(null);let ia=class{getMap(){return ts.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=yT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in yT)throw new RangeError("Duplicate use of step JSON ID "+e);return yT[e]=n,n.prototype.jsonID=e,n}};class Hi{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new Hi(e,null)}static fail(e){return new Hi(null,e)}static fromReplace(e,n,i,r){try{return Hi.ok(e.replace(n,i,r))}catch(a){if(a instanceof C_)return Hi.fail(a.message);throw a}}}function MP(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(MP(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ut.fromArray(i)}class Su extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new Mt(MP(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return Hi.fromReplace(e,this.from,this.to,a)}invert(){return new ho(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new Su(n.pos,i.pos,this.mark)}merge(e){return e instanceof Su&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new Su(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new Su(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("addMark",Su);class ho extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new Mt(MP(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return Hi.fromReplace(e,this.from,this.to,i)}invert(){return new Su(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new ho(n.pos,i.pos,this.mark)}merge(e){return e instanceof ho&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new ho(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new ho(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("removeMark",ho);class wu extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return Hi.fromReplace(e,this.pos,this.pos+1,new Mt(ut.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new wu(this.pos,n.marks[r]);return new wu(this.pos,this.mark)}}return new Sf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new wu(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new wu(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("addNodeMark",wu);class Sf extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return Hi.fromReplace(e,this.pos,this.pos+1,new Mt(ut.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new wu(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Sf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new Sf(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("removeNodeMark",Sf);class wr extends ia{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&e3(e,this.from,this.to)?Hi.fail("Structure replace would overwrite content"):Hi.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new ts([this.from,this.to-this.from,this.slice.size])}invert(e){return new wr(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new wr(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof wr)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?Mt.empty:new Mt(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new wr(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?Mt.empty:new Mt(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new wr(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new wr(n.from,n.to,Mt.fromJSON(e,n.slice),!!n.structure)}}ia.jsonID("replace",wr);class Er extends ia{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(e3(e,this.from,this.gapFrom)||e3(e,this.gapTo,this.to)))return Hi.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return Hi.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?Hi.fromReplace(e,this.from,this.to,i):Hi.fail("Content does not fit in gap")}getMap(){return new ts([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Er(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Er(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Er(n.from,n.to,n.gapFrom,n.gapTo,Mt.fromJSON(e,n.slice),n.insert,!!n.structure)}}ia.jsonID("replaceAround",Er);function e3(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function Iye(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,d)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&d.type.allowsMarkType(i.type)){let p=Math.max(c,e),m=Math.min(c+l.nodeSize,n),_=i.addToSet(f);for(let b=0;b<f.length;b++)f[b].isInSet(_)||(s&&s.to==p&&s.mark.eq(f[b])?s.to=m:r.push(s=new ho(p,m,f[b])));o&&o.to==p?o.to=m:a.push(o=new Su(p,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function Uye(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof NS){let c=s.marks,d;for(;d=i.isInSet(c);)(l||(l=[])).push(d),c=d.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let d=0;d<l.length;d++){let f=l[d],p;for(let m=0;m<r.length;m++){let _=r[m];_.step==a-1&&f.eq(r[m].style)&&(p=_)}p?(p.to=c,p.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new ho(s.from,s.to,s.style)))}function EP(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),d=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new wr(o,d,Mt.empty));else{i=f;for(let p=0;p<c.marks.length;p++)n.allowsMarkType(c.marks[p].type)||t.step(new ho(o,d,c.marks[p]));if(r&&c.isText&&n.whitespace!="pre"){let p,m=/\r?\n|\r/g,_;for(;p=m.exec(c.text);)_||(_=new Mt(ut.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new wr(o+p.index,o+p.index+p[0].length,_))}}o=d}if(!i.validEnd){let l=i.fillBefore(ut.empty,!0);t.replace(o,o,new Mt(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function Fye(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function lm(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!Fye(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function zye(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,d=ut.empty,f=0;for(let _=a,b=!1;_>n;_--)b||i.index(_)>0?(b=!0,d=ut.from(i.node(_).copy(d)),f++):l--;let p=ut.empty,m=0;for(let _=a,b=!1;_>n;_--)b||r.after(_+1)<r.end(_)?(b=!0,p=ut.from(r.node(_).copy(p)),m++):c++;t.step(new Er(l,c,s,o,new Mt(d.append(p),f,m),d.size-f,!0))}function AP(t,e,n=null,i=t){let r=jye(t,e),a=r&&Bye(i,e);return a?r.map(Qj).concat({type:e,attrs:n}).concat(a.map(Qj)):null}function Qj(t){return{type:t,attrs:null}}function jye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function Bye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function Hye(t,e,n){let i=ut.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ut.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new Er(r,a,r,a,new Mt(i,0,0),n.length,!0))}function Vye(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a textblock");let a=t.steps.length;t.doc.nodesBetween(e,n,(s,o)=>{let l=typeof r=="function"?r(s):r;if(s.isTextblock&&!s.hasMarkup(i,l)&&Gye(t.doc,t.mapping.slice(a).map(o),i)){let c=null;if(i.schema.linebreakReplacement){let m=i.whitespace=="pre",_=!!i.contentMatch.matchType(i.schema.linebreakReplacement);m&&!_?c=!1:!m&&_&&(c=!0)}c===!1&&D9(t,s,o,a),EP(t,t.mapping.slice(a).map(o,1),i,void 0,c===null);let d=t.mapping.slice(a),f=d.map(o,1),p=d.map(o+s.nodeSize,1);return t.step(new Er(f,p,f+1,p-1,new Mt(ut.from(i.create(l,null,s.marks)),0,0),1,!0)),c===!0&&P9(t,s,o,a),!1}})}function P9(t,e,n,i){e.forEach((r,a)=>{if(r.isText){let s,o=/\r?\n|\r/g;for(;s=o.exec(r.text);){let l=t.mapping.slice(i).map(n+1+a+s.index);t.replaceWith(l,l+1,e.type.schema.linebreakReplacement.create())}}})}function D9(t,e,n,i){e.forEach((r,a)=>{if(r.type==r.type.schema.linebreakReplacement){let s=t.mapping.slice(i).map(n+1+a);t.replaceWith(s,s+1,e.type.schema.text(`
  8063. `))}})}function Gye(t,e,n){let i=t.resolve(e),r=i.index();return i.parent.canReplaceWith(r,r+1,n)}function $ye(t,e,n,i,r){let a=t.doc.nodeAt(e);if(!a)throw new RangeError("No node at given position");n||(n=a.type);let s=n.create(i,null,r||a.marks);if(a.isLeaf)return t.replaceWith(e,e+a.nodeSize,s);if(!n.validContent(a.content))throw new RangeError("Invalid content for node type "+n.name);t.step(new Er(e,e+a.nodeSize,e+1,e+a.nodeSize-1,new Mt(ut.from(s),0,0),1,!0))}function Ql(t,e,n=1,i){let r=t.resolve(e),a=r.depth-n,s=i&&i[i.length-1]||r.parent;if(a<0||r.parent.type.spec.isolating||!r.parent.canReplace(r.index(),r.parent.childCount)||!s.type.validContent(r.parent.content.cutByIndex(r.index(),r.parent.childCount)))return!1;for(let c=r.depth-1,d=n-2;c>a;c--,d--){let f=r.node(c),p=r.index(c);if(f.type.spec.isolating)return!1;let m=f.content.cutByIndex(p,f.childCount),_=i&&i[d+1];_&&(m=m.replaceChild(0,_.type.create(_.attrs)));let b=i&&i[d]||f;if(!f.canReplace(p+1,f.childCount)||!b.type.validContent(m))return!1}let o=r.indexAfter(a),l=i&&i[0];return r.node(a).canReplaceWith(o,o,l?l.type:r.node(a+1).type)}function Wye(t,e,n=1,i){let r=t.doc.resolve(e),a=ut.empty,s=ut.empty;for(let o=r.depth,l=r.depth-n,c=n-1;o>l;o--,c--){a=ut.from(r.node(o).copy(a));let d=i&&i[c];s=ut.from(d?d.type.create(d.attrs,s):r.node(o).copy(s))}t.step(new wr(e,e,new Mt(a.append(s),n,n),!0))}function Zu(t,e){let n=t.resolve(e),i=n.index();return O9(n.nodeBefore,n.nodeAfter)&&n.parent.canReplace(i,i+1)}function qye(t,e){e.content.size||t.type.compatibleContent(e.type);let n=t.contentMatchAt(t.childCount),{linebreakReplacement:i}=t.type.schema;for(let r=0;r<e.childCount;r++){let a=e.child(r),s=a.type==i?t.type.schema.nodes.text:a.type;if(n=n.matchType(s),!n||!t.type.allowsMarks(a.marks))return!1}return n.validEnd}function O9(t,e){return!!(t&&e&&!t.isLeaf&&qye(t,e))}function RS(t,e,n=-1){let i=t.resolve(e);for(let r=i.depth;;r--){let a,s,o=i.index(r);if(r==i.depth?(a=i.nodeBefore,s=i.nodeAfter):n>0?(a=i.node(r+1),o++,s=i.node(r).maybeChild(o)):(a=i.node(r).maybeChild(o-1),s=i.node(r+1)),a&&!a.isTextblock&&O9(a,s)&&i.node(r).canReplace(o,o+1))return e;if(r==0)break;e=n<0?i.before(r):i.after(r)}}function Xye(t,e,n){let i=null,{linebreakReplacement:r}=t.doc.type.schema,a=t.doc.resolve(e-n),s=a.node().type;if(r&&s.inlineContent){let d=s.whitespace=="pre",f=!!s.contentMatch.matchType(r);d&&!f?i=!1:!d&&f&&(i=!0)}let o=t.steps.length;if(i===!1){let d=t.doc.resolve(e+n);D9(t,d.node(),d.before(),o)}s.inlineContent&&EP(t,e+n-1,s,a.node().contentMatchAt(a.index()),i==null);let l=t.mapping.slice(o),c=l.map(e-n);if(t.step(new wr(c,l.map(e+n,-1),Mt.empty,!0)),i===!0){let d=t.doc.resolve(c);P9(t,d.node(),d.before(),t.steps.length)}return t}function Kye(t,e,n){let i=t.resolve(e);if(i.parent.canReplaceWith(i.index(),i.index(),n))return e;if(i.parentOffset==0)for(let r=i.depth-1;r>=0;r--){let a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function k9(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),d=!1;if(a==1)d=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);d=f&&c.canReplaceWith(l,l,f[0])}if(d)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function PS(t,e,n=e,i=Mt.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return L9(r,a,i)?new wr(e,n,i):new Yye(r,a,i).fit()}function L9(t,e,n){return!n.openStart&&!n.openEnd&&t.start()==e.start()&&t.parent.canReplace(t.index(),e.index(),n.content)}class Yye{constructor(e,n,i){this.$from=e,this.$to=n,this.unplaced=i,this.frontier=[],this.placed=ut.empty;for(let r=0;r<=e.depth;r++){let a=e.node(r);this.frontier.push({type:a.type,match:a.contentMatchAt(e.indexAfter(r))})}for(let r=e.depth;r>0;r--)this.placed=ut.from(e.node(r).copy(this.placed))}get depth(){return this.frontier.length-1}fit(){for(;this.unplaced.size;){let c=this.findFittable();c?this.placeNodes(c):this.openMore()||this.dropNode()}let e=this.mustMoveInline(),n=this.placed.size-this.depth-this.$from.depth,i=this.$from,r=this.close(e<0?this.$to:i.doc.resolve(e));if(!r)return null;let a=this.placed,s=i.depth,o=r.depth;for(;s&&o&&a.childCount==1;)a=a.firstChild.content,s--,o--;let l=new Mt(a,s,o);return e>-1?new Er(i.pos,e,this.$to.pos,this.$to.end(),l,n):l.size||i.pos!=this.$to.pos?new wr(i.pos,r.pos,l):null}findFittable(){let e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=bT(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],d,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(ut.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(d=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:d};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=bT(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new Mt(e,n+1,Math.max(i,r.size+n>=e.size-i?n+1:0)),!0)}dropNode(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=bT(e,n);if(r.childCount<=1&&n>0){let a=e.size-n<=n+r.size;this.unplaced=new Mt(Vg(e,n-1,1),n-1,a?n-1:i)}else this.unplaced=new Mt(Vg(e,n,1),n,i)}placeNodes({sliceDepth:e,frontierDepth:n,parent:i,inject:r,wrap:a}){for(;this.depth>n;)this.closeFrontierNode();if(a)for(let b=0;b<a.length;b++)this.openFrontierNode(a[b]);let s=this.unplaced,o=i?i.content:s.content,l=s.openStart-e,c=0,d=[],{match:f,type:p}=this.frontier[n];if(r){for(let b=0;b<r.childCount;b++)d.push(r.child(b));f=f.matchFragment(r)}let m=o.size+e-(s.content.size-s.openEnd);for(;c<o.childCount;){let b=o.child(c),y=f.matchType(b.type);if(!y)break;c++,(c>1||l==0||b.content.size)&&(f=y,d.push(I9(b.mark(p.allowedMarks(b.marks)),c==1?l:0,c==o.childCount?m:-1)))}let _=c==o.childCount;_||(m=-1),this.placed=Gg(this.placed,n,ut.from(d)),this.frontier[n].match=f,_&&m<0&&i&&i.type==this.frontier[this.depth].type&&this.frontier.length>1&&this.closeFrontierNode();for(let b=0,y=o;b<m;b++){let g=y.lastChild;this.frontier.push({type:g.type,match:g.contentMatchAt(g.childCount)}),y=g.content}this.unplaced=_?e==0?Mt.empty:new Mt(Vg(s.content,e-1,1),e-1,m<0?s.openEnd:e-1):new Mt(Vg(s.content,e,c),s.openStart,s.openEnd)}mustMoveInline(){if(!this.$to.parent.isTextblock)return-1;let e=this.frontier[this.depth],n;if(!e.type.isTextblock||!_T(this.$to,this.$to.depth,e.type,e.match,!1)||this.$to.depth==this.depth&&(n=this.findCloseLevel(this.$to))&&n.depth==this.depth)return-1;let{depth:i}=this.$to,r=this.$to.after(i);for(;i>1&&r==this.$to.end(--i);)++r;return r}findCloseLevel(e){e:for(let n=Math.min(this.depth,e.depth);n>=0;n--){let{match:i,type:r}=this.frontier[n],a=n<e.depth&&e.end(n+1)==e.pos+(e.depth-(n+1)),s=_T(e,n,r,i,a);if(s){for(let o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],d=_T(e,o,c,l,!0);if(!d||d.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=Gg(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=Gg(this.placed,this.depth,ut.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ut.empty,!0);n.childCount&&(this.placed=Gg(this.placed,this.frontier.length,n))}}function Vg(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(Vg(t.firstChild.content,e-1,n)))}function Gg(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(Gg(t.lastChild.content,e-1,n)))}function bT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function I9(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,I9(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ut.empty,!0)))),t.copy(i)}function _T(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!Zye(n,a.content,s)?o:null}function Zye(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function Qye(t){return t.spec.defining||t.spec.definingForContent}function Jye(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(L9(r,a,i))return t.step(new wr(e,n,i));let s=F9(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let p=r.depth,m=r.pos-1;p>0;p--,m--){let _=r.node(p).type.spec;if(_.defining||_.definingAsContext||_.isolating)break;s.indexOf(p)>-1?o=p:r.before(p)==m&&s.splice(1,0,-p)}let l=s.indexOf(o),c=[],d=i.openStart;for(let p=i.content,m=0;;m++){let _=p.firstChild;if(c.push(_),m==i.openStart)break;p=_.content}for(let p=d-1;p>=0;p--){let m=c[p],_=Qye(m.type);if(_&&!m.sameMarkup(r.node(Math.abs(o)-1)))d=p;else if(_||!m.type.isTextblock)break}for(let p=i.openStart;p>=0;p--){let m=(p+d+1)%(i.openStart+1),_=c[m];if(_)for(let b=0;b<s.length;b++){let y=s[(b+l)%s.length],g=!0;y<0&&(g=!1,y=-y);let M=r.node(y-1),w=r.index(y-1);if(M.canReplaceWith(w,w,_.type,_.marks))return t.replace(r.before(y),g?a.after(y):n,new Mt(U9(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let p=s.length-1;p>=0&&(t.replace(e,n,i),!(t.steps.length>f));p--){let m=s[p];m<0||(e=r.before(m),n=a.after(m))}}function U9(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(U9(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ut.empty,!0))}return t}function ebe(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=Kye(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new Mt(ut.from(i),0,0))}function tbe(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=F9(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function F9(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class bp extends ia{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return Hi.fromReplace(e,this.pos,this.pos+1,new Mt(ut.from(r),0,n.isLeaf?0:1))}getMap(){return ts.empty}invert(e){return new bp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new bp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new bp(n.pos,n.attr,n.value)}}ia.jsonID("attr",bp);class k0 extends ia{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return Hi.ok(i)}getMap(){return ts.empty}invert(e){return new k0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new k0(n.attr,n.value)}}ia.jsonID("docAttr",k0);let Up=class extends Error{};Up=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};Up.prototype=Object.create(Error.prototype);Up.prototype.constructor=Up;Up.prototype.name="TransformError";class z9{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new O0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new Up(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=Mt.empty){let r=PS(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new Mt(ut.from(i),0,0))}delete(e,n){return this.replace(e,n,Mt.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return Jye(this,e,n,i),this}replaceRangeWith(e,n,i){return ebe(this,e,n,i),this}deleteRange(e,n){return tbe(this,e,n),this}lift(e,n){return zye(this,e,n),this}join(e,n=1){return Xye(this,e,n),this}wrap(e,n){return Hye(this,e,n),this}setBlockType(e,n=e,i,r=null){return Vye(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return $ye(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new bp(e,n,i)),this}setDocAttribute(e,n){return this.step(new k0(e,n)),this}addNodeMark(e,n){return this.step(new wu(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof qn)n.isInSet(i.marks)&&this.step(new Sf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new Sf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return Wye(this,e,n,i),this}addMark(e,n,i){return Iye(this,e,n,i),this}removeMark(e,n,i){return Uye(this,e,n,i),this}clearIncompatible(e,n,i){return EP(this,e,n,i),this}}const ST=Object.create(null);class tn{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new nbe(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=Mt.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],d=e.mapping.slice(a);e.replaceRange(d.map(l.pos),d.map(c.pos),o?Mt.empty:n),o==0&&tB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),d=l.map(o.pos);a?e.deleteRange(c,d):(e.replaceRangeWith(c,d,n),tB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new jt(e):tp(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?tp(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):tp(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new ss(e.node(0))}static atStart(e){return tp(e,e,0,0,1)||new ss(e)}static atEnd(e){return tp(e,e,e.content.size,e.childCount,-1)||new ss(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=ST[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in ST)throw new RangeError("Duplicate use of selection JSON ID "+e);return ST[e]=n,n.prototype.jsonID=e,n}getBookmark(){return jt.between(this.$anchor,this.$head).getBookmark()}}tn.prototype.visible=!0;class nbe{constructor(e,n){this.$from=e,this.$to=n}}let Jj=!1;function eB(t){!Jj&&!t.parent.inlineContent&&(Jj=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class jt extends tn{constructor(e,n=e){eB(e),eB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return tn.near(i);let r=e.resolve(n.map(this.anchor));return new jt(r.parent.inlineContent?r:i,i)}replace(e,n=Mt.empty){if(super.replace(e,n),n==Mt.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof jt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new DS(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new jt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=tn.findFrom(n,i,!0)||tn.findFrom(n,-i,!0);if(a)n=a.$head;else return tn.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(tn.findFrom(e,-i,!0)||tn.