metronome.c 14 KB

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  1. #include <furi.h>
  2. #include <furi_hal.h>
  3. #include <input/input.h>
  4. #include <core/string.h>
  5. #include <stdlib.h>
  6. #include <gui/gui.h>
  7. #include <gui/elements.h>
  8. #include <gui/canvas.h>
  9. #include <notification/notification.h>
  10. #include <notification/notification_messages.h>
  11. #include "gui_extensions.h"
  12. #define BPM_STEP_SIZE_FINE 0.5d
  13. #define BPM_STEP_SIZE_COARSE 10.0d
  14. #define BPM_BOUNDARY_LOW 10.0d
  15. #define BPM_BOUNDARY_HIGH 300.0d
  16. #define BEEP_DELAY_MS 50
  17. #define wave_bitmap_left_width 4
  18. #define wave_bitmap_left_height 14
  19. static uint8_t wave_bitmap_left_bits[] =
  20. {0x08, 0x0C, 0x06, 0x06, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x06, 0x06, 0x0C, 0x08};
  21. #define wave_bitmap_right_width 4
  22. #define wave_bitmap_right_height 14
  23. static uint8_t wave_bitmap_right_bits[] =
  24. {0x01, 0x03, 0x06, 0x06, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x06, 0x06, 0x03, 0x01};
  25. typedef enum {
  26. EventTypeTick,
  27. EventTypeKey,
  28. } EventType;
  29. typedef struct {
  30. EventType type;
  31. InputEvent input;
  32. } PluginEvent;
  33. enum OutputMode { Loud, Vibro, Silent };
  34. typedef struct {
  35. double bpm;
  36. bool playing;
  37. int beats_per_bar;
  38. int note_length;
  39. int current_beat;
  40. enum OutputMode output_mode;
  41. FuriTimer* timer;
  42. NotificationApp* notifications;
  43. FuriMutex* mutex;
  44. } MetronomeState;
  45. static void render_callback(Canvas* const canvas, void* ctx) {
  46. furi_assert(ctx);
  47. const MetronomeState* metronome_state = ctx;
  48. furi_mutex_acquire(metronome_state->mutex, FuriWaitForever);
  49. FuriString* tempStr = furi_string_alloc();
  50. canvas_draw_frame(canvas, 0, 0, 128, 64);
  51. canvas_set_font(canvas, FontPrimary);
  52. // draw bars/beat
  53. furi_string_printf(
  54. tempStr, "%d/%d", metronome_state->beats_per_bar, metronome_state->note_length);
  55. canvas_draw_str_aligned(
  56. canvas, 64, 8, AlignCenter, AlignCenter, furi_string_get_cstr(tempStr));
  57. furi_string_reset(tempStr);
  58. // draw BPM value
  59. furi_string_printf(tempStr, "%.2f", metronome_state->bpm);
  60. canvas_set_font(canvas, FontBigNumbers);
  61. canvas_draw_str_aligned(
  62. canvas, 64, 24, AlignCenter, AlignCenter, furi_string_get_cstr(tempStr));
  63. furi_string_reset(tempStr);
  64. // draw volume indicator
  65. // always draw first waves
  66. canvas_draw_xbm(
  67. canvas, 20, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
  68. canvas_draw_xbm(
  69. canvas,
  70. canvas_width(canvas) - 20 - wave_bitmap_right_width,
  71. 17,
  72. wave_bitmap_right_width,
  73. wave_bitmap_right_height,
  74. wave_bitmap_right_bits);
  75. if(metronome_state->output_mode < Silent) {
  76. canvas_draw_xbm(
  77. canvas, 16, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
  78. canvas_draw_xbm(
  79. canvas,
  80. canvas_width(canvas) - 16 - wave_bitmap_right_width,
  81. 17,
  82. wave_bitmap_right_width,
  83. wave_bitmap_right_height,
  84. wave_bitmap_right_bits);
  85. }
  86. if(metronome_state->output_mode < Vibro) {
  87. canvas_draw_xbm(
  88. canvas, 12, 17, wave_bitmap_left_width, wave_bitmap_left_height, wave_bitmap_left_bits);
  89. canvas_draw_xbm(
  90. canvas,
  91. canvas_width(canvas) - 12 - wave_bitmap_right_width,
  92. 17,
  93. wave_bitmap_right_width,
  94. wave_bitmap_right_height,
  95. wave_bitmap_right_bits);
  96. }
  97. // draw button prompts
  98. canvas_set_font(canvas, FontSecondary);
  99. elements_button_left(canvas, "Slow");
  100. elements_button_right(canvas, "Fast");
  101. if(metronome_state->playing) {
  102. elements_button_center(canvas, "Stop ");
  103. } else {
  104. elements_button_center(canvas, "Start");
  105. }
  106. elements_button_top_left(canvas, "Push");
  107. elements_button_top_right(canvas, "Hold");
  108. // draw progress bar
  109. float current_progress = (float)metronome_state->current_beat / metronome_state->beats_per_bar;
  110. if(!((current_progress >= 0.0f) && (current_progress <= 1.0f))) {
  111. current_progress = 0.1f;
  112. }
  113. elements_progress_bar(canvas, 8, 36, 112, current_progress);
  114. // cleanup
  115. furi_string_free(tempStr);
  116. furi_mutex_release(metronome_state->mutex);
  117. }
  118. static void input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  119. furi_assert(event_queue);
  120. PluginEvent event = {.type = EventTypeKey, .input = *input_event};
  121. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  122. }
  123. static void timer_callback(void* ctx) {
  124. // this is where we go BEEP!
