gb_cartridge_scene_4.c 13 KB

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  1. #include "../gb_cartridge_app.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <gui/elements.h>
  6. #include <dolphin/dolphin.h>
  7. #include <gui/elements.h>
  8. #include <notification/notification_messages.h>
  9. #include <dialogs/dialogs.h>
  10. #include <gui/modules/dialog_ex.h>
  11. #include <toolbox/stream/file_stream.h>
  12. #include "../helpers/gb_cartridge_speaker.h"
  13. #include "../helpers/sequential_file.h"
  14. #include <stdio.h> // Para sprintf
  15. #include <string.h> // Para strlen
  16. struct GBCartridgeScene4 {
  17. View* view;
  18. GBCartridgeScene4Callback callback;
  19. void* context;
  20. GBCartridge* app;
  21. };
  22. // static uint64_t last_toggle_time = 0;
  23. typedef struct {
  24. char* event_type;
  25. int progress;
  26. int total_rom;
  27. int transfered;
  28. int romBanks;
  29. int elapsed_time;
  30. int start_time;
  31. char* cart_dump_rom_filename_sequential;
  32. bool rx_active;
  33. } GameBoyCartridgeROMWriteModel;
  34. // void dump_rom_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  35. // UNUSED(len);
  36. // UNUSED(buf);
  37. // GBCartridge* instance = context;
  38. // storage_file_write(instance->cart_rom, buf, len);
  39. // with_view_model(
  40. // instance->gb_cartridge_scene_4->view,
  41. // GameBoyCartridgeROMWriteModel * model,
  42. // {
  43. // model->transfered += len;
  44. // uint64_t current_time = furi_hal_rtc_get_timestamp();
  45. // model->elapsed_time = current_time - model->start_time;
  46. // if (current_time - last_toggle_time >= 0.2) {
  47. // model->rx_active = !model->rx_active;
  48. // last_toggle_time = current_time;
  49. // }
  50. // },
  51. // true);
  52. // }
  53. void gb_cartridge_scene_4_set_callback(
  54. GBCartridgeScene4* instance,
  55. GBCartridgeScene4Callback callback,
  56. void* context) {
  57. furi_assert(instance);
  58. furi_assert(callback);
  59. instance->callback = callback;
  60. instance->context = context;
  61. }
  62. // void gameboy_rom_write_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  63. // furi_assert(context);
  64. // UNUSED(len);
  65. // UNUSED(buf);
  66. // GBCartridge* instance = context;
  67. // with_view_model(
  68. // instance->gb_cartridge_scene_4->view,
  69. // GameBoyCartridgeROMWriteModel * model,
  70. // {
  71. // UNUSED(model);
  72. // cJSON* json = cJSON_Parse((char*)buf);
  73. // if(json == NULL) {
  74. // } else {
  75. // cJSON* type = cJSON_GetObjectItemCaseSensitive(json, "type");
  76. // if(cJSON_IsString(type) && (type->valuestring != NULL)) {
  77. // model->event_type = strdup(type->valuestring);
  78. // } else {
  79. // model->event_type = "None";
  80. // }
  81. // // Total
  82. // cJSON* total = cJSON_GetObjectItemCaseSensitive(json, "total");
  83. // if(cJSON_IsNumber(total)) {
  84. // model->total_rom = total->valueint;
  85. // } else {
  86. // model->total_rom = 0;
  87. // }
  88. // // Progress
  89. // cJSON* progress = cJSON_GetObjectItemCaseSensitive(json, "progress");
  90. // if(cJSON_IsNumber(progress)) {
  91. // model->progress = progress->valueint;
  92. // } else {
  93. // model->progress = 0;
  94. // }
  95. // // RomBanks
  96. // cJSON* romBanks = cJSON_GetObjectItemCaseSensitive(json, "romBanks");
  97. // if(cJSON_IsNumber(romBanks)) {
  98. // model->romBanks = romBanks->valueint;
  99. // } else {
  100. // model->romBanks = 0;
  101. // }
  102. // }
  103. // if (strcmp(model->event_type, "success") == 0) {
  104. // model->progress = 100;
  105. // if(instance->cart_rom && storage_file_is_open(instance->cart_rom)) {
  106. // storage_file_close(instance->cart_rom);
  107. // }
  108. // notification_success(instance->notification);
  109. // }
  110. // },
  111. // true);
  112. // }
  113. static void drawProgressBar(Canvas* canvas, int progress) {
  114. for(int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING -UI_PADDING - UI_PADDING; x += 5) {
  115. for(int row = 0; row < 20; row += 5) {
  116. if(progress > 0) {
  117. canvas_draw_box(canvas, 14 /*ARROW*/ + UI_PADDING + 2+ x + 4, /*45*/ 26 + row, 4, 4);
  118. progress--;
  119. } else {
  120. canvas_draw_frame(canvas, 14 /*ARROW*/ + UI_PADDING + 2+ x + 4, /*45*/ 26 + row, 4, 4);
  121. }
  122. }
  123. }
  124. }
  125. void gb_cartridge_scene_4_draw(Canvas* canvas, GameBoyCartridgeROMWriteModel* model) {
  126. // Clear the screen.
