tama_p1.c 41 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include "tamalib/tamalib.h"
  8. #include "tama.h"
  9. #include "compiled/assets_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. uint8_t layout_mode = 0; // 3: portrait => 4: portrait <=
  13. // 0: landscape (small) 1: landscape (big) 2: landscape (full)
  14. bool in_menu = false;
  15. uint8_t speed = 1;
  16. const uint8_t speed_options[] = {1, 2, 4};
  17. const uint8_t min_speed = 1;
  18. const uint8_t max_speed = 4;
  19. const uint8_t speed_options_size = 3;
  20. // = sizeof(speed_options) / sizeof(speed_options[0]);
  21. uint8_t menu_cursor = 3; // 0: layout mode; 1: speed; 2: A+C;
  22. const uint8_t menu_items = 4; // 3: Close menu, Save & Exit
  23. uint8_t sub_menu_buttons = 0;
  24. uint8_t sub_menu_last = 0;
  25. static const Icon* icons_list[] = {
  26. &I_icon_0,
  27. &I_icon_1,
  28. &I_icon_2,
  29. &I_icon_3,
  30. &I_icon_4,
  31. &I_icon_5,
  32. &I_icon_6,
  33. &I_icon_7,
  34. };
  35. // static void draw_landscape(Canvas* const canvas, void* cb_ctx)
  36. static void draw_landscape(Canvas* const canvas, uint8_t scale) {
  37. // FURI_LOG_D(TAG, "Drawing frame");
  38. // Calculate positioning
  39. uint16_t canv_width = canvas_width(canvas);
  40. uint16_t canv_height = canvas_height(canvas);
  41. uint16_t lcd_matrix_scaled_width = 32 * scale;
  42. uint16_t lcd_matrix_scaled_height = 16 * scale;
  43. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2; // 0
  44. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  45. // uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  46. // uint16_t lcd_icon_lower_top = lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  47. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  48. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  49. uint16_t lcd_icon_spacing_horiz =
  50. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  51. uint16_t y = lcd_matrix_top;
  52. for(uint8_t row = 0; row < 16; ++row) {
  53. uint16_t x = lcd_matrix_left;
  54. uint32_t row_pixels = g_ctx->framebuffer[row];
  55. for(uint8_t col = 0; col < 32; ++col) {
  56. if(row_pixels & 1) {
  57. canvas_draw_box(canvas, x, y, scale, scale);
  58. }
  59. x += scale;
  60. row_pixels >>= 1;
  61. }
  62. y += scale;
  63. }
  64. // Start drawing icons
  65. uint8_t lcd_icons = g_ctx->icons;
  66. // Draw top icons
  67. y = 0;
  68. uint16_t x_ic = lcd_icon_upper_left;
  69. for(uint8_t i = 0; i < 4; ++i) {
  70. if(lcd_icons & 1) {
  71. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  72. }
  73. // x_ic += TAMA_LCD_ICON_SIZE + 4;
  74. // if(scale == 3) {
  75. // y += 16;
  76. // } else {
  77. x_ic += lcd_icon_spacing_horiz;
  78. // }
  79. lcd_icons >>= 1;
  80. }
  81. // Draw bottom icons
  82. y = 64 - TAMA_LCD_ICON_SIZE;
  83. // if(scale == 3) {
  84. // y = 0;
  85. // x_ic = 128 - TAMA_LCD_ICON_SIZE;
  86. // x_ic = 0;
  87. // } else {
  88. // y = 64 - TAMA_LCD_ICON_SIZE;
  89. x_ic = lcd_icon_lower_left;
  90. // }
  91. for(uint8_t i = 4; i < 8; ++i) {
  92. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  93. if(lcd_icons & 1) {
  94. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  95. }
  96. // if(scale == 3) {
  97. // y += 16;
  98. // } else {
  99. x_ic += lcd_icon_spacing_horiz;
  100. // }
  101. lcd_icons >>= 1;
  102. }
  103. }
  104. // static void draw_portrait_right(Canvas* const canvas, void* cb_ctx)
  105. static void draw_portrait_right(Canvas* const canvas) {
  106. // FURI_LOG_D(TAG, "Drawing frame");
  107. // Calculate positioning
  108. // uint16_t canv_width = canvas_width(canvas);
  109. uint16_t canv_height = canvas_height(canvas);
  110. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  111. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  112. // uint16_t lcd_matrix_top = 0;
  113. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  114. // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  115. uint16_t lcd_matrix_left = 64 - TAMA_LCD_ICON_SIZE;
  116. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  117. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  118. uint16_t lcd_icon_spacing_horiz =
  119. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  120. uint16_t y = lcd_matrix_top; // 64
