items.h 230 B

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  1. #pragma once
  2. #include "dolphin/scenes/scene.h"
  3. #define ITEMS_NUM 4
  4. const Item* is_nearby(SceneState* state);
  5. const Item** get_scene(SceneState* state);
  6. const void scene_activate_item_callback(SceneState* state, Canvas* canvas);