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- #include "nfc_magic_i.h"
- bool nfc_magic_custom_event_callback(void* context, uint32_t event) {
- furi_assert(context);
- NfcMagic* nfc_magic = context;
- return scene_manager_handle_custom_event(nfc_magic->scene_manager, event);
- }
- bool nfc_magic_back_event_callback(void* context) {
- furi_assert(context);
- NfcMagic* nfc_magic = context;
- return scene_manager_handle_back_event(nfc_magic->scene_manager);
- }
- void nfc_magic_tick_event_callback(void* context) {
- furi_assert(context);
- NfcMagic* nfc_magic = context;
- scene_manager_handle_tick_event(nfc_magic->scene_manager);
- }
- void nfc_magic_show_loading_popup(void* context, bool show) {
- NfcMagic* nfc_magic = context;
- TaskHandle_t timer_task = xTaskGetHandle(configTIMER_SERVICE_TASK_NAME);
- if(show) {
- // Raise timer priority so that animations can play
- vTaskPrioritySet(timer_task, configMAX_PRIORITIES - 1);
- view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewLoading);
- } else {
- // Restore default timer priority
- vTaskPrioritySet(timer_task, configTIMER_TASK_PRIORITY);
- }
- }
- NfcMagic* nfc_magic_alloc() {
- NfcMagic* nfc_magic = malloc(sizeof(NfcMagic));
- nfc_magic->worker = nfc_magic_worker_alloc();
- nfc_magic->view_dispatcher = view_dispatcher_alloc();
- nfc_magic->scene_manager = scene_manager_alloc(&nfc_magic_scene_handlers, nfc_magic);
- view_dispatcher_enable_queue(nfc_magic->view_dispatcher);
- view_dispatcher_set_event_callback_context(nfc_magic->view_dispatcher, nfc_magic);
- view_dispatcher_set_custom_event_callback(
- nfc_magic->view_dispatcher, nfc_magic_custom_event_callback);
- view_dispatcher_set_navigation_event_callback(
- nfc_magic->view_dispatcher, nfc_magic_back_event_callback);
- view_dispatcher_set_tick_event_callback(
- nfc_magic->view_dispatcher, nfc_magic_tick_event_callback, 100);
- // Nfc device
- nfc_magic->nfc_dev = nfc_device_alloc();
- furi_string_set(nfc_magic->nfc_dev->folder, NFC_APP_FOLDER);
- // Open GUI record
- nfc_magic->gui = furi_record_open(RECORD_GUI);
- view_dispatcher_attach_to_gui(
- nfc_magic->view_dispatcher, nfc_magic->gui, ViewDispatcherTypeFullscreen);
- // Open Notification record
- nfc_magic->notifications = furi_record_open(RECORD_NOTIFICATION);
- // Submenu
- nfc_magic->submenu = submenu_alloc();
- view_dispatcher_add_view(
- nfc_magic->view_dispatcher, NfcMagicViewMenu, submenu_get_view(nfc_magic->submenu));
- // Popup
- nfc_magic->popup = popup_alloc();
- view_dispatcher_add_view(
- nfc_magic->view_dispatcher, NfcMagicViewPopup, popup_get_view(nfc_magic->popup));
- // Loading
- nfc_magic->loading = loading_alloc();
- view_dispatcher_add_view(
- nfc_magic->view_dispatcher, NfcMagicViewLoading, loading_get_view(nfc_magic->loading));
- // Text Input
- nfc_magic->text_input = text_input_alloc();
- view_dispatcher_add_view(
- nfc_magic->view_dispatcher,
- NfcMagicViewTextInput,
- text_input_get_view(nfc_magic->text_input));
- // Custom Widget
- nfc_magic->widget = widget_alloc();
- view_dispatcher_add_view(
- nfc_magic->view_dispatcher, NfcMagicViewWidget, widget_get_view(nfc_magic->widget));
- return nfc_magic;
- }
- void nfc_magic_free(NfcMagic* nfc_magic) {
- furi_assert(nfc_magic);
- // Nfc device
- nfc_device_free(nfc_magic->nfc_dev);
- // Submenu
- view_dispatcher_remove_view(nfc_magic->view_dispatcher, NfcMagicViewMenu);
- submenu_free(nfc_magic->submenu);
- // Popup
- view_dispatcher_remove_view(nfc_magic->view_dispatcher, NfcMagicViewPopup);
- popup_free(nfc_magic->popup);
- // Loading
- view_dispatcher_remove_view(nfc_magic->view_dispatcher, NfcMagicViewLoading);
- loading_free(nfc_magic->loading);
- // TextInput
- view_dispatcher_remove_view(nfc_magic->view_dispatcher, NfcMagicViewTextInput);
- text_input_free(nfc_magic->text_input);
- // Custom Widget
- view_dispatcher_remove_view(nfc_magic->view_dispatcher, NfcMagicViewWidget);
- widget_free(nfc_magic->widget);
- // Worker
- nfc_magic_worker_stop(nfc_magic->worker);
- nfc_magic_worker_free(nfc_magic->worker);
- // View Dispatcher
- view_dispatcher_free(nfc_magic->view_dispatcher);
- // Scene Manager
- scene_manager_free(nfc_magic->scene_manager);
- // GUI
- furi_record_close(RECORD_GUI);
- nfc_magic->gui = NULL;
- // Notifications
- furi_record_close(RECORD_NOTIFICATION);
- nfc_magic->notifications = NULL;
- free(nfc_magic);
- }
- static const NotificationSequence nfc_magic_sequence_blink_start_cyan = {
- &message_blink_start_10,
- &message_blink_set_color_cyan,
- &message_do_not_reset,
- NULL,
- };
- static const NotificationSequence nfc_magic_sequence_blink_stop = {
- &message_blink_stop,
- NULL,
- };
- void nfc_magic_blink_start(NfcMagic* nfc_magic) {
- notification_message(nfc_magic->notifications, &nfc_magic_sequence_blink_start_cyan);
- }
- void nfc_magic_blink_stop(NfcMagic* nfc_magic) {
- notification_message(nfc_magic->notifications, &nfc_magic_sequence_blink_stop);
- }
- int32_t nfc_magic_app(void* p) {
- UNUSED(p);
- NfcMagic* nfc_magic = nfc_magic_alloc();
- scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneStart);
- view_dispatcher_run(nfc_magic->view_dispatcher);
- nfc_magic_free(nfc_magic);
- return 0;
- }
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