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- #include "hid_numpad.h"
- #include <furi.h>
- #include <gui/elements.h>
- #include <gui/icon_i.h>
- #include "../hid.h"
- #include "hid_icons.h"
- #define TAG "HidNumpad"
- struct HidNumpad {
- View* view;
- Hid* hid;
- };
- typedef struct {
- uint8_t last_x;
- uint8_t last_y;
- uint8_t x;
- uint8_t y;
- uint8_t last_key_code;
- uint16_t modifier_code;
- bool ok_pressed;
- bool back_pressed;
- bool connected;
- char key_string[5];
- HidTransport transport;
- } HidNumpadModel;
- typedef struct {
- uint8_t width;
- char* key;
- uint8_t height;
- const Icon* icon;
- uint8_t value;
- } HidNumpadKey;
- typedef struct {
- int8_t x;
- int8_t y;
- } HidNumpadPoint;
- #define MARGIN_TOP 32
- #define MARGIN_LEFT 1
- #define KEY_WIDTH 20
- #define KEY_HEIGHT 15
- #define KEY_PADDING 1
- #define ROW_COUNT 6
- #define COLUMN_COUNT 3
- const HidNumpadKey hid_numpad_keyset[ROW_COUNT][COLUMN_COUNT] = {
- {
- {.width = 1, .height = 1, .icon = NULL, .key = "NL", .value = HID_KEYPAD_NUMLOCK},
- {.width = 1, .height = 1, .icon = NULL, .key = "/", .value = HID_KEYPAD_SLASH},
- {.width = 1, .height = 1, .icon = NULL, .key = "*", .value = HID_KEYPAD_ASTERISK},
- // {.width = 1, .height = 1, .icon = NULL, .key = "-", .value = HID_KEYPAD_MINUS},
- },
- {
- {.width = 1, .height = 1, .icon = NULL, .key = "7", .value = HID_KEYPAD_7},
- {.width = 1, .height = 1, .icon = NULL, .key = "8", .value = HID_KEYBOARD_8},
- {.width = 1, .height = 1, .icon = NULL, .key = "9", .value = HID_KEYBOARD_9},
- // {.width = 1, .height = 2, .icon = NULL, .key = "+", .value = HID_KEYPAD_PLUS},
- },
- {
- {.width = 1, .height = 1, .icon = NULL, .key = "4", .value = HID_KEYPAD_4},
- {.width = 1, .height = 1, .icon = NULL, .key = "5", .value = HID_KEYPAD_5},
- {.width = 1, .height = 1, .icon = NULL, .key = "6", .value = HID_KEYPAD_6},
- },
- {
- {.width = 1, .height = 1, .icon = NULL, .key = "1", .value = HID_KEYPAD_1},
- {.width = 1, .height = 1, .icon = NULL, .key = "2", .value = HID_KEYPAD_2},
- {.width = 1, .height = 1, .icon = NULL, .key = "3", .value = HID_KEYPAD_3},
- // {.width = 1, .height = 2, .icon = NULL, .key = "En", .value = HID_KEYPAD_ENTER},
- },
- {
- {.width = 2, .height = 1, .icon = NULL, .key = "0", .value = HID_KEYBOARD_0},
- {.width = 0, .height = 0, .icon = NULL, .key = "0", .value = HID_KEYBOARD_0},
- {.width = 1, .height = 1, .icon = NULL, .key = ".", .value = HID_KEYPAD_DOT},
- },
- {
- {.width = 1, .height = 1, .icon = NULL, .key = "En", .value = HID_KEYPAD_ENTER},
- {.width = 1, .height = 1, .icon = NULL, .key = "-", .value = HID_KEYPAD_MINUS},
- {.width = 1, .height = 1, .icon = NULL, .key = "+", .value = HID_KEYPAD_PLUS},
- },
- };
- static void hid_numpad_draw_key(
- Canvas* canvas,
- HidNumpadModel* model,
- uint8_t x,
- uint8_t y,
- HidNumpadKey key,
- bool selected) {
- if(!key.width || !key.height) return;
- canvas_set_color(canvas, ColorBlack);
- uint8_t keyWidth = KEY_WIDTH * key.width + KEY_PADDING * (key.width - 1);
- uint8_t keyHeight = KEY_HEIGHT * key.height + KEY_PADDING * (key.height - 1);
- if(selected) {
- elements_slightly_rounded_box(
- canvas,
- MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING),
- MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING),
- keyWidth,
- keyHeight);
- canvas_set_color(canvas, ColorWhite);
- } else {
- elements_slightly_rounded_frame(
- canvas,
- MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING),
- MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING),
- keyWidth,
- keyHeight);
- }
- if(key.icon != NULL) {
- canvas_draw_icon(
- canvas,
- MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING) + keyWidth / 2 - key.icon->width / 2,
- MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING) + keyHeight / 2 - key.icon->height / 2,
- key.icon);
- } else {
- strcpy(model->key_string, key.key);
- canvas_draw_str_aligned(
- canvas,
- MARGIN_LEFT + x * (KEY_WIDTH + KEY_PADDING) + keyWidth / 2 + 1,
- MARGIN_TOP + y * (KEY_HEIGHT + KEY_PADDING) + keyHeight / 2 + 1,
- AlignCenter,
- AlignCenter,
- model->key_string);
- }
- }
- static void hid_numpad_draw_callback(Canvas* canvas, void* context) {
- furi_assert(context);
- HidNumpadModel* model = context;
- // Header
- canvas_set_font(canvas, FontPrimary);
- if(model->transport == HidTransportBle) {
- if(model->connected) {
- canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15);
- } else {
- canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15);
- elements_multiline_text_aligned(
- canvas, 7, 60, AlignLeft, AlignBottom, "Waiting for\nConnection...");
- }
- elements_multiline_text_aligned(canvas, 20, 3, AlignLeft, AlignTop, "Numpad");
- } else {
- elements_multiline_text_aligned(canvas, 12, 3, AlignLeft, AlignTop, "Numpad");
- }
- canvas_draw_icon(canvas, 3, 18, &I_Pin_back_arrow_10x8);
- canvas_set_font(canvas, FontSecondary);
- elements_multiline_text_aligned(canvas, 15, 19, AlignLeft, AlignTop, "Hold to exit");
- if(!model->connected && (model->transport == HidTransportBle)) {
- return;
- }
- canvas_set_font(canvas, FontKeyboard);
- uint8_t initY = 0; // = model->y == 0 ? 0 : 1;
- // if(model->y > ROW_COUNT) {
- // initY = model->y - (ROW_COUNT - 1);
- // }
- for(uint8_t y = initY; y < ROW_COUNT; y++) {
- const HidNumpadKey* numpadKeyRow = hid_numpad_keyset[y];
- uint8_t x = 0;
- for(uint8_t i = 0; i < COLUMN_COUNT; i++) {
- HidNumpadKey key = numpadKeyRow[i];
- bool keySelected = (x <= model->x && model->x < (x + key.width)) && y == model->y;
- bool backSelected = model->back_pressed && key.value == HID_KEYBOARD_DELETE;
- hid_numpad_draw_key(
- canvas,
- model,
- x,
- y - initY,
- key,
- (!model->ok_pressed && keySelected) || backSelected);
- x += key.width;
- }
- }
- }
- static uint8_t hid_numpad_get_selected_key(HidNumpadModel* model) {
- HidNumpadKey key = hid_numpad_keyset[model->y][model->x];
- return key.value;
- }
- static void hid_numpad_get_select_key(HidNumpadModel* model, HidNumpadPoint delta) {
- do {
- const int delta_sum = model->y + delta.y;
- model->y = delta_sum < 0 ? ROW_COUNT - 1 : delta_sum % ROW_COUNT;
- } while(delta.y != 0 && hid_numpad_keyset[model->y][model->x].value == 0);
- do {
- const int delta_sum = model->x + delta.x;
- model->x = delta_sum < 0 ? COLUMN_COUNT - 1 : delta_sum % COLUMN_COUNT;
- } while(delta.x != 0 && hid_numpad_keyset[model->y][model->x].width == 0);
- }
- static void hid_numpad_process(HidNumpad* hid_numpad, InputEvent* event) {
- with_view_model(
- hid_numpad->view,
- HidNumpadModel * model,
- {
- if(event->key == InputKeyOk) {
- if(event->type == InputTypePress) {
- model->ok_pressed = true;
- } else if(event->type == InputTypeLong || event->type == InputTypeShort) {
- model->last_key_code = hid_numpad_get_selected_key(model);
- hid_hal_keyboard_press(
