archive.c 2.3 KB

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  1. #include "archive_i.h"
  2. bool archive_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. ArchiveApp* archive = (ArchiveApp*)context;
  5. return scene_manager_handle_custom_event(archive->scene_manager, event);
  6. }
  7. bool archive_back_event_callback(void* context) {
  8. furi_assert(context);
  9. ArchiveApp* archive = (ArchiveApp*)context;
  10. return scene_manager_handle_back_event(archive->scene_manager);
  11. }
  12. ArchiveApp* archive_alloc() {
  13. ArchiveApp* archive = furi_alloc(sizeof(ArchiveApp));
  14. archive->gui = furi_record_open("gui");
  15. archive->text_input = text_input_alloc();
  16. archive->view_dispatcher = view_dispatcher_alloc();
  17. archive->scene_manager = scene_manager_alloc(&archive_scene_handlers, archive);
  18. view_dispatcher_enable_queue(archive->view_dispatcher);
  19. view_dispatcher_attach_to_gui(
  20. archive->view_dispatcher, archive->gui, ViewDispatcherTypeFullscreen);
  21. view_dispatcher_set_event_callback_context(archive->view_dispatcher, archive);
  22. view_dispatcher_set_custom_event_callback(
  23. archive->view_dispatcher, archive_custom_event_callback);
  24. view_dispatcher_set_navigation_event_callback(
  25. archive->view_dispatcher, archive_back_event_callback);
  26. archive->browser = browser_alloc();
  27. view_dispatcher_add_view(
  28. archive->view_dispatcher, ArchiveViewBrowser, archive_browser_get_view(archive->browser));
  29. view_dispatcher_add_view(
  30. archive->view_dispatcher, ArchiveViewTextInput, text_input_get_view(archive->text_input));
  31. return archive;
  32. }
  33. void archive_free(ArchiveApp* archive) {
  34. furi_assert(archive);
  35. view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewBrowser);
  36. view_dispatcher_remove_view(archive->view_dispatcher, ArchiveViewTextInput);
  37. view_dispatcher_free(archive->view_dispatcher);
  38. scene_manager_free(archive->scene_manager);
  39. browser_free(archive->browser);
  40. text_input_free(archive->text_input);
  41. furi_record_close("gui");
  42. archive->gui = NULL;
  43. free(archive);
  44. }
  45. int32_t archive_app(void* p) {
  46. ArchiveApp* archive = archive_alloc();
  47. scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneBrowser);
  48. view_dispatcher_run(archive->view_dispatcher);
  49. archive_free(archive);
  50. return 0;
  51. }