  127. canvas_set_color(canvas, ColorBlack);
  128. canvas_clear(canvas);
  129. canvas_set_color(canvas, ColorBlack);
  130. canvas_set_font(canvas, FontKeyboard);
  131. canvas_draw_frame(canvas, 0, 24, (128/2), 25);
  132. canvas_set_bitmap_mode(canvas, 1);
  133. canvas_set_font(canvas, FontPrimary);
  134. char progressText[42];
  135. int progress = 0;
  136. if(model->total_rom > 0 && model->transfered > 0) {
  137. progress = model->transfered * 100 / model->total_rom;
  138. }
  139. snprintf(progressText, sizeof(progressText), "%d%% Write ROM...", progress);
  140. canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText);
  141. canvas_set_font(canvas, FontSecondary);
  142. // char *filename = strrchr(model->cart_dump_rom_filename_sequential, '/');
  143. // filename++;
  144. // canvas_draw_str_aligned(canvas, 128/2, 12, AlignCenter, AlignTop, filename);
  145. char total_rom_str[20];
  146. snprintf(total_rom_str, sizeof(total_rom_str), "of %.2lf MiB", (double)(model->total_rom / 1024.0 / 1024.0));
  147. char transfered_rom_str[20];
  148. snprintf(transfered_rom_str, sizeof(transfered_rom_str), "%.2lf MiB", (double)(model->transfered / 1024.0 / 1024.0));
  149. // Calcula la Tasa de Transferencia en KiB/s
  150. char transfer_rate_str[20];
  151. if(model->transfered>0 && model->elapsed_time > 0) {
  152. double transfer_rate_kibps = (double)model->transfered / ((double)model->elapsed_time ) / (double)1024.0;
  153. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps);
  154. } else {
  155. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s");
  156. }
  157. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_rom_str);
  158. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 40 + 2, AlignLeft, AlignTop, total_rom_str);
  159. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 48 + 2, AlignLeft, AlignTop, transfer_rate_str);
  160. if(model->rx_active) {
  161. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180);
  162. } else {
  163. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180);
  164. }
  165. char totalText[42];
  166. snprintf(totalText, sizeof(totalText), "%d", model->total_rom);
  167. // canvas_draw_str(canvas, 69, 48, totalText);
  168. drawProgressBar(canvas, (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) / 100); // Pinta las primeras 10 cajas de negro
  169. // free(totalText);
  170. elements_button_center(canvas, "Write");
  171. }
  172. static void gb_cartridge_scene_4_model_init(GameBoyCartridgeROMWriteModel* const model) {
  173. model->progress = 0;
  174. model->total_rom = 0;
  175. model->transfered = 0;
  176. model->romBanks = 0;
  177. model->elapsed_time = 0;
  178. model->start_time = 0;
  179. }
  180. bool gb_cartridge_scene_4_input(InputEvent* event, void* context) {
  181. furi_assert(context);
  182. GBCartridgeScene4* instance = context;
  183. if (event->type == InputTypeRelease) {
  184. switch(event->key) {
  185. case InputKeyBack:
  186. with_view_model(
  187. instance->view,
  188. GameBoyCartridgeROMWriteModel * model,
  189. {
  190. UNUSED(model);
  191. GBCartridge* app = (GBCartridge*)instance->context;
  192. // Unregister rx callback
  193. uart_set_handle_rx_data_cb(app->uart, NULL);
  194. uart_set_handle_rx_data_cb(app->lp_uart, NULL);
  195. instance->callback(GBCartridgeCustomEventScene4Back, instance->context);
  196. },
  197. true);
  198. break;
  199. case InputKeyUp:
  200. case InputKeyDown:
  201. case InputKeyLeft:
  202. case InputKeyRight:
  203. break;
  204. case InputKeyOk:
  205. with_view_model(
  206. instance->view,
  207. GameBoyCartridgeROMWriteModel * model,
  208. {
  209. GBCartridge* app = ((GBCartridge*)instance->context);
  210. UNUSED(model);
  211. UNUSED(app);
  212. FuriString* path = furi_string_alloc();
  213. furi_string_set(path, MALVEKE_APP_FOLDER);
  214. DialogsFileBrowserOptions browser_options;
