color_guess.c 4.4 KB

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  1. #include "color_guess.h"
  2. #include "helpers/digits.h"
  3. bool color_guess_custom_event_callback(void* context, uint32_t event) {
  4. furi_assert(context);
  5. ColorGuess* app = context;
  6. return scene_manager_handle_custom_event(app->scene_manager, event);
  7. }
  8. void color_guess_tick_event_callback(void* context) {
  9. furi_assert(context);
  10. ColorGuess* app = context;
  11. scene_manager_handle_tick_event(app->scene_manager);
  12. }
  13. //leave app if back button pressed
  14. bool color_guess_navigation_event_callback(void* context) {
  15. furi_assert(context);
  16. ColorGuess* app = context;
  17. return scene_manager_handle_back_event(app->scene_manager);
  18. }
  19. ColorGuess* color_guess_app_alloc() {
  20. ColorGuess* app = malloc(sizeof(ColorGuess));
  21. app->gui = furi_record_open(RECORD_GUI);
  22. app->notification = furi_record_open(RECORD_NOTIFICATION);
  23. app->error = false;
  24. // Set Defaults if no config exists
  25. app->haptic = 1;
  26. app->led = 1;
  27. app->save_settings = 1;
  28. // Load configs
  29. color_guess_read_settings(app);
  30. notification_message(app->notification, &sequence_display_backlight_on);
  31. //Scene additions
  32. app->view_dispatcher = view_dispatcher_alloc();
  33. view_dispatcher_enable_queue(app->view_dispatcher);
  34. app->scene_manager = scene_manager_alloc(&color_guess_scene_handlers, app);
  35. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  36. view_dispatcher_set_navigation_event_callback(
  37. app->view_dispatcher, color_guess_navigation_event_callback);
  38. view_dispatcher_set_tick_event_callback(
  39. app->view_dispatcher, color_guess_tick_event_callback, 100);
  40. view_dispatcher_set_custom_event_callback(
  41. app->view_dispatcher, color_guess_custom_event_callback);
  42. app->color_guess_startscreen = color_guess_startscreen_alloc();
  43. view_dispatcher_add_view(
  44. app->view_dispatcher,
  45. ColorGuessViewIdStartscreen,
  46. color_guess_startscreen_get_view(app->color_guess_startscreen));
  47. app->submenu = submenu_alloc();
  48. view_dispatcher_add_view(
  49. app->view_dispatcher, ColorGuessViewIdMenu, submenu_get_view(app->submenu));
  50. app->color_guess_play = color_guess_play_alloc();
  51. view_dispatcher_add_view(
  52. app->view_dispatcher,
  53. ColorGuessViewIdPlay,
  54. color_guess_play_get_view(app->color_guess_play));
  55. app->color_guess_color_set = color_guess_color_set_alloc();
  56. view_dispatcher_add_view(
  57. app->view_dispatcher,
  58. ColorGuessViewIdColorSet,
  59. color_guess_color_set_get_view(app->color_guess_color_set));
  60. app->variable_item_list = variable_item_list_alloc();
  61. view_dispatcher_add_view(
  62. app->view_dispatcher,
  63. ColorGuessViewIdSettings,
  64. variable_item_list_get_view(app->variable_item_list));
  65. //End Scene Additions
  66. return app;
  67. }
  68. void color_guess_app_free(ColorGuess* app) {
  69. furi_assert(app);
  70. // Scene manager
  71. scene_manager_free(app->scene_manager);
  72. // View Dispatcher
  73. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdStartscreen);
  74. color_guess_startscreen_free(app->color_guess_startscreen);
  75. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdMenu);
  76. submenu_free(app->submenu);
  77. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdPlay);
  78. color_guess_play_free(app->color_guess_play);
  79. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdColorSet);
  80. color_guess_color_set_free(app->color_guess_color_set);
  81. view_dispatcher_remove_view(app->view_dispatcher, ColorGuessViewIdSettings);
  82. variable_item_list_free(app->variable_item_list);
  83. view_dispatcher_free(app->view_dispatcher);
  84. // Records
  85. furi_record_close(RECORD_NOTIFICATION);
  86. furi_record_close(RECORD_GUI);
  87. app->view_port = NULL;
  88. app->gui = NULL;
  89. app->notification = NULL;
  90. //Remove whatever is left
  91. free(app);
  92. }
  93. int32_t color_guess_app(void* p) {
  94. UNUSED(p);
  95. ColorGuess* app = color_guess_app_alloc();
  96. if(app->error) {
  97. return 255;
  98. }
  99. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  100. scene_manager_next_scene(app->scene_manager, ColorGuessSceneStartscreen);
  101. furi_hal_power_suppress_charge_enter();
  102. view_dispatcher_run(app->view_dispatcher);
  103. color_guess_save_settings(app);
  104. furi_hal_power_suppress_charge_exit();
  105. color_guess_app_free(app);
  106. return 0;
  107. }