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D.getSnapshotBeforeUpdate!="function"||V===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),h.memoizedProps=S,h.memoizedState=Ke),D.props=S,D.state=Ke,D.context=_e,S=Qe):(typeof D.componentDidUpdate!="function"||V===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=4),typeof D.getSnapshotBeforeUpdate!="function"||V===u.memoizedProps&&Ve===u.memoizedState||(h.flags|=1024),S=!1)}return D=S,Ev(u,h),S=(h.flags&128)!==0,D||S?(D=h.stateNode,v=S&&typeof v.getDerivedStateFromError!="function"?null:D.render(),h.flags|=1,u!==null&&S?(h.child=pd(h,u.child,null,C),h.child=pd(h,null,v,C)):Pr(u,h,v,C),h.memoizedState=D.state,u=h.child):u=ul(u,h,C),u}function _I(u,h,v,S){return ld(),h.flags|=256,Pr(u,h,v,S),h.child}var qM={dehydrated:null,treeContext:null,retryLane:0,hydrationErrors:null};function XM(u){return{baseLanes:u,cachePool:uL()}}function KM(u,h,v){return u=u!==null?u.childLanes&~v:0,h&&(u|=qa),u}function SI(u,h,v){var S=h.pendingProps,C=!1,D=(h.flags&128)!==0,V;if((V=D)||(V=u!==null&&u.memoizedState===null?!1:(Ti.current&2)!==0),V&&(C=!0,h.flags&=-129),V=(h.flags&32)!==0,h.flags&=-33,u===null){if(mn){if(C?Rc(h):Pc(),(u=Jn)?(u=RU(u,ms),u=u!==null&&u.data!=="&"?u:null,u!==null&&(h.memoizedState={dehydrated:u,treeContext:wc!==null?{id:wo,overflow:Mo}:null,retryLane:536870912,hydrationErrors:null},v=tL(u),v.return=h,h.child=v,Nr=h,Jn=null)):u=null,u===null)throw Ec(h);return PE(u)?h.lanes=32:h.lanes=536870912,null}var ne=S.children;return S=S.fallback,C?(Pc(),C=h.mode,ne=Av({mode:"hidden",children:ne},C),S=od(S,C,v,null),ne.return=h,S.return=h,ne.sibling=S,h.child=ne,S=h.child,S.memoizedState=XM(v),S.childLanes=KM(u,V,v),h.memoizedState=qM,Wm(null,S)):(Rc(h),YM(h,ne))}var _e=u.memoizedState;if(_e!==null&&(ne=_e.dehydrated,ne!==null)){if(D)h.flags&256?(Rc(h),h.flags&=-257,h=ZM(u,h,v)):h.memoizedState!==null?(Pc(),h.child=u.child,h.flags|=128,h=null):(Pc(),ne=S.fallback,C=h.mode,S=Av({mode:"visible",children:S.children},C),ne=od(ne,C,v,null),ne.flags|=2,S.return=h,ne.return=h,S.sibling=ne,h.child=S,pd(h,u.child,null,v),S=h.child,S.memoizedState=XM(v),S.childLanes=KM(u,V,v),h.memoizedState=qM,h=Wm(null,S));else if(Rc(h),PE(ne)){if(V=ne.nextSibling&&ne.nextSibling.dataset,V)var ze=V.dgst;V=ze,S=Error(i(419)),S.stack="",S.digest=V,km({value:S,source:null,stack:null}),h=ZM(u,h,v)}else if(Ii||Kf(u,h,v,!1),V=(v&u.childLanes)!==0,Ii||V){if(V=Wn,V!==null&&(S=dr(V,v),S!==0&&S!==_e.retryLane))throw _e.retryLane=S,sd(u,S),Ma(V,u,S),$M;RE(ne)||Lv(),h=ZM(u,h,v)}else RE(ne)?(h.flags|=192,h.child=u.child,h=null):(u=_e.treeContext,Jn=xs(ne.nextSibling),Nr=h,mn=!0,Mc=null,ms=!1,u!==null&&rL(h,u),h=YM(h,S.children),h.flags|=4096);return h}return C?(Pc(),ne=S.fallback,C=h.mode,_e=u.child,ze=_e.sibling,S=rl(_e,{mode:"hidden",children:S.children}),S.subtreeFlags=_e.subtreeFlags&65011712,ze!==null?ne=rl(ze,ne):(ne=od(ne,C,v,null),ne.flags|=2),ne.return=h,S.return=h,S.sibling=ne,h.child=S,Wm(null,S),S=h.child,ne=u.child.memoizedState,ne===null?ne=XM(v):(C=ne.cachePool,C!==null?(_e=ki._currentValue,C=C.parent!==_e?{parent:_e,pool:_e}:C):C=uL(),ne={baseLanes:ne.baseLanes|v,cachePool:C}),S.memoizedState=ne,S.childLanes=KM(u,V,v),h.memoizedState=qM,Wm(u.child,S)):(Rc(h),v=u.child,u=v.sibling,v=rl(v,{mode:"visible",children:S.children}),v.return=h,v.sibling=null,u!==null&&(V=h.deletions,V===null?(h.deletions=[u],h.flags|=16):V.push(u)),h.child=v,h.memoizedState=null,v)}function YM(u,h){return h=Av({mode:"visible",children:h},u.mode),h.return=u,u.child=h}function Av(u,h){return u=Va(22,u,null,h),u.lanes=0,u}function ZM(u,h,v){return pd(h,u.child,null,v),u=YM(h,h.pendingProps.children),u.flags|=2,h.memoizedState=null,u}function wI(u,h,v){u.lanes|=h;var S=u.alternate;S!==null&&(S.lanes|=h),fM(u.return,h,v)}function QM(u,h,v,S,C,D){var V=u.memoizedState;V===null?u.memoizedState={isBackwards:h,rendering:null,renderingStartTime:0,last:S,tail:v,tailMode:C,treeForkCount:D}:(V.isBackwards=h,V.rendering=null,V.renderingStartTime=0,V.last=S,V.tail=v,V.tailMode=C,V.treeForkCount=D)}function MI(u,h,v){var S=h.pendingProps,C=S.revealOrder,D=S.tail;S=S.children;var V=Ti.current,ne=(V&2)!==0;if(ne?(V=V&1|2,h.flags|=128):V&=1,re(Ti,V),Pr(u,h,S,v),S=mn?Om:0,!ne&&u!==null&&(u.flags&128)!==0)e:for(u=h.child;u!==null;){if(u.tag===13)u.memoizedState!==null&&wI(u,v,h);else if(u.tag===19)wI(u,v,h);else if(u.child!==null){u.child.return=u,u=u.child;continue}if(u===h)break e;for(;u.sibling===null;){if(u.return===null||u.return===h)break e;u=u.return}u.sibling.return=u.return,u=u.sibling}switch(C){case"forwards":for(v=h.child,C=null;v!==null;)u=v.alternate,u!==null&&pv(u)===null&&(C=v),v=v.sibling;v=C,v===null?(C=h.child,h.child=null):(C=v.sibling,v.sibling=null),QM(h,!1,C,v,D,S);break;case"backwards":case"unstable_legacy-backwards":for(v=null,C=h.child,h.child=null;C!==null;){if(u=C.alternate,u!==null&&pv(u)===null){h.child=C;break}u=C.sibling,C.sibling=v,v=C,C=u}QM(h,!0,v,null,D,S);break;case"together":QM(h,!1,null,null,void 0,S);break;default:h.memoizedState=null}return h.child}function ul(u,h,v){if(u!==null&&(h.dependencies=u.dependencies),kc|=h.lanes,(v&h.childLanes)===0)if(u!==null){if(Kf(u,h,v,!1),(v&h.childLanes)===0)return null}else return null;if(u!==null&&h.child!==u.child)throw Error(i(153));if(h.child!==null){for(u=h.child,v=rl(u,u.pendingProps),h.child=v,v.return=h;u.sibling!==null;)u=u.sibling,v=v.sibling=rl(u,u.pendingProps),v.return=h;v.sibling=null}return h.child}function JM(u,h){return(u.lanes&h)!==0?!0:(u=u.dependencies,!!(u!==null&&sv(u)))}function _J(u,h,v){switch(h.tag){case 3:De(h,h.stateNode.containerInfo),Ac(h,ki,u.memoizedState.cache),ld();break;case 27:case 5:we(h);break;case 4:De(h,h.stateNode.containerInfo);break;case 10:Ac(h,h.type,h.memoizedProps.value);break;case 31:if(h.memoizedState!==null)return h.flags|=128,MM(h),null;break;case 13:var S=h.memoizedState;if(S!==null)return S.dehydrated!==null?(Rc(h),h.flags|=128,null):(v&h.child.childLanes)!==0?SI(u,h,v):(Rc(h),u=ul(u,h,v),u!==null?u.sibling:null);Rc(h);break;case 19:var C=(u.flags&128)!==0;if(S=(v&h.childLanes)!==0,S||(Kf(u,h,v,!1),S=(v&h.childLanes)!==0),C){if(S)return MI(u,h,v);h.flags|=128}if(C=h.memoizedState,C!==null&&(C.rendering=null,C.tail=null,C.lastEffect=null),re(Ti,Ti.current),S)break;return null;case 22:return h.lanes=0,gI(u,h,v,h.pendingProps);case 24:Ac(h,ki,u.memoizedState.cache)}return ul(u,h,v)}function EI(u,h,v){if(u!==null)if(u.memoizedProps!==h.pendingProps)Ii=!0;else{if(!JM(u,v)&&(h.flags&128)===0)return Ii=!1,_J(u,h,v);Ii=(u.flags&131072)!==0}else Ii=!1,mn&&(h.flags&1048576)!==0&&iL(h,Om,h.index);switch(h.lanes=0,h.tag){case 16:e:{var S=h.pendingProps;if(u=fd(h.elementType),h.type=u,typeof u=="function")rM(u)?(S=gd(u,S),h.tag=1,h=bI(null,h,u,S,v)):(h.tag=0,h=WM(null,h,u,S,v));else{if(u!=null){var C=u.$$typeof;if(C===A){h.tag=11,h=hI(null,h,u,S,v);break e}else if(C===N){h.tag=14,h=pI(null,h,u,S,v);break e}}throw h=L(u)||u,Error(i(306,h,""))}}return h;case 0:return WM(u,h,h.type,h.pendingProps,v);case 1:return S=h.type,C=gd(S,h.pendingProps),bI(u,h,S,C,v);case 3:e:{if(De(h,h.stateNode.containerInfo),u===null)throw Error(i(387));S=h.pendingProps;var D=h.memoizedState;C=D.element,yM(u,h),Bm(h,S,null,v);var V=h.memoizedState;if(S=V.cache,Ac(h,ki,S),S!==D.cache&&hM(h,[ki],v,!0),jm(),S=V.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:V.cache},h.updateQueue.baseState=D,h.memoizedState=D,h.flags&256){h=_I(u,h,S,v);break e}else if(S!==C){C=fs(Error(i(424)),h),km(C),h=_I(u,h,S,v);break e}else{switch(u=h.stateNode.containerInfo,u.nodeType){case 9:u=u.body;break;default:u=u.nodeName==="HTML"?u.ownerDocument.body:u}for(Jn=xs(u.firstChild),Nr=h,mn=!0,Mc=null,ms=!0,v=gL(h,null,S,v),h.child=v;v;)v.flags=v.flags&-3|4096,v=v.sibling}else{if(ld(),S===C){h=ul(u,h,v);break e}Pr(u,h,S,v)}h=h.child}return h;case 26:return Ev(u,h),u===null?(v=IU(h.type,null,h.pendingProps,null))?h.memoizedState=v:mn||(v=h.type,u=h.pendingProps,S=Hv(me.current).createElement(v),S[di]=h,S[Ei]=u,Dr(S,v,u),Te(S),h.stateNode=S):h.memoizedState=IU(h.type,u.memoizedProps,h.pendingProps,u.memoizedState),null;case 27:return we(h),u===null&&mn&&(S=h.stateNode=OU(h.type,h.pendingProps,me.current),Nr=h,ms=!0,C=Jn,zc(h.type)?(DE=C,Jn=xs(S.firstChild)):Jn=C),Pr(u,h,h.pendingProps.children,v),Ev(u,h),u===null&&(h.flags|=4194304),h.child;case 5:return u===null&&mn&&((C=S=Jn)&&(S=ZJ(S,h.type,h.pendingProps,ms),S!==null?(h.stateNode=S,Nr=h,Jn=xs(S.firstChild),ms=!1,C=!0):C=!1),C||Ec(h)),we(h),C=h.type,D=h.pendingProps,V=u!==null?u.memoizedProps:null,S=D.children,TE(C,D)?S=null:V!==null&&TE(C,V)&&(h.flags|=32),h.memoizedState!==null&&(C=AM(u,h,fJ,null,null,v),og._currentValue=C),Ev(u,h),Pr(u,h,S,v),h.child;case 6:return u===null&&mn&&((u=v=Jn)&&(v=QJ(v,h.pendingProps,ms),v!==null?(h.stateNode=v,Nr=h,Jn=null,u=!0):u=!1),u||Ec(h)),null;case 13:return SI(u,h,v);case 4:return De(h,h.stateNode.containerInfo),S=h.pendingProps,u===null?h.child=pd(h,null,S,v):Pr(u,h,S,v),h.child;case 11:return hI(u,h,h.type,h.pendingProps,v);case 7:return Pr(u,h,h.pendingProps,v),h.child;case 8:return Pr(u,h,h.pendingProps.children,v),h.child;case 12:return Pr(u,h,h.pendingProps.children,v),h.child;case 10:return S=h.pendingProps,Ac(h,h.type,S.value),Pr(u,h,S.children,v),h.child;case 9:return C=h.type._context,S=h.pendingProps.children,ud(h),C=Rr(C),S=S(C),h.flags|=1,Pr(u,h,S,v),h.child;case 14:return pI(u,h,h.type,h.pendingProps,v);case 15:return mI(u,h,h.type,h.pendingProps,v);case 19:return MI(u,h,v);case 31:return bJ(u,h,v);case 22:return gI(u,h,v,h.pendingProps);case 24:return ud(h),S=Rr(ki),u===null?(C=gM(),C===null&&(C=Wn,D=pM(),C.pooledCache=D,D.refCount++,D!==null&&(C.pooledCacheLanes|=v),C=D),h.memoizedState={parent:S,cache:C},vM(h),Ac(h,ki,C)):((u.lanes&v)!==0&&(yM(u,h),Bm(h,null,null,v),jm()),C=u.memoizedState,D=h.memoizedState,C.parent!==S?(C={parent:S,cache:S},h.memoizedState=C,h.lanes===0&&(h.memoizedState=h.updateQueue.baseState=C),Ac(h,ki,S)):(S=D.cache,Ac(h,ki,S),S!==C.cache&&hM(h,[ki],v,!0))),Pr(u,h,h.pendingProps.children,v),h.child;case 29:throw h.pendingProps}throw Error(i(156,h.tag))}function dl(u){u.flags|=4}function eE(u,h,v,S,C){if((h=(u.mode&32)!==0)&&(h=!1),h){if(u.flags|=16777216,(C&335544128)===C)if(u.stateNode.complete)u.flags|=8192;else if(QI())u.flags|=8192;else throw hd=uv,xM}else u.flags&=-16777217}function AI(u,h){if(h.type!=="stylesheet"||(h.state.loading&4)!==0)u.flags&=-16777217;else if(u.flags|=16777216,!BU(h))if(QI())u.flags|=8192;else throw hd=uv,xM}function Tv(u,h){h!==null&&(u.flags|=4),u.flags&16384&&(h=u.tag!==22?yt():536870912,u.lanes|=h,oh|=h)}function qm(u,h){if(!mn)switch(u.tailMode){case"hidden":h=u.tail;for(var v=null;h!==null;)h.alternate!==null&&(v=h),h=h.sibling;v===null?u.tail=null:v.sibling=null;break;case"collapsed":v=u.tail;for(var S=null;v!==null;)v.alternate!==null&&(S=v),v=v.sibling;S===null?h||u.tail===null?u.tail=null:u.tail.sibling=null:S.sibling=null}}function ei(u){var h=u.alternate!==null&&u.alternate.child===u.child,v=0,S=0;if(h)for(var C=u.child;C!==null;)v|=C.lanes|C.childLanes,S|=C.subtreeFlags&65011712,S|=C.flags&65011712,C.return=u,C=C.sibling;else for(C=u.child;C!==null;)v|=C.lanes|C.childLanes,S|=C.subtreeFlags,S|=C.flags,C.return=u,C=C.sibling;return u.subtreeFlags|=S,u.childLanes=v,h}function SJ(u,h,v){var S=h.pendingProps;switch(lM(h),h.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:return ei(h),null;case 1:return ei(h),null;case 3:return v=h.stateNode,S=null,u!==null&&(S=u.memoizedState.cache),h.memoizedState.cache!==S&&(h.flags|=2048),ol(ki),he(),v.pendingContext&&(v.context=v.pendingContext,v.pendingContext=null),(u===null||u.child===null)&&(Xf(h)?dl(h):u===null||u.memoizedState.isDehydrated&&(h.flags&256)===0||(h.flags|=1024,uM())),ei(h),null;case 26:var C=h.type,D=h.memoizedState;return u===null?(dl(h),D!==null?(ei(h),AI(h,D)):(ei(h),eE(h,C,null,S,v))):D?D!==u.memoizedState?(dl(h),ei(h),AI(h,D)):(ei(h),h.flags&=-16777217):(u=u.memoizedProps,u!==S&&dl(h),ei(h),eE(h,C,u,S,v)),null;case 27:if(je(h),v=me.current,C=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&dl(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return ei(h),null}u=ce.current,Xf(h)?aL(h):(u=OU(C,S,v),h.stateNode=u,dl(h))}return ei(h),null;case 5:if(je(h),C=h.type,u!==null&&h.stateNode!=null)u.memoizedProps!==S&&dl(h);else{if(!S){if(h.stateNode===null)throw Error(i(166));return ei(h),null}if(D=ce.current,Xf(h))aL(h);else{var V=Hv(me.current);switch(D){case 1:D=V.createElementNS("http://www.w3.org/2000/svg",C);break;case 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this.#i?.promise}setOptions(t){if(this.options={...this.#s,...t},this.updateGcTime(this.options.gcTime),this.state&&this.state.data===void 0){const e=S4(this.options);e.data!==void 0&&(this.setState(_4(e.data,e.dataUpdatedAt)),this.#e=e)}}optionalRemove(){!this.observers.length&&this.state.fetchStatus==="idle"&&this.#n.remove(this)}setData(t,e){const n=LC(this.state.data,t,this.options);return this.#a({data:n,type:"success",dataUpdatedAt:e?.updatedAt,manual:e?.manual}),n}setState(t,e){this.#a({type:"setState",state:t,setStateOptions:e})}cancel(t){const e=this.#i?.promise;return this.#i?.cancel(t),e?e.then(ca).catch(ca):Promise.resolve()}destroy(){super.destroy(),this.cancel({silent:!0})}reset(){this.destroy(),this.setState(this.#e)}isActive(){return this.observers.some(t=>Ts(t.options.enabled,this)!==!1)}isDisabled(){return this.getObserversCount()>0?!this.isActive():this.options.queryFn===H3||this.state.dataUpdateCount+this.state.errorUpdateCount===0}isStatic(){return this.getObserversCount()>0?this.observers.some(t=>Eu(t.options.staleTime,this)==="static"):!1}isStale(){return this.getObserversCount()>0?this.observers.some(t=>t.getCurrentResult().isStale):this.state.data===void 0||this.state.isInvalidated}isStaleByTime(t=0){return this.state.data===void 0?!0:t==="static"?!1:this.state.isInvalidated?!0:!hG(this.state.dataUpdatedAt,t)}onFocus(){this.observers.find(e=>e.shouldFetchOnWindowFocus())?.refetch({cancelRefetch:!1}),this.#i?.continue()}onOnline(){this.observers.find(e=>e.shouldFetchOnReconnect())?.refetch({cancelRefetch:!1}),this.#i?.continue()}addObserver(t){this.observers.includes(t)||(this.observers.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",query:this,observer:t}))}removeObserver(t){this.observers.includes(t)&&(this.observers=this.observers.filter(e=>e!==t),this.observers.length||(this.#i&&(this.#o?this.#i.cancel({revert:!0}):this.#i.cancelRetry()),this.scheduleGc()),this.#n.notify({type:"observerRemoved",query:this,observer:t}))}getObserversCount(){return this.observers.length}invalidate(){this.state.isInvalidated||this.#a({type:"invalidate"})}async fetch(t,e){if(this.state.fetchStatus!=="idle"&&this.#i?.status()!=="rejected"){if(this.state.data!==void 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e=n=>{switch(t.type){case"failed":return{...n,fetchFailureCount:t.failureCount,fetchFailureReason:t.error};case"pause":return{...n,fetchStatus:"paused"};case"continue":return{...n,fetchStatus:"fetching"};case"fetch":return{...n,...bG(n.data,this.options),fetchMeta:t.meta??null};case"success":const i={...n,..._4(t.data,t.dataUpdatedAt),dataUpdateCount:n.dataUpdateCount+1,...!t.manual&&{fetchStatus:"idle",fetchFailureCount:0,fetchFailureReason:null}};return this.#t=t.manual?i:void 0,i;case"error":const r=t.error;return{...n,error:r,errorUpdateCount:n.errorUpdateCount+1,errorUpdatedAt:Date.now(),fetchFailureCount:n.fetchFailureCount+1,fetchFailureReason:r,fetchStatus:"idle",status:"error"};case"invalidate":return{...n,isInvalidated:!0};case"setState":return{...n,...t.state}}};this.state=e(this.state),tr.batch(()=>{this.observers.forEach(n=>{n.onQueryUpdate()}),this.#n.notify({query:this,type:"updated",action:t})})}};function bG(t,e){return{fetchFailureCount:0,fetchFailureReason:null,fetchStatus:xG(e.networkMode)?"fetching":"paused",...t===void 0&&{error:null,status:"pending"}}}function _4(t,e){return{data:t,dataUpdatedAt:e??Date.now(),error:null,isInvalidated:!1,status:"success"}}function S4(t){const e=typeof t.initialData=="function"?t.initialData():t.initialData,n=e!==void 0,i=n?typeof t.initialDataUpdatedAt=="function"?t.initialDataUpdatedAt():t.initialDataUpdatedAt:0;return{data:e,dataUpdateCount:0,dataUpdatedAt:n?i??Date.now():0,error:null,errorUpdateCount:0,errorUpdatedAt:0,fetchFailureCount:0,fetchFailureReason:null,fetchMeta:null,isInvalidated:!1,status:n?"success":"pending",fetchStatus:"idle"}}var yne=class extends nm{constructor(t,e){super(),this.options=e,this.#e=t,this.#a=null,this.#o=IC(),this.bindMethods(),this.setOptions(e)}#e;#t=void 0;#n=void 0;#r=void 0;#i;#s;#o;#a;#m;#f;#h;#c;#u;#l;#p=new Set;bindMethods(){this.refetch=this.refetch.bind(this)}onSubscribe(){this.listeners.size===1&&(this.#t.addObserver(this),w4(this.#t,this.options)?this.#d():this.updateResult(),this.#y())}onUnsubscribe(){this.hasListeners()||this.destroy()}shouldFetchOnReconnect(){return FC(this.#t,this.options,this.options.refetchOnReconnect)}shouldFetchOnWindowFocus(){return FC(this.#t,this.options,this.options.refetchOnWindowFocus)}destroy(){this.listeners=new Set,this.#b(),this.#_(),this.#t.removeObserver(this)}setOptions(t){const e=this.options,n=this.#t;if(this.options=this.#e.defaultQueryOptions(t),this.options.enabled!==void 0&&typeof this.options.enabled!="boolean"&&typeof this.options.enabled!="function"&&typeof Ts(this.options.enabled,this.#t)!="boolean")throw new Error("Expected enabled to be a boolean or a callback that returns a boolean");this.#S(),this.#t.setOptions(this.options),e._defaulted&&!s_(this.options,e)&&this.#e.getQueryCache().notify({type:"observerOptionsUpdated",query:this.#t,observer:this});const i=this.hasListeners();i&&M4(this.#t,n,this.options,e)&&this.#d(),this.updateResult(),i&&(this.#t!==n||Ts(this.options.enabled,this.#t)!==Ts(e.enabled,this.#t)||Eu(this.options.staleTime,this.#t)!==Eu(e.staleTime,this.#t))&&this.#g();const r=this.#x();i&&(this.#t!==n||Ts(this.options.enabled,this.#t)!==Ts(e.enabled,this.#t)||r!==this.#l)&&this.#v(r)}getOptimisticResult(t){const e=this.#e.getQueryCache().build(this.#e,t),n=this.createResult(e,t);return _ne(this,n)&&(this.#r=n,this.#s=this.options,this.#i=this.#t.state),n}getCurrentResult(){return this.#r}trackResult(t,e){return new Proxy(t,{get:(n,i)=>(this.trackProp(i),e?.(i),i==="promise"&&(this.trackProp("data"),!this.options.experimental_prefetchInRender&&this.#o.status==="pending"&&this.#o.reject(new Error("experimental_prefetchInRender feature flag is not enabled"))),Reflect.get(n,i))})}trackProp(t){this.#p.add(t)}getCurrentQuery(){return this.#t}refetch({...t}={}){return this.fetch({...t})}fetchOptimistic(t){const e=this.#e.defaultQueryOptions(t),n=this.#e.getQueryCache().build(this.#e,e);return n.fetch().then(()=>this.createResult(n,e))}fetch(t){return this.#d({...t,cancelRefetch:t.cancelRefetch??!0}).then(()=>(this.updateResult(),this.#r))}#d(t){this.#S();let e=this.#t.fetch(this.options,t);return t?.throwOnError||(e=e.catch(ca)),e}#g(){this.#b();const t=Eu(this.options.staleTime,this.#t);if(df||this.#r.isStale||!OC(t))return;const n=hG(this.#r.dataUpdatedAt,t)+1;this.#c=Hd.setTimeout(()=>{this.#r.isStale||this.updateResult()},n)}#x(){return(typeof this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#v(t){this.#_(),this.#l=t,!(df||Ts(this.options.enabled,this.#t)===!1||!OC(this.#l)||this.#l===0)&&(this.#u=Hd.setInterval(()=>{(this.options.refetchIntervalInBackground||V3.isFocused())&&this.#d()},this.#l))}#y(){this.#g(),this.#v(this.#x())}#b(){this.#c&&(Hd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Hd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let d={...c},f=!1,p;if(e._optimisticResults){const F=this.hasListeners(),R=!F&&w4(t,e),O=F&&M4(t,n,e,i);(R||O)&&(d={...d,...bG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(d.fetchStatus="idle")}let{error:m,errorUpdatedAt:_,status:b}=d;p=d.data;let y=!1;if(e.placeholderData!==void 0&&p===void 0&&b==="pending"){let F;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(F=r.data,y=!0):F=typeof e.placeholderData=="function"?e.placeholderData(this.#h?.state.data,this.#h):e.placeholderData,F!==void 0&&(b="success",p=LC(r?.data,F,e),f=!0)}if(e.select&&p!==void 0&&!y)if(r&&p===a?.data&&e.select===this.#m)p=this.#f;else try{this.#m=e.select,p=e.select(p),p=LC(r?.data,p,e),this.#f=p,this.#a=null}catch(F){this.#a=F}this.#a&&(m=this.#a,p=this.#f,_=Date.now(),b="error");const g=d.fetchStatus==="fetching",M=b==="pending",w=b==="error",A=M&&g,E=p!==void 0,N={status:b,fetchStatus:d.fetchStatus,isPending:M,isSuccess:b==="success",isError:w,isInitialLoading:A,isLoading:A,data:p,dataUpdatedAt:d.dataUpdatedAt,error:m,errorUpdatedAt:_,failureCount:d.fetchFailureCount,failureReason:d.fetchFailureReason,errorUpdateCount:d.errorUpdateCount,isFetched:d.dataUpdateCount>0||d.errorUpdateCount>0,isFetchedAfterMount:d.dataUpdateCount>l.dataUpdateCount||d.errorUpdateCount>l.errorUpdateCount,isFetching:g,isRefetching:g&&!M,isLoadingError:w&&!E,isPaused:d.fetchStatus==="paused",isPlaceholderData:f,isRefetchError:w&&E,isStale:G3(t,e),refetch:this.refetch,promise:this.#o,isEnabled:Ts(e.enabled,t)!==!1};if(this.options.experimental_prefetchInRender){const F=B=>{N.status==="error"?B.reject(N.error):N.data!==void 0&&B.resolve(N.data)},R=()=>{const B=this.#o=N.promise=IC();F(B)},O=this.#o;switch(O.status){case"pending":t.queryHash===n.queryHash&&F(O);break;case"fulfilled":(N.status==="error"||N.data!==O.value)&&R();break;case"rejected":(N.status!=="error"||N.error!==O.reason)&&R();break}}return N}updateResult(){const t=this.#r,e=this.createResult(this.#t,this.options);if(this.#i=this.#t.state,this.#s=this.options,this.#i.data!==void 0&&(this.#h=this.#t),s_(e,t))return;this.#r=e;const n=()=>{if(!t)return!0;const{notifyOnChangeProps:i}=this.options,r=typeof i=="function"?i():i;if(r==="all"||!r&&!this.#p.size)return!0;const a=new Set(r??this.#p);return this.options.throwOnError&&a.add("error"),Object.keys(this.#r).some(s=>{const o=s;return this.#r[o]!==t[o]&&a.has(o)})};this.#w({listeners:n()})}#S(){const t=this.#e.getQueryCache().build(this.#e,this.options);if(t===this.#t)return;const e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#y()}#w(t){tr.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function bne(t,e){return Ts(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function w4(t,e){return bne(t,e)||t.state.data!==void 0&&FC(t,e,e.refetchOnMount)}function FC(t,e,n){if(Ts(e.enabled,t)!==!1&&Eu(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&G3(t,e)}return!1}function M4(t,e,n,i){return(t!==e||Ts(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&G3(t,n)}function G3(t,e){return Ts(e.enabled,t)!==!1&&t.isStaleByTime(Eu(e.staleTime,t))}function _ne(t,e){return!s_(t.getCurrentResult(),e)}function E4(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let d=!1;const f=_=>{Object.defineProperty(_,"signal",{enumerable:!0,get:()=>(e.signal.aborted?d=!0:e.signal.addEventListener("abort",()=>{d=!0}),e.signal)})},p=mG(e.options,e.fetchOptions),m=async(_,b,y)=>{if(d)return Promise.reject();if(b==null&&_.pages.length)return Promise.resolve(_);const M=(()=>{const P={client:e.client,queryKey:e.queryKey,pageParam:b,direction:y?"backward":"forward",meta:e.options.meta};return f(P),P})(),w=await p(M),{maxPages:A}=e.options,E=y?fne:dne;return{pages:E(_.pages,w,A),pageParams:E(_.pageParams,b,A)}};if(r&&a.length){const _=r==="backward",b=_?Sne:A4,y={pages:a,pageParams:s},g=b(i,y);o=await m(y,g,_)}else{const _=t??a.length;do{const b=l===0?s[0]??i.initialPageParam:A4(i,o);if(l>0&&b==null)break;o=await m(o,b),l++}while(l<_)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function A4(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function Sne(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var wne=class extends yG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||_G(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=vG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),tr.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function _G(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var Mne=class extends nm{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new wne({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=ry(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=ry(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=ry(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=ry(t);return typeof 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n*n+i*i}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this}equals(e){return e.x===this.x&&e.y===this.y}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this}rotateAround(e,n){const i=Math.cos(n),r=Math.sin(n),a=this.x-e.x,s=this.y-e.y;return this.x=a*i-s*r+e.x,this.y=a*r+s*i+e.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y}},gf=class{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3],p=a[s+0],m=a[s+1],_=a[s+2],b=a[s+3];if(o<=0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o>=1){e[n+0]=p,e[n+1]=m,e[n+2]=_,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==_){let y=l*p+c*m+d*_+f*b;y<0&&(p=-p,m=-m,_=-_,b=-b,y=-y);let g=1-o;if(y<.9995){const M=Math.acos(y),w=Math.sin(M);g=Math.sin(g*M)/w,o=Math.sin(o*M)/w,l=l*g+p*o,c=c*g+m*o,d=d*g+_*o,f=f*g+b*o}else{l=l*g+p*o,c=c*g+m*o,d=d*g+_*o,f=f*g+b*o;const M=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=M,c*=M,d*=M,f*=M}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],_=a[s+3];return e[n]=o*_+d*f+l*m-c*p,e[n+1]=l*_+d*p+c*f-o*m,e[n+2]=c*_+d*m+o*p-l*f,e[n+3]=d*_-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set 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i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),_=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"YXZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"ZXY":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"ZYX":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"YZX":this._x=p*d*f+c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f-p*m*_;break;case"XZY":this._x=p*d*f-c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f+p*m*_;break;default:Ht("Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n===!0&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<1e-8?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(cn(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n<=0)return this;if(n>=1)return this.copy(e);let i=e._x,r=e._y,a=e._z,s=e._w,o=this.dot(e);o<0&&(i=-i,r=-r,a=-a,s=-s,o=-o);let l=1-n;if(o<.9995){const c=Math.acos(o),d=Math.sin(c);l=Math.sin(l*c)/d,n=Math.sin(n*c)/d,this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this._onChangeCallback()}else this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this.normalize();return this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=2*Math.PI*Math.random(),n=2*Math.PI*Math.random(),i=Math.random(),r=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(r*Math.sin(e),r*Math.cos(e),a*Math.sin(n),a*Math.cos(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this._onChangeCallback(),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}},Ge=class QG{constructor(e=0,n=0,i=0){QG.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return 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this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=cn(this.x,e.x,n.x),this.y=cn(this.y,e.y,n.y),this.z=cn(this.z,e.z,n.z),this}clampScalar(e,n){return this.x=cn(this.x,e,n),this.y=cn(this.y,e,n),this.z=cn(this.z,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(cn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return QE.copy(this).projectOnVector(e),this.sub(QE)}reflect(e){return this.sub(QE.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(cn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const QE=new Ge,W4=new gf;let rn=class JG{constructor(e,n,i,r,a,s,o,l,c){JG.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const d=this.elements;return d[0]=e,d[1]=r,d[2]=o,d[3]=n,d[4]=a,d[5]=l,d[6]=i,d[7]=s,d[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],d=i[4],f=i[7],p=i[2],m=i[5],_=i[8],b=r[0],y=r[3],g=r[6],M=r[1],w=r[4],A=r[7],E=r[2],P=r[5],N=r[8];return a[0]=s*b+o*M+l*E,a[3]=s*y+o*w+l*P,a[6]=s*g+o*A+l*N,a[1]=c*b+d*M+f*E,a[4]=c*y+d*w+f*P,a[7]=c*g+d*A+f*N,a[2]=p*b+m*M+_*E,a[5]=p*y+m*w+_*P,a[8]=p*g+m*A+_*N,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8];return n*s*d-n*o*c-i*a*d+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=d*s-o*c,p=o*l-d*a,m=c*a-s*l,_=n*f+i*p+r*m;if(_===0)return this.set(0,0,0,0,0,0,0,0,0);const b=1/_;return e[0]=f*b,e[1]=(r*c-d*i)*b,e[2]=(o*i-r*s)*b,e[3]=p*b,e[4]=(d*n-r*l)*b,e[5]=(r*a-o*n)*b,e[6]=m*b,e[7]=(i*l-c*n)*b,e[8]=(s*n-i*a)*b,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(JE.makeScale(e,n)),this}rotate(e){return this.premultiply(JE.makeRotation(-e)),this}translate(e,n){return this.premultiply(JE.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const JE=new rn,q4=new rn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),X4=new rn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function Yse(){const t={enabled:!0,workingColorSpace:Pp,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===zn&&(r.r=Yl(r.r),r.g=Yl(r.g),r.b=Yl(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===zn&&(r.r=gp(r.r),r.g=gp(r.g),r.b=gp(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===mu?p_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return M0("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return M0("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[Pp]:{primaries:e,whitePoint:i,transfer:p_,toXYZ:q4,fromXYZ:X4,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:Cs},outputColorSpaceConfig:{drawingBufferColorSpace:Cs}},[Cs]:{primaries:e,whitePoint:i,transfer:zn,toXYZ:q4,fromXYZ:X4,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:Cs}}}),t}const _n=Yse();function Yl(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function gp(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let xh,Zse=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{xh===void 0&&(xh=g_("canvas")),xh.width=e.width,xh.height=e.height;const r=xh.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=xh}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=g_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Yl(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Yl(n[i]/255)*255):n[i]=Yl(n[i]);return{data:n,width:e.width,height:e.height}}else return Ht("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},Qse=0,sP=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Qse++}),this.uuid=ux(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(eA(r[s].image)):a.push(eA(r[s]))}else a=eA(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function eA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?Zse.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Ht("Texture: Unable to serialize Texture."),{})}let Jse=0;const tA=new Ge;let bo=class Gb extends kf{constructor(e=Gb.DEFAULT_IMAGE,n=Gb.DEFAULT_MAPPING,i=Hl,r=Hl,a=Is,s=Vd,o=uo,l=Vo,c=Gb.DEFAULT_ANISOTROPY,d=mu){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Jse++}),this.uuid=ux(),this.name="",this.source=new sP(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new en(0,0),this.repeat=new en(1,1),this.center=new en(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new rn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=d,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(tA).x}get height(){return this.source.getSize(tA).y}get depth(){return this.source.getSize(tA).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Ht(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==jG)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case nN:e.x=e.x-Math.floor(e.x);break;case Hl:e.x=e.x<0?0:1;break;case iN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case nN:e.y=e.y-Math.floor(e.y);break;case Hl:e.y=e.y<0?0:1;break;case iN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};bo.DEFAULT_IMAGE=null;bo.DEFAULT_MAPPING=jG;bo.DEFAULT_ANISOTROPY=1;let Bi=class e${constructor(e=0,n=0,i=0,r=1){e$.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],_=l[9],b=l[2],y=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(_-y)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(_+y)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,E=(g+1)/2,P=(d+p)/4,N=(f+b)/4,F=(_+y)/4;return w>A&&w>E?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=N/i):A>E?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=P/r,a=F/r):E<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(E),i=N/a,r=F/a),this.set(i,r,a,n),this}let M=Math.sqrt((y-_)*(y-_)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(y-_)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=cn(this.x,e.x,n.x),this.y=cn(this.y,e.y,n.y),this.z=cn(this.z,e.z,n.z),this.w=cn(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=cn(this.x,e,n),this.y=cn(this.y,e,n),this.z=cn(this.z,e,n),this.w=cn(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(cn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},eoe=class extends kf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Is,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Bi(0,0,e,n),this.scissorTest=!1,this.viewport=new Bi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new bo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:Is,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new sP(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},xf=class extends eoe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},t$=class extends bo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=rs,this.minFilter=rs,this.wrapR=Hl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},toe=class extends bo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=rs,this.minFilter=rs,this.wrapR=Hl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},vf=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(Qs.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(Qs.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=Qs.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,Qs):Qs.fromBufferAttribute(a,s),Qs.applyMatrix4(e.matrixWorld),this.expandByPoint(Qs);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),sy.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),sy.copy(i.boundingBox)),sy.applyMatrix4(e.matrixWorld),this.union(sy)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,Qs),Qs.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(mg),oy.subVectors(this.max,mg),vh.subVectors(e.a,mg),yh.subVectors(e.b,mg),bh.subVectors(e.c,mg),$c.subVectors(yh,vh),Wc.subVectors(bh,yh),yd.subVectors(vh,bh);let n=[0,-$c.z,$c.y,0,-Wc.z,Wc.y,0,-yd.z,yd.y,$c.z,0,-$c.x,Wc.z,0,-Wc.x,yd.z,0,-yd.x,-$c.y,$c.x,0,-Wc.y,Wc.x,0,-yd.y,yd.x,0];return!nA(n,vh,yh,bh,oy)||(n=[1,0,0,0,1,0,0,0,1],!nA(n,vh,yh,bh,oy))?!1:(ly.crossVectors($c,Wc),n=[ly.x,ly.y,ly.z],nA(n,vh,yh,bh,oy))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,Qs).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(Qs).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(yl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),yl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),yl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),yl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),yl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),yl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),yl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),yl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(yl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const yl=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],Qs=new Ge,sy=new vf,vh=new Ge,yh=new Ge,bh=new Ge,$c=new Ge,Wc=new Ge,yd=new Ge,mg=new Ge,oy=new Ge,ly=new Ge,bd=new Ge;function nA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){bd.fromArray(t,a);const o=r.x*Math.abs(bd.x)+r.y*Math.abs(bd.y)+r.z*Math.abs(bd.z),l=e.dot(bd),c=n.dot(bd),d=i.dot(bd);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const noe=new vf,gg=new Ge,iA=new Ge;let bS=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):noe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;gg.subVectors(e,this.center);const n=gg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(gg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(iA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(gg.copy(e.center).add(iA)),this.expandByPoint(gg.copy(e.center).sub(iA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const bl=new Ge,rA=new Ge,cy=new Ge,qc=new Ge,aA=new Ge,uy=new Ge,sA=new Ge;let oP=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,bl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=bl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(bl.copy(this.origin).addScaledVector(this.direction,n),bl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){rA.copy(e).add(n).multiplyScalar(.5),cy.copy(n).sub(e).normalize(),qc.copy(this.origin).sub(rA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(cy),o=qc.dot(this.direction),l=-qc.dot(cy),c=qc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,_;if(d>0)if(f=s*l-o,p=s*o-l,_=a*d,f>=0)if(p>=-_)if(p<=_){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-_?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=_?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(rA).addScaledVector(cy,p),m}intersectSphere(e,n){bl.subVectors(e.center,this.origin);const i=bl.dot(this.direction),r=bl.dot(bl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,bl)!==null}intersectTriangle(e,n,i,r,a){aA.subVectors(n,e),uy.subVectors(i,e),sA.crossVectors(aA,uy);let s=this.direction.dot(sA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;qc.subVectors(this.origin,e);const l=o*this.direction.dot(uy.crossVectors(qc,uy));if(l<0)return null;const c=o*this.direction.dot(aA.cross(qc));if(c<0||l+c>s)return null;const d=-o*qc.dot(sA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},$i=class ON{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){ON.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=_,g[11]=b,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new ON().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/_h.setFromMatrixColumn(e,0).length(),a=1/_h.setFromMatrixColumn(e,1).length(),s=1/_h.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+_*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=_+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p+b*o,n[4]=_*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-_,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=_+m*o,n[1]=m+_*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=_*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-_,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=_*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+_,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-_,n[2]=_*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(ioe,e,roe)}lookAt(e,n,i){const r=this.elements;return Ka.subVectors(e,n),Ka.lengthSq()===0&&(Ka.z=1),Ka.normalize(),Xc.crossVectors(i,Ka),Xc.lengthSq()===0&&(Math.abs(i.z)===1?Ka.x+=1e-4:Ka.z+=1e-4,Ka.normalize(),Xc.crossVectors(i,Ka)),Xc.normalize(),dy.crossVectors(Ka,Xc),r[0]=Xc.x,r[4]=dy.x,r[8]=Ka.x,r[1]=Xc.y,r[5]=dy.y,r[9]=Ka.y,r[2]=Xc.z,r[6]=dy.z,r[10]=Ka.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],_=i[2],b=i[6],y=i[10],g=i[14],M=i[3],w=i[7],A=i[11],E=i[15],P=r[0],N=r[4],F=r[8],R=r[12],O=r[1],B=r[5],I=r[9],G=r[13],L=r[2],H=r[6],q=r[10],W=r[14],K=r[3],J=r[7],se=r[11],j=r[15];return a[0]=s*P+o*O+l*L+c*K,a[4]=s*N+o*B+l*H+c*J,a[8]=s*F+o*I+l*q+c*se,a[12]=s*R+o*G+l*W+c*j,a[1]=d*P+f*O+p*L+m*K,a[5]=d*N+f*B+p*H+m*J,a[9]=d*F+f*I+p*q+m*se,a[13]=d*R+f*G+p*W+m*j,a[2]=_*P+b*O+y*L+g*K,a[6]=_*N+b*B+y*H+g*J,a[10]=_*F+b*I+y*q+g*se,a[14]=_*R+b*G+y*W+g*j,a[3]=M*P+w*O+A*L+E*K,a[7]=M*N+w*B+A*H+E*J,a[11]=M*F+w*I+A*q+E*se,a[15]=M*R+w*G+A*W+E*j,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],_=e[3],b=e[7],y=e[11],g=e[15];return _*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+y*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],_=e[12],b=e[13],y=e[14],g=e[15],M=f*y*c-b*p*c+b*l*m-o*y*m-f*l*g+o*p*g,w=_*p*c-d*y*c-_*l*m+s*y*m+d*l*g-s*p*g,A=d*b*c-_*f*c+_*o*m-s*b*m-d*o*g+s*f*g,E=_*f*l-d*b*l-_*o*p+s*b*p+d*o*y-s*f*y,P=n*M+i*w+r*A+a*E;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/P;return e[0]=M*N,e[1]=(b*p*a-f*y*a-b*r*m+i*y*m+f*r*g-i*p*g)*N,e[2]=(o*y*a-b*l*a+b*r*c-i*y*c-o*r*g+i*l*g)*N,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(d*y*a-_*p*a+_*r*m-n*y*m-d*r*g+n*p*g)*N,e[6]=(_*l*a-s*y*a-_*r*c+n*y*c+s*r*g-n*l*g)*N,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(_*f*a-d*b*a-_*i*m+n*b*m+d*i*g-n*f*g)*N,e[10]=(s*b*a-_*o*a+_*i*c-n*b*c-s*i*g+n*o*g)*N,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=E*N,e[13]=(d*b*r-_*f*r+_*i*p-n*b*p-d*i*y+n*f*y)*N,e[14]=(_*o*r-s*b*r-_*i*l+n*b*l+s*i*y-n*o*y)*N,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,_=a*f,b=s*d,y=s*f,g=o*f,M=l*c,w=l*d,A=l*f,E=i.x,P=i.y,N=i.z;return r[0]=(1-(b+g))*E,r[1]=(m+A)*E,r[2]=(_-w)*E,r[3]=0,r[4]=(m-A)*P,r[5]=(1-(p+g))*P,r[6]=(y+M)*P,r[7]=0,r[8]=(_+w)*N,r[9]=(y-M)*N,r[10]=(1-(p+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=_h.set(r[0],r[1],r[2]).length();const s=_h.set(r[4],r[5],r[6]).length(),o=_h.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],Js.copy(this);const c=1/a,d=1/s,f=1/o;return Js.elements[0]*=c,Js.elements[1]*=c,Js.elements[2]*=c,Js.elements[4]*=d,Js.elements[5]*=d,Js.elements[6]*=d,Js.elements[8]*=f,Js.elements[9]*=f,Js.elements[10]*=f,n.setFromRotationMatrix(Js),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Io,l=!1){const c=this.elements,d=2*a/(n-e),f=2*a/(i-r),p=(n+e)/(n-e),m=(i+r)/(i-r);let _,b;if(l)_=a/(s-a),b=s*a/(s-a);else if(o===Io)_=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===m_)_=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=p,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=_,c[14]=b,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Io,l=!1){const c=this.elements,d=2/(n-e),f=2/(i-r),p=-(n+e)/(n-e),m=-(i+r)/(i-r);let _,b;if(l)_=1/(s-a),b=s/(s-a);else if(o===Io)_=-2/(s-a),b=-(s+a)/(s-a);else if(o===m_)_=-1/(s-a),b=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=d,c[4]=0,c[8]=0,c[12]=p,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=_,c[14]=b,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const _h=new Ge,Js=new $i,ioe=new Ge(0,0,0),roe=new Ge(1,1,1),Xc=new Ge,dy=new Ge,Ka=new Ge,K4=new $i,Y4=new gf;let Fu=class n${constructor(e=0,n=0,i=0,r=n$.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(cn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-cn(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(cn(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-cn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(cn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-cn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:Ht("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return K4.makeRotationFromQuaternion(e),this.setFromRotationMatrix(K4,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Y4.setFromEuler(this),this.setFromQuaternion(Y4,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Fu.DEFAULT_ORDER="XYZ";let i$=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},aoe=0;const Z4=new Ge,Sh=new gf,_l=new $i,fy=new Ge,xg=new Ge,soe=new Ge,ooe=new gf,Q4=new Ge(1,0,0),J4=new Ge(0,1,0),eF=new Ge(0,0,1),tF={type:"added"},loe={type:"removed"},wh={type:"childadded",child:null},oA={type:"childremoved",child:null};let cs=class $b extends kf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:aoe++}),this.uuid=ux(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=$b.DEFAULT_UP.clone();const e=new Ge,n=new Fu,i=new gf,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new $i},normalMatrix:{value:new rn}}),this.matrix=new $i,this.matrixWorld=new $i,this.matrixAutoUpdate=$b.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=$b.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new i$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Sh.setFromAxisAngle(e,n),this.quaternion.multiply(Sh),this}rotateOnWorldAxis(e,n){return Sh.setFromAxisAngle(e,n),this.quaternion.premultiply(Sh),this}rotateX(e){return this.rotateOnAxis(Q4,e)}rotateY(e){return this.rotateOnAxis(J4,e)}rotateZ(e){return this.rotateOnAxis(eF,e)}translateOnAxis(e,n){return Z4.copy(e).applyQuaternion(this.quaternion),this.position.add(Z4.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Q4,e)}translateY(e){return this.translateOnAxis(J4,e)}translateZ(e){return this.translateOnAxis(eF,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(_l.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?fy.copy(e):fy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),xg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?_l.lookAt(xg,fy,this.up):_l.lookAt(fy,xg,this.up),this.quaternion.setFromRotationMatrix(_l),r&&(_l.extractRotation(r.matrixWorld),Sh.setFromRotationMatrix(_l),this.quaternion.premultiply(Sh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(Ri("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(tF),wh.child=e,this.dispatchEvent(wh),wh.child=null):Ri("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(loe),oA.child=e,this.dispatchEvent(oA),oA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),_l.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),_l.multiply(e.parent.matrixWorld)),e.applyMatrix4(_l),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(tF),wh.child=e,this.dispatchEvent(wh),wh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(xg,e,soe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(xg,ooe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),_=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),_.length>0&&(i.nodes=_)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};cs.DEFAULT_UP=new Ge(0,1,0);cs.DEFAULT_MATRIX_AUTO_UPDATE=!0;cs.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const eo=new Ge,Sl=new Ge,lA=new Ge,wl=new Ge,Mh=new Ge,Eh=new Ge,nF=new Ge,cA=new Ge,uA=new Ge,dA=new Ge,fA=new Bi,hA=new Bi,pA=new Bi;let vg=class ep{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),eo.subVectors(e,n),r.cross(eo);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){eo.subVectors(r,n),Sl.subVectors(i,n),lA.subVectors(e,n);const s=eo.dot(eo),o=eo.dot(Sl),l=eo.dot(lA),c=Sl.dot(Sl),d=Sl.dot(lA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const p=1/f,m=(c*l-o*d)*p,_=(s*d-o*l)*p;return a.set(1-m-_,_,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,wl)===null?!1:wl.x>=0&&wl.y>=0&&wl.x+wl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,wl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,wl.x),l.addScaledVector(s,wl.y),l.addScaledVector(o,wl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return fA.setScalar(0),hA.setScalar(0),pA.setScalar(0),fA.fromBufferAttribute(e,n),hA.fromBufferAttribute(e,i),pA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(fA,a.x),s.addScaledVector(hA,a.y),s.addScaledVector(pA,a.z),s}static isFrontFacing(e,n,i,r){return eo.subVectors(i,n),Sl.subVectors(e,n),eo.cross(Sl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return eo.subVectors(this.c,this.b),Sl.subVectors(this.a,this.b),eo.cross(Sl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return ep.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return ep.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return ep.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return ep.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return ep.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Mh.subVectors(r,i),Eh.subVectors(a,i),cA.subVectors(e,i);const l=Mh.dot(cA),c=Eh.dot(cA);if(l<=0&&c<=0)return n.copy(i);uA.subVectors(e,r);const d=Mh.dot(uA),f=Eh.dot(uA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(Mh,s);dA.subVectors(e,a);const m=Mh.dot(dA),_=Eh.dot(dA);if(_>=0&&m<=_)return n.copy(a);const b=m*c-l*_;if(b<=0&&c>=0&&_<=0)return o=c/(c-_),n.copy(i).addScaledVector(Eh,o);const y=d*_-m*f;if(y<=0&&f-d>=0&&m-_>=0)return nF.subVectors(a,r),o=(f-d)/(f-d+(m-_)),n.copy(r).addScaledVector(nF,o);const g=1/(y+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(Mh,s).addScaledVector(Eh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const r$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Kc={h:0,s:0,l:0},hy={h:0,s:0,l:0};function mA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let pn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Cs){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,_n.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=_n.workingColorSpace){return this.r=e,this.g=n,this.b=i,_n.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=_n.workingColorSpace){if(e=Xse(e,1),n=cn(n,0,1),i=cn(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=mA(s,a,e+1/3),this.g=mA(s,a,e),this.b=mA(s,a,e-1/3)}return _n.colorSpaceToWorking(this,r),this}setStyle(e,n=Cs){function i(a){a!==void 0&&parseFloat(a)<1&&Ht("Color: Alpha 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this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Ht("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Cs){const i=r$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Ht("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Yl(e.r),this.g=Yl(e.g),this.b=Yl(e.b),this}copyLinearToSRGB(e){return this.r=gp(e.r),this.g=gp(e.g),this.b=gp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Cs){return _n.workingToColorSpace(Wr.copy(this),e),Math.round(cn(Wr.r*255,0,255))*65536+Math.round(cn(Wr.g*255,0,255))*256+Math.round(cn(Wr.b*255,0,255))}getHexString(e=Cs){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=_n.workingColorSpace){_n.workingToColorSpace(Wr.copy(this),n);const i=Wr.r,r=Wr.g,a=Wr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=_n.workingColorSpace){return _n.workingToColorSpace(Wr.copy(this),n),e.r=Wr.r,e.g=Wr.g,e.b=Wr.b,e}getStyle(e=Cs){_n.workingToColorSpace(Wr.copy(this),e);const n=Wr.r,i=Wr.g,r=Wr.b;return e!==Cs?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(Kc),this.setHSL(Kc.h+e,Kc.s+n,Kc.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(Kc),e.getHSL(hy);const i=ZE(Kc.h,hy.h,n),r=ZE(Kc.s,hy.s,n),a=ZE(Kc.l,hy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Wr=new pn;pn.NAMES=r$;let coe=0,rm=class extends kf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:coe++}),this.uuid=ux(),this.name="",this.type="Material",this.blending=mp,this.side=Uu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=$C,this.blendDst=WC,this.blendEquation=Id,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new pn(0,0,0),this.blendAlpha=0,this.depthFunc=Cp,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=B4,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=gh,this.stencilZFail=gh,this.stencilZPass=gh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Ht(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Ht(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==mp&&(i.blending=this.blending),this.side!==Uu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==$C&&(i.blendSrc=this.blendSrc),this.blendDst!==WC&&(i.blendDst=this.blendDst),this.blendEquation!==Id&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Cp&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==B4&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==gh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==gh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==gh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},lP=class extends rm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new pn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fu,this.combine=Q3,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const Fi=new Ge,py=new en;let uoe=0,Fs=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:uoe++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=H4,this.updateRanges=[],this.gpuType=Vl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)py.fromBufferAttribute(this,n),py.applyMatrix3(e),this.setXY(n,py.x,py.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix3(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyMatrix4(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.applyNormalMatrix(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Fi.fromBufferAttribute(this,n),Fi.transformDirection(e),this.setXYZ(n,Fi.x,Fi.y,Fi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=pg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Ea(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=pg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=pg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=pg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=pg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Ea(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Ea(n,this.array),i=Ea(i,this.array),r=Ea(r,this.array),a=Ea(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==H4&&(e.usage=this.usage),e}},a$=class extends Fs{constructor(e,n,i){super(new Uint16Array(e),n,i)}},s$=class extends Fs{constructor(e,n,i){super(new Uint32Array(e),n,i)}},po=class extends Fs{constructor(e,n,i){super(new Float32Array(e),n,i)}},doe=0;const ys=new $i,gA=new cs,Ah=new Ge,Ya=new vf,yg=new vf,gr=new Ge;let el=class o$ extends kf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:doe++}),this.uuid=ux(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(YG(e)?s$:a$)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new rn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return ys.makeRotationFromQuaternion(e),this.applyMatrix4(ys),this}rotateX(e){return ys.makeRotationX(e),this.applyMatrix4(ys),this}rotateY(e){return ys.makeRotationY(e),this.applyMatrix4(ys),this}rotateZ(e){return ys.makeRotationZ(e),this.applyMatrix4(ys),this}translate(e,n,i){return ys.makeTranslation(e,n,i),this.applyMatrix4(ys),this}scale(e,n,i){return ys.makeScale(e,n,i),this.applyMatrix4(ys),this}lookAt(e){return gA.lookAt(e),gA.updateMatrix(),this.applyMatrix4(gA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Ah).negate(),this.translate(Ah.x,Ah.y,Ah.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new po(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Ht("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new vf);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Ya.setFromBufferAttribute(a),this.morphTargetsRelative?(gr.addVectors(this.boundingBox.min,Ya.min),this.boundingBox.expandByPoint(gr),gr.addVectors(this.boundingBox.max,Ya.max),this.boundingBox.expandByPoint(gr)):(this.boundingBox.expandByPoint(Ya.min),this.boundingBox.expandByPoint(Ya.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&Ri('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new bS);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){Ri("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(Ya.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];yg.setFromBufferAttribute(o),this.morphTargetsRelative?(gr.addVectors(Ya.min,yg.min),Ya.expandByPoint(gr),gr.addVectors(Ya.max,yg.max),Ya.expandByPoint(gr)):(Ya.expandByPoint(yg.min),Ya.expandByPoint(yg.max))}Ya.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)gr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(gr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)gr.fromBufferAttribute(o,c),l&&(Ah.fromBufferAttribute(e,c),gr.add(Ah)),r=Math.max(r,i.distanceToSquared(gr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&Ri('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){Ri("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Fs(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let F=0;F<i.count;F++)o[F]=new Ge,l[F]=new Ge;const c=new Ge,d=new Ge,f=new Ge,p=new en,m=new en,_=new en,b=new Ge,y=new Ge;function g(F,R,O){c.fromBufferAttribute(i,F),d.fromBufferAttribute(i,R),f.fromBufferAttribute(i,O),p.fromBufferAttribute(a,F),m.fromBufferAttribute(a,R),_.fromBufferAttribute(a,O),d.sub(c),f.sub(c),m.sub(p),_.sub(p);const B=1/(m.x*_.y-_.x*m.y);isFinite(B)&&(b.copy(d).multiplyScalar(_.y).addScaledVector(f,-m.y).multiplyScalar(B),y.copy(f).multiplyScalar(m.x).addScaledVector(d,-_.x).multiplyScalar(B),o[F].add(b),o[R].add(b),o[O].add(b),l[F].add(y),l[R].add(y),l[O].add(y))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let F=0,R=M.length;F<R;++F){const O=M[F],B=O.start,I=O.count;for(let G=B,L=B+I;G<L;G+=3)g(e.getX(G+0),e.getX(G+1),e.getX(G+2))}const w=new Ge,A=new Ge,E=new Ge,P=new Ge;function N(F){E.fromBufferAttribute(r,F),P.copy(E);const R=o[F];w.copy(R),w.sub(E.multiplyScalar(E.dot(R))).normalize(),A.crossVectors(P,R);const B=A.dot(l[F])<0?-1:1;s.setXYZW(F,w.x,w.y,w.z,B)}for(let F=0,R=M.length;F<R;++F){const O=M[F],B=O.start,I=O.count;for(let G=B,L=B+I;G<L;G+=3)N(e.getX(G+0)),N(e.getX(G+1)),N(e.getX(G+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Fs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,d=new Ge,f=new Ge;if(e)for(let p=0,m=e.count;p<m;p+=3){const _=e.getX(p+0),b=e.getX(p+1),y=e.getX(p+2);r.fromBufferAttribute(n,_),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,y),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,_),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,y),o.add(d),l.add(d),c.add(d),i.setXYZ(_,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(y,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)gr.fromBufferAttribute(e,n),gr.normalize(),e.setXYZ(n,gr.x,gr.y,gr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,_=0;for(let b=0,y=l.length;b<y;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[_++]=c[m++]}return new Fs(p,d,f)}if(this.index===null)return Ht("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new o$,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const iF=new $i,_d=new oP,my=new bS,rF=new Ge,gy=new Ge,xy=new Ge,vy=new Ge,xA=new Ge,yy=new Ge,aF=new Ge,by=new Ge;let Go=class extends cs{constructor(e=new el,n=new lP){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){yy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(xA.fromBufferAttribute(f,e),s?yy.addScaledVector(xA,d):yy.addScaledVector(xA.sub(n),d))}n.add(yy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),my.copy(i.boundingSphere),my.applyMatrix4(a),_d.copy(e.ray).recast(e.near),!(my.containsPoint(_d.origin)===!1&&(_d.intersectSphere(my,rF)===null||_d.origin.distanceToSquared(rF)>(e.far-e.near)**2))&&(iF.copy(a).invert(),_d.copy(e.ray).applyMatrix4(iF),!(i.boundingBox!==null&&_d.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,_d)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(o.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=o.getX(A),N=o.getX(A+1),F=o.getX(A+2);r=_y(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=o.getX(y),w=o.getX(y+1),A=o.getX(y+2);r=_y(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(l.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=A,N=A+1,F=A+2;r=_y(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=y,w=y+1,A=y+2;r=_y(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}}};function foe(t,e,n,i,r,a,s,o){let l;if(e.side===Oa?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Uu,o),l===null)return null;by.copy(o),by.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(by);return c<n.near||c>n.far?null:{distance:c,point:by.clone(),object:t}}function _y(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,gy),t.getVertexPosition(l,xy),t.getVertexPosition(c,vy);const d=foe(t,e,n,i,gy,xy,vy,aF);if(d){const f=new Ge;vg.getBarycoord(aF,gy,xy,vy,f),r&&(d.uv=vg.getInterpolatedAttribute(r,o,l,c,f,new en)),a&&(d.uv1=vg.getInterpolatedAttribute(a,o,l,c,f,new en)),s&&(d.normal=vg.getInterpolatedAttribute(s,o,l,c,f,new Ge),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const p={a:o,b:l,c,normal:new Ge,materialIndex:0};vg.getNormal(gy,xy,vy,p.normal),d.face=p,d.barycoord=f}return d}let cP=class l$ extends el{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;_("z","y","x",-1,-1,i,n,e,s,a,0),_("z","y","x",1,-1,i,n,-e,s,a,1),_("x","z","y",1,1,e,i,n,r,s,2),_("x","z","y",1,-1,e,i,-n,r,s,3),_("x","y","z",1,-1,e,n,i,r,a,4),_("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new po(c,3)),this.setAttribute("normal",new po(d,3)),this.setAttribute("uv",new po(f,2));function _(b,y,g,M,w,A,E,P,N,F,R){const O=A/N,B=E/F,I=A/2,G=E/2,L=P/2,H=N+1,q=F+1;let W=0,K=0;const J=new Ge;for(let se=0;se<q;se++){const j=se*B-G;for(let X=0;X<H;X++){const re=X*O-I;J[b]=re*M,J[y]=j*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[y]=0,J[g]=P>0?1:-1,d.push(J.x,J.y,J.z),f.push(X/N),f.push(1-se/F),W+=1}}for(let se=0;se<F;se++)for(let j=0;j<N;j++){const X=p+j+H*se,re=p+j+H*(se+1),ce=p+(j+1)+H*(se+1),ve=p+(j+1)+H*se;l.push(X,re,ve),l.push(re,ce,ve),K+=6}o.addGroup(m,K,R),m+=K,p+=W}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new l$(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Dp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Ht("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function oa(t){const e={};for(let n=0;n<t.length;n++){const i=Dp(t[n]);for(const r in i)e[r]=i[r]}return e}function hoe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function c$(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:_n.workingColorSpace}const poe={clone:Dp,merge:oa};var moe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,goe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;let rc=class extends rm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=moe,this.fragmentShader=goe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Dp(e.uniforms),this.uniformsGroups=hoe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},u$=class extends cs{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new $i,this.projectionMatrix=new $i,this.projectionMatrixInverse=new $i,this.coordinateSystem=Io,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const Yc=new Ge,sF=new en,oF=new en;let Ps=class extends u${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=DN*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Vb*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return DN*2*Math.atan(Math.tan(Vb*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){Yc.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(Yc.x,Yc.y).multiplyScalar(-e/Yc.z),Yc.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(Yc.x,Yc.y).multiplyScalar(-e/Yc.z)}getViewSize(e,n){return this.getViewBounds(e,sF,oF),n.subVectors(oF,sF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Vb*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const Th=-90,Ch=1;let xoe=class extends cs{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Ps(Th,Ch,e,n);r.layers=this.layers,this.add(r);const a=new Ps(Th,Ch,e,n);a.layers=this.layers,this.add(a);const s=new Ps(Th,Ch,e,n);s.layers=this.layers,this.add(s);const o=new Ps(Th,Ch,e,n);o.layers=this.layers,this.add(o);const l=new Ps(Th,Ch,e,n);l.layers=this.layers,this.add(l);const c=new Ps(Th,Ch,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Io)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===m_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),_=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=_,i.texture.needsPMREMUpdate=!0}},d$=class extends bo{constructor(e=[],n=Np,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},voe=class extends xf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new d$(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new cP(5,5,5),a=new rc({name:"CubemapFromEquirect",uniforms:Dp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Oa,blending:Kl});a.uniforms.tEquirect.value=n;const s=new Go(r,a),o=n.minFilter;return n.minFilter===Vd&&(n.minFilter=Is),new xoe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},zg=class extends cs{constructor(){super(),this.isGroup=!0,this.type="Group"}};const yoe={type:"move"};let vA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new zg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new zg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new zg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const y=n.getJointPose(b,i),g=this._getHandJoint(c,b);y!==null&&(g.matrix.fromArray(y.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=y.radius),g.visible=y!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,_=.005;c.inputState.pinching&&p>m+_?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-_&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(yoe)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new zg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},boe=class extends cs{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Fu,this.environmentIntensity=1,this.environmentRotation=new Fu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},_oe=class extends bo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=rs,d=rs,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const yA=new Ge,Soe=new Ge,woe=new rn;let ou=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=yA.subVectors(i,n).cross(Soe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(yA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||woe.getNormalMatrix(e),r=this.coplanarPoint(yA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const Sd=new bS,Moe=new en(.5,.5),Sy=new Ge;let uP=class{constructor(e=new ou,n=new ou,i=new ou,r=new ou,a=new ou,s=new ou){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Io,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],d=a[4],f=a[5],p=a[6],m=a[7],_=a[8],b=a[9],y=a[10],g=a[11],M=a[12],w=a[13],A=a[14],E=a[15];if(r[0].setComponents(c-s,m-d,g-_,E-M).normalize(),r[1].setComponents(c+s,m+d,g+_,E+M).normalize(),r[2].setComponents(c+o,m+f,g+b,E+w).normalize(),r[3].setComponents(c-o,m-f,g-b,E-w).normalize(),i)r[4].setComponents(l,p,y,A).normalize(),r[5].setComponents(c-l,m-p,g-y,E-A).normalize();else if(r[4].setComponents(c-l,m-p,g-y,E-A).normalize(),n===Io)r[5].setComponents(c+l,m+p,g+y,E+A).normalize();else if(n===m_)r[5].setComponents(l,p,y,A).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Sd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Sd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Sd)}intersectsSprite(e){Sd.center.set(0,0,0);const n=Moe.distanceTo(e.center);return Sd.radius=.7071067811865476+n,Sd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Sd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Sy.x=r.normal.x>0?e.max.x:e.min.x,Sy.y=r.normal.y>0?e.max.y:e.min.y,Sy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Sy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},f$=class extends rm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new pn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const x_=new Ge,v_=new Ge,lF=new $i,bg=new oP,wy=new bS,bA=new Ge,cF=new Ge;let Eoe=class extends cs{constructor(e=new el,n=new f$){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)x_.fromBufferAttribute(n,r-1),v_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=x_.distanceTo(v_);e.setAttribute("lineDistance",new po(i,1))}else Ht("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),wy.copy(i.boundingSphere),wy.applyMatrix4(r),wy.radius+=a,e.ray.intersectsSphere(wy)===!1)return;lF.copy(r).invert(),bg.copy(e.ray).applyMatrix4(lF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(d!==null){const m=Math.max(0,s.start),_=Math.min(d.count,s.start+s.count);for(let b=m,y=_-1;b<y;b+=c){const g=d.getX(b),M=d.getX(b+1),w=My(this,e,bg,l,g,M,b);w&&n.push(w)}if(this.isLineLoop){const b=d.getX(_-1),y=d.getX(m),g=My(this,e,bg,l,b,y,_-1);g&&n.push(g)}}else{const m=Math.max(0,s.start),_=Math.min(p.count,s.start+s.count);for(let b=m,y=_-1;b<y;b+=c){const g=My(this,e,bg,l,b,b+1,b);g&&n.push(g)}if(this.isLineLoop){const b=My(this,e,bg,l,_-1,m,_-1);b&&n.push(b)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function My(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(x_.fromBufferAttribute(o,r),v_.fromBufferAttribute(o,a),n.distanceSqToSegment(x_,v_,bA,cF)>i)return;bA.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(bA);if(!(c<e.near||c>e.far))return{distance:c,point:cF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const uF=new Ge,dF=new Ge;let Aoe=class extends Eoe{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)uF.fromBufferAttribute(n,r),dF.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+uF.distanceTo(dF);e.setAttribute("lineDistance",new po(i,1))}else Ht("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},h$=class extends bo{constructor(e,n,i=mf,r,a,s,o=rs,l=rs,c,d=S0,f=1){if(d!==S0&&d!==w0)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const p={width:e,height:n,depth:f};super(p,r,a,s,o,l,d,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new sP(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class p$ extends bo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let dP=class m$ extends el{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],_=[],b=[],y=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const A=w*f-a;_.push(A,-M,0),b.push(0,0,1),y.push(w/o),y.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,A=M+c*(g+1),E=M+1+c*(g+1),P=M+1+c*g;m.push(w,A,P),m.push(A,E,P)}this.setIndex(m),this.setAttribute("position",new po(_,3)),this.setAttribute("normal",new po(b,3)),this.setAttribute("uv",new po(y,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new m$(e.width,e.height,e.widthSegments,e.heightSegments)}};class Toe extends rm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new pn(16777215),this.specular=new pn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new pn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=XG,this.normalScale=new en(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Fu,this.combine=Q3,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let Coe=class extends rm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Ise,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},Noe=class extends rm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},g$=class extends cs{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new pn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const _A=new $i,fF=new Ge,hF=new Ge;let Roe=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new en(512,512),this.mapType=Vo,this.map=null,this.mapPass=null,this.matrix=new $i,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new uP,this._frameExtents=new en(1,1),this._viewportCount=1,this._viewports=[new Bi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;fF.setFromMatrixPosition(e.matrixWorld),n.position.copy(fF),hF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(hF),n.updateMatrixWorld(),_A.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(_A,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(_A)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},x$=class extends u${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class Poe extends Roe{constructor(){super(new x$(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class pF extends g${constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(cs.DEFAULT_UP),this.updateMatrix(),this.target=new cs,this.shadow=new Poe}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let Doe=class extends g${constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},Ooe=class extends Ps{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},mF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=cn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(cn(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class koe extends Aoe{constructor(e=10,n=10,i=4473924,r=8947848){i=new pn(i),r=new pn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let p=0,m=0,_=-o;p<=n;p++,_+=s){l.push(-o,0,_,o,0,_),l.push(_,0,-o,_,0,o);const b=p===a?i:r;b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3}const d=new el;d.setAttribute("position",new po(l,3)),d.setAttribute("color",new po(c,3));const f=new f$({vertexColors:!0,toneMapped:!1});super(d,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class Loe extends kf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Ht("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function gF(t,e,n,i){const r=Ioe(i);switch(n){case $G:return t*e;case qG:return t*e/r.components*r.byteLength;case nP:return t*e/r.components*r.byteLength;case iP:return t*e*2/r.components*r.byteLength;case rP:return t*e*2/r.components*r.byteLength;case WG:return t*e*3/r.components*r.byteLength;case uo:return t*e*4/r.components*r.byteLength;case aP:return t*e*4/r.components*r.byteLength;case zb:case jb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case Bb:case Hb:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case aN:case oN:return Math.max(t,16)*Math.max(e,8)/4;case rN:case sN:return Math.max(t,8)*Math.max(e,8)/2;case lN:case cN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case uN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case dN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case fN:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case hN:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case pN:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case mN:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case gN:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case xN:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case vN:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case yN:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case bN:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case _N:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case SN:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case wN:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case MN:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case EN:case AN:case TN:return Math.ceil(t/4)*Math.ceil(e/4)*16;case CN:case NN:return Math.ceil(t/4)*Math.ceil(e/4)*8;case RN:case PN:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function Ioe(t){switch(t){case Vo:case BG:return{byteLength:1,components:1};case b0:case HG:case im:return{byteLength:2,components:1};case eP:case tP:return{byteLength:2,components:4};case mf:case J3:case Vl:return{byteLength:4,components:1};case VG:case GG:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:Z3}}));typeof window<"u"&&(window.__THREE__?Ht("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=Z3);function v$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Uoe(t){const e=new WeakMap;function n(o,l){const c=o.array,d=o.usage,f=c.byteLength,p=t.createBuffer();t.bindBuffer(l,p),t.bufferData(l,c,d),o.onUploadCallback();let m;if(c instanceof Float32Array)m=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)m=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?m=t.HALF_FLOAT:m=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)m=t.SHORT;else if(c instanceof Uint32Array)m=t.UNSIGNED_INT;else if(c instanceof Int32Array)m=t.INT;else if(c instanceof Int8Array)m=t.BYTE;else if(c instanceof Uint8Array)m=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)m=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:p,type:m,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const d=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,d);else{f.sort((m,_)=>m.start-_.start);let p=0;for(let m=1;m<f.length;m++){const _=f[p],b=f[m];b.start<=_.start+_.count+1?_.count=Math.max(_.count,b.start+b.count-_.start):(++p,f[p]=b)}f.length=p+1;for(let m=0,_=f.length;m<_;m++){const b=f[m];t.bufferSubData(c,b.start*d.BYTES_PER_ELEMENT,d,b.start,b.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const d=e.get(o);(!d||d.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var Foe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,zoe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,joe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,Boe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Hoe=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,Voe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,Goe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,$oe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,Woe=`#ifdef USE_BATCHING