- hid_numpad->hid, model->modifier_code | model->last_key_code);
- } else if(event->type == InputTypeRelease) {
- hid_hal_keyboard_release(
- hid_numpad->hid, model->modifier_code | model->last_key_code);
- model->ok_pressed = false;
- }
- } else if(event->key == InputKeyBack) {
- if(event->type == InputTypePress) {
- model->back_pressed = true;
- } else if(event->type == InputTypeShort) {
- hid_hal_keyboard_press(hid_numpad->hid, HID_KEYBOARD_DELETE);
- hid_hal_keyboard_release(hid_numpad->hid, HID_KEYBOARD_DELETE);
- } else if(event->type == InputTypeRelease) {
- model->back_pressed = false;
- }
- } else if(event->type == InputTypePress || event->type == InputTypeRepeat) {
- if(event->key == InputKeyUp) {
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = 0, .y = -1});
- } else if(event->key == InputKeyDown) {
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = 0, .y = 1});
- } else if(event->key == InputKeyLeft) {
- if(model->last_x == 2 && model->last_y == 2 && model->y == 1 &&
- model->x == 3) {
- model->x = model->last_x;
- model->y = model->last_y;
- } else if(
- model->last_x == 2 && model->last_y == 4 && model->y == 3 &&
- model->x == 3) {
- model->x = model->last_x;
- model->y = model->last_y;
- } else
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = -1, .y = 0});
- model->last_x = 0;
- model->last_y = 0;
- } else if(event->key == InputKeyRight) {
- if(model->x == 2 && model->y == 2) {
- model->last_x = model->x;
- model->last_y = model->y;
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = 1, .y = -1});
- } else if(model->x == 2 && model->y == 4) {
- model->last_x = model->x;
- model->last_y = model->y;
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = 1, .y = -1});
- } else {
- hid_numpad_get_select_key(model, (HidNumpadPoint){.x = 1, .y = 0});
- }
- }
- }
- },
- true);
- }
- static bool hid_numpad_input_callback(InputEvent* event, void* context) {
- furi_assert(context);
- HidNumpad* hid_numpad = context;
- bool consumed = false;
- if(event->type == InputTypeLong && event->key == InputKeyBack) {
- hid_hal_keyboard_release_all(hid_numpad->hid);
- } else {
- hid_numpad_process(hid_numpad, event);
- consumed = true;
- }
- return consumed;
- }
- HidNumpad* hid_numpad_alloc(Hid* bt_hid) {
- HidNumpad* hid_numpad = malloc(sizeof(HidNumpad));
- hid_numpad->view = view_alloc();
- hid_numpad->hid = bt_hid;
- view_set_context(hid_numpad->view, hid_numpad);
- view_allocate_model(hid_numpad->view, ViewModelTypeLocking, sizeof(HidNumpadModel));
- view_set_orientation(hid_numpad->view, ViewOrientationVertical);
- view_set_draw_callback(hid_numpad->view, hid_numpad_draw_callback);
- view_set_input_callback(hid_numpad->view, hid_numpad_input_callback);
- with_view_model(
- hid_numpad->view,
- HidNumpadModel * model,
- {
- model->transport = bt_hid->transport;
- model->y = 0;
- },
- true);
- return hid_numpad;
- }
- void hid_numpad_free(HidNumpad* hid_numpad) {
- furi_assert(hid_numpad);
- view_free(hid_numpad->view);
- free(hid_numpad);
- }
- View* hid_numpad_get_view(HidNumpad* hid_numpad) {
- furi_assert(hid_numpad);
- return hid_numpad->view;
- }
- void hid_numpad_set_connected_status(HidNumpad* hid_numpad, bool connected) {
- furi_assert(hid_numpad);
- with_view_model(
- hid_numpad->view, HidNumpadModel * model, { model->connected = connected; }, true);
- }
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