  121. for(uint8_t row = 0; row < 16; ++row) {
  122. uint16_t x = 128; // lcd_matrix_left
  123. uint32_t row_pixels = g_ctx->framebuffer[row];
  124. for(uint8_t col = 0; col < 32; ++col) {
  125. if(row_pixels & 1) {
  126. canvas_draw_box(
  127. canvas, y + 32, x - 66, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  128. }
  129. x -= TAMA_SCREEN_SCALE_FACTOR;
  130. row_pixels >>= 1;
  131. }
  132. y += TAMA_SCREEN_SCALE_FACTOR;
  133. }
  134. // Start drawing icons
  135. uint8_t lcd_icons = g_ctx->icons;
  136. // Draw top icons
  137. // y = lcd_icon_upper_top;
  138. y = 30;
  139. // y = 64 - TAMA_LCD_ICON_SIZE;
  140. uint16_t x_ic = lcd_icon_upper_left;
  141. // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
  142. for(uint8_t i = 0; i < 4; ++i) {
  143. if(lcd_icons & 1) {
  144. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  145. }
  146. x_ic -= lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
  147. lcd_icons >>= 1;
  148. }
  149. // Draw bottom icons
  150. y = 84; // lcd_icon_lower_top
  151. x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
  152. for(uint8_t i = 4; i < 8; ++i) {
  153. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  154. if(lcd_icons & 1) {
  155. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  156. }
  157. x_ic -= lcd_icon_spacing_horiz;
  158. lcd_icons >>= 1;
  159. }
  160. }
  161. static void draw_portrait_left(Canvas* const canvas) {
  162. // FURI_LOG_D(TAG, "Drawing frame");
  163. // Calculate positioning
  164. // uint16_t canv_width = canvas_width(canvas);
  165. // uint16_t canv_height = canvas_height(canvas);
  166. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  167. // uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  168. // uint16_t lcd_matrix_top = 0;
  169. // uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  170. // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  171. uint16_t lcd_matrix_left = 0;
  172. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  173. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  174. uint16_t lcd_icon_spacing_horiz =
  175. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  176. // uint16_t y = 64 + lcd_matrix_top;
  177. uint16_t y = 64;
  178. for(uint8_t row = 0; row < 16; ++row) {
  179. uint16_t x = 0; // lcd_matrix_left
  180. uint32_t row_pixels = g_ctx->framebuffer[row];
  181. for(uint8_t col = 0; col < 32; ++col) {
  182. if(row_pixels & 1) {
  183. canvas_draw_box(canvas, y, x, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  184. }
  185. x += TAMA_SCREEN_SCALE_FACTOR;
  186. row_pixels >>= 1;
  187. }
  188. y -= TAMA_SCREEN_SCALE_FACTOR;
  189. }
  190. // Start drawing icons
  191. uint8_t lcd_icons = g_ctx->icons;
  192. // Draw top icons
  193. // y = lcd_icon_upper_top;
  194. y = 70;
  195. // y = 64 - TAMA_LCD_ICON_SIZE;
  196. uint16_t x_ic = lcd_icon_upper_left;
  197. // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
  198. for(uint8_t i = 0; i < 4; ++i) {
  199. if(lcd_icons & 1) {
  200. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  201. }
  202. x_ic += lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
  203. lcd_icons >>= 1;
  204. }
  205. // Draw bottom icons
  206. y = 16; // lcd_icon_lower_top
  207. x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
  208. for(uint8_t i = 4; i < 8; ++i) {
  209. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  210. if(lcd_icons & 1) {
  211. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  212. }
  213. x_ic += lcd_icon_spacing_horiz;
  214. lcd_icons >>= 1;
  215. }
  216. }
  217. // static void draw_mini(Canvas* const canvas, uint16_t inX, uint16_t inY)
  218. static void draw_mini(Canvas* const canvas) {
  219. // Calculate positioning
  220. // uint16_t y = inY;
  221. uint16_t y = 34;
  222. for(uint8_t row = 0; row < 16; ++row) {
  223. // uint16_t x = inX;
  224. uint16_t x = 84;
  225. uint32_t row_pixels = g_ctx->framebuffer[row];
  226. for(uint8_t col = 0; col < 32; ++col) {
  227. if(row_pixels & 1) {
  228. canvas_draw_dot(canvas, x, y);
  229. }
  230. x += 1;
  231. row_pixels >>= 1;
  232. }
  233. y += 1;
  234. }
  235. // Start drawing icons
  236. uint8_t lcd_icons = g_ctx->icons;
  237. // Draw top icons
  238. y = 32;