- #if ! defined( GL_ANGLE_multi_draw )
- #define gl_DrawID _gl_DrawID
- uniform int _gl_DrawID;
- #endif
- uniform highp sampler2D batchingTexture;
- uniform highp usampler2D batchingIdTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- float getIndirectIndex( const in int i ) {
- int size = textureSize( batchingIdTexture, 0 ).x;
- int x = i % size;
- int y = i / size;
- return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
- }
- #endif
- #ifdef USE_BATCHING_COLOR
- uniform sampler2D batchingColorTexture;
- vec3 getBatchingColor( const in float i ) {
- int size = textureSize( batchingColorTexture, 0 ).x;
- int j = int( i );
- int x = j % size;
- int y = j / size;
- return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
- }
- #endif`,qoe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
- #endif`,Xoe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,Koe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,Yoe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,Zoe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Qoe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Joe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,ele=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,tle=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,nle=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,ile=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,rle=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,ale=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- varying vec3 vColor;
- #endif`,sle=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif
- #ifdef USE_BATCHING_COLOR
- vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
- vColor.xyz *= batchingColor.xyz;
- #endif`,ole=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,lle=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,cle=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,ule=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,dle=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,fle=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
- emissiveColor = sRGBTransferEOTF( emissiveColor );
- #endif
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,hle=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,ple="gl_FragColor = linearToOutputTexel( gl_FragColor );",mle=`vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferEOTF( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,gle=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,xle=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- #endif`,vle=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,yle=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,ble=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,_le=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Sle=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,wle=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,Mle=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,Ele=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,Ale=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,Tle=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,Cle=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,Nle=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,Rle=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,Ple=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,Dle=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,Ole=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,kle=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Lle=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_DISPERSION
- material.dispersion = dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,Ile=`uniform sampler2D dfgLUT;
- struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- float dispersion;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 uv = vec2( roughness, dotNV );
- return texture2D( dfgLUT, uv ).rg;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
- vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
- vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
- vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
- float Ess_V = dfgV.x + dfgV.y;
- float Ess_L = dfgL.x + dfgL.y;
- float Ems_V = 1.0 - Ess_V;
- float Ems_L = 1.0 - Ess_L;
- vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
- vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
- float compensationFactor = Ems_V * Ems_L;
- vec3 multiScatter = Fms * compensationFactor;
- return singleScatter + multiScatter;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,Ule=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,Fle=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,zle=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,jle=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,Ble=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Hle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Vle=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #endif`,Gle=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,$le=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,Wle=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,qle=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Xle=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,Kle=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,Yle=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,Zle=`#if defined( USE_MORPHCOLORS )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Qle=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,Jle=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #endif`,ece=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,tce=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,nce=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,ice=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,rce=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,ace=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,sce=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,oce=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,lce=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,cce=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,uce=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,dce=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,fce=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
- const float Inv255 = 1. / 255.;
- const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
- const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
- const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
- const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
- vec4 packDepthToRGBA( const in float v ) {
- if( v <= 0.0 )
- return vec4( 0., 0., 0., 0. );
- if( v >= 1.0 )
- return vec4( 1., 1., 1., 1. );
- float vuf;
- float af = modf( v * PackFactors.a, vuf );
- float bf = modf( vuf * ShiftRight8, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
- }
- vec3 packDepthToRGB( const in float v ) {
- if( v <= 0.0 )
- return vec3( 0., 0., 0. );
- if( v >= 1.0 )
- return vec3( 1., 1., 1. );
- float vuf;
- float bf = modf( v * PackFactors.b, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec3( vuf * Inv255, gf * PackUpscale, bf );
- }
- vec2 packDepthToRG( const in float v ) {
- if( v <= 0.0 )
- return vec2( 0., 0. );
- if( v >= 1.0 )
- return vec2( 1., 1. );
- float vuf;
- float gf = modf( v * 256., vuf );
- return vec2( vuf * Inv255, gf );
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors4 );
- }
- float unpackRGBToDepth( const in vec3 v ) {
- return dot( v, UnpackFactors3 );
- }
- float unpackRGToDepth( const in vec2 v ) {
- return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
- }
- vec4 pack2HalfToRGBA( const in vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( const in vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,hce=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,pce=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,mce=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,gce=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,xce=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,vce=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,yce=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- return step( depth, compare );
- #else
- return step( compare, depth );
- #endif
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float hard_shadow = step( distribution.x, compare );
- #else
- float hard_shadow = step( compare, distribution.x );
- #endif
- if ( hard_shadow != 1.0 ) {
- float distance = compare - distribution.x;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec3 lightToPosition = shadowCoord.xyz;
-
- float lightToPositionLength = length( lightToPosition );
- if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
- float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- shadow = (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- #endif`,bce=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,_ce=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Sce=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,wce=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Mce=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,Ece=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Ace=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,Tce=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,Cce=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Nce=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,Rce=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 CineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- const float StartCompression = 0.8 - 0.04;
- const float Desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min( color.r, min( color.g, color.b ) );
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max( color.r, max( color.g, color.b ) );
- if ( peak < StartCompression ) return color;
- float d = 1. - StartCompression;
- float newPeak = 1. - d * d / ( peak + d - StartCompression );
- color *= newPeak / peak;
- float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
- return mix( color, vec3( newPeak ), g );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,Pce=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,Dce=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec4 transmittedLight;
- vec3 transmittance;
- #ifdef USE_DISPERSION
- float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
- vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
- for ( int i = 0; i < 3; i ++ ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
- transmittedLight[ i ] = transmissionSample[ i ];
- transmittedLight.a += transmissionSample.a;
- transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
- }
- transmittedLight.a /= 3.0;
- #else
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- #endif
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Oce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,kce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Lce=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,Ice=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Uce=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,Fce=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,zce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,jce=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Bce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Hce=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Vce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,Gce=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
- #else
- float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
- #endif
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #elif DEPTH_PACKING == 3202
- gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
- #elif DEPTH_PACKING == 3203
- gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
- #endif
- }`,$ce=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,Wce=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,qce=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Xce=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Kce=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Yce=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Zce=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Qce=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Jce=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,eue=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,tue=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,nue=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,iue=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,rue=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,aue=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,sue=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,oue=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,lue=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_DISPERSION
- uniform float dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,cue=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,uue=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,due=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,fue=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,hue=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,pue=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,mue=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix[ 3 ];
- vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,gue=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Qt={alphahash_fragment:Foe,alphahash_pars_fragment:zoe,alphamap_fragment:joe,alphamap_pars_fragment:Boe,alphatest_fragment:Hoe,alphatest_pars_fragment:Voe,aomap_fragment:Goe,aomap_pars_fragment:$oe,batching_pars_vertex:Woe,batching_vertex:qoe,begin_vertex:Xoe,beginnormal_vertex:Koe,bsdfs:Yoe,iridescence_fragment:Zoe,bumpmap_pars_fragment:Qoe,clipping_planes_fragment:Joe,clipping_planes_pars_fragment:ele,clipping_planes_pars_vertex:tle,clipping_planes_vertex:nle,color_fragment:ile,color_pars_fragment:rle,color_pars_vertex:ale,color_vertex:sle,common:ole,cube_uv_reflection_fragment:lle,defaultnormal_vertex:cle,displacementmap_pars_vertex:ule,displacementmap_vertex:dle,emissivemap_fragment:fle,emissivemap_pars_fragment:hle,colorspace_fragment:ple,colorspace_pars_fragment:mle,envmap_fragment:gle,envmap_common_pars_fragment:xle,envmap_pars_fragment:vle,envmap_pars_vertex:yle,envmap_physical_pars_fragment:Rle,envmap_vertex:ble,fog_vertex:_le,fog_pars_vertex:Sle,fog_fragment:wle,fog_pars_fragment:Mle,gradientmap_pars_fragment:Ele,lightmap_pars_fragment:Ale,lights_lambert_fragment:Tle,lights_lambert_pars_fragment:Cle,lights_pars_begin:Nle,lights_toon_fragment:Ple,lights_toon_pars_fragment:Dle,lights_phong_fragment:Ole,lights_phong_pars_fragment:kle,lights_physical_fragment:Lle,lights_physical_pars_fragment:Ile,lights_fragment_begin:Ule,lights_fragment_maps:Fle,lights_fragment_end:zle,logdepthbuf_fragment:jle,logdepthbuf_pars_fragment:Ble,logdepthbuf_pars_vertex:Hle,logdepthbuf_vertex:Vle,map_fragment:Gle,map_pars_fragment:$le,map_particle_fragment:Wle,map_particle_pars_fragment:qle,metalnessmap_fragment:Xle,metalnessmap_pars_fragment:Kle,morphinstance_vertex:Yle,morphcolor_vertex:Zle,morphnormal_vertex:Qle,morphtarget_pars_vertex:Jle,morphtarget_vertex:ece,normal_fragment_begin:tce,normal_fragment_maps:nce,normal_pars_fragment:ice,normal_pars_vertex:rce,normal_vertex:ace,normalmap_pars_fragment:sce,clearcoat_normal_fragment_begin:oce,clearcoat_normal_fragment_maps:lce,clearcoat_pars_fragment:cce,iridescence_pars_fragment:uce,opaque_fragment:dce,packing:fce,premultiplied_alpha_fragment:hce,project_vertex:pce,dithering_fragment:mce,dithering_pars_fragment:gce,roughnessmap_fragment:xce,roughnessmap_pars_fragment:vce,shadowmap_pars_fragment:yce,shadowmap_pars_vertex:bce,shadowmap_vertex:_ce,shadowmask_pars_fragment:Sce,skinbase_vertex:wce,skinning_pars_vertex:Mce,skinning_vertex:Ece,skinnormal_vertex:Ace,specularmap_fragment:Tce,specularmap_pars_fragment:Cce,tonemapping_fragment:Nce,tonemapping_pars_fragment:Rce,transmission_fragment:Pce,transmission_pars_fragment:Dce,uv_pars_fragment:Oce,uv_pars_vertex:kce,uv_vertex:Lce,worldpos_vertex:Ice,background_vert:Uce,background_frag:Fce,backgroundCube_vert:zce,backgroundCube_frag:jce,cube_vert:Bce,cube_frag:Hce,depth_vert:Vce,depth_frag:Gce,distanceRGBA_vert:$ce,distanceRGBA_frag:Wce,equirect_vert:qce,equirect_frag:Xce,linedashed_vert:Kce,linedashed_frag:Yce,meshbasic_vert:Zce,meshbasic_frag:Qce,meshlambert_vert:Jce,meshlambert_frag:eue,meshmatcap_vert:tue,meshmatcap_frag:nue,meshnormal_vert:iue,meshnormal_frag:rue,meshphong_vert:aue,meshphong_frag:sue,meshphysical_vert:oue,meshphysical_frag:lue,meshtoon_vert:cue,meshtoon_frag:uue,points_vert:due,points_frag:fue,shadow_vert:hue,shadow_frag:pue,sprite_vert:mue,sprite_frag:gue},_t={common:{diffuse:{value:new pn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new rn},alphaMap:{value:null},alphaMapTransform:{value:new rn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new rn}},envmap:{envMap:{value:null},envMapRotation:{value:new rn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new rn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new rn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new rn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new rn},normalScale:{value:new en(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new rn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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rn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Qt.background_vert,fragmentShader:Qt.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1},backgroundRotation:{value:new rn}},vertexShader:Qt.backgroundCube_vert,fragmentShader:Qt.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Qt.cube_vert,fragmentShader:Qt.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Qt.equirect_vert,fragmentShader:Qt.equirect_frag},distanceRGBA:{uniforms:oa([_t.common,_t.displacementmap,{referencePosition:{value:new Ge},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Qt.distanceRGBA_vert,fragmentShader:Qt.distanceRGBA_frag},shadow:{uniforms:oa([_t.lights,_t.fog,{color:{value:new 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lP({name:"PMREM.Background",side:Oa,depthWrite:!1,depthTest:!1})));const b=this._backgroundBox,y=b.material;let g=!1;const M=e.background;M?M.isColor&&(y.color.copy(M),e.background=null,g=!0):(y.color.copy(vF),g=!0);for(let w=0;w<6;w++){const A=w%3;A===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+d[w],a.y,a.z)):A===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+d[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+d[w]));const E=this._cubeSize;Nh(r,A*E,w>2?E:0,E,E),f.setRenderTarget(r),g&&f.render(b,l),f.render(e,l)}f.toneMapping=m,f.autoClear=p,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Np||e.mapping===Rp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=SF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=_F());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Nh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,_g)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),d=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-d*d),p=.05+c*.95,m=f*p,{_lodMax:_}=this,b=this._sizeLods[i],y=3*b*(i>_-yu?i-_+yu:0),g=4*(this._cubeSize-b);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=_-n,Nh(a,y,g,3*b,2*b),r.setRenderTarget(a),r.render(o,_g),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=_-i,Nh(e,y,g,3*b,2*b),r.setRenderTarget(e),r.render(o,_g)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&Ri("blur direction must be either latitudinal or longitudinal!");const d=3,f=this._lodMeshes[r];f.material=c;const p=c.uniforms,m=this._sizeLods[i]-1,_=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Ud-1),b=a/_,y=isFinite(a)?1+Math.floor(d*b):Ud;y>Ud&&Ht(`sigmaRadians, ${a}, is too large and will clip, as it requested ${y} samples when the maximum is set to ${Ud}`);const g=[];let M=0;for(let N=0;N<Ud;++N){const F=N/b,R=Math.exp(-F*F/2);g.push(R),N===0?M+=R:N<y&&(M+=2*R)}for(let N=0;N<g.length;N++)g[N]=g[N]/M;p.envMap.value=e.texture,p.samples.value=y,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=_,p.mipInt.value=w-i;const A=this._sizeLods[r],E=3*A*(r>w-yu?r-w+yu:0),P=4*(this._cubeSize-A);Nh(n,E,P,3*A,2*A),l.setRenderTarget(n),l.render(f,_g)}};function Aue(t){const e=[],n=[],i=[];let r=t;const a=t-yu+1+xF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-yu?l=xF[s-t+yu-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,_=6,b=3,y=2,g=1,M=new Float32Array(b*_*m),w=new Float32Array(y*_*m),A=new Float32Array(g*_*m);for(let P=0;P<m;P++){const N=P%3*2/3-1,F=P>2?0:-1,R=[N,F,0,N+2/3,F,0,N+2/3,F+1,0,N,F,0,N+2/3,F+1,0,N,F+1,0];M.set(R,b*_*P),w.set(p,y*_*P);const O=[P,P,P,P,P,P];A.set(O,g*_*P)}const E=new el;E.setAttribute("position",new Fs(M,b)),E.setAttribute("uv",new Fs(w,y)),E.setAttribute("faceIndex",new Fs(A,g)),i.push(new Go(E,null)),r>yu&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function bF(t,e,n){const i=new xf(t,e,n);return i.texture.mapping=yS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Nh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Tue(t,e,n){return new rc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:Mue,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:_S(),fragmentShader:`
- precision highp float;
- precision highp int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform float roughness;
- uniform float mipInt;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- #define PI 3.14159265359
- // Van der Corput radical inverse
- float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
- }
- // Hammersley sequence
- vec2 hammersley(uint i, uint N) {
- return vec2(float(i) / float(N), radicalInverse_VdC(i));
- }
- // GGX VNDF importance sampling (Eric Heitz 2018)
- // "Sampling the GGX Distribution of Visible Normals"
- // https://jcgt.org/published/0007/04/01/
- vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
- float alpha = roughness * roughness;
- // Section 3.2: Transform view direction to hemisphere configuration
- vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
- // Section 4.1: Orthonormal basis
- float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
- vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
- vec3 T2 = cross(Vh, T1);
- // Section 4.2: Parameterization of projected area
- float r = sqrt(Xi.x);
- float phi = 2.0 * PI * Xi.y;
- float t1 = r * cos(phi);
- float t2 = r * sin(phi);
- float s = 0.5 * (1.0 + Vh.z);
- t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
- // Section 4.3: Reprojection onto hemisphere
- vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
- // Section 3.4: Transform back to ellipsoid configuration
- return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
- }
- void main() {
- vec3 N = normalize(vOutputDirection);
- vec3 V = N; // Assume view direction equals normal for pre-filtering
- vec3 prefilteredColor = vec3(0.0);
- float totalWeight = 0.0;
- // For very low roughness, just sample the environment directly
- if (roughness < 0.001) {
- gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
- return;
- }
- // Tangent space basis for VNDF sampling
- vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 tangent = normalize(cross(up, N));
- vec3 bitangent = cross(N, tangent);
- for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
- vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
- // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
- vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
- // Transform H back to world space
- vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
- vec3 L = normalize(2.0 * dot(V, H) * H - V);
- float NdotL = max(dot(N, L), 0.0);
- if(NdotL > 0.0) {
- // Sample environment at fixed mip level
- // VNDF importance sampling handles the distribution filtering
- vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
- // Weight by NdotL for the split-sum approximation
- // VNDF PDF naturally accounts for the visible microfacet distribution
- prefilteredColor += sampleColor * NdotL;
- totalWeight += NdotL;
- }
- }
- if (totalWeight > 0.0) {
- prefilteredColor = prefilteredColor / totalWeight;
- }
- gl_FragColor = vec4(prefilteredColor, 1.0);
- }
- `,blending:Kl,depthTest:!1,depthWrite:!1})}function Cue(t,e,n){const i=new Float32Array(Ud),r=new Ge(0,1,0);return new rc({name:"SphericalGaussianBlur",defines:{n:Ud,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:_S(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Kl,depthTest:!1,depthWrite:!1})}function _F(){return new rc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:_S(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Kl,depthTest:!1,depthWrite:!1})}function SF(){return new rc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:_S(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Kl,depthTest:!1,depthWrite:!1})}function _S(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Nue(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===eN||l===tN,d=l===Np||l===Rp;if(c||d){let f=e.get(o);const p=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==p)return n===null&&(n=new yF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||d&&m&&r(m)?(n===null&&(n=new yF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function Rue(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&M0("WebGLRenderer: "+i+" extension not supported."),r}}}function Pue(t,e,n,i){const r={},a=new WeakMap;function s(f){const p=f.target;p.index!==null&&e.remove(p.index);for(const _ in p.attributes)e.remove(p.attributes[_]);p.removeEventListener("dispose",s),delete r[p.id];const m=a.get(p);m&&(e.remove(m),a.delete(p)),i.releaseStatesOfGeometry(p),p.isInstancedBufferGeometry===!0&&delete p._maxInstanceCount,n.memory.geometries--}function o(f,p){return r[p.id]===!0||(p.addEventListener("dispose",s),r[p.id]=!0,n.memory.geometries++),p}function l(f){const p=f.attributes;for(const m in p)e.update(p[m],t.ARRAY_BUFFER)}function c(f){const p=[],m=f.index,_=f.attributes.position;let b=0;if(m!==null){const M=m.array;b=m.version;for(let w=0,A=M.length;w<A;w+=3){const E=M[w+0],P=M[w+1],N=M[w+2];p.push(E,P,P,N,N,E)}}else if(_!==void 0){const M=_.array;b=_.version;for(let w=0,A=M.length/3-1;w<A;w+=3){const E=w+0,P=w+1,N=w+2;p.push(E,P,P,N,N,E)}}else return;const y=new(YG(p)?s$:a$)(p,1);y.version=b;const g=a.get(f);g&&e.remove(g),a.set(f,y)}function d(f){const p=a.get(f);if(p){const m=f.index;m!==null&&p.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:d}}function Due(t,e,n){let i;function r(p){i=p}let a,s;function o(p){a=p.type,s=p.bytesPerElement}function l(p,m){t.drawElements(i,m,a,p*s),n.update(m,i,1)}function c(p,m,_){_!==0&&(t.drawElementsInstanced(i,m,a,p*s,_),n.update(m,i,_))}function d(p,m,_){if(_===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,m,0,a,p,0,_);let y=0;for(let g=0;g<_;g++)y+=m[g];n.update(y,i,1)}function f(p,m,_,b){if(_===0)return;const y=e.get("WEBGL_multi_draw");if(y===null)for(let g=0;g<p.length;g++)c(p[g]/s,m[g],b[g]);else{y.multiDrawElementsInstancedWEBGL(i,m,0,a,p,0,b,0,_);let g=0;for(let M=0;M<_;M++)g+=m[M]*b[M];n.update(g,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=d,this.renderMultiDrawInstances=f}function Oue(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:Ri("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function kue(t,e,n){const i=new WeakMap,r=new Bi;function a(s,o,l){const c=s.morphTargetInfluences,d=o.morphAttributes.position||o.morphAttributes.normal||o.morphAttributes.color,f=d!==void 0?d.length:0;let p=i.get(o);if(p===void 0||p.count!==f){let O=function(){F.dispose(),i.delete(o),o.removeEventListener("dispose",O)};var m=O;p!==void 0&&p.texture.dispose();const _=o.morphAttributes.position!==void 0,b=o.morphAttributes.normal!==void 0,y=o.morphAttributes.color!==void 0,g=o.morphAttributes.position||[],M=o.morphAttributes.normal||[],w=o.morphAttributes.color||[];let A=0;_===!0&&(A=1),b===!0&&(A=2),y===!0&&(A=3);let E=o.attributes.position.count*A,P=1;E>e.maxTextureSize&&(P=Math.ceil(E/e.maxTextureSize),E=e.maxTextureSize);const N=new Float32Array(E*P*4*f),F=new t$(N,E,P,f);F.type=Vl,F.needsUpdate=!0;const R=A*4;for(let B=0;B<f;B++){const I=g[B],G=M[B],L=w[B],H=E*P*4*B;for(let q=0;q<I.count;q++){const 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i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||b$,r)}function tde(t){switch(t){case 5126:return Iue;case 35664:return Uue;case 35665:return Fue;case 35666:return zue;case 35674:return jue;case 35675:return Bue;case 35676:return Hue;case 5124:case 35670:return Vue;case 35667:case 35671:return Gue;case 35668:case 35672:return $ue;case 35669:case 35673:return Wue;case 5125:return que;case 36294:return Xue;case 36295:return Kue;case 36296:return Yue;case 35678:case 36198:case 36298:case 36306:case 35682:return Zue;case 35679:case 36299:case 36307:return Que;case 35680:case 36300:case 36308:case 36293:return Jue;case 36289:case 36303:case 36311:case 36292:return ede}}function nde(t,e){t.uniform1fv(this.addr,e)}function ide(t,e){const n=am(e,this.size,2);t.uniform2fv(this.addr,n)}function rde(t,e){const n=am(e,this.size,3);t.uniform3fv(this.addr,n)}function ade(t,e){const n=am(e,this.size,4);t.uniform4fv(this.addr,n)}function sde(t,e){const n=am(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function ode(t,e){const n=am(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function lde(t,e){const n=am(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function cde(t,e){t.uniform1iv(this.addr,e)}function ude(t,e){t.uniform2iv(this.addr,e)}function dde(t,e){t.uniform3iv(this.addr,e)}function fde(t,e){t.uniform4iv(this.addr,e)}function hde(t,e){t.uniform1uiv(this.addr,e)}function pde(t,e){t.uniform2uiv(this.addr,e)}function mde(t,e){t.uniform3uiv(this.addr,e)}function gde(t,e){t.uniform4uiv(this.addr,e)}function xde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);nr(i,a)||(t.uniform1iv(this.addr,a),ir(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||y$,a[s])}function vde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);nr(i,a)||(t.uniform1iv(this.addr,a),ir(i,a));for(let s=0;s!==r;++s)n.setTexture3D(e[s]||_$,a[s])}function yde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);nr(i,a)||(t.uniform1iv(this.addr,a),ir(i,a));for(let s=0;s!==r;++s)n.setTextureCube(e[s]||S$,a[s])}function bde(t,e,n){const i=this.cache,r=e.length,a=SS(n,r);nr(i,a)||(t.uniform1iv(this.addr,a),ir(i,a));for(let s=0;s!==r;++s)n.setTexture2DArray(e[s]||b$,a[s])}function _de(t){switch(t){case 5126:return nde;case 35664:return ide;case 35665:return rde;case 35666:return ade;case 35674:return sde;case 35675:return ode;case 35676:return lde;case 5124:case 35670:return cde;case 35667:case 35671:return ude;case 35668:case 35672:return dde;case 35669:case 35673:return fde;case 5125:return hde;case 36294:return pde;case 36295:return mde;case 36296:return gde;case 35678:case 36198:case 36298:case 36306:case 35682:return xde;case 35679:case 36299:case 36307:return vde;case 35680:case 36300:case 36308:case 36293:return yde;case 36289:case 36303:case 36311:case 36292:return bde}}let 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- `)}function Ode(t){return[t.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",t.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(jg).join(`
- `)}function kde(t){const e=[];for(const n in t){const i=t[n];i!==!1&&e.push("#define "+n+" "+i)}return e.join(`
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- precision ${t.precision} sampler2D;
- precision ${t.precision} samplerCube;
- precision ${t.precision} sampler3D;
- precision ${t.precision} sampler2DArray;
- precision ${t.precision} sampler2DShadow;
- precision ${t.precision} samplerCubeShadow;
- precision ${t.precision} sampler2DArrayShadow;
- precision ${t.precision} isampler2D;
- precision ${t.precision} isampler3D;
- precision ${t.precision} isamplerCube;
- precision ${t.precision} isampler2DArray;
- precision ${t.precision} usampler2D;
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- precision ${t.precision} usamplerCube;
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- `].filter(jg).join(`
- `),g=[IF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,_,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+d:"",n.envMap?"#define "+f:"",p?"#define CUBEUV_TEXEL_WIDTH "+p.texelWidth:"",p?"#define CUBEUV_TEXEL_HEIGHT "+p.texelHeight:"",p?"#define CUBEUV_MAX_MIP "+p.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Au?"#define TONE_MAPPING":"",n.toneMapping!==Au?Qt.tonemapping_pars_fragment:"",n.toneMapping!==Au?Pde("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",Qt.colorspace_pars_fragment,Rde("linearToOutputTexel",n.outputColorSpace),Dde(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
- `].filter(jg).join(`
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- `,y=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
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- `)+`
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s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Kde(e),n.set(e,i)),i}},Kde=class{constructor(e){this.id=qde++,this.code=e,this.usedTimes=0}};function Yde(t,e,n,i,r,a,s){const o=new i$,l=new Xde,c=new Set,d=[],f=r.logarithmicDepthBuffer,p=r.vertexTextures;let m=r.precision;const 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0&&(X=1),H.morphAttributes.normal!==void 0&&(X=2),H.morphAttributes.color!==void 0&&(X=3);let re,ce,ve,me;if(J){const Nt=Oo[J];re=Nt.vertexShader,ce=Nt.fragmentShader}else re=R.vertexShader,ce=R.fragmentShader,l.update(R),ve=l.getVertexShaderID(R),me=l.getFragmentShaderID(R);const ye=t.getRenderTarget(),De=t.state.buffers.depth.getReversed(),he=G.isInstancedMesh===!0,we=G.isBatchedMesh===!0,je=!!R.map,le=!!R.matcap,ft=!!W,z=!!R.aoMap,$=!!R.lightMap,ie=!!R.bumpMap,Q=!!R.normalMap,ee=!!R.displacementMap,ae=!!R.emissiveMap,Pe=!!R.metalnessMap,Ne=!!R.roughnessMap,te=R.anisotropy>0,U=R.clearcoat>0,k=R.dispersion>0,Y=R.iridescence>0,pe=R.sheen>0,xe=R.transmission>0,fe=te&&!!R.anisotropyMap,Ye=U&&!!R.clearcoatMap,Le=U&&!!R.clearcoatNormalMap,qe=U&&!!R.clearcoatRoughnessMap,it=Y&&!!R.iridescenceMap,Ie=Y&&!!R.iridescenceThicknessMap,Re=pe&&!!R.sheenColorMap,ht=pe&&!!R.sheenRoughnessMap,et=!!R.specularMap,Je=!!R.specularColorMap,ot=!!R.specularIntensityMap,ue=xe&&!!R.transmissionMap,tt=xe&&!!R.thicknessMap,de=!!R.gradientMap,ke=!!R.alphaMap,Me=R.alphaTest>0,ge=!!R.alphaHash,Be=!!R.extensions;let at=Au;R.toneMapped&&(ye===null||ye.isXRRenderTarget===!0)&&(at=t.toneMapping);const yt={shaderID:J,shaderType:R.type,shaderName:R.name,vertexShader:re,fragmentShader:ce,defines:R.defines,customVertexShaderID:ve,customFragmentShaderID:me,isRawShaderMaterial:R.isRawShaderMaterial===!0,glslVersion:R.glslVersion,precision:m,batching:we,batchingColor:we&&G._colorsTexture!==null,instancing:he,instancingColor:he&&G.instanceColor!==null,instancingMorph:he&&G.morphTexture!==null,supportsVertexTextures:p,outputColorSpace:ye===null?t.outputColorSpace:ye.isXRRenderTarget===!0?ye.texture.colorSpace:Pp,alphaToCoverage:!!R.alphaToCoverage,map:je,matcap:le,envMap:ft,envMapMode:ft&&W.mapping,envMapCubeUVHeight:K,aoMap:z,lightMap:$,bumpMap:ie,normalMap:Q,displacementMap:p&&ee,emissiveMap:ae,normalMapObjectSpace:Q&&R.normalMapType===Fse,normalMapTangentSpace:Q&&R.normalMapType===XG,metalnessMap:Pe,roughnessMap:Ne,anisotropy:te,anisotropyMap:fe,clearcoat:U,clearcoatMap:Ye,clearcoatNormalMap:Le,clearcoatRoughnessMap:qe,dispersion:k,iridescence:Y,iridescenceMap:it,iridescenceThicknessMap:Ie,sheen:pe,sheenColorMap:Re,sheenRoughnessMap:ht,specularMap:et,specularColorMap:Je,specularIntensityMap:ot,transmission:xe,transmissionMap:ue,thicknessMap:tt,gradientMap:de,opaque:R.transparent===!1&&R.blending===mp&&R.alphaToCoverage===!1,alphaMap:ke,alphaTest:Me,alphaHash:ge,combine:R.combine,mapUv:je&&b(R.map.channel),aoMapUv:z&&b(R.aoMap.channel),lightMapUv:$&&b(R.lightMap.channel),bumpMapUv:ie&&b(R.bumpMap.channel),normalMapUv:Q&&b(R.normalMap.channel),displacementMapUv:ee&&b(R.displacementMap.channel),emissiveMapUv:ae&&b(R.emissiveMap.channel),metalnessMapUv:Pe&&b(R.metalnessMap.channel),roughnessMapUv:Ne&&b(R.roughnessMap.channel),anisotropyMapUv:fe&&b(R.anisotropyMap.channel),clearcoatMapUv:Ye&&b(R.clearcoatMap.channel),clearcoatNormalMapUv:Le&&b(R.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:qe&&b(R.clearcoatRoughnessMap.channel),iridescenceMapUv:it&&b(R.iridescenceMap.channel),iridescenceThicknessMapUv:Ie&&b(R.iridescenceThicknessMap.channel),sheenColorMapUv:Re&&b(R.sheenColorMap.channel),sheenRoughnessMapUv:ht&&b(R.sheenRoughnessMap.channel),specularMapUv:et&&b(R.specularMap.channel),specularColorMapUv:Je&&b(R.specularColorMap.channel),specularIntensityMapUv:ot&&b(R.specularIntensityMap.channel),transmissionMapUv:ue&&b(R.transmissionMap.channel),thicknessMapUv:tt&&b(R.thicknessMap.channel),alphaMapUv:ke&&b(R.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(Q||te),vertexColors:R.vertexColors,vertexAlphas:R.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,pointsUvs:G.isPoints===!0&&!!H.attributes.uv&&(je||ke),fog:!!L,useFog:R.fog===!0,fogExp2:!!L&&L.isFogExp2,flatShading:R.flatShading===!0&&R.wireframe===!1,sizeAttenuation:R.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:De,skinning:G.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 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yt.vertexUv1s=c.has(1),yt.vertexUv2s=c.has(2),yt.vertexUv3s=c.has(3),c.clear(),yt}function g(R){const O=[];if(R.shaderID?O.push(R.shaderID):(O.push(R.customVertexShaderID),O.push(R.customFragmentShaderID)),R.defines!==void 0)for(const B in R.defines)O.push(B),O.push(R.defines[B]);return R.isRawShaderMaterial===!1&&(M(O,R),w(O,R),O.push(t.outputColorSpace)),O.push(R.customProgramCacheKey),O.join()}function M(R,O){R.push(O.precision),R.push(O.outputColorSpace),R.push(O.envMapMode),R.push(O.envMapCubeUVHeight),R.push(O.mapUv),R.push(O.alphaMapUv),R.push(O.lightMapUv),R.push(O.aoMapUv),R.push(O.bumpMapUv),R.push(O.normalMapUv),R.push(O.displacementMapUv),R.push(O.emissiveMapUv),R.push(O.metalnessMapUv),R.push(O.roughnessMapUv),R.push(O.anisotropyMapUv),R.push(O.clearcoatMapUv),R.push(O.clearcoatNormalMapUv),R.push(O.clearcoatRoughnessMapUv),R.push(O.iridescenceMapUv),R.push(O.iridescenceThicknessMapUv),R.push(O.sheenColorMapUv),R.push(O.sheenRoughnessMapUv),R.push(O.specularMapUv),R.push(O.specularColorMapUv),R.push(O.specularIntensityMapUv),R.push(O.transmissionMapUv),R.push(O.thicknessMapUv),R.push(O.combine),R.push(O.fogExp2),R.push(O.sizeAttenuation),R.push(O.morphTargetsCount),R.push(O.morphAttributeCount),R.push(O.numDirLights),R.push(O.numPointLights),R.push(O.numSpotLights),R.push(O.numSpotLightMaps),R.push(O.numHemiLights),R.push(O.numRectAreaLights),R.push(O.numDirLightShadows),R.push(O.numPointLightShadows),R.push(O.numSpotLightShadows),R.push(O.numSpotLightShadowsWithMaps),R.push(O.numLightProbes),R.push(O.shadowMapType),R.push(O.toneMapping),R.push(O.numClippingPlanes),R.push(O.numClipIntersection),R.push(O.depthPacking)}function w(R,O){o.disableAll(),O.supportsVertexTextures&&o.enable(0),O.instancing&&o.enable(1),O.instancingColor&&o.enable(2),O.instancingMorph&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),O.dispersion&&o.enable(20),O.batchingColor&&o.enable(21),O.gradientMap&&o.enable(22),R.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.reversedDepthBuffer&&o.enable(4),O.skinning&&o.enable(5),O.morphTargets&&o.enable(6),O.morphNormals&&o.enable(7),O.morphColors&&o.enable(8),O.premultipliedAlpha&&o.enable(9),O.shadowMapEnabled&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),O.decodeVideoTextureEmissive&&o.enable(20),O.alphaToCoverage&&o.enable(21),R.push(o.mask)}function A(R){const O=_[R.type];let B;if(O){const I=Oo[O];B=poe.clone(I.uniforms)}else B=R.uniforms;return B}function E(R,O){let B;for(let I=0,G=d.length;I<G;I++){const L=d[I];if(L.cacheKey===O){B=L,++B.usedTimes;break}}return B===void 0&&(B=new Wde(t,O,R,a),d.push(B)),B}function P(R){if(--R.usedTimes===0){const O=d.indexOf(R);d[O]=d[d.length-1],d.pop(),R.destroy()}}function N(R){l.remove(R)}function F(){l.dispose()}return{getParameters:y,getProgramCacheKey:g,getUniforms:A,acquireProgram:E,releaseProgram:P,releaseShaderCache:N,programs:d,dispose:F}}function Zde(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function Qde(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function UF(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function FF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,_,b,y){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:_,renderOrder:f.renderOrder,z:b,group:y},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=_,g.renderOrder=f.renderOrder,g.z=b,g.group=y),e++,g}function o(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||Qde),i.length>1&&i.sort(p||UF),r.length>1&&r.sort(p||UF)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function Jde(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new FF,t.set(i,[s])):r>=a.length?(s=new FF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function efe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new pn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new pn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new pn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new pn,groundColor:new pn};break;case"RectAreaLight":n={color:new pn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function tfe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new en,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let nfe=0;function ife(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function rfe(t){const e=new efe,n=tfe(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new $i,s=new $i;function o(c){let d=0,f=0,p=0;for(let R=0;R<9;R++)i.probe[R].set(0,0,0);let m=0,_=0,b=0,y=0,g=0,M=0,w=0,A=0,E=0,P=0,N=0;c.sort(ife);for(let R=0,O=c.length;R<O;R++){const B=c[R],I=B.color,G=B.intensity,L=B.distance,H=B.shadow&&B.shadow.map?B.shadow.map.texture:null;if(B.isAmbientLight)d+=I.r*G,f+=I.g*G,p+=I.b*G;else if(B.isLightProbe){for(let q=0;q<9;q++)i.probe[q].addScaledVector(B.sh.coefficients[q],G);N++}else if(B.isDirectionalLight){const q=e.get(B);if(q.color.copy(B.color).multiplyScalar(B.intensity),B.castShadow){const W=B.shadow,K=n.get(B);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,i.directionalShadow[m]=K,i.directionalShadowMap[m]=H,i.directionalShadowMatrix[m]=B.shadow.matrix,M++}i.directional[m]=q,m++}else if(B.isSpotLight){const q=e.get(B);q.position.setFromMatrixPosition(B.matrixWorld),q.color.copy(I).multiplyScalar(G),q.distance=L,q.coneCos=Math.cos(B.angle),q.penumbraCos=Math.cos(B.angle*(1-B.penumbra)),q.decay=B.decay,i.spot[b]=q;const W=B.shadow;if(B.map&&(i.spotLightMap[E]=B.map,E++,W.updateMatrices(B),B.castShadow&&P++),i.spotLightMatrix[b]=W.matrix,B.castShadow){const K=n.get(B);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,i.spotShadow[b]=K,i.spotShadowMap[b]=H,A++}b++}else if(B.isRectAreaLight){const q=e.get(B);q.color.copy(I).multiplyScalar(G),q.halfWidth.set(B.width*.5,0,0),q.halfHeight.set(0,B.height*.5,0),i.rectArea[y]=q,y++}else if(B.isPointLight){const q=e.get(B);if(q.color.copy(B.color).multiplyScalar(B.intensity),q.distance=B.distance,q.decay=B.decay,B.castShadow){const W=B.shadow,K=n.get(B);K.shadowIntensity=W.intensity,K.shadowBias=W.bias,K.shadowNormalBias=W.normalBias,K.shadowRadius=W.radius,K.shadowMapSize=W.mapSize,K.shadowCameraNear=W.camera.near,K.shadowCameraFar=W.camera.far,i.pointShadow[_]=K,i.pointShadowMap[_]=H,i.pointShadowMatrix[_]=B.shadow.matrix,w++}i.point[_]=q,_++}else if(B.isHemisphereLight){const q=e.get(B);q.skyColor.copy(B.color).multiplyScalar(G),q.groundColor.copy(B.groundColor).multiplyScalar(G),i.hemi[g]=q,g++}}y>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=_t.LTC_FLOAT_1,i.rectAreaLTC2=_t.LTC_FLOAT_2):(i.rectAreaLTC1=_t.LTC_HALF_1,i.rectAreaLTC2=_t.LTC_HALF_2)),i.ambient[0]=d,i.ambient[1]=f,i.ambient[2]=p;const F=i.hash;(F.directionalLength!==m||F.pointLength!==_||F.spotLength!==b||F.rectAreaLength!==y||F.hemiLength!==g||F.numDirectionalShadows!==M||F.numPointShadows!==w||F.numSpotShadows!==A||F.numSpotMaps!==E||F.numLightProbes!==N)&&(i.directional.length=m,i.spot.length=b,i.rectArea.length=y,i.point.length=_,i.hemi.length=g,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=A,i.spotShadowMap.length=A,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=A+E-P,i.spotLightMap.length=E,i.numSpotLightShadowsWithMaps=P,i.numLightProbes=N,F.directionalLength=m,F.pointLength=_,F.spotLength=b,F.rectAreaLength=y,F.hemiLength=g,F.numDirectionalShadows=M,F.numPointShadows=w,F.numSpotShadows=A,F.numSpotMaps=E,F.numLightProbes=N,i.version=nfe++)}function l(c,d){let f=0,p=0,m=0,_=0,b=0;const y=d.matrixWorldInverse;for(let g=0,M=c.length;g<M;g++){const w=c[g];if(w.isDirectionalLight){const A=i.directional[f];A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(y),f++}else if(w.isSpotLight){const A=i.spot[m];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(y),m++}else if(w.isRectAreaLight){const A=i.rectArea[_];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),s.identity(),a.copy(w.matrixWorld),a.premultiply(y),s.extractRotation(a),A.halfWidth.set(w.width*.5,0,0),A.halfHeight.set(0,w.height*.5,0),A.halfWidth.applyMatrix4(s),A.halfHeight.applyMatrix4(s),_++}else if(w.isPointLight){const A=i.point[p];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(y),p++}else if(w.isHemisphereLight){const A=i.hemi[b];A.direction.setFromMatrixPosition(w.matrixWorld),A.direction.transformDirection(y),b++}}}return{setup:o,setupView:l,state:i}}function zF(t){const e=new rfe(t),n=[],i=[];function r(d){c.camera=d,n.length=0,i.length=0}function a(d){n.push(d)}function s(d){i.push(d)}function o(){e.setup(n)}function l(d){e.setupView(n,d)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function afe(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new zF(t),e.set(r,[o])):a>=s.length?(o=new zF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const sfe=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,ofe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function lfe(t,e,n){let i=new uP;const r=new en,a=new en,s=new Bi,o=new Coe({depthPacking:Use}),l=new Noe,c={},d=n.maxTextureSize,f={[Uu]:Oa,[Oa]:Uu,[ko]:ko},p=new rc({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new en},radius:{value:4}},vertexShader:sfe,fragmentShader:ofe}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const _=new el;_.setAttribute("position",new Fs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new Go(_,p),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=zG;let g=this.type;this.render=function(P,N,F){if(y.enabled===!1||y.autoUpdate===!1&&y.needsUpdate===!1||P.length===0)return;const R=t.getRenderTarget(),O=t.getActiveCubeFace(),B=t.getActiveMipmapLevel(),I=t.state;I.setBlending(Kl),I.buffers.depth.getReversed()===!0?I.buffers.color.setClear(0,0,0,0):I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);const G=g!==Ol&&this.type===Ol,L=g===Ol&&this.type!==Ol;for(let H=0,q=P.length;H<q;H++){const W=P[H],K=W.shadow;if(K===void 0){Ht("WebGLShadowMap:",W,"has no shadow.");continue}if(K.autoUpdate===!1&&K.needsUpdate===!1)continue;r.copy(K.mapSize);const J=K.getFrameExtents();if(r.multiply(J),a.copy(K.mapSize),(r.x>d||r.y>d)&&(r.x>d&&(a.x=Math.floor(d/J.x),r.x=a.x*J.x,K.mapSize.x=a.x),r.y>d&&(a.y=Math.floor(d/J.y),r.y=a.y*J.y,K.mapSize.y=a.y)),K.map===null||G===!0||L===!0){const j=this.type!==Ol?{minFilter:rs,magFilter:rs}:{};K.map!==null&&K.map.dispose(),K.map=new xf(r.x,r.y,j),K.map.texture.name=W.name+".shadowMap",K.camera.updateProjectionMatrix()}t.setRenderTarget(K.map),t.clear();const se=K.getViewportCount();for(let j=0;j<se;j++){const X=K.getViewport(j);s.set(a.x*X.x,a.y*X.y,a.x*X.z,a.y*X.w),I.viewport(s),K.updateMatrices(W,j),i=K.getFrustum(),A(N,F,K.camera,W,this.type)}K.isPointLightShadow!==!0&&this.type===Ol&&M(K,F),K.needsUpdate=!1}g=this.type,y.needsUpdate=!1,t.setRenderTarget(R,O,B)};function M(P,N){const F=e.update(b);p.defines.VSM_SAMPLES!==P.blurSamples&&(p.defines.VSM_SAMPLES=P.blurSamples,m.defines.VSM_SAMPLES=P.blurSamples,p.needsUpdate=!0,m.needsUpdate=!0),P.mapPass===null&&(P.mapPass=new xf(r.x,r.y)),p.uniforms.shadow_pass.value=P.map.texture,p.uniforms.resolution.value=P.mapSize,p.uniforms.radius.value=P.radius,t.setRenderTarget(P.mapPass),t.clear(),t.renderBufferDirect(N,null,F,p,b,null),m.uniforms.shadow_pass.value=P.mapPass.texture,m.uniforms.resolution.value=P.mapSize,m.uniforms.radius.value=P.radius,t.setRenderTarget(P.map),t.clear(),t.renderBufferDirect(N,null,F,m,b,null)}function w(P,N,F,R){let O=null;const B=F.isPointLight===!0?P.customDistanceMaterial:P.customDepthMaterial;if(B!==void 0)O=B;else if(O=F.isPointLight===!0?l:o,t.localClippingEnabled&&N.clipShadows===!0&&Array.isArray(N.clippingPlanes)&&N.clippingPlanes.length!==0||N.displacementMap&&N.displacementScale!==0||N.alphaMap&&N.alphaTest>0||N.map&&N.alphaTest>0||N.alphaToCoverage===!0){const 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fe=k;if(k===t.RED&&(Y===t.FLOAT&&(fe=t.R32F),Y===t.HALF_FLOAT&&(fe=t.R16F),Y===t.UNSIGNED_BYTE&&(fe=t.R8)),k===t.RED_INTEGER&&(Y===t.UNSIGNED_BYTE&&(fe=t.R8UI),Y===t.UNSIGNED_SHORT&&(fe=t.R16UI),Y===t.UNSIGNED_INT&&(fe=t.R32UI),Y===t.BYTE&&(fe=t.R8I),Y===t.SHORT&&(fe=t.R16I),Y===t.INT&&(fe=t.R32I)),k===t.RG&&(Y===t.FLOAT&&(fe=t.RG32F),Y===t.HALF_FLOAT&&(fe=t.RG16F),Y===t.UNSIGNED_BYTE&&(fe=t.RG8)),k===t.RG_INTEGER&&(Y===t.UNSIGNED_BYTE&&(fe=t.RG8UI),Y===t.UNSIGNED_SHORT&&(fe=t.RG16UI),Y===t.UNSIGNED_INT&&(fe=t.RG32UI),Y===t.BYTE&&(fe=t.RG8I),Y===t.SHORT&&(fe=t.RG16I),Y===t.INT&&(fe=t.RG32I)),k===t.RGB_INTEGER&&(Y===t.UNSIGNED_BYTE&&(fe=t.RGB8UI),Y===t.UNSIGNED_SHORT&&(fe=t.RGB16UI),Y===t.UNSIGNED_INT&&(fe=t.RGB32UI),Y===t.BYTE&&(fe=t.RGB8I),Y===t.SHORT&&(fe=t.RGB16I),Y===t.INT&&(fe=t.RGB32I)),k===t.RGBA_INTEGER&&(Y===t.UNSIGNED_BYTE&&(fe=t.RGBA8UI),Y===t.UNSIGNED_SHORT&&(fe=t.RGBA16UI),Y===t.UNSIGNED_INT&&(fe=t.RGBA32UI),Y===t.BYTE&&(fe=t.RGBA8I),Y===t.SHORT&&(fe=t.RGBA16I),Y===t.INT&&(fe=t.RGBA32I)),k===t.RGB&&(Y===t.UNSIGNED_INT_5_9_9_9_REV&&(fe=t.RGB9_E5),Y===t.UNSIGNED_INT_10F_11F_11F_REV&&(fe=t.R11F_G11F_B10F)),k===t.RGBA){const Ye=xe?p_:_n.getTransfer(pe);Y===t.FLOAT&&(fe=t.RGBA32F),Y===t.HALF_FLOAT&&(fe=t.RGBA16F),Y===t.UNSIGNED_BYTE&&(fe=Ye===zn?t.SRGB8_ALPHA8:t.RGBA8),Y===t.UNSIGNED_SHORT_4_4_4_4&&(fe=t.RGBA4),Y===t.UNSIGNED_SHORT_5_5_5_1&&(fe=t.RGB5_A1)}return(fe===t.R16F||fe===t.R32F||fe===t.RG16F||fe===t.RG32F||fe===t.RGBA16F||fe===t.RGBA32F)&&e.get("EXT_color_buffer_float"),fe}function A(U,k){let Y;return U?k===null||k===mf||k===_0?Y=t.DEPTH24_STENCIL8:k===Vl?Y=t.DEPTH32F_STENCIL8:k===b0&&(Y=t.DEPTH24_STENCIL8,Ht("DepthTexture: 16 bit depth attachment is not supported with stencil. 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0&&(U.__webglInit=!0,k.addEventListener("dispose",P));const pe=k.source;let xe=p.get(pe);xe===void 0&&(xe={},p.set(pe,xe));const fe=L(k);if(fe!==U.__cacheKey){xe[fe]===void 0&&(xe[fe]={texture:t.createTexture(),usedTimes:0},s.memory.textures++,Y=!0),xe[fe].usedTimes++;const Ye=xe[U.__cacheKey];Ye!==void 0&&(xe[U.__cacheKey].usedTimes--,Ye.usedTimes===0&&R(k)),U.__cacheKey=fe,U.__webglTexture=xe[fe].texture}return Y}function ce(U,k,Y){return Math.floor(Math.floor(U/Y)/k)}function ve(U,k,Y,pe){const fe=U.updateRanges;if(fe.length===0)n.texSubImage2D(t.TEXTURE_2D,0,0,0,k.width,k.height,Y,pe,k.data);else{fe.sort((Ie,Re)=>Ie.start-Re.start);let Ye=0;for(let Ie=1;Ie<fe.length;Ie++){const Re=fe[Ye],ht=fe[Ie],et=Re.start+Re.count,Je=ce(ht.start,k.width,4),ot=ce(Re.start,k.width,4);ht.start<=et+1&&Je===ot&&ce(ht.start+ht.count-1,k.width,4)===Je?Re.count=Math.max(Re.count,ht.start+ht.count-Re.start):(++Ye,fe[Ye]=ht)}fe.length=Ye+1;const 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Le=_n.getPrimaries(_n.workingColorSpace),qe=k.colorSpace===mu?null:_n.getPrimaries(k.colorSpace),it=k.colorSpace===mu||Le===qe?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,it);let Ie=b(k.image,!1,r.maxTextureSize);Ie=Ne(k,Ie);const Re=a.convert(k.format,k.colorSpace),ht=a.convert(k.type);let et=w(k.internalFormat,Re,ht,k.colorSpace,k.isVideoTexture);X(pe,k);let Je;const ot=k.mipmaps,ue=k.isVideoTexture!==!0,tt=Ye.__version===void 0||xe===!0,de=fe.dataReady,ke=E(k,Ie);if(k.isDepthTexture)et=A(k.format===w0,k.type),tt&&(ue?n.texStorage2D(t.TEXTURE_2D,1,et,Ie.width,Ie.height):n.texImage2D(t.TEXTURE_2D,0,et,Ie.width,Ie.height,0,Re,ht,null));else if(k.isDataTexture)if(ot.length>0){ue&&tt&&n.texStorage2D(t.TEXTURE_2D,ke,et,ot[0].width,ot[0].height);for(let 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if(k.isData3DTexture)ue?(tt&&n.texStorage3D(t.TEXTURE_3D,ke,et,Ie.width,Ie.height,Ie.depth),de&&n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Ie.width,Ie.height,Ie.depth,Re,ht,Ie.data)):n.texImage3D(t.TEXTURE_3D,0,et,Ie.width,Ie.height,Ie.depth,0,Re,ht,Ie.data);else if(k.isFramebufferTexture){if(tt)if(ue)n.texStorage2D(t.TEXTURE_2D,ke,et,Ie.width,Ie.height);else{let Me=Ie.width,ge=Ie.height;for(let Be=0;Be<ke;Be++)n.texImage2D(t.TEXTURE_2D,Be,et,Me,ge,0,Re,ht,null),Me>>=1,ge>>=1}}else if(ot.length>0){if(ue&&tt){const Me=te(ot[0]);n.texStorage2D(t.TEXTURE_2D,ke,et,Me.width,Me.height)}for(let Me=0,ge=ot.length;Me<ge;Me++)Je=ot[Me],ue?de&&n.texSubImage2D(t.TEXTURE_2D,Me,0,0,Re,ht,Je):n.texImage2D(t.TEXTURE_2D,Me,et,Re,ht,Je);k.generateMipmaps=!1}else if(ue){if(tt){const Me=te(Ie);n.texStorage2D(t.TEXTURE_2D,ke,et,Me.width,Me.height)}de&&n.texSubImage2D(t.TEXTURE_2D,0,0,0,Re,ht,Ie)}else 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ht=Re[0],et=a.convert(k.format,k.colorSpace),Je=a.convert(k.type),ot=w(k.internalFormat,et,Je,k.colorSpace),ue=k.isVideoTexture!==!0,tt=fe.__version===void 0||pe===!0,de=xe.dataReady;let ke=E(k,ht);X(t.TEXTURE_CUBE_MAP,k);let Me;if(it){ue&&tt&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ot,ht.width,ht.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const at=Me[Be];k.format!==uo?et!==null?ue?de&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,at.width,at.height,et,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ot,at.width,at.height,0,at.data):Ht("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,at.width,at.height,et,Je,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ot,at.width,at.height,0,et,Je,at.data)}}}else{if(Me=k.mipmaps,ue&&tt){Me.length>0&&ke++;const ge=te(Re[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ot,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ie){ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,et,Je,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ot,Re[ge].width,Re[ge].height,0,et,Je,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const yt=Me[Be].image[ge].image;ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,yt.width,yt.height,et,Je,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ot,yt.width,yt.height,0,et,Je,yt.data)}}else{ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,et,Je,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ot,et,Je,Re[ge]);for(let Be=0;Be<Me.length;Be++){const at=Me[Be];ue?de&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,et,Je,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ot,et,Je,at.image[ge])}}}y(k)&&g(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,k.onUpdate&&k.onUpdate(k)}U.__version=k.version}function De(U,k,Y,pe,xe,fe){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),qe=w(Y.internalFormat,Ye,Le,Y.colorSpace),it=i.get(k),Ie=i.get(Y);if(Ie.__renderTarget=k,!it.__hasExternalTextures){const Re=Math.max(1,k.width>>fe),ht=Math.max(1,k.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,qe,Re,ht,k.depth,0,Ye,Le,null):n.texImage2D(xe,fe,qe,Re,ht,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),ae(k)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,xe,Ie.__webglTexture,0,ee(k)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,xe,Ie.__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function he(U,k,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,U),k.depthBuffer){const pe=k.depthTexture,xe=pe&&pe.isDepthTexture?pe.type:null,fe=A(k.stencilBuffer,xe),Ye=k.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=ee(k);ae(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,fe,k.width,k.height):Y?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,fe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,fe,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ye,t.RENDERBUFFER,U)}else{const pe=k.textures;for(let xe=0;xe<pe.length;xe++){const fe=pe[xe],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),qe=w(fe.internalFormat,Ye,Le,fe.colorSpace),it=ee(k);Y&&ae(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):ae(k)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function we(U,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not 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k=i.get(U),Y=U.isWebGLCubeRenderTarget===!0;if(k.__boundDepthTexture!==U.depthTexture){const pe=U.depthTexture;if(k.__depthDisposeCallback&&k.__depthDisposeCallback(),pe){const xe=()=>{delete k.__boundDepthTexture,delete k.__depthDisposeCallback,pe.removeEventListener("dispose",xe)};pe.addEventListener("dispose",xe),k.__depthDisposeCallback=xe}k.__boundDepthTexture=pe}if(U.depthTexture&&!k.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");const pe=U.texture.mipmaps;pe&&pe.length>0?we(k.__webglFramebuffer[0],U):we(k.__webglFramebuffer,U)}else if(Y){k.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)if(n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[pe]),k.__webglDepthbuffer[pe]===void 0)k.__webglDepthbuffer[pe]=t.createRenderbuffer(),he(k.__webglDepthbuffer[pe],U,!1);else{const xe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=k.__webglDepthbuffer[pe];t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}else{const pe=U.texture.mipmaps;if(pe&&pe.length>0?n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer===void 0)k.__webglDepthbuffer=t.createRenderbuffer(),he(k.__webglDepthbuffer,U,!1);else{const xe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=k.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(U,k,Y){const pe=i.get(U);k!==void 0&&De(pe.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&je(U)}function ft(U){const k=U.texture,Y=i.get(U),pe=i.get(k);U.addEventListener("dispose",N);const xe=U.textures,fe=U.isWebGLCubeRenderTarget===!0,Ye=xe.length>1;if(Ye||(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=k.version,s.memory.textures++),fe){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)Y.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(Ye)for(let Le=0,qe=xe.length;Le<qe;Le++){const it=i.get(xe[Le]);it.__webglTexture===void 0&&(it.__webglTexture=t.createTexture(),s.memory.textures++)}if(U.samples>0&&ae(U)===!1){Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let Le=0;Le<xe.length;Le++){const qe=xe[Le];Y.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le]);const it=a.convert(qe.format,qe.colorSpace),Ie=a.convert(qe.type),Re=w(qe.internalFormat,it,Ie,qe.colorSpace,U.isXRRenderTarget===!0),ht=ee(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,ht,Re,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,Y.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),he(Y.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(fe){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),X(t.TEXTURE_CUBE_MAP,k);for(let Le=0;Le<6;Le++)if(k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)De(Y.__webglFramebuffer[Le][qe],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else De(Y.__webglFramebuffer[Le],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);y(k)&&g(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ye){for(let Le=0,qe=xe.length;Le<qe;Le++){const it=xe[Le],Ie=i.get(it);let Re=t.TEXTURE_2D;(U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Re=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Re,Ie.__webglTexture),X(Re,it),De(Y.__webglFramebuffer,U,it,t.COLOR_ATTACHMENT0+Le,Re,0),y(it)&&g(Re)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,pe.__webglTexture),X(Le,k),k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)De(Y.__webglFramebuffer[qe],U,k,t.COLOR_ATTACHMENT0,Le,qe);else De(Y.__webglFramebuffer,U,k,t.COLOR_ATTACHMENT0,Le,0);y(k)&&g(Le),n.unbindTexture()}U.depthBuffer&&je(U)}function z(U){const k=U.textures;for(let Y=0,pe=k.length;Y<pe;Y++){const xe=k[Y];if(y(xe)){const fe=M(U),Ye=i.get(xe).__webglTexture;n.bindTexture(fe,Ye),g(fe),n.unbindTexture()}}}const $=[],ie=[];function Q(U){if(U.samples>0){if(ae(U)===!1){const k=U.textures,Y=U.width,pe=U.height;let xe=t.COLOR_BUFFER_BIT;const fe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ye=i.get(U),Le=k.length>1;if(Le)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer);const qe=U.texture.mipmaps;qe&&qe.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglFramebuffer);for(let it=0;it<k.length;it++){if(U.resolveDepthBuffer&&(U.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&U.resolveStencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ie,0)}t.blitFramebuffer(0,0,Y,pe,0,0,Y,pe,xe,t.NEAREST),l===!0&&($.length=0,ie.length=0,$.push(t.COLOR_ATTACHMENT0+it),U.depthBuffer&&U.resolveDepthBuffer===!1&&($.push(fe),ie.push(fe),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,ie)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,$))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Ye.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ye.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ye.__webglMultisampledFramebuffer)}else if(U.depthBuffer&&U.resolveDepthBuffer===!1&&l){const k=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[k])}}}function ee(U){return Math.min(r.maxSamples,U.samples)}function ae(U){const k=i.get(U);return U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Pe(U){const k=s.render.frame;d.get(U)!==k&&(d.set(U,k),U.update())}function Ne(U,k){const Y=U.colorSpace,pe=U.format,xe=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||Y!==Pp&&Y!==mu&&(_n.getTransfer(Y)===zn?(pe!==uo||xe!==Vo)&&Ht("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):Ri("WebGLTextures: Unsupported texture color space:",Y)),k}function te(U){return typeof HTMLImageElement<"u"&&U instanceof HTMLImageElement?(c.width=U.naturalWidth||U.width,c.height=U.naturalHeight||U.height):typeof VideoFrame<"u"&&U instanceof VideoFrame?(c.width=U.displayWidth,c.height=U.displayHeight):(c.width=U.width,c.height=U.height),c}this.allocateTextureUnit=G,this.resetTextureUnits=I,this.setTexture2D=H,this.setTexture2DArray=q,this.setTexture3D=W,this.setTextureCube=K,this.rebindTextures=le,this.setupRenderTarget=ft,this.updateRenderTargetMipmap=z,this.updateMultisampleRenderTarget=Q,this.setupDepthRenderbuffer=je,this.setupFrameBufferTexture=De,this.useMultisampledRTT=ae}function ffe(t,e){function n(i,r=mu){let a;const s=_n.getTransfer(r);if(i===Vo)return t.UNSIGNED_BYTE;if(i===eP)return t.UNSIGNED_SHORT_4_4_4_4;if(i===tP)return t.UNSIGNED_SHORT_5_5_5_1;if(i===VG)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===GG)return t.UNSIGNED_INT_10F_11F_11F_REV;if(i===BG)return t.BYTE;if(i===HG)return t.SHORT;if(i===b0)return t.UNSIGNED_SHORT;if(i===J3)return t.INT;if(i===mf)return t.UNSIGNED_INT;if(i===Vl)return t.FLOAT;if(i===im)return t.HALF_FLOAT;if(i===$G)return t.ALPHA;if(i===WG)return t.RGB;if(i===uo)return t.RGBA;if(i===S0)return t.DEPTH_COMPONENT;if(i===w0)return t.DEPTH_STENCIL;if(i===qG)return t.RED;if(i===nP)return t.RED_INTEGER;if(i===iP)return t.RG;if(i===rP)return t.RG_INTEGER;if(i===aP)return t.RGBA_INTEGER;if(i===zb||i===jb||i===Bb||i===Hb)if(s===zn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===zb)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===jb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===Bb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===Hb)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===zb)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===jb)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===Bb)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===Hb)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===rN||i===aN||i===sN||i===oN)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===rN)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===aN)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===sN)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===oN)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===lN||i===cN||i===uN)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===lN||i===cN)return s===zn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===uN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===dN||i===fN||i===hN||i===pN||i===mN||i===gN||i===xN||i===vN||i===yN||i===bN||i===_N||i===SN||i===wN||i===MN)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===dN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===fN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===hN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===pN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===mN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===gN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===xN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===vN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===yN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===bN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===_N)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===SN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===wN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===MN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===EN||i===AN||i===TN)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===EN)return s===zn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===AN)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===TN)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===CN||i===NN||i===RN||i===PN)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===CN)return a.COMPRESSED_RED_RGTC1_EXT;if(i===NN)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===RN)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===PN)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===_0?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const hfe=`
