subghz_scene_receiver_config.c 8.4 KB

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  1. #include "../subghz_i.h"
  2. enum SubGhzSettingIndex {
  3. SubGhzSettingIndexFrequency,
  4. SubGhzSettingIndexHopping,
  5. SubGhzSettingIndexModulation,
  6. SubGhzSettingIndexLock,
  7. };
  8. #define PRESET_COUNT 4
  9. const char* const preset_text[PRESET_COUNT] = {
  10. "AM270",
  11. "AM650",
  12. "FM238",
  13. "FM476",
  14. };
  15. const uint32_t preset_value[PRESET_COUNT] = {
  16. FuriHalSubGhzPresetOok270Async, /** OOK, bandwidth 270kHz, asynchronous */
  17. FuriHalSubGhzPresetOok650Async, /** OOK, bandwidth 650kHz, asynchronous */
  18. FuriHalSubGhzPreset2FSKDev238Async, /** FM, deviation 2.380371 kHz, asynchronous */
  19. FuriHalSubGhzPreset2FSKDev476Async, /** FM, deviation 4.760742 kHz, asynchronous */
  20. };
  21. #define HOPPING_COUNT 2
  22. const char* const hopping_text[HOPPING_COUNT] = {
  23. "OFF",
  24. "ON",
  25. };
  26. const uint32_t hopping_value[HOPPING_COUNT] = {
  27. SubGhzHopperStateOFF,
  28. SubGhzHopperStateRunnig,
  29. };
  30. uint8_t subghz_scene_receiver_config_uint32_value_index(
  31. const uint32_t value,
  32. const uint32_t values[],
  33. uint8_t values_count) {
  34. int64_t last_value = INT64_MIN;
  35. uint8_t index = 0;
  36. for(uint8_t i = 0; i < values_count; i++) {
  37. if((value >= last_value) && (value <= values[i])) {
  38. index = i;
  39. break;
  40. }
  41. last_value = values[i];
  42. }
  43. return index;
  44. }
  45. uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
  46. furi_assert(context);
  47. SubGhz* subghz = context;
  48. uint8_t index = 0;
  49. for(uint8_t i = 0; i < subghz_setting_get_frequency_count(subghz->setting); i++) {
  50. if(value == subghz_setting_get_frequency(subghz->setting, i)) {
  51. index = i;
  52. break;
  53. } else {
  54. index = subghz_setting_get_frequency_default_index(subghz->setting);
  55. }
  56. }
  57. return index;
  58. }
  59. uint8_t subghz_scene_receiver_config_hopper_value_index(
  60. const uint32_t value,
  61. const uint32_t values[],
  62. uint8_t values_count,
  63. void* context) {
  64. furi_assert(context);
  65. UNUSED(values_count);
  66. SubGhz* subghz = context;
  67. if(value == values[0]) {
  68. return 0;
  69. } else {
  70. variable_item_set_current_value_text(
  71. (VariableItem*)scene_manager_get_scene_state(
  72. subghz->scene_manager, SubGhzSceneReceiverConfig),
  73. " -----");
  74. return 1;
  75. }
  76. }
  77. static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
  78. SubGhz* subghz = variable_item_get_context(item);
  79. uint8_t index = variable_item_get_current_value_index(item);
  80. if(subghz->txrx->hopper_state == SubGhzHopperStateOFF) {
  81. char text_buf[10] = {0};
  82. sprintf(
  83. text_buf,
  84. "%lu.%02lu",
  85. subghz_setting_get_frequency(subghz->setting, index) / 1000000,
  86. (subghz_setting_get_frequency(subghz->setting, index) % 1000000) / 10000);
  87. variable_item_set_current_value_text(item, text_buf);
  88. subghz->txrx->frequency = subghz_setting_get_frequency(subghz->setting, index);
  89. } else {
  90. variable_item_set_current_value_index(
  91. item, subghz_setting_get_frequency_default_index(subghz->setting));
  92. }
  93. }
  94. static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
  95. SubGhz* subghz = variable_item_get_context(item);
  96. uint8_t index = variable_item_get_current_value_index(item);
  97. variable_item_set_current_value_text(item, preset_text[index]);
  98. subghz->txrx->preset = preset_value[index];
  99. }
  100. static void subghz_scene_receiver_config_set_hopping_runing(VariableItem* item) {
  101. SubGhz* subghz = variable_item_get_context(item);
  102. uint8_t index = variable_item_get_current_value_index(item);
  103. variable_item_set_current_value_text(item, hopping_text[index]);
  104. if(hopping_value[index] == SubGhzHopperStateOFF) {
  105. char text_buf[10] = {0};
  106. sprintf(
  107. text_buf,
  108. "%lu.%02lu",
  109. subghz_setting_get_default_frequency(subghz->setting) / 1000000,
  110. (subghz_setting_get_default_frequency(subghz->setting) % 1000000) / 10000);
  111. variable_item_set_current_value_text(
  112. (VariableItem*)scene_manager_get_scene_state(
