canvas.c 5.9 KB

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  1. #include "canvas_i.h"
  2. #include "icon_i.h"
  3. #include <furi.h>
  4. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  5. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  6. Canvas* canvas_init() {
  7. Canvas* canvas = furi_alloc(sizeof(Canvas));
  8. u8g2_Setup_st7565_erc12864_alt_f(
  9. &canvas->fb, U8G2_R0, u8x8_hw_spi_stm32, u8g2_gpio_and_delay_stm32);
  10. // send init sequence to the display, display is in sleep mode after this
  11. u8g2_InitDisplay(&canvas->fb);
  12. u8g2_SetContrast(&canvas->fb, 36);
  13. // wake up display
  14. u8g2_SetPowerSave(&canvas->fb, 0);
  15. u8g2_SendBuffer(&canvas->fb);
  16. return canvas;
  17. }
  18. void canvas_free(Canvas* canvas) {
  19. furi_assert(canvas);
  20. free(canvas);
  21. }
  22. void canvas_reset(Canvas* canvas) {
  23. furi_assert(canvas);
  24. canvas_set_color(canvas, ColorBlack);
  25. canvas_set_font(canvas, FontSecondary);
  26. }
  27. void canvas_commit(Canvas* canvas) {
  28. furi_assert(canvas);
  29. u8g2_SetPowerSave(&canvas->fb, 0); // wake up display
  30. u8g2_SendBuffer(&canvas->fb);
  31. }
  32. uint8_t* canvas_get_buffer(Canvas* canvas) {
  33. furi_assert(canvas);
  34. return u8g2_GetBufferPtr(&canvas->fb);
  35. }
  36. size_t canvas_get_buffer_size(Canvas* canvas) {
  37. furi_assert(canvas);
  38. return u8g2_GetBufferTileWidth(&canvas->fb) * u8g2_GetBufferTileHeight(&canvas->fb) * 8;
  39. }
  40. void canvas_frame_set(
  41. Canvas* canvas,
  42. uint8_t offset_x,
  43. uint8_t offset_y,
  44. uint8_t width,
  45. uint8_t height) {
  46. furi_assert(canvas);
  47. canvas->offset_x = offset_x;
  48. canvas->offset_y = offset_y;
  49. canvas->width = width;
  50. canvas->height = height;
  51. }
  52. uint8_t canvas_width(Canvas* canvas) {
  53. furi_assert(canvas);
  54. return canvas->width;
  55. }
  56. uint8_t canvas_height(Canvas* canvas) {
  57. furi_assert(canvas);
  58. return canvas->height;
  59. }
  60. uint8_t canvas_current_font_height(Canvas* canvas) {
  61. furi_assert(canvas);
  62. return u8g2_GetMaxCharHeight(&canvas->fb);
  63. }
  64. void canvas_clear(Canvas* canvas) {
  65. furi_assert(canvas);
  66. u8g2_ClearBuffer(&canvas->fb);
  67. }
  68. void canvas_set_color(Canvas* canvas, Color color) {
  69. furi_assert(canvas);
  70. u8g2_SetDrawColor(&canvas->fb, color);
  71. }
  72. void canvas_invert_color(Canvas* canvas) {
  73. canvas->fb.draw_color = !canvas->fb.draw_color;
  74. }
  75. void canvas_set_font(Canvas* canvas, Font font) {
  76. furi_assert(canvas);
  77. u8g2_SetFontMode(&canvas->fb, 1);
  78. if(font == FontPrimary) {
  79. u8g2_SetFont(&canvas->fb, u8g2_font_helvB08_tf);
  80. } else if(font == FontSecondary) {
  81. u8g2_SetFont(&canvas->fb, u8g2_font_haxrcorp4089_tr);
  82. } else if(font == FontGlyph) {
  83. u8g2_SetFont(&canvas->fb, u8g2_font_unifont_t_symbols);
  84. } else if(font == FontKeyboard) {
  85. u8g2_SetFont(&canvas->fb, u8g2_font_profont11_mf);
  86. } else {
  87. furi_check(0);
  88. }
  89. }
  90. void canvas_draw_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) {
  91. furi_assert(canvas);
  92. if(!str) return;
  93. x += canvas->offset_x;
  94. y += canvas->offset_y;
  95. u8g2_DrawStr(&canvas->fb, x, y, str);
