sound_engine.c 4.2 KB

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  1. #include "sound_engine.h"
  2. #include "../flizzer_tracker_hal.h"
  3. #include <furi_hal.h>
  4. #define PI 3.1415
  5. void sound_engine_init(SoundEngine* sound_engine, uint32_t sample_rate, bool external_audio_output, uint32_t audio_buffer_size)
  6. {
  7. sound_engine->audio_buffer = malloc(audio_buffer_size * sizeof(sound_engine->audio_buffer[0]));
  8. memset(sound_engine->audio_buffer, 0, sizeof(SoundEngine));
  9. sound_engine->audio_buffer_size = audio_buffer_size;
  10. sound_engine->sample_rate = sample_rate;
  11. sound_engine->external_audio_output = external_audio_output;
  12. for(int i = 0; i < NUM_CHANNELS; ++i)
  13. {
  14. sound_engine->channel[i].lfsr = RANDOM_SEED;
  15. }
  16. for(int i = 0; i < SINE_LUT_SIZE; ++i)
  17. {
  18. sound_engine->sine_lut[i] = (uint8_t)((sinf(i / 64.0 * PI) + 1.0) * 127.0);
  19. }
  20. furi_hal_interrupt_set_isr_ex(FuriHalInterruptIdDma1Ch1, 15, sound_engine_dma_isr, sound_engine);
  21. sound_engine_init_hardware(sample_rate, external_audio_output, sound_engine->audio_buffer, audio_buffer_size);
  22. }
  23. void sound_engine_deinit(SoundEngine* sound_engine)
  24. {
  25. free(sound_engine->audio_buffer);
  26. if(!(sound_engine->external_audio_output))
  27. {
  28. furi_hal_speaker_release();
  29. }
  30. else
  31. {
  32. furi_hal_gpio_init_simple(&gpio_ext_pa6, GpioModeOutputPushPull);
  33. }
  34. furi_hal_interrupt_set_isr_ex(FuriHalInterruptIdDma1Ch1, 13, NULL, NULL);
  35. sound_engine_stop();
  36. }
  37. void sound_engine_set_channel_frequency(SoundEngine* sound_engine, SoundEngineChannel* channel, uint16_t note)
  38. {
  39. uint32_t frequency = get_freq(note);
  40. if(frequency != 0)
  41. {
  42. channel->frequency = (uint64_t)(ACC_LENGTH) / (uint64_t)1024 * (uint64_t)(frequency) / (uint64_t)sound_engine->sample_rate;
  43. }
  44. else
  45. {
  46. channel->frequency = 0;
  47. }
  48. }
  49. void sound_engine_enable_gate(SoundEngine* sound_engine, SoundEngineChannel* channel, bool enable)
  50. {
  51. if(enable)
  52. {
  53. channel->adsr.envelope = 0;
  54. channel->adsr.envelope_speed = envspd(sound_engine, channel->adsr.a);
  55. channel->adsr.envelope_state = ATTACK;
  56. channel->flags |= SE_ENABLE_GATE;
  57. if(channel->flags & SE_ENABLE_KEYDOWN_SYNC)
  58. {
  59. channel->accumulator = 0;
  60. }
  61. }
  62. else
  63. {
  64. channel->adsr.envelope_state = RELEASE;
  65. channel->adsr.envelope_speed = envspd(sound_engine, channel->adsr.r);
  66. }
  67. }
  68. void sound_engine_fill_buffer(SoundEngine* sound_engine, uint16_t* audio_buffer, uint32_t audio_buffer_size)
  69. {
  70. int32_t channel_output[NUM_CHANNELS];
  71. int32_t channel_output_final[NUM_CHANNELS];
  72. for(uint32_t i = 0; i < audio_buffer_size; ++i)
  73. {
  74. int32_t output = WAVE_AMP / 2 / 64;
  75. for(uint32_t chan = 0; chan < NUM_CHANNELS; ++chan)
  76. {
  77. SoundEngineChannel* channel = &sound_engine->channel[chan];
  78. if(channel->frequency > 0)
  79. {
  80. uint32_t prev_acc = channel->accumulator;
  81. channel->accumulator += channel->frequency;
  82. channel->sync_bit |= (channel->accumulator & ACC_LENGTH);
  83. channel->accumulator &= ACC_LENGTH - 1;
  84. if(channel->flags & SE_ENABLE_HARD_SYNC)
  85. {
  86. uint8_t hard_sync_src = channel->hard_sync == 0xff ? i : channel->hard_sync;
  87. if(sound_engine->channel[hard_sync_src].sync_bit)
  88. {
  89. channel->accumulator = 0;
  90. }
  91. }
  92. channel_output[chan] = sound_engine_osc(sound_engine, channel, prev_acc) - WAVE_AMP / 2;
  93. if(channel->flags & SE_ENABLE_RING_MOD)
  94. {
  95. uint8_t ring_mod_src = channel->ring_mod == 0xff ? i : channel->ring_mod;
  96. channel_output[chan] = channel_output[chan] * channel_output[ring_mod_src] / WAVE_AMP;
  97. }
  98. channel_output_final[chan] = sound_engine_cycle_and_output_adsr(channel_output[chan], sound_engine, &channel->adsr, &channel->flags);
  99. if(channel->flags & SE_ENABLE_FILTER)
  100. {
  101. sound_engine_filter_cycle(&channel->filter, channel_output_final[chan]);
  102. switch(channel->filter_mode)
  103. {
  104. case FIL_OUTPUT_LOWPASS:
  105. {
  106. channel_output_final[chan] = sound_engine_output_lowpass(&channel->filter);
  107. break;
  108. }
  109. case FIL_OUTPUT_HIGHPASS:
  110. {
  111. channel_output_final[chan] = sound_engine_output_highpass(&channel->filter);
  112. break;
  113. }
  114. case FIL_OUTPUT_BANDPASS:
  115. {
  116. channel_output_final[chan] = sound_engine_output_bandpass(&channel->filter);
  117. break;
  118. }
  119. }
  120. }
  121. output += ((channel_output_final[chan]) / (int32_t)(64 * 4)); //2 more bits so all channels fit
  122. }
  123. }
  124. audio_buffer[i] = output;
  125. }
  126. }