picopass_scene_card_menu.c 3.3 KB

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  1. #include "../picopass_i.h"
  2. enum SubmenuIndex {
  3. SubmenuIndexSave,
  4. SubmenuIndexSaveAsLF,
  5. SubmenuIndexChangeKey,
  6. SubmenuIndexWrite,
  7. SubmenuIndexEmulate,
  8. };
  9. void picopass_scene_card_menu_submenu_callback(void* context, uint32_t index) {
  10. Picopass* picopass = context;
  11. view_dispatcher_send_custom_event(picopass->view_dispatcher, index);
  12. }
  13. void picopass_scene_card_menu_on_enter(void* context) {
  14. Picopass* picopass = context;
  15. Submenu* submenu = picopass->submenu;
  16. submenu_add_item(
  17. submenu, "Save", SubmenuIndexSave, picopass_scene_card_menu_submenu_callback, picopass);
  18. submenu_add_item(
  19. submenu,
  20. "Save as LFRFID",
  21. SubmenuIndexSaveAsLF,
  22. picopass_scene_card_menu_submenu_callback,
  23. picopass);
  24. submenu_add_item(
  25. submenu, "Write", SubmenuIndexWrite, picopass_scene_card_menu_submenu_callback, picopass);
  26. submenu_add_item(
  27. submenu,
  28. "Emulate",
  29. SubmenuIndexEmulate,
  30. picopass_scene_card_menu_submenu_callback,
  31. picopass);
  32. submenu_add_item(
  33. submenu,
  34. "Change Key",
  35. SubmenuIndexChangeKey,
  36. picopass_scene_card_menu_submenu_callback,
  37. picopass);
  38. submenu_set_selected_item(
  39. picopass->submenu,
  40. scene_manager_get_scene_state(picopass->scene_manager, PicopassSceneCardMenu));
  41. view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewMenu);
  42. }
  43. bool picopass_scene_card_menu_on_event(void* context, SceneManagerEvent event) {
  44. Picopass* picopass = context;
  45. bool consumed = false;
  46. if(event.type == SceneManagerEventTypeCustom) {
  47. if(event.event == SubmenuIndexSave) {
  48. scene_manager_set_scene_state(
  49. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSave);
  50. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  51. picopass->dev->format = PicopassDeviceSaveFormatHF;
  52. consumed = true;
  53. } else if(event.event == SubmenuIndexSaveAsLF) {
  54. scene_manager_set_scene_state(
  55. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexSaveAsLF);
  56. picopass->dev->format = PicopassDeviceSaveFormatLF;
  57. scene_manager_next_scene(picopass->scene_manager, PicopassSceneSaveName);
  58. consumed = true;
  59. } else if(event.event == SubmenuIndexWrite) {
  60. scene_manager_next_scene(picopass->scene_manager, PicopassSceneWriteCard);
  61. consumed = true;
  62. } else if(event.event == SubmenuIndexEmulate) {
  63. scene_manager_next_scene(picopass->scene_manager, PicopassSceneEmulate);
  64. consumed = true;
  65. } else if(event.event == SubmenuIndexChangeKey) {
  66. scene_manager_set_scene_state(
  67. picopass->scene_manager, PicopassSceneCardMenu, SubmenuIndexChangeKey);
  68. scene_manager_next_scene(picopass->scene_manager, PicopassSceneKeyMenu);
  69. consumed = true;
  70. }
  71. } else if(event.type == SceneManagerEventTypeBack) {
  72. consumed = scene_manager_search_and_switch_to_previous_scene(
  73. picopass->scene_manager, PicopassSceneStart);
  74. }
  75. return consumed;
  76. }
  77. void picopass_scene_card_menu_on_exit(void* context) {
  78. Picopass* picopass = context;
  79. submenu_reset(picopass->submenu);
  80. }