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new jt(e,n)}}tn.jsonID("text",jt);class DS{constructor(e,n){this.anchor=e,this.head=n}map(e){return new DS(e.map(this.anchor),e.map(this.head))}resolve(e){return jt.between(e.resolve(this.anchor),e.resolve(this.head))}}class Ut extends tn{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?tn.near(a):new Ut(a)}content(){return new Mt(ut.from(this.node),0,0)}eq(e){return e instanceof Ut&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new TP(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new Ut(e.resolve(n.anchor))}static create(e,n){return new Ut(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}Ut.prototype.visible=!1;tn.jsonID("node",Ut);class TP{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new DS(i,i):new TP(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&Ut.isSelectable(i)?new Ut(n):tn.near(n)}}class ss extends tn{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=Mt.empty){if(n==Mt.empty){e.delete(0,e.doc.content.size);let i=tn.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new ss(e)}map(e){return new ss(e)}eq(e){return e instanceof ss}getBookmark(){return ibe}}tn.jsonID("all",ss);const ibe={map(){return this},resolve(t){return new ss(t)}};function tp(t,e,n,i,r,a=!1){if(e.inlineContent)return jt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&Ut.isSelectable(o))return Ut.create(t,n-(r<0?o.nodeSize:0))}else{let l=tp(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function tB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof wr||r instanceof Er))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,d)=>{s==null&&(s=d)}),t.setSelection(tn.near(t.doc.resolve(s),n))}const nB=1,lb=2,iB=4;class rbe extends z9{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|nB)&~lb,this.storedMarks=null,this}get selectionSet(){return(this.updated&nB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=lb,this}ensureMarks(e){return qn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&lb)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~lb,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||qn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(tn.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=iB,this}get scrolledIntoView(){return(this.updated&iB)>0}}function rB(t,e){return!e||!t?t:t.bind(e)}class $g{constructor(e,n,i){this.name=e,this.init=rB(n.init,i),this.apply=rB(n.apply,i)}}const abe=[new $g("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new $g("selection",{init(t,e){return t.selection||tn.atStart(e.doc)},apply(t){return t.selection}}),new $g("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new $g("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class wT{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=abe.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new $g(i.key,i.spec.state,i))})}}class cp{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,d=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(d&&i.filterTransaction(d,s)){if(d.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(d),i=i.applyInner(d),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new cp(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new rbe(this)}static create(e){let n=new wT(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new cp(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new wT(this.schema,e.plugins),i=n.fields,r=new cp(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new wT(e.schema,e.plugins),a=new cp(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Ru.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=tn.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function j9(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=j9(r,e,{})),n[i]=r}return n}class mi{constructor(e){this.spec=e,this.props={},e.props&&j9(e.props,this,this.props),this.key=e.key?e.key.key:B9("plugin")}getState(e){return e[this.key]}}const MT=Object.create(null);function B9(t){return t in MT?t+"$"+ ++MT[t]:(MT[t]=0,t+"$")}class or{constructor(e="key"){this.key=B9(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const CP=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function H9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const V9=(t,e,n)=>{let i=H9(t,n);if(!i)return!1;let r=NP(i);if(!r){let s=i.blockRange(),o=s&&lm(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(Q9(t,r,e,-1))return!0;if(i.parent.content.size==0&&(Fp(a,"end")||Ut.isSelectable(a)))for(let s=i.depth;;s--){let o=PS(t.doc,i.before(s),i.after(s),Mt.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(Fp(a,"end")?tn.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):Ut.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},sbe=(t,e,n)=>{let i=H9(t,n);if(!i)return!1;let r=NP(i);return r?G9(t,r,e):!1},obe=(t,e,n)=>{let i=W9(t,n);if(!i)return!1;let r=RP(i);return r?G9(t,r,e):!1};function G9(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let d=r.lastChild;if(!d)return!1;r=d}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let d=o.firstChild;if(!d)return!1;o=d}let c=PS(t.doc,a,l,Mt.empty);if(!c||c.from!=a||c instanceof wr&&c.slice.size>=l-a)return!1;if(n){let d=t.tr.step(c);d.setSelection(jt.create(d.doc,a)),n(d.scrollIntoView())}return!0}function Fp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const $9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=NP(i)}let s=a&&a.nodeBefore;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function NP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function W9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const q9=(t,e,n)=>{let i=W9(t,n);if(!i)return!1;let r=RP(i);if(!r)return!1;let a=r.nodeAfter;if(Q9(t,r,e,1))return!0;if(i.parent.content.size==0&&(Fp(a,"start")||Ut.isSelectable(a))){let s=PS(t.doc,i.before(),i.after(),Mt.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(Fp(a,"start")?tn.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):Ut.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},X9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=RP(i)}let s=a&&a.nodeAfter;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos)).scrollIntoView()),!0)};function RP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const lbe=(t,e)=>{let n=t.selection,i=n instanceof Ut,r;if(i){if(n.node.isTextblock||!Zu(t.doc,n.from))return!1;r=n.from}else if(r=RS(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(Ut.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},cbe=(t,e)=>{let n=t.selection,i;if(n instanceof Ut){if(n.node.isTextblock||!Zu(t.doc,n.to))return!1;i=n.to}else if(i=RS(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},ube=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&lm(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},K9=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
  8064. `).scrollIntoView()),!0)};function PP(t){for(let e=0;e<t.edgeCount;e++){let{type:n}=t.edge(e);if(n.isTextblock&&!n.hasRequiredAttrs())return n}return null}const dbe=(t,e)=>{let{$head:n,$anchor:i}=t.selection;if(!n.parent.type.spec.code||!n.sameParent(i))return!1;let r=n.node(-1),a=n.indexAfter(-1),s=PP(r.contentMatchAt(a));if(!s||!r.canReplaceWith(a,a,s))return!1;if(e){let o=n.after(),l=t.tr.replaceWith(o,o,s.createAndFill());l.setSelection(tn.near(l.doc.resolve(o),1)),e(l.scrollIntoView())}return!0},Y9=(t,e)=>{let n=t.selection,{$from:i,$to:r}=n;if(n instanceof ss||i.parent.inlineContent||r.parent.inlineContent)return!1;let a=PP(r.parent.contentMatchAt(r.indexAfter()));if(!a||!a.isTextblock)return!1;if(e){let s=(!i.parentOffset&&r.index()<r.parent.childCount?i:r).pos,o=t.tr.insert(s,a.createAndFill());o.setSelection(jt.create(o.doc,s+1)),e(o.scrollIntoView())}return!0},Z9=(t,e)=>{let{$cursor:n}=t.selection;if(!n||n.parent.content.size)return!1;if(n.depth>1&&n.after()!=n.end(-1)){let a=n.before();if(Ql(t.doc,a))return e&&e(t.tr.split(a).scrollIntoView()),!0}let i=n.blockRange(),r=i&&lm(i);return r==null?!1:(e&&e(t.tr.lift(i,r).scrollIntoView()),!0)};function fbe(t){return(e,n)=>{let{$from:i,$to:r}=e.selection;if(e.selection instanceof Ut&&e.selection.node.isBlock)return!i.parentOffset||!Ql(e.doc,i.pos)?!1:(n&&n(e.tr.split(i.pos).scrollIntoView()),!0);if(!i.depth)return!1;let a=[],s,o,l=!1,c=!1;for(let m=i.depth;;m--)if(i.node(m).isBlock){l=i.end(m)==i.pos+(i.depth-m),c=i.start(m)==i.pos-(i.depth-m),o=PP(i.node(m-1).contentMatchAt(i.indexAfter(m-1))),a.unshift(l&&o?{type:o}:null),s=m;break}else{if(m==1)return!1;a.unshift(null)}let d=e.tr;(e.selection instanceof jt||e.selection instanceof ss)&&d.deleteSelection();let f=d.mapping.map(i.pos),p=Ql(d.doc,f,a.length,a);if(p||(a[0]=o?{type:o}:null,p=Ql(d.doc,f,a.length,a)),!p)return!1;if(d.split(f,a.length,a),!l&&c&&i.node(s).type!=o){let m=d.mapping.map(i.before(s)),_=d.doc.resolve(m);o&&i.node(s-1).canReplaceWith(_.index(),_.index()+1,o)&&d.setNodeMarkup(d.mapping.map(i.before(s)),o)}return n&&n(d.scrollIntoView()),!0}}const hbe=fbe(),pbe=(t,e)=>{let{$from:n,to:i}=t.selection,r,a=n.sharedDepth(i);return a==0?!1:(r=n.before(a),e&&e(t.tr.setSelection(Ut.create(t.doc,r))),!0)};function mbe(t,e,n){let i=e.nodeBefore,r=e.nodeAfter,a=e.index();return!i||!r||!i.type.compatibleContent(r.type)?!1:!i.content.size&&e.parent.canReplace(a-1,a)?(n&&n(t.tr.delete(e.pos-i.nodeSize,e.pos).scrollIntoView()),!0):!e.parent.canReplace(a,a+1)||!(r.isTextblock||Zu(t.doc,e.pos))?!1:(n&&n(t.tr.join(e.pos).scrollIntoView()),!0)}function Q9(t,e,n,i){let r=e.nodeBefore,a=e.nodeAfter,s,o,l=r.type.spec.isolating||a.type.spec.isolating;if(!l&&mbe(t,e,n))return!0;let c=!l&&e.parent.canReplace(e.index(),e.index()+1);if(c&&(s=(o=r.contentMatchAt(r.childCount)).findWrapping(a.type))&&o.matchType(s[0]||a.type).validEnd){if(n){let m=e.pos+a.nodeSize,_=ut.empty;for(let g=s.length-1;g>=0;g--)_=ut.from(s[g].create(null,_));_=ut.from(r.copy(_));let b=t.tr.step(new Er(e.pos-1,m,e.pos,m,new Mt(_,1,0),s.length,!0)),y=b.doc.resolve(m+2*s.length);y.nodeAfter&&y.nodeAfter.type==r.type&&Zu(b.doc,y.pos)&&b.join(y.pos),n(b.scrollIntoView())}return!0}let d=a.type.spec.isolating||i>0&&l?null:tn.findFrom(e,1),f=d&&d.$from.blockRange(d.$to),p=f&&lm(f);if(p!=null&&p>=e.depth)return n&&n(t.tr.lift(f,p).scrollIntoView()),!0;if(c&&Fp(a,"start",!0)&&Fp(r,"end")){let m=r,_=[];for(;_.push(m),!m.isTextblock;)m=m.lastChild;let b=a,y=1;for(;!b.isTextblock;b=b.firstChild)y++;if(m.canReplace(m.childCount,m.childCount,b.content)){if(n){let g=ut.empty;for(let 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s=0;s<n.selection.ranges.length;s++){let{$from:{pos:o},$to:{pos:l}}=n.selection.ranges[s];a.setBlockType(o,l,t,e)}i(a.scrollIntoView())}return!0}}function DP(...t){return function(e,n,i){for(let r=0;r<t.length;r++)if(t[r](e,n,i))return!0;return!1}}DP(CP,V9,$9);DP(CP,q9,X9);DP(K9,Y9,Z9,hbe);typeof navigator<"u"?/Mac|iP(hone|[oa]d)/.test(navigator.platform):typeof os<"u"&&os.platform&&os.platform()=="darwin";function ybe(t,e=null){return function(n,i){let{$from:r,$to:a}=n.selection,s=r.blockRange(a);if(!s)return!1;let o=i?n.tr:null;return bbe(o,s,t,e)?(i&&i(o.scrollIntoView()),!0):!1}}function bbe(t,e,n,i=null){let r=!1,a=e,s=e.$from.doc;if(e.depth>=2&&e.$from.node(e.depth-1).type.compatibleContent(n)&&e.startIndex==0){if(e.$from.index(e.depth-1)==0)return!1;let l=s.resolve(e.start-2);a=new R_(l,l,e.depth),e.endIndex<e.parent.childCount&&(e=new R_(e.$from,s.resolve(e.$to.end(e.depth)),e.depth)),r=!0}let o=AP(a,n,i,e);return o?(t&&_be(t,e,o,r,n),!0):!1}function _be(t,e,n,i,r){let 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Cg(t,e){if(t.width==0)return t;let n=e?t.left:t.right;return{top:t.top,bottom:t.bottom,left:n,right:n}}function ET(t,e){if(t.height==0)return t;let n=e?t.top:t.bottom;return{top:n,bottom:n,left:t.left,right:t.right}}function oW(t,e,n){let i=t.state,r=t.root.activeElement;i!=e&&t.updateState(e),r!=t.dom&&t.focus();try{return n()}finally{i!=e&&t.updateState(i),r!=t.dom&&r&&r.focus()}}function Wbe(t,e,n){let i=e.selection,r=n=="up"?i.$from:i.$to;return oW(t,e,()=>{let{node:a}=t.docView.domFromPos(r.pos,n=="up"?-1:1);for(;;){let o=t.docView.nearestDesc(a,!0);if(!o)break;if(o.node.isBlock){a=o.contentDOM||o.dom;break}a=o.dom.parentNode}let s=sW(t,r.pos,1);for(let o=a.firstChild;o;o=o.nextSibling){let l;if(o.nodeType==1)l=o.getClientRects();else if(o.nodeType==3)l=Il(o,0,o.nodeValue.length).getClientRects();else continue;for(let c=0;c<l.length;c++){let d=l[c];if(d.bottom>d.top+1&&(n=="up"?s.top-d.top>(d.bottom-s.top)*2:d.bottom-s.bottom>(s.bottom-d.top)*2))return!1}}return!0})}const qbe=/[\u0590-\u08ac]/;function Xbe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!qbe.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:oW(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:d,anchorOffset:f}=t.domSelectionRange(),p=o.caretBidiLevel;o.modify("move",n,"character");let m=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:_,focusOffset:b}=t.domSelectionRange(),y=_&&!m.contains(_.nodeType==1?_:_.parentNode)||l==_&&c==b;try{o.collapse(d,f),l&&(l!=d||c!=f)&&o.extend&&o.extend(l,c)}catch{}return p!=null&&(o.caretBidiLevel=p),y}):i.pos==i.start()||i.pos==i.end()}let uB=null,dB=null,fB=!1;function Kbe(t,e,n){return uB==e&&dB==n?fB:(uB=e,dB=n,fB=n=="up"||n=="down"?Wbe(t,e,n):Xbe(t,e,n))}const Bs=0,hB=1,Gd=2,Wo=3;class xx{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=Bs,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>Hr(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof cW){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof lW&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?Hr(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?Hr(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let d=s+l.border;if(e>=d&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,d);e=s;for(let f=o;f>0;f--){let p=this.children[f-1];if(p.size&&p.dom.parentNode==this.contentDOM&&!p.emptyChildAt(1)){r=Hr(p.dom)+1;break}e-=p.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let d=o+1;d<this.children.length;d++){let f=this.children[d];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=Hr(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,_=0;m<this.children.length;m++){let b=this.children[m],y=_+b.size;if(a>_&&s<y)return b.setSelection(e-_-b.border,n-_-b.border,i,r);_=y}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),d=i.domSelectionRange(),f=!1;if((js||ga)&&e==n){let{node:m,offset:_}=o;if(m.nodeType==3){if(f=!!(_&&m.nodeValue[_-1]==`
  8065. `),f&&_==m.nodeValue.length)for(let b=m,y;b;b=b.parentNode){if(y=b.nextSibling){y.nodeName=="BR"&&(o=l={node:y.parentNode,offset:Hr(y)+1});break}let g=b.pmViewDesc;if(g&&g.node&&g.node.isBlock)break}}else{let b=m.childNodes[_-1];f=b&&(b.nodeName=="BR"||b.contentEditable=="false")}}if(js&&d.focusNode&&d.focusNode!=l.node&&d.focusNode.nodeType==1){let m=d.focusNode.childNodes[d.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&ga)&&wf(o.node,o.offset,d.anchorNode,d.anchorOffset)&&wf(l.node,l.offset,d.focusNode,d.focusOffset))return;let p=!1;if((c.extend||e==n)&&!(f&&js)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),p=!0}catch{}}if(!p){if(e>n){let _=o;o=l,l=_}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?Gd:hB,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=Wo:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?Gd:Wo}i=s}this.dirty=Gd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?Gd:hB;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class lW extends xx{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Bs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class Ybe extends xx{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class Mf extends xx{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=If.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new Mf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&Wo||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=Wo&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Bs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Bs}}slice(e,n,i){let r=Mf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=s3(a,n,s,i)),e>0&&(a=s3(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Du extends xx{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),d=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!d)d=document.createTextNode(n.text);else if(d.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else d||({dom:d,contentDOM:f}=If.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&d.nodeName!="BR"&&(d.hasAttribute("contenteditable")||(d.contentEditable="false"),n.type.spec.draggable&&(d.draggable=!0));let p=d;return d=fW(d,i,n),c?l=new Zbe(e,n,i,r,d,f||null,p,c,a,s+1):n.isText?new kS(e,n,i,r,d,p,a):new Du(e,n,i,r,d,f||null,p,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ut.empty)}return e}matchesNode(e,n,i){return this.dirty==Bs&&e.eq(this.node)&&D_(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new Jbe(this,s&&s.node,e);n_e(this.node,this.innerDeco,(c,d,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(d==this.node.childCount?qn.none:this.node.child(d).marks,i,e),l.placeWidget(c,e,r)},(c,d,f,p)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,d,f,p)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,d,f,m,e)||l.updateNextNode(c,d,f,e,p,r)||l.addNode(c,d,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==Gd)&&(s&&this.protectLocalComposition(e,s),uW(this.contentDOM,this.children,e),jp&&i_e(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof jt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=r_e(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new Ybe(this,a,n,r);e.input.compositionNodes.push(s),this.children=s3(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==Wo||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Bs}updateOuterDeco(e){if(D_(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=dW(this.dom,this.nodeDOM,a3(this.outerDeco,this.node,n),a3(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function pB(t,e,n,i,r){fW(i,e,t);let a=new Du(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class kS extends Du{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==Wo||this.dirty!=Bs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Bs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Bs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new kS(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=Wo)}get domAtom(){return!1}isText(e){return this.node.text==e}}class cW extends xx{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Bs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class Zbe extends Du{constructor(e,n,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,c,d),this.spec=l}update(e,n,i,r){if(this.dirty==Wo)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function uW(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=mB(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof Mf){let l=i?i.previousSibling:t.lastChild;uW(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=mB(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const i0=function(t){t&&(this.nodeName=t)};i0.prototype=Object.create(null);const $d=[new i0];function a3(t,e,n){if(t.length==0)return $d;let i=n?$d[0]:new i0,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new i0(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new i0(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function dW(t,e,n,i){if(n==$d&&i==$d)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=$d[0]),r=l}Qbe(r,o||$d[0],s)}return r}function Qbe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function fW(t,e,n){return dW(t,t,$d,a3(e,n,t.nodeType!=1))}function D_(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function mB(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class Jbe{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=e_e(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=Bs,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let c=this.top.children[l];if(c.matchesMark(e[a])&&!this.isLocked(c.dom)){o=l;break}}if(o>-1)o>this.index&&(this.changed=!0,this.destroyBetween(this.index,o)),this.top=this.top.children[this.index];else{let l=Mf.create(this.top,e[a],n,i);this.top.children.splice(this.index,0,l),this.top=l,this.changed=!0}this.index=0,a++}}findNodeMatch(e,n,i,r){let a=-1,s;if(r>=this.preMatch.index&&(s=this.preMatch.matches[r-this.preMatch.index]).parent==this.top&&s.matchesNode(e,n,i))a=this.top.children.indexOf(s,this.index);else for(let o=this.index,l=Math.min(this.top.children.length,o+5);o<l;o++){let c=this.top.children[o];if(c.matchesNode(e,n,i)&&!this.preMatch.matched.has(c)){a=o;break}}return a<0?!1:(this.destroyBetween(this.index,a),this.index++,!0)}updateNodeAt(e,n,i,r,a){let s=this.top.children[r];return s.dirty==Wo&&s.dom==s.contentDOM&&(s.dirty=Gd),s.update(e,n,i,a)?