  239. uint16_t x_ic = 84;
  240. for(uint8_t i = 0; i < 4; ++i) {
  241. if(lcd_icons & 1) {
  242. // canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  243. canvas_draw_line(canvas, x_ic, y, x_ic + 6, y);
  244. }
  245. x_ic += 8;
  246. lcd_icons >>= 1;
  247. }
  248. // Draw bottom icons
  249. y = 51;
  250. x_ic = 84;
  251. for(uint8_t i = 4; i < 8; ++i) {
  252. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  253. if(lcd_icons & 1) {
  254. // canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  255. canvas_draw_line(canvas, x_ic, y, x_ic + 6, y);
  256. }
  257. x_ic += 8;
  258. lcd_icons >>= 1;
  259. }
  260. }
  261. // static void draw_menu_portrait(Canvas* const canvas, void* cb_ctx) {}
  262. // static void draw_menu_landscape(Canvas* const canvas)
  263. static void draw_menu(Canvas* const canvas) {
  264. canvas_draw_frame(canvas, 0, 0, 128, 64);
  265. canvas_draw_str_aligned(canvas, 64, 6, AlignCenter, AlignCenter, "Menu");
  266. canvas_draw_line(canvas, 0, 10, 128, 10);
  267. draw_mini(canvas);
  268. // draw_mini(canvas, 34, 84);
  269. switch(menu_cursor) {
  270. case 0:
  271. canvas_draw_triangle(canvas, 4, 16, 6, 6, CanvasDirectionLeftToRight);
  272. break;
  273. case 1:
  274. canvas_draw_triangle(canvas, 4, 26, 6, 6, CanvasDirectionLeftToRight);
  275. break;
  276. case 2:
  277. switch(sub_menu_buttons) {
  278. case 0:
  279. canvas_draw_triangle(canvas, 4, 36, 6, 6, CanvasDirectionLeftToRight);
  280. break;
  281. case 1:
  282. canvas_draw_triangle(canvas, 47, 44, 6, 4, CanvasDirectionBottomToTop);
  283. break;
  284. case 2:
  285. canvas_draw_triangle(canvas, 57, 44, 6, 4, CanvasDirectionBottomToTop);
  286. break;
  287. case 3:
  288. canvas_draw_triangle(canvas, 67, 44, 6, 4, CanvasDirectionBottomToTop);
  289. break;
  290. default:
  291. break;
  292. }
  293. break;
  294. case menu_items - 1:
  295. switch(sub_menu_last) {
  296. case 0:
  297. canvas_draw_triangle(canvas, 4, 56, 6, 6, CanvasDirectionLeftToRight);
  298. break;
  299. case 1:
  300. canvas_draw_triangle(canvas, 36, 56, 6, 6, CanvasDirectionLeftToRight);
  301. break;
  302. case 2:
  303. canvas_draw_triangle(canvas, 67, 56, 6, 6, CanvasDirectionLeftToRight);
  304. break;
  305. default:
  306. break;
  307. }
  308. break;
  309. }
  310. switch(layout_mode) {
  311. case 0:
  312. canvas_draw_str(canvas, 12, 20, "Layout: Landscape (small)");
  313. break;
  314. case 1:
  315. canvas_draw_str(canvas, 12, 20, "Layout: Landscape (big)");
  316. break;
  317. case 2:
  318. canvas_draw_str(canvas, 12, 20, "Layout: Landscape (full)");
  319. break;
  320. case 3:
  321. canvas_draw_str(canvas, 12, 20, "Layout: Portrait =>");
  322. break;
  323. case 4:
  324. canvas_draw_str(canvas, 12, 20, "Layout: Portrait <=");
  325. break;
  326. default:
  327. canvas_draw_str(canvas, 12, 20, "Layout: ???");
  328. break;
  329. }
  330. switch(speed) { // match with speed_options
  331. // case 0: // freeze menu too
  332. // canvas_draw_str(canvas, 12, 30, "Speed: 0x");
  333. // break;
  334. case 1:
  335. canvas_draw_str(canvas, 12, 30, "Speed: 1x");
  336. break;
  337. case 2:
  338. canvas_draw_str(canvas, 12, 30, "Speed: 2x");
  339. break;
  340. // case 3:
  341. // canvas_draw_str(canvas, 12, 30, "Speed: 3x");
  342. // break;
  343. case 4:
  344. canvas_draw_str(canvas, 12, 30, "Speed: 4x (Max)");
  345. break;
  346. // case 8: // can't handle 8x
  347. // canvas_draw_str(canvas, 12, 40, "Speed: 8x (max)");
  348. // break;
  349. default:
  350. canvas_draw_str(canvas, 12, 30, "Speed ??x");
  351. break;
  352. }
  353. canvas_draw_str(canvas, 12, 40, "A+C");
  354. canvas_draw_str(canvas, 45, 40, "A");
  355. canvas_draw_str(canvas, 55, 40, "B");
  356. canvas_draw_str(canvas, 65, 40, "C");
  357. canvas_draw_str(canvas, 12, 60, "Close");
  358. canvas_draw_str(canvas, 44, 60, "Save");
  359. canvas_draw_str(canvas, 75, 60, "Save & Exit");
  360. }
  361. static void speed_up() {
  362. switch(speed) {
  363. case max_speed:
  364. speed = speed_options[0];
  365. break;
  366. default:
  367. for(uint8_t i = 0; i < speed_options_size - 1; i++) {
  368. if(speed == speed_options[i]) {
  369. speed = speed_options[i + 1];
  370. break;
  371. }
  372. }
  373. break;
  374. }