- void main() {
- gl_Position = vec4( position, 1.0 );
- }`,pfe=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
- void main() {
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
- if ( coord.x >= 1.0 ) {
- gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
- } else {
- gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
- }
- }`;class mfe{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new p$(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new rc({vertexShader:hfe,fragmentShader:pfe,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Go(new dP(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let gfe=class extends kf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,_=null;const b=typeof XRWebGLBinding<"u",y=new mfe,g={},M=n.getContextAttributes();let w=null,A=null;const E=[],P=[],N=new en;let F=null;const R=new Ps;R.viewport=new Bi;const O=new Ps;O.viewport=new Bi;const B=[R,O],I=new Ooe;let G=null,L=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(me){let ye=E[me];return ye===void 0&&(ye=new vA,E[me]=ye),ye.getTargetRaySpace()},this.getControllerGrip=function(me){let ye=E[me];return ye===void 0&&(ye=new vA,E[me]=ye),ye.getGripSpace()},this.getHand=function(me){let ye=E[me];return ye===void 0&&(ye=new vA,E[me]=ye),ye.getHandSpace()};function H(me){const ye=P.indexOf(me.inputSource);if(ye===-1)return;const De=E[ye];De!==void 0&&(De.update(me.inputSource,me.frame,c||s),De.dispatchEvent({type:me.type,data:me.inputSource}))}function q(){r.removeEventListener("select",H),r.removeEventListener("selectstart",H),r.removeEventListener("selectend",H),r.removeEventListener("squeeze",H),r.removeEventListener("squeezestart",H),r.removeEventListener("squeezeend",H),r.removeEventListener("end",q),r.removeEventListener("inputsourceschange",W);for(let me=0;me<E.length;me++){const ye=P[me];ye!==null&&(P[me]=null,E[me].disconnect(ye))}G=null,L=null,y.reset();for(const me in g)delete g[me];e.setRenderTarget(w),m=null,p=null,f=null,r=null,A=null,ve.stop(),i.isPresenting=!1,e.setPixelRatio(F),e.setSize(N.width,N.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(me){a=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(me){o=me,i.isPresenting===!0&&Ht("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(me){c=me},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f===null&&b&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return _},this.getSession=function(){return r},this.setSession=async 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M=e.get(g),w=M.envMap,A=M.envMapRotation;w&&(y.envMap.value=w,Md.copy(A),Md.x*=-1,Md.y*=-1,Md.z*=-1,w.isCubeTexture&&w.isRenderTargetTexture===!1&&(Md.y*=-1,Md.z*=-1),y.envMapRotation.value.setFromMatrix4(xfe.makeRotationFromEuler(Md)),y.flipEnvMap.value=w.isCubeTexture&&w.isRenderTargetTexture===!1?-1:1,y.reflectivity.value=g.reflectivity,y.ior.value=g.ior,y.refractionRatio.value=g.refractionRatio),g.lightMap&&(y.lightMap.value=g.lightMap,y.lightMapIntensity.value=g.lightMapIntensity,n(g.lightMap,y.lightMapTransform)),g.aoMap&&(y.aoMap.value=g.aoMap,y.aoMapIntensity.value=g.aoMapIntensity,n(g.aoMap,y.aoMapTransform))}function s(y,g){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,g.map&&(y.map.value=g.map,n(g.map,y.mapTransform))}function o(y,g){y.dashSize.value=g.dashSize,y.totalSize.value=g.dashSize+g.gapSize,y.scale.value=g.scale}function 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Ce=w.state.shadowsArray;Ie.render(Ce,Z,be),ye===!0&&it.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,Se=M.transmissive;if(w.setupLights(),be.isArrayCamera){const Ze=be.cameras;if(Se.length>0)for(let ct=0,xt=Ze.length;ct<xt;ct++){const gt=Ze[ct];Vr(Te,Se,Z,gt)}ft&&Re.render(Z);for(let ct=0,xt=Ze.length;ct<xt;ct++){const gt=Ze[ct];Tr(M,Z,gt,gt.viewport)}}else Se.length>0&&Vr(Te,Se,Z,be),ft&&Re.render(Z),Tr(M,Z,be);O!==null&&R===0&&(te.updateMultisampleRenderTarget(O),te.updateRenderTargetMipmap(O)),Z.isScene===!0&&Z.onAfterRender(P,Z,be),ue.resetDefaultState(),B=-1,I=null,E.pop(),E.length>0?(w=E[E.length-1],ye===!0&&it.setGlobalState(P.clippingPlanes,w.state.camera)):w=null,A.pop(),A.length>0?M=A[A.length-1]:M=null};function fr(Z,be,Ce,Te){if(Z.visible===!1)return;if(Z.layers.test(be.layers)){if(Z.isGroup)Ce=Z.renderOrder;else if(Z.isLOD)Z.autoUpdate===!0&&Z.update(be);else if(Z.isLight)w.pushLight(Z),Z.castShadow&&w.pushShadow(Z);else if(Z.isSprite){if(!Z.frustumCulled||me.intersectsSprite(Z)){Te&&je.setFromMatrixPosition(Z.matrixWorld).applyMatrix4(he);const ct=xe.update(Z),xt=Z.material;xt.visible&&M.push(Z,ct,xt,Ce,je.z,null)}}else if((Z.isMesh||Z.isLine||Z.isPoints)&&(!Z.frustumCulled||me.intersectsObject(Z))){const ct=xe.update(Z),xt=Z.material;if(Te&&(Z.boundingSphere!==void 0?(Z.boundingSphere===null&&Z.computeBoundingSphere(),je.copy(Z.boundingSphere.center)):(ct.boundingSphere===null&&ct.computeBoundingSphere(),je.copy(ct.boundingSphere.center)),je.applyMatrix4(Z.matrixWorld).applyMatrix4(he)),Array.isArray(xt)){const gt=ct.groups;for(let Rt=0,St=gt.length;Rt<St;Rt++){const pt=gt[Rt],Bt=xt[pt.materialIndex];Bt&&Bt.visible&&M.push(Z,ct,Bt,Ce,je.z,pt)}}else xt.visible&&M.push(Z,ct,xt,Ce,je.z,null)}}const Ze=Z.children;for(let ct=0,xt=Ze.length;ct<xt;ct++)fr(Ze[ct],be,Ce,Te)}function Tr(Z,be,Ce,Te){const{opaque:Se,transmissive:Ze,transparent:ct}=Z;w.setupLightsView(Ce),ye===!0&&it.setGlobalState(P.clippingPlanes,Ce),Te&&ae.viewport(G.copy(Te)),Se.length>0&&Oi(Se,be,Ce),Ze.length>0&&Oi(Ze,be,Ce),ct.length>0&&Oi(ct,be,Ce),ae.buffers.depth.setTest(!0),ae.buffers.depth.setMask(!0),ae.buffers.color.setMask(!0),ae.setPolygonOffset(!1)}function Vr(Z,be,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new xf(1,1,{generateMipmaps:!0,type:Q.has("EXT_color_buffer_half_float")||Q.has("EXT_color_buffer_float")?im:Vo,minFilter:Vd,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:_n.workingColorSpace}));const Ze=w.state.transmissionRenderTarget[Te.id],ct=Te.viewport||G;Ze.setSize(ct.z*P.transmissionResolutionScale,ct.w*P.transmissionResolutionScale);const xt=P.getRenderTarget(),gt=P.getActiveCubeFace(),Rt=P.getActiveMipmapLevel();P.setRenderTarget(Ze),P.getClearColor(q),W=P.getClearAlpha(),W<1&&P.setClearColor(16777215,.5),P.clear(),ft&&Re.render(Ce);const St=P.toneMapping;P.toneMapping=Au;const pt=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),ye===!0&&it.setGlobalState(P.clippingPlanes,Te),Oi(Z,Ce,Te),te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze),Q.has("WEBGL_multisampled_render_to_texture")===!1){let Bt=!1;for(let kt=0,Yt=be.length;kt<Yt;kt++){const an=be[kt],{object:dn,geometry:Ot,material:Gt,group:Wt}=an;if(Gt.side===ko&&dn.layers.test(Te.layers)){const xi=Gt.side;Gt.side=Oa,Gt.needsUpdate=!0,di(dn,Ce,Te,Ot,Gt,Wt),Gt.side=xi,Gt.needsUpdate=!0,Bt=!0}}Bt===!0&&(te.updateMultisampleRenderTarget(Ze),te.updateRenderTargetMipmap(Ze))}P.setRenderTarget(xt,gt,Rt),P.setClearColor(q,W),pt!==void 0&&(Te.viewport=pt),P.toneMapping=St}function Oi(Z,be,Ce){const Te=be.isScene===!0?be.overrideMaterial:null;for(let Se=0,Ze=Z.length;Se<Ze;Se++){const ct=Z[Se],{object:xt,geometry:gt,group:Rt}=ct;let St=ct.material;St.allowOverride===!0&&Te!==null&&(St=Te),xt.layers.test(Ce.layers)&&di(xt,be,Ce,gt,St,Rt)}}function di(Z,be,Ce,Te,Se,Ze){Z.onBeforeRender(P,be,Ce,Te,Se,Ze),Z.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,Z.matrixWorld),Z.normalMatrix.getNormalMatrix(Z.modelViewMatrix),Se.onBeforeRender(P,be,Ce,Te,Z,Ze),Se.transparent===!0&&Se.side===ko&&Se.forceSinglePass===!1?(Se.side=Oa,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=Uu,Se.needsUpdate=!0,P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Se.side=ko):P.renderBufferDirect(Ce,be,Te,Se,Z,Ze),Z.onAfterRender(P,be,Ce,Te,Se,Ze)}function Ei(Z,be,Ce){be.isScene!==!0&&(be=le);const Te=Ne.get(Z),Se=w.state.lights,Ze=w.state.shadowsArray,ct=Se.state.version,xt=fe.getParameters(Z,Se.state,Ze,be,Ce),gt=fe.getProgramCacheKey(xt);let Rt=Te.programs;Te.environment=Z.isMeshStandardMaterial?be.environment:null,Te.fog=be.fog,Te.envMap=(Z.isMeshStandardMaterial?k:U).get(Z.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&Z.envMap===null?be.environmentRotation:Z.envMapRotation,Rt===void 0&&(Z.addEventListener("dispose",at),Rt=new Map,Te.programs=Rt);let St=Rt.get(gt);if(St!==void 0){if(Te.currentProgram===St&&Te.lightsStateVersion===ct)return _c(Z,xt),St}else xt.uniforms=fe.getUniforms(Z),Z.onBeforeCompile(xt,P),St=fe.acquireProgram(xt,gt),Rt.set(gt,St),Te.uniforms=xt.uniforms;const pt=Te.uniforms;return(!Z.isShaderMaterial&&!Z.isRawShaderMaterial||Z.clipping===!0)&&(pt.clippingPlanes=it.uniform),_c(Z,xt),Te.needsLights=We(Z),Te.lightsStateVersion=ct,Te.needsLights&&(pt.ambientLightColor.value=Se.state.ambient,pt.lightProbe.value=Se.state.probe,pt.directionalLights.value=Se.state.directional,pt.directionalLightShadows.value=Se.state.directionalShadow,pt.spotLights.value=Se.state.spot,pt.spotLightShadows.value=Se.state.spotShadow,pt.rectAreaLights.value=Se.state.rectArea,pt.ltc_1.value=Se.state.rectAreaLTC1,pt.ltc_2.value=Se.state.rectAreaLTC2,pt.pointLights.value=Se.state.point,pt.pointLightShadows.value=Se.state.pointShadow,pt.hemisphereLights.value=Se.state.hemi,pt.directionalShadowMap.value=Se.state.directionalShadowMap,pt.directionalShadowMatrix.value=Se.state.directionalShadowMatrix,pt.spotShadowMap.value=Se.state.spotShadowMap,pt.spotLightMatrix.value=Se.state.spotLightMatrix,pt.spotLightMap.value=Se.state.spotLightMap,pt.pointShadowMap.value=Se.state.pointShadowMap,pt.pointShadowMatrix.value=Se.state.pointShadowMatrix),Te.currentProgram=St,Te.uniformsList=null,St}function qs(Z){if(Z.uniformsList===null){const be=Z.currentProgram.getUniforms();Z.uniformsList=Wb.seqWithValue(be.seq,Z.uniforms)}return Z.uniformsList}function _c(Z,be){const Ce=Ne.get(Z);Ce.outputColorSpace=be.outputColorSpace,Ce.batching=be.batching,Ce.batchingColor=be.batchingColor,Ce.instancing=be.instancing,Ce.instancingColor=be.instancingColor,Ce.instancingMorph=be.instancingMorph,Ce.skinning=be.skinning,Ce.morphTargets=be.morphTargets,Ce.morphNormals=be.morphNormals,Ce.morphColors=be.morphColors,Ce.morphTargetsCount=be.morphTargetsCount,Ce.numClippingPlanes=be.numClippingPlanes,Ce.numIntersection=be.numClipIntersection,Ce.vertexAlphas=be.vertexAlphas,Ce.vertexTangents=be.vertexTangents,Ce.toneMapping=be.toneMapping}function oe(Z,be,Ce,Te,Se){be.isScene!==!0&&(be=le),te.resetTextureUnits();const Ze=be.fog,ct=Te.isMeshStandardMaterial?be.environment:null,xt=O===null?P.outputColorSpace:O.isXRRenderTarget===!0?O.texture.colorSpace:Pp,gt=(Te.isMeshStandardMaterial?k:U).get(Te.envMap||ct),Rt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,St=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),pt=!!Ce.morphAttributes.position,Bt=!!Ce.morphAttributes.normal,kt=!!Ce.morphAttributes.color;let Yt=Au;Te.toneMapped&&(O===null||O.isXRRenderTarget===!0)&&(Yt=P.toneMapping);const an=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,dn=an!==void 0?an.length:0,Ot=Ne.get(Te),Gt=w.state.lights;if(ye===!0&&(De===!0||Z!==I)){const pr=Z===I&&Te.id===B;it.setState(Te,Z,pr)}let Wt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==Gt.state.version||Ot.outputColorSpace!==xt||Se.isBatchedMesh&&Ot.batching===!1||!Se.isBatchedMesh&&Ot.batching===!0||Se.isBatchedMesh&&Ot.batchingColor===!0&&Se.colorTexture===null||Se.isBatchedMesh&&Ot.batchingColor===!1&&Se.colorTexture!==null||Se.isInstancedMesh&&Ot.instancing===!1||!Se.isInstancedMesh&&Ot.instancing===!0||Se.isSkinnedMesh&&Ot.skinning===!1||!Se.isSkinnedMesh&&Ot.skinning===!0||Se.isInstancedMesh&&Ot.instancingColor===!0&&Se.instanceColor===null||Se.isInstancedMesh&&Ot.instancingColor===!1&&Se.instanceColor!==null||Se.isInstancedMesh&&Ot.instancingMorph===!0&&Se.morphTexture===null||Se.isInstancedMesh&&Ot.instancingMorph===!1&&Se.morphTexture!==null||Ot.envMap!==gt||Te.fog===!0&&Ot.fog!==Ze||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==it.numPlanes||Ot.numIntersection!==it.numIntersection)||Ot.vertexAlphas!==Rt||Ot.vertexTangents!==St||Ot.morphTargets!==pt||Ot.morphNormals!==Bt||Ot.morphColors!==kt||Ot.toneMapping!==Yt||Ot.morphTargetsCount!==dn)&&(Wt=!0):(Wt=!0,Ot.__version=Te.version);let xi=Ot.currentProgram;Wt===!0&&(xi=Ei(Te,be,Se));let Ai=!1,Tn=!1,Xs=!1;const Nn=xi.getUniforms(),hr=Ot.uniforms;if(ae.useProgram(xi.program)&&(Ai=!0,Tn=!0,Xs=!0),Te.id!==B&&(B=Te.id,Tn=!0),Ai||I!==Z){ae.buffers.depth.getReversed()&&Z.reversedDepth!==!0&&(Z._reversedDepth=!0,Z.updateProjectionMatrix()),Nn.setValue($,"projectionMatrix",Z.projectionMatrix),Nn.setValue($,"viewMatrix",Z.matrixWorldInverse);const Cr=Nn.map.cameraPosition;Cr!==void 0&&Cr.setValue($,we.setFromMatrixPosition(Z.matrixWorld)),ee.logarithmicDepthBuffer&&Nn.setValue($,"logDepthBufFC",2/(Math.log(Z.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&Nn.setValue($,"isOrthographic",Z.isOrthographicCamera===!0),I!==Z&&(I=Z,Tn=!0,Xs=!0)}if(Se.isSkinnedMesh){Nn.setOptional($,Se,"bindMatrix"),Nn.setOptional($,Se,"bindMatrixInverse");const pr=Se.skeleton;pr&&(pr.boneTexture===null&&pr.computeBoneTexture(),Nn.setValue($,"boneTexture",pr.boneTexture,te))}Se.isBatchedMesh&&(Nn.setOptional($,Se,"batchingTexture"),Nn.setValue($,"batchingTexture",Se._matricesTexture,te),Nn.setOptional($,Se,"batchingIdTexture"),Nn.setValue($,"batchingIdTexture",Se._indirectTexture,te),Nn.setOptional($,Se,"batchingColorTexture"),Se._colorsTexture!==null&&Nn.setValue($,"batchingColorTexture",Se._colorsTexture,te));const Yi=Ce.morphAttributes;if((Yi.position!==void 0||Yi.normal!==void 0||Yi.color!==void 0)&&ht.update(Se,Ce,xi),(Tn||Ot.receiveShadow!==Se.receiveShadow)&&(Ot.receiveShadow=Se.receiveShadow,Nn.setValue($,"receiveShadow",Se.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(hr.envMap.value=gt,hr.flipEnvMap.value=gt.isCubeTexture&>.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&be.environment!==null&&(hr.envMapIntensity.value=be.environmentIntensity),hr.dfgLUT!==void 0&&(hr.dfgLUT.value=_fe()),Tn&&(Nn.setValue($,"toneMappingExposure",P.toneMappingExposure),Ot.needsLights&&Ue(hr,Xs),Ze&&Te.fog===!0&&Ye.refreshFogUniforms(hr,Ze),Ye.refreshMaterialUniforms(hr,Te,se,J,w.state.transmissionRenderTarget[Z.id]),Wb.upload($,qs(Ot),hr,te)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(Wb.upload($,qs(Ot),hr,te),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&Nn.setValue($,"center",Se.center),Nn.setValue($,"modelViewMatrix",Se.modelViewMatrix),Nn.setValue($,"normalMatrix",Se.normalMatrix),Nn.setValue($,"modelMatrix",Se.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const pr=Te.uniformsGroups;for(let Cr=0,So=pr.length;Cr<So;Cr++){const tl=pr[Cr];tt.update(tl,xi),tt.bind(tl,xi)}}return xi}function Ue(Z,be){Z.ambientLightColor.needsUpdate=be,Z.lightProbe.needsUpdate=be,Z.directionalLights.needsUpdate=be,Z.directionalLightShadows.needsUpdate=be,Z.pointLights.needsUpdate=be,Z.pointLightShadows.needsUpdate=be,Z.spotLights.needsUpdate=be,Z.spotLightShadows.needsUpdate=be,Z.rectAreaLights.needsUpdate=be,Z.hemisphereLights.needsUpdate=be}function We(Z){return Z.isMeshLambertMaterial||Z.isMeshToonMaterial||Z.isMeshPhongMaterial||Z.isMeshStandardMaterial||Z.isShadowMaterial||Z.isShaderMaterial&&Z.lights===!0}this.getActiveCubeFace=function(){return F},this.getActiveMipmapLevel=function(){return R},this.getRenderTarget=function(){return O},this.setRenderTargetTextures=function(Z,be,Ce){const Te=Ne.get(Z);Te.__autoAllocateDepthBuffer=Z.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Ne.get(Z.texture).__webglTexture=be,Ne.get(Z.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Z,be){const Ce=Ne.get(Z);Ce.__webglFramebuffer=be,Ce.__useDefaultFramebuffer=be===void 0};const Xe=$.createFramebuffer();this.setRenderTarget=function(Z,be=0,Ce=0){O=Z,F=be,R=Ce;let Te=!0,Se=null,Ze=!1,ct=!1;if(Z){const gt=Ne.get(Z);if(gt.__useDefaultFramebuffer!==void 0)ae.bindFramebuffer($.FRAMEBUFFER,null),Te=!1;else if(gt.__webglFramebuffer===void 0)te.setupRenderTarget(Z);else if(gt.__hasExternalTextures)te.rebindTextures(Z,Ne.get(Z.texture).__webglTexture,Ne.get(Z.depthTexture).__webglTexture);else if(Z.depthBuffer){const pt=Z.depthTexture;if(gt.__boundDepthTexture!==pt){if(pt!==null&&Ne.has(pt)&&(Z.width!==pt.image.width||Z.height!==pt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");te.setupDepthRenderbuffer(Z)}}const Rt=Z.texture;(Rt.isData3DTexture||Rt.isDataArrayTexture||Rt.isCompressedArrayTexture)&&(ct=!0);const St=Ne.get(Z).__webglFramebuffer;Z.isWebGLCubeRenderTarget?(Array.isArray(St[be])?Se=St[be][Ce]:Se=St[be],Ze=!0):Z.samples>0&&te.useMultisampledRTT(Z)===!1?Se=Ne.get(Z).__webglMultisampledFramebuffer:Array.isArray(St)?Se=St[Ce]:Se=St,G.copy(Z.viewport),L.copy(Z.scissor),H=Z.scissorTest}else G.copy(re).multiplyScalar(se).floor(),L.copy(ce).multiplyScalar(se).floor(),H=ve;if(Ce!==0&&(Se=Xe),ae.bindFramebuffer($.FRAMEBUFFER,Se)&&Te&&ae.drawBuffers(Z,Se),ae.viewport(G),ae.scissor(L),ae.setScissorTest(H),Ze){const gt=Ne.get(Z.texture);$.framebufferTexture2D($.FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_CUBE_MAP_POSITIVE_X+be,gt.__webglTexture,Ce)}else if(ct){const gt=be;for(let Rt=0;Rt<Z.textures.length;Rt++){const St=Ne.get(Z.textures[Rt]);$.framebufferTextureLayer($.FRAMEBUFFER,$.COLOR_ATTACHMENT0+Rt,St.__webglTexture,Ce,gt)}}else if(Z!==null&&Ce!==0){const gt=Ne.get(Z.texture);$.framebufferTexture2D($.FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,gt.__webglTexture,Ce)}B=-1},this.readRenderTargetPixels=function(Z,be,Ce,Te,Se,Ze,ct,xt=0){if(!(Z&&Z.isWebGLRenderTarget)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let gt=Ne.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&&ct!==void 0&&(gt=gt[ct]),gt){ae.bindFramebuffer($.FRAMEBUFFER,gt);try{const Rt=Z.textures[xt],St=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(St)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(pt)){Ri("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se&&(Z.textures.length>1&&$.readBuffer($.COLOR_ATTACHMENT0+xt),$.readPixels(be,Ce,Te,Se,ot.convert(St),ot.convert(pt),Ze))}finally{const Rt=O!==null?Ne.get(O).__webglFramebuffer:null;ae.bindFramebuffer($.FRAMEBUFFER,Rt)}}},this.readRenderTargetPixelsAsync=async function(Z,be,Ce,Te,Se,Ze,ct,xt=0){if(!(Z&&Z.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let gt=Ne.get(Z).__webglFramebuffer;if(Z.isWebGLCubeRenderTarget&&ct!==void 0&&(gt=gt[ct]),gt)if(be>=0&&be<=Z.width-Te&&Ce>=0&&Ce<=Z.height-Se){ae.bindFramebuffer($.FRAMEBUFFER,gt);const Rt=Z.textures[xt],St=Rt.format,pt=Rt.type;if(!ee.textureFormatReadable(St))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(pt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const Bt=$.createBuffer();$.bindBuffer($.PIXEL_PACK_BUFFER,Bt),$.bufferData($.PIXEL_PACK_BUFFER,Ze.byteLength,$.STREAM_READ),Z.textures.length>1&&$.readBuffer($.COLOR_ATTACHMENT0+xt),$.readPixels(be,Ce,Te,Se,ot.convert(St),ot.convert(pt),0);const kt=O!==null?Ne.get(O).__webglFramebuffer:null;ae.bindFramebuffer($.FRAMEBUFFER,kt);const Yt=$.fenceSync($.SYNC_GPU_COMMANDS_COMPLETE,0);return $.flush(),await qse($,Yt,4),$.bindBuffer($.PIXEL_PACK_BUFFER,Bt),$.getBufferSubData($.PIXEL_PACK_BUFFER,0,Ze),$.deleteBuffer(Bt),$.deleteSync(Yt),Ze}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Z,be=null,Ce=0){const Te=Math.pow(2,-Ce),Se=Math.floor(Z.image.width*Te),Ze=Math.floor(Z.image.height*Te),ct=be!==null?be.x:0,xt=be!==null?be.y:0;te.setTexture2D(Z,0),$.copyTexSubImage2D($.TEXTURE_2D,Ce,0,0,ct,xt,Se,Ze),ae.unbindTexture()};const $e=$.createFramebuffer(),bt=$.createFramebuffer();this.copyTextureToTexture=function(Z,be,Ce=null,Te=null,Se=0,Ze=null){Ze===null&&(Se!==0?(M0("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Ze=Se,Se=0):Ze=0);let ct,xt,gt,Rt,St,pt,Bt,kt,Yt;const an=Z.isCompressedTexture?Z.mipmaps[Ze]:Z.image;if(Ce!==null)ct=Ce.max.x-Ce.min.x,xt=Ce.max.y-Ce.min.y,gt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Rt=Ce.min.x,St=Ce.min.y,pt=Ce.isBox3?Ce.min.z:0;else{const Yi=Math.pow(2,-Se);ct=Math.floor(an.width*Yi),xt=Math.floor(an.height*Yi),Z.isDataArrayTexture?gt=an.depth:Z.isData3DTexture?gt=Math.floor(an.depth*Yi):gt=1,Rt=0,St=0,pt=0}Te!==null?(Bt=Te.x,kt=Te.y,Yt=Te.z):(Bt=0,kt=0,Yt=0);const dn=ot.convert(be.format),Ot=ot.convert(be.type);let Gt;be.isData3DTexture?(te.setTexture3D(be,0),Gt=$.TEXTURE_3D):be.isDataArrayTexture||be.isCompressedArrayTexture?(te.setTexture2DArray(be,0),Gt=$.TEXTURE_2D_ARRAY):(te.setTexture2D(be,0),Gt=$.TEXTURE_2D),$.pixelStorei($.UNPACK_FLIP_Y_WEBGL,be.flipY),$.pixelStorei($.UNPACK_PREMULTIPLY_ALPHA_WEBGL,be.premultiplyAlpha),$.pixelStorei($.UNPACK_ALIGNMENT,be.unpackAlignment);const Wt=$.getParameter($.UNPACK_ROW_LENGTH),xi=$.getParameter($.UNPACK_IMAGE_HEIGHT),Ai=$.getParameter($.UNPACK_SKIP_PIXELS),Tn=$.getParameter($.UNPACK_SKIP_ROWS),Xs=$.getParameter($.UNPACK_SKIP_IMAGES);$.pixelStorei($.UNPACK_ROW_LENGTH,an.width),$.pixelStorei($.UNPACK_IMAGE_HEIGHT,an.height),$.pixelStorei($.UNPACK_SKIP_PIXELS,Rt),$.pixelStorei($.UNPACK_SKIP_ROWS,St),$.pixelStorei($.UNPACK_SKIP_IMAGES,pt);const Nn=Z.isDataArrayTexture||Z.isData3DTexture,hr=be.isDataArrayTexture||be.isData3DTexture;if(Z.isDepthTexture){const Yi=Ne.get(Z),pr=Ne.get(be),Cr=Ne.get(Yi.__renderTarget),So=Ne.get(pr.__renderTarget);ae.bindFramebuffer($.READ_FRAMEBUFFER,Cr.__webglFramebuffer),ae.bindFramebuffer($.DRAW_FRAMEBUFFER,So.__webglFramebuffer);for(let tl=0;tl<gt;tl++)Nn&&($.framebufferTextureLayer($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Ne.get(Z).__webglTexture,Se,pt+tl),$.framebufferTextureLayer($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Ne.get(be).__webglTexture,Ze,Yt+tl)),$.blitFramebuffer(Rt,St,ct,xt,Bt,kt,ct,xt,$.DEPTH_BUFFER_BIT,$.NEAREST);ae.bindFramebuffer($.READ_FRAMEBUFFER,null),ae.bindFramebuffer($.DRAW_FRAMEBUFFER,null)}else if(Se!==0||Z.isRenderTargetTexture||Ne.has(Z)){const Yi=Ne.get(Z),pr=Ne.get(be);ae.bindFramebuffer($.READ_FRAMEBUFFER,$e),ae.bindFramebuffer($.DRAW_FRAMEBUFFER,bt);for(let Cr=0;Cr<gt;Cr++)Nn?$.framebufferTextureLayer($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,Yi.__webglTexture,Se,pt+Cr):$.framebufferTexture2D($.READ_FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,Yi.__webglTexture,Se),hr?$.framebufferTextureLayer($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,pr.__webglTexture,Ze,Yt+Cr):$.framebufferTexture2D($.DRAW_FRAMEBUFFER,$.COLOR_ATTACHMENT0,$.TEXTURE_2D,pr.__webglTexture,Ze),Se!==0?$.blitFramebuffer(Rt,St,ct,xt,Bt,kt,ct,xt,$.COLOR_BUFFER_BIT,$.NEAREST):hr?$.copyTexSubImage3D(Gt,Ze,Bt,kt,Yt+Cr,Rt,St,ct,xt):$.copyTexSubImage2D(Gt,Ze,Bt,kt,Rt,St,ct,xt);ae.bindFramebuffer($.READ_FRAMEBUFFER,null),ae.bindFramebuffer($.DRAW_FRAMEBUFFER,null)}else hr?Z.isDataTexture||Z.isData3DTexture?$.texSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,Ot,an.data):be.isCompressedArrayTexture?$.compressedTexSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,an.data):$.texSubImage3D(Gt,Ze,Bt,kt,Yt,ct,xt,gt,dn,Ot,an):Z.isDataTexture?$.texSubImage2D($.TEXTURE_2D,Ze,Bt,kt,ct,xt,dn,Ot,an.data):Z.isCompressedTexture?$.compressedTexSubImage2D($.TEXTURE_2D,Ze,Bt,kt,an.width,an.height,dn,an.data):$.texSubImage2D($.TEXTURE_2D,Ze,Bt,kt,ct,xt,dn,Ot,an);$.pixelStorei($.UNPACK_ROW_LENGTH,Wt),$.pixelStorei($.UNPACK_IMAGE_HEIGHT,xi),$.pixelStorei($.UNPACK_SKIP_PIXELS,Ai),$.pixelStorei($.UNPACK_SKIP_ROWS,Tn),$.pixelStorei($.UNPACK_SKIP_IMAGES,Xs),Ze===0&&be.generateMipmaps&&$.generateMipmap(Gt),ae.unbindTexture()},this.initRenderTarget=function(Z){Ne.get(Z).__webglFramebuffer===void 0&&te.setupRenderTarget(Z)},this.initTexture=function(Z){Z.isCubeTexture?te.setTextureCube(Z,0):Z.isData3DTexture?te.setTexture3D(Z,0):Z.isDataArrayTexture||Z.isCompressedArrayTexture?te.setTexture2DArray(Z,0):te.setTexture2D(Z,0),ae.unbindTexture()},this.resetState=function(){F=0,R=0,O=null,ae.reset(),ue.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Io}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=_n._getDrawingBufferColorSpace(e),n.unpackColorSpace=_n._getUnpackColorSpace()}};const jF={type:"change"},fP={type:"start"},w$={type:"end"},Ty=new oP,BF=new ou,wfe=Math.cos(70*Kse.DEG2RAD),Qi=new Ge,Aa=2*Math.PI,Hn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},TA=1e-6;class Mfe extends Loe{constructor(e,n=null){super(e,n),this.state=Hn.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:pp.ROTATE,MIDDLE:pp.DOLLY,RIGHT:pp.PAN},this.touches={ONE:op.ROTATE,TWO:op.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new gf,this._lastTargetPosition=new Ge,this._quat=new gf().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new mF,this._sphericalDelta=new mF,this._scale=1,this._panOffset=new Ge,this._rotateStart=new en,this._rotateEnd=new en,this._rotateDelta=new en,this._panStart=new en,this._panEnd=new en,this._panDelta=new en,this._dollyStart=new en,this._dollyEnd=new en,this._dollyDelta=new en,this._dollyDirection=new Ge,this._mouse=new en,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Afe.bind(this),this._onPointerDown=Efe.bind(this),this._onPointerUp=Tfe.bind(this),this._onContextMenu=kfe.bind(this),this._onMouseWheel=Rfe.bind(this),this._onKeyDown=Pfe.bind(this),this._onTouchStart=Dfe.bind(this),this._onTouchMove=Ofe.bind(this),this._onMouseDown=Cfe.bind(this),this._onMouseMove=Nfe.bind(this),this._interceptControlDown=Lfe.bind(this),this._interceptControlUp=Ife.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(jF),this.update(),this.state=Hn.NONE}update(e=null){const n=this.object.position;Qi.copy(n).sub(this.target),Qi.applyQuaternion(this._quat),this._spherical.setFromVector3(Qi),this.autoRotate&&this.state===Hn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Aa:i>Math.PI&&(i-=Aa),r<-Math.PI?r+=Aa:r>Math.PI&&(r-=Aa),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(Qi.setFromSpherical(this._spherical),Qi.applyQuaternion(this._quatInverse),n.copy(this.target).add(Qi),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=Qi.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=Qi.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(Ty.origin.copy(this.object.position),Ty.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Ty.direction))<wfe?this.object.lookAt(this.target):(BF.setFromNormalAndCoplanarPoint(this.object.up,this.target),Ty.intersectPlane(BF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>TA||8*(1-this._lastQuaternion.dot(this.object.quaternion))>TA||this._lastTargetPosition.distanceToSquared(this.target)>TA?(this.dispatchEvent(jF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Aa/60*this.autoRotateSpeed*e:Aa/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){Qi.setFromMatrixColumn(n,0),Qi.multiplyScalar(-e),this._panOffset.add(Qi)}_panUp(e,n){this.screenSpacePanning===!0?Qi.setFromMatrixColumn(n,1):(Qi.setFromMatrixColumn(n,0),Qi.crossVectors(this.object.up,Qi)),Qi.multiplyScalar(e),this._panOffset.add(Qi)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;Qi.copy(r).sub(this.target);let a=Qi.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Aa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Aa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Aa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new en,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function Efe(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function Afe(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function Tfe(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(w$),this.state=Hn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function Cfe(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case pp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Hn.DOLLY;break;case pp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Hn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Hn.ROTATE}break;case pp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Hn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Hn.PAN}break;default:this.state=Hn.NONE}this.state!==Hn.NONE&&this.dispatchEvent(fP)}function Nfe(t){switch(this.state){case Hn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Hn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Hn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function Rfe(t){this.enabled===!1||this.enableZoom===!1||this.state!==Hn.NONE||(t.preventDefault(),this.dispatchEvent(fP),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(w$))}function Pfe(t){this.enabled!==!1&&this._handleKeyDown(t)}function Dfe(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case op.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Hn.TOUCH_ROTATE;break;case op.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Hn.TOUCH_PAN;break;default:this.state=Hn.NONE}break;case 2:switch(this.touches.TWO){case op.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Hn.TOUCH_DOLLY_PAN;break;case op.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Hn.TOUCH_DOLLY_ROTATE;break;default:this.state=Hn.NONE}break;default:this.state=Hn.NONE}this.state!==Hn.NONE&&this.dispatchEvent(fP)}function Ofe(t){switch(this._trackPointer(t),this.state){case Hn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Hn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Hn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Hn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Hn.NONE}}function kfe(t){this.enabled!==!1&&t.preventDefault()}function Lfe(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Ife(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Ufe(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new el;let c=0;for(let d=0;d<t.length;++d){const f=t[d];let p=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),p++}if(p!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+d+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,d),c+=m}}if(n){let d=0;const f=[];for(let p=0;p<t.length;++p){const m=t[p].index;for(let _=0;_<m.count;++_)f.push(m.getX(_)+d);d+=t[p].attributes.position.count}l.setIndex(f)}for(const d in a){const f=HF(a[d]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" attribute."),null;l.setAttribute(d,f)}for(const d in s){const f=s[d][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[d]=[];for(let p=0;p<f;++p){const m=[];for(let b=0;b<s[d].length;++b)m.push(s[d][b][p]);const _=HF(m);if(!_)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+d+" morphAttribute."),null;l.morphAttributes[d].push(_)}}return l}function HF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const d=t[c];if(e===void 0&&(e=d.array.constructor),e!==d.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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M}},{"./support":30,"./utils":32}],2:[function(n,i,r){var a=n("./external"),s=n("./stream/DataWorker"),o=n("./stream/Crc32Probe"),l=n("./stream/DataLengthProbe");function c(d,f,p,m,_){this.compressedSize=d,this.uncompressedSize=f,this.crc32=p,this.compression=m,this.compressedContent=_}c.prototype={getContentWorker:function(){var d=new s(a.Promise.resolve(this.compressedContent)).pipe(this.compression.uncompressWorker()).pipe(new l("data_length")),f=this;return d.on("end",function(){if(this.streamInfo.data_length!==f.uncompressedSize)throw new Error("Bug : uncompressed data size mismatch")}),d},getCompressedWorker:function(){return new s(a.Promise.resolve(this.compressedContent)).withStreamInfo("compressedSize",this.compressedSize).withStreamInfo("uncompressedSize",this.uncompressedSize).withStreamInfo("crc32",this.crc32).withStreamInfo("compression",this.compression)}},c.createWorkerFrom=function(d,f,p){return d.pipe(new o).pipe(new l("uncompressedSize")).pipe(f.compressWorker(p)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var d=0;d<8;d++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,d,f,p){var m=s,_=p+f;c^=-1;for(var b=p;b<_;b++)c=c>>>8^m[255&(c^d[b])];return-1^c})(0|l,o,o.length,0):(function(c,d,f,p){var m=s,_=p+f;c^=-1;for(var b=p;b<_;b++)c=c>>>8^m[255&(c^d.charCodeAt(b))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function d(f,p){l.call(this,"FlateWorker/"+f),this._pako=null,this._pakoAction=f,this._pakoOptions=p,this.meta={}}r.magic="\b\0",o.inherits(d,l),d.prototype.processChunk=function(f){this.meta=f.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,f.data),!1)},d.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},d.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},d.prototype._createPako=function(){this._pako=new s[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var f=this;this._pako.onData=function(p){f.push({data:p,meta:f.meta})}},r.compressWorker=function(f){return new d("Deflate",f)},r.uncompressWorker=function(){return new d("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(n,i,r){function a(m,_){var b,y="";for(b=0;b<_;b++)y+=String.fromCharCode(255&m),m>>>=8;return y}function s(m,_,b,y,g,M){var w,A,E=m.file,P=m.compression,N=M!==c.utf8encode,F=o.transformTo("string",M(E.name)),R=o.transformTo("string",c.utf8encode(E.name)),O=E.comment,B=o.transformTo("string",M(O)),I=o.transformTo("string",c.utf8encode(O)),G=R.length!==E.name.length,L=I.length!==O.length,H="",q="",W="",K=E.dir,J=E.date,se={crc32:0,compressedSize:0,uncompressedSize:0};_&&!b||(se.crc32=m.crc32,se.compressedSize=m.compressedSize,se.uncompressedSize=m.uncompressedSize);var j=0;_&&(j|=8),N||!G&&!L||(j|=2048);var X=0,re=0;K&&(X|=16),g==="UNIX"?(re=798,X|=(function(ve,me){var ye=ve;return ve||(ye=me?16893:33204),(65535&ye)<<16})(E.unixPermissions,K)):(re=20,X|=(function(ve){return 63&(ve||0)})(E.dosPermissions)),w=J.getUTCHours(),w<<=6,w|=J.getUTCMinutes(),w<<=5,w|=J.getUTCSeconds()/2,A=J.getUTCFullYear()-1980,A<<=4,A|=J.getUTCMonth()+1,A<<=5,A|=J.getUTCDate(),G&&(q=a(1,1)+a(d(F),4)+R,H+="up"+a(q.length,2)+q),L&&(W=a(1,1)+a(d(B),4)+I,H+="uc"+a(W.length,2)+W);var ce="";return ce+=`
- \0`,ce+=a(j,2),ce+=P.magic,ce+=a(w,2),ce+=a(A,2),ce+=a(se.crc32,4),ce+=a(se.compressedSize,4),ce+=a(se.uncompressedSize,4),ce+=a(F.length,2),ce+=a(H.length,2),{fileRecord:f.LOCAL_FILE_HEADER+ce+F+H,dirRecord:f.CENTRAL_FILE_HEADER+a(re,2)+ce+a(B.length,2)+"\0\0\0\0"+a(X,4)+a(y,4)+F+H+B}}var o=n("../utils"),l=n("../stream/GenericWorker"),c=n("../utf8"),d=n("../crc32"),f=n("../signature");function p(m,_,b,y){l.call(this,"ZipFileWorker"),this.bytesWritten=0,this.zipComment=_,this.zipPlatform=b,this.encodeFileName=y,this.streamFiles=m,this.accumulate=!1,this.contentBuffer=[],this.dirRecords=[],this.currentSourceOffset=0,this.entriesCount=0,this.currentFile=null,this._sources=[]}o.inherits(p,l),p.prototype.push=function(m){var _=m.meta.percent||0,b=this.entriesCount,y=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:b?(_+100*(b-y-1))/b:100}}))},p.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var _=this.streamFiles&&!m.file.dir;if(_){var b=s(m,_,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:b.fileRecord,meta:{percent:0}})}else this.accumulate=!0},p.prototype.closedSource=function(m){this.accumulate=!1;var _=this.streamFiles&&!m.file.dir,b=s(m,_,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(b.dirRecord),_)this.push({data:(function(y){return f.DATA_DESCRIPTOR+a(y.crc32,4)+a(y.compressedSize,4)+a(y.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:b.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},p.prototype.flush=function(){for(var m=this.bytesWritten,_=0;_<this.dirRecords.length;_++)this.push({data:this.dirRecords[_],meta:{percent:100}});var b=this.bytesWritten-m,y=(function(g,M,w,A,E){var P=o.transformTo("string",E(A));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(g,2)+a(g,2)+a(M,4)+a(w,4)+a(P.length,2)+P})(this.dirRecords.length,b,m,this.zipComment,this.encodeFileName);this.push({data:y,meta:{percent:100}})},p.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},p.prototype.registerPrevious=function(m){this._sources.push(m);var _=this;return m.on("data",function(b){_.processChunk(b)}),m.on("end",function(){_.closedSource(_.previous.streamInfo),_._sources.length?_.prepareNextSource():_.end()}),m.on("error",function(b){_.error(b)}),this},p.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},p.prototype.error=function(m){var _=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var b=0;b<_.length;b++)try{_[b].error(m)}catch{}return!0},p.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,_=0;_<m.length;_++)m[_].lock()},i.exports=p},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var d=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(p,m){f++;var _=(function(M,w){var A=M||w,E=a[A];if(!E)throw new Error(A+" is not a valid compression method !");return E})(m.options.compression,l.compression),b=m.options.compressionOptions||l.compressionOptions||{},y=m.dir,g=m.date;m._compressWorker(_,b).withStreamInfo("file",{name:p,dir:y,date:g,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(d)}),d.entriesCount=f}catch(p){d.error(p)}return d}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),d=n("./nodejsUtils");function f(p){return new s.Promise(function(m,_){var b=p.decompressed.getContentWorker().pipe(new c);b.on("error",function(y){_(y)}).on("end",function(){b.streamInfo.crc32!==p.decompressed.crc32?_(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(p,m){var _=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),d.isNode&&d.isStream(p)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",p,!0,m.optimizedBinaryString,m.base64).then(function(b){var y=new l(m);return y.load(b),y}).then(function(b){var y=[s.Promise.resolve(b)],g=b.files;if(m.checkCRC32)for(var M=0;M<g.length;M++)y.push(f(g[M]));return s.Promise.all(y)}).then(function(b){for(var y=b.shift(),g=y.files,M=0;M<g.length;M++){var w=g[M],A=w.fileNameStr,E=a.resolve(w.fileNameStr);_.file(E,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(_.file(E).unsafeOriginalName=A)}return y.zipComment.length&&(_.comment=y.zipComment),_})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(d){c.push({data:d,meta:{percent:0}})}).on("error",function(d){c.isPaused?this.generatedError=d:c.error(d)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var d=this;o.on("data",function(f,p){d.push(f)||d._helper.pause(),c&&c(p)}).on("error",function(f){d.emit("error",f)}).on("end",function(){d.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(E,P,N){var F,R=o.getTypeOf(P),O=o.extend(N||{},d);O.date=O.date||new Date,O.compression!==null&&(O.compression=O.compression.toUpperCase()),typeof O.unixPermissions=="string"&&(O.unixPermissions=parseInt(O.unixPermissions,8)),O.unixPermissions&&16384&O.unixPermissions&&(O.dir=!0),O.dosPermissions&&16&O.dosPermissions&&(O.dir=!0),O.dir&&(E=g(E)),O.createFolders&&(F=y(E))&&M.call(this,F,!0);var B=R==="string"&&O.binary===!1&&O.base64===!1;N&&N.binary!==void 0||(O.binary=!B),(P instanceof f&&P.uncompressedSize===0||O.dir||!P||P.length===0)&&(O.base64=!1,O.binary=!0,P="",O.compression="STORE",R="string");var I=null;I=P instanceof f||P instanceof l?P:_.isNode&&_.isStream(P)?new b(E,P):o.prepareContent(E,P,O.binary,O.optimizedBinaryString,O.base64);var G=new p(E,I,O);this.files[E]=G}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),d=n("./defaults"),f=n("./compressedObject"),p=n("./zipObject"),m=n("./generate"),_=n("./nodejsUtils"),b=n("./nodejs/NodejsStreamInputAdapter"),y=function(E){E.slice(-1)==="/"&&(E=E.substring(0,E.length-1));var P=E.lastIndexOf("/");return 0<P?E.substring(0,P):""},g=function(E){return E.slice(-1)!=="/"&&(E+="/"),E},M=function(E,P){return P=P!==void 0?P:d.createFolders,E=g(E),this.files[E]||a.call(this,E,null,{dir:!0,createFolders:P}),this.files[E]};function w(E){return Object.prototype.toString.call(E)==="[object RegExp]"}var A={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(E){var P,N,F;for(P in this.files)F=this.files[P],(N=P.slice(this.root.length,P.length))&&P.slice(0,this.root.length)===this.root&&E(N,F)},filter:function(E){var P=[];return this.forEach(function(N,F){E(N,F)&&P.push(F)}),P},file:function(E,P,N){if(arguments.length!==1)return E=this.root+E,a.call(this,E,P,N),this;if(w(E)){var F=E;return this.filter(function(O,B){return!B.dir&&F.test(O)})}var R=this.files[this.root+E];return R&&!R.dir?R:null},folder:function(E){if(!E)return this;if(w(E))return this.filter(function(R,O){return O.dir&&E.test(R)});var P=this.root+E,N=M.call(this,P),F=this.clone();return F.root=N.name,F},remove:function(E){E=this.root+E;var P=this.files[E];if(P||(E.slice(-1)!=="/"&&(E+="/"),P=this.files[E]),P&&!P.dir)delete this.files[E];else for(var N=this.filter(function(R,O){return O.name.slice(0,E.length)===E}),F=0;F<N.length;F++)delete this.files[N[F].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(E){var P,N={};try{if((N=o.extend(E||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=N.type.toLowerCase(),N.compression=N.compression.toUpperCase(),N.type==="binarystring"&&(N.type="string"),!N.type)throw new Error("No output type specified.");o.checkSupport(N.type),N.platform!=="darwin"&&N.platform!=="freebsd"&&N.platform!=="linux"&&N.platform!=="sunos"||(N.platform="UNIX"),N.platform==="win32"&&(N.platform="DOS");var F=N.comment||this.comment||"";P=m.generateWorker(this,N,F)}catch(R){(P=new l("error")).error(R)}return new c(P,N.type||"string",N.mimeType)},generateAsync:function(E,P){return this.generateInternalStream(E).accumulate(P)},generateNodeStream:function(E,P){return(E=E||{}).type||(E.type="nodebuffer"),this.generateInternalStream(E).toNodejsStream(P)}};i.exports=A},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var l=0;l<this.data.length;l++)o[l]=255&o[l]}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data[this.zero+o]},s.prototype.lastIndexOfSignature=function(o){for(var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.length-4;0<=p;--p)if(this.data[p]===l&&this.data[p+1]===c&&this.data[p+2]===d&&this.data[p+3]===f)return p-this.zero;return-1},s.prototype.readAndCheckSignature=function(o){var l=o.charCodeAt(0),c=o.charCodeAt(1),d=o.charCodeAt(2),f=o.charCodeAt(3),p=this.readData(4);return l===p[0]&&c===p[1]&&d===p[2]&&f===p[3]},s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return[];var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],18:[function(n,i,r){var a=n("../utils");function s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). Corrupted zip ?")},setIndex:function(o){this.checkIndex(o),this.index=o},skip:function(o){this.setIndex(this.index+o)},byteAt:function(){},readInt:function(o){var l,c=0;for(this.checkOffset(o),l=this.index+o-1;l>=this.index;l--)c=(c<<8)+this.byteAt(l);return this.index+=o,c},readString:function(o){return a.transformTo("string",this.readData(o))},readData:function(){},lastIndexOfSignature:function(){},readAndCheckSignature:function(){},readDate:function(){var o=this.readInt(4);return new Date(Date.UTC(1980+(o>>25&127),(o>>21&15)-1,o>>16&31,o>>11&31,o>>5&63,(31&o)<<1))}},i.exports=s},{"../utils":32}],19:[function(n,i,r){var a=n("./Uint8ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./Uint8ArrayReader":21}],20:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.byteAt=function(o){return this.data.charCodeAt(this.zero+o)},s.prototype.lastIndexOfSignature=function(o){return this.data.lastIndexOf(o)-this.zero},s.prototype.readAndCheckSignature=function(o){return o===this.readData(4)},s.prototype.readData=function(o){this.checkOffset(o);var l=this.data.slice(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./DataReader":18}],21:[function(n,i,r){var a=n("./ArrayReader");function s(o){a.call(this,o)}n("../utils").inherits(s,a),s.prototype.readData=function(o){if(this.checkOffset(o),o===0)return new Uint8Array(0);var l=this.data.subarray(this.zero+this.index,this.zero+this.index+o);return this.index+=o,l},i.exports=s},{"../utils":32,"./ArrayReader":17}],22:[function(n,i,r){var a=n("../utils"),s=n("../support"),o=n("./ArrayReader"),l=n("./StringReader"),c=n("./NodeBufferReader"),d=n("./Uint8ArrayReader");i.exports=function(f){var p=a.getTypeOf(f);return a.checkSupport(p),p!=="string"||s.uint8array?p==="nodebuffer"?new c(f):s.uint8array?new d(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function o(){a.call(this,"Crc32Probe"),this.withStreamInfo("crc32",0)}n("../utils").inherits(o,a),o.prototype.processChunk=function(l){this.streamInfo.crc32=s(l.data,this.streamInfo.crc32||0),this.push(l)},i.exports=o},{"../crc32":4,"../utils":32,"./GenericWorker":28}],26:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataLengthProbe for "+l),this.propName=l,this.withStreamInfo(l,0)}a.inherits(o,s),o.prototype.processChunk=function(l){if(l){var c=this.streamInfo[this.propName]||0;this.streamInfo[this.propName]=c+l.data.length}s.prototype.processChunk.call(this,l)},i.exports=o},{"../utils":32,"./GenericWorker":28}],27:[function(n,i,r){var a=n("../utils"),s=n("./GenericWorker");function o(l){s.call(this,"DataWorker");var c=this;this.dataIsReady=!1,this.index=0,this.max=0,this.data=null,this.type="",this._tickScheduled=!1,l.then(function(d){c.dataIsReady=!0,c.data=d,c.max=d&&d.length||0,c.type=a.getTypeOf(d),c.isPaused||c._tickAndRepeat()},function(d){c.error(d)})}a.inherits(o,s),o.prototype.cleanUp=function(){s.prototype.cleanUp.call(this),this.data=null},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(!this._tickScheduled&&this.dataIsReady&&(this._tickScheduled=!0,a.delay(this._tickAndRepeat,[],this)),!0)},o.prototype._tickAndRepeat=function(){this._tickScheduled=!1,this.isPaused||this.isFinished||(this._tick(),this.isFinished||(a.delay(this._tickAndRepeat,[],this),this._tickScheduled=!0))},o.prototype._tick=function(){if(this.isPaused||this.isFinished)return!1;var l=null,c=Math.min(this.max,this.index+16384);if(this.index>=this.max)return this.end();switch(this.type){case"string":l=this.data.substring(this.index,c);break;case"uint8array":l=this.data.subarray(this.index,c);break;case"array":case"nodebuffer":l=this.data.slice(this.index,c)}return this.index=c,this.push({data:l,meta:{percent:this.max?this.index/this.max*100:0}})},i.exports=o},{"../utils":32,"./GenericWorker":28}],28:[function(n,i,r){function a(s){this.name=s||"default",this.streamInfo={},this.generatedError=null,this.extraStreamInfo={},this.isPaused=!0,this.isFinished=!1,this.isLocked=!1,this._listeners={data:[],end:[],error:[]},this.previous=null}a.prototype={push:function(s){this.emit("data",s)},end:function(){if(this.isFinished)return!1;this.flush();try{this.emit("end"),this.cleanUp(),this.isFinished=!0}catch(s){this.emit("error",s)}return!0},error:function(s){return!this.isFinished&&(this.isPaused?this.generatedError=s:(this.isFinished=!0,this.emit("error",s),this.previous&&this.previous.error(s),this.cleanUp()),!0)},on:function(s,o){return this._listeners[s].push(o),this},cleanUp:function(){this.streamInfo=this.generatedError=this.extraStreamInfo=null,this._listeners=[]},emit:function(s,o){if(this._listeners[s])for(var l=0;l<this._listeners[s].length;l++)this._listeners[s][l].call(this,o)},pipe:function(s){return s.registerPrevious(this)},registerPrevious:function(s){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.streamInfo=s.streamInfo,this.mergeStreamInfo(),this.previous=s;var o=this;return s.on("data",function(l){o.processChunk(l)}),s.on("end",function(){o.end()}),s.on("error",function(l){o.error(l)}),this},pause:function(){return!this.isPaused&&!this.isFinished&&(this.isPaused=!0,this.previous&&this.previous.pause(),!0)},resume:function(){if(!this.isPaused||this.isFinished)return!1;var s=this.isPaused=!1;return this.generatedError&&(this.error(this.generatedError),s=!0),this.previous&&this.previous.resume(),!s},flush:function(){},processChunk:function(s){this.push(s)},withStreamInfo:function(s,o){return this.extraStreamInfo[s]=o,this.mergeStreamInfo(),this},mergeStreamInfo:function(){for(var s in this.extraStreamInfo)Object.prototype.hasOwnProperty.call(this.extraStreamInfo,s)&&(this.streamInfo[s]=this.extraStreamInfo[s])},lock:function(){if(this.isLocked)throw new Error("The stream '"+this+"' has already been used.");this.isLocked=!0,this.previous&&this.previous.lock()},toString:function(){var s="Worker "+this.name;return this.previous?this.previous+" -> "+s:s}},i.exports=a},{}],29:[function(n,i,r){var a=n("../utils"),s=n("./ConvertWorker"),o=n("./GenericWorker"),l=n("../base64"),c=n("../support"),d=n("../external"),f=null;if(c.nodestream)try{f=n("../nodejs/NodejsStreamOutputAdapter")}catch{}function p(_,b){return new d.Promise(function(y,g){var M=[],w=_._internalType,A=_._outputType,E=_._mimeType;_.on("data",function(P,N){M.push(P),b&&b(N)}).on("error",function(P){M=[],g(P)}).on("end",function(){try{var P=(function(N,F,R){switch(N){case"blob":return a.newBlob(a.transformTo("arraybuffer",F),R);case"base64":return l.encode(F);default:return a.transformTo(N,F)}})(A,(function(N,F){var R,O=0,B=null,I=0;for(R=0;R<F.length;R++)I+=F[R].length;switch(N){case"string":return F.join("");case"array":return Array.prototype.concat.apply([],F);case"uint8array":for(B=new Uint8Array(I),R=0;R<F.length;R++)B.set(F[R],O),O+=F[R].length;return B;case"nodebuffer":return Buffer.concat(F);default:throw new Error("concat : unsupported type '"+N+"'")}})(w,M),E);y(P)}catch(N){g(N)}M=[]}).resume()})}function m(_,b,y){var g=b;switch(b){case"blob":case"arraybuffer":g="uint8array";break;case"base64":g="string"}try{this._internalType=g,this._outputType=b,this._mimeType=y,a.checkSupport(g),this._worker=_.pipe(new s(g)),_.lock()}catch(M){this._worker=new o("error"),this._worker.error(M)}}m.prototype={accumulate:function(_){return p(this,_)},on:function(_,b){var y=this;return _==="data"?this._worker.on(_,function(g){b.call(y,g.data,g.meta)}):this._worker.on(_,function(){a.delay(b,arguments,y)}),this},resume:function(){return a.delay(this._worker.resume,[],this._worker),this},pause:function(){return this._worker.pause(),this},toNodejsStream:function(_){if(a.checkSupport("nodestream"),this._outputType!=="nodebuffer")throw new Error(this._outputType+" is not supported by this method");return new f(this,{objectMode:this._outputType!=="nodebuffer"},_)}},i.exports=m},{"../base64":1,"../external":6,"../nodejs/NodejsStreamOutputAdapter":13,"../support":30,"../utils":32,"./ConvertWorker":24,"./GenericWorker":28}],30:[function(n,i,r){if(r.base64=!0,r.array=!0,r.string=!0,r.arraybuffer=typeof ArrayBuffer<"u"&&typeof Uint8Array<"u",r.nodebuffer=typeof Buffer<"u",r.uint8array=typeof Uint8Array<"u",typeof ArrayBuffer>"u")r.blob=!1;else{var a=new ArrayBuffer(0);try{r.blob=new Blob([a],{type:"application/zip"}).size===0}catch{try{var s=new(self.BlobBuilder||self.WebKitBlobBuilder||self.MozBlobBuilder||self.MSBlobBuilder);s.append(a),r.blob=s.getBlob("application/zip").size===0}catch{r.blob=!1}}}try{r.nodestream=!!n("readable-stream").Readable}catch{r.nodestream=!1}},{"readable-stream":16}],31:[function(n,i,r){for(var a=n("./utils"),s=n("./support"),o=n("./nodejsUtils"),l=n("./stream/GenericWorker"),c=new Array(256),d=0;d<256;d++)c[d]=252<=d?6:248<=d?5:240<=d?4:224<=d?3:192<=d?2:1;c[254]=c[254]=1;function f(){l.call(this,"utf-8 decode"),this.leftOver=null}function p(){l.call(this,"utf-8 encode")}r.utf8encode=function(m){return s.nodebuffer?o.newBufferFrom(m,"utf-8"):(function(_){var b,y,g,M,w,A=_.length,E=0;for(M=0;M<A;M++)(64512&(y=_.charCodeAt(M)))==55296&&M+1<A&&(64512&(g=_.charCodeAt(M+1)))==56320&&(y=65536+(y-55296<<10)+(g-56320),M++),E+=y<128?1:y<2048?2:y<65536?3:4;for(b=s.uint8array?new Uint8Array(E):new Array(E),M=w=0;w<E;M++)(64512&(y=_.charCodeAt(M)))==55296&&M+1<A&&(64512&(g=_.charCodeAt(M+1)))==56320&&(y=65536+(y-55296<<10)+(g-56320),M++),y<128?b[w++]=y:(y<2048?b[w++]=192|y>>>6:(y<65536?b[w++]=224|y>>>12:(b[w++]=240|y>>>18,b[w++]=128|y>>>12&63),b[w++]=128|y>>>6&63),b[w++]=128|63&y);return b})(m)},r.utf8decode=function(m){return s.nodebuffer?a.transformTo("nodebuffer",m).toString("utf-8"):(function(_){var b,y,g,M,w=_.length,A=new Array(2*w);for(b=y=0;b<w;)if((g=_[b++])<128)A[y++]=g;else if(4<(M=c[g]))A[y++]=65533,b+=M-1;else{for(g&=M===2?31:M===3?15:7;1<M&&b<w;)g=g<<6|63&_[b++],M--;1<M?A[y++]=65533:g<65536?A[y++]=g:(g-=65536,A[y++]=55296|g>>10&1023,A[y++]=56320|1023&g)}return A.length!==y&&(A.subarray?A=A.subarray(0,y):A.length=y),a.applyFromCharCode(A)})(m=a.transformTo(s.uint8array?"uint8array":"array",m))},a.inherits(f,l),f.prototype.processChunk=function(m){var _=a.transformTo(s.uint8array?"uint8array":"array",m.data);if(this.leftOver&&this.leftOver.length){if(s.uint8array){var 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a.nodebuffer&&String.fromCharCode.apply(null,o.allocBuffer(1)).length===1}catch{return!1}})()}};function p(b){var y=65536,g=r.getTypeOf(b),M=!0;if(g==="uint8array"?M=f.applyCanBeUsed.uint8array:g==="nodebuffer"&&(M=f.applyCanBeUsed.nodebuffer),M)for(;1<y;)try{return f.stringifyByChunk(b,g,y)}catch{y=Math.floor(y/2)}return f.stringifyByChar(b)}function m(b,y){for(var g=0;g<b.length;g++)y[g]=b[g];return y}r.applyFromCharCode=p;var _={};_.string={string:c,array:function(b){return d(b,new Array(b.length))},arraybuffer:function(b){return _.string.uint8array(b).buffer},uint8array:function(b){return d(b,new Uint8Array(b.length))},nodebuffer:function(b){return d(b,o.allocBuffer(b.length))}},_.array={string:p,array:c,arraybuffer:function(b){return new Uint8Array(b).buffer},uint8array:function(b){return new Uint8Array(b)},nodebuffer:function(b){return o.newBufferFrom(b)}},_.arraybuffer={string:function(b){return p(new Uint8Array(b))},array:function(b){return m(new Uint8Array(b),new 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function d(f){this.files=[],this.loadOptions=f}d.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var p=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(p)+", expected "+s.pretty(f)+")")}},isSignature:function(f,p){var m=this.reader.index;this.reader.setIndex(f);var _=this.reader.readString(4)===p;return this.reader.setIndex(m),_},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),p=c.uint8array?"uint8array":"array",m=s.transformTo(p,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,p,m,_=this.zip64EndOfCentralSize-44;0<_;)f=this.reader.readInt(2),p=this.reader.readInt(4),m=this.reader.readData(p),this.zip64ExtensibleData[f]={id:f,length:p,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,p;for(f=0;f<this.files.length;f++)p=this.files[f],this.reader.setIndex(p.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),p.readLocalPart(this.reader),p.handleUTF8(),p.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var p=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var _=p-m;if(0<_)this.isSignature(p,o.CENTRAL_FILE_HEADER)||(this.reader.zero=_);else if(_<0)throw new Error("Corrupted zip: missing "+Math.abs(_)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=d},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),d=n("./compressions"),f=n("./support");function p(m,_){this.options=m,this.loadOptions=_}p.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var _,b;if(m.skip(22),this.fileNameLength=m.readInt(2),b=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(b),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((_=(function(y){for(var g in d)if(Object.prototype.hasOwnProperty.call(d,g)&&d[g].magic===y)return d[g];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,_,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var _=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(_),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var _,b,y,g=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<g;)_=m.readInt(2),b=m.readInt(2),y=m.readData(b),this.extraFields[_]={id:_,length:b,value:y};m.setIndex(g)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var _=this.findExtraFieldUnicodePath();if(_!==null)this.fileNameStr=_;else{var b=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(b)}var y=this.findExtraFieldUnicodeComment();if(y!==null)this.fileCommentStr=y;else{var g=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(g)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var _=a(m.value);return _.readInt(1)!==1||l(this.fileName)!==_.readInt(4)?null:c.utf8decode(_.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var _=a(m.value);return _.readInt(1)!==1||l(this.fileComment)!==_.readInt(4)?null:c.utf8decode(_.readData(m.length-5))}return null}},i.exports=p},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(_,b,y){this.name=_,this.dir=y.dir,this.date=y.date,this.comment=y.comment,this.unixPermissions=y.unixPermissions,this.dosPermissions=y.dosPermissions,this._data=b,this._dataBinary=y.binary,this.options={compression:y.compression,compressionOptions:y.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),d=n("./stream/GenericWorker");a.prototype={internalStream:function(_){var b=null,y="string";try{if(!_)throw new Error("No output type specified.");var g=(y=_.toLowerCase())==="string"||y==="text";y!=="binarystring"&&y!=="text"||(y="string"),b=this._decompressWorker();var M=!this._dataBinary;M&&!g&&(b=b.pipe(new l.Utf8EncodeWorker)),!M&&g&&(b=b.pipe(new l.Utf8DecodeWorker))}catch(w){(b=new d("error")).error(w)}return new s(b,y,"")},async:function(_,b){return this.internalStream(_).accumulate(b)},nodeStream:function(_,b){return this.internalStream(_||"nodebuffer").toNodejsStream(b)},_compressWorker:function(_,b){if(this._data instanceof c&&this._data.compression.magic===_.magic)return this._data.getCompressedWorker();var y=this._decompressWorker();return this._dataBinary||(y=y.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(y,_,b)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof d?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],p=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=p;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,d=new l(_),f=a.document.createTextNode("");d.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var b=a.document.createElement("script");b.onreadystatechange=function(){_(),b.onreadystatechange=null,b.parentNode.removeChild(b),b=null},a.document.documentElement.appendChild(b)}:function(){setTimeout(_,0)};else{var p=new a.MessageChannel;p.port1.onmessage=_,s=function(){p.port2.postMessage(0)}}var m=[];function _(){var b,y;o=!0;for(var g=m.length;g;){for(y=m,m=[],b=-1;++b<g;)y[b]();g=m.length}o=!1}i.exports=function(b){m.push(b)!==1||o||s()}}).call(this,typeof ny<"u"?ny:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],d=["PENDING"];function f(g){if(typeof g!="function")throw new TypeError("resolver must be a function");this.state=d,this.queue=[],this.outcome=void 0,g!==s&&b(this,g)}function p(g,M,w){this.promise=g,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(g,M,w){a(function(){var A;try{A=M(w)}catch(E){return o.reject(g,E)}A===g?o.reject(g,new TypeError("Cannot resolve promise with itself")):o.resolve(g,A)})}function _(g){var M=g&&g.then;if(g&&(typeof g=="object"||typeof g=="function")&&typeof M=="function")return function(){M.apply(g,arguments)}}function b(g,M){var w=!1;function A(N){w||(w=!0,o.reject(g,N))}function E(N){w||(w=!0,o.resolve(g,N))}var P=y(function(){M(E,A)});P.status==="error"&&A(P.value)}function y(g,M){var w={};try{w.value=g(M),w.status="success"}catch(A){w.status="error",w.value=A}return w}(i.exports=f).prototype.finally=function(g){if(typeof g!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(g()).then(function(){return w})},function(w){return M.resolve(g()).then(function(){throw w})})},f.prototype.catch=function(g){return this.then(null,g)},f.prototype.then=function(g,M){if(typeof g!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==d?m(w,this.state===c?g:M,this.outcome):this.queue.push(new p(w,g,M)),w},p.prototype.callFulfilled=function(g){o.resolve(this.promise,g)},p.prototype.otherCallFulfilled=function(g){m(this.promise,this.onFulfilled,g)},p.prototype.callRejected=function(g){o.reject(this.promise,g)},p.prototype.otherCallRejected=function(g){m(this.promise,this.onRejected,g)},o.resolve=function(g,M){var w=y(_,M);if(w.status==="error")return o.reject(g,w.value);var A=w.value;if(A)b(g,A);else{g.state=c,g.outcome=M;for(var E=-1,P=g.queue.length;++E<P;)g.queue[E].callFulfilled(M)}return g},o.reject=function(g,M){g.state=l,g.outcome=M;for(var w=-1,A=g.queue.length;++w<A;)g.queue[w].callRejected(M);return g},f.resolve=function(g){return g instanceof this?g:o.resolve(new this(s),g)},f.reject=function(g){var M=new this(s);return o.reject(M,g)},f.all=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,A=!1;if(!w)return this.resolve([]);for(var E=new Array(w),P=0,N=-1,F=new this(s);++N<w;)R(g[N],N);return F;function R(O,B){M.resolve(O).then(function(I){E[B]=I,++P!==w||A||(A=!0,o.resolve(F,E))},function(I){A||(A=!0,o.reject(F,I))})}},f.race=function(g){var M=this;if(Object.prototype.toString.call(g)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=g.length,A=!1;if(!w)return this.resolve([]);for(var E=-1,P=new this(s);++E<w;)N=g[E],M.resolve(N).then(function(F){A||(A=!0,o.resolve(P,F))},function(F){A||(A=!0,o.reject(P,F))});var N;return P}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),d=Object.prototype.toString,f=0,p=-1,m=0,_=8;function b(g){if(!(this instanceof b))return new b(g);this.options=s.assign({level:p,method:_,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},g||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var A;if(A=typeof M.dictionary=="string"?o.string2buf(M.dictionary):d.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,A))!==f)throw new Error(l[w]);this._dict_set=!0}}function y(g,M){var w=new b(M);if(w.push(g,!0),w.err)throw w.msg||l[w.err];return w.result}b.prototype.push=function(g,M){var w,A,E=this.strm,P=this.options.chunkSize;if(this.ended)return!1;A=M===~~M?M:M===!0?4:0,typeof g=="string"?E.input=o.string2buf(g):d.call(g)==="[object ArrayBuffer]"?E.input=new Uint8Array(g):E.input=g,E.next_in=0,E.avail_in=E.input.length;do{if(E.avail_out===0&&(E.output=new s.Buf8(P),E.next_out=0,E.avail_out=P),(w=a.deflate(E,A))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);E.avail_out!==0&&(E.avail_in!==0||A!==4&&A!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(E.output,E.next_out))):this.onData(s.shrinkBuf(E.output,E.next_out)))}while((0<E.avail_in||E.avail_out===0)&&w!==1);return A===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):A!==2||(this.onEnd(f),!(E.avail_out=0))},b.prototype.onData=function(g){this.chunks.push(g)},b.prototype.onEnd=function(g){g===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=g,this.msg=this.strm.msg},r.Deflate=b,r.deflate=y,r.deflateRaw=function(g,M){return(M=M||{}).raw=!0,y(g,M)},r.gzip=function(g,M){return(M=M||{}).gzip=!0,y(g,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),d=n("./zlib/zstream"),f=n("./zlib/gzheader"),p=Object.prototype.toString;function m(b){if(!(this instanceof m))return new m(b);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},b||{});var y=this.options;y.raw&&0<=y.windowBits&&y.windowBits<16&&(y.windowBits=-y.windowBits,y.windowBits===0&&(y.windowBits=-15)),!(0<=y.windowBits&&y.windowBits<16)||b&&b.windowBits||(y.windowBits+=32),15<y.windowBits&&y.windowBits<48&&(15&y.windowBits)==0&&(y.windowBits|=15),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new d,this.strm.avail_out=0;var g=a.inflateInit2(this.strm,y.windowBits);if(g!==l.Z_OK)throw new Error(c[g]);this.header=new f,a.inflateGetHeader(this.strm,this.header)}function _(b,y){var g=new m(y);if(g.push(b,!0),g.err)throw g.msg||c[g.err];return g.result}m.prototype.push=function(b,y){var g,M,w,A,E,P,N=this.strm,F=this.options.chunkSize,R=this.options.dictionary,O=!1;if(this.ended)return!1;M=y===~~y?y:y===!0?l.Z_FINISH:l.Z_NO_FLUSH,typeof b=="string"?N.input=o.binstring2buf(b):p.call(b)==="[object ArrayBuffer]"?N.input=new Uint8Array(b):N.input=b,N.next_in=0,N.avail_in=N.input.length;do{if(N.avail_out===0&&(N.output=new 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g===l.Z_STREAM_END&&(M=l.Z_FINISH),M===l.Z_FINISH?(g=a.inflateEnd(this.strm),this.onEnd(g),this.ended=!0,g===l.Z_OK):M!==l.Z_SYNC_FLUSH||(this.onEnd(l.Z_OK),!(N.avail_out=0))},m.prototype.onData=function(b){this.chunks.push(b)},m.prototype.onEnd=function(b){b===l.Z_OK&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=b,this.msg=this.strm.msg},r.Inflate=m,r.inflate=_,r.inflateRaw=function(b,y){return(y=y||{}).raw=!0,_(b,y)},r.ungzip=_},{"./utils/common":41,"./utils/strings":42,"./zlib/constants":44,"./zlib/gzheader":47,"./zlib/inflate":49,"./zlib/messages":51,"./zlib/zstream":53}],41:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Int32Array<"u";r.assign=function(l){for(var c=Array.prototype.slice.call(arguments,1);c.length;){var d=c.shift();if(d){if(typeof d!