ios_trigger.c 7.7 KB

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  1. #include "ios_trigger.h"
  2. __int32_t ios_trigger_app(void *p){
  3. //Fake using p to compile
  4. UNUSED(p);
  5. AppStruct* app = appStructAlloc();
  6. bt_disconnect(app->bt);
  7. // Wait 2nd core to update nvm storage
  8. furi_delay_ms(200);
  9. bt_keys_storage_set_storage_path(app->bt, HID_BT_KEYS_STORAGE_PATH);
  10. if(!bt_set_profile(app->bt, BtProfileHidKeyboard)) {
  11. FURI_LOG_E(TAG, "Failed to switch to HID profile");
  12. }
  13. furi_hal_bt_start_advertising();
  14. bt_set_status_changed_callback(app->bt, bt_hid_connection_status_changed_callback, app);
  15. DOLPHIN_DEED(DolphinDeedPluginStart);
  16. //An event
  17. IosTriggerEvent event;
  18. //List of 8 events
  19. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(IosTriggerEvent));
  20. //A timer
  21. FuriTimer* timer = furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, event_queue);
  22. //Callback for the display
  23. view_port_draw_callback_set(app->view_port, draw_callback, app);
  24. //Callback for the inputs passing the list as param
  25. view_port_input_callback_set(app->view_port, input_callback, event_queue);
  26. //Linking the drawin on the display
  27. gui_add_view_port(app->gui, app->view_port, GuiLayerFullscreen);
  28. //Main loop
  29. while(app->running){
  30. //Geting new event from the envent list in the event variable
  31. //waiting forever if the list is empty
  32. //checking status as ok
  33. furi_check(furi_message_queue_get(event_queue, &event, FuriWaitForever) == FuriStatusOk);
  34. //Dealing with events one by one
  35. switch(event.type){
  36. case(EventTypeInput):
  37. //On ne considère que les appuies courts
  38. if(event.input.type == InputTypeShort) {
  39. switch(event.input.key){
  40. case(InputKeyBack):
  41. //Breaking main loop if the back key is pressed
  42. app->shooting = false;
  43. app->running = false;
  44. break;
  45. case(InputKeyOk):
  46. app->shooting = !app->shooting;
  47. if(app->shooting){
  48. app->shots = 0;
  49. //Timer triggered every delay ms
  50. furi_timer_start(timer, app->delay * 1000);
  51. }else{
  52. //Timer triggered every delay ms
  53. furi_timer_stop(timer);
  54. }
  55. break;
  56. case(InputKeyUp):
  57. app->delay++;
  58. break;
  59. case(InputKeyDown):
  60. app->delay--;
  61. break;
  62. case(InputKeyLeft):
  63. break;
  64. case(InputKeyRight):
  65. break;
  66. default:
  67. break;
  68. }
  69. }
  70. break;
  71. case(EventTypeTick):
  72. if(app->shooting){
  73. //sending command to trigger via BT
  74. furi_hal_bt_hid_consumer_key_press(HID_CONSUMER_VOLUME_INCREMENT);
  75. furi_hal_bt_hid_consumer_key_release(HID_CONSUMER_VOLUME_INCREMENT);
  76. notification_message(app->notifications, &sequence_blink_blue_100);
  77. app->shots++;
  78. }
  79. break;
  80. default:
  81. break;
  82. }
  83. }
  84. //Going back to serial mode BT
  85. bt_set_status_changed_callback(app->bt, NULL, NULL);
  86. bt_disconnect(app->bt);
  87. // Wait 2nd core to update nvm storage
  88. furi_delay_ms(200);
  89. bt_keys_storage_set_default_path(app->bt);
  90. if(!bt_set_profile(app->bt, BtProfileSerial)) {
  91. FURI_LOG_E(TAG, "Failed to switch to Serial profile");
  92. }
  93. //Freeing memory
  94. furi_message_queue_free(event_queue);
  95. //Freeing timer
  96. furi_timer_free(timer);
  97. cleanUpBeforeYouLeave(app);
  98. return 0;
  99. }
  100. //Callback display
  101. static void draw_callback(Canvas* canvas, void* ctx) {
  102. AppStruct* app = ctx;
  103. char chaine_photo[36];
  104. char chaine_delais[36];
  105. char chaine_shooting[36];
