gb_cartridge_app.c 7.3 KB

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  1. #include "gb_cartridge_app.h"
  2. bool gb_cartridge_app_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. GBCartridge* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. void gb_cartridge_app_tick_event_callback(void* context) {
  8. furi_assert(context);
  9. GBCartridge* app = context;
  10. scene_manager_handle_tick_event(app->scene_manager);
  11. }
  12. //leave app if back button pressed
  13. bool gb_cartridge_app_navigation_event_callback(void* context) {
  14. furi_assert(context);
  15. GBCartridge* app = context;
  16. return scene_manager_handle_back_event(app->scene_manager);
  17. }
  18. GBCartridge* gb_cartridge_app_app_alloc() {
  19. GBCartridge* app = malloc(sizeof(GBCartridge));
  20. app->gui = furi_record_open(RECORD_GUI);
  21. app->storage = furi_record_open(RECORD_STORAGE);
  22. app->notification = furi_record_open(RECORD_NOTIFICATION);
  23. // Create MALVEKE dir
  24. if(storage_common_stat(app->storage, MALVEKE_APP_FOLDER, NULL) == FSE_NOT_EXIST) {
  25. storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER);
  26. }
  27. // Create MALVEKE RAM dir
  28. if(storage_common_stat(app->storage, MALVEKE_APP_FOLDER_RAMS, NULL) == FSE_NOT_EXIST) {
  29. storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER_RAMS);
  30. }
  31. // Create MALVEKE ROM dir
  32. if(storage_common_stat(app->storage, MALVEKE_APP_FOLDER_ROMS, NULL) == FSE_NOT_EXIST) {
  33. storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER_ROMS);
  34. }
  35. // Create MALVEKE Photos dir
  36. if(storage_common_stat(app->storage, MALVEKE_APP_FOLDER_PHOTOS, NULL) == FSE_NOT_EXIST) {
  37. storage_simply_mkdir(app->storage, MALVEKE_APP_FOLDER_PHOTOS);
  38. }
  39. //Turn backlight on, believe me this makes testing your app easier
  40. notification_message(app->notification, &sequence_display_backlight_on);
  41. //Scene additions
  42. app->view_dispatcher = view_dispatcher_alloc();
  43. view_dispatcher_enable_queue(app->view_dispatcher);
  44. app->scene_manager = scene_manager_alloc(&gb_cartridge_scene_handlers, app);
  45. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  46. view_dispatcher_set_navigation_event_callback(app->view_dispatcher, gb_cartridge_app_navigation_event_callback);
  47. view_dispatcher_set_tick_event_callback(app->view_dispatcher, gb_cartridge_app_tick_event_callback, 100);
  48. view_dispatcher_set_custom_event_callback(app->view_dispatcher, gb_cartridge_app_custom_event_callback);
  49. app->submenu = variable_item_list_alloc();
  50. // Set defaults, in case no config loaded
  51. app->gameboy_rom_option_selected_index = 0;
  52. app->gameboy_rom_option_selected_text = "gb";
  53. app->haptic = 1;
  54. app->speaker = 1;
  55. app->led = 1;
  56. app->save_settings = 1;
  57. app->cart_title = " - ";
  58. app->cart_dump_rom_filename = "malveke_rom";
  59. app->cart_dump_rom_extension = "gb";
  60. app->cart_dump_ram_filename = "malveke_ram";
  61. app->cart_dump_ram_extension = "sav";
  62. // Used for File Browser
  63. app->dialogs = furi_record_open(RECORD_DIALOGS);
  64. app->file_path = furi_string_alloc();
  65. // Load configs
  66. gb_cartridge_read_settings(app);
  67. app->uart = usart_init(app);
  68. app->lp_uart = lp_uart_init(app);
  69. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdMenu, variable_item_list_get_view(app->submenu));
  70. app->gb_cartridge_startscreen = gb_cartridge_startscreen_alloc();
  71. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdStartscreen, gb_cartridge_startscreen_get_view(app->gb_cartridge_startscreen));
  72. app->gb_cartridge_scene_1 = gb_cartridge_scene_1_alloc();
