button_panel.c 12 KB

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  1. #include "button_panel.h"
  2. #include "furi_hal_resources.h"
  3. #include "gui/canvas.h"
  4. #include <m-array.h>
  5. #include <m-i-list.h>
  6. #include <m-list.h>
  7. #include <furi.h>
  8. #include <gui/elements.h>
  9. #include <stdint.h>
  10. typedef struct {
  11. // uint16_t to support multi-screen, wide button panel
  12. uint16_t x;
  13. uint16_t y;
  14. Font font;
  15. const char* str;
  16. } LabelElement;
  17. LIST_DEF(LabelList, LabelElement, M_POD_OPLIST)
  18. #define M_OPL_LabelList_t() LIST_OPLIST(LabelList)
  19. typedef struct {
  20. uint16_t x;
  21. uint16_t y;
  22. const Icon* name;
  23. const Icon* name_selected;
  24. } IconElement;
  25. typedef struct ButtonItem {
  26. uint32_t index;
  27. ButtonItemCallback callback;
  28. IconElement icon;
  29. void* callback_context;
  30. } ButtonItem;
  31. ARRAY_DEF(ButtonArray, ButtonItem*, M_PTR_OPLIST);
  32. #define M_OPL_ButtonArray_t() ARRAY_OPLIST(ButtonArray, M_PTR_OPLIST)
  33. ARRAY_DEF(ButtonMatrix, ButtonArray_t);
  34. #define M_OPL_ButtonMatrix_t() ARRAY_OPLIST(ButtonMatrix, M_OPL_ButtonArray_t())
  35. struct ButtonPanel {
  36. View* view;
  37. };
  38. typedef struct {
  39. ButtonMatrix_t button_matrix;
  40. LabelList_t labels;
  41. uint16_t reserve_x;
  42. uint16_t reserve_y;
  43. uint16_t selected_item_x;
  44. uint16_t selected_item_y;
  45. } ButtonPanelModel;
  46. static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y);
  47. static void button_panel_process_up(ButtonPanel* button_panel);
  48. static void button_panel_process_down(ButtonPanel* button_panel);
  49. static void button_panel_process_left(ButtonPanel* button_panel);
  50. static void button_panel_process_right(ButtonPanel* button_panel);
  51. static void button_panel_process_ok(ButtonPanel* button_panel);
  52. static void button_panel_view_draw_callback(Canvas* canvas, void* _model);
  53. static bool button_panel_view_input_callback(InputEvent* event, void* context);
  54. ButtonPanel* button_panel_alloc() {
  55. ButtonPanel* button_panel = malloc(sizeof(ButtonPanel));
  56. button_panel->view = view_alloc();
  57. view_set_orientation(button_panel->view, ViewOrientationVertical);
  58. view_set_context(button_panel->view, button_panel);
  59. view_allocate_model(button_panel->view, ViewModelTypeLocking, sizeof(ButtonPanelModel));
  60. view_set_draw_callback(button_panel->view, button_panel_view_draw_callback);
  61. view_set_input_callback(button_panel->view, button_panel_view_input_callback);
  62. with_view_model(
  63. button_panel->view, (ButtonPanelModel * model) {
  64. model->reserve_x = 0;
  65. model->reserve_y = 0;
  66. model->selected_item_x = 0;
  67. model->selected_item_y = 0;
  68. ButtonMatrix_init(model->button_matrix);
  69. LabelList_init(model->labels);
  70. return true;
  71. });
  72. return button_panel;
  73. }
  74. void button_panel_reserve(ButtonPanel* button_panel, size_t reserve_x, size_t reserve_y) {
  75. furi_check(reserve_x > 0);
  76. furi_check(reserve_y > 0);
  77. with_view_model(
  78. button_panel->view, (ButtonPanelModel * model) {
  79. model->reserve_x = reserve_x;
  80. model->reserve_y = reserve_y;
  81. ButtonMatrix_reserve(model->button_matrix, model->reserve_y);
  82. for(size_t i = 0; i > model->reserve_y; ++i) {
  83. ButtonArray_t* array = ButtonMatrix_get(model->button_matrix, i);
  84. ButtonArray_init(*array);
  85. ButtonArray_reserve(*array, reserve_x);
  86. // TODO: do we need to clear allocated memory of ptr-s to ButtonItem ??
