tamagotchi_p1.c 10 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include <tamalib.h>
  8. #include "tama.h"
  9. #include "tamagotchi_p1_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. static const Icon* icons_list[] = {
  13. &I_icon_0,
  14. &I_icon_1,
  15. &I_icon_2,
  16. &I_icon_3,
  17. &I_icon_4,
  18. &I_icon_5,
  19. &I_icon_6,
  20. &I_icon_7,
  21. };
  22. static void tamagotchi_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  23. furi_assert(cb_ctx);
  24. FuriMutex* const mutex = cb_ctx;
  25. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  26. if(g_ctx->rom == NULL) {
  27. canvas_set_font(canvas, FontPrimary);
  28. canvas_draw_str(canvas, 30, 30, "No ROM");
  29. } else if(g_ctx->halted) {
  30. canvas_set_font(canvas, FontPrimary);
  31. canvas_draw_str(canvas, 30, 30, "Halted");
  32. } else {
  33. // FURI_LOG_D(TAG, "Drawing frame");
  34. // Calculate positioning
  35. uint16_t canv_width = canvas_width(canvas);
  36. uint16_t canv_height = canvas_height(canvas);
  37. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  38. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  39. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  40. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  41. uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  42. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  43. uint16_t lcd_icon_lower_top =
  44. lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  45. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  46. uint16_t lcd_icon_spacing_horiz =
  47. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  48. // Draw pixels
  49. // canvas_draw_frame(
  50. // canvas,
  51. // lcd_matrix_left,
  52. // lcd_matrix_top,
  53. // lcd_matrix_scaled_width,
  54. // lcd_matrix_scaled_height);
  55. uint16_t y = lcd_matrix_top;
  56. for(uint8_t row = 0; row < 16; ++row) {
  57. uint16_t x = lcd_matrix_left;
  58. uint32_t row_pixels = g_ctx->framebuffer[row];
  59. for(uint8_t col = 0; col < 32; ++col) {
  60. if(row_pixels & 1) {
  61. canvas_draw_box(
  62. canvas, x, y, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  63. }
  64. x += TAMA_SCREEN_SCALE_FACTOR;
  65. row_pixels >>= 1;
  66. }
  67. y += TAMA_SCREEN_SCALE_FACTOR;
  68. }
  69. // Draw icons
  70. uint8_t lcd_icons = g_ctx->icons;
  71. // Top
  72. y = lcd_icon_upper_top;
  73. uint16_t x_ic = lcd_icon_upper_left;
  74. for(uint8_t i = 0; i < 4; ++i) {
  75. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  76. if(lcd_icons & 1) {
  77. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  78. }
  79. x_ic += lcd_icon_spacing_horiz;
  80. lcd_icons >>= 1;
  81. }
  82. // Bottom
  83. y = lcd_icon_lower_top;
  84. x_ic = lcd_icon_lower_left;
  85. for(uint8_t i = 4; i < 8; ++i) {
  86. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  87. if(lcd_icons & 1) {
  88. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  89. }
  90. x_ic += lcd_icon_spacing_horiz;
  91. lcd_icons >>= 1;
  92. }
  93. }
  94. furi_mutex_release(mutex);
  95. }
  96. static void tamagotchi_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  97. furi_assert(event_queue);
  98. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  99. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  100. }
  101. static void tamagotchi_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  102. furi_assert(event_queue);
  103. TamaEvent event = {.type = EventTypeTick};
  104. furi_message_queue_put(event_queue, &event, 0);
  105. }
  106. static int32_t tamagotchi_p1_worker(void* context) {
  107. bool running = true;
  108. FuriMutex* mutex = context;
  109. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  110. cpu_sync_ref_timestamp();
  111. LL_TIM_EnableCounter(TIM2);
  112. while(running) {
  113. if(furi_thread_flags_get()) {
  114. running = false;
  115. } else {
  116. // FURI_LOG_D(TAG, "Stepping");
  117. // for (int i = 0; i < 100; ++i)
  118. tamalib_step();
  119. }
  120. }
  121. LL_TIM_DisableCounter(TIM2);
  122. furi_mutex_release(mutex);
  123. return 0;
  124. }
  125. static void tamagotchi_p1_init(TamaApp* const ctx) {
  126. g_ctx = ctx;
  127. memset(ctx, 0, sizeof(TamaApp));
  128. tamagotchi_p1_hal_init(&ctx->hal);
  129. // Load ROM
  130. Storage* storage = furi_record_open(RECORD_STORAGE);
  131. FileInfo fi;
  132. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  133. File* rom_file = storage_file_alloc(storage);
  134. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  135. ctx->rom = malloc((size_t)fi.size);