  215. dialog_file_browser_set_basic_options(
  216. &browser_options, ".sav", NULL);
  217. browser_options.base_path = MALVEKE_APP_FOLDER;
  218. browser_options.skip_assets = true;
  219. // Input events and views are managed by file_browser
  220. bool res = dialog_file_browser_show( app->dialogs, path, path, &browser_options);
  221. UNUSED(res);
  222. // model->start_time = furi_hal_rtc_get_timestamp(); // Registra el tiempo de inicio
  223. // app->cart_rom = storage_file_alloc(app->storage);
  224. // if(storage_file_open(app->cart_rom, model->cart_dump_rom_filename_sequential, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  225. // const char gbcartridge_command[] = "gbcartridge -w -o\n";
  226. // uart_tx((uint8_t*)gbcartridge_command, strlen(gbcartridge_command));
  227. // } else {
  228. // dialog_message_show_storage_error(app->dialogs, "Cannot open dump file");
  229. // }
  230. },
  231. true);
  232. break;
  233. case InputKeyMAX:
  234. break;
  235. }
  236. }
  237. return true;
  238. }
  239. void gb_cartridge_scene_4_exit(void* context) {
  240. furi_assert(context);
  241. GBCartridge* app = context;
  242. gb_cartridge_stop_all_sound(app);
  243. }
  244. void gb_cartridge_scene_4_enter(void* context) {
  245. furi_assert(context);
  246. GBCartridgeScene4* instance = context;
  247. GBCartridge* app = (GBCartridge*)instance->context;
  248. UNUSED(app);
  249. with_view_model(
  250. app->gb_cartridge_scene_4->view,
  251. GameBoyCartridgeROMWriteModel * model,
  252. {
  253. UNUSED(model);
  254. // furi_record_close("dialogs");
  255. // Stream* file_stream = file_stream_alloc(app->storage);
  256. // FuriString* path = furi_string_alloc();
  257. // furi_string_set(path, MALVEKE_APP_FOLDER);
  258. // if(file_stream_open(file_stream, furi_string_get_cstr(path), FSAM_READ, FSOM_OPEN_EXISTING)) {
  259. // }
  260. // gb_cartridge_scene_4_model_init(model);
  261. // model->cart_dump_rom_filename = app->cart_dump_rom_filename;
  262. // model->cart_dump_rom_extension = app->cart_dump_rom_extension;
  263. // char *filename = strrchr(sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, app->cart_dump_rom_filename, app->cart_dump_rom_extension), '/');
  264. // filename++;
  265. // char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, app->cart_dump_rom_filename, app->cart_dump_rom_extension);
  266. // model->cart_dump_rom_filename_sequential = filename;
  267. // Register callbacks to receive data
  268. // uart_set_handle_rx_data_cb(app->uart, gameboy_rom_write_handle_rx_data_cb); // setup callback for general log rx thread
  269. // uart_set_handle_rx_data_cb(app->lp_uart, dump_rom_handle_rx_data_cb); // setup callback for general log rx thread
  270. },
  271. false);
  272. }
  273. GBCartridgeScene4* gb_cartridge_scene_4_alloc() {
  274. GBCartridgeScene4* instance = malloc(sizeof(GBCartridgeScene4));
  275. instance->view = view_alloc();
  276. view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeROMWriteModel));
  277. view_set_context(instance->view, instance);
  278. view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_4_draw);
  279. view_set_input_callback(instance->view, gb_cartridge_scene_4_input);
  280. view_set_enter_callback(instance->view, gb_cartridge_scene_4_enter);
  281. view_set_exit_callback(instance->view, gb_cartridge_scene_4_exit);
  282. with_view_model(
  283. instance->view,
  284. GameBoyCartridgeROMWriteModel * model,
  285. {
  286. gb_cartridge_scene_4_model_init(model);
  287. },
  288. true);
  289. return instance;
  290. }
  291. void gb_cartridge_scene_4_free(GBCartridgeScene4* instance) {
  292. furi_assert(instance);
  293. view_free(instance->view);
  294. free(instance);
  295. }
  296. View* gb_cartridge_scene_4_get_view(GBCartridgeScene4* instance) {
  297. furi_assert(instance);
  298. return instance->view;
  299. }