  375. tamalib_set_speed(speed);
  376. }
  377. static void speed_down() {
  378. switch(speed) {
  379. case min_speed:
  380. speed = speed_options[speed_options_size - 1];
  381. break;
  382. default:
  383. for(uint8_t i = speed_options_size - 1; i > 0; i--) {
  384. if(speed == speed_options[i]) {
  385. speed = speed_options[i - 1];
  386. break;
  387. }
  388. }
  389. break;
  390. }
  391. tamalib_set_speed(speed);
  392. }
  393. static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  394. furi_assert(cb_ctx);
  395. FuriMutex* const mutex = cb_ctx;
  396. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  397. if(g_ctx->rom == NULL) {
  398. canvas_set_font(canvas, FontPrimary);
  399. canvas_draw_str(canvas, 30, 30, "No ROM");
  400. } else if(g_ctx->halted) {
  401. canvas_set_font(canvas, FontPrimary);
  402. canvas_draw_str(canvas, 30, 30, "Halted");
  403. } else {
  404. if(in_menu) {
  405. // switch(layout_mode)
  406. // draw_menu_landscape(canvas);
  407. draw_menu(canvas);
  408. } else {
  409. switch(layout_mode) {
  410. case 0:
  411. draw_landscape(canvas, TAMA_SCREEN_SCALE_FACTOR); // 2
  412. break;
  413. case 1:
  414. draw_landscape(canvas, 3);
  415. break;
  416. case 2:
  417. draw_landscape(canvas, 4);
  418. break;
  419. case 3:
  420. draw_portrait_right(canvas);
  421. break;
  422. case 4:
  423. draw_portrait_left(canvas);
  424. break;
  425. default:
  426. break;
  427. }
  428. }
  429. }
  430. furi_mutex_release(mutex);
  431. }
  432. static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  433. furi_assert(event_queue);
  434. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  435. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  436. }
  437. static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  438. furi_assert(event_queue);
  439. TamaEvent event = {.type = EventTypeTick};
  440. furi_message_queue_put(event_queue, &event, 0);
  441. }
  442. static void tama_p1_load_state() {
  443. state_t* state;
  444. uint8_t buf[4];
  445. bool error = false;
  446. state = tamalib_get_state();
  447. Storage* storage = furi_record_open(RECORD_STORAGE);
  448. File* file = storage_file_alloc(storage);
  449. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  450. storage_file_read(file, &buf, 4);
  451. if(buf[0] != (uint8_t)STATE_FILE_MAGIC[0] || buf[1] != (uint8_t)STATE_FILE_MAGIC[1] ||
  452. buf[2] != (uint8_t)STATE_FILE_MAGIC[2] || buf[3] != (uint8_t)STATE_FILE_MAGIC[3]) {
  453. FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
  454. error = true;
  455. }
  456. storage_file_read(file, &buf, 1);
  457. if(buf[0] != STATE_FILE_VERSION) {
  458. FURI_LOG_E(TAG, "FATAL: Unsupported version");
  459. error = true;
  460. }
  461. if(!error) {
  462. FURI_LOG_D(TAG, "Reading save.bin");
  463. storage_file_read(file, &buf, 2);
  464. *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
  465. storage_file_read(file, &buf, 2);
  466. *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
  467. storage_file_read(file, &buf, 2);
  468. *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
  469. storage_file_read(file, &buf, 1);
  470. *(state->a) = buf[0] & 0xF;
  471. storage_file_read(file, &buf, 1);
  472. *(state->b) = buf[0] & 0xF;
  473. storage_file_read(file, &buf, 1);
  474. *(state->np) = buf[0] & 0x1F;
  475. storage_file_read(file, &buf, 1);
  476. *(state->sp) = buf[0];
  477. storage_file_read(file, &buf, 1);
  478. *(state->flags) = buf[0] & 0xF;
  479. storage_file_read(file, &buf, 4);
  480. *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  481. storage_file_read(file, &buf, 4);
  482. *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  483. (buf[3] << 24);
  484. storage_file_read(file, &buf, 4);
  485. *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  486. (buf[3] << 24);
  487. storage_file_read(file, &buf, 1);
  488. *(state->prog_timer_enabled) = buf[0] & 0x1;
  489. storage_file_read(file, &buf, 1);
  490. *(state->prog_timer_data) = buf[0];
  491. storage_file_read(file, &buf, 1);
  492. *(state->prog_timer_rld) = buf[0];
  493. storage_file_read(file, &buf, 4);
  494. *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  495. FURI_LOG_D(TAG, "Restoring Interupts");
