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D.getSnapshotBeforeUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),h.memoizedProps=S,h.memoizedState=Ke),D.props=S,D.state=Ke,D.context=_e,S=Qe):(typeof D.componentDidUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=4),typeof D.getSnapshotBeforeUpdate!="function"||H===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),S=!1)}return D=S,Sx(u,h),S=(h.flags&128)!==0,D||S?(D=h.stateNode,v=S&&typeof v.getDerivedStateFromError!="function"?null:D.render(),h.flags|=1,u!==null&&S?(h.child=dd(h,u.child,null,R),h.child=dd(h,null,v,R)):Pr(u,h,v,R),h.memoizedState=D.state,u=h.child):u=cl(u,h,R),u}function pI(u,h,v,S){return ad(),h.flags|=256,Pr(u,h,v,S),h.child}var VM={dehydrated:null,treeContext:null,retryLane:0,hydrationErrors:null};function GM(u){return{baseLanes:u,cachePool:iL()}}function $M(u,h,v){return u=u!==null?u.childLanes&~v:0,h&&(u|=$a),u}function mI(u,h,v){var S=h.pendingProps,R=!1,D=(h.flags&128)!==0,H;if((H=D)||(H=u!==null&&u.memoizedState===null?!1:(Ai.current&2)!==0),H&&(R=!0,h.flags&=-129),H=(h.flags&32)!==0,h.flags&=-33,u===null){if(hn){if(R?Rc(h):Nc(),(u=Yn)?(u=wU(u,ps),u=u!==null&&u.data!=="&"?u:null,u!==null&&(h.memoizedState={dehydrated:u,treeContext:Sc!==null?{id:_o,overflow:So}:null,retryLane:536870912,hydrationErrors:null},v=Xk(u),v.return=h,h.child=v,Rr=h,Yn=null)):u=null,u===null)throw Mc(h);return TE(u)?h.lanes=32:h.lanes=536870912,null}var ne=S.children;return S=S.fallback,R?(Nc(),R=h.mode,ne=wx({mode:"hidden",children:ne},R),S=rd(S,R,v,null),ne.return=h,S.return=h,ne.sibling=S,h.child=ne,S=h.child,S.memoizedState=GM(v),S.childLanes=$M(u,H,v),h.memoizedState=VM,Gm(null,S)):(Rc(h),WM(h,ne))}var _e=u.memoizedState;if(_e!==null&&(ne=_e.dehydrated,ne!==null)){if(D)h.flags&256?(Rc(h),h.flags&=-257,h=qM(u,h,v)):h.memoizedState!==null?(Nc(),h.child=u.child,h.flags|=128,h=null):(Nc(),ne=S.fallback,R=h.mode,S=wx({mode:"visible",children:S.children},R),ne=rd(ne,R,v,null),ne.flags|=2,S.return=h,ne.return=h,S.sibling=ne,h.child=S,dd(h,u.child,null,v),S=h.child,S.memoizedState=GM(v),S.childLanes=$M(u,H,v),h.memoizedState=VM,h=Gm(null,S));else if(Rc(h),TE(ne)){if(H=ne.nextSibling&&ne.nextSibling.dataset,H)var ze=H.dgst;H=ze,S=Error(i(419)),S.stack="",S.digest=H,Dm({value:S,source:null,stack:null}),h=qM(u,h,v)}else if(Li||Wf(u,h,v,!1),H=(v&u.childLanes)!==0,Li||H){if(H=Hn,H!==null&&(S=dr(H,v),S!==0&&S!==_e.retryLane))throw _e.retryLane=S,id(u,S),Ma(H,u,S),jM;AE(ne)||Dx(),h=qM(u,h,v)}else AE(ne)?(h.flags|=192,h.child=u.child,h=null):(u=_e.treeContext,Yn=gs(ne.nextSibling),Rr=h,hn=!0,wc=null,ps=!1,u!==null&&Zk(h,u),h=WM(h,S.children),h.flags|=4096);return h}return R?(Nc(),ne=S.fallback,R=h.mode,_e=u.child,ze=_e.sibling,S=il(_e,{mode:"hidden",children:S.children}),S.subtreeFlags=_e.subtreeFlags&65011712,ze!==null?ne=il(ze,ne):(ne=rd(ne,R,v,null),ne.flags|=2),ne.return=h,S.return=h,S.sibling=ne,h.child=S,Gm(null,S),S=h.child,ne=u.child.memoizedState,ne===null?ne=GM(v):(R=ne.cachePool,R!==null?(_e=Oi._currentValue,R=R.parent!==_e?{parent:_e,pool:_e}:R):R=iL(),ne={baseLanes:ne.baseLanes|v,cachePool:R}),S.memoizedState=ne,S.childLanes=$M(u,H,v),h.memoizedState=VM,Gm(u.child,S)):(Rc(h),v=u.child,u=v.sibling,v=il(v,{mode:"visible",children:S.children}),v.return=h,v.sibling=null,u!==null&&(H=h.deletions,H===null?(h.deletions=[u],h.flags|=16):H.push(u)),h.child=v,h.memoizedState=null,v)}function WM(u,h){return h=wx({mode:"visible",children:h},u.mode),h.return=u,u.child=h}function wx(u,h){return u=ja(22,u,null,h),u.lanes=0,u}function qM(u,h,v){return dd(h,u.child,null,v),u=WM(h,h.pendingProps.children),u.flags|=2,h.memoizedState=null,u}function gI(u,h,v){u.lanes|=h;var S=u.alternate;S!==null&&(S.lanes|=h),lM(u.return,h,v)}function XM(u,h,v,S,R,D){var H=u.memoizedState;H===null?u.memoizedState={isBackwards:h,rendering:null,renderingStartTime:0,last:S,tail:v,tailMode:R,treeForkCount:D}:(H.isBackwards=h,H.rendering=null,H.renderingStartTime=0,H.last=S,H.tail=v,H.tailMode=R,H.treeForkCount=D)}function vI(u,h,v){var S=h.pendingProps,R=S.revealOrder,D=S.tail;S=S.children;var H=Ai.current,ne=(H&2)!==0;if(ne?(H=H&1|2,h.flags|=128):H&=1,re(Ai,H),Pr(u,h,S,v),S=hn?Pm:0,!ne&&u!==null&&(u.flags&128)!==0)e:for(u=h.child;u!==null;){if(u.tag===13)u.memoizedState!==null&&gI(u,v,h);else if(u.tag===19)gI(u,v,h);else if(u.child!==null){u.child.return=u,u=u.child;continue}if(u===h)break e;for(;u.sibling===null;){if(u.return===null||u.return===h)break 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KM(u,h){return(u.lanes&h)!==0?!0:(u=u.dependencies,!!(u!==null&&ix(u)))}function dJ(u,h,v){switch(h.tag){case 3:De(h,h.stateNode.containerInfo),Ec(h,Oi,u.memoizedState.cache),ad();break;case 27:case 5:we(h);break;case 4:De(h,h.stateNode.containerInfo);break;case 10:Ec(h,h.type,h.memoizedProps.value);break;case 31:if(h.memoizedState!==null)return h.flags|=128,bM(h),null;break;case 13:var S=h.memoizedState;if(S!==null)return S.dehydrated!==null?(Rc(h),h.flags|=128,null):(v&h.child.childLanes)!==0?mI(u,h,v):(Rc(h),u=cl(u,h,v),u!==null?u.sibling:null);Rc(h);break;case 19:var R=(u.flags&128)!==0;if(S=(v&h.childLanes)!==0,S||(Wf(u,h,v,!1),S=(v&h.childLanes)!==0),R){if(S)return vI(u,h,v);h.flags|=128}if(R=h.memoizedState,R!==null&&(R.rendering=null,R.tail=null,R.lastEffect=null),re(Ai,Ai.current),S)break;return null;case 22:return h.lanes=0,cI(u,h,v,h.pendingProps);case 24:Ec(h,Oi,u.memoizedState.cache)}return cl(u,h,v)}function 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H=h.memoizedState;if(S=H.cache,Ec(h,Oi,S),S!==D.cache&&cM(h,[Oi],v,!0),Fm(),S=H.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:H.cache},h.updateQueue.baseState=D,h.memoizedState=D,h.flags&256){h=pI(u,h,S,v);break e}else if(S!==R){R=ds(Error(i(424)),h),Dm(R),h=pI(u,h,S,v);break e}else{switch(u=h.stateNode.containerInfo,u.nodeType){case 9:u=u.body;break;default:u=u.nodeName==="HTML"?u.ownerDocument.body:u}for(Yn=gs(u.firstChild),Rr=h,hn=!0,wc=null,ps=!0,v=cL(h,null,S,v),h.child=v;v;)v.flags=v.flags&-3|4096,v=v.sibling}else{if(ad(),S===R){h=cl(u,h,v);break e}Pr(u,h,S,v)}h=h.child}return h;case 26:return Sx(u,h),u===null?(v=RU(h.type,null,h.pendingProps,null))?h.memoizedState=v:hn||(v=h.type,u=h.pendingProps,S=zx(me.current).createElement(v),S[li]=h,S[Mi]=u,Dr(S,v,u),Te(S),h.stateNode=S):h.memoizedState=RU(h.type,u.memoizedProps,h.pendingProps,u.memoizedState),null;case 27:return we(h),u===null&&hn&&(S=h.stateNode=AU(h.type,h.pendingProps,me.current),Rr=h,ps=!0,R=Yn,Fc(h.type)?(CE=R,Yn=gs(S.firstChild)):Yn=R),Pr(u,h,h.pendingProps.children,v),Sx(u,h),u===null&&(h.flags|=4194304),h.child;case 5:return u===null&&hn&&((R=S=Yn)&&(S=jJ(S,h.type,h.pendingProps,ps),S!==null?(h.stateNode=S,Rr=h,Yn=gs(S.firstChild),ps=!1,R=!0):R=!1),R||Mc(h)),we(h),R=h.type,D=h.pendingProps,H=u!==null?u.memoizedProps:null,S=D.children,wE(R,D)?S=null:H!==null&&wE(R,H)&&(h.flags|=32),h.memoizedState!==null&&(R=SM(u,h,nJ,null,null,v),ag._currentValue=R),Sx(u,h),Pr(u,h,S,v),h.child;case 6:return u===null&&hn&&((u=v=Yn)&&(v=HJ(v,h.pendingProps,ps),v!==null?(h.stateNode=v,Rr=h,Yn=null,u=!0):u=!1),u||Mc(h)),null;case 13:return mI(u,h,v);case 4:return De(h,h.stateNode.containerInfo),S=h.pendingProps,u===null?h.child=dd(h,null,S,v):Pr(u,h,S,v),h.child;case 11:return sI(u,h,h.type,h.pendingProps,v);case 7:return Pr(u,h,h.pendingProps,v),h.child;case 8:return Pr(u,h,h.pendingProps.children,v),h.child;case 12:return Pr(u,h,h.pendingProps.children,v),h.child;case 10:return S=h.pendingProps,Ec(h,h.type,S.value),Pr(u,h,S.children,v),h.child;case 9:return R=h.type._context,S=h.pendingProps.children,od(h),R=Nr(R),S=S(R),h.flags|=1,Pr(u,h,S,v),h.child;case 14:return oI(u,h,h.type,h.pendingProps,v);case 15:return lI(u,h,h.type,h.pendingProps,v);case 19:return vI(u,h,v);case 31:return uJ(u,h,v);case 22:return cI(u,h,v,h.pendingProps);case 24:return od(h),S=Nr(Oi),u===null?(R=fM(),R===null&&(R=Hn,D=uM(),R.pooledCache=D,D.refCount++,D!==null&&(R.pooledCacheLanes|=v),R=D),h.memoizedState={parent:S,cache:R},pM(h),Ec(h,Oi,R)):((u.lanes&v)!==0&&(mM(u,h),zm(h,null,null,v),Fm()),R=u.memoizedState,D=h.memoizedState,R.parent!==S?(R={parent:S,cache:S},h.memoizedState=R,h.lanes===0&&(h.memoizedState=h.updateQueue.baseState=R),Ec(h,Oi,S)):(S=D.cache,Ec(h,Oi,S),S!==R.cache&&cM(h,[Oi],v,!0))),Pr(u,h,h.pendingProps.children,v),h.child;case 29:throw h.pendingProps}throw Error(i(156,h.tag))}function ul(u){u.flags|=4}function YM(u,h,v,S,R){if((h=(u.mode&32)!==0)&&(h=!1),h){if(u.flags|=16777216,(R&335544128)===R)if(u.stateNode.complete)u.flags|=8192;else if($I())u.flags|=8192;else throw ud=ox,hM}else u.flags&=-16777217}function yI(u,h){if(h.type!=="stylesheet"||(h.state.loading&4)!==0)u.flags&=-16777217;else if(u.flags|=16777216,!kU(h))if($I())u.flags|=8192;else throw ud=ox,hM}function Mx(u,h){h!==null&&(u.flags|=4),u.flags&16384&&(h=u.tag!==22?yt():536870912,u.lanes|=h,rh|=h)}function $m(u,h){if(!hn)switch(u.tailMode){case"hidden":h=u.tail;for(var v=null;h!==null;)h.alternate!==null&&(v=h),h=h.sibling;v===null?u.tail=null:v.sibling=null;break;case"collapsed":v=u.tail;for(var S=null;v!==null;)v.alternate!==null&&(S=v),v=v.sibling;S===null?h||u.tail===null?u.tail=null:u.tail.sibling=null:S.sibling=null}}function Zn(u){var h=u.alternate!==null&&u.alternate.child===u.child,v=0,S=0;if(h)for(var 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u===null?(ul(h),D!==null?(Zn(h),yI(h,D)):(Zn(h),YM(h,R,null,S,v))):D?D!==u.memoizedState?(ul(h),Zn(h),yI(h,D)):(Zn(h),h.flags&=-16777217):(u=u.memoizedProps,u!==S&&ul(h),Zn(h),YM(h,R,u,S,v)),null;case 27:if(Be(h),v=me.current,R=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&ul(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return Zn(h),null}u=ce.current,$f(h)?Qk(h):(u=AU(R,S,v),h.stateNode=u,ul(h))}return Zn(h),null;case 5:if(Be(h),R=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&ul(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return Zn(h),null}if(D=ce.current,$f(h))Qk(h);else{var H=zx(me.current);switch(D){case 1:D=H.createElementNS("http://www.w3.org/2000/svg",R);break;case 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this.#i?.promise}setOptions(t){if(this.options={...this.#s,...t},this.updateGcTime(this.options.gcTime),this.state&&this.state.data===void 0){const e=m4(this.options);e.data!==void 0&&(this.setState(p4(e.data,e.dataUpdatedAt)),this.#e=e)}}optionalRemove(){!this.observers.length&&this.state.fetchStatus==="idle"&&this.#n.remove(this)}setData(t,e){const n=N2(this.state.data,t,this.options);return this.#a({data:n,type:"success",dataUpdatedAt:e?.updatedAt,manual:e?.manual}),n}setState(t,e){this.#a({type:"setState",state:t,setStateOptions:e})}cancel(t){const e=this.#i?.promise;return this.#i?.cancel(t),e?e.then(ca).catch(ca):Promise.resolve()}destroy(){super.destroy(),this.cancel({silent:!0})}reset(){this.destroy(),this.setState(this.#e)}isActive(){return this.observers.some(t=>As(t.options.enabled,this)!==!1)}isDisabled(){return this.getObserversCount()>0?!this.isActive():this.options.queryFn===LN||this.state.dataUpdateCount+this.state.errorUpdateCount===0}isStatic(){return this.getObserversCount()>0?this.observers.some(t=>Mu(t.options.staleTime,this)==="static"):!1}isStale(){return this.getObserversCount()>0?this.observers.some(t=>t.getCurrentResult().isStale):this.state.data===void 0||this.state.isInvalidated}isStaleByTime(t=0){return this.state.data===void 0?!0:t==="static"?!1:this.state.isInvalidated?!0:!aG(this.state.dataUpdatedAt,t)}onFocus(){this.observers.find(e=>e.shouldFetchOnWindowFocus())?.refetch({cancelRefetch:!1}),this.#i?.continue()}onOnline(){this.observers.find(e=>e.shouldFetchOnReconnect())?.refetch({cancelRefetch:!1}),this.#i?.continue()}addObserver(t){this.observers.includes(t)||(this.observers.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",query:this,observer:t}))}removeObserver(t){this.observers.includes(t)&&(this.observers=this.observers.filter(e=>e!==t),this.observers.length||(this.#i&&(this.#o?this.#i.cancel({revert:!0}):this.#i.cancelRetry()),this.scheduleGc()),this.#n.notify({type:"observerRemoved",query:this,observer:t}))}getObserversCount(){return this.observers.length}invalidate(){this.state.isInvalidated||this.#a({type:"invalidate"})}async fetch(t,e){if(this.state.fetchStatus!=="idle"&&this.#i?.status()!=="rejected"){if(this.state.data!==void 0&&e?.cancelRefetch)this.cancel({silent:!0});else if(this.#i)return this.#i.continueRetry(),this.#i.promise}if(t&&this.setOptions(t),!this.options.queryFn){const o=this.observers.find(l=>l.options.queryFn);o&&this.setOptions(o.options)}const n=new AbortController,i=o=>{Object.defineProperty(o,"signal",{enumerable:!0,get:()=>(this.#o=!0,n.signal)})},r=()=>{const o=oG(this.options,e),c=(()=>{const d={client:this.#r,queryKey:this.queryKey,meta:this.meta};return i(d),d})();return this.#o=!1,this.options.persister?this.options.persister(o,c,this):o(c)},s=(()=>{const o={fetchOptions:e,options:this.options,queryKey:this.queryKey,client:this.#r,state:this.state,fetchFn:r};return i(o),o})();this.options.behavior?.onFetch(s,this),this.#t=this.state,(this.state.fetchStatus==="idle"||this.state.fetchMeta!==s.fetchOptions?.meta)&&this.#a({type:"fetch",meta:s.fetchOptions?.meta}),this.#i=uG({initialPromise:e?.initialPromise,fn:s.fetchFn,onCancel:o=>{o instanceof D2&&o.revert&&this.setState({...this.#t,fetchStatus:"idle"}),n.abort()},onFail:(o,l)=>{this.#a({type:"failed",failureCount:o,error:l})},onPause:()=>{this.#a({type:"pause"})},onContinue:()=>{this.#a({type:"continue"})},retry:s.options.retry,retryDelay:s.options.retryDelay,networkMode:s.options.networkMode,canRun:()=>!0});try{const o=await this.#i.start();if(o===void 0)throw new Error(`${this.queryHash} data is undefined`);return this.setData(o),this.#n.config.onSuccess?.(o,this),this.#n.config.onSettled?.(o,this.state.error,this),o}catch(o){if(o instanceof D2){if(o.silent)return this.#i.promise;if(o.revert){if(this.state.data===void 0)throw o;return this.state.data}}throw this.#a({type:"error",error:o}),this.#n.config.onError?.(o,this),this.#n.config.onSettled?.(this.state.data,o,this),o}finally{this.scheduleGc()}}#a(t){const e=n=>{switch(t.type){case"failed":return{...n,fetchFailureCount:t.failureCount,fetchFailureReason:t.error};case"pause":return{...n,fetchStatus:"paused"};case"continue":return{...n,fetchStatus:"fetching"};case"fetch":return{...n,...fG(n.data,this.options),fetchMeta:t.meta??null};case"success":const i={...n,...p4(t.data,t.dataUpdatedAt),dataUpdateCount:n.dataUpdateCount+1,...!t.manual&&{fetchStatus:"idle",fetchFailureCount:0,fetchFailureReason:null}};return this.#t=t.manual?i:void 0,i;case"error":const r=t.error;return{...n,error:r,errorUpdateCount:n.errorUpdateCount+1,errorUpdatedAt:Date.now(),fetchFailureCount:n.fetchFailureCount+1,fetchFailureReason:r,fetchStatus:"idle",status:"error"};case"invalidate":return{...n,isInvalidated:!0};case"setState":return{...n,...t.state}}};this.state=e(this.state),er.batch(()=>{this.observers.forEach(n=>{n.onQueryUpdate()}),this.#n.notify({query:this,type:"updated",action:t})})}};function fG(t,e){return{fetchFailureCount:0,fetchFailureReason:null,fetchStatus:cG(e.networkMode)?"fetching":"paused",...t===void 0&&{error:null,status:"pending"}}}function p4(t,e){return{data:t,dataUpdatedAt:e??Date.now(),error:null,isInvalidated:!1,status:"success"}}function m4(t){const e=typeof t.initialData=="function"?t.initialData():t.initialData,n=e!==void 0,i=n?typeof t.initialDataUpdatedAt=="function"?t.initialDataUpdatedAt():t.initialDataUpdatedAt:0;return{data:e,dataUpdateCount:0,dataUpdatedAt:n?i??Date.now():0,error:null,errorUpdateCount:0,errorUpdatedAt:0,fetchFailureCount:0,fetchFailureReason:null,fetchMeta:null,isInvalidated:!1,status:n?"success":"pending",fetchStatus:"idle"}}var cne=class extends Jp{constructor(t,e){super(),this.options=e,this.#e=t,this.#a=null,this.#o=P2(),this.bindMethods(),this.setOptions(e)}#e;#t=void 0;#n=void 0;#r=void 0;#i;#s;#o;#a;#m;#f;#h;#c;#u;#l;#p=new Set;bindMethods(){this.refetch=this.refetch.bind(this)}onSubscribe(){this.listeners.size===1&&(this.#t.addObserver(this),g4(this.#t,this.options)?this.#d():this.updateResult(),this.#y())}onUnsubscribe(){this.hasListeners()||this.destroy()}shouldFetchOnReconnect(){return O2(this.#t,this.options,this.options.refetchOnReconnect)}shouldFetchOnWindowFocus(){return O2(this.#t,this.options,this.options.refetchOnWindowFocus)}destroy(){this.listeners=new Set,this.#b(),this.#_(),this.#t.removeObserver(this)}setOptions(t){const e=this.options,n=this.#t;if(this.options=this.#e.defaultQueryOptions(t),this.options.enabled!==void 0&&typeof this.options.enabled!="boolean"&&typeof this.options.enabled!="function"&&typeof As(this.options.enabled,this.#t)!="boolean")throw new Error("Expected enabled to be a boolean or a callback that returns a 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is not enabled"))),Reflect.get(n,i))})}trackProp(t){this.#p.add(t)}getCurrentQuery(){return this.#t}refetch({...t}={}){return this.fetch({...t})}fetchOptimistic(t){const e=this.#e.defaultQueryOptions(t),n=this.#e.getQueryCache().build(this.#e,e);return n.fetch().then(()=>this.createResult(n,e))}fetch(t){return this.#d({...t,cancelRefetch:t.cancelRefetch??!0}).then(()=>(this.updateResult(),this.#r))}#d(t){this.#S();let e=this.#t.fetch(this.options,t);return t?.throwOnError||(e=e.catch(ca)),e}#g(){this.#b();const t=Mu(this.options.staleTime,this.#t);if(of||this.#r.isStale||!C2(t))return;const n=aG(this.#r.dataUpdatedAt,t)+1;this.#c=Fd.setTimeout(()=>{this.#r.isStale||this.updateResult()},n)}#v(){return(typeof this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#x(t){this.#_(),this.#l=t,!(of||As(this.options.enabled,this.#t)===!1||!C2(this.#l)||this.#l===0)&&(this.#u=Fd.setInterval(()=>{(this.options.refetchIntervalInBackground||IN.isFocused())&&this.#d()},this.#l))}#y(){this.#g(),this.#x(this.#v())}#b(){this.#c&&(Fd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Fd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let d={...c},f=!1,p;if(e._optimisticResults){const U=this.hasListeners(),P=!U&&g4(t,e),O=U&&v4(t,n,e,i);(P||O)&&(d={...d,...fG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(d.fetchStatus="idle")}let{error:m,errorUpdatedAt:y,status:b}=d;p=d.data;let x=!1;if(e.placeholderData!==void 0&&p===void 0&&b==="pending"){let U;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(U=r.data,x=!0):U=typeof e.placeholderData=="function"?e.placeholderData(this.#h?.state.data,this.#h):e.placeholderData,U!==void 0&&(b="success",p=N2(r?.data,U,e),f=!0)}if(e.select&&p!==void 0&&!x)if(r&&p===a?.data&&e.select===this.#m)p=this.#f;else try{this.#m=e.select,p=e.select(p),p=N2(r?.data,p,e),this.#f=p,this.#a=null}catch(U){this.#a=U}this.#a&&(m=this.#a,p=this.#f,y=Date.now(),b="error");const g=d.fetchStatus==="fetching",M=b==="pending",w=b==="error",E=M&&g,A=p!==void 0,T={status:b,fetchStatus:d.fetchStatus,isPending:M,isSuccess:b==="success",isError:w,isInitialLoading:E,isLoading:E,data:p,dataUpdatedAt:d.dataUpdatedAt,error:m,errorUpdatedAt:y,failureCount:d.fetchFailureCount,failureReason:d.fetchFailureReason,errorUpdateCount:d.errorUpdateCount,isFetched:d.dataUpdateCount>0||d.errorUpdateCount>0,isFetchedAfterMount:d.dataUpdateCount>l.dataUpdateCount||d.errorUpdateCount>l.errorUpdateCount,isFetching:g,isRefetching:g&&!M,isLoadingError:w&&!A,isPaused:d.fetchStatus==="paused",isPlaceholderData:f,isRefetchError:w&&A,isStale:UN(t,e),refetch:this.refetch,promise:this.#o,isEnabled:As(e.enabled,t)!==!1};if(this.options.experimental_prefetchInRender){const U=j=>{T.status==="error"?j.reject(T.error):T.data!==void 0&&j.resolve(T.data)},P=()=>{const j=this.#o=T.promise=P2();U(j)},O=this.#o;switch(O.status){case"pending":t.queryHash===n.queryHash&&U(O);break;case"fulfilled":(T.status==="error"||T.data!==O.value)&&P();break;case"rejected":(T.status!=="error"||T.error!==O.reason)&&P();break}}return T}updateResult(){const t=this.#r,e=this.createResult(this.#t,this.options);if(this.#i=this.#t.state,this.#s=this.options,this.#i.data!==void 0&&(this.#h=this.#t),i_(e,t))return;this.#r=e;const n=()=>{if(!t)return!0;const{notifyOnChangeProps:i}=this.options,r=typeof i=="function"?i():i;if(r==="all"||!r&&!this.#p.size)return!0;const a=new Set(r??this.#p);return this.options.throwOnError&&a.add("error"),Object.keys(this.#r).some(s=>{const o=s;return this.#r[o]!==t[o]&&a.has(o)})};this.#w({listeners:n()})}#S(){const t=this.#e.getQueryCache().build(this.#e,this.options);if(t===this.#t)return;const e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#y()}#w(t){er.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function une(t,e){return As(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function g4(t,e){return une(t,e)||t.state.data!==void 0&&O2(t,e,e.refetchOnMount)}function O2(t,e,n){if(As(e.enabled,t)!==!1&&Mu(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&UN(t,e)}return!1}function v4(t,e,n,i){return(t!==e||As(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&UN(t,n)}function UN(t,e){return As(e.enabled,t)!==!1&&t.isStaleByTime(Mu(e.staleTime,t))}function dne(t,e){return!i_(t.getCurrentResult(),e)}function x4(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let d=!1;const f=y=>{Object.defineProperty(y,"signal",{enumerable:!0,get:()=>(e.signal.aborted?d=!0:e.signal.addEventListener("abort",()=>{d=!0}),e.signal)})},p=oG(e.options,e.fetchOptions),m=async(y,b,x)=>{if(d)return Promise.reject();if(b==null&&y.pages.length)return Promise.resolve(y);const M=(()=>{const N={client:e.client,queryKey:e.queryKey,pageParam:b,direction:x?"backward":"forward",meta:e.options.meta};return f(N),N})(),w=await p(M),{maxPages:E}=e.options,A=x?nne:tne;return{pages:A(y.pages,w,E),pageParams:A(y.pageParams,b,E)}};if(r&&a.length){const y=r==="backward",b=y?fne:y4,x={pages:a,pageParams:s},g=b(i,x);o=await m(x,g,y)}else{const y=t??a.length;do{const b=l===0?s[0]??i.initialPageParam:y4(i,o);if(l>0&&b==null)break;o=await m(o,b),l++}while(l<y)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function y4(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function fne(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var hne=class extends dG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||hG(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=uG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),er.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function hG(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var pne=class extends Jp{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new hne({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=ty(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=ty(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=ty(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=ty(t);return typeof e=="string"?this.#t.get(e)?.find(i=>i!==t&&i.state.isPaused)?.continue()??Promise.resolve():Promise.resolve()}clear(){er.batch(()=>{this.#e.forEach(t=>{this.notify({type:"removed",mutation:t})}),this.#e.clear(),this.#t.clear()})}getAll(){return Array.from(this.#e)}find(t){const e={exact:!0,...t};return this.getAll().find(n=>d4(e,n))}findAll(t={}){return this.getAll().filter(e=>d4(t,e))}notify(t){er.batch(()=>{this.listeners.forEach(e=>{e(t)})})}resumePausedMutations(){const t=this.getAll().filter(e=>e.state.isPaused);return er.batch(()=>Promise.all(t.map(e=>e.continue().catch(ca))))}};function ty(t){return t.options.scope?.id}var mne=class extends Jp{#e;#t=void 0;#n;#r;constructor(e,n){super(),this.#e=e,this.setOptions(n),this.bindMethods(),this.#i()}bindMethods(){this.mutate=this.mutate.bind(this),this.reset=this.reset.bind(this)}setOptions(e){const n=this.options;this.options=this.#e.defaultMutationOptions(e),i_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&lf(n.mutationKey)!==lf(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??hG();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){er.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},gne=class extends Jp{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??kN(i,e);let a=this.get(r);return a||(a=new lne({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){er.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>u4(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>u4(t,n)):e}notify(t){er.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){er.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){er.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},vne=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new gne,this.#t=t.mutationCache||new pne,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=IN.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=r_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(Mu(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=Qte(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return er.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const e=this.#e;er.batch(()=>{e.findAll(t).forEach(n=>{e.remove(n)})})}resetQueries(t,e){const n=this.#e;return er.batch(()=>(n.findAll(t).forEach(i=>{i.reset()}),this.refetchQueries({type:"active",...t},e)))}cancelQueries(t,e={}){const n={revert:!0,...e},i=er.batch(()=>this.#e.findAll(t).map(r=>r.cancel(n)));return Promise.all(i).then(ca).catch(ca)}invalidateQueries(t,e={}){return er.batch(()=>(this.#e.findAll(t).forEach(n=>{n.invalidate()}),t?.refetchType==="none"?Promise.resolve():this.refetchQueries({...t,type:t?.refetchType??t?.type??"active"},e)))}refetchQueries(t,e={}){const n={...e,cancelRefetch:e.cancelRefetch??!0},i=er.batch(()=>this.#e.findAll(t).filter(r=>!r.isDisabled()&&!r.isStatic()).map(r=>{let a=r.fetch(void 0,n);return n.throwOnError||(a=a.catch(ca)),r.state.fetchStatus==="paused"?Promise.resolve():a}));return Promise.all(i).then(ca)}fetchQuery(t){const e=this.defaultQueryOptions(t);e.retry===void 0&&(e.retry=!1);const n=this.#e.build(this,e);return n.isStaleByTime(Mu(e.staleTime,n))?n.fetch(e):Promise.resolve(n.state.data)}prefetchQuery(t){return this.fetchQuery(t).then(ca).catch(ca)}fetchInfiniteQuery(t){return t.behavior=x4(t.pages),this.fetchQuery(t)}prefetchInfiniteQuery(t){return this.fetchInfiniteQuery(t).then(ca).catch(ca)}ensureInfiniteQueryData(t){return t.behavior=x4(t.pages),this.ensureQueryData(t)}resumePausedMutations(){return r_.isOnline()?this.#t.resumePausedMutations():Promise.resolve()}getQueryCache(){return this.#e}getMutationCache(){return this.#t}getDefaultOptions(){return this.#n}setDefaultOptions(t){this.#n=t}setQueryDefaults(t,e){this.#r.set(lf(t),{queryKey:t,defaultOptions:e})}getQueryDefaults(t){const e=[...this.#r.values()],n={};return e.forEach(i=>{p0(t,i.queryKey)&&Object.assign(n,i.defaultOptions)}),n}setMutationDefaults(t,e){this.#i.set(lf(t),{mutationKey:t,defaultOptions:e})}getMutationDefaults(t){const e=[...this.#i.values()],n={};return e.forEach(i=>{p0(t,i.mutationKey)&&Object.assign(n,i.defaultOptions)}),n}defaultQueryOptions(t){if(t._defaulted)return t;const e={...this.#n.queries,...this.getQueryDefaults(t.queryKey),...t,_defaulted:!0};return e.queryHash||(e.queryHash=kN(e.queryKey,e)),e.refetchOnReconnect===void 0&&(e.refetchOnReconnect=e.networkMode!=="always"),e.throwOnError===void 0&&(e.throwOnError=!!e.suspense),!e.networkMode&&e.persister&&(e.networkMode="offlineFirst"),e.queryFn===LN&&(e.enabled=!1),e}defaultMutationOptions(t){return t?._defaulted?t:{...this.#n.mutations,...t?.mutationKey&&this.getMutationDefaults(t.mutationKey),...t,_defaulted:!0}}clear(){this.#e.clear(),this.#t.clear()}},pG=C.createContext(void 0),ar=t=>{const e=C.useContext(pG);if(!e)throw new Error("No QueryClient set, use QueryClientProvider to set one");return e},xne=({client:t,children:e})=>(C.useEffect(()=>(t.mount(),()=>{t.unmount()}),[t]),_.jsx(pG.Provider,{value:t,children:e})),mG=C.createContext(!1),yne=()=>C.useContext(mG);mG.Provider;function bne(){let t=!1;return{clearReset:()=>{t=!1},reset:()=>{t=!0},isReset:()=>t}}var _ne=C.createContext(bne()),Sne=()=>C.useContext(_ne),wne=(t,e)=>{(t.suspense||t.throwOnError||t.experimental_prefetchInRender)&&(e.isReset()||(t.retryOnMount=!1))},Mne=t=>{C.useEffect(()=>{t.clearReset()},[t])},Ene=({result:t,errorResetBoundary:e,throwOnError:n,query:i,suspense:r})=>t.isError&&!e.isReset()&&!t.isFetching&&i&&(r&&t.data===void 0||lG(n,[t.error,i])),Ane=t=>{if(t.suspense){const n=r=>r==="static"?r:Math.max(r??1e3,1e3),i=t.staleTime;t.staleTime=typeof i=="function"?(...r)=>n(i(...r)):n(i),typeof t.gcTime=="number"&&(t.gcTime=Math.max(t.gcTime,1e3))}},Tne=(t,e)=>t.isLoading&&t.isFetching&&!e,Cne=(t,e)=>t?.suspense&&e.isPending,b4=(t,e,n)=>e.fetchOptimistic(t).catch(()=>{n.clearReset()});function Rne(t,e,n){const i=yne(),r=Sne(),a=ar(),s=a.defaultQueryOptions(t);a.getDefaultOptions().queries?._experimental_beforeQuery?.(s),s._optimisticResults=i?"isRestoring":"optimistic",Ane(s),wne(s,r),Mne(r);const o=!a.getQueryCache().get(s.queryHash),[l]=C.useState(()=>new e(a,s)),c=l.getOptimisticResult(s),d=!i&&t.subscribed!==!1;if(C.useSyncExternalStore(C.useCallback(f=>{const p=d?l.subscribe(er.batchCalls(f)):ca;return l.updateResult(),p},[l,d]),()=>l.getCurrentResult(),()=>l.getCurrentResult()),C.useEffect(()=>{l.setOptions(s)},[s,l]),Cne(s,c))throw b4(s,l,r);if(Ene({result:c,errorResetBoundary:r,throwOnError:s.throwOnError,query:a.getQueryCache().get(s.queryHash),suspense:s.suspense}))throw c.error;return a.getDefaultOptions().queries?._experimental_afterQuery?.(s,c),s.experimental_prefetchInRender&&!of&&Tne(c,i)&&(o?b4(s,l,r):a.getQueryCache().get(s.queryHash)?.promise)?.catch(ca).finally(()=>{l.updateResult()}),s.notifyOnChangeProps?c:l.trackResult(c)}function bn(t,e){return Rne(t,cne)}function gn(t,e){const n=ar(),[i]=C.useState(()=>new mne(n,t));C.useEffect(()=>{i.setOptions(t)},[i,t]);const r=C.useSyncExternalStore(C.useCallback(s=>i.subscribe(er.batchCalls(s)),[i]),()=>i.getCurrentResult(),()=>i.getCurrentResult()),a=C.useCallback((s,o)=>{i.mutate(s,o).catch(ca)},[i]);if(r.error&&lG(i.options.throwOnError,[r.error]))throw r.error;return{...r,mutate:a,mutateAsync:r.mutate}}const Nne=t=>t.replace(/([a-z0-9])([A-Z])/g,"$1-$2").toLowerCase(),Pne=t=>t.replace(/^([A-Z])|[\s-_]+(\w)/g,(e,n,i)=>i?i.toUpperCase():n.toLowerCase()),_4=t=>{const e=Pne(t);return e.charAt(0).toUpperCase()+e.slice(1)},gG=(...t)=>t.filter((e,n,i)=>!!e&&e.trim()!==""&&i.indexOf(e)===n).join(" ").trim(),Dne=t=>{for(const e in t)if(e.startsWith("aria-")||e==="role"||e==="title")return!0};var One={xmlns:"http://www.w3.org/2000/svg",width:24,height:24,viewBox:"0 0 24 24",fill:"none",stroke:"currentColor",strokeWidth:2,strokeLinecap:"round",strokeLinejoin:"round"};const kne=C.forwardRef(({color:t="currentColor",size:e=24,strokeWidth:n=2,absoluteStrokeWidth:i,className:r="",children:a,iconNode:s,...o},l)=>C.createElement("svg",{ref:l,...One,width:e,height:e,stroke:t,strokeWidth:i?Number(n)*24/Number(e):n,className:gG("lucide",r),...!a&&!Dne(o)&&{"aria-hidden":"true"},...o},[...s.map(([c,d])=>C.createElement(c,d)),...Array.isArray(a)?a:[a]]));const ot=(t,e)=>{const n=C.forwardRef(({className:i,...r},a)=>C.createElement(kne,{ref:a,iconNode:e,className:gG(`lucide-${Nne(_4(t))}`,`lucide-${t}`,i),...r}));return n.displayName=_4(t),n};const Lne=[["rect",{width:"20",height:"5",x:"2",y:"3",rx:"1",key:"1wp1u1"}],["path",{d:"M4 8v11a2 2 0 0 0 2 2h12a2 2 0 0 0 2-2V8",key:"1s80jp"}],["path",{d:"M10 12h4",key:"a56b0p"}]],Ine=ot("archive",Lne);const Une=[["path",{d:"M12 5v14",key:"s699le"}],["path",{d:"m19 12-7 7-7-7",key:"1idqje"}]],Fne=ot("arrow-down",Une);const zne=[["path",{d:"m21 16-4 4-4-4",key:"f6ql7i"}],["path",{d:"M17 20V4",key:"1ejh1v"}],["path",{d:"m3 8 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xie=[["circle",{cx:"12",cy:"12",r:"1",key:"41hilf"}],["circle",{cx:"12",cy:"5",r:"1",key:"gxeob9"}],["circle",{cx:"12",cy:"19",r:"1",key:"lyex9k"}]],yie=ot("ellipsis-vertical",xie);const bie=[["path",{d:"M15 3h6v6",key:"1q9fwt"}],["path",{d:"M10 14 21 3",key:"gplh6r"}],["path",{d:"M18 13v6a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V8a2 2 0 0 1 2-2h6",key:"a6xqqp"}]],ku=ot("external-link",bie);const _ie=[["path",{d:"M10.733 5.076a10.744 10.744 0 0 1 11.205 6.575 1 1 0 0 1 0 .696 10.747 10.747 0 0 1-1.444 2.49",key:"ct8e1f"}],["path",{d:"M14.084 14.158a3 3 0 0 1-4.242-4.242",key:"151rxh"}],["path",{d:"M17.479 17.499a10.75 10.75 0 0 1-15.417-5.151 1 1 0 0 1 0-.696 10.75 10.75 0 0 1 4.446-5.143",key:"13bj9a"}],["path",{d:"m2 2 20 20",key:"1ooewy"}]],Sie=ot("eye-off",_ie);const wie=[["path",{d:"M2.062 12.348a1 1 0 0 1 0-.696 10.75 10.75 0 0 1 19.876 0 1 1 0 0 1 0 .696 10.75 10.75 0 0 1-19.876 0",key:"1nclc0"}],["circle",{cx:"12",cy:"12",r:"3",key:"1v7zrd"}]],w4=ot("eye",wie);const Mie=[["path",{d:"M14.5 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n=ar(),[i,r]=C.useState(!1),[a,s]=C.useState(!1),[o,l]=C.useState(!1),[c,d]=C.useState(!1),[f,p]=C.useState(!1),[m,y]=C.useState(!1),[b,x]=C.useState(!1),{data:g}=bn({queryKey:["printerStatus",t.id],queryFn:()=>pt.getPrinterStatus(t.id),refetchInterval:3e4}),{data:M}=bn({queryKey:["smartPlugByPrinter",t.id],queryFn:()=>pt.getSmartPlugByPrinter(t.id)}),{data:w}=bn({queryKey:["smartPlugStatus",M?.id],queryFn:()=>M?pt.getSmartPlugStatus(M.id):null,enabled:!!M,refetchInterval:1e4}),E=e&&g&&!g.connected,A=gn({mutationFn:()=>pt.deletePrinter(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["printers"]})}}),N=gn({mutationFn:()=>pt.connectPrinter(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["printerStatus",t.id]})}}),T=gn({mutationFn:P=>M?pt.controlSmartPlug(M.id,P):Promise.reject("No plug"),onSuccess:()=>{n.invalidateQueries({queryKey:["smartPlugStatus",M?.id]})}}),U=gn({mutationFn:P=>M?pt.updateSmartPlug(M.id,{auto_off:P}):Promise.reject("No 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this.x+=e,this.y+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this}subScalar(e){return this.x-=e,this.y-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this}multiply(e){return this.x*=e.x,this.y*=e.y,this}multiplyScalar(e){return this.x*=e,this.y*=e,this}divide(e){return this.x/=e.x,this.y/=e.y,this}divideScalar(e){return this.multiplyScalar(1/e)}applyMatrix3(e){const n=this.x,i=this.y,r=e.elements;return this.x=r[0]*n+r[3]*i+r[6],this.y=r[1]*n+r[4]*i+r[7],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this}clamp(e,n){return this.x=ln(this.x,e.x,n.x),this.y=ln(this.y,e.y,n.y),this}clampScalar(e,n){return this.x=ln(this.x,e,n),this.y=ln(this.y,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ln(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(e){return this.x*e.x+this.y*e.y}cross(e){return this.x*e.y-this.y*e.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(ln(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y;return n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this}rotateAround(e,n){const i=Math.cos(n),r=Math.sin(n),a=this.x-e.x,s=this.y-e.y;return this.x=a*i-s*r+e.x,this.y=a*r+s*i+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}},ff=class{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3],p=a[s+0],m=a[s+1],y=a[s+2],b=a[s+3];if(o<=0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o>=1){e[n+0]=p,e[n+1]=m,e[n+2]=y,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==y){let x=l*p+c*m+d*y+f*b;x<0&&(p=-p,m=-m,y=-y,b=-b,x=-x);let g=1-o;if(x<.9995){const M=Math.acos(x),w=Math.sin(M);g=Math.sin(g*M)/w,o=Math.sin(o*M)/w,l=l*g+p*o,c=c*g+m*o,d=d*g+y*o,f=f*g+b*o}else{l=l*g+p*o,c=c*g+m*o,d=d*g+y*o,f=f*g+b*o;const M=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=M,c*=M,d*=M,f*=M}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],y=a[s+3];return e[n]=o*y+d*f+l*m-c*p,e[n+1]=l*y+d*p+c*f-o*m,e[n+2]=c*y+d*m+o*p-l*f,e[n+3]=d*y-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n=!0){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),y=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"YXZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"ZXY":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"ZYX":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"YZX":this._x=p*d*f+c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f-p*m*y;break;case"XZY":this._x=p*d*f-c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f+p*m*y;break;default:Ht("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<1e-8?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(ln(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n<=0)return this;if(n>=1)return this.copy(e);let i=e._x,r=e._y,a=e._z,s=e._w,o=this.dot(e);o<0&&(i=-i,r=-r,a=-a,s=-s,o=-o);let l=1-n;if(o<.9995){const c=Math.acos(o),d=Math.sin(c);l=Math.sin(l*c)/d,n=Math.sin(n*c)/d,this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this._onChangeCallback()}else this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this.normalize();return this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=2*Math.PI*Math.random(),n=2*Math.PI*Math.random(),i=Math.random(),r=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(r*Math.sin(e),r*Math.cos(e),a*Math.sin(n),a*Math.cos(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},Ge=class VG{constructor(e=0,n=0,i=0){VG.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(B4.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(B4.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=ln(this.x,e.x,n.x),this.y=ln(this.y,e.y,n.y),this.z=ln(this.z,e.z,n.z),this}clampScalar(e,n){return this.x=ln(this.x,e,n),this.y=ln(this.y,e,n),this.z=ln(this.z,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ln(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return XE.copy(this).projectOnVector(e),this.sub(XE)}reflect(e){return this.sub(XE.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(ln(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const XE=new Ge,B4=new ff;let nn=class GG{constructor(e,n,i,r,a,s,o,l,c){GG.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const d=this.elements;return d[0]=e,d[1]=r,d[2]=o,d[3]=n,d[4]=a,d[5]=l,d[6]=i,d[7]=s,d[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],d=i[4],f=i[7],p=i[2],m=i[5],y=i[8],b=r[0],x=r[3],g=r[6],M=r[1],w=r[4],E=r[7],A=r[2],N=r[5],T=r[8];return a[0]=s*b+o*M+l*A,a[3]=s*x+o*w+l*N,a[6]=s*g+o*E+l*T,a[1]=c*b+d*M+f*A,a[4]=c*x+d*w+f*N,a[7]=c*g+d*E+f*T,a[2]=p*b+m*M+y*A,a[5]=p*x+m*w+y*N,a[8]=p*g+m*E+y*T,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8];return n*s*d-n*o*c-i*a*d+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=d*s-o*c,p=o*l-d*a,m=c*a-s*l,y=n*f+i*p+r*m;if(y===0)return this.set(0,0,0,0,0,0,0,0,0);const b=1/y;return e[0]=f*b,e[1]=(r*c-d*i)*b,e[2]=(o*i-r*s)*b,e[3]=p*b,e[4]=(d*n-r*l)*b,e[5]=(r*a-o*n)*b,e[6]=m*b,e[7]=(i*l-c*n)*b,e[8]=(s*n-i*a)*b,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(KE.makeScale(e,n)),this}rotate(e){return this.premultiply(KE.makeRotation(-e)),this}translate(e,n){return this.premultiply(KE.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const KE=new nn,j4=new nn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),H4=new nn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Use(){const t={enabled:!0,workingColorSpace:Cp,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===Ln&&(r.r=Kl(r.r),r.g=Kl(r.g),r.b=Kl(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===Ln&&(r.r=pp(r.r),r.g=pp(r.g),r.b=pp(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===pu?c_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return w0("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return w0("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[Cp]:{primaries:e,whitePoint:i,transfer:c_,toXYZ:j4,fromXYZ:H4,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:Ts},outputColorSpaceConfig:{drawingBufferColorSpace:Ts}},[Ts]:{primaries:e,whitePoint:i,transfer:Ln,toXYZ:j4,fromXYZ:H4,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:Ts}}}),t}const yn=Use();function Kl(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function pp(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let ph,Fse=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{ph===void 0&&(ph=d_("canvas")),ph.width=e.width,ph.height=e.height;const r=ph.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=ph}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=d_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Kl(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Kl(n[i]/255)*255):n[i]=Kl(n[i]);return{data:n,width:e.width,height:e.height}}else return Ht("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},zse=0,JN=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:zse++}),this.uuid=ov(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(YE(r[s].image)):a.push(YE(r[s]))}else a=YE(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function YE(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?Fse.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Ht("Texture: Unable to serialize Texture."),{})}let Bse=0;const ZE=new Ge;let xo=class jb extends Pf{constructor(e=jb.DEFAULT_IMAGE,n=jb.DEFAULT_MAPPING,i=jl,r=jl,a=Ls,s=zd,o=co,l=Ho,c=jb.DEFAULT_ANISOTROPY,d=pu){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Bse++}),this.uuid=ov(),this.name="",this.source=new JN(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Jt(0,0),this.repeat=new Jt(1,1),this.center=new Jt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new nn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(ZE).x}get height(){return this.source.getSize(ZE).y}get depth(){return this.source.getSize(ZE).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Ht(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==PG)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case Y2:e.x=e.x-Math.floor(e.x);break;case jl:e.x=e.x<0?0:1;break;case Z2:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case Y2:e.y=e.y-Math.floor(e.y);break;case jl:e.y=e.y<0?0:1;break;case Z2:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};xo.DEFAULT_IMAGE=null;xo.DEFAULT_MAPPING=PG;xo.DEFAULT_ANISOTROPY=1;let Bi=class $G{constructor(e=0,n=0,i=0,r=1){$G.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],y=l[9],b=l[2],x=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(y-x)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(y+x)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,A=(g+1)/2,N=(d+p)/4,T=(f+b)/4,U=(y+x)/4;return w>E&&w>A?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=N/i,a=T/i):E>A?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=N/r,a=U/r):A<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(A),i=T/a,r=U/a),this.set(i,r,a,n),this}let M=Math.sqrt((x-y)*(x-y)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(x-y)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=ln(this.x,e.x,n.x),this.y=ln(this.y,e.y,n.y),this.z=ln(this.z,e.z,n.z),this.w=ln(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=ln(this.x,e,n),this.y=ln(this.y,e,n),this.z=ln(this.z,e,n),this.w=ln(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(ln(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},jse=class extends Pf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Ls,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Bi(0,0,e,n),this.scissorTest=!1,this.viewport=new Bi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new xo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:Ls,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new JN(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},hf=class extends jse{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},WG=class extends xo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=is,this.minFilter=is,this.wrapR=jl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},Hse=class extends xo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=is,this.minFilter=is,this.wrapR=jl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},pf=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(Zs.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(Zs.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=Zs.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,Zs):Zs.fromBufferAttribute(a,s),Zs.applyMatrix4(e.matrixWorld),this.expandByPoint(Zs);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),iy.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),iy.copy(i.boundingBox)),iy.applyMatrix4(e.matrixWorld),this.union(iy)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Zs),Zs.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(hg),ry.subVectors(this.max,hg),mh.subVectors(e.a,hg),gh.subVectors(e.b,hg),vh.subVectors(e.c,hg),Gc.subVectors(gh,mh),$c.subVectors(vh,gh),gd.subVectors(mh,vh);let n=[0,-Gc.z,Gc.y,0,-$c.z,$c.y,0,-gd.z,gd.y,Gc.z,0,-Gc.x,$c.z,0,-$c.x,gd.z,0,-gd.x,-Gc.y,Gc.x,0,-$c.y,$c.x,0,-gd.y,gd.x,0];return!QE(n,mh,gh,vh,ry)||(n=[1,0,0,0,1,0,0,0,1],!QE(n,mh,gh,vh,ry))?!1:(ay.crossVectors(Gc,$c),n=[ay.x,ay.y,ay.z],QE(n,mh,gh,vh,ry))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Zs).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Zs).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(xl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),xl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),xl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),xl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),xl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),xl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),xl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),xl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(xl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const xl=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],Zs=new Ge,iy=new pf,mh=new Ge,gh=new Ge,vh=new Ge,Gc=new Ge,$c=new Ge,gd=new Ge,hg=new Ge,ry=new Ge,ay=new Ge,vd=new Ge;function QE(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){vd.fromArray(t,a);const o=r.x*Math.abs(vd.x)+r.y*Math.abs(vd.y)+r.z*Math.abs(vd.z),l=e.dot(vd),c=n.dot(vd),d=i.dot(vd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const Vse=new pf,pg=new Ge,JE=new Ge;let gS=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Vse.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;pg.subVectors(e,this.center);const n=pg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(pg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(JE.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(pg.copy(e.center).add(JE)),this.expandByPoint(pg.copy(e.center).sub(JE))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const yl=new Ge,eA=new Ge,sy=new Ge,Wc=new Ge,tA=new Ge,oy=new Ge,nA=new Ge;let eP=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,yl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=yl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(yl.copy(this.origin).addScaledVector(this.direction,n),yl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){eA.copy(e).add(n).multiplyScalar(.5),sy.copy(n).sub(e).normalize(),Wc.copy(this.origin).sub(eA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(sy),o=Wc.dot(this.direction),l=-Wc.dot(sy),c=Wc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,y;if(d>0)if(f=s*l-o,p=s*o-l,y=a*d,f>=0)if(p>=-y)if(p<=y){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-y?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=y?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(eA).addScaledVector(sy,p),m}intersectSphere(e,n){yl.subVectors(e.center,this.origin);const i=yl.dot(this.direction),r=yl.dot(yl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,yl)!==null}intersectTriangle(e,n,i,r,a){tA.subVectors(n,e),oy.subVectors(i,e),nA.crossVectors(tA,oy);let s=this.direction.dot(nA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Wc.subVectors(this.origin,e);const l=o*this.direction.dot(oy.crossVectors(Wc,oy));if(l<0)return null;const c=o*this.direction.dot(tA.cross(Wc));if(c<0||l+c>s)return null;const d=-o*Wc.dot(nA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},Gi=class TR{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){TR.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=y,g[11]=b,g[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new TR().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/xh.setFromMatrixColumn(e,0).length(),a=1/xh.setFromMatrixColumn(e,1).length(),s=1/xh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-y,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=y*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=y*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+y,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Gse,e,$se)}lookAt(e,n,i){const r=this.elements;return qa.subVectors(e,n),qa.lengthSq()===0&&(qa.z=1),qa.normalize(),qc.crossVectors(i,qa),qc.lengthSq()===0&&(Math.abs(i.z)===1?qa.x+=1e-4:qa.z+=1e-4,qa.normalize(),qc.crossVectors(i,qa)),qc.normalize(),ly.crossVectors(qa,qc),r[0]=qc.x,r[4]=ly.x,r[8]=qa.x,r[1]=qc.y,r[5]=ly.y,r[9]=qa.y,r[2]=qc.z,r[6]=ly.z,r[10]=qa.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],y=i[2],b=i[6],x=i[10],g=i[14],M=i[3],w=i[7],E=i[11],A=i[15],N=r[0],T=r[4],U=r[8],P=r[12],O=r[1],j=r[5],F=r[9],W=r[13],L=r[2],$=r[6],q=r[10],G=r[14],Y=r[3],J=r[7],se=r[11],B=r[15];return a[0]=s*N+o*O+l*L+c*Y,a[4]=s*T+o*j+l*$+c*J,a[8]=s*U+o*F+l*q+c*se,a[12]=s*P+o*W+l*G+c*B,a[1]=d*N+f*O+p*L+m*Y,a[5]=d*T+f*j+p*$+m*J,a[9]=d*U+f*F+p*q+m*se,a[13]=d*P+f*W+p*G+m*B,a[2]=y*N+b*O+x*L+g*Y,a[6]=y*T+b*j+x*$+g*J,a[10]=y*U+b*F+x*q+g*se,a[14]=y*P+b*W+x*G+g*B,a[3]=M*N+w*O+E*L+A*Y,a[7]=M*T+w*j+E*$+A*J,a[11]=M*U+w*F+E*q+A*se,a[15]=M*P+w*W+E*G+A*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],y=e[3],b=e[7],x=e[11],g=e[15];return y*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+x*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],y=e[12],b=e[13],x=e[14],g=e[15],M=f*x*c-b*p*c+b*l*m-o*x*m-f*l*g+o*p*g,w=y*p*c-d*x*c-y*l*m+s*x*m+d*l*g-s*p*g,E=d*b*c-y*f*c+y*o*m-s*b*m-d*o*g+s*f*g,A=y*f*l-d*b*l-y*o*p+s*b*p+d*o*x-s*f*x,N=n*M+i*w+r*E+a*A;if(N===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const T=1/N;return e[0]=M*T,e[1]=(b*p*a-f*x*a-b*r*m+i*x*m+f*r*g-i*p*g)*T,e[2]=(o*x*a-b*l*a+b*r*c-i*x*c-o*r*g+i*l*g)*T,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*T,e[4]=w*T,e[5]=(d*x*a-y*p*a+y*r*m-n*x*m-d*r*g+n*p*g)*T,e[6]=(y*l*a-s*x*a-y*r*c+n*x*c+s*r*g-n*l*g)*T,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*T,e[8]=E*T,e[9]=(y*f*a-d*b*a-y*i*m+n*b*m+d*i*g-n*f*g)*T,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*g+n*o*g)*T,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*T,e[12]=A*T,e[13]=(d*b*r-y*f*r+y*i*p-n*b*p-d*i*x+n*f*x)*T,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*x-n*o*x)*T,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*T,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,y=a*f,b=s*d,x=s*f,g=o*f,M=l*c,w=l*d,E=l*f,A=i.x,N=i.y,T=i.z;return r[0]=(1-(b+g))*A,r[1]=(m+E)*A,r[2]=(y-w)*A,r[3]=0,r[4]=(m-E)*N,r[5]=(1-(p+g))*N,r[6]=(x+M)*N,r[7]=0,r[8]=(y+w)*T,r[9]=(x-M)*T,r[10]=(1-(p+b))*T,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=xh.set(r[0],r[1],r[2]).length();const s=xh.set(r[4],r[5],r[6]).length(),o=xh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],Qs.copy(this);const c=1/a,d=1/s,f=1/o;return Qs.elements[0]*=c,Qs.elements[1]*=c,Qs.elements[2]*=c,Qs.elements[4]*=d,Qs.elements[5]*=d,Qs.elements[6]*=d,Qs.elements[8]*=f,Qs.elements[9]*=f,Qs.elements[10]*=f,n.setFromRotationMatrix(Qs),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=ko,l=!1){const c=this.elements,d=2*a/(n-e),f=2*a/(i-r),p=(n+e)/(n-e),m=(i+r)/(i-r);let y,b;if(l)y=a/(s-a),b=s*a/(s-a);else if(o===ko)y=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===u_)y=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=p,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=ko,l=!1){const c=this.elements,d=2/(n-e),f=2/(i-r),p=-(n+e)/(n-e),m=-(i+r)/(i-r);let y,b;if(l)y=1/(s-a),b=s/(s-a);else if(o===ko)y=-2/(s-a),b=-(s+a)/(s-a);else if(o===u_)y=-1/(s-a),b=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=0,c[12]=p,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const xh=new Ge,Qs=new Gi,Gse=new Ge(0,0,0),$se=new Ge(1,1,1),qc=new Ge,ly=new Ge,qa=new Ge,V4=new Gi,G4=new ff;let Uu=class qG{constructor(e=0,n=0,i=0,r=qG.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(ln(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-ln(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(ln(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-ln(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(ln(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-ln(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:Ht("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return V4.makeRotationFromQuaternion(e),this.setFromRotationMatrix(V4,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return G4.setFromEuler(this),this.setFromQuaternion(G4,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Uu.DEFAULT_ORDER="XYZ";let XG=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},Wse=0;const $4=new Ge,yh=new ff,bl=new Gi,cy=new Ge,mg=new Ge,qse=new Ge,Xse=new ff,W4=new Ge(1,0,0),q4=new Ge(0,1,0),X4=new Ge(0,0,1),K4={type:"added"},Kse={type:"removed"},bh={type:"childadded",child:null},iA={type:"childremoved",child:null};let ls=class Hb extends Pf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Wse++}),this.uuid=ov(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Hb.DEFAULT_UP.clone();const e=new Ge,n=new Uu,i=new ff,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Gi},normalMatrix:{value:new nn}}),this.matrix=new Gi,this.matrixWorld=new Gi,this.matrixAutoUpdate=Hb.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=Hb.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new XG,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return yh.setFromAxisAngle(e,n),this.quaternion.multiply(yh),this}rotateOnWorldAxis(e,n){return yh.setFromAxisAngle(e,n),this.quaternion.premultiply(yh),this}rotateX(e){return this.rotateOnAxis(W4,e)}rotateY(e){return this.rotateOnAxis(q4,e)}rotateZ(e){return this.rotateOnAxis(X4,e)}translateOnAxis(e,n){return $4.copy(e).applyQuaternion(this.quaternion),this.position.add($4.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(W4,e)}translateY(e){return this.translateOnAxis(q4,e)}translateZ(e){return this.translateOnAxis(X4,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(bl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?cy.copy(e):cy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),mg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?bl.lookAt(mg,cy,this.up):bl.lookAt(cy,mg,this.up),this.quaternion.setFromRotationMatrix(bl),r&&(bl.extractRotation(r.matrixWorld),yh.setFromRotationMatrix(bl),this.quaternion.premultiply(yh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(Ri("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(K4),bh.child=e,this.dispatchEvent(bh),bh.child=null):Ri("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(Kse),iA.child=e,this.dispatchEvent(iA),iA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),bl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),bl.multiply(e.parent.matrixWorld)),e.applyMatrix4(bl),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(K4),bh.child=e,this.dispatchEvent(bh),bh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(mg,e,qse),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(mg,Xse,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};ls.DEFAULT_UP=new Ge(0,1,0);ls.DEFAULT_MATRIX_AUTO_UPDATE=!0;ls.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const Js=new Ge,_l=new Ge,rA=new Ge,Sl=new Ge,_h=new Ge,Sh=new Ge,Y4=new Ge,aA=new Ge,sA=new Ge,oA=new Ge,lA=new Bi,cA=new Bi,uA=new Bi;let gg=class Qh{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),Js.subVectors(e,n),r.cross(Js);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){Js.subVectors(r,n),_l.subVectors(i,n),rA.subVectors(e,n);const s=Js.dot(Js),o=Js.dot(_l),l=Js.dot(rA),c=_l.dot(_l),d=_l.dot(rA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const p=1/f,m=(c*l-o*d)*p,y=(s*d-o*l)*p;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Sl)===null?!1:Sl.x>=0&&Sl.y>=0&&Sl.x+Sl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Sl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,Sl.x),l.addScaledVector(s,Sl.y),l.addScaledVector(o,Sl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return lA.setScalar(0),cA.setScalar(0),uA.setScalar(0),lA.fromBufferAttribute(e,n),cA.fromBufferAttribute(e,i),uA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(lA,a.x),s.addScaledVector(cA,a.y),s.addScaledVector(uA,a.z),s}static isFrontFacing(e,n,i,r){return Js.subVectors(i,n),_l.subVectors(e,n),Js.cross(_l).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return Js.subVectors(this.c,this.b),_l.subVectors(this.a,this.b),Js.cross(_l).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return Qh.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return Qh.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return Qh.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return Qh.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return Qh.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;_h.subVectors(r,i),Sh.subVectors(a,i),aA.subVectors(e,i);const l=_h.dot(aA),c=Sh.dot(aA);if(l<=0&&c<=0)return n.copy(i);sA.subVectors(e,r);const d=_h.dot(sA),f=Sh.dot(sA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(_h,s);oA.subVectors(e,a);const m=_h.dot(oA),y=Sh.dot(oA);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(Sh,o);const x=d*y-m*f;if(x<=0&&f-d>=0&&m-y>=0)return Y4.subVectors(a,r),o=(f-d)/(f-d+(m-y)),n.copy(r).addScaledVector(Y4,o);const g=1/(x+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(_h,s).addScaledVector(Sh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const KG={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Xc={h:0,s:0,l:0},uy={h:0,s:0,l:0};function dA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let fn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Ts){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,yn.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=yn.workingColorSpace){return this.r=e,this.g=n,this.b=i,yn.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=yn.workingColorSpace){if(e=Lse(e,1),n=ln(n,0,1),i=ln(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=dA(s,a,e+1/3),this.g=dA(s,a,e),this.b=dA(s,a,e-1/3)}return yn.colorSpaceToWorking(this,r),this}setStyle(e,n=Ts){function i(a){a!==void 0&&parseFloat(a)<1&&Ht("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:Ht("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Ht("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Ts){const i=KG[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Ht("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Kl(e.r),this.g=Kl(e.g),this.b=Kl(e.b),this}copyLinearToSRGB(e){return this.r=pp(e.r),this.g=pp(e.g),this.b=pp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Ts){return yn.workingToColorSpace(Wr.copy(this),e),Math.round(ln(Wr.r*255,0,255))*65536+Math.round(ln(Wr.g*255,0,255))*256+Math.round(ln(Wr.b*255,0,255))}getHexString(e=Ts){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=yn.workingColorSpace){yn.workingToColorSpace(Wr.copy(this),n);const i=Wr.r,r=Wr.g,a=Wr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=yn.workingColorSpace){return yn.workingToColorSpace(Wr.copy(this),n),e.r=Wr.r,e.g=Wr.g,e.b=Wr.b,e}getStyle(e=Ts){yn.workingToColorSpace(Wr.copy(this),e);const n=Wr.r,i=Wr.g,r=Wr.b;return e!==Ts?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(Xc),this.setHSL(Xc.h+e,Xc.s+n,Xc.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(Xc),e.getHSL(uy);const i=qE(Xc.h,uy.h,n),r=qE(Xc.s,uy.s,n),a=qE(Xc.l,uy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Wr=new fn;fn.NAMES=KG;let Yse=0,nm=class extends Pf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Yse++}),this.uuid=ov(),this.name="",this.type="Material",this.blending=hp,this.side=Iu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=z2,this.blendDst=B2,this.blendEquation=Dd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new fn(0,0,0),this.blendAlpha=0,this.depthFunc=Ep,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=L4,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=hh,this.stencilZFail=hh,this.stencilZPass=hh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Ht(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==hp&&(i.blending=this.blending),this.side!==Iu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==z2&&(i.blendSrc=this.blendSrc),this.blendDst!==B2&&(i.blendDst=this.blendDst),this.blendEquation!==Dd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Ep&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==L4&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==hh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==hh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==hh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},tP=class extends nm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new fn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Uu,this.combine=$N,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const Ui=new Ge,dy=new Jt;let Zse=0,Us=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:Zse++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=I4,this.updateRanges=[],this.gpuType=Hl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)dy.fromBufferAttribute(this,n),dy.applyMatrix3(e),this.setXY(n,dy.x,dy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyMatrix3(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyMatrix4(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.applyNormalMatrix(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Ui.fromBufferAttribute(this,n),Ui.transformDirection(e),this.setXYZ(n,Ui.x,Ui.y,Ui.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=fg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Ea(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=fg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=fg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=fg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=fg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array),a=Ea(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==I4&&(e.usage=this.usage),e}},YG=class extends Us{constructor(e,n,i){super(new Uint16Array(e),n,i)}},ZG=class extends Us{constructor(e,n,i){super(new Uint32Array(e),n,i)}},ho=class extends Us{constructor(e,n,i){super(new Float32Array(e),n,i)}},Qse=0;const xs=new Gi,fA=new ls,wh=new Ge,Xa=new pf,vg=new pf,gr=new Ge;let Jo=class QG extends Pf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Qse++}),this.uuid=ov(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(jG(e)?ZG:YG)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new nn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return xs.makeRotationFromQuaternion(e),this.applyMatrix4(xs),this}rotateX(e){return xs.makeRotationX(e),this.applyMatrix4(xs),this}rotateY(e){return xs.makeRotationY(e),this.applyMatrix4(xs),this}rotateZ(e){return xs.makeRotationZ(e),this.applyMatrix4(xs),this}translate(e,n,i){return xs.makeTranslation(e,n,i),this.applyMatrix4(xs),this}scale(e,n,i){return xs.makeScale(e,n,i),this.applyMatrix4(xs),this}lookAt(e){return fA.lookAt(e),fA.updateMatrix(),this.applyMatrix4(fA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(wh).negate(),this.translate(wh.x,wh.y,wh.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new ho(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Ht("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new pf);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Xa.setFromBufferAttribute(a),this.morphTargetsRelative?(gr.addVectors(this.boundingBox.min,Xa.min),this.boundingBox.expandByPoint(gr),gr.addVectors(this.boundingBox.max,Xa.max),this.boundingBox.expandByPoint(gr)):(this.boundingBox.expandByPoint(Xa.min),this.boundingBox.expandByPoint(Xa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Ri('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new gS);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(Xa.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];vg.setFromBufferAttribute(o),this.morphTargetsRelative?(gr.addVectors(Xa.min,vg.min),Xa.expandByPoint(gr),gr.addVectors(Xa.max,vg.max),Xa.expandByPoint(gr)):(Xa.expandByPoint(vg.min),Xa.expandByPoint(vg.max))}Xa.