Flipper Universal Registry Implementation or FURI is important part of Flipper firmware. It is used to:
bool furi_create(char* name, void* value, size_t size)
creates named FURI record. Returns NULL if registry have not enough memory for creating. If value is NULL, create FURI Pipe (only callbacks management, no data/mutex).
FuriRecordHandler furi_open(char* name, bool solo, bool no_mute, void(*FlipperRecordCallback)(const void*, size_t), void(*FlipperRecordStateCallback)(FlipperRecordState))
opens existing FURI record by name. Returns NULL if record does not exist. If solo is true another applications handlers set into "muted" state. When appication has exited or record has closed, all handlers is unmuted. It may be useful for concurrently acces to resources like framebuffer or beeper. If no_mute is true, another applications cannot mute this handler.
bool furi_close(FuriRecordHandler* record)
close handler and unmute anothers.
bool furi_read(FuriRecordHandler* record, void* data, size_t size)
read message from record. Returns true if success, false otherwise.
bool furi_write(FuriRecordHandler* record, const void* data, size_t size)
write message to record. Returns true if success, false otherwise (handler gone or muted).
void* furi_take(FuriRecordHandler* record) works as furi_read
lock value mutex. It can be useful if records contain pointer to buffer which you want to change. You must call furi_give after operation on data and you cannot block executing between take and give calls
bool furi_give(FuriRecordHandler* record)
unlock value mutex works as furi_wrte but unlock global mutex.
Diagram below describes furi states
furiac_switch. "Home screen" application stops and then "Menu" application starts.furiac_start and then kill by furiac_killfuriac_exit or closing "/ui/fb", FURI unmute previous muted "Your cool app" framebuffer handle.