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- Import("env")
- env.Append(
- CPPPATH=[
- "#/lib/infrared/encoder_decoder",
- "#/lib/infrared/worker",
- ],
- SDK_HEADERS=[
- File("encoder_decoder/infrared.h"),
- File("worker/infrared_worker.h"),
- File("worker/infrared_transmit.h"),
- ],
- )
- libenv = env.Clone(FW_LIB_NAME="infrared")
- libenv.ApplyLibFlags()
- sources = libenv.GlobRecursive("*.c")
- lib = libenv.StaticLibrary("${FW_LIB_NAME}", sources)
- libenv.Install("${LIB_DIST_DIR}", lib)
- Return("lib")
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