(this.destroyBetween(this.index,r),this.index++,!0):!1}findIndexWithChild(e){for(;;){let n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Du){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let d=l.dom,f,p=this.isLocked(d)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=Wo&&D_(n,l.outerDeco));if(!p&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=d&&(this.changed=!0),this.index++,!0;if(!p&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=Gd,f.updateChildren(r,s+1),f.dirty=Bs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!D_(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let o=Du.create(this.top,n,i,r,a,s);if(o.contentDOM){o.children=e.children,e.children=[];for(let l of o.children)l.parent=o}return e.destroy(),o}addNode(e,n,i,r,a){let s=Du.create(this.top,e,n,i,r,a);s.contentDOM&&s.updateChildren(r,a+1),this.top.children.splice(this.index++,0,s),this.changed=!0}placeWidget(e,n,i){let r=this.index<this.top.children.length?this.top.children[this.index]:null;if(r&&r.matchesWidget(e)&&(e==r.widget||!r.widget.type.toDOM.parentNode))this.index++;else{let a=new lW(this.top,e,n,i);this.top.children.splice(this.index++,0,a),this.changed=!0}}addTextblockHacks(){let e=this.top.children[this.index-1],n=this.top;for(;e instanceof Mf;)n=e,e=n.children[n.children.length-1];(!e||!(e instanceof kS)||/\n$/.test(e.node.text)||this.view.requiresGeckoHackNode&&/\s$/.test(e.node.text))&&((ga||ea)&&e&&e.dom.contentEditable=="false"&&this.addHackNode("IMG",n),this.addHackNode("BR",this.top))}addHackNode(e,n){if(n==this.top&&this.index<n.children.length&&n.children[this.index].matchesHack(e))this.index++;else{let i=document.createElement(e);e=="IMG"&&(i.className="ProseMirror-separator",i.alt=""),e=="BR"&&(i.className="ProseMirror-trailingBreak");let r=new cW(this.top,[],i,null);n!=this.top?n.children.push(r):n.children.splice(this.index++,0,r),this.changed=!0}}isLocked(e){return this.lock&&(e==this.lock||e.nodeType==1&&e.contains(this.lock.parentNode))}}function e_e(t,e){let n=e,i=n.children.length,r=t.childCount,a=new Map,s=[];e:for(;r>0;){let o;for(;;)if(i){let c=n.children[i-1];if(c instanceof Mf)n=c,i=c.children.length;else{o=c,i--;break}}else{if(n==e)break e;i=n.parent.children.indexOf(n),n=n.parent}let l=o.node;if(l){if(l!=t.child(r-1))break;--r,a.set(o,r),s.push(o)}}return{index:r,matched:a,matches:s.reverse()}}function t_e(t,e){return t.type.side-e.type.side}function n_e(t,e,n,i){let r=e.locals(t),a=0;if(r.length==0){for(let c=0;c<t.childCount;c++){let d=t.child(c);i(d,r,e.forChild(a,d),c),a+=d.nodeSize}return}let s=0,o=[],l=null;for(let c=0;;){let d,f;for(;s<r.length&&r[s].to==a;){let y=r[s++];y.widget&&(d?(f||(f=[d])).push(y):d=y)}if(d)if(f){f.sort(t_e);for(let y=0;y<f.length;y++)n(f[y],c,!!l)}else n(d,c,!!l);let p,m;if(l)m=-1,p=l,l=null;else if(c<t.childCount)m=c,p=t.child(c++);else break;for(let y=0;y<o.length;y++)o[y].to<=a&&o.splice(y--,1);for(;s<r.length&&r[s].from<=a&&r[s].to>a;)o.push(r[s++]);let _=a+p.nodeSize;if(p.isText){let y=_;s<r.length&&r[s].from<y&&(y=r[s].from);for(let g=0;g<o.length;g++)o[g].to<y&&(y=o[g].to);y<_&&(l=p.cut(y-a),p=p.cut(0,y-a),_=y,m=-1)}else for(;s<r.length&&r[s].to<_;)s++;let b=p.isInline&&!p.isLeaf?o.filter(y=>!y.inline):o.slice();i(p,b,e.forChild(a,p),m),a=_}}function i_e(t){if(t.nodeName=="UL"||t.nodeName=="OL"){let e=t.style.cssText;t.style.cssText=e+"; list-style: square !important",window.getComputedStyle(t).listStyle,t.style.cssText=e}}function r_e(t,e,n,i){for(let r=0,a=0;r<t.childCount&&a<=i;){let s=t.child(r++),o=a;if(a+=s.nodeSize,!s.isText)continue;let l=s.text;for(;r<t.childCount;){let c=t.child(r++);if(a+=c.nodeSize,!c.isText)break;l+=c.text}if(a>=n){if(a>=i&&l.slice(i-e.length-o,i-o)==e)return i-e.length;let c=o<i?l.lastIndexOf(e,i-o-1):-1;if(c>=0&&c+e.length+o>=n)return o+c;if(n==i&&l.length>=i+e.length-o&&l.slice(i-o,i-o+e.length)==e)return i}}return-1}function s3(t,e,n,i,r){let a=[];for(let s=0,o=0;s<t.length;s++){let l=t[s],c=o,d=o+=l.size;c>=n||d<=e?a.push(l):(c<e&&a.push(l.slice(0,e-c,i)),r&&(a.push(r),r=void 0),d>n&&a.push(l.slice(n-c,l.size,i)))}return a}function kP(t,e=null){let n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(OS(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&Ut.isSelectable(f)&&r.parent&&!(f.isInline&&Rbe(n.focusNode,n.focusOffset,r.dom))){let p=r.posBefore;c=new Ut(s==p?o:i.resolve(p))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,p=s;for(let m=0;m<n.rangeCount;m++){let _=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(_.startContainer,_.startOffset,1)),p=Math.max(p,t.docView.posFromDOM(_.endContainer,_.endOffset,-1))}if(f<0)return null;[l,s]=p==t.state.selection.anchor?[p,f]:[f,p],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let d=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=LP(t,d,o,f)}return c}function hW(t){return t.editable?t.hasFocus():mW(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function Jl(t,e=!1){let n=t.state.selection;if(pW(t,n),!!hW(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ea){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&wf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)s_e(t);else{let{anchor:i,head:r}=n,a,s;gB&&!(n instanceof jt)&&(n.$from.parent.inlineContent||(a=xB(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=xB(t,n.to))),t.docView.setSelection(i,r,t,e),gB&&(a&&vB(a),s&&vB(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&a_e(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const gB=ga||ea&&tW<63;function xB(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(ga&&r&&r.contentEditable=="false")return AT(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return AT(r);if(a)return AT(a)}}function AT(t){return t.contentEditable="true",ga&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function vB(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function a_e(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!hW(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function s_e(t){let e=t.domSelection();if(!e)return;let n=t.cursorWrapper.dom,i=n.nodeName=="IMG";i?e.collapse(n.parentNode,Hr(n)+1):e.collapse(n,0),!i&&!t.state.selection.visible&&Ia&&Pu<=11&&(n.disabled=!0,n.disabled=!1)}function pW(t,e){if(e instanceof Ut){let n=t.docView.descAt(e.from);n!=t.lastSelectedViewDesc&&(yB(t),n&&n.selectNode(),t.lastSelectedViewDesc=n)}else yB(t)}function yB(t){t.lastSelectedViewDesc&&(t.lastSelectedViewDesc.parent&&t.lastSelectedViewDesc.deselectNode(),t.lastSelectedViewDesc=void 0)}function LP(t,e,n,i){return t.someProp("createSelectionBetween",r=>r(t,e,n))||jt.between(e,n,i)}function bB(t){return t.editable&&!t.hasFocus()?!1:mW(t)}function mW(t){let e=t.domSelectionRange();if(!e.anchorNode)return!1;try{return t.dom.contains(e.anchorNode.nodeType==3?e.anchorNode.parentNode:e.anchorNode)&&(t.editable||t.dom.contains(e.focusNode.nodeType==3?e.focusNode.parentNode:e.focusNode))}catch{return!1}}function o_e(t){let e=t.docView.domFromPos(t.state.selection.anchor,0),n=t.domSelectionRange();return wf(e.node,e.offset,n.anchorNode,n.anchorOffset)}function o3(t,e){let{$anchor:n,$head:i}=t.selection,r=e>0?n.max(i):n.min(i),a=r.parent.inlineContent?r.depth?t.doc.resolve(e>0?r.after():r.before()):null:r;return a&&tn.findFrom(a,e)}function cu(t,e){return t.dispatch(t.state.tr.setSelection(e).scrollIntoView()),!0}function _B(t,e,n){let i=t.state.selection;if(i instanceof jt)if(n.indexOf("s")>-1){let{$head:r}=i,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter;if(!a||a.isText||!a.isLeaf)return!1;let s=t.state.doc.resolve(r.pos+a.nodeSize*(e<0?-1:1));return cu(t,new jt(i.$anchor,s))}else if(i.empty){if(t.endOfTextblock(e>0?"forward":"backward")){let r=o3(t.state,e);return r&&r instanceof Ut?cu(t,r):!1}else if(!(Ns&&n.indexOf("m")>-1)){let r=i.$head,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter,s;if(!a||a.isText)return!1;let o=e<0?r.pos-a.nodeSize:r.pos;return a.isAtom||(s=t.docView.descAt(o))&&!s.contentDOM?Ut.isSelectable(a)?cu(t,new Ut(e<0?t.state.doc.resolve(r.pos-a.nodeSize):r)):gx?cu(t,new jt(t.state.doc.resolve(e<0?o:o+a.nodeSize))):!1:!1}}else return!1;else{if(i instanceof Ut&&i.node.isInline)return cu(t,new jt(e>0?i.$to:i.$from));{let r=o3(t.state,e);return r?cu(t,r):!1}}}function O_(t){return t.nodeType==3?t.nodeValue.length:t.childNodes.length}function r0(t,e){let n=t.pmViewDesc;return n&&n.size==0&&(e<0||t.nextSibling||t.nodeName!="BR")}function Yh(t,e){return e<0?l_e(t):c_e(t)}function l_e(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r,a,s=!1;for(js&&n.nodeType==1&&i<O_(n)&&r0(n.childNodes[i],-1)&&(s=!0);;)if(i>0){if(n.nodeType!=1)break;{let o=n.childNodes[i-1];if(r0(o,-1))r=n,a=--i;else if(o.nodeType==3)n=o,i=n.nodeValue.length;else break}}else{if(gW(n))break;{let o=n.previousSibling;for(;o&&r0(o,-1);)r=n.parentNode,a=Hr(o),o=o.previousSibling;if(o)n=o,i=O_(n);else{if(n=n.parentNode,n==t.dom)break;i=0}}}s?l3(t,n,i):r&&l3(t,r,a)}function c_e(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r=O_(n),a,s;for(;;)if(i<r){if(n.nodeType!=1)break;let o=n.childNodes[i];if(r0(o,1))a=n,s=++i;else break}else{if(gW(n))break;{let o=n.nextSibling;for(;o&&r0(o,1);)a=o.parentNode,s=Hr(o)+1,o=o.nextSibling;if(o)n=o,i=0,r=O_(n);else{if(n=n.parentNode,n==t.dom)break;i=r=0}}}a&&l3(t,a,s)}function gW(t){let e=t.pmViewDesc;return e&&e.node&&e.node.isBlock}function u_e(t,e){for(;t&&e==t.childNodes.length&&!mx(t);)e=Hr(t)+1,t=t.parentNode;for(;t&&e<t.childNodes.length;){let n=t.childNodes[e];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=0}}function d_e(t,e){for(;t&&!e&&!mx(t);)e=Hr(t),t=t.parentNode;for(;t&&e;){let n=t.childNodes[e-1];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=t.childNodes.length}}function l3(t,e,n){if(e.nodeType!=3){let a,s;(s=u_e(e,n))?(e=s,n=0):(a=d_e(e,n))&&(e=a,n=a.nodeValue.length)}let i=t.domSelection();if(!i)return;if(OS(i)){let a=document.createRange();a.setEnd(e,n),a.setStart(e,n),i.removeAllRanges(),i.addRange(a)}else i.extend&&i.extend(e,n);t.domObserver.setCurSelection();let{state:r}=t;setTimeout(()=>{t.state==r&&Jl(t)},50)}function SB(t,e){let n=t.state.doc.resolve(e);if(!(ea||Obe)&&n.parent.inlineContent){let r=t.coordsAtPos(e);if(e>n.start()){let a=t.coordsAtPos(e-1),s=(a.top+a.bottom)/2;if(s>r.top&&s<r.bottom&&Math.abs(a.left-r.left)>1)return a.left<r.left?"ltr":"rtl"}if(e<n.end()){let a=t.coordsAtPos(e+1),s=(a.top+a.bottom)/2;if(s>r.top&&s<r.bottom&&Math.abs(a.left-r.left)>1)return a.left>r.left?"ltr":"rtl"}}return getComputedStyle(t.dom).direction=="rtl"?"rtl":"ltr"}function wB(t,e,n){let i=t.state.selection;if(i instanceof jt&&!i.empty||n.indexOf("s")>-1||Ns&&n.indexOf("m")>-1)return!1;let{$from:r,$to:a}=i;if(!r.parent.inlineContent||t.endOfTextblock(e<0?"up":"down")){let s=o3(t.state,e);if(s&&s instanceof Ut)return 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t.ctrlKey&&(e+="c"),t.metaKey&&(e+="m"),t.altKey&&(e+="a"),t.shiftKey&&(e+="s"),e}function p_e(t,e){let n=e.keyCode,i=h_e(e);if(n==8||Ns&&n==72&&i=="c")return MB(t,-1)||Yh(t,-1);if(n==46&&!e.shiftKey||Ns&&n==68&&i=="c")return MB(t,1)||Yh(t,1);if(n==13||n==27)return!0;if(n==37||Ns&&n==66&&i=="c"){let r=n==37?SB(t,t.state.selection.from)=="ltr"?-1:1:-1;return _B(t,r,i)||Yh(t,r)}else if(n==39||Ns&&n==70&&i=="c"){let r=n==39?SB(t,t.state.selection.from)=="ltr"?1:-1:1;return _B(t,r,i)||Yh(t,r)}else{if(n==38||Ns&&n==80&&i=="c")return wB(t,-1,i)||Yh(t,-1);if(n==40||Ns&&n==78&&i=="c")return f_e(t)||wB(t,1,i)||Yh(t,1);if(i==(Ns?"m":"c")&&(n==66||n==73||n==89||n==90))return!0}return!1}function IP(t,e){t.someProp("transformCopied",m=>{e=m(e,t)});let n=[],{content:i,openStart:r,openEnd:a}=e;for(;r>1&&a>1&&i.childCount==1&&i.firstChild.childCount==1;){r--,a--;let m=i.firstChild;n.push(m.type.name,m.attrs!=m.type.defaultAttrs?m.attrs:null),i=m.content}let 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r=e.node(n).contentMatchAt(e.index(n)),a,s=[];if(t.forEach(o=>{if(!s)return;let l=r.findWrapping(o.type),c;if(!l)return s=null;if(c=s.length&&a.length&&yW(l,a,o,s[s.length-1],0))s[s.length-1]=c;else{s.length&&(s[s.length-1]=bW(s[s.length-1],a.length));let d=vW(o,l);s.push(d),r=r.matchType(d.type),a=l}}),s)return ut.from(s)}return t}function vW(t,e,n=0){for(let i=e.length-1;i>=n;i--)t=e[i].create(null,ut.from(t));return t}function yW(t,e,n,i,r){if(r<t.length&&r<e.length&&t[r]==e[r]){let a=yW(t,e,n,i.lastChild,r+1);if(a)return i.copy(i.content.replaceChild(i.childCount-1,a));if(i.contentMatchAt(i.childCount).matchType(r==t.length-1?n.type:t[r+1]))return i.copy(i.content.append(ut.from(vW(n,t,r+1))))}}function bW(t,e){if(e==0)return t;let n=t.content.replaceChild(t.childCount-1,bW(t.lastChild,e-1)),i=t.contentMatchAt(t.childCount).fillBefore(ut.empty,!0);return t.copy(n.append(i))}function c3(t,e,n,i,r,a){let s=e<0?t.firstChild:t.lastChild,o=s.content;return t.childCount>1&&(a=0),r<i-1&&(o=c3(o,e,n,i,r+1,a)),r>=n&&(o=e<0?s.contentMatchAt(0).fillBefore(o,a<=r).append(o):o.append(s.contentMatchAt(s.childCount).fillBefore(ut.empty,!0))),t.replaceChild(e<0?0:t.childCount-1,s.copy(o))}function AB(t,e,n){return e<t.openStart&&(t=new Mt(c3(t.content,-1,e,t.openStart,0,t.openEnd),e,t.openEnd)),n<t.openEnd&&(t=new Mt(c3(t.content,1,n,t.openEnd,0,0),t.openStart,n)),t}const _W={thead:["table"],tbody:["table"],tfoot:["table"],caption:["table"],colgroup:["table"],col:["table","colgroup"],tr:["table","tbody"],td:["table","tbody","tr"],th:["table","tbody","tr"]};let TB=null;function SW(){return TB||(TB=document.implementation.createHTMLDocument("title"))}let TT=null;function x_e(t){let e=window.trustedTypes;return e?(TT||(TT=e.defaultPolicy||e.createPolicy("ProseMirrorClipboard",{createHTML:n=>n})),TT.createHTML(t)):t}function v_e(t){let e=/^(\s*<meta [^>]*>)*/.exec(t);e&&(t=t.slice(e[0].length));let n=SW().createElement("div"),i=/<([a-z][^>\s]+)/i.exec(t),r;if((r=i&&_W[i[1].toLowerCase()])&&(t=r.map(a=>"<"+a+">").join("")+t+r.map(a=>"</"+a+">").reverse().join("")),n.innerHTML=x_e(t),r)for(let a=0;a<r.length;a++)n=n.querySelector(r[a])||n;return n}function y_e(t){let e=t.querySelectorAll(ea?"span:not([class]):not([style])":"span.Apple-converted-space");for(let n=0;n<e.length;n++){let i=e[n];i.childNodes.length==1&&i.textContent==" "&&i.parentNode&&i.parentNode.replaceChild(t.ownerDocument.createTextNode(" "),i)}}function b_e(t,e){if(!t.size)return t;let n=t.content.firstChild.type.schema,i;try{i=JSON.parse(e)}catch{return t}let{content:r,openStart:a,openEnd:s}=t;for(let o=i.length-2;o>=0;o-=2){let l=n.nodes[i[o]];if(!l||l.hasRequiredAttrs())break;r=ut.from(l.create(i[o+1],r)),a++,s++}return new Mt(r,a,s)}const xa={},va={},__e={touchstart:!0,touchmove:!0};class S_e{constructor(){this.shiftKey=!1,this.mouseDown=null,this.lastKeyCode=null,this.lastKeyCodeTime=0,this.lastClick={time:0,x:0,y:0,type:"",button:0},this.lastSelectionOrigin=null,this.lastSelectionTime=0,this.lastIOSEnter=0,this.lastIOSEnterFallbackTimeout=-1,this.lastFocus=0,this.lastTouch=0,this.lastChromeDelete=0,this.composing=!1,this.compositionNode=null,this.composingTimeout=-1,this.compositionNodes=[],this.compositionEndedAt=-2e8,this.compositionID=1,this.compositionPendingChanges=0,this.domChangeCount=0,this.eventHandlers=Object.create(null),this.hideSelectionGuard=null}}function w_e(t){for(let e in xa){let n=xa[e];t.dom.addEventListener(e,t.input.eventHandlers[e]=i=>{E_e(t,i)&&!UP(t,i)&&(t.editable||!(i.type in va))&&n(t,i)},__e[e]?{passive:!0}:void 0)}ga&&t.dom.addEventListener("input",()=>null),u3(t)}function Mu(t,e){t.input.lastSelectionOrigin=e,t.input.lastSelectionTime=Date.now()}function M_e(t){t.domObserver.stop();for(let e in t.input.eventHandlers)t.dom.removeEventListener(e,t.input.eventHandlers[e]);clearTimeout(t.input.composingTimeout),clearTimeout(t.input.lastIOSEnterFallbackTimeout)}function u3(t){t.someProp("handleDOMEvents",e=>{for(let n in e)t.input.eventHandlers[n]||t.dom.addEventListener(n,t.input.eventHandlers[n]=i=>UP(t,i))})}function UP(t,e){return t.someProp("handleDOMEvents",n=>{let i=n[e.type];return i?i(t,e)||e.defaultPrevented:!1})}function E_e(t,e){if(!e.bubbles)return!0;if(e.defaultPrevented)return!1;for(let n=e.target;n!=t.dom;n=n.parentNode)if(!n||n.nodeType==11||n.pmViewDesc&&n.pmViewDesc.stopEvent(e))return!1;return!0}function A_e(t,e){!UP(t,e)&&xa[e.type]&&(t.editable||!(e.type in va))&&xa[e.type](t,e)}va.keydown=(t,e)=>{let n=e;if(t.input.shiftKey=n.keyCode==16||n.shiftKey,!MW(t,n)&&(t.input.lastKeyCode=n.keyCode,t.input.lastKeyCodeTime=Date.now(),!($l&&ea&&n.keyCode==13)))if(n.keyCode!=229&&t.domObserver.forceFlush(),jp&&n.keyCode==13&&!n.ctrlKey&&!n.altKey&&!n.metaKey){let i=Date.now();t.input.lastIOSEnter=i,t.input.lastIOSEnterFallbackTimeout=setTimeout(()=>{t.input.lastIOSEnter==i&&(t.someProp("handleKeyDown",r=>r(t,Bd(13,"Enter"))),t.input.lastIOSEnter=0)},200)}else t.someProp("handleKeyDown",i=>i(t,n))||p_e(t,n)?n.preventDefault():Mu(t,"key")};va.keyup=(t,e)=>{e.keyCode==16&&(t.input.shiftKey=!1)};va.keypress=(t,e)=>{let n=e;if(MW(t,n)||!n.charCode||n.ctrlKey&&!n.altKey||Ns&&n.metaKey)return;if(t.someProp("handleKeyPress",r=>r(t,n))){n.preventDefault();return}let i=t.state.selection;if(!(i instanceof jt)||!i.$from.sameParent(i.$to)){let r=String.fromCharCode(n.charCode),a=()=>t.state.tr.insertText(r).scrollIntoView();!/[\r\n]/.test(r)&&!t.someProp("handleTextInput",s=>s(t,i.$from.pos,i.$to.pos,r,a))&&t.dispatch(a()),n.preventDefault()}};function LS(t){return{left:t.clientX,top:t.clientY}}function T_e(t,e){let n=e.x-t.clientX,i=e.y-t.clientY;return n*n+i*i<100}function FP(t,e,n,i,r){if(i==-1)return!1;let a=t.state.doc.resolve(i);for(let s=a.depth+1;s>0;s--)if(t.someProp(e,o=>s>a.depth?o(t,n,a.nodeAfter,a.before(s),r,!0):o(t,n,a.node(s),a.before(s),r,!1)))return!0;return!1}function _p(t,e,n){if(t.focused||t.focus(),t.state.selection.eq(e))return;let i=t.state.tr.setSelection(e);i.setMeta("pointer",!0),t.dispatch(i)}function C_e(t,e){if(e==-1)return!1;let n=t.state.doc.resolve(e),i=n.nodeAfter;return i&&i.isAtom&&Ut.isSelectable(i)?(_p(t,new Ut(n)),!0):!1}function N_e(t,e){if(e==-1)return!1;let n=t.state.selection,i,r;n instanceof Ut&&(i=n.node);let a=t.state.doc.resolve(e);for(let s=a.depth+1;s>0;s--){let o=s>a.depth?a.nodeAfter:a.node(s);if(Ut.isSelectable(o)){i&&n.$from.depth>0&&s>=n.$from.depth&&a.before(n.$from.depth+1)==n.$from.pos?r=a.before(n.$from.depth):r=a.before(s);break}}return r!=null?(_p(t,Ut.create(t.state.doc,r)),!0):!1}function R_e(t,e,n,i,r){return FP(t,"handleClickOn",e,n,i)||t.someProp("handleClick",a=>a(t,e,i))||(r?N_e(t,n):C_e(t,n))}function P_e(t,e,n,i){return FP(t,"handleDoubleClickOn",e,n,i)||t.someProp("handleDoubleClick",r=>r(t,e,i))}function D_e(t,e,n,i){return FP(t,"handleTripleClickOn",e,n,i)||t.someProp("handleTripleClick",r=>r(t,e,i))||O_e(t,n,i)}function O_e(t,e,n){if(n.button!=0)return!1;let i=t.state.doc;if(e==-1)return i.inlineContent?(_p(t,jt.create(i,0,i.content.size)),!0):!1;let r=i.resolve(e);for(let a=r.depth+1;a>0;a--){let s=a>r.depth?r.nodeAfter:r.node(a),o=r.before(a);if(s.inlineContent)_p(t,jt.create(i,o+1,o+1+s.content.size));else if(Ut.isSelectable(s))_p(t,Ut.create(i,o));else continue;return!0}}function zP(t){return k_(t)}const wW=Ns?"metaKey":"ctrlKey";xa.mousedown=(t,e)=>{let n=e;t.input.shiftKey=n.shiftKey;let i=zP(t),r=Date.now(),a="singleClick";r-t.input.lastClick.time<500&&T_e(n,t.input.lastClick)&&!n[wW]&&t.input.lastClick.button==n.button&&(t.input.lastClick.type=="singleClick"?a="doubleClick":t.input.lastClick.type=="doubleClick"&&(a="tripleClick")),t.input.lastClick={time:r,x:n.clientX,y:n.clientY,type:a,button:n.button};let s=t.posAtCoords(LS(n));s&&(a=="singleClick"?(t.input.mouseDown&&t.input.mouseDown.done(),t.input.mouseDown=new k_e(t,s,n,!!i)):(a=="doubleClick"?P_e:D_e)(t,s.pos,s.inside,n)?n.preventDefault():Mu(t,"pointer"))};class k_e{constructor(e,n,i,r){this.view=e,this.pos=n,this.event=i,this.flushed=r,this.delayedSelectionSync=!1,this.mightDrag=null,this.startDoc=e.state.doc,this.selectNode=!!i[wW],this.allowDefault=i.shiftKey;let a,s;if(n.inside>-1)a=e.state.doc.nodeAt(n.inside),s=n.inside;else{let d=e.state.doc.resolve(n.pos);a=d.parent,s=d.depth?d.before():0}const 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Ut&&c.from<=s&&c.to>s)&&(this.mightDrag={node:a,pos:s,addAttr:!!(this.target&&!this.target.draggable),setUneditable:!!(this.target&&js&&!this.target.hasAttribute("contentEditable"))}),this.target&&this.mightDrag&&(this.mightDrag.addAttr||this.mightDrag.setUneditable)&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&(this.target.draggable=!0),this.mightDrag.setUneditable&&setTimeout(()=>{this.view.input.mouseDown==this&&this.target.setAttribute("contentEditable","false")},20),this.view.domObserver.start()),e.root.addEventListener("mouseup",this.up=this.up.bind(this)),e.root.addEventListener("mousemove",this.move=this.move.bind(this)),Mu(e,"pointer")}done(){this.view.root.removeEventListener("mouseup",this.up),this.view.root.removeEventListener("mousemove",this.move),this.mightDrag&&this.target&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&this.target.removeAttribute("draggable"),this.mightDrag.setUneditable&&this.target.removeAttribute("contentEditable"),this.view.domObserver.start()),this.delayedSelectionSync&&setTimeout(()=>Jl(this.view)),this.view.input.mouseDown=null}up(e){if(this.done(),!this.view.dom.contains(e.target))return;let n=this.pos;this.view.state.doc!