subghz_scene_receiver_config.c 13 KB

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  1. #include "../subghz_i.h"
  2. #include <lib/toolbox/value_index.h>
  3. enum SubGhzSettingIndex {
  4. SubGhzSettingIndexFrequency,
  5. SubGhzSettingIndexHopping,
  6. SubGhzSettingIndexModulation,
  7. SubGhzSettingIndexBinRAW,
  8. SubGhzSettingIndexSound,
  9. SubGhzSettingIndexLock,
  10. SubGhzSettingIndexRAWThesholdRSSI,
  11. };
  12. #define RAW_THRESHOLD_RSSI_COUNT 11
  13. const char* const raw_theshold_rssi_text[RAW_THRESHOLD_RSSI_COUNT] = {
  14. "-----",
  15. "-85.0",
  16. "-80.0",
  17. "-75.0",
  18. "-70.0",
  19. "-65.0",
  20. "-60.0",
  21. "-55.0",
  22. "-50.0",
  23. "-45.0",
  24. "-40.0",
  25. };
  26. const float raw_theshold_rssi_value[RAW_THRESHOLD_RSSI_COUNT] = {
  27. -90.0f,
  28. -85.0f,
  29. -80.0f,
  30. -75.0f,
  31. -70.0f,
  32. -65.0f,
  33. -60.0f,
  34. -55.0f,
  35. -50.0f,
  36. -45.0f,
  37. -40.0f,
  38. };
  39. #define HOPPING_COUNT 2
  40. const char* const hopping_text[HOPPING_COUNT] = {
  41. "OFF",
  42. "ON",
  43. };
  44. const uint32_t hopping_value[HOPPING_COUNT] = {
  45. SubGhzHopperStateOFF,
  46. SubGhzHopperStateRunnig,
  47. };
  48. #define SPEAKER_COUNT 2
  49. const char* const speaker_text[SPEAKER_COUNT] = {
  50. "OFF",
  51. "ON",
  52. };
  53. const uint32_t speaker_value[SPEAKER_COUNT] = {
  54. SubGhzSpeakerStateShutdown,
  55. SubGhzSpeakerStateEnable,
  56. };
  57. #define BIN_RAW_COUNT 2
  58. const char* const bin_raw_text[BIN_RAW_COUNT] = {
  59. "OFF",
  60. "ON",
  61. };
  62. const uint32_t bin_raw_value[BIN_RAW_COUNT] = {
  63. SubGhzProtocolFlag_Decodable,
  64. SubGhzProtocolFlag_Decodable | SubGhzProtocolFlag_BinRAW,
  65. };
  66. uint8_t subghz_scene_receiver_config_next_frequency(const uint32_t value, void* context) {
  67. furi_assert(context);
  68. SubGhz* subghz = context;
  69. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  70. uint8_t index = 0;
  71. for(uint8_t i = 0; i < subghz_setting_get_frequency_count(setting); i++) {
  72. if(value == subghz_setting_get_frequency(setting, i)) {
  73. index = i;
  74. break;
  75. } else {
  76. index = subghz_setting_get_frequency_default_index(setting);
  77. }
  78. }
  79. return index;
  80. }
  81. uint8_t subghz_scene_receiver_config_next_preset(const char* preset_name, void* context) {
  82. furi_assert(context);
  83. SubGhz* subghz = context;
  84. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  85. uint8_t index = 0;
  86. for(uint8_t i = 0; i < subghz_setting_get_preset_count(setting); i++) {
  87. if(!strcmp(subghz_setting_get_preset_name(setting, i), preset_name)) {
  88. index = i;
  89. break;
  90. } else {
  91. // index = subghz_setting_get_frequency_default_index(subghz_txrx_get_setting(subghz->txrx));
  92. }
  93. }
  94. return index;
  95. }
  96. uint8_t subghz_scene_receiver_config_hopper_value_index(
  97. const uint32_t value,
  98. const uint32_t values[],
  99. uint8_t values_count,
  100. void* context) {
  101. furi_assert(context);
  102. UNUSED(values_count);
  103. SubGhz* subghz = context;
  104. if(value == values[0]) {
  105. return 0;
  106. } else {
  107. variable_item_set_current_value_text(
  108. (VariableItem*)scene_manager_get_scene_state(
  109. subghz->scene_manager, SubGhzSceneReceiverConfig),
  110. " -----");
  111. return 1;
  112. }
  113. }
  114. static void subghz_scene_receiver_config_set_frequency(VariableItem* item) {
  115. SubGhz* subghz = variable_item_get_context(item);
  116. uint8_t index = variable_item_get_current_value_index(item);
  117. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  118. if(subghz_txrx_hopper_get_state(subghz->txrx) == SubGhzHopperStateOFF) {
  119. char text_buf[10] = {0};
  120. uint32_t frequency = subghz_setting_get_frequency(setting, index);
  121. SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
  122. snprintf(
  123. text_buf,
  124. sizeof(text_buf),
  125. "%lu.%02lu",
  126. frequency / 1000000,
  127. (frequency % 1000000) / 10000);
  128. variable_item_set_current_value_text(item, text_buf);
  129. subghz_txrx_set_preset(
  130. subghz->txrx,
  131. furi_string_get_cstr(preset.name),
  132. frequency,
  133. preset.data,
  134. preset.data_size);
  135. } else {
  136. variable_item_set_current_value_index(
  137. item, subghz_setting_get_frequency_default_index(setting));
