subbrute_scene_start.c 2.2 KB

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  1. #include "../subbrute_i.h"
  2. #include "../subbrute_custom_event.h"
  3. #include "../views/subbrute_main_view.h"
  4. #define TAG "SubBruteSceneStart"
  5. void subbrute_scene_start_callback(SubBruteCustomEvent event, void* context) {
  6. furi_assert(context);
  7. SubBruteState* instance = (SubBruteState*)context;
  8. #ifdef FURI_DEBUG
  9. FURI_LOG_D(TAG, "subbrute_scene_start_callback");
  10. #endif
  11. view_dispatcher_send_custom_event(instance->view_dispatcher, event);
  12. }
  13. void subbrute_scene_start_on_enter(void* context) {
  14. furi_assert(context);
  15. #ifdef FURI_DEBUG
  16. FURI_LOG_I(TAG, "subbrute_scene_start_on_enter");
  17. #endif
  18. SubBruteState* instance = (SubBruteState*)context;
  19. SubBruteMainView* view = instance->view_main;
  20. instance->current_view = SubBruteViewMain;
  21. subbrute_main_view_set_callback(view, subbrute_scene_start_callback, instance);
  22. subbrute_main_view_set_index(view, instance->device->attack, false, NULL);
  23. view_dispatcher_switch_to_view(instance->view_dispatcher, instance->current_view);
  24. }
  25. void subbrute_scene_start_on_exit(void* context) {
  26. UNUSED(context);
  27. #ifdef FURI_DEBUG
  28. FURI_LOG_I(TAG, "subbrute_scene_start_on_exit");
  29. #endif
  30. }
  31. bool subbrute_scene_start_on_event(void* context, SceneManagerEvent event) {
  32. SubBruteState* instance = (SubBruteState*)context;
  33. bool consumed = false;
  34. if(event.type == SceneManagerEventTypeCustom) {
  35. #ifdef FURI_DEBUG
  36. FURI_LOG_D(TAG, "Event: %d", event.event);
  37. #endif
  38. if(event.event == SubBruteCustomEventTypeMenuSelected) {
  39. SubBruteAttacks attack = subbrute_main_view_get_index(instance->view_main);
  40. subbrute_device_attack_set(instance->device, attack);
  41. scene_manager_next_scene(instance->scene_manager, SubBruteSceneSetupAttack);
  42. consumed = true;
  43. } else if(event.event == SubBruteCustomEventTypeLoadFile) {
  44. scene_manager_next_scene(instance->scene_manager, SubBruteSceneLoadFile);
  45. consumed = true;
  46. }
  47. } else if(event.type == SceneManagerEventTypeBack) {
  48. //exit app
  49. scene_manager_stop(instance->scene_manager);
  50. view_dispatcher_stop(instance->view_dispatcher);
  51. consumed = true;
  52. }
  53. return consumed;
  54. }