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)gr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(gr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)gr.fromBufferAttribute(o,c),l&&(wh.fromBufferAttribute(e,c),gr.add(wh)),r=Math.max(r,i.distanceToSquared(gr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&Ri('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){Ri("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Us(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let U=0;U<i.count;U++)o[U]=new Ge,l[U]=new Ge;const c=new Ge,d=new Ge,f=new Ge,p=new Jt,m=new Jt,y=new Jt,b=new Ge,x=new Ge;function g(U,P,O){c.fromBufferAttribute(i,U),d.fromBufferAttribute(i,P),f.fromBufferAttribute(i,O),p.fromBufferAttribute(a,U),m.fromBufferAttribute(a,P),y.fromBufferAttribute(a,O),d.sub(c),f.sub(c),m.sub(p),y.sub(p);const j=1/(m.x*y.y-y.x*m.y);isFinite(j)&&(b.copy(d).multiplyScalar(y.y).addScaledVector(f,-m.y).multiplyScalar(j),x.copy(f).multiplyScalar(m.x).addScaledVector(d,-y.x).multiplyScalar(j),o[U].add(b),o[P].add(b),o[O].add(b),l[U].add(x),l[P].add(x),l[O].add(x))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let U=0,P=M.length;U<P;++U){const O=M[U],j=O.start,F=O.count;for(let W=j,L=j+F;W<L;W+=3)g(e.getX(W+0),e.getX(W+1),e.getX(W+2))}const w=new Ge,E=new Ge,A=new Ge,N=new Ge;function T(U){A.fromBufferAttribute(r,U),N.copy(A);const P=o[U];w.copy(P),w.sub(A.multiplyScalar(A.dot(P))).normalize(),E.crossVectors(N,P);const j=E.dot(l[U])<0?-1:1;s.setXYZW(U,w.x,w.y,w.z,j)}for(let U=0,P=M.length;U<P;++U){const O=M[U],j=O.start,F=O.count;for(let W=j,L=j+F;W<L;W+=3)T(e.getX(W+0)),T(e.getX(W+1)),T(e.getX(W+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Us(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,d=new Ge,f=new Ge;if(e)for(let p=0,m=e.count;p<m;p+=3){const y=e.getX(p+0),b=e.getX(p+1),x=e.getX(p+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,x),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,x),o.add(d),l.add(d),c.add(d),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(x,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)gr.fromBufferAttribute(e,n),gr.normalize(),e.setXYZ(n,gr.x,gr.y,gr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,y=0;for(let b=0,x=l.length;b<x;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[y++]=c[m++]}return new Us(p,d,f)}if(this.index===null)return Ht("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new QG,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const Z4=new Gi,xd=new eP,fy=new gS,Q4=new Ge,hy=new Ge,py=new Ge,my=new Ge,hA=new Ge,gy=new Ge,J4=new Ge,vy=new Ge;let Vo=class extends ls{constructor(e=new Jo,n=new tP){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){gy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(hA.fromBufferAttribute(f,e),s?gy.addScaledVector(hA,d):gy.addScaledVector(hA.sub(n),d))}n.add(gy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),fy.copy(i.boundingSphere),fy.applyMatrix4(a),xd.copy(e.ray).recast(e.near),!(fy.containsPoint(xd.origin)===!1&&(xd.intersectSphere(fy,Q4)===null||xd.origin.distanceToSquared(Q4)>(e.far-e.near)**2))&&(Z4.copy(a).invert(),xd.copy(e.ray).applyMatrix4(Z4),!(i.boundingBox!==null&&xd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,xd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(o.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=o.getX(E),T=o.getX(E+1),U=o.getX(E+2);r=xy(this,g,e,i,c,d,f,N,T,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=o.getX(x),w=o.getX(x+1),E=o.getX(x+2);r=xy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(l.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=E,T=E+1,U=E+2;r=xy(this,g,e,i,c,d,f,N,T,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=x,w=x+1,E=x+2;r=xy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}}};function Jse(t,e,n,i,r,a,s,o){let l;if(e.side===Pa?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Iu,o),l===null)return null;vy.copy(o),vy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(vy);return c<n.near||c>n.far?null:{distance:c,point:vy.clone(),object:t}}function xy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,hy),t.getVertexPosition(l,py),t.getVertexPosition(c,my);const d=Jse(t,e,n,i,hy,py,my,J4);if(d){const f=new Ge;gg.getBarycoord(J4,hy,py,my,f),r&&(d.uv=gg.getInterpolatedAttribute(r,o,l,c,f,new Jt)),a&&(d.uv1=gg.getInterpolatedAttribute(a,o,l,c,f,new Jt)),s&&(d.normal=gg.getInterpolatedAttribute(s,o,l,c,f,new Ge),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const p={a:o,b:l,c,normal:new Ge,materialIndex:0};gg.getNormal(hy,py,my,p.normal),d.face=p,d.barycoord=f}return d}let nP=class JG extends Jo{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new ho(c,3)),this.setAttribute("normal",new ho(d,3)),this.setAttribute("uv",new ho(f,2));function y(b,x,g,M,w,E,A,N,T,U,P){const O=E/T,j=A/U,F=E/2,W=A/2,L=N/2,$=T+1,q=U+1;let G=0,Y=0;const J=new Ge;for(let se=0;se<q;se++){const B=se*j-W;for(let X=0;X<$;X++){const re=X*O-F;J[b]=re*M,J[x]=B*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[x]=0,J[g]=N>0?1:-1,d.push(J.x,J.y,J.z),f.push(X/T),f.push(1-se/U),G+=1}}for(let se=0;se<U;se++)for(let B=0;B<T;B++){const X=p+B+$*se,re=p+B+$*(se+1),ce=p+(B+1)+$*(se+1),xe=p+(B+1)+$*se;l.push(X,re,xe),l.push(re,ce,xe),Y+=6}o.addGroup(m,Y,P),m+=Y,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new JG(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Rp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Ht("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function oa(t){const e={};for(let n=0;n<t.length;n++){const i=Rp(t[n]);for(const r in i)e[r]=i[r]}return e}function eoe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function e$(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:yn.workingColorSpace}const toe={clone:Rp,merge:oa};var noe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,ioe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;let nc=class extends nm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=noe,this.fragmentShader=ioe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Rp(e.uniforms),this.uniformsGroups=eoe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},t$=class extends ls{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Gi,this.projectionMatrix=new Gi,this.projectionMatrixInverse=new Gi,this.coordinateSystem=ko,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const Kc=new Ge,eF=new Jt,tF=new Jt;let Ns=class extends t${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=AR*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Bb*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return AR*2*Math.atan(Math.tan(Bb*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){Kc.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Kc.x,Kc.y).multiplyScalar(-e/Kc.z),Kc.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Kc.x,Kc.y).multiplyScalar(-e/Kc.z)}getViewSize(e,n){return this.getViewBounds(e,eF,tF),n.subVectors(tF,eF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Bb*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const Mh=-90,Eh=1;let roe=class extends ls{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Ns(Mh,Eh,e,n);r.layers=this.layers,this.add(r);const a=new Ns(Mh,Eh,e,n);a.layers=this.layers,this.add(a);const s=new Ns(Mh,Eh,e,n);s.layers=this.layers,this.add(s);const o=new Ns(Mh,Eh,e,n);o.layers=this.layers,this.add(o);const l=new Ns(Mh,Eh,e,n);l.layers=this.layers,this.add(l);const c=new Ns(Mh,Eh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===ko)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===u_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}},n$=class extends xo{constructor(e=[],n=Ap,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},aoe=class extends hf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new n$(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new nP(5,5,5),a=new nc({name:"CubemapFromEquirect",uniforms:Rp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Pa,blending:Xl});a.uniforms.tEquirect.value=n;const s=new Vo(r,a),o=n.minFilter;return n.minFilter===zd&&(n.minFilter=Ls),new roe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},Ug=class extends ls{constructor(){super(),this.isGroup=!0,this.type="Group"}};const soe={type:"move"};let pA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Ug,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Ug,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Ug,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const x=n.getJointPose(b,i),g=this._getHandJoint(c,b);x!==null&&(g.matrix.fromArray(x.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=x.radius),g.visible=x!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&p>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(soe)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Ug;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},ooe=class extends ls{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Uu,this.environmentIntensity=1,this.environmentRotation=new Uu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},loe=class extends xo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=is,d=is,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const mA=new Ge,coe=new Ge,uoe=new nn;let su=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=mA.subVectors(i,n).cross(coe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(mA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||uoe.getNormalMatrix(e),r=this.coplanarPoint(mA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const yd=new gS,doe=new Jt(.5,.5),yy=new Ge;let iP=class{constructor(e=new su,n=new su,i=new su,r=new su,a=new su,s=new su){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=ko,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],d=a[4],f=a[5],p=a[6],m=a[7],y=a[8],b=a[9],x=a[10],g=a[11],M=a[12],w=a[13],E=a[14],A=a[15];if(r[0].setComponents(c-s,m-d,g-y,A-M).normalize(),r[1].setComponents(c+s,m+d,g+y,A+M).normalize(),r[2].setComponents(c+o,m+f,g+b,A+w).normalize(),r[3].setComponents(c-o,m-f,g-b,A-w).normalize(),i)r[4].setComponents(l,p,x,E).normalize(),r[5].setComponents(c-l,m-p,g-x,A-E).normalize();else if(r[4].setComponents(c-l,m-p,g-x,A-E).normalize(),n===ko)r[5].setComponents(c+l,m+p,g+x,A+E).normalize();else if(n===u_)r[5].setComponents(l,p,x,E).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),yd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),yd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(yd)}intersectsSprite(e){yd.center.set(0,0,0);const n=doe.distanceTo(e.center);return yd.radius=.7071067811865476+n,yd.applyMatrix4(e.matrixWorld),this.intersectsSphere(yd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(yy.x=r.normal.x>0?e.max.x:e.min.x,yy.y=r.normal.y>0?e.max.y:e.min.y,yy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(yy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},i$=class extends nm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new fn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const f_=new Ge,h_=new Ge,nF=new Gi,xg=new eP,by=new gS,gA=new Ge,iF=new Ge;let foe=class extends ls{constructor(e=new Jo,n=new i$){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)f_.fromBufferAttribute(n,r-1),h_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=f_.distanceTo(h_);e.setAttribute("lineDistance",new ho(i,1))}else Ht("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),by.copy(i.boundingSphere),by.applyMatrix4(r),by.radius+=a,e.ray.intersectsSphere(by)===!1)return;nF.copy(r).invert(),xg.copy(e.ray).applyMatrix4(nF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(d!==null){const m=Math.max(0,s.start),y=Math.min(d.count,s.start+s.count);for(let b=m,x=y-1;b<x;b+=c){const g=d.getX(b),M=d.getX(b+1),w=_y(this,e,xg,l,g,M,b);w&&n.push(w)}if(this.isLineLoop){const b=d.getX(y-1),x=d.getX(m),g=_y(this,e,xg,l,b,x,y-1);g&&n.push(g)}}else{const m=Math.max(0,s.start),y=Math.min(p.count,s.start+s.count);for(let b=m,x=y-1;b<x;b+=c){const g=_y(this,e,xg,l,b,b+1,b);g&&n.push(g)}if(this.isLineLoop){const b=_y(this,e,xg,l,y-1,m,y-1);b&&n.push(b)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function _y(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(f_.fromBufferAttribute(o,r),h_.fromBufferAttribute(o,a),n.distanceSqToSegment(f_,h_,gA,iF)>i)return;gA.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(gA);if(!(c<e.near||c>e.far))return{distance:c,point:iF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const rF=new Ge,aF=new Ge;let hoe=class extends foe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)rF.fromBufferAttribute(n,r),aF.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+rF.distanceTo(aF);e.setAttribute("lineDistance",new ho(i,1))}else Ht("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},r$=class extends xo{constructor(e,n,i=df,r,a,s,o=is,l=is,c,d=_0,f=1){if(d!==_0&&d!==S0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const p={width:e,height:n,depth:f};super(p,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new JN(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class a$ extends xo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let rP=class s$ extends Jo{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],y=[],b=[],x=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const E=w*f-a;y.push(E,-M,0),b.push(0,0,1),x.push(w/o),x.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,E=M+c*(g+1),A=M+1+c*(g+1),N=M+1+c*g;m.push(w,E,N),m.push(E,A,N)}this.setIndex(m),this.setAttribute("position",new ho(y,3)),this.setAttribute("normal",new ho(b,3)),this.setAttribute("uv",new ho(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new s$(e.width,e.height,e.widthSegments,e.heightSegments)}};class poe extends nm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new fn(16777215),this.specular=new fn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new fn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=zG,this.normalScale=new Jt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Uu,this.combine=$N,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let moe=class extends nm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=wse,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},goe=class extends nm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},o$=class extends ls{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new fn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const vA=new Gi,sF=new Ge,oF=new Ge;let voe=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Jt(512,512),this.mapType=Ho,this.map=null,this.mapPass=null,this.matrix=new Gi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new iP,this._frameExtents=new Jt(1,1),this._viewportCount=1,this._viewports=[new Bi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;sF.setFromMatrixPosition(e.matrixWorld),n.position.copy(sF),oF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(oF),n.updateMatrixWorld(),vA.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(vA,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(vA)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},l$=class extends t${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class xoe extends voe{constructor(){super(new l$(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class lF extends o${constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(ls.DEFAULT_UP),this.updateMatrix(),this.target=new ls,this.shadow=new xoe}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let yoe=class extends o${constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},boe=class extends Ns{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},cF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=ln(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(ln(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class _oe extends hoe{constructor(e=10,n=10,i=4473924,r=8947848){i=new fn(i),r=new fn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let p=0,m=0,y=-o;p<=n;p++,y+=s){l.push(-o,0,y,o,0,y),l.push(y,0,-o,y,0,o);const b=p===a?i:r;b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3}const d=new Jo;d.setAttribute("position",new ho(l,3)),d.setAttribute("color",new ho(c,3));const f=new i$({vertexColors:!0,toneMapped:!1});super(d,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class Soe extends Pf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Ht("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function uF(t,e,n,i){const r=woe(i);switch(n){case IG:return t*e;case FG:return t*e/r.components*r.byteLength;case KN:return t*e/r.components*r.byteLength;case YN:return t*e*2/r.components*r.byteLength;case ZN:return t*e*2/r.components*r.byteLength;case UG:return t*e*3/r.components*r.byteLength;case co:return t*e*4/r.components*r.byteLength;case QN:return t*e*4/r.components*r.byteLength;case Ib:case Ub:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Fb:case zb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case J2:case tR:return Math.max(t,16)*Math.max(e,8)/4;case Q2:case eR:return Math.max(t,8)*Math.max(e,8)/2;case nR:case iR:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case rR:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case aR:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case sR:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case oR:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case lR:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case cR:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case uR:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case dR:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case fR:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case hR:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case pR:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case mR:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case gR:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case vR:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case xR:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case yR:case bR:case _R:return Math.ceil(t/4)*Math.ceil(e/4)*16;case SR:case wR:return Math.ceil(t/4)*Math.ceil(e/4)*8;case MR:case ER:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function woe(t){switch(t){case Ho:case DG:return{byteLength:1,components:1};case y0:case OG:case tm:return{byteLength:2,components:1};case qN:case XN:return{byteLength:2,components:4};case df:case WN:case Hl:return{byteLength:4,components:1};case kG:case LG:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:GN}}));typeof window<"u"&&(window.__THREE__?Ht("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=GN);function c$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Moe(t){const e=new WeakMap;function n(o,l){const c=o.array,d=o.usage,f=c.byteLength,p=t.createBuffer();t.bindBuffer(l,p),t.bufferData(l,c,d),o.onUploadCallback();let m;if(c instanceof Float32Array)m=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)m=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?m=t.HALF_FLOAT:m=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)m=t.SHORT;else if(c instanceof Uint32Array)m=t.UNSIGNED_INT;else if(c instanceof Int32Array)m=t.INT;else if(c instanceof Int8Array)m=t.BYTE;else if(c instanceof Uint8Array)m=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)m=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:m,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const d=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,d);else{f.sort((m,y)=>m.start-y.start);let p=0;for(let m=1;m<f.length;m++){const y=f[p],b=f[m];b.start<=y.start+y.count+1?y.count=Math.max(y.count,b.start+b.count-y.start):(++p,f[p]=b)}f.length=p+1;for(let m=0,y=f.length;m<y;m++){const b=f[m];t.bufferSubData(c,b.start*d.BYTES_PER_ELEMENT,d,b.start,b.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const d=e.get(o);(!d||d.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var Eoe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,Aoe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,Toe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,Coe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Roe=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,Noe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,Poe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,Doe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,Ooe=`#ifdef USE_BATCHING
- #if ! defined( GL_ANGLE_multi_draw )
- #define gl_DrawID _gl_DrawID
- uniform int _gl_DrawID;
- #endif
- uniform highp sampler2D batchingTexture;
- uniform highp usampler2D batchingIdTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- float getIndirectIndex( const in int i ) {
- int size = textureSize( batchingIdTexture, 0 ).x;
- int x = i % size;
- int y = i / size;
- return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
- }
- #endif
- #ifdef USE_BATCHING_COLOR
- uniform sampler2D batchingColorTexture;
- vec3 getBatchingColor( const in float i ) {
- int size = textureSize( batchingColorTexture, 0 ).x;
- int j = int( i );
- int x = j % size;
- int y = j / size;
- return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
- }
- #endif`,koe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
- #endif`,Loe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,Ioe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,Uoe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,Foe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,zoe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Boe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,joe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Hoe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,Voe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,Goe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,$oe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Woe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- varying vec3 vColor;
- #endif`,qoe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif
- #ifdef USE_BATCHING_COLOR
- vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
- vColor.xyz *= batchingColor.xyz;
- #endif`,Xoe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,Koe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,Yoe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,Zoe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,Qoe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,Joe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
- emissiveColor = sRGBTransferEOTF( emissiveColor );
- #endif
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,ele=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,tle="gl_FragColor = linearToOutputTexel( gl_FragColor );",nle=`vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferEOTF( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,ile=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,rle=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- #endif`,ale=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,sle=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,ole=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,lle=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,cle=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,ule=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,dle=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,fle=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,hle=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,ple=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,mle=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,gle=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,vle=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,xle=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,yle=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,ble=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,_le=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Sle=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_DISPERSION
- material.dispersion = dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,wle=`uniform sampler2D dfgLUT;
- struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- float dispersion;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 uv = vec2( roughness, dotNV );
- return texture2D( dfgLUT, uv ).rg;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
- vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
- vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
- vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
- float Ess_V = dfgV.x + dfgV.y;
- float Ess_L = dfgL.x + dfgL.y;
- float Ems_V = 1.0 - Ess_V;
- float Ems_L = 1.0 - Ess_L;
- vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
- vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
- float compensationFactor = Ems_V * Ems_L;
- vec3 multiScatter = Fms * compensationFactor;
- return singleScatter + multiScatter;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,Mle=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,Ele=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,Ale=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,Tle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,Cle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Rle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Nle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #endif`,Ple=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,Dle=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,Ole=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,kle=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Lle=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,Ile=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,Ule=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,Fle=`#if defined( USE_MORPHCOLORS )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,zle=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Ble=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #endif`,jle=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Hle=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,Vle=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,Gle=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,$le=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Wle=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,qle=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Xle=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,Kle=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Yle=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,Zle=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,Qle=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Jle=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
- const float Inv255 = 1. / 255.;
- const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
- const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
- const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
- const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
- vec4 packDepthToRGBA( const in float v ) {
- if( v <= 0.0 )
- return vec4( 0., 0., 0., 0. );
- if( v >= 1.0 )
- return vec4( 1., 1., 1., 1. );
- float vuf;
- float af = modf( v * PackFactors.a, vuf );
- float bf = modf( vuf * ShiftRight8, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
- }
- vec3 packDepthToRGB( const in float v ) {
- if( v <= 0.0 )
- return vec3( 0., 0., 0. );
- if( v >= 1.0 )
- return vec3( 1., 1., 1. );
- float vuf;
- float bf = modf( v * PackFactors.b, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec3( vuf * Inv255, gf * PackUpscale, bf );
- }
- vec2 packDepthToRG( const in float v ) {
- if( v <= 0.0 )
- return vec2( 0., 0. );
- if( v >= 1.0 )
- return vec2( 1., 1. );
- float vuf;
- float gf = modf( v * 256., vuf );
- return vec2( vuf * Inv255, gf );
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors4 );
- }
- float unpackRGBToDepth( const in vec3 v ) {
- return dot( v, UnpackFactors3 );
- }
- float unpackRGToDepth( const in vec2 v ) {
- return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
- }
- vec4 pack2HalfToRGBA( const in vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( const in vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,ece=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,tce=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,nce=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,ice=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,rce=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,ace=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,sce=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- return step( depth, compare );
- #else
- return step( compare, depth );
- #endif
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float hard_shadow = step( distribution.x, compare );
- #else
- float hard_shadow = step( compare, distribution.x );
- #endif
- if ( hard_shadow != 1.0 ) {
- float distance = compare - distribution.x;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec3 lightToPosition = shadowCoord.xyz;
-
- float lightToPositionLength = length( lightToPosition );
- if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
- float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- shadow = (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- #endif`,oce=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,lce=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,cce=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,uce=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,dce=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,fce=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,hce=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,pce=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,mce=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,gce=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,vce=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 CineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- const float StartCompression = 0.8 - 0.04;
- const float Desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min( color.r, min( color.g, color.b ) );
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max( color.r, max( color.g, color.b ) );
- if ( peak < StartCompression ) return color;
- float d = 1. - StartCompression;
- float newPeak = 1. - d * d / ( peak + d - StartCompression );
- color *= newPeak / peak;
- float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
- return mix( color, vec3( newPeak ), g );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,xce=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,yce=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec4 transmittedLight;
- vec3 transmittance;
- #ifdef USE_DISPERSION
- float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
- vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
- for ( int i = 0; i < 3; i ++ ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
- transmittedLight[ i ] = transmissionSample[ i ];
- transmittedLight.a += transmissionSample.a;
- transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
- }
- transmittedLight.a /= 3.0;
- #else
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- #endif
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,bce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,_ce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Sce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,wce=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Mce=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,Ece=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Ace=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Tce=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Cce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Rce=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Nce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,Pce=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
- #else
- float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
- #endif
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #elif DEPTH_PACKING == 3202
- gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
- #elif DEPTH_PACKING == 3203
- gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
- #endif
- }`,Dce=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,Oce=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,kce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Lce=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Ice=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Uce=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Fce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,zce=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Bce=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,jce=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Hce=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,Vce=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Gce=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,$ce=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Wce=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,qce=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Xce=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,Kce=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_DISPERSION
- uniform float dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Yce=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Zce=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Qce=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Jce=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,eue=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,tue=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,nue=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix[ 3 ];
- vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,iue=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Zt={alphahash_fragment:Eoe,alphahash_pars_fragment:Aoe,alphamap_fragment:Toe,alphamap_pars_fragment:Coe,alphatest_fragment:Roe,alphatest_pars_fragment:Noe,aomap_fragment:Poe,aomap_pars_fragment:Doe,batching_pars_vertex:Ooe,batching_vertex:koe,begin_vertex:Loe,beginnormal_vertex:Ioe,bsdfs:Uoe,iridescence_fragment:Foe,bumpmap_pars_fragment:zoe,clipping_planes_fragment:Boe,clipping_planes_pars_fragment:joe,clipping_planes_pars_vertex:Hoe,clipping_planes_vertex:Voe,color_fragment:Goe,color_pars_fragment:$oe,color_pars_vertex:Woe,color_vertex:qoe,common:Xoe,cube_uv_reflection_fragment:Koe,defaultnormal_vertex:Yoe,displacementmap_pars_vertex:Zoe,displacementmap_vertex:Qoe,emissivemap_fragment:Joe,emissivemap_pars_fragment:ele,colorspace_fragment:tle,colorspace_pars_fragment:nle,envmap_fragment:ile,envmap_common_pars_fragment:rle,envmap_pars_fragment:ale,envmap_pars_vertex:sle,envmap_physical_pars_fragment:vle,envmap_vertex:ole,fog_vertex:lle,fog_pars_vertex:cle,fog_fragment:ule,fog_pars_fragment:dle,gradientmap_pars_fragment:fle,lightmap_pars_fragment:hle,lights_lambert_fragment:ple,lights_lambert_pars_fragment:mle,lights_pars_begin:gle,lights_toon_fragment:xle,lights_toon_pars_fragment:yle,lights_phong_fragment:ble,lights_phong_pars_fragment:_le,lights_physical_fragment:Sle,lights_physical_pars_fragment:wle,lights_fragment_begin:Mle,lights_fragment_maps:Ele,lights_fragment_end:Ale,logdepthbuf_fragment:Tle,logdepthbuf_pars_fragment:Cle,logdepthbuf_pars_vertex:Rle,logdepthbuf_vertex:Nle,map_fragment:Ple,map_pars_fragment:Dle,map_particle_fragment:Ole,map_particle_pars_fragment:kle,metalnessmap_fragment:Lle,metalnessmap_pars_fragment:Ile,morphinstance_vertex:Ule,morphcolor_vertex:Fle,morphnormal_vertex:zle,morphtarget_pars_vertex:Ble,morphtarget_vertex:jle,normal_fragment_begin:Hle,normal_fragment_maps:Vle,normal_pars_fragment:Gle,normal_pars_vertex:$le,normal_vertex:Wle,normalmap_pars_fragment:qle,clearcoat_normal_fragment_begin:Xle,clearcoat_normal_fragment_maps:Kle,clearcoat_pars_fragment:Yle,iridescence_pars_fragment:Zle,opaque_fragment:Qle,packing:Jle,premultiplied_alpha_fragment:ece,project_vertex:tce,dithering_fragment:nce,dithering_pars_fragment:ice,roughnessmap_fragment:rce,roughnessmap_pars_fragment:ace,shadowmap_pars_fragment:sce,shadowmap_pars_vertex:oce,shadowmap_vertex:lce,shadowmask_pars_fragment:cce,skinbase_vertex:uce,skinning_pars_vertex:dce,skinning_vertex:fce,skinnormal_vertex:hce,specularmap_fragment:pce,specularmap_pars_fragment:mce,tonemapping_fragment:gce,tonemapping_pars_fragment:vce,transmission_fragment:xce,transmission_pars_fragment:yce,uv_pars_fragment:bce,uv_pars_vertex:_ce,uv_vertex:Sce,worldpos_vertex:wce,background_vert:Mce,background_frag:Ece,backgroundCube_vert:Ace,backgroundCube_frag:Tce,cube_vert:Cce,cube_frag:Rce,depth_vert:Nce,depth_frag:Pce,distanceRGBA_vert:Dce,distanceRGBA_frag:Oce,equirect_vert:kce,equirect_frag:Lce,linedashed_vert:Ice,linedashed_frag:Uce,meshbasic_vert:Fce,meshbasic_frag:zce,meshlambert_vert:Bce,meshlambert_frag:jce,meshmatcap_vert:Hce,meshmatcap_frag:Vce,meshnormal_vert:Gce,meshnormal_frag:$ce,meshphong_vert:Wce,meshphong_frag:qce,meshphysical_vert:Xce,meshphysical_frag:Kce,meshtoon_vert:Yce,meshtoon_frag:Zce,points_vert:Qce,points_frag:Jce,shadow_vert:eue,shadow_frag:tue,sprite_vert:nue,sprite_frag:iue},_t={common:{diffuse:{value:new 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hF=class{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._sizeLods=[],this._sigmas=[],this._lodMeshes=[],this._backgroundBox=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._blurMaterial=null,this._ggxMaterial=null}fromScene(e,n=0,i=.1,r=100,a={}){const{size:s=256,position:o=fue}=a;xA=this._renderer.getRenderTarget(),yA=this._renderer.getActiveCubeFace(),bA=this._renderer.getActiveMipmapLevel(),_A=this._renderer.xr.enabled,this._renderer.xr.enabled=!1,this._setSize(s);const l=this._allocateTargets();return l.depthBuffer=!0,this._sceneToCubeUV(e,i,r,l,o),n>0&&this._blur(l,0,0,n),this._applyPMREM(l),this._cleanup(l),l}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return 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e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(xA,yA,bA),this._renderer.xr.enabled=_A,e.scissorTest=!1,Ah(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Ap||e.mapping===Tp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),xA=this._renderer.getRenderTarget(),yA=this._renderer.getActiveCubeFace(),bA=this._renderer.getActiveMipmapLevel(),_A=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Ls,minFilter:Ls,generateMipmaps:!1,type:tm,format:co,colorSpace:Cp,depthBuffer:!1},r=pF(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=pF(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=hue(a)),this._blurMaterial=mue(a,e,n),this._ggxMaterial=pue(a,e,n)}return r}_compileMaterial(e){const n=new Vo(new Jo,e);this._renderer.compile(n,yg)}_sceneToCubeUV(e,n,i,r,a){const l=new Ns(90,1,n,i),c=[1,-1,1,1,1,1],d=[1,1,1,-1,-1,-1],f=this._renderer,p=f.autoClear,m=f.toneMapping;f.getClearColor(fF),f.toneMapping=Eu,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new Vo(new nP,new tP({name:"PMREM.Background",side:Pa,depthWrite:!1,depthTest:!1})));const b=this._backgroundBox,x=b.material;let g=!1;const M=e.background;M?M.isColor&&(x.color.copy(M),e.background=null,g=!0):(x.color.copy(fF),g=!0);for(let w=0;w<6;w++){const E=w%3;E===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+d[w],a.y,a.z)):E===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+d[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+d[w]));const A=this._cubeSize;Ah(r,E*A,w>2?A:0,A,A),f.setRenderTarget(r),g&&f.render(b,l),f.render(e,l)}f.toneMapping=m,f.autoClear=p,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Ap||e.mapping===Tp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=gF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=mF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Ah(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,yg)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),d=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-d*d),p=.05+c*.95,m=f*p,{_lodMax:y}=this,b=this._sizeLods[i],x=3*b*(i>y-xu?i-y+xu:0),g=4*(this._cubeSize-b);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=y-n,Ah(a,x,g,3*b,2*b),r.setRenderTarget(a),r.render(o,yg),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=y-i,Ah(e,x,g,3*b,2*b),r.setRenderTarget(e),r.render(o,yg)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&Ri("blur direction must be either latitudinal or longitudinal!");const d=3,f=this._lodMeshes[r];f.material=c;const p=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Od-1),b=a/y,x=isFinite(a)?1+Math.floor(d*b):Od;x>Od&&Ht(`sigmaRadians, ${a}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${Od}`);const g=[];let M=0;for(let T=0;T<Od;++T){const U=T/b,P=Math.exp(-U*U/2);g.push(P),T===0?M+=P:T<x&&(M+=2*P)}for(let T=0;T<g.length;T++)g[T]=g[T]/M;p.envMap.value=e.texture,p.samples.value=x,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=y,p.mipInt.value=w-i;const E=this._sizeLods[r],A=3*E*(r>w-xu?r-w+xu:0),N=4*(this._cubeSize-E);Ah(n,A,N,3*E,2*E),l.setRenderTarget(n),l.render(f,yg)}};function hue(t){const e=[],n=[],i=[];let r=t;const a=t-xu+1+dF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-xu?l=dF[s-t+xu-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,y=6,b=3,x=2,g=1,M=new Float32Array(b*y*m),w=new Float32Array(x*y*m),E=new Float32Array(g*y*m);for(let N=0;N<m;N++){const T=N%3*2/3-1,U=N>2?0:-1,P=[T,U,0,T+2/3,U,0,T+2/3,U+1,0,T,U,0,T+2/3,U+1,0,T,U+1,0];M.set(P,b*y*N),w.set(p,x*y*N);const O=[N,N,N,N,N,N];E.set(O,g*y*N)}const A=new Jo;A.setAttribute("position",new Us(M,b)),A.setAttribute("uv",new Us(w,x)),A.setAttribute("faceIndex",new Us(E,g)),i.push(new Vo(A,null)),r>xu&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function pF(t,e,n){const i=new hf(t,e,n);return i.texture.mapping=mS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Ah(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function pue(t,e,n){return new nc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:due,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:vS(),fragmentShader:`
- precision highp float;
- precision highp int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform float roughness;
- uniform float mipInt;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- #define PI 3.14159265359
- // Van der Corput radical inverse
- float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
- }
- // Hammersley sequence
- vec2 hammersley(uint i, uint N) {
- return vec2(float(i) / float(N), radicalInverse_VdC(i));
- }
- // GGX VNDF importance sampling (Eric Heitz 2018)
- // "Sampling the GGX Distribution of Visible Normals"
- // https://jcgt.org/published/0007/04/01/
- vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
- float alpha = roughness * roughness;
- // Section 3.2: Transform view direction to hemisphere configuration
- vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
- // Section 4.1: Orthonormal basis
- float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
- vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
- vec3 T2 = cross(Vh, T1);
- // Section 4.2: Parameterization of projected area
- float r = sqrt(Xi.x);
- float phi = 2.0 * PI * Xi.y;
- float t1 = r * cos(phi);
- float t2 = r * sin(phi);
- float s = 0.5 * (1.0 + Vh.z);
- t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
- // Section 4.3: Reprojection onto hemisphere
- vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
- // Section 3.4: Transform back to ellipsoid configuration
- return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
- }
- void main() {
- vec3 N = normalize(vOutputDirection);
- vec3 V = N; // Assume view direction equals normal for pre-filtering
- vec3 prefilteredColor = vec3(0.0);
- float totalWeight = 0.0;
- // For very low roughness, just sample the environment directly
- if (roughness < 0.001) {
- gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
- return;
- }
- // Tangent space basis for VNDF sampling
- vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 tangent = normalize(cross(up, N));
- vec3 bitangent = cross(N, tangent);
- for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
- vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
- // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
- vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
- // Transform H back to world space
- vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
- vec3 L = normalize(2.0 * dot(V, H) * H - V);
- float NdotL = max(dot(N, L), 0.0);
- if(NdotL > 0.0) {
- // Sample environment at fixed mip level
- // VNDF importance sampling handles the distribution filtering
- vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
- // Weight by NdotL for the split-sum approximation
- // VNDF PDF naturally accounts for the visible microfacet distribution
- prefilteredColor += sampleColor * NdotL;
- totalWeight += NdotL;
- }
- }
- if (totalWeight > 0.0) {
- prefilteredColor = prefilteredColor / totalWeight;
- }
- gl_FragColor = vec4(prefilteredColor, 1.0);
- }
- `,blending:Xl,depthTest:!1,depthWrite:!1})}function mue(t,e,n){const i=new Float32Array(Od),r=new Ge(0,1,0);return new nc({name:"SphericalGaussianBlur",defines:{n:Od,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:vS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Xl,depthTest:!1,depthWrite:!1})}function mF(){return new nc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:vS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Xl,depthTest:!1,depthWrite:!1})}function gF(){return new nc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:vS(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Xl,depthTest:!1,depthWrite:!1})}function vS(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function gue(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===X2||l===K2,d=l===Ap||l===Tp;if(c||d){let f=e.get(o);const p=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==p)return n===null&&(n=new hF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||d&&m&&r(m)?(n===null&&(n=new hF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function vue(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&w0("WebGLRenderer: "+i+" extension not supported."),r}}}function xue(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const y in p.attributes)e.remove(p.attributes[y]);p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const m in p)e.update(p[m],t.ARRAY_BUFFER)}function c(f){const 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x=e.get("WEBGL_multi_draw");if(x===null)for(let g=0;g<p.length;g++)c(p[g]/s,m[g],b[g]);else{x.multiDrawElementsInstancedWEBGL(i,m,0,a,p,0,b,0,y);let g=0;for(let M=0;M<y;M++)g+=m[M]*b[M];n.update(g,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=d,this.renderMultiDrawInstances=f}function bue(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:Ri("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function _ue(t,e,n){const i=new WeakMap,r=new Bi;function a(s,o,l){const c=s.morphTargetInfluences,d=o.morphAttributes.position||o.morphAttributes.normal||o.morphAttributes.color,f=d!==void 0?d.length:0;let p=i.get(o);if(p===void 0||p.count!==f){let O=function(){U.dispose(),i.delete(o),o.removeEventListener("dispose",O)};var m=O;p!==void 0&&p.texture.dispose();const y=o.morphAttributes.position!==void 0,b=o.morphAttributes.normal!==void 0,x=o.morphAttributes.color!==void 0,g=o.morphAttributes.position||[],M=o.morphAttributes.normal||[],w=o.morphAttributes.color||[];let E=0;y===!0&&(E=1),b===!0&&(E=2),x===!0&&(E=3);let A=o.attributes.position.count*E,N=1;A>e.maxTextureSize&&(N=Math.ceil(A/e.maxTextureSize),A=e.maxTextureSize);const T=new Float32Array(A*N*4*f),U=new WG(T,A,N,f);U.type=Hl,U.needsUpdate=!0;const P=E*4;for(let j=0;j<f;j++){const F=g[j],W=M[j],L=w[j],$=A*N*4*j;for(let q=0;q<F.count;q++){const 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0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3ui(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(tr(n,e))return;t.uniform3uiv(this.addr,e),nr(n,e)}}function Uue(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4ui(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(tr(n,e))return;t.uniform4uiv(this.addr,e),nr(n,e)}}function Fue(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r);let a;this.type===t.SAMPLER_2D_SHADOW?(vF.compareFunction=BG,a=vF):a=u$,n.setTexture2D(e||a,r)}function zue(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||f$,r)}function Bue(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||h$,r)}function jue(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||d$,r)}function Hue(t){switch(t){case 5126:return wue;case 35664:return Mue;case 35665:return Eue;case 35666:return Aue;case 35674:return Tue;case 35675:return Cue;case 35676:return Rue;case 5124:case 35670:return Nue;case 35667:case 35671:return Pue;case 35668:case 35672:return Due;case 35669:case 35673:return Oue;case 5125:return kue;case 36294:return Lue;case 36295:return Iue;case 36296:return Uue;case 35678:case 36198:case 36298:case 36306:case 35682:return Fue;case 35679:case 36299:case 36307:return zue;case 35680:case 36300:case 36308:case 36293:return Bue;case 36289:case 36303:case 36311:case 36292:return jue}}function Vue(t,e){t.uniform1fv(this.addr,e)}function Gue(t,e){const n=im(e,this.size,2);t.uniform2fv(this.addr,n)}function $ue(t,e){const n=im(e,this.size,3);t.uniform3fv(this.addr,n)}function Wue(t,e){const n=im(e,this.size,4);t.uniform4fv(this.addr,n)}function que(t,e){const n=im(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function Xue(t,e){const n=im(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function Kue(t,e){const n=im(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function Yue(t,e){t.uniform1iv(this.addr,e)}function Zue(t,e){t.uniform2iv(this.addr,e)}function Que(t,e){t.uniform3iv(this.addr,e)}function Jue(t,e){t.uniform4iv(this.addr,e)}function ede(t,e){t.uniform1uiv(this.addr,e)}function tde(t,e){t.uniform2uiv(this.addr,e)}function nde(t,e){t.uniform3uiv(this.addr,e)}function ide(t,e){t.uniform4uiv(this.addr,e)}function rde(t,e,n){const i=this.cache,r=e.length,a=xS(n,r);tr(i,a)||(t.uniform1iv(this.addr,a),nr(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||u$,a[s])}function ade(t,e,n){const i=this.cache,r=e.length,a=xS(n,r);tr(i,a)||(t.uniform1iv(this.addr,a),nr(i,a));for(let s=0;s!==r;++s)n.setTexture3D(e[s]||f$,a[s])}function sde(t,e,n){const i=this.cache,r=e.length,a=xS(n,r);tr(i,a)||(t.uniform1iv(this.addr,a),nr(i,a));for(let s=0;s!==r;++s)n.setTextureCube(e[s]||h$,a[s])}function ode(t,e,n){const i=this.cache,r=e.length,a=xS(n,r);tr(i,a)||(t.uniform1iv(this.addr,a),nr(i,a));for(let s=0;s!==r;++s)n.setTexture2DArray(e[s]||d$,a[s])}function lde(t){switch(t){case 5126:return Vue;case 35664:return Gue;case 35665:return $ue;case 35666:return Wue;case 35674:return que;case 35675:return Xue;case 35676:return Kue;case 5124:case 35670:return Yue;case 35667:case 35671:return Zue;case 35668:case 35672:return Que;case 35669:case 35673:return Jue;case 5125:return ede;case 36294:return tde;case 36295:return nde;case 36296:return ide;case 35678:case 36198:case 36298:case 36306:case 35682:return rde;case 35679:case 36299:case 36307:return ade;case 35680:case 36300:case 36308:case 36293:return sde;case 36289:case 36303:case 36311:case 36292:return ode}}let 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- precision ${t.precision} sampler2D;
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- precision ${t.precision} sampler2DArray;
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- precision ${t.precision} sampler2DArrayShadow;
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SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE 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- `].filter(Fg).join(`
- `),g=[NF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,y,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",p?"#define CUBEUV_TEXEL_WIDTH "+p.texelWidth:"",p?"#define CUBEUV_TEXEL_HEIGHT "+p.texelHeight:"",p?"#define CUBEUV_MAX_MIP "+p.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Eu?"#define TONE_MAPPING":"",n.toneMapping!==Eu?Zt.tonemapping_pars_fragment:"",n.toneMapping!==Eu?xde("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",Zt.colorspace_pars_fragment,vde("linearToOutputTexel",n.outputColorSpace),yde(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
- `].filter(Fg).join(`
- `)),s=CR(s),s=TF(s,n),s=CF(s,n),o=CR(o),o=TF(o,n),o=CF(o,n),s=RF(s),o=RF(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
- `,x=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
- `)+`
- `+x,g=["#define varying in",n.glslVersion===U4?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===U4?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
- `)+`
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- Material Type: `+j.type+`
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- `+se+`
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s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Ide(e),n.set(e,i)),i}},Ide=class{constructor(e){this.id=kde++,this.code=e,this.usedTimes=0}};function Ude(t,e,n,i,r,a,s){const o=new XG,l=new Lde,c=new Set,d=[],f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const y={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(P){return c.add(P),P===0?"uv":`uv${P}`}function x(P,O,j,F,W){const L=F.fog,$=W.geometry,q=P.isMeshStandardMaterial?F.environment:null,G=(P.isMeshStandardMaterial?n:e).get(P.envMap||q),Y=G&&G.mapping===mS?G.image.height:null,J=y[P.type];P.precision!==null&&(m=r.getMaxPrecision(P.precision),m!==P.precision&&Ht("WebGLProgram.getParameters:",P.precision,"not supported, using",m,"instead."));const se=$.morphAttributes.position||$.morphAttributes.normal||$.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;$.morphAttributes.position!==void 0&&(X=1),$.morphAttributes.normal!==void 0&&(X=2),$.morphAttributes.color!==void 0&&(X=3);let re,ce,xe,me;if(J){const Ct=Po[J];re=Ct.vertexShader,ce=Ct.fragmentShader}else re=P.vertexShader,ce=P.fragmentShader,l.update(P),xe=l.getVertexShaderID(P),me=l.getFragmentShaderID(P);const ye=t.getRenderTarget(),De=t.state.buffers.depth.getReversed(),he=W.isInstancedMesh===!0,we=W.isBatchedMesh===!0,Be=!!P.map,le=!!P.matcap,ut=!!G,z=!!P.aoMap,V=!!P.lightMap,ie=!!P.bumpMap,Q=!!P.normalMap,ee=!!P.displacementMap,ae=!!P.emissiveMap,Pe=!!P.metalnessMap,Re=!!P.roughnessMap,te=P.anisotropy>0,I=P.clearcoat>0,k=P.dispersion>0,K=P.iridescence>0,pe=P.sheen>0,ve=P.transmission>0,fe=te&&!!P.anisotropyMap,Ye=I&&!!P.clearcoatMap,Le=I&&!!P.clearcoatNormalMap,qe=I&&!!P.clearcoatRoughnessMap,it=K&&!!P.iridescenceMap,Ie=K&&!!P.iridescenceThicknessMap,Ne=pe&&!!P.sheenColorMap,dt=pe&&!!P.sheenRoughnessMap,et=!!P.specularMap,Je=!!P.specularColorMap,st=!!P.specularIntensityMap,ue=ve&&!!P.transmissionMap,tt=ve&&!!P.thicknessMap,de=!!P.gradientMap,ke=!!P.alphaMap,Me=P.alphaTest>0,ge=!!P.alphaHash,je=!!P.extensions;let at=Eu;P.toneMapped&&(ye===null||ye.isXRRenderTarget===!0)&&(at=t.toneMapping);const yt={shaderID:J,shaderType:P.type,shaderName:P.name,vertexShader:re,fragmentShader:ce,defines:P.defines,customVertexShaderID:xe,customFragmentShaderID:me,isRawShaderMaterial:P.isRawShaderMaterial===!0,glslVersion:P.glslVersion,precision:m,batching:we,batchingColor:we&&W._colorsTexture!==null,instancing:he,instancingColor:he&&W.instanceColor!==null,instancingMorph:he&&W.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:ye===null?t.outputColorSpace:ye.isXRRenderTarget===!0?ye.texture.colorSpace:Cp,alphaToCoverage:!!P.alphaToCoverage,map:Be,matcap:le,envMap:ut,envMapMode:ut&&G.mapping,envMapCubeUVHeight:Y,aoMap:z,lightMap:V,bumpMap:ie,normalMap:Q,displacementMap:p&&ee,emissiveMap:ae,normalMapObjectSpace:Q&&P.normalMapType===Ese,normalMapTangentSpace:Q&&P.normalMapType===zG,metalnessMap:Pe,roughnessMap:Re,anisotropy:te,anisotropyMap:fe,clearcoat:I,clearcoatMap:Ye,clearcoatNormalMap:Le,clearcoatRoughnessMap:qe,dispersion:k,iridescence:K,iridescenceMap:it,iridescenceThicknessMap:Ie,sheen:pe,sheenColorMap:Ne,sheenRoughnessMap:dt,specularMap:et,specularColorMap:Je,specularIntensityMap:st,transmission:ve,transmissionMap:ue,thicknessMap:tt,gradientMap:de,opaque:P.transparent===!1&&P.blending===hp&&P.alphaToCoverage===!1,alphaMap:ke,alphaTest:Me,alphaHash:ge,combine:P.combine,mapUv:Be&&b(P.map.channel),aoMapUv:z&&b(P.aoMap.channel),lightMapUv:V&&b(P.lightMap.channel),bumpMapUv:ie&&b(P.bumpMap.channel),normalMapUv:Q&&b(P.normalMap.channel),displacementMapUv:ee&&b(P.displacementMap.channel),emissiveMapUv:ae&&b(P.emissiveMap.channel),metalnessMapUv:Pe&&b(P.metalnessMap.channel),roughnessMapUv:Re&&b(P.roughnessMap.channel),anisotropyMapUv:fe&&b(P.anisotropyMap.channel),clearcoatMapUv:Ye&&b(P.clearcoatMap.channel),clearcoatNormalMapUv:Le&&b(P.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:qe&&b(P.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&b(P.iridescenceMap.channel),iridescenceThicknessMapUv:Ie&&b(P.iridescenceThicknessMap.channel),sheenColorMapUv:Ne&&b(P.sheenColorMap.channel),sheenRoughnessMapUv:dt&&b(P.sheenRoughnessMap.channel),specularMapUv:et&&b(P.specularMap.channel),specularColorMapUv:Je&&b(P.specularColorMap.channel),specularIntensityMapUv:st&&b(P.specularIntensityMap.channel),transmissionMapUv:ue&&b(P.transmissionMap.channel),thicknessMapUv:tt&&b(P.thicknessMap.channel),alphaMapUv:ke&&b(P.alphaMap.channel),vertexTangents:!!$.attributes.tangent&&(Q||te),vertexColors:P.vertexColors,vertexAlphas:P.vertexColors===!0&&!!$.attributes.color&&$.attributes.color.itemSize===4,pointsUvs:W.isPoints===!0&&!!$.attributes.uv&&(Be||ke),fog:!!L,useFog:P.fog===!0,fogExp2:!!L&&L.isFogExp2,flatShading:P.flatShading===!0&&P.wireframe===!1,sizeAttenuation:P.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:De,skinning:W.isSkinnedMesh===!0,morphTargets:$.morphAttributes.position!==void 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yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt}function g(P){const O=[];if(P.shaderID?O.push(P.shaderID):(O.push(P.customVertexShaderID),O.push(P.customFragmentShaderID)),P.defines!==void 0)for(const j in P.defines)O.push(j),O.push(P.defines[j]);return P.isRawShaderMaterial===!1&&(M(O,P),w(O,P),O.push(t.outputColorSpace)),O.push(P.customProgramCacheKey),O.join()}function M(P,O){P.push(O.precision),P.push(O.outputColorSpace),P.push(O.envMapMode),P.push(O.envMapCubeUVHeight),P.push(O.mapUv),P.push(O.alphaMapUv),P.push(O.lightMapUv),P.push(O.aoMapUv),P.push(O.bumpMapUv),P.push(O.normalMapUv),P.push(O.displacementMapUv),P.push(O.emissiveMapUv),P.push(O.metalnessMapUv),P.push(O.roughnessMapUv),P.push(O.anisotropyMapUv),P.push(O.clearcoatMapUv),P.push(O.clearcoatNormalMapUv),P.push(O.clearcoatRoughnessMapUv),P.push(O.iridescenceMapUv),P.push(O.iridescenceThicknessMapUv),P.push(O.sheenColorMapUv),P.push(O.sheenRoughnessMapUv),P.push(O.specularMapUv),P.push(O.specularColorMapUv),P.push(O.specularIntensityMapUv),P.push(O.transmissionMapUv),P.push(O.thicknessMapUv),P.push(O.combine),P.push(O.fogExp2),P.push(O.sizeAttenuation),P.push(O.morphTargetsCount),P.push(O.morphAttributeCount),P.push(O.numDirLights),P.push(O.numPointLights),P.push(O.numSpotLights),P.push(O.numSpotLightMaps),P.push(O.numHemiLights),P.push(O.numRectAreaLights),P.push(O.numDirLightShadows),P.push(O.numPointLightShadows),P.push(O.numSpotLightShadows),P.push(O.numSpotLightShadowsWithMaps),P.push(O.numLightProbes),P.push(O.shadowMapType),P.push(O.toneMapping),P.push(O.numClippingPlanes),P.push(O.numClipIntersection),P.push(O.depthPacking)}function w(P,O){o.disableAll(),O.supportsVertexTextures&&o.enable(0),O.instancing&&o.enable(1),O.instancingColor&&o.enable(2),O.instancingMorph&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),O.dispersion&&o.enable(20),O.batchingColor&&o.enable(21),O.gradientMap&&o.enable(22),P.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.reversedDepthBuffer&&o.enable(4),O.skinning&&o.enable(5),O.morphTargets&&o.enable(6),O.morphNormals&&o.enable(7),O.morphColors&&o.enable(8),O.premultipliedAlpha&&o.enable(9),O.shadowMapEnabled&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),O.decodeVideoTextureEmissive&&o.enable(20),O.alphaToCoverage&&o.enable(21),P.push(o.mask)}function E(P){const O=y[P.type];let j;if(O){const F=Po[O];j=toe.clone(F.uniforms)}else j=P.uniforms;return j}function A(P,O){let j;for(let F=0,W=d.length;F<W;F++){const L=d[F];if(L.cacheKey===O){j=L,++j.usedTimes;break}}return j===void 0&&(j=new Ode(t,O,P,a),d.push(j)),j}function N(P){if(--P.usedTimes===0){const O=d.indexOf(P);d[O]=d[d.length-1],d.pop(),P.destroy()}}function T(P){l.remove(P)}function U(){l.dispose()}return{getParameters:x,getProgramCacheKey:g,getUniforms:E,acquireProgram:A,releaseProgram:N,releaseShaderCache:T,programs:d,dispose:U}}function Fde(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function zde(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function PF(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function DF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,y,b,x){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:x},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=y,g.renderOrder=f.renderOrder,g.z=b,g.group=x),e++,g}function o(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||zde),i.length>1&&i.sort(p||PF),r.length>1&&r.sort(p||PF)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function Bde(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new DF,t.set(i,[s])):r>=a.length?(s=new DF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function jde(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new fn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new fn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new fn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new fn,groundColor:new fn};break;case"RectAreaLight":n={color:new fn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function Hde(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jt};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jt};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Jt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Vde=0;function Gde(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function $de(t){const e=new jde,n=Hde(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new Gi,s=new Gi;function o(c){let d=0,f=0,p=0;for(let P=0;P<9;P++)i.probe[P].set(0,0,0);let m=0,y=0,b=0,x=0,g=0,M=0,w=0,E=0,A=0,N=0,T=0;c.sort(Gde);for(let P=0,O=c.length;P<O;P++){const j=c[P],F=j.color,W=j.intensity,L=j.distance,$=j.shadow&&j.shadow.map?j.shadow.map.texture:null;if(j.isAmbientLight)d+=F.r*W,f+=F.g*W,p+=F.b*W;else if(j.isLightProbe){for(let q=0;q<9;q++)i.probe[q].addScaledVector(j.sh.coefficients[q],W);T++}else if(j.isDirectionalLight){const q=e.get(j);if(q.color.copy(j.color).multiplyScalar(j.intensity),j.castShadow){const G=j.shadow,Y=n.get(j);Y.shadowIntensity=G.intensity,Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,i.directionalShadow[m]=Y,i.directionalShadowMap[m]=$,i.directionalShadowMatrix[m]=j.shadow.matrix,M++}i.directional[m]=q,m++}else if(j.isSpotLight){const q=e.get(j);q.position.setFromMatrixPosition(j.matrixWorld),q.color.copy(F).multiplyScalar(W),q.distance=L,q.coneCos=Math.cos(j.angle),q.penumbraCos=Math.cos(j.angle*(1-j.penumbra)),q.decay=j.decay,i.spot[b]=q;const G=j.shadow;if(j.map&&(i.spotLightMap[A]=j.map,A++,G.updateMatrices(j),j.castShadow&&N++),i.spotLightMatrix[b]=G.matrix,j.castShadow){const Y=n.get(j);Y.shadowIntensity=G.intensity,Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,i.spotShadow[b]=Y,i.spotShadowMap[b]=$,E++}b++}else if(j.isRectAreaLight){const q=e.get(j);q.color.copy(F).multiplyScalar(W),q.halfWidth.set(j.width*.5,0,0),q.halfHeight.set(0,j.height*.5,0),i.rectArea[x]=q,x++}else if(j.isPointLight){const q=e.get(j);if(q.color.copy(j.color).multiplyScalar(j.intensity),q.distance=j.distance,q.decay=j.decay,j.castShadow){const G=j.shadow,Y=n.get(j);Y.shadowIntensity=G.intensity,Y.shadowBias=G.bias,Y.shadowNormalBias=G.normalBias,Y.shadowRadius=G.radius,Y.shadowMapSize=G.mapSize,Y.shadowCameraNear=G.camera.near,Y.shadowCameraFar=G.camera.far,i.pointShadow[y]=Y,i.pointShadowMap[y]=$,i.pointShadowMatrix[y]=j.shadow.matrix,w++}i.point[y]=q,y++}else if(j.isHemisphereLight){const q=e.get(j);q.skyColor.copy(j.color).multiplyScalar(W),q.groundColor.copy(j.groundColor).multiplyScalar(W),i.hemi[g]=q,g++}}x>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=_t.LTC_FLOAT_1,i.rectAreaLTC2=_t.LTC_FLOAT_2):(i.rectAreaLTC1=_t.LTC_HALF_1,i.rectAreaLTC2=_t.LTC_HALF_2)),i.ambient[0]=d,i.ambient[1]=f,i.ambient[2]=p;const U=i.hash;(U.directionalLength!==m||U.pointLength!==y||U.spotLength!==b||U.rectAreaLength!==x||U.hemiLength!==g||U.numDirectionalShadows!==M||U.numPointShadows!==w||U.numSpotShadows!==E||U.numSpotMaps!==A||U.numLightProbes!==T)&&(i.directional.length=m,i.spot.length=b,i.rectArea.length=x,i.point.length=y,i.hemi.length=g,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=E,i.spotShadowMap.length=E,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=E+A-N,i.spotLightMap.length=A,i.numSpotLightShadowsWithMaps=N,i.numLightProbes=T,U.directionalLength=m,U.pointLength=y,U.spotLength=b,U.rectAreaLength=x,U.hemiLength=g,U.numDirectionalShadows=M,U.numPointShadows=w,U.numSpotShadows=E,U.numSpotMaps=A,U.numLightProbes=T,i.version=Vde++)}function l(c,d){let f=0,p=0,m=0,y=0,b=0;const x=d.matrixWorldInverse;for(let g=0,M=c.length;g<M;g++){const w=c[g];if(w.isDirectionalLight){const E=i.directional[f];E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(x),f++}else if(w.isSpotLight){const E=i.spot[m];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),E.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),E.direction.sub(r),E.direction.transformDirection(x),m++}else if(w.isRectAreaLight){const E=i.rectArea[y];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),s.identity(),a.copy(w.matrixWorld),a.premultiply(x),s.extractRotation(a),E.halfWidth.set(w.width*.5,0,0),E.halfHeight.set(0,w.height*.5,0),E.halfWidth.applyMatrix4(s),E.halfHeight.applyMatrix4(s),y++}else if(w.isPointLight){const E=i.point[p];E.position.setFromMatrixPosition(w.matrixWorld),E.position.applyMatrix4(x),p++}else if(w.isHemisphereLight){const E=i.hemi[b];E.direction.setFromMatrixPosition(w.matrixWorld),E.direction.transformDirection(x),b++}}}return{setup:o,setupView:l,state:i}}function OF(t){const e=new $de(t),n=[],i=[];function r(d){c.camera=d,n.length=0,i.length=0}function a(d){n.push(d)}function s(d){i.push(d)}function o(){e.setup(n)}function l(d){e.setupView(n,d)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function Wde(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new OF(t),e.set(r,[o])):a>=s.length?(o=new OF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const qde=`void main() {