  496. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  497. storage_file_read(file, &buf, 1);
  498. state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
  499. storage_file_read(file, &buf, 1);
  500. state->interrupts[i].mask_reg = buf[0] & 0xF;
  501. storage_file_read(file, &buf, 1);
  502. state->interrupts[i].triggered = buf[0] & 0x1;
  503. }
  504. /* First 640 half bytes correspond to the RAM */
  505. FURI_LOG_D(TAG, "Restoring RAM");
  506. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  507. storage_file_read(file, &buf, 1);
  508. SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
  509. }
  510. /* I/Os are from 0xF00 to 0xF7F */
  511. FURI_LOG_D(TAG, "Restoring I/O");
  512. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  513. storage_file_read(file, &buf, 1);
  514. SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
  515. }
  516. FURI_LOG_D(TAG, "Refreshing Hardware");
  517. tamalib_refresh_hw();
  518. }
  519. }
  520. storage_file_close(file);
  521. storage_file_free(file);
  522. furi_record_close(RECORD_STORAGE);
  523. }
  524. static void tama_p1_save_state() {
  525. // Saving state
  526. FURI_LOG_D(TAG, "Saving Gamestate");
  527. uint8_t buf[4];
  528. state_t* state;
  529. uint32_t offset = 0;
  530. state = tamalib_get_state();
  531. Storage* storage = furi_record_open(RECORD_STORAGE);
  532. File* file = storage_file_alloc(storage);
  533. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  534. buf[0] = (uint8_t)STATE_FILE_MAGIC[0];
  535. buf[1] = (uint8_t)STATE_FILE_MAGIC[1];
  536. buf[2] = (uint8_t)STATE_FILE_MAGIC[2];
  537. buf[3] = (uint8_t)STATE_FILE_MAGIC[3];
  538. offset += storage_file_write(file, &buf, sizeof(buf));
  539. buf[0] = STATE_FILE_VERSION & 0xFF;
  540. offset += storage_file_write(file, &buf, 1);
  541. buf[0] = *(state->pc) & 0xFF;
  542. buf[1] = (*(state->pc) >> 8) & 0x1F;
  543. offset += storage_file_write(file, &buf, 2);
  544. buf[0] = *(state->x) & 0xFF;
  545. buf[1] = (*(state->x) >> 8) & 0xF;
  546. offset += storage_file_write(file, &buf, 2);
  547. buf[0] = *(state->y) & 0xFF;
  548. buf[1] = (*(state->y) >> 8) & 0xF;
  549. offset += storage_file_write(file, &buf, 2);
  550. buf[0] = *(state->a) & 0xF;
  551. offset += storage_file_write(file, &buf, 1);
  552. buf[0] = *(state->b) & 0xF;
  553. offset += storage_file_write(file, &buf, 1);
  554. buf[0] = *(state->np) & 0x1F;
  555. offset += storage_file_write(file, &buf, 1);
  556. buf[0] = *(state->sp) & 0xFF;
  557. offset += storage_file_write(file, &buf, 1);
  558. buf[0] = *(state->flags) & 0xF;
  559. offset += storage_file_write(file, &buf, 1);
  560. buf[0] = *(state->tick_counter) & 0xFF;
  561. buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
  562. buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
  563. buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
  564. offset += storage_file_write(file, &buf, sizeof(buf));
  565. buf[0] = *(state->clk_timer_timestamp) & 0xFF;
  566. buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
  567. buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
  568. buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
  569. offset += storage_file_write(file, &buf, sizeof(buf));
  570. buf[0] = *(state->prog_timer_timestamp) & 0xFF;
  571. buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
  572. buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
  573. buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
  574. offset += storage_file_write(file, &buf, sizeof(buf));
  575. buf[0] = *(state->prog_timer_enabled) & 0x1;
  576. offset += storage_file_write(file, &buf, 1);
  577. buf[0] = *(state->prog_timer_data) & 0xFF;
  578. offset += storage_file_write(file, &buf, 1);
  579. buf[0] = *(state->prog_timer_rld) & 0xFF;
  580. offset += storage_file_write(file, &buf, 1);
  581. buf[0] = *(state->call_depth) & 0xFF;
  582. buf[1] = (*(state->call_depth) >> 8) & 0xFF;
  583. buf[2] = (*(state->call_depth) >> 16) & 0xFF;
  584. buf[3] = (*(state->call_depth) >> 24) & 0xFF;
  585. offset += storage_file_write(file, &buf, sizeof(buf));
  586. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  587. buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
  588. offset += storage_file_write(file, &buf, 1);
