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- #pragma once
- #include "furi/pubsub.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include "dolphin.h"
- #include "helpers/dolphin_state.h"
- typedef enum {
- DolphinEventTypeDeed,
- DolphinEventTypeStats,
- DolphinEventTypeFlush,
- DolphinEventTypeIncreaseButthurt,
- DolphinEventTypeClearLimits,
- } DolphinEventType;
- typedef struct {
- DolphinEventType type;
- osEventFlagsId_t flag;
- union {
- DolphinDeed deed;
- DolphinStats* stats;
- };
- } DolphinEvent;
- struct Dolphin {
- // State
- DolphinState* state;
- // Queue
- osMessageQueueId_t event_queue;
- FuriPubSub* pubsub;
- TimerHandle_t butthurt_timer;
- TimerHandle_t flush_timer;
- TimerHandle_t clear_limits_timer;
- };
- Dolphin* dolphin_alloc();
- void dolphin_free(Dolphin* dolphin);
- void dolphin_event_send_async(Dolphin* dolphin, DolphinEvent* event);
- void dolphin_event_send_wait(Dolphin* dolphin, DolphinEvent* event);
- void dolphin_event_release(Dolphin* dolphin, DolphinEvent* event);
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