="object")throw new TypeError(d+"must be non-object");for(var f in d)d.hasOwnProperty(f)&&(l[f]=d[f])}}return 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e;for(ve=0;z=H[W+ve++],L.head&&z&&L.length<65536&&(L.head.name+=String.fromCharCode(z)),z&&ve<J;);if(512&L.flags&&(L.check=o(L.check,H,ve,W)),J-=ve,W+=ve,z)break e}else L.head&&(L.head.name=null);L.length=0,L.mode=8;case 8:if(4096&L.flags){if(J===0)break e;for(ve=0;z=H[W+ve++],L.head&&z&&L.length<65536&&(L.head.comment+=String.fromCharCode(z)),z&&ve<J;);if(512&L.flags&&(L.check=o(L.check,H,ve,W)),J-=ve,W+=ve,z)break e}else L.head&&(L.head.comment=null);L.mode=9;case 9:if(512&L.flags){for(;X<16;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(j!==(65535&L.check)){I.msg="header crc mismatch",L.mode=30;break}X=j=0}L.head&&(L.head.hcrc=L.flags>>9&1,L.head.done=!0),I.adler=L.check=0,L.mode=12;break;case 10:for(;X<32;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}I.adler=L.check=g(j),X=j=0,L.mode=11;case 11:if(L.havedict===0)return I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=j,L.bits=X,2;I.adler=L.check=1,L.mode=12;case 12:if(G===5||G===6)break e;case 13:if(L.last){j>>>=7&X,X-=7&X,L.mode=27;break}for(;X<3;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}switch(L.last=1&j,X-=1,3&(j>>>=1)){case 0:L.mode=14;break;case 1:if(O(L),L.mode=20,G!==6)break;j>>>=2,X-=2;break e;case 2:L.mode=17;break;case 3:I.msg="invalid block type",L.mode=30}j>>>=2,X-=2;break;case 14:for(j>>>=7&X,X-=7&X;X<32;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if((65535&j)!=(j>>>16^65535)){I.msg="invalid stored block lengths",L.mode=30;break}if(L.length=65535&j,X=j=0,L.mode=15,G===6)break e;case 15:L.mode=16;case 16:if(ve=L.length){if(J<ve&&(ve=J),se<ve&&(ve=se),ve===0)break e;a.arraySet(q,H,W,ve,K),J-=ve,W+=ve,se-=ve,K+=ve,L.length-=ve;break}L.mode=12;break;case 17:for(;X<14;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(L.nlen=257+(31&j),j>>>=5,X-=5,L.ndist=1+(31&j),j>>>=5,X-=5,L.ncode=4+(15&j),j>>>=4,X-=4,286<L.nlen||30<L.ndist){I.msg="too many length or distance symbols",L.mode=30;break}L.have=0,L.mode=18;case 18:for(;L.have<L.ncode;){for(;X<3;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}L.lens[Pe[L.have++]]=7&j,j>>>=3,X-=3}for(;L.have<19;)L.lens[Pe[L.have++]]=0;if(L.lencode=L.lendyn,L.lenbits=7,ie={bits:L.lenbits},$=c(0,L.lens,0,19,L.lencode,0,L.work,ie),L.lenbits=ie.bits,$){I.msg="invalid code lengths set",L.mode=30;break}L.have=0,L.mode=19;case 19:for(;L.have<L.nlen+L.ndist;){for(;he=(ee=L.lencode[j&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(we<16)j>>>=De,X-=De,L.lens[L.have++]=we;else{if(we===16){for(Q=De+2;X<Q;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(j>>>=De,X-=De,L.have===0){I.msg="invalid bit length repeat",L.mode=30;break}z=L.lens[L.have-1],ve=3+(3&j),j>>>=2,X-=2}else if(we===17){for(Q=De+3;X<Q;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}X-=De,z=0,ve=3+(7&(j>>>=De)),j>>>=3,X-=3}else{for(Q=De+7;X<Q;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}X-=De,z=0,ve=11+(127&(j>>>=De)),j>>>=7,X-=7}if(L.have+ve>L.nlen+L.ndist){I.msg="invalid bit length repeat",L.mode=30;break}for(;ve--;)L.lens[L.have++]=z}}if(L.mode===30)break;if(L.lens[256]===0){I.msg="invalid code -- missing end-of-block",L.mode=30;break}if(L.lenbits=9,ie={bits:L.lenbits},$=c(d,L.lens,0,L.nlen,L.lencode,0,L.work,ie),L.lenbits=ie.bits,$){I.msg="invalid literal/lengths set",L.mode=30;break}if(L.distbits=6,L.distcode=L.distdyn,ie={bits:L.distbits},$=c(f,L.lens,L.nlen,L.ndist,L.distcode,0,L.work,ie),L.distbits=ie.bits,$){I.msg="invalid distances set",L.mode=30;break}if(L.mode=20,G===6)break e;case 20:L.mode=21;case 21:if(6<=J&&258<=se){I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=j,L.bits=X,l(I,ce),K=I.next_out,q=I.output,se=I.avail_out,W=I.next_in,H=I.input,J=I.avail_in,j=L.hold,X=L.bits,L.mode===12&&(L.back=-1);break}for(L.back=0;he=(ee=L.lencode[j&(1<<L.lenbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(he&&(240&he)==0){for(je=De,le=he,ft=we;he=(ee=L.lencode[ft+((j&(1<<je+le)-1)>>je)])>>>16&255,we=65535&ee,!(je+(De=ee>>>24)<=X);){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}j>>>=je,X-=je,L.back+=je}if(j>>>=De,X-=De,L.back+=De,L.length=we,he===0){L.mode=26;break}if(32&he){L.back=-1,L.mode=12;break}if(64&he){I.msg="invalid literal/length code",L.mode=30;break}L.extra=15&he,L.mode=22;case 22:if(L.extra){for(Q=L.extra;X<Q;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}L.length+=j&(1<<L.extra)-1,j>>>=L.extra,X-=L.extra,L.back+=L.extra}L.was=L.length,L.mode=23;case 23:for(;he=(ee=L.distcode[j&(1<<L.distbits)-1])>>>16&255,we=65535&ee,!((De=ee>>>24)<=X);){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if((240&he)==0){for(je=De,le=he,ft=we;he=(ee=L.distcode[ft+((j&(1<<je+le)-1)>>je)])>>>16&255,we=65535&ee,!(je+(De=ee>>>24)<=X);){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}j>>>=je,X-=je,L.back+=je}if(j>>>=De,X-=De,L.back+=De,64&he){I.msg="invalid distance code",L.mode=30;break}L.offset=we,L.extra=15&he,L.mode=24;case 24:if(L.extra){for(Q=L.extra;X<Q;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}L.offset+=j&(1<<L.extra)-1,j>>>=L.extra,X-=L.extra,L.back+=L.extra}if(L.offset>L.dmax){I.msg="invalid distance too far back",L.mode=30;break}L.mode=25;case 25:if(se===0)break e;if(ve=ce-se,L.offset>ve){if((ve=L.offset-ve)>L.whave&&L.sane){I.msg="invalid distance too far back",L.mode=30;break}me=ve>L.wnext?(ve-=L.wnext,L.wsize-ve):L.wnext-ve,ve>L.length&&(ve=L.length),ye=L.window}else ye=q,me=K-L.offset,ve=L.length;for(se<ve&&(ve=se),se-=ve,L.length-=ve;q[K++]=ye[me++],--ve;);L.length===0&&(L.mode=21);break;case 26:if(se===0)break e;q[K++]=L.length,se--,L.mode=21;break;case 27:if(L.wrap){for(;X<32;){if(J===0)break e;J--,j|=H[W++]<<X,X+=8}if(ce-=se,I.total_out+=ce,L.total+=ce,ce&&(I.adler=L.check=L.flags?o(L.check,q,ce,K-ce):s(L.check,q,ce,K-ce)),ce=se,(L.flags?j:g(j))!==L.check){I.msg="incorrect data check",L.mode=30;break}X=j=0}L.mode=28;case 28:if(L.wrap&&L.flags){for(;X<32;){if(J===0)break e;J--,j+=H[W++]<<X,X+=8}if(j!==(4294967295&L.total)){I.msg="incorrect length check",L.mode=30;break}X=j=0}L.mode=29;case 29:$=1;break e;case 30:$=-3;break e;case 31:return-4;case 32:default:return m}return I.next_out=K,I.avail_out=se,I.next_in=W,I.avail_in=J,L.hold=j,L.bits=X,(L.wsize||ce!==I.avail_out&&L.mode<30&&(L.mode<27||G!==4))&&B(I,I.output,I.next_out,ce-I.avail_out)?(L.mode=31,-4):(re-=I.avail_in,ce-=I.avail_out,I.total_in+=re,I.total_out+=ce,L.total+=ce,L.wrap&&ce&&(I.adler=L.check=L.flags?o(L.check,q,ce,I.next_out-ce):s(L.check,q,ce,I.next_out-ce)),I.data_type=L.bits+(L.last?64:0)+(L.mode===12?128:0)+(L.mode===20||L.mode===15?256:0),(re==0&&ce===0||G===4)&&$===p&&($=-5),$)},r.inflateEnd=function(I){if(!I||!I.state)return m;var G=I.state;return G.window&&(G.window=null),I.state=null,p},r.inflateGetHeader=function(I,G){var L;return I&&I.state?(2&(L=I.state).wrap)==0?m:((L.head=G).done=!1,p):m},r.inflateSetDictionary=function(I,G){var L,H=G.length;return I&&I.state?(L=I.state).wrap!==0&&L.mode!==11?m:L.mode===11&&s(1,G,H,0)!==L.check?-3:B(I,G,H,H)?(L.mode=31,-4):(L.havedict=1,p):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(d,f,p,m,_,b,y,g){var M,w,A,E,P,N,F,R,O,B=g.bits,I=0,G=0,L=0,H=0,q=0,W=0,K=0,J=0,se=0,j=0,X=null,re=0,ce=new a.Buf16(16),ve=new a.Buf16(16),me=null,ye=0;for(I=0;I<=15;I++)ce[I]=0;for(G=0;G<m;G++)ce[f[p+G]]++;for(q=B,H=15;1<=H&&ce[H]===0;H--);if(H<q&&(q=H),H===0)return _[b++]=20971520,_[b++]=20971520,g.bits=1,0;for(L=1;L<H&&ce[L]===0;L++);for(q<L&&(q=L),I=J=1;I<=15;I++)if(J<<=1,(J-=ce[I])<0)return-1;if(0<J&&(d===0||H!==1))return-1;for(ve[1]=0,I=1;I<15;I++)ve[I+1]=ve[I]+ce[I];for(G=0;G<m;G++)f[p+G]!==0&&(y[ve[f[p+G]]++]=G);if(N=d===0?(X=me=y,19):d===1?(X=s,re-=257,me=o,ye-=257,256):(X=l,me=c,-1),I=L,P=b,K=G=j=0,A=-1,E=(se=1<<(W=q))-1,d===1&&852<se||d===2&&592<se)return 1;for(;;){for(F=I-K,O=y[G]<N?(R=0,y[G]):y[G]>N?(R=me[ye+y[G]],X[re+y[G]]):(R=96,0),M=1<<I-K,L=w=1<<W;_[P+(j>>K)+(w-=M)]=F<<24|R<<16|O|0,w!==0;);for(M=1<<I-1;j&M;)M>>=1;if(M!==0?(j&=M-1,j+=M):j=0,G++,--ce[I]==0){if(I===H)break;I=f[p+y[G]]}if(q<I&&(j&E)!==A){for(K===0&&(K=q),P+=L,J=1<<(W=I-K);W+K<H&&!((J-=ce[W+K])<=0);)W++,J<<=1;if(se+=1<<W,d===1&&852<se||d===2&&592<se)return 1;_[A=j&E]=q<<24|W<<16|P-b|0}}return j!==0&&(_[P+j]=I-K<<24|64<<16|0),g.bits=q,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var ae=ee.length;0<=--ae;)ee[ae]=0}var c=0,d=29,f=256,p=f+1+d,m=30,_=19,b=2*p+1,y=15,g=16,M=7,w=256,A=16,E=17,P=18,N=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],F=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],R=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],O=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],B=new Array(2*(p+2));l(B);var I=new Array(2*m);l(I);var G=new Array(512);l(G);var L=new Array(256);l(L);var H=new Array(d);l(H);var q,W,K,J=new Array(m);function se(ee,ae,Pe,Ne,te){this.static_tree=ee,this.extra_bits=ae,this.extra_base=Pe,this.elems=Ne,this.max_length=te,this.has_stree=ee&&ee.length}function j(ee,ae){this.dyn_tree=ee,this.max_code=0,this.stat_desc=ae}function X(ee){return ee<256?G[ee]:G[256+(ee>>>7)]}function re(ee,ae){ee.pending_buf[ee.pending++]=255&ae,ee.pending_buf[ee.pending++]=ae>>>8&255}function ce(ee,ae,Pe){ee.bi_valid>g-Pe?(ee.bi_buf|=ae<<ee.bi_valid&65535,re(ee,ee.bi_buf),ee.bi_buf=ae>>g-ee.bi_valid,ee.bi_valid+=Pe-g):(ee.bi_buf|=ae<<ee.bi_valid&65535,ee.bi_valid+=Pe)}function ve(ee,ae,Pe){ce(ee,Pe[2*ae],Pe[2*ae+1])}function me(ee,ae){for(var Pe=0;Pe|=1&ee,ee>>>=1,Pe<<=1,0<--ae;);return Pe>>>1}function ye(ee,ae,Pe){var Ne,te,U=new Array(y+1),k=0;for(Ne=1;Ne<=y;Ne++)U[Ne]=k=k+Pe[Ne-1]<<1;for(te=0;te<=ae;te++){var Y=ee[2*te+1];Y!==0&&(ee[2*te]=me(U[Y]++,Y))}}function De(ee){var ae;for(ae=0;ae<p;ae++)ee.dyn_ltree[2*ae]=0;for(ae=0;ae<m;ae++)ee.dyn_dtree[2*ae]=0;for(ae=0;ae<_;ae++)ee.bl_tree[2*ae]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function he(ee){8<ee.bi_valid?re(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function we(ee,ae,Pe,Ne){var te=2*ae,U=2*Pe;return ee[te]<ee[U]||ee[te]===ee[U]&&Ne[ae]<=Ne[Pe]}function je(ee,ae,Pe){for(var Ne=ee.heap[Pe],te=Pe<<1;te<=ee.heap_len&&(te<ee.heap_len&&we(ae,ee.heap[te+1],ee.heap[te],ee.depth)&&te++,!we(ae,Ne,ee.heap[te],ee.depth));)ee.heap[Pe]=ee.heap[te],Pe=te,te<<=1;ee.heap[Pe]=Ne}function le(ee,ae,Pe){var Ne,te,U,k,Y=0;if(ee.last_lit!==0)for(;Ne=ee.pending_buf[ee.d_buf+2*Y]<<8|ee.pending_buf[ee.d_buf+2*Y+1],te=ee.pending_buf[ee.l_buf+Y],Y++,Ne===0?ve(ee,te,ae):(ve(ee,(U=L[te])+f+1,ae),(k=N[U])!==0&&ce(ee,te-=H[U],k),ve(ee,U=X(--Ne),Pe),(k=F[U])!==0&&ce(ee,Ne-=J[U],k)),Y<ee.last_lit;);ve(ee,w,ae)}function ft(ee,ae){var Pe,Ne,te,U=ae.dyn_tree,k=ae.stat_desc.static_tree,Y=ae.stat_desc.has_stree,pe=ae.stat_desc.elems,xe=-1;for(ee.heap_len=0,ee.heap_max=b,Pe=0;Pe<pe;Pe++)U[2*Pe]!==0?(ee.heap[++ee.heap_len]=xe=Pe,ee.depth[Pe]=0):U[2*Pe+1]=0;for(;ee.heap_len<2;)U[2*(te=ee.heap[++ee.heap_len]=xe<2?++xe:0)]=1,ee.depth[te]=0,ee.opt_len--,Y&&(ee.static_len-=k[2*te+1]);for(ae.max_code=xe,Pe=ee.heap_len>>1;1<=Pe;Pe--)je(ee,U,Pe);for(te=pe;Pe=ee.heap[1],ee.heap[1]=ee.heap[ee.heap_len--],je(ee,U,1),Ne=ee.heap[1],ee.heap[--ee.heap_max]=Pe,ee.heap[--ee.heap_max]=Ne,U[2*te]=U[2*Pe]+U[2*Ne],ee.depth[te]=(ee.depth[Pe]>=ee.depth[Ne]?ee.depth[Pe]:ee.depth[Ne])+1,U[2*Pe+1]=U[2*Ne+1]=te,ee.heap[1]=te++,je(ee,U,1),2<=ee.heap_len;);ee.heap[--ee.heap_max]=ee.heap[1],(function(fe,Ye){var 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No color space conversion applied."),e}}let rpe=0;class z${constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:rpe++}),this.uuid=Zl(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(UA(r[s].image)):a.push(UA(r[s]))}else a=UA(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function UA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?F$.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let ape=0;class La extends Lf{constructor(e=La.DEFAULT_IMAGE,n=La.DEFAULT_MAPPING,i=ao,r=ao,a=Ds,s=E0,o=Os,l=Nu,c=La.DEFAULT_ANISOTROPY,d=ks){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:ape++}),this.uuid=Zl(),this.name="",this.source=new z$(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new Vt(0,0),this.repeat=new Vt(1,1),this.center=new Vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new sn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof d=="string"?this.colorSpace=d:(Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=d===Jd?zr:ks),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==E$)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case zN:e.x=e.x-Math.floor(e.x);break;case ao:e.x=e.x<0?0:1;break;case jN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case zN:e.y=e.y-Math.floor(e.y);break;case ao:e.y=e.y<0?0:1;break;case jN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===zr?Jd:O$}set encoding(e){Zg("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===Jd?zr:ks}}La.DEFAULT_IMAGE=null;La.DEFAULT_MAPPING=E$;La.DEFAULT_ANISOTROPY=1;class Vn{constructor(e=0,n=0,i=0,r=1){Vn.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],d=l[4],f=l[8],p=l[1],m=l[5],_=l[9],b=l[2],y=l[6],g=l[10];if(Math.abs(d-p)<.01&&Math.abs(f-b)<.01&&Math.abs(_-y)<.01){if(Math.abs(d+p)<.1&&Math.abs(f+b)<.1&&Math.abs(_+y)<.1&&Math.abs(c+m+g-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,E=(g+1)/2,P=(d+p)/4,N=(f+b)/4,F=(_+y)/4;return w>A&&w>E?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=P/i,a=N/i):A>E?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=P/r,a=F/r):E<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(E),i=N/a,r=F/a),this.set(i,r,a,n),this}let M=Math.sqrt((y-_)*(y-_)+(f-b)*(f-b)+(p-d)*(p-d));return Math.abs(M)<.001&&(M=1),this.x=(y-_)/M,this.y=(f-b)/M,this.z=(p-d)/M,this.w=Math.acos((c+m+g-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class spe extends Lf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new Vn(0,0,e,n),this.scissorTest=!1,this.viewport=new Vn(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(Zg("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===Jd?zr:ks),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Ds,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new La(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new z$(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class yf extends spe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class j$ extends La{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Fr,this.minFilter=Fr,this.wrapR=ao,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class ope extends La{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Fr,this.minFilter=Fr,this.wrapR=ao,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class bf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],d=i[r+2],f=i[r+3];const p=a[s+0],m=a[s+1],_=a[s+2],b=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f;return}if(o===1){e[n+0]=p,e[n+1]=m,e[n+2]=_,e[n+3]=b;return}if(f!==b||l!==p||c!==m||d!==_){let y=1-o;const g=l*p+c*m+d*_+f*b,M=g>=0?1:-1,w=1-g*g;if(w>Number.EPSILON){const E=Math.sqrt(w),P=Math.atan2(E,g*M);y=Math.sin(y*P)/E,o=Math.sin(o*P)/E}const A=o*M;if(l=l*y+p*A,c=c*y+m*A,d=d*y+_*A,f=f*y+b*A,y===1-o){const E=1/Math.sqrt(l*l+c*c+d*d+f*f);l*=E,c*=E,d*=E,f*=E}}e[n]=l,e[n+1]=c,e[n+2]=d,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],d=i[r+3],f=a[s],p=a[s+1],m=a[s+2],_=a[s+3];return e[n]=o*_+d*f+l*m-c*p,e[n+1]=l*_+d*p+c*f-o*m,e[n+2]=c*_+d*m+o*p-l*f,e[n+3]=d*_-o*f-l*p-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),d=o(r/2),f=o(a/2),p=l(i/2),m=l(r/2),_=l(a/2);switch(s){case"XYZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"YXZ":this._x=p*d*f+c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"ZXY":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f-p*m*_;break;case"ZYX":this._x=p*d*f-c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f+p*m*_;break;case"YZX":this._x=p*d*f+c*m*_,this._y=c*m*f+p*d*_,this._z=c*d*_-p*m*f,this._w=c*d*f-p*m*_;break;case"XZY":this._x=p*d*f-c*m*_,this._y=c*m*f-p*d*_,this._z=c*d*_+p*m*f,this._w=c*d*f+p*m*_;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],d=n[6],f=n[10],p=i+o+f;if(p>0){const m=.5/Math.sqrt(p+1);this._w=.25/m,this._x=(d-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(d-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+d)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+d)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(jr(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,d=n._w;return this._x=i*d+s*o+r*c-a*l,this._y=r*d+s*l+a*o-i*c,this._z=a*d+s*c+i*l-r*o,this._w=s*d-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),d=Math.atan2(c,o),f=Math.sin((1-n)*d)/c,p=Math.sin(n*d)/c;return this._w=s*f+this._w*p,this._x=i*f+this._x*p,this._y=r*f+this._y*p,this._z=a*f+this._z*p,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Pz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Pz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),d=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*d,this.y=i+l*d+o*c-a*f,this.z=r+l*f+a*d-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return FA.copy(this).projectOnVector(e),this.sub(FA)}reflect(e){return this.sub(FA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(jr(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const FA=new Ae,Pz=new bf;class zs{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(to.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(to.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=to.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,to):to.fromBufferAttribute(a,s),to.applyMatrix4(e.matrixWorld),this.expandByPoint(to);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Ry.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Ry.copy(i.boundingBox)),Ry.applyMatrix4(e.matrixWorld),this.union(Ry)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,to),to.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Sg),Py.subVectors(this.max,Sg),kh.subVectors(e.a,Sg),Lh.subVectors(e.b,Sg),Ih.subVectors(e.c,Sg),Zc.subVectors(Lh,kh),Qc.subVectors(Ih,Lh),Ed.subVectors(kh,Ih);let n=[0,-Zc.z,Zc.y,0,-Qc.z,Qc.y,0,-Ed.z,Ed.y,Zc.z,0,-Zc.x,Qc.z,0,-Qc.x,Ed.z,0,-Ed.x,-Zc.y,Zc.x,0,-Qc.y,Qc.x,0,-Ed.y,Ed.x,0];return!zA(n,kh,Lh,Ih,Py)||(n=[1,0,0,0,1,0,0,0,1],!zA(n,kh,Lh,Ih,Py))?!1:(Dy.crossVectors(Zc,Qc),n=[Dy.x,Dy.y,Dy.z],zA(n,kh,Lh,Ih,Py))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,to).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(to).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(El[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),El[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),El[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),El[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),El[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),El[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),El[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),El[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(El),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const El=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],to=new Ae,Ry=new zs,kh=new Ae,Lh=new Ae,Ih=new Ae,Zc=new Ae,Qc=new Ae,Ed=new Ae,Sg=new Ae,Py=new Ae,Dy=new Ae,Ad=new Ae;function zA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Ad.fromArray(t,a);const o=r.x*Math.abs(Ad.x)+r.y*Math.abs(Ad.y)+r.z*Math.abs(Ad.z),l=e.dot(Ad),c=n.dot(Ad),d=i.dot(Ad);if(Math.max(-Math.max(l,c,d),Math.min(l,c,d))>o)return!1}return!0}const lpe=new zs,wg=new Ae,jA=new Ae;class zo{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):lpe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;wg.subVectors(e,this.center);const n=wg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(wg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(jA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(wg.copy(e.center).add(jA)),this.expandByPoint(wg.copy(e.center).sub(jA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Al=new Ae,BA=new Ae,Oy=new Ae,Jc=new Ae,HA=new Ae,ky=new Ae,VA=new Ae;class xP{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Al)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Al.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Al.copy(this.origin).addScaledVector(this.direction,n),Al.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){BA.copy(e).add(n).multiplyScalar(.5),Oy.copy(n).sub(e).normalize(),Jc.copy(this.origin).sub(BA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(Oy),o=Jc.dot(this.direction),l=-Jc.dot(Oy),c=Jc.lengthSq(),d=Math.abs(1-s*s);let f,p,m,_;if(d>0)if(f=s*l-o,p=s*o-l,_=a*d,f>=0)if(p>=-_)if(p<=_){const b=1/d;f*=b,p*=b,m=f*(f+s*p+2*o)+p*(s*f+p+2*l)+c}else p=a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p=-a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;else p<=-_?(f=Math.max(0,-(-s*a+o)),p=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c):p<=_?(f=0,p=Math.min(Math.max(-a,-l),a),m=p*(p+2*l)+c):(f=Math.max(0,-(s*a+o)),p=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+p*(p+2*l)+c);else p=s>0?-a:a,f=Math.max(0,-(s*p+o)),m=-f*f+p*(p+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(BA).addScaledVector(Oy,p),m}intersectSphere(e,n){Al.subVectors(e.center,this.origin);const i=Al.dot(this.direction),r=Al.dot(Al)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,d=1/this.direction.y,f=1/this.direction.z,p=this.origin;return c>=0?(i=(e.min.x-p.x)*c,r=(e.max.x-p.x)*c):(i=(e.max.x-p.x)*c,r=(e.min.x-p.x)*c),d>=0?(a=(e.min.y-p.y)*d,s=(e.max.y-p.y)*d):(a=(e.max.y-p.y)*d,s=(e.min.y-p.y)*d),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-p.z)*f,l=(e.max.z-p.z)*f):(o=(e.max.z-p.z)*f,l=(e.min.z-p.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Al)!==null}intersectTriangle(e,n,i,r,a){HA.subVectors(n,e),ky.subVectors(i,e),VA.crossVectors(HA,ky);let s=this.direction.dot(VA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;Jc.subVectors(this.origin,e);const l=o*this.direction.dot(ky.crossVectors(Jc,ky));if(l<0)return null;const c=o*this.direction.dot(HA.cross(Jc));if(c<0||l+c>s)return null;const d=-o*Jc.dot(VA);return d<0?null:this.at(d/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Zn{constructor(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){Zn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y)}set(e,n,i,r,a,s,o,l,c,d,f,p,m,_,b,y){const g=this.elements;return g[0]=e,g[4]=n,g[8]=i,g[12]=r,g[1]=a,g[5]=s,g[9]=o,g[13]=l,g[2]=c,g[6]=d,g[10]=f,g[14]=p,g[3]=m,g[7]=_,g[11]=b,g[15]=y,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Zn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Uh.setFromMatrixColumn(e,0).length(),a=1/Uh.setFromMatrixColumn(e,1).length(),s=1/Uh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),d=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=-l*f,n[8]=c,n[1]=m+_*c,n[5]=p-b*c,n[9]=-o*l,n[2]=b-p*c,n[6]=_+m*c,n[10]=s*l}else if(e.order==="YXZ"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p+b*o,n[4]=_*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*d,n[9]=-o,n[2]=m*o-_,n[6]=b+p*o,n[10]=s*l}else if(e.order==="ZXY"){const p=l*d,m=l*f,_=c*d,b=c*f;n[0]=p-b*o,n[4]=-s*f,n[8]=_+m*o,n[1]=m+_*o,n[5]=s*d,n[9]=b-p*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const p=s*d,m=s*f,_=o*d,b=o*f;n[0]=l*d,n[4]=_*c-m,n[8]=p*c+b,n[1]=l*f,n[5]=b*c+p,n[9]=m*c-_,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=b-p*f,n[8]=_*f+m,n[1]=f,n[5]=s*d,n[9]=-o*d,n[2]=-c*d,n[6]=m*f+_,n[10]=p-b*f}else if(e.order==="XZY"){const p=s*l,m=s*c,_=o*l,b=o*c;n[0]=l*d,n[4]=-f,n[8]=c*d,n[1]=p*f+b,n[5]=s*d,n[9]=m*f-_,n[2]=_*f-m,n[6]=o*d,n[10]=b*f+p}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(cpe,e,upe)}lookAt(e,n,i){const r=this.elements;return Za.subVectors(e,n),Za.lengthSq()===0&&(Za.z=1),Za.normalize(),eu.crossVectors(i,Za),eu.lengthSq()===0&&(Math.abs(i.z)===1?Za.x+=1e-4:Za.z+=1e-4,Za.normalize(),eu.crossVectors(i,Za)),eu.normalize(),Ly.crossVectors(Za,eu),r[0]=eu.x,r[4]=Ly.x,r[8]=Za.x,r[1]=eu.y,r[5]=Ly.y,r[9]=Za.y,r[2]=eu.z,r[6]=Ly.z,r[10]=Za.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],d=i[1],f=i[5],p=i[9],m=i[13],_=i[2],b=i[6],y=i[10],g=i[14],M=i[3],w=i[7],A=i[11],E=i[15],P=r[0],N=r[4],F=r[8],R=r[12],O=r[1],B=r[5],I=r[9],G=r[13],L=r[2],H=r[6],q=r[10],W=r[14],K=r[3],J=r[7],se=r[11],j=r[15];return a[0]=s*P+o*O+l*L+c*K,a[4]=s*N+o*B+l*H+c*J,a[8]=s*F+o*I+l*q+c*se,a[12]=s*R+o*G+l*W+c*j,a[1]=d*P+f*O+p*L+m*K,a[5]=d*N+f*B+p*H+m*J,a[9]=d*F+f*I+p*q+m*se,a[13]=d*R+f*G+p*W+m*j,a[2]=_*P+b*O+y*L+g*K,a[6]=_*N+b*B+y*H+g*J,a[10]=_*F+b*I+y*q+g*se,a[14]=_*R+b*G+y*W+g*j,a[3]=M*P+w*O+A*L+E*K,a[7]=M*N+w*B+A*H+E*J,a[11]=M*F+w*I+A*q+E*se,a[15]=M*R+w*G+A*W+E*j,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],d=e[2],f=e[6],p=e[10],m=e[14],_=e[3],b=e[7],y=e[11],g=e[15];return _*(+a*l*f-r*c*f-a*o*p+i*c*p+r*o*m-i*l*m)+b*(+n*l*m-n*c*p+a*s*p-r*s*m+r*c*d-a*l*d)+y*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*d-i*c*d)+g*(-r*o*d-n*l*f+n*o*p+r*s*f-i*s*p+i*l*d)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],d=e[8],f=e[9],p=e[10],m=e[11],_=e[12],b=e[13],y=e[14],g=e[15],M=f*y*c-b*p*c+b*l*m-o*y*m-f*l*g+o*p*g,w=_*p*c-d*y*c-_*l*m+s*y*m+d*l*g-s*p*g,A=d*b*c-_*f*c+_*o*m-s*b*m-d*o*g+s*f*g,E=_*f*l-d*b*l-_*o*p+s*b*p+d*o*y-s*f*y,P=n*M+i*w+r*A+a*E;if(P===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/P;return e[0]=M*N,e[1]=(b*p*a-f*y*a-b*r*m+i*y*m+f*r*g-i*p*g)*N,e[2]=(o*y*a-b*l*a+b*r*c-i*y*c-o*r*g+i*l*g)*N,e[3]=(f*l*a-o*p*a-f*r*c+i*p*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(d*y*a-_*p*a+_*r*m-n*y*m-d*r*g+n*p*g)*N,e[6]=(_*l*a-s*y*a-_*r*c+n*y*c+s*r*g-n*l*g)*N,e[7]=(s*p*a-d*l*a+d*r*c-n*p*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(_*f*a-d*b*a-_*i*m+n*b*m+d*i*g-n*f*g)*N,e[10]=(s*b*a-_*o*a+_*i*c-n*b*c-s*i*g+n*o*g)*N,e[11]=(d*o*a-s*f*a-d*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=E*N,e[13]=(d*b*r-_*f*r+_*i*p-n*b*p-d*i*y+n*f*y)*N,e[14]=(_*o*r-s*b*r-_*i*l+n*b*l+s*i*y-n*o*y)*N,e[15]=(s*f*r-d*o*r+d*i*l-n*f*l-s*i*p+n*o*p)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,d=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,d*o+i,d*l-r*s,0,c*l-r*o,d*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,d=s+s,f=o+o,p=a*c,m=a*d,_=a*f,b=s*d,y=s*f,g=o*f,M=l*c,w=l*d,A=l*f,E=i.x,P=i.y,N=i.z;return r[0]=(1-(b+g))*E,r[1]=(m+A)*E,r[2]=(_-w)*E,r[3]=0,r[4]=(m-A)*P,r[5]=(1-(p+g))*P,r[6]=(y+M)*P,r[7]=0,r[8]=(_+w)*N,r[9]=(y-M)*N,r[10]=(1-(p+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Uh.set(r[0],r[1],r[2]).length();const s=Uh.set(r[4],r[5],r[6]).length(),o=Uh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],no.copy(this);const c=1/a,d=1/s,f=1/o;return no.elements[0]*=c,no.elements[1]*=c,no.elements[2]*=c,no.elements[4]*=d,no.elements[5]*=d,no.elements[6]*=d,no.elements[8]*=f,no.elements[9]*=f,no.elements[10]*=f,n.setFromRotationMatrix(no),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Uo){const l=this.elements,c=2*a/(n-e),d=2*a/(i-r),f=(n+e)/(n-e),p=(i+r)/(i-r);let m,_;if(o===Uo)m=-(s+a)/(s-a),_=-2*s*a/(s-a);else if(o===T0)m=-s/(s-a),_=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=d,l[9]=p,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=_,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Uo){const l=this.elements,c=1/(n-e),d=1/(i-r),f=1/(s-a),p=(n+e)*c,m=(i+r)*d;let _,b;if(o===Uo)_=(s+a)*f,b=-2*f;else if(o===T0)_=a*f,b=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-p,l[1]=0,l[5]=2*d,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=b,l[14]=-_,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const Uh=new Ae,no=new Zn,cpe=new Ae(0,0,0),upe=new Ae(1,1,1),eu=new Ae,Ly=new Ae,Za=new Ae,Dz=new Zn,Oz=new bf;class dx{constructor(e=0,n=0,i=0,r=dx.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],d=r[9],f=r[2],p=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(jr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-d,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(p,c),this._z=0);break;case"YXZ":this._x=Math.asin(-jr(d,-1,1)),Math.abs(d)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(jr(p,-1,1)),Math.abs(p)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-jr(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(p,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(jr(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-d,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-jr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(p,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-d,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Dz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Dz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Oz.setFromEuler(this),this.setFromQuaternion(Oz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}dx.DEFAULT_ORDER="XYZ";class B${constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let dpe=0;const kz=new Ae,Fh=new bf,Tl=new Zn,Iy=new Ae,Mg=new Ae,fpe=new Ae,hpe=new bf,Lz=new Ae(1,0,0),Iz=new Ae(0,1,0),Uz=new Ae(0,0,1),ppe={type:"added"},mpe={type:"removed"};class ha extends Lf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:dpe++}),this.uuid=Zl(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ha.DEFAULT_UP.clone();const e=new Ae,n=new dx,i=new bf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Zn},normalMatrix:{value:new sn}}),this.matrix=new Zn,this.matrixWorld=new Zn,this.matrixAutoUpdate=ha.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new B$,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Fh.setFromAxisAngle(e,n),this.quaternion.multiply(Fh),this}rotateOnWorldAxis(e,n){return Fh.setFromAxisAngle(e,n),this.quaternion.premultiply(Fh),this}rotateX(e){return this.rotateOnAxis(Lz,e)}rotateY(e){return this.rotateOnAxis(Iz,e)}rotateZ(e){return this.rotateOnAxis(Uz,e)}translateOnAxis(e,n){return kz.copy(e).applyQuaternion(this.quaternion),this.position.add(kz.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Lz,e)}translateY(e){return this.translateOnAxis(Iz,e)}translateZ(e){return this.translateOnAxis(Uz,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Tl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Iy.copy(e):Iy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Mg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Tl.lookAt(Mg,Iy,this.up):Tl.lookAt(Iy,Mg,this.up),this.quaternion.setFromRotationMatrix(Tl),r&&(Tl.extractRotation(r.matrixWorld),Fh.setFromRotationMatrix(Tl),this.quaternion.premultiply(Fh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(ppe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(mpe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Tl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Tl.multiply(e.parent.matrixWorld)),e.applyMatrix4(Tl),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Mg,e,fpe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Mg,hpe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,d=l.length;c<d;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),d=s(e.images),f=s(e.shapes),p=s(e.skeletons),m=s(e.animations),_=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),d.length>0&&(i.images=d),f.length>0&&(i.shapes=f),p.length>0&&(i.skeletons=p),m.length>0&&(i.animations=m),_.length>0&&(i.nodes=_)}return i.object=r,i;function s(o){const l=[];for(const c in o){const d=o[c];delete d.metadata,l.push(d)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ha.DEFAULT_UP=new Ae(0,1,0);ha.DEFAULT_MATRIX_AUTO_UPDATE=!0;ha.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const io=new Ae,Cl=new Ae,GA=new Ae,Nl=new Ae,zh=new Ae,jh=new Ae,Fz=new Ae,$A=new Ae,WA=new Ae,qA=new Ae;let Uy=!1;class ro{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),io.subVectors(e,n),r.cross(io);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){io.subVectors(r,n),Cl.subVectors(i,n),GA.subVectors(e,n);const s=io.dot(io),o=io.dot(Cl),l=io.dot(GA),c=Cl.dot(Cl),d=Cl.dot(GA),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const p=1/f,m=(c*l-o*d)*p,_=(s*d-o*l)*p;return a.set(1-m-_,_,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Nl),Nl.x>=0&&Nl.y>=0&&Nl.x+Nl.y<=1}static getUV(e,n,i,r,a,s,o,l){return Uy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Uy=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Nl),l.setScalar(0),l.addScaledVector(a,Nl.x),l.addScaledVector(s,Nl.y),l.addScaledVector(o,Nl.z),l}static isFrontFacing(e,n,i,r){return io.subVectors(i,n),Cl.subVectors(e,n),io.cross(Cl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return io.subVectors(this.c,this.b),Cl.subVectors(this.a,this.b),io.cross(Cl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return ro.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return ro.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return Uy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),Uy=!0),ro.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return ro.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return ro.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return ro.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;zh.subVectors(r,i),jh.subVectors(a,i),$A.subVectors(e,i);const l=zh.dot($A),c=jh.dot($A);if(l<=0&&c<=0)return n.copy(i);WA.subVectors(e,r);const d=zh.dot(WA),f=jh.dot(WA);if(d>=0&&f<=d)return n.copy(r);const p=l*f-d*c;if(p<=0&&l>=0&&d<=0)return s=l/(l-d),n.copy(i).addScaledVector(zh,s);qA.subVectors(e,a);const m=zh.dot(qA),_=jh.dot(qA);if(_>=0&&m<=_)return n.copy(a);const b=m*c-l*_;if(b<=0&&c>=0&&_<=0)return o=c/(c-_),n.copy(i).addScaledVector(jh,o);const y=d*_-m*f;if(y<=0&&f-d>=0&&m-_>=0)return Fz.subVectors(a,r),o=(f-d)/(f-d+(m-_)),n.copy(r).addScaledVector(Fz,o);const g=1/(y+b+p);return s=b*g,o=p*g,n.copy(i).addScaledVector(zh,s).addScaledVector(jh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const H$={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},tu={h:0,s:0,l:0},Fy={h:0,s:0,l:0};function XA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Ft=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=zr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Bn.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=Bn.workingColorSpace){return this.r=e,this.g=n,this.b=i,Bn.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=Bn.workingColorSpace){if(e=gP(e,1),n=jr(n,0,1),i=jr(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=XA(s,a,e+1/3),this.g=XA(s,a,e),this.b=XA(s,a,e-1/3)}return Bn.toWorkingColorSpace(this,r),this}setStyle(e,n=zr){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=zr){const i=H$[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=vp(e.r),this.g=vp(e.g),this.b=vp(e.b),this}copyLinearToSRGB(e){return this.r=IA(e.r),this.g=IA(e.g),this.b=IA(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=zr){return Bn.fromWorkingColorSpace(Xr.copy(this),e),Math.round(jr(Xr.r*255,0,255))*65536+Math.round(jr(Xr.g*255,0,255))*256+Math.round(jr(Xr.b*255,0,255))}getHexString(e=zr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Bn.workingColorSpace){Bn.fromWorkingColorSpace(Xr.copy(this),n);const i=Xr.r,r=Xr.g,a=Xr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const d=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=d<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=d,e}getRGB(e,n=Bn.workingColorSpace){return Bn.fromWorkingColorSpace(Xr.copy(this),n),e.r=Xr.r,e.g=Xr.g,e.b=Xr.b,e}getStyle(e=zr){Bn.fromWorkingColorSpace(Xr.copy(this),e);const n=Xr.r,i=Xr.g,r=Xr.b;return e!==zr?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(tu),this.setHSL(tu.h+e,tu.s+n,tu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(tu),e.getHSL(Fy);const i=Yg(tu.h,Fy.h,n),r=Yg(tu.s,Fy.s,n),a=Yg(tu.l,Fy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Xr=new Ft;Ft.NAMES=H$;let gpe=0;class sm extends Lf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:gpe++}),this.uuid=Zl(),this.name="",this.type="Material",this.blending=xp,this.side=zu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=LN,this.blendDst=IN,this.blendEquation=Fd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Ft(0,0,0),this.blendAlpha=0,this.depthFunc=y_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Ez,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Dh,this.stencilZFail=Dh,this.stencilZPass=Dh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==xp&&(i.blending=this.blending),this.side!==zu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==LN&&(i.blendSrc=this.blendSrc),this.blendDst!==IN&&(i.blendDst=this.blendDst),this.blendEquation!==Fd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==y_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Ez&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Dh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Dh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Dh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class V$ extends sm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=hP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const zi=new Ae,zy=new Vt;class as{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=BN,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Gl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)zy.fromBufferAttribute(this,n),zy.applyMatrix3(e),this.setXY(n,zy.x,zy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix3(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix4(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyNormalMatrix(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.transformDirection(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Lo(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=jn(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Lo(n,this.array)),n}setX(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Lo(n,this.array)),n}setY(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Lo(n,this.array)),n}setZ(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Lo(n,this.array)),n}setW(e,n){return this.normalized&&(n=jn(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array),a=jn(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==BN&&(e.usage=this.usage),e}}class G$ extends as{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class $$ extends as{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Pi extends as{constructor(e,n,i){super(new Float32Array(e),n,i)}}let xpe=0;const bs=new Zn,KA=new ha,Bh=new Ae,Qa=new zs,Eg=new zs,xr=new Ae;class na extends Lf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:xpe++}),this.uuid=Zl(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(U$(e)?$$:G$)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new sn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return bs.makeRotationFromQuaternion(e),this.applyMatrix4(bs),this}rotateX(e){return bs.makeRotationX(e),this.applyMatrix4(bs),this}rotateY(e){return bs.makeRotationY(e),this.applyMatrix4(bs),this}rotateZ(e){return bs.makeRotationZ(e),this.applyMatrix4(bs),this}translate(e,n,i){return bs.makeTranslation(e,n,i),this.applyMatrix4(bs),this}scale(e,n,i){return bs.makeScale(e,n,i),this.applyMatrix4(bs),this}lookAt(e){return KA.lookAt(e),KA.updateMatrix(),this.applyMatrix4(KA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Bh).negate(),this.translate(Bh.x,Bh.y,Bh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Pi(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];Qa.setFromBufferAttribute(a),this.morphTargetsRelative?(xr.addVectors(this.boundingBox.min,Qa.min),this.boundingBox.expandByPoint(xr),xr.addVectors(this.boundingBox.max,Qa.max),this.boundingBox.expandByPoint(xr)):(this.boundingBox.expandByPoint(Qa.min),this.boundingBox.expandByPoint(Qa.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(Qa.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Eg.setFromBufferAttribute(o),this.morphTargetsRelative?(xr.addVectors(Qa.min,Eg.min),Qa.expandByPoint(xr),xr.addVectors(Qa.max,Eg.max),Qa.expandByPoint(xr)):(Qa.expandByPoint(Eg.min),Qa.expandByPoint(Eg.max))}Qa.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)xr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(xr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,d=o.count;c<d;c++)xr.fromBufferAttribute(o,c),l&&(Bh.fromBufferAttribute(e,c),xr.add(Bh)),r=Math.max(r,i.distanceToSquared(xr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new as(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],d=[];for(let O=0;O<o;O++)c[O]=new Ae,d[O]=new Ae;const f=new Ae,p=new Ae,m=new Ae,_=new Vt,b=new Vt,y=new Vt,g=new Ae,M=new Ae;function w(O,B,I){f.fromArray(r,O*3),p.fromArray(r,B*3),m.fromArray(r,I*3),_.fromArray(s,O*2),b.fromArray(s,B*2),y.fromArray(s,I*2),p.sub(f),m.sub(f),b.sub(_),y.sub(_);const G=1/(b.x*y.y-y.x*b.y);isFinite(G)&&(g.copy(p).multiplyScalar(y.y).addScaledVector(m,-b.y).multiplyScalar(G),M.copy(m).multiplyScalar(b.x).addScaledVector(p,-y.x).multiplyScalar(G),c[O].add(g),c[B].add(g),c[I].add(g),d[O].add(M),d[B].add(M),d[I].add(M))}let A=this.groups;A.length===0&&(A=[{start:0,count:i.length}]);for(let O=0,B=A.length;O<B;++O){const I=A[O],G=I.start,L=I.count;for(let H=G,q=G+L;H<q;H+=3)w(i[H+0],i[H+1],i[H+2])}const E=new Ae,P=new Ae,N=new Ae,F=new Ae;function R(O){N.fromArray(a,O*3),F.copy(N);const B=c[O];E.copy(B),E.sub(N.multiplyScalar(N.dot(B))).normalize(),P.crossVectors(F,B);const G=P.dot(d[O])<0?-1:1;l[O*4]=E.x,l[O*4+1]=E.y,l[O*4+2]=E.z,l[O*4+3]=G}for(let O=0,B=A.length;O<B;++O){const I=A[O],G=I.start,L=I.count;for(let H=G,q=G+L;H<q;H+=3)R(i[H+0]),R(i[H+1]),R(i[H+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new as(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let p=0,m=i.count;p<m;p++)i.setXYZ(p,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,d=new Ae,f=new Ae;if(e)for(let p=0,m=e.count;p<m;p+=3){const _=e.getX(p+0),b=e.getX(p+1),y=e.getX(p+2);r.fromBufferAttribute(n,_),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,y),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),o.fromBufferAttribute(i,_),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,y),o.add(d),l.add(d),c.add(d),i.setXYZ(_,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(y,c.x,c.y,c.z)}else for(let p=0,m=n.count;p<m;p+=3)r.fromBufferAttribute(n,p+0),a.fromBufferAttribute(n,p+1),s.fromBufferAttribute(n,p+2),d.subVectors(s,a),f.subVectors(r,a),d.cross(f),i.setXYZ(p+0,d.x,d.y,d.z),i.setXYZ(p+1,d.x,d.y,d.z),i.setXYZ(p+2,d.x,d.y,d.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)xr.fromBufferAttribute(e,n),xr.normalize(),e.setXYZ(n,xr.x,xr.y,xr.z)}toNonIndexed(){function e(o,l){const c=o.array,d=o.itemSize,f=o.normalized,p=new c.constructor(l.length*d);let m=0,_=0;for(let b=0,y=l.length;b<y;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*d;for(let g=0;g<d;g++)p[_++]=c[m++]}return new as(p,d,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new na,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let d=0,f=c.length;d<f;d++){const p=c[d],m=e(p,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],d=[];for(let f=0,p=c.length;f<p;f++){const m=c[f];d.push(m.toJSON(e.data))}d.length>0&&(r[l]=d,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const d=r[c];this.setAttribute(c,d.clone(n))}const a=e.morphAttributes;for(const c in a){const d=[],f=a[c];for(let p=0,m=f.length;p<m;p++)d.push(f[p].clone(n));this.morphAttributes[c]=d}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,d=s.length;c<d;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const zz=new Zn,Td=new xP,jy=new zo,jz=new Ae,Hh=new Ae,Vh=new Ae,Gh=new Ae,YA=new Ae,By=new Ae,Hy=new Vt,Vy=new Vt,Gy=new Vt,Bz=new Ae,Hz=new Ae,Vz=new Ae,$y=new Ae,Wy=new Ae;class fo extends ha{constructor(e=new na,n=new V$){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){By.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const d=o[l],f=a[l];d!==0&&(YA.fromBufferAttribute(f,e),s?By.addScaledVector(YA,d):By.addScaledVector(YA.sub(n),d))}n.add(By)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),jy.copy(i.boundingSphere),jy.applyMatrix4(a),Td.copy(e.ray).recast(e.near),!(jy.containsPoint(Td.origin)===!1&&(Td.intersectSphere(jy,jz)===null||Td.origin.distanceToSquared(jz)>(e.far-e.near)**2))&&(zz.copy(a).invert(),Td.copy(e.ray).applyMatrix4(zz),!(i.boundingBox!==null&&Td.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Td)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,d=a.attributes.uv1,f=a.attributes.normal,p=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(o.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=o.getX(A),N=o.getX(A+1),F=o.getX(A+2);r=qy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=o.getX(y),w=o.getX(y+1),A=o.getX(y+2);r=qy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let _=0,b=p.length;_<b;_++){const y=p[_],g=s[y.materialIndex],M=Math.max(y.start,m.start),w=Math.min(l.count,Math.min(y.start+y.count,m.start+m.count));for(let A=M,E=w;A<E;A+=3){const P=A,N=A+1,F=A+2;r=qy(this,g,e,i,c,d,f,P,N,F),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=y.materialIndex,n.push(r))}}else{const _=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let y=_,g=b;y<g;y+=3){const M=y,w=y+1,A=y+2;r=qy(this,s,e,i,c,d,f,M,w,A),r&&(r.faceIndex=Math.floor(y/3),n.push(r))}}}}function vpe(t,e,n,i,r,a,s,o){let l;if(e.side===ka?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===zu,o),l===null)return null;Wy.copy(o),Wy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Wy);return c<n.near||c>n.far?null:{distance:c,point:Wy.clone(),object:t}}function qy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Hh),t.getVertexPosition(l,Vh),t.getVertexPosition(c,Gh);const d=vpe(t,e,n,i,Hh,Vh,Gh,$y);if(d){r&&(Hy.fromBufferAttribute(r,o),Vy.fromBufferAttribute(r,l),Gy.fromBufferAttribute(r,c),d.uv=ro.getInterpolation($y,Hh,Vh,Gh,Hy,Vy,Gy,new Vt)),a&&(Hy.fromBufferAttribute(a,o),Vy.fromBufferAttribute(a,l),Gy.fromBufferAttribute(a,c),d.uv1=ro.getInterpolation($y,Hh,Vh,Gh,Hy,Vy,Gy,new Vt),d.uv2=d.uv1),s&&(Bz.fromBufferAttribute(s,o),Hz.fromBufferAttribute(s,l),Vz.fromBufferAttribute(s,c),d.normal=ro.getInterpolation($y,Hh,Vh,Gh,Bz,Hz,Vz,new Ae),d.normal.dot(i.direction)>0&&d.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};ro.getNormal(Hh,Vh,Gh,f.normal),d.face=f}return d}class fx extends na{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],d=[],f=[];let p=0,m=0;_("z","y","x",-1,-1,i,n,e,s,a,0),_("z","y","x",1,-1,i,n,-e,s,a,1),_("x","z","y",1,1,e,i,n,r,s,2),_("x","z","y",1,-1,e,i,-n,r,s,3),_("x","y","z",1,-1,e,n,i,r,a,4),_("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Pi(c,3)),this.setAttribute("normal",new Pi(d,3)),this.setAttribute("uv",new Pi(f,2));function _(b,y,g,M,w,A,E,P,N,F,R){const O=A/N,B=E/F,I=A/2,G=E/2,L=P/2,H=N+1,q=F+1;let W=0,K=0;const J=new Ae;for(let se=0;se<q;se++){const j=se*B-G;for(let X=0;X<H;X++){const re=X*O-I;J[b]=re*M,J[y]=j*w,J[g]=L,c.push(J.x,J.y,J.z),J[b]=0,J[y]=0,J[g]=P>0?1:-1,d.push(J.x,J.y,J.z),f.push(X/N),f.push(1-se/F),W+=1}}for(let se=0;se<F;se++)for(let j=0;j<N;j++){const X=p+j+H*se,re=p+j+H*(se+1),ce=p+(j+1)+H*(se+1),ve=p+(j+1)+H*se;l.push(X,re,ve),l.push(re,ce,ve),K+=6}o.addGroup(m,K,R),m+=K,p+=W}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new fx(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Ip(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function la(t){const e={};for(let n=0;n<t.length;n++){const i=Ip(t[n]);for(const r in i)e[r]=i[r]}return e}function ype(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function W$(t){return t.getRenderTarget()===null?t.outputColorSpace:Bn.workingColorSpace}const vP={clone:Ip,merge:la};var bpe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,_pe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;class ju extends sm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=bpe,this.fragmentShader=_pe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Ip(e.uniforms),this.uniformsGroups=ype(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class q$ extends ha{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Zn,this.projectionMatrix=new Zn,this.projectionMatrixInverse=new Zn,this.coordinateSystem=Uo}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class es extends q${constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=C0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(Kg*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return C0*2*Math.atan(Math.tan(Kg*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(Kg*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const $h=-90,Wh=1;class Spe extends ha{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new es($h,Wh,e,n);r.layers=this.layers,this.add(r);const a=new es($h,Wh,e,n);a.layers=this.layers,this.add(a);const s=new es($h,Wh,e,n);s.layers=this.layers,this.add(s);const o=new es($h,Wh,e,n);o.layers=this.layers,this.add(o);const l=new es($h,Wh,e,n);l.layers=this.layers,this.add(l);const c=new es($h,Wh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Uo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===T0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,d]=this.children,f=e.getRenderTarget(),p=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),_=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,d),e.setRenderTarget(f,p,m),e.xr.enabled=_,i.texture.needsPMREMUpdate=!0}}class X$ extends La{constructor(e,n,i,r,a,s,o,l,c,d){e=e!==void 0?e:[],n=n!==void 0?n:Op,super(e,n,i,r,a,s,o,l,c,d),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class wpe extends yf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(Zg("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===Jd?zr:ks),this.texture=new X$(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Ds}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new fx(5,5,5),a=new ju({name:"CubemapFromEquirect",uniforms:Ip(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:ka,blending:Tu});a.uniforms.tEquirect.value=n;const s=new fo(r,a),o=n.minFilter;return n.minFilter===E0&&(n.minFilter=Ds),new Spe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const ZA=new Ae,Mpe=new Ae,Epe=new sn;class lu{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=ZA.subVectors(i,n).cross(Mpe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(ZA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||Epe.getNormalMatrix(e),r=this.coplanarPoint(ZA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Cd=new zo,Xy=new Ae;class AS{constructor(e=new lu,n=new lu,i=new lu,r=new lu,a=new lu,s=new lu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Uo){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],d=r[5],f=r[6],p=r[7],m=r[8],_=r[9],b=r[10],y=r[11],g=r[12],M=r[13],w=r[14],A=r[15];if(i[0].setComponents(l-a,p-c,y-m,A-g).normalize(),i[1].setComponents(l+a,p+c,y+m,A+g).normalize(),i[2].setComponents(l+s,p+d,y+_,A+M).normalize(),i[3].setComponents(l-s,p-d,y-_,A-M).normalize(),i[4].setComponents(l-o,p-f,y-b,A-w).normalize(),n===Uo)i[5].setComponents(l+o,p+f,y+b,A+w).normalize();else if(n===T0)i[5].setComponents(o,f,b,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Cd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Cd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Cd)}intersectsSprite(e){return Cd.center.set(0,0,0),Cd.radius=.7071067811865476,Cd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Cd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Xy.x=r.normal.x>0?e.max.x:e.min.x,Xy.y=r.normal.y>0?e.max.y:e.min.y,Xy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Xy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function K$(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Ape(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,d){const f=c.array,p=c.usage,m=f.byteLength,_=t.createBuffer();t.bindBuffer(d,_),t.bufferData(d,f,p),c.onUploadCallback();let b;if(f instanceof Float32Array)b=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)b=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else b=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)b=t.SHORT;else if(f instanceof Uint32Array)b=t.UNSIGNED_INT;else if(f instanceof Int32Array)b=t.INT;else if(f instanceof Int8Array)b=t.BYTE;else if(f instanceof Uint8Array)b=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)b=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:_,type:b,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,d,f){const p=d.array,m=d._updateRange,_=d.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&_.length===0&&t.bufferSubData(f,0,p),_.length!==0){for(let b=0,y=_.length;b<y;b++){const g=_[b];n?t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p,g.start,g.count):t.bufferSubData(f,g.start*p.BYTES_PER_ELEMENT,p.subarray(g.start,g.start+g.count))}d.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p,m.offset,m.count):t.bufferSubData(f,m.offset*p.BYTES_PER_ELEMENT,p.subarray(m.offset,m.offset+m.count)),m.count=-1),d.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const d=i.get(c);d&&(t.deleteBuffer(d.buffer),i.delete(c))}function l(c,d){if(c.isGLBufferAttribute){const p=i.get(c);(!p||p.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,d));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,d),f.version=c.version}}return{get:s,remove:o,update:l}}class yP extends na{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,d=l+1,f=e/o,p=n/l,m=[],_=[],b=[],y=[];for(let g=0;g<d;g++){const M=g*p-s;for(let w=0;w<c;w++){const A=w*f-a;_.push(A,-M,0),b.push(0,0,1),y.push(w/o),y.push(1-g/l)}}for(let g=0;g<l;g++)for(let M=0;M<o;M++){const w=M+c*g,A=M+c*(g+1),E=M+1+c*(g+1),P=M+1+c*g;m.push(w,A,P),m.push(A,E,P)}this.setIndex(m),this.setAttribute("position",new Pi(_,3)),this.setAttribute("normal",new Pi(b,3)),this.setAttribute("uv",new Pi(y,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new yP(e.width,e.height,e.widthSegments,e.heightSegments)}}var Tpe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,Cpe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,Npe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,Rpe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Ppe=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,Dpe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,Ope=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,kpe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,Lpe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,Ipe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,Upe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,Fpe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,zpe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,jpe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Bpe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Hpe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,Vpe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Gpe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,$pe=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,Wpe=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,qpe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,Xpe=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,Kpe=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,Ype=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,Zpe=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,Qpe=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,Jpe=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,eme=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,tme=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,nme=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,ime="gl_FragColor = linearToOutputTexel( gl_FragColor );",rme=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,ame=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,sme=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,ome=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,lme=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,cme=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,ume=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,dme=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,fme=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,hme=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,pme=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,mme=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,gme=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,xme=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,vme=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,yme=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,bme=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,_me=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,Sme=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,wme=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,Mme=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Eme=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,Ame=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,Tme=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,Cme=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,Nme=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,Rme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,Pme=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Dme=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,Ome=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,kme=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,Lme=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,Ime=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,Ume=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Fme=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,zme=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,jme=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Bme=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,Hme=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,Vme=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,Gme=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,$me=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,Wme=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,qme=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,Xme=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,Kme=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,Yme=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,Zme=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,Qme=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,Jme=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,ege=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,tge=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,nge=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,ige=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,rge=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,age=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,sge=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,oge=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,lge=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,cge=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,uge=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,dge=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,fge=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,hge=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,pge=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,mge=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,gge=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,xge=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,vge=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,yge=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,bge=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,_ge=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Sge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,wge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Mge=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,Ege=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Age=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,Tge=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Cge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Nge=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Rge=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Pge=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Dge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,Oge=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,kge=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,Lge=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,Ige=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Uge=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Fge=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,zge=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,jge=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Bge=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Hge=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Vge=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Gge=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,$ge=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Wge=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,qge=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,Xge=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Kge=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Yge=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,Zge=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Qge=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Jge=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,e0e=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,t0e=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,n0e=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,i0e=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,r0e=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,a0e=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Jt={alphahash_fragment:Tpe,alphahash_pars_fragment:Cpe,alphamap_fragment:Npe,alphamap_pars_fragment:Rpe,alphatest_fragment:Ppe,alphatest_pars_fragment:Dpe,aomap_fragment:Ope,aomap_pars_fragment:kpe,batching_pars_vertex:Lpe,batching_vertex:Ipe,begin_vertex:Upe,beginnormal_vertex:Fpe,bsdfs:zpe,iridescence_fragment:jpe,bumpmap_pars_fragment:Bpe,clipping_planes_fragment:Hpe,clipping_planes_pars_fragment:Vpe,clipping_planes_pars_vertex:Gpe,clipping_planes_vertex:$pe,color_fragment:Wpe,color_pars_fragment:qpe,color_pars_vertex:Xpe,color_vertex:Kpe,common:Ype,cube_uv_reflection_fragment:Zpe,defaultnormal_vertex:Qpe,displacementmap_pars_vertex:Jpe,displacementmap_vertex:eme,emissivemap_fragment:tme,emissivemap_pars_fragment:nme,colorspace_fragment:ime,colorspace_pars_fragment:rme,envmap_fragment:ame,envmap_common_pars_fragment:sme,envmap_pars_fragment:ome,envmap_pars_vertex:lme,envmap_physical_pars_fragment:bme,envmap_vertex:cme,fog_vertex:ume,fog_pars_vertex:dme,fog_fragment:fme,fog_pars_fragment:hme,gradientmap_pars_fragment:pme,lightmap_fragment:mme,lightmap_pars_fragment:gme,lights_lambert_fragment:xme,lights_lambert_pars_fragment:vme,lights_pars_begin:yme,lights_toon_fragment:_me,lights_toon_pars_fragment:Sme,lights_phong_fragment:wme,lights_phong_pars_fragment:Mme,lights_physical_fragment:Eme,lights_physical_pars_fragment:Ame,lights_fragment_begin:Tme,lights_fragment_maps:Cme,lights_fragment_end:Nme,logdepthbuf_fragment:Rme,logdepthbuf_pars_fragment:Pme,logdepthbuf_pars_vertex:Dme,logdepthbuf_vertex:Ome,map_fragment:kme,map_pars_fragment:Lme,map_particle_fragment:Ime,map_particle_pars_fragment:Ume,metalnessmap_fragment:Fme,metalnessmap_pars_fragment:zme,morphcolor_vertex:jme,morphnormal_vertex:Bme,morphtarget_pars_vertex:Hme,morphtarget_vertex:Vme,normal_fragment_begin:Gme,normal_fragment_maps:$me,normal_pars_fragment:Wme,normal_pars_vertex:qme,normal_vertex:Xme,normalmap_pars_fragment:Kme,clearcoat_normal_fragment_begin:Yme,clearcoat_normal_fragment_maps:Zme,clearcoat_pars_fragment:Qme,iridescence_pars_fragment:Jme,opaque_fragment:ege,packing:tge,premultiplied_alpha_fragment:nge,project_vertex:ige,dithering_fragment:rge,dithering_pars_fragment:age,roughnessmap_fragment:sge,roughnessmap_pars_fragment:oge,shadowmap_pars_fragment:lge,shadowmap_pars_vertex:cge,shadowmap_vertex:uge,shadowmask_pars_fragment:dge,skinbase_vertex:fge,skinning_pars_vertex:hge,skinning_vertex:pge,skinnormal_vertex:mge,specularmap_fragment:gge,specularmap_pars_fragment:xge,tonemapping_fragment:vge,tonemapping_pars_fragment:yge,transmission_fragment:bge,transmission_pars_fragment:_ge,uv_pars_fragment:Sge,uv_pars_vertex:wge,uv_vertex:Mge,worldpos_vertex:Ege,background_vert:Age,background_frag:Tge,backgroundCube_vert:Cge,backgroundCube_frag:Nge,cube_vert:Rge,cube_frag:Pge,depth_vert:Dge,depth_frag:Oge,distanceRGBA_vert:kge,distanceRGBA_frag:Lge,equirect_vert:Ige,equirect_frag:Uge,linedashed_vert:Fge,linedashed_frag:zge,meshbasic_vert:jge,meshbasic_frag:Bge,meshlambert_vert:Hge,meshlambert_frag:Vge,meshmatcap_vert:Gge,meshmatcap_frag:$ge,meshnormal_vert:Wge,meshnormal_frag:qge,meshphong_vert:Xge,meshphong_frag:Kge,meshphysical_vert:Yge,meshphysical_frag:Zge,meshtoon_vert:Qge,meshtoon_frag:Jge,points_vert:e0e,points_frag:t0e,shadow_vert:n0e,shadow_frag:i0e,sprite_vert:r0e,sprite_frag:a0e},vt={common:{diffuse:{value:new Ft(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new sn},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new sn}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new sn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new sn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new sn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new sn},normalScale:{value:new Vt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new sn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new sn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new sn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new sn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new Ft(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new Ft(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0},uvTransform:{value:new sn}},sprite:{diffuse:{value:new Ft(16777215)},opacity:{value:1},center:{value:new Vt(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new sn},alphaMap:{value:null},alphaMapTransform:{value:new sn},alphaTest:{value:0}}},Ca={basic:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.fog]),vertexShader:Jt.meshbasic_vert,fragmentShader:Jt.meshbasic_frag},lambert:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)}}]),vertexShader:Jt.meshlambert_vert,fragmentShader:Jt.meshlambert_frag},phong:{uniforms:la([vt.common,vt.specularmap,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)},specular:{value:new Ft(1118481)},shininess:{value:30}}]),vertexShader:Jt.meshphong_vert,fragmentShader:Jt.meshphong_frag},standard:{uniforms:la([vt.common,vt.envmap,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.roughnessmap,vt.metalnessmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Jt.meshphysical_vert,fragmentShader:Jt.meshphysical_frag},toon:{uniforms:la([vt.common,vt.aomap,vt.lightmap,vt.emissivemap,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.gradientmap,vt.fog,vt.lights,{emissive:{value:new Ft(0)}}]),vertexShader:Jt.meshtoon_vert,fragmentShader:Jt.meshtoon_frag},matcap:{uniforms:la([vt.common,vt.bumpmap,vt.normalmap,vt.displacementmap,vt.fog,{matcap:{value:null}}]),vertexShader:Jt.meshmatcap_vert,fragmentShader:Jt.meshmatcap_frag},points:{uniforms:la([vt.points,vt.fog]),vertexShader:Jt.points_vert,fragmentShader:Jt.points_frag},dashed:{uniforms:la([vt.common,vt.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Jt.linedashed_vert,fragmentShader:Jt.linedashed_frag},depth:{uniforms:la([vt.common,vt.displacementmap]),vertexShader:Jt.depth_vert,fragmentShader:Jt.depth_frag},normal:{uniforms:la([vt.common,vt.bumpmap,vt.normalmap,vt.displacementmap,{opacity:{value:1}}]),vertexShader:Jt.meshnormal_vert,fragmentShader:Jt.meshnormal_frag},sprite:{uniforms:la([vt.sprite,vt.fog]),vertexShader:Jt.sprite_vert,fragmentShader:Jt.sprite_frag},background:{uniforms:{uvTransform:{value:new sn},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:Jt.background_vert,fragmentShader:Jt.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:Jt.backgroundCube_vert,fragmentShader:Jt.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:Jt.cube_vert,fragmentShader:Jt.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Jt.equirect_vert,fragmentShader:Jt.equirect_frag},distanceRGBA:{uniforms:la([vt.common,vt.displacementmap,{referencePosition:{value:new Ae},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Jt.distanceRGBA_vert,fragmentShader:Jt.distanceRGBA_frag},shadow:{uniforms:la([vt.lights,vt.fog,{color:{value:new Ft(0)},opacity:{value:1}}]),vertexShader:Jt.shadow_vert,fragmentShader:Jt.shadow_frag}};Ca.physical={uniforms:la([Ca.