flip_world.c 292 B

1234567
  1. #include <flip_world.h>
  2. char *game_fps_choices[] = {"30", "60", "120", "240"};
  3. const float game_fps_choices_2[] = {30.0, 60.0, 120.0, 240.0};
  4. int game_fps_index = 1;
  5. char *game_screen_always_on_choices[] = {"No", "Yes"};
  6. int game_screen_always_on_index = 1;
  7. FlipWorldApp *app_instance = NULL;