  96. }
  97. void canvas_draw_str_aligned(
  98. Canvas* canvas,
  99. uint8_t x,
  100. uint8_t y,
  101. Align horizontal,
  102. Align vertical,
  103. const char* str) {
  104. furi_assert(canvas);
  105. if(!str) return;
  106. x += canvas->offset_x;
  107. y += canvas->offset_y;
  108. switch(horizontal) {
  109. case AlignLeft:
  110. break;
  111. case AlignRight:
  112. x -= u8g2_GetStrWidth(&canvas->fb, str);
  113. break;
  114. case AlignCenter:
  115. x -= (u8g2_GetStrWidth(&canvas->fb, str) / 2);
  116. break;
  117. default:
  118. furi_check(0);
  119. break;
  120. }
  121. switch(vertical) {
  122. case AlignTop:
  123. y += u8g2_GetAscent(&canvas->fb);
  124. break;
  125. case AlignBottom:
  126. break;
  127. case AlignCenter:
  128. y += (u8g2_GetAscent(&canvas->fb) / 2);
  129. break;
  130. default:
  131. furi_check(0);
  132. break;
  133. }
  134. u8g2_DrawStr(&canvas->fb, x, y, str);
  135. }
  136. uint16_t canvas_string_width(Canvas* canvas, const char* str) {
  137. furi_assert(canvas);
  138. if(!str) return 0;
  139. return u8g2_GetStrWidth(&canvas->fb, str);
  140. }
  141. void canvas_draw_icon(Canvas* canvas, uint8_t x, uint8_t y, Icon* icon) {
  142. furi_assert(canvas);
  143. if(!icon) return;
  144. x += canvas->offset_x;
  145. y += canvas->offset_y;
  146. u8g2_DrawXBM(
  147. &canvas->fb, x, y, icon_get_width(icon), icon_get_height(icon), icon_get_data(icon));
  148. }
  149. void canvas_draw_icon_name(Canvas* canvas, uint8_t x, uint8_t y, IconName name) {
  150. furi_assert(canvas);
  151. const IconData* data = assets_icons_get_data(name);
  152. x += canvas->offset_x;
  153. y += canvas->offset_y;
  154. u8g2_DrawXBM(&canvas->fb, x, y, data->width, data->height, data->frames[0]);
  155. }
  156. void canvas_draw_dot(Canvas* canvas, uint8_t x, uint8_t y) {
  157. furi_assert(canvas);
  158. x += canvas->offset_x;
  159. y += canvas->offset_y;
  160. u8g2_DrawPixel(&canvas->fb, x, y);
  161. }
  162. void canvas_draw_box(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  163. furi_assert(canvas);
  164. x += canvas->offset_x;
  165. y += canvas->offset_y;
  166. u8g2_DrawBox(&canvas->fb, x, y, width, height);
  167. }
  168. void canvas_draw_frame(Canvas* canvas, uint8_t x, uint8_t y, uint8_t width, uint8_t height) {
  169. furi_assert(canvas);
  170. x += canvas->offset_x;
  171. y += canvas->offset_y;
  172. u8g2_DrawFrame(&canvas->fb, x, y, width, height);
  173. }
  174. void canvas_draw_line(Canvas* canvas, uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
  175. furi_assert(canvas);
  176. x1 += canvas->offset_x;
  177. y1 += canvas->offset_y;
  178. x2 += canvas->offset_x;
  179. y2 += canvas->offset_y;
  180. u8g2_DrawLine(&canvas->fb, x1, y1, x2, y2);
  181. }
  182. void canvas_draw_xbm(
  183. Canvas* canvas,
  184. uint8_t x,
  185. uint8_t y,
  186. uint8_t w,
  187. uint8_t h,
  188. const uint8_t* bitmap) {
  189. furi_assert(canvas);
  190. x += canvas->offset_x;
  191. y += canvas->offset_y;
  192. u8g2_DrawXBM(&canvas->fb, x, y, w, h, bitmap);
  193. }
  194. void canvas_draw_glyph(Canvas* canvas, uint8_t x, uint8_t y, uint16_t ch) {
  195. furi_assert(canvas);
  196. x += canvas->offset_x;
  197. y += canvas->offset_y;
  198. u8g2_DrawGlyph(&canvas->fb, x, y, ch);
  199. }