  589. buf[0] = state->interrupts[i].mask_reg & 0xF;
  590. offset += storage_file_write(file, &buf, 1);
  591. buf[0] = state->interrupts[i].triggered & 0x1;
  592. offset += storage_file_write(file, &buf, 1);
  593. }
  594. /* First 640 half bytes correspond to the RAM */
  595. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  596. buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
  597. offset += storage_file_write(file, &buf, 1);
  598. }
  599. /* I/Os are from 0xF00 to 0xF7F */
  600. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  601. buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
  602. offset += storage_file_write(file, &buf, 1);
  603. }
  604. }
  605. storage_file_close(file);
  606. storage_file_free(file);
  607. furi_record_close(RECORD_STORAGE);
  608. FURI_LOG_D(TAG, "Finished Writing %lu", offset);
  609. }
  610. static int32_t tama_p1_worker(void* context) {
  611. bool running = true;
  612. FuriMutex* mutex = context;
  613. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  614. cpu_sync_ref_timestamp();
  615. LL_TIM_EnableCounter(TIM2);
  616. tama_p1_load_state();
  617. while(running) {
  618. if(furi_thread_flags_get()) {
  619. running = false;
  620. } else {
  621. // FURI_LOG_D(TAG, "Stepping");
  622. // for (int i = 0; i < 100; ++i)
  623. tamalib_step();
  624. }
  625. }
  626. LL_TIM_DisableCounter(TIM2);
  627. furi_mutex_release(mutex);
  628. return 0;
  629. }
  630. static void tama_p1_init(TamaApp* const ctx) {
  631. g_ctx = ctx;
  632. memset(ctx, 0, sizeof(TamaApp));
  633. tama_p1_hal_init(&ctx->hal);
  634. // Load ROM
  635. Storage* storage = furi_record_open(RECORD_STORAGE);
  636. FileInfo fi;
  637. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  638. File* rom_file = storage_file_alloc(storage);
  639. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  640. ctx->rom = malloc((size_t)fi.size);
  641. uint8_t* buf_ptr = ctx->rom;
  642. size_t read = 0;
  643. while(read < fi.size) {
  644. size_t to_read = fi.size - read;
  645. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  646. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  647. read += now_read;
  648. buf_ptr += now_read;
  649. }
  650. // Reorder endianess of ROM
  651. for(size_t i = 0; i < fi.size; i += 2) {
  652. uint8_t b = ctx->rom[i];
  653. ctx->rom[i] = ctx->rom[i + 1];
  654. ctx->rom[i + 1] = b & 0xF;
  655. }
  656. }
  657. storage_file_close(rom_file);
  658. storage_file_free(rom_file);
  659. }
  660. furi_record_close(RECORD_STORAGE);
  661. if(ctx->rom != NULL) {
  662. // Init TIM2
  663. // 64KHz
  664. LL_TIM_InitTypeDef tim_init = {
  665. .Prescaler = 999,
  666. .CounterMode = LL_TIM_COUNTERMODE_UP,
  667. .Autoreload = 0xFFFFFFFF,
  668. };
  669. LL_TIM_Init(TIM2, &tim_init);
  670. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  671. LL_TIM_DisableCounter(TIM2);
  672. LL_TIM_SetCounter(TIM2, 0);
  673. // Init TamaLIB
  674. tamalib_register_hal(&ctx->hal);
  675. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  676. tamalib_set_speed(speed);
  677. // TODO: implement fast forwarding
  678. ctx->fast_forward_done = true;
  679. // Start stepping thread
  680. ctx->thread = furi_thread_alloc();
  681. furi_thread_set_name(ctx->thread, "TamaLIB");
  682. furi_thread_set_stack_size(ctx->thread, 1024);
  683. furi_thread_set_callback(ctx->thread, tama_p1_worker);
  684. furi_thread_set_context(ctx->thread, g_state_mutex);
  685. furi_thread_start(ctx->thread);
  686. }
  687. }
  688. static void tama_p1_deinit(TamaApp* const ctx) {
  689. if(ctx->rom != NULL) {
  690. tamalib_release();
  691. furi_thread_free(ctx->thread);
  692. free(ctx->rom);
  693. }
  694. }
  695. int32_t tama_p1_app(void* p) {
  696. UNUSED(p);
  697. TamaApp* ctx = malloc(sizeof(TamaApp));
  698. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  699. tama_p1_init(ctx);
  700. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  701. ViewPort* view_port = view_port_alloc();
  702. view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
  703. view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
  704. Gui* gui = furi_record_open(RECORD_GUI);
  705. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  706. FuriTimer* timer =