  87. }
  88. LabelList_init(model->labels);
  89. return true;
  90. });
  91. }
  92. void button_panel_free(ButtonPanel* button_panel) {
  93. furi_assert(button_panel);
  94. button_panel_reset(button_panel);
  95. with_view_model(
  96. button_panel->view, (ButtonPanelModel * model) {
  97. LabelList_clear(model->labels);
  98. ButtonMatrix_clear(model->button_matrix);
  99. return true;
  100. });
  101. view_free(button_panel->view);
  102. free(button_panel);
  103. }
  104. void button_panel_reset(ButtonPanel* button_panel) {
  105. furi_assert(button_panel);
  106. with_view_model(
  107. button_panel->view, (ButtonPanelModel * model) {
  108. for(size_t x = 0; x < model->reserve_x; ++x) {
  109. for(size_t y = 0; y < model->reserve_y; ++y) {
  110. ButtonItem** button_item = button_panel_get_item(model, x, y);
  111. free(*button_item);
  112. *button_item = NULL;
  113. }
  114. }
  115. model->reserve_x = 0;
  116. model->reserve_y = 0;
  117. model->selected_item_x = 0;
  118. model->selected_item_y = 0;
  119. LabelList_reset(model->labels);
  120. ButtonMatrix_reset(model->button_matrix);
  121. return true;
  122. });
  123. }
  124. static ButtonItem** button_panel_get_item(ButtonPanelModel* model, size_t x, size_t y) {
  125. furi_assert(model);
  126. furi_check(x < model->reserve_x);
  127. furi_check(y < model->reserve_y);
  128. ButtonArray_t* button_array = ButtonMatrix_safe_get(model->button_matrix, x);
  129. ButtonItem** button_item = ButtonArray_safe_get(*button_array, y);
  130. return button_item;
  131. }
  132. void button_panel_add_item(
  133. ButtonPanel* button_panel,
  134. uint32_t index,
  135. uint16_t matrix_place_x,
  136. uint16_t matrix_place_y,
  137. uint16_t x,
  138. uint16_t y,
  139. const Icon* icon_name,
  140. const Icon* icon_name_selected,
  141. ButtonItemCallback callback,
  142. void* callback_context) {
  143. furi_assert(button_panel);
  144. with_view_model(
  145. button_panel->view, (ButtonPanelModel * model) {
  146. ButtonItem** button_item_ptr =
  147. button_panel_get_item(model, matrix_place_x, matrix_place_y);
  148. furi_check(*button_item_ptr == NULL);
  149. *button_item_ptr = malloc(sizeof(ButtonItem));
  150. ButtonItem* button_item = *button_item_ptr;
  151. button_item->callback = callback;
  152. button_item->callback_context = callback_context;
  153. button_item->icon.x = x;
  154. button_item->icon.y = y;
  155. button_item->icon.name = icon_name;
  156. button_item->icon.name_selected = icon_name_selected;
  157. button_item->index = index;
  158. return true;
  159. });
  160. }
  161. View* button_panel_get_view(ButtonPanel* button_panel) {
  162. furi_assert(button_panel);
  163. return button_panel->view;
  164. }
  165. static void button_panel_view_draw_callback(Canvas* canvas, void* _model) {
  166. furi_assert(canvas);
  167. furi_assert(_model);
  168. ButtonPanelModel* model = _model;
  169. canvas_clear(canvas);
  170. canvas_set_color(canvas, ColorBlack);
  171. for(size_t x = 0; x < model->reserve_x; ++x) {
  172. for(size_t y = 0; y < model->reserve_y; ++y) {
  173. ButtonItem* button_item = *button_panel_get_item(model, x, y);
  174. const Icon* icon_name = button_item->icon.name;
  175. if((model->selected_item_x == x) && (model->selected_item_y == y)) {
  176. icon_name = button_item->icon.name_selected;
  177. }
  178. canvas_draw_icon(canvas, button_item->icon.x, button_item->icon.y, icon_name);
  179. }
  180. }
  181. for
  182. M_EACH(label, model->labels, LabelList_t) {
  183. canvas_set_font(canvas, label->font);
  184. canvas_draw_str(canvas, label->x, label->y, label->str);
  185. }
  186. }
  187. static void button_panel_process_down(ButtonPanel* button_panel) {
  188. with_view_model(
  189. button_panel->view, (ButtonPanelModel * model) {
  190. uint16_t new_selected_item_x = model->selected_item_x;
  191. uint16_t new_selected_item_y = model->selected_item_y;
  192. size_t i;
  193. if(new_selected_item_y >= (model->reserve_y - 1)) return false;
  194. ++new_selected_item_y;
  195. for(i = 0; i < model->reserve_x; ++i) {
  196. new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
  197. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  198. break;
  199. }
  200. }
  201. if(i == model->reserve_x) return false;
  202. model->selected_item_x = new_selected_item_x;