  136. uint8_t* buf_ptr = ctx->rom;
  137. size_t read = 0;
  138. while(read < fi.size) {
  139. size_t to_read = fi.size - read;
  140. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  141. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  142. read += now_read;
  143. buf_ptr += now_read;
  144. }
  145. // Reorder endianess of ROM
  146. for(size_t i = 0; i < fi.size; i += 2) {
  147. uint8_t b = ctx->rom[i];
  148. ctx->rom[i] = ctx->rom[i + 1];
  149. ctx->rom[i + 1] = b & 0xF;
  150. }
  151. }
  152. storage_file_close(rom_file);
  153. storage_file_free(rom_file);
  154. }
  155. furi_record_close(RECORD_STORAGE);
  156. if(ctx->rom != NULL) {
  157. // Init TIM2
  158. // 64KHz
  159. LL_TIM_InitTypeDef tim_init = {
  160. .Prescaler = 999,
  161. .CounterMode = LL_TIM_COUNTERMODE_UP,
  162. .Autoreload = 0xFFFFFFFF,
  163. };
  164. LL_TIM_Init(TIM2, &tim_init);
  165. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  166. LL_TIM_DisableCounter(TIM2);
  167. LL_TIM_SetCounter(TIM2, 0);
  168. // Init TamaLIB
  169. tamalib_register_hal(&ctx->hal);
  170. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  171. tamalib_set_speed(1);
  172. // TODO: implement fast forwarding
  173. ctx->fast_forward_done = true;
  174. // Start stepping thread
  175. ctx->thread = furi_thread_alloc();
  176. furi_thread_set_name(ctx->thread, "TamaLIB");
  177. furi_thread_set_stack_size(ctx->thread, 1024);
  178. furi_thread_set_callback(ctx->thread, tamagotchi_p1_worker);
  179. furi_thread_set_context(ctx->thread, g_state_mutex);
  180. furi_thread_start(ctx->thread);
  181. }
  182. }
  183. static void tamagotchi_p1_deinit(TamaApp* const ctx) {
  184. if(ctx->rom != NULL) {
  185. tamalib_release();
  186. furi_thread_free(ctx->thread);
  187. free(ctx->rom);
  188. }
  189. }
  190. int32_t tamagotchi_p1_app(void* p) {
  191. UNUSED(p);
  192. TamaApp* ctx = malloc(sizeof(TamaApp));
  193. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  194. tamagotchi_p1_init(ctx);
  195. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  196. ViewPort* view_port = view_port_alloc();
  197. view_port_draw_callback_set(view_port, tamagotchi_p1_draw_callback, g_state_mutex);
  198. view_port_input_callback_set(view_port, tamagotchi_p1_input_callback, event_queue);
  199. Gui* gui = furi_record_open(RECORD_GUI);
  200. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  201. FuriTimer* timer =
  202. furi_timer_alloc(tamagotchi_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  203. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  204. for(bool running = true; running;) {
  205. TamaEvent event;
  206. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  207. if(event_status == FuriStatusOk) {
  208. // Local override with acquired context
  209. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  210. if(event.type == EventTypeTick) {
  211. // FURI_LOG_D(TAG, "EventTypeTick");
  212. view_port_update(view_port);
  213. } else if(event.type == EventTypeInput) {
  214. FURI_LOG_D(
  215. TAG,
  216. "EventTypeInput: %lu %d %d",
  217. event.input.sequence,
  218. event.input.key,
  219. event.input.type);
  220. InputType input_type = event.input.type;
  221. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  222. btn_state_t tama_btn_state = 0;
  223. if(input_type == InputTypePress)
  224. tama_btn_state = BTN_STATE_PRESSED;
  225. else if(input_type == InputTypeRelease)
  226. tama_btn_state = BTN_STATE_RELEASED;
  227. if(event.input.key == InputKeyLeft) {
  228. tamalib_set_button(BTN_LEFT, tama_btn_state);
  229. } else if(event.input.key == InputKeyOk) {
  230. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  231. } else if(event.input.key == InputKeyRight) {
  232. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  233. }
  234. }
  235. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  236. furi_timer_stop(timer);
  237. running = false;
  238. }
  239. }
  240. furi_mutex_release(g_state_mutex);
  241. } else {
  242. // Timeout
  243. // FURI_LOG_D(TAG, "Timed out");
  244. }
  245. }
  246. if(ctx->rom != NULL) {
  247. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  248. furi_thread_join(ctx->thread);
  249. }
  250. furi_timer_free(timer);
  251. view_port_enabled_set(view_port, false);
  252. gui_remove_view_port(gui, view_port);
  253. furi_record_close(RECORD_GUI);
  254. view_port_free(view_port);
  255. furi_message_queue_free(event_queue);
  256. furi_mutex_free(g_state_mutex);
  257. tamagotchi_p1_deinit(ctx);
  258. free(ctx);
  259. return 0;
  260. }