canvas.c 2.6 KB

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  1. #include "canvas.h"
  2. #include "canvas_i.h"
  3. #include <assert.h>
  4. #include <flipper.h>
  5. uint8_t canvas_width(CanvasApi* api);
  6. uint8_t canvas_height(CanvasApi* api);
  7. void canvas_clear(CanvasApi* api);
  8. void canvas_color_set(CanvasApi* api, uint8_t color);
  9. void canvas_font_set(CanvasApi* api, Font font);
  10. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str);
  11. uint8_t u8g2_gpio_and_delay_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  12. uint8_t u8x8_hw_spi_stm32(u8x8_t* u8x8, uint8_t msg, uint8_t arg_int, void* arg_ptr);
  13. CanvasApi* canvas_api_init() {
  14. CanvasApi* api = furi_alloc(sizeof(CanvasApi));
  15. u8g2_Setup_st7565_erc12864_alt_f(
  16. &api->canvas.fb,
  17. U8G2_R0,
  18. u8x8_hw_spi_stm32,
  19. u8g2_gpio_and_delay_stm32);
  20. // send init sequence to the display, display is in sleep mode after this
  21. u8g2_InitDisplay(&api->canvas.fb);
  22. u8g2_SetContrast(&api->canvas.fb, 36);
  23. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  24. u8g2_SendBuffer(&api->canvas.fb);
  25. api->width = canvas_width;
  26. api->height = canvas_height;
  27. api->clear = canvas_clear;
  28. api->set_color = canvas_color_set;
  29. api->set_font = canvas_font_set;
  30. api->draw_str = canvas_str_draw;
  31. api->fonts = furi_alloc(sizeof(Fonts));
  32. api->fonts->primary = u8g2_font_Born2bSportyV2_tr;
  33. api->fonts->secondary = u8g2_font_HelvetiPixel_tr;
  34. return api;
  35. }
  36. void canvas_api_free(CanvasApi* api) {
  37. assert(api);
  38. free(api);
  39. }
  40. void canvas_commit(CanvasApi* api) {
  41. assert(api);
  42. u8g2_SetPowerSave(&api->canvas.fb, 0); // wake up display
  43. u8g2_SendBuffer(&api->canvas.fb);
  44. }
  45. void canvas_frame_set(
  46. CanvasApi* api,
  47. uint8_t offset_x,
  48. uint8_t offset_y,
  49. uint8_t width,
  50. uint8_t height) {
  51. assert(api);
  52. api->canvas.offset_x = offset_x;
  53. api->canvas.offset_y = offset_y;
  54. api->canvas.width = width;
  55. api->canvas.height = height;
  56. }
  57. uint8_t canvas_width(CanvasApi* api) {
  58. assert(api);
  59. return api->canvas.width;
  60. }
  61. uint8_t canvas_height(CanvasApi* api) {
  62. assert(api);
  63. return api->canvas.height;
  64. }
  65. void canvas_clear(CanvasApi* api) {
  66. assert(api);
  67. u8g2_ClearBuffer(&api->canvas.fb);
  68. }
  69. void canvas_color_set(CanvasApi* api, Color color) {
  70. assert(api);
  71. u8g2_SetDrawColor(&api->canvas.fb, color);
  72. }
  73. void canvas_font_set(CanvasApi* api, Font font) {
  74. assert(api);
  75. u8g2_SetFontMode(&api->canvas.fb, 1);
  76. u8g2_SetFont(&api->canvas.fb, font);
  77. }
  78. void canvas_str_draw(CanvasApi* api, uint8_t x, uint8_t y, const char* str) {
  79. assert(api);
  80. x += api->canvas.offset_x;
  81. y += api->canvas.offset_y;
  82. u8g2_DrawStr(&api->canvas.fb, x, y, str);
  83. }