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- #include "../uart_terminal_app_i.h"
- void uart_terminal_scene_text_input_callback(void* context) {
- UART_TerminalApp* app = context;
- view_dispatcher_send_custom_event(app->view_dispatcher, UART_TerminalEventStartConsole);
- }
- void uart_terminal_scene_text_input_on_enter(void* context) {
- UART_TerminalApp* app = context;
- if(false == app->is_custom_tx_string) {
- // Fill text input with selected string so that user can add to it
- size_t length = strlen(app->selected_tx_string);
- furi_assert(length < UART_TERMINAL_TEXT_INPUT_STORE_SIZE);
- bzero(app->text_input_store, UART_TERMINAL_TEXT_INPUT_STORE_SIZE);
- strncpy(app->text_input_store, app->selected_tx_string, length);
- // Add space - because flipper keyboard currently doesn't have a space
- //app->text_input_store[length] = ' ';
- app->text_input_store[length + 1] = '\0';
- app->is_custom_tx_string = true;
- }
- // Setup view
- UART_TextInput* text_input = app->text_input;
- // Add help message to header
- uart_text_input_set_header_text(text_input, "Send command to UART");
- uart_text_input_set_result_callback(
- text_input,
- uart_terminal_scene_text_input_callback,
- app,
- app->text_input_store,
- UART_TERMINAL_TEXT_INPUT_STORE_SIZE,
- false);
- view_dispatcher_switch_to_view(app->view_dispatcher, UART_TerminalAppViewTextInput);
- }
- bool uart_terminal_scene_text_input_on_event(void* context, SceneManagerEvent event) {
- UART_TerminalApp* app = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- if(event.event == UART_TerminalEventStartConsole) {
- // Point to custom string to send
- app->selected_tx_string = app->text_input_store;
- scene_manager_next_scene(app->scene_manager, UART_TerminalAppViewConsoleOutput);
- consumed = true;
- }
- }
- return consumed;
- }
- void uart_terminal_scene_text_input_on_exit(void* context) {
- UART_TerminalApp* app = context;
- uart_text_input_reset(app->text_input);
- }
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