gb_cartridge_scene_2.c 12 KB

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  1. #include "../gb_cartridge_app.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <gui/elements.h>
  6. #include <dolphin/dolphin.h>
  7. #include <gui/elements.h>
  8. #include <notification/notification_messages.h>
  9. #include "../helpers/gb_cartridge_speaker.h"
  10. #include "../helpers/sequential_file.h"
  11. #include <stdio.h> // Para sprintf
  12. #include <string.h> // Para strlen
  13. struct GBCartridgeScene2 {
  14. View* view;
  15. GBCartridgeScene2Callback callback;
  16. void* context;
  17. GBCartridge* app;
  18. };
  19. static uint64_t last_toggle_time = 0;
  20. typedef struct {
  21. char* event_type;
  22. int progress;
  23. int total_rom;
  24. int transfered;
  25. int romBanks;
  26. int elapsed_time;
  27. int start_time;
  28. char* cart_dump_rom_filename;
  29. char* cart_dump_rom_extension;
  30. char* cart_dump_rom_filename_sequential;
  31. bool rx_active;
  32. } GameBoyCartridgeROMBackupModel;
  33. void dump_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  34. UNUSED(len);
  35. UNUSED(buf);
  36. GBCartridge* instance = context;
  37. if(instance->is_writing_rom) {
  38. storage_file_write(instance->cart_rom, buf, len);
  39. }
  40. with_view_model(
  41. instance->gb_cartridge_scene_2->view,
  42. GameBoyCartridgeROMBackupModel * model,
  43. {
  44. model->transfered += len;
  45. uint64_t current_time = furi_hal_rtc_get_timestamp();
  46. model->elapsed_time = current_time - model->start_time;
  47. if (current_time - last_toggle_time >= 0.2) {
  48. model->rx_active = !model->rx_active;
  49. last_toggle_time = current_time;
  50. }
  51. },
  52. true);
  53. }
  54. void gb_cartridge_scene_2_set_callback(
  55. GBCartridgeScene2* instance,
  56. GBCartridgeScene2Callback callback,
  57. void* context) {
  58. furi_assert(instance);
  59. furi_assert(callback);
  60. instance->callback = callback;
  61. instance->context = context;
  62. }
  63. void gameboy_rom_backup_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  64. furi_assert(context);
  65. UNUSED(len);
  66. UNUSED(buf);
  67. GBCartridge* instance = context;
  68. with_view_model(
  69. instance->gb_cartridge_scene_2->view,
  70. GameBoyCartridgeROMBackupModel * model,
  71. {
  72. UNUSED(model);
  73. cJSON* json = cJSON_Parse((char*)buf);
  74. if(json == NULL) {
  75. // furi_string_cat_printf(model->cart_type, "%s\n", "Parse error");
  76. // model->cart_title_strlen = furi_string_size(model->cart_title);
  77. } else {
  78. cJSON* type = cJSON_GetObjectItemCaseSensitive(json, "type");
  79. if(cJSON_IsString(type) && (type->valuestring != NULL)) {
  80. model->event_type = strdup(type->valuestring);
  81. } else {
  82. model->event_type = "None";
  83. }
  84. // Total
  85. cJSON* total = cJSON_GetObjectItemCaseSensitive(json, "total");
  86. if(cJSON_IsNumber(total)) {
  87. model->total_rom = total->valueint;
  88. } else {
  89. model->total_rom = 0;
  90. }
  91. // Progress
  92. cJSON* progress = cJSON_GetObjectItemCaseSensitive(json, "progress");
  93. if(cJSON_IsNumber(progress)) {
  94. model->progress = progress->valueint;
  95. } else {
  96. model->progress = 0;
  97. }
  98. // RomBanks
  99. cJSON* romBanks = cJSON_GetObjectItemCaseSensitive(json, "romBanks");
  100. if(cJSON_IsNumber(romBanks)) {
  101. model->romBanks = romBanks->valueint;
  102. } else {
  103. model->romBanks = 0;
  104. }
  105. }
  106. if (strcmp(model->event_type, "success") == 0) {
  107. model->progress = 100;
  108. if(instance->cart_rom && storage_file_is_open(instance->cart_rom)) {
  109. storage_file_close(instance->cart_rom);
  110. }
  111. notification_success(instance->notification);
  112. }
  113. },
  114. true);
  115. }
  116. static void drawProgressBar(Canvas* canvas, int progress) {
  117. for(int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING -UI_PADDING - UI_PADDING; x += 5) {
  118. for(int row = 0; row < 20; row += 5) {
  119. if(progress > 0) {
  120. canvas_draw_box(canvas, 14 /*ARROW*/ + UI_PADDING + 2+ x + 4, /*45*/ 26 + row, 4, 4);
  121. progress--;
  122. } else {
  123. canvas_draw_frame(canvas, 14 /*ARROW*/ + UI_PADDING + 2+ x + 4, /*45*/ 26 + row, 4, 4);
  124. }
  125. }
  126. }
  127. }
  128. void gb_cartridge_scene_2_draw(Canvas* canvas, GameBoyCartridgeROMBackupModel* model) {
  129. // Clear the screen.