  707. furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  708. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  709. // in_menu = false;
  710. // menu_cursor = 2;
  711. for(bool running = true; running;) {
  712. TamaEvent event;
  713. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  714. if(event_status == FuriStatusOk) {
  715. // Local override with acquired context
  716. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  717. if(event.type == EventTypeTick) {
  718. // FURI_LOG_D(TAG, "EventTypeTick");
  719. view_port_update(view_port);
  720. } else if(event.type == EventTypeInput) {
  721. FURI_LOG_D(
  722. TAG,
  723. "EventTypeInput: %ld %d %d",
  724. event.input.sequence,
  725. event.input.key,
  726. event.input.type);
  727. InputType input_type = event.input.type;
  728. btn_state_t tama_btn_state = 0;
  729. if(in_menu) {
  730. if(event.input.key == InputKeyBack) {
  731. in_menu = false;
  732. } else if(event.input.key == InputKeyUp && event.input.type == InputTypePress) {
  733. if(menu_cursor > 0) {
  734. menu_cursor -= 1;
  735. } else {
  736. menu_cursor = menu_items - 1;
  737. }
  738. if(menu_cursor >= menu_items - 2 && sub_menu_last > 0)
  739. sub_menu_buttons = 1;
  740. else
  741. sub_menu_buttons = 0;
  742. } else if(event.input.key == InputKeyDown && event.input.type == InputTypePress) {
  743. if(menu_cursor < menu_items - 1) {
  744. menu_cursor += 1;
  745. } else {
  746. menu_cursor = 0;
  747. }
  748. if(menu_cursor >= menu_items - 2 && sub_menu_buttons > 0)
  749. sub_menu_last = 1;
  750. else
  751. sub_menu_last = 0;
  752. } else if(event.input.key == InputKeyLeft && event.input.type == InputTypePress) {
  753. switch(menu_cursor) {
  754. case 0:
  755. switch(layout_mode) {
  756. case 0:
  757. layout_mode = 4;
  758. break;
  759. case 1:
  760. case 2:
  761. case 3:
  762. case 4:
  763. layout_mode -= 1;
  764. break;
  765. }
  766. break;
  767. case 1:
  768. speed_down();
  769. break;
  770. case 2:
  771. switch(sub_menu_buttons) {
  772. case 0:
  773. sub_menu_buttons = 3;
  774. break;
  775. case 1:
  776. case 2:
  777. case 3:
  778. sub_menu_buttons -= 1;
  779. break;
  780. default:
  781. break;
  782. }
  783. break;
  784. case menu_items - 1:
  785. switch(sub_menu_last) {
  786. case 0:
  787. sub_menu_last = 2;
  788. break;
  789. case 1:
  790. case 2:
  791. sub_menu_last -= 1;
  792. break;
  793. default:
  794. break;
  795. }
  796. break;
  797. default:
  798. break;
  799. }
  800. } else if(event.input.key == InputKeyRight && event.input.type == InputTypePress) {
  801. switch(menu_cursor) {
  802. case 0:
  803. switch(layout_mode) {
  804. case 0:
  805. case 1:
  806. case 2:
  807. case 3:
  808. layout_mode += 1;
  809. break;
  810. case 4:
  811. layout_mode = 0;
  812. break;
  813. }
  814. break;
  815. case 1:
  816. speed_up();
  817. break;
  818. case 2:
  819. switch(sub_menu_buttons) {
  820. case 0:
  821. case 1:
  822. case 2:
  823. sub_menu_buttons += 1;
  824. break;
  825. case 3:
  826. sub_menu_buttons = 0;
  827. break;
  828. default:
  829. break;
  830. }
  831. break;
  832. case menu_items - 1:
  833. switch(sub_menu_last) {
  834. case 0:
  835. case 1:
  836. sub_menu_last += 1;
  837. break;
  838. case 2:
  839. sub_menu_last = 0;
  840. break;
  841. default:
  842. break;
  843. }
  844. break;
  845. default:
  846. break;
  847. }
  848. } else if(event.input.key == InputKeyOk) {
  849. switch(menu_cursor) {
  850. case 0:
  851. if(event.input.type == InputTypePress) {
  852. switch(layout_mode) {
  853. case 0:
  854. case 1:
  855. case 2:
  856. case 3:
  857. layout_mode += 1;
  858. break;
  859. case 4:
  860. layout_mode = 0;
  861. break;
  862. }
  863. }
  864. break;
  865. case 1:
  866. if(event.input.type == InputTypePress) {
  867. speed_up();
  868. }
  869. break;
  870. case 2:
  871. if(input_type == InputTypePress)
  872. tama_btn_state = BTN_STATE_PRESSED;
  873. else if(input_type == InputTypeRelease)
  874. tama_btn_state = BTN_STATE_RELEASED;
  875. switch(sub_menu_buttons) {
  876. case 0: // A+C
  877. tamalib_set_button(BTN_LEFT, tama_btn_state);
  878. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  879. break;
  880. case 1: // A