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- uniform float radius;
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- void main() {
- const float samples = float( VSM_SAMPLES );
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- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
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- float uvOffset = uvStart + i * uvStride;
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- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
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$=0,q=N.length;$<q;$++){const G=N[$],Y=G.shadow;if(Y===void 0){Ht("WebGLShadowMap:",G,"has no shadow.");continue}if(Y.autoUpdate===!1&&Y.needsUpdate===!1)continue;r.copy(Y.mapSize);const J=Y.getFrameExtents();if(r.multiply(J),a.copy(Y.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/J.x),r.x=a.x*J.x,Y.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/J.y),r.y=a.y*J.y,Y.mapSize.y=a.y)),Y.map===null||W===!0||L===!0){const B=this.type!==Dl?{minFilter:is,magFilter:is}:{};Y.map!==null&&Y.map.dispose(),Y.map=new hf(r.x,r.y,B),Y.map.texture.name=G.name+".shadowMap",Y.camera.updateProjectionMatrix()}t.setRenderTarget(Y.map),t.clear();const se=Y.getViewportCount();for(let B=0;B<se;B++){const X=Y.getViewport(B);s.set(a.x*X.x,a.y*X.y,a.x*X.z,a.y*X.w),F.viewport(s),Y.updateMatrices(G,B),i=Y.getFrustum(),E(T,U,Y.camera,G,this.type)}Y.isPointLightShadow!==!0&&this.type===Dl&&M(Y,U),Y.needsUpdate=!1}g=this.type,x.needsUpdate=!1,t.setRenderTarget(P,O,j)};function M(N,T){const U=e.update(b);p.defines.VSM_SAMPLES!==N.blurSamples&&(p.defines.VSM_SAMPLES=N.blurSamples,m.defines.VSM_SAMPLES=N.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),N.mapPass===null&&(N.mapPass=new hf(r.x,r.y)),p.uniforms.shadow_pass.value=N.map.texture,p.uniforms.resolution.value=N.mapSize,p.uniforms.radius.value=N.radius,t.setRenderTarget(N.mapPass),t.clear(),t.renderBufferDirect(T,null,U,p,b,null),m.uniforms.shadow_pass.value=N.mapPass.texture,m.uniforms.resolution.value=N.mapSize,m.uniforms.radius.value=N.radius,t.setRenderTarget(N.map),t.clear(),t.renderBufferDirect(T,null,U,m,b,null)}function w(N,T,U,P){let O=null;const j=U.isPointLight===!0?N.customDistanceMaterial:N.customDepthMaterial;if(j!==void 0)O=j;else if(O=U.isPointLight===!0?l:o,t.localClippingEnabled&&T.clipShadows===!0&&Array.isArray(T.clippingPlanes)&&T.clippingPlanes.length!==0||T.displacementMap&&T.displacementScale!==0||T.alphaMap&&T.alphaTest>0||T.map&&T.alphaTest>0||T.alphaToCoverage===!0){const 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fe=k;if(k===t.RED&&(K===t.FLOAT&&(fe=t.R32F),K===t.HALF_FLOAT&&(fe=t.R16F),K===t.UNSIGNED_BYTE&&(fe=t.R8)),k===t.RED_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.R8UI),K===t.UNSIGNED_SHORT&&(fe=t.R16UI),K===t.UNSIGNED_INT&&(fe=t.R32UI),K===t.BYTE&&(fe=t.R8I),K===t.SHORT&&(fe=t.R16I),K===t.INT&&(fe=t.R32I)),k===t.RG&&(K===t.FLOAT&&(fe=t.RG32F),K===t.HALF_FLOAT&&(fe=t.RG16F),K===t.UNSIGNED_BYTE&&(fe=t.RG8)),k===t.RG_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RG8UI),K===t.UNSIGNED_SHORT&&(fe=t.RG16UI),K===t.UNSIGNED_INT&&(fe=t.RG32UI),K===t.BYTE&&(fe=t.RG8I),K===t.SHORT&&(fe=t.RG16I),K===t.INT&&(fe=t.RG32I)),k===t.RGB_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RGB8UI),K===t.UNSIGNED_SHORT&&(fe=t.RGB16UI),K===t.UNSIGNED_INT&&(fe=t.RGB32UI),K===t.BYTE&&(fe=t.RGB8I),K===t.SHORT&&(fe=t.RGB16I),K===t.INT&&(fe=t.RGB32I)),k===t.RGBA_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RGBA8UI),K===t.UNSIGNED_SHORT&&(fe=t.RGBA16UI),K===t.UNSIGNED_INT&&(fe=t.RGBA32UI),K===t.BYTE&&(fe=t.RGBA8I),K===t.SHORT&&(fe=t.RGBA16I),K===t.INT&&(fe=t.RGBA32I)),k===t.RGB&&(K===t.UNSIGNED_INT_5_9_9_9_REV&&(fe=t.RGB9_E5),K===t.UNSIGNED_INT_10F_11F_11F_REV&&(fe=t.R11F_G11F_B10F)),k===t.RGBA){const Ye=ve?c_:yn.getTransfer(pe);K===t.FLOAT&&(fe=t.RGBA32F),K===t.HALF_FLOAT&&(fe=t.RGBA16F),K===t.UNSIGNED_BYTE&&(fe=Ye===Ln?t.SRGB8_ALPHA8:t.RGBA8),K===t.UNSIGNED_SHORT_4_4_4_4&&(fe=t.RGBA4),K===t.UNSIGNED_SHORT_5_5_5_1&&(fe=t.RGB5_A1)}return(fe===t.R16F||fe===t.R32F||fe===t.RG16F||fe===t.RG32F||fe===t.RGBA16F||fe===t.RGBA32F)&&e.get("EXT_color_buffer_float"),fe}function E(I,k){let K;return I?k===null||k===df||k===b0?K=t.DEPTH24_STENCIL8:k===Hl?K=t.DEPTH32F_STENCIL8:k===y0&&(K=t.DEPTH24_STENCIL8,Ht("DepthTexture: 16 bit depth attachment is not supported with stencil. 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0&&(I.__webglInit=!0,k.addEventListener("dispose",N));const pe=k.source;let ve=p.get(pe);ve===void 0&&(ve={},p.set(pe,ve));const fe=L(k);if(fe!==I.__cacheKey){ve[fe]===void 0&&(ve[fe]={texture:t.createTexture(),usedTimes:0},s.memory.textures++,K=!0),ve[fe].usedTimes++;const Ye=ve[I.__cacheKey];Ye!==void 0&&(ve[I.__cacheKey].usedTimes--,Ye.usedTimes===0&&P(k)),I.__cacheKey=fe,I.__webglTexture=ve[fe].texture}return K}function ce(I,k,K){return Math.floor(Math.floor(I/K)/k)}function xe(I,k,K,pe){const fe=I.updateRanges;if(fe.length===0)n.texSubImage2D(t.TEXTURE_2D,0,0,0,k.width,k.height,K,pe,k.data);else{fe.sort((Ie,Ne)=>Ie.start-Ne.start);let Ye=0;for(let Ie=1;Ie<fe.length;Ie++){const Ne=fe[Ye],dt=fe[Ie],et=Ne.start+Ne.count,Je=ce(dt.start,k.width,4),st=ce(Ne.start,k.width,4);dt.start<=et+1&&Je===st&&ce(dt.start+dt.count-1,k.width,4)===Je?Ne.count=Math.max(Ne.count,dt.start+dt.count-Ne.start):(++Ye,fe[Ye]=dt)}fe.length=Ye+1;const 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Le=yn.getPrimaries(yn.workingColorSpace),qe=k.colorSpace===pu?null:yn.getPrimaries(k.colorSpace),it=k.colorSpace===pu||Le===qe?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,it);let Ie=b(k.image,!1,r.maxTextureSize);Ie=Re(k,Ie);const Ne=a.convert(k.format,k.colorSpace),dt=a.convert(k.type);let et=w(k.internalFormat,Ne,dt,k.colorSpace,k.isVideoTexture);X(pe,k);let Je;const st=k.mipmaps,ue=k.isVideoTexture!==!0,tt=Ye.__version===void 0||ve===!0,de=fe.dataReady,ke=A(k,Ie);if(k.isDepthTexture)et=E(k.format===S0,k.type),tt&&(ue?n.texStorage2D(t.TEXTURE_2D,1,et,Ie.width,Ie.height):n.texImage2D(t.TEXTURE_2D,0,et,Ie.width,Ie.height,0,Ne,dt,null));else if(k.isDataTexture)if(st.length>0){ue&&tt&&n.texStorage2D(t.TEXTURE_2D,ke,et,st[0].width,st[0].height);for(let 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if(k.isData3DTexture)ue?(tt&&n.texStorage3D(t.TEXTURE_3D,ke,et,Ie.width,Ie.height,Ie.depth),de&&n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Ie.width,Ie.height,Ie.depth,Ne,dt,Ie.data)):n.texImage3D(t.TEXTURE_3D,0,et,Ie.width,Ie.height,Ie.depth,0,Ne,dt,Ie.data);else if(k.isFramebufferTexture){if(tt)if(ue)n.texStorage2D(t.TEXTURE_2D,ke,et,Ie.width,Ie.height);else{let Me=Ie.width,ge=Ie.height;for(let je=0;je<ke;je++)n.texImage2D(t.TEXTURE_2D,je,et,Me,ge,0,Ne,dt,null),Me>>=1,ge>>=1}}else if(st.length>0){if(ue&&tt){const Me=te(st[0]);n.texStorage2D(t.TEXTURE_2D,ke,et,Me.width,Me.height)}for(let Me=0,ge=st.length;Me<ge;Me++)Je=st[Me],ue?de&&n.texSubImage2D(t.TEXTURE_2D,Me,0,0,Ne,dt,Je):n.texImage2D(t.TEXTURE_2D,Me,et,Ne,dt,Je);k.generateMipmaps=!1}else if(ue){if(tt){const Me=te(Ie);n.texStorage2D(t.TEXTURE_2D,ke,et,Me.width,Me.height)}de&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,Ne,dt,Ie)}else 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dt=Ne[0],et=a.convert(k.format,k.colorSpace),Je=a.convert(k.type),st=w(k.internalFormat,et,Je,k.colorSpace),ue=k.isVideoTexture!==!0,tt=fe.__version===void 0||pe===!0,de=ve.dataReady;let ke=A(k,dt);X(t.TEXTURE_CUBE_MAP,k);let Me;if(it){ue&&tt&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,st,dt.width,dt.height);for(let ge=0;ge<6;ge++){Me=Ne[ge].mipmaps;for(let je=0;je<Me.length;je++){const at=Me[je];k.format!==co?et!==null?ue?de&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,et,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,st,at.width,at.height,0,at.data):Ht("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,et,Je,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,st,at.width,at.height,0,et,Je,at.data)}}}else{if(Me=k.mipmaps,ue&&tt){Me.length>0&&ke++;const ge=te(Ne[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,st,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ie){ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Ne[ge].width,Ne[ge].height,et,Je,Ne[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,st,Ne[ge].width,Ne[ge].height,0,et,Je,Ne[ge].data);for(let je=0;je<Me.length;je++){const yt=Me[je].image[ge].image;ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,yt.width,yt.height,et,Je,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,st,yt.width,yt.height,0,et,Je,yt.data)}}else{ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,et,Je,Ne[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,st,et,Je,Ne[ge]);for(let je=0;je<Me.length;je++){const at=Me[je];ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,et,Je,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,st,et,Je,at.image[ge])}}}x(k)&&g(t.TEXTURE_CUBE_MAP),fe.__version=ve.version,k.onUpdate&&k.onUpdate(k)}I.__version=k.version}function De(I,k,K,pe,ve,fe){const Ye=a.convert(K.format,K.colorSpace),Le=a.convert(K.type),qe=w(K.internalFormat,Ye,Le,K.colorSpace),it=i.get(k),Ie=i.get(K);if(Ie.__renderTarget=k,!it.__hasExternalTextures){const Ne=Math.max(1,k.width>>fe),dt=Math.max(1,k.height>>fe);ve===t.TEXTURE_3D||ve===t.TEXTURE_2D_ARRAY?n.texImage3D(ve,fe,qe,Ne,dt,k.depth,0,Ye,Le,null):n.texImage2D(ve,fe,qe,Ne,dt,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,I),ae(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,ve,Ie.__webglTexture,0,ee(k)):(ve===t.TEXTURE_2D||ve>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ve<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,ve,Ie.__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function he(I,k,K){if(t.bindRenderbuffer(t.RENDERBUFFER,I),k.depthBuffer){const pe=k.depthTexture,ve=pe&&pe.isDepthTexture?pe.type:null,fe=E(k.stencilBuffer,ve),Ye=k.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=ee(k);ae(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,fe,k.width,k.height):K?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,fe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,fe,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ye,t.RENDERBUFFER,I)}else{const pe=k.textures;for(let ve=0;ve<pe.length;ve++){const fe=pe[ve],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),qe=w(fe.internalFormat,Ye,Le,fe.colorSpace),it=ee(k);K&&ae(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):ae(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function we(I,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not 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k=i.get(I),K=I.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==I.depthTexture){const pe=I.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),pe){const ve=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,pe.removeEventListener("dispose",ve)};pe.addEventListener("dispose",ve),k.__depthDisposeCallback=ve}k.__boundDepthTexture=pe}if(I.depthTexture&&!k.__autoAllocateDepthBuffer){if(K)throw new Error("target.depthTexture not supported in Cube render targets");const pe=I.texture.mipmaps;pe&&pe.length>0?we(k.__webglFramebuffer[0],I):we(k.__webglFramebuffer,I)}else if(K){k.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)if(n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[pe]),k.__webglDepthbuffer[pe]===void 0)k.__webglDepthbuffer[pe]=t.createRenderbuffer(),he(k.__webglDepthbuffer[pe],I,!1);else{const ve=I.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=k.__webglDepthbuffer[pe];t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,ve,t.RENDERBUFFER,fe)}}else{const pe=I.texture.mipmaps;if(pe&&pe.length>0?n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=t.createRenderbuffer(),he(k.__webglDepthbuffer,I,!1);else{const ve=I.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=k.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,ve,t.RENDERBUFFER,fe)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(I,k,K){const pe=i.get(I);k!==void 0&&De(pe.__webglFramebuffer,I,I.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),K!==void 0&&Be(I)}function ut(I){const k=I.texture,K=i.get(I),pe=i.get(k);I.addEventListener("dispose",T);const ve=I.textures,fe=I.isWebGLCubeRenderTarget===!0,Ye=ve.length>1;if(Ye||(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=k.version,s.memory.textures++),fe){K.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0){K.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)K.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else K.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){K.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)K.__webglFramebuffer[Le]=t.createFramebuffer()}else K.__webglFramebuffer=t.createFramebuffer();if(Ye)for(let Le=0,qe=ve.length;Le<qe;Le++){const it=i.get(ve[Le]);it.__webglTexture===void 0&&(it.__webglTexture=t.createTexture(),s.memory.textures++)}if(I.samples>0&&ae(I)===!1){K.__webglMultisampledFramebuffer=t.createFramebuffer(),K.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,K.__webglMultisampledFramebuffer);for(let Le=0;Le<ve.length;Le++){const qe=ve[Le];K.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,K.__webglColorRenderbuffer[Le]);const it=a.convert(qe.format,qe.colorSpace),Ie=a.convert(qe.type),Ne=w(qe.internalFormat,it,Ie,qe.colorSpace,I.isXRRenderTarget===!0),dt=ee(I);t.renderbufferStorageMultisample(t.RENDERBUFFER,dt,Ne,I.width,I.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,K.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),I.depthBuffer&&(K.__webglDepthRenderbuffer=t.createRenderbuffer(),he(K.__webglDepthRenderbuffer,I,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(fe){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),X(t.TEXTURE_CUBE_MAP,k);for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)De(K.__webglFramebuffer[Le][qe],I,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else De(K.__webglFramebuffer[Le],I,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);x(k)&&g(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ye){for(let Le=0,qe=ve.length;Le<qe;Le++){const it=ve[Le],Ie=i.get(it);let Ne=t.TEXTURE_2D;(I.isWebGL3DRenderTarget||I.isWebGLArrayRenderTarget)&&(Ne=I.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Ne,Ie.__webglTexture),X(Ne,it),De(K.__webglFramebuffer,I,it,t.COLOR_ATTACHMENT0+Le,Ne,0),x(it)&&g(Ne)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((I.isWebGL3DRenderTarget||I.isWebGLArrayRenderTarget)&&(Le=I.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,pe.__webglTexture),X(Le,k),k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)De(K.__webglFramebuffer[qe],I,k,t.COLOR_ATTACHMENT0,Le,qe);else De(K.__webglFramebuffer,I,k,t.COLOR_ATTACHMENT0,Le,0);x(k)&&g(Le),n.unbindTexture()}I.depthBuffer&&Be(I)}function z(I){const k=I.textures;for(let K=0,pe=k.length;K<pe;K++){const ve=k[K];if(x(ve)){const fe=M(I),Ye=i.get(ve).__webglTexture;n.bindTexture(fe,Ye),g(fe),n.unbindTexture()}}}const V=[],ie=[];function Q(I){if(I.samples>0){if(ae(I)===!1){const k=I.textures,K=I.width,pe=I.height;let ve=t.COLOR_BUFFER_BIT;const fe=I.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ye=i.get(I),Le=k.length>1;if(Le)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer);const qe=I.texture.mipmaps;qe&&qe.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer);for(let it=0;it<k.length;it++){if(I.resolveDepthBuffer&&(I.depthBuffer&&(ve|=t.DEPTH_BUFFER_BIT),I.stencilBuffer&&I.resolveStencilBuffer&&(ve|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ie,0)}t.blitFramebuffer(0,0,K,pe,0,0,K,pe,ve,t.NEAREST),l===!0&&(V.length=0,ie.length=0,V.push(t.COLOR_ATTACHMENT0+it),I.depthBuffer&&I.resolveDepthBuffer===!1&&(V.push(fe),ie.push(fe),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,ie)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,V))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer)}else if(I.depthBuffer&&I.resolveDepthBuffer===!1&&l){const k=I.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[k])}}}function ee(I){return Math.min(r.maxSamples,I.samples)}function ae(I){const k=i.get(I);return I.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Pe(I){const k=s.render.frame;d.get(I)!==k&&(d.set(I,k),I.update())}function Re(I,k){const K=I.colorSpace,pe=I.format,ve=I.type;return I.isCompressedTexture===!0||I.isVideoTexture===!0||K!==Cp&&K!==pu&&(yn.getTransfer(K)===Ln?(pe!==co||ve!==Ho)&&Ht("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Ri("WebGLTextures: Unsupported texture color 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t.UNSIGNED_SHORT;if(i===WN)return t.INT;if(i===df)return t.UNSIGNED_INT;if(i===Hl)return t.FLOAT;if(i===tm)return t.HALF_FLOAT;if(i===IG)return t.ALPHA;if(i===UG)return t.RGB;if(i===co)return t.RGBA;if(i===_0)return t.DEPTH_COMPONENT;if(i===S0)return t.DEPTH_STENCIL;if(i===FG)return t.RED;if(i===KN)return t.RED_INTEGER;if(i===YN)return t.RG;if(i===ZN)return t.RG_INTEGER;if(i===QN)return t.RGBA_INTEGER;if(i===Ib||i===Ub||i===Fb||i===zb)if(s===Ln)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===Ib)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===Ub)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Fb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===zb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===Ib)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===Ub)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Fb)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===zb)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===Q2||i===J2||i===eR||i===tR)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===Q2)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===J2)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===eR)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===tR)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===nR||i===iR||i===rR)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===nR||i===iR)return s===Ln?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===rR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===aR||i===sR||i===oR||i===lR||i===cR||i===uR||i===dR||i===fR||i===hR||i===pR||i===mR||i===gR||i===vR||i===xR)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===aR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===sR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===oR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===lR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===cR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===uR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===dR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===fR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===hR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===pR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===mR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===gR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===vR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===xR)return s===Ln?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===yR||i===bR||i===_R)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===yR)return s===Ln?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===bR)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===_R)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===SR||i===wR||i===MR||i===ER)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===SR)return a.COMPRESSED_RED_RGTC1_EXT;if(i===wR)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===MR)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===ER)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===b0?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const efe=`
- void main() {
- gl_Position = vec4( position, 1.0 );
- }`,tfe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
- void main() {
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
- if ( coord.x >= 1.0 ) {
- gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
- } else {
- gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
- }
- }`;class nfe{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new a$(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new nc({vertexShader:efe,fragmentShader:tfe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Vo(new rP(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let ife=class extends Pf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,y=null;const b=typeof XRWebGLBinding<"u",x=new nfe,g={},M=n.getContextAttributes();let w=null,E=null;const A=[],N=[],T=new Jt;let U=null;const P=new Ns;P.viewport=new Bi;const O=new Ns;O.viewport=new Bi;const j=[P,O],F=new 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ye=N[me];ye!==null&&(N[me]=null,A[me].disconnect(ye))}W=null,L=null,x.reset();for(const me in g)delete g[me];e.setRenderTarget(w),m=null,p=null,f=null,r=null,E=null,xe.stop(),i.isPresenting=!1,e.setPixelRatio(U),e.setSize(T.width,T.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(me){a=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(me){o=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(me){c=me},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f===null&&b&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async 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Z.set(Y*se,J*se).floor()},this.setDrawingBufferSize=function(Z,be,Ce){Y=Z,J=be,se=Ce,n.width=Math.floor(Z*Ce),n.height=Math.floor(be*Ce),this.setViewport(0,0,Z,be)},this.getCurrentViewport=function(Z){return Z.copy(W)},this.getViewport=function(Z){return Z.copy(re)},this.setViewport=function(Z,be,Ce,Te){Z.isVector4?re.set(Z.x,Z.y,Z.z,Z.w):re.set(Z,be,Ce,Te),ae.viewport(W.copy(re).multiplyScalar(se).round())},this.getScissor=function(Z){return Z.copy(ce)},this.setScissor=function(Z,be,Ce,Te){Z.isVector4?ce.set(Z.x,Z.y,Z.z,Z.w):ce.set(Z,be,Ce,Te),ae.scissor(L.copy(ce).multiplyScalar(se).round())},this.getScissorTest=function(){return xe},this.setScissorTest=function(Z){ae.setScissorTest(xe=Z)},this.setOpaqueSort=function(Z){B=Z},this.setTransparentSort=function(Z){X=Z},this.getClearColor=function(Z){return Z.copy(Ne.getClearColor())},this.setClearColor=function(){Ne.setClearColor(...arguments)},this.getClearAlpha=function(){return Ne.getClearAlpha()},this.setClearAlpha=function(){Ne.setClearAlpha(...arguments)},this.clear=function(Z=!0,be=!0,Ce=!0){let Te=0;if(Z){let Se=!1;if(O!==null){const Ze=O.texture.format;Se=y.has(Ze)}if(Se){const Ze=O.texture.type,lt=b.has(Ze),vt=Ne.getClearColor(),mt=Ne.getClearAlpha(),Rt=vt.r,St=vt.g,ft=vt.b;lt?(x[0]=Rt,x[1]=St,x[2]=ft,x[3]=mt,V.clearBufferuiv(V.COLOR,0,x)):(g[0]=Rt,g[1]=St,g[2]=ft,g[3]=mt,V.clearBufferiv(V.COLOR,0,g))}else Te|=V.COLOR_BUFFER_BIT}be&&(Te|=V.DEPTH_BUFFER_BIT),Ce&&(Te|=V.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),V.clear(Te)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Me,!1),n.removeEventListener("webglcontextrestored",ge,!1),n.removeEventListener("webglcontextcreationerror",je,!1),Ne.dispose(),Le.dispose(),qe.dispose(),Re.dispose(),I.dispose(),k.dispose(),ve.dispose(),ue.dispose(),tt.dispose(),fe.dispose(),ke.dispose(),ke.removeEventListener("sessionstart",jn),ke.removeEventListener("sessionend",dr),Xi.stop()};function Me(Z){Z.preventDefault(),z4("WebGLRenderer: Context Lost."),T=!0}function ge(){z4("WebGLRenderer: Context Restored."),T=!1;const Z=Pe.autoReset,be=Ie.enabled,Ce=Ie.autoUpdate,Te=Ie.needsUpdate,Se=Ie.type;de(),Pe.autoReset=Z,Ie.enabled=be,Ie.autoUpdate=Ce,Ie.needsUpdate=Te,Ie.type=Se}function je(Z){Ri("WebGLRenderer: A WebGL context could not be created. Reason: ",Z.statusMessage)}function at(Z){const be=Z.target;be.removeEventListener("dispose",at),yt(be)}function yt(Z){Ct(Z),Re.remove(Z)}function Ct(Z){const be=Re.get(Z).programs;be!==void 0&&(be.forEach(function(Ce){fe.releaseProgram(Ce)}),Z.isShaderMaterial&&fe.releaseShaderCache(Z))}this.renderBufferDirect=function(Z,be,Ce,Te,Se,Ze){be===null&&(be=le);const lt=Se.isMesh&&Se.matrixWorld.determinant()<0,vt=oe(Z,be,Ce,Te,Se);ae.setMaterial(Te,lt);let mt=Ce.index,Rt=1;if(Te.wireframe===!0){if(mt=pe.getWireframeAttribute(Ce),mt===void 0)return;Rt=2}const St=Ce.drawRange,ft=Ce.attributes.position;let jt=St.start*Rt,kt=(St.start+St.count)*Rt;Ze!==null&&(jt=Math.max(jt,Ze.start*Rt),kt=Math.min(kt,(Ze.start+Ze.count)*Rt)),mt!==null?(jt=Math.max(jt,0),kt=Math.min(kt,mt.count)):ft!=null&&(jt=Math.max(jt,0),kt=Math.min(kt,ft.count));const Kt=kt-jt;if(Kt<0||Kt===1/0)return;ue.setup(Se,Te,vt,Ce,mt);let rn,cn=et;if(mt!==null&&(rn=K.get(mt),cn=Je,cn.setIndex(rn)),Se.isMesh)Te.wireframe===!0?(ae.setLineWidth(Te.wireframeLinewidth*z()),cn.setMode(V.LINES)):cn.setMode(V.TRIANGLES);else if(Se.isLine){let Ot=Te.linewidth;Ot===void 0&&(Ot=1),ae.setLineWidth(Ot*z()),Se.isLineSegments?cn.setMode(V.LINES):Se.isLineLoop?cn.setMode(V.LINE_LOOP):cn.setMode(V.LINE_STRIP)}else Se.isPoints?cn.setMode(V.POINTS):Se.isSprite&&cn.setMode(V.TRIANGLES);if(Se.isBatchedMesh)if(Se._multiDrawInstances!==null)w0("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. 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tn(Z,be,Ce){Z.transparent===!0&&Z.side===Do&&Z.forceSinglePass===!1?(Z.side=Pa,Z.needsUpdate=!0,Mi(Z,be,Ce),Z.side=Iu,Z.needsUpdate=!0,Mi(Z,be,Ce),Z.side=Do):Mi(Z,be,Ce)}this.compile=function(Z,be,Ce=null){Ce===null&&(Ce=Z),w=qe.get(Ce),w.init(be),A.push(w),Ce.traverseVisible(function(Se){Se.isLight&&Se.layers.test(be.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),Z!==Ce&&Z.traverseVisible(function(Se){Se.isLight&&Se.layers.test(be.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),w.setupLights();const Te=new Set;return Z.traverse(function(Se){if(!(Se.isMesh||Se.isPoints||Se.isLine||Se.isSprite))return;const Ze=Se.material;if(Ze)if(Array.isArray(Ze))for(let lt=0;lt<Ze.length;lt++){const vt=Ze[lt];tn(vt,Ce,Se),Te.add(vt)}else tn(Ze,Ce,Se),Te.add(Ze)}),w=A.pop(),Te},this.compileAsync=function(Z,be,Ce=null){const Te=this.compile(Z,be,Ce);return new Promise(Se=>{function Ze(){if(Te.forEach(function(lt){Re.get(lt).currentProgram.isReady()&&Te.delete(lt)}),Te.size===0){Se(Z);return}setTimeout(Ze,10)}Q.get("KHR_parallel_shader_compile")!==null?Ze():setTimeout(Ze,10)})};let Dt=null;function En(Z){Dt&&Dt(Z)}function jn(){Xi.stop()}function dr(){Xi.start()}const Xi=new c$;Xi.setAnimationLoop(En),typeof self<"u"&&Xi.setContext(self),this.setAnimationLoop=function(Z){Dt=Z,ke.setAnimationLoop(Z),Z===null?Xi.stop():Xi.start()},ke.addEventListener("sessionstart",jn),ke.addEventListener("sessionend",dr),this.render=function(Z,be){if(be!==void 0&&be.isCamera!==!0){Ri("WebGLRenderer.render: camera is not an instance of 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Ce=w.state.shadowsArray;Ie.render(Ce,Z,be),ye===!0&&it.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,Se=M.transmissive;if(w.setupLights(),be.isArrayCamera){const Ze=be.cameras;if(Se.length>0)for(let lt=0,vt=Ze.length;lt<vt;lt++){const mt=Ze[lt];Vr(Te,Se,Z,mt)}ut&&Ne.render(Z);for(let lt=0,vt=Ze.length;lt<vt;lt++){const mt=Ze[lt];Tr(M,Z,mt,mt.viewport)}}else Se.length>0&&Vr(Te,Se,Z,be),ut&&Ne.render(Z),Tr(M,Z,be);O!==null&&P===0&&(te.updateMultisampleRenderTarget(O),te.updateRenderTargetMipmap(O)),Z.isScene===!0&&Z.onAfterRender(N,Z,be),ue.resetDefaultState(),j=-1,F=null,A.pop(),A.length>0?(w=A[A.length-1],ye===!0&&it.setGlobalState(N.clippingPlanes,w.state.camera)):w=null,E.pop(),E.length>0?M=E[E.length-1]:M=null};function fr(Z,be,Ce,Te){if(Z.visible===!1)return;if(Z.layers.test(be.layers)){if(Z.isGroup)Ce=Z.renderOrder;else if(Z.isLOD)Z.autoUpdate===!0&&Z.update(be);else if(Z.isLight)w.pushLight(Z),Z.castShadow&&w.pushShadow(Z);else if(Z.isSprite){if(!Z.frustumCulled||me.intersectsSprite(Z)){Te&&Be.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(he);const lt=ve.update(Z),vt=Z.material;vt.visible&&M.push(Z,lt,vt,Ce,Be.z,null)}}else if((Z.isMesh||Z.isLine||Z.isPoints)&&(!Z.frustumCulled||me.intersectsObject(Z))){const lt=ve.update(Z),vt=Z.material;if(Te&&(Z.boundingSphere!==void 0?(Z.boundingSphere===null&&Z.computeBoundingSphere(),Be.copy(Z.boundingSphere.center)):(lt.boundingSphere===null&<.computeBoundingSphere(),Be.copy(lt.boundingSphere.center)),Be.applyMatrix4(Z.matrixWorld).applyMatrix4(he)),Array.isArray(vt)){const mt=lt.groups;for(let Rt=0,St=mt.length;Rt<St;Rt++){const ft=mt[Rt],jt=vt[ft.materialIndex];jt&&jt.visible&&M.push(Z,lt,jt,Ce,Be.z,ft)}}else vt.visible&&M.push(Z,lt,vt,Ce,Be.z,null)}}const Ze=Z.children;for(let lt=0,vt=Ze.length;lt<vt;lt++)fr(Ze[lt],be,Ce,Te)}function Tr(Z,be,Ce,Te){const{opaque:Se,transmissive:Ze,transparent:lt}=Z;w.setupLightsView(Ce),ye===!0&&it.setGlobalState(N.clippingPlanes,Ce),Te&&ae.viewport(W.copy(Te)),Se.length>0&&Di(Se,be,Ce),Ze.length>0&&Di(Ze,be,Ce),lt.length>0&&Di(lt,be,Ce),ae.buffers.depth.setTest(!0),ae.buffers.depth.setMask(!0),ae.buffers.color.setMask(!0),ae.setPolygonOffset(!1)}function Vr(Z,be,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new hf(1,1,{generateMipmaps:!0,type:Q.has("EXT_color_buffer_half_float")||Q.has("EXT_color_buffer_float")?tm:Ho,minFilter:zd,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:yn.workingColorSpace}));const Ze=w.state.transmissionRenderTarget[Te.id],lt=Te.viewport||W;Ze.setSize(lt.z*N.transmissionResolutionScale,lt.w*N.transmissionResolutionScale);const vt=N.getRenderTarget(),mt=N.getActiveCubeFace(),Rt=N.getActiveMipmapLevel();N.setRenderTarget(Ze),N.getClearColor(q),G=N.getClearAlpha(),G<1&&N.setClearColor(16777215,.5),N.clear(),ut&&Ne.render(Ce);const St=N.toneMapping;N.toneMapping=Eu;const ft=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),ye===!0&&it.setGlobalState(N.clippingPlanes,Te),Di(Z,Ce,Te),te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze),Q.has("WEBGL_multisampled_render_to_texture")===!1){let jt=!1;for(let kt=0,Kt=be.length;kt<Kt;kt++){const rn=be[kt],{object:cn,geometry:Ot,material:Gt,group:Wt}=rn;if(Gt.side===Do&&cn.layers.test(Te.layers)){const gi=Gt.side;Gt.side=Pa,Gt.needsUpdate=!0,li(cn,Ce,Te,Ot,Gt,Wt),Gt.side=gi,Gt.needsUpdate=!0,jt=!0}}jt===!0&&(te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze))}N.setRenderTarget(vt,mt,Rt),N.setClearColor(q,G),ft!==void 0&&(Te.viewport=ft),N.toneMapping=St}function Di(Z,be,Ce){const Te=be.isScene===!0?be.overrideMaterial:null;for(let Se=0,Ze=Z.length;Se<Ze;Se++){const lt=Z[Se],{object:vt,geometry:mt,group:Rt}=lt;let St=lt.material;St.allowOverride===!0&&Te!==null&&(St=Te),vt.layers.test(Ce.layers)&&li(vt,be,Ce,mt,St,Rt)}}function li(Z,be,Ce,Te,Se,Ze){Z.onBeforeRender(N,be,Ce,Te,Se,Ze),Z.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,Z.matrixWorld),Z.normalMatrix.getNormalMatrix(Z.modelViewMatrix),Se.onBeforeRender(N,be,Ce,Te,Z,Ze),Se.transparent===!0&&Se.side===Do&&Se.forceSinglePass===!1?(Se.side=Pa,Se.needsUpdate=!0,N.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=Iu,Se.needsUpdate=!0,N.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=Do):N.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Z.onAfterRender(N,be,Ce,Te,Se,Ze)}function Mi(Z,be,Ce){be.isScene!==!0&&(be=le);const Te=Re.get(Z),Se=w.state.lights,Ze=w.state.shadowsArray,lt=Se.state.version,vt=fe.getParameters(Z,Se.state,Ze,be,Ce),mt=fe.getProgramCacheKey(vt);let Rt=Te.programs;Te.environment=Z.isMeshStandardMaterial?be.environment:null,Te.fog=be.fog,Te.envMap=(Z.isMeshStandardMaterial?k:I).get(Z.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&Z.envMap===null?be.environmentRotation:Z.envMapRotation,Rt===void 0&&(Z.addEventListener("dispose",at),Rt=new Map,Te.programs=Rt);let St=Rt.get(mt);if(St!==void 0){if(Te.currentProgram===St&&Te.lightsStateVersion===lt)return bc(Z,vt),St}else vt.uniforms=fe.getUniforms(Z),Z.onBeforeCompile(vt,N),St=fe.acquireProgram(vt,mt),Rt.set(mt,St),Te.uniforms=vt.uniforms;const ft=Te.uniforms;return(!Z.isShaderMaterial&&!Z.isRawShaderMaterial||Z.clipping===!0)&&(ft.clippingPlanes=it.uniform),bc(Z,vt),Te.needsLights=We(Z),Te.lightsStateVersion=lt,Te.needsLights&&(ft.ambientLightColor.value=Se.state.ambient,ft.lightProbe.value=Se.state.probe,ft.directionalLights.value=Se.state.directional,ft.directionalLightShadows.value=Se.state.directionalShadow,ft.spotLights.value=Se.state.spot,ft.spotLightShadows.value=Se.state.spotShadow,ft.rectAreaLights.value=Se.state.rectArea,ft.ltc_1.value=Se.state.rectAreaLTC1,ft.ltc_2.value=Se.state.rectAreaLTC2,ft.pointLights.value=Se.state.point,ft.pointLightShadows.value=Se.state.pointShadow,ft.hemisphereLights.value=Se.state.hemi,ft.directionalShadowMap.value=Se.state.directionalShadowMap,ft.directionalShadowMatrix.value=Se.state.directionalShadowMatrix,ft.spotShadowMap.value=Se.state.spotShadowMap,ft.spotLightMatrix.value=Se.state.spotLightMatrix,ft.spotLightMap.value=Se.state.spotLightMap,ft.pointShadowMap.value=Se.state.pointShadowMap,ft.pointShadowMatrix.value=Se.state.pointShadowMatrix),Te.currentProgram=St,Te.uniformsList=null,St}function Ws(Z){if(Z.uniformsList===null){const be=Z.currentProgram.getUniforms();Z.uniformsList=Vb.seqWithValue(be.seq,Z.uniforms)}return Z.uniformsList}function bc(Z,be){const Ce=Re.get(Z);Ce.outputColorSpace=be.outputColorSpace,Ce.batching=be.batching,Ce.batchingColor=be.batchingColor,Ce.instancing=be.instancing,Ce.instancingColor=be.instancingColor,Ce.instancingMorph=be.instancingMorph,Ce.skinning=be.skinning,Ce.morphTargets=be.morphTargets,Ce.morphNormals=be.morphNormals,Ce.morphColors=be.morphColors,Ce.morphTargetsCount=be.morphTargetsCount,Ce.numClippingPlanes=be.numClippingPlanes,Ce.numIntersection=be.numClipIntersection,Ce.vertexAlphas=be.vertexAlphas,Ce.vertexTangents=be.vertexTangents,Ce.toneMapping=be.toneMapping}function oe(Z,be,Ce,Te,Se){be.isScene!==!0&&(be=le),te.resetTextureUnits();const Ze=be.fog,lt=Te.isMeshStandardMaterial?be.environment:null,vt=O===null?N.outputColorSpace:O.isXRRenderTarget===!0?O.texture.colorSpace:Cp,mt=(Te.isMeshStandardMaterial?k:I).get(Te.envMap||lt),Rt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,St=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),ft=!!Ce.morphAttributes.position,jt=!!Ce.morphAttributes.normal,kt=!!Ce.morphAttributes.color;let Kt=Eu;Te.toneMapped&&(O===null||O.isXRRenderTarget===!0)&&(Kt=N.toneMapping);const rn=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,cn=rn!==void 0?rn.length:0,Ot=Re.get(Te),Gt=w.state.lights;if(ye===!0&&(De===!0||Z!==F)){const pr=Z===F&&Te.id===j;it.setState(Te,Z,pr)}let Wt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==Gt.state.version||Ot.outputColorSpace!==vt||Se.isBatchedMesh&&Ot.batching===!1||!Se.isBatchedMesh&&Ot.batching===!0||Se.isBatchedMesh&&Ot.batchingColor===!0&&Se.colorTexture===null||Se.isBatchedMesh&&Ot.batchingColor===!1&&Se.colorTexture!==null||Se.isInstancedMesh&&Ot.instancing===!1||!Se.isInstancedMesh&&Ot.instancing===!0||Se.isSkinnedMesh&&Ot.skinning===!1||!Se.isSkinnedMesh&&Ot.skinning===!0||Se.isInstancedMesh&&Ot.instancingColor===!0&&Se.instanceColor===null||Se.isInstancedMesh&&Ot.instancingColor===!1&&Se.instanceColor!==null||Se.isInstancedMesh&&Ot.instancingMorph===!0&&Se.morphTexture===null||Se.isInstancedMesh&&Ot.instancingMorph===!1&&Se.morphTexture!==null||Ot.envMap!==mt||Te.fog===!0&&Ot.fog!==Ze||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==it.numPlanes||Ot.numIntersection!==it.numIntersection)||Ot.vertexAlphas!==Rt||Ot.vertexTangents!==St||Ot.morphTargets!==ft||Ot.morphNormals!==jt||Ot.morphColors!==kt||Ot.toneMapping!==Kt||Ot.morphTargetsCount!==cn)&&(Wt=!0):(Wt=!0,Ot.__version=Te.version);let gi=Ot.currentProgram;Wt===!0&&(gi=Mi(Te,be,Se));let Ei=!1,Mn=!1,qs=!1;const An=gi.getUniforms(),hr=Ot.uniforms;if(ae.useProgram(gi.program)&&(Ei=!0,Mn=!0,qs=!0),Te.id!==j&&(j=Te.id,Mn=!0),Ei||F!==Z){ae.buffers.depth.getReversed()&&Z.reversedDepth!==!0&&(Z._reversedDepth=!0,Z.updateProjectionMatrix()),An.setValue(V,"projectionMatrix",Z.projectionMatrix),An.setValue(V,"viewMatrix",Z.matrixWorldInverse);const Cr=An.map.cameraPosition;Cr!==void 0&&Cr.setValue(V,we.setFromMatrixPosition(Z.matrixWorld)),ee.logarithmicDepthBuffer&&An.setValue(V,"logDepthBufFC",2/(Math.log(Z.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&An.setValue(V,"isOrthographic",Z.isOrthographicCamera===!0),F!==Z&&(F=Z,Mn=!0,qs=!0)}if(Se.isSkinnedMesh){An.setOptional(V,Se,"bindMatrix"),An.setOptional(V,Se,"bindMatrixInverse");const pr=Se.skeleton;pr&&(pr.boneTexture===null&&pr.computeBoneTexture(),An.setValue(V,"boneTexture",pr.boneTexture,te))}Se.isBatchedMesh&&(An.setOptional(V,Se,"batchingTexture"),An.setValue(V,"batchingTexture",Se._matricesTexture,te),An.setOptional(V,Se,"batchingIdTexture"),An.setValue(V,"batchingIdTexture",Se._indirectTexture,te),An.setOptional(V,Se,"batchingColorTexture"),Se._colorsTexture!==null&&An.setValue(V,"batchingColorTexture",Se._colorsTexture,te));const Ki=Ce.morphAttributes;if((Ki.position!==void 0||Ki.normal!==void 0||Ki.color!==void 0)&&dt.update(Se,Ce,gi),(Mn||Ot.receiveShadow!==Se.receiveShadow)&&(Ot.receiveShadow=Se.receiveShadow,An.setValue(V,"receiveShadow",Se.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(hr.envMap.value=mt,hr.flipEnvMap.value=mt.isCubeTexture&&mt.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&be.environment!==null&&(hr.envMapIntensity.value=be.environmentIntensity),hr.dfgLUT!==void 0&&(hr.dfgLUT.value=lfe()),Mn&&(An.setValue(V,"toneMappingExposure",N.toneMappingExposure),Ot.needsLights&&Ue(hr,qs),Ze&&Te.fog===!0&&Ye.refreshFogUniforms(hr,Ze),Ye.refreshMaterialUniforms(hr,Te,se,J,w.state.transmissionRenderTarget[Z.id]),Vb.upload(V,Ws(Ot),hr,te)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(Vb.upload(V,Ws(Ot),hr,te),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&An.setValue(V,"center",Se.center),An.setValue(V,"modelViewMatrix",Se.modelViewMatrix),An.setValue(V,"normalMatrix",Se.normalMatrix),An.setValue(V,"modelMatrix",Se.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const pr=Te.uniformsGroups;for(let Cr=0,bo=pr.length;Cr<bo;Cr++){const el=pr[Cr];tt.update(el,gi),tt.bind(el,gi)}}return gi}function Ue(Z,be){Z.ambientLightColor.needsUpdate=be,Z.lightProbe.needsUpdate=be,Z.directionalLights.needsUpdate=be,Z.directionalLightShadows.needsUpdate=be,Z.pointLights.needsUpdate=be,Z.pointLightShadows.needsUpdate=be,Z.spotLights.needsUpdate=be,Z.spotLightShadows.needsUpdate=be,Z.rectAreaLights.needsUpdate=be,Z.hemisphereLights.needsUpdate=be}function We(Z){return Z.isMeshLambertMaterial||Z.isMeshToonMaterial||Z.isMeshPhongMaterial||Z.isMeshStandardMaterial||Z.isShadowMaterial||Z.isShaderMaterial&&Z.lights===!0}this.getActiveCubeFace=function(){return U},this.getActiveMipmapLevel=function(){return P},this.getRenderTarget=function(){return O},this.setRenderTargetTextures=function(Z,be,Ce){const Te=Re.get(Z);Te.__autoAllocateDepthBuffer=Z.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Re.get(Z.texture).__webglTexture=be,Re.get(Z.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Z,be){const Ce=Re.get(Z);Ce.__webglFramebuffer=be,Ce.__useDefaultFramebuffer=be===void 0};const Xe=V.createFramebuffer();this.setRenderTarget=function(Z,be=0,Ce=0){O=Z,U=be,P=Ce;let Te=!0,Se=null,Ze=!1,lt=!1;if(Z){const mt=Re.get(Z);if(mt.__useDefaultFramebuffer!==void 0)ae.bindFramebuffer(V.FRAMEBUFFER,null),Te=!1;else if(mt.__webglFramebuffer===void 0)te.setupRenderTarget(Z);else if(mt.__hasExternalTextures)te.rebindTextures(Z,Re.get(Z.texture).__webglTexture,Re.get(Z.depthTexture).__webglTexture);else if(Z.depthBuffer){const ft=Z.depthTexture;if(mt.__boundDepthTexture!==ft){if(ft!==null&&Re.has(ft)&&(Z.width!==ft.image.width||Z.height!==ft.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");te.setupDepthRenderbuffer(Z)}}const Rt=Z.texture;(Rt.isData3DTexture||Rt.isDataArrayTexture||Rt.isCompressedArrayTexture)&&(lt=!0);const St=Re.get(Z).__webglFramebuffer;Z.isWebGLCubeRenderTarget?(Array.isArray(St[be])?Se=St[be][Ce]:Se=St[be],Ze=!0):Z.samples>0&&te.useMultisampledRTT(Z)===!1?Se=Re.get(Z).__webglMultisampledFramebuffer:Array.isArray(St)?Se=St[Ce]:Se=St,W.copy(Z.viewport),L.copy(Z.scissor),$=Z.scissorTest}else W.copy(re).multiplyScalar(se).floor(),L.copy(ce).multiplyScalar(se).floor(),$=xe;if(Ce!==0&&(Se=Xe),ae.bindFramebuffer(V.FRAMEBUFFER,Se)&&Te&&ae.drawBuffers(Z,Se),ae.viewport(W),ae.scissor(L),ae.setScissorTest($),Ze){const mt=Re.get(Z.texture);V.framebufferTexture2D(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_CUBE_MAP_POSITIVE_X+be,mt.__webglTexture,Ce)}else if(lt){const mt=be;for(let Rt=0;Rt<Z.textures.length;Rt++){const St=Re.get(Z.textures[Rt]);V.framebufferTextureLayer(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0+Rt,St.__webglTexture,Ce,mt)}}else if(Z!==null&&Ce!==0){const mt=Re.get(Z.texture);V.framebufferTexture2D(V.FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,mt.__webglTexture,Ce)}j=-1},this.readRenderTargetPixels=function(Z,be,Ce,Te,Se,Ze,lt,vt=0){if(!(Z&&Z.isWebGLRenderTarget)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let mt=Re.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&<!==void 0&&(mt=mt[lt]),mt){ae.bindFramebuffer(V.FRAMEBUFFER,mt);try{const Rt=Z.textures[vt],St=Rt.format,ft=Rt.type;if(!ee.textureFormatReadable(St)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(ft)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se&&(Z.textures.length>1&&V.readBuffer(V.COLOR_ATTACHMENT0+vt),V.readPixels(be,Ce,Te,Se,st.convert(St),st.convert(ft),Ze))}finally{const Rt=O!==null?Re.get(O).__webglFramebuffer:null;ae.bindFramebuffer(V.FRAMEBUFFER,Rt)}}},this.readRenderTargetPixelsAsync=async function(Z,be,Ce,Te,Se,Ze,lt,vt=0){if(!(Z&&Z.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let mt=Re.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&<!==void 0&&(mt=mt[lt]),mt)if(be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se){ae.bindFramebuffer(V.FRAMEBUFFER,mt);const Rt=Z.textures[vt],St=Rt.format,ft=Rt.type;if(!ee.textureFormatReadable(St))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(ft))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const jt=V.createBuffer();V.bindBuffer(V.PIXEL_PACK_BUFFER,jt),V.bufferData(V.PIXEL_PACK_BUFFER,Ze.byteLength,V.STREAM_READ),Z.textures.length>1&&V.readBuffer(V.COLOR_ATTACHMENT0+vt),V.readPixels(be,Ce,Te,Se,st.convert(St),st.convert(ft),0);const kt=O!==null?Re.get(O).__webglFramebuffer:null;ae.bindFramebuffer(V.FRAMEBUFFER,kt);const Kt=V.fenceSync(V.SYNC_GPU_COMMANDS_COMPLETE,0);return V.flush(),await kse(V,Kt,4),V.bindBuffer(V.PIXEL_PACK_BUFFER,jt),V.getBufferSubData(V.PIXEL_PACK_BUFFER,0,Ze),V.deleteBuffer(jt),V.deleteSync(Kt),Ze}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Z,be=null,Ce=0){const Te=Math.pow(2,-Ce),Se=Math.floor(Z.image.width*Te),Ze=Math.floor(Z.image.height*Te),lt=be!==null?be.x:0,vt=be!==null?be.y:0;te.setTexture2D(Z,0),V.copyTexSubImage2D(V.TEXTURE_2D,Ce,0,0,lt,vt,Se,Ze),ae.unbindTexture()};const $e=V.createFramebuffer(),bt=V.createFramebuffer();this.copyTextureToTexture=function(Z,be,Ce=null,Te=null,Se=0,Ze=null){Ze===null&&(Se!==0?(w0("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Ze=Se,Se=0):Ze=0);let lt,vt,mt,Rt,St,ft,jt,kt,Kt;const rn=Z.isCompressedTexture?Z.mipmaps[Ze]:Z.image;if(Ce!==null)lt=Ce.max.x-Ce.min.x,vt=Ce.max.y-Ce.min.y,mt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Rt=Ce.min.x,St=Ce.min.y,ft=Ce.isBox3?Ce.min.z:0;else{const Ki=Math.pow(2,-Se);lt=Math.floor(rn.width*Ki),vt=Math.floor(rn.height*Ki),Z.isDataArrayTexture?mt=rn.depth:Z.isData3DTexture?mt=Math.floor(rn.depth*Ki):mt=1,Rt=0,St=0,ft=0}Te!==null?(jt=Te.x,kt=Te.y,Kt=Te.z):(jt=0,kt=0,Kt=0);const cn=st.convert(be.format),Ot=st.convert(be.type);let Gt;be.isData3DTexture?(te.setTexture3D(be,0),Gt=V.TEXTURE_3D):be.isDataArrayTexture||be.isCompressedArrayTexture?(te.setTexture2DArray(be,0),Gt=V.TEXTURE_2D_ARRAY):(te.setTexture2D(be,0),Gt=V.TEXTURE_2D),V.pixelStorei(V.UNPACK_FLIP_Y_WEBGL,be.flipY),V.pixelStorei(V.UNPACK_PREMULTIPLY_ALPHA_WEBGL,be.premultiplyAlpha),V.pixelStorei(V.UNPACK_ALIGNMENT,be.unpackAlignment);const Wt=V.getParameter(V.UNPACK_ROW_LENGTH),gi=V.getParameter(V.UNPACK_IMAGE_HEIGHT),Ei=V.getParameter(V.UNPACK_SKIP_PIXELS),Mn=V.getParameter(V.UNPACK_SKIP_ROWS),qs=V.getParameter(V.UNPACK_SKIP_IMAGES);V.pixelStorei(V.UNPACK_ROW_LENGTH,rn.width),V.pixelStorei(V.UNPACK_IMAGE_HEIGHT,rn.height),V.pixelStorei(V.UNPACK_SKIP_PIXELS,Rt),V.pixelStorei(V.UNPACK_SKIP_ROWS,St),V.pixelStorei(V.UNPACK_SKIP_IMAGES,ft);const An=Z.isDataArrayTexture||Z.isData3DTexture,hr=be.isDataArrayTexture||be.isData3DTexture;if(Z.isDepthTexture){const Ki=Re.get(Z),pr=Re.get(be),Cr=Re.get(Ki.__renderTarget),bo=Re.get(pr.__renderTarget);ae.bindFramebuffer(V.READ_FRAMEBUFFER,Cr.__webglFramebuffer),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,bo.__webglFramebuffer);for(let el=0;el<mt;el++)An&&(V.framebufferTextureLayer(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,Re.get(Z).__webglTexture,Se,ft+el),V.framebufferTextureLayer(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,Re.get(be).__webglTexture,Ze,Kt+el)),V.blitFramebuffer(Rt,St,lt,vt,jt,kt,lt,vt,V.DEPTH_BUFFER_BIT,V.NEAREST);ae.bindFramebuffer(V.READ_FRAMEBUFFER,null),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,null)}else if(Se!==0||Z.isRenderTargetTexture||Re.has(Z)){const Ki=Re.get(Z),pr=Re.get(be);ae.bindFramebuffer(V.READ_FRAMEBUFFER,$e),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,bt);for(let Cr=0;Cr<mt;Cr++)An?V.framebufferTextureLayer(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,Ki.__webglTexture,Se,ft+Cr):V.framebufferTexture2D(V.READ_FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,Ki.__webglTexture,Se),hr?V.framebufferTextureLayer(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,pr.__webglTexture,Ze,Kt+Cr):V.framebufferTexture2D(V.DRAW_FRAMEBUFFER,V.COLOR_ATTACHMENT0,V.TEXTURE_2D,pr.__webglTexture,Ze),Se!==0?V.blitFramebuffer(Rt,St,lt,vt,jt,kt,lt,vt,V.COLOR_BUFFER_BIT,V.NEAREST):hr?V.copyTexSubImage3D(Gt,Ze,jt,kt,Kt+Cr,Rt,St,lt,vt):V.copyTexSubImage2D(Gt,Ze,jt,kt,Rt,St,lt,vt);ae.bindFramebuffer(V.READ_FRAMEBUFFER,null),ae.bindFramebuffer(V.DRAW_FRAMEBUFFER,null)}else hr?Z.isDataTexture||Z.isData3DTexture?V.texSubImage3D(Gt,Ze,jt,kt,Kt,lt,vt,mt,cn,Ot,rn.data):be.isCompressedArrayTexture?V.compressedTexSubImage3D(Gt,Ze,jt,kt,Kt,lt,vt,mt,cn,rn.data):V.texSubImage3D(Gt,Ze,jt,kt,Kt,lt,vt,mt,cn,Ot,rn):Z.isDataTexture?V.texSubImage2D(V.TEXTURE_2D,Ze,jt,kt,lt,vt,cn,Ot,rn.data):Z.isCompressedTexture?V.compressedTexSubImage2D(V.TEXTURE_2D,Ze,jt,kt,rn.width,rn.height,cn,rn.data):V.texSubImage2D(V.TEXTURE_2D,Ze,jt,kt,lt,vt,cn,Ot,rn);V.pixelStorei(V.UNPACK_ROW_LENGTH,Wt),V.pixelStorei(V.UNPACK_IMAGE_HEIGHT,gi),V.pixelStorei(V.UNPACK_SKIP_PIXELS,Ei),V.pixelStorei(V.UNPACK_SKIP_ROWS,Mn),V.pixelStorei(V.UNPACK_SKIP_IMAGES,qs),Ze===0&&be.generateMipmaps&&V.generateMipmap(Gt),ae.unbindTexture()},this.initRenderTarget=function(Z){Re.get(Z).__webglFramebuffer===void 0&&te.setupRenderTarget(Z)},this.initTexture=function(Z){Z.isCubeTexture?te.setTextureCube(Z,0):Z.isData3DTexture?te.setTexture3D(Z,0):Z.isDataArrayTexture||Z.isCompressedArrayTexture?te.setTexture2DArray(Z,0):te.setTexture2D(Z,0),ae.unbindTexture()},this.resetState=function(){U=0,P=0,O=null,ae.reset(),ue.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return ko}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=yn._getDrawingBufferColorSpace(e),n.unpackColorSpace=yn._getUnpackColorSpace()}};const kF={type:"change"},aP={type:"start"},p$={type:"end"},My=new eP,LF=new su,ufe=Math.cos(70*Ise.DEG2RAD),Zi=new Ge,Aa=2*Math.PI,Fn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},wA=1e-6;class dfe extends Soe{constructor(e,n=null){super(e,n),this.state=Fn.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:fp.ROTATE,MIDDLE:fp.DOLLY,RIGHT:fp.PAN},this.touches={ONE:ap.ROTATE,TWO:ap.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new ff,this._lastTargetPosition=new Ge,this._quat=new ff().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new cF,this._sphericalDelta=new cF,this._scale=1,this._panOffset=new Ge,this._rotateStart=new Jt,this._rotateEnd=new Jt,this._rotateDelta=new Jt,this._panStart=new Jt,this._panEnd=new Jt,this._panDelta=new Jt,this._dollyStart=new Jt,this._dollyEnd=new Jt,this._dollyDelta=new Jt,this._dollyDirection=new Ge,this._mouse=new Jt,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=hfe.bind(this),this._onPointerDown=ffe.bind(this),this._onPointerUp=pfe.bind(this),this._onContextMenu=_fe.bind(this),this._onMouseWheel=vfe.bind(this),this._onKeyDown=xfe.bind(this),this._onTouchStart=yfe.bind(this),this._onTouchMove=bfe.bind(this),this._onMouseDown=mfe.bind(this),this._onMouseMove=gfe.bind(this),this._interceptControlDown=Sfe.bind(this),this._interceptControlUp=wfe.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(kF),this.update(),this.state=Fn.NONE}update(e=null){const n=this.object.position;Zi.copy(n).sub(this.target),Zi.applyQuaternion(this._quat),this._spherical.setFromVector3(Zi),this.autoRotate&&this.state===Fn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Aa:i>Math.PI&&(i-=Aa),r<-Math.PI?r+=Aa:r>Math.PI&&(r-=Aa),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(Zi.setFromSpherical(this._spherical),Zi.applyQuaternion(this._quatInverse),n.copy(this.target).add(Zi),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=Zi.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=Zi.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(My.origin.copy(this.object.position),My.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(My.direction))<ufe?this.object.lookAt(this.target):(LF.setFromNormalAndCoplanarPoint(this.object.up,this.target),My.intersectPlane(LF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>wA||8*(1-this._lastQuaternion.dot(this.object.quaternion))>wA||this._lastTargetPosition.distanceToSquared(this.target)>wA?(this.dispatchEvent(kF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Aa/60*this.autoRotateSpeed*e:Aa/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){Zi.setFromMatrixColumn(n,0),Zi.multiplyScalar(-e),this._panOffset.add(Zi)}_panUp(e,n){this.screenSpacePanning===!0?Zi.setFromMatrixColumn(n,1):(Zi.setFromMatrixColumn(n,0),Zi.crossVectors(this.object.up,Zi)),Zi.multiplyScalar(e),this._panOffset.add(Zi)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;Zi.copy(r).sub(this.target);let a=Zi.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new Jt,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function ffe(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function hfe(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function pfe(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(p$),this.state=Fn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function mfe(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case fp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Fn.DOLLY;break;case fp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Fn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Fn.ROTATE}break;case fp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Fn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Fn.PAN}break;default:this.state=Fn.NONE}this.state!==Fn.NONE&&this.dispatchEvent(aP)}function gfe(t){switch(this.state){case Fn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Fn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Fn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function vfe(t){this.enabled===!1||this.enableZoom===!1||this.state!==Fn.NONE||(t.preventDefault(),this.dispatchEvent(aP),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(p$))}function xfe(t){this.enabled!==!1&&this._handleKeyDown(t)}function yfe(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case ap.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Fn.TOUCH_ROTATE;break;case ap.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Fn.TOUCH_PAN;break;default:this.state=Fn.NONE}break;case 2:switch(this.touches.TWO){case ap.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Fn.TOUCH_DOLLY_PAN;break;case ap.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Fn.TOUCH_DOLLY_ROTATE;break;default:this.state=Fn.NONE}break;default:this.state=Fn.NONE}this.state!==Fn.NONE&&this.dispatchEvent(aP)}function bfe(t){switch(this._trackPointer(t),this.state){case Fn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Fn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Fn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Fn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Fn.NONE}}function _fe(t){this.enabled!==!1&&t.preventDefault()}function Sfe(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function wfe(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Mfe(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new Jo;let c=0;for(let d=0;d<t.length;++d){const f=t[d];let p=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),p++}if(p!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,d),c+=m}}if(n){let d=0;const f=[];for(let p=0;p<t.length;++p){const m=t[p].index;for(let y=0;y<m.count;++y)f.push(m.getX(y)+d);d+=t[p].attributes.position.count}l.setIndex(f)}for(const d in a){const f=IF(a[d]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" attribute."),null;l.setAttribute(d,f)}for(const d in s){const f=s[d][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[d]=[];for(let p=0;p<f;++p){const m=[];for(let b=0;b<s[d].length;++b)m.push(s[d][b][p]);const y=IF(m);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" morphAttribute."),null;l.morphAttributes[d].push(y)}}return l}function IF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const d=t[c];if(e===void 0&&(e=d.array.constructor),e!==d.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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l("uncompressedSize")).pipe(f.compressWorker(p)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var d=0;d<8;d++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,d,f,p){var m=s,y=p+f;c^=-1;for(var b=p;b<y;b++)c=c>>>8^m[255&(c^d[b])];return-1^c})(0|l,o,o.length,0):(function(c,d,f,p){var m=s,y=p+f;c^=-1;for(var b=p;b<y;b++)c=c>>>8^m[255&(c^d.charCodeAt(b))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function 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y=m.meta.percent||0,b=this.entriesCount,x=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:b?(y+100*(b-x-1))/b:100}}))},p.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var y=this.streamFiles&&!m.file.dir;if(y){var b=s(m,y,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:b.fileRecord,meta:{percent:0}})}else this.accumulate=!0},p.prototype.closedSource=function(m){this.accumulate=!1;var y=this.streamFiles&&!m.file.dir,b=s(m,y,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(b.dirRecord),y)this.push({data:(function(x){return f.DATA_DESCRIPTOR+a(x.crc32,4)+a(x.compressedSize,4)+a(x.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:b.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},p.prototype.flush=function(){for(var m=this.bytesWritten,y=0;y<this.dirRecords.length;y++)this.push({data:this.dirRecords[y],meta:{percent:100}});var b=this.bytesWritten-m,x=(function(g,M,w,E,A){var N=o.transformTo("string",A(E));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(g,2)+a(g,2)+a(M,4)+a(w,4)+a(N.length,2)+N})(this.dirRecords.length,b,m,this.zipComment,this.encodeFileName);this.push({data:x,meta:{percent:100}})},p.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},p.prototype.registerPrevious=function(m){this._sources.push(m);var y=this;return m.on("data",function(b){y.processChunk(b)}),m.on("end",function(){y.closedSource(y.previous.streamInfo),y._sources.length?y.prepareNextSource():y.end()}),m.on("error",function(b){y.error(b)}),this},p.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},p.prototype.error=function(m){var y=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var b=0;b<y.length;b++)try{y[b].error(m)}catch{}return!0},p.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,y=0;y<m.length;y++)m[y].lock()},i.exports=p},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var d=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(p,m){f++;var y=(function(M,w){var E=M||w,A=a[E];if(!A)throw new Error(E+" is not a valid compression method !");return A})(m.options.compression,l.compression),b=m.options.compressionOptions||l.compressionOptions||{},x=m.dir,g=m.date;m._compressWorker(y,b).withStreamInfo("file",{name:p,dir:x,date:g,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(d)}),d.entriesCount=f}catch(p){d.error(p)}return d}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),d=n("./nodejsUtils");function f(p){return new s.Promise(function(m,y){var b=p.decompressed.getContentWorker().pipe(new c);b.on("error",function(x){y(x)}).on("end",function(){b.streamInfo.crc32!==p.decompressed.crc32?y(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(p,m){var y=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),d.isNode&&d.isStream(p)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",p,!0,m.optimizedBinaryString,m.base64).then(function(b){var x=new l(m);return x.load(b),x}).then(function(b){var x=[s.Promise.resolve(b)],g=b.files;if(m.checkCRC32)for(var M=0;M<g.length;M++)x.push(f(g[M]));return s.Promise.all(x)}).then(function(b){for(var x=b.shift(),g=x.files,M=0;M<g.length;M++){var w=g[M],E=w.fileNameStr,A=a.resolve(w.fileNameStr);y.file(A,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(y.file(A).unsafeOriginalName=E)}return x.zipComment.length&&(y.comment=x.zipComment),y})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(d){c.push({data:d,meta:{percent:0}})}).on("error",function(d){c.isPaused?this.generatedError=d:c.error(d)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var d=this;o.on("data",function(f,p){d.push(f)||d._helper.pause(),c&&c(p)}).on("error",function(f){d.emit("error",f)}).on("end",function(){d.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(A,N,T){var U,P=o.getTypeOf(N),O=o.extend(T||{},d);O.date=O.date||new Date,O.compression!==null&&(O.compression=O.compression.toUpperCase()),typeof O.unixPermissions=="string"&&(O.unixPermissions=parseInt(O.unixPermissions,8)),O.unixPermissions&&16384&O.unixPermissions&&(O.dir=!0),O.dosPermissions&&16&O.dosPermissions&&(O.dir=!0),O.dir&&(A=g(A)),O.createFolders&&(U=x(A))&&M.call(this,U,!0);var j=P==="string"&&O.binary===!1&&O.base64===!1;T&&T.binary!==void 0||(O.binary=!j),(N instanceof f&&N.uncompressedSize===0||O.dir||!N||N.length===0)&&(O.base64=!1,O.binary=!0,N="",O.compression="STORE",P="string");var F=null;F=N instanceof f||N instanceof l?N:y.isNode&&y.isStream(N)?new b(A,N):o.prepareContent(A,N,O.binary,O.optimizedBinaryString,O.base64);var W=new p(A,F,O);this.files[A]=W}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),d=n("./defaults"),f=n("./compressedObject"),p=n("./zipObject"),m=n("./generate"),y=n("./nodejsUtils"),b=n("./nodejs/NodejsStreamInputAdapter"),x=function(A){A.slice(-1)==="/"&&(A=A.substring(0,A.length-1));var N=A.lastIndexOf("/");return 0<N?A.substring(0,N):""},g=function(A){return A.slice(-1)!=="/"&&(A+="/"),A},M=function(A,N){return N=N!==void 0?N:d.createFolders,A=g(A),this.files[A]||a.call(this,A,null,{dir:!0,createFolders:N}),this.files[A]};function w(A){return Object.prototype.toString.call(A)==="[object RegExp]"}var E={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(A){var N,T,U;for(N in this.files)U=this.files[N],(T=N.slice(this.root.length,N.length))&&N.slice(0,this.root.length)===this.root&&A(T,U)},filter:function(A){var N=[];return this.forEach(function(T,U){A(T,U)&&N.push(U)}),N},file:function(A,N,T){if(arguments.length!==1)return A=this.root+A,a.call(this,A,N,T),this;if(w(A)){var U=A;return this.filter(function(O,j){return!j.dir&&U.test(O)})}var P=this.files[this.root+A];return P&&!P.dir?P:null},folder:function(A){if(!A)return this;if(w(A))return this.filter(function(P,O){return O.dir&&A.test(P)});var N=this.root+A,T=M.call(this,N),U=this.clone();return U.root=T.name,U},remove:function(A){A=this.root+A;var N=this.files[A];if(N||(A.slice(-1)!=="/"&&(A+="/"),N=this.files[A]),N&&!N.dir)delete this.files[A];else for(var T=this.filter(function(P,O){return O.name.slice(0,A.length)===A}),U=0;U<T.length;U++)delete this.files[T[U].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(A){var N,T={};try{if((T=o.extend(A||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=T.type.toLowerCase(),T.compression=T.compression.toUpperCase(),T.type==="binarystring"&&(T.type="string"),!T.type)throw new Error("No output type specified.");o.checkSupport(T.type),T.platform!=="darwin"&&T.platform!=="freebsd"&&T.platform!=="linux"&&T.platform!=="sunos"||(T.platform="UNIX"),T.platform==="win32"&&(T.platform="DOS");var U=T.comment||this.comment||"";N=m.generateWorker(this,T,U)}catch(P){(N=new l("error")).error(P)}return new c(N,T.type||"string",T.mimeType)},generateAsync:function(A,N){return this.generateInternalStream(A).accumulate(N)},generateNodeStream:function(A,N){return(A=A||{}).type||(A.type="nodebuffer"),this.generateInternalStream(A).toNodejsStream(N)}};i.exports=E},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var 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s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function d(f){this.files=[],this.loadOptions=f}d.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var p=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(p)+", expected "+s.pretty(f)+")")}},isSignature:function(f,p){var m=this.reader.index;this.reader.setIndex(f);var y=this.reader.readString(4)===p;return this.reader.setIndex(m),y},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),p=c.uint8array?"uint8array":"array",m=s.transformTo(p,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,p,m,y=this.zip64EndOfCentralSize-44;0<y;)f=this.reader.readInt(2),p=this.reader.readInt(4),m=this.reader.readData(p),this.zip64ExtensibleData[f]={id:f,length:p,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,p;for(f=0;f<this.files.length;f++)p=this.files[f],this.reader.setIndex(p.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),p.readLocalPart(this.reader),p.handleUTF8(),p.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var p=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var y=p-m;if(0<y)this.isSignature(p,o.CENTRAL_FILE_HEADER)||(this.reader.zero=y);else if(y<0)throw new Error("Corrupted zip: missing "+Math.abs(y)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=d},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),d=n("./compressions"),f=n("./support");function p(m,y){this.options=m,this.loadOptions=y}p.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var y,b;if(m.skip(22),this.fileNameLength=m.readInt(2),b=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(b),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((y=(function(x){for(var g in d)if(Object.prototype.hasOwnProperty.call(d,g)&&d[g].magic===x)return d[g];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,y,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var y=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(y),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var y,b,x,g=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<g;)y=m.readInt(2),b=m.readInt(2),x=m.readData(b),this.extraFields[y]={id:y,length:b,value:x};m.setIndex(g)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var y=this.findExtraFieldUnicodePath();if(y!