=this.startDoc&&(n=this.view.posAtCoords(LS(e))),this.updateAllowDefault(e),this.allowDefault||!n?Mu(this.view,"pointer"):R_e(this.view,n.pos,n.inside,e,this.selectNode)?e.preventDefault():e.button==0&&(this.flushed||ga&&this.mightDrag&&!this.mightDrag.node.isAtom||ea&&!this.view.state.selection.visible&&Math.min(Math.abs(n.pos-this.view.state.selection.from),Math.abs(n.pos-this.view.state.selection.to))<=2)?(_p(this.view,tn.near(this.view.state.doc.resolve(n.pos))),e.preventDefault()):Mu(this.view,"pointer")}move(e){this.updateAllowDefault(e),Mu(this.view,"pointer"),e.buttons==0&&this.done()}updateAllowDefault(e){!this.allowDefault&&(Math.abs(this.event.x-e.clientX)>4||Math.abs(this.event.y-e.clientY)>4)&&(this.allowDefault=!0)}}xa.touchstart=t=>{t.input.lastTouch=Date.now(),zP(t),Mu(t,"pointer")};xa.touchmove=t=>{t.input.lastTouch=Date.now(),Mu(t,"pointer")};xa.contextmenu=t=>zP(t);function MW(t,e){return t.composing?!0:ga&&Math.abs(e.timeStamp-t.input.compositionEndedAt)<500?(t.input.compositionEndedAt=-2e8,!0):!1}const L_e=$l?5e3:-1;va.compositionstart=va.compositionupdate=t=>{if(!t.composing){t.domObserver.flush();let{state:e}=t,n=e.selection.$to;if(e.selection instanceof jt&&(e.storedMarks||!n.textOffset&&n.parentOffset&&n.nodeBefore.marks.some(i=>i.type.spec.inclusive===!1)))t.markCursor=t.state.storedMarks||n.marks(),k_(t,!0),t.markCursor=null;else if(k_(t,!e.selection.empty),js&&e.selection.empty&&n.parentOffset&&!n.textOffset&&n.nodeBefore.marks.length){let i=t.domSelectionRange();for(let r=i.focusNode,a=i.focusOffset;r&&r.nodeType==1&&a!=0;){let s=a<0?r.lastChild:r.childNodes[a-1];if(!s)break;if(s.nodeType==3){let o=t.domSelection();o&&o.collapse(s,s.nodeValue.length);break}else 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a=e[r];if(a.from==i.from){a.to!=i.to&&(e==t&&(e=t.slice()),e[r]=a.copy(a.from,i.to),CB(e,r+1,a.copy(i.to,a.to)));continue}else{a.from<i.to&&(e==t&&(e=t.slice()),e[n]=i.copy(i.from,a.from),CB(e,r,i.copy(a.from,i.to)));break}}}return e}function CB(t,e,n){for(;e<t.length&&rf(n,t[e])>0;)e++;t.splice(e,0,n)}function CT(t){let e=[];return t.someProp("decorations",n=>{let i=n(t.state);i&&i!=Zr&&e.push(i)}),t.cursorWrapper&&e.push(fi.create(t.state.doc,[t.cursorWrapper.deco])),gu.from(e)}const G_e={childList:!0,characterData:!0,characterDataOldValue:!0,attributes:!0,attributeOldValue:!0,subtree:!0},$_e=Ia&&Pu<=11;class W_e{constructor(){this.anchorNode=null,this.anchorOffset=0,this.focusNode=null,this.focusOffset=0}set(e){this.anchorNode=e.anchorNode,this.anchorOffset=e.anchorOffset,this.focusNode=e.focusNode,this.focusOffset=e.focusOffset}clear(){this.anchorNode=this.focusNode=null}eq(e){return e.anchorNode==this.anchorNode&&e.anchorOffset==this.anchorOffset&&e.focusNode==this.focusNode&&e.focusOffset==this.focusOffset}}class q_e{constructor(e,n){this.view=e,this.handleDOMChange=n,this.queue=[],this.flushingSoon=-1,this.observer=null,this.currentSelection=new W_e,this.onCharData=null,this.suppressingSelectionUpdates=!1,this.lastChangedTextNode=null,this.observer=window.MutationObserver&&new window.MutationObserver(i=>{for(let r=0;r<i.length;r++)this.queue.push(i[r]);Ia&&Pu<=11&&i.some(r=>r.type=="childList"&&r.removedNodes.length||r.type=="characterData"&&r.oldValue.length>r.target.nodeValue.length)?this.flushSoon():this.flush()}),$_e&&(this.onCharData=i=>{this.queue.push({target:i.target,type:"characterData",oldValue:i.prevValue}),this.flushSoon()}),this.onSelectionChange=this.onSelectionChange.bind(this)}flushSoon(){this.flushingSoon<0&&(this.flushingSoon=window.setTimeout(()=>{this.flushingSoon=-1,this.flush()},20))}forceFlush(){this.flushingSoon>-1&&(window.clearTimeout(this.flushingSoon),this.flushingSoon=-1,this.flush())}start(){this.observer&&(this.observer.takeRecords(),this.observer.observe(this.view.dom,G_e)),this.onCharData&&this.view.dom.addEventListener("DOMCharacterDataModified",this.onCharData),this.connectSelection()}stop(){if(this.observer){let e=this.observer.takeRecords();if(e.length){for(let n=0;n<e.length;n++)this.queue.push(e[n]);window.setTimeout(()=>this.flush(),20)}this.observer.disconnect()}this.onCharData&&this.view.dom.removeEventListener("DOMCharacterDataModified",this.onCharData),this.disconnectSelection()}connectSelection(){this.view.dom.ownerDocument.addEventListener("selectionchange",this.onSelectionChange)}disconnectSelection(){this.view.dom.ownerDocument.removeEventListener("selectionchange",this.onSelectionChange)}suppressSelectionUpdates(){this.suppressingSelectionUpdates=!0,setTimeout(()=>this.suppressingSelectionUpdates=!1,50)}onSelectionChange(){if(bB(this.view)){if(this.suppressingSelectionUpdates)return Jl(this.view);if(Ia&&Pu<=11&&!this.view.state.selection.empty){let e=this.view.domSelectionRange();if(e.focusNode&&wf(e.focusNode,e.focusOffset,e.anchorNode,e.anchorOffset))return this.flushSoon()}this.flush()}}setCurSelection(){this.currentSelection.set(this.view.domSelectionRange())}ignoreSelectionChange(e){if(!e.focusNode)return!0;let n=new Set,i;for(let a=e.focusNode;a;a=zp(a))n.add(a);for(let a=e.anchorNode;a;a=zp(a))if(n.has(a)){i=a;break}let r=i&&this.view.docView.nearestDesc(i);if(r&&r.ignoreMutation({type:"selection",target:i.nodeType==3?i.parentNode:i}))return this.setCurSelection(),!0}pendingRecords(){if(this.observer)for(let e of this.observer.takeRecords())this.queue.push(e);return this.queue}flush(){let{view:e}=this;if(!e.docView||this.flushingSoon>-1)return;let n=this.pendingRecords();n.length&&(this.queue=[]);let i=e.domSelectionRange(),r=!this.suppressingSelectionUpdates&&!this.currentSelection.eq(i)&&bB(e)&&!this.ignoreSelectionChange(i),a=-1,s=-1,o=!1,l=[];if(e.editable)for(let d=0;d<n.length;d++){let f=this.registerMutation(n[d],l);f&&(a=a<0?f.from:Math.min(f.from,a),s=s<0?f.to:Math.max(f.to,s),f.typeOver&&(o=!0))}if(js&&l.length){let d=l.filter(f=>f.nodeName=="BR");if(d.length==2){let[f,p]=d;f.parentNode&&f.parentNode.parentNode==p.parentNode?p.remove():f.remove()}else{let{focusNode:f}=this.currentSelection;for(let p of d){let m=p.parentNode;m&&m.nodeName=="LI"&&(!f||Y_e(e,f)!=m)&&p.remove()}}}let c=null;a<0&&r&&e.input.lastFocus>Date.now()-200&&Math.max(e.input.lastTouch,e.input.lastClick.time)<Date.now()-300&&OS(i)&&(c=kP(e))&&c.eq(tn.near(e.state.doc.resolve(0),1))?(e.input.lastFocus=0,Jl(e),this.currentSelection.set(i),e.scrollToSelection()):(a>-1||r)&&(a>-1&&(e.docView.markDirty(a,s),X_e(e)),this.handleDOMChange(a,s,o,l),e.docView&&e.docView.dirty?e.updateState(e.state):this.currentSelection.eq(i)||Jl(e),this.currentSelection.set(i))}registerMutation(e,n){if(n.indexOf(e.target)>-1)return null;let i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let d=0;d<e.addedNodes.length;d++){let f=e.addedNodes[d];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(Ia&&Pu<=11&&e.addedNodes.length)for(let d=0;d<e.addedNodes.length;d++){let{previousSibling:f,nextSibling:p}=e.addedNodes[d];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!p||Array.prototype.indexOf.call(e.addedNodes,p)<0)&&(a=p)}let s=r&&r.parentNode==e.target?Hr(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?Hr(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let NB=new WeakMap,RB=!1;function X_e(t){if(!NB.has(t)&&(NB.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=js,RB)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."),RB=!0}}function PB(t,e){let n=e.startContainer,i=e.startOffset,r=e.endContainer,a=e.endOffset,s=t.domAtPos(t.state.selection.anchor);return wf(s.node,s.offset,r,a)&&([n,i,r,a]=[r,a,n,i]),{anchorNode:n,anchorOffset:i,focusNode:r,focusOffset:a}}function K_e(t,e){if(e.getComposedRanges){let r=e.getComposedRanges(t.root)[0];if(r)return PB(t,r)}let n;function i(r){r.preventDefault(),r.stopImmediatePropagation(),n=r.getTargetRanges()[0]}return t.dom.addEventListener("beforeinput",i,!0),document.execCommand("indent"),t.dom.removeEventListener("beforeinput",i,!0),n?PB(t,n):null}function Y_e(t,e){for(let n=e.parentNode;n&&n!=t.dom;n=n.parentNode){let i=t.docView.nearestDesc(n,!0);if(i&&i.node.isBlock)return n}return null}function Z_e(t,e,n){let{node:i,fromOffset:r,toOffset:a,from:s,to:o}=t.docView.parseRange(e,n),l=t.domSelectionRange(),c,d=l.anchorNode;if(d&&t.dom.contains(d.nodeType==1?d:d.parentNode)&&(c=[{node:d,offset:l.anchorOffset}],OS(l)||c.push({node:l.focusNode,offset:l.focusOffset})),ea&&t.input.lastKeyCode===8)for(let y=a;y>r;y--){let g=i.childNodes[y-1],M=g.pmViewDesc;if(g.nodeName=="BR"&&!M){a=y;break}if(!M||M.size)break}let f=t.state.doc,p=t.someProp("domParser")||t0.fromSchema(t.state.schema),m=f.resolve(s),_=null,b=p.parse(i,{topNode:m.parent,topMatch:m.parent.contentMatchAt(m.index()),topOpen:!0,from:r,to:a,preserveWhitespace:m.parent.type.whitespace=="pre"?"full":!0,findPositions:c,ruleFromNode:Q_e,context:m});if(c&&c[0].pos!=null){let y=c[0].pos,g=c[1]&&c[1].pos;g==null&&(g=y),_={anchor:y+s,head:g+s}}return{doc:b,sel:_,from:s,to:o}}function Q_e(t){let e=t.pmViewDesc;if(e)return e.parseRule();if(t.nodeName=="BR"&&t.parentNode){if(ga&&/^(ul|ol)$/i.test(t.parentNode.nodeName)){let n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||ga&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const J_e=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function e1e(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let N=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,F=kP(t,N);if(F&&!t.state.selection.eq(F)){if(ea&&$l&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",O=>O(t,Bd(13,"Enter"))))return;let R=t.state.tr.setSelection(F);N=="pointer"?R.setMeta("pointer",!0):N=="key"&&R.scrollIntoView(),a&&R.setMeta("composition",a),t.dispatch(R)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=Z_e(t,e,n),d=t.state.doc,f=d.slice(c.from,c.to),p,m;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(p=t.state.selection.to,m="end"):(p=t.state.selection.from,m="start"),t.input.lastKeyCode=null;let _=i1e(f.content,c.doc.content,c.from,p,m);if(_&&t.input.domChangeCount++,(jp&&t.input.lastIOSEnter>Date.now()-225||$l)&&r.some(N=>N.nodeType==1&&!J_e.test(N.nodeName))&&(!_||_.endA>=_.endB)&&t.someProp("handleKeyDown",N=>N(t,Bd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!_)if(i&&l instanceof jt&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))_={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let N=DB(t,t.state.doc,c.sel);if(N&&!N.eq(t.state.selection)){let F=t.state.tr.setSelection(N);a&&F.setMeta("composition",a),t.dispatch(F)}}return}t.state.selection.from<t.state.selection.to&&_.start==_.endB&&t.state.selection instanceof jt&&(_.start>t.state.selection.from&&_.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?_.start=t.state.selection.from:_.endA<t.state.selection.to&&_.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(_.endB+=t.state.selection.to-_.endA,_.endA=t.state.selection.to)),Ia&&Pu<=11&&_.endB==_.start+1&&_.endA==_.start&&_.start>c.from&&c.doc.textBetween(_.start-c.from-1,_.start-c.from+1)=="  "&&(_.start--,_.endA--,_.endB--);let b=c.doc.resolveNoCache(_.start-c.from),y=c.doc.resolveNoCache(_.endB-c.from),g=d.resolve(_.start),M=b.sameParent(y)&&b.parent.inlineContent&&g.end()>=_.endA;if((jp&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(N=>N.nodeName=="DIV"||N.nodeName=="P"))||!M&&b.pos<c.doc.content.size&&(!b.sameParent(y)||!b.parent.inlineContent)&&b.pos<y.pos&&!/\S/.test(c.doc.textBetween(b.pos,y.pos,"","")))&&t.someProp("handleKeyDown",N=>N(t,Bd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>_.start&&n1e(d,_.start,_.endA,b,y)&&t.someProp("handleKeyDown",N=>N(t,Bd(8,"Backspace")))){$l&&ea&&t.domObserver.suppressSelectionUpdates();return}ea&&_.endB==_.start&&(t.input.lastChromeDelete=Date.now()),$l&&!M&&b.start()!=y.start()&&y.parentOffset==0&&b.depth==y.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==_.endA&&(_.endB-=2,y=c.doc.resolveNoCache(_.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(N){return N(t,Bd(13,"Enter"))})},20));let w=_.start,A=_.endA,E=N=>{let F=N||t.state.tr.replace(w,A,c.doc.slice(_.start-c.from,_.endB-c.from));if(c.sel){let R=DB(t,F.doc,c.sel);R&&!(ea&&t.composing&&R.empty&&(_.start!=_.endB||t.input.lastChromeDelete<Date.now()-100)&&(R.head==w||R.head==F.mapping.map(A)-1)||Ia&&R.empty&&R.head==w)&&F.setSelection(R)}return a&&F.setMeta("composition",a),F.scrollIntoView()},P;if(M)if(b.pos==y.pos){Ia&&Pu<=11&&b.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>Jl(t),20));let N=E(t.state.tr.delete(w,A)),F=d.resolve(_.start).marksAcross(d.resolve(_.endA));F&&N.ensureMarks(F),t.dispatch(N)}else if(_.endA==_.endB&&(P=t1e(b.parent.content.cut(b.parentOffset,y.parentOffset),g.parent.content.cut(g.parentOffset,_.endA-g.start())))){let N=E(t.state.tr);P.type=="add"?N.addMark(w,A,P.mark):N.removeMark(w,A,P.mark),t.dispatch(N)}else if(b.parent.child(b.index()).isText&&b.index()==y.index()-(y.textOffset?0:1)){let N=b.parent.textBetween(b.parentOffset,y.parentOffset),F=()=>E(t.state.tr.insertText(N,w,A));t.someProp("handleTextInput",R=>R(t,w,A,N,F))||t.dispatch(F())}else t.dispatch(E());else t.dispatch(E())}function DB(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:LP(t,e.resolve(n.anchor),e.resolve(n.head))}function t1e(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let d=0;d<i.length;d++)r=i[d].removeFromSet(r);for(let d=0;d<n.length;d++)a=n[d].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=d=>d.mark(o.addToSet(d.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=d=>d.mark(o.removeFromSet(d.marks));else return null;let c=[];for(let d=0;d<e.childCount;d++)c.push(l(e.child(d)));if(ut.from(c).eq(t))return{mark:o,type:s}}function n1e(t,e,n,i,r){if(n-e<=r.pos-i.pos||NT(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(NT(a,!0,!0));return!s.parent.isTextblock||s.pos>n||NT(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function NT(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function i1e(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&OB(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&OB(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function OB(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class OW{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new S_e,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(FB),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=IB(this),LB(this),this.nodeViews=UB(this),this.docView=pB(this.state.doc,kB(this),CT(this),this.dom,this),this.domObserver=new q_e(this,(i,r,a,s)=>e1e(this,i,r,a,s)),this.domObserver.start(),w_e(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&u3(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(FB),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(AW(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=UB(this);a1e(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&u3(this),this.editable=IB(this),LB(this);let l=CT(this),c=kB(this),d=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let p=d=="preserve"&&s&&this.dom.style.overflowAnchor==null&&Ube(this);if(s){this.domObserver.stop();let m=f&&(Ia||ea)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&r1e(r.selection,e.selection);if(f){let _=ea?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=I_e(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=pB(e.doc,c,l,this.dom,this)),_&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&o_e(this))?Jl(this,m):(pW(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),d=="reset"?this.dom.scrollTop=0:d=="to selection"?this.scrollToSelection():p&&Fbe(p)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof Ut){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&lB(this,n.getBoundingClientRect(),e)}else lB(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new CW(e.slice,e.move,r<0?void 0:Ut.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(Ia){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return 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if(/^a(lt)?$/i.test(l))i=!0;else if(/^(c|ctrl|control)$/i.test(l))r=!0;else if(/^s(hift)?$/i.test(l))a=!0;else if(/^mod$/i.test(l))c1e?s=!0:r=!0;else throw new Error("Unrecognized modifier name: "+l)}return i&&(n="Alt-"+n),r&&(n="Ctrl-"+n),s&&(n="Meta-"+n),a&&(n="Shift-"+n),n}function f1e(t){let e=Object.create(null);for(let n in t)e[d1e(n)]=t[n];return e}function PT(t,e,n=!0){return e.altKey&&(t="Alt-"+t),e.ctrlKey&&(t="Ctrl-"+t),e.metaKey&&(t="Meta-"+t),n&&e.shiftKey&&(t="Shift-"+t),t}function h1e(t){return new mi({props:{handleKeyDown:kW(t)}})}function kW(t){let e=f1e(t);return function(n,i){let r=l1e(i),a,s=e[PT(r,i)];if(s&&s(n.state,n.dispatch,n))return!0;if(r.length==1&&r!=" "){if(i.shiftKey){let o=e[PT(r,i,!1)];if(o&&o(n.state,n.dispatch,n))return!0}if((i.altKey||i.metaKey||i.ctrlKey)&&!(u1e&&i.ctrlKey&&i.altKey)&&(a=Bu[i.keyCode])&&a!=r){let o=e[PT(a,i)];if(o&&o(n.state,n.dispatch,n))return!0}}return!1}}var p1e=Object.defineProperty,HP=(t,e)=>{for(var n in e)p1e(t,n,{get:e[n],enumerable:!0})};function IS(t){const{state:e,transaction:n}=t;let{selection:i}=n,{doc:r}=n,{storedMarks:a}=n;return{...e,apply:e.apply.bind(e),applyTransaction:e.applyTransaction.bind(e),plugins:e.plugins,schema:e.schema,reconfigure:e.reconfigure.bind(e),toJSON:e.toJSON.bind(e),get storedMarks(){return a},get selection(){return i},get doc(){return r},get tr(){return i=n.selection,r=n.doc,a=n.storedMarks,n}}}var US=class{constructor(t){this.editor=t.editor,this.rawCommands=this.editor.extensionManager.commands,this.customState=t.state}get hasCustomState(){return!!this.customState}get state(){return this.customState||this.editor.state}get commands(){const{rawCommands:t,editor:e,state:n}=this,{view:i}=e,{tr:r}=n,a=this.buildProps(r);return Object.fromEntries(Object.entries(t).map(([s,o])=>[s,(...c)=>{const d=o(...c)(a);return!r.getMeta("preventDispatch")&&!this.hasCustomState&&i.dispatch(r),d}]))}get chain(){return()=>this.createChain()}get can(){return()=>this.createCan()}createChain(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s=[],o=!!t,l=t||r.tr,c=()=>(!o&&e&&!l.getMeta("preventDispatch")&&!this.hasCustomState&&a.dispatch(l),s.every(f=>f===!0)),d={...Object.fromEntries(Object.entries(n).map(([f,p])=>[f,(..._)=>{const b=this.buildProps(l,e),y=p(..._)(b);return s.push(y),d}])),run:c};return d}createCan(t){const{rawCommands:e,state:n}=this,i=!1,r=t||n.tr,a=this.buildProps(r,i);return{...Object.fromEntries(Object.entries(e).map(([o,l])=>[o,(...c)=>l(...c)({...a,dispatch:void 0})])),chain:()=>this.createChain(r,i)}}buildProps(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s={tr:t,editor:i,view:a,state:IS({state:r,transaction:t}),dispatch:e?()=>{}:void 0,chain:()=>this.createChain(t,e),can:()=>this.createCan(t),get commands(){return Object.fromEntries(Object.entries(n).map(([o,l])=>[o,(...c)=>l(...c)(s)]))}};return s}},LW={};HP(LW,{blur:()=>m1e,clearContent:()=>g1e,clearNodes:()=>x1e,command:()=>v1e,createParagraphNear:()=>y1e,cut:()=>b1e,deleteCurrentNode:()=>_1e,deleteNode:()=>S1e,deleteRange:()=>w1e,deleteSelection:()=>M1e,enter:()=>E1e,exitCode:()=>A1e,extendMarkRange:()=>T1e,first:()=>C1e,focus:()=>R1e,forEach:()=>P1e,insertContent:()=>D1e,insertContentAt:()=>L1e,joinBackward:()=>F1e,joinDown:()=>U1e,joinForward:()=>z1e,joinItemBackward:()=>j1e,joinItemForward:()=>B1e,joinTextblockBackward:()=>H1e,joinTextblockForward:()=>V1e,joinUp:()=>I1e,keyboardShortcut:()=>$1e,lift:()=>W1e,liftEmptyBlock:()=>q1e,liftListItem:()=>X1e,newlineInCode:()=>K1e,resetAttributes:()=>Y1e,scrollIntoView:()=>Z1e,selectAll:()=>Q1e,selectNodeBackward:()=>J1e,selectNodeForward:()=>eSe,selectParentNode:()=>tSe,selectTextblockEnd:()=>nSe,selectTextblockStart:()=>iSe,setContent:()=>rSe,setMark:()=>SSe,setMeta:()=>wSe,setNode:()=>MSe,setNodeSelection:()=>ESe,setTextDirection:()=>ASe,setTextSelection:()=>TSe,sinkListItem:()=>CSe,splitBlock:()=>NSe,splitListItem:()=>RSe,toggleList:()=>PSe,toggleMark:()=>DSe,toggleNode:()=>OSe,toggleWrap:()=>kSe,undoInputRule:()=>LSe,unsetAllMarks:()=>ISe,unsetMark:()=>USe,unsetTextDirection:()=>FSe,updateAttributes:()=>zSe,wrapIn:()=>jSe,wrapInList:()=>BSe});var m1e=()=>({editor:t,view:e})=>(requestAnimationFrame(()=>{var n;t.isDestroyed||(e.dom.blur(),(n=window?.getSelection())==null||n.removeAllRanges())}),!0),g1e=(t=!0)=>({commands:e})=>e.setContent("",{emitUpdate:t}),x1e=()=>({state:t,tr:e,dispatch:n})=>{const{selection:i}=e,{ranges:r}=i;return n&&r.forEach(({$from:a,$to:s})=>{t.doc.nodesBetween(a.pos,s.pos,(o,l)=>{if(o.type.isText)return;const{doc:c,mapping:d}=e,f=c.resolve(d.map(l)),p=c.resolve(d.map(l+o.nodeSize)),m=f.blockRange(p);if(!m)return;const _=lm(m);if(o.type.isTextblock){const{defaultType:b}=f.parent.contentMatchAt(f.index());e.setNodeMarkup(m.start,b)}(_||_===0)&&e.lift(m,_)})}),!0},v1e=t=>e=>t(e),y1e=()=>({state:t,dispatch:e})=>Y9(t,e),b1e=(t,e)=>({editor:n,tr:i})=>{const{state:r}=n,a=r.doc.slice(t.from,t.to);i.deleteRange(t.from,t.to);const s=i.mapping.map(e);return i.insert(s,a.content),i.setSelection(new 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"pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function KSe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:d}=new US({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,_)=>{var b,y,g,M,w;if((y=(b=m.type)==null?void 0:b.spec)!