tile_flag.xbm 142 B

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  1. #define tile_flag_width 8
  2. #define tile_flag_height 8
  3. static uint8_t tile_flag_bits[] = {
  4. 0xFF, 0x81, 0xB9, 0x89, 0x89, 0x9D, 0x81, 0xFF, };