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- #pragma once
- #include "../scened_app.h"
- class ScenedAppSceneStart : public GenericScene<ScenedApp> {
- public:
- void on_enter(ScenedApp* app, bool need_restore) final;
- bool on_event(ScenedApp* app, ScenedApp::Event* event) final;
- void on_exit(ScenedApp* app) final;
- private:
- void submenu_callback(void* context, uint32_t index);
- uint32_t submenu_item_selected = 0;
- };
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