game.h 286 B

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  1. #pragma once
  2. #include <flip_world.h>
  3. extern bool user_hit_back;
  4. extern uint32_t lobby_index;
  5. extern char *lobby_list[10];
  6. extern FuriThread *game_thread;
  7. extern FuriThread *waiting_thread;
  8. extern bool game_thread_running;
  9. extern bool waiting_thread_running;
  10. void run(FlipWorldApp *app);