  106. snprintf(chaine_photo, sizeof(chaine_photo), "%i shots", app->shots);
  107. snprintf(chaine_delais, sizeof(chaine_delais), "%i", app->delay);
  108. if(app->shooting){
  109. snprintf(chaine_shooting, sizeof(chaine_shooting), "Press to stop");
  110. }else {
  111. snprintf(chaine_shooting, sizeof(chaine_shooting), "Press to start");
  112. }
  113. canvas_clear(canvas);
  114. canvas_draw_frame(canvas, 0, 0, 128, 64);
  115. canvas_set_font(canvas, FontPrimary);
  116. canvas_draw_str(canvas, 2, 10, "iOS Intervalometer");
  117. //Represent
  118. canvas_set_font(canvas, FontSecondary);
  119. canvas_draw_str(canvas, 79, 60, "By Nem0oo");
  120. if(app->connected){
  121. canvas_draw_icon(canvas, 111, 2, &I_Ble_connected_15x15);
  122. canvas_set_font(canvas, FontSecondary);
  123. canvas_draw_str(canvas, 3, 26, "Delay (in sec)");
  124. canvas_draw_icon(canvas, 67, 28, &I_ButtonDown_7x4);
  125. canvas_draw_icon(canvas, 67, 13, &I_ButtonUp_7x4);
  126. canvas_draw_str(canvas, 65, 26, chaine_delais);
  127. canvas_draw_icon(canvas, 2, 31, &I_Ok_btn_pressed_13x13);
  128. canvas_draw_str(canvas, 17, 41, chaine_shooting);
  129. canvas_draw_str(canvas, 17, 56, chaine_photo);
  130. canvas_draw_icon(canvas, 2, 47, &I_dir_10px);
  131. }else{
  132. canvas_draw_icon(canvas, 111, 2, &I_Ble_disconnected_15x15);
  133. canvas_draw_icon(canvas, 1, 21, &I_WarningDolphin_45x42);
  134. canvas_set_font(canvas, FontSecondary);
  135. canvas_draw_str(canvas, 48, 37, "Awaiting bluetooth");
  136. }
  137. }
  138. //Input callbacks
  139. static void input_callback(InputEvent* input_event, void* ctx) {
  140. furi_assert(ctx);
  141. //Getting our event queue
  142. FuriMessageQueue* event_queue = ctx;
  143. //Adding the event to our custom Struct
  144. IosTriggerEvent event = {.type = EventTypeInput, .input = *input_event};
  145. //Adding our event to the event queue
  146. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  147. }
  148. //Timer callback
  149. static void timer_callback(FuriMessageQueue* event_queue) {
  150. //check eventqueue is not null
  151. furi_assert(event_queue);
  152. //creating event and adding it to the event list
  153. IosTriggerEvent event = {.type = EventTypeTick};
  154. furi_message_queue_put(event_queue, &event, 0);
  155. }
  156. static void bt_hid_connection_status_changed_callback(BtStatus status, void* context) {
  157. furi_assert(context);
  158. AppStruct* app = context;
  159. app->connected = (status == BtStatusConnected);
  160. //if(app->connected) {
  161. // notification_message(app->notifications, &sequence_set_blue_255);
  162. //} else {
  163. // notification_message(app->notifications, &sequence_reset_blue);
  164. //}
  165. }
  166. AppStruct* appStructAlloc(){
  167. AppStruct* app = malloc(sizeof(AppStruct));
  168. //Init bluetooth
  169. app->bt = furi_record_open(RECORD_BT);
  170. //Drawing to be displayed
  171. app->gui = furi_record_open(RECORD_GUI);
  172. //Display
  173. app->view_port = view_port_alloc();
  174. //Init notifications (used for led blink)
  175. app->notifications = furi_record_open(RECORD_NOTIFICATION);
  176. app->connected = false;
  177. app->running = true;
  178. return app;
  179. }
  180. void cleanUpBeforeYouLeave(AppStruct* app){
  181. furi_assert(app);
  182. //Freeing notifications
  183. furi_record_close(RECORD_NOTIFICATION);
  184. app->notifications = NULL;
  185. //Remove gui from display
  186. gui_remove_view_port(app->gui, app->view_port);
  187. //Freeing display
  188. view_port_free(app->view_port);
  189. furi_record_close(RECORD_GUI);
  190. app->gui = NULL;
  191. furi_record_close(RECORD_BT);
  192. app->bt = NULL;
  193. free(app);
  194. }