==null)this.fileNameStr=y;else{var b=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(b)}var x=this.findExtraFieldUnicodeComment();if(x!==null)this.fileCommentStr=x;else{var g=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(g)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileName)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileComment)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null}},i.exports=p},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(y,b,x){this.name=y,this.dir=x.dir,this.date=x.date,this.comment=x.comment,this.unixPermissions=x.unixPermissions,this.dosPermissions=x.dosPermissions,this._data=b,this._dataBinary=x.binary,this.options={compression:x.compression,compressionOptions:x.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),d=n("./stream/GenericWorker");a.prototype={internalStream:function(y){var b=null,x="string";try{if(!y)throw new Error("No output type specified.");var g=(x=y.toLowerCase())==="string"||x==="text";x!=="binarystring"&&x!=="text"||(x="string"),b=this._decompressWorker();var M=!this._dataBinary;M&&!g&&(b=b.pipe(new l.Utf8EncodeWorker)),!M&&g&&(b=b.pipe(new l.Utf8DecodeWorker))}catch(w){(b=new d("error")).error(w)}return new s(b,x,"")},async:function(y,b){return this.internalStream(y).accumulate(b)},nodeStream:function(y,b){return this.internalStream(y||"nodebuffer").toNodejsStream(b)},_compressWorker:function(y,b){if(this._data instanceof c&&this._data.compression.magic===y.magic)return this._data.getCompressedWorker();var x=this._decompressWorker();return this._dataBinary||(x=x.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(x,y,b)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof d?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],p=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=p;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,d=new l(y),f=a.document.createTextNode("");d.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var b=a.document.createElement("script");b.onreadystatechange=function(){y(),b.onreadystatechange=null,b.parentNode.removeChild(b),b=null},a.document.documentElement.appendChild(b)}:function(){setTimeout(y,0)};else{var p=new a.MessageChannel;p.port1.onmessage=y,s=function(){p.port2.postMessage(0)}}var m=[];function y(){var b,x;o=!0;for(var g=m.length;g;){for(x=m,m=[],b=-1;++b<g;)x[b]();g=m.length}o=!1}i.exports=function(b){m.push(b)!==1||o||s()}}).call(this,typeof Jx<"u"?Jx:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],d=["PENDING"];function f(g){if(typeof g!="function")throw new TypeError("resolver must be a function");this.state=d,this.queue=[],this.outcome=void 0,g!==s&&b(this,g)}function p(g,M,w){this.promise=g,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(g,M,w){a(function(){var E;try{E=M(w)}catch(A){return o.reject(g,A)}E===g?o.reject(g,new TypeError("Cannot resolve promise with itself")):o.resolve(g,E)})}function y(g){var M=g&&g.then;if(g&&(typeof g=="object"||typeof g=="function")&&typeof M=="function")return function(){M.apply(g,arguments)}}function b(g,M){var w=!1;function E(T){w||(w=!0,o.reject(g,T))}function A(T){w||(w=!0,o.resolve(g,T))}var N=x(function(){M(A,E)});N.status==="error"&&E(N.value)}function x(g,M){var w={};try{w.value=g(M),w.status="success"}catch(E){w.status="error",w.value=E}return w}(i.exports=f).prototype.finally=function(g){if(typeof g!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(g()).then(function(){return w})},function(w){return M.resolve(g()).then(function(){throw w})})},f.prototype.catch=function(g){return this.then(null,g)},f.prototype.then=function(g,M){if(typeof g!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==d?m(w,this.state===c?g:M,this.outcome):this.queue.push(new p(w,g,M)),w},p.prototype.callFulfilled=function(g){o.resolve(this.promise,g)},p.prototype.otherCallFulfilled=function(g){m(this.promise,this.onFulfilled,g)},p.prototype.callRejected=function(g){o.reject(this.promise,g)},p.prototype.otherCallRejected=function(g){m(this.promise,this.onRejected,g)},o.resolve=function(g,M){var w=x(y,M);if(w.status==="error")return o.reject(g,w.value);var E=w.value;if(E)b(g,E);else{g.state=c,g.outcome=M;for(var A=-1,N=g.queue.length;++A<N;)g.queue[A].callFulfilled(M)}return g},o.reject=function(g,M){g.state=l,g.outcome=M;for(var w=-1,E=g.queue.length;++w<E;)g.queue[w].callRejected(M);return g},f.resolve=function(g){return g instanceof this?g:o.resolve(new this(s),g)},f.reject=function(g){var M=new this(s);return o.reject(M,g)},f.all=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,E=!1;if(!w)return this.resolve([]);for(var A=new Array(w),N=0,T=-1,U=new this(s);++T<w;)P(g[T],T);return U;function P(O,j){M.resolve(O).then(function(F){A[j]=F,++N!==w||E||(E=!0,o.resolve(U,A))},function(F){E||(E=!0,o.reject(U,F))})}},f.race=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,E=!1;if(!w)return this.resolve([]);for(var A=-1,N=new this(s);++A<w;)T=g[A],M.resolve(T).then(function(U){E||(E=!0,o.resolve(N,U))},function(U){E||(E=!0,o.reject(N,U))});var T;return N}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),d=Object.prototype.toString,f=0,p=-1,m=0,y=8;function b(g){if(!(this instanceof b))return new b(g);this.options=s.assign({level:p,method:y,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},g||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var E;if(E=typeof M.dictionary=="string"?o.string2buf(M.dictionary):d.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,E))!==f)throw new Error(l[w]);this._dict_set=!0}}function x(g,M){var w=new b(M);if(w.push(g,!0),w.err)throw w.msg||l[w.err];return w.result}b.prototype.push=function(g,M){var w,E,A=this.strm,N=this.options.chunkSize;if(this.ended)return!1;E=M===~~M?M:M===!0?4:0,typeof g=="string"?A.input=o.string2buf(g):d.call(g)==="[object ArrayBuffer]"?A.input=new Uint8Array(g):A.input=g,A.next_in=0,A.avail_in=A.input.length;do{if(A.avail_out===0&&(A.output=new s.Buf8(N),A.next_out=0,A.avail_out=N),(w=a.deflate(A,E))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);A.avail_out!==0&&(A.avail_in!==0||E!==4&&E!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(A.output,A.next_out))):this.onData(s.shrinkBuf(A.output,A.next_out)))}while((0<A.avail_in||A.avail_out===0)&&w!==1);return E===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):E!==2||(this.onEnd(f),!(A.avail_out=0))},b.prototype.onData=function(g){this.chunks.push(g)},b.prototype.onEnd=function(g){g===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=g,this.msg=this.strm.msg},r.Deflate=b,r.deflate=x,r.deflateRaw=function(g,M){return(M=M||{}).raw=!0,x(g,M)},r.gzip=function(g,M){return(M=M||{}).gzip=!0,x(g,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),d=n("./zlib/zstream"),f=n("./zlib/gzheader"),p=Object.prototype.toString;function m(b){if(!(this instanceof m))return new m(b);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},b||{});var 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e;J--,B+=$[G++]<<X,X+=8}L.head&&(L.head.time=B),512&L.flags&&(ae[0]=255&B,ae[1]=B>>>8&255,ae[2]=B>>>16&255,ae[3]=B>>>24&255,L.check=o(L.check,ae,4,0)),X=B=0,L.mode=4;case 4:for(;X<16;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}L.head&&(L.head.xflags=255&B,L.head.os=B>>8),512&L.flags&&(ae[0]=255&B,ae[1]=B>>>8&255,L.check=o(L.check,ae,2,0)),X=B=0,L.mode=5;case 5:if(1024&L.flags){for(;X<16;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}L.length=B,L.head&&(L.head.extra_len=B),512&L.flags&&(ae[0]=255&B,ae[1]=B>>>8&255,L.check=o(L.check,ae,2,0)),X=B=0}else L.head&&(L.head.extra=null);L.mode=6;case 6:if(1024&L.flags&&(J<(xe=L.length)&&(xe=J),xe&&(L.head&&(z=L.head.extra_len-L.length,L.head.extra||(L.head.extra=new Array(L.head.extra_len)),a.arraySet(L.head.extra,$,G,xe,z)),512&L.flags&&(L.check=o(L.check,$,xe,G)),J-=xe,G+=xe,L.length-=xe),L.length))break e;L.length=0,L.mode=7;case 7:if(2048&L.flags){if(J===0)break e;for(xe=0;z=$[G+xe++],L.head&&z&&L.length<65536&&(L.head.name+=String.fromCharCode(z)),z&&xe<J;);if(512&L.flags&&(L.check=o(L.check,$,xe,G)),J-=xe,G+=xe,z)break e}else L.head&&(L.head.name=null);L.length=0,L.mode=8;case 8:if(4096&L.flags){if(J===0)break e;for(xe=0;z=$[G+xe++],L.head&&z&&L.length<65536&&(L.head.comment+=String.fromCharCode(z)),z&&xe<J;);if(512&L.flags&&(L.check=o(L.check,$,xe,G)),J-=xe,G+=xe,z)break e}else L.head&&(L.head.comment=null);L.mode=9;case 9:if(512&L.flags){for(;X<16;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(B!==(65535&L.check)){F.msg="header crc mismatch",L.mode=30;break}X=B=0}L.head&&(L.head.hcrc=L.flags>>9&1,L.head.done=!0),F.adler=L.check=0,L.mode=12;break;case 10:for(;X<32;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}F.adler=L.check=g(B),X=B=0,L.mode=11;case 11:if(L.havedict===0)return F.next_out=Y,F.avail_out=se,F.next_in=G,F.avail_in=J,L.hold=B,L.bits=X,2;F.adler=L.check=1,L.mode=12;case 12:if(W===5||W===6)break e;case 13:if(L.last){B>>>=7&X,X-=7&X,L.mode=27;break}for(;X<3;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}switch(L.last=1&B,X-=1,3&(B>>>=1)){case 0:L.mode=14;break;case 1:if(O(L),L.mode=20,W!==6)break;B>>>=2,X-=2;break e;case 2:L.mode=17;break;case 3:F.msg="invalid block type",L.mode=30}B>>>=2,X-=2;break;case 14:for(B>>>=7&X,X-=7&X;X<32;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if((65535&B)!=(B>>>16^65535)){F.msg="invalid stored block lengths",L.mode=30;break}if(L.length=65535&B,X=B=0,L.mode=15,W===6)break e;case 15:L.mode=16;case 16:if(xe=L.length){if(J<xe&&(xe=J),se<xe&&(xe=se),xe===0)break e;a.arraySet(q,$,G,xe,Y),J-=xe,G+=xe,se-=xe,Y+=xe,L.length-=xe;break}L.mode=12;break;case 17:for(;X<14;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(L.nlen=257+(31&B),B>>>=5,X-=5,L.ndist=1+(31&B),B>>>=5,X-=5,L.ncode=4+(15&B),B>>>=4,X-=4,286<L.nlen||30<L.ndist){F.msg="too many length or distance symbols",L.mode=30;break}L.have=0,L.mode=18;case 18:for(;L.have<L.ncode;){for(;X<3;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}L.lens[Pe[L.have++]]=7&B,B>>>=3,X-=3}for(;L.have<19;)L.lens[Pe[L.have++]]=0;if(L.lencode=L.lendyn,L.lenbits=7,ie={bits:L.lenbits},V=c(0,L.lens,0,19,L.lencode,0,L.work,ie),L.lenbits=ie.bits,V){F.msg="invalid code lengths set",L.mode=30;break}L.have=0,L.mode=19;case 19:for(;L.have<L.nlen+L.ndist;){for(;he=(ee=L.lencode[B&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(we<16)B>>>=De,X-=De,L.lens[L.have++]=we;else{if(we===16){for(Q=De+2;X<Q;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(B>>>=De,X-=De,L.have===0){F.msg="invalid bit length repeat",L.mode=30;break}z=L.lens[L.have-1],xe=3+(3&B),B>>>=2,X-=2}else if(we===17){for(Q=De+3;X<Q;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}X-=De,z=0,xe=3+(7&(B>>>=De)),B>>>=3,X-=3}else{for(Q=De+7;X<Q;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}X-=De,z=0,xe=11+(127&(B>>>=De)),B>>>=7,X-=7}if(L.have+xe>L.nlen+L.ndist){F.msg="invalid bit length repeat",L.mode=30;break}for(;xe--;)L.lens[L.have++]=z}}if(L.mode===30)break;if(L.lens[256]===0){F.msg="invalid code -- missing end-of-block",L.mode=30;break}if(L.lenbits=9,ie={bits:L.lenbits},V=c(d,L.lens,0,L.nlen,L.lencode,0,L.work,ie),L.lenbits=ie.bits,V){F.msg="invalid literal/lengths set",L.mode=30;break}if(L.distbits=6,L.distcode=L.distdyn,ie={bits:L.distbits},V=c(f,L.lens,L.nlen,L.ndist,L.distcode,0,L.work,ie),L.distbits=ie.bits,V){F.msg="invalid distances set",L.mode=30;break}if(L.mode=20,W===6)break e;case 20:L.mode=21;case 21:if(6<=J&&258<=se){F.next_out=Y,F.avail_out=se,F.next_in=G,F.avail_in=J,L.hold=B,L.bits=X,l(F,ce),Y=F.next_out,q=F.output,se=F.avail_out,G=F.next_in,$=F.input,J=F.avail_in,B=L.hold,X=L.bits,L.mode===12&&(L.back=-1);break}for(L.back=0;he=(ee=L.lencode[B&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(he&&(240&he)==0){for(Be=De,le=he,ut=we;he=(ee=L.lencode[ut+((B&(1<<Be+le)-1)>>Be)])>>>16&255,we=65535&ee,!(Be+(De=ee>>>24)<=X);){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}B>>>=Be,X-=Be,L.back+=Be}if(B>>>=De,X-=De,L.back+=De,L.length=we,he===0){L.mode=26;break}if(32&he){L.back=-1,L.mode=12;break}if(64&he){F.msg="invalid literal/length code",L.mode=30;break}L.extra=15&he,L.mode=22;case 22:if(L.extra){for(Q=L.extra;X<Q;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}L.length+=B&(1<<L.extra)-1,B>>>=L.extra,X-=L.extra,L.back+=L.extra}L.was=L.length,L.mode=23;case 23:for(;he=(ee=L.distcode[B&(1<<L.distbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if((240&he)==0){for(Be=De,le=he,ut=we;he=(ee=L.distcode[ut+((B&(1<<Be+le)-1)>>Be)])>>>16&255,we=65535&ee,!(Be+(De=ee>>>24)<=X);){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}B>>>=Be,X-=Be,L.back+=Be}if(B>>>=De,X-=De,L.back+=De,64&he){F.msg="invalid distance code",L.mode=30;break}L.offset=we,L.extra=15&he,L.mode=24;case 24:if(L.extra){for(Q=L.extra;X<Q;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}L.offset+=B&(1<<L.extra)-1,B>>>=L.extra,X-=L.extra,L.back+=L.extra}if(L.offset>L.dmax){F.msg="invalid distance too far back",L.mode=30;break}L.mode=25;case 25:if(se===0)break e;if(xe=ce-se,L.offset>xe){if((xe=L.offset-xe)>L.whave&&L.sane){F.msg="invalid distance too far back",L.mode=30;break}me=xe>L.wnext?(xe-=L.wnext,L.wsize-xe):L.wnext-xe,xe>L.length&&(xe=L.length),ye=L.window}else ye=q,me=Y-L.offset,xe=L.length;for(se<xe&&(xe=se),se-=xe,L.length-=xe;q[Y++]=ye[me++],--xe;);L.length===0&&(L.mode=21);break;case 26:if(se===0)break e;q[Y++]=L.length,se--,L.mode=21;break;case 27:if(L.wrap){for(;X<32;){if(J===0)break e;J--,B|=$[G++]<<X,X+=8}if(ce-=se,F.total_out+=ce,L.total+=ce,ce&&(F.adler=L.check=L.flags?o(L.check,q,ce,Y-ce):s(L.check,q,ce,Y-ce)),ce=se,(L.flags?B:g(B))!==L.check){F.msg="incorrect data check",L.mode=30;break}X=B=0}L.mode=28;case 28:if(L.wrap&&L.flags){for(;X<32;){if(J===0)break e;J--,B+=$[G++]<<X,X+=8}if(B!==(4294967295&L.total)){F.msg="incorrect length check",L.mode=30;break}X=B=0}L.mode=29;case 29:V=1;break e;case 30:V=-3;break e;case 31:return-4;case 32:default:return m}return F.next_out=Y,F.avail_out=se,F.next_in=G,F.avail_in=J,L.hold=B,L.bits=X,(L.wsize||ce!==F.avail_out&&L.mode<30&&(L.mode<27||W!==4))&&j(F,F.output,F.next_out,ce-F.avail_out)?(L.mode=31,-4):(re-=F.avail_in,ce-=F.avail_out,F.total_in+=re,F.total_out+=ce,L.total+=ce,L.wrap&&ce&&(F.adler=L.check=L.flags?o(L.check,q,ce,F.next_out-ce):s(L.check,q,ce,F.next_out-ce)),F.data_type=L.bits+(L.last?64:0)+(L.mode===12?128:0)+(L.mode===20||L.mode===15?256:0),(re==0&&ce===0||W===4)&&V===p&&(V=-5),V)},r.inflateEnd=function(F){if(!F||!F.state)return m;var W=F.state;return W.window&&(W.window=null),F.state=null,p},r.inflateGetHeader=function(F,W){var L;return F&&F.state?(2&(L=F.state).wrap)==0?m:((L.head=W).done=!1,p):m},r.inflateSetDictionary=function(F,W){var L,$=W.length;return F&&F.state?(L=F.state).wrap!==0&&L.mode!==11?m:L.mode===11&&s(1,W,$,0)!==L.check?-3:j(F,W,$,$)?(L.mode=31,-4):(L.havedict=1,p):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(d,f,p,m,y,b,x,g){var M,w,E,A,N,T,U,P,O,j=g.bits,F=0,W=0,L=0,$=0,q=0,G=0,Y=0,J=0,se=0,B=0,X=null,re=0,ce=new a.Buf16(16),xe=new a.Buf16(16),me=null,ye=0;for(F=0;F<=15;F++)ce[F]=0;for(W=0;W<m;W++)ce[f[p+W]]++;for(q=j,$=15;1<=$&&ce[$]===0;$--);if($<q&&(q=$),$===0)return y[b++]=20971520,y[b++]=20971520,g.bits=1,0;for(L=1;L<$&&ce[L]===0;L++);for(q<L&&(q=L),F=J=1;F<=15;F++)if(J<<=1,(J-=ce[F])<0)return-1;if(0<J&&(d===0||$!==1))return-1;for(xe[1]=0,F=1;F<15;F++)xe[F+1]=xe[F]+ce[F];for(W=0;W<m;W++)f[p+W]!==0&&(x[xe[f[p+W]]++]=W);if(T=d===0?(X=me=x,19):d===1?(X=s,re-=257,me=o,ye-=257,256):(X=l,me=c,-1),F=L,N=b,Y=W=B=0,E=-1,A=(se=1<<(G=q))-1,d===1&&852<se||d===2&&592<se)return 1;for(;;){for(U=F-Y,O=x[W]<T?(P=0,x[W]):x[W]>T?(P=me[ye+x[W]],X[re+x[W]]):(P=96,0),M=1<<F-Y,L=w=1<<G;y[N+(B>>Y)+(w-=M)]=U<<24|P<<16|O|0,w!==0;);for(M=1<<F-1;B&M;)M>>=1;if(M!==0?(B&=M-1,B+=M):B=0,W++,--ce[F]==0){if(F===$)break;F=f[p+x[W]]}if(q<F&&(B&A)!==E){for(Y===0&&(Y=q),N+=L,J=1<<(G=F-Y);G+Y<$&&!((J-=ce[G+Y])<=0);)G++,J<<=1;if(se+=1<<G,d===1&&852<se||d===2&&592<se)return 1;y[E=B&A]=q<<24|G<<16|N-b|0}}return B!==0&&(y[N+B]=F-Y<<24|64<<16|0),g.bits=q,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var ae=ee.length;0<=--ae;)ee[ae]=0}var c=0,d=29,f=256,p=f+1+d,m=30,y=19,b=2*p+1,x=15,g=16,M=7,w=256,E=16,A=17,N=18,T=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],U=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],P=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],O=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],j=new Array(2*(p+2));l(j);var F=new Array(2*m);l(F);var W=new Array(512);l(W);var L=new Array(256);l(L);var $=new Array(d);l($);var q,G,Y,J=new Array(m);function se(ee,ae,Pe,Re,te){this.static_tree=ee,this.extra_bits=ae,this.extra_base=Pe,this.elems=Re,this.max_length=te,this.has_stree=ee&&ee.length}function B(ee,ae){this.dyn_tree=ee,this.max_code=0,this.stat_desc=ae}function X(ee){return ee<256?W[ee]:W[256+(ee>>>7)]}function re(ee,ae){ee.pending_buf[ee.pending++]=255&ae,ee.pending_buf[ee.pending++]=ae>>>8&255}function ce(ee,ae,Pe){ee.bi_valid>g-Pe?(ee.bi_buf|=ae<<ee.bi_valid&65535,re(ee,ee.bi_buf),ee.bi_buf=ae>>g-ee.bi_valid,ee.bi_valid+=Pe-g):(ee.bi_buf|=ae<<ee.bi_valid&65535,ee.bi_valid+=Pe)}function xe(ee,ae,Pe){ce(ee,Pe[2*ae],Pe[2*ae+1])}function me(ee,ae){for(var Pe=0;Pe|=1&ee,ee>>>=1,Pe<<=1,0<--ae;);return Pe>>>1}function ye(ee,ae,Pe){var Re,te,I=new Array(x+1),k=0;for(Re=1;Re<=x;Re++)I[Re]=k=k+Pe[Re-1]<<1;for(te=0;te<=ae;te++){var K=ee[2*te+1];K!==0&&(ee[2*te]=me(I[K]++,K))}}function De(ee){var ae;for(ae=0;ae<p;ae++)ee.dyn_ltree[2*ae]=0;for(ae=0;ae<m;ae++)ee.dyn_dtree[2*ae]=0;for(ae=0;ae<y;ae++)ee.bl_tree[2*ae]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function he(ee){8<ee.bi_valid?re(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function we(ee,ae,Pe,Re){var te=2*ae,I=2*Pe;return ee[te]<ee[I]||ee[te]===ee[I]&&Re[ae]<=Re[Pe]}function Be(ee,ae,Pe){for(var Re=ee.heap[Pe],te=Pe<<1;te<=ee.heap_len&&(te<ee.heap_len&&we(ae,ee.heap[te+1],ee.heap[te],ee.depth)&&te++,!we(ae,Re,ee.heap[te],ee.depth));)ee.heap[Pe]=ee.heap[te],Pe=te,te<<=1;ee.heap[Pe]=Re}function le(ee,ae,Pe){var Re,te,I,k,K=0;if(ee.last_lit!==0)for(;Re=ee.pending_buf[ee.d_buf+2*K]<<8|ee.pending_buf[ee.d_buf+2*K+1],te=ee.pending_buf[ee.l_buf+K],K++,Re===0?xe(ee,te,ae):(xe(ee,(I=L[te])+f+1,ae),(k=T[I])!==0&&ce(ee,te-=$[I],k),xe(ee,I=X(--Re),Pe),(k=U[I])!==0&&ce(ee,Re-=J[I],k)),K<ee.last_lit;);xe(ee,w,ae)}function ut(ee,ae){var 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n.width>2048||n.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),n.toDataURL("image/jpeg",.6)):n.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=y_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=gp(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(gp(n[i]/255)*255):n[i]=gp(n[i]);return{data:n,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let $he=0;class N${constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:$he++}),this.uuid=Yl(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(OA(r[s].image)):a.push(OA(r[s]))}else a=OA(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function OA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?R$.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Whe=0;class Oa extends Df{constructor(e=Oa.DEFAULT_IMAGE,n=Oa.DEFAULT_MAPPING,i=ro,r=ro,a=Ps,s=M0,o=Ds,l=Cu,c=Oa.DEFAULT_ANISOTROPY,d=Os){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Whe++}),this.uuid=Yl(),this.name="",this.source=new N$(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Vt(0,0),this.repeat=new Vt(1,1),this.center=new Vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new an,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof d=="string"?this.colorSpace=d:(Kg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=d===Kd?zr:Os),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==g$)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case OR:e.x=e.x-Math.floor(e.x);break;case ro:e.x=e.x<0?0:1;break;case kR:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case OR:e.y=e.y-Math.floor(e.y);break;case ro:e.y=e.y<0?0:1;break;case kR:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return Kg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===zr?Kd:M$}set encoding(e){Kg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===Kd?zr:Os}}Oa.DEFAULT_IMAGE=null;Oa.DEFAULT_MAPPING=g$;Oa.DEFAULT_ANISOTROPY=1;class zn{constructor(e=0,n=0,i=0,r=1){zn.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],y=l[9],b=l[2],x=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(y-x)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(y+x)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,E=(m+1)/2,A=(g+1)/2,N=(d+p)/4,T=(f+b)/4,U=(y+x)/4;return w>E&&w>A?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=N/i,a=T/i):E>A?E<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(E),i=N/r,a=U/r):A<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(A),i=T/a,r=U/a),this.set(i,r,a,n),this}let M=Math.sqrt((x-y)*(x-y)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(x-y)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class qhe extends Df{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new zn(0,0,e,n),this.scissorTest=!1,this.viewport=new zn(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(Kg("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===Kd?zr:Os),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Ps,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new Oa(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new N$(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class mf extends qhe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class P$ extends Oa{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Fr,this.minFilter=Fr,this.wrapR=ro,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Xhe extends Oa{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Fr,this.minFilter=Fr,this.wrapR=ro,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class gf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3];const p=a[s+0],m=a[s+1],y=a[s+2],b=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o===1){e[n+0]=p,e[n+1]=m,e[n+2]=y,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==y){let x=1-o;const g=l*p+c*m+d*y+f*b,M=g>=0?1:-1,w=1-g*g;if(w>Number.EPSILON){const A=Math.sqrt(w),N=Math.atan2(A,g*M);x=Math.sin(x*N)/A,o=Math.sin(o*N)/A}const E=o*M;if(l=l*x+p*E,c=c*x+m*E,d=d*x+y*E,f=f*x+b*E,x===1-o){const A=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=A,c*=A,d*=A,f*=A}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],y=a[s+3];return e[n]=o*y+d*f+l*m-c*p,e[n+1]=l*y+d*p+c*f-o*m,e[n+2]=c*y+d*m+o*p-l*f,e[n+3]=d*y-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),y=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"YXZ":this._x=p*d*f+c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"ZXY":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f-p*m*y;break;case"ZYX":this._x=p*d*f-c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f+p*m*y;break;case"YZX":this._x=p*d*f+c*m*y,this._y=c*m*f+p*d*y,this._z=c*d*y-p*m*f,this._w=c*d*f-p*m*y;break;case"XZY":this._x=p*d*f-c*m*y,this._y=c*m*f-p*d*y,this._z=c*d*y+p*m*f,this._w=c*d*f+p*m*y;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Br(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),d=Math.atan2(c,o),f=Math.sin((1-n)*d)/c,p=Math.sin(n*d)/c;return this._w=s*f+this._w*p,this._x=i*f+this._x*p,this._y=r*f+this._y*p,this._z=a*f+this._z*p,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Ez.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Ez.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return kA.copy(this).projectOnVector(e),this.sub(kA)}reflect(e){return this.sub(kA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(Br(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const kA=new Ae,Ez=new gf;class Fs{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(eo.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(eo.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=eo.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,eo):eo.fromBufferAttribute(a,s),eo.applyMatrix4(e.matrixWorld),this.expandByPoint(eo);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Ty.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Ty.copy(i.boundingBox)),Ty.applyMatrix4(e.matrixWorld),this.union(Ty)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,eo),eo.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(bg),Cy.subVectors(this.max,bg),Ph.subVectors(e.a,bg),Dh.subVectors(e.b,bg),Oh.subVectors(e.c,bg),Yc.subVectors(Dh,Ph),Zc.subVectors(Oh,Dh),Sd.subVectors(Ph,Oh);let n=[0,-Yc.z,Yc.y,0,-Zc.z,Zc.y,0,-Sd.z,Sd.y,Yc.z,0,-Yc.x,Zc.z,0,-Zc.x,Sd.z,0,-Sd.x,-Yc.y,Yc.x,0,-Zc.y,Zc.x,0,-Sd.y,Sd.x,0];return!LA(n,Ph,Dh,Oh,Cy)||(n=[1,0,0,0,1,0,0,0,1],!LA(n,Ph,Dh,Oh,Cy))?!1:(Ry.crossVectors(Yc,Zc),n=[Ry.x,Ry.y,Ry.z],LA(n,Ph,Dh,Oh,Cy))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,eo).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(eo).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Ml[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Ml[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Ml[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Ml[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Ml[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Ml[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Ml[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Ml[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Ml),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Ml=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],eo=new Ae,Ty=new Fs,Ph=new Ae,Dh=new Ae,Oh=new Ae,Yc=new Ae,Zc=new Ae,Sd=new Ae,bg=new Ae,Cy=new Ae,Ry=new Ae,wd=new Ae;function LA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){wd.fromArray(t,a);const o=r.x*Math.abs(wd.x)+r.y*Math.abs(wd.y)+r.z*Math.abs(wd.z),l=e.dot(wd),c=n.dot(wd),d=i.dot(wd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const Khe=new Fs,_g=new Ae,IA=new Ae;class Uo{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Khe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;_g.subVectors(e,this.center);const n=_g.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(_g,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(IA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(_g.copy(e.center).add(IA)),this.expandByPoint(_g.copy(e.center).sub(IA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const El=new Ae,UA=new Ae,Ny=new Ae,Qc=new Ae,FA=new Ae,Py=new Ae,zA=new Ae;class uP{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,El)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=El.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(El.copy(this.origin).addScaledVector(this.direction,n),El.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){UA.copy(e).add(n).multiplyScalar(.5),Ny.copy(n).sub(e).normalize(),Qc.copy(this.origin).sub(UA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(Ny),o=Qc.dot(this.direction),l=-Qc.dot(Ny),c=Qc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,y;if(d>0)if(f=s*l-o,p=s*o-l,y=a*d,f>=0)if(p>=-y)if(p<=y){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-y?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=y?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(UA).addScaledVector(Ny,p),m}intersectSphere(e,n){El.subVectors(e.center,this.origin);const i=El.dot(this.direction),r=El.dot(El)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,El)!==null}intersectTriangle(e,n,i,r,a){FA.subVectors(n,e),Py.subVectors(i,e),zA.crossVectors(FA,Py);let s=this.direction.dot(zA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Qc.subVectors(this.origin,e);const l=o*this.direction.dot(Py.crossVectors(Qc,Py));if(l<0)return null;const c=o*this.direction.dot(FA.cross(Qc));if(c<0||l+c>s)return null;const d=-o*Qc.dot(zA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Xn{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){Xn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,y,b,x){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=y,g[11]=b,g[15]=x,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Xn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/kh.setFromMatrixColumn(e,0).length(),a=1/kh.setFromMatrixColumn(e,1).length(),s=1/kh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-y,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,y=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,y=o*d,b=o*f;n[0]=l*d,n[4]=y*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=y*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+y,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Yhe,e,Zhe)}lookAt(e,n,i){const r=this.elements;return Ka.subVectors(e,n),Ka.lengthSq()===0&&(Ka.z=1),Ka.normalize(),Jc.crossVectors(i,Ka),Jc.lengthSq()===0&&(Math.abs(i.z)===1?Ka.x+=1e-4:Ka.z+=1e-4,Ka.normalize(),Jc.crossVectors(i,Ka)),Jc.normalize(),Dy.crossVectors(Ka,Jc),r[0]=Jc.x,r[4]=Dy.x,r[8]=Ka.x,r[1]=Jc.y,r[5]=Dy.y,r[9]=Ka.y,r[2]=Jc.z,r[6]=Dy.z,r[10]=Ka.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],y=i[2],b=i[6],x=i[10],g=i[14],M=i[3],w=i[7],E=i[11],A=i[15],N=r[0],T=r[4],U=r[8],P=r[12],O=r[1],j=r[5],F=r[9],W=r[13],L=r[2],$=r[6],q=r[10],G=r[14],Y=r[3],J=r[7],se=r[11],B=r[15];return a[0]=s*N+o*O+l*L+c*Y,a[4]=s*T+o*j+l*$+c*J,a[8]=s*U+o*F+l*q+c*se,a[12]=s*P+o*W+l*G+c*B,a[1]=d*N+f*O+p*L+m*Y,a[5]=d*T+f*j+p*$+m*J,a[9]=d*U+f*F+p*q+m*se,a[13]=d*P+f*W+p*G+m*B,a[2]=y*N+b*O+x*L+g*Y,a[6]=y*T+b*j+x*$+g*J,a[10]=y*U+b*F+x*q+g*se,a[14]=y*P+b*W+x*G+g*B,a[3]=M*N+w*O+E*L+A*Y,a[7]=M*T+w*j+E*$+A*J,a[11]=M*U+w*F+E*q+A*se,a[15]=M*P+w*W+E*G+A*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],y=e[3],b=e[7],x=e[11],g=e[15];return y*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+x*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],y=e[12],b=e[13],x=e[14],g=e[15],M=f*x*c-b*p*c+b*l*m-o*x*m-f*l*g+o*p*g,w=y*p*c-d*x*c-y*l*m+s*x*m+d*l*g-s*p*g,E=d*b*c-y*f*c+y*o*m-s*b*m-d*o*g+s*f*g,A=y*f*l-d*b*l-y*o*p+s*b*p+d*o*x-s*f*x,N=n*M+i*w+r*E+a*A;if(N===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const T=1/N;return e[0]=M*T,e[1]=(b*p*a-f*x*a-b*r*m+i*x*m+f*r*g-i*p*g)*T,e[2]=(o*x*a-b*l*a+b*r*c-i*x*c-o*r*g+i*l*g)*T,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*T,e[4]=w*T,e[5]=(d*x*a-y*p*a+y*r*m-n*x*m-d*r*g+n*p*g)*T,e[6]=(y*l*a-s*x*a-y*r*c+n*x*c+s*r*g-n*l*g)*T,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*T,e[8]=E*T,e[9]=(y*f*a-d*b*a-y*i*m+n*b*m+d*i*g-n*f*g)*T,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*g+n*o*g)*T,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*T,e[12]=A*T,e[13]=(d*b*r-y*f*r+y*i*p-n*b*p-d*i*x+n*f*x)*T,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*x-n*o*x)*T,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*T,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,y=a*f,b=s*d,x=s*f,g=o*f,M=l*c,w=l*d,E=l*f,A=i.x,N=i.y,T=i.z;return r[0]=(1-(b+g))*A,r[1]=(m+E)*A,r[2]=(y-w)*A,r[3]=0,r[4]=(m-E)*N,r[5]=(1-(p+g))*N,r[6]=(x+M)*N,r[7]=0,r[8]=(y+w)*T,r[9]=(x-M)*T,r[10]=(1-(p+b))*T,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=kh.set(r[0],r[1],r[2]).length();const s=kh.set(r[4],r[5],r[6]).length(),o=kh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],to.copy(this);const c=1/a,d=1/s,f=1/o;return to.elements[0]*=c,to.elements[1]*=c,to.elements[2]*=c,to.elements[4]*=d,to.elements[5]*=d,to.elements[6]*=d,to.elements[8]*=f,to.elements[9]*=f,to.elements[10]*=f,n.setFromRotationMatrix(to),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Lo){const l=this.elements,c=2*a/(n-e),d=2*a/(i-r),f=(n+e)/(n-e),p=(i+r)/(i-r);let m,y;if(o===Lo)m=-(s+a)/(s-a),y=-2*s*a/(s-a);else if(o===A0)m=-s/(s-a),y=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=d,l[9]=p,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=y,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Lo){const l=this.elements,c=1/(n-e),d=1/(i-r),f=1/(s-a),p=(n+e)*c,m=(i+r)*d;let y,b;if(o===Lo)y=(s+a)*f,b=-2*f;else if(o===A0)y=a*f,b=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-p,l[1]=0,l[5]=2*d,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=b,l[14]=-y,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const kh=new Ae,to=new Xn,Yhe=new Ae(0,0,0),Zhe=new Ae(1,1,1),Jc=new Ae,Dy=new Ae,Ka=new Ae,Az=new Xn,Tz=new gf;class lv{constructor(e=0,n=0,i=0,r=lv.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(Br(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-Br(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(Br(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-Br(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(Br(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-Br(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Az.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Az,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Tz.setFromEuler(this),this.setFromQuaternion(Tz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}lv.DEFAULT_ORDER="XYZ";class D${constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let Qhe=0;const Cz=new Ae,Lh=new gf,Al=new Xn,Oy=new Ae,Sg=new Ae,Jhe=new Ae,epe=new gf,Rz=new Ae(1,0,0),Nz=new Ae(0,1,0),Pz=new Ae(0,0,1),tpe={type:"added"},npe={type:"removed"};class ha extends Df{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Qhe++}),this.uuid=Yl(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ha.DEFAULT_UP.clone();const e=new Ae,n=new lv,i=new gf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Xn},normalMatrix:{value:new an}}),this.matrix=new Xn,this.matrixWorld=new Xn,this.matrixAutoUpdate=ha.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new D$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Lh.setFromAxisAngle(e,n),this.quaternion.multiply(Lh),this}rotateOnWorldAxis(e,n){return Lh.setFromAxisAngle(e,n),this.quaternion.premultiply(Lh),this}rotateX(e){return this.rotateOnAxis(Rz,e)}rotateY(e){return this.rotateOnAxis(Nz,e)}rotateZ(e){return this.rotateOnAxis(Pz,e)}translateOnAxis(e,n){return Cz.copy(e).applyQuaternion(this.quaternion),this.position.add(Cz.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Rz,e)}translateY(e){return this.translateOnAxis(Nz,e)}translateZ(e){return this.translateOnAxis(Pz,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Al.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Oy.copy(e):Oy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Sg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Al.lookAt(Sg,Oy,this.up):Al.lookAt(Oy,Sg,this.up),this.quaternion.setFromRotationMatrix(Al),r&&(Al.extractRotation(r.matrixWorld),Lh.setFromRotationMatrix(Al),this.quaternion.premultiply(Lh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(tpe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(npe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Al.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Al.multiply(e.parent.matrixWorld)),e.applyMatrix4(Al),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Sg,e,Jhe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Sg,epe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ha.DEFAULT_UP=new Ae(0,1,0);ha.DEFAULT_MATRIX_AUTO_UPDATE=!0;ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const no=new Ae,Tl=new Ae,BA=new Ae,Cl=new Ae,Ih=new Ae,Uh=new Ae,Dz=new Ae,jA=new Ae,HA=new Ae,VA=new Ae;let ky=!1;class io{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),no.subVectors(e,n),r.cross(no);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){no.subVectors(r,n),Tl.subVectors(i,n),BA.subVectors(e,n);const s=no.dot(no),o=no.dot(Tl),l=no.dot(BA),c=Tl.dot(Tl),d=Tl.dot(BA),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const p=1/f,m=(c*l-o*d)*p,y=(s*d-o*l)*p;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Cl),Cl.x>=0&&Cl.y>=0&&Cl.x+Cl.y<=1}static getUV(e,n,i,r,a,s,o,l){return ky===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),ky=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Cl),l.setScalar(0),l.addScaledVector(a,Cl.x),l.addScaledVector(s,Cl.y),l.addScaledVector(o,Cl.z),l}static isFrontFacing(e,n,i,r){return no.subVectors(i,n),Tl.subVectors(e,n),no.cross(Tl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return no.subVectors(this.c,this.b),Tl.subVectors(this.a,this.b),no.cross(Tl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return io.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return io.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return ky===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),ky=!0),io.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return io.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return io.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return io.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Ih.subVectors(r,i),Uh.subVectors(a,i),jA.subVectors(e,i);const l=Ih.dot(jA),c=Uh.dot(jA);if(l<=0&&c<=0)return n.copy(i);HA.subVectors(e,r);const d=Ih.dot(HA),f=Uh.dot(HA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(Ih,s);VA.subVectors(e,a);const m=Ih.dot(VA),y=Uh.dot(VA);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(Uh,o);const x=d*y-m*f;if(x<=0&&f-d>=0&&m-y>=0)return Dz.subVectors(a,r),o=(f-d)/(f-d+(m-y)),n.copy(r).addScaledVector(Dz,o);const g=1/(x+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(Ih,s).addScaledVector(Uh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const O$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},eu={h:0,s:0,l:0},Ly={h:0,s:0,l:0};function GA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Ft=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=zr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Un.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=Un.workingColorSpace){return this.r=e,this.g=n,this.b=i,Un.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=Un.workingColorSpace){if(e=cP(e,1),n=Br(n,0,1),i=Br(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=GA(s,a,e+1/3),this.g=GA(s,a,e),this.b=GA(s,a,e-1/3)}return Un.toWorkingColorSpace(this,r),this}setStyle(e,n=zr){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=zr){const i=O$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=gp(e.r),this.g=gp(e.g),this.b=gp(e.b),this}copyLinearToSRGB(e){return this.r=DA(e.r),this.g=DA(e.g),this.b=DA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=zr){return Un.fromWorkingColorSpace(Xr.copy(this),e),Math.round(Br(Xr.r*255,0,255))*65536+Math.round(Br(Xr.g*255,0,255))*256+Math.round(Br(Xr.b*255,0,255))}getHexString(e=zr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Un.workingColorSpace){Un.fromWorkingColorSpace(Xr.copy(this),n);const i=Xr.r,r=Xr.g,a=Xr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=Un.workingColorSpace){return Un.fromWorkingColorSpace(Xr.copy(this),n),e.r=Xr.r,e.g=Xr.g,e.b=Xr.b,e}getStyle(e=zr){Un.fromWorkingColorSpace(Xr.copy(this),e);const n=Xr.r,i=Xr.g,r=Xr.b;return e!==zr?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(eu),this.setHSL(eu.h+e,eu.s+n,eu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(eu),e.getHSL(Ly);const i=Xg(eu.h,Ly.h,n),r=Xg(eu.s,Ly.s,n),a=Xg(eu.l,Ly.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Xr=new Ft;Ft.NAMES=O$;let ipe=0;class rm extends Df{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:ipe++}),this.uuid=Yl(),this.name="",this.type="Material",this.blending=mp,this.side=Fu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=RR,this.blendDst=NR,this.blendEquation=kd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ft(0,0,0),this.blendAlpha=0,this.depthFunc=p_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=yz,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Rh,this.stencilZFail=Rh,this.stencilZPass=Rh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==mp&&(i.blending=this.blending),this.side!==Fu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==RR&&(i.blendSrc=this.blendSrc),this.blendDst!==NR&&(i.blendDst=this.blendDst),this.blendEquation!==kd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==p_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==yz&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Rh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Rh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Rh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class k$ extends rm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=sP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Fi=new Ae,Iy=new Vt;class rs{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=LR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Vl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)Iy.fromBufferAttribute(this,n),Iy.applyMatrix3(e),this.setXY(n,Iy.x,Iy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix3(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix4(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyNormalMatrix(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.transformDirection(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Oo(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=In(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Oo(n,this.array)),n}setX(e,n){return this.normalized&&(n=In(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Oo(n,this.array)),n}setY(e,n){return this.normalized&&(n=In(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Oo(n,this.array)),n}setZ(e,n){return this.normalized&&(n=In(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Oo(n,this.array)),n}setW(e,n){return this.normalized&&(n=In(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=In(n,this.array),i=In(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=In(n,this.array),i=In(i,this.array),r=In(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=In(n,this.array),i=In(i,this.array),r=In(r,this.array),a=In(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==LR&&(e.usage=this.usage),e}}class L$ extends rs{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class I$ extends rs{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Ni extends rs{constructor(e,n,i){super(new Float32Array(e),n,i)}}let rpe=0;const ys=new Xn,$A=new ha,Fh=new Ae,Ya=new Fs,wg=new Fs,vr=new Ae;class na extends Df{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:rpe++}),this.uuid=Yl(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(C$(e)?I$:L$)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new an().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return ys.makeRotationFromQuaternion(e),this.applyMatrix4(ys),this}rotateX(e){return ys.makeRotationX(e),this.applyMatrix4(ys),this}rotateY(e){return ys.makeRotationY(e),this.applyMatrix4(ys),this}rotateZ(e){return ys.makeRotationZ(e),this.applyMatrix4(ys),this}translate(e,n,i){return ys.makeTranslation(e,n,i),this.applyMatrix4(ys),this}scale(e,n,i){return ys.makeScale(e,n,i),this.applyMatrix4(ys),this}lookAt(e){return $A.lookAt(e),$A.updateMatrix(),this.applyMatrix4($A.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Fh).negate(),this.translate(Fh.x,Fh.y,Fh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Ni(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Fs);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Ya.setFromBufferAttribute(a),this.morphTargetsRelative?(vr.addVectors(this.boundingBox.min,Ya.min),this.boundingBox.expandByPoint(vr),vr.addVectors(this.boundingBox.max,Ya.max),this.boundingBox.expandByPoint(vr)):(this.boundingBox.expandByPoint(Ya.min),this.boundingBox.expandByPoint(Ya.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(Ya.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];wg.setFromBufferAttribute(o),this.morphTargetsRelative?(vr.addVectors(Ya.min,wg.min),Ya.expandByPoint(vr),vr.addVectors(Ya.max,wg.max),Ya.expandByPoint(vr)):(Ya.expandByPoint(wg.min),Ya.expandByPoint(wg.max))}Ya.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)vr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(vr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)vr.fromBufferAttribute(o,c),l&&(Fh.fromBufferAttribute(e,c),vr.add(Fh)),r=Math.max(r,i.distanceToSquared(vr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new rs(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],d=[];for(let O=0;O<o;O++)c[O]=new Ae,d[O]=new Ae;const f=new Ae,p=new Ae,m=new Ae,y=new Vt,b=new Vt,x=new Vt,g=new Ae,M=new Ae;function w(O,j,F){f.fromArray(r,O*3),p.fromArray(r,j*3),m.fromArray(r,F*3),y.fromArray(s,O*2),b.fromArray(s,j*2),x.fromArray(s,F*2),p.sub(f),m.sub(f),b.sub(y),x.sub(y);const W=1/(b.x*x.y-x.x*b.y);isFinite(W)&&(g.copy(p).multiplyScalar(x.y).addScaledVector(m,-b.y).multiplyScalar(W),M.copy(m).multiplyScalar(b.x).addScaledVector(p,-x.x).multiplyScalar(W),c[O].add(g),c[j].add(g),c[F].add(g),d[O].add(M),d[j].add(M),d[F].add(M))}let E=this.groups;E.length===0&&(E=[{start:0,count:i.length}]);for(let O=0,j=E.length;O<j;++O){const F=E[O],W=F.start,L=F.count;for(let $=W,q=W+L;$<q;$+=3)w(i[$+0],i[$+1],i[$+2])}const A=new Ae,N=new Ae,T=new Ae,U=new Ae;function P(O){T.fromArray(a,O*3),U.copy(T);const j=c[O];A.copy(j),A.sub(T.multiplyScalar(T.dot(j))).normalize(),N.crossVectors(U,j);const W=N.dot(d[O])<0?-1:1;l[O*4]=A.x,l[O*4+1]=A.y,l[O*4+2]=A.z,l[O*4+3]=W}for(let O=0,j=E.length;O<j;++O){const F=E[O],W=F.start,L=F.count;for(let $=W,q=W+L;$<q;$+=3)P(i[$+0]),P(i[$+1]),P(i[$+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new rs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,d=new Ae,f=new Ae;if(e)for(let p=0,m=e.count;p<m;p+=3){const y=e.getX(p+0),b=e.getX(p+1),x=e.getX(p+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,x),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,x),o.add(d),l.add(d),c.add(d),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(x,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)vr.fromBufferAttribute(e,n),vr.normalize(),e.setXYZ(n,vr.x,vr.y,vr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,y=0;for(let b=0,x=l.length;b<x;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[y++]=c[m++]}return new rs(p,d,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new na,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Oz=new Xn,Md=new uP,Uy=new Uo,kz=new Ae,zh=new Ae,Bh=new Ae,jh=new Ae,WA=new Ae,Fy=new Ae,zy=new Vt,By=new Vt,jy=new Vt,Lz=new Ae,Iz=new Ae,Uz=new Ae,Hy=new Ae,Vy=new Ae;class uo extends ha{constructor(e=new na,n=new k$){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){Fy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(WA.fromBufferAttribute(f,e),s?Fy.addScaledVector(WA,d):Fy.addScaledVector(WA.sub(n),d))}n.add(Fy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),Uy.copy(i.boundingSphere),Uy.applyMatrix4(a),Md.copy(e.ray).recast(e.near),!(Uy.containsPoint(Md.origin)===!1&&(Md.intersectSphere(Uy,kz)===null||Md.origin.distanceToSquared(kz)>(e.far-e.near)**2))&&(Oz.copy(a).invert(),Md.copy(e.ray).applyMatrix4(Oz),!(i.boundingBox!==null&&Md.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Md)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(o.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=o.getX(E),T=o.getX(E+1),U=o.getX(E+2);r=Gy(this,g,e,i,c,d,f,N,T,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=o.getX(x),w=o.getX(x+1),E=o.getX(x+2);r=Gy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=p.length;y<b;y++){const x=p[y],g=s[x.materialIndex],M=Math.max(x.start,m.start),w=Math.min(l.count,Math.min(x.start+x.count,m.start+m.count));for(let E=M,A=w;E<A;E+=3){const N=E,T=E+1,U=E+2;r=Gy(this,g,e,i,c,d,f,N,T,U),r&&(r.faceIndex=Math.floor(E/3),r.face.materialIndex=x.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let x=y,g=b;x<g;x+=3){const M=x,w=x+1,E=x+2;r=Gy(this,s,e,i,c,d,f,M,w,E),r&&(r.faceIndex=Math.floor(x/3),n.push(r))}}}}function ape(t,e,n,i,r,a,s,o){let l;if(e.side===Da?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Fu,o),l===null)return null;Vy.copy(o),Vy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Vy);return c<n.near||c>n.far?null:{distance:c,point:Vy.clone(),object:t}}function Gy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,zh),t.getVertexPosition(l,Bh),t.getVertexPosition(c,jh);const d=ape(t,e,n,i,zh,Bh,jh,Hy);if(d){r&&(zy.fromBufferAttribute(r,o),By.fromBufferAttribute(r,l),jy.fromBufferAttribute(r,c),d.uv=io.getInterpolation(Hy,zh,Bh,jh,zy,By,jy,new Vt)),a&&(zy.fromBufferAttribute(a,o),By.fromBufferAttribute(a,l),jy.fromBufferAttribute(a,c),d.uv1=io.getInterpolation(Hy,zh,Bh,jh,zy,By,jy,new Vt),d.uv2=d.uv1),s&&(Lz.fromBufferAttribute(s,o),Iz.fromBufferAttribute(s,l),Uz.fromBufferAttribute(s,c),d.normal=io.getInterpolation(Hy,zh,Bh,jh,Lz,Iz,Uz,new Ae),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};io.getNormal(zh,Bh,jh,f.normal),d.face=f}return d}class cv extends na{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Ni(c,3)),this.setAttribute("normal",new Ni(d,3)),this.setAttribute("uv",new Ni(f,2));function y(b,x,g,M,w,E,A,N,T,U,P){const O=E/T,j=A/U,F=E/2,W=A/2,L=N/2,$=T+1,q=U+1;let G=0,Y=0;const J=new Ae;for(let se=0;se<q;se++){const B=se*j-W;for(let X=0;X<$;X++){const re=X*O-F;J[b]=re*M,J[x]=B*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[x]=0,J[g]=N>0?1:-1,d.push(J.x,J.y,J.z),f.push(X/T),f.push(1-se/U),G+=1}}for(let se=0;se<U;se++)for(let B=0;B<T;B++){const X=p+B+$*se,re=p+B+$*(se+1),ce=p+(B+1)+$*(se+1),xe=p+(B+1)+$*se;l.push(X,re,xe),l.push(re,ce,xe),Y+=6}o.addGroup(m,Y,P),m+=Y,p+=G}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new cv(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Op(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function la(t){const e={};for(let n=0;n<t.length;n++){const i=Op(t[n]);for(const r in i)e[r]=i[r]}return e}function spe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function U$(t){return t.getRenderTarget()===null?t.outputColorSpace:Un.workingColorSpace}const dP={clone:Op,merge:la};var ope=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,lpe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;class zu extends rm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=ope,this.fragmentShader=lpe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Op(e.uniforms),this.uniformsGroups=spe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class F$ extends ha{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Xn,this.projectionMatrix=new Xn,this.projectionMatrixInverse=new Xn,this.coordinateSystem=Lo}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class Qa extends F${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=T0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(qg*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return T0*2*Math.atan(Math.tan(qg*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(qg*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const Hh=-90,Vh=1;class cpe extends ha{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Qa(Hh,Vh,e,n);r.layers=this.layers,this.add(r);const a=new Qa(Hh,Vh,e,n);a.layers=this.layers,this.add(a);const s=new Qa(Hh,Vh,e,n);s.layers=this.layers,this.add(s);const o=new Qa(Hh,Vh,e,n);o.layers=this.layers,this.add(o);const l=new Qa(Hh,Vh,e,n);l.layers=this.layers,this.add(l);const c=new Qa(Hh,Vh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Lo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===A0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}}class z$ extends Oa{constructor(e,n,i,r,a,s,o,l,c,d){e=e!==void 0?e:[],n=n!==void 0?n:Np,super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class upe extends mf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(Kg("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===Kd?zr:Os),this.texture=new z$(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Ps}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new cv(5,5,5),a=new zu({name:"CubemapFromEquirect",uniforms:Op(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Da,blending:Au});a.uniforms.tEquirect.value=n;const s=new uo(r,a),o=n.minFilter;return n.minFilter===M0&&(n.minFilter=Ps),new cpe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const qA=new Ae,dpe=new Ae,fpe=new an;class ou{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=qA.subVectors(i,n).cross(dpe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(qA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||fpe.getNormalMatrix(e),r=this.coplanarPoint(qA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Ed=new Uo,$y=new Ae;class SS{constructor(e=new ou,n=new ou,i=new ou,r=new ou,a=new ou,s=new ou){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Lo){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],d=r[5],f=r[6],p=r[7],m=r[8],y=r[9],b=r[10],x=r[11],g=r[12],M=r[13],w=r[14],E=r[15];if(i[0].setComponents(l-a,p-c,x-m,E-g).normalize(),i[1].setComponents(l+a,p+c,x+m,E+g).normalize(),i[2].setComponents(l+s,p+d,x+y,E+M).normalize(),i[3].setComponents(l-s,p-d,x-y,E-M).normalize(),i[4].setComponents(l-o,p-f,x-b,E-w).normalize(),n===Lo)i[5].setComponents(l+o,p+f,x+b,E+w).normalize();else if(n===A0)i[5].setComponents(o,f,b,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Ed.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Ed.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Ed)}intersectsSprite(e){return Ed.center.set(0,0,0),Ed.radius=.7071067811865476,Ed.applyMatrix4(e.matrixWorld),this.intersectsSphere(Ed)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if($y.x=r.normal.x>0?e.max.x:e.min.x,$y.y=r.normal.y>0?e.max.y:e.min.y,$y.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint($y)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function B$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function hpe(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,d){const f=c.array,p=c.usage,m=f.byteLength,y=t.createBuffer();t.bindBuffer(d,y),t.bufferData(d,f,p),c.onUploadCallback();let b;if(f instanceof Float32Array)b=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)b=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else b=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)b=t.SHORT;else if(f instanceof Uint32Array)b=t.UNSIGNED_INT;else if(f instanceof Int32Array)b=t.INT;else if(f instanceof Int8Array)b=t.BYTE;else if(f instanceof Uint8Array)b=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)b=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:y,type:b,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,d,f){const p=d.array,m=d._updateRange,y=d.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&y.length===0&&t.bufferSubData(f,0,p),y.length!==0){for(let b=0,x=y.length;b<x;b++){const g=y[b];n?t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p,g.start,g.count):t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p.subarray(g.start,g.start+g.count))}d.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p,m.offset,m.count):t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p.subarray(m.offset,m.offset+m.count)),m.count=-1),d.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const d=i.get(c);d&&(t.deleteBuffer(d.buffer),i.delete(c))}function l(c,d){if(c.isGLBufferAttribute){const p=i.get(c);(!p||p.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,d));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,d),f.version=c.version}}return{get:s,remove:o,update:l}}class fP extends na{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],y=[],b=[],x=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const E=w*f-a;y.push(E,-M,0),b.push(0,0,1),x.push(w/o),x.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,E=M+c*(g+1),A=M+1+c*(g+1),N=M+1+c*g;m.push(w,E,N),m.push(E,A,N)}this.setIndex(m),this.setAttribute("position",new Ni(y,3)),this.setAttribute("normal",new Ni(b,3)),this.setAttribute("uv",new Ni(x,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new fP(e.width,e.height,e.widthSegments,e.heightSegments)}}var ppe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,mpe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,gpe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,vpe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,xpe=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,ype=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,bpe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,_pe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,Spe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,wpe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,Mpe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,Epe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,Ape=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,Tpe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Cpe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Rpe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,Npe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Ppe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,Dpe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,Ope=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,kpe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Lpe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,Ipe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,Upe=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,Fpe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,zpe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,Bpe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,jpe=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,Hpe=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,Vpe=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,Gpe="gl_FragColor = linearToOutputTexel( gl_FragColor );",$pe=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,Wpe=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,qpe=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,Xpe=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,Kpe=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,Ype=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,Zpe=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Qpe=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,Jpe=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,eme=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,tme=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,nme=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,ime=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,rme=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,ame=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,sme=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,ome=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,lme=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,cme=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,ume=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,dme=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,fme=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,hme=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,pme=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,mme=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,gme=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,vme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,xme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,yme=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,bme=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,_me=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,Sme=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,wme=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,Mme=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Eme=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,Ame=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,Tme=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Cme=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,Rme=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,Nme=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,Pme=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,Dme=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,Ome=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,kme=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Lme=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,Ime=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Ume=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,Fme=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,zme=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,Bme=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,jme=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,Hme=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Vme=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,Gme=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,$me=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,Wme=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,qme=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Xme=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,Kme=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,Yme=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,Zme=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Qme=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,Jme=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,ege=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,tge=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,nge=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,ige=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,rge=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,age=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,sge=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,oge=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,lge=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,cge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,uge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,dge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,fge=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const hge=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,pge=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,mge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,gge=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,vge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,xge=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,yge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,bge=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,_ge=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,Sge=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,wge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Mge=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Ege=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Age=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Tge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Cge=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Rge=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Nge=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Pge=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,Dge=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Oge=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,kge=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Lge=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Ige=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Uge=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,Fge=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,zge=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Bge=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,jge=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,Hge=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Vge=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Gge=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,$ge=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Wge=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Qt={alphahash_fragment:ppe,alphahash_pars_fragment:mpe,alphamap_fragment:gpe,alphamap_pars_fragment:vpe,alphatest_fragment:xpe,alphatest_pars_fragment:ype,aomap_fragment:bpe,aomap_pars_fragment:_pe,batching_pars_vertex:Spe,batching_vertex:wpe,begin_vertex:Mpe,beginnormal_vertex:Epe,bsdfs:Ape,iridescence_fragment:Tpe,bumpmap_pars_fragment:Cpe,clipping_planes_fragment:Rpe,clipping_planes_pars_fragment:Npe,clipping_planes_pars_vertex:Ppe,clipping_planes_vertex:Dpe,color_fragment:Ope,color_pars_fragment:kpe,color_pars_vertex:Lpe,color_vertex:Ipe,common:Upe,cube_uv_reflection_fragment:Fpe,defaultnormal_vertex:zpe,displacementmap_pars_vertex:Bpe,displacementmap_vertex:jpe,emissivemap_fragment:Hpe,emissivemap_pars_fragment:Vpe,colorspace_fragment:Gpe,colorspace_pars_fragment:$pe,envmap_fragment:Wpe,envmap_common_pars_fragment:qpe,envmap_pars_fragment:Xpe,envmap_pars_vertex:Kpe,envmap_physical_pars_fragment:ome,envmap_vertex:Ype,fog_vertex:Zpe,fog_pars_vertex:Qpe,fog_fragment:Jpe,fog_pars_fragment:eme,gradientmap_pars_fragment:tme,lightmap_fragment:nme,lightmap_pars_fragment:ime,lights_lambert_fragment:rme,lights_lambert_pars_fragment:ame,lights_pars_begin:sme,lights_toon_fragment:lme,lights_toon_pars_fragment:cme,lights_phong_fragment:ume,lights_phong_pars_fragment:dme,lights_physical_fragment:fme,lights_physical_pars_fragment:hme,lights_fragment_begin:pme,lights_fragment_maps:mme,lights_fragment_end:gme,logdepthbuf_fragment:vme,logdepthbuf_pars_fragment:xme,logdepthbuf_pars_vertex:yme,logdepthbuf_vertex:bme,map_fragment:_me,map_pars_fragment:Sme,map_particle_fragment:wme,map_particle_pars_fragment:Mme,metalnessmap_fragment:Eme,metalnessmap_pars_fragment:Ame,morphcolor_vertex:Tme,morphnormal_vertex:Cme,morphtarget_pars_vertex:Rme,morphtarget_vertex:Nme,normal_fragment_begin:Pme,normal_fragment_maps:Dme,normal_pars_fragment:Ome,normal_pars_vertex:kme,normal_vertex:Lme,normalmap_pars_fragment:Ime,clearcoat_normal_fragment_begin:Ume,clearcoat_normal_fragment_maps:Fme,clearcoat_pars_fragment:zme,iridescence_pars_fragment:Bme,opaque_fragment:jme,packing:Hme,premultiplied_alpha_fragment:Vme,project_vertex:Gme,dithering_fragment:$me,dithering_pars_fragment:Wme,roughnessmap_fragment:qme,roughnessmap_pars_fragment:Xme,shadowmap_pars_fragment:Kme,shadowmap_pars_vertex:Yme,shadowmap_vertex:Zme,shadowmask_pars_fragment:Qme,skinbase_vertex:Jme,skinning_pars_vertex:ege,skinning_vertex:tge,skinnormal_vertex:nge,specularmap_fragment:ige,specularmap_pars_fragment:rge,tonemapping_fragment:age,tonemapping_pars_fragment:sge,transmission_fragment:oge,transmission_pars_fragment:lge,uv_pars_fragment:cge,uv_pars_vertex:uge,uv_vertex:dge,worldpos_vertex:fge,background_vert:hge,background_frag:pge,backgroundCube_vert:mge,backgroundCube_frag:gge,cube_vert:vge,cube_frag:xge,depth_vert:yge,depth_frag:bge,distanceRGBA_vert:_ge,distanceRGBA_frag:Sge,equirect_vert:wge,equirect_frag:Mge,linedashed_vert:Ege,linedashed_frag:Age,meshbasic_vert:Tge,meshbasic_frag:Cge,meshlambert_vert:Rge,meshlambert_frag:Nge,meshmatcap_vert:Pge,meshmatcap_frag:Dge,meshnormal_vert:Oge,meshnormal_frag:kge,meshphong_vert:Lge,meshphong_frag:Ige,meshphysical_vert:Uge,meshphysical_frag:Fge,meshtoon_vert:zge,meshtoon_frag:Bge,points_vert:jge,points_frag:Hge,shadow_vert:Vge,shadow_frag:Gge,sprite_vert:$ge,sprite_frag:Wge},xt={common:{diffuse:{value:new 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W(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:f,reset:F,resetDefaultState:W,dispose:P,releaseStatesOfGeometry:O,releaseStatesOfProgram:j,initAttributes:w,enableAttribute:E,disableUnusedAttributes:N}}function Kge(t,e,n,i){const r=i.isWebGL2;let a;function s(d){a=d}function o(d,f){t.drawArrays(a,d,f),n.update(f,a,1)}function l(d,f,p){if(p===0)return;let m,y;if(r)m=t,y="drawArraysInstanced";else if(m=e.get("ANGLE_instanced_arrays"),y="drawArraysInstancedANGLE",m===null){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[y](a,d,f,p),n.update(f,a,p)}function c(d,f,p){if(p===0)return;const m=e.get("WEBGL_multi_draw");if(m===null)for(let y=0;y<p;y++)this.render(d[y],f[y]);else{m.multiDrawArraysWEBGL(a,d,0,f,0,p);let y=0;for(let b=0;b<p;b++)y+=f[b];n.update(y,a,1)}}this.setMode=s,this.render=o,this.renderInstances=l,this.renderMultiDraw=c}function Yge(t,e,n){let i;function r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const T=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(T.