/** * @author WestLangley / http://github.com/WestLangley * */ THREE.LineGeometry = function () { THREE.LineSegmentsGeometry.call( this ); this.type = 'LineGeometry'; }; THREE.LineGeometry.prototype = Object.assign(Object.create(THREE.LineSegmentsGeometry.prototype), { constructor: THREE.LineGeometry, isLineGeometry: true, setPositions: function (array, unpack = false ) { // converts [ x1, y1, z1, x2, y2, z2, ... ] to pairs format if (unpack) { var length = array.length - 3; var points = new Float32Array(2 * length); for (var i = 0; i < length; i += 3) { points[2 * i] = array[i]; points[2 * i + 1] = array[i + 1]; points[2 * i + 2] = array[i + 2]; points[2 * i + 3] = array[i + 3]; points[2 * i + 4] = array[i + 4]; points[2 * i + 5] = array[i + 5]; } THREE.LineSegmentsGeometry.prototype.setPositions.call(this, points); } else THREE.LineSegmentsGeometry.prototype.setPositions.call(this, array); return this; }, setColors: function (array, unpack = false ) { // converts [ r1, g1, b1, r2, g2, b2, ... ] to pairs format if (unpack) { var length = array.length - 3; var colors = new Float32Array( 2 * length ); for ( var i = 0; i < length; i += 3 ) { colors[ 2 * i ] = array[ i ]; colors[ 2 * i + 1 ] = array[ i + 1 ]; colors[ 2 * i + 2 ] = array[ i + 2 ]; colors[ 2 * i + 3 ] = array[ i + 3 ]; colors[ 2 * i + 4 ] = array[ i + 4 ]; colors[ 2 * i + 5 ] = array[ i + 5 ]; } THREE.LineSegmentsGeometry.prototype.setColors.call( this, colors ); } else THREE.LineSegmentsGeometry.prototype.setColors.call(this, array); return this; }, fromLine: function ( line ) { var geometry = line.geometry; if ( geometry.isGeometry ) { this.setPositions( geometry.vertices ); } else if ( geometry.isBufferGeometry ) { this.setPositions( geometry.position.array ); // assumes non-indexed } // set colors, maybe return this; }, copy: function ( /* source */ ) { // todo return this; } } );