  138. }
  139. }
  140. static void subghz_scene_receiver_config_set_preset(VariableItem* item) {
  141. SubGhz* subghz = variable_item_get_context(item);
  142. uint8_t index = variable_item_get_current_value_index(item);
  143. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  144. variable_item_set_current_value_text(item, subghz_setting_get_preset_name(setting, index));
  145. SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
  146. subghz_txrx_set_preset(
  147. subghz->txrx,
  148. subghz_setting_get_preset_name(setting, index),
  149. preset.frequency,
  150. subghz_setting_get_preset_data(setting, index),
  151. subghz_setting_get_preset_data_size(setting, index));
  152. }
  153. static void subghz_scene_receiver_config_set_hopping_running(VariableItem* item) {
  154. SubGhz* subghz = variable_item_get_context(item);
  155. uint8_t index = variable_item_get_current_value_index(item);
  156. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  157. VariableItem* frequency_item = (VariableItem*)scene_manager_get_scene_state(
  158. subghz->scene_manager, SubGhzSceneReceiverConfig);
  159. variable_item_set_current_value_text(item, hopping_text[index]);
  160. if(hopping_value[index] == SubGhzHopperStateOFF) {
  161. char text_buf[10] = {0};
  162. uint32_t frequency = subghz_setting_get_default_frequency(setting);
  163. SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
  164. snprintf(
  165. text_buf,
  166. sizeof(text_buf),
  167. "%lu.%02lu",
  168. frequency / 1000000,
  169. (frequency % 1000000) / 10000);
  170. variable_item_set_current_value_text(frequency_item, text_buf);
  171. subghz_txrx_set_preset(
  172. subghz->txrx,
  173. furi_string_get_cstr(preset.name),
  174. frequency,
  175. preset.data,
  176. preset.data_size);
  177. variable_item_set_current_value_index(
  178. frequency_item, subghz_setting_get_frequency_default_index(setting));
  179. } else {
  180. variable_item_set_current_value_text(frequency_item, " -----");
  181. variable_item_set_current_value_index(
  182. frequency_item, subghz_setting_get_frequency_default_index(setting));
  183. }
  184. subghz_txrx_hopper_set_state(subghz->txrx, hopping_value[index]);
  185. }
  186. static void subghz_scene_receiver_config_set_speaker(VariableItem* item) {
  187. SubGhz* subghz = variable_item_get_context(item);
  188. uint8_t index = variable_item_get_current_value_index(item);
  189. variable_item_set_current_value_text(item, speaker_text[index]);
  190. subghz_txrx_speaker_set_state(subghz->txrx, speaker_value[index]);
  191. }
  192. static void subghz_scene_receiver_config_set_bin_raw(VariableItem* item) {
  193. SubGhz* subghz = variable_item_get_context(item);
  194. uint8_t index = variable_item_get_current_value_index(item);
  195. variable_item_set_current_value_text(item, bin_raw_text[index]);
  196. subghz->filter = bin_raw_value[index];
  197. subghz_txrx_receiver_set_filter(subghz->txrx, subghz->filter);
  198. }
  199. static void subghz_scene_receiver_config_set_raw_threshold_rssi(VariableItem* item) {
  200. SubGhz* subghz = variable_item_get_context(item);
  201. uint8_t index = variable_item_get_current_value_index(item);
  202. variable_item_set_current_value_text(item, raw_theshold_rssi_text[index]);
  203. subghz_threshold_rssi_set(subghz->threshold_rssi, raw_theshold_rssi_value[index]);
  204. }
  205. static void subghz_scene_receiver_config_var_list_enter_callback(void* context, uint32_t index) {
  206. furi_assert(context);
  207. SubGhz* subghz = context;
  208. if(index == SubGhzSettingIndexLock) {
  209. view_dispatcher_send_custom_event(
  210. subghz->view_dispatcher, SubGhzCustomEventSceneSettingLock);
  211. }
  212. }
  213. void subghz_scene_receiver_config_on_enter(void* context) {
  214. SubGhz* subghz = context;
  215. VariableItem* item;
  216. uint8_t value_index;
  217. SubGhzSetting* setting = subghz_txrx_get_setting(subghz->txrx);
  218. SubGhzRadioPreset preset = subghz_txrx_get_preset(subghz->txrx);
  219. item = variable_item_list_add(
  220. subghz->variable_item_list,
  221. "Frequency:",
  222. subghz_setting_get_frequency_count(setting),
  223. subghz_scene_receiver_config_set_frequency,
  224. subghz);
  225. value_index = subghz_scene_receiver_config_next_frequency(preset.frequency, subghz);
  226. scene_manager_set_scene_state(
