infrared_scene_start.c 2.8 KB

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  1. #include "../infrared_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexUniversalRemotes,
  4. SubmenuIndexLearnNewRemote,
  5. SubmenuIndexSavedRemotes,
  6. SubmenuIndexDebug
  7. };
  8. static void infrared_scene_start_submenu_callback(void* context, uint32_t index) {
  9. Infrared* infrared = context;
  10. view_dispatcher_send_custom_event(infrared->view_dispatcher, index);
  11. }
  12. void infrared_scene_start_on_enter(void* context) {
  13. Infrared* infrared = context;
  14. Submenu* submenu = infrared->submenu;
  15. SceneManager* scene_manager = infrared->scene_manager;
  16. submenu_add_item(
  17. submenu,
  18. "Universal Remotes",
  19. SubmenuIndexUniversalRemotes,
  20. infrared_scene_start_submenu_callback,
  21. infrared);
  22. submenu_add_item(
  23. submenu,
  24. "Learn New Remote",
  25. SubmenuIndexLearnNewRemote,
  26. infrared_scene_start_submenu_callback,
  27. infrared);
  28. submenu_add_item(
  29. submenu,
  30. "Saved Remotes",
  31. SubmenuIndexSavedRemotes,
  32. infrared_scene_start_submenu_callback,
  33. infrared);
  34. if(infrared->app_state.is_debug_enabled) {
  35. submenu_add_item(
  36. submenu, "Debug", SubmenuIndexDebug, infrared_scene_start_submenu_callback, infrared);
  37. }
  38. const uint32_t submenu_index =
  39. scene_manager_get_scene_state(scene_manager, InfraredSceneStart);
  40. submenu_set_selected_item(submenu, submenu_index);
  41. scene_manager_set_scene_state(scene_manager, InfraredSceneStart, SubmenuIndexUniversalRemotes);
  42. view_dispatcher_switch_to_view(infrared->view_dispatcher, InfraredViewSubmenu);
  43. }
  44. bool infrared_scene_start_on_event(void* context, SceneManagerEvent event) {
  45. Infrared* infrared = context;
  46. SceneManager* scene_manager = infrared->scene_manager;
  47. bool consumed = false;
  48. if(event.type == SceneManagerEventTypeCustom) {
  49. const uint32_t submenu_index = event.event;
  50. scene_manager_set_scene_state(scene_manager, InfraredSceneStart, submenu_index);
  51. if(submenu_index == SubmenuIndexUniversalRemotes) {
  52. scene_manager_next_scene(scene_manager, InfraredSceneUniversal);
  53. consumed = true;
  54. } else if(submenu_index == SubmenuIndexLearnNewRemote) {
  55. infrared->app_state.is_learning_new_remote = true;
  56. scene_manager_next_scene(scene_manager, InfraredSceneLearn);
  57. consumed = true;
  58. } else if(submenu_index == SubmenuIndexSavedRemotes) {
  59. scene_manager_next_scene(scene_manager, InfraredSceneRemoteList);
  60. consumed = true;
  61. } else if(submenu_index == SubmenuIndexDebug) {
  62. scene_manager_next_scene(scene_manager, InfraredSceneDebug);
  63. consumed = true;
  64. }
  65. }
  66. return consumed;
  67. }
  68. void infrared_scene_start_on_exit(void* context) {
  69. Infrared* infrared = context;
  70. submenu_reset(infrared->submenu);
  71. }