=null&&y.code||!(m.isText||m.isTextblock||m.isInline))return;const A=(w=(M=(g=m.content)==null?void 0:g.size)!=null?M:m.nodeSize)!=null?w:0,E=Math.max(i,_),P=Math.min(r,_+A);if(E>=P)return;const N=m.isText?m.text||"":m.textBetween(E-_,P-_,void 0,"");XSe(N,a.find,s).forEach(R=>{if(R.index===void 0)return;const O=E+R.index+1,j=O+R[0].length,I={from:n.tr.mapping.map(O),to:n.tr.mapping.map(j)},V=a.handler({state:n,range:I,match:R,commands:l,chain:c,can:d,pasteEvent:s,dropEvent:o});f.push(V)})}),f.every(m=>m!==null)}var fb=null,YSe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function ZSe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:d,from:f,to:p,rule:m,pasteEvt:_})=>{const b=d.tr,y=IS({state:d,transaction:b});if(!(!KSe({editor:e,state:y,from:Math.max(f-1,0),to:p.b-1,rule:m,pasteEvent:_,dropEvent:o})||!b.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,b}};return n.map(d=>new mi({view(f){const p=_=>{var b;i=(b=f.dom.parentElement)!=null&&b.contains(_.target)?f.dom.parentElement:null,i&&(fb=e)},m=()=>{fb&&(fb=null)};return window.addEventListener("dragstart",p),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",p),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,p)=>{if(a=i===f.dom.parentElement,o=p,!a){const m=fb;m?.isEditable&&setTimeout(()=>{const _=m.state.selection;_&&m.commands.deleteRange({from:_.from,to:_.to})},10)}return!1},paste:(f,p)=>{var m;const _=(m=p.clipboardData)==null?void 0:m.getData("text/html");return s=p,r=!!_?.includes("data-pm-slice"),!1}}},appendTransaction:(f,p,m)=>{const _=f[0],b=_.getMeta("uiEvent")==="paste"&&!r,y=_.getMeta("uiEvent")==="drop"&&!a,g=_.getMeta("applyPasteRules"),M=!!g;if(!b&&!y&&!M)return;if(M){let{text:E}=g;typeof E=="string"?E=E:E=qP(ut.from(E),m.schema);const{from:P}=g,N=P+E.length,F=YSe(E);return l({rule:d,state:m,from:P,to:{b:N},pasteEvt:F})}const w=p.doc.content.findDiffStart(m.doc.content),A=p.doc.content.findDiffEnd(m.doc.content);if(!(!WSe(w)||!A||w===A.b))return l({rule:d,state:m,from:w,to:A,pasteEvt:s})}}))}var HS=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=$W(t),this.schema=uSe(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:DT(e.name,this.schema)},i=It(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return XP([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:DT(i.name,this.schema)},a=[],s=It(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&It(i,"exitable",r)&&(o.ArrowRight=()=>Ju.handleExit({editor:t,mark:i})),s){const p=Object.fromEntries(Object.entries(s()).map(([m,_])=>[m,()=>_({editor:t})]));o={...o,...p}}const l=h1e(o);a.push(l);const c=It(i,"addInputRules",r);if(GB(i,t.options.enableInputRules)&&c){const p=c();if(p&&p.length){const m=GSe({editor:t,rules:p}),_=Array.isArray(m)?m:[m];a.push(..._)}}const d=It(i,"addPasteRules",r);if(GB(i,t.options.enablePasteRules)&&d){const p=d();if(p&&p.length){const m=ZSe({editor:t,rules:p});a.push(...m)}}const f=It(i,"addProseMirrorPlugins",r);if(f){const p=f();a.push(...p)}return a})}get attributes(){return GW(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=Bp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:qi(n.name,this.schema)},a=It(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,d,f,p)=>{const m=z_(l,i);return s({node:l,view:c,getPos:d,decorations:f,innerDecorations:p,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=Bp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:hc(n.name,this.schema)},a=It(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const d=z_(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:d,updateAttributes:f=>{fwe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:DT(e.name,this.schema)};e.type==="mark"&&((n=Dn(It(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=It(e,"onBeforeCreate",i),a=It(e,"onCreate",i),s=It(e,"onUpdate",i),o=It(e,"onSelectionUpdate",i),l=It(e,"onTransaction",i),c=It(e,"onFocus",i),d=It(e,"onBlur",i),f=It(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),d&&this.editor.on("blur",d),f&&this.editor.on("destroy",f)})}};HS.resolve=$W;HS.sort=XP;HS.flatten=WP;var QSe={};HP(QSe,{ClipboardTextSerializer:()=>e7,Commands:()=>t7,Delete:()=>n7,Drop:()=>i7,Editable:()=>r7,FocusEvents:()=>s7,Keymap:()=>o7,Paste:()=>l7,Tabindex:()=>c7,TextDirection:()=>u7,focusEventsPluginKey:()=>a7});var Gn=class JW extends YP{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new JW(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},e7=Gn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new mi({key:new or("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(d=>d.$from.pos)),o=Math.max(...a.map(d=>d.$to.pos)),l=qW(n);return WW(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),t7=Gn.create({name:"commands",addCommands(){return{...LW}}}),n7=Gn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const d=HW(t.before,[t,...e]);KW(d).forEach(m=>{d.mapping.mapResult(m.oldRange.from).deletedAfter&&d.mapping.mapResult(m.oldRange.to).deletedBefore&&d.before.nodesBetween(m.oldRange.from,m.oldRange.to,(_,b)=>{const y=b+_.nodeSize-2,g=m.oldRange.from<=b&&y<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:_,from:b,to:y,newFrom:d.mapping.map(b),newTo:d.mapping.map(y),deletedRange:m.oldRange,newRange:m.newRange,partial:!g,editor:this.editor,transaction:t,combinedTransform:d})})});const p=d.mapping;d.steps.forEach((m,_)=>{var b,y;if(m instanceof ho){const g=p.slice(_).map(m.from,-1),M=p.slice(_).map(m.to),w=p.invert().map(g,-1),A=p.invert().map(M),E=(b=d.doc.nodeAt(g-1))==null?void 0:b.marks.some(N=>N.eq(m.mark)),P=(y=d.doc.nodeAt(M))==null?void 0:y.marks.some(N=>N.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:A},newRange:{from:g,to:M},partial:!!(P||E),editor:this.editor,transaction:t,combinedTransform:d})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),i7=Gn.create({name:"drop",addProseMirrorPlugins(){return[new mi({key:new or("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),r7=Gn.create({name:"editable",addProseMirrorPlugins(){return[new mi({key:new or("editable"),props:{editable:()=>this.editor.options.editable}})]}}),a7=new or("focusEvents"),s7=Gn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new mi({key:a7,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),o7=Gn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:d,$anchor:f}=l,{pos:p,parent:m}=f,_=f.parent.isTextblock&&p>0?o.doc.resolve(p-1):f,b=_.parent.type.spec.isolating,y=f.pos-f.parentOffset,g=b&&_.parent.childCount===1?y===f.pos:tn.atStart(c).from===p;return!d||!m.type.isTextblock||m.textContent.length||!g||g&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return $P()||jW()?a:r},addProseMirrorPlugins(){return[new mi({key:new or("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(b=>b.getMeta("composition")))return;const i=t.some(b=>b.docChanged)&&!e.doc.eq(n.doc),r=t.some(b=>b.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=tn.atStart(e.doc).from,c=tn.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!jS(n.doc))return;const p=n.tr,m=IS({state:n,transaction:p}),{commands:_}=new US({editor:this.editor,state:m});if(_.clearNodes(),!!p.steps.length)return p}})]}}),l7=Gn.create({name:"paste",addProseMirrorPlugins(){return[new mi({key:new or("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),c7=Gn.create({name:"tabindex",addProseMirrorPlugins(){return[new mi({key:new or("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),u7=Gn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=Bp(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new mi({key:new or("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),JSe=class ip{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new ip(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new ip(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new ip(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new ip(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new ip(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},ewe=`.ProseMirror {
  8070. position: relative;
  8071. }
  8072. .ProseMirror {
  8073. word-wrap: break-word;
  8074. white-space: pre-wrap;
  8075. white-space: break-spaces;
  8076. -webkit-font-variant-ligatures: none;
  8077. font-variant-ligatures: none;
  8078. font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
  8079. }
  8080. .ProseMirror [contenteditable="false"] {
  8081. white-space: normal;
  8082. }
  8083. .ProseMirror [contenteditable="false"] [contenteditable="true"] {
  8084. white-space: pre-wrap;
  8085. }
  8086. .ProseMirror pre {
  8087. white-space: pre-wrap;
  8088. }
  8089. img.ProseMirror-separator {
  8090. display: inline !important;
  8091. border: none !important;
  8092. margin: 0 !important;
  8093. width: 0 !important;
  8094. height: 0 !important;
  8095. }
  8096. .ProseMirror-gapcursor {
  8097. display: none;
  8098. pointer-events: none;
  8099. position: absolute;
  8100. margin: 0;
  8101. }
  8102. .ProseMirror-gapcursor:after {
  8103. content: "";
  8104. display: block;
  8105. position: absolute;
  8106. top: -2px;
  8107. width: 20px;
  8108. border-top: 1px solid black;
  8109. animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
  8110. }
  8111. @keyframes ProseMirror-cursor-blink {
  8112. to {
  8113. visibility: hidden;
  8114. }
  8115. }
  8116. .ProseMirror-hideselection *::selection {
  8117. background: transparent;
  8118. }
  8119. .ProseMirror-hideselection *::-moz-selection {
  8120. background: transparent;
  8121. }
  8122. .ProseMirror-hideselection * {
  8123. caret-color: transparent;
  8124. }
  8125. .ProseMirror-focused .ProseMirror-gapcursor {
  8126. display: block;
  8127. }`;function twe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var nwe=class extends HSe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=FW(e,this.options.autofocus);this.editorState=cp.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=twe(ewe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=VW(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[r7,e7.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),t7,s7,o7,c7,i7,l7,n7,u7.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new HS(i,this)}createCommandManager(){this.commandManager=new US({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=d3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=d3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new OW(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var d;return(d=this.capturedTransaction)==null?void 0:d.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return XW(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return vSe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return qP(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
  8128. `,textSerializers:n={}}=t||{};return fSe(this.state.doc,{blockSeparator:e,textSerializers:{...qW(this.schema),...n}})}get isEmpty(){return jS(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new JSe(e,this)}get $doc(){return this.$pos(0)}};function Hp(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Dn(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),d=c+s.length;if(KP(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(b=>b===t.type&&b!==m.mark.type)).filter(m=>m.to>c).length)return null;d<n.to&&a.delete(d,n.to),c>n.from&&a.delete(n.from+l,c);const p=n.from+l+s.length;a.addMark(n.from+l,p,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function d7(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Dn(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let d=s+c;d>o?d=o:o=d+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(d,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function h3(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=Dn(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function Vp(t){return new BS({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=Dn(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&AP(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:p}=e,{splittableMarks:m}=t.editor.extensionManager,_=p||f.$to.parentOffset&&f.$from.marks();if(_){const b=_.filter(y=>m.includes(y.type.name));s.ensureMarks(b)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const d=s.doc.resolve(n.from-1).nodeBefore;d&&d.type===t.type&&Zu(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,d))&&s.join(n.from-1)},undoable:t.undoable})}var iwe=t=>"touches"in t,rwe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,iwe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const n=this.preserveAspectRatio||this.isShiftKeyPressed,{width:i,height:r}=this.calculateNewDimensions(this.activeHandle,t,e),a=this.applyConstraints(i,r,n);this.element.style.width=`${a.width}px`,this.element.style.height=`${a.height}px`,this.onResize&&this.onResize(a.width,a.height)}calculateNewDimensions(t,e,n){let i=this.startWidth,r=this.startHeight;const a=t.includes("right"),s=t.includes("left"),o=t.includes("bottom"),l=t.includes("top");return a?i=this.startWidth+e:s&&(i=this.startWidth-e),o?r=this.startHeight+n:l&&(r=this.startHeight-n),(t==="right"||t==="left")&&(i=this.startWidth+(a?e:-e)),(t==="top"||t==="bottom")&&(r=this.startHeight+(o?n:-n)),this.preserveAspectRatio||this.isShiftKeyPressed?this.applyAspectRatio(i,r,t):{width:i,height:r}}applyConstraints(t,e,n){var i,r,a,s;if(!n){let c=Math.max(this.minSize.width,t),d=Math.max(this.minSize.height,e);return(i=this.maxSize)!=null&&i.width&&(c=Math.min(this.maxSize.width,c)),(r=this.maxSize)!=null&&r.height&&(d=Math.min(this.maxSize.height,d)),{width:c,height:d}}let o=t,l=e;return o<this.minSize.width&&(o=this.minSize.width,l=o/this.aspectRatio),l<this.minSize.height&&(l=this.minSize.height,o=l*this.aspectRatio),(a=this.maxSize)!=null&&a.width&&o>this.maxSize.width&&(o=this.maxSize.width,l=o/this.aspectRatio),(s=this.maxSize)!=null&&s.height&&l>this.maxSize.height&&(l=this.maxSize.height,o=l*this.aspectRatio),{width:o,height:l}}applyAspectRatio(t,e,n){const i=n==="left"||n==="right",r=n==="top"||n==="bottom";return i?{width:t,height:t/this.aspectRatio}:r?{width:e*this.aspectRatio,height:e}:{width:t,height:t/this.aspectRatio}}};function awe(t,e){const{selection:n}=t,{$from:i}=n;if(n instanceof Ut){const a=i.index();return i.parent.canReplaceWith(a,a+1,e)}let r=i.depth;for(;r>=0;){const a=i.index(r);if(i.node(r).contentMatchAt(a).matchType(e))return!0;r-=1}return!1}var swe={};HP(swe,{createAtomBlockMarkdownSpec:()=>owe,createBlockMarkdownSpec:()=>lwe,createInlineMarkdownSpec:()=>dwe,parseAttributes:()=>ZP,parseIndentedBlocks:()=>p3,renderNestedMarkdownContent:()=>JP,serializeAttributes:()=>QP});function ZP(t){if(!t?.trim())return{};const e={},n=[],i=t.replace(/["']([^"']*)["']/g,c=>(n.push(c),`__QUOTED_${n.length-1}__`)),r=i.match(/(?:^|\s)\.([a-zA-Z][\w-]*)/g);if(r){const c=r.map(d=>d.trim().slice(1));e.class=c.join(" ")}const a=i.match(/(?:^|\s)#([a-zA-Z][\w-]*)/);a&&(e.id=a[1]);const s=/([a-zA-Z][\w-]*)\s*=\s*(__QUOTED_\d+__)/g;Array.from(i.matchAll(s)).forEach(([,c,d])=>{var f;const p=parseInt(((f=d.match(/__QUOTED_(\d+)__/))==null?void 0:f[1])||"0",10),m=n[p];m&&(e[c]=m.slice(1,-1))});const l=i.replace(/(?:^|\s)\.([a-zA-Z][\w-]*)/g,"").replace(/(?:^|\s)#([a-zA-Z][\w-]*)/g,"").replace(/([a-zA-Z][\w-]*)\s*=\s*__QUOTED_\d+__/g,"").trim();return 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  8144. `)},addCommands(){return{setBlockquote:()=>({commands:t})=>t.wrapIn(this.name),toggleBlockquote:()=>({commands:t})=>t.toggleWrap(this.name),unsetBlockquote:()=>({commands:t})=>t.lift(this.name)}},addKeyboardShortcuts(){return{"Mod-Shift-b":()=>this.editor.commands.toggleBlockquote()}},addInputRules(){return[Vp({find:kwe,type:this.type})]}}),Iwe=/(?:^|\s)(\*\*(?!\s+\*\*)((?:[^*]+))\*\*(?!\s+\*\*))$/,Uwe=/(?:^|\s)(\*\*(?!\s+\*\*)((?:[^*]+))\*\*(?!\s+\*\*))/g,Fwe=/(?:^|\s)(__(?!\s+__)((?:[^_]+))__(?!\s+__))$/,zwe=/(?:^|\s)(__(?!\s+__)((?:[^_]+))__(?!\s+__))/g,jwe=Ju.create({name:"bold",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"strong"},{tag:"b",getAttrs:t=>t.style.fontWeight!=="normal"&&null},{style:"font-weight=400",clearMark:t=>t.type.name===this.name},{style:"font-weight",getAttrs:t=>/^(bold(er)?|[5-9]\d{2,})$/.test(t)&&null}]},renderHTML({HTMLAttributes:t}){return j_("strong",{...wi(this.options.HTMLAttributes,t),children:j_("slot",{})})},markdownTokenName:"strong",parseMarkdown:(t,e)=>e.applyMark("bold",e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>`**${e.renderChildren(t)}**`,addCommands(){return{setBold:()=>({commands:t})=>t.setMark(this.name),toggleBold:()=>({commands:t})=>t.toggleMark(this.name),unsetBold:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-b":()=>this.editor.commands.toggleBold(),"Mod-B":()=>this.editor.commands.toggleBold()}},addInputRules(){return[Hp({find:Iwe,type:this.type}),Hp({find:Fwe,type:this.type})]},addPasteRules(){return[Ef({find:Uwe,type:this.type}),Ef({find:zwe,type:this.type})]}}),Bwe=/(^|[^`])`([^`]+)`(?!`)$/,Hwe=/(^|[^`])`([^`]+)`(?!`)/g,Vwe=Ju.create({name:"code",addOptions(){return{HTMLAttributes:{}}},excludes:"_",code:!0,exitable:!0,parseHTML(){return[{tag:"code"}]},renderHTML({HTMLAttributes:t}){return["code",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"codespan",parseMarkdown:(t,e)=>e.applyMark("code",[{type:"text",text:t.text||""}]),renderMarkdown:(t,e)=>t.content?`\`${e.renderChildren(t.content)}\``:"",addCommands(){return{setCode:()=>({commands:t})=>t.setMark(this.name),toggleCode:()=>({commands:t})=>t.toggleMark(this.name),unsetCode:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-e":()=>this.editor.commands.toggleCode()}},addInputRules(){return[Hp({find:Bwe,type:this.type})]},addPasteRules(){return[Ef({find:Hwe,type:this.type})]}}),FT=4,Gwe=/^```([a-z]+)?[\s\n]$/,$we=/^~~~([a-z]+)?[\s\n]$/,Wwe=Fa.create({name:"codeBlock",addOptions(){return{languageClassPrefix:"language-",exitOnTripleEnter:!0,exitOnArrowDown:!0,defaultLanguage:null,enableTabIndentation:!1,tabSize:FT,HTMLAttributes:{}}},content:"text*",marks:"",group:"block",code:!0,defining:!0,addAttributes(){return{language:{default:this.options.defaultLanguage,parseHTML:t=>{var e;const{languageClassPrefix:n}=this.options;if(!n)return null;const a=[...((e=t.firstElementChild)==null?void 0:e.classList)||[]].filter(s=>s.startsWith(n)).map(s=>s.replace(n,""))[0];return a||null},rendered:!1}}},parseHTML(){return[{tag:"pre",preserveWhitespace:"full"}]},renderHTML({node:t,HTMLAttributes:e}){return["pre",wi(this.options.HTMLAttributes,e),["code",{class:t.attrs.language?this.options.languageClassPrefix+t.attrs.language:null},0]]},markdownTokenName:"code",parseMarkdown:(t,e)=>{var n;return((n=t.raw)==null?void 0:n.startsWith("```"))===!1&&t.codeBlockStyle!=="indented"?[]:e.createNode("codeBlock",{language:t.lang||null},t.text?[e.createTextNode(t.text)]:[])},renderMarkdown:(t,e)=>{var n;let i="";const r=((n=t.attrs)==null?void 0:n.language)||"";return t.content?i=[`\`\`\`${r}`,e.renderChildren(t.content),"```"].join(`
  8145. `):i=`\`\`\`${r}
  8146. \`\`\``,i},addCommands(){return{setCodeBlock:t=>({commands:e})=>e.setNode(this.name,t),toggleCodeBlock:t=>({commands:e})=>e.toggleNode(this.name,"paragraph",t)}},addKeyboardShortcuts(){return{"Mod-Alt-c":()=>this.editor.commands.toggleCodeBlock(),Backspace:()=>{const{empty:t,$anchor:e}=this.editor.state.selection,n=e.pos===1;return!t||e.parent.type.name!==this.name?!1:n||!e.parent.textContent.length?this.editor.commands.clearNodes():!1},Tab:({editor:t})=>{var e;if(!this.options.enableTabIndentation)return!1;const n=(e=this.options.tabSize)!=null?e:FT,{state:i}=t,{selection:r}=i,{$from:a,empty:s}=r;if(a.parent.type!==this.type)return!1;const o=" ".repeat(n);return s?t.commands.insertContent(o):t.commands.command(({tr:l})=>{const{from:c,to:d}=r,m=i.doc.textBetween(c,d,`
  8147. `,`
  8148. `).split(`
  8149. `).map(_=>o+_).join(`
  8150. `);return l.replaceWith(c,d,i.schema.text(m)),!0})},"Shift-Tab":({editor:t})=>{var e;if(!this.options.enableTabIndentation)return!1;const n=(e=this.options.tabSize)!=null?e:FT,{state:i}=t,{selection:r}=i,{$from:a,empty:s}=r;return a.parent.type!==this.type?!1:s?t.commands.command(({tr:o})=>{var l;const{pos:c}=a,d=a.start(),f=a.end(),m=i.doc.textBetween(d,f,`
  8151. `,`
