tile_3.xbm 133 B

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  1. #define tile_3_width 8
  2. #define tile_3_height 8
  3. static uint8_t tile_3_bits[] = {
  4. 0x00, 0x1C, 0x20, 0x20, 0x18, 0x20, 0x1C, 0x00, };