  125. furi_assert(ctx);
  126. MetronomeState* metronome_state = ctx;
  127. furi_mutex_acquire(metronome_state->mutex, FuriWaitForever);
  128. metronome_state->current_beat++;
  129. if(metronome_state->current_beat > metronome_state->beats_per_bar) {
  130. metronome_state->current_beat = 1;
  131. }
  132. if(metronome_state->current_beat == 1) {
  133. // pronounced beat
  134. notification_message(metronome_state->notifications, &sequence_set_only_red_255);
  135. switch(metronome_state->output_mode) {
  136. case Loud:
  137. if(furi_hal_speaker_acquire(1000)) {
  138. furi_hal_speaker_start(440.0f, 1.0f);
  139. }
  140. break;
  141. case Vibro:
  142. notification_message(metronome_state->notifications, &sequence_set_vibro_on);
  143. break;
  144. case Silent:
  145. break;
  146. }
  147. } else {
  148. // unpronounced beat
  149. notification_message(metronome_state->notifications, &sequence_set_only_green_255);
  150. switch(metronome_state->output_mode) {
  151. case Loud:
  152. if(furi_hal_speaker_acquire(1000)) {
  153. furi_hal_speaker_start(220.0f, 1.0f);
  154. }
  155. break;
  156. case Vibro:
  157. notification_message(metronome_state->notifications, &sequence_set_vibro_on);
  158. break;
  159. case Silent:
  160. break;
  161. }
  162. };
  163. // this is a bit of a kludge... if we are on vibro and unpronounced, stop vibro after half the usual duration
  164. switch(metronome_state->output_mode) {
  165. case Loud:
  166. furi_delay_ms(BEEP_DELAY_MS);
  167. if(furi_hal_speaker_is_mine()) {
  168. furi_hal_speaker_stop();
  169. furi_hal_speaker_release();
  170. }
  171. break;
  172. case Vibro:
  173. if(metronome_state->current_beat == 1) {
  174. furi_delay_ms(BEEP_DELAY_MS);
  175. notification_message(metronome_state->notifications, &sequence_reset_vibro);
  176. } else {
  177. furi_delay_ms((int)BEEP_DELAY_MS / 2);
  178. notification_message(metronome_state->notifications, &sequence_reset_vibro);
  179. furi_delay_ms((int)BEEP_DELAY_MS / 2);
  180. }
  181. break;
  182. case Silent:
  183. break;
  184. }
  185. notification_message(metronome_state->notifications, &sequence_reset_rgb);
  186. furi_mutex_release(metronome_state->mutex);
  187. }
  188. static uint32_t state_to_sleep_ticks(MetronomeState* metronome_state) {
  189. // calculate time between beeps
  190. uint32_t tps = furi_kernel_get_tick_frequency();
  191. double multiplier = 4.0d / metronome_state->note_length;
  192. double bps = (double)metronome_state->bpm / 60;
  193. return (uint32_t)(round(tps / bps) - ((BEEP_DELAY_MS / 1000) * tps)) * multiplier;
  194. }
  195. static void update_timer(MetronomeState* metronome_state) {
  196. if(furi_timer_is_running(metronome_state->timer)) {
  197. furi_timer_stop(metronome_state->timer);
  198. furi_timer_start(metronome_state->timer, state_to_sleep_ticks(metronome_state));
  199. }
  200. }
  201. static void increase_bpm(MetronomeState* metronome_state, double amount) {
  202. metronome_state->bpm += amount;
  203. if(metronome_state->bpm > (double)BPM_BOUNDARY_HIGH) {
  204. metronome_state->bpm = BPM_BOUNDARY_HIGH;
  205. }
  206. update_timer(metronome_state);
  207. }
  208. static void decrease_bpm(MetronomeState* metronome_state, double amount) {
  209. metronome_state->bpm -= amount;
  210. if(metronome_state->bpm < (double)BPM_BOUNDARY_LOW) {
  211. metronome_state->bpm = BPM_BOUNDARY_LOW;
  212. }
  213. update_timer(metronome_state);
  214. }
  215. static void cycle_beats_per_bar(MetronomeState* metronome_state) {
  216. metronome_state->beats_per_bar++;
  217. if(metronome_state->beats_per_bar > metronome_state->note_length) {
  218. metronome_state->beats_per_bar = 1;
  219. }
  220. }
  221. static void cycle_note_length(MetronomeState* metronome_state) {
  222. metronome_state->note_length *= 2;
  223. if(metronome_state->note_length > 16) {
  224. metronome_state->note_length = 2;
  225. metronome_state->beats_per_bar = 1;
  226. }
  227. update_timer(metronome_state);
  228. }
  229. static void cycle_output_mode(MetronomeState* metronome_state) {
  230. metronome_state->output_mode++;
  231. if(metronome_state->output_mode > Silent) {
  232. metronome_state->output_mode = Loud;
