User_Setup_marauder_mini.h 14 KB

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  1. // USER DEFINED SETTINGS
  2. // Set driver type, fonts to be loaded, pins used and SPI control method etc
  3. //
  4. // See the User_Setup_Select.h file if you wish to be able to define multiple
  5. // setups and then easily select which setup file is used by the compiler.
  6. //
  7. // If this file is edited correctly then all the library example sketches should
  8. // run without the need to make any more changes for a particular hardware setup!
  9. // Note that some sketches are designed for a particular TFT pixel width/height
  10. // ##################################################################################
  11. //
  12. // Section 1. Call up the right driver file and any options for it
  13. //
  14. // ##################################################################################
  15. // Display type - only define if RPi display
  16. //#define RPI_DRIVER
  17. // Only define one driver, the other ones must be commented out
  18. //#define ILI9341_DRIVER // OG Marauder
  19. #define ST7735_DRIVER // Marauder Mini // Define additional parameters below for this display
  20. //#define ILI9163_DRIVER // Define additional parameters below for this display
  21. //#define S6D02A1_DRIVER
  22. //#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
  23. //#define HX8357D_DRIVER
  24. //#define ILI9481_DRIVER
  25. //#define ILI9486_DRIVER
  26. //#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
  27. //#define ST7789_DRIVER // Full configuration option, define additional parameters below for this display
  28. //#define ST7789_2_DRIVER // Minimal configuration option, define additional parameters below for this display
  29. //#define R61581_DRIVER
  30. //#define RM68140_DRIVER
  31. //#define ST7796_DRIVER
  32. // Some displays support SPI reads via the MISO pin, other displays have a single
  33. // bi-directional SDA pin and the library will try to read this via the MOSI line.
  34. // To use the SDA line for reading data from the TFT uncomment the following line:
  35. // #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 display only
  36. // For ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
  37. // Try ONE option at a time to find the correct colour order for your display
  38. #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
  39. // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
  40. // For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
  41. // #define M5STACK
  42. // For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
  43. // #define TFT_WIDTH 80
  44. #define TFT_WIDTH 128 // Marauder Mini
  45. // #define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
  46. // #define TFT_HEIGHT 160
  47. #define TFT_HEIGHT 128 // Marauder Mini
  48. // #define TFT_HEIGHT 240 // ST7789 240 x 240
  49. // #define TFT_HEIGHT 320 // ST7789 240 x 320
  50. // For ST7735 ONLY, define the type of display, originally this was based on the
  51. // colour of the tab on the screen protector film but this is not always true, so try
  52. // out the different options below if the screen does not display graphics correctly,
  53. // e.g. colours wrong, mirror images, or tray pixels at the edges.
  54. // Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
  55. // this User_Setup file, then rebuild and upload the sketch to the board again:
  56. // #define ST7735_INITB
  57. // #define ST7735_GREENTAB
  58. // #define ST7735_GREENTAB2
  59. #define ST7735_GREENTAB3
  60. // #define ST7735_GREENTAB128 // For 128 x 128 display
  61. // #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
  62. // #define ST7735_REDTAB
  63. // #define ST7735_BLACKTAB
  64. // #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset
  65. // If colours are inverted (white shows as black) then uncomment one of the next
  66. // 2 lines try both options, one of the options should correct the inversion.
  67. // #define TFT_INVERSION_ON
  68. // #define TFT_INVERSION_OFF
  69. // If a backlight control signal is available then define the TFT_BL pin in Section 2
  70. // below. The backlight will be turned ON when tft.begin() is called, but the library
  71. // needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
  72. // driven with a PWM signal or turned OFF/ON then this must be handled by the user
  73. // sketch. e.g. with digitalWrite(TFT_BL, LOW);
  74. #define TFT_BACKLIGHT_ON LOW // HIGH or LOW are options
  75. // ##################################################################################
  76. //
  77. // Section 2. Define the pins that are used to interface with the display here
  78. //
  79. // ##################################################################################
  80. // We must use hardware SPI, a minimum of 3 GPIO pins is needed.
  81. // Typical setup for ESP8266 NodeMCU ESP-12 is :
  82. //
  83. // Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
  84. // Display LED to NodeMCU pin VIN (or 5V, see below)
  85. // Display SCK to NodeMCU pin D5
  86. // Display SDI/MOSI to NodeMCU pin D7
  87. // Display DC (RS/AO)to NodeMCU pin D3
  88. // Display RESET to NodeMCU pin D4 (or RST, see below)
  89. // Display CS to NodeMCU pin D8 (or GND, see below)
  90. // Display GND to NodeMCU pin GND (0V)
  91. // Display VCC to NodeMCU 5V or 3.3V
  92. //
  93. // The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
  94. //
  95. // The DC (Data Command) pin may be labeled AO or RS (Register Select)
  96. //
  97. // With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
  98. // SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
  99. // line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
  100. // to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
  101. //
  102. // The NodeMCU D0 pin can be used for RST
  103. //
  104. //
  105. // Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
  106. // If 5V is not available at a pin you can use 3.3V but backlight brightness
  107. // will be lower.
  108. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
  109. // For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
  110. //#define TFT_CS PIN_D8 // Chip select control pin D8
  111. //#define TFT_DC PIN_D3 // Data Command control pin
  112. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  113. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  114. //#define TFT_BL PIN_D1 // LED back-light (only for ST7789 with backlight control pin)
  115. //#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
  116. //#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
  117. // ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
  118. // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
  119. // but saves pins for other functions. It is best not to connect MISO as some displays
  120. // do not tristate that line wjen chip select is high!