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new sn},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new sn},clearcoatNormalScale:{value:new Vt(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new sn},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new sn},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new sn},sheen:{value:0},sheenColor:{value:new Ft(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new sn},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new sn},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new sn},transmissionSamplerSize:{value:new Vt},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new sn},attenuationDistance:{value:0},attenuationColor:{value:new Ft(0)},specularColor:{value:new Ft(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new sn},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new sn},anisotropyVector:{value:new Vt},anisotropyMap:{value:null},anisotropyMapTransform:{value:new sn}}]),vertexShader:Jt.meshphysical_vert,fragmentShader:Jt.meshphysical_frag};const Ky={r:0,b:0,g:0};function s0e(t,e,n,i,r,a,s){const o=new Ft(0);let l=a===!0?0:1,c,d,f=null,p=0,m=null;function _(y,g){let M=!1,w=g.isScene===!0?g.background:null;w&&w.isTexture&&(w=(g.backgroundBlurriness>0?n:e).get(w)),w===null?b(o,l):w&&w.isColor&&(b(w,1),M=!0);const A=t.xr.getEnvironmentBlendMode();A==="additive"?i.buffers.color.setClear(0,0,0,1,s):A==="alpha-blend"&&i.buffers.color.setClear(0,0,0,0,s),(t.autoClear||M)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),w&&(w.isCubeTexture||w.mapping===MS)?(d===void 0&&(d=new fo(new fx(1,1,1),new ju({name:"BackgroundCubeMaterial",uniforms:Ip(Ca.backgroundCube.uniforms),vertexShader:Ca.backgroundCube.vertexShader,fragmentShader:Ca.backgroundCube.fragmentShader,side:ka,depthTest:!1,depthWrite:!1,fog:!1})),d.geometry.deleteAttribute("normal"),d.geometry.deleteAttribute("uv"),d.onBeforeRender=function(E,P,N){this.matrixWorld.copyPosition(N.matrixWorld)},Object.defineProperty(d.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(d)),d.material.uniforms.envMap.value=w,d.material.uniforms.flipEnvMap.value=w.isCubeTexture&&w.isRenderTargetTexture===!1?-1:1,d.material.uniforms.backgroundBlurriness.value=g.backgroundBlurriness,d.material.uniforms.backgroundIntensity.value=g.backgroundIntensity,d.material.toneMapped=Bn.getTransfer(w.colorSpace)!==ti,(f!==w||p!==w.version||m!==t.toneMapping)&&(d.material.needsUpdate=!0,f=w,p=w.version,m=t.toneMapping),d.layers.enableAll(),y.unshift(d,d.geometry,d.material,0,0,null)):w&&w.isTexture&&(c===void 0&&(c=new fo(new yP(2,2),new ju({name:"BackgroundMaterial",uniforms:Ip(Ca.background.uniforms),vertexShader:Ca.background.vertexShader,fragmentShader:Ca.background.fragmentShader,side:zu,depthTest:!1,depthWrite:!1,fog:!1})),c.geometry.deleteAttribute("normal"),Object.defineProperty(c.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(c)),c.material.uniforms.t2D.value=w,c.material.uniforms.backgroundIntensity.value=g.backgroundIntensity,c.material.toneMapped=Bn.getTransfer(w.colorSpace)!==ti,w.matrixAutoUpdate===!0&&w.updateMatrix(),c.material.uniforms.uvTransform.value.copy(w.matrix),(f!==w||p!==w.version||m!==t.toneMapping)&&(c.material.needsUpdate=!0,f=w,p=w.version,m=t.toneMapping),c.layers.enableAll(),y.unshift(c,c.geometry,c.material,0,0,null))}function b(y,g){y.getRGB(Ky,W$(t)),i.buffers.color.setClear(Ky.r,Ky.g,Ky.b,g,s)}return{getClearColor:function(){return o},setClearColor:function(y,g=1){o.set(y),l=g,b(o,l)},getClearAlpha:function(){return l},setClearAlpha:function(y){l=y,b(o,l)},render:_}}function o0e(t,e,n,i){const r=t.getParameter(t.MAX_VERTEX_ATTRIBS),a=i.isWebGL2?null:e.get("OES_vertex_array_object"),s=i.isWebGL2||a!==null,o={},l=y(null);let c=l,d=!1;function f(L,H,q,W,K){let J=!1;if(s){const 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K=c.attributes,J=H.attributes;let se=0;const j=q.getAttributes();for(const X in j)if(j[X].location>=0){const ce=K[X];let ve=J[X];if(ve===void 0&&(X==="instanceMatrix"&&L.instanceMatrix&&(ve=L.instanceMatrix),X==="instanceColor"&&L.instanceColor&&(ve=L.instanceColor)),ce===void 0||ce.attribute!==ve||ve&&ce.data!==ve.data)return!0;se++}return c.attributesNum!==se||c.index!==W}function M(L,H,q,W){const K={},J=H.attributes;let se=0;const j=q.getAttributes();for(const X in j)if(j[X].location>=0){let ce=J[X];ce===void 0&&(X==="instanceMatrix"&&L.instanceMatrix&&(ce=L.instanceMatrix),X==="instanceColor"&&L.instanceColor&&(ce=L.instanceColor));const ve={};ve.attribute=ce,ce&&ce.data&&(ve.data=ce.data),K[X]=ve,se++}c.attributes=K,c.attributesNum=se,c.index=W}function w(){const L=c.newAttributes;for(let H=0,q=L.length;H<q;H++)L[H]=0}function A(L){E(L,0)}function E(L,H){const q=c.newAttributes,W=c.enabledAttributes,K=c.attributeDivisors;q[L]=1,W[L]===0&&(t.enableVertexAttribArray(L),W[L]=1),K[L]!==H&&((i.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[i.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](L,H),K[L]=H)}function P(){const L=c.newAttributes,H=c.enabledAttributes;for(let q=0,W=H.length;q<W;q++)H[q]!==L[q]&&(t.disableVertexAttribArray(q),H[q]=0)}function N(L,H,q,W,K,J,se){se===!0?t.vertexAttribIPointer(L,H,q,K,J):t.vertexAttribPointer(L,H,q,W,K,J)}function F(L,H,q,W){if(i.isWebGL2===!1&&(L.isInstancedMesh||W.isInstancedBufferGeometry)&&e.get("ANGLE_instanced_arrays")===null)return;w();const K=W.attributes,J=q.getAttributes(),se=H.defaultAttributeValues;for(const j in J){const X=J[j];if(X.location>=0){let re=K[j];if(re===void 0&&(j==="instanceMatrix"&&L.instanceMatrix&&(re=L.instanceMatrix),j==="instanceColor"&&L.instanceColor&&(re=L.instanceColor)),re!==void 0){const ce=re.normalized,ve=re.itemSize,me=n.get(re);if(me===void 0)continue;const 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r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const N=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(N.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(N){if(N==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";N="mediump"}return N==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),d=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),p=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),_=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),b=t.getParameter(t.MAX_VERTEX_ATTRIBS),y=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),g=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=p>0,A=s||e.has("OES_texture_float"),E=w&&A,P=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:d,maxTextures:f,maxVertexTextures:p,maxTextureSize:m,maxCubemapSize:_,maxAttributes:b,maxVertexUniforms:y,maxVaryings:g,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:A,floatVertexTextures:E,maxSamples:P}}function u0e(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new lu,o=new sn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,p){const m=f.length!==0||p||i!==0||r;return r=p,i=f.length,m},this.beginShadows=function(){a=!0,d(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,p){n=d(f,p,0)},this.setState=function(f,p,m){const _=f.clippingPlanes,b=f.clipIntersection,y=f.clipShadows,g=t.get(f);if(!r||_===null||_.length===0||a&&!y)a?d(null):c();else{const M=a?0:i,w=M*4;let A=g.clippingState||null;l.value=A,A=d(_,p,w,m);for(let E=0;E!==w;++E)A[E]=n[E];g.clippingState=A,this.numIntersection=b?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function d(f,p,m,_){const b=f!==null?f.length:0;let y=null;if(b!==0){if(y=l.value,_!==!0||y===null){const g=m+b*4,M=p.matrixWorldInverse;o.getNormalMatrix(M),(y===null||y.length<g)&&(y=new Float32Array(g));for(let w=0,A=m;w!==b;++w,A+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(y,A),y[A+3]=s.constant}l.value=y,l.needsUpdate=!0}return e.numPlanes=b,e.numIntersection=0,y}}function d0e(t){let e=new WeakMap;function n(s,o){return o===UN?s.mapping=Op:o===FN&&(s.mapping=kp),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===UN||o===FN)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new wpe(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class f0e extends q${constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,d=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=d*this.view.offsetY,l=o-d*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const lp=4,Gz=[.125,.215,.35,.446,.526,.582],zd=20,QA=new f0e,$z=new Ft;let JA=null,eT=0,tT=0;const Dd=(1+Math.sqrt(5))/2,qh=1/Dd,Wz=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,Dd,qh),new Ae(0,Dd,-qh),new Ae(qh,0,Dd),new Ae(-qh,0,Dd),new Ae(Dd,qh,0),new Ae(-Dd,qh,0)];class qz{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){JA=this._renderer.getRenderTarget(),eT=this._renderer.getActiveCubeFace(),tT=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=Yz(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=Kz(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(JA,eT,tT),e.scissorTest=!1,Yy(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Op||e.mapping===kp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),JA=this._renderer.getRenderTarget(),eT=this._renderer.getActiveCubeFace(),tT=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Ds,minFilter:Ds,generateMipmaps:!1,type:A0,format:Os,colorSpace:ac,depthBuffer:!1},r=Xz(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=Xz(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=h0e(a)),this._blurMaterial=p0e(a,e,n)}return r}_compileMaterial(e){const n=new fo(this._lodPlanes[0],e);this._renderer.compile(n,QA)}_sceneToCubeUV(e,n,i,r){const o=new es(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],d=this._renderer,f=d.autoClear,p=d.toneMapping;d.getClearColor($z),d.toneMapping=Cu,d.autoClear=!1;const m=new V$({name:"PMREM.Background",side:ka,depthWrite:!1,depthTest:!1}),_=new fo(new fx,m);let b=!1;const y=e.background;y?y.isColor&&(m.color.copy(y),e.background=null,b=!0):(m.color.copy($z),b=!0);for(let g=0;g<6;g++){const M=g%3;M===0?(o.up.set(0,l[g],0),o.lookAt(c[g],0,0)):M===1?(o.up.set(0,0,l[g]),o.lookAt(0,c[g],0)):(o.up.set(0,l[g],0),o.lookAt(0,0,c[g]));const w=this._cubeSize;Yy(r,M*w,g>2?w:0,w,w),d.setRenderTarget(r),b&&d.render(_,o),d.render(e,o)}_.geometry.dispose(),_.material.dispose(),d.toneMapping=p,d.autoClear=f,e.background=y}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Op||e.mapping===kp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=Yz()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=Kz());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new fo(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Yy(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,QA)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=Wz[(r-1)%Wz.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const d=3,f=new fo(this._lodPlanes[r],c),p=c.uniforms,m=this._sizeLods[i]-1,_=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*zd-1),b=a/_,y=isFinite(a)?1+Math.floor(d*b):zd;y>zd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${y} samples when the maximum is set to ${zd}`);const g=[];let M=0;for(let N=0;N<zd;++N){const F=N/b,R=Math.exp(-F*F/2);g.push(R),N===0?M+=R:N<y&&(M+=2*R)}for(let N=0;N<g.length;N++)g[N]=g[N]/M;p.envMap.value=e.texture,p.samples.value=y,p.weights.value=g,p.latitudinal.value=s==="latitudinal",o&&(p.poleAxis.value=o);const{_lodMax:w}=this;p.dTheta.value=_,p.mipInt.value=w-i;const A=this._sizeLods[r],E=3*A*(r>w-lp?r-w+lp:0),P=4*(this._cubeSize-A);Yy(n,E,P,3*A,2*A),l.setRenderTarget(n),l.render(f,QA)}}function h0e(t){const e=[],n=[],i=[];let r=t;const a=t-lp+1+Gz.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-lp?l=Gz[s-t+lp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),d=-c,f=1+c,p=[d,d,f,d,f,f,d,d,f,f,d,f],m=6,_=6,b=3,y=2,g=1,M=new Float32Array(b*_*m),w=new Float32Array(y*_*m),A=new Float32Array(g*_*m);for(let P=0;P<m;P++){const N=P%3*2/3-1,F=P>2?0:-1,R=[N,F,0,N+2/3,F,0,N+2/3,F+1,0,N,F,0,N+2/3,F+1,0,N,F+1,0];M.set(R,b*_*P),w.set(p,y*_*P);const O=[P,P,P,P,P,P];A.set(O,g*_*P)}const E=new na;E.setAttribute("position",new as(M,b)),E.setAttribute("uv",new as(w,y)),E.setAttribute("faceIndex",new as(A,g)),e.push(E),r>lp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function Xz(t,e,n){const i=new yf(t,e,n);return i.texture.mapping=MS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Yy(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function p0e(t,e,n){const i=new Float32Array(zd),r=new Ae(0,1,0);return new ju({name:"SphericalGaussianBlur",defines:{n:zd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:bP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Tu,depthTest:!1,depthWrite:!1})}function Kz(){return new ju({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:bP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Tu,depthTest:!1,depthWrite:!1})}function Yz(){return new ju({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:bP(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Tu,depthTest:!1,depthWrite:!1})}function bP(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function m0e(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===UN||l===FN,d=l===Op||l===kp;if(c||d)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new qz(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||d&&f&&r(f)){n===null&&(n=new qz(t));const p=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,p),o.addEventListener("dispose",a),p.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let d=0;d<c;d++)o[d]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function g0e(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let r;switch(i){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=t.getExtension(i)}return e[i]=r,r}return{has:function(i){return 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0&&(X=1),H.morphAttributes.normal!==void 0&&(X=2),H.morphAttributes.color!==void 0&&(X=3);let re,ce,ve,me;if(J){const nn=Ca[J];re=nn.vertexShader,ce=nn.fragmentShader}else re=R.vertexShader,ce=R.fragmentShader,l.update(R),ve=l.getVertexShaderID(R),me=l.getFragmentShaderID(R);const ye=t.getRenderTarget(),De=G.isInstancedMesh===!0,he=G.isBatchedMesh===!0,we=!!R.map,je=!!R.matcap,le=!!W,ft=!!R.aoMap,z=!!R.lightMap,$=!!R.bumpMap,ie=!!R.normalMap,Q=!!R.displacementMap,ee=!!R.emissiveMap,ae=!!R.metalnessMap,Pe=!!R.roughnessMap,Ne=R.anisotropy>0,te=R.clearcoat>0,U=R.iridescence>0,k=R.sheen>0,Y=R.transmission>0,pe=Ne&&!!R.anisotropyMap,xe=te&&!!R.clearcoatMap,fe=te&&!!R.clearcoatNormalMap,Ye=te&&!!R.clearcoatRoughnessMap,Le=U&&!!R.iridescenceMap,qe=U&&!!R.iridescenceThicknessMap,it=k&&!!R.sheenColorMap,Ie=k&&!!R.sheenRoughnessMap,Re=!!R.specularMap,ht=!!R.specularColorMap,et=!!R.specularIntensityMap,Je=Y&&!!R.transmissionMap,ot=Y&&!!R.thicknessMap,ue=!!R.gradientMap,tt=!!R.alphaMap,de=R.alphaTest>0,ke=!!R.alphaHash,Me=!!R.extensions,ge=!!H.attributes.uv1,Be=!!H.attributes.uv2,at=!!H.attributes.uv3;let yt=Cu;return R.toneMapped&&(ye===null||ye.isXRRenderTarget===!0)&&(yt=t.toneMapping),{isWebGL2:d,shaderID:J,shaderType:R.type,shaderName:R.name,vertexShader:re,fragmentShader:ce,defines:R.defines,customVertexShaderID:ve,customFragmentShaderID:me,isRawShaderMaterial:R.isRawShaderMaterial===!0,glslVersion:R.glslVersion,precision:m,batching:he,instancing:De,instancingColor:De&&G.instanceColor!==null,supportsVertexTextures:p,outputColorSpace:ye===null?t.outputColorSpace:ye.isXRRenderTarget===!0?ye.texture.colorSpace:ac,map:we,matcap:je,envMap:le,envMapMode:le&&W.mapping,envMapCubeUVHeight:K,aoMap:ft,lightMap:z,bumpMap:$,normalMap:ie,displacementMap:p&&Q,emissiveMap:ee,normalMapObjectSpace:ie&&R.normalMapType===khe,normalMapTangentSpace:ie&&R.normalMapType===k$,metalnessMap:ae,roughnessMap:Pe,anisotropy:Ne,anisotropyMap:pe,clearcoat:te,clearcoatMap:xe,clearcoatNormalMap:fe,clearcoatRoughnessMap:Ye,iridescence:U,iridescenceMap:Le,iridescenceThicknessMap:qe,sheen:k,sheenColorMap:it,sheenRoughnessMap:Ie,specularMap:Re,specularColorMap:ht,specularIntensityMap:et,transmission:Y,transmissionMap:Je,thicknessMap:ot,gradientMap:ue,opaque:R.transparent===!1&&R.blending===xp,alphaMap:tt,alphaTest:de,alphaHash:ke,combine:R.combine,mapUv:we&&b(R.map.channel),aoMapUv:ft&&b(R.aoMap.channel),lightMapUv:z&&b(R.lightMap.channel),bumpMapUv:$&&b(R.bumpMap.channel),normalMapUv:ie&&b(R.normalMap.channel),displacementMapUv:Q&&b(R.displacementMap.channel),emissiveMapUv:ee&&b(R.emissiveMap.channel),metalnessMapUv:ae&&b(R.metalnessMap.channel),roughnessMapUv:Pe&&b(R.roughnessMap.channel),anisotropyMapUv:pe&&b(R.anisotropyMap.channel),clearcoatMapUv:xe&&b(R.clearcoatMap.channel),clearcoatNormalMapUv:fe&&b(R.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ye&&b(R.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&b(R.iridescenceMap.channel),iridescenceThicknessMapUv:qe&&b(R.iridescenceThicknessMap.channel),sheenColorMapUv:it&&b(R.sheenColorMap.channel),sheenRoughnessMapUv:Ie&&b(R.sheenRoughnessMap.channel),specularMapUv:Re&&b(R.specularMap.channel),specularColorMapUv:ht&&b(R.specularColorMap.channel),specularIntensityMapUv:et&&b(R.specularIntensityMap.channel),transmissionMapUv:Je&&b(R.transmissionMap.channel),thicknessMapUv:ot&&b(R.thicknessMap.channel),alphaMapUv:tt&&b(R.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(ie||Ne),vertexColors:R.vertexColors,vertexAlphas:R.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:Be,vertexUv3s:at,pointsUvs:G.isPoints===!0&&!!H.attributes.uv&&(we||tt),fog:!!L,useFog:R.fog===!0,fogExp2:L&&L.isFogExp2,flatShading:R.flatShading===!0,sizeAttenuation:R.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:G.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 0,morphTargetsCount:j,morphTextureStride:X,numDirLights:O.directional.length,numPointLights:O.point.length,numSpotLights:O.spot.length,numSpotLightMaps:O.spotLightMap.length,numRectAreaLights:O.rectArea.length,numHemiLights:O.hemi.length,numDirLightShadows:O.directionalShadowMap.length,numPointLightShadows:O.pointShadowMap.length,numSpotLightShadows:O.spotShadowMap.length,numSpotLightShadowsWithMaps:O.numSpotLightShadowsWithMaps,numLightProbes:O.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:R.dithering,shadowMapEnabled:t.shadowMap.enabled&&B.length>0,shadowMapType:t.shadowMap.type,toneMapping:yt,useLegacyLights:t._useLegacyLights,decodeVideoTexture:we&&R.map.isVideoTexture===!0&&Bn.getTransfer(R.map.colorSpace)===ti,premultipliedAlpha:R.premultipliedAlpha,doubleSided:R.side===Fl,flipSided:R.side===ka,useDepthPacking:R.depthPacking>=0,depthPacking:R.depthPacking||0,index0AttributeName:R.index0AttributeName,extensionDerivatives:Me&&R.extensions.derivatives===!0,extensionFragDepth:Me&&R.extensions.fragDepth===!0,extensionDrawBuffers:Me&&R.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&R.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:d||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:d||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:d||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:R.customProgramCacheKey()}}function g(R){const O=[];if(R.shaderID?O.push(R.shaderID):(O.push(R.customVertexShaderID),O.push(R.customFragmentShaderID)),R.defines!==void 0)for(const B in R.defines)O.push(B),O.push(R.defines[B]);return R.isRawShaderMaterial===!1&&(M(O,R),w(O,R),O.push(t.outputColorSpace)),O.push(R.customProgramCacheKey),O.join()}function M(R,O){R.push(O.precision),R.push(O.outputColorSpace),R.push(O.envMapMode),R.push(O.envMapCubeUVHeight),R.push(O.mapUv),R.push(O.alphaMapUv),R.push(O.lightMapUv),R.push(O.aoMapUv),R.push(O.bumpMapUv),R.push(O.normalMapUv),R.push(O.displacementMapUv),R.push(O.emissiveMapUv),R.push(O.metalnessMapUv),R.push(O.roughnessMapUv),R.push(O.anisotropyMapUv),R.push(O.clearcoatMapUv),R.push(O.clearcoatNormalMapUv),R.push(O.clearcoatRoughnessMapUv),R.push(O.iridescenceMapUv),R.push(O.iridescenceThicknessMapUv),R.push(O.sheenColorMapUv),R.push(O.sheenRoughnessMapUv),R.push(O.specularMapUv),R.push(O.specularColorMapUv),R.push(O.specularIntensityMapUv),R.push(O.transmissionMapUv),R.push(O.thicknessMapUv),R.push(O.combine),R.push(O.fogExp2),R.push(O.sizeAttenuation),R.push(O.morphTargetsCount),R.push(O.morphAttributeCount),R.push(O.numDirLights),R.push(O.numPointLights),R.push(O.numSpotLights),R.push(O.numSpotLightMaps),R.push(O.numHemiLights),R.push(O.numRectAreaLights),R.push(O.numDirLightShadows),R.push(O.numPointLightShadows),R.push(O.numSpotLightShadows),R.push(O.numSpotLightShadowsWithMaps),R.push(O.numLightProbes),R.push(O.shadowMapType),R.push(O.toneMapping),R.push(O.numClippingPlanes),R.push(O.numClipIntersection),R.push(O.depthPacking)}function w(R,O){o.disableAll(),O.isWebGL2&&o.enable(0),O.supportsVertexTextures&&o.enable(1),O.instancing&&o.enable(2),O.instancingColor&&o.enable(3),O.matcap&&o.enable(4),O.envMap&&o.enable(5),O.normalMapObjectSpace&&o.enable(6),O.normalMapTangentSpace&&o.enable(7),O.clearcoat&&o.enable(8),O.iridescence&&o.enable(9),O.alphaTest&&o.enable(10),O.vertexColors&&o.enable(11),O.vertexAlphas&&o.enable(12),O.vertexUv1s&&o.enable(13),O.vertexUv2s&&o.enable(14),O.vertexUv3s&&o.enable(15),O.vertexTangents&&o.enable(16),O.anisotropy&&o.enable(17),O.alphaHash&&o.enable(18),O.batching&&o.enable(19),R.push(o.mask),o.disableAll(),O.fog&&o.enable(0),O.useFog&&o.enable(1),O.flatShading&&o.enable(2),O.logarithmicDepthBuffer&&o.enable(3),O.skinning&&o.enable(4),O.morphTargets&&o.enable(5),O.morphNormals&&o.enable(6),O.morphColors&&o.enable(7),O.premultipliedAlpha&&o.enable(8),O.shadowMapEnabled&&o.enable(9),O.useLegacyLights&&o.enable(10),O.doubleSided&&o.enable(11),O.flipSided&&o.enable(12),O.useDepthPacking&&o.enable(13),O.dithering&&o.enable(14),O.transmission&&o.enable(15),O.sheen&&o.enable(16),O.opaque&&o.enable(17),O.pointsUvs&&o.enable(18),O.decodeVideoTexture&&o.enable(19),R.push(o.mask)}function A(R){const O=_[R.type];let B;if(O){const I=Ca[O];B=vP.clone(I.uniforms)}else B=R.uniforms;return B}function E(R,O){let B;for(let I=0,G=c.length;I<G;I++){const L=c[I];if(L.cacheKey===O){B=L,++B.usedTimes;break}}return B===void 0&&(B=new Oxe(t,O,R,a),c.push(B)),B}function P(R){if(--R.usedTimes===0){const O=c.indexOf(R);c[O]=c[c.length-1],c.pop(),R.destroy()}}function N(R){l.remove(R)}function F(){l.dispose()}return{getParameters:y,getProgramCacheKey:g,getUniforms:A,acquireProgram:E,releaseProgram:P,releaseShaderCache:N,programs:c,dispose:F}}function Fxe(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function zxe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function cj(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function uj(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,p,m,_,b,y){let g=t[e];return g===void 0?(g={id:f.id,object:f,geometry:p,material:m,groupOrder:_,renderOrder:f.renderOrder,z:b,group:y},t[e]=g):(g.id=f.id,g.object=f,g.geometry=p,g.material=m,g.groupOrder=_,g.renderOrder=f.renderOrder,g.z=b,g.group=y),e++,g}function o(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.push(g):m.transparent===!0?r.push(g):n.push(g)}function l(f,p,m,_,b,y){const g=s(f,p,m,_,b,y);m.transmission>0?i.unshift(g):m.transparent===!0?r.unshift(g):n.unshift(g)}function c(f,p){n.length>1&&n.sort(f||zxe),i.length>1&&i.sort(p||cj),r.length>1&&r.sort(p||cj)}function d(){for(let f=e,p=t.length;f<p;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:d,sort:c}}function jxe(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new uj,t.set(i,[s])):r>=a.length?(s=new uj,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Bxe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new Ft};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new Ft,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new Ft,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new Ft,groundColor:new Ft};break;case"RectAreaLight":n={color:new Ft,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function Hxe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Vt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Vxe=0;function Gxe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function $xe(t,e){const n=new Bxe,i=Hxe(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let d=0;d<9;d++)r.probe.push(new Ae);const a=new Ae,s=new Zn,o=new Zn;function l(d,f){let p=0,m=0,_=0;for(let I=0;I<9;I++)r.probe[I].set(0,0,0);let b=0,y=0,g=0,M=0,w=0,A=0,E=0,P=0,N=0,F=0,R=0;d.sort(Gxe);const O=f===!0?Math.PI:1;for(let I=0,G=d.length;I<G;I++){const L=d[I],H=L.color,q=L.intensity,W=L.distance,K=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)p+=H.r*q*O,m+=H.g*q*O,_+=H.b*q*O;else if(L.isLightProbe){for(let J=0;J<9;J++)r.probe[J].addScaledVector(L.sh.coefficients[J],q);R++}else if(L.isDirectionalLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),L.castShadow){const se=L.shadow,j=i.get(L);j.shadowBias=se.bias,j.shadowNormalBias=se.normalBias,j.shadowRadius=se.radius,j.shadowMapSize=se.mapSize,r.directionalShadow[b]=j,r.directionalShadowMap[b]=K,r.directionalShadowMatrix[b]=L.shadow.matrix,A++}r.directional[b]=J,b++}else if(L.isSpotLight){const J=n.get(L);J.position.setFromMatrixPosition(L.matrixWorld),J.color.copy(H).multiplyScalar(q*O),J.distance=W,J.coneCos=Math.cos(L.angle),J.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),J.decay=L.decay,r.spot[g]=J;const se=L.shadow;if(L.map&&(r.spotLightMap[N]=L.map,N++,se.updateMatrices(L),L.castShadow&&F++),r.spotLightMatrix[g]=se.matrix,L.castShadow){const j=i.get(L);j.shadowBias=se.bias,j.shadowNormalBias=se.normalBias,j.shadowRadius=se.radius,j.shadowMapSize=se.mapSize,r.spotShadow[g]=j,r.spotShadowMap[g]=K,P++}g++}else if(L.isRectAreaLight){const J=n.get(L);J.color.copy(H).multiplyScalar(q),J.halfWidth.set(L.width*.5,0,0),J.halfHeight.set(0,L.height*.5,0),r.rectArea[M]=J,M++}else if(L.isPointLight){const J=n.get(L);if(J.color.copy(L.color).multiplyScalar(L.intensity*O),J.distance=L.distance,J.decay=L.decay,L.castShadow){const se=L.shadow,j=i.get(L);j.shadowBias=se.bias,j.shadowNormalBias=se.normalBias,j.shadowRadius=se.radius,j.shadowMapSize=se.mapSize,j.shadowCameraNear=se.camera.near,j.shadowCameraFar=se.camera.far,r.pointShadow[y]=j,r.pointShadowMap[y]=K,r.pointShadowMatrix[y]=L.shadow.matrix,E++}r.point[y]=J,y++}else if(L.isHemisphereLight){const J=n.get(L);J.skyColor.copy(L.color).multiplyScalar(q*O),J.groundColor.copy(L.groundColor).multiplyScalar(q*O),r.hemi[w]=J,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_FLOAT_1,r.rectAreaLTC2=vt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=vt.LTC_HALF_1,r.rectAreaLTC2=vt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=p,r.ambient[1]=m,r.ambient[2]=_;const B=r.hash;(B.directionalLength!==b||B.pointLength!==y||B.spotLength!==g||B.rectAreaLength!==M||B.hemiLength!==w||B.numDirectionalShadows!==A||B.numPointShadows!==E||B.numSpotShadows!==P||B.numSpotMaps!==N||B.numLightProbes!==R)&&(r.directional.length=b,r.spot.length=g,r.rectArea.length=M,r.point.length=y,r.hemi.length=w,r.directionalShadow.length=A,r.directionalShadowMap.length=A,r.pointShadow.length=E,r.pointShadowMap.length=E,r.spotShadow.length=P,r.spotShadowMap.length=P,r.directionalShadowMatrix.length=A,r.pointShadowMatrix.length=E,r.spotLightMatrix.length=P+N-F,r.spotLightMap.length=N,r.numSpotLightShadowsWithMaps=F,r.numLightProbes=R,B.directionalLength=b,B.pointLength=y,B.spotLength=g,B.rectAreaLength=M,B.hemiLength=w,B.numDirectionalShadows=A,B.numPointShadows=E,B.numSpotShadows=P,B.numSpotMaps=N,B.numLightProbes=R,r.version=Vxe++)}function c(d,f){let p=0,m=0,_=0,b=0,y=0;const g=f.matrixWorldInverse;for(let M=0,w=d.length;M<w;M++){const A=d[M];if(A.isDirectionalLight){const E=r.directional[p];E.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),E.direction.sub(a),E.direction.transformDirection(g),p++}else if(A.isSpotLight){const E=r.spot[_];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),E.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),E.direction.sub(a),E.direction.transformDirection(g),_++}else if(A.isRectAreaLight){const E=r.rectArea[b];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),o.identity(),s.copy(A.matrixWorld),s.premultiply(g),o.extractRotation(s),E.halfWidth.set(A.width*.5,0,0),E.halfHeight.set(0,A.height*.5,0),E.halfWidth.applyMatrix4(o),E.halfHeight.applyMatrix4(o),b++}else if(A.isPointLight){const E=r.point[m];E.position.setFromMatrixPosition(A.matrixWorld),E.position.applyMatrix4(g),m++}else if(A.isHemisphereLight){const E=r.hemi[y];E.direction.setFromMatrixPosition(A.matrixWorld),E.direction.transformDirection(g),y++}}}return{setup:l,setupView:c,state:r}}function dj(t,e){const n=new $xe(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function Wxe(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new dj(t,e),n.set(a,[l])):s>=o.length?(l=new dj(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class qxe extends sm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Dhe,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Xxe extends sm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const Kxe=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,Yxe=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function Zxe(t,e,n){let i=new AS;const r=new Vt,a=new Vt,s=new Vn,o=new qxe({depthPacking:Ohe}),l=new Xxe,c={},d=n.maxTextureSize,f={[zu]:ka,[ka]:zu,[Fl]:Fl},p=new ju({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new Vt},radius:{value:4}},vertexShader:Kxe,fragmentShader:Yxe}),m=p.clone();m.defines.HORIZONTAL_PASS=1;const _=new na;_.setAttribute("position",new as(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new fo(_,p),y=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=M$;let g=this.type;this.render=function(E,P,N){if(y.enabled===!1||y.autoUpdate===!1&&y.needsUpdate===!1||E.length===0)return;const F=t.getRenderTarget(),R=t.getActiveCubeFace(),O=t.getActiveMipmapLevel(),B=t.state;B.setBlending(Tu),B.buffers.color.setClear(1,1,1,1),B.buffers.depth.setTest(!0),B.setScissorTest(!1);const I=g!==kl&&this.type===kl,G=g===kl&&this.type!==kl;for(let L=0,H=E.length;L<H;L++){const q=E[L],W=q.shadow;if(W===void 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H=0,q=L.length;H<q;H++){const W=L[H],K=G[W.materialIndex];if(K&&K.visible){const J=w(E,K,F,R);E.onBeforeShadow(t,E,P,N,I,J,W),t.renderBufferDirect(N,null,I,J,E,W),E.onAfterShadow(t,E,P,N,I,J,W)}}}else if(G.visible){const L=w(E,G,F,R);E.onBeforeShadow(t,E,P,N,I,L,null),t.renderBufferDirect(N,null,I,L,E,null),E.onAfterShadow(t,E,P,N,I,L,null)}}const B=E.children;for(let I=0,G=B.length;I<G;I++)A(B[I],P,N,F,R)}}function Qxe(t,e,n){const i=n.isWebGL2;function r(){let de=!1;const ke=new Vn;let Me=null;const ge=new Vn(0,0,0,0);return{setMask:function(Be){Me!==Be&&!de&&(t.colorMask(Be,Be,Be,Be),Me=Be)},setLocked:function(Be){de=Be},setClear:function(Be,at,yt,Nt,nn){nn===!0&&(Be*=Nt,at*=Nt,yt*=Nt),ke.set(Be,at,yt,Nt),ge.equals(ke)===!1&&(t.clearColor(Be,at,yt,Nt),ge.copy(ke))},reset:function(){de=!1,Me=null,ge.set(-1,0,0,0)}}}function a(){let 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de=!1,ke=null,Me=null,ge=null,Be=null,at=null,yt=null,Nt=null,nn=null;return{setTest:function(Dt){de||(Dt?he(t.STENCIL_TEST):we(t.STENCIL_TEST))},setMask:function(Dt){ke!==Dt&&!de&&(t.stencilMask(Dt),ke=Dt)},setFunc:function(Dt,Cn,$n){(Me!==Dt||ge!==Cn||Be!==$n)&&(t.stencilFunc(Dt,Cn,$n),Me=Dt,ge=Cn,Be=$n)},setOp:function(Dt,Cn,$n){(at!==Dt||yt!==Cn||Nt!==$n)&&(t.stencilOp(Dt,Cn,$n),at=Dt,yt=Cn,Nt=$n)},setLocked:function(Dt){de=Dt},setClear:function(Dt){nn!==Dt&&(t.clearStencil(Dt),nn=Dt)},reset:function(){de=!1,ke=null,Me=null,ge=null,Be=null,at=null,yt=null,Nt=null,nn=null}}}const o=new r,l=new a,c=new s,d=new WeakMap,f=new WeakMap;let p={},m={},_=new WeakMap,b=[],y=null,g=!1,M=null,w=null,A=null,E=null,P=null,N=null,F=null,R=new Ft(0,0,0),O=0,B=!1,I=null,G=null,L=null,H=null,q=null;const W=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let K=!1,J=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(J=parseFloat(/^WebGL (\d)/.exec(se)[1]),K=J>=1):se.indexOf("OpenGL 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he(de){p[de]!==!0&&(t.enable(de),p[de]=!0)}function we(de){p[de]!==!1&&(t.disable(de),p[de]=!1)}function je(de,ke){return m[de]!==ke?(t.bindFramebuffer(de,ke),m[de]=ke,i&&(de===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=ke),de===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=ke)),!0):!1}function le(de,ke){let Me=b,ge=!1;if(de)if(Me=_.get(ke),Me===void 0&&(Me=[],_.set(ke,Me)),de.isWebGLMultipleRenderTargets){const Be=de.texture;if(Me.length!==Be.length||Me[0]!==t.COLOR_ATTACHMENT0){for(let at=0,yt=Be.length;at<yt;at++)Me[at]=t.COLOR_ATTACHMENT0+at;Me.length=Be.length,ge=!0}}else Me[0]!==t.COLOR_ATTACHMENT0&&(Me[0]=t.COLOR_ATTACHMENT0,ge=!0);else Me[0]!==t.BACK&&(Me[0]=t.BACK,ge=!0);ge&&(n.isWebGL2?t.drawBuffers(Me):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Me))}function ft(de){return y!==de?(t.useProgram(de),y=de,!0):!1}const z={[Fd]:t.FUNC_ADD,[Xfe]:t.FUNC_SUBTRACT,[Kfe]:t.FUNC_REVERSE_SUBTRACT};if(i)z[ZF]=t.MIN,z[QF]=t.MAX;else{const 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Me=de.side===ka;ke&&(Me=!Me),ee(Me),de.blending===xp&&de.transparent===!1?ie(Tu):ie(de.blending,de.blendEquation,de.blendSrc,de.blendDst,de.blendEquationAlpha,de.blendSrcAlpha,de.blendDstAlpha,de.blendColor,de.blendAlpha,de.premultipliedAlpha),l.setFunc(de.depthFunc),l.setTest(de.depthTest),l.setMask(de.depthWrite),o.setMask(de.colorWrite);const ge=de.stencilWrite;c.setTest(ge),ge&&(c.setMask(de.stencilWriteMask),c.setFunc(de.stencilFunc,de.stencilRef,de.stencilFuncMask),c.setOp(de.stencilFail,de.stencilZFail,de.stencilZPass)),Ne(de.polygonOffset,de.polygonOffsetFactor,de.polygonOffsetUnits),de.alphaToCoverage===!0?he(t.SAMPLE_ALPHA_TO_COVERAGE):we(t.SAMPLE_ALPHA_TO_COVERAGE)}function ee(de){I!==de&&(de?t.frontFace(t.CW):t.frontFace(t.CCW),I=de)}function ae(de){de!==Gfe?(he(t.CULL_FACE),de!==G&&(de===qF?t.cullFace(t.BACK):de===$fe?t.cullFace(t.FRONT):t.cullFace(t.FRONT_AND_BACK))):we(t.CULL_FACE),G=de}function Pe(de){de!==L&&(K&&t.lineWidth(de),L=de)}function Ne(de,ke,Me){de?(he(t.POLYGON_OFFSET_FILL),(H!==ke||q!==Me)&&(t.polygonOffset(ke,Me),H=ke,q=Me)):we(t.POLYGON_OFFSET_FILL)}function te(de){de?he(t.SCISSOR_TEST):we(t.SCISSOR_TEST)}function U(de){de===void 0&&(de=t.TEXTURE0+W-1),j!==de&&(t.activeTexture(de),j=de)}function k(de,ke,Me){Me===void 0&&(j===null?Me=t.TEXTURE0+W-1:Me=j);let ge=X[Me];ge===void 0&&(ge={type:void 0,texture:void 0},X[Me]=ge),(ge.type!==de||ge.texture!==ke)&&(j!==Me&&(t.activeTexture(Me),j=Me),t.bindTexture(de,ke||De[de]),ge.type=de,ge.texture=ke)}function Y(){const de=X[j];de!==void 0&&de.type!==void 0&&(t.bindTexture(de.type,null),de.type=void 0,de.texture=void 0)}function pe(){try{t.compressedTexImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function xe(){try{t.compressedTexImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function fe(){try{t.texSubImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ye(){try{t.texSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Le(){try{t.compressedTexSubImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function qe(){try{t.compressedTexSubImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function it(){try{t.texStorage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Ie(){try{t.texStorage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function Re(){try{t.texImage2D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function ht(){try{t.texImage3D.apply(t,arguments)}catch(de){console.error("THREE.WebGLState:",de)}}function et(de){ve.equals(de)===!1&&(t.scissor(de.x,de.y,de.z,de.w),ve.copy(de))}function Je(de){me.equals(de)===!1&&(t.viewport(de.x,de.y,de.z,de.w),me.copy(de))}function ot(de,ke){let Me=f.get(ke);Me===void 0&&(Me=new WeakMap,f.set(ke,Me));let ge=Me.get(de);ge===void 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tt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),p={},j=null,X={},m={},_=new WeakMap,b=[],y=null,g=!1,M=null,w=null,A=null,E=null,P=null,N=null,F=null,R=new Ft(0,0,0),O=0,B=!1,I=null,G=null,L=null,H=null,q=null,ve.set(0,0,t.canvas.width,t.canvas.height),me.set(0,0,t.canvas.width,t.canvas.height),o.reset(),l.reset(),c.reset()}return{buffers:{color:o,depth:l,stencil:c},enable:he,disable:we,bindFramebuffer:je,drawBuffers:le,useProgram:ft,setBlending:ie,setMaterial:Q,setFlipSided:ee,setCullFace:ae,setLineWidth:Pe,setPolygonOffset:Ne,setScissorTest:te,activeTexture:U,bindTexture:k,unbindTexture:Y,compressedTexImage2D:pe,compressedTexImage3D:xe,texImage2D:Re,texImage3D:ht,updateUBOMapping:ot,uniformBlockBinding:ue,texStorage2D:it,texStorage3D:Ie,texSubImage2D:fe,texSubImage3D:Ye,compressedTexSubImage2D:Le,compressedTexSubImage3D:qe,scissor:et,viewport:Je,reset:tt}}function Jxe(t,e,n,i,r,a,s){const o=r.isWebGL2,l=r.maxTextures,c=r.maxCubemapSize,d=r.maxTextureSize,f=r.maxSamples,p=e.has("WEBGL_multisampled_render_to_texture")?e.get("WEBGL_multisampled_render_to_texture"):null,m=typeof 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Y=i.get(U);if(U.version>0&&Y.__version!==U.version){he(Y,U,k);return}n.bindTexture(t.TEXTURE_3D,Y.__webglTexture,t.TEXTURE0+k)}function re(U,k){const Y=i.get(U);if(U.version>0&&Y.__version!==U.version){we(Y,U,k);return}n.bindTexture(t.TEXTURE_CUBE_MAP,Y.__webglTexture,t.TEXTURE0+k)}const ce={[zN]:t.REPEAT,[ao]:t.CLAMP_TO_EDGE,[jN]:t.MIRRORED_REPEAT},ve={[Fr]:t.NEAREST,[JF]:t.NEAREST_MIPMAP_NEAREST,[NA]:t.NEAREST_MIPMAP_LINEAR,[Ds]:t.LINEAR,[whe]:t.LINEAR_MIPMAP_NEAREST,[E0]:t.LINEAR_MIPMAP_LINEAR},me={[Lhe]:t.NEVER,[Bhe]:t.ALWAYS,[Ihe]:t.LESS,[L$]:t.LEQUAL,[Uhe]:t.EQUAL,[jhe]:t.GEQUAL,[Fhe]:t.GREATER,[zhe]:t.NOTEQUAL};function 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Ye=Bn.getPrimaries(Bn.workingColorSpace),Le=k.colorSpace===ks?null:Bn.getPrimaries(k.colorSpace),qe=k.colorSpace===ks||Ye===Le?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,k.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,k.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,k.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,qe);const it=k.isCompressedTexture||k.image[0].isCompressedTexture,Ie=k.image[0]&&k.image[0].isDataTexture,Re=[];for(let ge=0;ge<6;ge++)!it&&!Ie?Re[ge]=w(k.image[ge],!1,!0,c):Re[ge]=Ie?k.image[ge].image:k.image[ge],Re[ge]=te(k,Re[ge]);const ht=Re[0],et=A(ht)||o,Je=a.convert(k.format,k.colorSpace),ot=a.convert(k.type),ue=F(k.internalFormat,Je,ot,k.colorSpace),tt=o&&k.isVideoTexture!==!0,de=fe.__version===void 0||pe===!0;let ke=R(k,ht,et);ye(t.TEXTURE_CUBE_MAP,k,et);let Me;if(it){tt&&de&&n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,ht.width,ht.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const at=Me[Be];k.format!==Os?Je!==null?tt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,at.width,at.height,Je,at.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ue,at.width,at.height,0,at.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,at.width,at.height,Je,ot,at.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ue,at.width,at.height,0,Je,ot,at.data)}}}else{Me=k.mipmaps,tt&&de&&(Me.length>0&&ke++,n.texStorage2D(t.TEXTURE_CUBE_MAP,ke,ue,Re[0].width,Re[0].height));for(let ge=0;ge<6;ge++)if(Ie){tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,Je,ot,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Re[ge].width,Re[ge].height,0,Je,ot,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const yt=Me[Be].image[ge].image;tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,yt.width,yt.height,Je,ot,yt.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ue,yt.width,yt.height,0,Je,ot,yt.data)}}else{tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Je,ot,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ue,Je,ot,Re[ge]);for(let Be=0;Be<Me.length;Be++){const at=Me[Be];tt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,Je,ot,at.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ue,Je,ot,at.image[ge])}}}P(k,et)&&N(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,k.onUpdate&&k.onUpdate(k)}U.__version=k.version}function je(U,k,Y,pe,xe,fe){const Ye=a.convert(Y.format,Y.colorSpace),Le=a.convert(Y.type),qe=F(Y.internalFormat,Ye,Le,Y.colorSpace);if(!i.get(k).__hasExternalTextures){const Ie=Math.max(1,k.width>>fe),Re=Math.max(1,k.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,qe,Ie,Re,k.depth,0,Ye,Le,null):n.texImage2D(xe,fe,qe,Ie,Re,0,Ye,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,pe,xe,i.get(Y).__webglTexture,0,ae(k)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,pe,xe,i.get(Y).__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function le(U,k,Y){if(t.bindRenderbuffer(t.RENDERBUFFER,U),k.depthBuffer&&!k.stencilBuffer){let pe=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(Y||Pe(k)){const xe=k.depthTexture;xe&&xe.isDepthTexture&&(xe.type===Gl?pe=t.DEPTH_COMPONENT32F:xe.type===bu&&(pe=t.DEPTH_COMPONENT24));const fe=ae(k);Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,fe,pe,k.width,k.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,fe,pe,k.width,k.height)}else t.renderbufferStorage(t.RENDERBUFFER,pe,k.width,k.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,U)}else if(k.depthBuffer&&k.stencilBuffer){const pe=ae(k);Y&&Pe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,k.width,k.height):Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,pe,t.DEPTH24_STENCIL8,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,k.width,k.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,U)}else{const pe=k.isWebGLMultipleRenderTargets===!0?k.texture:[k.texture];for(let xe=0;xe<pe.length;xe++){const fe=pe[xe],Ye=a.convert(fe.format,fe.colorSpace),Le=a.convert(fe.type),qe=F(fe.internalFormat,Ye,Le,fe.colorSpace),it=ae(k);Y&&Pe(k)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,it,qe,k.width,k.height):Pe(k)?p.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,it,qe,k.width,k.height):t.renderbufferStorage(t.RENDERBUFFER,qe,k.width,k.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ft(U,k){if(k&&k.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,U),!(k.depthTexture&&k.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(k.depthTexture).__webglTexture||k.depthTexture.image.width!==k.width||k.depthTexture.image.height!==k.height)&&(k.depthTexture.image.width=k.width,k.depthTexture.image.height=k.height,k.depthTexture.needsUpdate=!0),se(k.depthTexture,0);const pe=i.get(k.depthTexture).__webglTexture,xe=ae(k);if(k.depthTexture.format===Qd)Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,pe,0);else if(k.depthTexture.format===Lp)Pe(k)?p.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,pe,0);else throw new Error("Unknown depthTexture format")}function z(U){const k=i.get(U),Y=U.isWebGLCubeRenderTarget===!0;if(U.depthTexture&&!k.__autoAllocateDepthBuffer){if(Y)throw new Error("target.depthTexture not supported in Cube render targets");ft(k.__webglFramebuffer,U)}else if(Y){k.__webglDepthbuffer=[];for(let pe=0;pe<6;pe++)n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer[pe]),k.__webglDepthbuffer[pe]=t.createRenderbuffer(),le(k.__webglDepthbuffer[pe],U,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,k.__webglFramebuffer),k.__webglDepthbuffer=t.createRenderbuffer(),le(k.__webglDepthbuffer,U,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function $(U,k,Y){const pe=i.get(U);k!==void 0&&je(pe.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Y!==void 0&&z(U)}function ie(U){const k=U.texture,Y=i.get(U),pe=i.get(k);U.addEventListener("dispose",I),U.isWebGLMultipleRenderTargets!==!0&&(pe.__webglTexture===void 0&&(pe.__webglTexture=t.createTexture()),pe.__version=k.version,s.memory.textures++);const xe=U.isWebGLCubeRenderTarget===!0,fe=U.isWebGLMultipleRenderTargets===!0,Ye=A(U)||o;if(xe){Y.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer[Le]=[];for(let qe=0;qe<k.mipmaps.length;qe++)Y.__webglFramebuffer[Le][qe]=t.createFramebuffer()}else Y.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&k.mipmaps&&k.mipmaps.length>0){Y.__webglFramebuffer=[];for(let Le=0;Le<k.mipmaps.length;Le++)Y.__webglFramebuffer[Le]=t.createFramebuffer()}else Y.__webglFramebuffer=t.createFramebuffer();if(fe)if(r.drawBuffers){const Le=U.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=i.get(Le[qe]);Ie.__webglTexture===void 0&&(Ie.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&U.samples>0&&Pe(U)===!1){const Le=fe?k:[k];Y.__webglMultisampledFramebuffer=t.createFramebuffer(),Y.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Y.__webglMultisampledFramebuffer);for(let qe=0;qe<Le.length;qe++){const it=Le[qe];Y.__webglColorRenderbuffer[qe]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Y.__webglColorRenderbuffer[qe]);const Ie=a.convert(it.format,it.colorSpace),Re=a.convert(it.type),ht=F(it.internalFormat,Ie,Re,it.colorSpace,U.isXRRenderTarget===!0),et=ae(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,et,ht,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+qe,t.RENDERBUFFER,Y.__webglColorRenderbuffer[qe])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(Y.__webglDepthRenderbuffer=t.createRenderbuffer(),le(Y.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(xe){n.bindTexture(t.TEXTURE_CUBE_MAP,pe.__webglTexture),ye(t.TEXTURE_CUBE_MAP,k,Ye);for(let Le=0;Le<6;Le++)if(o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)je(Y.__webglFramebuffer[Le][qe],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,qe);else je(Y.__webglFramebuffer[Le],U,k,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);P(k,Ye)&&N(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(fe){const Le=U.texture;for(let qe=0,it=Le.length;qe<it;qe++){const Ie=Le[qe],Re=i.get(Ie);n.bindTexture(t.TEXTURE_2D,Re.__webglTexture),ye(t.TEXTURE_2D,Ie,Ye),je(Y.__webglFramebuffer,U,Ie,t.COLOR_ATTACHMENT0+qe,t.TEXTURE_2D,0),P(Ie,Ye)&&N(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(o?Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,pe.__webglTexture),ye(Le,k,Ye),o&&k.mipmaps&&k.mipmaps.length>0)for(let qe=0;qe<k.mipmaps.length;qe++)je(Y.__webglFramebuffer[qe],U,k,t.COLOR_ATTACHMENT0,Le,qe);else je(Y.__webglFramebuffer,U,k,t.COLOR_ATTACHMENT0,Le,0);P(k,Ye)&&N(Le),n.unbindTexture()}U.depthBuffer&&z(U)}function Q(U){const k=A(U)||o,Y=U.isWebGLMultipleRenderTargets===!0?U.texture:[U.texture];for(let pe=0,xe=Y.length;pe<xe;pe++){const fe=Y[pe];if(P(fe,k)){const Ye=U.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Le=i.get(fe).__webglTexture;n.bindTexture(Ye,Le),N(Ye),n.unbindTexture()}}}function ee(U){if(o&&U.samples>0&&Pe(U)===!1){const k=U.isWebGLMultipleRenderTargets?U.texture:[U.texture],Y=U.width,pe=U.height;let xe=t.COLOR_BUFFER_BIT;const fe=[],Ye=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=i.get(U),qe=U.isWebGLMultipleRenderTargets===!0;if(qe)for(let it=0;it<k.length;it++)n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Le.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglFramebuffer);for(let it=0;it<k.length;it++){fe.push(t.COLOR_ATTACHMENT0+it),U.depthBuffer&&fe.push(Ye);const Ie=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ie===!1&&(U.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),qe&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]),Ie===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ye]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ye])),qe){const Re=i.get(k[it]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Re,0)}t.blitFramebuffer(0,0,Y,pe,0,0,Y,pe,xe,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,fe)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),qe)for(let it=0;it<k.length;it++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.RENDERBUFFER,Le.__webglColorRenderbuffer[it]);const Ie=i.get(k[it]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+it,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function ae(U){return Math.min(f,U.samples)}function Pe(U){const k=i.get(U);return o&&U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&k.__useRenderToTexture!==!1}function Ne(U){const k=s.render.frame;_.get(U)!==k&&(_.set(U,k),U.update())}function te(U,k){const Y=U.colorSpace,pe=U.format,xe=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||U.format===HN||Y!==ac&&Y!==ks&&(Bn.getTransfer(Y)===ti?o===!1?e.has("EXT_sRGB")===!0&&pe===Os?(U.format=HN,U.minFilter=Ds,U.generateMipmaps=!1):k=F$.sRGBToLinear(k):(pe!==Os||xe!==Nu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",Y)),k}this.allocateTextureUnit=K,this.resetTextureUnits=W,this.setTexture2D=se,this.setTexture2DArray=j,this.setTexture3D=X,this.setTextureCube=re,this.rebindTextures=$,this.setupRenderTarget=ie,this.updateRenderTargetMipmap=Q,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=je,this.useMultisampledRTT=Pe}function eve(t,e,n){const i=n.isWebGL2;function r(a,s=ks){let o;const l=Bn.getTransfer(s);if(a===Nu)return t.UNSIGNED_BYTE;if(a===T$)return t.UNSIGNED_SHORT_4_4_4_4;if(a===C$)return t.UNSIGNED_SHORT_5_5_5_1;if(a===Mhe)return t.BYTE;if(a===Ehe)return t.SHORT;if(a===pP)return t.UNSIGNED_SHORT;if(a===A$)return t.INT;if(a===bu)return t.UNSIGNED_INT;if(a===Gl)return t.FLOAT;if(a===A0)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===Ahe)return t.ALPHA;if(a===Os)return t.RGBA;if(a===The)return t.LUMINANCE;if(a===Che)return t.LUMINANCE_ALPHA;if(a===Qd)return t.DEPTH_COMPONENT;if(a===Lp)return t.DEPTH_STENCIL;if(a===HN)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===Nhe)return t.RED;if(a===N$)return t.RED_INTEGER;if(a===Rhe)return t.RG;if(a===R$)return t.RG_INTEGER;if(a===P$)return t.RGBA_INTEGER;if(a===RA||a===PA||a===DA||a===OA)if(l===ti)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===RA)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===PA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===DA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===OA)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===RA)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===PA)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===DA)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===OA)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===ez||a===tz||a===nz||a===iz)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===ez)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===tz)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===nz)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===iz)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===D$)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===rz||a===az)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===rz)return l===ti?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===az)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===sz||a===oz||a===lz||a===cz||a===uz||a===dz||a===fz||a===hz||a===pz||a===mz||a===gz||a===xz||a===vz||a===yz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===sz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===oz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===lz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===cz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===uz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===dz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===fz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===hz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===pz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===mz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===gz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===xz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===vz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===yz)return l===ti?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===kA||a===bz||a===_z)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===kA)return l===ti?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===bz)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===_z)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===Phe||a===Sz||a===wz||a===Mz)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===kA)return o.COMPRESSED_RED_RGTC1_EXT;if(a===Sz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===wz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Mz)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===Zd?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class tve extends es{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class Hg extends ha{constructor(){super(),this.isGroup=!0,this.type="Group"}}const nve={type:"move"};class iT{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new Hg,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new Hg,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new Hg,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const y=n.getJointPose(b,i),g=this._getHandJoint(c,b);y!==null&&(g.matrix.fromArray(y.transform.matrix),g.matrix.decompose(g.position,g.rotation,g.scale),g.matrixWorldNeedsUpdate=!0,g.jointRadius=y.radius),g.visible=y!==null}const d=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],p=d.position.distanceTo(f.position),m=.02,_=.005;c.inputState.pinching&&p>m+_?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&p<=m-_&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(nve)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new Hg;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class ive extends Lf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,d=null,f=null,p=null,m=null,_=null;const b=n.getContextAttributes();let y=null,g=null;const M=[],w=[],A=new Vt;let E=null;const P=new es;P.layers.enable(1),P.viewport=new Vn;const N=new es;N.layers.enable(2),N.viewport=new Vn;const F=[P,N],R=new tve;R.layers.enable(1),R.layers.enable(2);let O=null,B=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(re){let ce=M[re];return ce===void 0&&(ce=new iT,M[re]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(re){let ce=M[re];return ce===void 0&&(ce=new iT,M[re]=ce),ce.getGripSpace()},this.getHand=function(re){let ce=M[re];return ce===void 0&&(ce=new iT,M[re]=ce),ce.getHandSpace()};function I(re){const ce=w.indexOf(re.inputSource);if(ce===-1)return;const ve=M[ce];ve!==void 0&&(ve.update(re.inputSource,re.frame,c||s),ve.dispatchEvent({type:re.type,data:re.inputSource}))}function G(){r.removeEventListener("select",I),r.removeEventListener("selectstart",I),r.removeEventListener("selectend",I),r.removeEventListener("squeeze",I),r.removeEventListener("squeezestart",I),r.removeEventListener("squeezeend",I),r.removeEventListener("end",G),r.removeEventListener("inputsourceschange",L);for(let re=0;re<M.length;re++){const ce=w[re];ce!==null&&(w[re]=null,M[re].disconnect(ce))}O=null,B=null,e.setRenderTarget(y),m=null,p=null,f=null,r=null,g=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(E),e.setSize(A.width,A.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(re){a=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(re){o=re,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(re){c=re},this.getBaseLayer=function(){return p!==null?p:m},this.getBinding=function(){return f},this.getFrame=function(){return _},this.getSession=function(){return r},this.setSession=async function(re){if(r=re,r!==null){if(y=e.getRenderTarget(),r.addEventListener("select",I),r.addEventListener("selectstart",I),r.addEventListener("selectend",I),r.addEventListener("squeeze",I),r.addEventListener("squeezestart",I),r.addEventListener("squeezeend",I),r.addEventListener("end",G),r.addEventListener("inputsourceschange",L),b.xrCompatible!==!0&&await n.makeXRCompatible(),E=e.getPixelRatio(),e.getSize(A),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?b.antialias:!0,alpha:!0,depth:b.depth,stencil:b.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),g=new yf(m.framebufferWidth,m.framebufferHeight,{format:Os,type:Nu,colorSpace:e.outputColorSpace,stencilBuffer:b.stencil})}else{let ce=null,ve=null,me=null;b.depth&&(me=b.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=b.stencil?Lp:Qd,ve=b.stencil?Zd:bu);const ye={colorFormat:n.RGBA8,depthFormat:me,scaleFactor:a};f=new XRWebGLBinding(r,n),p=f.createProjectionLayer(ye),r.updateRenderState({layers:[p]}),e.setPixelRatio(1),e.setSize(p.textureWidth,p.textureHeight,!1),g=new yf(p.textureWidth,p.textureHeight,{format:Os,type:Nu,depthTexture:new Y$(p.textureWidth,p.textureHeight,ve,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:b.stencil,colorSpace:e.outputColorSpace,samples:b.antialias?4:0});const De=e.properties.get(g);De.__ignoreDepthValues=p.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function L(re){for(let ce=0;ce<re.removed.length;ce++){const ve=re.removed[ce],me=w.indexOf(ve);me>=0&&(w[me]=null,M[me].disconnect(ve))}for(let ce=0;ce<re.added.length;ce++){const ve=re.added[ce];let me=w.indexOf(ve);if(me===-1){for(let De=0;De<M.length;De++)if(De>=w.length){w.push(ve),me=De;break}else if(w[De]===null){w[De]=ve,me=De;break}if(me===-1)break}const ye=M[me];ye&&ye.connect(ve)}}const H=new Ae,q=new Ae;function W(re,ce,ve){H.setFromMatrixPosition(ce.matrixWorld),q.setFromMatrixPosition(ve.matrixWorld);const me=H.distanceTo(q),ye=ce.projectionMatrix.elements,De=ve.projectionMatrix.elements,he=ye[14]/(ye[10]-1),we=ye[14]/(ye[10]+1),je=(ye[9]+1)/ye[5],le=(ye[9]-1)/ye[5],ft=(ye[8]-1)/ye[0],z=(De[8]+1)/De[0],$=he*ft,ie=he*z,Q=me/(-ft+z),ee=Q*-ft;ce.matrixWorld.decompose(re.position,re.quaternion,re.scale),re.translateX(ee),re.translateZ(Q),re.matrixWorld.compose(re.position,re.quaternion,re.scale),re.matrixWorldInverse.copy(re.matrixWorld).invert();const ae=he+Q,Pe=we+Q,Ne=$-ee,te=ie+(me-ee),U=je*we/Pe*ae,k=le*we/Pe*ae;re.projectionMatrix.makePerspective(Ne,te,U,k,ae,Pe),re.projectionMatrixInverse.copy(re.projectionMatrix).invert()}function K(re,ce){ce===null?re.matrixWorld.copy(re.matrix):re.matrixWorld.multiplyMatrices(ce.matrixWorld,re.matrix),re.matrixWorldInverse.copy(re.matrixWorld).invert()}this.updateCamera=function(re){if(r===null)return;R.near=N.near=P.near=re.near,R.far=N.far=P.far=re.far,(O!==R.near||B!==R.far)&&(r.updateRenderState({depthNear:R.near,depthFar:R.far}),O=R.near,B=R.far);const ce=re.parent,ve=R.cameras;K(R,ce);for(let me=0;me<ve.length;me++)K(ve[me],ce);ve.length===2?W(R,P,N):R.projectionMatrix.copy(P.projectionMatrix),J(re,R,ce)};function J(re,ce,ve){ve===null?re.matrix.copy(ce.matrixWorld):(re.matrix.copy(ve.matrixWorld),re.matrix.invert(),re.matrix.multiply(ce.matrixWorld)),re.matrix.decompose(re.position,re.quaternion,re.scale),re.updateMatrixWorld(!0),re.projectionMatrix.copy(ce.projectionMatrix),re.projectionMatrixInverse.copy(ce.projectionMatrixInverse),re.isPerspectiveCamera&&(re.fov=C0*2*Math.atan(1/re.projectionMatrix.elements[5]),re.zoom=1)}this.getCamera=function(){return R},this.getFoveation=function(){if(!(p===null&&m===null))return l},this.setFoveation=function(re){l=re,p!==null&&(p.fixedFoveation=re),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=re)};let se=null;function j(re,ce){if(d=ce.getViewerPose(c||s),_=ce,d!==null){const ve=d.views;m!==null&&(e.setRenderTargetFramebuffer(g,m.framebuffer),e.setRenderTarget(g));let me=!1;ve.length!==R.cameras.length&&(R.cameras.length=0,me=!0);for(let ye=0;ye<ve.length;ye++){const De=ve[ye];let he=null;if(m!==null)he=m.getViewport(De);else{const je=f.getViewSubImage(p,De);he=je.viewport,ye===0&&(e.setRenderTargetTextures(g,je.colorTexture,p.ignoreDepthValues?void 0:je.depthStencilTexture),e.setRenderTarget(g))}let we=F[ye];we===void 0&&(we=new es,we.layers.enable(ye),we.viewport=new Vn,F[ye]=we),we.matrix.fromArray(De.transform.matrix),we.matrix.decompose(we.position,we.quaternion,we.scale),we.projectionMatrix.fromArray(De.projectionMatrix),we.projectionMatrixInverse.copy(we.projectionMatrix).invert(),we.viewport.set(he.x,he.y,he.width,he.height),ye===0&&(R.matrix.copy(we.matrix),R.matrix.decompose(R.position,R.quaternion,R.scale)),me===!0&&R.cameras.push(we)}}for(let ve=0;ve<M.length;ve++){const me=w[ve],ye=M[ve];me!==null&&ye!==void 0&&ye.update(me,ce,c||s)}se&&se(re,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),_=null}const X=new K$;X.setAnimationLoop(j),this.setAnimationLoop=function(re){se=re},this.dispose=function(){}}}function rve(t,e){function n(y,g){y.matrixAutoUpdate===!0&&y.updateMatrix(),g.value.copy(y.matrix)}function i(y,g){g.color.getRGB(y.fogColor.value,W$(t)),g.isFog?(y.fogNear.value=g.near,y.fogFar.value=g.far):g.isFogExp2&&(y.fogDensity.value=g.density)}function r(y,g,M,w,A){g.isMeshBasicMaterial||g.isMeshLambertMaterial?a(y,g):g.isMeshToonMaterial?(a(y,g),f(y,g)):g.isMeshPhongMaterial?(a(y,g),d(y,g)):g.isMeshStandardMaterial?(a(y,g),p(y,g),g.isMeshPhysicalMaterial&&m(y,g,A)):g.isMeshMatcapMaterial?(a(y,g),_(y,g)):g.isMeshDepthMaterial?a(y,g):g.isMeshDistanceMaterial?(a(y,g),b(y,g)):g.isMeshNormalMaterial?a(y,g):g.isLineBasicMaterial?(s(y,g),g.isLineDashedMaterial&&o(y,g)):g.isPointsMaterial?l(y,g,M,w):g.isSpriteMaterial?c(y,g):g.isShadowMaterial?(y.color.value.copy(g.color),y.opacity.value=g.opacity):g.isShaderMaterial&&(g.uniformsNeedUpdate=!1)}function a(y,g){y.opacity.value=g.opacity,g.color&&y.diffuse.value.copy(g.color),g.emissive&&y.emissive.value.copy(g.emissive).multiplyScalar(g.emissiveIntensity),g.map&&(y.map.value=g.map,n(g.map,y.mapTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.bumpMap&&(y.bumpMap.value=g.bumpMap,n(g.bumpMap,y.bumpMapTransform),y.bumpScale.value=g.bumpScale,g.side===ka&&(y.bumpScale.value*=-1)),g.normalMap&&(y.normalMap.value=g.normalMap,n(g.normalMap,y.normalMapTransform),y.normalScale.value.copy(g.normalScale),g.side===ka&&y.normalScale.value.negate()),g.displacementMap&&(y.displacementMap.value=g.displacementMap,n(g.displacementMap,y.displacementMapTransform),y.displacementScale.value=g.displacementScale,y.displacementBias.value=g.displacementBias),g.emissiveMap&&(y.emissiveMap.value=g.emissiveMap,n(g.emissiveMap,y.emissiveMapTransform)),g.specularMap&&(y.specularMap.value=g.specularMap,n(g.specularMap,y.specularMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest);const M=e.get(g).envMap;if(M&&(y.envMap.value=M,y.flipEnvMap.value=M.isCubeTexture&&M.isRenderTargetTexture===!1?-1:1,y.reflectivity.value=g.reflectivity,y.ior.value=g.ior,y.refractionRatio.value=g.refractionRatio),g.lightMap){y.lightMap.value=g.lightMap;const w=t._useLegacyLights===!0?Math.PI:1;y.lightMapIntensity.value=g.lightMapIntensity*w,n(g.lightMap,y.lightMapTransform)}g.aoMap&&(y.aoMap.value=g.aoMap,y.aoMapIntensity.value=g.aoMapIntensity,n(g.aoMap,y.aoMapTransform))}function s(y,g){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,g.map&&(y.map.value=g.map,n(g.map,y.mapTransform))}function o(y,g){y.dashSize.value=g.dashSize,y.totalSize.value=g.dashSize+g.gapSize,y.scale.value=g.scale}function l(y,g,M,w){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,y.size.value=g.size*M,y.scale.value=w*.5,g.map&&(y.map.value=g.map,n(g.map,y.uvTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest)}function c(y,g){y.diffuse.value.copy(g.color),y.opacity.value=g.opacity,y.rotation.value=g.rotation,g.map&&(y.map.value=g.map,n(g.map,y.mapTransform)),g.alphaMap&&(y.alphaMap.value=g.alphaMap,n(g.alphaMap,y.alphaMapTransform)),g.alphaTest>0&&(y.alphaTest.value=g.alphaTest)}function d(y,g){y.specular.value.copy(g.specular),y.shininess.value=Math.max(g.shininess,1e-4)}function f(y,g){g.gradientMap&&(y.gradientMap.value=g.gradientMap)}function p(y,g){y.metalness.value=g.metalness,g.metalnessMap&&(y.metalnessMap.value=g.metalnessMap,n(g.metalnessMap,y.metalnessMapTransform)),y.roughness.value=g.roughness,g.roughnessMap&&(y.roughnessMap.value=g.roughnessMap,n(g.roughnessMap,y.roughnessMapTransform)),e.get(g).envMap&&(y.envMapIntensity.value=g.envMapIntensity)}function m(y,g,M){y.ior.value=g.ior,g.sheen>0&&(y.sheenColor.value.copy(g.sheenColor).multiplyScalar(g.sheen),y.sheenRoughness.value=g.sheenRoughness,g.sheenColorMap&&(y.sheenColorMap.value=g.sheenColorMap,n(g.sheenColorMap,y.sheenColorMapTransform)),g.sheenRoughnessMap&&(y.sheenRoughnessMap.value=g.sheenRoughnessMap,n(g.sheenRoughnessMap,y.sheenRoughnessMapTransform))),g.clearcoat>0&&(y.clearcoat.value=g.clearcoat,y.clearcoatRoughness.value=g.clearcoatRoughness,g.clearcoatMap&&(y.clearcoatMap.value=g.clearcoatMap,n(g.clearcoatMap,y.clearcoatMapTransform)),g.clearcoatRoughnessMap&&(y.clearcoatRoughnessMap.value=g.clearcoatRoughnessMap,n(g.clearcoatRoughnessMap,y.clearcoatRoughnessMapTransform)),g.clearcoatNormalMap&&(y.clearcoatNormalMap.value=g.clearcoatNormalMap,n(g.clearcoatNormalMap,y.clearcoatNormalMapTransform),y.clearcoatNormalScale.value.copy(g.clearcoatNormalScale),g.side===ka&&y.clearcoatNormalScale.value.negate())),g.iridescence>0&&(y.iridescence.value=g.iridescence,y.iridescenceIOR.value=g.iridescenceIOR,y.iridescenceThicknessMinimum.value=g.iridescenceThicknessRange[0],y.iridescenceThicknessMaximum.value=g.iridescenceThicknessRange[1],g.iridescenceMap&&(y.iridescenceMap.value=g.iridescenceMap,n(g.iridescenceMap,y.iridescenceMapTransform)),g.iridescenceThicknessMap&&(y.iridescenceThicknessMap.value=g.iridescenceThicknessMap,n(g.iridescenceThicknessMap,y.iridescenceThicknessMapTransform))),g.transmission>0&&(y.transmission.value=g.transmission,y.transmissionSamplerMap.value=M.texture,y.transmissionSamplerSize.value.set(M.width,M.height),g.transmissionMap&&(y.transmissionMap.value=g.transmissionMap,n(g.transmissionMap,y.transmissionMapTransform)),y.thickness.value=g.thickness,g.thicknessMap&&(y.thicknessMap.value=g.thicknessMap,n(g.thicknessMap,y.thicknessMapTransform)),y.attenuationDistance.value=g.attenuationDistance,y.attenuationColor.value.copy(g.attenuationColor)),g.anisotropy>0&&(y.anisotropyVector.value.set(g.anisotropy*Math.cos(g.anisotropyRotation),g.anisotropy*Math.sin(g.anisotropyRotation)),g.anisotropyMap&&(y.anisotropyMap.value=g.anisotropyMap,n(g.anisotropyMap,y.anisotropyMapTransform))),y.specularIntensity.value=g.specularIntensity,y.specularColor.value.copy(g.specularColor),g.specularColorMap&&(y.specularColorMap.value=g.specularColorMap,n(g.specularColorMap,y.specularColorMapTransform)),g.specularIntensityMap&&(y.specularIntensityMap.value=g.specularIntensityMap,n(g.specularIntensityMap,y.specularIntensityMapTransform))}function _(y,g){g.matcap&&(y.matcap.value=g.matcap)}function b(y,g){const M=e.get(g).light;y.referencePosition.value.setFromMatrixPosition(M.matrixWorld),y.nearDistance.value=M.shadow.camera.near,y.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function ave(t,e,n,i){let r={},a={},s=[];const o=n.isWebGL2?t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS):0;function l(M,w){const A=w.program;i.uniformBlockBinding(M,A)}function c(M,w){let A=r[M.id];A===void 0&&(_(M),A=d(M),r[M.id]=A,M.addEventListener("dispose",y));const E=w.program;i.updateUBOMapping(M,E);const P=e.render.frame;a[M.id]!==P&&(p(M),a[M.id]=P)}function d(M){const w=f();M.__bindingPointIndex=w;const A=t.createBuffer(),E=M.__size,P=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,A),t.bufferData(t.UNIFORM_BUFFER,E,P),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,A),A}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}function p(M){const w=r[M.id],A=M.uniforms,E=M.__cache;t.bindBuffer(t.UNIFORM_BUFFER,w);for(let P=0,N=A.length;P<N;P++){const F=A[P];if(m(F,P,E)===!0){const R=F.__offset,O=Array.isArray(F.value)?F.value:[F.value];let B=0;for(let I=0;I<O.length;I++){const G=O[I],L=b(G);typeof G=="number"?(F.__data[0]=G,t.bufferSubData(t.UNIFORM_BUFFER,R+B,F.__data)):G.isMatrix3?(F.__data[0]=G.elements[0],F.__data[1]=G.elements[1],F.__data[2]=G.elements[2],F.__data[3]=G.elements[0],F.__data[4]=G.elements[3],F.__data[5]=G.elements[4],F.__data[6]=G.elements[5],F.__data[7]=G.elements[0],F.__data[8]=G.elements[6],F.__data[9]=G.elements[7],F.__data[10]=G.elements[8],F.__data[11]=G.elements[0]):(G.toArray(F.__data,B),B+=L.storage/Float32Array.BYTES_PER_ELEMENT)}t.bufferSubData(t.UNIFORM_BUFFER,R,F.__data)}}t.bindBuffer(t.UNIFORM_BUFFER,null)}function m(M,w,A){const E=M.value;if(A[w]===void 0){if(typeof 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Oi(oe){if(oe.uniformsList===null){const Ue=oe.currentProgram.getUniforms();oe.uniformsList=qb.seqWithValue(Ue.seq,oe.uniforms)}return oe.uniformsList}function di(oe,Ue){const We=ee.get(oe);We.outputColorSpace=Ue.outputColorSpace,We.batching=Ue.batching,We.instancing=Ue.instancing,We.instancingColor=Ue.instancingColor,We.skinning=Ue.skinning,We.morphTargets=Ue.morphTargets,We.morphNormals=Ue.morphNormals,We.morphColors=Ue.morphColors,We.morphTargetsCount=Ue.morphTargetsCount,We.numClippingPlanes=Ue.numClippingPlanes,We.numIntersection=Ue.numClipIntersection,We.vertexAlphas=Ue.vertexAlphas,We.vertexTangents=Ue.vertexTangents,We.toneMapping=Ue.toneMapping}function Ei(oe,Ue,We,Xe,$e){Ue.isScene!==!0&&(Ue=we),ae.resetTextureUnits();const bt=Ue.fog,Z=Xe.isMeshStandardMaterial?Ue.environment:null,be=N===null?w.outputColorSpace:N.isXRRenderTarget===!0?N.texture.colorSpace:ac,Ce=(Xe.isMeshStandardMaterial?Ne:Pe).get(Xe.envMap||Z),Te=Xe.vertexColors===!0&&!!We.attributes.color&&We.attributes.color.itemSize===4,Se=!!We.attributes.tangent&&(!!Xe.normalMap||Xe.anisotropy>0),Ze=!!We.morphAttributes.position,ct=!!We.morphAttributes.normal,xt=!!We.morphAttributes.color;let gt=Cu;Xe.toneMapped&&(N===null||N.isXRRenderTarget===!0)&&(gt=w.toneMapping);const Rt=We.morphAttributes.position||We.morphAttributes.normal||We.morphAttributes.color,St=Rt!