- #pragma once
- #include "../ibutton_event.h"
- class iButtonApp;
- class iButtonScene {
- public:
- virtual void on_enter(iButtonApp* app) = 0;
- virtual bool on_event(iButtonApp* app, iButtonEvent* event) = 0;
- virtual void on_exit(iButtonApp* app) = 0;
- virtual ~iButtonScene(){};
- private:
- };
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