picopass.c 6.4 KB

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  1. #include "picopass_i.h"
  2. #define TAG "PicoPass"
  3. bool picopass_custom_event_callback(void* context, uint32_t event) {
  4. furi_assert(context);
  5. Picopass* picopass = context;
  6. return scene_manager_handle_custom_event(picopass->scene_manager, event);
  7. }
  8. bool picopass_back_event_callback(void* context) {
  9. furi_assert(context);
  10. Picopass* picopass = context;
  11. return scene_manager_handle_back_event(picopass->scene_manager);
  12. }
  13. void picopass_tick_event_callback(void* context) {
  14. furi_assert(context);
  15. Picopass* picopass = context;
  16. scene_manager_handle_tick_event(picopass->scene_manager);
  17. }
  18. Picopass* picopass_alloc() {
  19. Picopass* picopass = malloc(sizeof(Picopass));
  20. picopass->worker = picopass_worker_alloc();
  21. picopass->view_dispatcher = view_dispatcher_alloc();
  22. picopass->scene_manager = scene_manager_alloc(&picopass_scene_handlers, picopass);
  23. view_dispatcher_enable_queue(picopass->view_dispatcher);
  24. view_dispatcher_set_event_callback_context(picopass->view_dispatcher, picopass);
  25. view_dispatcher_set_custom_event_callback(
  26. picopass->view_dispatcher, picopass_custom_event_callback);
  27. view_dispatcher_set_navigation_event_callback(
  28. picopass->view_dispatcher, picopass_back_event_callback);
  29. view_dispatcher_set_tick_event_callback(
  30. picopass->view_dispatcher, picopass_tick_event_callback, 100);
  31. // Picopass device
  32. picopass->dev = picopass_device_alloc();
  33. // Open GUI record
  34. picopass->gui = furi_record_open(RECORD_GUI);
  35. view_dispatcher_attach_to_gui(
  36. picopass->view_dispatcher, picopass->gui, ViewDispatcherTypeFullscreen);
  37. // Open Notification record
  38. picopass->notifications = furi_record_open(RECORD_NOTIFICATION);
  39. // Submenu
  40. picopass->submenu = submenu_alloc();
  41. view_dispatcher_add_view(
  42. picopass->view_dispatcher, PicopassViewMenu, submenu_get_view(picopass->submenu));
  43. // Popup
  44. picopass->popup = popup_alloc();
  45. view_dispatcher_add_view(
  46. picopass->view_dispatcher, PicopassViewPopup, popup_get_view(picopass->popup));
  47. // Loading
  48. picopass->loading = loading_alloc();
  49. view_dispatcher_add_view(
  50. picopass->view_dispatcher, PicopassViewLoading, loading_get_view(picopass->loading));
  51. // Text Input
  52. picopass->text_input = text_input_alloc();
  53. view_dispatcher_add_view(
  54. picopass->view_dispatcher,
  55. PicopassViewTextInput,
  56. text_input_get_view(picopass->text_input));
  57. // Custom Widget
  58. picopass->widget = widget_alloc();
  59. view_dispatcher_add_view(
  60. picopass->view_dispatcher, PicopassViewWidget, widget_get_view(picopass->widget));
  61. picopass->dict_attack = dict_attack_alloc();
  62. view_dispatcher_add_view(
  63. picopass->view_dispatcher,
  64. PicopassViewDictAttack,
  65. dict_attack_get_view(picopass->dict_attack));
  66. return picopass;
  67. }
  68. void picopass_free(Picopass* picopass) {
  69. furi_assert(picopass);
  70. // Picopass device
  71. picopass_device_free(picopass->dev);
  72. picopass->dev = NULL;
  73. // Submenu
  74. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewMenu);
  75. submenu_free(picopass->submenu);
  76. // Popup
  77. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewPopup);
  78. popup_free(picopass->popup);
  79. // Loading
  80. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewLoading);
  81. loading_free(picopass->loading);
  82. // TextInput
  83. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewTextInput);
  84. text_input_free(picopass->text_input);
  85. // Custom Widget
  86. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewWidget);
  87. widget_free(picopass->widget);
  88. view_dispatcher_remove_view(picopass->view_dispatcher, PicopassViewDictAttack);
  89. dict_attack_free(picopass->dict_attack);
  90. // Worker
  91. picopass_worker_stop(picopass->worker);
  92. picopass_worker_free(picopass->worker);
  93. // View Dispatcher
  94. view_dispatcher_free(picopass->view_dispatcher);
  95. // Scene Manager
  96. scene_manager_free(picopass->scene_manager);
  97. // GUI
  98. furi_record_close(RECORD_GUI);
  99. picopass->gui = NULL;
  100. // Notifications
  101. furi_record_close(RECORD_NOTIFICATION);
  102. picopass->notifications = NULL;
  103. free(picopass);
  104. }
  105. void picopass_text_store_set(Picopass* picopass, const char* text, ...) {
  106. va_list args;
  107. va_start(args, text);
  108. vsnprintf(picopass->text_store, sizeof(picopass->text_store), text, args);
  109. va_end(args);
  110. }
  111. void picopass_text_store_clear(Picopass* picopass) {
  112. memset(picopass->text_store, 0, sizeof(picopass->text_store));
  113. }
  114. static const NotificationSequence picopass_sequence_blink_start_cyan = {
  115. &message_blink_start_10,
  116. &message_blink_set_color_cyan,
  117. &message_do_not_reset,
  118. NULL,
  119. };
  120. static const NotificationSequence picopass_sequence_blink_stop = {
  121. &message_blink_stop,
  122. NULL,
  123. };
  124. void picopass_blink_start(Picopass* picopass) {
  125. notification_message(picopass->notifications, &picopass_sequence_blink_start_cyan);
  126. }
  127. void picopass_blink_stop(Picopass* picopass) {
  128. notification_message(picopass->notifications, &picopass_sequence_blink_stop);
  129. }
  130. void picopass_show_loading_popup(void* context, bool show) {
  131. Picopass* picopass = context;
  132. TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
  133. if(show) {
  134. // Raise timer priority so that animations can play
  135. vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
  136. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewLoading);
  137. } else {
  138. // Restore default timer priority
  139. vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
  140. }
  141. }
  142. static void picopass_migrate_from_old_folder() {
  143. Storage* storage = furi_record_open(RECORD_STORAGE);
  144. storage_common_migrate(storage, "/ext/picopass", STORAGE_APP_DATA_PATH_PREFIX);
  145. furi_record_close(RECORD_STORAGE);
  146. }
  147. bool picopass_is_memset(const uint8_t* data, const uint8_t pattern, size_t size) {
  148. bool result = size > 0;
  149. while(size > 0) {
  150. result &= (*data == pattern);
  151. data++;
  152. size--;
  153. }
  154. return result;
  155. }
  156. int32_t picopass_app(void* p) {
  157. UNUSED(p);
  158. picopass_migrate_from_old_folder();
  159. Picopass* picopass = picopass_alloc();
  160. scene_manager_next_scene(picopass->scene_manager, PicopassSceneStart);
  161. view_dispatcher_run(picopass->view_dispatcher);
  162. picopass_free(picopass);
  163. return 0;
  164. }