==void 0?Rt.length:0,pt=ee.get(Xe),Bt=y.state.lights;if(ce===!0&&(ve===!0||oe!==R)){const Ai=oe===R&&Xe.id===F;Ye.setState(Xe,oe,Ai)}let kt=!1;Xe.version===pt.__version?(pt.needsLights&&pt.lightsStateVersion!==Bt.state.version||pt.outputColorSpace!==be||$e.isBatchedMesh&&pt.batching===!1||!$e.isBatchedMesh&&pt.batching===!0||$e.isInstancedMesh&&pt.instancing===!1||!$e.isInstancedMesh&&pt.instancing===!0||$e.isSkinnedMesh&&pt.skinning===!1||!$e.isSkinnedMesh&&pt.skinning===!0||$e.isInstancedMesh&&pt.instancingColor===!0&&$e.instanceColor===null||$e.isInstancedMesh&&pt.instancingColor===!1&&$e.instanceColor!==null||pt.envMap!==Ce||Xe.fog===!0&&pt.fog!==bt||pt.numClippingPlanes!==void 0&&(pt.numClippingPlanes!==Ye.numPlanes||pt.numIntersection!==Ye.numIntersection)||pt.vertexAlphas!==Te||pt.vertexTangents!==Se||pt.morphTargets!==Ze||pt.morphNormals!==ct||pt.morphColors!==xt||pt.toneMapping!==gt||$.isWebGL2===!0&&pt.morphTargetsCount!==St)&&(kt=!0):(kt=!0,pt.__version=Xe.version);let Yt=pt.currentProgram;kt===!0&&(Yt=Vr(Xe,Ue,$e));let an=!1,dn=!1,Ot=!1;const Gt=Yt.getUniforms(),Wt=pt.uniforms;if(ie.useProgram(Yt.program)&&(an=!0,dn=!0,Ot=!0),Xe.id!==F&&(F=Xe.id,dn=!0),an||R!==oe){Gt.setValue(le,"projectionMatrix",oe.projectionMatrix),Gt.setValue(le,"viewMatrix",oe.matrixWorldInverse);const Ai=Gt.map.cameraPosition;Ai!==void 0&&Ai.setValue(le,he.setFromMatrixPosition(oe.matrixWorld)),$.logarithmicDepthBuffer&&Gt.setValue(le,"logDepthBufFC",2/(Math.log(oe.far+1)/Math.LN2)),(Xe.isMeshPhongMaterial||Xe.isMeshToonMaterial||Xe.isMeshLambertMaterial||Xe.isMeshBasicMaterial||Xe.isMeshStandardMaterial||Xe.isShaderMaterial)&&Gt.setValue(le,"isOrthographic",oe.isOrthographicCamera===!0),R!==oe&&(R=oe,dn=!0,Ot=!0)}if($e.isSkinnedMesh){Gt.setOptional(le,$e,"bindMatrix"),Gt.setOptional(le,$e,"bindMatrixInverse");const Ai=$e.skeleton;Ai&&($.floatVertexTextures?(Ai.boneTexture===null&&Ai.computeBoneTexture(),Gt.setValue(le,"boneTexture",Ai.boneTexture,ae)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}$e.isBatchedMesh&&(Gt.setOptional(le,$e,"batchingTexture"),Gt.setValue(le,"batchingTexture",$e._matricesTexture,ae));const xi=We.morphAttributes;if((xi.position!==void 0||xi.normal!==void 0||xi.color!==void 0&&$.isWebGL2===!0)&&it.update($e,We,Yt),(dn||pt.receiveShadow!==$e.receiveShadow)&&(pt.receiveShadow=$e.receiveShadow,Gt.setValue(le,"receiveShadow",$e.receiveShadow)),Xe.isMeshGouraudMaterial&&Xe.envMap!==null&&(Wt.envMap.value=Ce,Wt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),dn&&(Gt.setValue(le,"toneMappingExposure",w.toneMappingExposure),pt.needsLights&&qs(Wt,Ot),bt&&Xe.fog===!0&&pe.refreshFogUniforms(Wt,bt),pe.refreshMaterialUniforms(Wt,Xe,W,q,me),qb.upload(le,Oi(pt),Wt,ae)),Xe.isShaderMaterial&&Xe.uniformsNeedUpdate===!0&&(qb.upload(le,Oi(pt),Wt,ae),Xe.uniformsNeedUpdate=!1),Xe.isSpriteMaterial&&Gt.setValue(le,"center",$e.center),Gt.setValue(le,"modelViewMatrix",$e.modelViewMatrix),Gt.setValue(le,"normalMatrix",$e.normalMatrix),Gt.setValue(le,"modelMatrix",$e.matrixWorld),Xe.isShaderMaterial||Xe.isRawShaderMaterial){const Ai=Xe.uniformsGroups;for(let Tn=0,Xs=Ai.length;Tn<Xs;Tn++)if($.isWebGL2){const Nn=Ai[Tn];Je.update(Nn,Yt),Je.bind(Nn,Yt)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return Yt}function qs(oe,Ue){oe.ambientLightColor.needsUpdate=Ue,oe.lightProbe.needsUpdate=Ue,oe.directionalLights.needsUpdate=Ue,oe.directionalLightShadows.needsUpdate=Ue,oe.pointLights.needsUpdate=Ue,oe.pointLightShadows.needsUpdate=Ue,oe.spotLights.needsUpdate=Ue,oe.spotLightShadows.needsUpdate=Ue,oe.rectAreaLights.needsUpdate=Ue,oe.hemisphereLights.needsUpdate=Ue}function _c(oe){return oe.isMeshLambertMaterial||oe.isMeshToonMaterial||oe.isMeshPhongMaterial||oe.isMeshStandardMaterial||oe.isShadowMaterial||oe.isShaderMaterial&&oe.lights===!0}this.getActiveCubeFace=function(){return E},this.getActiveMipmapLevel=function(){return P},this.getRenderTarget=function(){return N},this.setRenderTargetTextures=function(oe,Ue,We){ee.get(oe.texture).__webglTexture=Ue,ee.get(oe.depthTexture).__webglTexture=We;const Xe=ee.get(oe);Xe.__hasExternalTextures=!0,Xe.__hasExternalTextures&&(Xe.__autoAllocateDepthBuffer=We===void 0,Xe.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Xe.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(oe,Ue){const We=ee.get(oe);We.__webglFramebuffer=Ue,We.__useDefaultFramebuffer=Ue===void 0},this.setRenderTarget=function(oe,Ue=0,We=0){N=oe,E=Ue,P=We;let Xe=!0,$e=null,bt=!1,Z=!1;if(oe){const Ce=ee.get(oe);Ce.__useDefaultFramebuffer!==void 0?(ie.bindFramebuffer(le.FRAMEBUFFER,null),Xe=!1):Ce.__webglFramebuffer===void 0?ae.setupRenderTarget(oe):Ce.__hasExternalTextures&&ae.rebindTextures(oe,ee.get(oe.texture).__webglTexture,ee.get(oe.depthTexture).__webglTexture);const Te=oe.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(Z=!0);const Se=ee.get(oe).__webglFramebuffer;oe.isWebGLCubeRenderTarget?(Array.isArray(Se[Ue])?$e=Se[Ue][We]:$e=Se[Ue],bt=!0):$.isWebGL2&&oe.samples>0&&ae.useMultisampledRTT(oe)===!1?$e=ee.get(oe).__webglMultisampledFramebuffer:Array.isArray(Se)?$e=Se[We]:$e=Se,O.copy(oe.viewport),B.copy(oe.scissor),I=oe.scissorTest}else O.copy(se).multiplyScalar(W).floor(),B.copy(j).multiplyScalar(W).floor(),I=X;if(ie.bindFramebuffer(le.FRAMEBUFFER,$e)&&$.drawBuffers&&Xe&&ie.drawBuffers(oe,$e),ie.viewport(O),ie.scissor(B),ie.setScissorTest(I),bt){const Ce=ee.get(oe.texture);le.framebufferTexture2D(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,le.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,Ce.__webglTexture,We)}else if(Z){const Ce=ee.get(oe.texture),Te=Ue||0;le.framebufferTextureLayer(le.FRAMEBUFFER,le.COLOR_ATTACHMENT0,Ce.__webglTexture,We||0,Te)}F=-1},this.readRenderTargetPixels=function(oe,Ue,We,Xe,$e,bt,Z){if(!(oe&&oe.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let be=ee.get(oe).__webglFramebuffer;if(oe.isWebGLCubeRenderTarget&&Z!==void 0&&(be=be[Z]),be){ie.bindFramebuffer(le.FRAMEBUFFER,be);try{const Ce=oe.texture,Te=Ce.format,Se=Ce.type;if(Te!==Os&&ht.convert(Te)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Ze=Se===A0&&(z.has("EXT_color_buffer_half_float")||$.isWebGL2&&z.has("EXT_color_buffer_float"));if(Se!==Nu&&ht.convert(Se)!==le.getParameter(le.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Se===Gl&&($.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Ze){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=oe.width-Xe&&We>=0&&We<=oe.height-$e&&le.readPixels(Ue,We,Xe,$e,ht.convert(Te),ht.convert(Se),bt)}finally{const Ce=N!==null?ee.get(N).__webglFramebuffer:null;ie.bindFramebuffer(le.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(oe,Ue,We=0){const Xe=Math.pow(2,-We),$e=Math.floor(Ue.image.width*Xe),bt=Math.floor(Ue.image.height*Xe);ae.setTexture2D(Ue,0),le.copyTexSubImage2D(le.TEXTURE_2D,We,0,0,oe.x,oe.y,$e,bt),ie.unbindTexture()},this.copyTextureToTexture=function(oe,Ue,We,Xe=0){const $e=Ue.image.width,bt=Ue.image.height,Z=ht.convert(We.format),be=ht.convert(We.type);ae.setTexture2D(We,0),le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,We.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,We.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,We.unpackAlignment),Ue.isDataTexture?le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,$e,bt,Z,be,Ue.image.data):Ue.isCompressedTexture?le.compressedTexSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Ue.mipmaps[0].width,Ue.mipmaps[0].height,Z,Ue.mipmaps[0].data):le.texSubImage2D(le.TEXTURE_2D,Xe,oe.x,oe.y,Z,be,Ue.image),Xe===0&&We.generateMipmaps&&le.generateMipmap(le.TEXTURE_2D),ie.unbindTexture()},this.copyTextureToTexture3D=function(oe,Ue,We,Xe,$e=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const bt=oe.max.x-oe.min.x+1,Z=oe.max.y-oe.min.y+1,be=oe.max.z-oe.min.z+1,Ce=ht.convert(Xe.format),Te=ht.convert(Xe.type);let Se;if(Xe.isData3DTexture)ae.setTexture3D(Xe,0),Se=le.TEXTURE_3D;else if(Xe.isDataArrayTexture)ae.setTexture2DArray(Xe,0),Se=le.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}le.pixelStorei(le.UNPACK_FLIP_Y_WEBGL,Xe.flipY),le.pixelStorei(le.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Xe.premultiplyAlpha),le.pixelStorei(le.UNPACK_ALIGNMENT,Xe.unpackAlignment);const Ze=le.getParameter(le.UNPACK_ROW_LENGTH),ct=le.getParameter(le.UNPACK_IMAGE_HEIGHT),xt=le.getParameter(le.UNPACK_SKIP_PIXELS),gt=le.getParameter(le.UNPACK_SKIP_ROWS),Rt=le.getParameter(le.UNPACK_SKIP_IMAGES),St=We.isCompressedTexture?We.mipmaps[0]:We.image;le.pixelStorei(le.UNPACK_ROW_LENGTH,St.width),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,St.height),le.pixelStorei(le.UNPACK_SKIP_PIXELS,oe.min.x),le.pixelStorei(le.UNPACK_SKIP_ROWS,oe.min.y),le.pixelStorei(le.UNPACK_SKIP_IMAGES,oe.min.z),We.isDataTexture||We.isData3DTexture?le.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St.data):We.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),le.compressedTexSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,St.data)):le.texSubImage3D(Se,$e,Ue.x,Ue.y,Ue.z,bt,Z,be,Ce,Te,St),le.pixelStorei(le.UNPACK_ROW_LENGTH,Ze),le.pixelStorei(le.UNPACK_IMAGE_HEIGHT,ct),le.pixelStorei(le.UNPACK_SKIP_PIXELS,xt),le.pixelStorei(le.UNPACK_SKIP_ROWS,gt),le.pixelStorei(le.UNPACK_SKIP_IMAGES,Rt),$e===0&&Xe.generateMipmaps&&le.generateMipmap(Se),ie.unbindTexture()},this.initTexture=function(oe){oe.isCubeTexture?ae.setTextureCube(oe,0):oe.isData3DTexture?ae.setTexture3D(oe,0):oe.isDataArrayTexture||oe.isCompressedArrayTexture?ae.setTexture2DArray(oe,0):ae.setTexture2D(oe,0),ie.unbindTexture()},this.resetState=function(){E=0,P=0,N=null,ie.reset(),et.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Uo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===mP?"display-p3":"srgb",n.unpackColorSpace=Bn.workingColorSpace===ES?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===zr?Jd:O$}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===Jd?zr:ac}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class sve extends $N{}sve.prototype.isWebGL1Renderer=!0;class _P{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Ft(e),this.near=n,this.far=i}clone(){return new _P(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class ove extends ha{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class lve{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=BN,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=Zl()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Zl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=Zl()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const sa=new Ae;class _u{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyMatrix4(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.applyNormalMatrix(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)sa.fromBufferAttribute(this,n),sa.transformDirection(e),this.setXYZ(n,sa.x,sa.y,sa.z);return this}setX(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=jn(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Lo(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Lo(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Lo(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Lo(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=jn(n,this.array),i=jn(i,this.array),r=jn(r,this.array),a=jn(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new as(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new _u(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class cve extends La{constructor(e=null,n=1,i=1,r,a,s,o,l,c=Fr,d=Fr,f,p){super(null,s,o,l,c,d,r,a,f,p),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function uve(t,e){return t.z-e.z}function dve(t,e){return e.z-t.z}class fve{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const Xh="batchId",nu=new Zn,fj=new Zn,hve=new Zn,hj=new Zn,rT=new AS,Zy=new zs,Nd=new zo,Ag=new Ae,aT=new fve,Kr=new fo,Qy=[];function pve(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class mve extends fo{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new na,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new cve(n,e,e,Os,Gl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:d,normalized:f}=l,p=new c.constructor(i*d),m=new l.constructor(p,d,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new as(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(Xh,new as(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(Xh))throw new Error(`BatchedMesh: Geometry cannot use attribute "${Xh}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===Xh)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,nu),this.getBoundingBoxAt(r,Zy).applyMatrix4(nu),n.union(Zy))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,nu),this.getBoundingSphereAt(r,Nd).applyMatrix4(nu),n.union(Nd))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),d=c!==null;if(d&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,p=this._active,m=this._matricesTexture,_=this._matricesTexture.image.data;f.push(!0),p.push(!0);const b=this._geometryCount;this._geometryCount++,hve.toArray(_,b*16),m.needsUpdate=!0,s.push(r),o.push({start:d?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new zs,sphereInitialized:!1,sphere:new zo});const y=this.geometry.getAttribute(Xh);for(let g=0;g<r.vertexCount;g++)y.setX(r.vertexStart+g,b);return y.needsUpdate=!0,this.setGeometryAt(b,e),b}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===Xh)continue;const _=n.getAttribute(m),b=i.getAttribute(m);pve(_,b,l);const y=_.itemSize;for(let g=_.count,M=c;g<M;g++){const w=l+g;for(let A=0;A<y;A++)b.setComponent(w,A,0)}b.needsUpdate=!0}if(r){const m=o.indexStart;for(let _=0;_<s.count;_++)a.setX(m+_,l+s.getX(_));for(let _=s.count,b=o.indexCount;_<b;_++)a.setX(m+_,l);a.needsUpdate=!0}const d=this._bounds[e];n.boundingBox!==null?(d.box.copy(n.boundingBox),d.boxInitialized=!0):d.boxInitialized=!1,n.boundingSphere!==null?(d.sphere.copy(n.boundingSphere),d.sphereInitialized=!0):d.sphereInitialized=!1;const f=this._drawRanges[e],p=n.getAttribute("position");return f.count=r?s.count:p.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let d=c.start,f=c.start+c.count;d<f;d++){let p=d;o&&(p=o.getX(p)),a.expandByPoint(Ag.fromBufferAttribute(l,p))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,Zy),Zy.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let d=0;for(let f=c.start,p=c.start+c.count;f<p;f++){let m=f;o&&(m=o.getX(m)),Ag.fromBufferAttribute(l,m),d=Math.max(d,a.center.distanceToSquared(Ag))}a.radius=Math.sqrt(d),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Kr.material=this.material,Kr.geometry.index=l.index,Kr.geometry.attributes=l.attributes,Kr.geometry.boundingBox===null&&(Kr.geometry.boundingBox=new zs),Kr.geometry.boundingSphere===null&&(Kr.geometry.boundingSphere=new zo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const d=a[c];Kr.geometry.setDrawRange(d.start,d.count),this.getMatrixAt(c,Kr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Kr.geometry.boundingBox),this.getBoundingSphereAt(c,Kr.geometry.boundingSphere),Kr.raycast(e,Qy);for(let f=0,p=Qy.length;f<p;f++){const m=Qy[f];m.object=this,m.batchId=c,n.push(m)}Qy.length=0}Kr.material=null,Kr.geometry.index=null,Kr.geometry.attributes={},Kr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,d=this._multiDrawCounts,f=this._drawRanges,p=this.perObjectFrustumCulled;p&&(hj.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),rT.setFromProjectionMatrix(hj,e.isWebGPURenderer?T0:Uo));let m=0;if(this.sortObjects){fj.copy(this.matrixWorld).invert(),Ag.setFromMatrixPosition(i.matrixWorld).applyMatrix4(fj);for(let y=0,g=l.length;y<g;y++)if(l[y]){this.getMatrixAt(y,nu),this.getBoundingSphereAt(y,Nd).applyMatrix4(nu);let M=!1;if(p&&(M=!rT.intersectsSphere(Nd)),!M){const w=Ag.distanceTo(Nd.center);aT.push(f[y],w)}}const _=aT.list,b=this.customSort;b===null?_.sort(a.transparent?dve:uve):b.call(this,_,i);for(let y=0,g=_.length;y<g;y++){const M=_[y];c[m]=M.start*o,d[m]=M.count,m++}aT.reset()}else for(let _=0,b=l.length;_<b;_++)if(l[_]){let y=!1;if(p&&(this.getMatrixAt(_,nu),this.getBoundingSphereAt(_,Nd).applyMatrix4(nu),y=!rT.intersectsSphere(Nd)),!y){const g=f[_];c[m]=g.start*o,d[m]=g.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class hx extends sm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Ft(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const pj=new Ae,mj=new Ae,gj=new Zn,sT=new xP,Jy=new zo;class gve extends ha{constructor(e=new na,n=new hx){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)pj.fromBufferAttribute(n,r-1),mj.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=pj.distanceTo(mj);e.setAttribute("lineDistance",new Pi(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Jy.copy(i.boundingSphere),Jy.applyMatrix4(r),Jy.radius+=a,e.ray.intersectsSphere(Jy)===!1)return;gj.copy(r).invert(),sT.copy(e.ray).applyMatrix4(gj);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,d=new Ae,f=new Ae,p=new Ae,m=this.isLineSegments?2:1,_=i.index,y=i.attributes.position;if(_!==null){const g=Math.max(0,s.start),M=Math.min(_.count,s.start+s.count);for(let w=g,A=M-1;w<A;w+=m){const E=_.getX(w),P=_.getX(w+1);if(c.fromBufferAttribute(y,E),d.fromBufferAttribute(y,P),sT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const F=e.ray.origin.distanceTo(p);F<e.near||F>e.far||n.push({distance:F,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const g=Math.max(0,s.start),M=Math.min(y.count,s.start+s.count);for(let w=g,A=M-1;w<A;w+=m){if(c.fromBufferAttribute(y,w),d.fromBufferAttribute(y,w+1),sT.distanceSqToSegment(c,d,p,f)>l)continue;p.applyMatrix4(this.matrixWorld);const P=e.ray.origin.distanceTo(p);P<e.near||P>e.far||n.push({distance:P,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const xj=new Ae,vj=new Ae;class CS extends gve{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)xj.fromBufferAttribute(n,r),vj.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+xj.distanceTo(vj);e.setAttribute("lineDistance",new Pi(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class xve extends na{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,d=l.length;c<d;++c){const f=l[c],p=f.start,m=f.count;for(let _=p,b=p+m;_<b;_+=3)for(let y=0;y<3;y++){const g=o.getX(_+y),M=o.getX(_+(y+1)%3);r.fromBufferAttribute(s,g),a.fromBufferAttribute(s,M),yj(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const d=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,d),a.fromBufferAttribute(s,f),yj(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Pi(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function yj(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class vve extends sm{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Ft(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Ft(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=k$,this.normalScale=new Vt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=hP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class yve extends hx{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class n9 extends ha{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Ft(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const oT=new Zn,bj=new Ae,_j=new Ae;class bve{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Vt(512,512),this.map=null,this.mapPass=null,this.matrix=new Zn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new AS,this._frameExtents=new Vt(1,1),this._viewportCount=1,this._viewports=[new Vn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;bj.setFromMatrixPosition(e.matrixWorld),n.position.copy(bj),_j.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(_j),n.updateMatrixWorld(),oT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(oT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(oT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const Sj=new Zn,Tg=new Ae,lT=new Ae;class _ve extends bve{constructor(){super(new es(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new Vt(4,2),this._viewportCount=6,this._viewports=[new Vn(2,1,1,1),new Vn(0,1,1,1),new Vn(3,1,1,1),new Vn(1,1,1,1),new Vn(3,0,1,1),new Vn(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Tg.setFromMatrixPosition(e.matrixWorld),i.position.copy(Tg),lT.copy(i.position),lT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(lT),i.updateMatrixWorld(),r.makeTranslation(-Tg.x,-Tg.y,-Tg.z),Sj.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Sj)}}class Sve extends n9{constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new _ve}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class wve extends n9{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class Mve extends na{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class WN extends lve{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class wj{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(jr(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const Mj=new Ae,eb=new Ae;class Eve{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){Mj.subVectors(e,this.start),eb.subVectors(this.end,this.start);const i=eb.dot(eb);let a=eb.dot(Mj)/i;return n&&(a=jr(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class Ave extends CS{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new na;r.setAttribute("position",new Pi(n,3)),r.setAttribute("color",new Pi(i,3));const a=new hx({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Ft,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:wS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=wS);class jo{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),jo.nextNameID=jo.nextNameID||0,this.$name.id=`lil-gui-name-${++jo.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class Tve extends jo{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function qN(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const Cve={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:qN,toHexString:qN},N0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},Nve={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=N0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return N0.toHexString(r)}},Rve={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=N0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return N0.toHexString(r)}},Pve=[Cve,N0,Nve,Rve];function Dve(t){return Pve.find(e=>e.match(t))}class Ove extends jo{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=Dve(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=qN(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class cT extends jo{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class kve extends jo{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,d,f;const p=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,d=this.getValue(),f=0,window.addEventListener("mousemove",_),window.addEventListener("mouseup",b)},_=M=>{if(s){const w=M.clientX-o,A=M.clientY-l;Math.abs(A)>p?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>p&&b()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),d+f>this._max?f=this._max-d:d+f<this._min&&(f=this._min-d),this._snapClampSetValue(d+f)}c=M.clientY},b=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",_),window.removeEventListener("mouseup",b)},y=()=>{this._inputFocused=!0},g=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",y),this.$input.addEventListener("blur",g)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(g,M,w,A,E)=>(g-M)/(w-M)*(E-A)+A,n=g=>{const M=this.$slider.getBoundingClientRect();let w=e(g,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=g=>{this._setDraggingStyle(!0),n(g.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=g=>{n(g.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=g=>{g.preventDefault(),this._setDraggingStyle(!0),n(g.touches[0].clientX),s=!1},d=g=>{g.touches.length>1||(this._hasScrollBar?(o=g.touches[0].clientX,l=g.touches[0].clientY,s=!0):c(g),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",p))},f=g=>{if(s){const M=g.touches[0].clientX-o,w=g.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(g):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p))}else g.preventDefault(),n(g.touches[0].clientX)},p=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",p)},m=this._callOnFinishChange.bind(this),_=400;let b;const y=g=>{if(Math.abs(g.deltaX)<Math.abs(g.deltaY)&&this._hasScrollBar)return;g.preventDefault();const w=this._normalizeMouseWheel(g)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(b),b=setTimeout(m,_)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",d,{passive:!1}),this.$slider.addEventListener("wheel",y,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class Lve extends jo{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class Ive extends jo{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const Uve=`.lil-gui {
- font-family: var(--font-family);
- font-size: var(--font-size);
- line-height: 1;
- font-weight: normal;
- font-style: normal;
- text-align: left;
- color: var(--text-color);
- user-select: none;
- -webkit-user-select: none;
- touch-action: manipulation;
- --background-color: #1f1f1f;
- --text-color: #ebebeb;
- --title-background-color: #111111;
- --title-text-color: #ebebeb;
- --widget-color: #424242;
- --hover-color: #4f4f4f;
- --focus-color: #595959;
- --number-color: #2cc9ff;
- --string-color: #a2db3c;
- --font-size: 11px;
- --input-font-size: 11px;
- --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
- --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
- --padding: 4px;
- --spacing: 4px;
- --widget-height: 20px;
- --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
- --name-width: 45%;
- --slider-knob-width: 2px;
- --slider-input-width: 27%;
- --color-input-width: 27%;
- --slider-input-min-width: 45px;
- --color-input-min-width: 45px;
- --folder-indent: 7px;
- --widget-padding: 0 0 0 3px;
- --widget-border-radius: 2px;
- --checkbox-size: calc(0.75 * var(--widget-height));
- --scrollbar-width: 5px;
- }
- .lil-gui, .lil-gui * {
- box-sizing: border-box;
- margin: 0;
- padding: 0;
- }
- .lil-gui.root {
- width: var(--width, 245px);
- display: flex;
- flex-direction: column;
- background: var(--background-color);
- }
- .lil-gui.root > .title {
- background: var(--title-background-color);
- color: var(--title-text-color);
- }
- .lil-gui.root > .children {
- overflow-x: hidden;
- overflow-y: auto;
- }
- .lil-gui.root > .children::-webkit-scrollbar {
- width: var(--scrollbar-width);
- height: var(--scrollbar-width);
- background: var(--background-color);
- }
- .lil-gui.root > .children::-webkit-scrollbar-thumb {
- border-radius: var(--scrollbar-width);
- background: var(--focus-color);
- }
- @media (pointer: coarse) {
- .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- }
- .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- .lil-gui.autoPlace {
- max-height: 100%;
- position: fixed;
- top: 0;
- right: 15px;
- z-index: 1001;
- }
- .lil-gui .controller {
- display: flex;
- align-items: center;
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- }
- .lil-gui .controller.disabled {
- opacity: 0.5;
- }
- .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
- pointer-events: none !important;
- }
- .lil-gui .controller > .name {
- min-width: var(--name-width);
- flex-shrink: 0;
- white-space: pre;
- padding-right: var(--spacing);
- line-height: var(--widget-height);
- }
- .lil-gui .controller .widget {
- position: relative;
- display: flex;
- align-items: center;
- width: 100%;
- min-height: var(--widget-height);
- }
- .lil-gui .controller.string input {
- color: var(--string-color);
- }
- .lil-gui .controller.boolean {
- cursor: pointer;
- }
- .lil-gui .controller.color .display {
- width: 100%;
- height: var(--widget-height);
- border-radius: var(--widget-border-radius);
- position: relative;
- }
- @media (hover: hover) {
- .lil-gui .controller.color .display:hover:before {
- content: " ";
- display: block;
- position: absolute;
- border-radius: var(--widget-border-radius);
- border: 1px solid #fff9;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- }
- }
- .lil-gui .controller.color input[type=color] {
- opacity: 0;
- width: 100%;
- height: 100%;
- cursor: pointer;
- }
- .lil-gui .controller.color input[type=text] {
- margin-left: var(--spacing);
- font-family: var(--font-family-mono);
- min-width: var(--color-input-min-width);
- width: var(--color-input-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.option select {
- opacity: 0;
- position: absolute;
- width: 100%;
- max-width: 100%;
- }
- .lil-gui .controller.option .display {
- position: relative;
- pointer-events: none;
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- line-height: var(--widget-height);
- max-width: 100%;
- overflow: hidden;
- word-break: break-all;
- padding-left: 0.55em;
- padding-right: 1.75em;
- background: var(--widget-color);
- }
- @media (hover: hover) {
- .lil-gui .controller.option .display.focus {
- background: var(--focus-color);
- }
- }
- .lil-gui .controller.option .display.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.option .display:after {
- font-family: "lil-gui";
- content: "↕";
- position: absolute;
- top: 0;
- right: 0;
- bottom: 0;
- padding-right: 0.375em;
- }
- .lil-gui .controller.option .widget,
- .lil-gui .controller.option select {
- cursor: pointer;
- }
- @media (hover: hover) {
- .lil-gui .controller.option .widget:hover .display {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number input {
- color: var(--number-color);
- }
- .lil-gui .controller.number.hasSlider input {
- margin-left: var(--spacing);
- width: var(--slider-input-width);
- min-width: var(--slider-input-min-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.number .slider {
- width: 100%;
- height: var(--widget-height);
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- padding-right: var(--slider-knob-width);
- overflow: hidden;
- cursor: ew-resize;
- touch-action: pan-y;
- }
- @media (hover: hover) {
- .lil-gui .controller.number .slider:hover {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number .slider.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.number .slider.active .fill {
- opacity: 0.95;
- }
- .lil-gui .controller.number .fill {
- height: 100%;
- border-right: var(--slider-knob-width) solid var(--number-color);
- box-sizing: content-box;
- }
- .lil-gui-dragging .lil-gui {
- --hover-color: var(--widget-color);
- }
- .lil-gui-dragging * {
- cursor: ew-resize !important;
- }
- .lil-gui-dragging.lil-gui-vertical * {
- cursor: ns-resize !important;
- }
- .lil-gui .title {
- height: var(--title-height);
- line-height: calc(var(--title-height) - 4px);
- font-weight: 600;
- padding: 0 var(--padding);
- -webkit-tap-highlight-color: transparent;
- cursor: pointer;
- outline: none;
- text-decoration-skip: objects;
- }
- .lil-gui .title:before {
- font-family: "lil-gui";
- content: "▾";
- padding-right: 2px;
- display: inline-block;
- }
- .lil-gui .title:active {
- background: var(--title-background-color);
- opacity: 0.75;
- }
- @media (hover: hover) {
- body:not(.lil-gui-dragging) .lil-gui .title:hover {
- background: var(--title-background-color);
- opacity: 0.85;
- }
- .lil-gui .title:focus {
- text-decoration: underline var(--focus-color);
- }
- }
- .lil-gui.root > .title:focus {
- text-decoration: none !important;
- }
- .lil-gui.closed > .title:before {
- content: "▸";
- }
- .lil-gui.closed > .children {
- transform: translateY(-7px);
- opacity: 0;
- }
- .lil-gui.closed:not(.transition) > .children {
- display: none;
- }
- .lil-gui.transition > .children {
- transition-duration: 300ms;
- transition-property: height, opacity, transform;
- transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
- overflow: hidden;
- pointer-events: none;
- }
- .lil-gui .children:empty:before {
- content: "Empty";
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- display: block;
- height: var(--widget-height);
- font-style: italic;
- line-height: var(--widget-height);
- opacity: 0.5;
- }
- .lil-gui.root > .children > .lil-gui > .title {
- border: 0 solid var(--widget-color);
- border-width: 1px 0;
- transition: border-color 300ms;
- }
- .lil-gui.root > .children > .lil-gui.closed > .title {
- border-bottom-color: transparent;
- }
- .lil-gui + .controller {
- border-top: 1px solid var(--widget-color);
- margin-top: 0;
- padding-top: var(--spacing);
- }
- .lil-gui .lil-gui .lil-gui > .title {
- border: none;
- }
- .lil-gui .lil-gui .lil-gui > .children {
- border: none;
- margin-left: var(--folder-indent);
- border-left: 2px solid var(--widget-color);
- }
- .lil-gui .lil-gui .controller {
- border: none;
- }
- .lil-gui label, .lil-gui input, .lil-gui button {
- -webkit-tap-highlight-color: transparent;
- }
- .lil-gui input {
- border: 0;
- outline: none;
- font-family: var(--font-family);
- font-size: var(--input-font-size);
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- background: var(--widget-color);
- color: var(--text-color);
- width: 100%;
- }
- @media (hover: hover) {
- .lil-gui input:hover {
- background: var(--hover-color);
- }
- .lil-gui input:active {
- background: var(--focus-color);
- }
- }
- .lil-gui input:disabled {
- opacity: 1;
- }
- .lil-gui input[type=text],
- .lil-gui input[type=number] {
- padding: var(--widget-padding);
- -moz-appearance: textfield;
- }
- .lil-gui input[type=text]:focus,
- .lil-gui input[type=number]:focus {
- background: var(--focus-color);
- }
- .lil-gui input[type=checkbox] {
- appearance: none;
- width: var(--checkbox-size);
- height: var(--checkbox-size);
- border-radius: var(--widget-border-radius);
- text-align: center;
- cursor: pointer;
- }
- .lil-gui input[type=checkbox]:checked:before {
- font-family: "lil-gui";
- content: "✓";
- font-size: var(--checkbox-size);
- line-height: var(--checkbox-size);
- }
- @media (hover: hover) {
- .lil-gui input[type=checkbox]:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button {
- outline: none;
- cursor: pointer;
- font-family: var(--font-family);
- font-size: var(--font-size);
- color: var(--text-color);
- width: 100%;
- height: var(--widget-height);
- text-transform: none;
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- border: none;
- }
- @media (hover: hover) {
- .lil-gui button:hover {
- background: var(--hover-color);
- }
- .lil-gui button:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button:active {
- background: var(--focus-color);
- }
- @font-face {
- font-family: "lil-gui";
- src: url("data:application/font-woff;charset=utf-8;base64,d09GRgABAAAAAAUsAAsAAAAACJwAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAABHU1VCAAABCAAAAH4AAADAImwmYE9TLzIAAAGIAAAAPwAAAGBKqH5SY21hcAAAAcgAAAD0AAACrukyyJBnbHlmAAACvAAAAF8AAACEIZpWH2hlYWQAAAMcAAAAJwAAADZfcj2zaGhlYQAAA0QAAAAYAAAAJAC5AHhobXR4AAADXAAAABAAAABMAZAAAGxvY2EAAANsAAAAFAAAACgCEgIybWF4cAAAA4AAAAAeAAAAIAEfABJuYW1lAAADoAAAASIAAAIK9SUU/XBvc3QAAATEAAAAZgAAAJCTcMc2eJxVjbEOgjAURU+hFRBK1dGRL+ALnAiToyMLEzFpnPz/eAshwSa97517c/MwwJmeB9kwPl+0cf5+uGPZXsqPu4nvZabcSZldZ6kfyWnomFY/eScKqZNWupKJO6kXN3K9uCVoL7iInPr1X5baXs3tjuMqCtzEuagm/AAlzQgPAAB4nGNgYRBlnMDAysDAYM/gBiT5oLQBAwuDJAMDEwMrMwNWEJDmmsJwgCFeXZghBcjlZMgFCzOiKOIFAB71Bb8AeJy1kjFuwkAQRZ+DwRAwBtNQRUGKQ8OdKCAWUhAgKLhIuAsVSpWz5Bbkj3dEgYiUIszqWdpZe+Z7/wB1oCYmIoboiwiLT2WjKl/jscrHfGg/pKdMkyklC5Zs2LEfHYpjcRoPzme9MWWmk3dWbK9ObkWkikOetJ554fWyoEsmdSlt+uR0pCJR34b6t/TVg1SY3sYvdf8vuiKrpyaDXDISiegp17p7579Gp3p++y7HPAiY9pmTibljrr85qSidtlg4+l25GLCaS8e6rRxNBmsnERunKbaOObRz7N72ju5vdAjYpBXHgJylOAVsMseDAPEP8LYoUHicY2BiAAEfhiAGJgZWBgZ7RnFRdnVJELCQlBSRlATJMoLV2DK4glSYs6ubq5vbKrJLSbGrgEmovDuDJVhe3VzcXFwNLCOILB/C4IuQ1xTn5FPilBTj5FPmBAB4WwoqAHicY2BkYGAA4sk1sR/j+W2+MnAzpDBgAyEMQUCSg4EJxAEAwUgFHgB4nGNgZGBgSGFggJMhDIwMqEAYAByHATJ4nGNgAIIUNEwmAABl3AGReJxjYAACIQYlBiMGJ3wQAEcQBEV4nGNgZGBgEGZgY2BiAAEQyQWEDAz/wXwGAAsPATIAAHicXdBNSsNAHAXwl35iA0UQXYnMShfS9GPZA7T7LgIu03SSpkwzYTIt1BN4Ak/gKTyAeCxfw39jZkjymzcvAwmAW/wgwHUEGDb36+jQQ3GXGot79L24jxCP4gHzF/EIr4jEIe7wxhOC3g2TMYy4Q7+Lu/SHuEd/ivt4wJd4wPxbPEKMX3GI5+DJFGaSn4qNzk8mcbKSR6xdXdhSzaOZJGtdapd4vVPbi6rP+cL7TGXOHtXKll4bY1Xl7EGnPtp7Xy2n00zyKLVHfkHBa4IcJ2oD3cgggWvt/V/FbDrUlEUJhTn/0azVWbNTNr0Ens8de1tceK9xZmfB1CPjOmPH4kitmvOubcNpmVTN3oFJyjzCvnmrwhJTzqzVj9jiSX911FjeAAB4nG3HMRKCMBBA0f0giiKi4DU8k0V2GWbIZDOh4PoWWvq6J5V8If9NVNQcaDhyouXMhY4rPTcG7jwYmXhKq8Wz+p762aNaeYXom2n3m2dLTVgsrCgFJ7OTmIkYbwIbC6vIB7WmFfAAAA==") format("woff");
- }`;function Fve(t){const e=document.createElement("style");e.innerHTML=t;const n=document.querySelector("head link[rel=stylesheet], head style");n?document.head.insertBefore(e,n):document.head.appendChild(e)}let Ej=!1;class E_{constructor({parent:e,autoPlace:n=e===void 0,container:i,width:r,title:a="Controls",closeFolders:s=!1,injectStyles:o=!0,touchStyles:l=!0}={}){if(this.parent=e,this.root=e?e.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",c=>{(c.code==="Enter"||c.code==="Space")&&(c.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{},{passive:!0}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(a),this.parent){this.parent.children.push(this),this.parent.folders.push(this),this.parent.$children.appendChild(this.domElement);return}this.domElement.classList.add("root"),l&&this.domElement.classList.add("allow-touch-styles"),!Ej&&o&&(Fve(Uve),Ej=!0),i?i.appendChild(this.domElement):n&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),r&&this.domElement.style.setProperty("--width",r+"px"),this._closeFolders=s}add(e,n,i,r,a){if(Object(i)===i)return new Lve(this,e,n,i);const s=e[n];switch(typeof s){case"number":return new kve(this,e,n,i,r,a);case"boolean":return new Tve(this,e,n);case"string":return new Ive(this,e,n);case"function":return new cT(this,e,n)}console.error(`gui.add failed
- property:`,n,`
- object:`,e,`
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e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof Aj){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new Tj(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail 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xe!==null?2*Math.PI/60*i.autoRotateSpeed*xe:2*Math.PI/60/60*i.autoRotateSpeed})(te)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let k=i.minAzimuthAngle,Y=i.maxAzimuthAngle;isFinite(k)&&isFinite(Y)&&(k<-Math.PI?k+=Ne:k>Math.PI&&(k-=Ne),Y<-Math.PI?Y+=Ne:Y>Math.PI&&(Y-=Ne),o.theta=k<=Y?Math.max(k,Math.min(Y,o.theta)):o.theta>(k+Y)/2?Math.max(k,o.theta):Math.min(Y,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(d,i.dampingFactor):i.target.add(d),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&P||i.object.isOrthographicCamera?o.radius=K(o.radius):o.radius=K(o.radius*c),$.setFromSpherical(o),$.applyQuaternion(Q),U.copy(i.target).add($),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,d.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),d.set(0,0,0));let pe=!1;if(i.zoomToCursor&&P){let xe=null;if(i.object.isPerspectiveCamera){const fe=$.length();xe=K(fe*c);const 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d=new Ae,f=new Vt,p=new Vt,m=new Vt,_=new Vt,b=new Vt,y=new Vt,g=new Vt,M=new Vt,w=new Vt,A=new Ae,E=new Vt;let P=!1;const N=[],F={};function R(){return Math.pow(.95,i.zoomSpeed)}function O($){l.theta-=$}function B($){l.phi-=$}const I=(function(){const $=new Ae;return function(ie,Q){$.setFromMatrixColumn(Q,0),$.multiplyScalar(-ie),d.add($)}})(),G=(function(){const $=new Ae;return function(ie,Q){i.screenSpacePanning===!0?$.setFromMatrixColumn(Q,1):($.setFromMatrixColumn(Q,0),$.crossVectors(i.object.up,$)),$.multiplyScalar(ie),d.add($)}})(),L=(function(){const $=new Ae;return function(ie,Q){const ee=i.domElement;if(i.object.isPerspectiveCamera){const ae=i.object.position;$.copy(ae).sub(i.target);let Pe=$.length();Pe*=Math.tan(i.object.fov/2*Math.PI/180),I(2*ie*Pe/ee.clientHeight,i.object.matrix),G(2*Q*Pe/ee.clientHeight,i.object.matrix)}else 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i.keys.RIGHT:ie.ctrlKey||ie.metaKey||ie.shiftKey?O(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(-i.keyPanSpeed,0),Q=!0}Q&&(ie.preventDefault(),i.update())})($)}function le($){i.enabled!==!1&&$.preventDefault()}function ft($){let ie=F[$.pointerId];ie===void 0&&(ie=new Vt,F[$.pointerId]=ie),ie.set($.pageX,$.pageY)}function z($){const ie=$.pointerId===N[0].pointerId?N[1]:N[0];return F[ie.pointerId]}i.domElement.addEventListener("contextmenu",le),i.domElement.addEventListener("pointerdown",ye),i.domElement.addEventListener("pointercancel",he),i.domElement.addEventListener("wheel",we,{passive:!1}),this.update()}}vt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new Vt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Ca.line={uniforms:vP.merge([vt.common,vt.fog,vt.line]),vertexShader:`
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- uniform float linewidth;
- uniform vec2 resolution;
- attribute vec3 instanceStart;
- attribute vec3 instanceEnd;
- attribute vec3 instanceColorStart;
- attribute vec3 instanceColorEnd;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #ifdef USE_DASH
- uniform float dashScale;
- attribute float instanceDistanceStart;
- attribute float instanceDistanceEnd;
- varying float vLineDistance;
- #endif
- void trimSegment( const in vec4 start, inout vec4 end ) {
- // trim end segment so it terminates between the camera plane and the near plane
- // conservative estimate of the near plane
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
- float nearEstimate = - 0.5 * b / a;
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
- end.xyz = mix( start.xyz, end.xyz, alpha );
- }
- void main() {
- #ifdef USE_COLOR
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
- #endif
- #ifdef USE_DASH
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
- vUv = uv;
- #endif
- float aspect = resolution.x / resolution.y;
- // camera space
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
- #ifdef WORLD_UNITS
- worldStart = start.xyz;
- worldEnd = end.xyz;
- #else
- vUv = uv;
- #endif
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
- // perhaps there is a more elegant solution -- WestLangley
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
- if ( perspective ) {
- if ( start.z < 0.0 && end.z >= 0.0 ) {
- trimSegment( start, end );
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
- trimSegment( end, start );
- }
- }
- // clip space
- vec4 clipStart = projectionMatrix * start;
- vec4 clipEnd = projectionMatrix * end;
- // ndc space
- vec3 ndcStart = clipStart.xyz / clipStart.w;
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
- // direction
- vec2 dir = ndcEnd.xy - ndcStart.xy;
- // account for clip-space aspect ratio
- dir.x *= aspect;
- dir = normalize( dir );
- #ifdef WORLD_UNITS
- // get the offset direction as perpendicular to the view vector
- vec3 worldDir = normalize( end.xyz - start.xyz );
- vec3 offset;
- if ( position.y < 0.5 ) {
- offset = normalize( cross( start.xyz, worldDir ) );
- } else {
- offset = normalize( cross( end.xyz, worldDir ) );
- }
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
- // don't extend the line if we're rendering dashes because we
- // won't be rendering the endcaps
- #ifndef USE_DASH
- // extend the line bounds to encompass endcaps
- start.xyz += - worldDir * linewidth * 0.5;
- end.xyz += worldDir * linewidth * 0.5;
- // shift the position of the quad so it hugs the forward edge of the line
- offset.xy -= dir * forwardOffset;
- offset.z += 0.5;
- #endif
- // endcaps
- if ( position.y > 1.0 || position.y < 0.0 ) {
- offset.xy += dir * 2.0 * forwardOffset;
- }
- // adjust for linewidth
- offset *= linewidth * 0.5;
- // set the world position
- worldPos = ( position.y < 0.5 ) ? start : end;
- worldPos.xyz += offset;
- // project the worldpos
- vec4 clip = projectionMatrix * worldPos;
- // shift the depth of the projected points so the line
- // segments overlap neatly
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
- clip.z = clipPose.z * clip.w;
- #else
- vec2 offset = vec2( dir.y, - dir.x );
- // undo aspect ratio adjustment
- dir.x /= aspect;
- offset.x /= aspect;
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- // endcaps
- if ( position.y < 0.0 ) {
- offset += - dir;
- } else if ( position.y > 1.0 ) {
- offset += dir;
- }
- // adjust for linewidth
- offset *= linewidth;
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
- offset /= resolution.y;
- // select end
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
- // back to clip space
- offset *= clip.w;
- clip.xy += offset;
- #endif
- gl_Position = clip;
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }
- `,fragmentShader:`
- uniform vec3 diffuse;
- uniform float opacity;
- uniform float linewidth;
- #ifdef USE_DASH
- uniform float dashOffset;
- uniform float dashSize;
- uniform float gapSize;
- #endif
- varying float vLineDistance;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
- float mua;
- float mub;
- vec3 p13 = p1 - p3;
- vec3 p43 = p4 - p3;
- vec3 p21 = p2 - p1;
- float d1343 = dot( p13, p43 );
- float d4321 = dot( p43, p21 );
- float d1321 = dot( p13, p21 );
- float d4343 = dot( p43, p43 );
- float d2121 = dot( p21, p21 );
- float denom = d2121 * d4343 - d4321 * d4321;
- float numer = d1343 * d4321 - d1321 * d4343;
- mua = numer / denom;
- mua = clamp( mua, 0.0, 1.0 );
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
- mub = clamp( mub, 0.0, 1.0 );
- return vec2( mua, mub );
- }
- void main() {
- #include <clipping_planes_fragment>
- #ifdef USE_DASH
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
- #endif
- float alpha = opacity;
- #ifdef WORLD_UNITS
- // Find the closest points on the view ray and the line segment
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
- vec3 lineDir = worldEnd - worldStart;
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
- vec3 p1 = worldStart + lineDir * params.x;
- vec3 p2 = rayEnd * params.y;
- vec3 delta = p1 - p2;
- float len = length( delta );
- float norm = len / linewidth;
- #ifndef USE_DASH
- #ifdef USE_ALPHA_TO_COVERAGE
- float dnorm = fwidth( norm );
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
- #else
- if ( norm > 0.5 ) {
- discard;
- }
- #endif
- #endif
- #else
- #ifdef USE_ALPHA_TO_COVERAGE
- // artifacts appear on some hardware if a derivative is taken within a conditional
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- float dlen = fwidth( len2 );
- if ( abs( vUv.y ) > 1.0 ) {
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
- }
- #else
- if ( abs( vUv.y ) > 1.0 ) {
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- if ( len2 > 1.0 ) discard;
- }
- #endif
- #endif
- vec4 diffuseColor = vec4( diffuse, alpha );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }
- `};class i9 extends ju{constructor(e){super({type:"LineMaterial",uniforms:vP.clone(Ca.line.uniforms),vertexShader:Ca.line.vertexShader,fragmentShader:Ca.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const Pj=new zs,nb=new Ae;class r9 extends Mve{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Pi([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Pi([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new WN(n,6,1);return this.setAttribute("instanceStart",new _u(i,3,0)),this.setAttribute("instanceEnd",new _u(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new WN(n,6,1);return this.setAttribute("instanceColorStart",new _u(i,3,0)),this.setAttribute("instanceColorEnd",new _u(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new xve(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new zs);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),Pj.setFromBufferAttribute(n),this.boundingBox.union(Pj))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new zo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)nb.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(nb)),nb.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(nb));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const Dj=new Ae,Oj=new Ae,Or=new Vn,kr=new Vn,To=new Vn,fT=new Ae,hT=new Zn,Lr=new Eve,kj=new Ae,ib=new zs,rb=new zo,Co=new Vn;let No,jd;function Lj(t,e,n){return Co.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Co.multiplyScalar(1/Co.w),Co.x=jd/n.width,Co.y=jd/n.height,Co.applyMatrix4(t.projectionMatrixInverse),Co.multiplyScalar(1/Co.w),Math.abs(Math.max(Co.x,Co.y))}class Bve extends fo{constructor(e=new r9,n=new i9({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)Dj.fromBufferAttribute(n,s),Oj.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+Dj.distanceTo(Oj);const a=new WN(r,2,1);return e.setAttribute("instanceDistanceStart",new _u(a,1,0)),e.setAttribute("instanceDistanceEnd",new _u(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;No=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,d;jd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),rb.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*jd:c=Lj(r,Math.max(r.near,rb.distanceToPoint(No.origin)),l.resolution),rb.radius+=c,No.intersectsSphere(rb)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),ib.copy(o.boundingBox).applyMatrix4(s),i?d=.5*jd:d=Lj(r,Math.max(r.near,ib.distanceToPoint(No.origin)),l.resolution),ib.expandByScalar(d),No.intersectsBox(ib)!==!1&&(i?(function(f,p){const m=f.matrixWorld,_=f.geometry,b=_.attributes.instanceStart,y=_.attributes.instanceEnd;for(let g=0,M=Math.min(_.instanceCount,b.count);g<M;g++){Lr.start.fromBufferAttribute(b,g),Lr.end.fromBufferAttribute(y,g),Lr.applyMatrix4(m);const w=new Ae,A=new Ae;No.distanceSqToSegment(Lr.start,Lr.end,A,w),A.distanceTo(w)<.5*jd&&p.push({point:A,pointOnLine:w,distance:No.origin.distanceTo(A),object:f,face:null,faceIndex:g,uv:null,uv1:null})}})(this,n):(function(f,p,m){const _=p.projectionMatrix,b=f.material.resolution,y=f.matrixWorld,g=f.geometry,M=g.attributes.instanceStart,w=g.attributes.instanceEnd,A=Math.min(g.instanceCount,M.count),E=-p.near;No.at(1,To),To.w=1,To.applyMatrix4(p.matrixWorldInverse),To.applyMatrix4(_),To.multiplyScalar(1/To.w),To.x*=b.x/2,To.y*=b.y/2,To.z=0,fT.copy(To),hT.multiplyMatrices(p.matrixWorldInverse,y);for(let P=0,N=A;P<N;P++){if(Or.fromBufferAttribute(M,P),kr.fromBufferAttribute(w,P),Or.w=1,kr.w=1,Or.applyMatrix4(hT),kr.applyMatrix4(hT),Or.z>E&&kr.z>E)continue;if(Or.z>E){const I=Or.z-kr.z,G=(Or.z-E)/I;Or.lerp(kr,G)}else if(kr.z>E){const I=kr.z-Or.z,G=(kr.z-E)/I;kr.lerp(Or,G)}Or.applyMatrix4(_),kr.applyMatrix4(_),Or.multiplyScalar(1/Or.w),kr.multiplyScalar(1/kr.w),Or.x*=b.x/2,Or.y*=b.y/2,kr.x*=b.x/2,kr.y*=b.y/2,Lr.start.copy(Or),Lr.start.z=0,Lr.end.copy(kr),Lr.end.z=0;const F=Lr.closestPointToPointParameter(fT,!0);Lr.at(F,kj);const R=I$.lerp(Or.z,kr.z,F),O=R>=-1&&R<=1,B=fT.distanceTo(kj)<.5*jd;if(O&&B){Lr.start.fromBufferAttribute(M,P),Lr.end.fromBufferAttribute(w,P),Lr.start.applyMatrix4(y),Lr.end.applyMatrix4(y);const I=new Ae,G=new Ae;No.distanceSqToSegment(Lr.start,Lr.end,G,I),m.push({point:G,pointOnLine:I,distance:No.origin.distanceTo(G),object:f,face:null,faceIndex:P,uv:null,uv1:null})}}})(this,r,n)))}}class Hve extends CS{constructor(e,n,i,r,a=4473924,s=8947848){a=new Ft(a),s=new Ft(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let d=0;for(let p=-1*(e=o*n/2);p<=e;p+=n){l.push(p,0,-1*i,p,0,i);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}for(let p=-1*i;p<=i;p+=r){l.push(-1*e,0,p,e,0,p);const m=p===0?a:s;m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3,m.toArray(c,d),d+=3}const f=new na;f.setAttribute("position",new Pi(l,3)),f.setAttribute("color",new Pi(c,3)),super(f,new hx({vertexColors:!0,toneMapped:!1}))}}function Vve(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new na,d=[];return d.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Pi(d,3)),c})(t,e,n),a=new CS(r,new yve({color:new Ft(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var Qg=function(){var t=0,e=document.createElement("div");function n(d){return e.appendChild(d.dom),d}function i(d){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===d?"block":"none";t=d}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(d){d.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new Qg.Panel("FPS","#0ff","#002")),l=n(new Qg.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new Qg.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var d=(performance||Date).now();if(l.update(d-r,200),d>=a+1e3&&(o.update(1e3*s/(d-a),100),a=d,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return d},update:function(){r=this.end()},domElement:e,setMode:i}};Qg.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,d=2*s,f=3*s,p=15*s,m=74*s,_=30*s,b=document.createElement("canvas");b.width=o,b.height=l,b.style.cssText="width:80px;height:48px";var y=b.getContext("2d");return y.font="bold "+9*s+"px Helvetica,Arial,sans-serif",y.textBaseline="top",y.fillStyle=n,y.fillRect(0,0,o,l),y.fillStyle=e,y.fillText(t,c,d),y.fillRect(f,p,m,_),y.fillStyle=n,y.globalAlpha=.9,y.fillRect(f,p,m,_),{dom:b,update:function(g,M){i=Math.min(i,g),r=Math.max(r,g),y.fillStyle=n,y.globalAlpha=1,y.fillRect(0,0,o,p),y.fillStyle=e,y.fillText(a(g)+" "+t+" ("+a(i)+"-"+a(r)+")",c,d),y.drawImage(b,f+s,p,m-s,_,f,p,m-s,_),y.fillRect(f+m-s,p,s,_),y.fillStyle=n,y.globalAlpha=.9,y.fillRect(f+m-s,p,s,a((1-g/M)*_))}}};var Gve=Qg;class Ij{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new E_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new E_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class $ve extends na{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new Vt,l=[],c=[],d=[],f=[];function p(m){const[_,b,y]=(function(g){const M=e[g],w=new Ae,A=new Ae,E=new Ae,P=new Ae;w.copy(M).sub(e[g-1]||M).normalize().add((e[g+1]||M).clone().sub(M).normalize()).normalize();let N=Number.MAX_VALUE;const F=Math.abs(w.x),R=Math.abs(w.y),O=Math.abs(w.z);return F<=N&&(N=F,A.set(1,0,0)),R<=N&&(N=R,A.set(0,1,0)),O<=N&&A.set(0,0,1),P.crossVectors(w,A).normalize(),A.crossVectors(w,P),E.crossVectors(w,A),[M,A,E]})(m);for(let g=0;g<=r;g++){const M=g/r*Math.PI*2,w=Math.sin(M),A=-Math.cos(M);s.x=A*b.x+w*y.x,s.y=A*b.y+w*y.y,s.z=A*b.z+w*y.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=_.x+n*s.x*.5,a.y=_.y+n*s.y*.5,a.z=_.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)p(m);p(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let _=0;_<=r;_++)o.x=m/e.length,o.y=_/r,d.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let _=1;_<=r;_++){const b=(r+1)*(m-1)+(_-1),y=(r+1)*m+(_-1),g=(r+1)*m+_,M=(r+1)*(m-1)+_;f.push(b,y,M),f.push(y,g,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Pi(l,3)),this.setAttribute("normal",new Pi(c,3)),this.setAttribute("uv",new Pi(d,2))}}class Jg{static get initial(){const e=new Jg;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const pT={h:0,s:0,l:0};class yp{constructor(e){var n,i,r,a,s,o,l,c,d;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=Jg.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=yp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Ft(14737632),this._travelColor=new Ft(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new A_(this.minLayerThreshold),this.scene=new ove,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Ft(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(d=e.devMode)!==null&&d!==void 0?d:this.devMode,this.stats=this.devMode?new Gve:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Ft(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Ft(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Ft(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,_]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Ft(_)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+wS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new $N({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new $N({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new es(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,p=.8*f;this.scene.fog=new _P(this._backgroundColor,p,f),this.resize(),this.controls=new jve(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Ft(i)}else this._extrusionColor=new Ft(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?yp.defaultExtrusionColor:this._extrusionColor instanceof Ft?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:yp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Ft(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Ft(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Ft(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Ft(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new Ave(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new wve(13421772,.3*Math.PI),n=new Sve(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new Hg;return n.name=e,n.quaternion.setFromEuler(new dx(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=Jg.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return uT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const d=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:d.height};for(const p of d.commands)if(p.gcode!="g20"){if(p.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=p;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(p.gcode)>-1){const m=p,_={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const b=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(p.gcode)>-1;(_.x!=this.state.x||_.y!=this.state.y||_.z!=this.state.z)&&(b&&this.renderExtrusion||!b&&this.renderTravel)&&(p.gcode=="g2"||p.gcode=="g3"||p.gcode=="g02"||p.gcode=="g03"?this.addArcSegment(f,this.state,_,b,p.gcode=="g2"||p.gcode=="g02"):this.addLineSegment(f,this.state,_,b))}this.state.x=_.x,this.state.y=_.y,this.state.z=_.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(pT),a=new Ft().setHSL(pT.h,pT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new Hve(this.buildVolume.x,10,this.buildVolume.y,10));const e=Vve(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new A_(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=Jg.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,d=i.x,f=i.y,p=i.z;let m=i.r,_=i.i,b=i.j;if(m){const H=d-o,q=f-l,W=Math.sqrt(Math.pow(H/2,2)+Math.pow(q/2,2));m=Math.max(m,W);const K=Math.pow(H,2)+Math.pow(q,2),J=Math.pow(m,2)-K/4;let se=Math.sqrt(J/K);(a&&m<0||!a&&m>0)&&(se=-se),_=H/2+q*se,b=q/2-H*se}const y=o==d&&l==f,g=o+_,M=l+b,w=Math.sqrt(_*_+b*b),A=Math.atan2(-b,-_),E=Math.atan2(f-M,d-g);let P;y?P=2*Math.PI:(P=a?A-E:E-A,P<0&&(P+=2*Math.PI));let N=w*P/1.8;this.inches&&(N*=25),N<1&&(N=1);let F=P/N;F*=a?-1:1;const R=[];R.push({x:o,y:l,z:c});const O=(c-p)/N;let B=o,I=l,G=c,L=A;for(let H=0;H<N-1;H++)L+=F,B=g+w*Math.cos(L),I=M+w*Math.sin(L),G+=O,R.push({x:B,y:I,z:G});R.push({x:i.x,y:i.y,z:i.z});for(let H=0;H<R.length-1;H++)s.push(R[H].x,R[H].y,R[H].z,R[H+1].x,R[H+1].y,R[H+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new na;r.setAttribute("position",new Pi(e,3)),this.disposables.push(r);const a=new hx({color:n});this.disposables.push(a);const s=new CS(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),d=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(d)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new $ve(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new r9;this.disposables.push(r);const a=new i9({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new Bve(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>uT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new vve({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new mve(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return uT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),d=c.lastIndexOf(`
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this.pos-this.parentOffset==e.pos-e.parentOffset}max(e){return e.pos>this.pos?e:this}min(e){return e.pos<this.pos?e:this}toString(){let e="";for(let n=1;n<=this.depth;n++)e+=(e?"/":"")+this.node(n).type.name+"_"+this.index(n-1);return e+":"+this.parentOffset}static resolve(e,n){if(!(n>=0&&n<=e.content.size))throw new RangeError("Position "+n+" out of range");let i=[],r=0,a=n;for(let s=e;;){let{index:o,offset:l}=s.content.findIndex(a),c=a-l;if(i.push(s,o,r+l),!c||(s=s.child(o),s.isText))break;a=c-1,r+=l+1}return new R0(n,i,a)}static resolveCached(e,n){let i=zj.get(e);if(i)for(let a=0;a<i.elts.length;a++){let s=i.elts[a];if(s.pos==n)return s}else zj.set(e,i=new dye);let r=i.elts[i.i]=R0.resolve(e,n);return i.i=(i.i+1)%fye,r}}class dye{constructor(){this.elts=[],this.i=0}}const fye=12,zj=new WeakMap;class R_{constructor(e,n,i){this.$from=e,this.$to=n,this.depth=i}get start(){return this.$from.before(this.depth+1)}get end(){return this.$to.after(this.depth+1)}get parent(){return 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this.content.size&&(e+="("+this.content.toStringInner()+")"),p9(this.marks,e)}contentMatchAt(e){let n=this.type.contentMatch.matchFragment(this.content,0,e);if(!n)throw new Error("Called contentMatchAt on a node with invalid content");return n}canReplace(e,n,i=ut.empty,r=0,a=i.childCount){let s=this.contentMatchAt(e).matchFragment(i,r,a),o=s&&s.matchFragment(this.content,n);if(!o||!o.validEnd)return!1;for(let l=r;l<a;l++)if(!this.type.allowsMarks(i.child(l).marks))return!1;return!0}canReplaceWith(e,n,i,r){if(r&&!this.type.allowsMarks(r))return!1;let a=this.contentMatchAt(e).matchType(i),s=a&&a.matchFragment(this.content,n);return s?s.validEnd:!1}canAppend(e){return e.content.size?this.canReplace(this.childCount,this.childCount,e.content):this.type.compatibleContent(e.type)}check(){this.type.checkContent(this.content),this.type.checkAttrs(this.attrs);let e=qn.none;for(let n=0;n<this.marks.length;n++){let 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got ${a}`)}}class Mye{constructor(e,n,i){this.hasDefault=Object.prototype.hasOwnProperty.call(i,"default"),this.default=i.default,this.validate=typeof i.validate=="string"?wye(e,n,i.validate):i.validate}get isRequired(){return!this.hasDefault}}class NS{constructor(e,n,i,r){this.name=e,this.rank=n,this.schema=i,this.spec=r,this.attrs=b9(e,r.attrs),this.excluded=null;let a=x9(this.attrs);this.instance=a?new qn(this,a):null}create(e=null){return!e&&this.instance?this.instance:new qn(this,v9(this.attrs,e))}static compile(e,n){let i=Object.create(null),r=0;return e.forEach((a,s)=>i[a]=new NS(a,r++,n,s)),i}removeFromSet(e){for(var n=0;n<e.length;n++)e[n].type==this&&(e=e.slice(0,n).concat(e.slice(n+1)),n--);return e}isInSet(e){for(let n=0;n<e.length;n++)if(e[n].type==this)return e[n]}checkAttrs(e){y9(this.attrs,e,"mark",this.name)}excludes(e){return this.excluded.indexOf(e)>-1}}class S9{constructor(e){this.linebreakReplacement=null,this.cached=Object.create(null);let n=this.spec={};for(let r in e)n[r]=e[r];n.nodes=Ur.from(e.nodes),n.marks=Ur.from(e.marks||{}),this.nodes=Hj.compile(this.spec.nodes,this),this.marks=NS.compile(this.spec.marks,this);let i=Object.create(null);for(let r in this.nodes){if(r in this.marks)throw new RangeError(r+" can not be both a node and a mark");let a=this.nodes[r],s=a.spec.content||"",o=a.spec.marks;if(a.contentMatch=i[s]||(i[s]=_f.parse(s,this.nodes)),a.inlineContent=a.contentMatch.inlineContent,a.spec.linebreakReplacement){if(this.linebreakReplacement)throw new RangeError("Multiple linebreak nodes defined");if(!a.isInline||!a.isLeaf)throw new RangeError("Linebreak replacement nodes must be inline leaf nodes");this.linebreakReplacement=a}a.markSet=o=="_"?null:o?Vj(this,o.split(" ")):o==""||!a.inlineContent?[]:null}for(let r in this.marks){let a=this.marks[r],s=a.spec.excludes;a.excluded=s==null?[a]:s==""?[]:Vj(this,s.split(" "))}this.nodeFromJSON=r=>Ru.fromJSON(this,r),this.markFromJSON=r=>qn.fromJSON(this,r),this.topNodeType=this.nodes[this.spec.topNode||"doc"],this.cached.wrappings=Object.create(null)}node(e,n=null,i,r){if(typeof e=="string")e=this.nodeType(e);else if(e instanceof Hj){if(e.schema!=this)throw new RangeError("Node type from different schema used ("+e.name+")")}else throw new RangeError("Invalid node type: "+e);return e.createChecked(n,i,r)}text(e,n){let i=this.nodes.text;return new P_(i,i.defaultAttrs,e,qn.setFrom(n))}mark(e,n){return typeof e=="string"&&(e=this.marks[e]),e.create(n)}nodeType(e){let n=this.nodes[e];if(!n)throw new RangeError("Unknown node type: "+e);return n}}function Vj(t,e){let n=[];for(let i=0;i<e.length;i++){let r=e[i],a=t.marks[r],s=a;if(a)n.push(a);else for(let o in t.marks){let l=t.marks[o];(r=="_"||l.spec.group&&l.spec.group.split(" ").indexOf(r)>-1)&&n.push(s=l)}if(!s)throw new SyntaxError("Unknown mark type: '"+e[i]+"'")}return n}function Eye(t){return t.tag!=null}function Aye(t){return t.style!=null}let t0=class ZN{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(Eye(r))this.tags.push(r);else if(Aye(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new $j(this,n,!1);return i.addAll(e,qn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new $j(this,n,!0);return i.addAll(e,qn.none,n.from,n.to),wt.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(Nye(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let a=r?this.styles.indexOf(r)+1:0;a<this.styles.length;a++){let s=this.styles[a],o=s.style;if(!(o.indexOf(e)!=0||s.context&&!i.matchesContext(s.context)||o.length>e.length&&(o.charCodeAt(e.length)!=61||o.slice(e.length+1)!=n))){if(s.getAttrs){let l=s.getAttrs(n);if(l===!1)continue;s.attrs=l||void 0}return s}}}static schemaRules(e){let n=[];function i(r){let a=r.priority==null?50:r.priority,s=0;for(;s<n.length;s++){let o=n[s];if((o.priority==null?50:o.priority)<a)break}n.splice(s,0,r)}for(let r in e.marks){let a=e.marks[r].spec.parseDOM;a&&a.forEach(s=>{i(s=Wj(s)),s.mark||s.ignore||s.clearMark||(s.mark=r)})}for(let r in e.nodes){let a=e.nodes[r].spec.parseDOM;a&&a.forEach(s=>{i(s=Wj(s)),s.node||s.ignore||s.mark||(s.node=r)})}return n}static fromSchema(e){return e.cached.domParser||(e.cached.domParser=new ZN(e,ZN.schemaRules(e)))}};const w9={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},Tye={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},M9={ol:!0,ul:!0},P0=1,QN=2,n0=4;function Gj(t,e,n){return e!=null?(e?P0:0)|(e==="full"?QN:0):t&&t.whitespace=="pre"?P0|QN:n&~n0}class sb{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=qn.none,this.match=a||(s&n0?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ut.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&P0)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ut.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ut.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!w9.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class $j{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=Gj(null,n.preserveWhitespace,0)|(i?n0:0);r?a=new sb(r.type,r.attrs,qn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new sb(null,null,qn.none,!0,null,s):a=new sb(e.schema.topNodeType,null,qn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&QN?"full":this.localPreserveWS||(r.options&P0)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
- `);else if(s.linebreakReplacement&&/[\r\n]/.test(i)&&this.top.findWrapping(s.linebreakReplacement.create())){let o=i.split(/\r?\n|\r/);for(let l=0;l<o.length;l++)l&&this.insertNode(s.linebreakReplacement.create(),n,!0),o[l]&&this.insertNode(s.text(o[l]),n,!/\S/.test(o[l]));i=""}else i=i.replace(/\r?\n|\r/g," ");else if(i=i.replace(/[ \t\r\n\u000c]+/g," "),/^[ \t\r\n\u000c]/.test(i)&&this.open==this.nodes.length-1){let o=r.content[r.content.length-1],l=e.previousSibling;(!o||l&&l.nodeName=="BR"||o.isText&&/[ \t\r\n\u000c]$/.test(o.text))&&(i=i.slice(1))}i&&this.insertNode(s.text(i),n,!/\S/.test(i)),this.findInText(e)}else this.findInside(e)}addElement(e,n,i){let r=this.localPreserveWS,a=this.top;(e.tagName=="PRE"||/pre/.test(e.style&&e.style.whiteSpace))&&(this.localPreserveWS=!0);let s=e.nodeName.toLowerCase(),o;M9.hasOwnProperty(s)&&this.parser.normalizeLists&&Cye(e);let l=this.options.ruleFromNode&&this.options.ruleFromNode(e)||(o=this.parser.matchTag(e,this,i));e:if(l?l.ignore:Tye.hasOwnProperty(s))this.findInside(e),this.ignoreFallback(e,n);else if(!l||l.skip||l.closeParent){l&&l.closeParent?this.open=Math.max(0,this.open-1):l&&l.skip.nodeType&&(e=l.skip);let c,d=this.needsBlock;if(w9.hasOwnProperty(s))a.content.length&&a.content[0].isInline&&this.open&&(this.open--,a=this.top),c=!0,a.type||(this.needsBlock=!0);else if(!e.firstChild){this.leafFallback(e,n);break e}let f=l&&l.skip?n:this.readStyles(e,n);f&&this.addAll(e,f),c&&this.sync(a),this.needsBlock=d}else{let c=this.readStyles(e,n);c&&this.addElementByRule(e,l,c,l.consuming===!1?o:void 0)}this.localPreserveWS=r}leafFallback(e,n){e.nodeName=="BR"&&this.top.type&&this.top.type.inlineContent&&this.addTextNode(e.ownerDocument.createTextNode(`