  203. model->selected_item_y = new_selected_item_y;
  204. return true;
  205. });
  206. }
  207. static void button_panel_process_up(ButtonPanel* button_panel) {
  208. with_view_model(
  209. button_panel->view, (ButtonPanelModel * model) {
  210. size_t new_selected_item_x = model->selected_item_x;
  211. size_t new_selected_item_y = model->selected_item_y;
  212. size_t i;
  213. if(new_selected_item_y <= 0) return false;
  214. --new_selected_item_y;
  215. for(i = 0; i < model->reserve_x; ++i) {
  216. new_selected_item_x = (model->selected_item_x + i) % model->reserve_x;
  217. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  218. break;
  219. }
  220. }
  221. if(i == model->reserve_x) return false;
  222. model->selected_item_x = new_selected_item_x;
  223. model->selected_item_y = new_selected_item_y;
  224. return true;
  225. });
  226. }
  227. static void button_panel_process_left(ButtonPanel* button_panel) {
  228. with_view_model(
  229. button_panel->view, (ButtonPanelModel * model) {
  230. size_t new_selected_item_x = model->selected_item_x;
  231. size_t new_selected_item_y = model->selected_item_y;
  232. size_t i;
  233. if(new_selected_item_x <= 0) return false;
  234. --new_selected_item_x;
  235. for(i = 0; i < model->reserve_y; ++i) {
  236. new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
  237. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  238. break;
  239. }
  240. }
  241. if(i == model->reserve_y) return false;
  242. model->selected_item_x = new_selected_item_x;
  243. model->selected_item_y = new_selected_item_y;
  244. return true;
  245. });
  246. }
  247. static void button_panel_process_right(ButtonPanel* button_panel) {
  248. with_view_model(
  249. button_panel->view, (ButtonPanelModel * model) {
  250. uint16_t new_selected_item_x = model->selected_item_x;
  251. uint16_t new_selected_item_y = model->selected_item_y;
  252. size_t i;
  253. if(new_selected_item_x >= (model->reserve_x - 1)) return false;
  254. ++new_selected_item_x;
  255. for(i = 0; i < model->reserve_y; ++i) {
  256. new_selected_item_y = (model->selected_item_y + i) % model->reserve_y;
  257. if(*button_panel_get_item(model, new_selected_item_x, new_selected_item_y)) {
  258. break;
  259. }
  260. }
  261. if(i == model->reserve_y) return false;
  262. model->selected_item_x = new_selected_item_x;
  263. model->selected_item_y = new_selected_item_y;
  264. return true;
  265. });
  266. }
  267. void button_panel_process_ok(ButtonPanel* button_panel) {
  268. ButtonItem* button_item = NULL;
  269. with_view_model(
  270. button_panel->view, (ButtonPanelModel * model) {
  271. button_item =
  272. *button_panel_get_item(model, model->selected_item_x, model->selected_item_y);
  273. return true;
  274. });
  275. if(button_item && button_item->callback) {
  276. button_item->callback(button_item->callback_context, button_item->index);
  277. }
  278. }
  279. static bool button_panel_view_input_callback(InputEvent* event, void* context) {
  280. ButtonPanel* button_panel = context;
  281. furi_assert(button_panel);
  282. bool consumed = false;
  283. if(event->type == InputTypeShort) {
  284. switch(event->key) {
  285. case InputKeyUp:
  286. consumed = true;
  287. button_panel_process_up(button_panel);
  288. break;
  289. case InputKeyDown:
  290. consumed = true;
  291. button_panel_process_down(button_panel);
  292. break;
  293. case InputKeyLeft:
  294. consumed = true;
  295. button_panel_process_left(button_panel);
  296. break;
  297. case InputKeyRight:
  298. consumed = true;
  299. button_panel_process_right(button_panel);
  300. break;
  301. case InputKeyOk:
  302. consumed = true;
  303. button_panel_process_ok(button_panel);
  304. break;
  305. default:
  306. break;
  307. }
  308. }
  309. return consumed;
  310. }
  311. void button_panel_add_label(
  312. ButtonPanel* button_panel,
  313. uint16_t x,
  314. uint16_t y,
  315. Font font,
  316. const char* label_str) {
  317. furi_assert(button_panel);
  318. with_view_model(
  319. button_panel->view, (ButtonPanelModel * model) {
  320. LabelElement* label = LabelList_push_raw(model->labels);
  321. label->x = x;
  322. label->y = y;
  323. label->font = font;
  324. label->str = label_str;
  325. return true;
  326. });
  327. }