  227. subghz->scene_manager, SubGhzSceneReceiverConfig, (uint32_t)item);
  228. variable_item_set_current_value_index(item, value_index);
  229. char text_buf[10] = {0};
  230. uint32_t frequency = subghz_setting_get_frequency(setting, value_index);
  231. snprintf(
  232. text_buf,
  233. sizeof(text_buf),
  234. "%lu.%02lu",
  235. frequency / 1000000,
  236. (frequency % 1000000) / 10000);
  237. variable_item_set_current_value_text(item, text_buf);
  238. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  239. SubGhzCustomEventManagerSet) {
  240. item = variable_item_list_add(
  241. subghz->variable_item_list,
  242. "Hopping:",
  243. HOPPING_COUNT,
  244. subghz_scene_receiver_config_set_hopping_running,
  245. subghz);
  246. value_index = subghz_scene_receiver_config_hopper_value_index(
  247. subghz_txrx_hopper_get_state(subghz->txrx), hopping_value, HOPPING_COUNT, subghz);
  248. variable_item_set_current_value_index(item, value_index);
  249. variable_item_set_current_value_text(item, hopping_text[value_index]);
  250. }
  251. item = variable_item_list_add(
  252. subghz->variable_item_list,
  253. "Modulation:",
  254. subghz_setting_get_preset_count(setting),
  255. subghz_scene_receiver_config_set_preset,
  256. subghz);
  257. value_index =
  258. subghz_scene_receiver_config_next_preset(furi_string_get_cstr(preset.name), subghz);
  259. variable_item_set_current_value_index(item, value_index);
  260. variable_item_set_current_value_text(
  261. item, subghz_setting_get_preset_name(setting, value_index));
  262. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  263. SubGhzCustomEventManagerSet) {
  264. item = variable_item_list_add(
  265. subghz->variable_item_list,
  266. "Bin_RAW:",
  267. BIN_RAW_COUNT,
  268. subghz_scene_receiver_config_set_bin_raw,
  269. subghz);
  270. value_index = value_index_uint32(subghz->filter, bin_raw_value, BIN_RAW_COUNT);
  271. variable_item_set_current_value_index(item, value_index);
  272. variable_item_set_current_value_text(item, bin_raw_text[value_index]);
  273. }
  274. item = variable_item_list_add(
  275. subghz->variable_item_list,
  276. "Sound:",
  277. SPEAKER_COUNT,
  278. subghz_scene_receiver_config_set_speaker,
  279. subghz);
  280. value_index = value_index_uint32(
  281. subghz_txrx_speaker_get_state(subghz->txrx), speaker_value, SPEAKER_COUNT);
  282. variable_item_set_current_value_index(item, value_index);
  283. variable_item_set_current_value_text(item, speaker_text[value_index]);
  284. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) !=
  285. SubGhzCustomEventManagerSet) {
  286. variable_item_list_add(subghz->variable_item_list, "Lock Keyboard", 1, NULL, NULL);
  287. variable_item_list_set_enter_callback(
  288. subghz->variable_item_list,
  289. subghz_scene_receiver_config_var_list_enter_callback,
  290. subghz);
  291. }
  292. if(scene_manager_get_scene_state(subghz->scene_manager, SubGhzSceneReadRAW) ==
  293. SubGhzCustomEventManagerSet) {
  294. item = variable_item_list_add(
  295. subghz->variable_item_list,
  296. "RSSI Threshold:",
  297. RAW_THRESHOLD_RSSI_COUNT,
  298. subghz_scene_receiver_config_set_raw_threshold_rssi,
  299. subghz);
  300. value_index = value_index_float(
  301. subghz_threshold_rssi_get(subghz->threshold_rssi),
  302. raw_theshold_rssi_value,
  303. RAW_THRESHOLD_RSSI_COUNT);
  304. variable_item_set_current_value_index(item, value_index);
  305. variable_item_set_current_value_text(item, raw_theshold_rssi_text[value_index]);
  306. }
  307. view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewIdVariableItemList);
  308. }
  309. bool subghz_scene_receiver_config_on_event(void* context, SceneManagerEvent event) {
  310. SubGhz* subghz = context;
  311. bool consumed = false;
  312. if(event.type == SceneManagerEventTypeCustom) {
  313. if(event.event == SubGhzCustomEventSceneSettingLock) {
  314. subghz_lock(subghz);
  315. scene_manager_previous_scene(subghz->scene_manager);
  316. consumed = true;
  317. }
  318. }
  319. return consumed;
  320. }
  321. void subghz_scene_receiver_config_on_exit(void* context) {
  322. SubGhz* subghz = context;
  323. variable_item_list_set_selected_item(subghz->variable_item_list, 0);
  324. variable_item_list_reset(subghz->variable_item_list);
  325. scene_manager_set_scene_state(
  326. subghz->scene_manager, SubGhzSceneReadRAW, SubGhzCustomEventManagerNoSet);
  327. }