  8152. `).split(`
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  8154. `,`
  8155. `).split(`
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  8157. `);return o.replaceWith(l,c,i.schema.text(p)),!0})},Enter:({editor:t})=>{if(!this.options.exitOnTripleEnter)return!1;const{state:e}=t,{selection:n}=e,{$from:i,empty:r}=n;if(!r||i.parent.type!==this.type)return!1;const a=i.parentOffset===i.parent.nodeSize-2,s=i.parent.textContent.endsWith(`
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j0={defaultProtocol:"http",events:null,format:JB,formatHref:JB,nl2br:!1,tagName:"a",target:null,rel:null,validate:!0,truncate:1/0,className:null,attributes:null,ignoreTags:[],render:null};function sD(t,e=null){let n=Object.assign({},j0);t&&(n=Object.assign(n,t instanceof sD?t.o:t));const i=n.ignoreTags,r=[];for(let a=0;a<i.length;a++)r.push(i[a].toUpperCase());this.o=n,e&&(this.defaultRender=e),this.ignoreTags=r}sD.prototype={o:j0,ignoreTags:[],defaultRender(t){return t},check(t){return this.get("validate",t.toString(),t)},get(t,e,n){const i=e!=null;let r=this.o[t];return r&&(typeof r=="object"?(r=n.t in r?r[n.t]:j0[t],typeof r=="function"&&i&&(r=r(e,n))):typeof r=="function"&&i&&(r=r(e,n.t,n)),r)},getObj(t,e,n){let i=this.o[t];return typeof i=="function"&&e!=null&&(i=i(e,n.t,n)),i},render(t){const e=t.render(this);return(this.get("render",null,t)||this.defaultRender)(e,t.t,t)}};function JB(t){return t}function S7(t,e){this.t="token",this.v=t,this.tk=e}S7.prototype={isLink:!1,toString(){return this.v},toHref(t){return this.toString()},toFormattedString(t){const e=this.toString(),n=t.get("truncate",e,this),i=t.get("format",e,this);return n&&i.length>n?i.substring(0,n)+"…":i},toFormattedHref(t){return t.get("formatHref",this.toHref(t.get("defaultProtocol")),this)},startIndex(){return this.tk[0].s},endIndex(){return this.tk[this.tk.length-1].e},toObject(t=j0.defaultProtocol){return{type:this.t,value:this.toString(),isLink:this.isLink,href:this.toHref(t),start:this.startIndex(),end:this.endIndex()}},toFormattedObject(t){return{type:this.t,value:this.toFormattedString(t),isLink:this.isLink,href:this.toFormattedHref(t),start:this.startIndex(),end:this.endIndex()}},validate(t){return t.get("validate",this.toString(),this)},render(t){const e=this,n=this.toHref(t.get("defaultProtocol")),i=t.get("formatHref",n,this),r=t.get("tagName",n,e),a=this.toFormattedString(t),s={},o=t.get("className",n,e),l=t.get("target",n,e),c=t.get("rel",n,e),d=t.getObj("attributes",n,e),f=t.getObj("events",n,e);return s.href=i,o&&(s.class=o),l&&(s.target=l),c&&(s.rel=c),d&&Object.assign(s,d),{tagName:r,attributes:s,content:a,eventListeners:f}}};function VS(t,e){class n extends S7{constructor(r,a){super(r,a),this.t=t}}for(const i in e)n.prototype[i]=e[i];return n.t=t,n}const e5=VS("email",{isLink:!0,toHref(){return"mailto:"+this.toString()}}),t5=VS("text"),fMe=VS("nl"),mb=VS("url",{isLink:!0,toHref(t=j0.defaultProtocol){return this.hasProtocol()?this.v:`${t}://${this.v}`},hasProtocol(){const t=this.tk;return t.length>=2&&t[0].t!==z0&&t[1].t===xu}}),_s=t=>new Pa(t);function hMe({groups:t}){const e=t.domain.concat([t1,i1,uu,r1,a1,s1,o1,l1,Es,eD,l0,c1,u1,d1,Po,h1,u0,f1]),n=[n1,xu,nD,Ro,iD,l0,c0,rD,aD,$_,W_,s0,o0,H_,B_,V_,G_,q_,X_,K_,Y_,Z_,Q_,J_,e1],i=[t1,n1,i1,r1,a1,s1,o1,l1,Es,s0,o0,l0,c1,u1,d1,c0,Po,h1,u0,f1],r=_s(),a=mt(r,u0);Zt(a,i,a),Zt(a,t.domain,a);const s=_s(),o=_s(),l=_s();Zt(r,t.domain,s),Zt(r,t.scheme,o),Zt(r,t.slashscheme,l),Zt(s,i,a),Zt(s,t.domain,s);const c=mt(s,uu);mt(a,uu,c),mt(o,uu,c),mt(l,uu,c);const d=mt(a,Ro);Zt(d,i,a),Zt(d,t.domain,a);const f=_s();Zt(c,t.domain,f),Zt(f,t.domain,f);const p=mt(f,Ro);Zt(p,t.domain,f);const m=_s(e5);Zt(p,t.tld,m),Zt(p,t.utld,m),mt(c,z0,m);const _=mt(f,Es);mt(_,Es,_),Zt(_,t.domain,f),Zt(m,t.domain,f),mt(m,Ro,p),mt(m,Es,_);const b=mt(m,xu);Zt(b,t.numeric,e5);const y=mt(s,Es),g=mt(s,Ro);mt(y,Es,y),Zt(y,t.domain,s),Zt(g,i,a),Zt(g,t.domain,s);const M=_s(mb);Zt(g,t.tld,M),Zt(g,t.utld,M),Zt(M,t.domain,s),Zt(M,i,a),mt(M,Ro,g),mt(M,Es,y),mt(M,uu,c);const w=mt(M,xu),A=_s(mb);Zt(w,t.numeric,A);const E=_s(mb),P=_s();Zt(E,e,E),Zt(E,n,P),Zt(P,e,E),Zt(P,n,P),mt(M,Po,E),mt(A,Po,E);const N=mt(o,xu),F=mt(l,xu),R=mt(F,Po),O=mt(R,Po);Zt(o,t.domain,s),mt(o,Ro,g),mt(o,Es,y),Zt(l,t.domain,s),mt(l,Ro,g),mt(l,Es,y),Zt(N,t.domain,E),mt(N,Po,E),mt(N,c0,E),Zt(O,t.domain,E),Zt(O,e,E),mt(O,Po,E);const j=[[s0,o0],[B_,H_],[V_,G_],[$_,W_],[q_,X_],[K_,Y_],[Z_,Q_],[J_,e1]];for(let I=0;I<j.length;I++){const[V,L]=j[I],B=mt(E,V);mt(P,V,B),mt(B,L,E);const q=_s(mb);Zt(B,e,q);const W=_s();Zt(B,n),Zt(q,e,q),Zt(q,n,W),Zt(W,e,q),Zt(W,n,W),mt(q,L,E),mt(W,L,E)}return mt(r,z0,M),mt(r,tD,fMe),{start:r,tokens:b7}}function pMe(t,e,n){let i=n.length,r=0,a=[],s=[];for(;r<i;){let o=t,l=null,c=null,d=0,f=null,p=-1;for(;r<i&&!(l=o.go(n[r].t));)s.push(n[r++]);for(;r<i&&(c=l||o.go(n[r].t));)l=null,o=c,o.accepts()?(p=0,f=o):p>=0&&p++,r++,d++;if(p<0)r-=d,r<i&&(s.push(n[r]),r++);else{s.length>0&&(a.push(GT(t5,e,s)),s=[]),r-=p,d-=p;const m=f.t,_=n.slice(r-d,r);a.push(GT(m,e,_))}}return s.length>0&&a.push(GT(t5,e,s)),a}function GT(t,e,n){const i=n[0].s,r=n[n.length-1].e,a=e.slice(i,r);return new t(a,n)}const mMe=typeof console<"u"&&console&&console.warn||(()=>{}),gMe="until manual call of linkify.init(). 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  8164. 1. Must only contain digits, lowercase ASCII letters or "-"
  8165. 2. Cannot start or end with "-"
  8166. 3. "-" cannot repeat`);ni.customSchemes.push([t,e])}function vMe(){ni.scanner=uMe(ni.customSchemes);for(let t=0;t<ni.tokenQueue.length;t++)ni.tokenQueue[t][1]({scanner:ni.scanner});ni.parser=hMe(ni.scanner.tokens);for(let t=0;t<ni.pluginQueue.length;t++)ni.pluginQueue[t][1]({scanner:ni.scanner,parser:ni.parser});return ni.initialized=!0,ni}function oD(t){return ni.initialized||vMe(),pMe(ni.parser.start,t,_7(ni.scanner.start,t))}oD.scan=_7;function w7(t,e=null,n=null){if(e&&typeof e=="object"){if(n)throw Error(`linkifyjs: Invalid link type ${e}; must be a string`);n=e,e=null}const i=new sD(n),r=oD(t),a=[];for(let s=0;s<r.length;s++){const o=r[s];o.isLink&&(!e||o.t===e)&&i.check(o)&&a.push(o.toFormattedObject(i))}return a}var lD="[\0-   ᠎ -\u2029  ]",yMe=new RegExp(lD),bMe=new RegExp(`${lD}$`),_Me=new RegExp(lD,"g");function SMe(t){return t.length===1?t[0].isLink:t.length===3&&t[1].isLink?["()","[]"].includes(t[0].value+t[2].value):!1}function wMe(t){return new mi({key:new or("autolink"),appendTransaction:(e,n,i)=>{const r=e.some(c=>c.docChanged)&&!n.doc.eq(i.doc),a=e.some(c=>c.getMeta("preventAutolink"));if(!r||a)return;const{tr:s}=i,o=HW(n.doc,[...e]);if(KW(o).forEach(({newRange:c})=>{const d=sSe(i.doc,c,m=>m.isTextblock);let f,p;if(d.length>1)f=d[0],p=i.doc.textBetween(f.pos,f.pos+f.node.nodeSize,void 0," ");else if(d.length){const m=i.doc.textBetween(c.from,c.to," "," ");if(!bMe.test(m))return;f=d[0],p=i.doc.textBetween(f.pos,c.to,void 0," ")}if(f&&p){const m=p.split(yMe).filter(Boolean);if(m.length<=0)return!1;const _=m[m.length-1],b=f.pos+p.lastIndexOf(_);if(!_)return!1;const y=oD(_).map(g=>g.toObject(t.defaultProtocol));if(!SMe(y))return!1;y.filter(g=>g.isLink).map(g=>({...g,from:b+g.start+1,to:b+g.end+1})).filter(g=>i.schema.marks.code?!i.doc.rangeHasMark(g.from,g.to,i.schema.marks.code):!0).filter(g=>t.validate(g.value)).filter(g=>t.shouldAutoLink(g.value)).forEach(g=>{KP(g.from,g.to,i.doc).some(M=>M.mark.type===t.type)||s.addMark(g.from,g.to,t.type.create({href:g.href}))})}}),!!s.steps.length)return s}})}function MMe(t){return new mi({key:new or("handleClickLink"),props:{handleClick:(e,n,i)=>{var r,a;if(i.button!==0||!e.editable)return!1;let s=null;if(i.target instanceof HTMLAnchorElement)s=i.target;else{let d=i.target;const f=[];for(;d.nodeName!=="DIV";)f.push(d),d=d.parentNode;s=f.find(p=>p.nodeName==="A")}if(!s)return!1;const o=XW(e.state,t.type.name),l=(r=s?.href)!=null?r:o.href,c=(a=s?.target)!=null?a:o.target;return t.enableClickSelection&&t.editor.commands.extendMarkRange(t.type.name),s&&l?(window.open(l,c),!0):!1}}})}function EMe(t){return new mi({key:new or("handlePasteLink"),props:{handlePaste:(e,n,i)=>{const{shouldAutoLink:r}=t,{state:a}=e,{selection:s}=a,{empty:o}=s;if(o)return!1;let l="";i.content.forEach(d=>{l+=d.textContent});const c=w7(l,{defaultProtocol:t.defaultProtocol}).find(d=>d.isLink&&d.value===l);return!l||!c||r!==void 0&&!r(c.href)?!1:t.editor.commands.setMark(t.type,{href:c.href})}}})}function Rd(t,e){const n=["http","https","ftp","ftps","mailto","tel","callto","sms","cid","xmpp"];return e&&e.forEach(i=>{const r=typeof i=="string"?i:i.scheme;r&&n.push(r)}),!t||t.replace(_Me,"").match(new RegExp(`^(?:(?:${n.join("|")}):|[^a-z]|[a-z0-9+.-]+(?:[^a-z+.-:]|$))`,"i"))}var M7=Ju.create({name:"link",priority:1e3,keepOnSplit:!1,exitable:!0,onCreate(){this.options.validate&&!this.options.shouldAutoLink&&(this.options.shouldAutoLink=this.options.validate,console.warn("The `validate` option is deprecated. Rename to the `shouldAutoLink` option instead.")),this.options.protocols.forEach(t=>{if(typeof t=="string"){n5(t);return}n5(t.scheme,t.optionalSlashes)})},onDestroy(){xMe()},inclusive(){return this.options.autolink},addOptions(){return{openOnClick:!0,enableClickSelection:!1,linkOnPaste:!0,autolink:!0,protocols:[],defaultProtocol:"http",HTMLAttributes:{target:"_blank",rel:"noopener noreferrer nofollow",class:null},isAllowedUri:(t,e)=>!!Rd(t,e.protocols),validate:t=>!!t,shouldAutoLink:t=>!!t}},addAttributes(){return{href:{default:null,parseHTML(t){return t.getAttribute("href")}},target:{default:this.options.HTMLAttributes.target},rel:{default:this.options.HTMLAttributes.rel},class:{default:this.options.HTMLAttributes.class}}},parseHTML(){return[{tag:"a[href]",getAttrs:t=>{const e=t.getAttribute("href");return!e||!this.options.isAllowedUri(e,{defaultValidate:n=>!!Rd(n,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?!1:null}}]},renderHTML({HTMLAttributes:t}){return this.options.isAllowedUri(t.href,{defaultValidate:e=>!!Rd(e,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?["a",wi(this.options.HTMLAttributes,t),0]:["a",wi(this.options.HTMLAttributes,{...t,href:""}),0]},markdownTokenName:"link",parseMarkdown:(t,e)=>e.applyMark("link",e.parseInline(t.tokens||[]),{href:t.href,title:t.title||null}),renderMarkdown:(t,e)=>{var n;const i=((n=t.attrs)==null?void 0:n.href)||"";return`[${e.renderChildren(t)}](${i})`},addCommands(){return{setLink:t=>({chain:e})=>{const{href:n}=t;return this.options.isAllowedUri(n,{defaultValidate:i=>!!Rd(i,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?e().setMark(this.name,t).setMeta("preventAutolink",!0).run():!1},toggleLink:t=>({chain:e})=>{const{href:n}=t||{};return n&&!this.options.isAllowedUri(n,{defaultValidate:i=>!!Rd(i,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?!1:e().toggleMark(this.name,t,{extendEmptyMarkRange:!0}).setMeta("preventAutolink",!0).run()},unsetLink:()=>({chain:t})=>t().unsetMark(this.name,{extendEmptyMarkRange:!0}).setMeta("preventAutolink",!0).run()}},addPasteRules(){return[Ef({find:t=>{const e=[];if(t){const{protocols:n,defaultProtocol:i}=this.options,r=w7(t).filter(a=>a.isLink&&this.options.isAllowedUri(a.value,{defaultValidate:s=>!!Rd(s,n),protocols:n,defaultProtocol:i}));r.length&&r.forEach(a=>{this.options.shouldAutoLink(a.value)&&e.push({text:a.value,data:{href:a.href},index:a.start})})}return e},type:this.type,getAttributes:t=>{var e;return{href:(e=t.data)==null?void 0:e.href}}})]},addProseMirrorPlugins(){const t=[],{protocols:e,defaultProtocol:n}=this.options;return this.options.autolink&&t.push(wMe({type:this.type,defaultProtocol:this.options.defaultProtocol,validate:i=>this.options.isAllowedUri(i,{defaultValidate:r=>!!Rd(r,e),protocols:e,defaultProtocol:n}),shouldAutoLink:this.options.shouldAutoLink})),this.options.openOnClick===!0&&t.push(MMe({type:this.type,editor:this.editor,enableClickSelection:this.options.enableClickSelection})),this.options.linkOnPaste&&t.push(EMe({editor:this.editor,defaultProtocol:this.options.defaultProtocol,type:this.type,shouldAutoLink:this.options.shouldAutoLink})),t}}),AMe=M7,TMe=Object.defineProperty,CMe=(t,e)=>{for(var n in e)TMe(t,n,{get:e[n],enumerable:!0})},NMe="listItem",i5="textStyle",r5=/^\s*([-+*])\s$/,E7=Fa.create({name:"bulletList",addOptions(){return{itemTypeName:"listItem",HTMLAttributes:{},keepMarks:!1,keepAttributes:!1}},group:"block list",content(){return`${this.options.itemTypeName}+`},parseHTML(){return[{tag:"ul"}]},renderHTML({HTMLAttributes:t}){return["ul",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"list",parseMarkdown:(t,e)=>t.type!=="list"||t.ordered?[]:{type:"bulletList",content:t.items?e.parseChildren(t.items):[]},renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8167. `):"",markdownOptions:{indentsContent:!0},addCommands(){return{toggleBulletList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(NMe,this.editor.getAttributes(i5)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-8":()=>this.editor.commands.toggleBulletList()}},addInputRules(){let t=Vp({find:r5,type:this.type});return(this.options.keepMarks||this.options.keepAttributes)&&(t=Vp({find:r5,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:()=>this.editor.getAttributes(i5),editor:this.editor})),[t]}}),A7=Fa.create({name:"listItem",addOptions(){return{HTMLAttributes:{},bulletListTypeName:"bulletList",orderedListTypeName:"orderedList"}},content:"paragraph block*",defining:!0,parseHTML(){return[{tag:"li"}]},renderHTML({HTMLAttributes:t}){return["li",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"list_item",parseMarkdown:(t,e)=>{if(t.type!=="list_item")return[];let n=[];if(t.tokens&&t.tokens.length>0)if(t.tokens.some(r=>r.type==="paragraph"))n=e.parseChildren(t.tokens);else{const r=t.tokens[0];if(r&&r.type==="text"&&r.tokens&&r.tokens.length>0){if(n=[{type:"paragraph",content:e.parseInline(r.tokens)}],t.tokens.length>1){const s=t.tokens.slice(1),o=e.parseChildren(s);n.push(...o)}}else n=e.parseChildren(t.tokens)}return n.length===0&&(n=[{type:"paragraph",content:[]}]),{type:"listItem",content:n}},renderMarkdown:(t,e,n)=>JP(t,e,i=>i.parentType==="bulletList"?"- ":i.parentType==="orderedList"?`${i.index+1}. `:"- ",n),addKeyboardShortcuts(){return{Enter:()=>this.editor.commands.splitListItem(this.name),Tab:()=>this.editor.commands.sinkListItem(this.name),"Shift-Tab":()=>this.editor.commands.liftListItem(this.name)}}}),RMe={};CMe(RMe,{findListItemPos:()=>vx,getNextListDepth:()=>cD,handleBackspace:()=>M3,handleDelete:()=>E3,hasListBefore:()=>T7,hasListItemAfter:()=>PMe,hasListItemBefore:()=>C7,listItemHasSubList:()=>N7,nextListIsDeeper:()=>R7,nextListIsHigher:()=>P7});var vx=(t,e)=>{const{$from:n}=e.selection,i=qi(t,e.schema);let r=null,a=n.depth,s=n.pos,o=null;for(;a>0&&o===null;)r=n.node(a),r.type===i?o=a:(a-=1,s-=1);return o===null?null:{$pos:e.doc.resolve(s),depth:o}},cD=(t,e)=>{const n=vx(t,e);if(!n)return!1;const[,i]=gSe(e,t,n.$pos.pos+4);return i},T7=(t,e,n)=>{const{$anchor:i}=t.selection,r=Math.max(0,i.pos-2),a=t.doc.resolve(r).node();return!(!a||!n.includes(a.type.name))},C7=(t,e)=>{var n;const{$anchor:i}=e.selection,r=e.doc.resolve(i.pos-2);return!(r.index()===0||((n=r.nodeBefore)==null?void 0:n.type.name)!==t)},N7=(t,e,n)=>{if(!n)return!1;const i=qi(t,e.schema);let r=!1;return n.descendants(a=>{a.type===i&&(r=!0)}),r},M3=(t,e,n)=>{if(t.commands.undoInputRule())return!0;if(t.state.selection.from!==t.state.selection.to)return!1;if(!Hu(t.state,e)&&T7(t.state,e,n)){const{$anchor:o}=t.state.selection,l=t.state.doc.resolve(o.before()-1),c=[];l.node().descendants((p,m)=>{p.type.name===e&&c.push({node:p,pos:m})});const d=c.at(-1);if(!d)return!1;const f=t.state.doc.resolve(l.start()+d.pos+1);return t.chain().cut({from:o.start()-1,to:o.end()+1},f.end()).joinForward().run()}if(!Hu(t.state,e)||!bSe(t.state))return!1;const i=vx(e,t.state);if(!i)return!1;const a=t.state.doc.resolve(i.$pos.pos-2).node(i.depth),s=N7(e,t.state,a);return C7(e,t.state)&&!s?t.commands.joinItemBackward():t.chain().liftListItem(e).run()},R7=(t,e)=>{const n=cD(t,e),i=vx(t,e);return!i||!n?!1:n>i.depth},P7=(t,e)=>{const n=cD(t,e),i=vx(t,e);return!i||!n?!1:n<i.depth},E3=(t,e)=>{if(!Hu(t.state,e)||!ySe(t.state,e))return!1;const{selection:n}=t.state,{$from:i,$to:r}=n;return!n.empty&&i.sameParent(r)?!1:R7(e,t.state)?t.chain().focus(t.state.selection.from+4).lift(e).joinBackward().run():P7(e,t.state)?t.chain().joinForward().joinBackward().run():t.commands.joinItemForward()},PMe=(t,e)=>{var n;const{$anchor:i}=e.selection,r=e.doc.resolve(i.pos-i.parentOffset-2);return!(r.index()===r.parent.childCount-1||((n=r.nodeAfter)==null?void 0:n.type.name)!==t)},D7=Gn.create({name:"listKeymap",addOptions(){return{listTypes:[{itemName:"listItem",wrapperNames:["bulletList","orderedList"]},{itemName:"taskItem",wrapperNames:["taskList"]}]}},addKeyboardShortcuts(){return{Delete:({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n})=>{t.state.schema.nodes[n]!==void 0&&E3(t,n)&&(e=!0)}),e},"Mod-Delete":({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n})=>{t.state.schema.nodes[n]!==void 0&&E3(t,n)&&(e=!0)}),e},Backspace:({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n,wrapperNames:i})=>{t.state.schema.nodes[n]!==void 0&&M3(t,n,i)&&(e=!0)}),e},"Mod-Backspace":({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n,wrapperNames:i})=>{t.state.schema.nodes[n]!==void 0&&M3(t,n,i)&&(e=!0)}),e}}}}),a5=/^(\s*)(\d+)\.\s+(.*)$/,DMe=/^\s/;function OMe(t){const e=[];let n=0,i=0;for(;n<t.length;){const r=t[n],a=r.match(a5);if(!a)break;const[,s,o,l]=a,c=s.length;let d=l,f=n+1;const p=[r];for(;f<t.length;){const m=t[f];if(m.match(a5))break;if(m.trim()==="")p.push(m),d+=`
  8168. `,f+=1;else if(m.match(DMe))p.push(m),d+=`
  8169. ${m.slice(c+2)}`,f+=1;else break}e.push({indent:c,number:parseInt(o,10),content:d.trim(),raw:p.join(`
  8170. `)}),i=f,n=f}return[e,i]}function O7(t,e,n){var i;const r=[];let a=0;for(;a<t.length;){const s=t[a];if(s.indent===e){const o=s.content.split(`
  8171. `),l=((i=o[0])==null?void 0:i.trim())||"",c=[];l&&c.push({type:"paragraph",raw:l,tokens:n.inlineTokens(l)});const d=o.slice(1).join(`
  8172. `).trim();if(d){const m=n.blockTokens(d);c.push(...m)}let f=a+1;const p=[];for(;f<t.length&&t[f].indent>e;)p.push(t[f]),f+=1;if(p.length>0){const m=Math.min(...p.map(b=>b.indent)),_=O7(p,m,n);c.push({type:"list",ordered:!0,start:p[0].number,items:_,raw:p.map(b=>b.raw).join(`
  8173. `)})}r.push({type:"list_item",raw:s.raw,tokens:c}),a=f}else a+=1}return r}function kMe(t,e){return t.map(n=>{if(n.type!=="list_item")return e.parseChildren([n])[0];const i=[];return n.tokens&&n.tokens.length>0&&n.tokens.forEach(r=>{if(r.type==="paragraph"||r.type==="list"||r.type==="blockquote"||r.type==="code")i.push(...e.parseChildren([r]));else if(r.type==="text"&&r.tokens){const a=e.parseChildren([r]);i.push({type:"paragraph",content:a})}else{const a=e.parseChildren([r]);a.length>0&&i.push(...a)}}),{type:"listItem",content:i}})}var LMe="listItem",s5="textStyle",o5=/^(\d+)\.\s$/,k7=Fa.create({name:"orderedList",addOptions(){return{itemTypeName:"listItem",HTMLAttributes:{},keepMarks:!1,keepAttributes:!1}},group:"block list",content(){return`${this.options.itemTypeName}+`},addAttributes(){return{start:{default:1,parseHTML:t=>t.hasAttribute("start")?parseInt(t.getAttribute("start")||"",10):1},type:{default:null,parseHTML:t=>t.getAttribute("type")}}},parseHTML(){return[{tag:"ol"}]},renderHTML({HTMLAttributes:t}){const{start:e,...n}=t;return e===1?["ol",wi(this.options.HTMLAttributes,n),0]:["ol",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"list",parseMarkdown:(t,e)=>{if(t.type!=="list"||!t.ordered)return[];const n=t.start||1,i=t.items?kMe(t.items,e):[];return n!==1?{type:"orderedList",attrs:{start:n},content:i}:{type:"orderedList",content:i}},renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8174. `):"",markdownTokenizer:{name:"orderedList",level:"block",start:t=>{const e=t.match(/^(\s*)(\d+)\.\s+/),n=e?.index;return n!==void 0?n:-1},tokenize:(t,e,n)=>{var i;const r=t.split(`
  8175. `),[a,s]=OMe(r);if(a.length===0)return;const o=O7(a,0,n);return o.length===0?void 0:{type:"list",ordered:!0,start:((i=a[0])==null?void 0:i.number)||1,items:o,raw:r.slice(0,s).join(`