  130. canvas_set_color(canvas, ColorBlack);
  131. canvas_clear(canvas);
  132. canvas_set_color(canvas, ColorBlack);
  133. canvas_set_font(canvas, FontKeyboard);
  134. canvas_draw_frame(canvas, 0, 23, (128/2), 25);
  135. canvas_set_bitmap_mode(canvas, 1);
  136. canvas_set_font(canvas, FontPrimary);
  137. char progressText[32];
  138. int progress = 0;
  139. if(model->total_rom > 0 && model->transfered > 0) {
  140. progress = model->transfered * 100 / model->total_rom;
  141. }
  142. snprintf(progressText, sizeof(progressText), "%d%% Dump ROM...", progress);
  143. canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText);
  144. canvas_set_font(canvas, FontSecondary);
  145. char *filename = strrchr(model->cart_dump_rom_filename_sequential, '/');
  146. filename++;
  147. canvas_draw_str_aligned(canvas, 128/2, 12, AlignCenter, AlignTop, filename);
  148. char total_rom_str[20]; // Declarar un buffer para almacenar la versión en cadena del entero
  149. snprintf(total_rom_str, sizeof(total_rom_str), "of %.2lf MiB", (double)(model->total_rom / 1024.0 / 1024.0));
  150. char transfered_rom_str[20];
  151. snprintf(transfered_rom_str, sizeof(transfered_rom_str), "%.2lf MiB", (double)(model->transfered / 1024.0 / 1024.0));
  152. // Calcula la Tasa de Transferencia en KiB/s
  153. char transfer_rate_str[20];
  154. if(model->transfered>0 && model->elapsed_time > 0) {
  155. double transfer_rate_kibps = (double)model->transfered / ((double)model->elapsed_time ) / (double)1024.0;
  156. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps);
  157. } else {
  158. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s");
  159. }
  160. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_rom_str);
  161. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 30 + 2, AlignLeft, AlignTop, total_rom_str);
  162. canvas_draw_str_aligned(canvas, (128/2) + UI_PADDING, 38 + 2, AlignLeft, AlignTop, transfer_rate_str);
  163. if(model->rx_active) {
  164. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180);
  165. } else {
  166. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180);
  167. }
  168. char totalText[32];
  169. snprintf(totalText, sizeof(totalText), "%d", model->total_rom);
  170. drawProgressBar(canvas, (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) / 100); // Pinta las primeras 10 cajas de negro
  171. elements_button_center(canvas, "Start");
  172. }
  173. static void gb_cartridge_scene_2_model_init(GameBoyCartridgeROMBackupModel* const model) {
  174. // model->screen_text = 0;
  175. model->progress = 0;
  176. model->total_rom = 0;
  177. model->transfered = 0;
  178. model->romBanks = 0;
  179. model->elapsed_time = 0;
  180. model->start_time = 0;
  181. }
  182. bool gb_cartridge_scene_2_input(InputEvent* event, void* context) {
  183. furi_assert(context);
  184. GBCartridgeScene2* instance = context;
  185. if (event->type == InputTypeRelease) {
  186. switch(event->key) {
  187. case InputKeyBack:
  188. with_view_model(
  189. instance->view,
  190. GameBoyCartridgeROMBackupModel * model,
  191. {
  192. UNUSED(model);
  193. GBCartridge* app = (GBCartridge*)instance->context;
  194. UNUSED(app);
  195. // // Unregister rx callback
  196. // uart_set_handle_rx_data_cb(app->uart, NULL);
  197. // uart_set_handle_rx_data_cb(app->lp_uart, NULL);
  198. instance->callback(GBCartridgeCustomEventScene2Back, instance->context);
  199. },
  200. true);
  201. break;
  202. case InputKeyUp:
  203. case InputKeyDown:
  204. case InputKeyLeft:
  205. case InputKeyRight:
  206. break;
  207. case InputKeyOk:
  208. with_view_model(
  209. instance->view,