- `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=qn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):qj(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=Gj(e,a,s.options);s.options&n0&&s.content.length==0&&(o|=n0);let l=qn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):qj(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new sb(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=P0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let d=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!d||d.name!=c&&!d.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function Cye(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&M9.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function Nye(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function Wj(t){let e={};for(let n in t)e[n]=t[n];return e}function qj(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:d}=o.edge(l);if(c==e||a.indexOf(d)<0&&s(d))return!0}};if(s(r.contentMatch))return!0}}class If{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=vT(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],d=this.serializeMark(c,s.isInline,n);d&&(a.push([c,r]),r.appendChild(d.dom),r=d.contentDOM||d.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=Xb(vT(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&Xb(vT(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return Xb(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new If(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=Xj(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return Xj(e.marks)}}function Xj(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function vT(t){return t.document||window.document}const Kj=new WeakMap;function Rye(t){let e=Kj.get(t);return e===void 0&&Kj.set(t,e=Pye(t)),e}function Pye(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function Xb(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=Rye(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],d=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){d=2;for(let f in c)if(c[f]!=null){let p=f.indexOf(" ");p>0?l.setAttributeNS(f.slice(0,p),f.slice(p+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=d;f<e.length;f++){let p=e[f];if(p===0){if(f<e.length-1||f>d)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:m,contentDOM:_}=Xb(t,p,n,i);if(l.appendChild(m),_){if(o)throw new RangeError("Multiple content holes");o=_}}}return{dom:l,contentDOM:o}}const E9=65535,A9=Math.pow(2,16);function Dye(t,e){return t+e*A9}function Yj(t){return t&E9}function Oye(t){return(t-(t&E9))/A9}const T9=1,C9=2,Kb=4,N9=8;class JN{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&N9)>0}get deletedBefore(){return(this.delInfo&(T9|Kb))>0}get deletedAfter(){return(this.delInfo&(C9|Kb))>0}get deletedAcross(){return(this.delInfo&Kb)>0}}class ts{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&ts.empty)return ts.empty}recover(e){let n=0,i=Yj(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+Oye(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],d=this.ranges[o+s],f=l+c;if(e<=f){let p=c?e==l?-1:e==f?1:n:n,m=l+r+(p<0?0:d);if(i)return m;let _=e==(n<0?l:f)?null:Dye(o/3,e-l),b=e==l?C9:e==f?T9:Kb;return(n<0?e!=l:e!=f)&&(b|=N9),new JN(m,b,_)}r+=d-c}return i?e+r:new JN(e+r,0,null)}touches(e,n){let i=0,r=Yj(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],d=l+c;if(e<=d&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],d=this.ranges[r+i];e(o,o+c,l,l+d),a+=d-c}}invert(){return new ts(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?ts.empty:new ts(e<0?[0,-e,0]:[0,0,e])}}ts.empty=new ts([]);class D0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new D0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new D0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new JN(e,r,null)}}const yT=Object.create(null);let ia=class{getMap(){return ts.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=yT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in yT)throw new RangeError("Duplicate use of step JSON ID "+e);return yT[e]=n,n.prototype.jsonID=e,n}};class Hi{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new Hi(e,null)}static fail(e){return new Hi(null,e)}static fromReplace(e,n,i,r){try{return Hi.ok(e.replace(n,i,r))}catch(a){if(a instanceof C_)return Hi.fail(a.message);throw a}}}function MP(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(MP(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ut.fromArray(i)}class Su extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new wt(MP(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return Hi.fromReplace(e,this.from,this.to,a)}invert(){return new ho(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new Su(n.pos,i.pos,this.mark)}merge(e){return e instanceof Su&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new Su(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new Su(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("addMark",Su);class ho extends ia{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new wt(MP(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return Hi.fromReplace(e,this.from,this.to,i)}invert(){return new Su(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new ho(n.pos,i.pos,this.mark)}merge(e){return e instanceof ho&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new ho(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new ho(n.from,n.to,e.markFromJSON(n.mark))}}ia.jsonID("removeMark",ho);class wu extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return Hi.fromReplace(e,this.pos,this.pos+1,new wt(ut.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new wu(this.pos,n.marks[r]);return new wu(this.pos,this.mark)}}return new Sf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new wu(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new wu(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("addNodeMark",wu);class Sf extends ia{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return Hi.fromReplace(e,this.pos,this.pos+1,new wt(ut.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new wu(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Sf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new Sf(n.pos,e.markFromJSON(n.mark))}}ia.jsonID("removeNodeMark",Sf);class Sr extends ia{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&eR(e,this.from,this.to)?Hi.fail("Structure replace would overwrite content"):Hi.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new ts([this.from,this.to-this.from,this.slice.size])}invert(e){return new Sr(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new Sr(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof Sr)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new Sr(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?wt.empty:new wt(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new Sr(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new Sr(n.from,n.to,wt.fromJSON(e,n.slice),!!n.structure)}}ia.jsonID("replace",Sr);class Mr extends ia{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(eR(e,this.from,this.gapFrom)||eR(e,this.gapTo,this.to)))return Hi.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return Hi.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?Hi.fromReplace(e,this.from,this.to,i):Hi.fail("Content does not fit in gap")}getMap(){return new ts([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Mr(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Mr(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Mr(n.from,n.to,n.gapFrom,n.gapTo,wt.fromJSON(e,n.slice),n.insert,!!n.structure)}}ia.jsonID("replaceAround",Mr);function eR(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function kye(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,d)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&d.type.allowsMarkType(i.type)){let p=Math.max(c,e),m=Math.min(c+l.nodeSize,n),_=i.addToSet(f);for(let b=0;b<f.length;b++)f[b].isInSet(_)||(s&&s.to==p&&s.mark.eq(f[b])?s.to=m:r.push(s=new ho(p,m,f[b])));o&&o.to==p?o.to=m:a.push(o=new Su(p,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function Lye(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof NS){let c=s.marks,d;for(;d=i.isInSet(c);)(l||(l=[])).push(d),c=d.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let d=0;d<l.length;d++){let f=l[d],p;for(let m=0;m<r.length;m++){let _=r[m];_.step==a-1&&f.eq(r[m].style)&&(p=_)}p?(p.to=c,p.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new ho(s.from,s.to,s.style)))}function EP(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),d=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new Sr(o,d,wt.empty));else{i=f;for(let p=0;p<c.marks.length;p++)n.allowsMarkType(c.marks[p].type)||t.step(new ho(o,d,c.marks[p]));if(r&&c.isText&&n.whitespace!="pre"){let p,m=/\r?\n|\r/g,_;for(;p=m.exec(c.text);)_||(_=new wt(ut.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new Sr(o+p.index,o+p.index+p[0].length,_))}}o=d}if(!i.validEnd){let l=i.fillBefore(ut.empty,!0);t.replace(o,o,new wt(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function Iye(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function lm(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!Iye(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function Uye(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,d=ut.empty,f=0;for(let _=a,b=!1;_>n;_--)b||i.index(_)>0?(b=!0,d=ut.from(i.node(_).copy(d)),f++):l--;let p=ut.empty,m=0;for(let _=a,b=!1;_>n;_--)b||r.after(_+1)<r.end(_)?(b=!0,p=ut.from(r.node(_).copy(p)),m++):c++;t.step(new Mr(l,c,s,o,new wt(d.append(p),f,m),d.size-f,!0))}function AP(t,e,n=null,i=t){let r=Fye(t,e),a=r&&zye(i,e);return a?r.map(Zj).concat({type:e,attrs:n}).concat(a.map(Zj)):null}function Zj(t){return{type:t,attrs:null}}function Fye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function zye(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function jye(t,e,n){let i=ut.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ut.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new Mr(r,a,r,a,new wt(i,0,0),n.length,!0))}function Bye(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a textblock");let a=t.steps.length;t.doc.nodesBetween(e,n,(s,o)=>{let l=typeof r=="function"?r(s):r;if(s.isTextblock&&!s.hasMarkup(i,l)&&Hye(t.doc,t.mapping.slice(a).map(o),i)){let c=null;if(i.schema.linebreakReplacement){let m=i.whitespace=="pre",_=!!i.contentMatch.matchType(i.schema.linebreakReplacement);m&&!_?c=!1:!m&&_&&(c=!0)}c===!1&&P9(t,s,o,a),EP(t,t.mapping.slice(a).map(o,1),i,void 0,c===null);let d=t.mapping.slice(a),f=d.map(o,1),p=d.map(o+s.nodeSize,1);return t.step(new Mr(f,p,f+1,p-1,new wt(ut.from(i.create(l,null,s.marks)),0,0),1,!0)),c===!0&&R9(t,s,o,a),!1}})}function R9(t,e,n,i){e.forEach((r,a)=>{if(r.isText){let s,o=/\r?\n|\r/g;for(;s=o.exec(r.text);){let l=t.mapping.slice(i).map(n+1+a+s.index);t.replaceWith(l,l+1,e.type.schema.linebreakReplacement.create())}}})}function P9(t,e,n,i){e.forEach((r,a)=>{if(r.type==r.type.schema.linebreakReplacement){let s=t.mapping.slice(i).map(n+1+a);t.replaceWith(s,s+1,e.type.schema.text(`
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o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],d=_T(e,o,c,l,!0);if(!d||d.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=Gg(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=Gg(this.placed,this.depth,ut.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ut.empty,!0);n.childCount&&(this.placed=Gg(this.placed,this.frontier.length,n))}}function Vg(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(Vg(t.firstChild.content,e-1,n)))}function Gg(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(Gg(t.lastChild.content,e-1,n)))}function bT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function L9(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,L9(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ut.empty,!0)))),t.copy(i)}function _T(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!Kye(n,a.content,s)?o:null}function Kye(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function Yye(t){return t.spec.defining||t.spec.definingForContent}function Zye(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(k9(r,a,i))return t.step(new Sr(e,n,i));let s=U9(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let p=r.depth,m=r.pos-1;p>0;p--,m--){let _=r.node(p).type.spec;if(_.defining||_.definingAsContext||_.isolating)break;s.indexOf(p)>-1?o=p:r.before(p)==m&&s.splice(1,0,-p)}let l=s.indexOf(o),c=[],d=i.openStart;for(let p=i.content,m=0;;m++){let _=p.firstChild;if(c.push(_),m==i.openStart)break;p=_.content}for(let p=d-1;p>=0;p--){let m=c[p],_=Yye(m.type);if(_&&!m.sameMarkup(r.node(Math.abs(o)-1)))d=p;else if(_||!m.type.isTextblock)break}for(let p=i.openStart;p>=0;p--){let m=(p+d+1)%(i.openStart+1),_=c[m];if(_)for(let b=0;b<s.length;b++){let y=s[(b+l)%s.length],g=!0;y<0&&(g=!1,y=-y);let M=r.node(y-1),w=r.index(y-1);if(M.canReplaceWith(w,w,_.type,_.marks))return t.replace(r.before(y),g?a.after(y):n,new wt(I9(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let p=s.length-1;p>=0&&(t.replace(e,n,i),!(t.steps.length>f));p--){let m=s[p];m<0||(e=r.before(m),n=a.after(m))}}function I9(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(I9(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ut.empty,!0))}return t}function Qye(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=qye(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new wt(ut.from(i),0,0))}function Jye(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=U9(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function U9(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class bp extends ia{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return Hi.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return Hi.fromReplace(e,this.pos,this.pos+1,new wt(ut.from(r),0,n.isLeaf?0:1))}getMap(){return ts.empty}invert(e){return new bp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new bp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new bp(n.pos,n.attr,n.value)}}ia.jsonID("attr",bp);class O0 extends ia{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return Hi.ok(i)}getMap(){return ts.empty}invert(e){return new O0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new O0(n.attr,n.value)}}ia.jsonID("docAttr",O0);let Up=class extends Error{};Up=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};Up.prototype=Object.create(Error.prototype);Up.prototype.constructor=Up;Up.prototype.name="TransformError";class F9{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new D0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new Up(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=wt.empty){let r=PS(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new wt(ut.from(i),0,0))}delete(e,n){return this.replace(e,n,wt.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return Zye(this,e,n,i),this}replaceRangeWith(e,n,i){return Qye(this,e,n,i),this}deleteRange(e,n){return Jye(this,e,n),this}lift(e,n){return Uye(this,e,n),this}join(e,n=1){return Wye(this,e,n),this}wrap(e,n){return jye(this,e,n),this}setBlockType(e,n=e,i,r=null){return Bye(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return Vye(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new bp(e,n,i)),this}setDocAttribute(e,n){return this.step(new O0(e,n)),this}addNodeMark(e,n){return this.step(new wu(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof qn)n.isInSet(i.marks)&&this.step(new Sf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new Sf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return Gye(this,e,n,i),this}addMark(e,n,i){return kye(this,e,n,i),this}removeMark(e,n,i){return Lye(this,e,n,i),this}clearIncompatible(e,n,i){return EP(this,e,n,i),this}}const ST=Object.create(null);class tn{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new ebe(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=wt.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],d=e.mapping.slice(a);e.replaceRange(d.map(l.pos),d.map(c.pos),o?wt.empty:n),o==0&&eB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),d=l.map(o.pos);a?e.deleteRange(c,d):(e.replaceRangeWith(c,d,n),eB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new jt(e):tp(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?tp(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):tp(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new ss(e.node(0))}static atStart(e){return tp(e,e,0,0,1)||new ss(e)}static atEnd(e){return tp(e,e,e.content.size,e.childCount,-1)||new ss(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=ST[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in ST)throw new RangeError("Duplicate use of selection JSON ID "+e);return ST[e]=n,n.prototype.jsonID=e,n}getBookmark(){return jt.between(this.$anchor,this.$head).getBookmark()}}tn.prototype.visible=!0;class ebe{constructor(e,n){this.$from=e,this.$to=n}}let Qj=!1;function Jj(t){!Qj&&!t.parent.inlineContent&&(Qj=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class jt extends tn{constructor(e,n=e){Jj(e),Jj(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return tn.near(i);let r=e.resolve(n.map(this.anchor));return new jt(r.parent.inlineContent?r:i,i)}replace(e,n=wt.empty){if(super.replace(e,n),n==wt.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof jt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new DS(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new jt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=tn.findFrom(n,i,!0)||tn.findFrom(n,-i,!0);if(a)n=a.$head;else return tn.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(tn.findFrom(e,-i,!0)||tn.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new jt(e,n)}}tn.jsonID("text",jt);class DS{constructor(e,n){this.anchor=e,this.head=n}map(e){return new DS(e.map(this.anchor),e.map(this.head))}resolve(e){return jt.between(e.resolve(this.anchor),e.resolve(this.head))}}class Ut extends tn{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?tn.near(a):new Ut(a)}content(){return new wt(ut.from(this.node),0,0)}eq(e){return e instanceof Ut&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new TP(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new Ut(e.resolve(n.anchor))}static create(e,n){return new Ut(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}Ut.prototype.visible=!1;tn.jsonID("node",Ut);class TP{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new DS(i,i):new TP(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&Ut.isSelectable(i)?new Ut(n):tn.near(n)}}class ss extends tn{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=wt.empty){if(n==wt.empty){e.delete(0,e.doc.content.size);let i=tn.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new ss(e)}map(e){return new ss(e)}eq(e){return e instanceof ss}getBookmark(){return tbe}}tn.jsonID("all",ss);const tbe={map(){return this},resolve(t){return new ss(t)}};function tp(t,e,n,i,r,a=!1){if(e.inlineContent)return jt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&Ut.isSelectable(o))return Ut.create(t,n-(r<0?o.nodeSize:0))}else{let l=tp(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function eB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof Sr||r instanceof Mr))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,d)=>{s==null&&(s=d)}),t.setSelection(tn.near(t.doc.resolve(s),n))}const tB=1,ob=2,nB=4;class nbe extends F9{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|tB)&~ob,this.storedMarks=null,this}get selectionSet(){return(this.updated&tB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=ob,this}ensureMarks(e){return qn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&ob)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~ob,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||qn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(tn.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=nB,this}get scrolledIntoView(){return(this.updated&nB)>0}}function iB(t,e){return!e||!t?t:t.bind(e)}class $g{constructor(e,n,i){this.name=e,this.init=iB(n.init,i),this.apply=iB(n.apply,i)}}const ibe=[new $g("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new $g("selection",{init(t,e){return t.selection||tn.atStart(e.doc)},apply(t){return t.selection}}),new $g("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new $g("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class wT{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=ibe.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new $g(i.key,i.spec.state,i))})}}class cp{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,d=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(d&&i.filterTransaction(d,s)){if(d.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(d),i=i.applyInner(d),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new cp(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new nbe(this)}static create(e){let n=new wT(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new cp(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new wT(this.schema,e.plugins),i=n.fields,r=new cp(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new wT(e.schema,e.plugins),a=new cp(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Ru.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=tn.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function z9(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=z9(r,e,{})),n[i]=r}return n}class mi{constructor(e){this.spec=e,this.props={},e.props&&z9(e.props,this,this.props),this.key=e.key?e.key.key:j9("plugin")}getState(e){return e[this.key]}}const MT=Object.create(null);function j9(t){return t in MT?t+"$"+ ++MT[t]:(MT[t]=0,t+"$")}class sr{constructor(e="key"){this.key=j9(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const CP=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function B9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const H9=(t,e,n)=>{let i=B9(t,n);if(!i)return!1;let r=NP(i);if(!r){let s=i.blockRange(),o=s&&lm(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(Z9(t,r,e,-1))return!0;if(i.parent.content.size==0&&(Fp(a,"end")||Ut.isSelectable(a)))for(let s=i.depth;;s--){let o=PS(t.doc,i.before(s),i.after(s),wt.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(Fp(a,"end")?tn.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):Ut.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},rbe=(t,e,n)=>{let i=B9(t,n);if(!i)return!1;let r=NP(i);return r?V9(t,r,e):!1},abe=(t,e,n)=>{let i=$9(t,n);if(!i)return!1;let r=RP(i);return r?V9(t,r,e):!1};function V9(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let d=r.lastChild;if(!d)return!1;r=d}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let d=o.firstChild;if(!d)return!1;o=d}let c=PS(t.doc,a,l,wt.empty);if(!c||c.from!=a||c instanceof Sr&&c.slice.size>=l-a)return!1;if(n){let d=t.tr.step(c);d.setSelection(jt.create(d.doc,a)),n(d.scrollIntoView())}return!0}function Fp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const G9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=NP(i)}let s=a&&a.nodeBefore;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function NP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function $9(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const W9=(t,e,n)=>{let i=$9(t,n);if(!i)return!1;let r=RP(i);if(!r)return!1;let a=r.nodeAfter;if(Z9(t,r,e,1))return!0;if(i.parent.content.size==0&&(Fp(a,"start")||Ut.isSelectable(a))){let s=PS(t.doc,i.before(),i.after(),wt.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(Fp(a,"start")?tn.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):Ut.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},q9=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=RP(i)}let s=a&&a.nodeAfter;return!s||!Ut.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ut.create(t.doc,a.pos)).scrollIntoView()),!0)};function RP(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const sbe=(t,e)=>{let n=t.selection,i=n instanceof Ut,r;if(i){if(n.node.isTextblock||!Zu(t.doc,n.from))return!1;r=n.from}else if(r=RS(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(Ut.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},obe=(t,e)=>{let n=t.selection,i;if(n instanceof Ut){if(n.node.isTextblock||!Zu(t.doc,n.to))return!1;i=n.to}else if(i=RS(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},lbe=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&lm(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},X9=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
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r=Math.max(0,Math.min(i-1,Math.floor(i*(e.top-n.top)/(n.bottom-n.top))-2)),a=r;;){let s=t.childNodes[a];if(s.nodeType==1){let o=s.getClientRects();for(let l=0;l<o.length;l++){let c=o[l];if(OP(e,c))return rW(s,e,c)}}if((a=(a+1)%i)==r)break}return t}function Hbe(t,e){let n=t.dom.ownerDocument,i,r=0,a=Rbe(n,e.left,e.top);a&&({node:i,offset:r}=a);let s=(t.root.elementFromPoint?t.root:n).elementFromPoint(e.left,e.top),o;if(!s||!t.dom.contains(s.nodeType!=1?s.parentNode:s)){let c=t.dom.getBoundingClientRect();if(!OP(e,c)||(s=rW(t.dom,e,c),!s))return null}if(pa)for(let c=s;i&&c;c=zp(c))c.draggable&&(i=void 0);if(s=zbe(s,e),i){if(js&&i.nodeType==1&&(r=Math.min(r,i.childNodes.length),r<i.childNodes.length)){let d=i.childNodes[r],f;d.nodeName=="IMG"&&(f=d.getBoundingClientRect()).right<=e.left&&f.bottom>e.top&&r++}let c;mx&&r&&i.nodeType==1&&(c=i.childNodes[r-1]).nodeType==1&&c.contentEditable=="false"&&c.getBoundingClientRect().top>=e.top&&r--,i==t.dom&&r==i.childNodes.length-1&&i.lastChild.nodeType==1&&e.top>i.lastChild.getBoundingClientRect().bottom?o=t.state.doc.content.size:(r==0||i.nodeType!=1||i.childNodes[r-1].nodeName!="BR")&&(o=Bbe(t,i,r,e))}o==null&&(o=jbe(t,s,e));let l=t.docView.nearestDesc(s,!0);return{pos:o,inside:l?l.posAtStart-l.border:-1}}function lB(t){return t.top<t.bottom||t.left<t.right}function su(t,e){let n=t.getClientRects();if(n.length){let i=n[e<0?0:n.length-1];if(lB(i))return i}return Array.prototype.find.call(n,lB)||t.getBoundingClientRect()}const Vbe=/[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/;function aW(t,e,n){let{node:i,offset:r,atom:a}=t.docView.domFromPos(e,n<0?-1:1),s=mx||js;if(i.nodeType==3)if(s&&(Vbe.test(i.nodeValue)||(n<0?!r:r==i.nodeValue.length))){let l=su(Il(i,r,r),n);if(js&&r&&/\s/.test(i.nodeValue[r-1])&&r<i.nodeValue.length){let c=su(Il(i,r-1,r-1),-1);if(c.top==l.top){let d=su(Il(i,r,r+1),-1);if(d.top!=l.top)return Cg(d,d.left<c.left)}}return l}else{let l=r,c=r,d=n<0?1:-1;return n<0&&!r?(c++,d=-1):n>=0&&r==i.nodeValue.length?(l--,d=1):n<0?l--:c++,Cg(su(Il(i,l,c),d),d<0)}if(!t.state.doc.resolve(e-(a||0)).parent.inlineContent){if(a==null&&r&&(n<0||r==Ls(i))){let l=i.childNodes[r-1];if(l.nodeType==1)return ET(l.getBoundingClientRect(),!1)}if(a==null&&r<Ls(i)){let l=i.childNodes[r];if(l.nodeType==1)return ET(l.getBoundingClientRect(),!0)}return ET(i.getBoundingClientRect(),n>=0)}if(a==null&&r&&(n<0||r==Ls(i))){let l=i.childNodes[r-1],c=l.nodeType==3?Il(l,Ls(l)-(s?0:1)):l.nodeType==1&&(l.nodeName!="BR"||!l.nextSibling)?l:null;if(c)return Cg(su(c,1),!1)}if(a==null&&r<Ls(i)){let l=i.childNodes[r];for(;l.pmViewDesc&&l.pmViewDesc.ignoreForCoords;)l=l.nextSibling;let c=l?l.nodeType==3?Il(l,0,s?0:1):l.nodeType==1?l:null:null;if(c)return Cg(su(c,-1),!0)}return Cg(su(i.nodeType==3?Il(i):i,-n),n>=0)}function Cg(t,e){if(t.width==0)return t;let n=e?t.left:t.right;return{top:t.top,bottom:t.bottom,left:n,right:n}}function ET(t,e){if(t.height==0)return t;let n=e?t.top:t.bottom;return{top:n,bottom:n,left:t.left,right:t.right}}function sW(t,e,n){let i=t.state,r=t.root.activeElement;i!=e&&t.updateState(e),r!=t.dom&&t.focus();try{return n()}finally{i!=e&&t.updateState(i),r!=t.dom&&r&&r.focus()}}function Gbe(t,e,n){let i=e.selection,r=n=="up"?i.$from:i.$to;return sW(t,e,()=>{let{node:a}=t.docView.domFromPos(r.pos,n=="up"?-1:1);for(;;){let o=t.docView.nearestDesc(a,!0);if(!o)break;if(o.node.isBlock){a=o.contentDOM||o.dom;break}a=o.dom.parentNode}let s=aW(t,r.pos,1);for(let o=a.firstChild;o;o=o.nextSibling){let l;if(o.nodeType==1)l=o.getClientRects();else if(o.nodeType==3)l=Il(o,0,o.nodeValue.length).getClientRects();else continue;for(let c=0;c<l.length;c++){let d=l[c];if(d.bottom>d.top+1&&(n=="up"?s.top-d.top>(d.bottom-s.top)*2:d.bottom-s.bottom>(s.bottom-d.top)*2))return!1}}return!0})}const $be=/[\u0590-\u08ac]/;function Wbe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!$be.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:sW(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:d,anchorOffset:f}=t.domSelectionRange(),p=o.caretBidiLevel;o.modify("move",n,"character");let m=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:_,focusOffset:b}=t.domSelectionRange(),y=_&&!m.contains(_.nodeType==1?_:_.parentNode)||l==_&&c==b;try{o.collapse(d,f),l&&(l!=d||c!=f)&&o.extend&&o.extend(l,c)}catch{}return p!=null&&(o.caretBidiLevel=p),y}):i.pos==i.start()||i.pos==i.end()}let cB=null,uB=null,dB=!1;function qbe(t,e,n){return cB==e&&uB==n?dB:(cB=e,uB=n,dB=n=="up"||n=="down"?Gbe(t,e,n):Wbe(t,e,n))}const Bs=0,fB=1,Gd=2,Wo=3;class gx{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=Bs,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>Br(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof lW){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof oW&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?Br(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?Br(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let d=s+l.border;if(e>=d&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,d);e=s;for(let f=o;f>0;f--){let p=this.children[f-1];if(p.size&&p.dom.parentNode==this.contentDOM&&!p.emptyChildAt(1)){r=Br(p.dom)+1;break}e-=p.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let d=o+1;d<this.children.length;d++){let f=this.children[d];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=Br(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,_=0;m<this.children.length;m++){let b=this.children[m],y=_+b.size;if(a>_&&s<y)return b.setSelection(e-_-b.border,n-_-b.border,i,r);_=y}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),d=i.domSelectionRange(),f=!1;if((js||pa)&&e==n){let{node:m,offset:_}=o;if(m.nodeType==3){if(f=!!(_&&m.nodeValue[_-1]==`
- `),f&&_==m.nodeValue.length)for(let b=m,y;b;b=b.parentNode){if(y=b.nextSibling){y.nodeName=="BR"&&(o=l={node:y.parentNode,offset:Br(y)+1});break}let g=b.pmViewDesc;if(g&&g.node&&g.node.isBlock)break}}else{let b=m.childNodes[_-1];f=b&&(b.nodeName=="BR"||b.contentEditable=="false")}}if(js&&d.focusNode&&d.focusNode!=l.node&&d.focusNode.nodeType==1){let m=d.focusNode.childNodes[d.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&pa)&&wf(o.node,o.offset,d.anchorNode,d.anchorOffset)&&wf(l.node,l.offset,d.focusNode,d.focusOffset))return;let p=!1;if((c.extend||e==n)&&!(f&&js)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),p=!0}catch{}}if(!p){if(e>n){let _=o;o=l,l=_}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?Gd:fB,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=Wo:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?Gd:Wo}i=s}this.dirty=Gd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?Gd:fB;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class oW extends gx{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Bs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class Xbe extends gx{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class Mf extends gx{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=If.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new Mf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&Wo||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=Wo&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Bs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Bs}}slice(e,n,i){let r=Mf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=sR(a,n,s,i)),e>0&&(a=sR(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Du extends gx{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),d=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!d)d=document.createTextNode(n.text);else if(d.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else d||({dom:d,contentDOM:f}=If.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&d.nodeName!="BR"&&(d.hasAttribute("contenteditable")||(d.contentEditable="false"),n.type.spec.draggable&&(d.draggable=!0));let p=d;return d=dW(d,i,n),c?l=new Kbe(e,n,i,r,d,f||null,p,c,a,s+1):n.isText?new kS(e,n,i,r,d,p,a):new Du(e,n,i,r,d,f||null,p,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ut.empty)}return e}matchesNode(e,n,i){return this.dirty==Bs&&e.eq(this.node)&&D_(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new Zbe(this,s&&s.node,e);e_e(this.node,this.innerDeco,(c,d,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(d==this.node.childCount?qn.none:this.node.child(d).marks,i,e),l.placeWidget(c,e,r)},(c,d,f,p)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,d,f,p)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,d,f,m,e)||l.updateNextNode(c,d,f,e,p,r)||l.addNode(c,d,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==Gd)&&(s&&this.protectLocalComposition(e,s),cW(this.contentDOM,this.children,e),jp&&t_e(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof jt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=n_e(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new Xbe(this,a,n,r);e.input.compositionNodes.push(s),this.children=sR(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==Wo||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Bs}updateOuterDeco(e){if(D_(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=uW(this.dom,this.nodeDOM,aR(this.outerDeco,this.node,n),aR(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function hB(t,e,n,i,r){dW(i,e,t);let a=new Du(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class kS extends Du{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==Wo||this.dirty!=Bs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Bs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Bs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new kS(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=Wo)}get domAtom(){return!1}isText(e){return this.node.text==e}}class lW extends gx{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Bs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class Kbe extends Du{constructor(e,n,i,r,a,s,o,l,c,d){super(e,n,i,r,a,s,o,c,d),this.spec=l}update(e,n,i,r){if(this.dirty==Wo)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function cW(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=pB(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof Mf){let l=i?i.previousSibling:t.lastChild;cW(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=pB(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const i0=function(t){t&&(this.nodeName=t)};i0.prototype=Object.create(null);const $d=[new i0];function aR(t,e,n){if(t.length==0)return $d;let i=n?$d[0]:new i0,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new i0(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new i0(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function uW(t,e,n,i){if(n==$d&&i==$d)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=$d[0]),r=l}Ybe(r,o||$d[0],s)}return r}function Ybe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function dW(t,e,n){return uW(t,t,$d,aR(e,n,t.nodeType!=1))}function D_(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function pB(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class Zbe{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=Qbe(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=Bs,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let c=this.top.children[l];if(c.matchesMark(e[a])&&!this.isLocked(c.dom)){o=l;break}}if(o>-1)o>this.index&&(this.changed=!0,this.destroyBetween(this.index,o)),this.top=this.top.children[this.index];else{let l=Mf.create(this.top,e[a],n,i);this.top.children.splice(this.index,0,l),this.top=l,this.changed=!0}this.index=0,a++}}findNodeMatch(e,n,i,r){let a=-1,s;if(r>=this.preMatch.index&&(s=this.preMatch.matches[r-this.preMatch.index]).parent==this.top&&s.matchesNode(e,n,i))a=this.top.children.indexOf(s,this.index);else for(let o=this.index,l=Math.min(this.top.children.length,o+5);o<l;o++){let c=this.top.children[o];if(c.matchesNode(e,n,i)&&!this.preMatch.matched.has(c)){a=o;break}}return a<0?!1:(this.destroyBetween(this.index,a),this.index++,!0)}updateNodeAt(e,n,i,r,a){let s=this.top.children[r];return s.dirty==Wo&&s.dom==s.contentDOM&&(s.dirty=Gd),s.update(e,n,i,a)?(this.destroyBetween(this.index,r),this.index++,!0):!1}findIndexWithChild(e){for(;;){let n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Du){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let d=l.dom,f,p=this.isLocked(d)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=Wo&&D_(n,l.outerDeco));if(!p&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=d&&(this.changed=!0),this.index++,!0;if(!p&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=Gd,f.updateChildren(r,s+1),f.dirty=Bs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!D_(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let o=Du.create(this.top,n,i,r,a,s);if(o.contentDOM){o.children=e.children,e.children=[];for(let l of o.children)l.parent=o}return e.destroy(),o}addNode(e,n,i,r,a){let s=Du.create(this.top,e,n,i,r,a);s.contentDOM&&s.updateChildren(r,a+1),this.top.children.splice(this.index++,0,s),this.changed=!0}placeWidget(e,n,i){let r=this.index<this.top.children.length?this.top.children[this.index]:null;if(r&&r.matchesWidget(e)&&(e==r.widget||!r.widget.type.toDOM.parentNode))this.index++;else{let a=new oW(this.top,e,n,i);this.top.children.splice(this.index++,0,a),this.changed=!0}}addTextblockHacks(){let e=this.top.children[this.index-1],n=this.top;for(;e instanceof Mf;)n=e,e=n.children[n.children.length-1];(!e||!(e instanceof kS)||/\n$/.test(e.node.text)||this.view.requiresGeckoHackNode&&/\s$/.test(e.node.text))&&((pa||ea)&&e&&e.dom.contentEditable=="false"&&this.addHackNode("IMG",n),this.addHackNode("BR",this.top))}addHackNode(e,n){if(n==this.top&&this.index<n.children.length&&n.children[this.index].matchesHack(e))this.index++;else{let i=document.createElement(e);e=="IMG"&&(i.className="ProseMirror-separator",i.alt=""),e=="BR"&&(i.className="ProseMirror-trailingBreak");let r=new lW(this.top,[],i,null);n!=this.top?n.children.push(r):n.children.splice(this.index++,0,r),this.changed=!0}}isLocked(e){return this.lock&&(e==this.lock||e.nodeType==1&&e.contains(this.lock.parentNode))}}function Qbe(t,e){let n=e,i=n.children.length,r=t.childCount,a=new Map,s=[];e:for(;r>0;){let o;for(;;)if(i){let c=n.children[i-1];if(c instanceof Mf)n=c,i=c.children.length;else{o=c,i--;break}}else{if(n==e)break e;i=n.parent.children.indexOf(n),n=n.parent}let l=o.node;if(l){if(l!=t.child(r-1))break;--r,a.set(o,r),s.push(o)}}return{index:r,matched:a,matches:s.reverse()}}function Jbe(t,e){return t.type.side-e.type.side}function e_e(t,e,n,i){let r=e.locals(t),a=0;if(r.length==0){for(let c=0;c<t.childCount;c++){let d=t.child(c);i(d,r,e.forChild(a,d),c),a+=d.nodeSize}return}let s=0,o=[],l=null;for(let c=0;;){let d,f;for(;s<r.length&&r[s].to==a;){let y=r[s++];y.widget&&(d?(f||(f=[d])).push(y):d=y)}if(d)if(f){f.sort(Jbe);for(let y=0;y<f.length;y++)n(f[y],c,!!l)}else n(d,c,!!l);let p,m;if(l)m=-1,p=l,l=null;else if(c<t.childCount)m=c,p=t.child(c++);else break;for(let y=0;y<o.length;y++)o[y].to<=a&&o.splice(y--,1);for(;s<r.length&&r[s].from<=a&&r[s].to>a;)o.push(r[s++]);let _=a+p.nodeSize;if(p.isText){let y=_;s<r.length&&r[s].from<y&&(y=r[s].from);for(let g=0;g<o.length;g++)o[g].to<y&&(y=o[g].to);y<_&&(l=p.cut(y-a),p=p.cut(0,y-a),_=y,m=-1)}else for(;s<r.length&&r[s].to<_;)s++;let b=p.isInline&&!p.isLeaf?o.filter(y=>!y.inline):o.slice();i(p,b,e.forChild(a,p),m),a=_}}function t_e(t){if(t.nodeName=="UL"||t.nodeName=="OL"){let e=t.style.cssText;t.style.cssText=e+"; list-style: square !important",window.getComputedStyle(t).listStyle,t.style.cssText=e}}function n_e(t,e,n,i){for(let r=0,a=0;r<t.childCount&&a<=i;){let s=t.child(r++),o=a;if(a+=s.nodeSize,!s.isText)continue;let l=s.text;for(;r<t.childCount;){let c=t.child(r++);if(a+=c.nodeSize,!c.isText)break;l+=c.text}if(a>=n){if(a>=i&&l.slice(i-e.length-o,i-o)==e)return i-e.length;let c=o<i?l.lastIndexOf(e,i-o-1):-1;if(c>=0&&c+e.length+o>=n)return o+c;if(n==i&&l.length>=i+e.length-o&&l.slice(i-o,i-o+e.length)==e)return i}}return-1}function sR(t,e,n,i,r){let a=[];for(let s=0,o=0;s<t.length;s++){let l=t[s],c=o,d=o+=l.size;c>=n||d<=e?a.push(l):(c<e&&a.push(l.slice(0,e-c,i)),r&&(a.push(r),r=void 0),d>n&&a.push(l.slice(n-c,l.size,i)))}return a}function kP(t,e=null){let n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(OS(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&Ut.isSelectable(f)&&r.parent&&!(f.isInline&&Cbe(n.focusNode,n.focusOffset,r.dom))){let p=r.posBefore;c=new Ut(s==p?o:i.resolve(p))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,p=s;for(let m=0;m<n.rangeCount;m++){let _=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(_.startContainer,_.startOffset,1)),p=Math.max(p,t.docView.posFromDOM(_.endContainer,_.endOffset,-1))}if(f<0)return null;[l,s]=p==t.state.selection.anchor?[p,f]:[f,p],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let d=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=LP(t,d,o,f)}return c}function fW(t){return t.editable?t.hasFocus():pW(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function Jl(t,e=!1){let n=t.state.selection;if(hW(t,n),!!fW(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ea){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&wf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)r_e(t);else{let{anchor:i,head:r}=n,a,s;mB&&!(n instanceof jt)&&(n.$from.parent.inlineContent||(a=gB(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=gB(t,n.to))),t.docView.setSelection(i,r,t,e),mB&&(a&&xB(a),s&&xB(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&i_e(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const mB=pa||ea&&eW<63;function gB(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(pa&&r&&r.contentEditable=="false")return AT(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return AT(r);if(a)return AT(a)}}function AT(t){return t.contentEditable="true",pa&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function xB(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function i_e(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!fW(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function r_e(t){let e=t.domSelection();if(!e)return;let 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s=a.depth+1;s>0;s--)if(t.someProp(e,o=>s>a.depth?o(t,n,a.nodeAfter,a.before(s),r,!0):o(t,n,a.node(s),a.before(s),r,!1)))return!0;return!1}function _p(t,e,n){if(t.focused||t.focus(),t.state.selection.eq(e))return;let i=t.state.tr.setSelection(e);i.setMeta("pointer",!0),t.dispatch(i)}function A_e(t,e){if(e==-1)return!1;let n=t.state.doc.resolve(e),i=n.nodeAfter;return i&&i.isAtom&&Ut.isSelectable(i)?(_p(t,new Ut(n)),!0):!1}function T_e(t,e){if(e==-1)return!1;let n=t.state.selection,i,r;n instanceof Ut&&(i=n.node);let a=t.state.doc.resolve(e);for(let s=a.depth+1;s>0;s--){let o=s>a.depth?a.nodeAfter:a.node(s);if(Ut.isSelectable(o)){i&&n.$from.depth>0&&s>=n.$from.depth&&a.before(n.$from.depth+1)==n.$from.pos?r=a.before(n.$from.depth):r=a.before(s);break}}return r!=null?(_p(t,Ut.create(t.state.doc,r)),!0):!1}function C_e(t,e,n,i,r){return FP(t,"handleClickOn",e,n,i)||t.someProp("handleClick",a=>a(t,e,i))||(r?T_e(t,n):A_e(t,n))}function N_e(t,e,n,i){return 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i=zP(t),r=Date.now(),a="singleClick";r-t.input.lastClick.time<500&&E_e(n,t.input.lastClick)&&!n[SW]&&t.input.lastClick.button==n.button&&(t.input.lastClick.type=="singleClick"?a="doubleClick":t.input.lastClick.type=="doubleClick"&&(a="tripleClick")),t.input.lastClick={time:r,x:n.clientX,y:n.clientY,type:a,button:n.button};let s=t.posAtCoords(LS(n));s&&(a=="singleClick"?(t.input.mouseDown&&t.input.mouseDown.done(),t.input.mouseDown=new D_e(t,s,n,!!i)):(a=="doubleClick"?N_e:R_e)(t,s.pos,s.inside,n)?n.preventDefault():Mu(t,"pointer"))};class D_e{constructor(e,n,i,r){this.view=e,this.pos=n,this.event=i,this.flushed=r,this.delayedSelectionSync=!1,this.mightDrag=null,this.startDoc=e.state.doc,this.selectNode=!!i[SW],this.allowDefault=i.shiftKey;let a,s;if(n.inside>-1)a=e.state.doc.nodeAt(n.inside),s=n.inside;else{let d=e.state.doc.resolve(n.pos);a=d.parent,s=d.depth?d.before():0}const 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n=this.pos;this.view.state.doc!=this.startDoc&&(n=this.view.posAtCoords(LS(e))),this.updateAllowDefault(e),this.allowDefault||!n?Mu(this.view,"pointer"):C_e(this.view,n.pos,n.inside,e,this.selectNode)?e.preventDefault():e.button==0&&(this.flushed||pa&&this.mightDrag&&!this.mightDrag.node.isAtom||ea&&!this.view.state.selection.visible&&Math.min(Math.abs(n.pos-this.view.state.selection.from),Math.abs(n.pos-this.view.state.selection.to))<=2)?(_p(this.view,tn.near(this.view.state.doc.resolve(n.pos))),e.preventDefault()):Mu(this.view,"pointer")}move(e){this.updateAllowDefault(e),Mu(this.view,"pointer"),e.buttons==0&&this.done()}updateAllowDefault(e){!this.allowDefault&&(Math.abs(this.event.x-e.clientX)>4||Math.abs(this.event.y-e.clientY)>4)&&(this.allowDefault=!0)}}ma.touchstart=t=>{t.input.lastTouch=Date.now(),zP(t),Mu(t,"pointer")};ma.touchmove=t=>{t.input.lastTouch=Date.now(),Mu(t,"pointer")};ma.contextmenu=t=>zP(t);function wW(t,e){return 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s=n.pmViewDesc;if(!(!s||!s.isText(n.nodeValue)))return i}}return n||i}function L_e(){let t=document.createEvent("Event");return t.initEvent("event",!0,!0),t.timeStamp}function k_(t,e=!1){if(!($l&&t.domObserver.flushingSoon>=0)){if(t.domObserver.forceFlush(),EW(t),e||t.docView&&t.docView.dirty){let n=kP(t),i=t.state.selection;return n&&!n.eq(i)?t.dispatch(t.state.tr.setSelection(n)):(t.markCursor||e)&&!i.$from.node(i.$from.sharedDepth(i.to)).inlineContent?t.dispatch(t.state.tr.deleteSelection()):t.updateState(t.state),!0}return!1}}function I_e(t,e){if(!t.dom.parentNode)return;let n=t.dom.parentNode.appendChild(document.createElement("div"));n.appendChild(e),n.style.cssText="position: fixed; left: -10000px; top: 10px";let i=getSelection(),r=document.createRange();r.selectNodeContents(e),t.dom.blur(),i.removeAllRanges(),i.addRange(r),setTimeout(()=>{n.parentNode&&n.parentNode.removeChild(n),t.focus()},50)}const k0=Ia&&Pu<15||jp&&Dbe<604;ma.copy=ga.cut=(t,e)=>{let 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i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let d=0;d<e.addedNodes.length;d++){let f=e.addedNodes[d];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(Ia&&Pu<=11&&e.addedNodes.length)for(let d=0;d<e.addedNodes.length;d++){let{previousSibling:f,nextSibling:p}=e.addedNodes[d];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!p||Array.prototype.indexOf.call(e.addedNodes,p)<0)&&(a=p)}let s=r&&r.parentNode==e.target?Br(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?Br(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return 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n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||pa&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const Z_e=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function Q_e(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let N=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,F=kP(t,N);if(F&&!t.state.selection.eq(F)){if(ea&&$l&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",O=>O(t,Bd(13,"Enter"))))return;let R=t.state.tr.setSelection(F);N=="pointer"?R.setMeta("pointer",!0):N=="key"&&R.scrollIntoView(),a&&R.setMeta("composition",a),t.dispatch(R)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=K_e(t,e,n),d=t.state.doc,f=d.slice(c.from,c.to),p,m;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(p=t.state.selection.to,m="end"):(p=t.state.selection.from,m="start"),t.input.lastKeyCode=null;let _=t1e(f.content,c.doc.content,c.from,p,m);if(_&&t.input.domChangeCount++,(jp&&t.input.lastIOSEnter>Date.now()-225||$l)&&r.some(N=>N.nodeType==1&&!Z_e.test(N.nodeName))&&(!_||_.endA>=_.endB)&&t.someProp("handleKeyDown",N=>N(t,Bd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!_)if(i&&l instanceof jt&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))_={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let N=PB(t,t.state.doc,c.sel);if(N&&!N.eq(t.state.selection)){let F=t.state.tr.setSelection(N);a&&F.setMeta("composition",a),t.dispatch(F)}}return}t.state.selection.from<t.state.selection.to&&_.start==_.endB&&t.state.selection instanceof jt&&(_.start>t.state.selection.from&&_.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?_.start=t.state.selection.from:_.endA<t.state.selection.to&&_.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(_.endB+=t.state.selection.to-_.endA,_.endA=t.state.selection.to)),Ia&&Pu<=11&&_.endB==_.start+1&&_.endA==_.start&&_.start>c.from&&c.doc.textBetween(_.start-c.from-1,_.start-c.from+1)==" "&&(_.start--,_.endA--,_.endB--);let b=c.doc.resolveNoCache(_.start-c.from),y=c.doc.resolveNoCache(_.endB-c.from),g=d.resolve(_.start),M=b.sameParent(y)&&b.parent.inlineContent&&g.end()>=_.endA;if((jp&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(N=>N.nodeName=="DIV"||N.nodeName=="P"))||!M&&b.pos<c.doc.content.size&&(!b.sameParent(y)||!b.parent.inlineContent)&&b.pos<y.pos&&!/\S/.test(c.doc.textBetween(b.pos,y.pos,"","")))&&t.someProp("handleKeyDown",N=>N(t,Bd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>_.start&&e1e(d,_.start,_.endA,b,y)&&t.someProp("handleKeyDown",N=>N(t,Bd(8,"Backspace")))){$l&&ea&&t.domObserver.suppressSelectionUpdates();return}ea&&_.endB==_.start&&(t.input.lastChromeDelete=Date.now()),$l&&!M&&b.start()!=y.start()&&y.parentOffset==0&&b.depth==y.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==_.endA&&(_.endB-=2,y=c.doc.resolveNoCache(_.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(N){return N(t,Bd(13,"Enter"))})},20));let w=_.start,A=_.endA,E=N=>{let F=N||t.state.tr.replace(w,A,c.doc.slice(_.start-c.from,_.endB-c.from));if(c.sel){let R=PB(t,F.doc,c.sel);R&&!(ea&&t.composing&&R.empty&&(_.start!=_.endB||t.input.lastChromeDelete<Date.now()-100)&&(R.head==w||R.head==F.mapping.map(A)-1)||Ia&&R.empty&&R.head==w)&&F.setSelection(R)}return a&&F.setMeta("composition",a),F.scrollIntoView()},P;if(M)if(b.pos==y.pos){Ia&&Pu<=11&&b.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>Jl(t),20));let N=E(t.state.tr.delete(w,A)),F=d.resolve(_.start).marksAcross(d.resolve(_.endA));F&&N.ensureMarks(F),t.dispatch(N)}else if(_.endA==_.endB&&(P=J_e(b.parent.content.cut(b.parentOffset,y.parentOffset),g.parent.content.cut(g.parentOffset,_.endA-g.start())))){let N=E(t.state.tr);P.type=="add"?N.addMark(w,A,P.mark):N.removeMark(w,A,P.mark),t.dispatch(N)}else if(b.parent.child(b.index()).isText&&b.index()==y.index()-(y.textOffset?0:1)){let N=b.parent.textBetween(b.parentOffset,y.parentOffset),F=()=>E(t.state.tr.insertText(N,w,A));t.someProp("handleTextInput",R=>R(t,w,A,N,F))||t.dispatch(F())}else t.dispatch(E());else t.dispatch(E())}function PB(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:LP(t,e.resolve(n.anchor),e.resolve(n.head))}function J_e(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let d=0;d<i.length;d++)r=i[d].removeFromSet(r);for(let d=0;d<n.length;d++)a=n[d].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=d=>d.mark(o.addToSet(d.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=d=>d.mark(o.removeFromSet(d.marks));else return null;let c=[];for(let d=0;d<e.childCount;d++)c.push(l(e.child(d)));if(ut.from(c).eq(t))return{mark:o,type:s}}function e1e(t,e,n,i,r){if(n-e<=r.pos-i.pos||NT(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(NT(a,!0,!0));return!s.parent.isTextblock||s.pos>n||NT(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function NT(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function t1e(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&DB(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&DB(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function DB(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class DW{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new b_e,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(UB),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=LB(this),kB(this),this.nodeViews=IB(this),this.docView=hB(this.state.doc,OB(this),CT(this),this.dom,this),this.domObserver=new $_e(this,(i,r,a,s)=>Q_e(this,i,r,a,s)),this.domObserver.start(),__e(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&uR(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(UB),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(EW(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=IB(this);i1e(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&uR(this),this.editable=LB(this),kB(this);let l=CT(this),c=OB(this),d=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let p=d=="preserve"&&s&&this.dom.style.overflowAnchor==null&&Lbe(this);if(s){this.domObserver.stop();let m=f&&(Ia||ea)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&n1e(r.selection,e.selection);if(f){let _=ea?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=k_e(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=hB(e.doc,c,l,this.dom,this)),_&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&a_e(this))?Jl(this,m):(hW(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),d=="reset"?this.dom.scrollTop=0:d=="to selection"?this.scrollToSelection():p&&Ibe(p)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof Ut){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&oB(this,n.getBoundingClientRect(),e)}else oB(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new TW(e.slice,e.move,r<0?void 0:Ut.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(Ia){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return this.root.activeElement==this.dom}focus(){this.domObserver.stop(),this.editable&&Ube(this.dom),Jl(this),this.domObserver.start()}get root(){let e=this._root;if(e==null){for(let n=this.dom.parentNode;n;n=n.parentNode)if(n.nodeType==9||n.nodeType==11&&n.host)return n.getSelection||(Object.getPrototypeOf(n).getSelection=()=>n.ownerDocument.getSelection()),this._root=n}return e||document}updateRoot(){this._root=null}posAtCoords(e){return Hbe(this,e)}coordsAtPos(e,n=1){return aW(this,e,n)}domAtPos(e,n=0){return this.docView.domFromPos(e,n)}nodeDOM(e){let n=this.docView.descAt(e);return n?n.nodeDOM:null}posAtDOM(e,n,i=-1){let r=this.docView.posFromDOM(e,n,i);if(r==null)throw new RangeError("DOM position not inside the editor");return r}endOfTextblock(e,n){return qbe(this,n||this.state,e)}pasteHTML(e,n){return L0(this,"",e,!1,n||new ClipboardEvent("paste"))}pasteText(e,n){return L0(this,e,null,!0,n||new ClipboardEvent("paste"))}serializeForClipboard(e){return IP(this,e)}destroy(){this.docView&&(S_e(this),this.destroyPluginViews(),this.mounted?(this.docView.update(this.state.doc,[],CT(this),this),this.dom.textContent=""):this.dom.parentNode&&this.dom.parentNode.removeChild(this.dom),this.docView.destroy(),this.docView=null,Mbe())}get isDestroyed(){return this.docView==null}dispatchEvent(e){return M_e(this,e)}domSelectionRange(){let e=this.domSelection();return e?pa&&this.root.nodeType===11&&Nbe(this.dom.ownerDocument)==this.dom&&q_e(this,e)||e:{focusNode:null,focusOffset:0,anchorNode:null,anchorOffset:0}}domSelection(){return this.root.getSelection()}}DW.prototype.dispatch=function(t){let e=this._props.dispatchTransaction;e?e.call(this,t):this.updateState(this.state.apply(t))};function OB(t){let e=Object.create(null);return e.class="ProseMirror",e.contenteditable=String(t.editable),t.someProp("attributes",n=>{if(typeof n=="function"&&(n=n(t.state)),n)for(let i in n)i=="class"?e.class+=" "+n[i]:i=="style"?e.style=(e.style?e.style+";":"")+n[i]:!e[i]&&i!="contenteditable"&&i!="nodeName"&&(e[i]=String(n[i]))}),e.translate||(e.translate="no"),[da.node(0,t.state.doc.content.size,e)]}function kB(t){if(t.markCursor){let e=document.createElement("img");e.className="ProseMirror-separator",e.setAttribute("mark-placeholder","true"),e.setAttribute("alt",""),t.cursorWrapper={dom:e,deco:da.widget(t.state.selection.from,e,{raw:!0,marks:t.markCursor})}}else t.cursorWrapper=null}function LB(t){return!t.someProp("editable",e=>e(t.state)===!1)}function n1e(t,e){let n=Math.min(t.$anchor.sharedDepth(t.head),e.$anchor.sharedDepth(e.head));return t.$anchor.start(n)!=e.$anchor.start(n)}function IB(t){let e=Object.create(null);function n(i){for(let r in i)Object.prototype.hasOwnProperty.call(e,r)||(e[r]=i[r])}return t.someProp("nodeViews",n),t.someProp("markViews",n),e}function i1e(t,e){let n=0,i=0;for(let r in t){if(t[r]!=e[r])return!0;n++}for(let r in e)i++;return n!=i}function UB(t){if(t.spec.state||t.spec.filterTransaction||t.spec.appendTransaction)throw new RangeError("Plugins passed directly to the view must not have a state component")}var Bu={8:"Backspace",9:"Tab",10:"Enter",12:"NumLock",13:"Enter",16:"Shift",17:"Control",18:"Alt",20:"CapsLock",27:"Escape",32:" ",33:"PageUp",34:"PageDown",35:"End",36:"Home",37:"ArrowLeft",38:"ArrowUp",39:"ArrowRight",40:"ArrowDown",44:"PrintScreen",45:"Insert",46:"Delete",59:";",61:"=",91:"Meta",92:"Meta",106:"*",107:"+",108:",",109:"-",110:".",111:"/",144:"NumLock",145:"ScrollLock",160:"Shift",161:"Shift",162:"Control",163:"Control",164:"Alt",165:"Alt",173:"-",186:";",187:"=",188:",",189:"-",190:".",191:"/",192:"`",219:"[",220:"\\",221:"]",222:"'"},U_={48:")",49:"!",50:"@",51:"#",52:"$",53:"%",54:"^",55:"&",56:"*",57:"(",59:":",61:"+",173:"_",186:":",187:"+",188:"<",189:"_",190:">",191:"?",192:"~",219:"{",220:"|",221:"}",222:'"'},r1e=typeof navigator<"u"&&/Mac/.test(navigator.platform),a1e=typeof navigator<"u"&&/MSIE \d|Trident\/(?:[7-9]|\d{2,})\..*rv:(\d+)/.exec(navigator.userAgent);for(var Hr=0;Hr<10;Hr++)Bu[48+Hr]=Bu[96+Hr]=String(Hr);for(var Hr=1;Hr<=24;Hr++)Bu[Hr+111]="F"+Hr;for(var Hr=65;Hr<=90;Hr++)Bu[Hr]=String.fromCharCode(Hr+32),U_[Hr]=String.fromCharCode(Hr);for(var RT in Bu)U_.hasOwnProperty(RT)||(U_[RT]=Bu[RT]);function s1e(t){var e=r1e&&t.metaKey&&t.shiftKey&&!t.ctrlKey&&!t.altKey||a1e&&t.shiftKey&&t.key&&t.key.length==1||t.key=="Unidentified",n=!e&&t.key||(t.shiftKey?U_:Bu)[t.keyCode]||t.key||"Unidentified";return n=="Esc"&&(n="Escape"),n=="Del"&&(n="Delete"),n=="Left"&&(n="ArrowLeft"),n=="Up"&&(n="ArrowUp"),n=="Right"&&(n="ArrowRight"),n=="Down"&&(n="ArrowDown"),n}const o1e=typeof navigator<"u"&&/Mac|iP(hone|[oa]d)/.test(navigator.platform),l1e=typeof navigator<"u"&&/Win/.test(navigator.platform);function c1e(t){let e=t.split(/-(?!$)/),n=e[e.length-1];n=="Space"&&(n=" ");let i,r,a,s;for(let o=0;o<e.length-1;o++){let l=e[o];if(/^(cmd|meta|m)$/i.test(l))s=!0;else if(/^a(lt)?$/i.test(l))i=!0;else if(/^(c|ctrl|control)$/i.test(l))r=!0;else if(/^s(hift)?$/i.test(l))a=!0;else if(/^mod$/i.test(l))o1e?s=!0:r=!0;else throw new Error("Unrecognized modifier name: "+l)}return i&&(n="Alt-"+n),r&&(n="Ctrl-"+n),s&&(n="Meta-"+n),a&&(n="Shift-"+n),n}function u1e(t){let e=Object.create(null);for(let n in t)e[c1e(n)]=t[n];return e}function PT(t,e,n=!0){return e.altKey&&(t="Alt-"+t),e.ctrlKey&&(t="Ctrl-"+t),e.metaKey&&(t="Meta-"+t),n&&e.shiftKey&&(t="Shift-"+t),t}function d1e(t){return new mi({props:{handleKeyDown:OW(t)}})}function OW(t){let e=u1e(t);return function(n,i){let r=s1e(i),a,s=e[PT(r,i)];if(s&&s(n.state,n.dispatch,n))return!0;if(r.length==1&&r!=" "){if(i.shiftKey){let o=e[PT(r,i,!1)];if(o&&o(n.state,n.dispatch,n))return!0}if((i.altKey||i.metaKey||i.ctrlKey)&&!(l1e&&i.ctrlKey&&i.altKey)&&(a=Bu[i.keyCode])&&a!=r){let o=e[PT(a,i)];if(o&&o(n.state,n.dispatch,n))return!0}}return!1}}var f1e=Object.defineProperty,HP=(t,e)=>{for(var n in e)f1e(t,n,{get:e[n],enumerable:!0})};function IS(t){const{state:e,transaction:n}=t;let{selection:i}=n,{doc:r}=n,{storedMarks:a}=n;return{...e,apply:e.apply.bind(e),applyTransaction:e.applyTransaction.bind(e),plugins:e.plugins,schema:e.schema,reconfigure:e.reconfigure.bind(e),toJSON:e.toJSON.bind(e),get storedMarks(){return a},get selection(){return i},get doc(){return r},get tr(){return i=n.selection,r=n.doc,a=n.storedMarks,n}}}var US=class{constructor(t){this.editor=t.editor,this.rawCommands=this.editor.extensionManager.commands,this.customState=t.state}get hasCustomState(){return!!this.customState}get state(){return this.customState||this.editor.state}get commands(){const{rawCommands:t,editor:e,state:n}=this,{view:i}=e,{tr:r}=n,a=this.buildProps(r);return Object.fromEntries(Object.entries(t).map(([s,o])=>[s,(...c)=>{const d=o(...c)(a);return!r.getMeta("preventDispatch")&&!this.hasCustomState&&i.dispatch(r),d}]))}get chain(){return()=>this.createChain()}get can(){return()=>this.createCan()}createChain(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s=[],o=!!t,l=t||r.tr,c=()=>(!o&&e&&!l.getMeta("preventDispatch")&&!this.hasCustomState&&a.dispatch(l),s.every(f=>f===!0)),d={...Object.fromEntries(Object.entries(n).map(([f,p])=>[f,(..._)=>{const b=this.buildProps(l,e),y=p(..._)(b);return s.push(y),d}])),run:c};return d}createCan(t){const{rawCommands:e,state:n}=this,i=!1,r=t||n.tr,a=this.buildProps(r,i);return{...Object.fromEntries(Object.entries(e).map(([o,l])=>[o,(...c)=>l(...c)({...a,dispatch:void 0})])),chain:()=>this.createChain(r,i)}}buildProps(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s={tr:t,editor:i,view:a,state:IS({state:r,transaction:t}),dispatch:e?()=>{}:void 0,chain:()=>this.createChain(t,e),can:()=>this.createCan(t),get commands(){return Object.fromEntries(Object.entries(n).map(([o,l])=>[o,(...c)=>l(...c)(s)]))}};return 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t?(a=t.from,s=t.to):(a=r.from,s=r.to),i&&e.doc.nodesBetween(a,s,(o,l)=>{if(o.isText)return;const c={...o.attrs};delete c.dir,e.setNodeMarkup(l,void 0,c)}),!0},USe=(t,e={})=>({tr:n,state:i,dispatch:r})=>{let a=null,s=null;const o=FS(typeof t=="string"?t:t.name,i.schema);if(!o)return!1;o==="node"&&(a=qi(t,i.schema)),o==="mark"&&(s=hc(t,i.schema));let l=!1;return n.selection.ranges.forEach(c=>{const d=c.$from.pos,f=c.$to.pos;let p,m,_,b;n.selection.empty?i.doc.nodesBetween(d,f,(y,g)=>{a&&a===y.type&&(l=!0,_=Math.max(g,d),b=Math.min(g+y.nodeSize,f),p=g,m=y)}):i.doc.nodesBetween(d,f,(y,g)=>{g<d&&a&&a===y.type&&(l=!0,_=Math.max(g,d),b=Math.min(g+y.nodeSize,f),p=g,m=y),g>=d&&g<=f&&(a&&a===y.type&&(l=!0,r&&n.setNodeMarkup(g,void 0,{...y.attrs,...e})),s&&y.marks.length&&y.marks.forEach(M=>{if(s===M.type&&(l=!0,r)){const w=Math.max(g,d),A=Math.min(g+y.nodeSize,f);n.addMark(w,A,s.create({...M.attrs,...e}))}}))}),m&&(p!==void 0&&r&&n.setNodeMarkup(p,void 0,{...m.attrs,...e}),s&&m.marks.length&&m.marks.forEach(y=>{s===y.type&&r&&n.addMark(_,b,s.create({...y.attrs,...e}))}))}),l},FSe=(t,e={})=>({state:n,dispatch:i})=>{const r=qi(t,n.schema);return gbe(r,e)(n,i)},zSe=(t,e={})=>({state:n,dispatch:i})=>{const r=qi(t,n.schema);return xbe(r,e)(n,i)},jSe=class{constructor(){this.callbacks={}}on(e,n){return this.callbacks[e]||(this.callbacks[e]=[]),this.callbacks[e].push(n),this}emit(e,...n){const i=this.callbacks[e];return i&&i.forEach(r=>r.apply(this,n)),this}off(e,n){const i=this.callbacks[e];return i&&(n?this.callbacks[e]=i.filter(r=>r!==n):delete this.callbacks[e]),this}once(e,n){const i=(...r)=>{this.off(e,i),n.apply(this,r)};return this.on(e,i)}removeAllListeners(){this.callbacks={}}},BS=class{constructor(t){var e;this.find=t.find,this.handler=t.handler,this.undoable=(e=t.undoable)!=null?e:!0}},BSe=(t,e)=>{if(VP(e))return e.exec(t);const n=e(t);if(!n)return null;const i=[n.text];return i.index=n.index,i.input=t,i.data=n.data,n.replaceWith&&(n.text.includes(n.replaceWith)||console.warn('[tiptap warn]: "inputRuleMatch.replaceWith" must be part of "inputRuleMatch.text".'),i.push(n.replaceWith)),i};function cb(t){var e;const{editor:n,from:i,to:r,text:a,rules:s,plugin:o}=t,{view:l}=n;if(l.composing)return!1;const c=l.state.doc.resolve(i);if(c.parent.type.spec.code||(e=c.nodeBefore||c.nodeAfter)!=null&&e.marks.find(p=>p.type.spec.code))return!1;let d=!1;const f=mSe(c)+a;return s.forEach(p=>{if(d)return;const m=BSe(f,p.find);if(!m)return;const _=l.state.tr,b=IS({state:l.state,transaction:_}),y={from:i-(m[0].length-a.length),to:r},{commands:g,chain:M,can:w}=new US({editor:n,state:b});p.handler({state:b,range:y,match:m,commands:g,chain:M,can:w})===null||!_.steps.length||(p.undoable&&_.setMeta(o,{transform:_,from:i,to:r,text:a}),l.dispatch(_),d=!0)}),d}function HSe(t){const{editor:e,rules:n}=t,i=new mi({state:{init(){return null},apply(r,a,s){const o=r.getMeta(i);if(o)return o;const l=r.getMeta("applyInputRules");return!!l&&setTimeout(()=>{let{text:d}=l;typeof d=="string"?d=d:d=qP(ut.from(d),s.schema);const{from:f}=l,p=f+d.length;cb({editor:e,from:f,to:p,text:d,rules:n,plugin:i})}),r.selectionSet||r.docChanged?null:a}},props:{handleTextInput(r,a,s,o){return cb({editor:e,from:a,to:s,text:o,rules:n,plugin:i})},handleDOMEvents:{compositionend:r=>(setTimeout(()=>{const{$cursor:a}=r.state.selection;a&&cb({editor:e,from:a.pos,to:a.pos,text:"",rules:n,plugin:i})}),!1)},handleKeyDown(r,a){if(a.key!=="Enter")return!1;const{$cursor:s}=r.state.selection;return s?cb({editor:e,from:s.pos,to:s.pos,text:`