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(T){if(T==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";T="mediump"}return T==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),d=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),p=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),y=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),b=t.getParameter(t.MAX_VERTEX_ATTRIBS),x=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=p>0,E=s||e.has("OES_texture_float"),A=w&&E,N=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:d,maxTextures:f,maxVertexTextures:p,maxTextureSize:m,maxCubemapSize:y,maxAttributes:b,maxVertexUniforms:x,maxVaryings:g,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:E,floatVertexTextures:A,maxSamples:N}}function Zge(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new ou,o=new an,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,p){const m=f.length!==0||p||i!==0||r;return r=p,i=f.length,m},this.beginShadows=function(){a=!0,d(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,p){n=d(f,p,0)},this.setState=function(f,p,m){const y=f.clippingPlanes,b=f.clipIntersection,x=f.clipShadows,g=t.get(f);if(!r||y===null||y.length===0||a&&!x)a?d(null):c();else{const M=a?0:i,w=M*4;let E=g.clippingState||null;l.value=E,E=d(y,p,w,m);for(let A=0;A!==w;++A)E[A]=n[A];g.clippingState=E,this.numIntersection=b?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function d(f,p,m,y){const b=f!==null?f.length:0;let x=null;if(b!==0){if(x=l.value,y!==!0||x===null){const g=m+b*4,M=p.matrixWorldInverse;o.getNormalMatrix(M),(x===null||x.length<g)&&(x=new Float32Array(g));for(let w=0,E=m;w!==b;++w,E+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(x,E),x[E+3]=s.constant}l.value=x,l.needsUpdate=!0}return e.numPlanes=b,e.numIntersection=0,x}}function Qge(t){let e=new WeakMap;function n(s,o){return o===PR?s.mapping=Np:o===DR&&(s.mapping=Pp),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===PR||o===DR)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new upe(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class Jge extends F${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const sp=4,Fz=[.125,.215,.35,.446,.526,.582],Ld=20,XA=new Jge,zz=new Ft;let KA=null,YA=0,ZA=0;const Cd=(1+Math.sqrt(5))/2,Gh=1/Cd,Bz=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,Cd,Gh),new Ae(0,Cd,-Gh),new Ae(Gh,0,Cd),new Ae(-Gh,0,Cd),new Ae(Cd,Gh,0),new Ae(-Cd,Gh,0)];class jz{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){KA=this._renderer.getRenderTarget(),YA=this._renderer.getActiveCubeFace(),ZA=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=Gz(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Vz(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(KA,YA,ZA),e.scissorTest=!1,qy(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Np||e.mapping===Pp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),KA=this._renderer.getRenderTarget(),YA=this._renderer.getActiveCubeFace(),ZA=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Ps,minFilter:Ps,generateMipmaps:!1,type:E0,format:Ds,colorSpace:ic,depthBuffer:!1},r=Hz(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Hz(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=e0e(a)),this._blurMaterial=t0e(a,e,n)}return r}_compileMaterial(e){const n=new uo(this._lodPlanes[0],e);this._renderer.compile(n,XA)}_sceneToCubeUV(e,n,i,r){const o=new Qa(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],d=this._renderer,f=d.autoClear,p=d.toneMapping;d.getClearColor(zz),d.toneMapping=Tu,d.autoClear=!1;const m=new k$({name:"PMREM.Background",side:Da,depthWrite:!1,depthTest:!1}),y=new uo(new cv,m);let b=!1;const x=e.background;x?x.isColor&&(m.color.copy(x),e.background=null,b=!0):(m.color.copy(zz),b=!0);for(let g=0;g<6;g++){const M=g%3;M===0?(o.up.set(0,l[g],0),o.lookAt(c[g],0,0)):M===1?(o.up.set(0,0,l[g]),o.lookAt(0,c[g],0)):(o.up.set(0,l[g],0),o.lookAt(0,0,c[g]));const w=this._cubeSize;qy(r,M*w,g>2?w:0,w,w),d.setRenderTarget(r),b&&d.render(y,o),d.render(e,o)}y.geometry.dispose(),y.material.dispose(),d.toneMapping=p,d.autoClear=f,e.background=x}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Np||e.mapping===Pp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=Gz()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Vz());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new uo(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;qy(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,XA)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=Bz[(r-1)%Bz.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const d=3,f=new uo(this._lodPlanes[r],c),p=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Ld-1),b=a/y,x=isFinite(a)?1+Math.floor(d*b):Ld;x>Ld&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${x} samples when the maximum is set to ${Ld}`);const g=[];let M=0;for(let T=0;T<Ld;++T){const U=T/b,P=Math.exp(-U*U/2);g.push(P),T===0?M+=P:T<x&&(M+=2*P)}for(let T=0;T<g.length;T++)g[T]=g[T]/M;p.envMap.value=e.texture,p.samples.value=x,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=y,p.mipInt.value=w-i;const E=this._sizeLods[r],A=3*E*(r>w-sp?r-w+sp:0),N=4*(this._cubeSize-E);qy(n,A,N,3*E,2*E),l.setRenderTarget(n),l.render(f,XA)}}function e0e(t){const e=[],n=[],i=[];let r=t;const a=t-sp+1+Fz.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-sp?l=Fz[s-t+sp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,y=6,b=3,x=2,g=1,M=new Float32Array(b*y*m),w=new Float32Array(x*y*m),E=new Float32Array(g*y*m);for(let N=0;N<m;N++){const T=N%3*2/3-1,U=N>2?0:-1,P=[T,U,0,T+2/3,U,0,T+2/3,U+1,0,T,U,0,T+2/3,U+1,0,T,U+1,0];M.set(P,b*y*N),w.set(p,x*y*N);const O=[N,N,N,N,N,N];E.set(O,g*y*N)}const A=new na;A.setAttribute("position",new rs(M,b)),A.setAttribute("uv",new rs(w,x)),A.setAttribute("faceIndex",new rs(E,g)),e.push(A),r>sp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function Hz(t,e,n){const i=new mf(t,e,n);return i.texture.mapping=bS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function qy(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function t0e(t,e,n){const i=new Float32Array(Ld),r=new Ae(0,1,0);return new zu({name:"SphericalGaussianBlur",defines:{n:Ld,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:hP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Au,depthTest:!1,depthWrite:!1})}function Vz(){return new zu({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:hP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Au,depthTest:!1,depthWrite:!1})}function Gz(){return new zu({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:hP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Au,depthTest:!1,depthWrite:!1})}function hP(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
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- `+Y)}else F!==""?console.warn("THREE.WebGLProgram: Program Info Log:",F):(W===""||L==="")&&(q=!1);q&&(j.diagnostics={runnable:$,programLog:F,vertexShader:{log:W,prefix:x},fragmentShader:{log:L,prefix:g}})}r.deleteShader(A),r.deleteShader(N),U=new Gb(r,b),P=cve(r,b)}let U;this.getUniforms=function(){return U===void 0&&T(this),U};let P;this.getAttributes=function(){return P===void 0&&T(this),P};let O=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return O===!1&&(O=r.getProgramParameter(b,tve)),O},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(b),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=nve++,this.cacheKey=e,this.usedTimes=1,this.program=b,this.vertexShader=A,this.fragmentShader=N,this}let _ve=0;class Sve{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new wve(e),n.set(e,i)),i}}class wve{constructor(e){this.id=_ve++,this.code=e,this.usedTimes=0}}function Mve(t,e,n,i,r,a,s){const o=new D$,l=new Sve,c=[],d=r.isWebGL2,f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const y={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(P){return P===0?"uv":`uv${P}`}function x(P,O,j,F,W){const L=F.fog,$=W.geometry,q=P.isMeshStandardMaterial?F.environment:null,G=(P.isMeshStandardMaterial?n:e).get(P.envMap||q),Y=G&&G.mapping===bS?G.image.height:null,J=y[P.type];P.precision!==null&&(m=r.getMaxPrecision(P.precision),m!==P.precision&&console.warn("THREE.WebGLProgram.getParameters:",P.precision,"not supported, using",m,"instead."));const se=$.morphAttributes.position||$.morphAttributes.normal||$.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;$.morphAttributes.position!==void 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ye=t.getRenderTarget(),De=W.isInstancedMesh===!0,he=W.isBatchedMesh===!0,we=!!P.map,Be=!!P.matcap,le=!!G,ut=!!P.aoMap,z=!!P.lightMap,V=!!P.bumpMap,ie=!!P.normalMap,Q=!!P.displacementMap,ee=!!P.emissiveMap,ae=!!P.metalnessMap,Pe=!!P.roughnessMap,Re=P.anisotropy>0,te=P.clearcoat>0,I=P.iridescence>0,k=P.sheen>0,K=P.transmission>0,pe=Re&&!!P.anisotropyMap,ve=te&&!!P.clearcoatMap,fe=te&&!!P.clearcoatNormalMap,Ye=te&&!!P.clearcoatRoughnessMap,Le=I&&!!P.iridescenceMap,qe=I&&!!P.iridescenceThicknessMap,it=k&&!!P.sheenColorMap,Ie=k&&!!P.sheenRoughnessMap,Ne=!!P.specularMap,dt=!!P.specularColorMap,et=!!P.specularIntensityMap,Je=K&&!!P.transmissionMap,st=K&&!!P.thicknessMap,ue=!!P.gradientMap,tt=!!P.alphaMap,de=P.alphaTest>0,ke=!!P.alphaHash,Me=!!P.extensions,ge=!!$.attributes.uv1,je=!!$.attributes.uv2,at=!!$.attributes.uv3;let yt=Tu;return P.toneMapped&&(ye===null||ye.isXRRenderTarget===!0)&&(yt=t.toneMapping),{isWebGL2:d,shaderID:J,shaderType:P.type,shaderName:P.name,vertexShader:re,fragmentShader:ce,defines:P.defines,customVertexShaderID:xe,customFragmentShaderID:me,isRawShaderMaterial:P.isRawShaderMaterial===!0,glslVersion:P.glslVersion,precision:m,batching:he,instancing:De,instancingColor:De&&W.instanceColor!==null,supportsVertexTextures:p,outputColorSpace:ye===null?t.outputColorSpace:ye.isXRRenderTarget===!0?ye.texture.colorSpace:ic,map:we,matcap:Be,envMap:le,envMapMode:le&&G.mapping,envMapCubeUVHeight:Y,aoMap:ut,lightMap:z,bumpMap:V,normalMap:ie,displacementMap:p&&Q,emissiveMap:ee,normalMapObjectSpace:ie&&P.normalMapType===_he,normalMapTangentSpace:ie&&P.normalMapType===E$,metalnessMap:ae,roughnessMap:Pe,anisotropy:Re,anisotropyMap:pe,clearcoat:te,clearcoatMap:ve,clearcoatNormalMap:fe,clearcoatRoughnessMap:Ye,iridescence:I,iridescenceMap:Le,iridescenceThicknessMap:qe,sheen:k,sheenColorMap:it,sheenRoughnessMap:Ie,specularMap:Ne,specularColorMap:dt,specularIntensityMap:et,transmission:K,transmissionMap:Je,thicknessMap:st,gradientMap:ue,opaque:P.transparent===!1&&P.blending===mp,alphaMap:tt,alphaTest:de,alphaHash:ke,combine:P.combine,mapUv:we&&b(P.map.channel),aoMapUv:ut&&b(P.aoMap.channel),lightMapUv:z&&b(P.lightMap.channel),bumpMapUv:V&&b(P.bumpMap.channel),normalMapUv:ie&&b(P.normalMap.channel),displacementMapUv:Q&&b(P.displacementMap.channel),emissiveMapUv:ee&&b(P.emissiveMap.channel),metalnessMapUv:ae&&b(P.metalnessMap.channel),roughnessMapUv:Pe&&b(P.roughnessMap.channel),anisotropyMapUv:pe&&b(P.anisotropyMap.channel),clearcoatMapUv:ve&&b(P.clearcoatMap.channel),clearcoatNormalMapUv:fe&&b(P.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ye&&b(P.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&b(P.iridescenceMap.channel),iridescenceThicknessMapUv:qe&&b(P.iridescenceThicknessMap.channel),sheenColorMapUv:it&&b(P.sheenColorMap.channel),sheenRoughnessMapUv:Ie&&b(P.sheenRoughnessMap.channel),specularMapUv:Ne&&b(P.specularMap.channel),specularColorMapUv:dt&&b(P.specularColorMap.channel),specularIntensityMapUv:et&&b(P.specularIntensityMap.channel),transmissionMapUv:Je&&b(P.transmissionMap.channel),thicknessMapUv:st&&b(P.thicknessMap.channel),alphaMapUv:tt&&b(P.alphaMap.channel),vertexTangents:!!$.attributes.tangent&&(ie||Re),vertexColors:P.vertexColors,vertexAlphas:P.vertexColors===!0&&!!$.attributes.color&&$.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:je,vertexUv3s:at,pointsUvs:W.isPoints===!0&&!!$.attributes.uv&&(we||tt),fog:!!L,useFog:P.fog===!0,fogExp2:L&&L.isFogExp2,flatShading:P.flatShading===!0,sizeAttenuation:P.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:W.isSkinnedMesh===!0,morphTargets:$.morphAttributes.position!==void 0,morphNormals:$.morphAttributes.normal!==void 0,morphColors:$.morphAttributes.color!==void 0,morphTargetsCount:B,morphTextureStride:X,numDirLights:O.directional.length,numPointLights:O.point.length,numSpotLights:O.spot.length,numSpotLightMaps:O.spotLightMap.length,numRectAreaLights:O.rectArea.length,numHemiLights:O.hemi.length,numDirLightShadows:O.directionalShadowMap.length,numPointLightShadows:O.pointShadowMap.length,numSpotLightShadows:O.spotShadowMap.length,numSpotLightShadowsWithMaps:O.numSpotLightShadowsWithMaps,numLightProbes:O.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:P.dithering,shadowMapEnabled:t.shadowMap.enabled&&j.length>0,shadowMapType:t.shadowMap.type,toneMapping:yt,useLegacyLights:t._useLegacyLights,decodeVideoTexture:we&&P.map.isVideoTexture===!0&&Un.getTransfer(P.map.colorSpace)===Qn,premultipliedAlpha:P.premultipliedAlpha,doubleSided:P.side===Ul,flipSided:P.side===Da,useDepthPacking:P.depthPacking>=0,depthPacking:P.depthPacking||0,index0AttributeName:P.index0AttributeName,extensionDerivatives:Me&&P.extensions.derivatives===!0,extensionFragDepth:Me&&P.extensions.fragDepth===!0,extensionDrawBuffers:Me&&P.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&P.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:P.customProgramCacheKey()}}function g(P){const O=[];if(P.shaderID?O.push(P.shaderID):(O.push(P.customVertexShaderID),O.push(P.customFragmentShaderID)),P.defines!==void 0)for(const j in P.defines)O.push(j),O.push(P.defines[j]);return P.isRawShaderMaterial===!1&&(M(O,P),w(O,P),O.push(t.outputColorSpace)),O.push(P.customProgramCacheKey),O.join()}function M(P,O){P.push(O.precision),P.push(O.outputColorSpace),P.push(O.envMapMode),P.push(O.envMapCubeUVHeight),P.push(O.mapUv),P.push(O.alphaMapUv),P.push(O.lightMapUv),P.push(O.aoMapUv),P.push(O.bumpMapUv),P.push(O.normalMapUv),P.push(O.displacementMapUv),P.push(O.emissiveMapUv),P.push(O.metalnessMapUv),P.push(O.roughnessMapUv),P.push(O.anisotropyMapUv),P.push(O.clearcoatMapUv),P.push(O.clearcoatNormalMapUv),P.push(O.clearcoatRoughnessMapUv),P.push(O.iridescenceMapUv),P.push(O.iridescenceThicknessMapUv),P.push(O.sheenColorMapUv),P.push(O.sheenRoughnessMapUv),P.push(O.specularMapUv),P.push(O.specularColorMapUv),P.push(O.specularIntensityMapUv),P.push(O.transmissionMapUv),P.push(O.thicknessMapUv),P.push(O.combine),P.push(O.fogExp2),P.push(O.sizeAttenuation),P.push(O.morphTargetsCount),P.push(O.morphAttributeCount),P.push(O.numDirLights),P.push(O.numPointLights),P.push(O.numSpotLights),P.push(O.numSpotLightMaps),P.push(O.numHemiLights),P.push(O.numRectAreaLights),P.push(O.numDirLightShadows),P.push(O.numPointLightShadows),P.push(O.numSpotLightShadows),P.push(O.numSpotLightShadowsWithMaps),P.push(O.numLightProbes),P.push(O.shadowMapType),P.push(O.toneMapping),P.push(O.numClippingPlanes),P.push(O.numClipIntersection),P.push(O.depthPacking)}function w(P,O){o.disableAll(),O.isWebGL2&&o.enable(0),O.supportsVertexTextures&&o.enable(1),O.instancing&&o.enable(2),O.instancingColor&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),P.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.skinning&&o.enable(4),O.morphTargets&&o.enable(5),O.morphNormals&&o.enable(6),O.morphColors&&o.enable(7),O.premultipliedAlpha&&o.enable(8),O.shadowMapEnabled&&o.enable(9),O.useLegacyLights&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),P.push(o.mask)}function E(P){const O=y[P.type];let j;if(O){const F=Ca[O];j=dP.clone(F.uniforms)}else j=P.uniforms;return j}function A(P,O){let j;for(let F=0,W=c.length;F<W;F++){const L=c[F];if(L.cacheKey===O){j=L,++j.usedTimes;break}}return j===void 0&&(j=new bve(t,O,P,a),c.push(j)),j}function N(P){if(--P.usedTimes===0){const O=c.indexOf(P);c[O]=c[c.length-1],c.pop(),P.destroy()}}function T(P){l.remove(P)}function U(){l.dispose()}return{getParameters:x,getProgramCacheKey:g,getUniforms:E,acquireProgram:A,releaseProgram:N,releaseShaderCache:T,programs:c,dispose:U}}function Eve(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function Ave(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function iB(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function rB(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,y,b,x){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:x},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=y,g.renderOrder=f.renderOrder,g.z=b,g.group=x),e++,g}function o(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,y,b,x){const g=s(f,p,m,y,b,x);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||Ave),i.length>1&&i.sort(p||iB),r.length>1&&r.sort(p||iB)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function Tve(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new rB,t.set(i,[s])):r>=a.length?(s=new rB,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Cve(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new Ft};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new Ft,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new Ft,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new Ft,groundColor:new Ft};break;case"RectAreaLight":n={color:new Ft,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function Rve(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Nve=0;function Pve(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Dve(t,e){const n=new Cve,i=Rve(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let d=0;d<9;d++)r.probe.push(new Ae);const a=new Ae,s=new Xn,o=new Xn;function l(d,f){let p=0,m=0,y=0;for(let F=0;F<9;F++)r.probe[F].set(0,0,0);let b=0,x=0,g=0,M=0,w=0,E=0,A=0,N=0,T=0,U=0,P=0;d.sort(Pve);const O=f===!0?Math.PI:1;for(let F=0,W=d.length;F<W;F++){const L=d[F],$=L.color,q=L.intensity,G=L.distance,Y=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)p+=$.r*q*O,m+=$.g*q*O,y+=$.b*q*O;else if(L.isLightProbe){for(let J=0;J<9;J++)r.probe[J].addScaledVector(L.sh.coefficients[J],q);P++}else if(L.isDirectionalLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),L.castShadow){const se=L.shadow,B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.directionalShadow[b]=B,r.directionalShadowMap[b]=Y,r.directionalShadowMatrix[b]=L.shadow.matrix,E++}r.directional[b]=J,b++}else if(L.isSpotLight){const J=n.get(L);J.position.setFromMatrixPosition(L.matrixWorld),J.color.copy($).multiplyScalar(q*O),J.distance=G,J.coneCos=Math.cos(L.angle),J.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),J.decay=L.decay,r.spot[g]=J;const se=L.shadow;if(L.map&&(r.spotLightMap[T]=L.map,T++,se.updateMatrices(L),L.castShadow&&U++),r.spotLightMatrix[g]=se.matrix,L.castShadow){const B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.spotShadow[g]=B,r.spotShadowMap[g]=Y,N++}g++}else if(L.isRectAreaLight){const J=n.get(L);J.color.copy($).multiplyScalar(q),J.halfWidth.set(L.width*.5,0,0),J.halfHeight.set(0,L.height*.5,0),r.rectArea[M]=J,M++}else if(L.isPointLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),J.distance=L.distance,J.decay=L.decay,L.castShadow){const se=L.shadow,B=i.get(L);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,B.shadowCameraNear=se.camera.near,B.shadowCameraFar=se.camera.far,r.pointShadow[x]=B,r.pointShadowMap[x]=Y,r.pointShadowMatrix[x]=L.shadow.matrix,A++}r.point[x]=J,x++}else if(L.isHemisphereLight){const J=n.get(L);J.skyColor.copy(L.color).multiplyScalar(q*O),J.groundColor.copy(L.groundColor).multiplyScalar(q*O),r.hemi[w]=J,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=xt.LTC_FLOAT_1,r.rectAreaLTC2=xt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=xt.LTC_HALF_1,r.rectAreaLTC2=xt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=p,r.ambient[1]=m,r.ambient[2]=y;const j=r.hash;(j.directionalLength!==b||j.pointLength!==x||j.spotLength!==g||j.rectAreaLength!==M||j.hemiLength!==w||j.numDirectionalShadows!==E||j.numPointShadows!==A||j.numSpotShadows!==N||j.numSpotMaps!==T||j.numLightProbes!==P)&&(r.directional.length=b,r.spot.length=g,r.rectArea.length=M,r.point.length=x,r.hemi.length=w,r.directionalShadow.length=E,r.directionalShadowMap.length=E,r.pointShadow.length=A,r.pointShadowMap.length=A,r.spotShadow.length=N,r.spotShadowMap.length=N,r.directionalShadowMatrix.length=E,r.pointShadowMatrix.length=A,r.spotLightMatrix.length=N+T-U,r.spotLightMap.length=T,r.numSpotLightShadowsWithMaps=U,r.numLightProbes=P,j.directionalLength=b,j.pointLength=x,j.spotLength=g,j.rectAreaLength=M,j.hemiLength=w,j.numDirectionalShadows=E,j.numPointShadows=A,j.numSpotShadows=N,j.numSpotMaps=T,j.numLightProbes=P,r.version=Nve++)}function c(d,f){let p=0,m=0,y=0,b=0,x=0;const g=f.matrixWorldInverse;for(let M=0,w=d.length;M<w;M++){const E=d[M];if(E.isDirectionalLight){const A=r.directional[p];A.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),A.direction.sub(a),A.direction.transformDirection(g),p++}else if(E.isSpotLight){const A=r.spot[y];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),A.direction.setFromMatrixPosition(E.matrixWorld),a.setFromMatrixPosition(E.target.matrixWorld),A.direction.sub(a),A.direction.transformDirection(g),y++}else if(E.isRectAreaLight){const A=r.rectArea[b];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),o.identity(),s.copy(E.matrixWorld),s.premultiply(g),o.extractRotation(s),A.halfWidth.set(E.width*.5,0,0),A.halfHeight.set(0,E.height*.5,0),A.halfWidth.applyMatrix4(o),A.halfHeight.applyMatrix4(o),b++}else if(E.isPointLight){const A=r.point[m];A.position.setFromMatrixPosition(E.matrixWorld),A.position.applyMatrix4(g),m++}else if(E.isHemisphereLight){const A=r.hemi[x];A.direction.setFromMatrixPosition(E.matrixWorld),A.direction.transformDirection(g),x++}}}return{setup:l,setupView:c,state:r}}function aB(t,e){const n=new Dve(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function Ove(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new aB(t,e),n.set(a,[l])):s>=o.length?(l=new aB(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class kve extends rm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=yhe,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Lve extends rm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const Ive=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,Uve=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function Fve(t,e,n){let i=new SS;const r=new Vt,a=new Vt,s=new zn,o=new kve({depthPacking:bhe}),l=new Lve,c={},d=n.maxTextureSize,f={[Fu]:Da,[Da]:Fu,[Ul]:Ul},p=new zu({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Vt},radius:{value:4}},vertexShader:Ive,fragmentShader:Uve}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const y=new na;y.setAttribute("position",new rs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new uo(y,p),x=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=m$;let g=this.type;this.render=function(A,N,T){if(x.enabled===!1||x.autoUpdate===!1&&x.needsUpdate===!1||A.length===0)return;const U=t.getRenderTarget(),P=t.getActiveCubeFace(),O=t.getActiveMipmapLevel(),j=t.state;j.setBlending(Au),j.buffers.color.setClear(1,1,1,1),j.buffers.depth.setTest(!0),j.setScissorTest(!1);const F=g!==Ol&&this.type===Ol,W=g===Ol&&this.type!==Ol;for(let L=0,$=A.length;L<$;L++){const q=A[L],G=q.shadow;if(G===void 0){console.warn("THREE.WebGLShadowMap:",q,"has no shadow.");continue}if(G.autoUpdate===!1&&G.needsUpdate===!1)continue;r.copy(G.mapSize);const Y=G.getFrameExtents();if(r.multiply(Y),a.copy(G.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/Y.x),r.x=a.x*Y.x,G.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/Y.y),r.y=a.y*Y.y,G.mapSize.y=a.y)),G.map===null||F===!0||W===!0){const se=this.type!==Ol?{minFilter:Fr,magFilter:Fr}:{};G.map!==null&&G.map.dispose(),G.map=new mf(r.x,r.y,se),G.map.texture.name=q.name+".shadowMap",G.camera.updateProjectionMatrix()}t.setRenderTarget(G.map),t.clear();const J=G.getViewportCount();for(let se=0;se<J;se++){const B=G.getViewport(se);s.set(a.x*B.x,a.y*B.y,a.x*B.z,a.y*B.w),j.viewport(s),G.updateMatrices(q,se),i=G.getFrustum(),E(N,T,G.camera,q,this.type)}G.isPointLightShadow!==!0&&this.type===Ol&&M(G,T),G.needsUpdate=!1}g=this.type,x.needsUpdate=!1,t.setRenderTarget(U,P,O)};function M(A,N){const T=e.update(b);p.defines.VSM_SAMPLES!==A.blurSamples&&(p.defines.VSM_SAMPLES=A.blurSamples,m.defines.VSM_SAMPLES=A.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),A.mapPass===null&&(A.mapPass=new mf(r.x,r.y)),p.uniforms.shadow_pass.value=A.map.texture,p.uniforms.resolution.value=A.mapSize,p.uniforms.radius.value=A.radius,t.setRenderTarget(A.mapPass),t.clear(),t.renderBufferDirect(N,null,T,p,b,null),m.uniforms.shadow_pass.value=A.mapPass.texture,m.uniforms.resolution.value=A.mapSize,m.uniforms.radius.value=A.radius,t.setRenderTarget(A.map),t.clear(),t.renderBufferDirect(N,null,T,m,b,null)}function w(A,N,T,U){let P=null;const O=T.isPointLight===!0?A.customDistanceMaterial:A.customDepthMaterial;if(O!==void 0)P=O;else if(P=T.isPointLight===!0?l:o,t.localClippingEnabled&&N.clipShadows===!0&&Array.isArray(N.clippingPlanes)&&N.clippingPlanes.length!==0||N.displacementMap&&N.displacementScale!==0||N.alphaMap&&N.alphaTest>0||N.map&&N.alphaTest>0){const j=P.uuid,F=N.uuid;let W=c[j];W===void 0&&(W={},c[j]=W);let L=W[F];L===void 0&&(L=P.clone(),W[F]=L),P=L}if(P.visible=N.visible,P.wireframe=N.wireframe,U===Ol?P.side=N.shadowSide!==null?N.shadowSide:N.side:P.side=N.shadowSide!==null?N.shadowSide:f[N.side],P.alphaMap=N.alphaMap,P.alphaTest=N.alphaTest,P.map=N.map,P.clipShadows=N.clipShadows,P.clippingPlanes=N.clippingPlanes,P.clipIntersection=N.clipIntersection,P.displacementMap=N.displacementMap,P.displacementScale=N.displacementScale,P.displacementBias=N.displacementBias,P.wireframeLinewidth=N.wireframeLinewidth,P.linewidth=N.linewidth,T.isPointLight===!0&&P.isMeshDistanceMaterial===!0){const j=t.properties.get(P);j.light=T}return P}function E(A,N,T,U,P){if(A.visible===!1)return;if(A.layers.test(N.layers)&&(A.isMesh||A.isLine||A.isPoints)&&(A.castShadow||A.receiveShadow&&P===Ol)&&(!A.frustumCulled||i.intersectsObject(A))){A.modelViewMatrix.multiplyMatrices(T.matrixWorldInverse,A.matrixWorld);const F=e.update(A),W=A.material;if(Array.isArray(W)){const L=F.groups;for(let $=0,q=L.length;$<q;$++){const G=L[$],Y=W[G.materialIndex];if(Y&&Y.visible){const J=w(A,Y,U,P);A.onBeforeShadow(t,A,N,T,F,J,G),t.renderBufferDirect(T,null,F,J,A,G),A.onAfterShadow(t,A,N,T,F,J,G)}}}else if(W.visible){const L=w(A,W,U,P);A.onBeforeShadow(t,A,N,T,F,L,null),t.renderBufferDirect(T,null,F,L,A,null),A.onAfterShadow(t,A,N,T,F,L,null)}}const j=A.children;for(let F=0,W=j.length;F<W;F++)E(j[F],N,T,U,P)}}function zve(t,e,n){const i=n.isWebGL2;function r(){let de=!1;const ke=new zn;let Me=null;const ge=new zn(0,0,0,0);return{setMask:function(je){Me!==je&&!de&&(t.colorMask(je,je,je,je),Me=je)},setLocked:function(je){de=je},setClear:function(je,at,yt,Ct,tn){tn===!0&&(je*=Ct,at*=Ct,yt*=Ct),ke.set(je,at,yt,Ct),ge.equals(ke)===!1&&(t.clearColor(je,at,yt,Ct),ge.copy(ke))},reset:function(){de=!1,Me=null,ge.set(-1,0,0,0)}}}function a(){let de=!1,ke=null,Me=null,ge=null;return{setTest:function(je){je?he(t.DEPTH_TEST):we(t.DEPTH_TEST)},setMask:function(je){ke!==je&&!de&&(t.depthMask(je),ke=je)},setFunc:function(je){if(Me!==je){switch(je){case Yfe:t.depthFunc(t.NEVER);break;case Zfe:t.depthFunc(t.ALWAYS);break;case Qfe:t.depthFunc(t.LESS);break;case p_:t.depthFunc(t.LEQUAL);break;case Jfe:t.depthFunc(t.EQUAL);break;case ehe:t.depthFunc(t.GEQUAL);break;case the:t.depthFunc(t.GREATER);break;case nhe:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}Me=je}},setLocked:function(je){de=je},setClear:function(je){ge!==je&&(t.clearDepth(je),ge=je)},reset:function(){de=!1,ke=null,Me=null,ge=null}}}function s(){let de=!1,ke=null,Me=null,ge=null,je=null,at=null,yt=null,Ct=null,tn=null;return{setTest:function(Dt){de||(Dt?he(t.STENCIL_TEST):we(t.STENCIL_TEST))},setMask:function(Dt){ke!==Dt&&!de&&(t.stencilMask(Dt),ke=Dt)},setFunc:function(Dt,En,jn){(Me!==Dt||ge!==En||je!==jn)&&(t.stencilFunc(Dt,En,jn),Me=Dt,ge=En,je=jn)},setOp:function(Dt,En,jn){(at!==Dt||yt!==En||Ct!==jn)&&(t.stencilOp(Dt,En,jn),at=Dt,yt=En,Ct=jn)},setLocked:function(Dt){de=Dt},setClear:function(Dt){tn!==Dt&&(t.clearStencil(Dt),tn=Dt)},reset:function(){de=!1,ke=null,Me=null,ge=null,je=null,at=null,yt=null,Ct=null,tn=null}}}const o=new r,l=new a,c=new s,d=new WeakMap,f=new WeakMap;let p={},m={},y=new WeakMap,b=[],x=null,g=!1,M=null,w=null,E=null,A=null,N=null,T=null,U=null,P=new Ft(0,0,0),O=0,j=!1,F=null,W=null,L=null,$=null,q=null;const G=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let Y=!1,J=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(J=parseFloat(/^WebGL (\d)/.exec(se)[1]),Y=J>=1):se.indexOf("OpenGL ES")!==-1&&(J=parseFloat(/^OpenGL ES (\d)/.exec(se)[1]),Y=J>=2);let B=null,X={};const re=t.getParameter(t.SCISSOR_BOX),ce=t.getParameter(t.VIEWPORT),xe=new zn().fromArray(re),me=new zn().fromArray(ce);function ye(de,ke,Me,ge){const je=new Uint8Array(4),at=t.createTexture();t.bindTexture(de,at),t.texParameteri(de,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(de,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let yt=0;yt<Me;yt++)i&&(de===t.TEXTURE_3D||de===t.TEXTURE_2D_ARRAY)?t.texImage3D(ke,0,t.RGBA,1,1,ge,0,t.RGBA,t.UNSIGNED_BYTE,je):t.texImage2D(ke+yt,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,je);return at}const De={};De[t.TEXTURE_2D]=ye(t.TEXTURE_2D,t.TEXTURE_2D,1),De[t.TEXTURE_CUBE_MAP]=ye(t.TEXTURE_CUBE_MAP,t.TEXTURE_CUBE_MAP_POSITIVE_X,6),i&&(De[t.TEXTURE_2D_ARRAY]=ye(t.TEXTURE_2D_ARRAY,t.TEXTURE_2D_ARRAY,1,1),De[t.TEXTURE_3D]=ye(t.TEXTURE_3D,t.TEXTURE_3D,1,1)),o.setClear(0,0,0,1),l.setClear(1),c.setClear(0),he(t.DEPTH_TEST),l.setFunc(p_),ee(!1),ae(jF),he(t.CULL_FACE),ie(Au);function he(de){p[de]!==!0&&(t.enable(de),p[de]=!0)}function we(de){p[de]!==!1&&(t.disable(de),p[de]=!1)}function Be(de,ke){return m[de]!==ke?(t.bindFramebuffer(de,ke),m[de]=ke,i&&(de===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=ke),de===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=ke)),!0):!1}function le(de,ke){let Me=b,ge=!1;if(de)if(Me=y.get(ke),Me===void 0&&(Me=[],y.set(ke,Me)),de.isWebGLMultipleRenderTargets){const je=de.texture;if(Me.length!==je.length||Me[0]!==t.COLOR_ATTACHMENT0){for(let at=0,yt=je.length;at<yt;at++)Me[at]=t.COLOR_ATTACHMENT0+at;Me.length=je.length,ge=!0}}else Me[0]!==t.COLOR_ATTACHMENT0&&(Me[0]=t.COLOR_ATTACHMENT0,ge=!0);else Me[0]!==t.BACK&&(Me[0]=t.BACK,ge=!0);ge&&(n.isWebGL2?t.drawBuffers(Me):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Me))}function ut(de){return x!==de?(t.useProgram(de),x=de,!0):!1}const z={[kd]:t.FUNC_ADD,[Lfe]:t.FUNC_SUBTRACT,[Ife]:t.FUNC_REVERSE_SUBTRACT};if(i)z[$F]=t.MIN,z[WF]=t.MAX;else{const de=e.get("EXT_blend_minmax");de!==null&&(z[$F]=de.MIN_EXT,z[WF]=de.MAX_EXT)}const V={[Ufe]:t.ZERO,[Ffe]:t.ONE,[zfe]:t.SRC_COLOR,[RR]:t.SRC_ALPHA,[$fe]:t.SRC_ALPHA_SATURATE,[Vfe]:t.DST_COLOR,[jfe]:t.DST_ALPHA,[Bfe]:t.ONE_MINUS_SRC_COLOR,[NR]:t.ONE_MINUS_SRC_ALPHA,[Gfe]:t.ONE_MINUS_DST_COLOR,[Hfe]:t.ONE_MINUS_DST_ALPHA,[Wfe]:t.CONSTANT_COLOR,[qfe]:t.ONE_MINUS_CONSTANT_COLOR,[Xfe]:t.CONSTANT_ALPHA,[Kfe]:t.ONE_MINUS_CONSTANT_ALPHA};function ie(de,ke,Me,ge,je,at,yt,Ct,tn,Dt){if(de===Au){g===!0&&(we(t.BLEND),g=!1);return}if(g===!1&&(he(t.BLEND),g=!0),de!==kfe){if(de!==M||Dt!==j){if((w!==kd||N!==kd)&&(t.blendEquation(t.FUNC_ADD),w=kd,N=kd),Dt)switch(de){case mp:t.blendFuncSeparate(t.ONE,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA);break;case HF:t.blendFunc(t.ONE,t.ONE);break;case VF:t.blendFuncSeparate(t.ZERO,t.ONE_MINUS_SRC_COLOR,t.ZERO,t.ONE);break;case GF:t.blendFuncSeparate(t.ZERO,t.SRC_COLOR,t.ZERO,t.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: 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Me=de.side===Da;ke&&(Me=!Me),ee(Me),de.blending===mp&&de.transparent===!1?ie(Au):ie(de.blending,de.blendEquation,de.blendSrc,de.blendDst,de.blendEquationAlpha,de.blendSrcAlpha,de.blendDstAlpha,de.blendColor,de.blendAlpha,de.premultipliedAlpha),l.setFunc(de.depthFunc),l.setTest(de.depthTest),l.setMask(de.depthWrite),o.setMask(de.colorWrite);const ge=de.stencilWrite;c.setTest(ge),ge&&(c.setMask(de.stencilWriteMask),c.setFunc(de.stencilFunc,de.stencilRef,de.stencilFuncMask),c.setOp(de.stencilFail,de.stencilZFail,de.stencilZPass)),Re(de.polygonOffset,de.polygonOffsetFactor,de.polygonOffsetUnits),de.alphaToCoverage===!0?he(t.SAMPLE_ALPHA_TO_COVERAGE):we(t.SAMPLE_ALPHA_TO_COVERAGE)}function ee(de){F!==de&&(de?t.frontFace(t.CW):t.frontFace(t.CCW),F=de)}function ae(de){de!==Pfe?(he(t.CULL_FACE),de!==W&&(de===jF?t.cullFace(t.BACK):de===Dfe?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):we(t.CULL_FACE),W=de}function Pe(de){de!==L&&(Y&&t.lineWidth(de),L=de)}function 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Ye(){try{t.texSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Le(){try{t.compressedTexSubImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function qe(){try{t.compressedTexSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function it(){try{t.texStorage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ie(){try{t.texStorage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ne(){try{t.texImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function dt(){try{t.texImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function et(de){xe.equals(de)===!1&&(t.scissor(de.x,de.y,de.z,de.w),xe.copy(de))}function Je(de){me.equals(de)===!1&&(t.viewport(de.x,de.y,de.z,de.w),me.copy(de))}function st(de,ke){let Me=f.get(ke);Me===void 0&&(Me=new WeakMap,f.set(ke,Me));let ge=Me.get(de);ge===void 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tt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),p={},B=null,X={},m={},y=new WeakMap,b=[],x=null,g=!1,M=null,w=null,E=null,A=null,N=null,T=null,U=null,P=new 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K=i.get(I);if(I.version>0&&K.__version!==I.version){he(K,I,k);return}n.bindTexture(t.TEXTURE_3D,K.__webglTexture,t.TEXTURE0+k)}function re(I,k){const K=i.get(I);if(I.version>0&&K.__version!==I.version){we(K,I,k);return}n.bindTexture(t.TEXTURE_CUBE_MAP,K.__webglTexture,t.TEXTURE0+k)}const ce={[OR]:t.REPEAT,[ro]:t.CLAMP_TO_EDGE,[kR]:t.MIRRORED_REPEAT},xe={[Fr]:t.NEAREST,[qF]:t.NEAREST_MIPMAP_NEAREST,[EA]:t.NEAREST_MIPMAP_LINEAR,[Ps]:t.LINEAR,[uhe]:t.LINEAR_MIPMAP_NEAREST,[M0]:t.LINEAR_MIPMAP_LINEAR},me={[She]:t.NEVER,[Che]:t.ALWAYS,[whe]:t.LESS,[A$]:t.LEQUAL,[Mhe]:t.EQUAL,[The]:t.GEQUAL,[Ehe]:t.GREATER,[Ahe]:t.NOTEQUAL};function 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Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.")),k.compareFunction&&(t.texParameteri(I,t.TEXTURE_COMPARE_MODE,t.COMPARE_REF_TO_TEXTURE),t.texParameteri(I,t.TEXTURE_COMPARE_FUNC,me[k.compareFunction])),e.has("EXT_texture_filter_anisotropic")===!0){const pe=e.get("EXT_texture_filter_anisotropic");if(k.magFilter===Fr||k.minFilter!==EA&&k.minFilter!==M0||k.type===Vl&&e.has("OES_texture_float_linear")===!1||o===!1&&k.type===E0&&e.has("OES_texture_half_float_linear")===!1)return;(k.anisotropy>1||i.get(k).__currentAnisotropy)&&(t.texParameterf(I,pe.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(k.anisotropy,r.getMaxAnisotropy())),i.get(k).__currentAnisotropy=k.anisotropy)}}function De(I,k){let K=!1;I.__webglInit===void 0&&(I.__webglInit=!0,k.addEventListener("dispose",j));const pe=k.source;let ve=x.get(pe);ve===void 0&&(ve={},x.set(pe,ve));const fe=J(k);if(fe!==I.__cacheKey){ve[fe]===void 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Ne=w(k.image,Ie,!1,d);Ne=te(k,Ne);const dt=E(Ne)||o,et=a.convert(k.format,k.colorSpace);let Je=a.convert(k.type),st=U(k.internalFormat,et,Je,k.colorSpace,k.isVideoTexture);ye(pe,k,dt);let ue;const tt=k.mipmaps,de=o&&k.isVideoTexture!==!0&&st!==w$,ke=Ye.__version===void 0||ve===!0,Me=P(k,Ne,dt);if(k.isDepthTexture)st=t.DEPTH_COMPONENT,o?k.type===Vl?st=t.DEPTH_COMPONENT32F:k.type===yu?st=t.DEPTH_COMPONENT24:k.type===qd?st=t.DEPTH24_STENCIL8:st=t.DEPTH_COMPONENT16:k.type===Vl&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),k.format===Xd&&st===t.DEPTH_COMPONENT&&k.type!==oP&&k.type!==yu&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),k.type=yu,Je=a.convert(k.type)),k.format===Dp&&st===t.DEPTH_COMPONENT&&(st=t.DEPTH_STENCIL,k.type!==qd&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat 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ge=0,je=tt.length;ge<je;ge++)ue=tt[ge],k.format!==Ds?et!==null?de?n.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,ue.width,ue.height,Ne.depth,et,ue.data,0,0):n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,ge,st,ue.width,ue.height,Ne.depth,0,ue.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):de?n.texSubImage3D(t.TEXTURE_2D_ARRAY,ge,0,0,0,ue.width,ue.height,Ne.depth,et,Je,ue.data):n.texImage3D(t.TEXTURE_2D_ARRAY,ge,st,ue.width,ue.height,Ne.depth,0,et,Je,ue.data)}else{de&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,st,tt[0].width,tt[0].height);for(let ge=0,je=tt.length;ge<je;ge++)ue=tt[ge],k.format!==Ds?et!==null?de?n.compressedTexSubImage2D(t.TEXTURE_2D,ge,0,0,ue.width,ue.height,et,ue.data):n.compressedTexImage2D(t.TEXTURE_2D,ge,st,ue.width,ue.height,0,ue.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in 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if(tt.length>0&&dt){de&&ke&&n.texStorage2D(t.TEXTURE_2D,Me,st,tt[0].width,tt[0].height);for(let ge=0,je=tt.length;ge<je;ge++)ue=tt[ge],de?n.texSubImage2D(t.TEXTURE_2D,ge,0,0,et,Je,ue):n.texImage2D(t.TEXTURE_2D,ge,st,et,Je,ue);k.generateMipmaps=!1}else de?(ke&&n.texStorage2D(t.TEXTURE_2D,Me,st,Ne.width,Ne.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,et,Je,Ne)):n.texImage2D(t.TEXTURE_2D,0,st,et,Je,Ne);N(k,dt)&&T(pe),Ye.__version=fe.version,k.onUpdate&&k.onUpdate(k)}I.__version=k.version}function we(I,k,K){if(k.image.length!==6)return;const pe=De(I,k),ve=k.source;n.bindTexture(t.TEXTURE_CUBE_MAP,I.__webglTexture,t.TEXTURE0+K);const fe=i.get(ve);if(ve.version!==fe.__version||pe===!0){n.activeTexture(t.TEXTURE0+K);const Ye=Un.getPrimaries(Un.workingColorSpace),Le=k.colorSpace===Os?null:Un.getPrimaries(k.colorSpace),qe=k.colorSpace===Os||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,qe);const it=k.isCompressedTexture||k.image[0].isCompressedTexture,Ie=k.image[0]&&k.image[0].isDataTexture,Ne=[];for(let ge=0;ge<6;ge++)!it&&!Ie?Ne[ge]=w(k.image[ge],!1,!0,c):Ne[ge]=Ie?k.image[ge].image:k.image[ge],Ne[ge]=te(k,Ne[ge]);const dt=Ne[0],et=E(dt)||o,Je=a.convert(k.format,k.colorSpace),st=a.convert(k.type),ue=U(k.internalFormat,Je,st,k.colorSpace),tt=o&&k.isVideoTexture!==!0,de=fe.__version===void 0||pe===!0;let ke=P(k,dt,et);ye(t.TEXTURE_CUBE_MAP,k,et);let Me;if(it){tt&&de&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,dt.width,dt.height);for(let ge=0;ge<6;ge++){Me=Ne[ge].mipmaps;for(let je=0;je<Me.length;je++){const at=Me[je];k.format!==Ds?Je!==null?tt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,Je,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,ue,at.width,at.height,0,at.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,0,0,at.width,at.height,Je,st,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je,ue,at.width,at.height,0,Je,st,at.data)}}}else{Me=k.mipmaps,tt&&de&&(Me.length>0&&ke++,n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,Ne[0].width,Ne[0].height));for(let ge=0;ge<6;ge++)if(Ie){tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Ne[ge].width,Ne[ge].height,Je,st,Ne[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Ne[ge].width,Ne[ge].height,0,Je,st,Ne[ge].data);for(let je=0;je<Me.length;je++){const yt=Me[je].image[ge].image;tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,yt.width,yt.height,Je,st,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,ue,yt.width,yt.height,0,Je,st,yt.data)}}else{tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Je,st,Ne[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Je,st,Ne[ge]);for(let je=0;je<Me.length;je++){const at=Me[je];tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,0,0,Je,st,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,je+1,ue,Je,st,at.image[ge])}}}N(k,et)&&T(t.TEXTURE_CUBE_MAP),fe.__version=ve.version,k.onUpdate&&k.onUpdate(k)}I.__version=k.version}function Be(I,k,K,pe,ve,fe){const Ye=a.convert(K.format,K.colorSpace),Le=a.convert(K.type),qe=U(K.internalFormat,Ye,Le,K.colorSpace);if(!i.get(k).__hasExternalTextures){const Ie=Math.max(1,k.width>>fe),Ne=Math.max(1,k.height>>fe);ve===t.TEXTURE_3D||ve===t.TEXTURE_2D_ARRAY?n.texImage3D(ve,fe,qe,Ie,Ne,k.depth,0,Ye,Le,null):n.texImage2D(ve,fe,qe,Ie,Ne,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,I),Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,ve,i.get(K).__webglTexture,0,ae(k)):(ve===t.TEXTURE_2D||ve>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&ve<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,ve,i.get(K).__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(I,k,K){if(t.bindRenderbuffer(t.RENDERBUFFER,I),k.depthBuffer&&!k.stencilBuffer){let pe=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(K||Pe(k)){const ve=k.depthTexture;ve&&ve.isDepthTexture&&(ve.type===Vl?pe=t.DEPTH_COMPONENT32F:ve.type===yu&&(pe=t.DEPTH_COMPONENT24));const fe=ae(k);Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,fe,pe,k.width,k.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,fe,pe,k.width,k.height)}else t.renderbufferStorage(t.RENDERBUFFER,pe,k.width,k.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,I)}else if(k.depthBuffer&&k.stencilBuffer){const pe=ae(k);K&&Pe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,k.width,k.height):Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,I)}else{const pe=k.isWebGLMultipleRenderTargets===!0?k.texture:[k.texture];for(let ve=0;ve<pe.length;ve++){const fe=pe[ve],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),qe=U(fe.internalFormat,Ye,Le,fe.colorSpace),it=ae(k);K&&Pe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ut(I,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,I),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(k.depthTexture).__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),se(k.depthTexture,0);const pe=i.get(k.depthTexture).__webglTexture,ve=ae(k);if(k.depthTexture.format===Xd)Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0,ve):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0);else if(k.depthTexture.format===Dp)Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0,ve):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0);else throw new Error("Unknown depthTexture format")}function z(I){const k=i.get(I),K=I.isWebGLCubeRenderTarget===!0;if(I.depthTexture&&!k.__autoAllocateDepthBuffer){if(K)throw new Error("target.depthTexture not supported in Cube render targets");ut(k.__webglFramebuffer,I)}else if(K){k.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[pe]),k.__webglDepthbuffer[pe]=t.createRenderbuffer(),le(k.__webglDepthbuffer[pe],I,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer=t.createRenderbuffer(),le(k.__webglDepthbuffer,I,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function V(I,k,K){const pe=i.get(I);k!==void 0&&Be(pe.__webglFramebuffer,I,I.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),K!==void 0&&z(I)}function ie(I){const k=I.texture,K=i.get(I),pe=i.get(k);I.addEventListener("dispose",F),I.isWebGLMultipleRenderTargets!==!0&&(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=k.version,s.memory.textures++);const ve=I.isWebGLCubeRenderTarget===!0,fe=I.isWebGLMultipleRenderTargets===!0,Ye=E(I)||o;if(ve){K.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0){K.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)K.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else K.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&k.mipmaps&&k.mipmaps.length>0){K.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)K.__webglFramebuffer[Le]=t.createFramebuffer()}else K.__webglFramebuffer=t.createFramebuffer();if(fe)if(r.drawBuffers){const Le=I.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=i.get(Le[qe]);Ie.__webglTexture===void 0&&(Ie.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&I.samples>0&&Pe(I)===!1){const Le=fe?k:[k];K.__webglMultisampledFramebuffer=t.createFramebuffer(),K.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,K.__webglMultisampledFramebuffer);for(let qe=0;qe<Le.length;qe++){const it=Le[qe];K.__webglColorRenderbuffer[qe]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,K.__webglColorRenderbuffer[qe]);const Ie=a.convert(it.format,it.colorSpace),Ne=a.convert(it.type),dt=U(it.internalFormat,Ie,Ne,it.colorSpace,I.isXRRenderTarget===!0),et=ae(I);t.renderbufferStorageMultisample(t.RENDERBUFFER,et,dt,I.width,I.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+qe,t.RENDERBUFFER,K.__webglColorRenderbuffer[qe])}t.bindRenderbuffer(t.RENDERBUFFER,null),I.depthBuffer&&(K.__webglDepthRenderbuffer=t.createRenderbuffer(),le(K.__webglDepthRenderbuffer,I,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(ve){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),ye(t.TEXTURE_CUBE_MAP,k,Ye);for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Be(K.__webglFramebuffer[Le][qe],I,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else Be(K.__webglFramebuffer[Le],I,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);N(k,Ye)&&T(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(fe){const Le=I.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=Le[qe],Ne=i.get(Ie);n.bindTexture(t.TEXTURE_2D,Ne.__webglTexture),ye(t.TEXTURE_2D,Ie,Ye),Be(K.__webglFramebuffer,I,Ie,t.COLOR_ATTACHMENT0+qe,t.TEXTURE_2D,0),N(Ie,Ye)&&T(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((I.isWebGL3DRenderTarget||I.isWebGLArrayRenderTarget)&&(o?Le=I.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,pe.__webglTexture),ye(Le,k,Ye),o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)Be(K.__webglFramebuffer[qe],I,k,t.COLOR_ATTACHMENT0,Le,qe);else Be(K.__webglFramebuffer,I,k,t.COLOR_ATTACHMENT0,Le,0);N(k,Ye)&&T(Le),n.unbindTexture()}I.depthBuffer&&z(I)}function Q(I){const k=E(I)||o,K=I.isWebGLMultipleRenderTargets===!0?I.texture:[I.texture];for(let pe=0,ve=K.length;pe<ve;pe++){const fe=K[pe];if(N(fe,k)){const Ye=I.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Le=i.get(fe).__webglTexture;n.bindTexture(Ye,Le),T(Ye),n.unbindTexture()}}}function ee(I){if(o&&I.samples>0&&Pe(I)===!1){const k=I.isWebGLMultipleRenderTargets?I.texture:[I.texture],K=I.width,pe=I.height;let ve=t.COLOR_BUFFER_BIT;const fe=[],Ye=I.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=i.get(I),qe=I.isWebGLMultipleRenderTargets===!0;if(qe)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Le.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglFramebuffer);for(let it=0;it<k.length;it++){fe.push(t.COLOR_ATTACHMENT0+it),I.depthBuffer&&fe.push(Ye);const Ie=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ie===!1&&(I.depthBuffer&&(ve|=t.DEPTH_BUFFER_BIT),I.stencilBuffer&&(ve|=t.STENCIL_BUFFER_BIT)),qe&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]),Ie===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ye]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ye])),qe){const Ne=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ne,0)}t.blitFramebuffer(0,0,K,pe,0,0,K,pe,ve,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,fe)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),qe)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function ae(I){return Math.min(f,I.samples)}function Pe(I){const k=i.get(I);return o&&I.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Re(I){const k=s.render.frame;y.get(I)!==k&&(y.set(I,k),I.update())}function te(I,k){const K=I.colorSpace,pe=I.format,ve=I.type;return I.isCompressedTexture===!0||I.isVideoTexture===!0||I.format===IR||K!==ic&&K!==Os&&(Un.getTransfer(K)===Qn?o===!1?e.has("EXT_sRGB")===!0&&pe===Ds?(I.format=IR,I.minFilter=Ps,I.generateMipmaps=!1):k=R$.sRGBToLinear(k):(pe!==Ds||ve!==Cu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",K)),k}this.allocateTextureUnit=Y,this.resetTextureUnits=G,this.setTexture2D=se,this.setTexture2DArray=B,this.setTexture3D=X,this.setTextureCube=re,this.rebindTextures=V,this.setupRenderTarget=ie,this.updateRenderTargetMipmap=Q,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=Be,this.useMultisampledRTT=Pe}function jve(t,e,n){const i=n.isWebGL2;function r(a,s=Os){let o;const l=Un.getTransfer(s);if(a===Cu)return t.UNSIGNED_BYTE;if(a===x$)return t.UNSIGNED_SHORT_4_4_4_4;if(a===y$)return t.UNSIGNED_SHORT_5_5_5_1;if(a===dhe)return t.BYTE;if(a===fhe)return t.SHORT;if(a===oP)return t.UNSIGNED_SHORT;if(a===v$)return t.INT;if(a===yu)return t.UNSIGNED_INT;if(a===Vl)return t.FLOAT;if(a===E0)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===hhe)return t.ALPHA;if(a===Ds)return t.RGBA;if(a===phe)return t.LUMINANCE;if(a===mhe)return t.LUMINANCE_ALPHA;if(a===Xd)return t.DEPTH_COMPONENT;if(a===Dp)return t.DEPTH_STENCIL;if(a===IR)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===ghe)return t.RED;if(a===b$)return t.RED_INTEGER;if(a===vhe)return t.RG;if(a===_$)return t.RG_INTEGER;if(a===S$)return t.RGBA_INTEGER;if(a===AA||a===TA||a===CA||a===RA)if(l===Qn)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===AA)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===TA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===CA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===RA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===AA)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===TA)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===CA)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===RA)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===XF||a===KF||a===YF||a===ZF)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===XF)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===KF)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===YF)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===ZF)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===w$)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===QF||a===JF)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===QF)return l===Qn?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===JF)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===ez||a===tz||a===nz||a===iz||a===rz||a===az||a===sz||a===oz||a===lz||a===cz||a===uz||a===dz||a===fz||a===hz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===ez)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===tz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===nz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===iz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===rz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===az)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===sz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===oz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===lz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===cz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===uz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===dz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===fz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===hz)return l===Qn?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===NA||a===pz||a===mz)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===NA)return l===Qn?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===pz)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===mz)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===xhe||a===gz||a===vz||a===xz)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===NA)return o.COMPRESSED_RED_RGTC1_EXT;if(a===gz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===vz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===xz)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===qd?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class Hve extends Qa{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Bg extends ha{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Vve={type:"move"};class JA{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Bg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Bg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Bg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const x=n.getJointPose(b,i),g=this._getHandJoint(c,b);x!==null&&(g.matrix.fromArray(x.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=x.radius),g.visible=x!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&p>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Vve)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Bg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class Gve extends Df{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,y=null;const b=n.getContextAttributes();let x=null,g=null;const M=[],w=[],E=new Vt;let A=null;const N=new Qa;N.layers.enable(1),N.viewport=new zn;const T=new Qa;T.layers.enable(2),T.viewport=new zn;const U=[N,T],P=new Hve;P.layers.enable(1),P.layers.enable(2);let O=null,j=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(re){let ce=M[re];return ce===void 0&&(ce=new JA,M[re]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(re){let ce=M[re];return ce===void 0&&(ce=new JA,M[re]=ce),ce.getGripSpace()},this.getHand=function(re){let ce=M[re];return ce===void 0&&(ce=new JA,M[re]=ce),ce.getHandSpace()};function F(re){const ce=w.indexOf(re.inputSource);if(ce===-1)return;const xe=M[ce];xe!==void 0&&(xe.update(re.inputSource,re.frame,c||s),xe.dispatchEvent({type:re.type,data:re.inputSource}))}function W(){r.removeEventListener("select",F),r.removeEventListener("selectstart",F),r.removeEventListener("selectend",F),r.removeEventListener("squeeze",F),r.removeEventListener("squeezestart",F),r.removeEventListener("squeezeend",F),r.removeEventListener("end",W),r.removeEventListener("inputsourceschange",L);for(let re=0;re<M.length;re++){const ce=w[re];ce!==null&&(w[re]=null,M[re].disconnect(ce))}O=null,j=null,e.setRenderTarget(x),m=null,p=null,f=null,r=null,g=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(A),e.setSize(E.width,E.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(re){a=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(re){o=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(re){c=re},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async function(re){if(r=re,r!==null){if(x=e.getRenderTarget(),r.addEventListener("select",F),r.addEventListener("selectstart",F),r.addEventListener("selectend",F),r.addEventListener("squeeze",F),r.addEventListener("squeezestart",F),r.addEventListener("squeezeend",F),r.addEventListener("end",W),r.addEventListener("inputsourceschange",L),b.xrCompatible!==!0&&await n.makeXRCompatible(),A=e.getPixelRatio(),e.getSize(E),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?b.antialias:!0,alpha:!0,depth:b.depth,stencil:b.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),g=new mf(m.framebufferWidth,m.framebufferHeight,{format:Ds,type:Cu,colorSpace:e.outputColorSpace,stencilBuffer:b.stencil})}else{let ce=null,xe=null,me=null;b.depth&&(me=b.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=b.stencil?Dp:Xd,xe=b.stencil?qd:yu);const ye={colorFormat:n.RGBA8,depthFormat:me,scaleFactor:a};f=new XRWebGLBinding(r,n),p=f.createProjectionLayer(ye),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),g=new mf(p.textureWidth,p.textureHeight,{format:Ds,type:Cu,depthTexture:new j$(p.textureWidth,p.textureHeight,xe,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:b.stencil,colorSpace:e.outputColorSpace,samples:b.antialias?4:0});const De=e.properties.get(g);De.__ignoreDepthValues=p.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function L(re){for(let ce=0;ce<re.removed.length;ce++){const xe=re.removed[ce],me=w.indexOf(xe);me>=0&&(w[me]=null,M[me].disconnect(xe))}for(let ce=0;ce<re.added.length;ce++){const xe=re.added[ce];let me=w.indexOf(xe);if(me===-1){for(let De=0;De<M.length;De++)if(De>=w.length){w.push(xe),me=De;break}else if(w[De]===null){w[De]=xe,me=De;break}if(me===-1)break}const ye=M[me];ye&&ye.connect(xe)}}const $=new Ae,q=new Ae;function G(re,ce,xe){$.setFromMatrixPosition(ce.matrixWorld),q.setFromMatrixPosition(xe.matrixWorld);const me=$.distanceTo(q),ye=ce.projectionMatrix.elements,De=xe.projectionMatrix.elements,he=ye[14]/(ye[10]-1),we=ye[14]/(ye[10]+1),Be=(ye[9]+1)/ye[5],le=(ye[9]-1)/ye[5],ut=(ye[8]-1)/ye[0],z=(De[8]+1)/De[0],V=he*ut,ie=he*z,Q=me/(-ut+z),ee=Q*-ut;ce.matrixWorld.decompose(re.position,re.quaternion,re.scale),re.translateX(ee),re.translateZ(Q),re.matrixWorld.compose(re.position,re.quaternion,re.scale),re.matrixWorldInverse.copy(re.matrixWorld).invert();const ae=he+Q,Pe=we+Q,Re=V-ee,te=ie+(me-ee),I=Be*we/Pe*ae,k=le*we/Pe*ae;re.projectionMatrix.makePerspective(Re,te,I,k,ae,Pe),re.projectionMatrixInverse.copy(re.projectionMatrix).invert()}function Y(re,ce){ce===null?re.matrixWorld.copy(re.matrix):re.matrixWorld.multiplyMatrices(ce.matrixWorld,re.matrix),re.matrixWorldInverse.copy(re.matrixWorld).invert()}this.updateCamera=function(re){if(r===null)return;P.near=T.near=N.near=re.near,P.far=T.far=N.far=re.far,(O!==P.near||j!==P.far)&&(r.updateRenderState({depthNear:P.near,depthFar:P.far}),O=P.near,j=P.far);const ce=re.parent,xe=P.cameras;Y(P,ce);for(let me=0;me<xe.length;me++)Y(xe[me],ce);xe.length===2?G(P,N,T):P.projectionMatrix.copy(N.projectionMatrix),J(re,P,ce)};function J(re,ce,xe){xe===null?re.matrix.copy(ce.matrixWorld):(re.matrix.copy(xe.matrixWorld),re.matrix.invert(),re.matrix.multiply(ce.matrixWorld)),re.matrix.decompose(re.position,re.quaternion,re.scale),re.updateMatrixWorld(!0),re.projectionMatrix.copy(ce.projectionMatrix),re.projectionMatrixInverse.copy(ce.projectionMatrixInverse),re.isPerspectiveCamera&&(re.fov=T0*2*Math.atan(1/re.projectionMatrix.elements[5]),re.zoom=1)}this.getCamera=function(){return P},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(re){l=re,p!==null&&(p.fixedFoveation=re),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=re)};let se=null;function B(re,ce){if(d=ce.getViewerPose(c||s),y=ce,d!==null){const xe=d.views;m!==null&&(e.setRenderTargetFramebuffer(g,m.framebuffer),e.setRenderTarget(g));let me=!1;xe.length!==P.cameras.length&&(P.cameras.length=0,me=!0);for(let ye=0;ye<xe.length;ye++){const De=xe[ye];let he=null;if(m!==null)he=m.getViewport(De);else{const Be=f.getViewSubImage(p,De);he=Be.viewport,ye===0&&(e.setRenderTargetTextures(g,Be.colorTexture,p.ignoreDepthValues?void 0:Be.depthStencilTexture),e.setRenderTarget(g))}let we=U[ye];we===void 0&&(we=new Qa,we.layers.enable(ye),we.viewport=new zn,U[ye]=we),we.matrix.fromArray(De.transform.matrix),we.matrix.decompose(we.position,we.quaternion,we.scale),we.projectionMatrix.fromArray(De.projectionMatrix),we.projectionMatrixInverse.copy(we.projectionMatrix).invert(),we.viewport.set(he.x,he.y,he.width,he.height),ye===0&&(P.matrix.copy(we.matrix),P.matrix.decompose(P.position,P.quaternion,P.scale)),me===!0&&P.cameras.push(we)}}for(let xe=0;xe<M.length;xe++){const me=w[xe],ye=M[xe];me!==null&&ye!==void 0&&ye.update(me,ce,c||s)}se&&se(re,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),y=null}const X=new B$;X.setAnimationLoop(B),this.setAnimationLoop=function(re){se=re},this.dispose=function(){}}}function $ve(t,e){function n(x,g){x.matrixAutoUpdate===!0&&x.updateMatrix(),g.value.copy(x.matrix)}function i(x,g){g.color.getRGB(x.fogColor.value,U$(t)),g.isFog?(x.fogNear.value=g.near,x.fogFar.value=g.far):g.isFogExp2&&(x.fogDensity.value=g.density)}function r(x,g,M,w,E){g.isMeshBasicMaterial||g.isMeshLambertMaterial?a(x,g):g.isMeshToonMaterial?(a(x,g),f(x,g)):g.isMeshPhongMaterial?(a(x,g),d(x,g)):g.isMeshStandardMaterial?(a(x,g),p(x,g),g.isMeshPhysicalMaterial&&m(x,g,E)):g.isMeshMatcapMaterial?(a(x,g),y(x,g)):g.isMeshDepthMaterial?a(x,g):g.isMeshDistanceMaterial?(a(x,g),b(x,g)):g.isMeshNormalMaterial?a(x,g):g.isLineBasicMaterial?(s(x,g),g.isLineDashedMaterial&&o(x,g)):g.isPointsMaterial?l(x,g,M,w):g.isSpriteMaterial?c(x,g):g.isShadowMaterial?(x.color.value.copy(g.color),x.opacity.value=g.opacity):g.isShaderMaterial&&(g.uniformsNeedUpdate=!1)}function 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M=e.get(g).envMap;if(M&&(x.envMap.value=M,x.flipEnvMap.value=M.isCubeTexture&&M.isRenderTargetTexture===!1?-1:1,x.reflectivity.value=g.reflectivity,x.ior.value=g.ior,x.refractionRatio.value=g.refractionRatio),g.lightMap){x.lightMap.value=g.lightMap;const w=t._useLegacyLights===!0?Math.PI:1;x.lightMapIntensity.value=g.lightMapIntensity*w,n(g.lightMap,x.lightMapTransform)}g.aoMap&&(x.aoMap.value=g.aoMap,x.aoMapIntensity.value=g.aoMapIntensity,n(g.aoMap,x.aoMapTransform))}function s(x,g){x.diffuse.value.copy(g.color),x.opacity.value=g.opacity,g.map&&(x.map.value=g.map,n(g.map,x.mapTransform))}function o(x,g){x.dashSize.value=g.dashSize,x.totalSize.value=g.dashSize+g.gapSize,x.scale.value=g.scale}function l(x,g,M,w){x.diffuse.value.copy(g.color),x.opacity.value=g.opacity,x.size.value=g.size*M,x.scale.value=w*.5,g.map&&(x.map.value=g.map,n(g.map,x.uvTransform)),g.alphaMap&&(x.alphaMap.value=g.alphaMap,n(g.alphaMap,x.alphaMapTransform)),g.alphaTest>0&&(x.alphaTest.value=g.alphaTest)}function 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at(oe,Ue,We){oe.transparent===!0&&oe.side===Ul&&oe.forceSinglePass===!1?(oe.side=Da,oe.needsUpdate=!0,Vr(oe,Ue,We),oe.side=Fu,oe.needsUpdate=!0,Vr(oe,Ue,We),oe.side=Ul):Vr(oe,Ue,We)}this.compile=function(oe,Ue,We=null){We===null&&(We=oe),x=fe.get(We),x.init(),M.push(x),We.traverseVisible(function($e){$e.isLight&&$e.layers.test(Ue.layers)&&(x.pushLight($e),$e.castShadow&&x.pushShadow($e))}),oe!