  233. }
  234. }
  235. static void metronome_state_init(MetronomeState* const metronome_state) {
  236. metronome_state->bpm = 120.0;
  237. metronome_state->playing = false;
  238. metronome_state->beats_per_bar = 4;
  239. metronome_state->note_length = 4;
  240. metronome_state->current_beat = 0;
  241. metronome_state->output_mode = Loud;
  242. metronome_state->notifications = furi_record_open(RECORD_NOTIFICATION);
  243. metronome_state->mutex = furi_mutex_alloc(FuriMutexTypeNormal);
  244. }
  245. int32_t metronome_app() {
  246. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(PluginEvent));
  247. MetronomeState* metronome_state = malloc(sizeof(MetronomeState));
  248. metronome_state_init(metronome_state);
  249. if(!metronome_state->mutex) {
  250. FURI_LOG_E("Metronome", "cannot create mutex\r\n");
  251. free(metronome_state);
  252. return 255;
  253. }
  254. // Set system callbacks
  255. ViewPort* view_port = view_port_alloc();
  256. view_port_draw_callback_set(view_port, render_callback, metronome_state);
  257. view_port_input_callback_set(view_port, input_callback, event_queue);
  258. metronome_state->timer =
  259. furi_timer_alloc(timer_callback, FuriTimerTypePeriodic, metronome_state);
  260. // Open GUI and register view_port
  261. Gui* gui = furi_record_open(RECORD_GUI);
  262. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  263. PluginEvent event;
  264. for(bool processing = true; processing;) {
  265. FuriStatus event_status = furi_message_queue_get(event_queue, &event, 100);
  266. furi_mutex_acquire(metronome_state->mutex, FuriWaitForever);
  267. if(event_status == FuriStatusOk) {
  268. if(event.type == EventTypeKey) {
  269. if(event.input.type == InputTypeShort) {
  270. // push events
  271. switch(event.input.key) {
  272. case InputKeyUp:
  273. cycle_beats_per_bar(metronome_state);
  274. break;
  275. case InputKeyDown:
  276. cycle_output_mode(metronome_state);
  277. break;
  278. case InputKeyRight:
  279. increase_bpm(metronome_state, BPM_STEP_SIZE_FINE);
  280. break;
  281. case InputKeyLeft:
  282. decrease_bpm(metronome_state, BPM_STEP_SIZE_FINE);
  283. break;
  284. case InputKeyOk:
  285. metronome_state->playing = !metronome_state->playing;
  286. if(metronome_state->playing) {
  287. furi_timer_start(
  288. metronome_state->timer, state_to_sleep_ticks(metronome_state));
  289. } else {
  290. furi_timer_stop(metronome_state->timer);
  291. }
  292. break;
  293. case InputKeyBack:
  294. processing = false;
  295. break;
  296. default:
  297. break;
  298. }
  299. } else if(event.input.type == InputTypeLong) {
  300. // hold events
  301. switch(event.input.key) {
  302. case InputKeyUp:
  303. cycle_note_length(metronome_state);
  304. break;
  305. case InputKeyDown:
  306. break;
  307. case InputKeyRight:
  308. increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
  309. break;
  310. case InputKeyLeft:
  311. decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
  312. break;
  313. case InputKeyOk:
  314. break;
  315. case InputKeyBack:
  316. processing = false;
  317. break;
  318. default:
  319. break;
  320. }
  321. } else if(event.input.type == InputTypeRepeat) {
  322. // repeat events
  323. switch(event.input.key) {
  324. case InputKeyUp:
  325. break;
  326. case InputKeyDown:
  327. break;
  328. case InputKeyRight:
  329. increase_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
  330. break;
  331. case InputKeyLeft:
  332. decrease_bpm(metronome_state, BPM_STEP_SIZE_COARSE);
  333. break;
  334. case InputKeyOk:
  335. break;
  336. case InputKeyBack:
  337. processing = false;
  338. break;
  339. default:
  340. break;
  341. }
  342. }
  343. }
  344. }
  345. furi_mutex_release(metronome_state->mutex);
  346. view_port_update(view_port);
  347. }
  348. view_port_enabled_set(view_port, false);
  349. gui_remove_view_port(gui, view_port);
  350. furi_record_close(RECORD_GUI);
  351. view_port_free(view_port);
  352. furi_message_queue_free(event_queue);
  353. furi_timer_free(metronome_state->timer);
  354. furi_record_close(RECORD_NOTIFICATION);
  355. furi_mutex_free(metronome_state->mutex);
  356. free(metronome_state);
  357. return 0;
  358. }