view_dispatcher.c 10 KB

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  1. #include "view_dispatcher_i.h"
  2. ViewDispatcher* view_dispatcher_alloc() {
  3. ViewDispatcher* view_dispatcher = furi_alloc(sizeof(ViewDispatcher));
  4. view_dispatcher->view_port = view_port_alloc();
  5. view_port_draw_callback_set(
  6. view_dispatcher->view_port, view_dispatcher_draw_callback, view_dispatcher);
  7. view_port_input_callback_set(
  8. view_dispatcher->view_port, view_dispatcher_input_callback, view_dispatcher);
  9. view_port_enabled_set(view_dispatcher->view_port, false);
  10. ViewDict_init(view_dispatcher->views);
  11. return view_dispatcher;
  12. }
  13. void view_dispatcher_free(ViewDispatcher* view_dispatcher) {
  14. // Detach from gui
  15. if(view_dispatcher->gui) {
  16. gui_remove_view_port(view_dispatcher->gui, view_dispatcher->view_port);
  17. }
  18. // Crash if not all views were freed
  19. furi_assert(ViewDict_size(view_dispatcher->views) == 0);
  20. ViewDict_clear(view_dispatcher->views);
  21. // Free ViewPort
  22. view_port_free(view_dispatcher->view_port);
  23. // Free internal queue
  24. if(view_dispatcher->queue) {
  25. osMessageQueueDelete(view_dispatcher->queue);
  26. }
  27. // Free dispatcher
  28. free(view_dispatcher);
  29. }
  30. void view_dispatcher_enable_queue(ViewDispatcher* view_dispatcher) {
  31. furi_assert(view_dispatcher);
  32. furi_assert(view_dispatcher->queue == NULL);
  33. view_dispatcher->queue = osMessageQueueNew(8, sizeof(ViewDispatcherMessage), NULL);
  34. }
  35. void view_dispatcher_set_event_callback_context(ViewDispatcher* view_dispatcher, void* context) {
  36. furi_assert(view_dispatcher);
  37. view_dispatcher->event_context = context;
  38. }
  39. void view_dispatcher_set_navigation_event_callback(
  40. ViewDispatcher* view_dispatcher,
  41. ViewDispatcherNavigationEventCallback callback) {
  42. furi_assert(view_dispatcher);
  43. furi_assert(callback);
  44. view_dispatcher->navigation_event_callback = callback;
  45. }
  46. void view_dispatcher_set_custom_event_callback(
  47. ViewDispatcher* view_dispatcher,
  48. ViewDispatcherCustomEventCallback callback) {
  49. furi_assert(view_dispatcher);
  50. furi_assert(callback);
  51. view_dispatcher->custom_event_callback = callback;
  52. }
  53. void view_dispatcher_set_tick_event_callback(
  54. ViewDispatcher* view_dispatcher,
  55. ViewDispatcherTickEventCallback callback,
  56. uint32_t tick_period) {
  57. furi_assert(view_dispatcher);
  58. furi_assert(callback);
  59. view_dispatcher->tick_event_callback = callback;
  60. view_dispatcher->tick_period = tick_period;
  61. }
  62. void view_dispatcher_run(ViewDispatcher* view_dispatcher) {
  63. furi_assert(view_dispatcher);
  64. furi_assert(view_dispatcher->queue);
  65. uint32_t tick_period = view_dispatcher->tick_period == 0 ? osWaitForever :
  66. view_dispatcher->tick_period;
  67. ViewDispatcherMessage message;
  68. while(1) {
  69. if(osMessageQueueGet(view_dispatcher->queue, &message, NULL, tick_period) != osOK) {
  70. view_dispatcher_handle_tick_event(view_dispatcher);
  71. continue;
  72. }
  73. if(message.type == ViewDispatcherMessageTypeStop) {
  74. break;
  75. } else if(message.type == ViewDispatcherMessageTypeInput) {
  76. view_dispatcher_handle_input(view_dispatcher, &message.input);
  77. } else if(message.type == ViewDispatcherMessageTypeCustomEvent) {
  78. view_dispatcher_handle_custom_event(view_dispatcher, message.custom_event);
  79. }
  80. }
  81. }
  82. void view_dispatcher_stop(ViewDispatcher* view_dispatcher) {