  73. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene1, gb_cartridge_scene_1_get_view(app->gb_cartridge_scene_1));
  74. app->gb_cartridge_scene_2 = gb_cartridge_scene_2_alloc();
  75. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene2, gb_cartridge_scene_2_get_view(app->gb_cartridge_scene_2));
  76. app->gb_cartridge_scene_3 = gb_cartridge_scene_3_alloc();
  77. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene3, gb_cartridge_scene_3_get_view(app->gb_cartridge_scene_3));
  78. app->gb_cartridge_scene_4 = gb_cartridge_scene_4_alloc();
  79. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene4, gb_cartridge_scene_4_get_view(app->gb_cartridge_scene_4));
  80. app->gb_cartridge_scene_5 = gb_cartridge_scene_5_alloc();
  81. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene5, gb_cartridge_scene_5_get_view(app->gb_cartridge_scene_5));
  82. // app->button_menu = button_menu_alloc();
  83. // view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene3, button_menu_get_view(app->button_menu));
  84. app->variable_item_list = variable_item_list_alloc();
  85. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdSettings, variable_item_list_get_view(app->variable_item_list));
  86. //End Scene Additions
  87. // Enable 5v
  88. furi_hal_power_enable_otg();
  89. furi_delay_ms(1);
  90. return app;
  91. }
  92. void gb_cartridge_app_app_free(GBCartridge* app) {
  93. furi_assert(app);
  94. // Scene manager
  95. scene_manager_free(app->scene_manager);
  96. // View Dispatcher
  97. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdMenu);
  98. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdScene1);
  99. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdScene2);
  100. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdSettings);
  101. variable_item_list_free(app->submenu);
  102. view_dispatcher_free(app->view_dispatcher);
  103. furi_record_close(RECORD_GUI);
  104. furi_record_close(RECORD_STORAGE);
  105. app->gui = NULL;
  106. app->notification = NULL;
  107. app->storage = NULL;
  108. //
  109. uart_free(app->uart);
  110. uart_free(app->lp_uart);
  111. // Close File Browser
  112. furi_record_close(RECORD_DIALOGS);
  113. furi_string_free(app->file_path);
  114. //Remove whatever is left
  115. free(app);
  116. }
  117. int32_t gb_cartridge_app(void* p) {
  118. UNUSED(p);
  119. // uint8_t attempts = 0;
  120. // while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) {
  121. // furi_hal_power_enable_otg();
  122. // furi_delay_ms(10);
  123. // }
  124. // furi_delay_ms(200);
  125. // furi_hal_power_disable_external_3_3v();
  126. // furi_delay_ms(100);
  127. // furi_hal_power_enable_external_3_3v();
  128. // furi_delay_ms(200);
  129. GBCartridge* app = gb_cartridge_app_app_alloc();
  130. // if user hasn't confirmed whether to save pcaps and logs to sdcard, then prompt when scene starts
  131. // app->need_to_prompt_settings_init =
  132. // (!storage_file_exists(app->storage, SAVE_PCAP_SETTING_FILEPATH) ||
  133. // !storage_file_exists(app->storage, SAVE_LOGS_SETTING_FILEPATH));
  134. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  135. scene_manager_next_scene(app->scene_manager, GBCartridgeSceneStartscreen); //Start with start screen
  136. //scene_manager_next_scene(app->scene_manager, GBCartridgeSceneMenu); //if you want to directly start with Menu
  137. // scene_manager_next_scene(app->scene_manager, GBCartridgeSceneScene_4);
  138. furi_hal_power_suppress_charge_enter();
  139. view_dispatcher_run(app->view_dispatcher);
  140. gb_cartridge_save_settings(app);
  141. furi_hal_power_suppress_charge_exit();
  142. gb_cartridge_app_app_free(app);
  143. // if(furi_hal_power_is_otg_enabled()) {
  144. // furi_hal_power_disable_otg();
  145. // }
  146. return 0;
  147. }