- #pragma once
- #include "ibutton-scene-generic.h"
- class iButtonSceneAddValue : public iButtonScene {
- public:
- void on_enter(iButtonApp* app) final;
- bool on_event(iButtonApp* app, iButtonEvent* event) final;
- void on_exit(iButtonApp* app) final;
- private:
- void byte_input_callback(void* context);
- };
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