==We&&oe.traverseVisible(function($e){$e.isLight&&$e.layers.test(Ue.layers)&&(x.pushLight($e),$e.castShadow&&x.pushShadow($e))}),x.setupLights(w._useLegacyLights);const Xe=new Set;return oe.traverse(function($e){const bt=$e.material;if(bt)if(Array.isArray(bt))for(let Z=0;Z<bt.length;Z++){const be=bt[Z];at(be,We,$e),Xe.add(be)}else at(bt,We,$e),Xe.add(bt)}),M.pop(),x=null,Xe},this.compileAsync=function(oe,Ue,We=null){const Xe=this.compile(oe,Ue,We);return new Promise($e=>{function bt(){if(Xe.forEach(function(Z){ee.get(Z).currentProgram.isReady()&&Xe.delete(Z)}),Xe.size===0){$e(oe);return}setTimeout(bt,10)}z.get("KHR_parallel_shader_compile")!==null?bt():setTimeout(bt,10)})};let yt=null;function Ct(oe){yt&&yt(oe)}function tn(){En.stop()}function Dt(){En.start()}const En=new B$;En.setAnimationLoop(Ct),typeof self<"u"&&En.setContext(self),this.setAnimationLoop=function(oe){yt=oe,ue.setAnimationLoop(oe),oe===null?En.stop():En.start()},ue.addEventListener("sessionstart",tn),ue.addEventListener("sessionend",Dt),this.render=function(oe,Ue){if(Ue!==void 0&&Ue.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(E===!0)return;oe.matrixWorldAutoUpdate===!0&&oe.updateMatrixWorld(),Ue.parent===null&&Ue.matrixWorldAutoUpdate===!0&&Ue.updateMatrixWorld(),ue.enabled===!0&&ue.isPresenting===!0&&(ue.cameraAutoUpdate===!0&&ue.updateCamera(Ue),Ue=ue.getCamera()),oe.isScene===!0&&oe.onBeforeRender(w,oe,Ue,T),x=fe.get(oe,M.length),x.init(),M.push(x),ye.multiplyMatrices(Ue.projectionMatrix,Ue.matrixWorldInverse),re.setFromProjectionMatrix(ye),xe=this.localClippingEnabled,ce=Ye.init(this.clippingPlanes,xe),b=ve.get(oe,g.length),b.init(),g.push(b),jn(oe,Ue,0,w.sortObjects),b.finish(),w.sortObjects===!0&&b.sort(Y,J),this.info.render.frame++,ce===!0&&Ye.beginShadows();const We=x.state.shadowsArray;if(Le.render(We,oe,Ue),ce===!0&&Ye.endShadows(),this.info.autoReset===!0&&this.info.reset(),qe.render(b,oe),x.setupLights(w._useLegacyLights),Ue.isArrayCamera){const Xe=Ue.cameras;for(let $e=0,bt=Xe.length;$e<bt;$e++){const Z=Xe[$e];dr(b,oe,Z,Z.viewport)}}else dr(b,oe,Ue);T!==null&&(ae.updateMultisampleRenderTarget(T),ae.updateRenderTargetMipmap(T)),oe.isScene===!0&&oe.onAfterRender(w,oe,Ue),et.resetDefaultState(),U=-1,P=null,M.pop(),M.length>0?x=M[M.length-1]:x=null,g.pop(),g.length>0?b=g[g.length-1]:b=null};function jn(oe,Ue,We,Xe){if(oe.visible===!1)return;if(oe.layers.test(Ue.layers)){if(oe.isGroup)We=oe.renderOrder;else if(oe.isLOD)oe.autoUpdate===!0&&oe.update(Ue);else if(oe.isLight)x.pushLight(oe),oe.castShadow&&x.pushShadow(oe);else if(oe.isSprite){if(!oe.frustumCulled||re.intersectsSprite(oe)){Xe&&he.setFromMatrixPosition(oe.matrixWorld).applyMatrix4(ye);const Z=k.update(oe),be=oe.material;be.visible&&b.push(oe,Z,be,We,he.z,null)}}else if((oe.isMesh||oe.isLine||oe.isPoints)&&(!oe.frustumCulled||re.intersectsObject(oe))){const Z=k.update(oe),be=oe.material;if(Xe&&(oe.boundingSphere!==void 0?(oe.boundingSphere===null&&oe.computeBoundingSphere(),he.copy(oe.boundingSphere.center)):(Z.boundingSphere===null&&Z.computeBoundingSphere(),he.copy(Z.boundingSphere.center)),he.applyMatrix4(oe.matrixWorld).applyMatrix4(ye)),Array.isArray(be)){const Ce=Z.groups;for(let Te=0,Se=Ce.length;Te<Se;Te++){const Ze=Ce[Te],lt=be[Ze.materialIndex];lt&<.visible&&b.push(oe,Z,lt,We,he.z,Ze)}}else be.visible&&b.push(oe,Z,be,We,he.z,null)}}const bt=oe.children;for(let Z=0,be=bt.length;Z<be;Z++)jn(bt[Z],Ue,We,Xe)}function dr(oe,Ue,We,Xe){const $e=oe.opaque,bt=oe.transmissive,Z=oe.transparent;x.setupLightsView(We),ce===!0&&Ye.setGlobalState(w.clippingPlanes,We),bt.length>0&&Xi($e,bt,Ue,We),Xe&&ie.viewport(O.copy(Xe)),$e.length>0&&fr($e,Ue,We),bt.length>0&&fr(bt,Ue,We),Z.length>0&&fr(Z,Ue,We),ie.buffers.depth.setTest(!0),ie.buffers.depth.setMask(!0),ie.buffers.color.setMask(!0),ie.setPolygonOffset(!1)}function Xi(oe,Ue,We,Xe){if((We.isScene===!0?We.overrideMaterial:null)!==null)return;const bt=V.isWebGL2;me===null&&(me=new mf(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?E0:Cu,minFilter:M0,samples:bt?4:0})),w.getDrawingBufferSize(De),bt?me.setSize(De.x,De.y):me.setSize(x_(De.x),x_(De.y));const Z=w.getRenderTarget();w.setRenderTarget(me),w.getClearColor(W),L=w.getClearAlpha(),L<1&&w.setClearColor(16777215,.5),w.clear();const be=w.toneMapping;w.toneMapping=Tu,fr(oe,We,Xe),ae.updateMultisampleRenderTarget(me),ae.updateRenderTargetMipmap(me);let Ce=!1;for(let Te=0,Se=Ue.length;Te<Se;Te++){const Ze=Ue[Te],lt=Ze.object,vt=Ze.geometry,mt=Ze.material,Rt=Ze.group;if(mt.side===Ul&<.layers.test(Xe.layers)){const St=mt.side;mt.side=Da,mt.needsUpdate=!0,Tr(lt,We,Xe,vt,mt,Rt),mt.side=St,mt.needsUpdate=!0,Ce=!0}}Ce===!0&&(ae.updateMultisampleRenderTarget(me),ae.updateRenderTargetMipmap(me)),w.setRenderTarget(Z),w.setClearColor(W,L),w.toneMapping=be}function fr(oe,Ue,We){const Xe=Ue.isScene===!0?Ue.overrideMaterial:null;for(let $e=0,bt=oe.length;$e<bt;$e++){const Z=oe[$e],be=Z.object,Ce=Z.geometry,Te=Xe===null?Z.material:Xe,Se=Z.group;be.layers.test(We.layers)&&Tr(be,Ue,We,Ce,Te,Se)}}function Tr(oe,Ue,We,Xe,$e,bt){oe.onBeforeRender(w,Ue,We,Xe,$e,bt),oe.modelViewMatrix.multiplyMatrices(We.matrixWorldInverse,oe.matrixWorld),oe.normalMatrix.getNormalMatrix(oe.modelViewMatrix),$e.onBeforeRender(w,Ue,We,Xe,oe,bt),$e.transparent===!0&&$e.side===Ul&&$e.forceSinglePass===!1?($e.side=Da,$e.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,$e,oe,bt),$e.side=Fu,$e.needsUpdate=!0,w.renderBufferDirect(We,Ue,Xe,$e,oe,bt),$e.side=Ul):w.renderBufferDirect(We,Ue,Xe,$e,oe,bt),oe.onAfterRender(w,Ue,We,Xe,$e,bt)}function Vr(oe,Ue,We){Ue.isScene!==!0&&(Ue=we);const Xe=ee.get(oe),$e=x.state.lights,bt=x.state.shadowsArray,Z=$e.state.version,be=K.getParameters(oe,$e.state,bt,Ue,We),Ce=K.getProgramCacheKey(be);let Te=Xe.programs;Xe.environment=oe.isMeshStandardMaterial?Ue.environment:null,Xe.fog=Ue.fog,Xe.envMap=(oe.isMeshStandardMaterial?Re:Pe).get(oe.envMap||Xe.environment),Te===void 0&&(oe.addEventListener("dispose",Me),Te=new Map,Xe.programs=Te);let Se=Te.get(Ce);if(Se!==void 0){if(Xe.currentProgram===Se&&Xe.lightsStateVersion===Z)return li(oe,be),Se}else be.uniforms=K.getUniforms(oe),oe.onBuild(We,be,w),oe.onBeforeCompile(be,w),Se=K.acquireProgram(be,Ce),Te.set(Ce,Se),Xe.uniforms=be.uniforms;const Ze=Xe.uniforms;return(!oe.isShaderMaterial&&!oe.isRawShaderMaterial||oe.clipping===!0)&&(Ze.clippingPlanes=Ye.uniform),li(oe,be),Xe.needsLights=bc(oe),Xe.lightsStateVersion=Z,Xe.needsLights&&(Ze.ambientLightColor.value=$e.state.ambient,Ze.lightProbe.value=$e.state.probe,Ze.directionalLights.value=$e.state.directional,Ze.directionalLightShadows.value=$e.state.directionalShadow,Ze.spotLights.value=$e.state.spot,Ze.spotLightShadows.value=$e.state.spotShadow,Ze.rectAreaLights.value=$e.state.rectArea,Ze.ltc_1.value=$e.state.rectAreaLTC1,Ze.ltc_2.value=$e.state.rectAreaLTC2,Ze.pointLights.value=$e.state.point,Ze.pointLightShadows.value=$e.state.pointShadow,Ze.hemisphereLights.value=$e.state.hemi,Ze.directionalShadowMap.value=$e.state.directionalShadowMap,Ze.directionalShadowMatrix.value=$e.state.directionalShadowMatrix,Ze.spotShadowMap.value=$e.state.spotShadowMap,Ze.spotLightMatrix.value=$e.state.spotLightMatrix,Ze.spotLightMap.value=$e.state.spotLightMap,Ze.pointShadowMap.value=$e.state.pointShadowMap,Ze.pointShadowMatrix.value=$e.state.pointShadowMatrix),Xe.currentProgram=Se,Xe.uniformsList=null,Se}function Di(oe){if(oe.uniformsList===null){const Ue=oe.currentProgram.getUniforms();oe.uniformsList=Gb.seqWithValue(Ue.seq,oe.uniforms)}return oe.uniformsList}function li(oe,Ue){const We=ee.get(oe);We.outputColorSpace=Ue.outputColorSpace,We.batching=Ue.batching,We.instancing=Ue.instancing,We.instancingColor=Ue.instancingColor,We.skinning=Ue.skinning,We.morphTargets=Ue.morphTargets,We.morphNormals=Ue.morphNormals,We.morphColors=Ue.morphColors,We.morphTargetsCount=Ue.morphTargetsCount,We.numClippingPlanes=Ue.numClippingPlanes,We.numIntersection=Ue.numClipIntersection,We.vertexAlphas=Ue.vertexAlphas,We.vertexTangents=Ue.vertexTangents,We.toneMapping=Ue.toneMapping}function Mi(oe,Ue,We,Xe,$e){Ue.isScene!==!0&&(Ue=we),ae.resetTextureUnits();const bt=Ue.fog,Z=Xe.isMeshStandardMaterial?Ue.environment:null,be=T===null?w.outputColorSpace:T.isXRRenderTarget===!0?T.texture.colorSpace:ic,Ce=(Xe.isMeshStandardMaterial?Re:Pe).get(Xe.envMap||Z),Te=Xe.vertexColors===!0&&!!We.attributes.color&&We.attributes.color.itemSize===4,Se=!!We.attributes.tangent&&(!!Xe.normalMap||Xe.anisotropy>0),Ze=!!We.morphAttributes.position,lt=!!We.morphAttributes.normal,vt=!!We.morphAttributes.color;let mt=Tu;Xe.toneMapped&&(T===null||T.isXRRenderTarget===!0)&&(mt=w.toneMapping);const Rt=We.morphAttributes.position||We.morphAttributes.normal||We.morphAttributes.color,St=Rt!==void 0?Rt.length:0,ft=ee.get(Xe),jt=x.state.lights;if(ce===!0&&(xe===!0||oe!==P)){const Ei=oe===P&&Xe.id===U;Ye.setState(Xe,oe,Ei)}let kt=!1;Xe.version===ft.__version?(ft.needsLights&&ft.lightsStateVersion!==jt.state.version||ft.outputColorSpace!==be||$e.isBatchedMesh&&ft.batching===!1||!$e.isBatchedMesh&&ft.batching===!0||$e.isInstancedMesh&&ft.instancing===!1||!$e.isInstancedMesh&&ft.instancing===!0||$e.isSkinnedMesh&&ft.skinning===!1||!$e.isSkinnedMesh&&ft.skinning===!0||$e.isInstancedMesh&&ft.instancingColor===!0&&$e.instanceColor===null||$e.isInstancedMesh&&ft.instancingColor===!1&&$e.instanceColor!==null||ft.envMap!==Ce||Xe.fog===!0&&ft.fog!==bt||ft.numClippingPlanes!==void 0&&(ft.numClippingPlanes!==Ye.numPlanes||ft.numIntersection!==Ye.numIntersection)||ft.vertexAlphas!==Te||ft.vertexTangents!==Se||ft.morphTargets!==Ze||ft.morphNormals!==lt||ft.morphColors!==vt||ft.toneMapping!==mt||V.isWebGL2===!0&&ft.morphTargetsCount!==St)&&(kt=!0):(kt=!0,ft.__version=Xe.version);let Kt=ft.currentProgram;kt===!0&&(Kt=Vr(Xe,Ue,$e));let rn=!1,cn=!1,Ot=!1;const Gt=Kt.getUniforms(),Wt=ft.uniforms;if(ie.useProgram(Kt.program)&&(rn=!0,cn=!0,Ot=!0),Xe.id!==U&&(U=Xe.id,cn=!0),rn||P!==oe){Gt.setValue(le,"projectionMatrix",oe.projectionMatrix),Gt.setValue(le,"viewMatrix",oe.matrixWorldInverse);const Ei=Gt.map.cameraPosition;Ei!==void 0&&Ei.setValue(le,he.setFromMatrixPosition(oe.matrixWorld)),V.logarithmicDepthBuffer&&Gt.setValue(le,"logDepthBufFC",2/(Math.log(oe.far+1)/Math.LN2)),(Xe.isMeshPhongMaterial||Xe.isMeshToonMaterial||Xe.isMeshLambertMaterial||Xe.isMeshBasicMaterial||Xe.isMeshStandardMaterial||Xe.isShaderMaterial)&&Gt.setValue(le,"isOrthographic",oe.isOrthographicCamera===!0),P!==oe&&(P=oe,cn=!0,Ot=!0)}if($e.isSkinnedMesh){Gt.setOptional(le,$e,"bindMatrix"),Gt.setOptional(le,$e,"bindMatrixInverse");const Ei=$e.skeleton;Ei&&(V.floatVertexTextures?(Ei.boneTexture===null&&Ei.computeBoneTexture(),Gt.setValue(le,"boneTexture",Ei.boneTexture,ae)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}$e.isBatchedMesh&&(Gt.setOptional(le,$e,"batchingTexture"),Gt.setValue(le,"batchingTexture",$e._matricesTexture,ae));const gi=We.morphAttributes;if((gi.position!==void 0||gi.normal!==void 0||gi.color!==void 0&&V.isWebGL2===!0)&&it.update($e,We,Kt),(cn||ft.receiveShadow!==$e.receiveShadow)&&(ft.receiveShadow=$e.receiveShadow,Gt.setValue(le,"receiveShadow",$e.receiveShadow)),Xe.isMeshGouraudMaterial&&Xe.envMap!==null&&(Wt.envMap.value=Ce,Wt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),cn&&(Gt.setValue(le,"toneMappingExposure",w.toneMappingExposure),ft.needsLights&&Ws(Wt,Ot),bt&&Xe.fog===!0&&pe.refreshFogUniforms(Wt,bt),pe.refreshMaterialUniforms(Wt,Xe,G,q,me),Gb.upload(le,Di(ft),Wt,ae)),Xe.isShaderMaterial&&Xe.uniformsNeedUpdate===!0&&(Gb.upload(le,Di(ft),Wt,ae),Xe.uniformsNeedUpdate=!1),Xe.isSpriteMaterial&&Gt.setValue(le,"center",$e.center),Gt.setValue(le,"modelViewMatrix",$e.modelViewMatrix),Gt.setValue(le,"normalMatrix",$e.normalMatrix),Gt.setValue(le,"modelMatrix",$e.matrixWorld),Xe.isShaderMaterial||Xe.isRawShaderMaterial){const Ei=Xe.uniformsGroups;for(let Mn=0,qs=Ei.length;Mn<qs;Mn++)if(V.isWebGL2){const An=Ei[Mn];Je.update(An,Kt),Je.bind(An,Kt)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Kt}function Ws(oe,Ue){oe.ambientLightColor.needsUpdate=Ue,oe.lightProbe.needsUpdate=Ue,oe.directionalLights.needsUpdate=Ue,oe.directionalLightShadows.needsUpdate=Ue,oe.pointLights.needsUpdate=Ue,oe.pointLightShadows.needsUpdate=Ue,oe.spotLights.needsUpdate=Ue,oe.spotLightShadows.needsUpdate=Ue,oe.rectAreaLights.needsUpdate=Ue,oe.hemisphereLights.needsUpdate=Ue}function bc(oe){return oe.isMeshLambertMaterial||oe.isMeshToonMaterial||oe.isMeshPhongMaterial||oe.isMeshStandardMaterial||oe.isShadowMaterial||oe.isShaderMaterial&&oe.lights===!0}this.getActiveCubeFace=function(){return A},this.getActiveMipmapLevel=function(){return N},this.getRenderTarget=function(){return T},this.setRenderTargetTextures=function(oe,Ue,We){ee.get(oe.texture).__webglTexture=Ue,ee.get(oe.depthTexture).__webglTexture=We;const Xe=ee.get(oe);Xe.__hasExternalTextures=!0,Xe.__hasExternalTextures&&(Xe.__autoAllocateDepthBuffer=We===void 0,Xe.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Xe.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(oe,Ue){const We=ee.get(oe);We.__webglFramebuffer=Ue,We.__useDefaultFramebuffer=Ue===void 0},this.setRenderTarget=function(oe,Ue=0,We=0){T=oe,A=Ue,N=We;let Xe=!0,$e=null,bt=!1,Z=!1;if(oe){const Ce=ee.get(oe);Ce.__useDefaultFramebuffer!==void 0?(ie.bindFramebuffer(le.FRAMEBUFFER,null),Xe=!1):Ce.__webglFramebuffer===void 0?ae.setupRenderTarget(oe):Ce.__hasExternalTextures&&ae.rebindTextures(oe,ee.get(oe.texture).__webglTexture,ee.get(oe.depthTexture).__webglTexture);const Te=oe.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(Z=!0);const Se=ee.get(oe).__webglFramebuffer;oe.isWebGLCubeRenderTarget?(Array.isArray(Se[Ue])?$e=Se[Ue][We]:$e=Se[Ue],bt=!0):V.isWebGL2&&oe.samples>0&&ae.useMultisampledRTT(oe)===!1?$e=ee.get(oe).__webglMultisampledFramebuffer:Array.isArray(Se)?$e=Se[We]:$e=Se,O.copy(oe.viewport),j.copy(oe.scissor),F=oe.scissorTest}else O.copy(se).multiplyScalar(G).floor(),j.copy(B).multiplyScalar(G).floor(),F=X;if(ie.bindFramebuffer(le.FRAMEBUFFER,$e)&&V.drawBuffers&&Xe&&ie.drawBuffers(oe,$e),ie.viewport(O),ie.scissor(j),ie.setScissorTest(F),bt){const Ce=ee.get(oe.texture);le.framebufferTexture2D(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,le.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,Ce.__webglTexture,We)}else if(Z){const Ce=ee.get(oe.texture),Te=Ue||0;le.framebufferTextureLayer(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,Ce.__webglTexture,We||0,Te)}U=-1},this.readRenderTargetPixels=function(oe,Ue,We,Xe,$e,bt,Z){if(!(oe&&oe.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let be=ee.get(oe).__webglFramebuffer;if(oe.isWebGLCubeRenderTarget&&Z!==void 0&&(be=be[Z]),be){ie.bindFramebuffer(le.FRAMEBUFFER,be);try{const Ce=oe.texture,Te=Ce.format,Se=Ce.type;if(Te!==Ds&&dt.convert(Te)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Ze=Se===E0&&(z.has("EXT_color_buffer_half_float")||V.isWebGL2&&z.has("EXT_color_buffer_float"));if(Se!==Cu&&dt.convert(Se)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Se===Vl&&(V.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Ze){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=oe.width-Xe&&We>=0&&We<=oe.height-$e&&le.readPixels(Ue,We,Xe,$e,dt.convert(Te),dt.convert(Se),bt)}finally{const Ce=T!==null?ee.get(T).__webglFramebuffer:null;ie.bindFramebuffer(le.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(oe,Ue,We=0){const Xe=Math.pow(2,-We),$e=Math.floor(Ue.image.width*Xe),bt=Math.floor(Ue.image.height*Xe);ae.setTexture2D(Ue,0),le.copyTexSubImage2D(le.TEXTURE_2D,We,0,0,oe.x,oe.y,$e,bt),ie.unbindTexture()},this.copyTextureToTexture=function(oe,Ue,We,Xe=0){const $e=Ue.image.width,bt=Ue.image.height,Z=dt.convert(We.format),be=dt.convert(We.type);ae.setTexture2D(We,0),le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,We.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,We.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,We.unpackAlignment),Ue.isDataTexture?le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,$e,bt,Z,be,Ue.image.data):Ue.isCompressedTexture?le.compressedTexSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Ue.mipmaps[0].width,Ue.mipmaps[0].height,Z,Ue.mipmaps[0].data):le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Z,be,Ue.image),Xe===0&&We.generateMipmaps&&le.generateMipmap(le.TEXTURE_2D),ie.unbindTexture()},this.copyTextureToTexture3D=function(oe,Ue,We,Xe,$e=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const bt=oe.max.x-oe.min.x+1,Z=oe.max.y-oe.min.y+1,be=oe.max.z-oe.min.z+1,Ce=dt.convert(Xe.format),Te=dt.convert(Xe.type);let Se;if(Xe.isData3DTexture)ae.setTexture3D(Xe,0),Se=le.TEXTURE_3D;else if(Xe.isDataArrayTexture)ae.setTexture2DArray(Xe,0),Se=le.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,Xe.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Xe.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,Xe.unpackAlignment);const Ze=le.getParameter(le.UNPACK_ROW_LENGTH),lt=le.getParameter(le.UNPACK_IMAGE_HEIGHT),vt=le.getParameter(le.UNPACK_SKIP_PIXELS),mt=le.getParameter(le.UNPACK_SKIP_ROWS),Rt=le.getParameter(le.UNPACK_SKIP_IMAGES),St=We.isCompressedTexture?We.mipmaps[0]:We.image;le.pixelStorei(le.UNPACK_ROW_LENGTH,St.width),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,St.height),le.pixelStorei(le.UNPACK_SKIP_PIXELS,oe.min.x),le.pixelStorei(le.UNPACK_SKIP_ROWS,oe.min.y),le.pixelStorei(le.UNPACK_SKIP_IMAGES,oe.min.z),We.isDataTexture||We.isData3DTexture?le.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St.data):We.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),le.compressedTexSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,St.data)):le.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St),le.pixelStorei(le.UNPACK_ROW_LENGTH,Ze),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,lt),le.pixelStorei(le.UNPACK_SKIP_PIXELS,vt),le.pixelStorei(le.UNPACK_SKIP_ROWS,mt),le.pixelStorei(le.UNPACK_SKIP_IMAGES,Rt),$e===0&&Xe.generateMipmaps&&le.generateMipmap(Se),ie.unbindTexture()},this.initTexture=function(oe){oe.isCubeTexture?ae.setTextureCube(oe,0):oe.isData3DTexture?ae.setTexture3D(oe,0):oe.isDataArrayTexture||oe.isCompressedArrayTexture?ae.setTexture2DArray(oe,0):ae.setTexture2D(oe,0),ie.unbindTexture()},this.resetState=function(){A=0,N=0,T=null,ie.reset(),et.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Lo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===lP?"display-p3":"srgb",n.unpackColorSpace=Un.workingColorSpace===_S?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===zr?Kd:M$}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===Kd?zr:ic}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class qve extends zR{}qve.prototype.isWebGL1Renderer=!0;class pP{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Ft(e),this.near=n,this.far=i}clone(){return new pP(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class Xve extends ha{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class Kve{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=LR,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=Yl()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Yl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Yl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const sa=new Ae;class bu{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyMatrix4(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyNormalMatrix(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.transformDirection(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}setX(e,n){return this.normalized&&(n=In(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=In(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=In(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=In(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Oo(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Oo(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Oo(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Oo(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=In(n,this.array),i=In(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=In(n,this.array),i=In(i,this.array),r=In(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=In(n,this.array),i=In(i,this.array),r=In(r,this.array),a=In(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new rs(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new bu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class Yve extends Oa{constructor(e=null,n=1,i=1,r,a,s,o,l,c=Fr,d=Fr,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function Zve(t,e){return t.z-e.z}function Qve(t,e){return e.z-t.z}class Jve{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const $h="batchId",tu=new Xn,sB=new Xn,exe=new Xn,oB=new Xn,eT=new SS,Xy=new Fs,Ad=new Uo,Mg=new Ae,tT=new Jve,Kr=new uo,Ky=[];function txe(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class nxe extends uo{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new na,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new Yve(n,e,e,Ds,Vl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:d,normalized:f}=l,p=new c.constructor(i*d),m=new l.constructor(p,d,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new rs(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute($h,new rs(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute($h))throw new Error(`BatchedMesh: Geometry cannot use attribute "${$h}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===$h)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Fs);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,tu),this.getBoundingBoxAt(r,Xy).applyMatrix4(tu),n.union(Xy))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,tu),this.getBoundingSphereAt(r,Ad).applyMatrix4(tu),n.union(Ad))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),d=c!==null;if(d&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,p=this._active,m=this._matricesTexture,y=this._matricesTexture.image.data;f.push(!0),p.push(!0);const b=this._geometryCount;this._geometryCount++,exe.toArray(y,b*16),m.needsUpdate=!0,s.push(r),o.push({start:d?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new Fs,sphereInitialized:!1,sphere:new Uo});const x=this.geometry.getAttribute($h);for(let g=0;g<r.vertexCount;g++)x.setX(r.vertexStart+g,b);return x.needsUpdate=!0,this.setGeometryAt(b,e),b}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===$h)continue;const y=n.getAttribute(m),b=i.getAttribute(m);txe(y,b,l);const x=y.itemSize;for(let g=y.count,M=c;g<M;g++){const w=l+g;for(let E=0;E<x;E++)b.setComponent(w,E,0)}b.needsUpdate=!0}if(r){const m=o.indexStart;for(let y=0;y<s.count;y++)a.setX(m+y,l+s.getX(y));for(let y=s.count,b=o.indexCount;y<b;y++)a.setX(m+y,l);a.needsUpdate=!0}const d=this._bounds[e];n.boundingBox!==null?(d.box.copy(n.boundingBox),d.boxInitialized=!0):d.boxInitialized=!1,n.boundingSphere!==null?(d.sphere.copy(n.boundingSphere),d.sphereInitialized=!0):d.sphereInitialized=!1;const f=this._drawRanges[e],p=n.getAttribute("position");return f.count=r?s.count:p.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let d=c.start,f=c.start+c.count;d<f;d++){let p=d;o&&(p=o.getX(p)),a.expandByPoint(Mg.fromBufferAttribute(l,p))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,Xy),Xy.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let d=0;for(let f=c.start,p=c.start+c.count;f<p;f++){let m=f;o&&(m=o.getX(m)),Mg.fromBufferAttribute(l,m),d=Math.max(d,a.center.distanceToSquared(Mg))}a.radius=Math.sqrt(d),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Kr.material=this.material,Kr.geometry.index=l.index,Kr.geometry.attributes=l.attributes,Kr.geometry.boundingBox===null&&(Kr.geometry.boundingBox=new Fs),Kr.geometry.boundingSphere===null&&(Kr.geometry.boundingSphere=new Uo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const d=a[c];Kr.geometry.setDrawRange(d.start,d.count),this.getMatrixAt(c,Kr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Kr.geometry.boundingBox),this.getBoundingSphereAt(c,Kr.geometry.boundingSphere),Kr.raycast(e,Ky);for(let f=0,p=Ky.length;f<p;f++){const m=Ky[f];m.object=this,m.batchId=c,n.push(m)}Ky.length=0}Kr.material=null,Kr.geometry.index=null,Kr.geometry.attributes={},Kr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,d=this._multiDrawCounts,f=this._drawRanges,p=this.perObjectFrustumCulled;p&&(oB.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),eT.setFromProjectionMatrix(oB,e.isWebGPURenderer?A0:Lo));let m=0;if(this.sortObjects){sB.copy(this.matrixWorld).invert(),Mg.setFromMatrixPosition(i.matrixWorld).applyMatrix4(sB);for(let x=0,g=l.length;x<g;x++)if(l[x]){this.getMatrixAt(x,tu),this.getBoundingSphereAt(x,Ad).applyMatrix4(tu);let M=!1;if(p&&(M=!eT.intersectsSphere(Ad)),!M){const w=Mg.distanceTo(Ad.center);tT.push(f[x],w)}}const y=tT.list,b=this.customSort;b===null?y.sort(a.transparent?Qve:Zve):b.call(this,y,i);for(let x=0,g=y.length;x<g;x++){const M=y[x];c[m]=M.start*o,d[m]=M.count,m++}tT.reset()}else for(let y=0,b=l.length;y<b;y++)if(l[y]){let x=!1;if(p&&(this.getMatrixAt(y,tu),this.getBoundingSphereAt(y,Ad).applyMatrix4(tu),x=!eT.intersectsSphere(Ad)),!x){const g=f[y];c[m]=g.start*o,d[m]=g.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class uv extends rm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ft(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const lB=new Ae,cB=new Ae,uB=new Xn,nT=new uP,Yy=new Uo;class ixe extends ha{constructor(e=new na,n=new uv){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)lB.fromBufferAttribute(n,r-1),cB.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=lB.distanceTo(cB);e.setAttribute("lineDistance",new Ni(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Yy.copy(i.boundingSphere),Yy.applyMatrix4(r),Yy.radius+=a,e.ray.intersectsSphere(Yy)===!1)return;uB.copy(r).invert(),nT.copy(e.ray).applyMatrix4(uB);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,d=new Ae,f=new Ae,p=new Ae,m=this.isLineSegments?2:1,y=i.index,x=i.attributes.position;if(y!==null){const g=Math.max(0,s.start),M=Math.min(y.count,s.start+s.count);for(let w=g,E=M-1;w<E;w+=m){const A=y.getX(w),N=y.getX(w+1);if(c.fromBufferAttribute(x,A),d.fromBufferAttribute(x,N),nT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const U=e.ray.origin.distanceTo(p);U<e.near||U>e.far||n.push({distance:U,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const g=Math.max(0,s.start),M=Math.min(x.count,s.start+s.count);for(let w=g,E=M-1;w<E;w+=m){if(c.fromBufferAttribute(x,w),d.fromBufferAttribute(x,w+1),nT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const N=e.ray.origin.distanceTo(p);N<e.near||N>e.far||n.push({distance:N,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const dB=new Ae,fB=new Ae;class MS extends ixe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)dB.fromBufferAttribute(n,r),fB.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+dB.distanceTo(fB);e.setAttribute("lineDistance",new Ni(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class rxe extends na{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,d=l.length;c<d;++c){const f=l[c],p=f.start,m=f.count;for(let y=p,b=p+m;y<b;y+=3)for(let x=0;x<3;x++){const g=o.getX(y+x),M=o.getX(y+(x+1)%3);r.fromBufferAttribute(s,g),a.fromBufferAttribute(s,M),hB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const d=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,d),a.fromBufferAttribute(s,f),hB(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Ni(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function hB(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class axe extends rm{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ft(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=E$,this.normalScale=new Vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=sP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class sxe extends uv{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class q$ extends ha{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Ft(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const iT=new Xn,pB=new Ae,mB=new Ae;class oxe{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Vt(512,512),this.map=null,this.mapPass=null,this.matrix=new Xn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new SS,this._frameExtents=new Vt(1,1),this._viewportCount=1,this._viewports=[new zn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;pB.setFromMatrixPosition(e.matrixWorld),n.position.copy(pB),mB.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(mB),n.updateMatrixWorld(),iT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(iT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(iT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const gB=new Xn,Eg=new Ae,rT=new Ae;class lxe extends oxe{constructor(){super(new Qa(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Vt(4,2),this._viewportCount=6,this._viewports=[new zn(2,1,1,1),new zn(0,1,1,1),new zn(3,1,1,1),new zn(1,1,1,1),new zn(3,0,1,1),new zn(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Eg.setFromMatrixPosition(e.matrixWorld),i.position.copy(Eg),rT.copy(i.position),rT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(rT),i.updateMatrixWorld(),r.makeTranslation(-Eg.x,-Eg.y,-Eg.z),gB.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(gB)}}class cxe extends q${constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new lxe}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class uxe extends q${constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class dxe extends na{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class BR extends Kve{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class vB{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Br(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const xB=new Ae,Zy=new Ae;class fxe{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){xB.subVectors(e,this.start),Zy.subVectors(this.end,this.start);const i=Zy.dot(Zy);let a=Zy.dot(xB)/i;return n&&(a=Br(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class hxe extends MS{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new na;r.setAttribute("position",new Ni(n,3)),r.setAttribute("color",new Ni(i,3));const a=new uv({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Ft,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:yS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=yS);class Fo{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),Fo.nextNameID=Fo.nextNameID||0,this.$name.id=`lil-gui-name-${++Fo.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class pxe extends Fo{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function jR(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const mxe={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:jR,toHexString:jR},C0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},gxe={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=C0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return C0.toHexString(r)}},vxe={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=C0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return C0.toHexString(r)}},xxe=[mxe,C0,gxe,vxe];function yxe(t){return xxe.find(e=>e.match(t))}class bxe extends Fo{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=yxe(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=jR(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class aT extends Fo{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class _xe extends Fo{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,d,f;const p=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,d=this.getValue(),f=0,window.addEventListener("mousemove",y),window.addEventListener("mouseup",b)},y=M=>{if(s){const w=M.clientX-o,E=M.clientY-l;Math.abs(E)>p?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>p&&b()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),d+f>this._max?f=this._max-d:d+f<this._min&&(f=this._min-d),this._snapClampSetValue(d+f)}c=M.clientY},b=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",y),window.removeEventListener("mouseup",b)},x=()=>{this._inputFocused=!0},g=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",x),this.$input.addEventListener("blur",g)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(g,M,w,E,A)=>(g-M)/(w-M)*(A-E)+E,n=g=>{const M=this.$slider.getBoundingClientRect();let w=e(g,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=g=>{this._setDraggingStyle(!0),n(g.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=g=>{n(g.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=g=>{g.preventDefault(),this._setDraggingStyle(!0),n(g.touches[0].clientX),s=!1},d=g=>{g.touches.length>1||(this._hasScrollBar?(o=g.touches[0].clientX,l=g.touches[0].clientY,s=!0):c(g),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",p))},f=g=>{if(s){const M=g.touches[0].clientX-o,w=g.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(g):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p))}else g.preventDefault(),n(g.touches[0].clientX)},p=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p)},m=this._callOnFinishChange.bind(this),y=400;let b;const x=g=>{if(Math.abs(g.deltaX)<Math.abs(g.deltaY)&&this._hasScrollBar)return;g.preventDefault();const w=this._normalizeMouseWheel(g)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(b),b=setTimeout(m,y)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",d,{passive:!1}),this.$slider.addEventListener("wheel",x,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class Sxe extends Fo{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class wxe extends Fo{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const Mxe=`.lil-gui {
- font-family: var(--font-family);
- font-size: var(--font-size);
- line-height: 1;
- font-weight: normal;
- font-style: normal;
- text-align: left;
- color: var(--text-color);
- user-select: none;
- -webkit-user-select: none;
- touch-action: manipulation;
- --background-color: #1f1f1f;
- --text-color: #ebebeb;
- --title-background-color: #111111;
- --title-text-color: #ebebeb;
- --widget-color: #424242;
- --hover-color: #4f4f4f;
- --focus-color: #595959;
- --number-color: #2cc9ff;
- --string-color: #a2db3c;
- --font-size: 11px;
- --input-font-size: 11px;
- --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
- --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
- --padding: 4px;
- --spacing: 4px;
- --widget-height: 20px;
- --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
- --name-width: 45%;
- --slider-knob-width: 2px;
- --slider-input-width: 27%;
- --color-input-width: 27%;
- --slider-input-min-width: 45px;
- --color-input-min-width: 45px;
- --folder-indent: 7px;
- --widget-padding: 0 0 0 3px;
- --widget-border-radius: 2px;
- --checkbox-size: calc(0.75 * var(--widget-height));
- --scrollbar-width: 5px;
- }
- .lil-gui, .lil-gui * {
- box-sizing: border-box;
- margin: 0;
- padding: 0;
- }
- .lil-gui.root {
- width: var(--width, 245px);
- display: flex;
- flex-direction: column;
- background: var(--background-color);
- }
- .lil-gui.root > .title {
- background: var(--title-background-color);
- color: var(--title-text-color);
- }
- .lil-gui.root > .children {
- overflow-x: hidden;
- overflow-y: auto;
- }
- .lil-gui.root > .children::-webkit-scrollbar {
- width: var(--scrollbar-width);
- height: var(--scrollbar-width);
- background: var(--background-color);
- }
- .lil-gui.root > .children::-webkit-scrollbar-thumb {
- border-radius: var(--scrollbar-width);
- background: var(--focus-color);
- }
- @media (pointer: coarse) {
- .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- }
- .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- .lil-gui.autoPlace {
- max-height: 100%;
- position: fixed;
- top: 0;
- right: 15px;
- z-index: 1001;
- }
- .lil-gui .controller {
- display: flex;
- align-items: center;
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- }
- .lil-gui .controller.disabled {
- opacity: 0.5;
- }
- .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
- pointer-events: none !important;
- }
- .lil-gui .controller > .name {
- min-width: var(--name-width);
- flex-shrink: 0;
- white-space: pre;
- padding-right: var(--spacing);
- line-height: var(--widget-height);
- }
- .lil-gui .controller .widget {
- position: relative;
- display: flex;
- align-items: center;
- width: 100%;
- min-height: var(--widget-height);
- }
- .lil-gui .controller.string input {
- color: var(--string-color);
- }
- .lil-gui .controller.boolean {
- cursor: pointer;
- }
- .lil-gui .controller.color .display {
- width: 100%;
- height: var(--widget-height);
- border-radius: var(--widget-border-radius);
- position: relative;
- }
- @media (hover: hover) {
- .lil-gui .controller.color .display:hover:before {
- content: " ";
- display: block;
- position: absolute;
- border-radius: var(--widget-border-radius);
- border: 1px solid #fff9;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- }
- }
- .lil-gui .controller.color input[type=color] {
- opacity: 0;
- width: 100%;
- height: 100%;
- cursor: pointer;
- }
- .lil-gui .controller.color input[type=text] {
- margin-left: var(--spacing);
- font-family: var(--font-family-mono);
- min-width: var(--color-input-min-width);
- width: var(--color-input-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.option select {
- opacity: 0;
- position: absolute;
- width: 100%;
- max-width: 100%;
- }
- .lil-gui .controller.option .display {
- position: relative;
- pointer-events: none;
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- line-height: var(--widget-height);
- max-width: 100%;
- overflow: hidden;
- word-break: break-all;
- padding-left: 0.55em;
- padding-right: 1.75em;
- background: var(--widget-color);
- }
- @media (hover: hover) {
- .lil-gui .controller.option .display.focus {
- background: var(--focus-color);
- }
- }
- .lil-gui .controller.option .display.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.option .display:after {
- font-family: "lil-gui";
- content: "↕";
- position: absolute;
- top: 0;
- right: 0;
- bottom: 0;
- padding-right: 0.375em;
- }
- .lil-gui .controller.option .widget,
- .lil-gui .controller.option select {
- cursor: pointer;
- }
- @media (hover: hover) {
- .lil-gui .controller.option .widget:hover .display {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number input {
- color: var(--number-color);
- }
- .lil-gui .controller.number.hasSlider input {
- margin-left: var(--spacing);
- width: var(--slider-input-width);
- min-width: var(--slider-input-min-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.number .slider {
- width: 100%;
- height: var(--widget-height);
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- padding-right: var(--slider-knob-width);
- overflow: hidden;
- cursor: ew-resize;
- touch-action: pan-y;
- }
- @media (hover: hover) {
- .lil-gui .controller.number .slider:hover {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number .slider.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.number .slider.active .fill {
- opacity: 0.95;
- }
- .lil-gui .controller.number .fill {
- height: 100%;
- border-right: var(--slider-knob-width) solid var(--number-color);
- box-sizing: content-box;
- }
- .lil-gui-dragging .lil-gui {
- --hover-color: var(--widget-color);
- }
- .lil-gui-dragging * {
- cursor: ew-resize !important;
- }
- .lil-gui-dragging.lil-gui-vertical * {
- cursor: ns-resize !important;
- }
- .lil-gui .title {
- height: var(--title-height);
- line-height: calc(var(--title-height) - 4px);
- font-weight: 600;
- padding: 0 var(--padding);
- -webkit-tap-highlight-color: transparent;
- cursor: pointer;
- outline: none;
- text-decoration-skip: objects;
- }
- .lil-gui .title:before {
- font-family: "lil-gui";
- content: "▾";
- padding-right: 2px;
- display: inline-block;
- }
- .lil-gui .title:active {
- background: var(--title-background-color);
- opacity: 0.75;
- }
- @media (hover: hover) {
- body:not(.lil-gui-dragging) .lil-gui .title:hover {
- background: var(--title-background-color);
- opacity: 0.85;
- }
- .lil-gui .title:focus {
- text-decoration: underline var(--focus-color);
- }
- }
- .lil-gui.root > .title:focus {
- text-decoration: none !important;
- }
- .lil-gui.closed > .title:before {
- content: "▸";
- }
- .lil-gui.closed > .children {
- transform: translateY(-7px);
- opacity: 0;
- }
- .lil-gui.closed:not(.transition) > .children {
- display: none;
- }
- .lil-gui.transition > .children {
- transition-duration: 300ms;
- transition-property: height, opacity, transform;
- transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
- overflow: hidden;
- pointer-events: none;
- }
- .lil-gui .children:empty:before {
- content: "Empty";
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- display: block;
- height: var(--widget-height);
- font-style: italic;
- line-height: var(--widget-height);
- opacity: 0.5;
- }
- .lil-gui.root > .children > .lil-gui > .title {
- border: 0 solid var(--widget-color);
- border-width: 1px 0;
- transition: border-color 300ms;
- }
- .lil-gui.root > .children > .lil-gui.closed > .title {
- border-bottom-color: transparent;
- }
- .lil-gui + .controller {
- border-top: 1px solid var(--widget-color);
- margin-top: 0;
- padding-top: var(--spacing);
- }
- .lil-gui .lil-gui .lil-gui > .title {
- border: none;
- }
- .lil-gui .lil-gui .lil-gui > .children {
- border: none;
- margin-left: var(--folder-indent);
- border-left: 2px solid var(--widget-color);
- }
- .lil-gui .lil-gui .controller {
- border: none;
- }
- .lil-gui label, .lil-gui input, .lil-gui button {
- -webkit-tap-highlight-color: transparent;
- }
- .lil-gui input {
- border: 0;
- outline: none;
- font-family: var(--font-family);
- font-size: var(--input-font-size);
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- background: var(--widget-color);
- color: var(--text-color);
- width: 100%;
- }
- @media (hover: hover) {
- .lil-gui input:hover {
- background: var(--hover-color);
- }
- .lil-gui input:active {
- background: var(--focus-color);
- }
- }
- .lil-gui input:disabled {
- opacity: 1;
- }
- .lil-gui input[type=text],
- .lil-gui input[type=number] {
- padding: var(--widget-padding);
- -moz-appearance: textfield;
- }
- .lil-gui input[type=text]:focus,
- .lil-gui input[type=number]:focus {
- background: var(--focus-color);
- }
- .lil-gui input[type=checkbox] {
- appearance: none;
- width: var(--checkbox-size);
- height: var(--checkbox-size);
- border-radius: var(--widget-border-radius);
- text-align: center;
- cursor: pointer;
- }
- .lil-gui input[type=checkbox]:checked:before {
- font-family: "lil-gui";
- content: "✓";
- font-size: var(--checkbox-size);
- line-height: var(--checkbox-size);
- }
- @media (hover: hover) {
- .lil-gui input[type=checkbox]:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button {
- outline: none;
- cursor: pointer;
- font-family: var(--font-family);
- font-size: var(--font-size);
- color: var(--text-color);
- width: 100%;
- height: var(--widget-height);
- text-transform: none;
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- border: none;
- }
- @media (hover: hover) {
- .lil-gui button:hover {
- background: var(--hover-color);
- }
- .lil-gui button:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button:active {
- background: var(--focus-color);
- }
- @font-face {
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this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(V){V.addEventListener("keydown",Be),this._domElementKeyEvents=V},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",Be),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(SB),i.update(),a=r.NONE},this.update=(function(){const V=new Ae,ie=new gf().setFromUnitVectors(e.up,new Ae(0,1,0)),Q=ie.clone().invert(),ee=new Ae,ae=new gf,Pe=new Ae,Re=2*Math.PI;return function(te=null){const I=i.object.position;V.copy(I).sub(i.target),V.applyQuaternion(ie),o.setFromVector3(V),i.autoRotate&&a===r.NONE&&O((function(ve){return ve!==null?2*Math.PI/60*i.autoRotateSpeed*ve:2*Math.PI/60/60*i.autoRotateSpeed})(te)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let k=i.minAzimuthAngle,K=i.maxAzimuthAngle;isFinite(k)&&isFinite(K)&&(k<-Math.PI?k+=Re:k>Math.PI&&(k-=Re),K<-Math.PI?K+=Re:K>Math.PI&&(K-=Re),o.theta=k<=K?Math.max(k,Math.min(K,o.theta)):o.theta>(k+K)/2?Math.max(k,o.theta):Math.min(K,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(d,i.dampingFactor):i.target.add(d),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&N||i.object.isOrthographicCamera?o.radius=Y(o.radius):o.radius=Y(o.radius*c),V.setFromSpherical(o),V.applyQuaternion(Q),I.copy(i.target).add(V),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,d.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),d.set(0,0,0));let pe=!1;if(i.zoomToCursor&&N){let ve=null;if(i.object.isPerspectiveCamera){const fe=V.length();ve=Y(fe*c);const Ye=fe-ve;i.object.position.addScaledVector(E,Ye),i.object.updateMatrixWorld()}else if(i.object.isOrthographicCamera){const fe=new Ae(A.x,A.y,0);fe.unproject(i.object),i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),pe=!0;const Ye=new Ae(A.x,A.y,0);Ye.unproject(i.object),i.object.position.sub(Ye).add(fe),i.object.updateMatrixWorld(),ve=V.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),i.zoomToCursor=!1;ve!==null&&(this.screenSpacePanning?i.target.set(0,0,-1).transformDirection(i.object.matrix).multiplyScalar(ve).add(i.object.position):(Qy.origin.copy(i.object.position),Qy.direction.set(0,0,-1).transformDirection(i.object.matrix),Math.abs(i.object.up.dot(Qy.direction))<Axe?e.lookAt(i.target):(MB.setFromNormalAndCoplanarPoint(i.object.up,i.target),Qy.intersectPlane(MB,i.target))))}else i.object.isOrthographicCamera&&(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),pe=!0);return c=1,N=!1,!!(pe||ee.distanceToSquared(i.object.position)>s||8*(1-ae.dot(i.object.quaternion))>s||Pe.distanceToSquared(i.target)>0)&&(i.dispatchEvent(SB),ee.copy(i.object.position),ae.copy(i.object.quaternion),Pe.copy(i.target),!0)}})(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",le),i.domElement.removeEventListener("pointerdown",ye),i.domElement.removeEventListener("pointercancel",he),i.domElement.removeEventListener("wheel",we),i.domElement.removeEventListener("pointermove",De),i.domElement.removeEventListener("pointerup",he),i._domElementKeyEvents!==null&&(i._domElementKeyEvents.removeEventListener("keydown",Be),i._domElementKeyEvents=null)};const i=this,r={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let a=r.NONE;const s=1e-6,o=new vB,l=new vB;let c=1;const d=new Ae,f=new Vt,p=new Vt,m=new Vt,y=new Vt,b=new Vt,x=new Vt,g=new Vt,M=new Vt,w=new Vt,E=new Ae,A=new Vt;let N=!1;const T=[],U={};function P(){return Math.pow(.95,i.zoomSpeed)}function O(V){l.theta-=V}function j(V){l.phi-=V}const F=(function(){const V=new Ae;return function(ie,Q){V.setFromMatrixColumn(Q,0),V.multiplyScalar(-ie),d.add(V)}})(),W=(function(){const V=new Ae;return function(ie,Q){i.screenSpacePanning===!0?V.setFromMatrixColumn(Q,1):(V.setFromMatrixColumn(Q,0),V.crossVectors(i.object.up,V)),V.multiplyScalar(ie),d.add(V)}})(),L=(function(){const V=new Ae;return function(ie,Q){const ee=i.domElement;if(i.object.isPerspectiveCamera){const ae=i.object.position;V.copy(ae).sub(i.target);let Pe=V.length();Pe*=Math.tan(i.object.fov/2*Math.PI/180),F(2*ie*Pe/ee.clientHeight,i.object.matrix),W(2*Q*Pe/ee.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(F(ie*(i.object.right-i.object.left)/i.object.zoom/ee.clientWidth,i.object.matrix),W(Q*(i.object.top-i.object.bottom)/i.object.zoom/ee.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function $(V){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=V:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function q(V){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=V:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function G(V){if(!i.zoomToCursor)return;N=!0;const ie=i.domElement.getBoundingClientRect(),Q=V.clientX-ie.left,ee=V.clientY-ie.top,ae=ie.width,Pe=ie.height;A.x=Q/ae*2-1,A.y=-ee/Pe*2+1,E.set(A.x,A.y,1).unproject(i.object).sub(i.object.position).normalize()}function Y(V){return Math.max(i.minDistance,Math.min(i.maxDistance,V))}function J(V){f.set(V.clientX,V.clientY)}function se(V){y.set(V.clientX,V.clientY)}function B(){if(T.length===1)f.set(T[0].pageX,T[0].pageY);else{const V=.5*(T[0].pageX+T[1].pageX),ie=.5*(T[0].pageY+T[1].pageY);f.set(V,ie)}}function X(){if(T.length===1)y.set(T[0].pageX,T[0].pageY);else{const V=.5*(T[0].pageX+T[1].pageX),ie=.5*(T[0].pageY+T[1].pageY);y.set(V,ie)}}function re(){const V=T[0].pageX-T[1].pageX,ie=T[0].pageY-T[1].pageY,Q=Math.sqrt(V*V+ie*ie);g.set(0,Q)}function ce(V){if(T.length==1)p.set(V.pageX,V.pageY);else{const Q=z(V),ee=.5*(V.pageX+Q.x),ae=.5*(V.pageY+Q.y);p.set(ee,ae)}m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ie=i.domElement;O(2*Math.PI*m.x/ie.clientHeight),j(2*Math.PI*m.y/ie.clientHeight),f.copy(p)}function xe(V){if(T.length===1)b.set(V.pageX,V.pageY);else{const ie=z(V),Q=.5*(V.pageX+ie.x),ee=.5*(V.pageY+ie.y);b.set(Q,ee)}x.subVectors(b,y).multiplyScalar(i.panSpeed),L(x.x,x.y),y.copy(b)}function me(V){const ie=z(V),Q=V.pageX-ie.x,ee=V.pageY-ie.y,ae=Math.sqrt(Q*Q+ee*ee);M.set(0,ae),w.set(0,Math.pow(M.y/g.y,i.zoomSpeed)),$(w.y),g.copy(M)}function ye(V){i.enabled!==!1&&(T.length===0&&(i.domElement.setPointerCapture(V.pointerId),i.domElement.addEventListener("pointermove",De),i.domElement.addEventListener("pointerup",he)),(function(ie){T.push(ie)})(V),V.pointerType==="touch"?(function(ie){switch(ut(ie),T.length){case 1:switch(i.touches.ONE){case Ch.ROTATE:if(i.enableRotate===!1)return;B(),a=r.TOUCH_ROTATE;break;case Ch.PAN:if(i.enablePan===!1)return;X(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case Ch.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&re(),i.enablePan&&X(),a=r.TOUCH_DOLLY_PAN;break;case Ch.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&re(),i.enableRotate&&B(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(oT)})(V):(function(ie){let Q;switch(ie.button){case 0:Q=i.mouseButtons.LEFT;break;case 1:Q=i.mouseButtons.MIDDLE;break;case 2:Q=i.mouseButtons.RIGHT;break;default:Q=-1}switch(Q){case Th.DOLLY:if(i.enableZoom===!1)return;(function(ee){G(ee),g.set(ee.clientX,ee.clientY)})(ie),a=r.DOLLY;break;case Th.ROTATE:if(ie.ctrlKey||ie.metaKey||ie.shiftKey){if(i.enablePan===!1)return;se(ie),a=r.PAN}else{if(i.enableRotate===!1)return;J(ie),a=r.ROTATE}break;case Th.PAN:if(ie.ctrlKey||ie.metaKey||ie.shiftKey){if(i.enableRotate===!1)return;J(ie),a=r.ROTATE}else{if(i.enablePan===!1)return;se(ie),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(oT)})(V))}function De(V){i.enabled!==!1&&(V.pointerType==="touch"?(function(ie){switch(ut(ie),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ce(ie),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;xe(ie),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(Q){i.enableZoom&&me(Q),i.enablePan&&xe(Q)})(ie),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(Q){i.enableZoom&&me(Q),i.enableRotate&&ce(Q)})(ie),i.update();break;default:a=r.NONE}})(V):(function(ie){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(Q){p.set(Q.clientX,Q.clientY),m.subVectors(p,f).multiplyScalar(i.rotateSpeed);const ee=i.domElement;O(2*Math.PI*m.x/ee.clientHeight),j(2*Math.PI*m.y/ee.clientHeight),f.copy(p),i.update()})(ie);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(Q){M.set(Q.clientX,Q.clientY),w.subVectors(M,g),w.y>0?$(P()):w.y<0&&q(P()),g.copy(M),i.update()})(ie);break;case r.PAN:if(i.enablePan===!1)return;(function(Q){b.set(Q.clientX,Q.clientY),x.subVectors(b,y).multiplyScalar(i.panSpeed),L(x.x,x.y),y.copy(b),i.update()})(ie)}})(V))}function he(V){(function(ie){delete U[ie.pointerId];for(let Q=0;Q<T.length;Q++)if(T[Q].pointerId==ie.pointerId)return void T.splice(Q,1)})(V),T.length===0&&(i.domElement.releasePointerCapture(V.pointerId),i.domElement.removeEventListener("pointermove",De),i.domElement.removeEventListener("pointerup",he)),i.dispatchEvent(wB),a=r.NONE}function we(V){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&(V.preventDefault(),i.dispatchEvent(oT),(function(ie){G(ie),ie.deltaY<0?q(P()):ie.deltaY>0&&$(P()),i.update()})(V),i.dispatchEvent(wB))}function Be(V){i.enabled!==!1&&i.enablePan!==!1&&(function(ie){let Q=!1;switch(ie.code){case i.keys.UP:ie.ctrlKey||ie.metaKey||ie.shiftKey?j(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,i.keyPanSpeed),Q=!0;break;case i.keys.BOTTOM:ie.ctrlKey||ie.metaKey||ie.shiftKey?j(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,-i.keyPanSpeed),Q=!0;break;case i.keys.LEFT:ie.ctrlKey||ie.metaKey||ie.shiftKey?O(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(i.keyPanSpeed,0),Q=!0;break;case i.keys.RIGHT:ie.ctrlKey||ie.metaKey||ie.shiftKey?O(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(-i.keyPanSpeed,0),Q=!0}Q&&(ie.preventDefault(),i.update())})(V)}function le(V){i.enabled!==!1&&V.preventDefault()}function ut(V){let ie=U[V.pointerId];ie===void 0&&(ie=new Vt,U[V.pointerId]=ie),ie.set(V.pageX,V.pageY)}function z(V){const ie=V.pointerId===T[0].pointerId?T[1]:T[0];return U[ie.pointerId]}i.domElement.addEventListener("contextmenu",le),i.domElement.addEventListener("pointerdown",ye),i.domElement.addEventListener("pointercancel",he),i.domElement.addEventListener("wheel",we,{passive:!1}),this.update()}}xt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Vt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Ca.line={uniforms:dP.merge([xt.common,xt.fog,xt.line]),vertexShader:`
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- uniform float linewidth;
- uniform vec2 resolution;
- attribute vec3 instanceStart;
- attribute vec3 instanceEnd;
- attribute vec3 instanceColorStart;
- attribute vec3 instanceColorEnd;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #ifdef USE_DASH
- uniform float dashScale;
- attribute float instanceDistanceStart;
- attribute float instanceDistanceEnd;
- varying float vLineDistance;
- #endif
- void trimSegment( const in vec4 start, inout vec4 end ) {
- // trim end segment so it terminates between the camera plane and the near plane
- // conservative estimate of the near plane
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
- float nearEstimate = - 0.5 * b / a;
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
- end.xyz = mix( start.xyz, end.xyz, alpha );
- }
- void main() {
- #ifdef USE_COLOR
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
- #endif
- #ifdef USE_DASH
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
- vUv = uv;
- #endif
- float aspect = resolution.x / resolution.y;
- // camera space
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
- #ifdef WORLD_UNITS
- worldStart = start.xyz;
- worldEnd = end.xyz;
- #else
- vUv = uv;
- #endif
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
- // perhaps there is a more elegant solution -- WestLangley
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
- if ( perspective ) {
- if ( start.z < 0.0 && end.z >= 0.0 ) {
- trimSegment( start, end );
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
- trimSegment( end, start );
- }
- }
- // clip space
- vec4 clipStart = projectionMatrix * start;
- vec4 clipEnd = projectionMatrix * end;
- // ndc space
- vec3 ndcStart = clipStart.xyz / clipStart.w;
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
- // direction
- vec2 dir = ndcEnd.xy - ndcStart.xy;
- // account for clip-space aspect ratio
- dir.x *= aspect;
- dir = normalize( dir );
- #ifdef WORLD_UNITS
- // get the offset direction as perpendicular to the view vector
- vec3 worldDir = normalize( end.xyz - start.xyz );
- vec3 offset;
- if ( position.y < 0.5 ) {
- offset = normalize( cross( start.xyz, worldDir ) );
- } else {
- offset = normalize( cross( end.xyz, worldDir ) );
- }
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
- // don't extend the line if we're rendering dashes because we
- // won't be rendering the endcaps
- #ifndef USE_DASH
- // extend the line bounds to encompass endcaps
- start.xyz += - worldDir * linewidth * 0.5;
- end.xyz += worldDir * linewidth * 0.5;
- // shift the position of the quad so it hugs the forward edge of the line
- offset.xy -= dir * forwardOffset;
- offset.z += 0.5;
- #endif
- // endcaps
- if ( position.y > 1.0 || position.y < 0.0 ) {
- offset.xy += dir * 2.0 * forwardOffset;
- }
- // adjust for linewidth
- offset *= linewidth * 0.5;
- // set the world position
- worldPos = ( position.y < 0.5 ) ? start : end;
- worldPos.xyz += offset;
- // project the worldpos
- vec4 clip = projectionMatrix * worldPos;
- // shift the depth of the projected points so the line
- // segments overlap neatly
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
- clip.z = clipPose.z * clip.w;
- #else
- vec2 offset = vec2( dir.y, - dir.x );
- // undo aspect ratio adjustment
- dir.x /= aspect;
- offset.x /= aspect;
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- // endcaps
- if ( position.y < 0.0 ) {
- offset += - dir;
- } else if ( position.y > 1.0 ) {
- offset += dir;
- }
- // adjust for linewidth
- offset *= linewidth;
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
- offset /= resolution.y;
- // select end
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
- // back to clip space
- offset *= clip.w;
- clip.xy += offset;
- #endif
- gl_Position = clip;
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }
- `,fragmentShader:`
- uniform vec3 diffuse;
- uniform float opacity;
- uniform float linewidth;
- #ifdef USE_DASH
- uniform float dashOffset;
- uniform float dashSize;
- uniform float gapSize;
- #endif
- varying float vLineDistance;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
- float mua;
- float mub;
- vec3 p13 = p1 - p3;
- vec3 p43 = p4 - p3;
- vec3 p21 = p2 - p1;
- float d1343 = dot( p13, p43 );
- float d4321 = dot( p43, p21 );
- float d1321 = dot( p13, p21 );
- float d4343 = dot( p43, p43 );
- float d2121 = dot( p21, p21 );
- float denom = d2121 * d4343 - d4321 * d4321;
- float numer = d1343 * d4321 - d1321 * d4343;
- mua = numer / denom;
- mua = clamp( mua, 0.0, 1.0 );
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
- mub = clamp( mub, 0.0, 1.0 );
- return vec2( mua, mub );
- }
- void main() {
- #include <clipping_planes_fragment>
- #ifdef USE_DASH
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
- #endif
- float alpha = opacity;
- #ifdef WORLD_UNITS
- // Find the closest points on the view ray and the line segment
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
- vec3 lineDir = worldEnd - worldStart;
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
- vec3 p1 = worldStart + lineDir * params.x;
- vec3 p2 = rayEnd * params.y;
- vec3 delta = p1 - p2;
- float len = length( delta );
- float norm = len / linewidth;
- #ifndef USE_DASH
- #ifdef USE_ALPHA_TO_COVERAGE
- float dnorm = fwidth( norm );
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
- #else
- if ( norm > 0.5 ) {
- discard;
- }
- #endif
- #endif
- #else
- #ifdef USE_ALPHA_TO_COVERAGE
- // artifacts appear on some hardware if a derivative is taken within a conditional
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- float dlen = fwidth( len2 );
- if ( abs( vUv.y ) > 1.0 ) {
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
- }
- #else
- if ( abs( vUv.y ) > 1.0 ) {
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- if ( len2 > 1.0 ) discard;
- }
- #endif
- #endif
- vec4 diffuseColor = vec4( diffuse, alpha );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }
- `};class X$ extends zu{constructor(e){super({type:"LineMaterial",uniforms:dP.clone(Ca.line.uniforms),vertexShader:Ca.line.vertexShader,fragmentShader:Ca.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const EB=new Fs,Jy=new Ae;class K$ extends dxe{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Ni([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Ni([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new BR(n,6,1);return this.setAttribute("instanceStart",new bu(i,3,0)),this.setAttribute("instanceEnd",new bu(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new BR(n,6,1);return this.setAttribute("instanceColorStart",new bu(i,3,0)),this.setAttribute("instanceColorEnd",new bu(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new rxe(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Fs);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),EB.setFromBufferAttribute(n),this.boundingBox.union(EB))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Uo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)Jy.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(Jy)),Jy.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(Jy));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const AB=new Ae,TB=new Ae,Or=new zn,kr=new zn,Eo=new zn,lT=new Ae,cT=new Xn,Lr=new fxe,CB=new Ae,eb=new Fs,tb=new Uo,Ao=new zn;let To,Id;function RB(t,e,n){return Ao.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Ao.multiplyScalar(1/Ao.w),Ao.x=Id/n.width,Ao.y=Id/n.height,Ao.applyMatrix4(t.projectionMatrixInverse),Ao.multiplyScalar(1/Ao.w),Math.abs(Math.max(Ao.x,Ao.y))}class Cxe extends uo{constructor(e=new K$,n=new X$({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)AB.fromBufferAttribute(n,s),TB.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+AB.distanceTo(TB);const a=new BR(r,2,1);return e.setAttribute("instanceDistanceStart",new bu(a,1,0)),e.setAttribute("instanceDistanceEnd",new bu(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;To=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,d;Id=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),tb.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*Id:c=RB(r,Math.max(r.near,tb.distanceToPoint(To.origin)),l.resolution),tb.radius+=c,To.intersectsSphere(tb)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),eb.copy(o.boundingBox).applyMatrix4(s),i?d=.5*Id:d=RB(r,Math.max(r.near,eb.distanceToPoint(To.origin)),l.resolution),eb.expandByScalar(d),To.intersectsBox(eb)!==!1&&(i?(function(f,p){const m=f.matrixWorld,y=f.geometry,b=y.attributes.instanceStart,x=y.attributes.instanceEnd;for(let g=0,M=Math.min(y.instanceCount,b.count);g<M;g++){Lr.start.fromBufferAttribute(b,g),Lr.end.fromBufferAttribute(x,g),Lr.applyMatrix4(m);const w=new Ae,E=new Ae;To.distanceSqToSegment(Lr.start,Lr.end,E,w),E.distanceTo(w)<.5*Id&&p.push({point:E,pointOnLine:w,distance:To.origin.distanceTo(E),object:f,face:null,faceIndex:g,uv:null,uv1:null})}})(this,n):(function(f,p,m){const y=p.projectionMatrix,b=f.material.resolution,x=f.matrixWorld,g=f.geometry,M=g.attributes.instanceStart,w=g.attributes.instanceEnd,E=Math.min(g.instanceCount,M.count),A=-p.near;To.at(1,Eo),Eo.w=1,Eo.applyMatrix4(p.matrixWorldInverse),Eo.applyMatrix4(y),Eo.multiplyScalar(1/Eo.w),Eo.x*=b.x/2,Eo.y*=b.y/2,Eo.z=0,lT.copy(Eo),cT.multiplyMatrices(p.matrixWorldInverse,x);for(let N=0,T=E;N<T;N++){if(Or.fromBufferAttribute(M,N),kr.fromBufferAttribute(w,N),Or.w=1,kr.w=1,Or.applyMatrix4(cT),kr.applyMatrix4(cT),Or.z>A&&kr.z>A)continue;if(Or.z>A){const F=Or.z-kr.z,W=(Or.z-A)/F;Or.lerp(kr,W)}else if(kr.z>A){const F=kr.z-Or.z,W=(kr.z-A)/F;kr.lerp(Or,W)}Or.applyMatrix4(y),kr.applyMatrix4(y),Or.multiplyScalar(1/Or.w),kr.multiplyScalar(1/kr.w),Or.x*=b.x/2,Or.y*=b.y/2,kr.x*=b.x/2,kr.y*=b.y/2,Lr.start.copy(Or),Lr.start.z=0,Lr.end.copy(kr),Lr.end.z=0;const U=Lr.closestPointToPointParameter(lT,!0);Lr.at(U,CB);const P=T$.lerp(Or.z,kr.z,U),O=P>=-1&&P<=1,j=lT.distanceTo(CB)<.5*Id;if(O&&j){Lr.start.fromBufferAttribute(M,N),Lr.end.fromBufferAttribute(w,N),Lr.start.applyMatrix4(x),Lr.end.applyMatrix4(x);const F=new Ae,W=new Ae;To.distanceSqToSegment(Lr.start,Lr.end,W,F),m.push({point:W,pointOnLine:F,distance:To.origin.distanceTo(W),object:f,face:null,faceIndex:N,uv:null,uv1:null})}}})(this,r,n)))}}class Rxe extends MS{constructor(e,n,i,r,a=4473924,s=8947848){a=new Ft(a),s=new Ft(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let d=0;for(let p=-1*(e=o*n/2);p<=e;p+=n){l.push(p,0,-1*i,p,0,i);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}for(let p=-1*i;p<=i;p+=r){l.push(-1*e,0,p,e,0,p);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}const f=new na;f.setAttribute("position",new Ni(l,3)),f.setAttribute("color",new Ni(c,3)),super(f,new uv({vertexColors:!0,toneMapped:!1}))}}function Nxe(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new na,d=[];return d.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Ni(d,3)),c})(t,e,n),a=new MS(r,new sxe({color:new Ft(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var Yg=function(){var t=0,e=document.createElement("div");function n(d){return e.appendChild(d.dom),d}function i(d){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===d?"block":"none";t=d}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(d){d.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new Yg.Panel("FPS","#0ff","#002")),l=n(new Yg.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new Yg.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var d=(performance||Date).now();if(l.update(d-r,200),d>=a+1e3&&(o.update(1e3*s/(d-a),100),a=d,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return d},update:function(){r=this.end()},domElement:e,setMode:i}};Yg.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,d=2*s,f=3*s,p=15*s,m=74*s,y=30*s,b=document.createElement("canvas");b.width=o,b.height=l,b.style.cssText="width:80px;height:48px";var x=b.getContext("2d");return x.font="bold "+9*s+"px Helvetica,Arial,sans-serif",x.textBaseline="top",x.fillStyle=n,x.fillRect(0,0,o,l),x.fillStyle=e,x.fillText(t,c,d),x.fillRect(f,p,m,y),x.fillStyle=n,x.globalAlpha=.9,x.fillRect(f,p,m,y),{dom:b,update:function(g,M){i=Math.min(i,g),r=Math.max(r,g),x.fillStyle=n,x.globalAlpha=1,x.fillRect(0,0,o,p),x.fillStyle=e,x.fillText(a(g)+" "+t+" ("+a(i)+"-"+a(r)+")",c,d),x.drawImage(b,f+s,p,m-s,y,f,p,m-s,y),x.fillRect(f+m-s,p,s,y),x.fillStyle=n,x.globalAlpha=.9,x.fillRect(f+m-s,p,s,a((1-g/M)*y))}}};var Pxe=Yg;class NB{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new b_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new b_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class Dxe extends na{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new Vt,l=[],c=[],d=[],f=[];function p(m){const[y,b,x]=(function(g){const M=e[g],w=new Ae,E=new Ae,A=new Ae,N=new Ae;w.copy(M).sub(e[g-1]||M).normalize().add((e[g+1]||M).clone().sub(M).normalize()).normalize();let T=Number.MAX_VALUE;const U=Math.abs(w.x),P=Math.abs(w.y),O=Math.abs(w.z);return U<=T&&(T=U,E.set(1,0,0)),P<=T&&(T=P,E.set(0,1,0)),O<=T&&E.set(0,0,1),N.crossVectors(w,E).normalize(),E.crossVectors(w,N),A.crossVectors(w,E),[M,E,A]})(m);for(let g=0;g<=r;g++){const M=g/r*Math.PI*2,w=Math.sin(M),E=-Math.cos(M);s.x=E*b.x+w*x.x,s.y=E*b.y+w*x.y,s.z=E*b.z+w*x.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=y.x+n*s.x*.5,a.y=y.y+n*s.y*.5,a.z=y.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)p(m);p(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let y=0;y<=r;y++)o.x=m/e.length,o.y=y/r,d.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let y=1;y<=r;y++){const b=(r+1)*(m-1)+(y-1),x=(r+1)*m+(y-1),g=(r+1)*m+y,M=(r+1)*(m-1)+y;f.push(b,x,M),f.push(x,g,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Ni(l,3)),this.setAttribute("normal",new Ni(c,3)),this.setAttribute("uv",new Ni(d,2))}}class Zg{static get initial(){const e=new Zg;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const uT={h:0,s:0,l:0};class vp{constructor(e){var n,i,r,a,s,o,l,c,d;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=Zg.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=vp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Ft(14737632),this._travelColor=new Ft(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new __(this.minLayerThreshold),this.scene=new Xve,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Ft(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(d=e.devMode)!==null&&d!==void 0?d:this.devMode,this.stats=this.devMode?new Pxe:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Ft(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Ft(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Ft(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,y]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Ft(y)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+yS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new zR({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new zR({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new Qa(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,p=.8*f;this.scene.fog=new pP(this._backgroundColor,p,f),this.resize(),this.controls=new Txe(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Ft(i)}else this._extrusionColor=new Ft(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?vp.defaultExtrusionColor:this._extrusionColor instanceof Ft?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:vp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Ft(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Ft(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Ft(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Ft(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new hxe(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new uxe(13421772,.3*Math.PI),n=new cxe(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new Bg;return n.name=e,n.quaternion.setFromEuler(new lv(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=Zg.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return sT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const d=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:d.height};for(const p of d.commands)if(p.gcode!="g20"){if(p.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=p;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(p.gcode)>-1){const m=p,y={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const b=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(p.gcode)>-1;(y.x!=this.state.x||y.y!=this.state.y||y.z!=this.state.z)&&(b&&this.renderExtrusion||!b&&this.renderTravel)&&(p.gcode=="g2"||p.gcode=="g3"||p.gcode=="g02"||p.gcode=="g03"?this.addArcSegment(f,this.state,y,b,p.gcode=="g2"||p.gcode=="g02"):this.addLineSegment(f,this.state,y,b))}this.state.x=y.x,this.state.y=y.y,this.state.z=y.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(uT),a=new Ft().setHSL(uT.h,uT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new Rxe(this.buildVolume.x,10,this.buildVolume.y,10));const e=Nxe(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new __(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=Zg.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,d=i.x,f=i.y,p=i.z;let m=i.r,y=i.i,b=i.j;if(m){const $=d-o,q=f-l,G=Math.sqrt(Math.pow($/2,2)+Math.pow(q/2,2));m=Math.max(m,G);const Y=Math.pow($,2)+Math.pow(q,2),J=Math.pow(m,2)-Y/4;let se=Math.sqrt(J/Y);(a&&m<0||!a&&m>0)&&(se=-se),y=$/2+q*se,b=q/2-$*se}const x=o==d&&l==f,g=o+y,M=l+b,w=Math.sqrt(y*y+b*b),E=Math.atan2(-b,-y),A=Math.atan2(f-M,d-g);let N;x?N=2*Math.PI:(N=a?E-A:A-E,N<0&&(N+=2*Math.PI));let T=w*N/1.8;this.inches&&(T*=25),T<1&&(T=1);let U=N/T;U*=a?-1:1;const P=[];P.push({x:o,y:l,z:c});const O=(c-p)/T;let j=o,F=l,W=c,L=E;for(let $=0;$<T-1;$++)L+=U,j=g+w*Math.cos(L),F=M+w*Math.sin(L),W+=O,P.push({x:j,y:F,z:W});P.push({x:i.x,y:i.y,z:i.z});for(let $=0;$<P.length-1;$++)s.push(P[$].x,P[$].y,P[$].z,P[$+1].x,P[$+1].y,P[$+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new na;r.setAttribute("position",new Ni(e,3)),this.disposables.push(r);const a=new uv({color:n});this.disposables.push(a);const s=new MS(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),d=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(d)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new Dxe(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new K$;this.disposables.push(r);const a=new X$({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new Cxe(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>sT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new axe({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new nxe(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return sT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),d=c.lastIndexOf(`
- `),f=c.slice(0,d);this.parser.parseGCode(s+f),s=c.slice(d)}while(!a.done);var l;console.debug("read from stream",o)}))}initGui(){typeof this.devMode=="boolean"&&this.devMode===!0?this.devGui=new NB(this):typeof this.devMode=="object"&&(this.devGui=new NB(this,this.devMode))}initStats(){var e;this.stats&&(typeof this.devMode=="object"&&(this.statsContainer=this.devMode.statsContainer),((e=this.statsContainer)!==null&&e!==void 0?e:document.body).appendChild(this.stats.dom),this.stats.dom.classList.add("stats"),this.initGui())}}vp.defaultExtrusionColor=new Ft("hotpink");const Oxe=function(t){return new vp(t)};function kxe({gcodeUrl:t,buildVolume:e={x:256,y:256,z:256},className:n=""}){const i=C.useRef(null),r=C.useRef(null),[a,s]=C.useState(!0),[o,l]=C.useState(null),[c,d]=C.useState(!1),[f,p]=C.useState(0),[m,y]=C.useState(0);C.useEffect(()=>{if(!i.current)return;const g=i.current,M=Oxe({canvas:g,buildVolume:e,backgroundColor:1710618,travelColor:4473924,extrusionColor:44610,topLayerColor:65370,lastSegmentColor:16777215,lineWidth:2,renderTravel:!1,renderExtrusion:!0});r.current=M,s(!0),l(null),d(!1),fetch(t).then(async E=>{if(!E.ok)throw E.status===404&&(await E.json().catch(()=>({}))).detail?.includes("sliced")?(d(!0),new Error("not_sliced")):new Error("Failed to load G-code");return E.text()}).then(E=>{M.processGCode(E);const A=M.layers?.length||0;y(A),p(A),M.render(),s(!1)}).catch(E=>{l(E.message),s(!1)});const w=()=>{if(g.parentElement){const E=g.parentElement.getBoundingClientRect();g.width=E.width,g.height=E.height,M.resize()}};return w(),window.addEventListener("resize",w),()=>{window.removeEventListener("resize",w),M.dispose()}},[t,e]);const b=g=>{if(!r.current)return;const M=Math.max(1,Math.min(g,m));p(M),r.current.render()},x=g=>{b(parseInt(g.target.value,10))};return _.jsxs("div",{className:`relative flex flex-col h-full ${n}`,children:[_.jsxs("div",{className:"flex-1 relative bg-bambu-dark rounded-lg overflow-hidden",children:[_.jsx("canvas",{ref:i,className:"w-full h-full"}),a&&_.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:_.jsxs("div",{className:"text-center",children:[_.jsx(fi,{className:"w-8 h-8 animate-spin text-bambu-green mx-auto mb-2"}),_.jsx("p",{className:"text-bambu-gray text-sm",children:"Loading G-code..."})]})}),c&&_.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:_.jsxs("div",{className:"text-center max-w-sm px-4",children:[_.jsx(Tie,{className:"w-12 h-12 text-bambu-gray mx-auto mb-3"}),_.jsx("p",{className:"text-white font-medium mb-2",children:"G-code not available"}),_.jsx("p",{className:"text-bambu-gray text-sm",children:"This file hasn't been sliced yet. G-code preview is only available after slicing the model in Bambu Studio or Orca Slicer."})]})}),o&&!c&&_.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:_.jsx("div",{className:"text-center text-red-400",children:_.jsx("p",{className:"text-sm",children:o})})})]}),!a&&!o&&!c&&m>0&&_.jsx("div",{className:"mt-4 px-2",children:_.jsxs("div",{className:"flex items-center gap-3",children:[_.jsx(bG,{className:"w-4 h-4 text-bambu-gray flex-shrink-0"}),_.jsx("button",{onClick:()=>b(f-1),disabled:f<=1,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:_.jsx(cf,{className:"w-4 h-4"})}),_.jsx("input",{type:"range",min:1,max:m,value:f,onChange:x,className:"flex-1 h-2 bg-bambu-dark-tertiary rounded-lg appearance-none cursor-pointer accent-bambu-green"}),_.jsx("button",{onClick:()=>b(f+1),disabled:f>=m,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:_.jsx(Rf,{className:"w-4 h-4"})}),_.jsxs("span",{className:"text-sm text-bambu-gray min-w-[80px] text-right",children:[f," / ",m]})]})})]})}function Lxe({archiveId:t,title:e,onClose:n}){const[i,r]=C.useState(null),[a,s]=C.useState(null),[o,l]=C.useState(!0);C.useEffect(()=>{const d=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",d),()=>window.removeEventListener("keydown",d)},[n]),C.useEffect(()=>{pt.getArchiveCapabilities(t).then(d=>{s(d),d.has_model?r("3d"):d.has_gcode&&r("gcode"),l(!1)}).catch(()=>{s({has_model:!0,has_gcode:!1,build_volume:{x:256,y:256,z:256}}),r("3d"),l(!1)})},[t]);const c=()=>{const d=e||"model",f=`${window.location.origin}${pt.getArchiveForSlicer(t,d)}`;window.location.href=`bambustudioopen://${encodeURIComponent(f)}`};return _.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",onClick:n,children:_.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-4xl h-[80vh] flex flex-col",onClick:d=>d.stopPropagation(),children:[_.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[_.jsx("h2",{className:"text-lg font-semibold text-white truncate flex-1 mr-4",children:e}),_.jsxs("div",{className:"flex items-center gap-2",children:[_.jsxs(gt,{variant:"secondary",size:"sm",onClick:c,children:[_.jsx(ku,{className:"w-4 h-4"}),"Open in Slicer"]}),_.jsx(gt,{variant:"ghost",size:"sm",onClick:n,children:_.jsx(Wn,{className:"w-5 h-5"})})]})]}),a&&_.jsxs("div",{className:"flex border-b border-bambu-dark-tertiary",children:[_.jsxs("button",{onClick:()=>a.has_model&&r("3d"),disabled:!a.has_model,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="3d"?"text-bambu-green border-b-2 border-bambu-green":a.has_model?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[_.jsx(m0,{className:"w-4 h-4"}),"3D Model",!a.has_model&&_.jsx("span",{className:"text-xs",children:"(not available)"})]}),_.jsxs("button",{onClick:()=>a.has_gcode&&r("gcode"),disabled:!a.has_gcode,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="gcode"?"text-bambu-green border-b-2 border-bambu-green":a.has_gcode?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[_.jsx(fie,{className:"w-4 h-4"}),"G-code Preview",!a.has_gcode&&_.jsx("span",{className:"text-xs",children:"(not sliced)"})]})]}),_.jsx("div",{className:"flex-1 overflow-hidden p-4",children:o?_.jsx("div",{className:"w-full h-full flex items-center justify-center",children:_.jsx(fi,{className:"w-8 h-8 animate-spin text-bambu-green"})}):i==="3d"&&a?_.jsx(Nfe,{url:pt.getArchiveDownload(t),buildVolume:a.build_volume,className:"w-full h-full"}):i==="gcode"&&a?_.jsx(kxe,{gcodeUrl:pt.getArchiveGcode(t),buildVolume:a.build_volume,className:"w-full h-full"}):_.jsx("div",{className:"w-full h-full flex items-center justify-center text-bambu-gray",children:"No preview available for this file"})})]})})}function Ixe({archiveId:t,archiveName:e,onClose:n,onSuccess:i}){const[r,a]=C.useState(null);C.useEffect(()=>{const d=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",d),()=>window.removeEventListener("keydown",d)},[n]);const{data:s,isLoading:o}=bn({queryKey:["printers"],queryFn:pt.getPrinters}),l=gn({mutationFn:()=>{if(!r)throw new Error("No printer selected");return pt.reprintArchive(t,r)},onSuccess:()=>{i(),n()}}),c=s?.filter(d=>d.is_active)||[];return _.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",children:_.jsx(ni,{className:"w-full max-w-md",children:_.jsxs(ui,{children:[_.jsxs("div",{className:"flex items-center justify-between 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this.pos-this.parentOffset==e.pos-e.parentOffset}max(e){return e.pos>this.pos?e:this}min(e){return e.pos<this.pos?e:this}toString(){let e="";for(let n=1;n<=this.depth;n++)e+=(e?"/":"")+this.node(n).type.name+"_"+this.index(n-1);return e+":"+this.parentOffset}static resolve(e,n){if(!(n>=0&&n<=e.content.size))throw new RangeError("Position "+n+" out of range");let i=[],r=0,a=n;for(let s=e;;){let{index:o,offset:l}=s.content.findIndex(a),c=a-l;if(i.push(s,o,r+l),!c||(s=s.child(o),s.isText))break;a=c-1,r+=l+1}return new R0(n,i,a)}static resolveCached(e,n){let i=OB.get(e);if(i)for(let a=0;a<i.elts.length;a++){let s=i.elts[a];if(s.pos==n)return s}else OB.set(e,i=new Qxe);let r=i.elts[i.i]=R0.resolve(e,n);return i.i=(i.i+1)%Jxe,r}}class Qxe{constructor(){this.elts=[],this.i=0}}const Jxe=12,OB=new WeakMap;class E_{constructor(e,n,i){this.$from=e,this.$to=n,this.depth=i}get start(){return this.$from.before(this.depth+1)}get end(){return this.$to.after(this.depth+1)}get parent(){return 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this.content.size&&(e+="("+this.content.toStringInner()+")"),a9(this.marks,e)}contentMatchAt(e){let n=this.type.contentMatch.matchFragment(this.content,0,e);if(!n)throw new Error("Called contentMatchAt on a node with invalid content");return n}canReplace(e,n,i=ct.empty,r=0,a=i.childCount){let s=this.contentMatchAt(e).matchFragment(i,r,a),o=s&&s.matchFragment(this.content,n);if(!o||!o.validEnd)return!1;for(let l=r;l<a;l++)if(!this.type.allowsMarks(i.child(l).marks))return!1;return!0}canReplaceWith(e,n,i,r){if(r&&!this.type.allowsMarks(r))return!1;let a=this.contentMatchAt(e).matchType(i),s=a&&a.matchFragment(this.content,n);return s?s.validEnd:!1}canAppend(e){return e.content.size?this.canReplace(this.childCount,this.childCount,e.content):this.type.compatibleContent(e.type)}check(){this.type.checkContent(this.content),this.type.checkAttrs(this.attrs);let e=Vn.none;for(let n=0;n<this.marks.length;n++){let 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c=a(s.exprs[l],o);if(l==s.exprs.length-1)return c;r(c,o=n())}else if(s.type=="star"){let l=n();return i(o,l),r(a(s.expr,l),l),[i(l)]}else if(s.type=="plus"){let l=n();return r(a(s.expr,o),l),r(a(s.expr,l),l),[i(l)]}else{if(s.type=="opt")return[i(o)].concat(a(s.expr,o));if(s.type=="range"){let l=o;for(let c=0;c<s.min;c++){let d=n();r(a(s.expr,l),d),l=d}if(s.max==-1)r(a(s.expr,l),l);else for(let c=s.min;c<s.max;c++){let d=n();i(l,d),r(a(s.expr,l),d),l=d}return[i(l)]}else{if(s.type=="name")return[i(o,void 0,s.value)];throw new Error("Unknown expr type")}}}}function o9(t,e){return e-t}function LB(t,e){let n=[];return i(e),n.sort(o9);function i(r){let a=t[r];if(a.length==1&&!a[0].term)return i(a[0].to);n.push(r);for(let s=0;s<a.length;s++){let{term:o,to:l}=a[s];!o&&n.indexOf(l)==-1&&i(l)}}}function lye(t){let e=Object.create(null);return n(LB(t,0));function n(i){let r=[];i.forEach(s=>{t[s].forEach(({term:o,to:l})=>{if(!o)return;let c;for(let d=0;d<r.length;d++)r[d][0]==o&&(c=r[d][1]);LB(t,l).forEach(d=>{c||r.push([o,c=[]]),c.indexOf(d)==-1&&c.push(d)})})});let a=e[i.join(",")]=new vf(i.indexOf(t.length-1)>-1);for(let s=0;s<r.length;s++){let o=r[s][1].sort(o9);a.next.push({type:r[s][0],next:e[o.join(",")]||n(o)})}return a}}function cye(t,e){for(let n=0,i=[t];n<i.length;n++){let r=i[n],a=!r.validEnd,s=[];for(let o=0;o<r.next.length;o++){let{type:l,next:c}=r.next[o];s.push(l.name),a&&!(l.isText||l.hasRequiredAttrs())&&(a=!1),i.indexOf(c)==-1&&i.push(c)}a&&e.err("Only non-generatable nodes ("+s.join(", ")+") in a required position (see https://prosemirror.net/docs/guide/#generatable)")}}function l9(t){let e=Object.create(null);for(let n in t){let i=t[n];if(!i.hasDefault)return null;e[n]=i.default}return e}function c9(t,e){let n=Object.create(null);for(let i in t){let r=e&&e[i];if(r===void 0){let a=t[i];if(a.hasDefault)r=a.default;else throw new RangeError("No value supplied for attribute "+i)}n[i]=r}return n}function u9(t,e,n,i){for(let r in e)if(!(r in t))throw new RangeError(`Unsupported attribute ${r} for ${n} of type ${r}`);for(let r in t){let a=t[r];a.validate&&a.validate(e[r])}}function d9(t,e){let n=Object.create(null);if(e)for(let i in e)n[i]=new dye(t,i,e[i]);return n}let IB=class f9{constructor(e,n,i){this.name=e,this.schema=n,this.spec=i,this.markSet=null,this.groups=i.group?i.group.split(" "):[],this.attrs=d9(e,i.attrs),this.defaultAttrs=l9(this.attrs),this.contentMatch=null,this.inlineContent=null,this.isBlock=!(i.inline||e=="text"),this.isText=e=="text"}get isInline(){return!this.isBlock}get isTextblock(){return this.isBlock&&this.inlineContent}get isLeaf(){return this.contentMatch==vf.empty}get isAtom(){return this.isLeaf||!!this.spec.atom}isInGroup(e){return this.groups.indexOf(e)>-1}get whitespace(){return this.spec.whitespace||(this.spec.code?"pre":"normal")}hasRequiredAttrs(){for(let e in this.attrs)if(this.attrs[e].isRequired)return!0;return!1}compatibleContent(e){return this==e||this.contentMatch.compatible(e.contentMatch)}computeAttrs(e){return!e&&this.defaultAttrs?this.defaultAttrs:c9(this.attrs,e)}create(e=null,n,i){if(this.isText)throw new Error("NodeType.create can't construct text nodes");return new Ru(this,this.computeAttrs(e),ct.from(n),Vn.setFrom(i))}createChecked(e=null,n,i){return n=ct.from(n),this.checkContent(n),new Ru(this,this.computeAttrs(e),n,Vn.setFrom(i))}createAndFill(e=null,n,i){if(e=this.computeAttrs(e),n=ct.from(n),n.size){let s=this.contentMatch.fillBefore(n);if(!s)return null;n=s.append(n)}let r=this.contentMatch.matchFragment(n),a=r&&r.fillBefore(ct.empty,!0);return a?new Ru(this,e,n.append(a),Vn.setFrom(i)):null}validContent(e){let n=this.contentMatch.matchFragment(e);if(!n||!n.validEnd)return!1;for(let i=0;i<e.childCount;i++)if(!this.allowsMarks(e.child(i).marks))return!1;return!0}checkContent(e){if(!this.validContent(e))throw new RangeError(`Invalid content for node ${this.name}: 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in e)n[r]=e[r];n.nodes=Ur.from(e.nodes),n.marks=Ur.from(e.marks||{}),this.nodes=IB.compile(this.spec.nodes,this),this.marks=ES.compile(this.spec.marks,this);let i=Object.create(null);for(let r in this.nodes){if(r in this.marks)throw new RangeError(r+" can not be both a node and a mark");let a=this.nodes[r],s=a.spec.content||"",o=a.spec.marks;if(a.contentMatch=i[s]||(i[s]=vf.parse(s,this.nodes)),a.inlineContent=a.contentMatch.inlineContent,a.spec.linebreakReplacement){if(this.linebreakReplacement)throw new RangeError("Multiple linebreak nodes defined");if(!a.isInline||!a.isLeaf)throw new RangeError("Linebreak replacement nodes must be inline leaf nodes");this.linebreakReplacement=a}a.markSet=o=="_"?null:o?UB(this,o.split(" ")):o==""||!a.inlineContent?[]:null}for(let r in this.marks){let a=this.marks[r],s=a.spec.excludes;a.excluded=s==null?[a]:s==""?[]:UB(this,s.split(" "))}this.nodeFromJSON=r=>Ru.fromJSON(this,r),this.markFromJSON=r=>Vn.fromJSON(this,r),this.topNodeType=this.nodes[this.spec.topNode||"doc"],this.cached.wrappings=Object.create(null)}node(e,n=null,i,r){if(typeof e=="string")e=this.nodeType(e);else if(e instanceof IB){if(e.schema!=this)throw new RangeError("Node type from different schema used ("+e.name+")")}else throw new RangeError("Invalid node type: "+e);return e.createChecked(n,i,r)}text(e,n){let i=this.nodes.text;return new A_(i,i.defaultAttrs,e,Vn.setFrom(n))}mark(e,n){return typeof e=="string"&&(e=this.marks[e]),e.create(n)}nodeType(e){let n=this.nodes[e];if(!n)throw new RangeError("Unknown node type: "+e);return n}}function UB(t,e){let n=[];for(let i=0;i<e.length;i++){let r=e[i],a=t.marks[r],s=a;if(a)n.push(a);else for(let o in t.marks){let l=t.marks[o];(r=="_"||l.spec.group&&l.spec.group.split(" ").indexOf(r)>-1)&&n.push(s=l)}if(!s)throw new SyntaxError("Unknown mark type: '"+e[i]+"'")}return n}function fye(t){return t.tag!=null}function hye(t){return t.style!=null}let Jg=class $R{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(fye(r))this.tags.push(r);else if(hye(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new zB(this,n,!1);return i.addAll(e,Vn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new zB(this,n,!0);return i.addAll(e,Vn.none,n.from,n.to),wt.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(gye(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let a=r?this.styles.indexOf(r)+1:0;a<this.styles.length;a++){let s=this.styles[a],o=s.style;if(!(o.indexOf(e)!=0||s.context&&!i.matchesContext(s.context)||o.length>e.length&&(o.charCodeAt(e.length)!=61||o.slice(e.length+1)!=n))){if(s.getAttrs){let l=s.getAttrs(n);if(l===!1)continue;s.attrs=l||void 0}return s}}}static schemaRules(e){let n=[];function i(r){let a=r.priority==null?50:r.priority,s=0;for(;s<n.length;s++){let o=n[s];if((o.priority==null?50:o.priority)<a)break}n.splice(s,0,r)}for(let r in e.marks){let a=e.marks[r].spec.parseDOM;a&&a.forEach(s=>{i(s=BB(s)),s.mark||s.ignore||s.clearMark||(s.mark=r)})}for(let r in e.nodes){let a=e.nodes[r].spec.parseDOM;a&&a.forEach(s=>{i(s=BB(s)),s.node||s.ignore||s.mark||(s.node=r)})}return n}static fromSchema(e){return e.cached.domParser||(e.cached.domParser=new $R(e,$R.schemaRules(e)))}};const p9={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},pye={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},m9={ol:!0,ul:!0},N0=1,WR=2,e0=4;function FB(t,e,n){return e!=null?(e?N0:0)|(e==="full"?WR:0):t&&t.whitespace=="pre"?N0|WR:n&~e0}class ib{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=Vn.none,this.match=a||(s&e0?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ct.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&N0)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ct.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ct.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!p9.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class zB{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=FB(null,n.preserveWhitespace,0)|(i?e0:0);r?a=new ib(r.type,r.attrs,Vn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new ib(null,null,Vn.none,!0,null,s):a=new ib(e.schema.topNodeType,null,Vn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&WR?"full":this.localPreserveWS||(r.options&N0)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
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- `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=Vn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):jB(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=FB(e,a,s.options);s.options&e0&&s.content.length==0&&(o|=e0);let l=Vn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):jB(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new ib(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=N0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let d=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!d||d.name!=c&&!d.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function mye(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&m9.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function gye(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function BB(t){let e={};for(let n in t)e[n]=t[n];return e}function jB(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:d}=o.edge(l);if(c==e||a.indexOf(d)<0&&s(d))return!0}};if(s(r.contentMatch))return!0}}class Of{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=pT(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],d=this.serializeMark(c,s.isInline,n);d&&(a.push([c,r]),r.appendChild(d.dom),r=d.contentDOM||d.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=$b(pT(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&$b(pT(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return $b(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new Of(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=HB(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return HB(e.marks)}}function HB(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function pT(t){return t.document||window.document}const VB=new WeakMap;function vye(t){let e=VB.get(t);return e===void 0&&VB.set(t,e=xye(t)),e}function xye(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function $b(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=vye(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],d=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){d=2;for(let f in c)if(c[f]!=null){let p=f.indexOf(" ");p>0?l.setAttributeNS(f.slice(0,p),f.slice(p+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=d;f<e.length;f++){let p=e[f];if(p===0){if(f<e.length-1||f>d)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:m,contentDOM:y}=$b(t,p,n,i);if(l.appendChild(m),y){if(o)throw new RangeError("Multiple content holes");o=y}}}return{dom:l,contentDOM:o}}const g9=65535,v9=Math.pow(2,16);function yye(t,e){return t+e*v9}function GB(t){return t&g9}function bye(t){return(t-(t&g9))/v9}const x9=1,y9=2,Wb=4,b9=8;class qR{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&b9)>0}get deletedBefore(){return(this.delInfo&(x9|Wb))>0}get deletedAfter(){return(this.delInfo&(y9|Wb))>0}get deletedAcross(){return(this.delInfo&Wb)>0}}class Ja{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&Ja.empty)return Ja.empty}recover(e){let n=0,i=GB(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+bye(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],d=this.ranges[o+s],f=l+c;if(e<=f){let p=c?e==l?-1:e==f?1:n:n,m=l+r+(p<0?0:d);if(i)return m;let y=e==(n<0?l:f)?null:yye(o/3,e-l),b=e==l?y9:e==f?x9:Wb;return(n<0?e!=l:e!=f)&&(b|=b9),new qR(m,b,y)}r+=d-c}return i?e+r:new qR(e+r,0,null)}touches(e,n){let i=0,r=GB(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],d=l+c;if(e<=d&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],d=this.ranges[r+i];e(o,o+c,l,l+d),a+=d-c}}invert(){return new Ja(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?Ja.empty:new Ja(e<0?[0,-e,0]:[0,0,e])}}Ja.empty=new Ja([]);class P0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new P0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new P0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new qR(e,r,null)}}const mT=Object.create(null);let ia=class{getMap(){return Ja.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=mT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in mT)throw new RangeError("Duplicate use of step JSON ID "+e);return mT[e]=n,n.prototype.jsonID=e,n}};class ji{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new ji(e,null)}static fail(e){return new ji(null,e)}static fromReplace(e,n,i,r){try{return ji.ok(e.replace(n,i,r))}catch(a){if(a instanceof w_)return ji.fail(a.message);throw a}}}function vP(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(vP(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ct.fromArray(i)}class _u extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new wt(vP(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return ji.fromReplace(e,this.from,this.to,a)}invert(){return new fo(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new _u(n.pos,i.pos,this.mark)}merge(e){return e instanceof _u&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new _u(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new _u(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("addMark",_u);class fo extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new wt(vP(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return ji.fromReplace(e,this.from,this.to,i)}invert(){return new _u(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new fo(n.pos,i.pos,this.mark)}merge(e){return e instanceof fo&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new fo(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new fo(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("removeMark",fo);class Su extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new Su(this.pos,n.marks[r]);return new Su(this.pos,this.mark)}}return new xf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Su(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new Su(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("addNodeMark",Su);class xf extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new Su(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new xf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new xf(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("removeNodeMark",xf);class Sr extends ia{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&XR(e,this.from,this.to)?ji.fail("Structure replace would overwrite content"):ji.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new Ja([this.from,this.to-this.from,this.slice.size])}invert(e){return new Sr(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new Sr(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof Sr)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new Sr(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new Sr(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new Sr(n.from,n.to,wt.fromJSON(e,n.slice),!!n.structure)}}ia.jsonID("replace",Sr);class Mr extends ia{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(XR(e,this.from,this.gapFrom)||XR(e,this.gapTo,this.to)))return ji.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return ji.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?ji.fromReplace(e,this.from,this.to,i):ji.fail("Content does not fit in gap")}getMap(){return new Ja([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Mr(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Mr(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Mr(n.from,n.to,n.gapFrom,n.gapTo,wt.fromJSON(e,n.slice),n.insert,!!n.structure)}}ia.jsonID("replaceAround",Mr);function XR(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function _ye(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,d)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&d.type.allowsMarkType(i.type)){let p=Math.max(c,e),m=Math.min(c+l.nodeSize,n),y=i.addToSet(f);for(let b=0;b<f.length;b++)f[b].isInSet(y)||(s&&s.to==p&&s.mark.eq(f[b])?s.to=m:r.push(s=new fo(p,m,f[b])));o&&o.to==p?o.to=m:a.push(o=new _u(p,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function Sye(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof ES){let c=s.marks,d;for(;d=i.isInSet(c);)(l||(l=[])).push(d),c=d.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let d=0;d<l.length;d++){let f=l[d],p;for(let m=0;m<r.length;m++){let y=r[m];y.step==a-1&&f.eq(r[m].style)&&(p=y)}p?(p.to=c,p.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new fo(s.from,s.to,s.style)))}function xP(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),d=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new Sr(o,d,wt.empty));else{i=f;for(let p=0;p<c.marks.length;p++)n.allowsMarkType(c.marks[p].type)||t.step(new fo(o,d,c.marks[p]));if(r&&c.isText&&n.whitespace!="pre"){let p,m=/\r?\n|\r/g,y;for(;p=m.exec(c.text);)y||(y=new wt(ct.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new Sr(o+p.index,o+p.index+p[0].length,y))}}o=d}if(!i.validEnd){let l=i.fillBefore(ct.empty,!0);t.replace(o,o,new wt(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function wye(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function sm(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!wye(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function Mye(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,d=ct.empty,f=0;for(let y=a,b=!1;y>n;y--)b||i.index(y)>0?(b=!0,d=ct.from(i.node(y).copy(d)),f++):l--;let p=ct.empty,m=0;for(let y=a,b=!1;y>n;y--)b||r.after(y+1)<r.end(y)?(b=!0,p=ct.from(r.node(y).copy(p)),m++):c++;t.step(new Mr(l,c,s,o,new wt(d.append(p),f,m),d.size-f,!0))}function yP(t,e,n=null,i=t){let r=Eye(t,e),a=r&&Aye(i,e);return a?r.map($B).concat({type:e,attrs:n}).concat(a.map($B)):null}function $B(t){return{type:t,attrs:null}}function Eye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function Aye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function Tye(t,e,n){let i=ct.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ct.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new Mr(r,a,r,a,new wt(i,0,0),n.length,!0))}function Cye(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a textblock");let a=t.steps.length;t.doc.nodesBetween(e,n,(s,o)=>{let l=typeof r=="function"?r(s):r;if(s.isTextblock&&!s.hasMarkup(i,l)&&Rye(t.doc,t.mapping.slice(a).map(o),i)){let c=null;if(i.schema.linebreakReplacement){let m=i.whitespace=="pre",y=!!i.contentMatch.matchType(i.schema.linebreakReplacement);m&&!y?c=!1:!m&&y&&(c=!0)}c===!1&&S9(t,s,o,a),xP(t,t.mapping.slice(a).map(o,1),i,void 0,c===null);let d=t.mapping.slice(a),f=d.map(o,1),p=d.map(o+s.nodeSize,1);return t.step(new Mr(f,p,f+1,p-1,new wt(ct.from(i.create(l,null,s.marks)),0,0),1,!0)),c===!0&&_9(t,s,o,a),!1}})}function _9(t,e,n,i){e.forEach((r,a)=>{if(r.isText){let s,o=/\r?\n|\r/g;for(;s=o.exec(r.text);){let l=t.mapping.slice(i).map(n+1+a+s.index);t.replaceWith(l,l+1,e.type.schema.linebreakReplacement.create())}}})}function S9(t,e,n,i){e.forEach((r,a)=>{if(r.type==r.type.schema.linebreakReplacement){let s=t.mapping.slice(i).map(n+1+a);t.replaceWith(s,s+1,e.type.schema.text(`
- `))}})}function Rye(t,e,n){let i=t.resolve(e),r=i.index();return i.parent.canReplaceWith(r,r+1,n)}function Nye(t,e,n,i,r){let a=t.doc.nodeAt(e);if(!a)throw new RangeError("No node at given position");n||(n=a.type);let s=n.create(i,null,r||a.marks);if(a.isLeaf)return t.replaceWith(e,e+a.nodeSize,s);if(!n.validContent(a.content))throw new RangeError("Invalid content for node type "+n.name);t.step(new Mr(e,e+a.nodeSize,e+1,e+a.nodeSize-1,new wt(ct.from(s),0,0),1,!0))}function Zl(t,e,n=1,i){let r=t.resolve(e),a=r.depth-n,s=i&&i[i.length-1]||r.parent;if(a<0||r.parent.type.spec.isolating||!r.parent.canReplace(r.index(),r.parent.childCount)||!s.type.validContent(r.parent.content.cutByIndex(r.index(),r.parent.childCount)))return!1;for(let c=r.depth-1,d=n-2;c>a;c--,d--){let f=r.node(c),p=r.index(c);if(f.type.spec.isolating)return!1;let m=f.content.cutByIndex(p,f.childCount),y=i&&i[d+1];y&&(m=m.replaceChild(0,y.type.create(y.attrs)));let b=i&&i[d]||f;if(!f.canReplace(p+1,f.childCount)||!b.type.validContent(m))return!1}let o=r.indexAfter(a),l=i&&i[0];return r.node(a).canReplaceWith(o,o,l?l.type:r.node(a+1).type)}function Pye(t,e,n=1,i){let r=t.doc.resolve(e),a=ct.empty,s=ct.empty;for(let o=r.depth,l=r.depth-n,c=n-1;o>l;o--,c--){a=ct.from(r.node(o).copy(a));let d=i&&i[c];s=ct.from(d?d.type.create(d.attrs,s):r.node(o).copy(s))}t.step(new Sr(e,e,new wt(a.append(s),n,n),!0))}function Xu(t,e){let n=t.resolve(e),i=n.index();return w9(n.nodeBefore,n.nodeAfter)&&n.parent.canReplace(i,i+1)}function Dye(t,e){e.content.size||t.type.compatibleContent(e.type);let n=t.contentMatchAt(t.childCount),{linebreakReplacement:i}=t.type.schema;for(let r=0;r<e.childCount;r++){let a=e.child(r),s=a.type==i?t.type.schema.nodes.text:a.type;if(n=n.matchType(s),!n||!t.type.allowsMarks(a.marks))return!1}return n.validEnd}function w9(t,e){return!!(t&&e&&!t.isLeaf&&Dye(t,e))}function AS(t,e,n=-1){let i=t.resolve(e);for(let r=i.depth;;r--){let a,s,o=i.index(r);if(r==i.depth?(a=i.nodeBefore,s=i.nodeAfter):n>0?(a=i.node(r+1),o++,s=i.node(r).maybeChild(o)):(a=i.node(r).maybeChild(o-1),s=i.node(r+1)),a&&!a.isTextblock&&w9(a,s)&&i.node(r).canReplace(o,o+1))return e;if(r==0)break;e=n<0?i.before(r):i.after(r)}}function Oye(t,e,n){let i=null,{linebreakReplacement:r}=t.doc.type.schema,a=t.doc.resolve(e-n),s=a.node().type;if(r&&s.inlineContent){let d=s.whitespace=="pre",f=!!s.contentMatch.matchType(r);d&&!f?i=!1:!d&&f&&(i=!0)}let o=t.steps.length;if(i===!1){let d=t.doc.resolve(e+n);S9(t,d.node(),d.before(),o)}s.inlineContent&&xP(t,e+n-1,s,a.node().contentMatchAt(a.index()),i==null);let l=t.mapping.slice(o),c=l.map(e-n);if(t.step(new Sr(c,l.map(e+n,-1),wt.empty,!0)),i===!0){let d=t.doc.resolve(c);_9(t,d.node(),d.before(),t.steps.length)}return t}function kye(t,e,n){let i=t.resolve(e);if(i.parent.canReplaceWith(i.index(),i.index(),n))return e;if(i.parentOffset==0)for(let r=i.depth-1;r>=0;r--){let a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function M9(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),d=!1;if(a==1)d=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);d=f&&c.canReplaceWith(l,l,f[0])}if(d)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function TS(t,e,n=e,i=wt.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return E9(r,a,i)?new Sr(e,n,i):new Lye(r,a,i).fit()}function E9(t,e,n){return!n.openStart&&!n.openEnd&&t.start()==e.start()&&t.parent.canReplace(t.index(),e.index(),n.content)}class Lye{constructor(e,n,i){this.$from=e,this.$to=n,this.unplaced=i,this.frontier=[],this.placed=ct.empty;for(let r=0;r<=e.depth;r++){let a=e.node(r);this.frontier.push({type:a.type,match:a.contentMatchAt(e.indexAfter(r))})}for(let r=e.depth;r>0;r--)this.placed=ct.from(e.node(r).copy(this.placed))}get depth(){return this.frontier.length-1}fit(){for(;this.unplaced.size;){let c=this.findFittable();c?this.placeNodes(c):this.openMore()||this.dropNode()}let e=this.mustMoveInline(),n=this.placed.size-this.depth-this.$from.depth,i=this.$from,r=this.close(e<0?this.$to:i.doc.resolve(e));if(!r)return null;let a=this.placed,s=i.depth,o=r.depth;for(;s&&o&&a.childCount==1;)a=a.firstChild.content,s--,o--;let l=new wt(a,s,o);return e>-1?new Mr(i.pos,e,this.$to.pos,this.$to.end(),l,n):l.size||i.pos!=this.$to.pos?new Sr(i.pos,r.pos,l):null}findFittable(){let e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=gT(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],d,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(ct.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(d=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:d};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=gT(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new wt(e,n+1,Math.max(i,r.size+n>=e.size-i?n+1:0)),!0)}dropNode(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=gT(e,n);if(r.childCount<=1&&n>0){let a=e.size-n<=n+r.size;this.unplaced=new wt(jg(e,n-1,1),n-1,a?n-1:i)}else this.unplaced=new wt(jg(e,n,1),n,i)}placeNodes({sliceDepth:e,frontierDepth:n,parent:i,inject:r,wrap:a}){for(;this.depth>n;)this.closeFrontierNode();if(a)for(let b=0;b<a.length;b++)this.openFrontierNode(a[b]);let s=this.unplaced,o=i?i.content:s.content,l=s.openStart-e,c=0,d=[],{match:f,type:p}=this.frontier[n];if(r){for(let b=0;b<r.childCount;b++)d.push(r.child(b));f=f.matchFragment(r)}let m=o.size+e-(s.content.size-s.openEnd);for(;c<o.childCount;){let b=o.child(c),x=f.matchType(b.type);if(!x)break;c++,(c>1||l==0||b.content.size)&&(f=x,d.push(A9(b.mark(p.allowedMarks(b.marks)),c==1?l:0,c==o.childCount?m:-1)))}let y=c==o.childCount;y||(m=-1),this.placed=Hg(this.placed,n,ct.from(d)),this.frontier[n].match=f,y&&m<0&&i&&i.type==this.frontier[this.depth].type&&this.frontier.length>1&&this.closeFrontierNode();for(let b=0,x=o;b<m;b++){let g=x.lastChild;this.frontier.push({type:g.type,match:g.contentMatchAt(g.childCount)}),x=g.content}this.unplaced=y?e==0?wt.empty:new wt(jg(s.content,e-1,1),e-1,m<0?s.openEnd:e-1):new wt(jg(s.content,e,c),s.openStart,s.openEnd)}mustMoveInline(){if(!this.$to.parent.isTextblock)return-1;let e=this.frontier[this.depth],n;if(!e.type.isTextblock||!vT(this.$to,this.$to.depth,e.type,e.match,!1)||this.$to.depth==this.depth&&(n=this.findCloseLevel(this.$to))&&n.depth==this.depth)return-1;let{depth:i}=this.$to,r=this.$to.after(i);for(;i>1&&r==this.$to.end(--i);)++r;return r}findCloseLevel(e){e:for(let n=Math.min(this.depth,e.depth);n>=0;n--){let{match:i,type:r}=this.frontier[n],a=n<e.depth&&e.end(n+1)==e.pos+(e.depth-(n+1)),s=vT(e,n,r,i,a);if(s){for(let o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],d=vT(e,o,c,l,!0);if(!d||d.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=Hg(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=Hg(this.placed,this.depth,ct.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ct.empty,!0);n.childCount&&(this.placed=Hg(this.placed,this.frontier.length,n))}}function jg(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(jg(t.firstChild.content,e-1,n)))}function Hg(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(Hg(t.lastChild.content,e-1,n)))}function gT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function A9(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,A9(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ct.empty,!0)))),t.copy(i)}function vT(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!Iye(n,a.content,s)?o:null}function Iye(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function Uye(t){return t.spec.defining||t.spec.definingForContent}function Fye(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(E9(r,a,i))return t.step(new Sr(e,n,i));let s=C9(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let p=r.depth,m=r.pos-1;p>0;p--,m--){let y=r.node(p).type.spec;if(y.defining||y.definingAsContext||y.isolating)break;s.indexOf(p)>-1?o=p:r.before(p)==m&&s.splice(1,0,-p)}let l=s.indexOf(o),c=[],d=i.openStart;for(let p=i.content,m=0;;m++){let y=p.firstChild;if(c.push(y),m==i.openStart)break;p=y.content}for(let p=d-1;p>=0;p--){let m=c[p],y=Uye(m.type);if(y&&!m.sameMarkup(r.node(Math.abs(o)-1)))d=p;else if(y||!m.type.isTextblock)break}for(let p=i.openStart;p>=0;p--){let m=(p+d+1)%(i.openStart+1),y=c[m];if(y)for(let b=0;b<s.length;b++){let x=s[(b+l)%s.length],g=!0;x<0&&(g=!1,x=-x);let M=r.node(x-1),w=r.index(x-1);if(M.canReplaceWith(w,w,y.type,y.marks))return t.replace(r.before(x),g?a.after(x):n,new wt(T9(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let p=s.length-1;p>=0&&(t.replace(e,n,i),!(t.steps.length>f));p--){let m=s[p];m<0||(e=r.before(m),n=a.after(m))}}function T9(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(T9(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ct.empty,!0))}return t}function zye(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=kye(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new wt(ct.from(i),0,0))}function Bye(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=C9(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function C9(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class xp extends ia{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return ji.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return ji.fromReplace(e,this.pos,this.pos+1,new wt(ct.from(r),0,n.isLeaf?0:1))}getMap(){return Ja.empty}invert(e){return new xp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new xp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new xp(n.pos,n.attr,n.value)}}ia.jsonID("attr",xp);class D0 extends ia{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return ji.ok(i)}getMap(){return Ja.empty}invert(e){return new D0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new D0(n.attr,n.value)}}ia.jsonID("docAttr",D0);let kp=class extends Error{};kp=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};kp.prototype=Object.create(Error.prototype);kp.prototype.constructor=kp;kp.prototype.name="TransformError";class R9{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new P0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new kp(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=wt.empty){let r=TS(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new wt(ct.from(i),0,0))}delete(e,n){return this.replace(e,n,wt.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return Fye(this,e,n,i),this}replaceRangeWith(e,n,i){return zye(this,e,n,i),this}deleteRange(e,n){return Bye(this,e,n),this}lift(e,n){return Mye(this,e,n),this}join(e,n=1){return Oye(this,e,n),this}wrap(e,n){return Tye(this,e,n),this}setBlockType(e,n=e,i,r=null){return Cye(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return Nye(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new xp(e,n,i)),this}setDocAttribute(e,n){return this.step(new D0(e,n)),this}addNodeMark(e,n){return this.step(new Su(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof Vn)n.isInSet(i.marks)&&this.step(new xf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new xf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return Pye(this,e,n,i),this}addMark(e,n,i){return _ye(this,e,n,i),this}removeMark(e,n,i){return Sye(this,e,n,i),this}clearIncompatible(e,n,i){return xP(this,e,n,i),this}}const xT=Object.create(null);class en{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new jye(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=wt.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],d=e.mapping.slice(a);e.replaceRange(d.map(l.pos),d.map(c.pos),o?wt.empty:n),o==0&&XB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),d=l.map(o.pos);a?e.deleteRange(c,d):(e.replaceRangeWith(c,d,n),XB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new Bt(e):Jh(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?Jh(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):Jh(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new as(e.node(0))}static atStart(e){return Jh(e,e,0,0,1)||new as(e)}static atEnd(e){return Jh(e,e,e.content.size,e.childCount,-1)||new as(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=xT[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in xT)throw new RangeError("Duplicate use of selection JSON ID "+e);return xT[e]=n,n.prototype.jsonID=e,n}getBookmark(){return Bt.between(this.$anchor,this.$head).getBookmark()}}en.prototype.visible=!0;class jye{constructor(e,n){this.$from=e,this.$to=n}}let WB=!1;function qB(t){!WB&&!t.parent.inlineContent&&(WB=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class Bt extends en{constructor(e,n=e){qB(e),qB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return en.near(i);let r=e.resolve(n.map(this.anchor));return new Bt(r.parent.inlineContent?r:i,i)}replace(e,n=wt.empty){if(super.replace(e,n),n==wt.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof Bt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new CS(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new Bt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=en.findFrom(n,i,!0)||en.findFrom(n,-i,!0);if(a)n=a.$head;else return en.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(en.findFrom(e,-i,!0)||en.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new Bt(e,n)}}en.jsonID("text",Bt);class CS{constructor(e,n){this.anchor=e,this.head=n}map(e){return new CS(e.map(this.anchor),e.map(this.head))}resolve(e){return Bt.between(e.resolve(this.anchor),e.resolve(this.head))}}class Ut extends en{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?en.near(a):new Ut(a)}content(){return new wt(ct.from(this.node),0,0)}eq(e){return e instanceof Ut&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new bP(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new Ut(e.resolve(n.anchor))}static create(e,n){return new Ut(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}Ut.prototype.visible=!1;en.jsonID("node",Ut);class bP{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new CS(i,i):new bP(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&Ut.isSelectable(i)?new Ut(n):en.near(n)}}class as extends en{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=wt.empty){if(n==wt.empty){e.delete(0,e.doc.content.size);let i=en.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new as(e)}map(e){return new as(e)}eq(e){return e instanceof as}getBookmark(){return Hye}}en.jsonID("all",as);const Hye={map(){return this},resolve(t){return new as(t)}};function Jh(t,e,n,i,r,a=!1){if(e.inlineContent)return Bt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&Ut.isSelectable(o))return Ut.create(t,n-(r<0?o.nodeSize:0))}else{let l=Jh(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function XB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof Sr||r instanceof Mr))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,d)=>{s==null&&(s=d)}),t.setSelection(en.near(t.doc.resolve(s),n))}const KB=1,rb=2,YB=4;class Vye extends R9{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|KB)&~rb,this.storedMarks=null,this}get selectionSet(){return(this.updated&KB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=rb,this}ensureMarks(e){return Vn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&rb)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~rb,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||Vn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(en.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=YB,this}get scrolledIntoView(){return(this.updated&YB)>0}}function ZB(t,e){return!e||!t?t:t.bind(e)}class Vg{constructor(e,n,i){this.name=e,this.init=ZB(n.init,i),this.apply=ZB(n.apply,i)}}const Gye=[new Vg("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new Vg("selection",{init(t,e){return t.selection||en.atStart(e.doc)},apply(t){return t.selection}}),new Vg("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new Vg("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class yT{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=Gye.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new Vg(i.key,i.spec.state,i))})}}class op{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,d=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(d&&i.filterTransaction(d,s)){if(d.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(d),i=i.applyInner(d),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new op(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new Vye(this)}static create(e){let n=new yT(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new op(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new yT(this.schema,e.plugins),i=n.fields,r=new op(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new yT(e.schema,e.plugins),a=new op(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Ru.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=en.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function N9(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=N9(r,e,{})),n[i]=r}return n}class pi{constructor(e){this.spec=e,this.props={},e.props&&N9(e.props,this,this.props),this.key=e.key?e.key.key:P9("plugin")}getState(e){return e[this.key]}}const bT=Object.create(null);function P9(t){return t in bT?t+"$"+ ++bT[t]:(bT[t]=0,t+"$")}class sr{constructor(e="key"){this.key=P9(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const _P=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function D9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const O9=(t,e,n)=>{let i=D9(t,n);if(!i)return!1;let r=SP(i);if(!r){let s=i.blockRange(),o=s&&sm(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(H9(t,r,e,-1))return!0;if(i.parent.content.size==0&&(Lp(a,"end")||Ut.isSelectable(a)))for(let s=i.depth;;s--){let o=TS(t.doc,i.before(s),i.after(s),wt.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(Lp(a,"end")?en.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):Ut.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},$ye=(t,e,n)=>{let i=D9(t,n);if(!i)return!1;let r=SP(i);return r?k9(t,r,e):!1},Wye=(t,e,n)=>{let i=I9(t,n);if(!i)return!1;let r=wP(i);return r?k9(t,r,e):!1};function k9(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let d=r.lastChild;if(!d)return!1;r=d}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let d=o.firstChild;if(!d)return!1;o=d}let c=TS(t.doc,a,l,wt.empty);if(!c||c.from!=a||c instanceof Sr&&c.slice.size>=l-a)return!1;if(n){let d=t.tr.step(c);d.setSelection(Bt.create(d.doc,a)),n(d.scrollIntoView())}return!0}function Lp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const L9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=SP(i)}let s=a&&a.nodeBefore;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function SP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function I9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const U9=(t,e,n)=>{let i=I9(t,n);if(!i)return!1;let r=wP(i);if(!r)return!1;let a=r.nodeAfter;if(H9(t,r,e,1))return!0;if(i.parent.content.size==0&&(Lp(a,"start")||Ut.isSelectable(a))){let s=TS(t.doc,i.before(),i.after(),wt.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(Lp(a,"start")?en.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):Ut.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},F9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=wP(i)}let s=a&&a.nodeAfter;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos)).scrollIntoView()),!0)};function wP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const qye=(t,e)=>{let n=t.selection,i=n instanceof Ut,r;if(i){if(n.node.isTextblock||!Xu(t.doc,n.from))return!1;r=n.from}else if(r=AS(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(Ut.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},Xye=(t,e)=>{let n=t.selection,i;if(n instanceof Ut){if(n.node.isTextblock||!Xu(t.doc,n.to))return!1;i=n.to}else if(i=AS(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},Kye=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&sm(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},z9=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
- `).scrollIntoView()),!0)};function MP(t){for(let e=0;e<t.edgeCount;e++){let{type:n}=t.edge(e);if(n.isTextblock&&!n.hasRequiredAttrs())return n}return null}const Yye=(t,e)=>{let{$head:n,$anchor:i}=t.selection;if(!n.parent.type.spec.code||!n.sameParent(i))return!1;let r=n.node(-1),a=n.indexAfter(-1),s=MP(r.contentMatchAt(a));if(!s||!r.canReplaceWith(a,a,s))return!1;if(e){let o=n.after(),l=t.tr.replaceWith(o,o,s.createAndFill());l.setSelection(en.near(l.doc.resolve(o),1)),e(l.scrollIntoView())}return!0},B9=(t,e)=>{let n=t.selection,{$from:i,$to:r}=n;if(n instanceof as||i.parent.inlineContent||r.parent.inlineContent)return!1;let a=MP(r.parent.contentMatchAt(r.indexAfter()));if(!a||!a.isTextblock)return!1;if(e){let s=(!i.parentOffset&&r.index()<r.parent.childCount?i:r).pos,o=t.tr.insert(s,a.createAndFill());o.setSelection(Bt.create(o.doc,s+1)),e(o.scrollIntoView())}return!0},j9=(t,e)=>{let{$cursor:n}=t.selection;if(!n||n.parent.content.size)return!1;if(n.depth>1&&n.after()!=n.end(-1)){let a=n.before();if(Zl(t.doc,a))return e&&e(t.tr.split(a).scrollIntoView()),!0}let i=n.blockRange(),r=i&&sm(i);return r==null?!1:(e&&e(t.tr.lift(i,r).scrollIntoView()),!0)};function Zye(t){return(e,n)=>{let{$from:i,$to:r}=e.selection;if(e.selection instanceof Ut&&e.selection.node.isBlock)return!i.parentOffset||!Zl(e.doc,i.pos)?!1:(n&&n(e.tr.split(i.pos).scrollIntoView()),!0);if(!i.depth)return!1;let a=[],s,o,l=!1,c=!1;for(let m=i.depth;;m--)if(i.node(m).isBlock){l=i.end(m)==i.pos+(i.depth-m),c=i.start(m)==i.pos-(i.depth-m),o=MP(i.node(m-1).contentMatchAt(i.indexAfter(m-1))),a.unshift(l&&o?{type:o}:null),s=m;break}else{if(m==1)return!1;a.unshift(null)}let d=e.tr;(e.selection instanceof Bt||e.selection instanceof as)&&d.deleteSelection();let f=d.mapping.map(i.pos),p=Zl(d.doc,f,a.length,a);if(p||(a[0]=o?{type:o}:null,p=Zl(d.doc,f,a.length,a)),!p)return!1;if(d.split(f,a.length,a),!l&&c&&i.node(s).type!=o){let m=d.mapping.map(i.before(s)),y=d.doc.resolve(m);o&&i.node(s-1).canReplaceWith(y.index(),y.index()+1,o)&&d.setNodeMarkup(d.mapping.map(i.before(s)),o)}return n&&n(d.scrollIntoView()),!0}}const Qye=Zye(),Jye=(t,e)=>{let{$from:n,to:i}=t.selection,r,a=n.sharedDepth(i);return a==0?!1:(r=n.before(a),e&&e(t.tr.setSelection(Ut.create(t.doc,r))),!0)};function ebe(t,e,n){let i=e.nodeBefore,r=e.nodeAfter,a=e.index();return!i||!r||!i.type.compatibleContent(r.type)?!1:!i.content.size&&e.parent.canReplace(a-1,a)?(n&&n(t.tr.delete(e.pos-i.nodeSize,e.pos).scrollIntoView()),!0):!e.parent.canReplace(a,a+1)||!(r.isTextblock||Xu(t.doc,e.pos))?!1:(n&&n(t.tr.join(e.pos).scrollIntoView()),!0)}function H9(t,e,n,i){let r=e.nodeBefore,a=e.nodeAfter,s,o,l=r.type.spec.isolating||a.type.spec.isolating;if(!l&&ebe(t,e,n))return!0;let c=!l&&e.parent.canReplace(e.index(),e.index()+1);if(c&&(s=(o=r.contentMatchAt(r.childCount)).findWrapping(a.type))&&o.matchType(s[0]||a.type).validEnd){if(n){let m=e.pos+a.nodeSize,y=ct.empty;for(let g=s.length-1;g>=0;g--)y=ct.from(s[g].create(null,y));y=ct.from(r.copy(y));let b=t.tr.step(new Mr(e.pos-1,m,e.pos,m,new wt(y,1,0),s.length,!0)),x=b.doc.resolve(m+2*s.length);x.nodeAfter&&x.nodeAfter.type==r.type&&Xu(b.doc,x.pos)&&b.join(x.pos),n(b.scrollIntoView())}return!0}let d=a.type.spec.isolating||i>0&&l?null:en.findFrom(e,1),f=d&&d.$from.blockRange(d.$to),p=f&&sm(f);if(p!=null&&p>=e.depth)return n&&n(t.tr.lift(f,p).scrollIntoView()),!0;if(c&&Lp(a,"start",!0)&&Lp(r,"end")){let m=r,y=[];for(;y.push(m),!m.isTextblock;)m=m.lastChild;let b=a,x=1;for(;!b.isTextblock;b=b.firstChild)x++;if(m.canReplace(m.childCount,m.childCount,b.content)){if(n){let g=ct.empty;for(let w=y.length-1;w>=0;w--)g=ct.from(y[w].copy(g));let M=t.tr.step(new Mr(e.pos-y.length,e.pos+a.nodeSize,e.pos+x,e.pos+a.nodeSize-x,new wt(g,y.length,0),0,!0));n(M.scrollIntoView())}return!0}}return!1}function V9(t){return function(e,n){let i=e.selection,r=t<0?i.$from:i.$to,a=r.depth;for(;r.node(a).isInline;){if(!a)return!1;a--}return r.node(a).isTextblock?(n&&n(e.tr.setSelection(Bt.create(e.doc,t<0?r.start(a):r.end(a)))),!0):!1}}const tbe=V9(-1),nbe=V9(1);function ibe(t,e=null){return function(n,i){let{$from:r,$to:a}=n.selection,s=r.blockRange(a),o=s&&yP(s,t,e);return o?(i&&i(n.tr.wrap(s,o).scrollIntoView()),!0):!1}}function QB(t,e=null){return function(n,i){let r=!1;for(let a=0;a<n.selection.ranges.length&&!r;a++){let{$from:{pos:s},$to:{pos:o}}=n.selection.ranges[a];n.doc.nodesBetween(s,o,(l,c)=>{if(r)return!1;if(!(!l.isTextblock||l.hasMarkup(t,e)))if(l.type==t)r=!0;else{let d=n.doc.resolve(c),f=d.index();r=d.parent.canReplaceWith(f,f+1,t)}})}if(!r)return!1;if(i){let a=n.tr;for(let s=0;s<n.selection.ranges.length;s++){let{$from:{pos:o},$to:{pos:l}}=n.selection.ranges[s];a.setBlockType(o,l,t,e)}i(a.scrollIntoView())}return!0}}function EP(...t){return function(e,n,i){for(let 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Dbe=/[\u0590-\u08ac]/;function Obe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!Dbe.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:Z9(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:d,anchorOffset:f}=t.domSelectionRange(),p=o.caretBidiLevel;o.modify("move",n,"character");let m=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:y,focusOffset:b}=t.domSelectionRange(),x=y&&!m.contains(y.nodeType==1?y:y.parentNode)||l==y&&c==b;try{o.collapse(d,f),l&&(l!=d||c!=f)&&o.extend&&o.extend(l,c)}catch{}return p!=null&&(o.caretBidiLevel=p),x}):i.pos==i.start()||i.pos==i.end()}let ij=null,rj=null,aj=!1;function kbe(t,e,n){return ij==e&&rj==n?aj:(ij=e,rj=n,aj=n=="up"||n=="down"?Pbe(t,e,n):Obe(t,e,n))}const Bs=0,sj=1,Bd=2,$o=3;class hv{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=Bs,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>jr(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof J9){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof Q9&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?jr(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?jr(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let d=s+l.border;if(e>=d&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,d);e=s;for(let f=o;f>0;f--){let p=this.children[f-1];if(p.size&&p.dom.parentNode==this.contentDOM&&!p.emptyChildAt(1)){r=jr(p.dom)+1;break}e-=p.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let d=o+1;d<this.children.length;d++){let f=this.children[d];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=jr(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,y=0;m<this.children.length;m++){let b=this.children[m],x=y+b.size;if(a>y&&s<x)return b.setSelection(e-y-b.border,n-y-b.border,i,r);y=x}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),d=i.domSelectionRange(),f=!1;if((zs||pa)&&e==n){let{node:m,offset:y}=o;if(m.nodeType==3){if(f=!!(y&&m.nodeValue[y-1]==`