  83. furi_assert(view_dispatcher);
  84. furi_assert(view_dispatcher->queue);
  85. ViewDispatcherMessage message;
  86. message.type = ViewDispatcherMessageTypeStop;
  87. furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
  88. }
  89. void view_dispatcher_add_view(ViewDispatcher* view_dispatcher, uint32_t view_id, View* view) {
  90. furi_assert(view_dispatcher);
  91. furi_assert(view);
  92. // Check if view id is not used and register view
  93. furi_check(ViewDict_get(view_dispatcher->views, view_id) == NULL);
  94. // Lock gui
  95. if(view_dispatcher->gui) {
  96. gui_lock(view_dispatcher->gui);
  97. }
  98. ViewDict_set_at(view_dispatcher->views, view_id, view);
  99. view_set_update_callback(view, view_dispatcher_update);
  100. view_set_update_callback_context(view, view_dispatcher);
  101. // Unlock gui
  102. if(view_dispatcher->gui) {
  103. gui_unlock(view_dispatcher->gui);
  104. }
  105. }
  106. void view_dispatcher_remove_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
  107. furi_assert(view_dispatcher);
  108. // Lock gui
  109. if(view_dispatcher->gui) {
  110. gui_lock(view_dispatcher->gui);
  111. }
  112. // Get View by ID
  113. View* view = *ViewDict_get(view_dispatcher->views, view_id);
  114. // Disable the view if it is active
  115. if(view_dispatcher->current_view == view) {
  116. view_dispatcher_set_current_view(view_dispatcher, NULL);
  117. }
  118. // Remove view
  119. ViewDict_erase(view_dispatcher->views, view_id);
  120. view_set_update_callback(view, NULL);
  121. view_set_update_callback_context(view, NULL);
  122. // Unlock gui
  123. if(view_dispatcher->gui) {
  124. gui_unlock(view_dispatcher->gui);
  125. }
  126. }
  127. void view_dispatcher_switch_to_view(ViewDispatcher* view_dispatcher, uint32_t view_id) {
  128. furi_assert(view_dispatcher);
  129. if(view_id == VIEW_NONE) {
  130. view_dispatcher_set_current_view(view_dispatcher, NULL);
  131. } else if(view_id == VIEW_IGNORE) {
  132. } else if(view_id == VIEW_DESTROY) {
  133. view_dispatcher_free(view_dispatcher);
  134. } else {
  135. View** view_pp = ViewDict_get(view_dispatcher->views, view_id);
  136. furi_check(view_pp != NULL);
  137. view_dispatcher_set_current_view(view_dispatcher, *view_pp);
  138. }
  139. }
  140. void view_dispatcher_attach_to_gui(
  141. ViewDispatcher* view_dispatcher,
  142. Gui* gui,
  143. ViewDispatcherType type) {
  144. furi_assert(view_dispatcher);
  145. furi_assert(view_dispatcher->gui == NULL);
  146. furi_assert(gui);
  147. if(type == ViewDispatcherTypeNone) {
  148. gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerNone);
  149. } else if(type == ViewDispatcherTypeFullscreen) {
  150. gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerFullscreen);
  151. } else if(type == ViewDispatcherTypeWindow) {
  152. gui_add_view_port(gui, view_dispatcher->view_port, GuiLayerMain);
  153. } else {
  154. furi_check(NULL);
  155. }
  156. view_dispatcher->gui = gui;
  157. }
  158. void view_dispatcher_draw_callback(Canvas* canvas, void* context) {
  159. ViewDispatcher* view_dispatcher = context;
  160. if(view_dispatcher->current_view) {
  161. view_draw(view_dispatcher->current_view, canvas);
  162. }
  163. }
  164. void view_dispatcher_input_callback(InputEvent* event, void* context) {
  165. ViewDispatcher* view_dispatcher = context;
  166. if(view_dispatcher->queue) {
  167. ViewDispatcherMessage message;
  168. message.type = ViewDispatcherMessageTypeInput;
  169. message.input = *event;
  170. furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
  171. } else {
