icon_animation.c 2.1 KB

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  1. #include "icon_animation_i.h"
  2. #include "icon_i.h"
  3. #include <furi.h>
  4. IconAnimation* icon_animation_alloc(const Icon* icon) {
  5. furi_assert(icon);
  6. IconAnimation* instance = furi_alloc(sizeof(IconAnimation));
  7. instance->icon = icon;
  8. return instance;
  9. }
  10. void icon_animation_free(IconAnimation* instance) {
  11. furi_assert(instance);
  12. free(instance);
  13. }
  14. const uint8_t* icon_animation_get_data(IconAnimation* instance) {
  15. furi_assert(instance);
  16. if(instance->tick) {
  17. uint32_t now = osKernelGetTickCount();
  18. if(now < instance->tick) {
  19. instance->tick = now;
  20. icon_animation_next_frame(instance);
  21. } else if(now - instance->tick > osKernelGetTickFreq() / instance->icon->frame_rate) {
  22. instance->tick = now;
  23. icon_animation_next_frame(instance);
  24. }
  25. }
  26. return instance->icon->frames[instance->frame];
  27. }
  28. void icon_animation_next_frame(IconAnimation* instance) {
  29. furi_assert(instance);
  30. instance->frame = (instance->frame + 1) % instance->icon->frame_count;
  31. }
  32. uint8_t icon_animation_get_width(IconAnimation* instance) {
  33. furi_assert(instance);
  34. return instance->icon->width;
  35. }
  36. uint8_t icon_animation_get_height(IconAnimation* instance) {
  37. furi_assert(instance);
  38. return instance->icon->height;
  39. }
  40. bool icon_animation_is_animated(IconAnimation* instance) {
  41. furi_assert(instance);
  42. return instance->icon->frame_count > 1;
  43. }
  44. bool icon_animation_is_animating(IconAnimation* instance) {
  45. furi_assert(instance);
  46. return instance->tick > 0;
  47. }
  48. void icon_animation_start(IconAnimation* instance) {
  49. furi_assert(instance);
  50. instance->tick = osKernelGetTickCount();
  51. }
  52. void icon_animation_stop(IconAnimation* instance) {
  53. furi_assert(instance);
  54. instance->tick = 0;
  55. instance->frame = 0;
  56. }
  57. uint8_t icon_animation_get_current_frame(IconAnimation* instance) {
  58. furi_assert(instance);
  59. return instance->frame;
  60. }
  61. bool icon_animation_is_last_frame(IconAnimation* instance) {
  62. furi_assert(instance);
  63. return instance->icon->frame_count - instance->frame <= 1;
  64. }