send_view.c 4.3 KB

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  1. #include "send_view.h"
  2. #include <furi.h>
  3. #include <gui/elements.h>
  4. #include <notification/notification.h>
  5. #include <notification/notification_messages.h>
  6. #include <furi_hal_serial_control.h>
  7. #include <furi_hal_serial.h>
  8. #include <string.h>
  9. #include <stdio.h>
  10. typedef enum ESerialCommand { ESerialCommand_Send } ESerialCommand;
  11. struct SendView {
  12. View* view;
  13. FuriHalSerialHandle* serial_handle;
  14. };
  15. typedef struct {
  16. bool right_pressed;
  17. bool connected;
  18. } SendViewModel;
  19. static void Shake(void) {
  20. NotificationApp* notification = furi_record_open(RECORD_NOTIFICATION);
  21. notification_message(notification, &sequence_single_vibro);
  22. furi_record_close(RECORD_NOTIFICATION);
  23. }
  24. void send_serial_command_send(FuriHalSerialHandle* serial_handle, ESerialCommand command) {
  25. uint8_t data[1] = {0};
  26. char name[10] = "send";
  27. int length = strlen(name);
  28. for(int i = 0; i < length; i++) {
  29. switch(command) {
  30. case ESerialCommand_Send:
  31. data[0] = name[i];
  32. break;
  33. default:
  34. return;
  35. };
  36. furi_hal_serial_tx(serial_handle, data, 1);
  37. }
  38. }
  39. static void send_view_draw_callback(Canvas* canvas, void* context) {
  40. furi_assert(context);
  41. SendViewModel* model = context;
  42. canvas_clear(canvas);
  43. canvas_set_color(canvas, ColorBlack);
  44. canvas_draw_str_aligned(canvas, 64, 0, AlignCenter, AlignTop, "SEND MODULE");
  45. canvas_draw_line(canvas, 0, 10, 128, 10);
  46. canvas_draw_str_aligned(canvas, 64, 15, AlignCenter, AlignTop, "Press right to send IFTTT");
  47. canvas_draw_str_aligned(canvas, 64, 25, AlignCenter, AlignTop, "command or press and hold");
  48. canvas_draw_str_aligned(canvas, 64, 35, AlignCenter, AlignTop, "back to return to the menu");
  49. // Right
  50. if(model->right_pressed) {
  51. }
  52. }
  53. static void send_view_process(SendView* send_view, InputEvent* event) {
  54. with_view_model(
  55. send_view->view,
  56. SendViewModel * model,
  57. {
  58. if(event->type == InputTypePress) {
  59. if(event->key == InputKeyUp) {
  60. } else if(event->key == InputKeyDown) {
  61. } else if(event->key == InputKeyLeft) {
  62. } else if(event->key == InputKeyRight) {
  63. model->right_pressed = true;
  64. Shake();
  65. send_serial_command_send(send_view->serial_handle, ESerialCommand_Send);
  66. } else if(event->key == InputKeyOk) {
  67. } else if(event->key == InputKeyBack) {
  68. }
  69. } else if(event->type == InputTypeRelease) {
  70. if(event->key == InputKeyUp) {
  71. } else if(event->key == InputKeyDown) {
  72. } else if(event->key == InputKeyLeft) {
  73. } else if(event->key == InputKeyRight) {
  74. model->right_pressed = false;
  75. } else if(event->key == InputKeyOk) {
  76. } else if(event->key == InputKeyBack) {
  77. }
  78. } else if(event->type == InputTypeShort) {
  79. if(event->key == InputKeyBack) {
  80. }
  81. }
  82. },
  83. true);
  84. }
  85. static bool send_view_input_callback(InputEvent* event, void* context) {
  86. furi_assert(context);
  87. SendView* send_view = context;
  88. bool consumed = false;
  89. if(event->type == InputTypeLong && event->key == InputKeyBack) {
  90. } else {
  91. send_view_process(send_view, event);
  92. consumed = true;
  93. }
  94. return consumed;
  95. }
  96. SendView* send_view_alloc(FuriHalSerialHandle* serial_handle) {
  97. SendView* send_view = malloc(sizeof(SendView));
  98. send_view->view = view_alloc();
  99. send_view->serial_handle = serial_handle;
  100. view_set_context(send_view->view, send_view);
  101. view_allocate_model(send_view->view, ViewModelTypeLocking, sizeof(SendViewModel));
  102. view_set_draw_callback(send_view->view, send_view_draw_callback);
  103. view_set_input_callback(send_view->view, send_view_input_callback);
  104. return send_view;
  105. }
  106. void send_view_free(SendView* send_view) {
  107. furi_assert(send_view);
  108. view_free(send_view->view);
  109. free(send_view);
  110. }
  111. View* send_view_get_view(SendView* send_view) {
  112. furi_assert(send_view);
  113. return send_view->view;
  114. }
  115. void send_view_set_data(SendView* send_view, bool connected) {
  116. furi_assert(send_view);
  117. with_view_model(
  118. send_view->view, SendViewModel * model, { model->connected = connected; }, true);
  119. }