  8176. `)}}},markdownOptions:{indentsContent:!0},addCommands(){return{toggleOrderedList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(LMe,this.editor.getAttributes(s5)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-7":()=>this.editor.commands.toggleOrderedList()}},addInputRules(){let t=Vp({find:o5,type:this.type,getAttributes:e=>({start:+e[1]}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1]});return(this.options.keepMarks||this.options.keepAttributes)&&(t=Vp({find:o5,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:e=>({start:+e[1],...this.editor.getAttributes(s5)}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1],editor:this.editor})),[t]}}),IMe=/^\s*(\[([( |x])?\])\s$/,UMe=Fa.create({name:"taskItem",addOptions(){return{nested:!1,HTMLAttributes:{},taskListTypeName:"taskList",a11y:void 0}},content(){return this.options.nested?"paragraph block*":"paragraph+"},defining:!0,addAttributes(){return{checked:{default:!1,keepOnSplit:!1,parseHTML:t=>{const e=t.getAttribute("data-checked");return e===""||e==="true"},renderHTML:t=>({"data-checked":t.checked})}}},parseHTML(){return[{tag:`li[data-type="${this.name}"]`,priority:51}]},renderHTML({node:t,HTMLAttributes:e}){return["li",wi(this.options.HTMLAttributes,e,{"data-type":this.name}),["label",["input",{type:"checkbox",checked:t.attrs.checked?"checked":null}],["span"]],["div",0]]},parseMarkdown:(t,e)=>{const n=[];if(t.tokens&&t.tokens.length>0?n.push(e.createNode("paragraph",{},e.parseInline(t.tokens))):t.text?n.push(e.createNode("paragraph",{},[e.createNode("text",{text:t.text})])):n.push(e.createNode("paragraph",{},[])),t.nestedTokens&&t.nestedTokens.length>0){const i=e.parseChildren(t.nestedTokens);n.push(...i)}return e.createNode("taskItem",{checked:t.checked||!1},n)},renderMarkdown:(t,e)=>{var n;const r=`- [${(n=t.attrs)!=null&&n.checked?"x":" "}] `;return JP(t,e,r)},addKeyboardShortcuts(){const t={Enter:()=>this.editor.commands.splitListItem(this.name),"Shift-Tab":()=>this.editor.commands.liftListItem(this.name)};return this.options.nested?{...t,Tab:()=>this.editor.commands.sinkListItem(this.name)}:t},addNodeView(){return({node:t,HTMLAttributes:e,getPos:n,editor:i})=>{const r=document.createElement("li"),a=document.createElement("label"),s=document.createElement("span"),o=document.createElement("input"),l=document.createElement("div"),c=d=>{var f,p;o.ariaLabel=((p=(f=this.options.a11y)==null?void 0:f.checkboxLabel)==null?void 0:p.call(f,d,o.checked))||`Task item checkbox for ${d.textContent||"empty task item"}`};return c(t),a.contentEditable="false",o.type="checkbox",o.addEventListener("mousedown",d=>d.preventDefault()),o.addEventListener("change",d=>{if(!i.isEditable&&!this.options.onReadOnlyChecked){o.checked=!o.checked;return}const{checked:f}=d.target;i.isEditable&&typeof n=="function"&&i.chain().focus(void 0,{scrollIntoView:!1}).command(({tr:p})=>{const m=n();if(typeof m!="number")return!1;const _=p.doc.nodeAt(m);return p.setNodeMarkup(m,void 0,{..._?.attrs,checked:f}),!0}).run(),!i.isEditable&&this.options.onReadOnlyChecked&&(this.options.onReadOnlyChecked(t,f)||(o.checked=!o.checked))}),Object.entries(this.options.HTMLAttributes).forEach(([d,f])=>{r.setAttribute(d,f)}),r.dataset.checked=t.attrs.checked,o.checked=t.attrs.checked,a.append(o,s),r.append(a,l),Object.entries(e).forEach(([d,f])=>{r.setAttribute(d,f)}),{dom:r,contentDOM:l,update:d=>d.type!==this.type?!1:(r.dataset.checked=d.attrs.checked,o.checked=d.attrs.checked,c(d),!0)}}},addInputRules(){return[Vp({find:IMe,type:this.type,getAttributes:t=>({checked:t[t.length-1]==="x"})})]}}),FMe=Fa.create({name:"taskList",addOptions(){return{itemTypeName:"taskItem",HTMLAttributes:{}}},group:"block list",content(){return`${this.options.itemTypeName}+`},parseHTML(){return[{tag:`ul[data-type="${this.name}"]`,priority:51}]},renderHTML({HTMLAttributes:t}){return["ul",wi(this.options.HTMLAttributes,t,{"data-type":this.name}),0]},parseMarkdown:(t,e)=>e.createNode("taskList",{},e.parseChildren(t.items||[])),renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8177. `):"",markdownTokenizer:{name:"taskList",level:"block",start(t){var e;const n=(e=t.match(/^\s*[-+*]\s+\[([ xX])\]\s+/))==null?void 0:e.index;return n!==void 0?n:-1},tokenize(t,e,n){const i=a=>{const s=p3(a,{itemPattern:/^(\s*)([-+*])\s+\[([ xX])\]\s+(.*)$/,extractItemData:o=>({indentLevel:o[1].length,mainContent:o[4],checked:o[3].toLowerCase()==="x"}),createToken:(o,l)=>({type:"taskItem",raw:"",mainContent:o.mainContent,indentLevel:o.indentLevel,checked:o.checked,text:o.mainContent,tokens:n.inlineTokens(o.mainContent),nestedTokens:l}),customNestedParser:i},n);return s?[{type:"taskList",raw:s.raw,items:s.items}]:n.blockTokens(a)},r=p3(t,{itemPattern:/^(\s*)([-+*])\s+\[([ xX])\]\s+(.*)$/,extractItemData:a=>({indentLevel:a[1].length,mainContent:a[4],checked:a[3].toLowerCase()==="x"}),createToken:(a,s)=>({type:"taskItem",raw:"",mainContent:a.mainContent,indentLevel:a.indentLevel,checked:a.checked,text:a.mainContent,tokens:n.inlineTokens(a.mainContent),nestedTokens:s}),customNestedParser:i},n);if(r)return{type:"taskList",raw:r.raw,items:r.items}}},markdownOptions:{indentsContent:!0},addCommands(){return{toggleTaskList:()=>({commands:t})=>t.toggleList(this.name,this.options.itemTypeName)}},addKeyboardShortcuts(){return{"Mod-Shift-9":()=>this.editor.commands.toggleTaskList()}}});Gn.create({name:"listKit",addExtensions(){const t=[];return this.options.bulletList!==!1&&t.push(E7.configure(this.options.bulletList)),this.options.listItem!==!1&&t.push(A7.configure(this.options.listItem)),this.options.listKeymap!==!1&&t.push(D7.configure(this.options.listKeymap)),this.options.orderedList!==!1&&t.push(k7.configure(this.options.orderedList)),this.options.taskItem!==!1&&t.push(UMe.configure(this.options.taskItem)),this.options.taskList!==!1&&t.push(FMe.configure(this.options.taskList)),t}});var zMe=Fa.create({name:"paragraph",priority:1e3,addOptions(){return{HTMLAttributes:{}}},group:"block",content:"inline*",parseHTML(){return[{tag:"p"}]},renderHTML({HTMLAttributes:t}){return["p",wi(this.options.HTMLAttributes,t),0]},parseMarkdown:(t,e)=>{const n=t.tokens||[];return n.length===1&&n[0].type==="image"?e.parseChildren([n[0]]):e.createNode("paragraph",void 0,e.parseInline(n))},renderMarkdown:(t,e)=>!t||!Array.isArray(t.content)?"":e.renderChildren(t.content),addCommands(){return{setParagraph:()=>({commands:t})=>t.setNode(this.name)}},addKeyboardShortcuts(){return{"Mod-Alt-0":()=>this.editor.commands.setParagraph()}}}),jMe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))$/,BMe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))/g,HMe=Ju.create({name:"strike",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"s"},{tag:"del"},{tag:"strike"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("line-through")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["s",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"del",parseMarkdown:(t,e)=>e.applyMark("strike",e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>`~~${e.renderChildren(t)}~~`,addCommands(){return{setStrike:()=>({commands:t})=>t.setMark(this.name),toggleStrike:()=>({commands:t})=>t.toggleMark(this.name),unsetStrike:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-Shift-s":()=>this.editor.commands.toggleStrike()}},addInputRules(){return[Hp({find:jMe,type:this.type})]},addPasteRules(){return[Ef({find:BMe,type:this.type})]}}),VMe=Fa.create({name:"text",group:"inline",parseMarkdown:t=>({type:"text",text:t.text||""}),renderMarkdown:t=>t.text||""}),L7=Ju.create({name:"underline",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"u"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("underline")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["u",wi(this.options.HTMLAttributes,t),0]},parseMarkdown(t,e){return e.applyMark(this.name||"underline",e.parseInline(t.tokens||[]))},renderMarkdown(t,e){return`++${e.renderChildren(t)}++`},markdownTokenizer:{name:"underline",level:"inline",start(t){return t.indexOf("++")},tokenize(t,e,n){const r=/^(\+\+)([\s\S]+?)(\+\+)/.exec(t);if(!r)return;const a=r[2].trim();return{type:"underline",raw:r[0],text:a,tokens:n.inlineTokens(a)}}},addCommands(){return{setUnderline:()=>({commands:t})=>t.setMark(this.name),toggleUnderline:()=>({commands:t})=>t.toggleMark(this.name),unsetUnderline:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-u":()=>this.editor.commands.toggleUnderline(),"Mod-U":()=>this.editor.commands.toggleUnderline()}}}),GMe=L7;function $Me(t={}){return new mi({view(e){return new WMe(e,t)}})}class WMe{constructor(e,n){var i;this.editorView=e,this.cursorPos=null,this.element=null,this.timeout=-1,this.width=(i=n.width)!==null&&i!==void 0?i:1,this.color=n.color===!1?void 0:n.color||"black",this.class=n.class,this.handlers=["dragover","dragend","drop","dragleave"].map(r=>{let a=s=>{this[r](s)};return e.dom.addEventListener(r,a),{name:r,handler:a}})}destroy(){this.handlers.forEach(({name:e,handler:n})=>this.editorView.dom.removeEventListener(e,n))}update(e,n){this.cursorPos!=null&&n.doc!=e.state.doc&&(this.cursorPos>e.state.doc.content.size?this.setCursor(null):this.updateOverlay())}setCursor(e){e!=this.cursorPos&&(this.cursorPos=e,e==null?(this.element.parentNode.removeChild(this.element),this.element=null):this.updateOverlay())}updateOverlay(){let e=this.editorView.state.doc.resolve(this.cursorPos),n=!e.parent.inlineContent,i,r=this.editorView.dom,a=r.getBoundingClientRect(),s=a.width/r.offsetWidth,o=a.height/r.offsetHeight;if(n){let f=e.nodeBefore,p=e.nodeAfter;if(f||p){let m=this.editorView.nodeDOM(this.cursorPos-(f?f.nodeSize:0));if(m){let _=m.getBoundingClientRect(),b=f?_.bottom:_.top;f&&p&&(b=(b+this.editorView.nodeDOM(this.cursorPos).getBoundingClientRect().top)/2);let y=this.width/2*o;i={left:_.left,right:_.right,top:b-y,bottom:b+y}}}}if(!i){let f=this.editorView.coordsAtPos(this.cursorPos),p=this.width/2*s;i={left:f.left-p,right:f.left+p,top:f.top,bottom:f.bottom}}let l=this.editorView.dom.offsetParent;this.element||(this.element=l.appendChild(document.createElement("div")),this.class&&(this.element.className=this.class),this.element.style.cssText="position: absolute; z-index: 50; pointer-events: none;",this.color&&(this.element.style.backgroundColor=this.color)),this.element.classList.toggle("prosemirror-dropcursor-block",n),this.element.classList.toggle("prosemirror-dropcursor-inline",!n);let c,d;if(!l||l==document.body&&getComputedStyle(l).position=="static")c=-pageXOffset,d=-pageYOffset;else{let f=l.getBoundingClientRect(),p=f.width/l.offsetWidth,m=f.height/l.offsetHeight;c=f.left-l.scrollLeft*p,d=f.top-l.scrollTop*m}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-d)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=k9(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class Si extends tn{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return Si.valid(i)?new Si(i):tn.near(i)}content(){return Mt.empty}eq(e){return e instanceof Si&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new Si(e.resolve(n.pos))}getBookmark(){return new uD(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!qMe(e)||!XMe(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&Si.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(Si.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!Ut.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(Si.valid(o))return o}return null}}}Si.prototype.visible=!1;Si.findFrom=Si.findGapCursorFrom;tn.jsonID("gapcursor",Si);class uD{constructor(e){this.pos=e}map(e){return new uD(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return Si.valid(n)?new Si(n):tn.near(n)}}function I7(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function qMe(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||I7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function XMe(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||I7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function KMe(){return new mi({props:{decorations:JMe,createSelectionBetween(t,e,n){return e.pos==n.pos&&Si.valid(n)?new Si(n):null},handleClick:ZMe,handleKeyDown:YMe,handleDOMEvents:{beforeinput:QMe}}})}const YMe=kW({ArrowLeft:gb("horiz",-1),ArrowRight:gb("horiz",1),ArrowUp:gb("vert",-1),ArrowDown:gb("vert",1)});function gb(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof jt){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=Si.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new Si(c))),!0):!1}}function ZMe(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!Si.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&Ut.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new Si(i))),!0)}function QMe(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof Si))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ut.empty;for(let s=i.length-1;s>=0;s--)r=ut.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new Mt(r,0,0));return a.setSelection(jt.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function JMe(t){if(!(t.selection instanceof Si))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",fi.create(t.doc,[da.widget(t.selection.head,e,{key:"gapcursor"})])}var p1=200,Ar=function(){};Ar.prototype.append=function(e){return e.length?(e=Ar.from(e),!this.length&&e||e.length<p1&&this.leafAppend(e)||this.length<p1&&e.leafPrepend(this)||this.appendInner(e)):this};Ar.prototype.prepend=function(e){return e.length?Ar.from(e).append(this):this};Ar.prototype.appendInner=function(e){return new eEe(this,e)};Ar.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Ar.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Ar.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Ar.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Ar.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Ar.from=function(e){return e instanceof Ar?e:e&&e.length?new U7(e):Ar.empty};var U7=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=p1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=p1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Ar);Ar.empty=new U7([]);var eEe=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Ar);const tEe=500;class so{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],d=[];return this.items.forEach((f,p)=>{if(!f.step){r||(r=this.remapping(i,p+1),a=r.maps.length),a--,d.push(f);return}if(r){d.push(new Do(f.map));let m=f.step.map(r.slice(a)),_;m&&s.maybeStep(m).doc&&(_=s.mapping.maps[s.mapping.maps.length-1],c.push(new Do(_,void 0,void 0,c.length+d.length))),a--,_&&r.appendMap(_,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new so(this.items.slice(0,i).append(d.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let d=0;d<e.steps.length;d++){let f=e.steps[d].invert(e.docs[d]),p=new Do(e.mapping.maps[d],f,n),m;(m=l&&l.merge(p))&&(p=m,d?a.pop():o=o.slice(0,o.length-1)),a.push(p),n&&(s++,n=void 0),r||(l=p)}let c=s-i.depth;return c>iEe&&(o=nEe(o,c),s-=c),new so(o.append(a),s)}remapping(e,n){let i=new O0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new so(this.items.append(e.map(n=>new Do(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(p=>{p.selection&&o--},r);let l=n;this.items.forEach(p=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let _=a.maps[m];if(p.step){let b=e.steps[m].invert(e.docs[m]),y=p.selection&&p.selection.map(a.slice(l+1,m));y&&o++,i.push(new Do(_,b,y))}else i.push(new Do(_))},r);let c=[];for(let p=n;p<s;p++)c.push(new Do(a.maps[p]));let d=this.items.slice(0,r).append(c).append(i),f=new so(d,o);return f.emptyItemCount()>tEe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let d=s.selection&&s.selection.map(n.slice(i));d&&a++;let f=new Do(c.invert(),l,d),p,m=r.length-1;(p=r.length&&r[m].merge(f))?r[m]=p:r.push(f)}}else s.map&&i--},this.items.length,0),new so(Ar.from(r.reverse()),a)}}so.empty=new so(Ar.empty,0);function nEe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class Do{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new Do(n.getMap().invert(),n,this.selection)}}}class du{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const iEe=20;function rEe(t,e,n,i){let r=n.getMeta(af),a;if(r)return r.historyState;n.getMeta(oEe)&&(t=new du(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(af))return s.getMeta(af).redo?new du(t.done.addTransform(n,void 0,i,Jb(e)),t.undone,l5(n.mapping.maps),t.prevTime,t.prevComposition):new du(t.done,t.undone.addTransform(n,void 0,i,Jb(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!aEe(n,t.prevRanges)),c=s?$T(t.prevRanges,n.mapping):l5(n.mapping.maps);return new du(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,Jb(e)),so.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new du(t.done.rebased(n,a),t.undone.rebased(n,a),$T(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new du(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),$T(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function aEe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function l5(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function $T(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function sEe(t,e,n){let i=Jb(e),r=af.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new du(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(af,{redo:n,historyState:l})}let WT=!1,c5=null;function Jb(t){let e=t.plugins;if(c5!=e){WT=!1,c5=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){WT=!0;break}}return WT}const af=new or("history"),oEe=new or("closeHistory");function lEe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new mi({key:af,state:{init(){return new du(so.empty,so.empty,null,0,-1)},apply(e,n,i){return rEe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?z7:i=="historyRedo"?j7:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function F7(t,e){return(n,i)=>{let r=af.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=sEe(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const z7=F7(!1,!0),j7=F7(!0,!0);Gn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new mi({key:new or("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,d=o;return e.deleteRange(c,d),!(this.storage.characters({node:e.doc})>i)}})]}});var cEe=Gn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[$Me(this.options)]}});Gn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new mi({key:new or("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return fi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(da.node(c,c+l.nodeSize,{class:this.options.className}))}),fi.create(t,a)}}})]}});var uEe=Gn.create({name:"gapCursor",addProseMirrorPlugins(){return[KMe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=Dn(It(t,"allowGapCursor",n)))!=null?e:null}}});Gn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new mi({key:new or("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&jS(s);if((l||!this.options.showOnlyCurrent)&&c){const d=[this.options.emptyNodeClass];a&&d.push(this.options.emptyEditorClass);const f=da.node(o,o+s.nodeSize,{class:d.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),fi.create(t,r)}}})]}});Gn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new mi({key:new or("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||YW(n.selection)||t.view.dragging?null:fi.create(n.doc,[da.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function u5({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var dEe=Gn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new or(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new mi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,d=e.getState(s),f=o.content.size,p=c.nodes[n];if(d)return l.insert(f,p.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!u5({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!u5({node:s,types:i})}}})]}}),fEe=Gn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>z7(t,e),redo:()=>({state:t,dispatch:e})=>j7(t,e)}},addProseMirrorPlugins(){return[lEe(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),hEe=Gn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return 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n;if(fk(r)&&r.scrollingElement!=null&&!n.includes(r.scrollingElement))return n.push(r.scrollingElement),n;if(!$x(r)||YZ(r)||n.includes(r))return n;const a=Ba(t).getComputedStyle(r);return r!==t&&y5e(r,a)&&n.push(r),v5e(r,a)?n:i(r.parentNode)}return t?i(t):n}function iQ(t){const[e]=Lw(t,1);return e??null}function TC(t){return!kw||!t?null:_m(t)?t:dk(t)?fk(t)||t===Sm(t).scrollingElement?window:$x(t)?t:null:null}function rQ(t){return _m(t)?t.scrollX:t.scrollLeft}function aQ(t){return _m(t)?t.scrollY:t.scrollTop}function DR(t){return{x:rQ(t),y:aQ(t)}}var Sr;(function(t){t[t.Forward=1]="Forward",t[t.Backward=-1]="Backward"})(Sr||(Sr={}));function sQ(t){return!kw||!t?!1:t===document.scrollingElement}function oQ(t){const e={x:0,y:0},n=sQ(t)?{height:window.innerHeight,width:window.innerWidth}:{height:t.clientHeight,width:t.clientWidth},i={x:t.scrollWidth-n.width,y:t.scrollHeight-n.height},r=t.scrollTop<=e.y,a=t.scrollLeft<=e.x,s=t.scrollTop>=i.y,o=t.scrollLeft>=i.x;return{isTop:r,isLeft:a,isBottom:s,isRight:o,maxScroll:i,minScroll:e}}const b5e={x:.2,y:.2};function _5e(t,e,n,i,r){let{top:a,left:s,right:o,bottom:l}=n;i===void 0&&(i=10),r===void 0&&(r=b5e);const{isTop:c,isBottom:d,isLeft:f,isRight:p}=oQ(t),m={x:0,y:0},_={x:0,y:0},b={height:e.height*r.y,width:e.width*r.x};return!c&&a<=e.top+b.height?