  121. // On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
  122. // On NodeMCU V3 S0 =MISO, S1 =MOSI, S2 =SCLK
  123. // In ESP8266 overlap mode the following must be defined
  124. //#define TFT_SPI_OVERLAP
  125. // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
  126. //#define TFT_CS PIN_D3
  127. //#define TFT_DC PIN_D5 // Data Command control pin
  128. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  129. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  130. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
  131. // For ESP32 Dev board (only tested with ILI9341 display)
  132. // The hardware SPI can be mapped to any pins
  133. // Marauder Mini
  134. #define TFT_CS 17 // Chip select control pin D8
  135. #define TFT_DC 16 // Data Command control pin
  136. #define TFT_RST 5 // Reset pin (could connect to NodeMCU RST, see next line)
  137. #define TOUCH_CS -1
  138. //#define TFT_MISO 19
  139. //#define TFT_MOSI 23
  140. //#define TFT_SCLK 18
  141. //#define TFT_BL 32
  142. /*
  143. // ESP32 Marauder
  144. #define TFT_MISO 19
  145. #define TFT_MOSI 23
  146. #define TFT_SCLK 18
  147. #define TFT_CS 17 // Chip select control pin
  148. #define TFT_DC 16 // Data Command control pin
  149. #define TFT_RST 5 // Reset pin (could connect to RST pin)
  150. //#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
  151. #define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
  152. #define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
  153. */
  154. /////////////////////////////
  155. // ESP32 Centauri
  156. /*
  157. #define TFT_MISO 19
  158. #define TFT_MOSI 23
  159. #define TFT_SCLK 18
  160. #define TFT_CS 27 // Chip select control pin
  161. #define TFT_DC 26 // Data Command control pin
  162. #define TFT_RST 5 // Reset pin (could connect to RST pin)
  163. //#define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
  164. #define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
  165. #define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
  166. */
  167. /////////////////////////////
  168. //#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
  169. // For the M5Stack module use these #define lines
  170. //#define TFT_MISO 19
  171. //#define TFT_MOSI 23
  172. //#define TFT_SCLK 18
  173. //#define TFT_CS 14 // Chip select control pin
  174. //#define TFT_DC 27 // Data Command control pin
  175. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  176. //#define TFT_BL 32 // LED back-light (required for M5Stack)
  177. // ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
  178. // The library supports 8 bit parallel TFTs with the ESP32, the pin
  179. // selection below is compatible with ESP32 boards in UNO format.
  180. // Wemos D32 boards need to be modified, see diagram in Tools folder.
  181. // Only ILI9481 and ILI9341 based displays have been tested!
  182. // Parallel bus is only supported on ESP32
  183. // Uncomment line below to use ESP32 Parallel interface instead of SPI
  184. //#define ESP32_PARALLEL
  185. // The ESP32 and TFT the pins used for testing are:
  186. //#define TFT_CS 33 // Chip select control pin (library pulls permanently low
  187. //#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
  188. //#define TFT_RST 32 // Reset pin, toggles on startup
  189. //#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
  190. //#define TFT_RD 2 // Read strobe control pin
  191. //#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
  192. //#define TFT_D1 13 // so a single register write sets/clears all bits.
  193. //#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
  194. //#define TFT_D3 25 // TFT screen update performance.
  195. //#define TFT_D4 17
  196. //#define TFT_D5 16
  197. //#define TFT_D6 27
  198. //#define TFT_D7 14
  199. // ##################################################################################
  200. //
  201. // Section 3. Define the fonts that are to be used here
  202. //
  203. // ##################################################################################
  204. // Comment out the #defines below with // to stop that font being loaded
  205. // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
  206. // normally necessary. If all fonts are loaded the extra FLASH space required is
  207. // about 17Kbytes. To save FLASH space only enable the fonts you need!
  208. #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  209. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  210. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  211. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  212. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
  213. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  214. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
  215. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  216. // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
  217. // this will save ~20kbytes of FLASH
  218. #define SMOOTH_FONT
  219. // ##################################################################################
  220. //
  221. // Section 4. Other options
  222. //
  223. // ##################################################################################
  224. // Define the SPI clock frequency, this affects the graphics rendering speed. Too
  225. // fast and the TFT driver will not keep up and display corruption appears.
  226. // With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
  227. // With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
  228. // With an ILI9163 display 27 MHz works OK.
  229. // #define SPI_FREQUENCY 1000000
  230. //#define SPI_FREQUENCY 5000000
  231. // #define SPI_FREQUENCY 10000000
  232. #define SPI_FREQUENCY 20000000
  233. //#define SPI_FREQUENCY 27000000 // Marauder // Actually sets it to 26.67MHz = 80/3
  234. // #define SPI_FREQUENCY 40000000
  235. // #define SPI_FREQUENCY 80000000
  236. // Optional reduced SPI frequency for reading TFT
  237. #define SPI_READ_FREQUENCY 20000000
  238. // The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
  239. #define SPI_TOUCH_FREQUENCY 2500000
  240. // The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
  241. // If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
  242. // then uncomment the following line:
  243. //#define USE_HSPI_PORT
  244. // Comment out the following #define if "SPI Transactions" do not need to be
  245. // supported. When commented out the code size will be smaller and sketches will
  246. // run slightly faster, so leave it commented out unless you need it!
  247. // Transaction support is needed to work with SD library but not needed with TFT_SdFat
  248. // Transaction support is required if other SPI devices are connected.
  249. // Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
  250. // so changing it here has no effect
  251. // #define SUPPORT_TRANSACTIONS