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- #include "app_i.h"
- #include <furi.h>
- #include <toolbox/path.h>
- #include "custom_event.h"
- static void
- scene_confirm_button_callback(GuiButtonType button_type, InputType input_type, void* context) {
- furi_assert(context);
- App* app = context;
- if(input_type == InputTypeShort) {
- if(button_type == GuiButtonTypeLeft) {
- view_dispatcher_send_custom_event(app->view_dispatcher, CustomEventFileRejected);
- } else if(button_type == GuiButtonTypeRight) {
- view_dispatcher_send_custom_event(app->view_dispatcher, CustomEventFileConfirmed);
- }
- }
- }
- void scene_confirm_on_enter(void* context) {
- App* app = context;
- FuriString* file_name = furi_string_alloc();
- path_extract_filename(app->file_path, file_name, false);
- FuriString* label = furi_string_alloc_printf("Install\n%s?", furi_string_get_cstr(file_name));
- widget_add_string_multiline_element(
- app->widget, 64, 0, AlignCenter, AlignTop, FontPrimary, furi_string_get_cstr(label));
- furi_string_free(label);
- furi_string_free(file_name);
- widget_add_button_element(
- app->widget, GuiButtonTypeLeft, "Cancel", scene_confirm_button_callback, app);
- widget_add_button_element(
- app->widget, GuiButtonTypeRight, "Install", scene_confirm_button_callback, app);
- view_dispatcher_switch_to_view(app->view_dispatcher, ViewIdWidget);
- }
- bool scene_confirm_on_event(void* context, SceneManagerEvent event) {
- App* app = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- if(event.event == CustomEventFileConfirmed) {
- scene_manager_next_scene(app->scene_manager, SceneInstall);
- } else if(event.event == CustomEventFileRejected) {
- furi_string_reset(app->file_path);
- scene_manager_previous_scene(app->scene_manager);
- }
- consumed = true;
- } else if(event.type == SceneManagerEventTypeBack) {
- consumed = true;
- }
- return consumed;
- }
- void scene_confirm_on_exit(void* context) {
- App* app = context;
- widget_reset(app->widget);
- }
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