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- #pragma once
- #include <irda_worker.h>
- #include <stdint.h>
- #include <string>
- #include <vector>
- #include <memory>
- #include <irda.h>
- #include <storage/storage.h>
- #include "irda-app-signal.h"
- class IrdaAppRemoteButton {
- friend class IrdaAppRemoteManager;
- std::string name;
- IrdaAppSignal signal;
- public:
- IrdaAppRemoteButton(const char* name, const IrdaAppSignal& signal)
- : name(name), signal (signal) {}
- ~IrdaAppRemoteButton() {}
- };
- class IrdaAppRemote {
- friend class IrdaAppRemoteManager;
- std::vector<IrdaAppRemoteButton> buttons;
- std::string name;
- public:
- IrdaAppRemote(const std::string& name) : name(name) {}
- IrdaAppRemote& operator=(std::string& new_name) noexcept
- {
- name = new_name;
- buttons.clear();
- return *this;
- }
- };
- class IrdaAppRemoteManager {
- static const char* irda_directory;
- static const char* irda_extension;
- std::unique_ptr<IrdaAppRemote> remote;
- std::string make_full_name(const std::string& remote_name) const;
- std::string make_remote_name(const std::string& full_name) const;
- public:
- bool add_remote_with_button(const char* button_name, const IrdaAppSignal& signal);
- bool add_button(const char* button_name, const IrdaAppSignal& signal);
- int find_remote_name(const std::vector<std::string>& strings);
- bool rename_button(uint32_t index, const char* str);
- bool rename_remote(const char* str);
- std::string find_vacant_remote_name(const std::string& name);
- std::vector<std::string> get_button_list() const;
- std::string get_button_name(uint32_t index);
- std::string get_remote_name();
- size_t get_number_of_buttons();
- const IrdaAppSignal& get_button_data(size_t index) const;
- bool delete_button(uint32_t index);
- bool delete_remote();
- void reset_remote();
- bool store();
- bool load(const std::string& name);
- };
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