subbrute_i.h 1.6 KB

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  1. #pragma once
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <input/input.h>
  5. #include <notification/notification.h>
  6. #include <notification/notification_messages.h>
  7. #include <gui/gui.h>
  8. #include <gui/view_dispatcher.h>
  9. #include <gui/view_stack.h>
  10. #include <gui/scene_manager.h>
  11. #include <gui/modules/text_input.h>
  12. #include <gui/modules/popup.h>
  13. #include <gui/modules/widget.h>
  14. #include <gui/modules/loading.h>
  15. #include <dialogs/dialogs.h>
  16. #include <notification/notification.h>
  17. #include <notification/notification_messages.h>
  18. #include "subbrute.h"
  19. #include "subbrute_device.h"
  20. #include "helpers/subbrute_worker.h"
  21. #include "views/subbrute_attack_view.h"
  22. #include "views/subbrute_main_view.h"
  23. typedef enum {
  24. SubBruteViewNone,
  25. SubBruteViewMain,
  26. SubBruteViewAttack,
  27. SubBruteViewTextInput,
  28. SubBruteViewDialogEx,
  29. SubBruteViewPopup,
  30. SubBruteViewWidget,
  31. SubBruteViewStack,
  32. } SubBruteView;
  33. struct SubBruteState {
  34. // GUI elements
  35. NotificationApp* notifications;
  36. Gui* gui;
  37. ViewDispatcher* view_dispatcher;
  38. ViewStack* view_stack;
  39. TextInput* text_input;
  40. Popup* popup;
  41. Widget* widget;
  42. DialogsApp* dialogs;
  43. // Text store
  44. char text_store[SUBBRUTE_MAX_LEN_NAME];
  45. FuriString* file_path;
  46. // Views
  47. SubBruteMainView* view_main;
  48. SubBruteAttackView* view_attack;
  49. SubBruteView current_view;
  50. // Scene
  51. SceneManager* scene_manager;
  52. // SubBruteDevice
  53. SubBruteDevice* device;
  54. // SubBruteWorker
  55. SubBruteWorker* worker;
  56. };
  57. void subbrute_show_loading_popup(void* context, bool show);
  58. void subbrute_text_input_callback(void* context);
  59. void subbrute_popup_closed_callback(void* context);