  113. subghz->scene_manager, SubGhzSceneReceiverConfig),
  114. text_buf);
  115. subghz->txrx->frequency = subghz_setting_get_default_frequency(subghz->setting);
  116. variable_item_set_current_value_index(
  117. (VariableItem*)scene_manager_get_scene_state(
  118. subghz->scene_manager, SubGhzSceneReceiverConfig),
  119. subghz_setting_get_frequency_default_index(subghz->setting));
  120. } else {
  121. variable_item_set_current_value_text(
  122. (VariableItem*)scene_manager_get_scene_state(
  123. subghz->scene_manager, SubGhzSceneReceiverConfig),
  124. " -----");
  125. variable_item_set_current_value_index(
  126. (VariableItem*)scene_manager_get_scene_state(
  127. subghz->scene_manager, SubGhzSceneReceiverConfig),
  128. subghz_setting_get_frequency_default_index(subghz->setting));
  129. }
  130. subghz->txrx->hopper_state = hopping_value[index];
  131. }
  132. static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
  133. furi_assert(context);
  134. SubGhz* subghz = context;
  135. if(index == SubGhzSettingIndexLock) {
  136. view_dispatcher_send_custom_event(
  137. subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
  138. }
  139. }
  140. void subghz_scene_receiver_config_on_enter(void* context) {
  141. SubGhz* subghz = context;
  142. VariableItem* item;
  143. uint8_t value_index;
  144. item = variable_item_list_add(
  145. subghz->variable_item_list,
  146. "Frequency:",
  147. subghz_setting_get_frequency_count(subghz->setting),
  148. subghz_scene_receiver_config_set_frequency,
  149. subghz);
  150. value_index = subghz_scene_receiver_config_next_frequency(subghz->txrx->frequency, subghz);
  151. scene_manager_set_scene_state(
  152. subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
  153. variable_item_set_current_value_index(item, value_index);
  154. char text_buf[10] = {0};
  155. sprintf(
  156. text_buf,
  157. "%lu.%02lu",
  158. subghz_setting_get_frequency(subghz->setting, value_index) / 1000000,
  159. (subghz_setting_get_frequency(subghz->setting, value_index) % 1000000) / 10000);
  160. variable_item_set_current_value_text(item, text_buf);
  161. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  162. SubGhzCustomEventManagerSet) {
  163. item = variable_item_list_add(
  164. subghz->variable_item_list,
  165. "Hopping:",
  166. HOPPING_COUNT,
  167. subghz_scene_receiver_config_set_hopping_runing,
  168. subghz);
  169. value_index = subghz_scene_receiver_config_hopper_value_index(
  170. subghz->txrx->hopper_state, hopping_value, HOPPING_COUNT, subghz);
  171. variable_item_set_current_value_index(item, value_index);
  172. variable_item_set_current_value_text(item, hopping_text[value_index]);
  173. }
  174. item = variable_item_list_add(
  175. subghz->variable_item_list,
  176. "Modulation:",
  177. PRESET_COUNT,
  178. subghz_scene_receiver_config_set_preset,
  179. subghz);
  180. value_index = subghz_scene_receiver_config_uint32_value_index(
  181. subghz->txrx->preset, preset_value, PRESET_COUNT);
  182. variable_item_set_current_value_index(item, value_index);
  183. variable_item_set_current_value_text(item, preset_text[value_index]);
  184. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  185. SubGhzCustomEventManagerSet) {
  186. variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
  187. variable_item_list_set_enter_callback(
  188. subghz->variable_item_list,
  189. subghz_scene_receiver_config_var_list_enter_callback,
  190. subghz);
  191. }
  192. view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
  193. }
  194. bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
  195. SubGhz* subghz = context;
  196. bool consumed = false;
  197. if(event.type == SceneManagerEventTypeCustom) {
  198. if(event.event == SubGhzCustomEventSceneSettingLock) {
  199. subghz->lock = SubGhzLockOn;
  200. scene_manager_previous_scene(subghz->scene_manager);
  201. consumed = true;
  202. }
  203. }
  204. return consumed;
  205. }
  206. void subghz_scene_receiver_config_on_exit(void* context) {
  207. SubGhz* subghz = context;
  208. variable_item_list_reset(subghz->variable_item_list);
  209. scene_manager_set_scene_state(
  210. subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
  211. }