  210. GameBoyCartridgeROMBackupModel * model,
  211. {
  212. GBCartridge* app = ((GBCartridge*)instance->context);
  213. UNUSED(app);
  214. model->start_time = furi_hal_rtc_get_timestamp(); // Registra el tiempo de inicio
  215. app->cart_rom = storage_file_alloc(app->storage);
  216. if(storage_file_open(app->cart_rom, model->cart_dump_rom_filename_sequential, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  217. const char gbcartridge_command[] = "gbcartridge -d -o\n";
  218. uart_tx((uint8_t*)gbcartridge_command, strlen(gbcartridge_command));
  219. } else {
  220. dialog_message_show_storage_error(app->dialogs, "Cannot open dump file");
  221. }
  222. },
  223. true);
  224. break;
  225. case InputKeyMAX:
  226. break;
  227. }
  228. }
  229. return true;
  230. }
  231. void gb_cartridge_scene_2_exit(void* context) {
  232. furi_assert(context);
  233. GBCartridge* app = context;
  234. // Automatically stop the scan when exiting view
  235. // uart_tx((uint8_t*)("stopscan\n"), strlen("stopscan\n"));
  236. // furi_delay_ms(50);
  237. uart_set_handle_rx_data_cb(app->uart, NULL);
  238. uart_set_handle_rx_data_cb(app->lp_uart, NULL);
  239. app->is_writing_rom = false;
  240. if(app->cart_rom && storage_file_is_open(app->cart_rom)) {
  241. storage_file_close(app->cart_rom);
  242. }
  243. gb_cartridge_stop_all_sound(app);
  244. }
  245. void gb_cartridge_scene_2_enter(void* context) {
  246. furi_assert(context);
  247. GBCartridgeScene2* instance = context;
  248. GBCartridge* app = (GBCartridge*)instance->context;
  249. UNUSED(app);
  250. // dolphin_deed(DolphinDeedPluginStart);
  251. with_view_model(
  252. app->gb_cartridge_scene_2->view,
  253. GameBoyCartridgeROMBackupModel * model,
  254. {
  255. model->cart_dump_rom_filename = app->cart_dump_rom_filename;
  256. model->cart_dump_rom_extension = app->cart_dump_rom_extension;
  257. // char *filename = strrchr(model->cart_dump_rom_filename_sequential, '/');
  258. // filename++;
  259. char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, app->cart_dump_rom_filename, model->cart_dump_rom_extension);
  260. model->cart_dump_rom_filename_sequential = filename;
  261. app->is_writing_rom = true;
  262. // Register callbacks to receive data
  263. uart_set_handle_rx_data_cb(app->uart, gameboy_rom_backup_handle_rx_data_cb); // setup callback for general log rx thread
  264. uart_set_handle_rx_data_cb(app->lp_uart, dump_handle_rx_data_cb); // setup callback for general log rx thread
  265. },
  266. false);
  267. }
  268. GBCartridgeScene2* gb_cartridge_scene_2_alloc() {
  269. GBCartridgeScene2* instance = malloc(sizeof(GBCartridgeScene2));
  270. instance->view = view_alloc();
  271. view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeROMBackupModel));
  272. view_set_context(instance->view, instance);
  273. view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_2_draw);
  274. view_set_input_callback(instance->view, gb_cartridge_scene_2_input);
  275. view_set_enter_callback(instance->view, gb_cartridge_scene_2_enter);
  276. view_set_exit_callback(instance->view, gb_cartridge_scene_2_exit);
  277. with_view_model(
  278. instance->view,
  279. GameBoyCartridgeROMBackupModel * model,
  280. {
  281. gb_cartridge_scene_2_model_init(model);
  282. },
  283. true);
  284. return instance;
  285. }
  286. void gb_cartridge_scene_2_free(GBCartridgeScene2* instance) {
  287. furi_assert(instance);
  288. view_free(instance->view);
  289. free(instance);
  290. }
  291. View* gb_cartridge_scene_2_get_view(GBCartridgeScene2* instance) {
  292. furi_assert(instance);
  293. return instance->view;
  294. }