(m.y=Sr.Backward,_.y=i*Math.abs((e.top+b.height-a)/b.height)):!d&&l>=e.bottom-b.height&&(m.y=Sr.Forward,_.y=i*Math.abs((e.bottom-b.height-l)/b.height)),!p&&o>=e.right-b.width?(m.x=Sr.Forward,_.x=i*Math.abs((e.right-b.width-o)/b.width)):!f&&s<=e.left+b.width&&(m.x=Sr.Backward,_.x=i*Math.abs((e.left+b.width-s)/b.width)),{direction:m,speed:_}}function S5e(t){if(t===document.scrollingElement){const{innerWidth:a,innerHeight:s}=window;return{top:0,left:0,right:a,bottom:s,width:a,height:s}}const{top:e,left:n,right:i,bottom:r}=t.getBoundingClientRect();return{top:e,left:n,right:i,bottom:r,width:t.clientWidth,height:t.clientHeight}}function lQ(t){return t.reduce((e,n)=>Ep(e,DR(n)),vo)}function w5e(t){return t.reduce((e,n)=>e+rQ(n),0)}function M5e(t){return t.reduce((e,n)=>e+aQ(n),0)}function E5e(t,e){if(e===void 0&&(e=wm),!t)return;const{top:n,left:i,bottom:r,right:a}=e(t);iQ(t)&&(r<=0||a<=0||n>=window.innerHeight||i>=window.innerWidth)&&t.scrollIntoView({block:"center",inline:"center"})}const A5e=[["x",["left","right"],w5e],["y",["top","bottom"],M5e]];class mk{constructor(e,n){this.rect=void 0,this.width=void 0,this.height=void 0,this.top=void 0,this.bottom=void 0,this.right=void 0,this.left=void 0;const i=Lw(n),r=lQ(i);this.rect={...e},this.width=e.width,this.height=e.height;for(const[a,s,o]of A5e)for(const l of s)Object.defineProperty(this,l,{get:()=>{const c=o(i),d=r[a]-c;return this.rect[l]+d},enumerable:!0});Object.defineProperty(this,"rect",{enumerable:!1})}}class f0{constructor(e){this.target=void 0,this.listeners=[],this.removeAll=()=>{this.listeners.forEach(n=>{var i;return(i=this.target)==null?void 0:i.removeEventListener(...n)})},this.target=e}add(e,n,i){var r;(r=this.target)==null||r.addEventListener(e,n,i),this.listeners.push([e,n,i])}}function T5e(t){const{EventTarget:e}=Ba(t);return t instanceof e?t:Sm(t)}function CC(t,e){const n=Math.abs(t.x),i=Math.abs(t.y);return typeof e=="number"?Math.sqrt(n**2+i**2)>e:"x"in e&&"y"in e?n>e.x&&i>e.y:"x"in e?n>e.x:"y"in e?i>e.y:!1}var Rs;(function(t){t.Click="click",t.DragStart="dragstart",t.Keydown="keydown",t.ContextMenu="contextmenu",t.Resize="resize",t.SelectionChange="selectionchange",t.VisibilityChange="visibilitychange"})(Rs||(Rs={}));function FV(t){t.preventDefault()}function C5e(t){t.stopPropagation()}var gn;(function(t){t.Space="Space",t.Down="ArrowDown",t.Right="ArrowRight",t.Left="ArrowLeft",t.Up="ArrowUp",t.Esc="Escape",t.Enter="Enter",t.Tab="Tab"})(gn||(gn={}));const cQ={start:[gn.Space,gn.Enter],cancel:[gn.Esc],end:[gn.Space,gn.Enter,gn.Tab]},N5e=(t,e)=>{let{currentCoordinates:n}=e;switch(t.code){case gn.Right:return{...n,x:n.x+25};case gn.Left:return{...n,x:n.x-25};case gn.Down:return{...n,y:n.y+25};case gn.Up:return{...n,y:n.y-25}}};class gk{constructor(e){this.props=void 0,this.autoScrollEnabled=!1,this.referenceCoordinates=void 0,this.listeners=void 0,this.windowListeners=void 0,this.props=e;const{event:{target:n}}=e;this.props=e,this.listeners=new f0(Sm(n)),this.windowListeners=new f0(Ba(n)),this.handleKeyDown=this.handleKeyDown.bind(this),this.handleCancel=this.handleCancel.bind(this),this.attach()}attach(){this.handleStart(),this.windowListeners.add(Rs.Resize,this.handleCancel),this.windowListeners.add(Rs.VisibilityChange,this.handleCancel),setTimeout(()=>this.listeners.add(Rs.Keydown,this.handleKeyDown))}handleStart(){const{activeNode:e,onStart:n}=this.props,i=e.node.current;i&&E5e(i),n(vo)}handleKeyDown(e){if(pk(e)){const{active:n,context:i,options:r}=this.props,{keyboardCodes:a=cQ,coordinateGetter:s=N5e,scrollBehavior:o="smooth"}=r,{code:l}=e;if(a.end.includes(l)){this.handleEnd(e);return}if(a.cancel.includes(l)){this.handleCancel(e);return}const{collisionRect:c}=i.current,d=c?{x:c.left,y:c.top}:vo;this.referenceCoordinates||(this.referenceCoordinates=d);const f=s(e,{active:n,context:i.current,currentCoordinates:d});if(f){const p=ix(f,d),m={x:0,y:0},{scrollableAncestors:_}=i.current;for(const b of _){const 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0&&(i=T5e(e.event.target)),this.props=void 0,this.events=void 0,this.autoScrollEnabled=!0,this.document=void 0,this.activated=!1,this.initialCoordinates=void 0,this.timeoutId=null,this.listeners=void 0,this.documentListeners=void 0,this.windowListeners=void 0,this.props=e,this.events=n;const{event:a}=e,{target:s}=a;this.props=e,this.events=n,this.document=Sm(s),this.documentListeners=new f0(this.document),this.listeners=new f0(i),this.windowListeners=new f0(Ba(s)),this.initialCoordinates=(r=PR(a))!=null?r:vo,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(Rs.Resize,this.handleCancel),this.windowListeners.add(Rs.DragStart,FV),this.windowListeners.add(Rs.VisibilityChange,this.handleCancel),this.windowListeners.add(Rs.ContextMenu,FV),this.documentListeners.add(Rs.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(jV(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(zV(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(Rs.Click,C5e,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(Rs.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=PR(e))!=null?n:vo,c=ix(r,l);if(!i&&o){if(zV(o)){if(o.tolerance!=null&&CC(c,o.tolerance))return this.handleCancel();if(CC(c,o.distance))return 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xk{constructor(e){super(e,P5e,Sm(e.event.target))}}D5e.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===OR.RightClick?!1:(i?.({event:n}),!0)}}];const NC={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class O5e extends xk{constructor(e){super(e,NC)}static setup(){return window.addEventListener(NC.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(NC.move.name,e)};function e(){}}}O5e.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var h0;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(h0||(h0={}));var uS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(uS||(uS={}));function k5e(t){let{acceleration:e,activator:n=h0.Pointer,canScroll:i,draggingRect:r,enabled:a,interval:s=5,order:o=uS.TreeOrder,pointerCoordinates:l,scrollableAncestors:c,scrollableAncestorRects:d,delta:f,threshold:p}=t;const m=I5e({delta:f,disabled:!a}),[_,b]=WBe(),y=T.useRef({x:0,y:0}),g=T.useRef({x:0,y:0}),M=T.useMemo(()=>{switch(n){case h0.Pointer:return l?{top:l.y,bottom:l.y,left:l.x,right:l.x}:null;case h0.DraggableRect:return r}},[n,r,l]),w=T.useRef(null),A=T.useCallback(()=>{const P=w.current;if(!P)return;const N=y.current.x*g.current.x,F=y.current.y*g.current.y;P.scrollBy(N,F)},[]),E=T.useMemo(()=>o===uS.TreeOrder?[...c].reverse():c,[o,c]);T.useEffect(()=>{if(!a||!c.length||!M){b();return}for(const P of E){if(i?.(P)===!1)continue;const N=c.indexOf(P),F=d[N];if(!F)continue;const{direction:R,speed:O}=_5e(P,F,M,e,p);for(const j 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ax;(function(t){t[t.Always=0]="Always",t[t.BeforeDragging=1]="BeforeDragging",t[t.WhileDragging=2]="WhileDragging"})(ax||(ax={}));var kR;(function(t){t.Optimized="optimized"})(kR||(kR={}));const BV=new Map;function z5e(t,e){let{dragging:n,dependencies:i,config:r}=e;const[a,s]=T.useState(null),{frequency:o,measure:l,strategy:c}=r,d=T.useRef(t),f=y(),p=nx(f),m=T.useCallback(function(g){g===void 0&&(g=[]),!p.current&&s(M=>M===null?g:M.concat(g.filter(w=>!M.includes(w))))},[p]),_=T.useRef(null),b=Wx(g=>{if(f&&!n)return BV;if(!g||g===BV||d.current!==t||a!=null){const M=new Map;for(let w of t){if(!w)continue;if(a&&a.length>0&&!a.includes(w.id)&&w.rect.current){M.set(w.id,w.rect.current);continue}const A=w.node.current,E=A?new mk(l(A),A):null;w.rect.current=E,E&&M.set(w.id,E)}return M}return g},[t,a,n,f,l]);return T.useEffect(()=>{d.current=t},[t]),T.useEffect(()=>{f||m()},[n,f]),T.useEffect(()=>{a&&a.length>0&&s(null)},[JSON.stringify(a)]),T.useEffect(()=>{f||typeof 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x.jsxs(x.Fragment,{children:[x.jsx(vn,{className:"relative",children:x.jsxs(Sn,{className:"p-4",children:[x.jsxs("div",{className:"flex items-start justify-between mb-3",children:[x.jsxs("div",{className:"flex items-center gap-3",children:[x.jsx("div",{className:`p-2 rounded-lg ${A?w?"bg-bambu-green/20":"bg-bambu-dark":"bg-red-500/20"}`,children:x.jsx(GC,{className:`w-5 h-5 ${A?w?"text-bambu-green":"text-bambu-gray":"text-red-400"}`})}),x.jsxs("div",{children:[x.jsx("h3",{className:"font-medium text-white",children:t.name}),x.jsx("p",{className:"text-sm text-bambu-gray",children:t.ip_address})]})]}),x.jsx("div",{className:"flex items-center gap-2",children:p?x.jsx(wn,{className:"w-4 h-4 text-bambu-gray animate-spin"}):A?x.jsxs("div",{className:"flex items-center gap-1 text-sm",children:[x.jsx(YR,{className:"w-4 h-4 text-bambu-green"}),x.jsx("span",{className:w?"text-bambu-green":"text-bambu-gray",children:f?.state||"Unknown"})]}):x.jsxs("div",{className:"flex items-center gap-1 text-sm text-red-400",children:[x.jsx(vS,{className:"w-4 h-4"}),x.jsx("span",{children:"Offline"})]})})]}),b&&x.jsxs("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:[x.jsx("span",{className:"text-xs text-bambu-gray",children:"Linked to: "}),x.jsx("span",{className:"text-sm text-white",children:b.name})]}),x.jsxs("div",{className:"flex gap-2 mb-3",children:[x.jsxs(dt,{size:"sm",variant:w?"primary":"secondary",disabled:!A||E,onClick:()=>s(!0),className:"flex-1",children:[E?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(xS,{className:"w-4 h-4"}),"On"]}),x.jsxs(dt,{size:"sm",variant:w?"secondary":"primary",disabled:!A||E,onClick:()=>l(!0),className:"flex-1",children:[E?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(OG,{className:"w-4 h-4"}),"Off"]})]}),x.jsxs("button",{onClick:()=>d(!c),className:"w-full flex items-center justify-between py-2 text-sm text-bambu-gray hover:text-white transition-colors",children:[x.jsxs("span",{className:"flex items-center gap-2",children:[x.jsx(KR,{className:"w-4 h-4"}),"Automation Settings"]}),x.jsx("span",{children:c?"-":"+"})]}),c&&x.jsxs("div",{className:"pt-3 border-t border-bambu-dark-tertiary space-y-4",children:[x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Enabled"}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Enable automation for this plug"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.enabled,onChange:P=>g.mutate({enabled:P.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Auto On"}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Turn on when print starts"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.auto_on,onChange:P=>g.mutate({auto_on:P.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Auto Off"}),x.jsx("p",{className:"text-xs 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This cannot be undone.`,confirmText:"Delete",variant:"danger",onConfirm:()=>{M.mutate(),r(!1)},onCancel:()=>r(!1)}),a&&x.jsx(pa,{title:"Turn On Smart Plug",message:`Are you sure you want to turn on "${t.name}"?`,confirmText:"Turn On",variant:"default",onConfirm:()=>{y.mutate("on"),s(!1)},onCancel:()=>s(!1)}),o&&x.jsx(pa,{title:"Turn Off Smart Plug",message:`Are you sure you want to turn off "${t.name}"? 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A=Wt({mutationFn:()=>at.testSmartPlugConnection(s,l||null,d||null),onSuccess:O=>{b(O),g(null),!r&&O.device_name&&a(O.device_name)},onError:O=>{b(null),g(O.message)}}),E=Wt({mutationFn:O=>at.createSmartPlug(O),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:O=>{g(O.message)}}),P=Wt({mutationFn:O=>at.updateSmartPlug(t.id,O),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:O=>{g(O.message)}}),N=M?.filter(O=>!w?.some(I=>I.printer_id===O.id&&I.id!==t?.id)),F=O=>{if(O.preventDefault(),g(null),!r.trim()){g("Name is required");return}if(!s.trim()){g("IP address is required");return}const j={name:r.trim(),ip_address:s.trim(),username:l.trim()||null,password:d.trim()||null,printer_id:p};i?P.mutate(j):E.mutate(j)},R=E.isPending||P.isPending;return x.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4",onClick:e,children:x.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-md",onClick:O=>O.stopPropagation(),children:[x.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[x.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Smart Plug":"Add Smart Plug"}),x.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:x.jsx(kn,{className:"w-5 h-5"})})]}),x.jsxs("form",{onSubmit:F,className:"p-6 space-y-4",children:[y&&x.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:y}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"IP Address *"}),x.jsxs("div",{className:"flex gap-2",children:[x.jsx("input",{type:"text",value:s,onChange:O=>{o(O.target.value),b(null)},placeholder:"192.168.1.100",className:"flex-1 px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white 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*"}),x.jsx("input",{type:"text",value:r,onChange:O=>a(O.target.value),placeholder:"Living Room Plug",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),x.jsxs("div",{className:"grid grid-cols-2 gap-3",children:[x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Username"}),x.jsx("input",{type:"text",value:l,onChange:O=>c(O.target.value),placeholder:"admin",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Password"}),x.jsx("input",{type:"password",value:d,onChange:O=>f(O.target.value),placeholder:"********",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]})]}),x.jsx("p",{className:"text-xs text-bambu-gray -mt-2",children:"Leave empty if your Tasmota device doesn't require authentication"}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Link to Printer"}),x.jsxs("select",{value:p??"",onChange:O=>m(O.target.value?Number(O.target.value):null),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none",children:[x.jsx("option",{value:"",children:"No printer (manual control only)"}),N?.map(O=>x.jsx("option",{value:O.id,children:O.name},O.id))]}),x.jsx("p",{className:"text-xs text-bambu-gray mt-1",children:"Linking enables automatic on/off when prints start/complete"})]}),x.jsxs("div",{className:"flex gap-3 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n=Mi(),[i,r]=T.useState(!1),[a,s]=T.useState(!1),[o,l]=T.useState(null),{data:c}=un({queryKey:["printers"],queryFn:at.getPrinters}),d=c?.find(b=>b.id===t.printer_id),f=Wt({mutationFn:b=>at.updateNotificationProvider(t.id,b),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),p=Wt({mutationFn:()=>at.deleteNotificationProvider(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),m=Wt({mutationFn:()=>at.testNotificationProvider(t.id),onSuccess:b=>{l(b),n.invalidateQueries({queryKey:["notification-providers"]})},onError:b=>{l({success:!1,message:b.message})}}),_=b=>b||"";return x.jsxs(x.Fragment,{children:[x.jsx(vn,{className:"relative",children:x.jsxs(Sn,{className:"p-4",children:[x.jsxs("div",{className:"flex items-start justify-between mb-3",children:[x.jsxs("div",{className:"flex items-center gap-3",children:[x.jsx("div",{className:`p-2 rounded-lg ${t.enabled?"bg-bambu-green/20":"bg-bambu-dark"}`,children:x.jsx(zC,{className:`w-5 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gap-1",children:[t.on_print_start&&x.jsx("span",{className:"px-2 py-0.5 bg-blue-500/20 text-blue-400 text-xs rounded",children:"Start"}),t.on_print_complete&&x.jsx("span",{className:"px-2 py-0.5 bg-bambu-green/20 text-bambu-green text-xs rounded",children:"Complete"}),t.on_print_failed&&x.jsx("span",{className:"px-2 py-0.5 bg-red-500/20 text-red-400 text-xs rounded",children:"Failed"}),t.on_print_stopped&&x.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Stopped"}),t.on_print_progress&&x.jsx("span",{className:"px-2 py-0.5 bg-yellow-500/20 text-yellow-400 text-xs rounded",children:"Progress"}),t.on_printer_offline&&x.jsx("span",{className:"px-2 py-0.5 bg-gray-500/20 text-gray-400 text-xs rounded",children:"Offline"}),t.on_printer_error&&x.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Error"}),t.on_filament_low&&x.jsx("span",{className:"px-2 py-0.5 bg-amber-500/20 text-amber-400 text-xs rounded",children:"Low Filament"}),t.quiet_hours_enabled&&x.jsxs("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded flex items-center gap-1",children:[x.jsx(c_,{className:"w-3 h-3"}),"Quiet"]})]}),x.jsx("div",{className:"mb-3",children:x.jsxs(dt,{size:"sm",variant:"secondary",disabled:m.isPending,onClick:()=>{l(null),m.mutate()},className:"w-full",children:[m.isPending?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(kG,{className:"w-4 h-4"}),"Send Test Notification"]})}),o&&x.jsxs("div",{className:`mb-3 p-2 rounded-lg flex items-center gap-2 text-sm ${o.success?"bg-bambu-green/20 text-bambu-green":"bg-red-500/20 text-red-400"}`,children:[o.success?x.jsx(Yu,{className:"w-4 h-4"}):x.jsx(cx,{className:"w-4 h-4"}),x.jsx("span",{children:o.message})]}),x.jsxs("button",{onClick:()=>s(!a),className:"w-full flex items-center justify-between py-2 text-sm text-bambu-gray hover:text-white transition-colors border-t border-bambu-dark-tertiary",children:[x.jsxs("span",{className:"flex items-center gap-2",children:[x.jsx(KR,{className:"w-4 h-4"}),"Event Settings"]}),a?x.jsx(gie,{className:"w-4 h-4"}):x.jsx(AG,{className:"w-4 h-4"})]}),a&&x.jsxs("div",{className:"pt-3 border-t border-bambu-dark-tertiary space-y-4",children:[x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Enabled"}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Send notifications from this provider"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.enabled,onChange:b=>f.mutate({enabled:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white 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n=Mi(),i=!!t,[r,a]=T.useState(t?.name||""),[s,o]=T.useState(t?.provider_type||"ntfy"),[l,c]=T.useState(t?.printer_id||null),[d,f]=T.useState(t?.quiet_hours_enabled||!1),[p,m]=T.useState(t?.quiet_hours_start||"22:00"),[_,b]=T.useState(t?.quiet_hours_end||"07:00"),[y,g]=T.useState(t?.config?Object.fromEntries(Object.entries(t.config).map(([B,q])=>[B,String(q)])):{}),[M,w]=T.useState(null),[A,E]=T.useState(null),{data:P}=un({queryKey:["printers"],queryFn:at.getPrinters});T.useEffect(()=>{const B=q=>{q.key==="Escape"&&e()};return window.addEventListener("keydown",B),()=>window.removeEventListener("keydown",B)},[e]);const N=Wt({mutationFn:()=>at.testNotificationConfig({provider_type:s,config:y}),onSuccess:B=>{w(B),E(null)},onError:B=>{w({success:!1,message:B.message})}}),F=Wt({mutationFn:B=>at.createNotificationProvider(B),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:B=>{E(B.message)}}),R=Wt({mutationFn:B=>at.updateNotificationProvider(t.id,B),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:B=>{E(B.message)}}),O=B=>{if(B.preventDefault(),E(null),!r.trim()){E("Name is required");return}const q=V(s);for(const K of q)if(!y[K.key]?.trim()){E(`${K.label} is required`);return}const W={name:r.trim(),provider_type:s,config:y,printer_id:l,quiet_hours_enabled:d,quiet_hours_start:d?p:null,quiet_hours_end:d?_:null};i?R.mutate(W):F.mutate(W)},j=F.isPending||R.isPending,I=B=>{switch(B){case"callmebot":return[{key:"phone",label:"Phone Number",placeholder:"+1234567890",type:"text",required:!0},{key:"apikey",label:"API 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overflow-y-auto",onClick:e,children:x.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-lg my-8",onClick:B=>B.stopPropagation(),children:[x.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[x.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Notification Provider":"Add Notification Provider"}),x.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:x.jsx(kn,{className:"w-5 h-5"})})]}),x.jsxs("form",{onSubmit:O,className:"p-6 space-y-4",children:[A&&x.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:A}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),x.jsx("input",{type:"text",value:r,onChange:B=>a(B.target.value),placeholder:"My Notifications",className:"w-full px-3 py-2 bg-bambu-dark border 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x.jsxs("div",{className:"fixed inset-0 bg-black/50 flex items-center justify-center z-50 p-4",children:[x.jsx(vn,{className:"w-full max-w-md",children:x.jsxs(Sn,{className:"p-0",children:[x.jsxs("div",{className:"flex items-center justify-between p-4 border-b border-bambu-dark-tertiary",children:[x.jsx("h2",{className:"text-xl font-semibold text-white",children:t?"Edit K-Profile":"Add K-Profile"}),x.jsx("button",{onClick:a,className:"text-bambu-gray hover:text-white transition-colors",children:x.jsx(kn,{className:"w-5 h-5"})})]}),x.jsxs("form",{onSubmit:j,className:"p-4 space-y-4",children:[x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Profile Name"}),x.jsx("input",{type:"text",value:c,onChange:I=>d(I.target.value),disabled:!!t,className:`w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none ${t?"opacity-60 cursor-not-allowed":""}`,placeholder:"My PLA 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