ui.h 574 B

123456789101112131415161718
  1. #pragma once
  2. #include "defines.h"
  3. #include <gui/gui.h>
  4. void draw_player_scene(Canvas* const canvas, const GameState* game_state);
  5. void draw_dealer_scene(Canvas* const canvas, const GameState* game_state);
  6. void draw_play_menu(Canvas* const canvas, const GameState* game_state);
  7. void draw_score(Canvas* const canvas, bool top, uint8_t amount);
  8. void draw_money(Canvas* const canvas, uint32_t score);
  9. void settings_page(Canvas* const canvas, const GameState* gameState);
  10. void popup_frame(Canvas* const canvas);
  11. void draw_screen(Canvas* const canvas, const bool* points);