  881. tamalib_set_button(BTN_LEFT, tama_btn_state);
  882. break;
  883. case 2: // B
  884. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  885. break;
  886. case 3: // C
  887. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  888. break;
  889. }
  890. break;
  891. case menu_items - 1:
  892. default:
  893. switch(sub_menu_last) {
  894. case 0: // close menu
  895. in_menu = false;
  896. break;
  897. case 1: // Save
  898. if(speed != 1) {
  899. uint8_t temp = speed;
  900. speed = 1;
  901. tamalib_set_speed(speed);
  902. tama_p1_save_state();
  903. speed = temp;
  904. tamalib_set_speed(speed);
  905. } else {
  906. tama_p1_save_state();
  907. }
  908. // in_menu = false;
  909. break;
  910. case 2: // Save & Exit
  911. if(speed != 1) {
  912. // speed = 1;
  913. // tamalib_set_speed(speed);
  914. tamalib_set_speed(1);
  915. }
  916. furi_timer_stop(timer);
  917. tama_p1_save_state();
  918. running = false;
  919. break;
  920. default:
  921. break;
  922. }
  923. break;
  924. }
  925. }
  926. } else { // out of menu
  927. if(input_type == InputTypePress)
  928. tama_btn_state = BTN_STATE_PRESSED;
  929. else if(input_type == InputTypeRelease)
  930. tama_btn_state = BTN_STATE_RELEASED;
  931. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  932. if(event.input.key == InputKeyOk) {
  933. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  934. }
  935. switch(layout_mode) {
  936. case 0:
  937. case 1:
  938. case 2:
  939. switch(event.input.key) {
  940. case InputKeyUp:
  941. in_menu = true;
  942. break;
  943. case InputKeyLeft:
  944. tamalib_set_button(BTN_LEFT, tama_btn_state);
  945. break;
  946. case InputKeyDown:
  947. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  948. break;
  949. case InputKeyRight:
  950. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  951. break;
  952. default:
  953. break;
  954. }
  955. break;
  956. case 3:
  957. switch(event.input.key) {
  958. case InputKeyLeft:
  959. in_menu = true;
  960. break;
  961. case InputKeyDown:
  962. tamalib_set_button(BTN_LEFT, tama_btn_state);
  963. break;
  964. case InputKeyRight:
  965. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  966. break;
  967. case InputKeyUp:
  968. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  969. break;
  970. default:
  971. break;
  972. }
  973. break;
  974. case 4:
  975. switch(event.input.key) {
  976. case InputKeyRight:
  977. in_menu = true;
  978. break;
  979. case InputKeyUp:
  980. tamalib_set_button(BTN_LEFT, tama_btn_state);
  981. break;
  982. case InputKeyLeft:
  983. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  984. break;
  985. case InputKeyDown:
  986. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  987. break;
  988. default:
  989. break;
  990. }
  991. break;
  992. default:
  993. break;
  994. }
  995. }
  996. // if(event.input.key == InputKeyBack) {
  997. // uint8_t temp = speed;
  998. // if(event.input.type == InputTypeRelease) {
  999. // speed = temp;
  1000. // tamalib_set_speed(speed);
  1001. // } else if(speed != 1 && event.input.type == InputTypePress) {
  1002. // speed = 1;
  1003. // tamalib_set_speed(speed);
  1004. // }
  1005. // if(event.input.type == InputTypeLong) {
  1006. // furi_timer_stop(timer);
  1007. // tama_p1_save_state();
  1008. // running = false;
  1009. // }
  1010. // }
  1011. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  1012. speed = 1;
  1013. tamalib_set_speed(speed);
  1014. tama_p1_save_state();
  1015. furi_timer_stop(timer);
  1016. running = false;
  1017. }
  1018. }
  1019. }
  1020. furi_mutex_release(g_state_mutex);
  1021. }
  1022. // else {
  1023. // // Timeout
  1024. // // FURI_LOG_D(TAG, "Timed out");
  1025. // }
  1026. }
  1027. if(ctx->rom != NULL) {
  1028. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  1029. furi_thread_join(ctx->thread);
  1030. }
  1031. furi_timer_free(timer);
  1032. view_port_enabled_set(view_port, false);
  1033. gui_remove_view_port(gui, view_port);
  1034. furi_record_close(RECORD_GUI);
  1035. view_port_free(view_port);
  1036. furi_message_queue_free(event_queue);
  1037. furi_mutex_free(g_state_mutex);
  1038. tama_p1_deinit(ctx);
  1039. free(ctx);
  1040. return 0;
  1041. }