menu.c 5.6 KB

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  1. #include "menu.h"
  2. #include <cmsis_os.h>
  3. #include <stdio.h>
  4. #include <stdbool.h>
  5. #include <flipper_v2.h>
  6. #include <gui/gui.h>
  7. #include "menu_event.h"
  8. #include "menu_item.h"
  9. struct Menu {
  10. MenuEvent* event;
  11. // GUI
  12. Widget* widget;
  13. // State
  14. MenuItem* root;
  15. MenuItem* settings;
  16. MenuItem* current;
  17. uint32_t position;
  18. };
  19. void menu_widget_callback(CanvasApi* canvas, void* context);
  20. ValueMutex* menu_init() {
  21. Menu* menu = furi_alloc(sizeof(Menu));
  22. // Event dispatcher
  23. menu->event = menu_event_alloc();
  24. ValueMutex* menu_mutex = furi_alloc(sizeof(ValueMutex));
  25. if(menu_mutex == NULL || !init_mutex(menu_mutex, menu, sizeof(Menu))) {
  26. printf("[menu_task] cannot create menu mutex\n");
  27. furiac_exit(NULL);
  28. }
  29. // Allocate and configure widget
  30. menu->widget = widget_alloc();
  31. // Open GUI and register fullscreen widget
  32. GuiApi* gui = furi_open("gui");
  33. assert(gui);
  34. gui->add_widget(gui, menu->widget, WidgetLayerFullscreen);
  35. widget_draw_callback_set(menu->widget, menu_widget_callback, menu_mutex);
  36. widget_input_callback_set(menu->widget, menu_event_input_callback, menu->event);
  37. return menu_mutex;
  38. }
  39. void menu_build_main(Menu* menu) {
  40. assert(menu);
  41. // Root point
  42. menu->root = menu_item_alloc_menu(NULL, NULL);
  43. menu->settings = menu_item_alloc_menu("Setting", NULL);
  44. menu_item_add(menu, menu->settings);
  45. }
  46. void menu_item_add(Menu* menu, MenuItem* item) {
  47. menu_item_subitem_add(menu->root, item);
  48. }
  49. void menu_settings_item_add(Menu* menu, MenuItem* item) {
  50. menu_item_subitem_add(menu->settings, item);
  51. }
  52. void menu_widget_callback(CanvasApi* canvas, void* context) {
  53. assert(canvas);
  54. assert(context);
  55. Menu* menu = acquire_mutex((ValueMutex*)context, 100); // wait 10 ms to get mutex
  56. if(menu == NULL) return; // redraw fail
  57. if(!menu->current) {
  58. canvas->clear(canvas);
  59. canvas->set_color(canvas, ColorBlack);
  60. canvas->set_font(canvas, FontPrimary);
  61. canvas->draw_str(canvas, 2, 32, "Idle Screen");
  62. } else {
  63. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  64. canvas->clear(canvas);
  65. canvas->set_color(canvas, ColorBlack);
  66. canvas->set_font(canvas, FontSecondary);
  67. if(MenuItemArray_size(*items)) {
  68. for(size_t i = 0; i < 5; i++) {
  69. size_t shift_position = i + menu->position + MenuItemArray_size(*items) - 2;
  70. shift_position = shift_position % (MenuItemArray_size(*items));
  71. MenuItem* item = *MenuItemArray_get(*items, shift_position);
  72. canvas->draw_str(canvas, 2, 12 * (i + 1), menu_item_get_label(item));
  73. }
  74. } else {
  75. canvas->draw_str(canvas, 2, 32, "Empty");
  76. }
  77. }
  78. release_mutex((ValueMutex*)context, menu);
  79. }
  80. void menu_update(Menu* menu) {
  81. assert(menu);
  82. menu_event_activity_notify(menu->event);
  83. widget_update(menu->widget);
  84. }
  85. void menu_up(Menu* menu) {
  86. assert(menu);
  87. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  88. if(menu->position == 0) menu->position = MenuItemArray_size(*items);
  89. menu->position--;
  90. menu_update(menu);
  91. }
  92. void menu_down(Menu* menu) {
  93. assert(menu);
  94. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  95. menu->position++;
  96. menu->position = menu->position % MenuItemArray_size(*items);
  97. menu_update(menu);
  98. }
  99. void menu_ok(Menu* menu) {
  100. assert(menu);
  101. if(!menu->current) {
  102. menu->current = menu->root;
  103. menu_update(menu);
  104. return;
  105. }
  106. MenuItemArray_t* items = menu_item_get_subitems(menu->current);
  107. MenuItem* item = *MenuItemArray_get(*items, menu->position);
  108. MenuItemType type = menu_item_get_type(item);
  109. if(type == MenuItemTypeMenu) {
  110. menu->current = item;
  111. menu->position = 0;
  112. menu_update(menu);
  113. } else if(type == MenuItemTypeFunction) {
  114. menu_item_function_call(item);
  115. }
  116. }
  117. void menu_back(Menu* menu) {
  118. assert(menu);
  119. MenuItem* parent = menu_item_get_parent(menu->current);
  120. if(parent) {
  121. menu->current = parent;
  122. menu->position = 0;
  123. menu_update(menu);
  124. } else {
  125. menu_exit(menu);
  126. }
  127. }
  128. void menu_exit(Menu* menu) {
  129. assert(menu);
  130. menu->position = 0;
  131. menu->current = NULL;
  132. menu_update(menu);
  133. }
  134. void menu_task(void* p) {
  135. ValueMutex* menu_mutex = menu_init();
  136. MenuEvent* menu_event = NULL;
  137. {
  138. Menu* menu = acquire_mutex_block(menu_mutex);
  139. assert(menu);
  140. menu_build_main(menu);
  141. // immutable thread-safe object
  142. menu_event = menu->event;
  143. release_mutex(menu_mutex, menu);
  144. }
  145. if(!furi_create("menu", menu_mutex)) {
  146. printf("[menu_task] cannot create the menu record\n");
  147. furiac_exit(NULL);
  148. }
  149. furiac_ready();
  150. while(1) {
  151. MenuMessage m = menu_event_next(menu_event);
  152. Menu* menu = acquire_mutex_block(menu_mutex);
  153. if(!menu->current && m.type != MenuMessageTypeOk) {
  154. } else if(m.type == MenuMessageTypeUp) {
  155. menu_up(menu);
  156. } else if(m.type == MenuMessageTypeDown) {
  157. menu_down(menu);
  158. } else if(m.type == MenuMessageTypeOk) {
  159. menu_ok(menu);
  160. } else if(m.type == MenuMessageTypeLeft) {
  161. menu_back(menu);
  162. } else if(m.type == MenuMessageTypeRight) {
  163. menu_ok(menu);
  164. } else if(m.type == MenuMessageTypeBack) {
  165. menu_back(menu);
  166. } else if(m.type == MenuMessageTypeIdle) {
  167. menu_exit(menu);
  168. } else {
  169. // TODO: fail somehow?
  170. }
  171. release_mutex(menu_mutex, menu);
  172. }
  173. }