  172. view_dispatcher_handle_input(view_dispatcher, event);
  173. }
  174. }
  175. void view_dispatcher_handle_input(ViewDispatcher* view_dispatcher, InputEvent* event) {
  176. bool is_consumed = false;
  177. if(view_dispatcher->current_view) {
  178. is_consumed = view_input(view_dispatcher->current_view, event);
  179. }
  180. if(!is_consumed && event->type == InputTypeShort) {
  181. // TODO remove view navigation handlers
  182. uint32_t view_id = VIEW_IGNORE;
  183. if(event->key == InputKeyBack) {
  184. view_id = view_previous(view_dispatcher->current_view);
  185. if((view_id == VIEW_IGNORE) && (view_dispatcher->navigation_event_callback)) {
  186. is_consumed =
  187. view_dispatcher->navigation_event_callback(view_dispatcher->event_context);
  188. if(!is_consumed) {
  189. view_dispatcher_stop(view_dispatcher);
  190. return;
  191. }
  192. }
  193. } else if(event->key == InputKeyOk) {
  194. view_id = view_next(view_dispatcher->current_view);
  195. }
  196. if(!is_consumed) {
  197. view_dispatcher_switch_to_view(view_dispatcher, view_id);
  198. }
  199. }
  200. }
  201. void view_dispatcher_handle_tick_event(ViewDispatcher* view_dispatcher) {
  202. if(view_dispatcher->tick_event_callback) {
  203. view_dispatcher->tick_event_callback(view_dispatcher->event_context);
  204. }
  205. }
  206. void view_dispatcher_handle_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
  207. bool is_consumed = false;
  208. if(view_dispatcher->current_view) {
  209. is_consumed = view_custom(view_dispatcher->current_view, event);
  210. }
  211. // If custom event is not consumed in View, call callback
  212. if(!is_consumed && view_dispatcher->custom_event_callback) {
  213. is_consumed =
  214. view_dispatcher->custom_event_callback(view_dispatcher->event_context, event);
  215. }
  216. }
  217. void view_dispatcher_send_custom_event(ViewDispatcher* view_dispatcher, uint32_t event) {
  218. furi_assert(view_dispatcher);
  219. furi_assert(view_dispatcher->queue);
  220. ViewDispatcherMessage message;
  221. message.type = ViewDispatcherMessageTypeCustomEvent;
  222. message.custom_event = event;
  223. furi_check(osMessageQueuePut(view_dispatcher->queue, &message, 0, osWaitForever) == osOK);
  224. }
  225. void view_dispatcher_set_current_view(ViewDispatcher* view_dispatcher, View* view) {
  226. furi_assert(view_dispatcher);
  227. // Dispatch view exit event
  228. if(view_dispatcher->current_view) {
  229. view_exit(view_dispatcher->current_view);
  230. }
  231. // Set current view
  232. view_dispatcher->current_view = view;
  233. // Dispatch view enter event
  234. if(view_dispatcher->current_view) {
  235. if(view->orientation == ViewOrientationVertical)
  236. view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationVertical);
  237. else if(view->orientation == ViewOrientationHorizontal)
  238. view_port_set_orientation(view_dispatcher->view_port, ViewPortOrientationHorizontal);
  239. view_enter(view_dispatcher->current_view);
  240. view_port_enabled_set(view_dispatcher->view_port, true);
  241. view_port_update(view_dispatcher->view_port);
  242. } else {
  243. view_port_enabled_set(view_dispatcher->view_port, false);
  244. if(view_dispatcher->queue) {
  245. view_dispatcher_stop(view_dispatcher);
  246. }
  247. }
  248. }
  249. void view_dispatcher_update(View* view, void* context) {
  250. furi_assert(view);
  251. furi_assert(context);
  252. ViewDispatcher* view_dispatcher = context;
  253. if(view_dispatcher->current_view == view) {
  254. view_port_update(view_dispatcher->view_port);
  255. }
  256. }