- `),f&&y==m.nodeValue.length)for(let b=m,x;b;b=b.parentNode){if(x=b.nextSibling){x.nodeName=="BR"&&(o=l={node:x.parentNode,offset:jr(x)+1});break}let g=b.pmViewDesc;if(g&&g.node&&g.node.isBlock)break}}else{let b=m.childNodes[y-1];f=b&&(b.nodeName=="BR"||b.contentEditable=="false")}}if(zs&&d.focusNode&&d.focusNode!=l.node&&d.focusNode.nodeType==1){let m=d.focusNode.childNodes[d.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&pa)&&yf(o.node,o.offset,d.anchorNode,d.anchorOffset)&&yf(l.node,l.offset,d.focusNode,d.focusOffset))return;let p=!1;if((c.extend||e==n)&&!(f&&zs)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),p=!0}catch{}}if(!p){if(e>n){let y=o;o=l,l=y}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?Bd:sj,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=$o:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?Bd:$o}i=s}this.dirty=Bd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?Bd:sj;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class Q9 extends hv{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Bs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class Lbe extends hv{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class bf extends hv{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=Of.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new bf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&$o||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=$o&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Bs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Bs}}slice(e,n,i){let r=bf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=e3(a,n,s,i)),e>0&&(a=e3(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Pu extends hv{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),d=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!d)d=document.createTextNode(n.text);else if(d.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else d||({dom:d,contentDOM:f}=Of.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&d.nodeName!="BR"&&(d.hasAttribute("contenteditable")||(d.contentEditable="false"),n.type.spec.draggable&&(d.draggable=!0));let p=d;return d=nW(d,i,n),c?l=new Ibe(e,n,i,r,d,f||null,p,c,a,s+1):n.isText?new NS(e,n,i,r,d,p,a):new Pu(e,n,i,r,d,f||null,p,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ct.empty)}return e}matchesNode(e,n,i){return this.dirty==Bs&&e.eq(this.node)&&T_(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new Fbe(this,s&&s.node,e);jbe(this.node,this.innerDeco,(c,d,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(d==this.node.childCount?Vn.none:this.node.child(d).marks,i,e),l.placeWidget(c,e,r)},(c,d,f,p)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,d,f,p)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,d,f,m,e)||l.updateNextNode(c,d,f,e,p,r)||l.addNode(c,d,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==Bd)&&(s&&this.protectLocalComposition(e,s),eW(this.contentDOM,this.children,e),Up&&Hbe(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof Bt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=Vbe(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new Lbe(this,a,n,r);e.input.compositionNodes.push(s),this.children=e3(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==$o||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Bs}updateOuterDeco(e){if(T_(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=tW(this.dom,this.nodeDOM,JR(this.outerDeco,this.node,n),JR(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function oj(t,e,n,i,r){nW(i,e,t);let a=new Pu(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class NS extends Pu{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==$o||this.dirty!=Bs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Bs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Bs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new NS(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=$o)}get domAtom(){return!1}isText(e){return this.node.text==e}}class J9 extends hv{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Bs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class Ibe extends Pu{constructor(e,n,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,c,d),this.spec=l}update(e,n,i,r){if(this.dirty==$o)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function eW(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=lj(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof bf){let l=i?i.previousSibling:t.lastChild;eW(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=lj(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const t0=function(t){t&&(this.nodeName=t)};t0.prototype=Object.create(null);const jd=[new t0];function JR(t,e,n){if(t.length==0)return jd;let i=n?jd[0]:new t0,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new t0(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new t0(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function tW(t,e,n,i){if(n==jd&&i==jd)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=jd[0]),r=l}Ube(r,o||jd[0],s)}return r}function Ube(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function nW(t,e,n){return 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n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Pu){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let d=l.dom,f,p=this.isLocked(d)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=$o&&T_(n,l.outerDeco));if(!p&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=d&&(this.changed=!0),this.index++,!0;if(!p&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=Bd,f.updateChildren(r,s+1),f.dirty=Bs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!T_(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let 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n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(RS(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&Ut.isSelectable(f)&&r.parent&&!(f.isInline&&mbe(n.focusNode,n.focusOffset,r.dom))){let p=r.posBefore;c=new Ut(s==p?o:i.resolve(p))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,p=s;for(let m=0;m<n.rangeCount;m++){let y=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(y.startContainer,y.startOffset,1)),p=Math.max(p,t.docView.posFromDOM(y.endContainer,y.endOffset,-1))}if(f<0)return null;[l,s]=p==t.state.selection.anchor?[p,f]:[f,p],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let d=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=CP(t,d,o,f)}return c}function iW(t){return t.editable?t.hasFocus():aW(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function Ql(t,e=!1){let n=t.state.selection;if(rW(t,n),!!iW(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ea){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&yf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)$be(t);else{let{anchor:i,head:r}=n,a,s;cj&&!(n instanceof Bt)&&(n.$from.parent.inlineContent||(a=uj(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=uj(t,n.to))),t.docView.setSelection(i,r,t,e),cj&&(a&&dj(a),s&&dj(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&Gbe(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const cj=pa||ea&&$9<63;function uj(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(pa&&r&&r.contentEditable=="false")return ST(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return ST(r);if(a)return ST(a)}}function ST(t){return t.contentEditable="true",pa&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function dj(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function Gbe(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!iW(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function $be(t){let e=t.domSelection();if(!e)return;let n=t.cursorWrapper.dom,i=n.nodeName=="IMG";i?e.collapse(n.parentNode,jr(n)+1):e.collapse(n,0),!i&&!t.state.selection.visible&&ka&&Nu<=11&&(n.disabled=!0,n.disabled=!1)}function rW(t,e){if(e instanceof Ut){let n=t.docView.descAt(e.from);n!=t.lastSelectedViewDesc&&(fj(t),n&&n.selectNode(),t.lastSelectedViewDesc=n)}else fj(t)}function fj(t){t.lastSelectedViewDesc&&(t.lastSelectedViewDesc.parent&&t.lastSelectedViewDesc.deselectNode(),t.lastSelectedViewDesc=void 0)}function CP(t,e,n,i){return t.someProp("createSelectionBetween",r=>r(t,e,n))||Bt.between(e,n,i)}function hj(t){return t.editable&&!t.hasFocus()?!1:aW(t)}function aW(t){let e=t.domSelectionRange();if(!e.anchorNode)return!1;try{return t.dom.contains(e.anchorNode.nodeType==3?e.anchorNode.parentNode:e.anchorNode)&&(t.editable||t.dom.contains(e.focusNode.nodeType==3?e.focusNode.parentNode:e.focusNode))}catch{return!1}}function Wbe(t){let e=t.docView.domFromPos(t.state.selection.anchor,0),n=t.domSelectionRange();return yf(e.node,e.offset,n.anchorNode,n.anchorOffset)}function t3(t,e){let{$anchor:n,$head:i}=t.selection,r=e>0?n.max(i):n.min(i),a=r.parent.inlineContent?r.depth?t.doc.resolve(e>0?r.after():r.before()):null:r;return a&&en.findFrom(a,e)}function lu(t,e){return t.dispatch(t.state.tr.setSelection(e).scrollIntoView()),!0}function pj(t,e,n){let i=t.state.selection;if(i instanceof Bt)if(n.indexOf("s")>-1){let{$head:r}=i,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter;if(!a||a.isText||!a.isLeaf)return!1;let s=t.state.doc.resolve(r.pos+a.nodeSize*(e<0?-1:1));return lu(t,new Bt(i.$anchor,s))}else if(i.empty){if(t.endOfTextblock(e>0?"forward":"backward")){let r=t3(t.state,e);return r&&r instanceof Ut?lu(t,r):!1}else if(!(Cs&&n.indexOf("m")>-1)){let r=i.$head,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter,s;if(!a||a.isText)return!1;let o=e<0?r.pos-a.nodeSize:r.pos;return a.isAtom||(s=t.docView.descAt(o))&&!s.contentDOM?Ut.isSelectable(a)?lu(t,new Ut(e<0?t.state.doc.resolve(r.pos-a.nodeSize):r)):fv?lu(t,new Bt(t.state.doc.resolve(e<0?o:o+a.nodeSize))):!1:!1}}else return!1;else{if(i instanceof Ut&&i.node.isInline)return lu(t,new Bt(e>0?i.$to:i.$from));{let r=t3(t.state,e);return r?lu(t,r):!1}}}function C_(t){return t.nodeType==3?t.nodeValue.length:t.childNodes.length}function n0(t,e){let n=t.pmViewDesc;return n&&n.size==0&&(e<0||t.nextSibling||t.nodeName!="BR")}function qh(t,e){return e<0?qbe(t):Xbe(t)}function qbe(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r,a,s=!1;for(zs&&n.nodeType==1&&i<C_(n)&&n0(n.childNodes[i],-1)&&(s=!0);;)if(i>0){if(n.nodeType!=1)break;{let o=n.childNodes[i-1];if(n0(o,-1))r=n,a=--i;else if(o.nodeType==3)n=o,i=n.nodeValue.length;else break}}else{if(sW(n))break;{let o=n.previousSibling;for(;o&&n0(o,-1);)r=n.parentNode,a=jr(o),o=o.previousSibling;if(o)n=o,i=C_(n);else{if(n=n.parentNode,n==t.dom)break;i=0}}}s?n3(t,n,i):r&&n3(t,r,a)}function Xbe(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r=C_(n),a,s;for(;;)if(i<r){if(n.nodeType!=1)break;let o=n.childNodes[i];if(n0(o,1))a=n,s=++i;else break}else{if(sW(n))break;{let o=n.nextSibling;for(;o&&n0(o,1);)a=o.parentNode,s=jr(o)+1,o=o.nextSibling;if(o)n=o,i=0,r=C_(n);else{if(n=n.parentNode,n==t.dom)break;i=r=0}}}a&&n3(t,a,s)}function sW(t){let e=t.pmViewDesc;return e&&e.node&&e.node.isBlock}function Kbe(t,e){for(;t&&e==t.childNodes.length&&!dv(t);)e=jr(t)+1,t=t.parentNode;for(;t&&e<t.childNodes.length;){let n=t.childNodes[e];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=0}}function Ybe(t,e){for(;t&&!e&&!dv(t);)e=jr(t),t=t.parentNode;for(;t&&e;){let n=t.childNodes[e-1];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=t.childNodes.length}}function n3(t,e,n){if(e.nodeType!=3){let a,s;(s=Kbe(e,n))?(e=s,n=0):(a=Ybe(e,n))&&(e=a,n=a.nodeValue.length)}let 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e.anchorNode==this.anchorNode&&e.anchorOffset==this.anchorOffset&&e.focusNode==this.focusNode&&e.focusOffset==this.focusOffset}}class D_e{constructor(e,n){this.view=e,this.handleDOMChange=n,this.queue=[],this.flushingSoon=-1,this.observer=null,this.currentSelection=new P_e,this.onCharData=null,this.suppressingSelectionUpdates=!1,this.lastChangedTextNode=null,this.observer=window.MutationObserver&&new window.MutationObserver(i=>{for(let r=0;r<i.length;r++)this.queue.push(i[r]);ka&&Nu<=11&&i.some(r=>r.type=="childList"&&r.removedNodes.length||r.type=="characterData"&&r.oldValue.length>r.target.nodeValue.length)?this.flushSoon():this.flush()}),N_e&&(this.onCharData=i=>{this.queue.push({target:i.target,type:"characterData",oldValue:i.prevValue}),this.flushSoon()}),this.onSelectionChange=this.onSelectionChange.bind(this)}flushSoon(){this.flushingSoon<0&&(this.flushingSoon=window.setTimeout(()=>{this.flushingSoon=-1,this.flush()},20))}forceFlush(){this.flushingSoon>-1&&(window.clearTimeout(this.flushingSoon),this.flushingSoon=-1,this.flush())}start(){this.observer&&(this.observer.takeRecords(),this.observer.observe(this.view.dom,R_e)),this.onCharData&&this.view.dom.addEventListener("DOMCharacterDataModified",this.onCharData),this.connectSelection()}stop(){if(this.observer){let e=this.observer.takeRecords();if(e.length){for(let n=0;n<e.length;n++)this.queue.push(e[n]);window.setTimeout(()=>this.flush(),20)}this.observer.disconnect()}this.onCharData&&this.view.dom.removeEventListener("DOMCharacterDataModified",this.onCharData),this.disconnectSelection()}connectSelection(){this.view.dom.ownerDocument.addEventListener("selectionchange",this.onSelectionChange)}disconnectSelection(){this.view.dom.ownerDocument.removeEventListener("selectionchange",this.onSelectionChange)}suppressSelectionUpdates(){this.suppressingSelectionUpdates=!0,setTimeout(()=>this.suppressingSelectionUpdates=!1,50)}onSelectionChange(){if(hj(this.view)){if(this.suppressingSelectionUpdates)return Ql(this.view);if(ka&&Nu<=11&&!this.view.state.selection.empty){let e=this.view.domSelectionRange();if(e.focusNode&&yf(e.focusNode,e.focusOffset,e.anchorNode,e.anchorOffset))return this.flushSoon()}this.flush()}}setCurSelection(){this.currentSelection.set(this.view.domSelectionRange())}ignoreSelectionChange(e){if(!e.focusNode)return!0;let n=new Set,i;for(let a=e.focusNode;a;a=Ip(a))n.add(a);for(let a=e.anchorNode;a;a=Ip(a))if(n.has(a)){i=a;break}let r=i&&this.view.docView.nearestDesc(i);if(r&&r.ignoreMutation({type:"selection",target:i.nodeType==3?i.parentNode:i}))return this.setCurSelection(),!0}pendingRecords(){if(this.observer)for(let e of this.observer.takeRecords())this.queue.push(e);return this.queue}flush(){let{view:e}=this;if(!e.docView||this.flushingSoon>-1)return;let n=this.pendingRecords();n.length&&(this.queue=[]);let i=e.domSelectionRange(),r=!this.suppressingSelectionUpdates&&!this.currentSelection.eq(i)&&hj(e)&&!this.ignoreSelectionChange(i),a=-1,s=-1,o=!1,l=[];if(e.editable)for(let d=0;d<n.length;d++){let f=this.registerMutation(n[d],l);f&&(a=a<0?f.from:Math.min(f.from,a),s=s<0?f.to:Math.max(f.to,s),f.typeOver&&(o=!0))}if(zs&&l.length){let d=l.filter(f=>f.nodeName=="BR");if(d.length==2){let[f,p]=d;f.parentNode&&f.parentNode.parentNode==p.parentNode?p.remove():f.remove()}else{let{focusNode:f}=this.currentSelection;for(let p of d){let m=p.parentNode;m&&m.nodeName=="LI"&&(!f||L_e(e,f)!=m)&&p.remove()}}}let c=null;a<0&&r&&e.input.lastFocus>Date.now()-200&&Math.max(e.input.lastTouch,e.input.lastClick.time)<Date.now()-300&&RS(i)&&(c=TP(e))&&c.eq(en.near(e.state.doc.resolve(0),1))?(e.input.lastFocus=0,Ql(e),this.currentSelection.set(i),e.scrollToSelection()):(a>-1||r)&&(a>-1&&(e.docView.markDirty(a,s),O_e(e)),this.handleDOMChange(a,s,o,l),e.docView&&e.docView.dirty?e.updateState(e.state):this.currentSelection.eq(i)||Ql(e),this.currentSelection.set(i))}registerMutation(e,n){if(n.indexOf(e.target)>-1)return null;let i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let d=0;d<e.addedNodes.length;d++){let f=e.addedNodes[d];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(ka&&Nu<=11&&e.addedNodes.length)for(let d=0;d<e.addedNodes.length;d++){let{previousSibling:f,nextSibling:p}=e.addedNodes[d];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!p||Array.prototype.indexOf.call(e.addedNodes,p)<0)&&(a=p)}let s=r&&r.parentNode==e.target?jr(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?jr(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let Sj=new WeakMap,wj=!1;function O_e(t){if(!Sj.has(t)&&(Sj.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=zs,wj)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."),wj=!0}}function Mj(t,e){let n=e.startContainer,i=e.startOffset,r=e.endContainer,a=e.endOffset,s=t.domAtPos(t.state.selection.anchor);return yf(s.node,s.offset,r,a)&&([n,i,r,a]=[r,a,n,i]),{anchorNode:n,anchorOffset:i,focusNode:r,focusOffset:a}}function k_e(t,e){if(e.getComposedRanges){let r=e.getComposedRanges(t.root)[0];if(r)return Mj(t,r)}let n;function i(r){r.preventDefault(),r.stopImmediatePropagation(),n=r.getTargetRanges()[0]}return t.dom.addEventListener("beforeinput",i,!0),document.execCommand("indent"),t.dom.removeEventListener("beforeinput",i,!0),n?Mj(t,n):null}function L_e(t,e){for(let n=e.parentNode;n&&n!=t.dom;n=n.parentNode){let i=t.docView.nearestDesc(n,!0);if(i&&i.node.isBlock)return n}return null}function I_e(t,e,n){let{node:i,fromOffset:r,toOffset:a,from:s,to:o}=t.docView.parseRange(e,n),l=t.domSelectionRange(),c,d=l.anchorNode;if(d&&t.dom.contains(d.nodeType==1?d:d.parentNode)&&(c=[{node:d,offset:l.anchorOffset}],RS(l)||c.push({node:l.focusNode,offset:l.focusOffset})),ea&&t.input.lastKeyCode===8)for(let x=a;x>r;x--){let g=i.childNodes[x-1],M=g.pmViewDesc;if(g.nodeName=="BR"&&!M){a=x;break}if(!M||M.size)break}let f=t.state.doc,p=t.someProp("domParser")||Jg.fromSchema(t.state.schema),m=f.resolve(s),y=null,b=p.parse(i,{topNode:m.parent,topMatch:m.parent.contentMatchAt(m.index()),topOpen:!0,from:r,to:a,preserveWhitespace:m.parent.type.whitespace=="pre"?"full":!0,findPositions:c,ruleFromNode:U_e,context:m});if(c&&c[0].pos!=null){let x=c[0].pos,g=c[1]&&c[1].pos;g==null&&(g=x),y={anchor:x+s,head:g+s}}return{doc:b,sel:y,from:s,to:o}}function U_e(t){let e=t.pmViewDesc;if(e)return e.parseRule();if(t.nodeName=="BR"&&t.parentNode){if(pa&&/^(ul|ol)$/i.test(t.parentNode.nodeName)){let n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||pa&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const F_e=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function z_e(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let T=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,U=TP(t,T);if(U&&!t.state.selection.eq(U)){if(ea&&Gl&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",O=>O(t,Ud(13,"Enter"))))return;let P=t.state.tr.setSelection(U);T=="pointer"?P.setMeta("pointer",!0):T=="key"&&P.scrollIntoView(),a&&P.setMeta("composition",a),t.dispatch(P)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=I_e(t,e,n),d=t.state.doc,f=d.slice(c.from,c.to),p,m;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(p=t.state.selection.to,m="end"):(p=t.state.selection.from,m="start"),t.input.lastKeyCode=null;let y=H_e(f.content,c.doc.content,c.from,p,m);if(y&&t.input.domChangeCount++,(Up&&t.input.lastIOSEnter>Date.now()-225||Gl)&&r.some(T=>T.nodeType==1&&!F_e.test(T.nodeName))&&(!y||y.endA>=y.endB)&&t.someProp("handleKeyDown",T=>T(t,Ud(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!y)if(i&&l instanceof Bt&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))y={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let T=Ej(t,t.state.doc,c.sel);if(T&&!T.eq(t.state.selection)){let U=t.state.tr.setSelection(T);a&&U.setMeta("composition",a),t.dispatch(U)}}return}t.state.selection.from<t.state.selection.to&&y.start==y.endB&&t.state.selection instanceof Bt&&(y.start>t.state.selection.from&&y.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?y.start=t.state.selection.from:y.endA<t.state.selection.to&&y.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(y.endB+=t.state.selection.to-y.endA,y.endA=t.state.selection.to)),ka&&Nu<=11&&y.endB==y.start+1&&y.endA==y.start&&y.start>c.from&&c.doc.textBetween(y.start-c.from-1,y.start-c.from+1)==" "&&(y.start--,y.endA--,y.endB--);let b=c.doc.resolveNoCache(y.start-c.from),x=c.doc.resolveNoCache(y.endB-c.from),g=d.resolve(y.start),M=b.sameParent(x)&&b.parent.inlineContent&&g.end()>=y.endA;if((Up&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(T=>T.nodeName=="DIV"||T.nodeName=="P"))||!M&&b.pos<c.doc.content.size&&(!b.sameParent(x)||!b.parent.inlineContent)&&b.pos<x.pos&&!/\S/.test(c.doc.textBetween(b.pos,x.pos,"","")))&&t.someProp("handleKeyDown",T=>T(t,Ud(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>y.start&&j_e(d,y.start,y.endA,b,x)&&t.someProp("handleKeyDown",T=>T(t,Ud(8,"Backspace")))){Gl&&ea&&t.domObserver.suppressSelectionUpdates();return}ea&&y.endB==y.start&&(t.input.lastChromeDelete=Date.now()),Gl&&!M&&b.start()!=x.start()&&x.parentOffset==0&&b.depth==x.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==y.endA&&(y.endB-=2,x=c.doc.resolveNoCache(y.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(T){return T(t,Ud(13,"Enter"))})},20));let w=y.start,E=y.endA,A=T=>{let U=T||t.state.tr.replace(w,E,c.doc.slice(y.start-c.from,y.endB-c.from));if(c.sel){let P=Ej(t,U.doc,c.sel);P&&!(ea&&t.composing&&P.empty&&(y.start!=y.endB||t.input.lastChromeDelete<Date.now()-100)&&(P.head==w||P.head==U.mapping.map(E)-1)||ka&&P.empty&&P.head==w)&&U.setSelection(P)}return a&&U.setMeta("composition",a),U.scrollIntoView()},N;if(M)if(b.pos==x.pos){ka&&Nu<=11&&b.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>Ql(t),20));let T=A(t.state.tr.delete(w,E)),U=d.resolve(y.start).marksAcross(d.resolve(y.endA));U&&T.ensureMarks(U),t.dispatch(T)}else if(y.endA==y.endB&&(N=B_e(b.parent.content.cut(b.parentOffset,x.parentOffset),g.parent.content.cut(g.parentOffset,y.endA-g.start())))){let T=A(t.state.tr);N.type=="add"?T.addMark(w,E,N.mark):T.removeMark(w,E,N.mark),t.dispatch(T)}else if(b.parent.child(b.index()).isText&&b.index()==x.index()-(x.textOffset?0:1)){let T=b.parent.textBetween(b.parentOffset,x.parentOffset),U=()=>A(t.state.tr.insertText(T,w,E));t.someProp("handleTextInput",P=>P(t,w,E,T,U))||t.dispatch(U())}else t.dispatch(A());else t.dispatch(A())}function Ej(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:CP(t,e.resolve(n.anchor),e.resolve(n.head))}function B_e(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let d=0;d<i.length;d++)r=i[d].removeFromSet(r);for(let d=0;d<n.length;d++)a=n[d].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=d=>d.mark(o.addToSet(d.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=d=>d.mark(o.removeFromSet(d.marks));else return null;let c=[];for(let d=0;d<e.childCount;d++)c.push(l(e.child(d)));if(ct.from(c).eq(t))return{mark:o,type:s}}function j_e(t,e,n,i,r){if(n-e<=r.pos-i.pos||ET(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(ET(a,!0,!0));return!s.parent.isTextblock||s.pos>n||ET(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function ET(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function H_e(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&Aj(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&Aj(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function Aj(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class wW{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new o_e,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(Pj),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=Rj(this),Cj(this),this.nodeViews=Nj(this),this.docView=oj(this.state.doc,Tj(this),MT(this),this.dom,this),this.domObserver=new D_e(this,(i,r,a,s)=>z_e(this,i,r,a,s)),this.domObserver.start(),l_e(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&r3(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(Pj),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(gW(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=Nj(this);G_e(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&r3(this),this.editable=Rj(this),Cj(this);let l=MT(this),c=Tj(this),d=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let p=d=="preserve"&&s&&this.dom.style.overflowAnchor==null&&Sbe(this);if(s){this.domObserver.stop();let m=f&&(ka||ea)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&V_e(r.selection,e.selection);if(f){let y=ea?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=__e(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=oj(e.doc,c,l,this.dom,this)),y&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&Wbe(this))?Ql(this,m):(rW(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),d=="reset"?this.dom.scrollTop=0:d=="to selection"?this.scrollToSelection():p&&wbe(p)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof Ut){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&tj(this,n.getBoundingClientRect(),e)}else tj(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new xW(e.slice,e.move,r<0?void 0:Ut.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(ka){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return 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"pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function kSe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:d}=new OS({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,y)=>{var b,x,g,M,w;if((x=(b=m.type)==null?void 0:b.spec)!=null&&x.code||!(m.isText||m.isTextblock||m.isInline))return;const E=(w=(M=(g=m.content)==null?void 0:g.size)!=null?M:m.nodeSize)!=null?w:0,A=Math.max(i,y),N=Math.min(r,y+E);if(A>=N)return;const T=m.isText?m.text||"":m.textBetween(A-y,N-y,void 0,"");OSe(T,a.find,s).forEach(P=>{if(P.index===void 0)return;const O=A+P.index+1,j=O+P[0].length,F={from:n.tr.mapping.map(O),to:n.tr.mapping.map(j)},W=a.handler({state:n,range:F,match:P,commands:l,chain:c,can:d,pasteEvent:s,dropEvent:o});f.push(W)})}),f.every(m=>m!==null)}var lb=null,LSe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function ISe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:d,from:f,to:p,rule:m,pasteEvt:y})=>{const b=d.tr,x=DS({state:d,transaction:b});if(!(!kSe({editor:e,state:x,from:Math.max(f-1,0),to:p.b-1,rule:m,pasteEvent:y,dropEvent:o})||!b.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,b}};return n.map(d=>new pi({view(f){const p=y=>{var b;i=(b=f.dom.parentElement)!=null&&b.contains(y.target)?f.dom.parentElement:null,i&&(lb=e)},m=()=>{lb&&(lb=null)};return window.addEventListener("dragstart",p),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",p),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,p)=>{if(a=i===f.dom.parentElement,o=p,!a){const m=lb;m?.isEditable&&setTimeout(()=>{const y=m.state.selection;y&&m.commands.deleteRange({from:y.from,to:y.to})},10)}return!1},paste:(f,p)=>{var m;const y=(m=p.clipboardData)==null?void 0:m.getData("text/html");return s=p,r=!!y?.includes("data-pm-slice"),!1}}},appendTransaction:(f,p,m)=>{const y=f[0],b=y.getMeta("uiEvent")==="paste"&&!r,x=y.getMeta("uiEvent")==="drop"&&!a,g=y.getMeta("applyPasteRules"),M=!!g;if(!b&&!x&&!M)return;if(M){let{text:A}=g;typeof A=="string"?A=A:A=BP(ct.from(A),m.schema);const{from:N}=g,T=N+A.length,U=LSe(A);return l({rule:d,state:m,from:N,to:{b:T},pasteEvt:U})}const w=p.doc.content.findDiffStart(m.doc.content),E=p.doc.content.findDiffEnd(m.doc.content);if(!(!PSe(w)||!E||w===E.b))return l({rule:d,state:m,from:w,to:E,pasteEvt:s})}}))}var FS=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=LW(t),this.schema=K1e(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:CT(e.name,this.schema)},i=It(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return jP([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:CT(i.name,this.schema)},a=[],s=It(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&It(i,"exitable",r)&&(o.ArrowRight=()=>Yu.handleExit({editor:t,mark:i})),s){const p=Object.fromEntries(Object.entries(s()).map(([m,y])=>[m,()=>y({editor:t})]));o={...o,...p}}const l=Q_e(o);a.push(l);const c=It(i,"addInputRules",r);if(Uj(i,t.options.enableInputRules)&&c){const p=c();if(p&&p.length){const m=RSe({editor:t,rules:p}),y=Array.isArray(m)?m:[m];a.push(...y)}}const d=It(i,"addPasteRules",r);if(Uj(i,t.options.enablePasteRules)&&d){const p=d();if(p&&p.length){const m=ISe({editor:t,rules:p});a.push(...m)}}const f=It(i,"addProseMirrorPlugins",r);if(f){const p=f();a.push(...p)}return a})}get attributes(){return kW(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=Fp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Wi(n.name,this.schema)},a=It(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,d,f,p)=>{const m=k_(l,i);return s({node:l,view:c,getPos:d,decorations:f,innerDecorations:p,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=Fp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:fc(n.name,this.schema)},a=It(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const d=k_(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:d,updateAttributes:f=>{ZSe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:CT(e.name,this.schema)};e.type==="mark"&&((n=Rn(It(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=It(e,"onBeforeCreate",i),a=It(e,"onCreate",i),s=It(e,"onUpdate",i),o=It(e,"onSelectionUpdate",i),l=It(e,"onTransaction",i),c=It(e,"onFocus",i),d=It(e,"onBlur",i),f=It(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),d&&this.editor.on("blur",d),f&&this.editor.on("destroy",f)})}};FS.resolve=LW;FS.sort=jP;FS.flatten=zP;var USe={};LP(USe,{ClipboardTextSerializer:()=>GW,Commands:()=>$W,Delete:()=>WW,Drop:()=>qW,Editable:()=>XW,FocusEvents:()=>YW,Keymap:()=>ZW,Paste:()=>QW,Tabindex:()=>JW,TextDirection:()=>e7,focusEventsPluginKey:()=>KW});var Bn=class VW extends VP{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new VW(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},GW=Bn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new pi({key:new sr("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(d=>d.$from.pos)),o=Math.max(...a.map(d=>d.$to.pos)),l=UW(n);return IW(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),$W=Bn.create({name:"commands",addCommands(){return{...EW}}}),WW=Bn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const d=DW(t.before,[t,...e]);zW(d).forEach(m=>{d.mapping.mapResult(m.oldRange.from).deletedAfter&&d.mapping.mapResult(m.oldRange.to).deletedBefore&&d.before.nodesBetween(m.oldRange.from,m.oldRange.to,(y,b)=>{const x=b+y.nodeSize-2,g=m.oldRange.from<=b&&x<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:y,from:b,to:x,newFrom:d.mapping.map(b),newTo:d.mapping.map(x),deletedRange:m.oldRange,newRange:m.newRange,partial:!g,editor:this.editor,transaction:t,combinedTransform:d})})});const p=d.mapping;d.steps.forEach((m,y)=>{var b,x;if(m instanceof fo){const g=p.slice(y).map(m.from,-1),M=p.slice(y).map(m.to),w=p.invert().map(g,-1),E=p.invert().map(M),A=(b=d.doc.nodeAt(g-1))==null?void 0:b.marks.some(T=>T.eq(m.mark)),N=(x=d.doc.nodeAt(M))==null?void 0:x.marks.some(T=>T.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:E},newRange:{from:g,to:M},partial:!!(N||A),editor:this.editor,transaction:t,combinedTransform:d})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),qW=Bn.create({name:"drop",addProseMirrorPlugins(){return[new pi({key:new sr("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),XW=Bn.create({name:"editable",addProseMirrorPlugins(){return[new pi({key:new sr("editable"),props:{editable:()=>this.editor.options.editable}})]}}),KW=new sr("focusEvents"),YW=Bn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new pi({key:KW,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),ZW=Bn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:d,$anchor:f}=l,{pos:p,parent:m}=f,y=f.parent.isTextblock&&p>0?o.doc.resolve(p-1):f,b=y.parent.type.spec.isolating,x=f.pos-f.parentOffset,g=b&&y.parent.childCount===1?x===f.pos:en.atStart(c).from===p;return!d||!m.type.isTextblock||m.textContent.length||!g||g&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return FP()||NW()?a:r},addProseMirrorPlugins(){return[new pi({key:new sr("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(b=>b.getMeta("composition")))return;const i=t.some(b=>b.docChanged)&&!e.doc.eq(n.doc),r=t.some(b=>b.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=en.atStart(e.doc).from,c=en.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!IS(n.doc))return;const p=n.tr,m=DS({state:n,transaction:p}),{commands:y}=new OS({editor:this.editor,state:m});if(y.clearNodes(),!!p.steps.length)return p}})]}}),QW=Bn.create({name:"paste",addProseMirrorPlugins(){return[new pi({key:new sr("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),JW=Bn.create({name:"tabindex",addProseMirrorPlugins(){return[new pi({key:new sr("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),e7=Bn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=Fp(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new pi({key:new sr("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),FSe=class tp{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new tp(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new tp(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new tp(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new tp(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new tp(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},zSe=`.ProseMirror {
- position: relative;
- }
- .ProseMirror {
- word-wrap: break-word;
- white-space: pre-wrap;
- white-space: break-spaces;
- -webkit-font-variant-ligatures: none;
- font-variant-ligatures: none;
- font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
- }
- .ProseMirror [contenteditable="false"] {
- white-space: normal;
- }
- .ProseMirror [contenteditable="false"] [contenteditable="true"] {
- white-space: pre-wrap;
- }
- .ProseMirror pre {
- white-space: pre-wrap;
- }
- img.ProseMirror-separator {
- display: inline !important;
- border: none !important;
- margin: 0 !important;
- width: 0 !important;
- height: 0 !important;
- }
- .ProseMirror-gapcursor {
- display: none;
- pointer-events: none;
- position: absolute;
- margin: 0;
- }
- .ProseMirror-gapcursor:after {
- content: "";
- display: block;
- position: absolute;
- top: -2px;
- width: 20px;
- border-top: 1px solid black;
- animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
- }
- @keyframes ProseMirror-cursor-blink {
- to {
- visibility: hidden;
- }
- }
- .ProseMirror-hideselection *::selection {
- background: transparent;
- }
- .ProseMirror-hideselection *::-moz-selection {
- background: transparent;
- }
- .ProseMirror-hideselection * {
- caret-color: transparent;
- }
- .ProseMirror-focused .ProseMirror-gapcursor {
- display: block;
- }`;function BSe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var jSe=class extends TSe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=CW(e,this.options.autofocus);this.editorState=op.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=BSe(zSe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=OW(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[XW,GW.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),$W,YW,ZW,JW,qW,QW,WW,e7.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new FS(i,this)}createCommandManager(){this.commandManager=new OS({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=a3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=a3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new wW(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var d;return(d=this.capturedTransaction)==null?void 0:d.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return FW(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return iSe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return BP(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
- `,textSerializers:n={}}=t||{};return Z1e(this.state.doc,{blockSeparator:e,textSerializers:{...UW(this.schema),...n}})}get isEmpty(){return IS(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new FSe(e,this)}get $doc(){return this.$pos(0)}};function zp(t){return new US({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Rn(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),d=c+s.length;if(HP(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(b=>b===t.type&&b!==m.mark.type)).filter(m=>m.to>c).length)return null;d<n.to&&a.delete(d,n.to),c>n.from&&a.delete(n.from+l,c);const p=n.from+l+s.length;a.addMark(n.from+l,p,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function t7(t){return new US({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Rn(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let d=s+c;d>o?d=o:o=d+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(d,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function o3(t){return new US({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=Rn(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function Bp(t){return new US({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=Rn(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&yP(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:p}=e,{splittableMarks:m}=t.editor.extensionManager,y=p||f.$to.parentOffset&&f.$from.marks();if(y){const b=y.filter(x=>m.includes(x.type.name));s.ensureMarks(b)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const d=s.doc.resolve(n.from-1).nodeBefore;d&&d.type===t.type&&Xu(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,d))&&s.join(n.from-1)},undoable:t.undoable})}var HSe=t=>"touches"in t,VSe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,HSe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const n=this.preserveAspectRatio||this.isShiftKeyPressed,{width:i,height:r}=this.calculateNewDimensions(this.activeHandle,t,e),a=this.applyConstraints(i,r,n);this.element.style.width=`${a.width}px`,this.element.style.height=`${a.height}px`,this.onResize&&this.onResize(a.width,a.height)}calculateNewDimensions(t,e,n){let i=this.startWidth,r=this.startHeight;const a=t.includes("right"),s=t.includes("left"),o=t.includes("bottom"),l=t.includes("top");return a?i=this.startWidth+e:s&&(i=this.startWidth-e),o?r=this.startHeight+n:l&&(r=this.startHeight-n),(t==="right"||t==="left")&&(i=this.startWidth+(a?e:-e)),(t==="top"||t==="bottom")&&(r=this.startHeight+(o?n:-n)),this.preserveAspectRatio||this.isShiftKeyPressed?this.applyAspectRatio(i,r,t):{width:i,height:r}}applyConstraints(t,e,n){var i,r,a,s;if(!n){let c=Math.max(this.minSize.width,t),d=Math.max(this.minSize.height,e);return(i=this.maxSize)!=null&&i.width&&(c=Math.min(this.maxSize.width,c)),(r=this.maxSize)!=null&&r.height&&(d=Math.min(this.maxSize.height,d)),{width:c,height:d}}let o=t,l=e;return o<this.minSize.width&&(o=this.minSize.width,l=o/this.aspectRatio),l<this.minSize.height&&(l=this.minSize.height,o=l*this.aspectRatio),(a=this.maxSize)!=null&&a.width&&o>this.maxSize.width&&(o=this.maxSize.width,l=o/this.aspectRatio),(s=this.maxSize)!=null&&s.height&&l>this.maxSize.height&&(l=this.maxSize.height,o=l*this.aspectRatio),{width:o,height:l}}applyAspectRatio(t,e,n){const i=n==="left"||n==="right",r=n==="top"||n==="bottom";return i?{width:t,height:t/this.aspectRatio}:r?{width:e*this.aspectRatio,height:e}:{width:t,height:t/this.aspectRatio}}};function GSe(t,e){const{selection:n}=t,{$from:i}=n;if(n instanceof Ut){const a=i.index();return i.parent.canReplaceWith(a,a+1,e)}let r=i.depth;for(;r>=0;){const a=i.index(r);if(i.node(r).contentMatchAt(a).matchType(e))return!0;r-=1}return!1}var $Se={};LP($Se,{createAtomBlockMarkdownSpec:()=>WSe,createBlockMarkdownSpec:()=>qSe,createInlineMarkdownSpec:()=>YSe,parseAttributes:()=>GP,parseIndentedBlocks:()=>l3,renderNestedMarkdownContent:()=>WP,serializeAttributes:()=>$P});function GP(t){if(!t?.trim())return{};const e={},n=[],i=t.replace(/["']([^"']*)["']/g,c=>(n.push(c),`__QUOTED_${n.length-1}__`)),r=i.match(/(?:^|\s)\.([a-zA-Z][\w-]*)/g);if(r){const c=r.map(d=>d.trim().slice(1));e.class=c.join(" ")}const a=i.match(/(?:^|\s)#([a-zA-Z][\w-]*)/);a&&(e.id=a[1]);const s=/([a-zA-Z][\w-]*)\s*=\s*(__QUOTED_\d+__)/g;Array.from(i.matchAll(s)).forEach(([,c,d])=>{var f;const p=parseInt(((f=d.match(/__QUOTED_(\d+)__/))==null?void 0:f[1])||"0",10),m=n[p];m&&(e[c]=m.slice(1,-1))});const l=i.replace(/(?:^|\s)\.([a-zA-Z][\w-]*)/g,"").replace(/(?:^|\s)#([a-zA-Z][\w-]*)/g,"").replace(/([a-zA-Z][\w-]*)\s*=\s*__QUOTED_\d+__/g,"").trim();return 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f=l.getBoundingClientRect(),p=f.width/l.offsetWidth,m=f.height/l.offsetHeight;c=f.left-l.scrollLeft*p,d=f.top-l.scrollTop*m}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-d)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=M9(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class _i extends en{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return _i.valid(i)?new _i(i):en.near(i)}content(){return wt.empty}eq(e){return e instanceof _i&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new _i(e.resolve(n.pos))}getBookmark(){return new iD(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!DMe(e)||!OMe(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&_i.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(_i.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!Ut.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(_i.valid(o))return o}return null}}}_i.prototype.visible=!1;_i.findFrom=_i.findGapCursorFrom;en.jsonID("gapcursor",_i);class iD{constructor(e){this.pos=e}map(e){return new iD(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return _i.valid(n)?new _i(n):en.near(n)}}function A7(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function DMe(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||A7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function OMe(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||A7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function kMe(){return new pi({props:{decorations:FMe,createSelectionBetween(t,e,n){return e.pos==n.pos&&_i.valid(n)?new _i(n):null},handleClick:IMe,handleKeyDown:LMe,handleDOMEvents:{beforeinput:UMe}}})}const LMe=MW({ArrowLeft:fb("horiz",-1),ArrowRight:fb("horiz",1),ArrowUp:fb("vert",-1),ArrowDown:fb("vert",1)});function fb(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof Bt){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=_i.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new _i(c))),!0):!1}}function IMe(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!_i.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&Ut.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new _i(i))),!0)}function UMe(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof _i))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ct.empty;for(let s=i.length-1;s>=0;s--)r=ct.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new wt(r,0,0));return a.setSelection(Bt.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function FMe(t){if(!(t.selection instanceof _i))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",ci.create(t.doc,[da.widget(t.selection.head,e,{key:"gapcursor"})])}var c1=200,Er=function(){};Er.prototype.append=function(e){return e.length?(e=Er.from(e),!this.length&&e||e.length<c1&&this.leafAppend(e)||this.length<c1&&e.leafPrepend(this)||this.appendInner(e)):this};Er.prototype.prepend=function(e){return e.length?Er.from(e).append(this):this};Er.prototype.appendInner=function(e){return new zMe(this,e)};Er.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Er.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Er.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Er.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Er.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Er.from=function(e){return e instanceof Er?e:e&&e.length?new T7(e):Er.empty};var T7=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=c1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=c1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Er);Er.empty=new T7([]);var zMe=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Er);const BMe=500;class ao{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],d=[];return this.items.forEach((f,p)=>{if(!f.step){r||(r=this.remapping(i,p+1),a=r.maps.length),a--,d.push(f);return}if(r){d.push(new No(f.map));let m=f.step.map(r.slice(a)),y;m&&s.maybeStep(m).doc&&(y=s.mapping.maps[s.mapping.maps.length-1],c.push(new No(y,void 0,void 0,c.length+d.length))),a--,y&&r.appendMap(y,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new ao(this.items.slice(0,i).append(d.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let d=0;d<e.steps.length;d++){let f=e.steps[d].invert(e.docs[d]),p=new No(e.mapping.maps[d],f,n),m;(m=l&&l.merge(p))&&(p=m,d?a.pop():o=o.slice(0,o.length-1)),a.push(p),n&&(s++,n=void 0),r||(l=p)}let c=s-i.depth;return c>HMe&&(o=jMe(o,c),s-=c),new ao(o.append(a),s)}remapping(e,n){let i=new P0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new ao(this.items.append(e.map(n=>new No(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(p=>{p.selection&&o--},r);let l=n;this.items.forEach(p=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let y=a.maps[m];if(p.step){let b=e.steps[m].invert(e.docs[m]),x=p.selection&&p.selection.map(a.slice(l+1,m));x&&o++,i.push(new No(y,b,x))}else i.push(new No(y))},r);let c=[];for(let p=n;p<s;p++)c.push(new No(a.maps[p]));let d=this.items.slice(0,r).append(c).append(i),f=new ao(d,o);return f.emptyItemCount()>BMe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let d=s.selection&&s.selection.map(n.slice(i));d&&a++;let f=new No(c.invert(),l,d),p,m=r.length-1;(p=r.length&&r[m].merge(f))?r[m]=p:r.push(f)}}else s.map&&i--},this.items.length,0),new ao(Er.from(r.reverse()),a)}}ao.empty=new ao(Er.empty,0);function jMe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class No{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new No(n.getMap().invert(),n,this.selection)}}}class uu{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const HMe=20;function VMe(t,e,n,i){let r=n.getMeta(ef),a;if(r)return r.historyState;n.getMeta(WMe)&&(t=new uu(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(ef))return s.getMeta(ef).redo?new uu(t.done.addTransform(n,void 0,i,Kb(e)),t.undone,t5(n.mapping.maps),t.prevTime,t.prevComposition):new uu(t.done,t.undone.addTransform(n,void 0,i,Kb(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!GMe(n,t.prevRanges)),c=s?jT(t.prevRanges,n.mapping):t5(n.mapping.maps);return new uu(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,Kb(e)),ao.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new uu(t.done.rebased(n,a),t.undone.rebased(n,a),jT(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new uu(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),jT(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function GMe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function t5(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function jT(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function $Me(t,e,n){let i=Kb(e),r=ef.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new uu(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(ef,{redo:n,historyState:l})}let HT=!1,n5=null;function Kb(t){let e=t.plugins;if(n5!=e){HT=!1,n5=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){HT=!0;break}}return HT}const ef=new sr("history"),WMe=new sr("closeHistory");function qMe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new pi({key:ef,state:{init(){return new uu(ao.empty,ao.empty,null,0,-1)},apply(e,n,i){return VMe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?R7:i=="historyRedo"?N7:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function C7(t,e){return(n,i)=>{let r=ef.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=$Me(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const R7=C7(!1,!0),N7=C7(!0,!0);Bn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new pi({key:new sr("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,d=o;return e.deleteRange(c,d),!(this.storage.characters({node:e.doc})>i)}})]}});var XMe=Bn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[NMe(this.options)]}});Bn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new pi({key:new sr("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return ci.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(da.node(c,c+l.nodeSize,{class:this.options.className}))}),ci.create(t,a)}}})]}});var KMe=Bn.create({name:"gapCursor",addProseMirrorPlugins(){return[kMe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=Rn(It(t,"allowGapCursor",n)))!=null?e:null}}});Bn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new pi({key:new sr("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&IS(s);if((l||!this.options.showOnlyCurrent)&&c){const d=[this.options.emptyNodeClass];a&&d.push(this.options.emptyEditorClass);const f=da.node(o,o+s.nodeSize,{class:d.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),ci.create(t,r)}}})]}});Bn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new pi({key:new sr("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||BW(n.selection)||t.view.dragging?null:ci.create(n.doc,[da.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function i5({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var YMe=Bn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new sr(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new pi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,d=e.getState(s),f=o.content.size,p=c.nodes[n];if(d)return l.insert(f,p.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!i5({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!i5({node:s,types:i})}}})]}}),ZMe=Bn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>R7(t,e),redo:()=>({state:t,dispatch:e})=>N7(t,e)}},addProseMirrorPlugins(){return[qMe(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),QMe=Bn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return 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this.options.backgroundColor!==!1&&t.push(rEe.configure(this.options.backgroundColor)),this.options.color!==!1&&t.push(O7.configure(this.options.color)),this.options.fontFamily!==!1&&t.push(aEe.configure(this.options.fontFamily)),this.options.fontSize!==!1&&t.push(sEe.configure(this.options.fontSize)),this.options.lineHeight!==!1&&t.push(oEe.configure(this.options.lineHeight)),this.options.textStyle!==!1&&t.push(D7.configure(this.options.textStyle)),t}});var lEe=O7,cEe=/(?:^|\s)(!\[(.+|:?)]\((\S+)(?:(?:\s+)["'](\S+)["'])?\))$/,uEe=Ia.create({name:"image",addOptions(){return{inline:!1,allowBase64:!1,HTMLAttributes:{},resize:!1}},inline(){return this.options.inline},group(){return this.options.inline?"inline":"block"},draggable:!0,addAttributes(){return{src:{default:null},alt:{default:null},title:{default:null},width:{default:null},height:{default:null}}},parseHTML(){return[{tag:this.options.allowBase64?"img[src]":'img[src]:not([src^="data:"])'}]},renderHTML({HTMLAttributes:t}){return["img",wi(this.options.HTMLAttributes,t)]},parseMarkdown:(t,e)=>e.createNode("image",{src:t.href,title:t.title,alt:t.text}),renderMarkdown:t=>{var e,n,i,r,a,s;const o=(n=(e=t.attrs)==null?void 0:e.src)!=null?n:"",l=(r=(i=t.attrs)==null?void 0:i.alt)!=null?r:"",c=(s=(a=t.attrs)==null?void 0:a.title)!=null?s:"";return c?``:``},addNodeView(){if(!this.options.resize||!this.options.resize.enabled||typeof document>"u"||!this.editor.isEditable)return null;const{directions:t,minWidth:e,minHeight:n,alwaysPreserveAspectRatio:i}=this.options.resize;return({node:r,getPos:a,HTMLAttributes:s})=>{const 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i=ar(),[r,a]=C.useState(!1),[s,o]=C.useState(null),[l,c]=C.useState({}),{data:d,isLoading:f,error:p}=bn({queryKey:["archive-project-page",t],queryFn:()=>pt.getArchiveProjectPage(t)}),m=gn({mutationFn:A=>pt.updateArchiveProjectPage(t,A),onSuccess:()=>{i.invalidateQueries({queryKey:["archive-project-page",t]}),a(!1),c({})}});C.useEffect(()=>{const A=N=>{N.key==="Escape"&&(s!==null?o(null):r?g():n())};return document.addEventListener("keydown",A),()=>document.removeEventListener("keydown",A)},[s,r,n]);const y=[...d?.model_pictures||[],...d?.profile_pictures||[]],b=()=>{c({title:d?.title||"",description:d?.description||"",designer:d?.designer||"",license:d?.license||"",profile_title:d?.profile_title||"",profile_description:d?.profile_description||""}),a(!0)},x=()=>{m.mutate(l)},g=()=>{a(!1),c({})},M=A=>{const N=["p","br","b","strong","i","em","u","a","ul","ol","li","figure","img"],T=new DOMParser().parseFromString(A,"text/html"),U=P=>{if(P.nodeType===Node.TEXT_NODE)return 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overflow-y-auto p-6",children:[f&&_.jsx("div",{className:"flex items-center justify-center py-12",children:_.jsx("div",{className:"animate-spin rounded-full h-8 w-8 border-2 border-bambu-green border-t-transparent"})}),p&&_.jsx("div",{className:"text-red-400 text-center py-12",children:"Failed to load project page data"}),d&&!w&&_.jsxs("div",{className:"text-bambu-gray text-center py-12",children:[_.jsx(rp,{className:"w-12 h-12 mx-auto mb-4 opacity-50"}),_.jsx("p",{children:"No project page data found in this 3MF file."}),_.jsx("p",{className:"text-sm mt-2",children:"Project pages are typically included in files downloaded from MakerWorld."})]}),d&&w&&_.jsxs("div",{className:"space-y-6",children:[_.jsxs("div",{className:"space-y-4",children:[r?_.jsx("input",{type:"text",value:l.title||"",onChange:A=>c({...l,title:A.target.value}),placeholder:"Title",className:"w-full bg-bambu-dark border border-bambu-dark-tertiary rounded-lg px-4 py-2 text-white text-xl 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j=b.scrollTop+p.y,F=x===pn.Down&&j<=A.y||x===pn.Up&&j>=N.y;if(F&&!p.x){b.scrollTo({top:j,behavior:o});return}F?m.y=b.scrollTop-j:m.y=x===pn.Down?b.scrollTop-A.y:b.scrollTop-N.y,m.y&&b.scrollBy({top:-m.y,behavior:o});break}}this.handleMove(e,wp(tv(f,this.referenceCoordinates),m))}}}handleMove(e,n){const{onMove:i}=this.props;e.preventDefault(),i(n)}handleEnd(e){const{onEnd:n}=this.props;e.preventDefault(),this.detach(),n()}handleCancel(e){const{onCancel:n}=this.props;e.preventDefault(),this.detach(),n()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll()}}ck.activators=[{eventName:"onKeyDown",handler:(t,e,n)=>{let{keyboardCodes:i=JZ,onActivation:r}=e,{active:a}=n;const{code:s}=t.nativeEvent;if(i.start.includes(s)){const o=a.activatorNode.current;return o&&t.target!==o?!1:(t.preventDefault(),r?.({event:t.nativeEvent}),!0)}return!1}}];function DV(t){return!!(t&&"distance"in t)}function OV(t){return!!(t&&"delay"in t)}class uk{constructor(e,n,i){var r;i===void 0&&(i=f5e(e.event.target)),this.props=void 0,this.events=void 0,this.autoScrollEnabled=!0,this.document=void 0,this.activated=!1,this.initialCoordinates=void 0,this.timeoutId=null,this.listeners=void 0,this.documentListeners=void 0,this.windowListeners=void 0,this.props=e,this.events=n;const{event:a}=e,{target:s}=a;this.props=e,this.events=n,this.document=bm(s),this.documentListeners=new u0(this.document),this.listeners=new u0(i),this.windowListeners=new u0(za(s)),this.initialCoordinates=(r=EN(a))!=null?r:vo,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(Rs.Resize,this.handleCancel),this.windowListeners.add(Rs.DragStart,PV),this.windowListeners.add(Rs.VisibilityChange,this.handleCancel),this.windowListeners.add(Rs.ContextMenu,PV),this.documentListeners.add(Rs.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(OV(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(DV(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(Rs.Click,h5e,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(Rs.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=EN(e))!=null?n:vo,c=tv(r,l);if(!i&&o){if(DV(o)){if(o.tolerance!=null&&M2(c,o.tolerance))return this.handleCancel();if(M2(c,o.distance))return this.handleStart()}if(OV(o)&&M2(c,o.tolerance))return this.handleCancel();this.handlePending(o,c);return}e.cancelable&&e.preventDefault(),s(l)}handleEnd(){const{onAbort:e,onEnd:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleCancel(){const{onAbort:e,onCancel:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleKeydown(e){e.code===pn.Esc&&this.handleCancel()}removeTextSelection(){var e;(e=this.document.getSelection())==null||e.removeAllRanges()}}const m5e={cancel:{name:"pointercancel"},move:{name:"pointermove"},end:{name:"pointerup"}};class dk extends uk{constructor(e){const{event:n}=e,i=bm(n.target);super(e,m5e,i)}}dk.activators=[{eventName:"onPointerDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return!n.isPrimary||n.button!==0?!1:(i?.({event:n}),!0)}}];const g5e={move:{name:"mousemove"},end:{name:"mouseup"}};var TN;(function(t){t[t.RightClick=2]="RightClick"})(TN||(TN={}));class v5e extends uk{constructor(e){super(e,g5e,bm(e.event.target))}}v5e.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===TN.RightClick?!1:(i?.({event:n}),!0)}}];const E2={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class x5e extends uk{constructor(e){super(e,E2)}static setup(){return window.addEventListener(E2.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(E2.move.name,e)};function e(){}}}x5e.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var d0;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(d0||(d0={}));var aS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(aS||(aS={}));function y5e(t){let{acceleration:e,activator:n=d0.Pointer,canScroll:i,draggingRect:r,enabled:a,interval:s=5,order:o=aS.TreeOrder,pointerCoordinates:l,scrollableAncestors:c,scrollableAncestorRects:d,delta:f,threshold:p}=t;const m=_5e({delta:f,disabled:!a}),[y,b]=Pje(),x=C.useRef({x:0,y:0}),g=C.useRef({x:0,y:0}),M=C.useMemo(()=>{switch(n){case d0.Pointer:return l?{top:l.y,bottom:l.y,left:l.x,right:l.x}:null;case d0.DraggableRect:return r}},[n,r,l]),w=C.useRef(null),E=C.useCallback(()=>{const N=w.current;if(!N)return;const T=x.current.x*g.current.x,U=x.current.y*g.current.y;N.scrollBy(T,U)},[]),A=C.useMemo(()=>o===aS.TreeOrder?[...c].reverse():c,[o,c]);C.useEffect(()=>{if(!a||!c.length||!M){b();return}for(const N of A){if(i?.(N)===!1)continue;const T=c.indexOf(N),U=d[T];if(!U)continue;const{direction:P,speed:O}=s5e(N,U,M,e,p);for(const j of["x","y"])m[j][P[j]]||(O[j]=0,P[j]=0);if(O.x>0||O.y>0){b(),w.current=N,y(E,s),x.current=O,g.current=P;return}}x.current={x:0,y:0},g.current={x:0,y:0},b()},[e,E,i,b,a,s,JSON.stringify(M),JSON.stringify(m),y,c,A,d,JSON.stringify(p)])}const b5e={x:{[_r.Backward]:!1,[_r.Forward]:!1},y:{[_r.Backward]:!1,[_r.Forward]:!1}};function _5e(t){let{delta:e,disabled:n}=t;const i=MN(e);return Hv(r=>{if(n||!i||!r)return b5e;const a={x:Math.sign(e.x-i.x),y:Math.sign(e.y-i.y)};return{x:{[_r.Backward]:r.x[_r.Backward]||a.x===-1,[_r.Forward]:r.x[_r.Forward]||a.x===1},y:{[_r.Backward]:r.y[_r.Backward]||a.y===-1,[_r.Forward]:r.y[_r.Forward]||a.y===1}}},[n,e,i])}function S5e(t,e){const n=e!=null?t.get(e):void 0,i=n?n.node.current:null;return Hv(r=>{var a;return e==null?null:(a=i??r)!=null?a:null},[i,e])}function w5e(t,e){return C.useMemo(()=>t.reduce((n,i)=>{const{sensor:r}=i,a=r.activators.map(s=>({eventName:s.eventName,handler:e(s.handler,i)}));return[...n,...a]},[]),[t,e])}var iv;(function(t){t[t.Always=0]="Always",t[t.BeforeDragging=1]="BeforeDragging",t[t.WhileDragging=2]="WhileDragging"})(iv||(iv={}));var CN;(function(t){t.Optimized="optimized"})(CN||(CN={}));const kV=new Map;function M5e(t,e){let{dragging:n,dependencies:i,config:r}=e;const[a,s]=C.useState(null),{frequency:o,measure:l,strategy:c}=r,d=C.useRef(t),f=x(),p=ev(f),m=C.useCallback(function(g){g===void 0&&(g=[]),!p.current&&s(M=>M===null?g:M.concat(g.filter(w=>!M.includes(w))))},[p]),y=C.useRef(null),b=Hv(g=>{if(f&&!n)return kV;if(!g||g===kV||d.current!==t||a!=null){const M=new Map;for(let w of t){if(!w)continue;if(a&&a.length>0&&!a.includes(w.id)&&w.rect.current){M.set(w.id,w.rect.current);continue}const E=w.node.current,A=E?new lk(l(E),E):null;w.rect.current=A,A&&M.set(w.id,A)}return M}return g},[t,a,n,f,l]);return C.useEffect(()=>{d.current=t},[t]),C.useEffect(()=>{f||m()},[n,f]),C.useEffect(()=>{a&&a.length>0&&s(null)},[JSON.stringify(a)]),C.useEffect(()=>{f||typeof o!="number"||y.current!==null||(y.current=setTimeout(()=>{m(),y.current=null},o))},[o,f,m,...i]),{droppableRects:b,measureDroppableContainers:m,measuringScheduled:a!=null};function x(){switch(c){case iv.Always:return!1;case iv.BeforeDragging:return n;default:return!n}}}function eQ(t,e){return Hv(n=>t?n||(typeof e=="function"?e(t):t):null,[e,t])}function E5e(t,e){return eQ(t,e)}function A5e(t){let{callback:e,disabled:n}=t;const i=sk(e),r=C.useMemo(()=>{if(n||typeof window>"u"||typeof window.MutationObserver>"u")return;const{MutationObserver:a}=window;return new a(i)},[i,n]);return C.useEffect(()=>()=>r?.disconnect(),[r]),r}function Dw(t){let{callback:e,disabled:n}=t;const i=sk(e),r=C.useMemo(()=>{if(n||typeof window>"u"||typeof window.ResizeObserver>"u")return;const{ResizeObserver:a}=window;return new a(i)},[n]);return C.useEffect(()=>()=>r?.disconnect(),[r]),r}function T5e(t){return new lk(_m(t),t)}function LV(t,e,n){e===void 0&&(e=T5e);const[i,r]=C.useState(null);function a(){r(l=>{if(!t)return null;if(t.isConnected===!1){var c;return(c=l??n)!=null?c:null}const d=e(t);return JSON.stringify(l)===JSON.stringify(d)?l:d})}const s=A5e({callback(l){if(t)for(const c of l){const{type:d,target:f}=c;if(d==="childList"&&f instanceof HTMLElement&&f.contains(t)){a();break}}}}),o=Dw({callback:a});return Ko(()=>{a(),t?(o?.observe(t),s?.observe(document.body,{childList:!0,subtree:!0})):(o?.disconnect(),s?.disconnect())},[t]),i}function C5e(t){const e=eQ(t);return WZ(t,e)}const IV=[];function R5e(t){const e=C.useRef(t),n=Hv(i=>t?i&&i!==IV&&t&&e.current&&t.parentNode===e.current.parentNode?i:Pw(t):IV,[t]);return C.useEffect(()=>{e.current=t},[t]),n}function N5e(t){const[e,n]=C.useState(null),i=C.useRef(t),r=C.useCallback(a=>{const s=w2(a.target);s&&n(o=>o?(o.set(s,AN(s)),new Map(o)):null)},[]);return C.useEffect(()=>{const a=i.current;if(t!==a){s(a);const o=t.map(l=>{const c=w2(l);return c?(c.addEventListener("scroll",r,{passive:!0}),[c,AN(c)]):null}).filter(l=>l!=null);n(o.length?new Map(o):null),i.current=t}return()=>{s(t),s(a)};function s(o){o.forEach(l=>{const c=w2(l);c?.removeEventListener("scroll",r)})}},[r,t]),C.useMemo(()=>t.length?e?Array.from(e.values()).reduce((a,s)=>wp(a,s),vo):QZ(t):vo,[t,e])}function UV(t,e){e===void 0&&(e=[]);const n=C.useRef(null);return C.useEffect(()=>{n.current=null},e),C.useEffect(()=>{const i=t!==vo;i&&!n.current&&(n.current=t),!i&&n.current&&(n.current=null)},[t]),n.current?tv(t,n.current):vo}function P5e(t){C.useEffect(()=>{if(!Nw)return;const e=t.map(n=>{let{sensor:i}=n;return i.setup==null?void 0:i.setup()});return()=>{for(const n of e)n?.()}},t.map(e=>{let{sensor:n}=e;return n}))}function D5e(t,e){return C.useMemo(()=>t.reduce((n,i)=>{let{eventName:r,handler:a}=i;return n[r]=s=>{a(s,e)},n},{}),[t,e])}function tQ(t){return C.useMemo(()=>t?n5e(t):null,[t])}const FV=[];function O5e(t,e){e===void 0&&(e=_m);const[n]=t,i=tQ(n?za(n):null),[r,a]=C.useState(FV);function s(){a(()=>t.length?t.map(l=>YZ(l)?i:new lk(e(l),l)):FV)}const o=Dw({callback:s});return Ko(()=>{o?.disconnect(),s(),t.forEach(l=>o?.observe(l))},[t]),r}function k5e(t){if(!t)return null;if(t.children.length>1)return t;const e=t.children[0];return jv(e)?e:t}function L5e(t){let{measure:e}=t;const[n,i]=C.useState(null),r=C.useCallback(c=>{for(const{target:d}of c)if(jv(d)){i(f=>{const p=e(d);return f?{...f,width:p.width,height:p.height}:p});break}},[e]),a=Dw({callback:r}),s=C.useCallback(c=>{const d=k5e(c);a?.disconnect(),d&&a?.observe(d),i(d?e(d):null)},[e,a]),[o,l]=iS(s);return C.useMemo(()=>({nodeRef:o,rect:n,setRef:l}),[n,o,l])}const I5e=[{sensor:dk,options:{}},{sensor:ck,options:{}}],U5e={current:{}},t_={draggable:{measure:NV},droppable:{measure:NV,strategy:iv.WhileDragging,frequency:CN.Optimized},dragOverlay:{measure:_m}};class f0 extends Map{get(e){var n;return e!=null&&(n=super.get(e))!=null?n:void 0}toArray(){return Array.from(this.values())}getEnabled(){return this.toArray().filter(e=>{let{disabled:n}=e;return!n})}getNodeFor(e){var n,i;return(n=(i=this.get(e))==null?void 0:i.node.current)!=null?n:void 0}}const F5e={activatorEvent:null,active:null,activeNode:null,activeNodeRect:null,collisions:null,containerNodeRect:null,draggableNodes:new Map,droppableRects:new Map,droppableContainers:new f0,over:null,dragOverlay:{nodeRef:{current:null},rect:null,setRef:rS},scrollableAncestors:[],scrollableAncestorRects:[],measuringConfiguration:t_,measureDroppableContainers:rS,windowRect:null,measuringScheduled:!1},z5e={activatorEvent:null,activators:[],active:null,activeNodeRect:null,ariaDescribedById:{draggable:""},dispatch:rS,draggableNodes:new Map,over:null,measureDroppableContainers:rS},Ow=C.createContext(z5e),nQ=C.createContext(F5e);function B5e(){return{draggable:{active:null,initialCoordinates:{x:0,y:0},nodes:new Map,translate:{x:0,y:0}},droppable:{containers:new f0}}}function j5e(t,e){switch(e.type){case Ji.DragStart:return{...t,draggable:{...t.draggable,initialCoordinates:e.initialCoordinates,active:e.active}};case Ji.DragMove:return t.draggable.active==null?t:{...t,draggable:{...t.draggable,translate:{x:e.coordinates.x-t.draggable.initialCoordinates.x,y:e.coordinates.y-t.draggable.initialCoordinates.y}}};case Ji.DragEnd:case Ji.DragCancel:return{...t,draggable:{...t.draggable,active:null,initialCoordinates:{x:0,y:0},translate:{x:0,y:0}}};case Ji.RegisterDroppable:{const{element:n}=e,{id:i}=n,r=new f0(t.droppable.containers);return r.set(i,n),{...t,droppable:{...t.droppable,containers:r}}}case Ji.SetDroppableDisabled:{const{id:n,key:i,disabled:r}=e,a=t.droppable.containers.get(n);if(!a||i!==a.key)return t;const s=new f0(t.droppable.containers);return s.set(n,{...a,disabled:r}),{...t,droppable:{...t.droppable,containers:s}}}case Ji.UnregisterDroppable:{const{id:n,key:i}=e,r=t.droppable.containers.get(n);if(!r||i!==r.key)return t;const a=new f0(t.droppable.containers);return a.delete(n),{...t,droppable:{...t.droppable,containers:a}}}default:return t}}function H5e(t){let{disabled:e}=t;const{active:n,activatorEvent:i,draggableNodes:r}=C.useContext(Ow),a=MN(i),s=MN(n?.id);return C.useEffect(()=>{if(!e&&!i&&a&&s!=null){if(!ok(a)||document.activeElement===a.target)return;const o=r.get(s);if(!o)return;const{activatorNode:l,node:c}=o;if(!l.current&&!c.current)return;requestAnimationFrame(()=>{for(const d of[l.current,c.current]){if(!d)continue;const f=kje(d);if(f){f.focus();break}}})}},[i,e,r,s,a]),null}function V5e(t,e){let{transform:n,...i}=e;return t!=null&&t.length?t.reduce((r,a)=>a({transform:r,...i}),n):n}function G5e(t){return C.useMemo(()=>({draggable:{...t_.draggable,...t?.draggable},droppable:{...t_.droppable,...t?.droppable},dragOverlay:{...t_.dragOverlay,...t?.dragOverlay}}),[t?.draggable,t?.droppable,t?.dragOverlay])}function $5e(t){let{activeNode:e,measure:n,initialRect:i,config:r=!0}=t;const 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T!=null?{id:T,data:(ke=j?.data)!=null?ke:U5e,rect:F}:null},[T,j]),L=C.useRef(null),[$,q]=C.useState(null),[G,Y]=C.useState(null),J=ev(y,Object.values(y)),se=Vv("DndDescribedBy",s),B=C.useMemo(()=>O.getEnabled(),[O]),X=G5e(p),{droppableRects:re,measureDroppableContainers:ce,measuringScheduled:xe}=M5e(B,{dragging:N,dependencies:[P.x,P.y],config:X.droppable}),me=S5e(U,T),ye=C.useMemo(()=>G?EN(G):null,[G]),De=de(),he=E5e(me,X.draggable.measure);$5e({activeNode:T!=null?U.get(T):null,config:De.layoutShiftCompensation,initialRect:he,measure:X.draggable.measure});const we=LV(me,X.draggable.measure,he),Be=LV(me?me.parentElement:null),le=C.useRef({activatorEvent:null,active:null,activeNode:me,collisionRect:null,collisions:null,droppableRects:re,draggableNodes:U,draggingNode:null,draggingNodeRect:null,droppableContainers:O,over:null,scrollableAncestors:[],scrollAdjustedTranslate:null}),ut=O.getNodeFor((n=le.current.over)==null?void 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