- `,rules:n,plugin:i}):!1}},isInputRules:!0});return i}function VSe(t){return Object.prototype.toString.call(t).slice(8,-1)}function ub(t){return VSe(t)!=="Object"?!1:t.constructor===Object&&Object.getPrototypeOf(t)===Object.prototype}function YW(t,e){const n={...t};return ub(t)&&ub(e)&&Object.keys(e).forEach(i=>{ub(e[i])&&ub(t[i])?n[i]=YW(t[i],e[i]):n[i]=e[i]}),n}var YP=class{constructor(t={}){this.type="extendable",this.parent=null,this.child=null,this.name="",this.config={name:this.name},this.config={...this.config,...t},this.name=this.config.name}get options(){return{...Dn(It(this,"addOptions",{name:this.name}))||{}}}get storage(){return{...Dn(It(this,"addStorage",{name:this.name,options:this.options}))||{}}}configure(t={}){const e=this.extend({...this.config,addOptions:()=>YW(this.options,t)});return e.name=this.name,e.parent=this.parent,e}extend(t={}){const e=new this.constructor({...this.config,...t});return e.parent=this,this.child=e,e.name="name"in t?t.name:e.parent.name,e}},Ju=class ZW extends YP{constructor(){super(...arguments),this.type="mark"}static create(e={}){const n=typeof e=="function"?e():e;return new ZW(n)}static handleExit({editor:e,mark:n}){const{tr:i}=e.state,r=e.state.selection.$from;if(r.pos===r.end()){const s=r.marks();if(!!!s.find(c=>c?.type.name===n.name))return!1;const l=s.find(c=>c?.type.name===n.name);return l&&i.removeStoredMark(l),i.insertText(" ",r.pos),e.view.dispatch(i),!0}return!1}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}};function GSe(t){return typeof t=="number"}var $Se=class{constructor(t){this.find=t.find,this.handler=t.handler}},WSe=(t,e,n)=>{if(VP(e))return[...t.matchAll(e)];const i=e(t,n);return i?i.map(r=>{const a=[r.text];return a.index=r.index,a.input=t,a.data=r.data,r.replaceWith&&(r.text.includes(r.replaceWith)||console.warn('[tiptap warn]: "pasteRuleMatch.replaceWith" must be part of "pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function qSe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:d}=new US({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,_)=>{var b,y,g,M,w;if((y=(b=m.type)==null?void 0:b.spec)!=null&&y.code||!(m.isText||m.isTextblock||m.isInline))return;const A=(w=(M=(g=m.content)==null?void 0:g.size)!=null?M:m.nodeSize)!=null?w:0,E=Math.max(i,_),P=Math.min(r,_+A);if(E>=P)return;const N=m.isText?m.text||"":m.textBetween(E-_,P-_,void 0,"");WSe(N,a.find,s).forEach(R=>{if(R.index===void 0)return;const O=E+R.index+1,B=O+R[0].length,I={from:n.tr.mapping.map(O),to:n.tr.mapping.map(B)},G=a.handler({state:n,range:I,match:R,commands:l,chain:c,can:d,pasteEvent:s,dropEvent:o});f.push(G)})}),f.every(m=>m!==null)}var db=null,XSe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function KSe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:d,from:f,to:p,rule:m,pasteEvt:_})=>{const b=d.tr,y=IS({state:d,transaction:b});if(!(!qSe({editor:e,state:y,from:Math.max(f-1,0),to:p.b-1,rule:m,pasteEvent:_,dropEvent:o})||!b.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,b}};return n.map(d=>new mi({view(f){const p=_=>{var b;i=(b=f.dom.parentElement)!=null&&b.contains(_.target)?f.dom.parentElement:null,i&&(db=e)},m=()=>{db&&(db=null)};return window.addEventListener("dragstart",p),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",p),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,p)=>{if(a=i===f.dom.parentElement,o=p,!a){const m=db;m?.isEditable&&setTimeout(()=>{const _=m.state.selection;_&&m.commands.deleteRange({from:_.from,to:_.to})},10)}return!1},paste:(f,p)=>{var m;const _=(m=p.clipboardData)==null?void 0:m.getData("text/html");return s=p,r=!!_?.includes("data-pm-slice"),!1}}},appendTransaction:(f,p,m)=>{const _=f[0],b=_.getMeta("uiEvent")==="paste"&&!r,y=_.getMeta("uiEvent")==="drop"&&!a,g=_.getMeta("applyPasteRules"),M=!!g;if(!b&&!y&&!M)return;if(M){let{text:E}=g;typeof E=="string"?E=E:E=qP(ut.from(E),m.schema);const{from:P}=g,N=P+E.length,F=XSe(E);return l({rule:d,state:m,from:P,to:{b:N},pasteEvt:F})}const w=p.doc.content.findDiffStart(m.doc.content),A=p.doc.content.findDiffEnd(m.doc.content);if(!(!GSe(w)||!A||w===A.b))return l({rule:d,state:m,from:w,to:A,pasteEvt:s})}}))}var HS=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=GW(t),this.schema=lSe(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:DT(e.name,this.schema)},i=It(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return XP([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:DT(i.name,this.schema)},a=[],s=It(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&It(i,"exitable",r)&&(o.ArrowRight=()=>Ju.handleExit({editor:t,mark:i})),s){const p=Object.fromEntries(Object.entries(s()).map(([m,_])=>[m,()=>_({editor:t})]));o={...o,...p}}const l=d1e(o);a.push(l);const c=It(i,"addInputRules",r);if(VB(i,t.options.enableInputRules)&&c){const p=c();if(p&&p.length){const m=HSe({editor:t,rules:p}),_=Array.isArray(m)?m:[m];a.push(..._)}}const d=It(i,"addPasteRules",r);if(VB(i,t.options.enablePasteRules)&&d){const p=d();if(p&&p.length){const m=KSe({editor:t,rules:p});a.push(...m)}}const f=It(i,"addProseMirrorPlugins",r);if(f){const p=f();a.push(...p)}return a})}get attributes(){return VW(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=Bp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:qi(n.name,this.schema)},a=It(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,d,f,p)=>{const m=z_(l,i);return s({node:l,view:c,getPos:d,decorations:f,innerDecorations:p,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=Bp(this.extensions);return Object.fromEntries(e.filter(n=>!!It(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:hc(n.name,this.schema)},a=It(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const d=z_(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:d,updateAttributes:f=>{uwe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:DT(e.name,this.schema)};e.type==="mark"&&((n=Dn(It(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=It(e,"onBeforeCreate",i),a=It(e,"onCreate",i),s=It(e,"onUpdate",i),o=It(e,"onSelectionUpdate",i),l=It(e,"onTransaction",i),c=It(e,"onFocus",i),d=It(e,"onBlur",i),f=It(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),d&&this.editor.on("blur",d),f&&this.editor.on("destroy",f)})}};HS.resolve=GW;HS.sort=XP;HS.flatten=WP;var YSe={};HP(YSe,{ClipboardTextSerializer:()=>JW,Commands:()=>e7,Delete:()=>t7,Drop:()=>n7,Editable:()=>i7,FocusEvents:()=>a7,Keymap:()=>s7,Paste:()=>o7,Tabindex:()=>l7,TextDirection:()=>c7,focusEventsPluginKey:()=>r7});var Gn=class QW extends YP{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new QW(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},JW=Gn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new mi({key:new sr("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(d=>d.$from.pos)),o=Math.max(...a.map(d=>d.$to.pos)),l=WW(n);return $W(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),e7=Gn.create({name:"commands",addCommands(){return{...kW}}}),t7=Gn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const d=BW(t.before,[t,...e]);XW(d).forEach(m=>{d.mapping.mapResult(m.oldRange.from).deletedAfter&&d.mapping.mapResult(m.oldRange.to).deletedBefore&&d.before.nodesBetween(m.oldRange.from,m.oldRange.to,(_,b)=>{const y=b+_.nodeSize-2,g=m.oldRange.from<=b&&y<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:_,from:b,to:y,newFrom:d.mapping.map(b),newTo:d.mapping.map(y),deletedRange:m.oldRange,newRange:m.newRange,partial:!g,editor:this.editor,transaction:t,combinedTransform:d})})});const p=d.mapping;d.steps.forEach((m,_)=>{var b,y;if(m instanceof ho){const g=p.slice(_).map(m.from,-1),M=p.slice(_).map(m.to),w=p.invert().map(g,-1),A=p.invert().map(M),E=(b=d.doc.nodeAt(g-1))==null?void 0:b.marks.some(N=>N.eq(m.mark)),P=(y=d.doc.nodeAt(M))==null?void 0:y.marks.some(N=>N.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:A},newRange:{from:g,to:M},partial:!!(P||E),editor:this.editor,transaction:t,combinedTransform:d})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),n7=Gn.create({name:"drop",addProseMirrorPlugins(){return[new mi({key:new sr("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),i7=Gn.create({name:"editable",addProseMirrorPlugins(){return[new mi({key:new sr("editable"),props:{editable:()=>this.editor.options.editable}})]}}),r7=new sr("focusEvents"),a7=Gn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new mi({key:r7,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),s7=Gn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:d,$anchor:f}=l,{pos:p,parent:m}=f,_=f.parent.isTextblock&&p>0?o.doc.resolve(p-1):f,b=_.parent.type.spec.isolating,y=f.pos-f.parentOffset,g=b&&_.parent.childCount===1?y===f.pos:tn.atStart(c).from===p;return!d||!m.type.isTextblock||m.textContent.length||!g||g&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return $P()||zW()?a:r},addProseMirrorPlugins(){return[new mi({key:new sr("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(b=>b.getMeta("composition")))return;const i=t.some(b=>b.docChanged)&&!e.doc.eq(n.doc),r=t.some(b=>b.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=tn.atStart(e.doc).from,c=tn.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!jS(n.doc))return;const p=n.tr,m=IS({state:n,transaction:p}),{commands:_}=new US({editor:this.editor,state:m});if(_.clearNodes(),!!p.steps.length)return p}})]}}),o7=Gn.create({name:"paste",addProseMirrorPlugins(){return[new mi({key:new sr("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),l7=Gn.create({name:"tabindex",addProseMirrorPlugins(){return[new mi({key:new sr("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),c7=Gn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=Bp(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new mi({key:new sr("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),ZSe=class ip{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new ip(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new ip(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new ip(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new ip(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new ip(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},QSe=`.ProseMirror {
- position: relative;
- }
- .ProseMirror {
- word-wrap: break-word;
- white-space: pre-wrap;
- white-space: break-spaces;
- -webkit-font-variant-ligatures: none;
- font-variant-ligatures: none;
- font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
- }
- .ProseMirror [contenteditable="false"] {
- white-space: normal;
- }
- .ProseMirror [contenteditable="false"] [contenteditable="true"] {
- white-space: pre-wrap;
- }
- .ProseMirror pre {
- white-space: pre-wrap;
- }
- img.ProseMirror-separator {
- display: inline !important;
- border: none !important;
- margin: 0 !important;
- width: 0 !important;
- height: 0 !important;
- }
- .ProseMirror-gapcursor {
- display: none;
- pointer-events: none;
- position: absolute;
- margin: 0;
- }
- .ProseMirror-gapcursor:after {
- content: "";
- display: block;
- position: absolute;
- top: -2px;
- width: 20px;
- border-top: 1px solid black;
- animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
- }
- @keyframes ProseMirror-cursor-blink {
- to {
- visibility: hidden;
- }
- }
- .ProseMirror-hideselection *::selection {
- background: transparent;
- }
- .ProseMirror-hideselection *::-moz-selection {
- background: transparent;
- }
- .ProseMirror-hideselection * {
- caret-color: transparent;
- }
- .ProseMirror-focused .ProseMirror-gapcursor {
- display: block;
- }`;function JSe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var ewe=class extends jSe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=UW(e,this.options.autofocus);this.editorState=cp.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=JSe(QSe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=HW(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[i7,JW.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),e7,a7,s7,l7,n7,o7,t7,c7.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new HS(i,this)}createCommandManager(){this.commandManager=new US({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=dR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=dR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new DW(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var d;return(d=this.capturedTransaction)==null?void 0:d.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return qW(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return gSe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return qP(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
- `,textSerializers:n={}}=t||{};return uSe(this.state.doc,{blockSeparator:e,textSerializers:{...WW(this.schema),...n}})}get isEmpty(){return jS(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new ZSe(e,this)}get $doc(){return this.$pos(0)}};function Hp(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Dn(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),d=c+s.length;if(KP(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(b=>b===t.type&&b!==m.mark.type)).filter(m=>m.to>c).length)return null;d<n.to&&a.delete(d,n.to),c>n.from&&a.delete(n.from+l,c);const p=n.from+l+s.length;a.addMark(n.from+l,p,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function u7(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=Dn(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let d=s+c;d>o?d=o:o=d+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(d,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function hR(t){return new BS({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=Dn(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function Vp(t){return new BS({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=Dn(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&AP(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:p}=e,{splittableMarks:m}=t.editor.extensionManager,_=p||f.$to.parentOffset&&f.$from.marks();if(_){const b=_.filter(y=>m.includes(y.type.name));s.ensureMarks(b)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const d=s.doc.resolve(n.from-1).nodeBefore;d&&d.type===t.type&&Zu(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,d))&&s.join(n.from-1)},undoable:t.undoable})}var twe=t=>"touches"in t,nwe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var 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t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return 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x.jsx(i,{...t,ref:e,"data-node-view-wrapper":"",onDragStart:n,style:{whiteSpace:"normal",...t.style}})});li.createContext({markViewContentRef:()=>{}});var j_=(t,e)=>{if(t==="slot")return 0;if(t instanceof Function)return t(e);const{children:n,...i}=e??{};if(t==="svg")throw new Error("SVG elements are not supported in the JSX syntax, use the array syntax instead");return[t,i,n]},Dwe=/^\s*>\s$/,Owe=Fa.create({name:"blockquote",addOptions(){return{HTMLAttributes:{}}},content:"block+",group:"block",defining:!0,parseHTML(){return[{tag:"blockquote"}]},renderHTML({HTMLAttributes:t}){return j_("blockquote",{...wi(this.options.HTMLAttributes,t),children:j_("slot",{})})},parseMarkdown:(t,e)=>e.createNode("blockquote",void 0,e.parseChildren(t.tokens||[])),renderMarkdown:(t,e)=>{if(!t.content)return"";const n=">",i=[];return t.content.forEach(r=>{const o=e.renderChildren([r]).split(`
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- `,`
- `).split(`
- `).map(_=>o+_).join(`
- `);return l.replaceWith(c,d,i.schema.text(m)),!0})},"Shift-Tab":({editor:t})=>{var e;if(!this.options.enableTabIndentation)return!1;const n=(e=this.options.tabSize)!=null?e:FT,{state:i}=t,{selection:r}=i,{$from:a,empty:s}=r;return a.parent.type!==this.type?!1:s?t.commands.command(({tr:o})=>{var l;const{pos:c}=a,d=a.start(),f=a.end(),m=i.doc.textBetween(d,f,`
- `,`
- `).split(`
- `);let _=0,b=0;const y=c-d;for(let P=0;P<m.length;P+=1){if(b+m[P].length>=y){_=P;break}b+=m[P].length+1}const M=((l=m[_].match(/^ */))==null?void 0:l[0])||"",w=Math.min(M.length,n);if(w===0)return!0;let A=d;for(let P=0;P<_;P+=1)A+=m[P].length+1;return o.delete(A,A+w),c-A<=w&&o.setSelection(jt.create(o.doc,A)),!0}):t.commands.command(({tr:o})=>{const{from:l,to:c}=r,p=i.doc.textBetween(l,c,`
- `,`
- `).split(`
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- `):""}),Wwe=Fa.create({name:"hardBreak",markdownTokenName:"br",addOptions(){return{keepMarks:!0,HTMLAttributes:{}}},inline:!0,group:"inline",selectable:!1,linebreakReplacement:!0,parseHTML(){return[{tag:"br"}]},renderHTML({HTMLAttributes:t}){return["br",wi(this.options.HTMLAttributes,t)]},renderText(){return`
- `},renderMarkdown:()=>`
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this.options.levels.map(t=>({tag:`h${t}`,attrs:{level:t}}))},renderHTML({node:t,HTMLAttributes:e}){return[`h${this.options.levels.includes(t.attrs.level)?t.attrs.level:this.options.levels[0]}`,wi(this.options.HTMLAttributes,e),0]},parseMarkdown:(t,e)=>e.createNode("heading",{level:t.depth||1},e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>{var n;const i=(n=t.attrs)!=null&&n.level?parseInt(t.attrs.level,10):1,r="#".repeat(i);return t.content?`${r} ${e.renderChildren(t.content)}`:""},addCommands(){return{setHeading:t=>({commands:e})=>this.options.levels.includes(t.level)?e.setNode(this.name,t):!1,toggleHeading:t=>({commands:e})=>this.options.levels.includes(t.level)?e.toggleNode(this.name,"paragraph",t):!1}},addKeyboardShortcuts(){return this.options.levels.reduce((t,e)=>({...t,[`Mod-Alt-${e}`]:()=>this.editor.commands.toggleHeading({level:e})}),{})},addInputRules(){return this.options.levels.map(t=>hR({find:new 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",n),addKeyboardShortcuts(){return{Enter:()=>this.editor.commands.splitListItem(this.name),Tab:()=>this.editor.commands.sinkListItem(this.name),"Shift-Tab":()=>this.editor.commands.liftListItem(this.name)}}}),CMe={};AMe(CMe,{findListItemPos:()=>xx,getNextListDepth:()=>cD,handleBackspace:()=>MR,handleDelete:()=>ER,hasListBefore:()=>A7,hasListItemAfter:()=>NMe,hasListItemBefore:()=>T7,listItemHasSubList:()=>C7,nextListIsDeeper:()=>N7,nextListIsHigher:()=>R7});var xx=(t,e)=>{const{$from:n}=e.selection,i=qi(t,e.schema);let r=null,a=n.depth,s=n.pos,o=null;for(;a>0&&o===null;)r=n.node(a),r.type===i?o=a:(a-=1,s-=1);return o===null?null:{$pos:e.doc.resolve(s),depth:o}},cD=(t,e)=>{const n=xx(t,e);if(!n)return!1;const[,i]=pSe(e,t,n.$pos.pos+4);return i},A7=(t,e,n)=>{const{$anchor:i}=t.selection,r=Math.max(0,i.pos-2),a=t.doc.resolve(r).node();return!(!a||!n.includes(a.type.name))},T7=(t,e)=>{var n;const{$anchor:i}=e.selection,r=e.doc.resolve(i.pos-2);return!(r.index()===0||((n=r.nodeBefore)==null?void 0:n.type.name)!==t)},C7=(t,e,n)=>{if(!n)return!1;const i=qi(t,e.schema);let r=!1;return n.descendants(a=>{a.type===i&&(r=!0)}),r},MR=(t,e,n)=>{if(t.commands.undoInputRule())return!0;if(t.state.selection.from!==t.state.selection.to)return!1;if(!Hu(t.state,e)&&A7(t.state,e,n)){const{$anchor:o}=t.state.selection,l=t.state.doc.resolve(o.before()-1),c=[];l.node().descendants((p,m)=>{p.type.name===e&&c.push({node:p,pos:m})});const d=c.at(-1);if(!d)return!1;const f=t.state.doc.resolve(l.start()+d.pos+1);return t.chain().cut({from:o.start()-1,to:o.end()+1},f.end()).joinForward().run()}if(!Hu(t.state,e)||!vSe(t.state))return!1;const i=xx(e,t.state);if(!i)return!1;const a=t.state.doc.resolve(i.$pos.pos-2).node(i.depth),s=C7(e,t.state,a);return T7(e,t.state)&&!s?t.commands.joinItemBackward():t.chain().liftListItem(e).run()},N7=(t,e)=>{const n=cD(t,e),i=xx(t,e);return!i||!n?!1:n>i.depth},R7=(t,e)=>{const n=cD(t,e),i=xx(t,e);return!i||!n?!1:n<i.depth},ER=(t,e)=>{if(!Hu(t.state,e)||!xSe(t.state,e))return!1;const{selection:n}=t.state,{$from:i,$to:r}=n;return!n.empty&&i.sameParent(r)?!1:N7(e,t.state)?t.chain().focus(t.state.selection.from+4).lift(e).joinBackward().run():R7(e,t.state)?t.chain().joinForward().joinBackward().run():t.commands.joinItemForward()},NMe=(t,e)=>{var n;const{$anchor:i}=e.selection,r=e.doc.resolve(i.pos-i.parentOffset-2);return!(r.index()===r.parent.childCount-1||((n=r.nodeAfter)==null?void 0:n.type.name)!==t)},P7=Gn.create({name:"listKeymap",addOptions(){return{listTypes:[{itemName:"listItem",wrapperNames:["bulletList","orderedList"]},{itemName:"taskItem",wrapperNames:["taskList"]}]}},addKeyboardShortcuts(){return{Delete:({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n})=>{t.state.schema.nodes[n]!==void 0&&ER(t,n)&&(e=!0)}),e},"Mod-Delete":({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n})=>{t.state.schema.nodes[n]!==void 0&&ER(t,n)&&(e=!0)}),e},Backspace:({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n,wrapperNames:i})=>{t.state.schema.nodes[n]!==void 0&&MR(t,n,i)&&(e=!0)}),e},"Mod-Backspace":({editor:t})=>{let e=!1;return this.options.listTypes.forEach(({itemName:n,wrapperNames:i})=>{t.state.schema.nodes[n]!==void 0&&MR(t,n,i)&&(e=!0)}),e}}}}),r5=/^(\s*)(\d+)\.\s+(.*)$/,RMe=/^\s/;function PMe(t){const e=[];let n=0,i=0;for(;n<t.length;){const r=t[n],a=r.match(r5);if(!a)break;const[,s,o,l]=a,c=s.length;let d=l,f=n+1;const p=[r];for(;f<t.length;){const m=t[f];if(m.match(r5))break;if(m.trim()==="")p.push(m),d+=`
- `,f+=1;else if(m.match(RMe))p.push(m),d+=`
- ${m.slice(c+2)}`,f+=1;else break}e.push({indent:c,number:parseInt(o,10),content:d.trim(),raw:p.join(`
- `)}),i=f,n=f}return[e,i]}function D7(t,e,n){var i;const r=[];let a=0;for(;a<t.length;){const s=t[a];if(s.indent===e){const o=s.content.split(`
- `),l=((i=o[0])==null?void 0:i.trim())||"",c=[];l&&c.push({type:"paragraph",raw:l,tokens:n.inlineTokens(l)});const d=o.slice(1).join(`
- `).trim();if(d){const m=n.blockTokens(d);c.push(...m)}let f=a+1;const p=[];for(;f<t.length&&t[f].indent>e;)p.push(t[f]),f+=1;if(p.length>0){const m=Math.min(...p.map(b=>b.indent)),_=D7(p,m,n);c.push({type:"list",ordered:!0,start:p[0].number,items:_,raw:p.map(b=>b.raw).join(`
- `)})}r.push({type:"list_item",raw:s.raw,tokens:c}),a=f}else a+=1}return r}function DMe(t,e){return t.map(n=>{if(n.type!=="list_item")return e.parseChildren([n])[0];const i=[];return n.tokens&&n.tokens.length>0&&n.tokens.forEach(r=>{if(r.type==="paragraph"||r.type==="list"||r.type==="blockquote"||r.type==="code")i.push(...e.parseChildren([r]));else if(r.type==="text"&&r.tokens){const a=e.parseChildren([r]);i.push({type:"paragraph",content:a})}else{const a=e.parseChildren([r]);a.length>0&&i.push(...a)}}),{type:"listItem",content:i}})}var OMe="listItem",a5="textStyle",s5=/^(\d+)\.\s$/,O7=Fa.create({name:"orderedList",addOptions(){return{itemTypeName:"listItem",HTMLAttributes:{},keepMarks:!1,keepAttributes:!1}},group:"block list",content(){return`${this.options.itemTypeName}+`},addAttributes(){return{start:{default:1,parseHTML:t=>t.hasAttribute("start")?parseInt(t.getAttribute("start")||"",10):1},type:{default:null,parseHTML:t=>t.getAttribute("type")}}},parseHTML(){return[{tag:"ol"}]},renderHTML({HTMLAttributes:t}){const{start:e,...n}=t;return e===1?["ol",wi(this.options.HTMLAttributes,n),0]:["ol",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"list",parseMarkdown:(t,e)=>{if(t.type!=="list"||!t.ordered)return[];const n=t.start||1,i=t.items?DMe(t.items,e):[];return n!==1?{type:"orderedList",attrs:{start:n},content:i}:{type:"orderedList",content:i}},renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
- `):"",markdownTokenizer:{name:"orderedList",level:"block",start:t=>{const e=t.match(/^(\s*)(\d+)\.\s+/),n=e?.index;return n!==void 0?n:-1},tokenize:(t,e,n)=>{var i;const r=t.split(`
- `),[a,s]=PMe(r);if(a.length===0)return;const o=D7(a,0,n);return o.length===0?void 0:{type:"list",ordered:!0,start:((i=a[0])==null?void 0:i.number)||1,items:o,raw:r.slice(0,s).join(`
- `)}}},markdownOptions:{indentsContent:!0},addCommands(){return{toggleOrderedList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(OMe,this.editor.getAttributes(a5)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-7":()=>this.editor.commands.toggleOrderedList()}},addInputRules(){let t=Vp({find:s5,type:this.type,getAttributes:e=>({start:+e[1]}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1]});return(this.options.keepMarks||this.options.keepAttributes)&&(t=Vp({find:s5,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:e=>({start:+e[1],...this.editor.getAttributes(a5)}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1],editor:this.editor})),[t]}}),kMe=/^\s*(\[([( |x])?\])\s$/,LMe=Fa.create({name:"taskItem",addOptions(){return{nested:!1,HTMLAttributes:{},taskListTypeName:"taskList",a11y:void 0}},content(){return this.options.nested?"paragraph block*":"paragraph+"},defining:!0,addAttributes(){return{checked:{default:!1,keepOnSplit:!1,parseHTML:t=>{const e=t.getAttribute("data-checked");return e===""||e==="true"},renderHTML:t=>({"data-checked":t.checked})}}},parseHTML(){return[{tag:`li[data-type="${this.name}"]`,priority:51}]},renderHTML({node:t,HTMLAttributes:e}){return["li",wi(this.options.HTMLAttributes,e,{"data-type":this.name}),["label",["input",{type:"checkbox",checked:t.attrs.checked?"checked":null}],["span"]],["div",0]]},parseMarkdown:(t,e)=>{const n=[];if(t.tokens&&t.tokens.length>0?n.push(e.createNode("paragraph",{},e.parseInline(t.tokens))):t.text?n.push(e.createNode("paragraph",{},[e.createNode("text",{text:t.text})])):n.push(e.createNode("paragraph",{},[])),t.nestedTokens&&t.nestedTokens.length>0){const i=e.parseChildren(t.nestedTokens);n.push(...i)}return e.createNode("taskItem",{checked:t.checked||!1},n)},renderMarkdown:(t,e)=>{var n;const r=`- [${(n=t.attrs)!=null&&n.checked?"x":" "}] `;return JP(t,e,r)},addKeyboardShortcuts(){const t={Enter:()=>this.editor.commands.splitListItem(this.name),"Shift-Tab":()=>this.editor.commands.liftListItem(this.name)};return this.options.nested?{...t,Tab:()=>this.editor.commands.sinkListItem(this.name)}:t},addNodeView(){return({node:t,HTMLAttributes:e,getPos:n,editor:i})=>{const r=document.createElement("li"),a=document.createElement("label"),s=document.createElement("span"),o=document.createElement("input"),l=document.createElement("div"),c=d=>{var f,p;o.ariaLabel=((p=(f=this.options.a11y)==null?void 0:f.checkboxLabel)==null?void 0:p.call(f,d,o.checked))||`Task item checkbox for ${d.textContent||"empty task item"}`};return c(t),a.contentEditable="false",o.type="checkbox",o.addEventListener("mousedown",d=>d.preventDefault()),o.addEventListener("change",d=>{if(!i.isEditable&&!this.options.onReadOnlyChecked){o.checked=!o.checked;return}const{checked:f}=d.target;i.isEditable&&typeof n=="function"&&i.chain().focus(void 0,{scrollIntoView:!1}).command(({tr:p})=>{const m=n();if(typeof m!="number")return!1;const _=p.doc.nodeAt(m);return p.setNodeMarkup(m,void 0,{..._?.attrs,checked:f}),!0}).run(),!i.isEditable&&this.options.onReadOnlyChecked&&(this.options.onReadOnlyChecked(t,f)||(o.checked=!o.checked))}),Object.entries(this.options.HTMLAttributes).forEach(([d,f])=>{r.setAttribute(d,f)}),r.dataset.checked=t.attrs.checked,o.checked=t.attrs.checked,a.append(o,s),r.append(a,l),Object.entries(e).forEach(([d,f])=>{r.setAttribute(d,f)}),{dom:r,contentDOM:l,update:d=>d.type!==this.type?!1:(r.dataset.checked=d.attrs.checked,o.checked=d.attrs.checked,c(d),!0)}}},addInputRules(){return[Vp({find:kMe,type:this.type,getAttributes:t=>({checked:t[t.length-1]==="x"})})]}}),IMe=Fa.create({name:"taskList",addOptions(){return{itemTypeName:"taskItem",HTMLAttributes:{}}},group:"block list",content(){return`${this.options.itemTypeName}+`},parseHTML(){return[{tag:`ul[data-type="${this.name}"]`,priority:51}]},renderHTML({HTMLAttributes:t}){return["ul",wi(this.options.HTMLAttributes,t,{"data-type":this.name}),0]},parseMarkdown:(t,e)=>e.createNode("taskList",{},e.parseChildren(t.items||[])),renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
- `):"",markdownTokenizer:{name:"taskList",level:"block",start(t){var e;const n=(e=t.match(/^\s*[-+*]\s+\[([ xX])\]\s+/))==null?void 0:e.index;return n!==void 0?n:-1},tokenize(t,e,n){const i=a=>{const s=pR(a,{itemPattern:/^(\s*)([-+*])\s+\[([ xX])\]\s+(.*)$/,extractItemData:o=>({indentLevel:o[1].length,mainContent:o[4],checked:o[3].toLowerCase()==="x"}),createToken:(o,l)=>({type:"taskItem",raw:"",mainContent:o.mainContent,indentLevel:o.indentLevel,checked:o.checked,text:o.mainContent,tokens:n.inlineTokens(o.mainContent),nestedTokens:l}),customNestedParser:i},n);return s?[{type:"taskList",raw:s.raw,items:s.items}]:n.blockTokens(a)},r=pR(t,{itemPattern:/^(\s*)([-+*])\s+\[([ xX])\]\s+(.*)$/,extractItemData:a=>({indentLevel:a[1].length,mainContent:a[4],checked:a[3].toLowerCase()==="x"}),createToken:(a,s)=>({type:"taskItem",raw:"",mainContent:a.mainContent,indentLevel:a.indentLevel,checked:a.checked,text:a.mainContent,tokens:n.inlineTokens(a.mainContent),nestedTokens:s}),customNestedParser:i},n);if(r)return{type:"taskList",raw:r.raw,items:r.items}}},markdownOptions:{indentsContent:!0},addCommands(){return{toggleTaskList:()=>({commands:t})=>t.toggleList(this.name,this.options.itemTypeName)}},addKeyboardShortcuts(){return{"Mod-Shift-9":()=>this.editor.commands.toggleTaskList()}}});Gn.create({name:"listKit",addExtensions(){const t=[];return this.options.bulletList!==!1&&t.push(M7.configure(this.options.bulletList)),this.options.listItem!==!1&&t.push(E7.configure(this.options.listItem)),this.options.listKeymap!==!1&&t.push(P7.configure(this.options.listKeymap)),this.options.orderedList!==!1&&t.push(O7.configure(this.options.orderedList)),this.options.taskItem!==!1&&t.push(LMe.configure(this.options.taskItem)),this.options.taskList!==!1&&t.push(IMe.configure(this.options.taskList)),t}});var UMe=Fa.create({name:"paragraph",priority:1e3,addOptions(){return{HTMLAttributes:{}}},group:"block",content:"inline*",parseHTML(){return[{tag:"p"}]},renderHTML({HTMLAttributes:t}){return["p",wi(this.options.HTMLAttributes,t),0]},parseMarkdown:(t,e)=>{const n=t.tokens||[];return n.length===1&&n[0].type==="image"?e.parseChildren([n[0]]):e.createNode("paragraph",void 0,e.parseInline(n))},renderMarkdown:(t,e)=>!t||!Array.isArray(t.content)?"":e.renderChildren(t.content),addCommands(){return{setParagraph:()=>({commands:t})=>t.setNode(this.name)}},addKeyboardShortcuts(){return{"Mod-Alt-0":()=>this.editor.commands.setParagraph()}}}),FMe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))$/,zMe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))/g,jMe=Ju.create({name:"strike",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"s"},{tag:"del"},{tag:"strike"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("line-through")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["s",wi(this.options.HTMLAttributes,t),0]},markdownTokenName:"del",parseMarkdown:(t,e)=>e.applyMark("strike",e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>`~~${e.renderChildren(t)}~~`,addCommands(){return{setStrike:()=>({commands:t})=>t.setMark(this.name),toggleStrike:()=>({commands:t})=>t.toggleMark(this.name),unsetStrike:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-Shift-s":()=>this.editor.commands.toggleStrike()}},addInputRules(){return[Hp({find:FMe,type:this.type})]},addPasteRules(){return[Ef({find:zMe,type:this.type})]}}),BMe=Fa.create({name:"text",group:"inline",parseMarkdown:t=>({type:"text",text:t.text||""}),renderMarkdown:t=>t.text||""}),k7=Ju.create({name:"underline",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"u"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("underline")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["u",wi(this.options.HTMLAttributes,t),0]},parseMarkdown(t,e){return e.applyMark(this.name||"underline",e.parseInline(t.tokens||[]))},renderMarkdown(t,e){return`++${e.renderChildren(t)}++`},markdownTokenizer:{name:"underline",level:"inline",start(t){return t.indexOf("++")},tokenize(t,e,n){const r=/^(\+\+)([\s\S]+?)(\+\+)/.exec(t);if(!r)return;const a=r[2].trim();return{type:"underline",raw:r[0],text:a,tokens:n.inlineTokens(a)}}},addCommands(){return{setUnderline:()=>({commands:t})=>t.setMark(this.name),toggleUnderline:()=>({commands:t})=>t.toggleMark(this.name),unsetUnderline:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-u":()=>this.editor.commands.toggleUnderline(),"Mod-U":()=>this.editor.commands.toggleUnderline()}}}),HMe=k7;function VMe(t={}){return new mi({view(e){return new GMe(e,t)}})}class GMe{constructor(e,n){var i;this.editorView=e,this.cursorPos=null,this.element=null,this.timeout=-1,this.width=(i=n.width)!==null&&i!==void 0?i:1,this.color=n.color===!1?void 0:n.color||"black",this.class=n.class,this.handlers=["dragover","dragend","drop","dragleave"].map(r=>{let a=s=>{this[r](s)};return e.dom.addEventListener(r,a),{name:r,handler:a}})}destroy(){this.handlers.forEach(({name:e,handler:n})=>this.editorView.dom.removeEventListener(e,n))}update(e,n){this.cursorPos!=null&&n.doc!=e.state.doc&&(this.cursorPos>e.state.doc.content.size?this.setCursor(null):this.updateOverlay())}setCursor(e){e!=this.cursorPos&&(this.cursorPos=e,e==null?(this.element.parentNode.removeChild(this.element),this.element=null):this.updateOverlay())}updateOverlay(){let e=this.editorView.state.doc.resolve(this.cursorPos),n=!e.parent.inlineContent,i,r=this.editorView.dom,a=r.getBoundingClientRect(),s=a.width/r.offsetWidth,o=a.height/r.offsetHeight;if(n){let f=e.nodeBefore,p=e.nodeAfter;if(f||p){let m=this.editorView.nodeDOM(this.cursorPos-(f?f.nodeSize:0));if(m){let _=m.getBoundingClientRect(),b=f?_.bottom:_.top;f&&p&&(b=(b+this.editorView.nodeDOM(this.cursorPos).getBoundingClientRect().top)/2);let y=this.width/2*o;i={left:_.left,right:_.right,top:b-y,bottom:b+y}}}}if(!i){let f=this.editorView.coordsAtPos(this.cursorPos),p=this.width/2*s;i={left:f.left-p,right:f.left+p,top:f.top,bottom:f.bottom}}let l=this.editorView.dom.offsetParent;this.element||(this.element=l.appendChild(document.createElement("div")),this.class&&(this.element.className=this.class),this.element.style.cssText="position: absolute; z-index: 50; pointer-events: none;",this.color&&(this.element.style.backgroundColor=this.color)),this.element.classList.toggle("prosemirror-dropcursor-block",n),this.element.classList.toggle("prosemirror-dropcursor-inline",!n);let c,d;if(!l||l==document.body&&getComputedStyle(l).position=="static")c=-pageXOffset,d=-pageYOffset;else{let f=l.getBoundingClientRect(),p=f.width/l.offsetWidth,m=f.height/l.offsetHeight;c=f.left-l.scrollLeft*p,d=f.top-l.scrollTop*m}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-d)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=O9(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class Si extends tn{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return Si.valid(i)?new Si(i):tn.near(i)}content(){return wt.empty}eq(e){return e instanceof Si&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new Si(e.resolve(n.pos))}getBookmark(){return new uD(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!$Me(e)||!WMe(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&Si.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(Si.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!Ut.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(Si.valid(o))return o}return null}}}Si.prototype.visible=!1;Si.findFrom=Si.findGapCursorFrom;tn.jsonID("gapcursor",Si);class uD{constructor(e){this.pos=e}map(e){return new uD(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return Si.valid(n)?new Si(n):tn.near(n)}}function L7(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function $Me(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||L7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function WMe(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||L7(r.type))return!0;if(r.inlineContent)return!1}}return!0}function qMe(){return new mi({props:{decorations:ZMe,createSelectionBetween(t,e,n){return e.pos==n.pos&&Si.valid(n)?new Si(n):null},handleClick:KMe,handleKeyDown:XMe,handleDOMEvents:{beforeinput:YMe}}})}const XMe=OW({ArrowLeft:mb("horiz",-1),ArrowRight:mb("horiz",1),ArrowUp:mb("vert",-1),ArrowDown:mb("vert",1)});function mb(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof jt){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=Si.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new Si(c))),!0):!1}}function KMe(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!Si.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&Ut.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new Si(i))),!0)}function YMe(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof Si))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ut.empty;for(let s=i.length-1;s>=0;s--)r=ut.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new wt(r,0,0));return a.setSelection(jt.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function ZMe(t){if(!(t.selection instanceof Si))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",fi.create(t.doc,[da.widget(t.selection.head,e,{key:"gapcursor"})])}var p1=200,Er=function(){};Er.prototype.append=function(e){return e.length?(e=Er.from(e),!this.length&&e||e.length<p1&&this.leafAppend(e)||this.length<p1&&e.leafPrepend(this)||this.appendInner(e)):this};Er.prototype.prepend=function(e){return e.length?Er.from(e).append(this):this};Er.prototype.appendInner=function(e){return new QMe(this,e)};Er.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Er.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Er.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Er.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Er.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Er.from=function(e){return e instanceof Er?e:e&&e.length?new I7(e):Er.empty};var I7=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=p1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=p1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Er);Er.empty=new I7([]);var QMe=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Er);const JMe=500;class so{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],d=[];return this.items.forEach((f,p)=>{if(!f.step){r||(r=this.remapping(i,p+1),a=r.maps.length),a--,d.push(f);return}if(r){d.push(new Do(f.map));let m=f.step.map(r.slice(a)),_;m&&s.maybeStep(m).doc&&(_=s.mapping.maps[s.mapping.maps.length-1],c.push(new Do(_,void 0,void 0,c.length+d.length))),a--,_&&r.appendMap(_,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new so(this.items.slice(0,i).append(d.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let d=0;d<e.steps.length;d++){let f=e.steps[d].invert(e.docs[d]),p=new Do(e.mapping.maps[d],f,n),m;(m=l&&l.merge(p))&&(p=m,d?a.pop():o=o.slice(0,o.length-1)),a.push(p),n&&(s++,n=void 0),r||(l=p)}let c=s-i.depth;return c>tEe&&(o=eEe(o,c),s-=c),new so(o.append(a),s)}remapping(e,n){let i=new D0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new so(this.items.append(e.map(n=>new Do(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(p=>{p.selection&&o--},r);let l=n;this.items.forEach(p=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let _=a.maps[m];if(p.step){let b=e.steps[m].invert(e.docs[m]),y=p.selection&&p.selection.map(a.slice(l+1,m));y&&o++,i.push(new Do(_,b,y))}else i.push(new Do(_))},r);let c=[];for(let p=n;p<s;p++)c.push(new Do(a.maps[p]));let d=this.items.slice(0,r).append(c).append(i),f=new so(d,o);return f.emptyItemCount()>JMe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let d=s.selection&&s.selection.map(n.slice(i));d&&a++;let f=new Do(c.invert(),l,d),p,m=r.length-1;(p=r.length&&r[m].merge(f))?r[m]=p:r.push(f)}}else s.map&&i--},this.items.length,0),new so(Er.from(r.reverse()),a)}}so.empty=new so(Er.empty,0);function eEe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class Do{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new Do(n.getMap().invert(),n,this.selection)}}}class du{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const tEe=20;function nEe(t,e,n,i){let r=n.getMeta(af),a;if(r)return r.historyState;n.getMeta(aEe)&&(t=new du(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(af))return s.getMeta(af).redo?new du(t.done.addTransform(n,void 0,i,Qb(e)),t.undone,o5(n.mapping.maps),t.prevTime,t.prevComposition):new du(t.done,t.undone.addTransform(n,void 0,i,Qb(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!iEe(n,t.prevRanges)),c=s?$T(t.prevRanges,n.mapping):o5(n.mapping.maps);return new du(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,Qb(e)),so.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new du(t.done.rebased(n,a),t.undone.rebased(n,a),$T(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new du(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),$T(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function iEe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function o5(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function $T(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function rEe(t,e,n){let i=Qb(e),r=af.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new du(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(af,{redo:n,historyState:l})}let WT=!1,l5=null;function Qb(t){let e=t.plugins;if(l5!=e){WT=!1,l5=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){WT=!0;break}}return WT}const af=new sr("history"),aEe=new sr("closeHistory");function sEe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new mi({key:af,state:{init(){return new du(so.empty,so.empty,null,0,-1)},apply(e,n,i){return nEe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?F7:i=="historyRedo"?z7:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function U7(t,e){return(n,i)=>{let r=af.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=rEe(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const F7=U7(!1,!0),z7=U7(!0,!0);Gn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new mi({key:new sr("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,d=o;return e.deleteRange(c,d),!(this.storage.characters({node:e.doc})>i)}})]}});var oEe=Gn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[VMe(this.options)]}});Gn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new mi({key:new sr("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return fi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(da.node(c,c+l.nodeSize,{class:this.options.className}))}),fi.create(t,a)}}})]}});var lEe=Gn.create({name:"gapCursor",addProseMirrorPlugins(){return[qMe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=Dn(It(t,"allowGapCursor",n)))!=null?e:null}}});Gn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new mi({key:new sr("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&jS(s);if((l||!this.options.showOnlyCurrent)&&c){const d=[this.options.emptyNodeClass];a&&d.push(this.options.emptyEditorClass);const f=da.node(o,o+s.nodeSize,{class:d.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),fi.create(t,r)}}})]}});Gn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new mi({key:new sr("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||KW(n.selection)||t.view.dragging?null:fi.create(n.doc,[da.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function c5({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var cEe=Gn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new sr(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new mi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,d=e.getState(s),f=o.content.size,p=c.nodes[n];if(d)return l.insert(f,p.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!c5({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!c5({node:s,types:i})}}})]}}),uEe=Gn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>F7(t,e),redo:()=>({state:t,dispatch:e})=>z7(t,e)}},addProseMirrorPlugins(){return[sEe(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),dEe=Gn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return 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B=b.scrollTop+p.y,I=y===gn.Down&&B<=E.y||y===gn.Up&&B>=P.y;if(I&&!p.x){b.scrollTo({top:B,behavior:o});return}I?m.y=b.scrollTop-B:m.y=y===gn.Down?b.scrollTop-E.y:b.scrollTop-P.y,m.y&&b.scrollBy({top:-m.y,behavior:o});break}}this.handleMove(e,Ep(nx(f,this.referenceCoordinates),m))}}}handleMove(e,n){const{onMove:i}=this.props;e.preventDefault(),i(n)}handleEnd(e){const{onEnd:n}=this.props;e.preventDefault(),this.detach(),n()}handleCancel(e){const{onCancel:n}=this.props;e.preventDefault(),this.detach(),n()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll()}}gk.activators=[{eventName:"onKeyDown",handler:(t,e,n)=>{let{keyboardCodes:i=lQ,onActivation:r}=e,{active:a}=n;const{code:s}=t.nativeEvent;if(i.start.includes(s)){const o=a.activatorNode.current;return o&&t.target!==o?!1:(t.preventDefault(),r?.({event:t.nativeEvent}),!0)}return!1}}];function FV(t){return!!(t&&"distance"in t)}function zV(t){return!!(t&&"delay"in t)}class xk{constructor(e,n,i){var r;i===void 0&&(i=E5e(e.event.target)),this.props=void 0,this.events=void 0,this.autoScrollEnabled=!0,this.document=void 0,this.activated=!1,this.initialCoordinates=void 0,this.timeoutId=null,this.listeners=void 0,this.documentListeners=void 0,this.windowListeners=void 0,this.props=e,this.events=n;const{event:a}=e,{target:s}=a;this.props=e,this.events=n,this.document=Sm(s),this.documentListeners=new f0(this.document),this.listeners=new f0(i),this.windowListeners=new f0(Ba(s)),this.initialCoordinates=(r=P3(a))!=null?r:vo,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(Rs.Resize,this.handleCancel),this.windowListeners.add(Rs.DragStart,UV),this.windowListeners.add(Rs.VisibilityChange,this.handleCancel),this.windowListeners.add(Rs.ContextMenu,UV),this.documentListeners.add(Rs.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(zV(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(FV(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(Rs.Click,A5e,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(Rs.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=P3(e))!=null?n:vo,c=nx(r,l);if(!i&&o){if(FV(o)){if(o.tolerance!=null&&CC(c,o.tolerance))return this.handleCancel();if(CC(c,o.distance))return this.handleStart()}if(zV(o)&&CC(c,o.tolerance))return this.handleCancel();this.handlePending(o,c);return}e.cancelable&&e.preventDefault(),s(l)}handleEnd(){const{onAbort:e,onEnd:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleCancel(){const{onAbort:e,onCancel:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleKeydown(e){e.code===gn.Esc&&this.handleCancel()}removeTextSelection(){var e;(e=this.document.getSelection())==null||e.removeAllRanges()}}const C5e={cancel:{name:"pointercancel"},move:{name:"pointermove"},end:{name:"pointerup"}};class vk extends xk{constructor(e){const{event:n}=e,i=Sm(n.target);super(e,C5e,i)}}vk.activators=[{eventName:"onPointerDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return!n.isPrimary||n.button!==0?!1:(i?.({event:n}),!0)}}];const N5e={move:{name:"mousemove"},end:{name:"mouseup"}};var O3;(function(t){t[t.RightClick=2]="RightClick"})(O3||(O3={}));class R5e extends xk{constructor(e){super(e,N5e,Sm(e.event.target))}}R5e.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===O3.RightClick?!1:(i?.({event:n}),!0)}}];const NC={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class P5e extends xk{constructor(e){super(e,NC)}static setup(){return window.addEventListener(NC.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(NC.move.name,e)};function e(){}}}P5e.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var h0;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(h0||(h0={}));var uS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(uS||(uS={}));function D5e(t){let{acceleration:e,activator:n=h0.Pointer,canScroll:i,draggingRect:r,enabled:a,interval:s=5,order:o=uS.TreeOrder,pointerCoordinates:l,scrollableAncestors:c,scrollableAncestorRects:d,delta:f,threshold:p}=t;const m=k5e({delta:f,disabled:!a}),[_,b]=GBe(),y=T.useRef({x:0,y:0}),g=T.useRef({x:0,y:0}),M=T.useMemo(()=>{switch(n){case h0.Pointer:return l?{top:l.y,bottom:l.y,left:l.x,right:l.x}:null;case h0.DraggableRect:return r}},[n,r,l]),w=T.useRef(null),A=T.useCallback(()=>{const P=w.current;if(!P)return;const N=y.current.x*g.current.x,F=y.current.y*g.current.y;P.scrollBy(N,F)},[]),E=T.useMemo(()=>o===uS.TreeOrder?[...c].reverse():c,[o,c]);T.useEffect(()=>{if(!a||!c.length||!M){b();return}for(const P of E){if(i?.(P)===!1)continue;const N=c.indexOf(P),F=d[N];if(!F)continue;const{direction:R,speed:O}=y5e(P,F,M,e,p);for(const B of["x","y"])m[B][R[B]]||(O[B]=0,R[B]=0);if(O.x>0||O.y>0){b(),w.current=P,_(A,s),y.current=O,g.current=R;return}}y.current={x:0,y:0},g.current={x:0,y:0},b()},[e,A,i,b,a,s,JSON.stringify(M),JSON.stringify(m),_,c,E,d,JSON.stringify(p)])}const O5e={x:{[_r.Backward]:!1,[_r.Forward]:!1},y:{[_r.Backward]:!1,[_r.Forward]:!1}};function k5e(t){let{delta:e,disabled:n}=t;const i=R3(e);return $x(r=>{if(n||!i||!r)return O5e;const a={x:Math.sign(e.x-i.x),y:Math.sign(e.y-i.y)};return{x:{[_r.Backward]:r.x[_r.Backward]||a.x===-1,[_r.Forward]:r.x[_r.Forward]||a.x===1},y:{[_r.Backward]:r.y[_r.Backward]||a.y===-1,[_r.Forward]:r.y[_r.Forward]||a.y===1}}},[n,e,i])}function L5e(t,e){const n=e!=null?t.get(e):void 0,i=n?n.node.current:null;return $x(r=>{var a;return e==null?null:(a=i??r)!=null?a:null},[i,e])}function I5e(t,e){return T.useMemo(()=>t.reduce((n,i)=>{const{sensor:r}=i,a=r.activators.map(s=>({eventName:s.eventName,handler:e(s.handler,i)}));return[...n,...a]},[]),[t,e])}var rx;(function(t){t[t.Always=0]="Always",t[t.BeforeDragging=1]="BeforeDragging",t[t.WhileDragging=2]="WhileDragging"})(rx||(rx={}));var k3;(function(t){t.Optimized="optimized"})(k3||(k3={}));const jV=new Map;function U5e(t,e){let{dragging:n,dependencies:i,config:r}=e;const[a,s]=T.useState(null),{frequency:o,measure:l,strategy:c}=r,d=T.useRef(t),f=y(),p=tx(f),m=T.useCallback(function(g){g===void 0&&(g=[]),!p.current&&s(M=>M===null?g:M.concat(g.filter(w=>!M.includes(w))))},[p]),_=T.useRef(null),b=$x(g=>{if(f&&!n)return jV;if(!g||g===jV||d.current!==t||a!=null){const M=new Map;for(let w of t){if(!w)continue;if(a&&a.length>0&&!a.includes(w.id)&&w.rect.current){M.set(w.id,w.rect.current);continue}const A=w.node.current,E=A?new mk(l(A),A):null;w.rect.current=E,E&&M.set(w.id,E)}return M}return g},[t,a,n,f,l]);return T.useEffect(()=>{d.current=t},[t]),T.useEffect(()=>{f||m()},[n,f]),T.useEffect(()=>{a&&a.length>0&&s(null)},[JSON.stringify(a)]),T.useEffect(()=>{f||typeof o!="number"||_.current!==null||(_.current=setTimeout(()=>{m(),_.current=null},o))},[o,f,m,...i]),{droppableRects:b,measureDroppableContainers:m,measuringScheduled:a!=null};function y(){switch(c){case rx.Always:return!1;case rx.BeforeDragging:return n;default:return!n}}}function cQ(t,e){return $x(n=>t?n||(typeof e=="function"?e(t):t):null,[e,t])}function F5e(t,e){return cQ(t,e)}function z5e(t){let{callback:e,disabled:n}=t;const i=hk(e),r=T.useMemo(()=>{if(n||typeof window>"u"||typeof window.MutationObserver>"u")return;const{MutationObserver:a}=window;return new a(i)},[i,n]);return T.useEffect(()=>()=>r?.disconnect(),[r]),r}function Iw(t){let{callback:e,disabled:n}=t;const i=hk(e),r=T.useMemo(()=>{if(n||typeof window>"u"||typeof window.ResizeObserver>"u")return;const{ResizeObserver:a}=window;return new a(i)},[n]);return T.useEffect(()=>()=>r?.disconnect(),[r]),r}function j5e(t){return new mk(wm(t),t)}function BV(t,e,n){e===void 0&&(e=j5e);const[i,r]=T.useState(null);function a(){r(l=>{if(!t)return null;if(t.isConnected===!1){var c;return(c=l??n)!=null?c:null}const d=e(t);return JSON.stringify(l)===JSON.stringify(d)?l:d})}const s=z5e({callback(l){if(t)for(const c of l){const{type:d,target:f}=c;if(d==="childList"&&f instanceof HTMLElement&&f.contains(t)){a();break}}}}),o=Iw({callback:a});return Yo(()=>{a(),t?(o?.observe(t),s?.observe(document.body,{childList:!0,subtree:!0})):(o?.disconnect(),s?.disconnect())},[t]),i}function B5e(t){const e=cQ(t);return tQ(t,e)}const HV=[];function H5e(t){const e=T.useRef(t),n=$x(i=>t?i&&i!==HV&&t&&e.current&&t.parentNode===e.current.parentNode?i:Lw(t):HV,[t]);return T.useEffect(()=>{e.current=t},[t]),n}function V5e(t){const[e,n]=T.useState(null),i=T.useRef(t),r=T.useCallback(a=>{const s=TC(a.target);s&&n(o=>o?(o.set(s,D3(s)),new Map(o)):null)},[]);return T.useEffect(()=>{const a=i.current;if(t!==a){s(a);const o=t.map(l=>{const c=TC(l);return c?(c.addEventListener("scroll",r,{passive:!0}),[c,D3(c)]):null}).filter(l=>l!=null);n(o.length?new Map(o):null),i.current=t}return()=>{s(t),s(a)};function s(o){o.forEach(l=>{const c=TC(l);c?.removeEventListener("scroll",r)})}},[r,t]),T.useMemo(()=>t.length?e?Array.from(e.values()).reduce((a,s)=>Ep(a,s),vo):oQ(t):vo,[t,e])}function VV(t,e){e===void 0&&(e=[]);const n=T.useRef(null);return T.useEffect(()=>{n.current=null},e),T.useEffect(()=>{const i=t!==vo;i&&!n.current&&(n.current=t),!i&&n.current&&(n.current=null)},[t]),n.current?nx(t,n.current):vo}function G5e(t){T.useEffect(()=>{if(!kw)return;const e=t.map(n=>{let{sensor:i}=n;return i.setup==null?void 0:i.setup()});return()=>{for(const n of e)n?.()}},t.map(e=>{let{sensor:n}=e;return n}))}function $5e(t,e){return T.useMemo(()=>t.reduce((n,i)=>{let{eventName:r,handler:a}=i;return n[r]=s=>{a(s,e)},n},{}),[t,e])}function uQ(t){return T.useMemo(()=>t?m5e(t):null,[t])}const GV=[];function W5e(t,e){e===void 0&&(e=wm);const[n]=t,i=uQ(n?Ba(n):null),[r,a]=T.useState(GV);function s(){a(()=>t.length?t.map(l=>aQ(l)?i:new mk(e(l),l)):GV)}const o=Iw({callback:s});return Yo(()=>{o?.disconnect(),s(),t.forEach(l=>o?.observe(l))},[t]),r}function q5e(t){if(!t)return null;if(t.children.length>1)return t;const e=t.children[0];return Gx(e)?e:t}function X5e(t){let{measure:e}=t;const[n,i]=T.useState(null),r=T.useCallback(c=>{for(const{target:d}of c)if(Gx(d)){i(f=>{const p=e(d);return f?{...f,width:p.width,height:p.height}:p});break}},[e]),a=Iw({callback:r}),s=T.useCallback(c=>{const d=q5e(c);a?.disconnect(),d&&a?.observe(d),i(d?e(d):null)},[e,a]),[o,l]=lS(s);return T.useMemo(()=>({nodeRef:o,rect:n,setRef:l}),[n,o,l])}const K5e=[{sensor:vk,options:{}},{sensor:gk,options:{}}],Y5e={current:{}},r_={draggable:{measure:IV},droppable:{measure:IV,strategy:rx.WhileDragging,frequency:k3.Optimized},dragOverlay:{measure:wm}};class p0 extends Map{get(e){var n;return e!=null&&(n=super.get(e))!=null?n:void 0}toArray(){return Array.from(this.values())}getEnabled(){return this.toArray().filter(e=>{let{disabled:n}=e;return!n})}getNodeFor(e){var n,i;return(n=(i=this.get(e))==null?void 0:i.node.current)!=null?n:void 0}}const Z5e={activatorEvent:null,active:null,activeNode:null,activeNodeRect:null,collisions:null,containerNodeRect:null,draggableNodes:new Map,droppableRects:new Map,droppableContainers:new p0,over:null,dragOverlay:{nodeRef:{current:null},rect:null,setRef:cS},scrollableAncestors:[],scrollableAncestorRects:[],measuringConfiguration:r_,measureDroppableContainers:cS,windowRect:null,measuringScheduled:!1},Q5e={activatorEvent:null,activators:[],active:null,activeNodeRect:null,ariaDescribedById:{draggable:""},dispatch:cS,draggableNodes:new Map,over:null,measureDroppableContainers:cS},Uw=T.createContext(Q5e),dQ=T.createContext(Z5e);function J5e(){return{draggable:{active:null,initialCoordinates:{x:0,y:0},nodes:new Map,translate:{x:0,y:0}},droppable:{containers:new p0}}}function eHe(t,e){switch(e.type){case er.DragStart:return{...t,draggable:{...t.draggable,initialCoordinates:e.initialCoordinates,active:e.active}};case er.DragMove:return t.draggable.active==null?t:{...t,draggable:{...t.draggable,translate:{x:e.coordinates.x-t.draggable.initialCoordinates.x,y:e.coordinates.y-t.draggable.initialCoordinates.y}}};case er.DragEnd:case er.DragCancel:return{...t,draggable:{...t.draggable,active:null,initialCoordinates:{x:0,y:0},translate:{x:0,y:0}}};case er.RegisterDroppable:{const{element:n}=e,{id:i}=n,r=new p0(t.droppable.containers);return r.set(i,n),{...t,droppable:{...t.droppable,containers:r}}}case er.SetDroppableDisabled:{const{id:n,key:i,disabled:r}=e,a=t.droppable.containers.get(n);if(!a||i!==a.key)return t;const s=new p0(t.droppable.containers);return s.set(n,{...a,disabled:r}),{...t,droppable:{...t.droppable,containers:s}}}case er.UnregisterDroppable:{const{id:n,key:i}=e,r=t.droppable.containers.get(n);if(!r||i!==r.key)return t;const a=new p0(t.droppable.containers);return a.delete(n),{...t,droppable:{...t.droppable,containers:a}}}default:return t}}function tHe(t){let{disabled:e}=t;const{active:n,activatorEvent:i,draggableNodes:r}=T.useContext(Uw),a=R3(i),s=R3(n?.id);return T.useEffect(()=>{if(!e&&!i&&a&&s!=null){if(!pk(a)||document.activeElement===a.target)return;const o=r.get(s);if(!o)return;const{activatorNode:l,node:c}=o;if(!l.current&&!c.current)return;requestAnimationFrame(()=>{for(const d of[l.current,c.current]){if(!d)continue;const f=qBe(d);if(f){f.focus();break}}})}},[i,e,r,s,a]),null}function nHe(t,e){let{transform:n,...i}=e;return t!=null&&t.length?t.reduce((r,a)=>a({transform:r,...i}),n):n}function iHe(t){return T.useMemo(()=>({draggable:{...r_.draggable,...t?.draggable},droppable:{...r_.droppable,...t?.droppable},dragOverlay:{...r_.dragOverlay,...t?.dragOverlay}}),[t?.draggable,t?.droppable,t?.dragOverlay])}function rHe(t){let{activeNode:e,measure:n,initialRect:i,config:r=!0}=t;const 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This will cut power to the connected device.`,confirmText:"Turn Off",variant:"danger",onConfirm:()=>{y.mutate("off"),l(!1)},onCancel:()=>l(!1)})]})}function zHe({plug:t,onClose:e}){const n=Mi(),i=!!t,[r,a]=T.useState(t?.name||""),[s,o]=T.useState(t?.ip_address||""),[l,c]=T.useState(t?.username||""),[d,f]=T.useState(t?.password||""),[p,m]=T.useState(t?.printer_id||null),[_,b]=T.useState(null),[y,g]=T.useState(null),{data:M}=un({queryKey:["printers"],queryFn:lt.getPrinters}),{data:w}=un({queryKey:["smart-plugs"],queryFn:lt.getSmartPlugs});T.useEffect(()=>{const O=B=>{B.key==="Escape"&&e()};return window.addEventListener("keydown",O),()=>window.removeEventListener("keydown",O)},[e]);const A=Xt({mutationFn:()=>lt.testSmartPlugConnection(s,l||null,d||null),onSuccess:O=>{b(O),g(null),!r&&O.device_name&&a(O.device_name)},onError:O=>{b(null),g(O.message)}}),E=Xt({mutationFn:O=>lt.createSmartPlug(O),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:O=>{g(O.message)}}),P=Xt({mutationFn:O=>lt.updateSmartPlug(t.id,O),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:O=>{g(O.message)}}),N=M?.filter(O=>!w?.some(I=>I.printer_id===O.id&&I.id!==t?.id)),F=O=>{if(O.preventDefault(),g(null),!r.trim()){g("Name is required");return}if(!s.trim()){g("IP address is required");return}const B={name:r.trim(),ip_address:s.trim(),username:l.trim()||null,password:d.trim()||null,printer_id:p};i?P.mutate(B):E.mutate(B)},R=E.isPending||P.isPending;return x.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4",onClick:e,children:x.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-md",onClick:O=>O.stopPropagation(),children:[x.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[x.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Smart Plug":"Add Smart Plug"}),x.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:x.jsx(kn,{className:"w-5 h-5"})})]}),x.jsxs("form",{onSubmit:F,className:"p-6 space-y-4",children:[y&&x.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:y}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"IP Address *"}),x.jsxs("div",{className:"flex gap-2",children:[x.jsx("input",{type:"text",value:s,onChange:O=>{o(O.target.value),b(null)},placeholder:"192.168.1.100",className:"flex-1 px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"}),x.jsxs(dt,{type:"button",variant:"secondary",onClick:()=>A.mutate(),disabled:!s.trim()||A.isPending,children:[A.isPending?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(Y3,{className:"w-4 h-4"}),"Test"]})]})]}),_&&x.jsx("div",{className:`p-3 rounded-lg flex items-center gap-2 ${_.success?"bg-bambu-green/20 border border-bambu-green/50 text-bambu-green":"bg-red-500/20 border border-red-500/50 text-red-400"}`,children:_.success?x.jsxs(x.Fragment,{children:[x.jsx(Yu,{className:"w-5 h-5"}),x.jsxs("div",{children:[x.jsx("p",{className:"font-medium",children:"Connected!"}),x.jsxs("p",{className:"text-sm opacity-80",children:[_.device_name&&`Device: ${_.device_name} - `,"State: ",_.state]})]})]}):x.jsxs(x.Fragment,{children:[x.jsx(vS,{className:"w-5 h-5"}),x.jsx("span",{children:"Connection failed"})]})}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),x.jsx("input",{type:"text",value:r,onChange:O=>a(O.target.value),placeholder:"Living Room Plug",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),x.jsxs("div",{className:"grid grid-cols-2 gap-3",children:[x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Username"}),x.jsx("input",{type:"text",value:l,onChange:O=>c(O.target.value),placeholder:"admin",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Password"}),x.jsx("input",{type:"password",value:d,onChange:O=>f(O.target.value),placeholder:"********",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]})]}),x.jsx("p",{className:"text-xs text-bambu-gray -mt-2",children:"Leave empty if your Tasmota device doesn't require authentication"}),x.jsxs("div",{children:[x.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Link to Printer"}),x.jsxs("select",{value:p??"",onChange:O=>m(O.target.value?Number(O.target.value):null),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none",children:[x.jsx("option",{value:"",children:"No printer (manual control only)"}),N?.map(O=>x.jsx("option",{value:O.id,children:O.name},O.id))]}),x.jsx("p",{className:"text-xs text-bambu-gray mt-1",children:"Linking enables automatic on/off when prints start/complete"})]}),x.jsxs("div",{className:"flex gap-3 pt-2",children:[x.jsx(dt,{type:"button",variant:"secondary",onClick:e,className:"flex-1",children:"Cancel"}),x.jsxs(dt,{type:"submit",disabled:R,className:"flex-1",children:[R?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(cx,{className:"w-4 h-4"}),i?"Save":"Add"]})]})]})]})})}const jHe={callmebot:"CallMeBot/WhatsApp",ntfy:"ntfy",pushover:"Pushover",telegram:"Telegram",email:"Email"};function BHe({provider:t,onEdit:e}){const n=Mi(),[i,r]=T.useState(!1),[a,s]=T.useState(!1),[o,l]=T.useState(null),{data:c}=un({queryKey:["printers"],queryFn:lt.getPrinters}),d=c?.find(b=>b.id===t.printer_id),f=Xt({mutationFn:b=>lt.updateNotificationProvider(t.id,b),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),p=Xt({mutationFn:()=>lt.deleteNotificationProvider(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),m=Xt({mutationFn:()=>lt.testNotificationProvider(t.id),onSuccess:b=>{l(b),n.invalidateQueries({queryKey:["notification-providers"]})},onError:b=>{l({success:!1,message:b.message})}}),_=b=>b||"";return x.jsxs(x.Fragment,{children:[x.jsx(vn,{className:"relative",children:x.jsxs(Sn,{className:"p-4",children:[x.jsxs("div",{className:"flex items-start justify-between mb-3",children:[x.jsxs("div",{className:"flex items-center gap-3",children:[x.jsx("div",{className:`p-2 rounded-lg ${t.enabled?"bg-bambu-green/20":"bg-bambu-dark"}`,children:x.jsx(zC,{className:`w-5 h-5 ${t.enabled?"text-bambu-green":"text-bambu-gray"}`})}),x.jsxs("div",{children:[x.jsx("h3",{className:"font-medium text-white",children:t.name}),x.jsx("p",{className:"text-sm text-bambu-gray",children:jHe[t.provider_type]||t.provider_type})]})]}),x.jsxs("div",{className:"flex items-center gap-2",children:[t.last_success&&x.jsxs("span",{className:"text-xs text-bambu-green",children:["Last sent: ",new Date(t.last_success).toLocaleDateString()]}),t.last_error&&x.jsx("span",{className:"text-xs text-red-400",title:t.last_error,children:"Error"})]})]}),d&&x.jsxs("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:[x.jsx("span",{className:"text-xs text-bambu-gray",children:"Printer: "}),x.jsx("span",{className:"text-sm text-white",children:d.name})]}),!d&&!t.printer_id&&x.jsx("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:x.jsx("span",{className:"text-xs text-bambu-gray",children:"All printers"})}),x.jsxs("div",{className:"mb-3 flex flex-wrap gap-1",children:[t.on_print_start&&x.jsx("span",{className:"px-2 py-0.5 bg-blue-500/20 text-blue-400 text-xs rounded",children:"Start"}),t.on_print_complete&&x.jsx("span",{className:"px-2 py-0.5 bg-bambu-green/20 text-bambu-green text-xs rounded",children:"Complete"}),t.on_print_failed&&x.jsx("span",{className:"px-2 py-0.5 bg-red-500/20 text-red-400 text-xs rounded",children:"Failed"}),t.on_print_stopped&&x.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Stopped"}),t.on_print_progress&&x.jsx("span",{className:"px-2 py-0.5 bg-yellow-500/20 text-yellow-400 text-xs rounded",children:"Progress"}),t.on_printer_offline&&x.jsx("span",{className:"px-2 py-0.5 bg-gray-500/20 text-gray-400 text-xs rounded",children:"Offline"}),t.on_printer_error&&x.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Error"}),t.on_filament_low&&x.jsx("span",{className:"px-2 py-0.5 bg-amber-500/20 text-amber-400 text-xs rounded",children:"Low Filament"}),t.quiet_hours_enabled&&x.jsxs("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded flex items-center gap-1",children:[x.jsx(l_,{className:"w-3 h-3"}),"Quiet"]})]}),x.jsx("div",{className:"mb-3",children:x.jsxs(dt,{size:"sm",variant:"secondary",disabled:m.isPending,onClick:()=>{l(null),m.mutate()},className:"w-full",children:[m.isPending?x.jsx(wn,{className:"w-4 h-4 animate-spin"}):x.jsx(OG,{className:"w-4 h-4"}),"Send Test Notification"]})}),o&&x.jsxs("div",{className:`mb-3 p-2 rounded-lg flex items-center gap-2 text-sm ${o.success?"bg-bambu-green/20 text-bambu-green":"bg-red-500/20 text-red-400"}`,children:[o.success?x.jsx(Yu,{className:"w-4 h-4"}):x.jsx(lx,{className:"w-4 h-4"}),x.jsx("span",{children:o.message})]}),x.jsxs("button",{onClick:()=>s(!a),className:"w-full flex items-center justify-between py-2 text-sm text-bambu-gray hover:text-white transition-colors border-t border-bambu-dark-tertiary",children:[x.jsxs("span",{className:"flex items-center gap-2",children:[x.jsx(K3,{className:"w-4 h-4"}),"Event Settings"]}),a?x.jsx(mie,{className:"w-4 h-4"}):x.jsx(EG,{className:"w-4 h-4"})]}),a&&x.jsxs("div",{className:"pt-3 border-t border-bambu-dark-tertiary space-y-4",children:[x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Enabled"}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Send notifications from this provider"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.enabled,onChange:b=>f.mutate({enabled:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"space-y-2",children:[x.jsx("p",{className:"text-xs text-bambu-gray uppercase tracking-wide",children:"Print Events"}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Print Started"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_print_start,onChange:b=>f.mutate({on_print_start:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Print Completed"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_print_complete,onChange:b=>f.mutate({on_print_complete:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Print Failed"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_print_failed,onChange:b=>f.mutate({on_print_failed:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Print Stopped"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_print_stopped,onChange:b=>f.mutate({on_print_stopped:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{children:[x.jsx("p",{className:"text-sm text-white",children:"Progress Milestones"}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Notify at 25%, 50%, 75%"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_print_progress,onChange:b=>f.mutate({on_print_progress:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]})]}),x.jsxs("div",{className:"space-y-2",children:[x.jsx("p",{className:"text-xs text-bambu-gray uppercase tracking-wide",children:"Printer Status"}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Printer Offline"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_printer_offline,onChange:b=>f.mutate({on_printer_offline:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Printer Error"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_printer_error,onChange:b=>f.mutate({on_printer_error:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsx("p",{className:"text-sm text-white",children:"Low Filament"}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.on_filament_low,onChange:b=>f.mutate({on_filament_low:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]})]}),x.jsxs("div",{className:"space-y-2",children:[x.jsxs("div",{className:"flex items-center justify-between",children:[x.jsxs("div",{className:"flex items-center gap-2",children:[x.jsx(l_,{className:"w-4 h-4 text-purple-400"}),x.jsx("p",{className:"text-sm text-white",children:"Quiet Hours"})]}),x.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[x.jsx("input",{type:"checkbox",checked:t.quiet_hours_enabled,onChange:b=>f.mutate({quiet_hours_enabled:b.target.checked}),className:"sr-only peer"}),x.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),t.quiet_hours_enabled&&x.jsxs("div",{className:"pl-4 border-l-2 border-bambu-dark-tertiary space-y-2",children:[x.jsx("p",{className:"text-xs text-bambu-gray",children:"No notifications during these hours"}),x.jsxs("div",{className:"flex items-center gap-2",children:[x.jsx(yo,{className:"w-4 h-4 text-bambu-gray"}),x.jsxs("span",{className:"text-sm text-white",children:[_(t.quiet_hours_start)||"22:00"," - ",_(t.quiet_hours_end)||"07:00"]})]}),x.jsx("p",{className:"text-xs text-bambu-gray",children:"Edit provider to change quiet hours"})]})]}),x.jsxs("div",{className:"flex gap-2 pt-2",children:[x.jsxs(dt,{size:"sm",variant:"secondary",onClick:()=>e(t),className:"flex-1",children:[x.jsx(PG,{className:"w-4 h-4"}),"Edit"]}),x.jsx(dt,{size:"sm",variant:"secondary",onClick:()=>r(!0),className:"text-red-400 hover:text-red-300",children:x.jsx(Pa,{className:"w-4 h-4"})})]})]})]})}),i&&x.jsx(Da,{title:"Delete Notification Provider",message:`Are you sure you want to delete "${t.name}"? This cannot be undone.`,confirmText:"Delete",variant:"danger",onConfirm:()=>{p.mutate(),r(!1)},onCancel:()=>r(!1)})]})}const WV=[{value:"callmebot",label:"CallMeBot/WhatsApp",description:"Free WhatsApp notifications via CallMeBot"},{value:"ntfy",label:"ntfy",description:"Free, self-hostable push notifications"},{value:"pushover",label:"Pushover",description:"Simple, reliable push notifications"},{value:"telegram",label:"Telegram",description:"Notifications via Telegram bot"},{value:"email",label:"Email",description:"SMTP email notifications"}];function HHe({provider:t,onClose:e}){const n=Mi(),i=!!t,[r,a]=T.useState(t?.name||""),[s,o]=T.useState(t?.provider_type||"ntfy"),[l,c]=T.useState(t?.printer_id||null),[d,f]=T.useState(t?.quiet_hours_enabled||!1),[p,m]=T.useState(t?.quiet_hours_start||"22:00"),[_,b]=T.useState(t?.quiet_hours_end||"07:00"),[y,g]=T.useState(t?.config?Object.fromEntries(Object.entries(t.config).map(([H,q])=>[H,String(q)])):{}),[M,w]=T.useState(null),[A,E]=T.useState(null),{data:P}=un({queryKey:["printers"],queryFn:lt.getPrinters});T.useEffect(()=>{const H=q=>{q.key==="Escape"&&e()};return window.addEventListener("keydown",H),()=>window.removeEventListener("keydown",H)},[e]);const N=Xt({mutationFn:()=>lt.testNotificationConfig({provider_type:s,config:y}),onSuccess:H=>{w(H),E(null)},onError:H=>{w({success:!1,message:H.message})}}),F=Xt({mutationFn:H=>lt.createNotificationProvider(H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{E(H.message)}}),R=Xt({mutationFn:H=>lt.updateNotificationProvider(t.id,H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{E(H.message)}}),O=H=>{if(H.preventDefault(),E(null),!r.trim()){E("Name is required");return}const q=G(s);for(const K of q)if(!y[K.key]?.trim()){E(`${K.label} is required`);return}const W={name:r.trim(),provider_type:s,config:y,printer_id:l,quiet_hours_enabled:d,quiet_hours_start:d?p:null,quiet_hours_end:d?_:null};i?R.mutate(W):F.mutate(W)},B=F.isPending||R.isPending,I=H=>{switch(H){case"callmebot":return[{key:"phone",label:"Phone Number",placeholder:"+1234567890",type:"text",required:!0},{key:"apikey",label:"API 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qHe({onSuccess:t}){const{showToast:e}=Jo(),[n,i]=T.useState("email"),[r,a]=T.useState(""),[s,o]=T.useState(""),[l,c]=T.useState(""),[d,f]=T.useState(""),[p,m]=T.useState("global"),_=Xt({mutationFn:()=>lt.cloudLogin(r,s,p),onSuccess:w=>{w.success?(e("Logged in successfully"),t()):w.needs_verification?(e("Verification code sent to your email"),i("code")):e(w.message,"error")},onError:w=>{e(w.message,"error")}}),b=Xt({mutationFn:()=>lt.cloudVerify(r,l),onSuccess:w=>{w.success?(e("Logged in successfully"),t()):e(w.message,"error")},onError:w=>{e(w.message,"error")}}),y=Xt({mutationFn:()=>lt.cloudSetToken(d),onSuccess:()=>{e("Token set successfully"),t()},onError:w=>{e(w.message,"error")}}),g=w=>{w.preventDefault(),n==="email"?_.mutate():n==="code"?b.mutate():n==="token"&&y.mutate()},M=_.isPending||b.isPending||y.isPending;return x.jsxs(vn,{className:"max-w-md mx-auto",children:[x.jsx(Pd,{children:x.jsxs("div",{className:"flex items-center gap-2",children:[x.jsx($3,{className:"w-5 h-5 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