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- #include "lfrfid_app_scene_save_success.h"
- #include <gui/scene_manager.h>
- #include <dolphin/dolphin.h>
- #include <stdint.h>
- void LfRfidAppSceneSaveSuccess::on_enter(LfRfidApp* app, bool need_restore) {
- auto popup = app->view_controller.get<PopupVM>();
- DOLPHIN_DEED(DolphinDeedRfidSave);
- popup->set_icon(32, 5, &I_DolphinNice_96x59);
- popup->set_header("Saved!", 5, 7, AlignLeft, AlignTop);
- popup->set_context(app);
- popup->set_callback(LfRfidAppSceneSaveSuccess::timeout_callback);
- popup->set_timeout(1500);
- popup->enable_timeout();
- app->view_controller.switch_to<PopupVM>();
- }
- bool LfRfidAppSceneSaveSuccess::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
- bool consumed = false;
- if(event->type == LfRfidApp::EventType::Back) {
- bool result = app->scene_controller.has_previous_scene(
- {LfRfidApp::SceneType::ReadKeyMenu, LfRfidApp::SceneType::SelectKey});
- if(result) {
- app->scene_controller.search_and_switch_to_previous_scene(
- {LfRfidApp::SceneType::ReadKeyMenu, LfRfidApp::SceneType::SelectKey});
- } else {
- app->scene_controller.search_and_switch_to_another_scene(
- {LfRfidApp::SceneType::SaveType}, LfRfidApp::SceneType::SelectKey);
- }
- consumed = true;
- }
- return consumed;
- }
- void LfRfidAppSceneSaveSuccess::on_exit(LfRfidApp* app) {
- app->view_controller.get<PopupVM>()->clean();
- }
- void LfRfidAppSceneSaveSuccess::timeout_callback(void* context) {
- LfRfidApp* app = static_cast<LfRfidApp*>(context);
- LfRfidApp::Event event;
- event.type = LfRfidApp::EventType::Back;
- app->view_controller.send_event(&event);
- }
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